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1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
2 | local Player,game,owner = owner,game | |
3 | local RealPlayer = Player | |
4 | do | |
5 | print("FE Compatibility code by Mokiros") | |
6 | local rp = RealPlayer | |
7 | script.Parent = rp.Character | |
8 | ||
9 | --RemoteEvent for communicating | |
10 | local Event = Instance.new("RemoteEvent") | |
11 | Event.Name = "UserInput_Event" | |
12 | ||
13 | --Fake event to make stuff like Mouse.KeyDown work | |
14 | local function fakeEvent() | |
15 | local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end} | |
16 | t.connect = t.Connect | |
17 | return t | |
18 | end | |
19 | ||
20 | --Creating fake input objects with fake variables | |
21 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
22 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
23 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
24 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
25 | end} | |
26 | --Merged 2 functions into one by checking amount of arguments | |
27 | CAS.UnbindAction = CAS.BindAction | |
28 | ||
29 | --This function will trigger the events that have been :Connect()'ed | |
30 | local function te(self,ev,...) | |
31 | local t = m[ev] | |
32 | if t and t._fakeEvent then | |
33 | for _,f in pairs(t.Functions) do | |
34 | f(...) | |
35 | end | |
36 | end | |
37 | end | |
38 | m.TrigEvent = te | |
39 | UIS.TrigEvent = te | |
40 | ||
41 | Event.OnServerEvent:Connect(function(plr,io) | |
42 | if plr~=rp then return end | |
43 | m.Target = io.Target | |
44 | m.Hit = io.Hit | |
45 | if not io.isMouse then | |
46 | local b = io.UserInputState == Enum.UserInputState.Begin | |
47 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
48 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
49 | end | |
50 | for _,t in pairs(CAS.Actions) do | |
51 | for _,k in pairs(t.Keys) do | |
52 | if k==io.KeyCode then | |
53 | t.Function(t.Name,io.UserInputState,io) | |
54 | end | |
55 | end | |
56 | end | |
57 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
58 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
59 | end | |
60 | end) | |
61 | Event.Parent = NLS([==[ | |
62 | local Player = game:GetService("Players").LocalPlayer | |
63 | local Event = script:WaitForChild("UserInput_Event") | |
64 | ||
65 | local Mouse = Player:GetMouse() | |
66 | local UIS = game:GetService("UserInputService") | |
67 | local input = function(io,a) | |
68 | if a then return end | |
69 | --Since InputObject is a client-side instance, we create and pass table instead | |
70 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target}) | |
71 | end | |
72 | UIS.InputBegan:Connect(input) | |
73 | UIS.InputEnded:Connect(input) | |
74 | ||
75 | local h,t | |
76 | --Give the server mouse data 30 times every second, but only if the values changed | |
77 | --If player is not moving their mouse, client won't fire events | |
78 | while wait(1/30) do | |
79 | if h~=Mouse.Hit or t~=Mouse.Target then | |
80 | h,t=Mouse.Hit,Mouse.Target | |
81 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
82 | end | |
83 | end]==],Player.Character) | |
84 | ||
85 | ----Sandboxed game object that allows the usage of client-side methods and services | |
86 | --Real game object | |
87 | local _rg = game | |
88 | ||
89 | --Metatable for fake service | |
90 | local fsmt = { | |
91 | __index = function(self,k) | |
92 | local s = rawget(self,"_RealService") | |
93 | if s then return s[k] end | |
94 | end, | |
95 | __newindex = function(self,k,v) | |
96 | local s = rawget(self,"_RealService") | |
97 | if s then s[k]=v end | |
98 | end, | |
99 | __call = function(self,...) | |
100 | local s = rawget(self,"_RealService") | |
101 | if s then return s(...) end | |
102 | end | |
103 | } | |
104 | local function FakeService(t,RealService) | |
105 | t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService | |
106 | return setmetatable(t,fsmt) | |
107 | end | |
108 | ||
109 | --Fake game object | |
110 | local g = { | |
111 | GetService = function(self,s) | |
112 | return self[s] | |
113 | end, | |
114 | Players = FakeService({ | |
115 | LocalPlayer = FakeService({GetMouse=function(self)return m end},Player) | |
116 | },"Players"), | |
117 | UserInputService = FakeService(UIS,"UserInputService"), | |
118 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
119 | } | |
120 | rawset(g.Players,"localPlayer",g.Players.LocalPlayer) | |
121 | g.service = g.GetService | |
122 | ||
123 | g.RunService = FakeService({ | |
124 | RenderStepped = _rg:GetService("RunService").Heartbeat, | |
125 | BindToRenderStep = function(self,name,_,fun) | |
126 | self._btrs[name] = self.Heartbeat:Connect(fun) | |
127 | end, | |
128 | UnbindFromRenderStep = function(self,name) | |
129 | self._btrs[name]:Disconnect() | |
130 | end, | |
131 | },"RunService") | |
132 | ||
133 | setmetatable(g,{ | |
134 | __index=function(self,s) | |
135 | return _rg:GetService(s) or typeof(_rg[s])=="function" | |
136 | and function(_,...)return _rg[s](_rg,...)end or _rg[s] | |
137 | end, | |
138 | __newindex = fsmt.__newindex, | |
139 | __call = fsmt.__call | |
140 | }) | |
141 | --Changing owner to fake player object to support owner:GetMouse() | |
142 | game,owner = g,g.Players.LocalPlayer | |
143 | end | |
144 | ||
145 | ||
146 | ||
147 | ||
148 | -- Had to use Inferno as a base though, bit lazy to start from complete scratch -- | |
149 | -- [ Rick & Morty!] -- | |
150 | wait() | |
151 | LoudVolume = false | |
152 | Submerged = false | |
153 | Music = true | |
154 | script.Name = "Rick" -- or Morty. | |
155 | Player = game.Players.LocalPlayer | |
156 | c = game.Players.LocalPlayer.Character | |
157 | Head = c.Head | |
158 | anim = c.Humanoid.Animator | |
159 | Humanoid = c:findFirstChild("Humanoid")Humanoid.Name = "InfiniteBeing" | |
160 | b23 = Instance.new("BoolValue",c)b23.Name = "InfiniteHuman" | |
161 | rage = false | |
162 | p = game.Players.LocalPlayer | |
163 | s = Instance.new("Sound",c.Head) | |
164 | s.Name = "Rick&MortyMusic" | |
165 | s.SoundId = "rbxassetid://888185977" | |
166 | s.Pitch = 1 | |
167 | if LoudVolume == true then s.Volume = 6 else s.Volume = 1 end | |
168 | s.Looped = true | |
169 | wait(0.1) | |
170 | s:play() | |
171 | Music = false | |
172 | ||
173 | local Effects = {} | |
174 | attack = false | |
175 | local attacking = false | |
176 | vt = Vector3.new | |
177 | bc = BrickColor.new | |
178 | br = BrickColor.random | |
179 | it = Instance.new | |
180 | cf = CFrame.new | |
181 | euler = CFrame.fromEulerAnglesXYZ | |
182 | angles = CFrame.Angles | |
183 | matr = math.random | |
184 | mouse = Player:GetMouse() | |
185 | ||
186 | RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
187 | RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
188 | LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
189 | LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
190 | RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
191 | RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
192 | LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
193 | LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
194 | NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
195 | NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
196 | RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
197 | RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
198 | RS = c.Torso:FindFirstChild("Right Shoulder") | |
199 | LS = c.Torso:FindFirstChild("Left Shoulder") | |
200 | RH = c.Torso:FindFirstChild("Right Hip") | |
201 | LH = c.Torso:FindFirstChild("Left Hip") | |
202 | RJ = c.HumanoidRootPart:FindFirstChild("RootJoint") | |
203 | N = c.Torso:FindFirstChild("Neck") | |
204 | cf = CFrame.new | |
205 | ang = CFrame.Angles | |
206 | rd = math.rad | |
207 | rd2 = math.random | |
208 | ||
209 | ||
210 | function swait(num) | |
211 | if num==0 or num==nil then | |
212 | game:service'RunService'.Heartbeat:wait(0) | |
213 | else | |
214 | for i=0,num do | |
215 | game:service'RunService'.Heartbeat:wait(0) | |
216 | end | |
217 | end | |
218 | end | |
219 | ||
220 | function lerpz(joint, prop, cfrmz, alp) | |
221 | joint[prop] = joint[prop]:lerp(cfrmz, alp) | |
222 | end | |
223 | function resetlerp() | |
224 | RJ.C0 = RJC0 | |
225 | RJ.C1 = RJC1 | |
226 | N.C0 = NC0 | |
227 | N.C1 = NC1 | |
228 | RS.C0 = RSC0 | |
229 | RS.C1 = RSC1 | |
230 | LS.C0 = LSC0 | |
231 | LS.C1 = LSC1 | |
232 | RH.C0 = RHC0 | |
233 | RH.C1 = RHC1 | |
234 | LH.C0 = LHC0 | |
235 | LH.C1 = LHC1 | |
236 | end | |
237 | ||
238 | New = function(Object, Parent, Name, Data) | |
239 | local Object = Instance.new(Object) | |
240 | for Index, Value in pairs(Data or {}) do | |
241 | Object[Index] = Value | |
242 | end | |
243 | Object.Parent = Parent | |
244 | Object.Name = Name | |
245 | return Object | |
246 | end | |
247 | -- Les Build a Portal gun shall we?" | |
248 | function CreatePortalGun() | |
249 | if c:findFirstChild("PortalGun") == nil then | |
250 | local m = Instance.new("Model",c)m.Name = "PortalGun" | |
251 | local P = Instance.new("Part",m)P.Size = Vector3.new(0.6,1,0.4)P.CanCollide = false P.Material = "SmoothPlastic" P.Name = "Base" | |
252 | local W = Instance.new("Weld",P)W.Part0 = P W.Part1 = c["Right Arm"] W.C0 = CFrame.new(0,1.6,0.6)W.Name = "GunWeld" | |
253 | local P2 = Instance.new("Part",m)P2.Size = Vector3.new(0.2,0.8,0.2)P2.Material = "SmoothPlastic" P2.Name = "Handle" P2.CanCollide = false | |
254 | local W2 = Instance.new("Weld",P2)W2.Part0 = P2 W2.Part1 = P W2.C0 = CFrame.new(0,-0.5,0.15)*CFrame.Angles(math.rad(-30),0,0) | |
255 | local P3 = Instance.new("Part",m)P3.Size = Vector3.new(0.55,0.4,0.2)P3.CanCollide = false P3.Material = "Neon" P3.Name = "FrontLight" | |
256 | local W3 = Instance.new("Weld",P3)W3.Part0 = P3 W3.Part1 = P W3.C0 = CFrame.new(0,0.31,0)P3.BrickColor = BrickColor.new("Bright green") | |
257 | local P4 = Instance.new("Part",m)P4.Size = Vector3.new(0.2,0.2,0.4)P4.CanCollide = false P4.Material = "Neon" P4.Name = "TopLight" P4.Transparency = 0.5 | |
258 | local W4 = Instance.new("Weld",P4)W4.Part0 = P4 W4.Part1 = P W4.C0 = CFrame.new(0,0,0.35)P4.BrickColor = BrickColor.new("Bright green") | |
259 | local P5 = Instance.new("Part",m)P5.Size = Vector3.new(0.25,0.25,0.45)P5.CanCollide = false P5.Material = "Neon" P5.Name = "TopLight" P5.Transparency = 0.5 | |
260 | local W5 = Instance.new("Weld",P5)W5.Part0 = P5 W5.Part1 = P4 P5.BrickColor = BrickColor.new("Bright green") | |
261 | local P5 = Instance.new("Part",m)P5.Size = Vector3.new(0.3,0.3,0.2)P5.CanCollide = false P5.Material = "SmoothPlastic" P5.Name = "LowerLight" | |
262 | local W5 = Instance.new("Weld",P5)W5.Part0 = P5 W5.Part1 = P4 W5.C0 = CFrame.new(0,0,-0.15) | |
263 | local P5 = Instance.new("Part",m)P5.Size = Vector3.new(0.3,0.2,0.2)P5.CanCollide = false P5.Material = "SmoothPlastic" P5.Name = "Button" | |
264 | local W5 = Instance.new("Weld",P5)W5.Part0 = P5 W5.Part1 = P4 W5.C0 = CFrame.new(0,-0.3,-0.2) P5.BrickColor = BrickColor.new("Bright red") | |
265 | local B = Instance.new("BlockMesh",P5)B.Scale = Vector3.new(1,0.75,0.75) | |
266 | for i,v in pairs (m:children()) do | |
267 | if v.ClassName == "Part" then | |
268 | v.TopSurface = "SmoothNoOutlines" | |
269 | v.BottomSurface = "SmoothNoOutlines" | |
270 | v.BackSurface = "SmoothNoOutlines" | |
271 | v.Front = "SmoothNoOutlines" | |
272 | v.LeftSurface = "SmoothNoOutlines" | |
273 | v.RightSurface = "SmoothNoOutlines" | |
274 | end | |
275 | end | |
276 | end | |
277 | end | |
278 | function ThrowGun() | |
279 | if c:findFirstChild("PortalGun")~=nil then | |
280 | anim.Parent = nil | |
281 | local gun = c:findFirstChild("PortalGun") gun.Parent = game.Workspace | |
282 | for i = 1,14 do | |
283 | swait() | |
284 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(65)), 0.25) | |
285 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-65)), 0.25) | |
286 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(65), rd(90)), 0.25) | |
287 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
288 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
289 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
290 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
291 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
292 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
293 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
294 | end | |
295 | gun.Base.GunWeld:remove() | |
296 | local BV = Instance.new("BodyVelocity",gun.Base)BV.Velocity = c.HumanoidRootPart.CFrame.lookVector*50 game.Debris:AddItem(BV,0.1) | |
297 | for i = 1,14 do | |
298 | swait() | |
299 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-65)), 0.25) | |
300 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(65)), 0.25) | |
301 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(-65), rd(90)), 0.25) | |
302 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
303 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
304 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
305 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
306 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
307 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
308 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
309 | end | |
310 | for i = 1,14 do | |
311 | swait() | |
312 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
313 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
314 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
315 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
316 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
317 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
318 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
319 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
320 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
321 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
322 | end | |
323 | resetlerp() | |
324 | anim.Parent = Humanoid | |
325 | end | |
326 | end | |
327 | -- ;-; -- | |
328 | function PortalRipple(Portalz, Colorz) | |
329 | if Portalz == nil then return end | |
330 | local Portal = Instance.new("Part",game.Workspace)Portal.Transparency = 1 Portal.Anchored = true Portal.CanCollide = false Portal.BrickColor = Colorz Portal.Name = "PortalEnergy" | |
331 | Portal.CFrame = Portalz.CFrame Portal.Size = Vector3.new(0.25,0.45,0.55) Portal.Material = "Neon" local M = Instance.new("SpecialMesh",Portal)M.MeshType = "Sphere" | |
332 | Spawn(function() | |
333 | Portal.Transparency = 0.5 | |
334 | for i = 1,20 do | |
335 | Portal.Transparency = Portal.Transparency + 0.025 | |
336 | Portal.Size = Portal.Size + Vector3.new(0.39,0.54,-0.01) | |
337 | Portal.CFrame = Portalz.CFrame | |
338 | swait() | |
339 | end | |
340 | Portal:remove() | |
341 | end) | |
342 | end | |
343 | function CreatePortal1() | |
344 | Spawn(function() | |
345 | local Portal = Instance.new("Part",game.Workspace)Portal.Transparency = 1 Portal.Anchored = true Portal.CanCollide = false Portal.BrickColor = BrickColor.new("Lime green") | |
346 | Portal.CFrame = c.HumanoidRootPart.CFrame*CFrame.new(0,0,-10)Portal.Size = Vector3.new(0.2,0.4,0.2) Portal.Material = "Neon" | |
347 | local S = Instance.new("Sound", Portal)S.SoundId = "rbxassetid://181004957" S:Play() | |
348 | if LoudVolume == true then S.Volume = 10 else S.Volume = 2 end | |
349 | local M = Instance.new("SpecialMesh",Portal)M.MeshType = "Sphere" Portal.Name = "PortalEnergy" | |
350 | local Portal2 = Instance.new("Part",game.Workspace)Portal2.Transparency = 1 Portal2.Anchored = true Portal2.CanCollide = false Portal2.BrickColor = BrickColor.new("Parsley green") | |
351 | Portal2.CFrame = c.HumanoidRootPart.CFrame*CFrame.new(0,0,-10)Portal2.Size = Vector3.new(0.2,0.4,0.2) Portal2.Material = "Neon" | |
352 | local PosP = Portal.CFrame | |
353 | local M = Instance.new("SpecialMesh",Portal2)M.MeshType = "Sphere" Portal2.Name = "PortalEnergy" | |
354 | for i = 1,10 do | |
355 | Portal.Transparency = Portal.Transparency - 0.25 | |
356 | Portal.Size = Portal.Size + Vector3.new(0.65,0.95,0) | |
357 | Portal.CFrame = PosP | |
358 | Portal2.Transparency = Portal2.Transparency - 0.25 | |
359 | Portal2.Size = Portal2.Size + Vector3.new(0.63,0.93,0.005) | |
360 | Portal2.CFrame = PosP | |
361 | swait() | |
362 | end | |
363 | Portal.Touched:connect(function(PartH) | |
364 | if PartH.Parent ~= c and PartH.Parent.Parent ~= c and PartH.Size.Z <= 200 and PartH.Name ~= "PortalEnergy" then | |
365 | PartH:remove() | |
366 | end | |
367 | end) | |
368 | local R = 1 | |
369 | for i = 1,100 do | |
370 | wait(0.1) | |
371 | if R == 1 then R = 2 | |
372 | PortalRipple(Portal2,BrickColor.new("Earth green")) | |
373 | elseif R == 2 then R = 1 | |
374 | PortalRipple(Portal2,BrickColor.new("Lime green")) | |
375 | elseif R == 3 then R = 4 | |
376 | PortalRipple(Portal2,BrickColor.new("Earth green")) | |
377 | elseif R == 4 then R = 1 | |
378 | PortalRipple(Portal2,BrickColor.new("Lime green")) | |
379 | end | |
380 | end | |
381 | for i = 1,10 do | |
382 | Portal.Transparency = Portal.Transparency + 0.25 | |
383 | Portal.Size = Portal.Size - Vector3.new(0.65,0.95,0) | |
384 | Portal.CFrame = PosP | |
385 | Portal2.Transparency = Portal2.Transparency + 0.25 | |
386 | Portal2.Size = Portal2.Size - Vector3.new(0.63,0.93,0.005) | |
387 | Portal2.CFrame = PosP | |
388 | swait() | |
389 | end | |
390 | end) | |
391 | end | |
392 | ||
393 | function CreatePortal2() | |
394 | Spawn(function() | |
395 | local Portal = Instance.new("Part",game.Workspace)Portal.Transparency = 1 Portal.Anchored = true Portal.CanCollide = false Portal.BrickColor = BrickColor.new("Lime green") | |
396 | Portal.CFrame = c.HumanoidRootPart.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(-90),0,0)Portal.Size = Vector3.new(0.2,0.4,0.2) Portal.Material = "Neon" | |
397 | local M = Instance.new("SpecialMesh",Portal)M.MeshType = "Sphere" Portal.Name = "PortalEnergy" | |
398 | local S = Instance.new("Sound", Portal)S.SoundId = "rbxassetid://477163697" S:Play() | |
399 | if LoudVolume == true then S.Volume = 10 else S.Volume = 2 end | |
400 | local Portal2 = Instance.new("Part",game.Workspace)Portal2.Transparency = 1 Portal2.Anchored = true Portal2.CanCollide = false Portal2.BrickColor = BrickColor.new("Parsley green") | |
401 | Portal2.CFrame = c.HumanoidRootPart.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(-90),0,0)Portal2.Size = Vector3.new(0.2,0.4,0.2) Portal2.Material = "Neon" | |
402 | local PosP = Portal.CFrame | |
403 | local M = Instance.new("SpecialMesh",Portal2)M.MeshType = "Sphere" Portal2.Name = "PortalEnergy" | |
404 | for i = 1,10 do | |
405 | Portal.Transparency = Portal.Transparency - 0.25 | |
406 | Portal.Size = Portal.Size + Vector3.new(0.65,0.95,0) | |
407 | Portal.CFrame = PosP | |
408 | Portal2.Transparency = Portal2.Transparency - 0.25 | |
409 | Portal2.Size = Portal2.Size + Vector3.new(0.63,0.93,0.005) | |
410 | Portal2.CFrame = PosP | |
411 | swait() | |
412 | end | |
413 | for i = 1,10 do | |
414 | Portal.Transparency = Portal.Transparency + 0.25 | |
415 | Portal.Size = Portal.Size - Vector3.new(0.65,0.95,0) | |
416 | Portal.CFrame = PosP | |
417 | Portal2.Transparency = Portal2.Transparency + 0.25 | |
418 | Portal2.Size = Portal2.Size - Vector3.new(0.63,0.93,0.005) | |
419 | Portal2.CFrame = PosP | |
420 | swait() | |
421 | end | |
422 | end) | |
423 | end | |
424 | ||
425 | function CreatePortal3() | |
426 | Spawn(function() | |
427 | local Portal = Instance.new("Part",game.Workspace)Portal.Transparency = 1 Portal.Anchored = true Portal.CanCollide = false Portal.BrickColor = BrickColor.new("Lime green") | |
428 | Portal.CFrame = c.HumanoidRootPart.CFrame*CFrame.new(0,10,0)*CFrame.Angles(math.rad(-90),0,0)Portal.Size = Vector3.new(0.2,0.4,0.2) Portal.Material = "Neon" | |
429 | local M = Instance.new("SpecialMesh",Portal)M.MeshType = "Sphere" Portal.Name = "PortalEnergy" | |
430 | local Portal2 = Instance.new("Part",game.Workspace)Portal2.Transparency = 1 Portal2.Anchored = true Portal2.CanCollide = false Portal2.BrickColor = BrickColor.new("Parsley green") | |
431 | Portal2.CFrame = c.HumanoidRootPart.CFrame*CFrame.new(0,10,0)*CFrame.Angles(math.rad(-90),0,0)Portal2.Size = Vector3.new(0.2,0.4,0.2) Portal2.Material = "Neon" | |
432 | local PosP = Portal.CFrame | |
433 | local M = Instance.new("SpecialMesh",Portal2)M.MeshType = "Sphere" Portal2.Name = "PortalEnergy" | |
434 | local S = Instance.new("Sound", Portal)S.SoundId = "rbxassetid://181004957" S:Play() | |
435 | if LoudVolume == true then S.Volume = 10 else S.Volume = 2 end | |
436 | for i = 1,10 do | |
437 | Portal.Transparency = Portal.Transparency - 0.25 | |
438 | Portal.Size = Portal.Size + Vector3.new(0.65,0.95,0) | |
439 | Portal.CFrame = PosP | |
440 | Portal2.Transparency = Portal2.Transparency - 0.25 | |
441 | Portal2.Size = Portal2.Size + Vector3.new(0.63,0.93,0.005) | |
442 | Portal2.CFrame = PosP | |
443 | swait() | |
444 | end | |
445 | for i = 1,10 do | |
446 | Portal.Transparency = Portal.Transparency + 0.25 | |
447 | Portal.Size = Portal.Size - Vector3.new(0.65,0.95,0) | |
448 | Portal.CFrame = PosP | |
449 | Portal2.Transparency = Portal2.Transparency + 0.25 | |
450 | Portal2.Size = Portal2.Size - Vector3.new(0.63,0.93,0.005) | |
451 | Portal2.CFrame = PosP | |
452 | swait() | |
453 | end | |
454 | end) | |
455 | end | |
456 | ||
457 | function DestructionPortal() | |
458 | attack = true | |
459 | anim.Parent = nil | |
460 | for i = 1,14 do | |
461 | swait() | |
462 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(65)), 0.25) | |
463 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-65)), 0.25) | |
464 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(-65), rd(90)), 0.25) | |
465 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
466 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
467 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
468 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
469 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
470 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
471 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
472 | end | |
473 | for i = 1,6 do | |
474 | swait() | |
475 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(65)), 0.35) | |
476 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-65)), 0.35) | |
477 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(-65), rd(125)), 0.35) | |
478 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.35) | |
479 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.35) | |
480 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.35) | |
481 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.35) | |
482 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.35) | |
483 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.35) | |
484 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.35) | |
485 | end | |
486 | CreatePortal1() | |
487 | for i = 1,10 do | |
488 | swait() | |
489 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(65)), 0.25) | |
490 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-65)), 0.25) | |
491 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(-65), rd(90)), 0.25) | |
492 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
493 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
494 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
495 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
496 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
497 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
498 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
499 | end | |
500 | for i = 1,10 do | |
501 | swait() | |
502 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
503 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
504 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
505 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
506 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
507 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
508 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
509 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
510 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
511 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
512 | end | |
513 | resetlerp() | |
514 | attack = false | |
515 | anim.Parent = Humanoid | |
516 | end | |
517 | Disappeared = false | |
518 | function DisappearPortal() | |
519 | if Disappeared == false then | |
520 | attack = true Humanoid.WalkSpeed = 150 Humanoid.JumpPower = 250 | |
521 | Disappeared = true | |
522 | anim.Parent = nil | |
523 | for i = 1,14 do | |
524 | swait() | |
525 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
526 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(45), rd(0), rd(0)), 0.25) | |
527 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(15), rd(0), rd(15)), 0.25) | |
528 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
529 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
530 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
531 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
532 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
533 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
534 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
535 | end | |
536 | for i = 1,8 do | |
537 | swait() | |
538 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
539 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(45), rd(0), rd(0)), 0.5) | |
540 | lerpz(RS, "C0", RSC0 * cf(0, 0.5, 0) * ang(rd(15), rd(0), rd(15)), 0.5) | |
541 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
542 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
543 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
544 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
545 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
546 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
547 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
548 | end | |
549 | CreatePortal2() | |
550 | for i = 1,14 do | |
551 | swait() | |
552 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
553 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(45), rd(0), rd(0)), 0.25) | |
554 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(15), rd(0), rd(15)), 0.25) | |
555 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
556 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
557 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
558 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
559 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
560 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
561 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
562 | end | |
563 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 1000000) * ang(rd(0), rd(0), rd(0)), 1) | |
564 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(45), rd(0), rd(0)), 1) | |
565 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(15), rd(0), rd(15)), 1) | |
566 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) | |
567 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) | |
568 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) | |
569 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) | |
570 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) | |
571 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) | |
572 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) | |
573 | attack = false | |
574 | anim.Parent = Humanoid | |
575 | else Disappeared = false | |
576 | resetlerp() Humanoid.WalkSpeed = 16 Humanoid.JumpPower = 50 | |
577 | CreatePortal3() wait() | |
578 | c.HumanoidRootPart.CFrame = c.HumanoidRootPart.CFrame*CFrame.new(0,10,0) | |
579 | end | |
580 | end | |
581 | ||
582 | function EpicLaugh() | |
583 | for i = 1,5 do | |
584 | local S = Instance.new("Sound",c.Head)S.SoundId = "rbxassetid://207358216" S.Volume = 10 S:Play() | |
585 | end | |
586 | for i = 1,35 do | |
587 | swait() | |
588 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.25) | |
589 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.25) | |
590 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-35), rd(0), rd(180)), 0.25) | |
591 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
592 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-35), rd(0), rd(-180)), 0.25) | |
593 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
594 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(-25)), 0.25) | |
595 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
596 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(25)), 0.25) | |
597 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
598 | end | |
599 | for i = 1,100 do | |
600 | swait() | |
601 | lerpz(RJ, "C0", RJC0 * cf(0, 0, -2) * ang(rd(math.random(-360,360)), rd(math.random(-360,360)), rd(math.random(-360,360))), 1) | |
602 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(math.random(-360,360)), rd(math.random(-360,360)), rd(math.random(-360,360))), 1) | |
603 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(math.random(-360,360)), rd(math.random(-360,360)), rd(math.random(-360,360))), 1) | |
604 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(math.random(-360,360)), rd(math.random(-360,360)), rd(math.random(-360,360))), 1) | |
605 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(math.random(-360,360)), rd(math.random(-360,360)), rd(math.random(-360,360))), 1) | |
606 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(math.random(-360,360)), rd(math.random(-360,360)), rd(math.random(-360,360))), 1) | |
607 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(math.random(-360,360)), rd(math.random(-360,360)), rd(math.random(-360,360))), 1) | |
608 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(math.random(-360,360)), rd(math.random(-360,360)), rd(math.random(-360,360))), 1) | |
609 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(math.random(-360,360)), rd(math.random(-360,360)), rd(math.random(-360,360))), 1) | |
610 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(math.random(-360,360)), rd(math.random(-360,360)), rd(math.random(-360,360))), 1) | |
611 | end | |
612 | resetlerp() | |
613 | end | |
614 | ||
615 | function MuteMusic() | |
616 | if s.Volume > 0 then | |
617 | s.Volume = 0 | |
618 | else | |
619 | if LoudVolume == true then | |
620 | s.Volume = 6 | |
621 | else | |
622 | s.Volume = 1 | |
623 | end | |
624 | end | |
625 | end | |
626 | ||
627 | mouse.KeyDown:connect(function(key) | |
628 | if attack == true then return end | |
629 | if c:findFirstChild("PortalGun")~=nil then | |
630 | if Disappeared == false then | |
631 | if key == "z" then | |
632 | DestructionPortal() | |
633 | end | |
634 | end | |
635 | if key == "x" then | |
636 | DisappearPortal() | |
637 | end | |
638 | end | |
639 | if Disappeared == false then | |
640 | if key == "q" then | |
641 | CreatePortalGun() | |
642 | end | |
643 | if key == "e" then | |
644 | ThrowGun() | |
645 | end | |
646 | end | |
647 | if key == "l" then | |
648 | MuteMusic() | |
649 | end | |
650 | if key == "m" then | |
651 | EpicLaugh() | |
652 | end | |
653 | end) | |
654 | ||
655 | game:GetService("RunService").RenderStepped:connect(function() | |
656 | Humanoid.MaxHealth = Humanoid.MaxHealth*2 | |
657 | Humanoid.Health = Humanoid.MaxHealth*2 | |
658 | for i,v in pairs (c:children()) do | |
659 | if v.ClassName == "Accessory" then | |
660 | for i,v2 in pairs (v:children()) do | |
661 | if v2.ClassName == "Part" then | |
662 | v2.Anchored = false | |
663 | end | |
664 | end | |
665 | end | |
666 | end | |
667 | for i,v in pairs (c:children()) do | |
668 | if v.ClassName == "Part" then | |
669 | v.Anchored = false | |
670 | end | |
671 | end | |
672 | end) |