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1 | - | --written by kent911t =D |
1 | + | |
2 | ||
3 | FakeHeartbeat=Instance.new('BindableEvent',script) | |
4 | FakeHeartbeat.Name='Heartbeat' | |
5 | script:WaitForChild("Heartbeat") | |
6 | frame = 1/60 | |
7 | tf = 0 | |
8 | allowframeloss = false | |
9 | tossremainder = false | |
10 | flastframe = tick() | |
11 | script.Heartbeat:Fire() | |
12 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
13 | tf = tf + s | |
14 | if frame <= tf then | |
15 | if allowframeloss then | |
16 | script.Heartbeat:Fire() | |
17 | flastframe = tick() | |
18 | else | |
19 | for i = 1, math.floor(tf / frame) do | |
20 | script.Heartbeat:Fire() | |
21 | end | |
22 | flastframe = tick() | |
23 | end | |
24 | if tossremainder then | |
25 | tf = 0 | |
26 | else | |
27 | tf = tf - frame * math.floor(tf / frame) | |
28 | end | |
29 | end | |
30 | end) | |
31 | ||
32 | swait = function(t) | |
33 | if t == nil then | |
34 | t = 1/60 | |
35 | else | |
36 | if t == 0 then | |
37 | t = 1/60 | |
38 | end | |
39 | end | |
40 | local s = 0 | |
41 | local stime = tick() | |
42 | for i_ = 1, t * 60 do | |
43 | FakeHeartbeat.Event:wait(0) | |
44 | end | |
45 | return tick() - stime, workspace.DistributedGameTime | |
46 | end | |
47 | ||
48 | local ScreenGui = Instance.new("ScreenGui") | |
49 | local TextBox = Instance.new("TextBox") | |
50 | local TextButton = Instance.new("TextButton") | |
51 | ||
52 | ScreenGui.Parent = game.Players.LocalPlayer.PlayerGui | |
53 | ||
54 | TextBox.Parent = ScreenGui | |
55 | TextBox.BackgroundColor3 = Color3.new(0,0.0978764,0) | |
56 | - | TextBox.BackgroundColor3 = Color3.new(0.529412, 0.529412, 0.529412) |
56 | + | |
57 | TextBox.Size = UDim2.new(0, 200, 0, 50) | |
58 | TextBox.Font = Enum.Font.Cartoon | |
59 | - | TextBox.Font = Enum.Font.SciFi |
59 | + | |
60 | TextBox.Text = "ID Here" | |
61 | TextBox.TextColor = BrickColor.new("Institutional white") | |
62 | ||
63 | TextButton.Parent = TextBox | |
64 | TextButton.BackgroundColor3 = Color3.new(1, 0, 0.0156863) | |
65 | TextButton.Position = UDim2.new(0, 200, 0, 0) | |
66 | - | TextButton.Font = Enum.Font.SciFi |
66 | + | |
67 | TextButton.Font = Enum.Font.Cartoon | |
68 | - | TextButton.Text = "OK" |
68 | + | |
69 | TextButton.Text = "Play" | |
70 | ||
71 | ------------------------- | |
72 | ||
73 | a=Instance.new("Part", game.Players.LocalPlayer.Character) | |
74 | a.Name = "Visualizer" | |
75 | a.Anchored = false | |
76 | a.CanCollide = false | |
77 | - | a.BrickColor = BrickColor.new("Really red") |
77 | + | |
78 | - | a.Material = "Neon" |
78 | + | a.BrickColor = BrickColor.new("Really black") |
79 | a.Material = "Glass" | |
80 | a.Transparency = 0.5 | |
81 | b = Instance.new("SpecialMesh") | |
82 | b.MeshType = "Sphere" | |
83 | b.Parent = a | |
84 | ||
85 | we = Instance.new("Weld") | |
86 | we.Part0 = a | |
87 | - | we.C0 = CFrame.new(-2.5, -3, 5)*CFrame.fromEulerAnglesXYZ(0, -90, 0) |
87 | + | |
88 | we.C0 = CFrame.new(-1.6, -3, 5)*CFrame.fromEulerAnglesXYZ(0, -90, 0) | |
89 | we.Parent = a | |
90 | ||
91 | c=Instance.new("Part", game.Players.LocalPlayer.Character) | |
92 | c.Name = "Visualizer2" | |
93 | c.Anchored = false | |
94 | c.CanCollide = false | |
95 | - | c.BrickColor = BrickColor.new("White") |
95 | + | |
96 | c.BrickColor = BrickColor.new("Really red") | |
97 | c.Material = "Neon" | |
98 | c.Transparency = 0 | |
99 | d = Instance.new("SpecialMesh") | |
100 | d.MeshType = "Sphere" | |
101 | d.Parent = c | |
102 | ||
103 | we2 = Instance.new("Weld") | |
104 | we2.Part0 = c | |
105 | - | we2.C0 = CFrame.new(-2.5, -3, 5)*CFrame.fromEulerAnglesXYZ(0, -90, 0) |
105 | + | |
106 | we2.C0 = CFrame.new(-1.6, -3, 5)*CFrame.fromEulerAnglesXYZ(0, -90, 0) | |
107 | we2.Parent = c | |
108 | ||
109 | model2 = Instance.new("Model", game.Players.LocalPlayer.Character) | |
110 | model2.Name = "Rings" | |
111 | ||
112 | local ri = Instance.new("Part", model2) | |
113 | ri.Name = "Wave" | |
114 | - | ri.Transparency = 0 |
114 | + | |
115 | ri.Transparency = 0.5 | |
116 | ri.Material = "Glass" | |
117 | ri.Size = Vector3.new(0, 0, 0) | |
118 | ri.CanCollide = false | |
119 | ri.Rotation = Vector3.new(90, 0, 0) | |
120 | ri.BrickColor = BrickColor.new("Really black") | |
121 | local mesh4 = Instance.new("SpecialMesh") | |
122 | mesh4.MeshType = "FileMesh" | |
123 | mesh4.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
124 | mesh4.Parent = ri | |
125 | ||
126 | local ri2 = Instance.new("Part", model2) | |
127 | - | ri2.Transparency = 0 |
127 | + | |
128 | ri2.Anchored = true | |
129 | ri2.Transparency = 0.5 | |
130 | ri.Material = "Glass" | |
131 | - | ri2.BrickColor = BrickColor.new("Really black") |
131 | + | |
132 | ri2.CanCollide = false | |
133 | ri2.Rotation = Vector3.new(90, 0, 0) | |
134 | ri2.BrickColor = BrickColor.new("Really red") | |
135 | local mesh5 = Instance.new("SpecialMesh") | |
136 | mesh5.MeshType = "FileMesh" | |
137 | mesh5.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
138 | mesh5.Parent = ri2 | |
139 | ||
140 | for _, v in pairs(model2:GetChildren()) do | |
141 | local newPos = Instance.new("BodyPosition") -- making a BodyPosition to put in each ring so that the rings will stay in the right place | |
142 | newPos.Parent = v | |
143 | newPos.position = a.Position | |
144 | newPos.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
145 | local newSpin = Instance.new("BodyAngularVelocity") -- this is to make the rings spin | |
146 | newSpin.Parent = v | |
147 | local spinPower = 10000 | |
148 | newSpin.maxTorque = Vector3.new(spinPower,spinPower,spinPower) | |
149 | newSpin.angularvelocity = Vector3.new(math.random(0,200)/100,math.random(0,200)/100,math.random(0,200)/100) -- making thier spin random | |
150 | v.CFrame = v.CFrame * CFrame.Angles(math.random(1,360),math.random(1,360),math.random(1,360)) -- starting the ring at a random rotation | |
151 | v.Anchored = false -- unanchoring the ring after it is set up so that it can now spin | |
152 | end | |
153 | ||
154 | wave = function() | |
155 | if doingwave == false then | |
156 | doingwave = true | |
157 | - | ioe.Transparency = 0 |
157 | + | |
158 | ioe.Name = "Wave" | |
159 | ioe.Anchored = true | |
160 | ioe.Transparency = 0.5 | |
161 | - | ioe.BrickColor = BrickColor.new("Really black") |
161 | + | ioe.Material = "Neon" |
162 | ioe.Size = Vector3.new(0, 0, 0) | |
163 | ioe.CanCollide = false | |
164 | - | mesh.MeshId = "http://www.roblox.com/asset/?id=3270017" |
164 | + | |
165 | ioe.BrickColor = BrickColor.new("Really red") | |
166 | local mesh = Instance.new("SpecialMesh") | |
167 | mesh.MeshType = "FileMesh" | |
168 | mesh.MeshId = "http://www.roblox.com/asset/?id=24388358" | |
169 | mesh.Parent = ioe | |
170 | mesh.Scale = Vector3.new(1.1, 1.1, 1.1) | |
171 | - | mesh.Scale = mesh.Scale + Vector3.new(mesh.Scale.x / 3, mesh.Scale.y / 3, 0.5) |
171 | + | |
172 | for i = 1, 10 do | |
173 | swait() | |
174 | ioe.Position = a.Position | |
175 | mesh.Scale = mesh.Scale + Vector3.new(mesh.Scale.x / 3, mesh.Scale.y / 3, 3) | |
176 | ioe.Transparency = ioe.Transparency + 0.01 | |
177 | end | |
178 | ioe:Destroy() | |
179 | doingwave = false | |
180 | end)) | |
181 | else | |
182 | return | |
183 | end | |
184 | end | |
185 | ||
186 | function onClicked() | |
187 | local id = TextBox.Text | |
188 | if a:FindFirstChild("Sound") then | |
189 | a.Sound:Destroy() | |
190 | end | |
191 | local sou = Instance.new("Sound", a) | |
192 | sou.Looped = true | |
193 | sou.Pitch = 1 | |
194 | sou.Volume = 1 | |
195 | sou.SoundId = ("http://www.roblox.com/asset/?id="..id) | |
196 | wait() | |
197 | sou:Play() | |
198 | end | |
199 | TextButton.MouseButton1Down:connect(onClicked) | |
200 | ||
201 | coroutine.resume(coroutine.create(function() | |
202 | game:GetService("RunService").RenderStepped:connect(function() | |
203 | if a:FindFirstChild("Sound") ~= nil then | |
204 | local soundvolume = a.Sound.PlaybackLoudness | |
205 | b.Scale = Vector3.new(soundvolume / 20, soundvolume / 20, soundvolume / 20) | |
206 | d.Scale = Vector3.new(soundvolume / 60, soundvolume / 60, soundvolume / 60) | |
207 | mesh5.Scale = Vector3.new(soundvolume / 120, soundvolume / 120, 0.5) | |
208 | mesh4.Scale = Vector3.new(soundvolume / 120, soundvolume / 120, 0.5) | |
209 | ri.Transparency = 0 | |
210 | ri2.Transparency = 0 | |
211 | ri.Position = a.Position | |
212 | ri2.Position = a.Position | |
213 | if soundvolume < 150 then | |
214 | a.BrickColor = BrickColor.new("Black") | |
215 | c.BrickColor = BrickColor.new("White") | |
216 | elseif soundvolume >= 500 and soundvolume <= 750 then | |
217 | a.BrickColor = BrickColor.new("White") | |
218 | c.BrickColor = BrickColor.new("Black") | |
219 | wave() | |
220 | elseif soundvolume > 750 then | |
221 | a.BrickColor = BrickColor.random() | |
222 | c.BrickColor = BrickColor.new("White") | |
223 | elseif soundvolume <= 500 and soundvolume >= 150 then | |
224 | a.BrickColor = BrickColor.new("Really red") | |
225 | c.BrickColor = BrickColor.new("White") | |
226 | end | |
227 | else | |
228 | b.Scale = Vector3.new(0.01, 0.01, 0.01) | |
229 | d.Scale = Vector3.new(0.01, 0.01, 0.01) | |
230 | ri.Transparency = 1 | |
231 | ri2.Transparency = 1 | |
232 | end | |
233 | end) | |
234 | end)) |