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1 | ----------------------------------- | |
2 | --WATCH OUT HERE COMES THE COPPAS-- | |
3 | ---------------------------------------------------------------- | |
4 | --By CKbackup (Sugarie Saffron) -- | |
5 | --YT: https://www.youtube.com/channel/UC8n9FFz7e6Zo13ob_5F9MJw-- | |
6 | --Discord: Sugarie Saffron#4705 -- | |
7 | ---------------------------------------------------------------- | |
8 | ||
9 | print([[ | |
10 | --Script Cop-- | |
11 | By CKbackup (Sugarie Saffron) | |
12 | YT: https://www.youtube.com/channel/UC8n9FFz7e6Zo13ob_5F9MJw | |
13 | Discord: Sugarie Saffron#4705 | |
14 | -------------------------------- | |
15 | As I've been demoted from my SB | |
16 | Mod rank in VSB, I don't see the | |
17 | need to hold this back any longer. | |
18 | ||
19 | Also, if the anims look weird or | |
20 | the weapon looks out of place, | |
21 | it's because it's actually modeled | |
22 | off a scaled rig with a package. | |
23 | It looks better with the Boy | |
24 | package. | |
25 | -------------------------------- | |
26 | (Keys) | |
27 | M - Mute/Play Music | |
28 | ||
29 | Click - Baton Swing | |
30 | (Hold) Q - Run | |
31 | Z - Pistol | |
32 | X - Arrest | |
33 | ||
34 | P - Move Jail(s) | |
35 | ]]) | |
36 | ||
37 | wait(1/60) | |
38 | Effects = { } | |
39 | local Player = game:service'Players'.localPlayer | |
40 | local chara = Player.Character | |
41 | local Humanoid = chara:FindFirstChildOfClass("Humanoid") | |
42 | local Mouse = Player:GetMouse() | |
43 | local LeftArm = chara["Left Arm"] | |
44 | local RightArm = chara["Right Arm"] | |
45 | local LeftLeg = chara["Left Leg"] | |
46 | local RightLeg = chara["Right Leg"] | |
47 | local Head = chara.Head | |
48 | local Torso = chara.Torso | |
49 | local RootPart = chara.HumanoidRootPart | |
50 | local RootJoint = RootPart.RootJoint | |
51 | local attack = false | |
52 | local Anim = 'Idle' | |
53 | local attacktype = 1 | |
54 | local delays = false | |
55 | local play = true | |
56 | local targetted = nil | |
57 | local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
58 | local velocity = RootPart.Velocity.y | |
59 | local sine = 0 | |
60 | local change = 1 | |
61 | local doe = 0 | |
62 | local Create = LoadLibrary("RbxUtility").Create | |
63 | Humanoid.WalkSpeed = 16 | |
64 | ||
65 | ||
66 | ||
67 | Humanoid.Animator.Parent = nil | |
68 | chara.Animate.Parent = nil | |
69 | ||
70 | local pos = Vector3.new(0,0,-50) | |
71 | ||
72 | local newMotor = function(part0, part1, c0, c1) | |
73 | local w = Create('Motor'){ | |
74 | Parent = part0, | |
75 | Part0 = part0, | |
76 | Part1 = part1, | |
77 | C0 = c0, | |
78 | C1 = c1, | |
79 | } | |
80 | return w | |
81 | end | |
82 | ||
83 | function clerp(a, b, t) | |
84 | return a:lerp(b, t) | |
85 | end | |
86 | ||
87 | RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
88 | NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
89 | ||
90 | local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0)) | |
91 | local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0)) | |
92 | local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0)) | |
93 | local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0)) | |
94 | RootJoint.C1 = CFrame.new(0, 0, 0) | |
95 | RootJoint.C0 = CFrame.new(0, 0, 0) | |
96 | Torso.Neck.C1 = CFrame.new(0, 0, 0) | |
97 | Torso.Neck.C0 = CFrame.new(0, 1.5, 0) | |
98 | ||
99 | ||
100 | local rarmc1 = RW.C1 | |
101 | local larmc1 = LW.C1 | |
102 | local rlegc1 = RH.C1 | |
103 | local llegc1 = LH.C1 | |
104 | ||
105 | local resetc1 = false | |
106 | ||
107 | function PlayAnimationFromTable(table, speed, bool) | |
108 | RootJoint.C0 = clerp(RootJoint.C0, table[1], speed) | |
109 | Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed) | |
110 | RW.C0 = clerp(RW.C0, table[3], speed) | |
111 | LW.C0 = clerp(LW.C0, table[4], speed) | |
112 | RH.C0 = clerp(RH.C0, table[5], speed) | |
113 | LH.C0 = clerp(LH.C0, table[6], speed) | |
114 | if bool == true then | |
115 | if resetc1 == false then | |
116 | resetc1 = true | |
117 | RootJoint.C1 = RootJoint.C1 | |
118 | Torso.Neck.C1 = Torso.Neck.C1 | |
119 | RW.C1 = rarmc1 | |
120 | LW.C1 = larmc1 | |
121 | RH.C1 = rlegc1 | |
122 | LH.C1 = llegc1 | |
123 | end | |
124 | end | |
125 | end | |
126 | ||
127 | ||
128 | ArtificialHB = Instance.new("BindableEvent", script) | |
129 | ArtificialHB.Name = "Heartbeat" | |
130 | script:WaitForChild("Heartbeat") | |
131 | frame = 0.03333333333333 | |
132 | tf = 0 | |
133 | allowframeloss = false | |
134 | tossremainder = false | |
135 | lastframe = tick() | |
136 | script.Heartbeat:Fire() | |
137 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
138 | tf = tf + s | |
139 | if tf >= frame then | |
140 | if allowframeloss then | |
141 | script.Heartbeat:Fire() | |
142 | lastframe = tick() | |
143 | else | |
144 | for i = 1, math.floor(tf / frame) do | |
145 | script.Heartbeat:Fire() | |
146 | end | |
147 | lastframe = tick() | |
148 | end | |
149 | if tossremainder then | |
150 | tf = 0 | |
151 | else | |
152 | tf = tf - frame * math.floor(tf / frame) | |
153 | end | |
154 | end | |
155 | end) | |
156 | function swait(num) | |
157 | if num == 0 or num == nil then | |
158 | ArtificialHB.Event:wait() | |
159 | else | |
160 | for i = 0, num do | |
161 | ArtificialHB.Event:wait() | |
162 | end | |
163 | end | |
164 | end | |
165 | ||
166 | function RemoveOutlines(part) | |
167 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
168 | end | |
169 | ||
170 | ||
171 | CFuncs = { | |
172 | ["Part"] = { | |
173 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
174 | local Part = Create("Part"){ | |
175 | Parent = Parent, | |
176 | Reflectance = Reflectance, | |
177 | Transparency = Transparency, | |
178 | CanCollide = false, | |
179 | Locked = true, | |
180 | BrickColor = BrickColor.new(tostring(BColor)), | |
181 | Name = Name, | |
182 | Size = Size, | |
183 | Material = Material, | |
184 | } | |
185 | RemoveOutlines(Part) | |
186 | return Part | |
187 | end; | |
188 | }; | |
189 | ||
190 | ["Mesh"] = { | |
191 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
192 | local Msh = Create(Mesh){ | |
193 | Parent = Part, | |
194 | Offset = OffSet, | |
195 | Scale = Scale, | |
196 | } | |
197 | if Mesh == "SpecialMesh" then | |
198 | Msh.MeshType = MeshType | |
199 | Msh.MeshId = MeshId | |
200 | end | |
201 | return Msh | |
202 | end; | |
203 | }; | |
204 | ||
205 | ["Mesh"] = { | |
206 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
207 | local Msh = Create(Mesh){ | |
208 | Parent = Part, | |
209 | Offset = OffSet, | |
210 | Scale = Scale, | |
211 | } | |
212 | if Mesh == "SpecialMesh" then | |
213 | Msh.MeshType = MeshType | |
214 | Msh.MeshId = MeshId | |
215 | end | |
216 | return Msh | |
217 | end; | |
218 | }; | |
219 | ||
220 | ["Weld"] = { | |
221 | Create = function(Parent, Part0, Part1, C0, C1) | |
222 | local Weld = Create("Weld"){ | |
223 | Parent = Parent, | |
224 | Part0 = Part0, | |
225 | Part1 = Part1, | |
226 | C0 = C0, | |
227 | C1 = C1, | |
228 | } | |
229 | return Weld | |
230 | end; | |
231 | }; | |
232 | ||
233 | ["ParticleEmitter"] = { | |
234 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
235 | local fp = Create("ParticleEmitter"){ | |
236 | Parent = Parent, | |
237 | Color = ColorSequence.new(Color1, Color2), | |
238 | LightEmission = LightEmission, | |
239 | Size = Size, | |
240 | Texture = Texture, | |
241 | Transparency = Transparency, | |
242 | ZOffset = ZOffset, | |
243 | Acceleration = Accel, | |
244 | Drag = Drag, | |
245 | LockedToPart = LockedToPart, | |
246 | VelocityInheritance = VelocityInheritance, | |
247 | EmissionDirection = EmissionDirection, | |
248 | Enabled = Enabled, | |
249 | Lifetime = LifeTime, | |
250 | Rate = Rate, | |
251 | Rotation = Rotation, | |
252 | RotSpeed = RotSpeed, | |
253 | Speed = Speed, | |
254 | VelocitySpread = VelocitySpread, | |
255 | } | |
256 | return fp | |
257 | end; | |
258 | }; | |
259 | ||
260 | CreateTemplate = { | |
261 | ||
262 | }; | |
263 | } | |
264 | ||
265 | ||
266 | function so(id,par,pit,vol) | |
267 | local sou = Instance.new("Sound", par or workspace) | |
268 | if par == chara then | |
269 | sou.Parent = chara.Torso | |
270 | end | |
271 | sou.Volume = vol | |
272 | sou.Pitch = pit or 1 | |
273 | sou.SoundId = "rbxassetid://" .. id | |
274 | sou.PlayOnRemove = true | |
275 | sou:Destroy() | |
276 | end | |
277 | ||
278 | local mus = Instance.new("Sound",Head) | |
279 | mus.Name = "mus" | |
280 | mus.SoundId = "rbxassetid://345868687" | |
281 | mus.Looped = true | |
282 | mus.Volume = 1 | |
283 | mus:Play() | |
284 | ||
285 | New = function(Object, Parent, Name, Data) | |
286 | local Object = Instance.new(Object) | |
287 | for Index, Value in pairs(Data or {}) do | |
288 | Object[Index] = Value | |
289 | end | |
290 | Object.Parent = Parent | |
291 | Object.Name = Name | |
292 | return Object | |
293 | end | |
294 | ||
295 | - | local PoliceHat = New("Part",chara,"PoliceHat",{BrickColor = BrickColor.new("Really black"),FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(2, 0.400000006, 1),CFrame = CFrame.new(18.3999939, 1.20000005, -23.1000061, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Weld,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) |
295 | + | |
296 | - | local Mesh = New("SpecialMesh",PoliceHat,"Mesh",{Scale = Vector3.new(1.10000002, 1.20000005, 1.10000002),MeshId = "rbxassetid://1028788",TextureId = "rbxassetid://152240477",MeshType = Enum.MeshType.FileMesh,}) |
296 | + | |
297 | - | local Weld = New("ManualWeld",PoliceHat,"Weld",{Part0 = PoliceHat,Part1 = Head,C1 = CFrame.new(0, 0.700000048, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) |
297 | + | |
298 | - | for i, v in pairs(chara:children()) do |
298 | + | |
299 | - | if v:IsA("Shirt") or v:IsA("Pants") or v:IsA("BodyColors") then |
299 | + | |
300 | ||
301 | - | elseif v.Name == "FakeHeadM" then |
301 | + | |
302 | - | v.Ahoge.Mesh.Scale = Vector3.new() |
302 | + | |
303 | - | elseif v.Name == "Chest" then |
303 | + | |
304 | - | for a, b in pairs(v:children()) do |
304 | + | |
305 | - | if b.Name ~= "Tail" then |
305 | + | |
306 | - | b.Transparency = 1 |
306 | + | |
307 | baton.BrickColor = BrickColor.new("White") | |
308 | baton.CanCollide = false | |
309 | baton.Transparency = 1 | |
310 | ||
311 | local bweld = Instance.new("Weld",baton) | |
312 | bweld.Part0 = Torso | |
313 | bweld.Part1 = baton | |
314 | bweld.C0 = bdefc0 | |
315 | ||
316 | local att1 = Instance.new("Attachment",baton) | |
317 | att1.Position = Vector3.new(-baton.Size.X/2,baton.Size.Y/2,baton.Size.Z/2) | |
318 | local att2 = Instance.new("Attachment",baton) | |
319 | att2.Position = Vector3.new(-baton.Size.X/2,-baton.Size.Y/2,-baton.Size.Z/2) | |
320 | local tr1 = Instance.new("Trail",baton) | |
321 | tr1.Color = ColorSequence.new(Color3.new(1,1,1)) | |
322 | tr1.Transparency = 1 | |
323 | - | baton.BrickColor = BrickColor.new("Really black") |
323 | + | |
324 | tr1.Enabled = false | |
325 | - | CFuncs.Mesh.Create("SpecialMesh", baton, "FileMesh", "rbxassetid://11820238", Vector3.new(), Vector3.new(1.5,1.5,1.5)) |
325 | + | |
326 | tr1.Attachment0 = att1 | |
327 | tr1.Attachment1 = att2 | |
328 | local att3 = Instance.new("Attachment",RightLeg) | |
329 | att3.Position = Vector3.new(0,1,0) | |
330 | local att4 = Instance.new("Attachment",RightLeg) | |
331 | att4.Position = Vector3.new(0,-1,0) | |
332 | local tr2 = Instance.new("Trail",RightLeg) | |
333 | tr2.Color = ColorSequence.new(Color3.new(1,1,1)) | |
334 | tr2.Transparency = 1 | |
335 | tr2.Lifetime = .5 | |
336 | tr2.Enabled = false | |
337 | tr2.LightEmission = 1 | |
338 | - | tr1.Transparency = NumberSequence.new(0,1) |
338 | + | |
339 | tr2.Attachment1 = att4 | |
340 | baton:Destroy() | |
341 | ||
342 | local gun = Instance.new("Part",chara) | |
343 | gun.Name = "Gun" | |
344 | gun.Size = Vector3.new(.2,.2,.2) | |
345 | gun.BrickColor = BrickColor.new("Really black") | |
346 | gun.CanCollide = false | |
347 | gun.Transparency = 1 | |
348 | ||
349 | local gweld = Instance.new("Weld",gun) | |
350 | - | tr2.Transparency = NumberSequence.new(0,1) |
350 | + | |
351 | gweld.Part1 = gun | |
352 | gweld.C0 = gdefc0 | |
353 | ||
354 | function rayCast(Position, Direction, Range, Ignore) | |
355 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore) | |
356 | end | |
357 | ||
358 | function mdmg(Part, Magnitude, HitType) | |
359 | for _, c in pairs(workspace:GetDescendants()) do | |
360 | local hum = c:FindFirstChildOfClass("Humanoid") | |
361 | if hum ~= nil then | |
362 | - | CFuncs.Mesh.Create("SpecialMesh", gun, "FileMesh", "rbxassetid://72012879", Vector3.new(), Vector3.new(2,2,2)) |
362 | + | |
363 | if head ~= nil then | |
364 | local targ = head.Position - Part.Position | |
365 | local mag = targ.magnitude | |
366 | if mag <= Magnitude and c.Name ~= Player.Name and c:FindFirstChild("MagDmgd")==nil then | |
367 | if c.Name ~= chara then | |
368 | if c.Name ~= "CKbackup" or c.Name ~= "Nebula_Zorua" or c.Name ~= "Salvo_Starly" then | |
369 | local val = Instance.new("BoolValue",c) | |
370 | val.Name = "MagDmgd" | |
371 | local asd = Instance.new("ParticleEmitter",head) | |
372 | asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0)) | |
373 | asd.LightEmission = .1 | |
374 | asd.Size = NumberSequence.new(0.2) | |
375 | asd.Texture = "rbxassetid://771221224" | |
376 | aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 1)}) | |
377 | bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)}) | |
378 | asd.Transparency = bbb | |
379 | asd.Size = aaa | |
380 | asd.ZOffset = .9 | |
381 | asd.Acceleration = Vector3.new(0, -5, 0) | |
382 | asd.LockedToPart = false | |
383 | asd.EmissionDirection = "Back" | |
384 | asd.Lifetime = NumberRange.new(1, 2) | |
385 | asd.Rate = 1000 | |
386 | asd.Rotation = NumberRange.new(-100, 100) | |
387 | asd.RotSpeed = NumberRange.new(-100, 100) | |
388 | asd.Speed = NumberRange.new(6) | |
389 | asd.VelocitySpread = 10000 | |
390 | asd.Enabled = false | |
391 | asd:Emit(20) | |
392 | game:service'Debris':AddItem(asd,3) | |
393 | --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch) | |
394 | if HitType == "Blunt" then | |
395 | so(386946017,head,.95,3) | |
396 | game:service'Debris':AddItem(val,1) | |
397 | elseif HitType == "Shot" then | |
398 | so(144884872,head,.9,3) | |
399 | game:service'Debris':AddItem(val,.05) | |
400 | end | |
401 | local soaa = Instance.new("Sound",c.Head) | |
402 | soaa.Volume = .5 | |
403 | local cho = math.random(1,5) | |
404 | if cho == 1 then | |
405 | soaa.SoundId = "rbxassetid://111896685" | |
406 | elseif cho == 2 then | |
407 | soaa.SoundId = "rbxassetid://535528169" | |
408 | elseif cho == 3 then | |
409 | soaa.SoundId = "rbxassetid://1080363252" | |
410 | elseif cho == 4 then | |
411 | soaa.SoundId = "rbxassetid://147758746" | |
412 | elseif cho == 5 then | |
413 | soaa.SoundId = "rbxassetid://626777433" | |
414 | soaa.Volume = .2 | |
415 | soaa.TimePosition = 1 | |
416 | end | |
417 | game:service'Debris':AddItem(soaa,6) | |
418 | soaa:Play() | |
419 | for i,v in pairs(c:children()) do | |
420 | if v:IsA("LocalScript") or v:IsA("Tool") then | |
421 | v:Destroy() | |
422 | end | |
423 | end | |
424 | hum.PlatformStand = true | |
425 | head.Velocity = RootPart.CFrame.lookVector*50 | |
426 | head.RotVelocity = Vector3.new(10,0,0) | |
427 | chatfunc("Let that be a warning!") | |
428 | coroutine.wrap(function() | |
429 | swait(5) | |
430 | c:BreakJoints() end)() | |
431 | else | |
432 | end | |
433 | end | |
434 | end | |
435 | end | |
436 | end | |
437 | end | |
438 | end | |
439 | ||
440 | --[[FindNearestTorso = function(pos) | |
441 | local list = (game.workspace:GetDescendants()) | |
442 | local torso = nil | |
443 | local dist = 1000 | |
444 | local temp, human, temp2 = nil, nil, nil | |
445 | for x = 1, #list do | |
446 | temp2 = list[x] | |
447 | if temp2.className == "Model" and temp2.Name ~= chara.Name then | |
448 | temp = temp2:findFirstChild("Torso") | |
449 | human = temp2:FindFirstChildOfClass("Humanoid") | |
450 | if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then | |
451 | local dohit = true | |
452 | if dohit == true then | |
453 | torso = temp | |
454 | dist = (temp.Position - pos).magnitude | |
455 | end | |
456 | end | |
457 | end | |
458 | end | |
459 | return torso, dist | |
460 | end]] | |
461 | ||
462 | ||
463 | function FindNearestTorso(Position, Distance, SinglePlayer) | |
464 | if SinglePlayer then | |
465 | return (SinglePlayer.Head.CFrame.p - Position).magnitude < Distance | |
466 | end | |
467 | local List = {} | |
468 | for i, v in pairs(workspace:GetDescendants()) do | |
469 | if v:IsA("Model") then | |
470 | if v:findFirstChild("Head") then | |
471 | if v ~= chara then | |
472 | if (v.Head.Position - Position).magnitude <= Distance then | |
473 | table.insert(List, v) | |
474 | end | |
475 | end | |
476 | end | |
477 | end | |
478 | end | |
479 | return List | |
480 | end | |
481 | ||
482 | ||
483 | --Chat Function-- | |
484 | function chatfunc(text) | |
485 | coroutine.wrap(function() | |
486 | if chara:FindFirstChild("TalkingBillBoard")~= nil then | |
487 | chara:FindFirstChild("TalkingBillBoard"):destroy() | |
488 | end | |
489 | local naeeym2 = Instance.new("BillboardGui",chara) | |
490 | naeeym2.Size = UDim2.new(0,100,0,40) | |
491 | naeeym2.StudsOffset = Vector3.new(0,3,0) | |
492 | naeeym2.Adornee = chara.Head | |
493 | naeeym2.Name = "TalkingBillBoard" | |
494 | local tecks2 = Instance.new("TextLabel",naeeym2) | |
495 | tecks2.BackgroundTransparency = 1 | |
496 | tecks2.BorderSizePixel = 0 | |
497 | tecks2.Text = "" | |
498 | tecks2.Font = "Fantasy" | |
499 | tecks2.FontSize = "Size24" | |
500 | tecks2.TextStrokeTransparency = 0 | |
501 | tecks2.TextColor3 = Color3.new(1,1,1) | |
502 | tecks2.TextStrokeColor3 = Color3.new(0,0,0) | |
503 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
504 | for i = 1,string.len(text),1 do | |
505 | tecks2.Text = string.sub(text,1,i) | |
506 | swait() | |
507 | end | |
508 | swait(30) | |
509 | for i = 1, 5 do | |
510 | swait() | |
511 | tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0) | |
512 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2 | |
513 | tecks2.TextTransparency = tecks2.TextTransparency + .2 | |
514 | end | |
515 | naeeym2:Destroy() | |
516 | end)() | |
517 | end | |
518 | ||
519 | ||
520 | ||
521 | EffectModel = Create("Model"){ | |
522 | Parent = chara, | |
523 | Name = "Effects", | |
524 | } | |
525 | ||
526 | ||
527 | Effects = { | |
528 | Block = { | |
529 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
530 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
531 | prt.Anchored = true | |
532 | prt.CFrame = cframe | |
533 | local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
534 | game:GetService("Debris"):AddItem(prt, 10) | |
535 | if Type == 1 or Type == nil then | |
536 | table.insert(Effects, { | |
537 | prt, | |
538 | "Block1", | |
539 | delay, | |
540 | x3, | |
541 | y3, | |
542 | z3, | |
543 | msh | |
544 | }) | |
545 | elseif Type == 2 then | |
546 | table.insert(Effects, { | |
547 | prt, | |
548 | "Block2", | |
549 | delay, | |
550 | x3, | |
551 | y3, | |
552 | z3, | |
553 | msh | |
554 | }) | |
555 | end | |
556 | end; | |
557 | }; | |
558 | ||
559 | Cylinder = { | |
560 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
561 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
562 | prt.Anchored = true | |
563 | prt.CFrame = cframe | |
564 | local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
565 | game:GetService("Debris"):AddItem(prt, 10) | |
566 | table.insert(Effects, { | |
567 | prt, | |
568 | "Cylinder", | |
569 | delay, | |
570 | x3, | |
571 | y3, | |
572 | z3, | |
573 | msh | |
574 | }) | |
575 | end; | |
576 | }; | |
577 | Head = { | |
578 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
579 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
580 | prt.Anchored = true | |
581 | prt.CFrame = cframe | |
582 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
583 | game:GetService("Debris"):AddItem(prt, 10) | |
584 | table.insert(Effects, { | |
585 | prt, | |
586 | "Cylinder", | |
587 | delay, | |
588 | x3, | |
589 | y3, | |
590 | z3, | |
591 | msh | |
592 | }) | |
593 | end; | |
594 | }; | |
595 | ||
596 | Sphere = { | |
597 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
598 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
599 | prt.Anchored = true | |
600 | prt.CFrame = cframe | |
601 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
602 | game:GetService("Debris"):AddItem(prt, 10) | |
603 | table.insert(Effects, { | |
604 | prt, | |
605 | "Cylinder", | |
606 | delay, | |
607 | x3, | |
608 | y3, | |
609 | z3, | |
610 | msh | |
611 | }) | |
612 | end; | |
613 | }; | |
614 | ||
615 | Elect = { | |
616 | Create = function(cff, x, y, z) | |
617 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1)) | |
618 | prt.Anchored = true | |
619 | prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z)) | |
620 | prt.CFrame = CFrame.new(prt.Position) | |
621 | game:GetService("Debris"):AddItem(prt, 2) | |
622 | local xval = math.random() / 2 | |
623 | local yval = math.random() / 2 | |
624 | local zval = math.random() / 2 | |
625 | local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval)) | |
626 | table.insert(Effects, { | |
627 | prt, | |
628 | "Elec", | |
629 | 0.1, | |
630 | x, | |
631 | y, | |
632 | z, | |
633 | xval, | |
634 | yval, | |
635 | zval | |
636 | }) | |
637 | end; | |
638 | ||
639 | }; | |
640 | ||
641 | Ring = { | |
642 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
643 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
644 | prt.Anchored = true | |
645 | prt.CFrame = cframe | |
646 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
647 | game:GetService("Debris"):AddItem(prt, 10) | |
648 | table.insert(Effects, { | |
649 | prt, | |
650 | "Cylinder", | |
651 | delay, | |
652 | x3, | |
653 | y3, | |
654 | z3, | |
655 | msh | |
656 | }) | |
657 | end; | |
658 | }; | |
659 | ||
660 | ||
661 | Wave = { | |
662 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
663 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
664 | prt.Anchored = true | |
665 | prt.CFrame = cframe | |
666 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
667 | game:GetService("Debris"):AddItem(prt, 10) | |
668 | table.insert(Effects, { | |
669 | prt, | |
670 | "Cylinder", | |
671 | delay, | |
672 | x3, | |
673 | y3, | |
674 | z3, | |
675 | msh | |
676 | }) | |
677 | end; | |
678 | }; | |
679 | ||
680 | Break = { | |
681 | Create = function(brickcolor, cframe, x1, y1, z1) | |
682 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
683 | prt.Anchored = true | |
684 | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
685 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
686 | local num = math.random(10, 50) / 1000 | |
687 | game:GetService("Debris"):AddItem(prt, 10) | |
688 | table.insert(Effects, { | |
689 | prt, | |
690 | "Shatter", | |
691 | num, | |
692 | prt.CFrame, | |
693 | math.random() - math.random(), | |
694 | 0, | |
695 | math.random(50, 100) / 100 | |
696 | }) | |
697 | end; | |
698 | }; | |
699 | ||
700 | Fire = { | |
701 | Create = function(brickcolor, cframe, x1, y1, z1, delay) | |
702 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
703 | prt.Anchored = true | |
704 | prt.CFrame = cframe | |
705 | msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
706 | game:GetService("Debris"):AddItem(prt, 10) | |
707 | table.insert(Effects, { | |
708 | prt, | |
709 | "Fire", | |
710 | delay, | |
711 | 1, | |
712 | 1, | |
713 | 1, | |
714 | msh | |
715 | }) | |
716 | end; | |
717 | }; | |
718 | ||
719 | FireWave = { | |
720 | Create = function(brickcolor, cframe, x1, y1, z1) | |
721 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new()) | |
722 | prt.Anchored = true | |
723 | prt.CFrame = cframe | |
724 | msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
725 | local d = Create("Decal"){ | |
726 | Parent = prt, | |
727 | Texture = "rbxassetid://26356434", | |
728 | Face = "Top", | |
729 | } | |
730 | local d = Create("Decal"){ | |
731 | Parent = prt, | |
732 | Texture = "rbxassetid://26356434", | |
733 | Face = "Bottom", | |
734 | } | |
735 | game:GetService("Debris"):AddItem(prt, 10) | |
736 | table.insert(Effects, { | |
737 | prt, | |
738 | "FireWave", | |
739 | 1, | |
740 | 30, | |
741 | math.random(400, 600) / 100, | |
742 | msh | |
743 | }) | |
744 | end; | |
745 | }; | |
746 | ||
747 | Lightning = { | |
748 | Create = function(p0, p1, tym, ofs, col, th, tra, last) | |
749 | local magz = (p0 - p1).magnitude | |
750 | local curpos = p0 | |
751 | local trz = { | |
752 | -ofs, | |
753 | ofs | |
754 | } | |
755 | for i = 1, tym do | |
756 | local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym)) | |
757 | local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)]) | |
758 | local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz | |
759 | li.Material = "Neon" | |
760 | if tym == i then | |
761 | local magz2 = (curpos - p1).magnitude | |
762 | li.Size = Vector3.new(th, th, magz2) | |
763 | li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2) | |
764 | table.insert(Effects, { | |
765 | li, | |
766 | "Disappear", | |
767 | last | |
768 | }) | |
769 | else | |
770 | do | |
771 | do | |
772 | li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2) | |
773 | curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p | |
774 | game.Debris:AddItem(li, 10) | |
775 | table.insert(Effects, { | |
776 | li, | |
777 | "Disappear", | |
778 | last | |
779 | }) | |
780 | end | |
781 | end | |
782 | end | |
783 | end | |
784 | end | |
785 | }; | |
786 | ||
787 | EffectTemplate = { | |
788 | ||
789 | }; | |
790 | } | |
791 | ||
792 | ||
793 | function smek() | |
794 | attack = true | |
795 | bweld.Part0 = RightArm | |
796 | bweld.C0 = CFrame.new(-.2,-2,.4)*CFrame.Angles(math.rad(90),0,math.rad(180)) | |
797 | Humanoid.WalkSpeed = 40 | |
798 | for i=0,1,.2 do | |
799 | swait() | |
800 | PlayAnimationFromTable({ | |
801 | CFrame.new(0, 0, 0, 0.499998987, 0, -0.866025984, 0, 1, 0, 0.866025984, 0, 0.499998987), | |
802 | CFrame.new(0, 1.49999714, 0, 0.499998987, 0, 0.866025984, 0, 1, 0, -0.866025984, 0, 0.499998987), | |
803 | CFrame.new(1.6195364, 0.256343663, -3.60019794e-06, 0.939692736, -0.342020124, -8.94069672e-08, 0.342020154, 0.939692676, -4.35416268e-07, 2.08616257e-07, 3.87430191e-07, 1), | |
804 | CFrame.new(-1.65980804, 0.323206544, 5.72385352e-06, 0.866025329, 0.500000238, -2.98023224e-07, -0.500000179, 0.866025388, -1.34623383e-06, -4.47034836e-07, 1.29640102e-06, 1.00000012), | |
805 | CFrame.new(0.500001073, -2.00000095, -1.57952309e-06, 0.939692616, 0, -0.342020184, 0, 1, 0, 0.342020184, 0, 0.939692616), | |
806 | CFrame.new(-0.499998212, -2.00000095, 1.49011612e-06, 0.766043544, 0, 0.642788708, 0, 1, 0, -0.642788708, 0, 0.766043544), | |
807 | }, .3, false) | |
808 | end | |
809 | Humanoid.WalkSpeed = 2 | |
810 | tr1.Enabled = true | |
811 | so(536642316,baton,1,1) | |
812 | for i=0,1,.1 do | |
813 | swait() | |
814 | PlayAnimationFromTable({ | |
815 | CFrame.new(-0.0116844922, 0, -0.381816059, 0.342019022, 0, 0.939693093, 0, 1, 0, -0.939693093, 0, 0.342018992), | |
816 | CFrame.new(-0.0728889629, 1.49999714, 0.038963601, 0.342019022, 0, -0.939693093, 0, 1, 0, 0.939693093, 0, 0.342018992), | |
817 | CFrame.new(1.06065702, 1.09677029, -0.161810428, 0.400286436, 0.242276207, 0.88378346, 0.734158754, -0.661962748, -0.151050553, 0.548435688, 0.709300876, -0.442843854), | |
818 | CFrame.new(-1.59605861, 0.10887894, 1.11486224e-06, 0.984807909, 0.173648059, -2.23517418e-06, -0.173648059, 0.984807849, 3.82394944e-07, 2.29477882e-06, 1.86264515e-08, 1), | |
819 | CFrame.new(0.685087919, -1.96527183, 0.0673596561, 0.92541647, -0.163175598, -0.342020869, 0.173647985, 0.984807849, 2.90093368e-07, 0.336824894, -0.0593915246, 0.939692438), | |
820 | CFrame.new(-0.499999702, -2.00000095, 8.68737698e-06, 0.766045451, 0, 0.642786503, 0, 1, 0, -0.642786503, 0, 0.766045511), | |
821 | }, .3, false) | |
822 | mdmg(baton,3,"Blunt") | |
823 | end | |
824 | swait(5) | |
825 | bweld.Part0 = Torso | |
826 | bweld.C0 = bdefc0 | |
827 | Humanoid.WalkSpeed = 16 | |
828 | tr1.Enabled = false | |
829 | attack = false | |
830 | end | |
831 | ||
832 | function asmek() | |
833 | attack = true | |
834 | --local par | |
835 | --coroutine.wrap(function() | |
836 | --repeat swait() par = rayCast(RootPart.Position,Vector3.new(0,-1,0),3,chara) until par~=nil or Torso.Velocity.Y == 0 | |
837 | --tr2.Enabled = false | |
838 | --attack = false | |
839 | --end)() | |
840 | --for i=0,1,.2 do | |
841 | --swait() | |
842 | --PlayAnimationFromTable({ | |
843 | --CFrame.new(0, -0.0460019112, -0.0689063296, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849), | |
844 | --CFrame.new(0, 1.52556431, -0.222140759, 1, 0, 0, 0, 0.939692676, 0.342020601, 0, -0.342020601, 0.939692676), | |
845 | --CFrame.new(1.59158015, 0.575856388, 6.13234874e-07, 0.642787039, -0.766044974, -4.38231467e-07, 0.766045034, 0.642787039, 1.78813934e-07, 1.63912773e-07, -4.39584255e-07, 1.00000012), | |
846 | --CFrame.new(-1.59158027, 0.575856209, 6.13234988e-07, 0.642787039, 0.766044974, 4.38231467e-07, -0.766045034, 0.642787039, 1.78813934e-07, -1.63912773e-07, -4.39584255e-07, 1.00000012), | |
847 | --CFrame.new(0.499998927, -1.99999928, 3.81469772e-06, 1, 0, 0, 0, 1.00000012, 0, 0, 0, 1.00000012), | |
848 | --CFrame.new(-0.5, -1.41182017, 0.232474089, 1, 0, 0, 0, 0.642786622, 0.766045392, 0, -0.766045392, 0.642786622), | |
849 | --}, .3, false) | |
850 | --end | |
851 | tr2.Enabled = true | |
852 | so(536642316,RightLeg,1,1) | |
853 | for i=0,1.5,.1 do | |
854 | swait() | |
855 | PlayAnimationFromTable({ | |
856 | CFrame.new(0, -0.11843279, 0.00109164417, 1, 0, 0, 0, 0.76604414, -0.642788053, 0, 0.642788053, 0.76604414)*CFrame.Angles(math.rad(-360*i),0,0), | |
857 | CFrame.new(0, 1.36002374, -0.491580963, 1, 0, 0, 0, 0.642787457, 0.766044736, 0, -0.766044736, 0.642787457), | |
858 | CFrame.new(1.59157825, 0.575854659, 4.30346518e-06, 0.64278698, -0.766045034, -1.0103544e-07, 0.766045094, 0.64278698, -5.36441803e-07, 5.06639481e-07, 2.98023224e-07, 1.00000012), | |
859 | CFrame.new(-1.59158015, 0.575855613, 2.39611677e-06, 0.64278698, 0.766045034, 1.0103544e-07, -0.766045094, 0.64278698, -5.36441803e-07, -5.06639481e-07, 2.98023224e-07, 1.00000012), | |
860 | CFrame.new(0.399999022, -1.92074621, -0.716740668, 1, 0, 0, 0, 0.766044736, -0.642787457, 0, 0.642787457, 0.766044736), | |
861 | CFrame.new(-0.5, -1.41181993, 0.232477784, 1, 0, 0, 0, 0.642787457, 0.766044736, 0, -0.766044736, 0.642787457), | |
862 | }, .3, false) | |
863 | if i >= .4 then | |
864 | mdmg(RightLeg,3.5,"Blunt") | |
865 | end | |
866 | end | |
867 | tr2.Enabled = false | |
868 | attack = false | |
869 | end | |
870 | ||
871 | local shots = 7 | |
872 | zhold = true | |
873 | function shoot() | |
874 | attack = true | |
875 | so(169799883,gun,1,1) | |
876 | for i=0,1,.1 do | |
877 | swait() | |
878 | PlayAnimationFromTable({ | |
879 | CFrame.new(0.0524868444, 0, -0.0110093001, 0.64278698, 0, 0.766044974, 0, 1, 0, -0.766044974, 0, 0.64278698), | |
880 | CFrame.new(-0.0421711877, 1.49999738, -0.0331315249, 0.852868021, -0.0612752885, -0.518518507, 0.17364794, 0.969846606, 0.171008661, 0.492404759, -0.235887513, 0.837791562), | |
881 | CFrame.new(0.611007333, -0.00932076573, -0.639356554, 0.653100669, 0.696805716, -0.296515375, -0.748181939, 0.533255994, -0.394793421, -0.116975725, 0.479687244, 0.869607329), | |
882 | CFrame.new(-1.29161143, -0.030067116, -0.0939707607, 0.98480773, -0.163176328, 0.0593894422, 0.173647985, 0.925416648, -0.336824149, 1.78813934e-06, 0.342019945, 0.939692736), | |
883 | CFrame.new(0.499998003, -2.00000095, 3.84449959e-06, 0.64278698, 0, -0.766044974, 0, 1, 0, 0.766044974, 0, 0.64278698), | |
884 | CFrame.new(-0.499998897, -2.00000095, 1.59442425e-06, 0.98480767, 0, 0.173648536, 0, 1, 0, -0.173648536, 0, 0.98480767), | |
885 | }, .3, false) | |
886 | end | |
887 | Humanoid.WalkSpeed = 2 | |
888 | local ref = Instance.new("Part",chara) | |
889 | ref.Size = Vector3.new(0,0,0) | |
890 | ref.Anchored = true | |
891 | ref.CanCollide = false | |
892 | ref.Transparency = 1 | |
893 | gweld.Part0 = RightArm | |
894 | gweld.C0 = CFrame.new(.1,-1.5,-.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-40)) | |
895 | for i=0,1,.1 do | |
896 | swait() | |
897 | PlayAnimationFromTable({ | |
898 | CFrame.new(0, -0.0301527902, -0.171009317, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736), | |
899 | CFrame.new(0.0984806046, 1.48289788, -0.00301507115, 0.984807849, 0.173648134, -3.13053391e-07, -0.171010122, 0.969846427, -0.173647895, -0.0301533248, 0.171009824, 0.984807849), | |
900 | CFrame.new(0.9734447, 0.943128467, -1.04116416, 0.76604414, 0.642788053, 0, 0.219846308, -0.262002349, -0.939692736, -0.604023278, 0.719846129, -0.342019886), | |
901 | CFrame.new(-0.516993761, 0.475136518, -0.924885869, 0, -0.499998987, 0.866025984, 0.939692736, -0.29619813, -0.171009615, 0.342019886, 0.813798308, 0.469845414), | |
902 | CFrame.new(0.5, -1.72638702, -0.751741886, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736), | |
903 | CFrame.new(-0.500000238, -1.99999905, 5.96046164e-08, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1), | |
904 | }, .3, false) | |
905 | end | |
906 | swait(5) | |
907 | repeat | |
908 | so(470245800,gun,1,1) | |
909 | ref.CFrame = Mouse.Hit | |
910 | mdmg(ref,3,"Shot") | |
911 | local hitpt = Instance.new("Part",EffectModel) | |
912 | hitpt.Size = Vector3.new(0,0,.3) | |
913 | local bf = Instance.new("BodyVelocity",hitpt) | |
914 | bf.P = 10000 | |
915 | bf.MaxForce = Vector3.new(bf.P,bf.P,bf.P) | |
916 | game:service'Debris':AddItem(bf,.1) | |
917 | hitpt.CFrame = gun.CFrame * CFrame.new(0,-.5,.5) * CFrame.Angles(math.rad(90),0,0) | |
918 | bf.Velocity = Vector3.new(0,5,0) + RootPart.CFrame.rightVector*10 | |
919 | local hitm = Instance.new("SpecialMesh",hitpt) | |
920 | hitm.MeshId = "http://www.roblox.com/asset/?id=94295100" | |
921 | hitm.TextureId = "http://www.roblox.com/asset/?id=94287792" | |
922 | hitm.Scale = Vector3.new(3,3,3.5) | |
923 | coroutine.wrap(function() | |
924 | swait(120) | |
925 | for i = 0,1.1 do | |
926 | swait() | |
927 | hitpt.Transparency = i | |
928 | end | |
929 | hitpt:Destroy() | |
930 | end)() | |
931 | Effects.Block.Create(BrickColor.new("Bright yellow"), gun.CFrame*CFrame.new(0,.6,.3), 0,0,0,1,1,1, 0.05) | |
932 | shots = shots - 1 | |
933 | for i=0,1,.2 do | |
934 | swait() | |
935 | PlayAnimationFromTable({ | |
936 | CFrame.new(0, -0.0301530343, -0.171007201, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736), | |
937 | CFrame.new(0.0984815434, 1.48289728, -0.00301322341, 0.984807849, 0.173648134, -3.13053391e-07, -0.171010122, 0.969846427, -0.173647895, -0.0301533248, 0.171009824, 0.984807849), | |
938 | CFrame.new(0.973445654, 1.13885617, -0.660623372, 0.766044199, 0.642787933, 5.27496837e-08, 0.413175672, -0.492403269, -0.766045034, -0.492404401, 0.586824477, -0.64278698), | |
939 | CFrame.new(-0.516991675, 0.65931946, -0.711421967, 0, -0.499999166, 0.866025925, 0.766044796, -0.556670487, -0.321393073, 0.642787218, 0.663414717, 0.383021772), | |
940 | CFrame.new(0.499999523, -1.72638702, -0.751741886, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736), | |
941 | CFrame.new(-0.500000954, -1.99999809, -1.84774399e-06, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1), | |
942 | }, .3, false) | |
943 | end | |
944 | for i=0,1,.2 do | |
945 | swait() | |
946 | PlayAnimationFromTable({ | |
947 | CFrame.new(0, -0.0301527902, -0.171009317, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736), | |
948 | CFrame.new(0.0984806046, 1.48289788, -0.00301507115, 0.984807849, 0.173648134, -3.13053391e-07, -0.171010122, 0.969846427, -0.173647895, -0.0301533248, 0.171009824, 0.984807849), | |
949 | CFrame.new(0.9734447, 0.943128467, -1.04116416, 0.76604414, 0.642788053, 0, 0.219846308, -0.262002349, -0.939692736, -0.604023278, 0.719846129, -0.342019886), | |
950 | CFrame.new(-0.516993761, 0.475136518, -0.924885869, 0, -0.499998987, 0.866025984, 0.939692736, -0.29619813, -0.171009615, 0.342019886, 0.813798308, 0.469845414), | |
951 | CFrame.new(0.5, -1.72638702, -0.751741886, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736), | |
952 | CFrame.new(-0.500000238, -1.99999905, 5.96046164e-08, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1), | |
953 | }, .3, false) | |
954 | end | |
955 | if shots == 0 then | |
956 | so(147323220,gun,1,1) | |
957 | for i=0,1.3,.1 do | |
958 | swait() | |
959 | PlayAnimationFromTable({ | |
960 | CFrame.new(0, -0.0301530343, -0.171007201, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736), | |
961 | CFrame.new(0.0984815434, 1.48289728, -0.00301322341, 0.984807849, 0.173648134, -3.13053391e-07, -0.171010122, 0.969846427, -0.173647895, -0.0301533248, 0.171009824, 0.984807849), | |
962 | CFrame.new(0.973445654, 1.13885617, -0.660623372, 0.766044199, 0.642787933, 5.27496837e-08, 0.413175672, -0.492403269, -0.766045034, -0.492404401, 0.586824477, -0.64278698), | |
963 | CFrame.new(-1.29161143, -0.030067116, -0.0939707607, 0.98480773, -0.163176328, 0.0593894422, 0.173647985, 0.925416648, -0.336824149, 1.78813934e-06, 0.342019945, 0.939692736), | |
964 | CFrame.new(0.499999523, -1.72638702, -0.751741886, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736), | |
965 | CFrame.new(-0.500000954, -1.99999809, -1.84774399e-06, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1), | |
966 | }, .3, false) | |
967 | end | |
968 | local MagPartt = New("Part",chara,"MagPart",{BrickColor = BrickColor.new("White"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000033, 0.399999976, 1),CFrame = CFrame.new(-9.29999638, 0.700002313, -0.200002074, 1, 0, 0, 0, 0, 1, 0, -1, 0),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
969 | MagPartt.CFrame = gun.CFrame * CFrame.new(0,-.5,-.5) * CFrame.Angles(0,0,0) | |
970 | coroutine.wrap(function() | |
971 | swait(5) | |
972 | MagPartt.CanCollide = true | |
973 | swait(120) | |
974 | for i = 0,1.1 do | |
975 | swait() | |
976 | MagPartt.Transparency = 1 | |
977 | end | |
978 | MagPartt:Destroy() | |
979 | end)() | |
980 | swait(10) | |
981 | local MagPart = New("Part",chara,"MagPart",{BrickColor = BrickColor.new("White"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(.2,.4,1),CFrame = CFrame.new(-9.29999638, 0.700002313, -0.200002074, 1, 0, 0, 0, 0, 1, 0, -1, 0),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
982 | local Weld = New("ManualWeld",MagPart,"Weld",{Part0 = MagPart,Part1 = chara["Left Arm"],C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0)*CFrame.Angles(math.rad(90),math.rad(90),math.rad(0)),C1 = CFrame.new(0.200001717, -1.20000005, -0.200000286, 1, 0, 0, 0, 0, 1, 0, -1, 0),}) | |
983 | - | local MagPartt = New("Part",chara,"MagPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000033, 0.399999976, 1),CFrame = CFrame.new(-9.29999638, 0.700002313, -0.200002074, 1, 0, 0, 0, 0, 1, 0, -1, 0),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) |
983 | + | |
984 | swait() | |
985 | PlayAnimationFromTable({ | |
986 | CFrame.new(0, -0.0301530343, -0.171007201, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736), | |
987 | CFrame.new(0.0984815434, 1.48289728, -0.00301322341, 0.984807849, 0.173648134, -3.13053391e-07, -0.171010122, 0.969846427, -0.173647895, -0.0301533248, 0.171009824, 0.984807849), | |
988 | CFrame.new(0.973445654, 1.13885617, -0.660623372, 0.766044199, 0.642787933, 5.27496837e-08, 0.413175672, -0.492403269, -0.766045034, -0.492404401, 0.586824477, -0.64278698), | |
989 | CFrame.new(-0.516991675, 0.65931946, -0.711421967, 0, -0.499999166, 0.866025925, 0.766044796, -0.556670487, -0.321393073, 0.642787218, 0.663414717, 0.383021772), | |
990 | CFrame.new(0.499999523, -1.72638702, -0.751741886, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736), | |
991 | - | MagPartt.Transparency = i |
991 | + | |
992 | }, .3, false) | |
993 | end | |
994 | MagPart:Destroy() | |
995 | swait(5) | |
996 | - | local MagPart = New("Part",chara,"MagPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(.2,.4,1),CFrame = CFrame.new(-9.29999638, 0.700002313, -0.200002074, 1, 0, 0, 0, 0, 1, 0, -1, 0),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) |
996 | + | |
997 | swait() | |
998 | PlayAnimationFromTable({ | |
999 | CFrame.new(0, -0.0301530343, -0.171007201, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736), | |
1000 | CFrame.new(0.0984815434, 1.48289728, -0.00301322341, 0.984807849, 0.173648134, -3.13053391e-07, -0.171010122, 0.969846427, -0.173647895, -0.0301533248, 0.171009824, 0.984807849), | |
1001 | CFrame.new(1.16020393, 0.666379213, -0.905047119, 0.76604414, 0.604023218, 0.219846413, 0.219846308, 0.0751920938, -0.972632408, -0.604023278, 0.793411791, -0.0751917362), | |
1002 | CFrame.new(-0.629211903, 0.930547178, -0.87133497, 0.262002915, -0.642787874, -0.71984607, -0.958213985, -0.262002975, -0.114805877, -0.114805937, 0.71984601, -0.684573948), | |
1003 | CFrame.new(0.499999523, -1.72638702, -0.751741886, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736), | |
1004 | CFrame.new(-0.500000954, -1.99999809, -1.84774399e-06, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1), | |
1005 | }, .3, false) | |
1006 | end | |
1007 | so(506273075,gun,1,1) | |
1008 | for i=0,1,.2 do | |
1009 | swait() | |
1010 | PlayAnimationFromTable({ | |
1011 | CFrame.new(0, -0.0301530343, -0.171007201, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736), | |
1012 | CFrame.new(0.0984815434, 1.48289728, -0.00301322341, 0.984807849, 0.173648134, -3.13053391e-07, -0.171010122, 0.969846427, -0.173647895, -0.0301533248, 0.171009824, 0.984807849), | |
1013 | CFrame.new(1.16020393, 0.666379213, -0.905047119, 0.76604414, 0.604023218, 0.219846413, 0.219846308, 0.0751920938, -0.972632408, -0.604023278, 0.793411791, -0.0751917362), | |
1014 | CFrame.new(-0.629361629, 0.793605626, -0.495871037, 0.262002915, -0.642787874, -0.71984607, -0.958213985, -0.262002975, -0.114805877, -0.114805937, 0.71984601, -0.684573948), | |
1015 | CFrame.new(0.499999523, -1.72638702, -0.751741886, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736), | |
1016 | CFrame.new(-0.500000954, -1.99999809, -1.84774399e-06, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1), | |
1017 | }, .3, false) | |
1018 | end | |
1019 | for i=0,1,.2 do | |
1020 | swait() | |
1021 | PlayAnimationFromTable({ | |
1022 | CFrame.new(0, -0.0301530343, -0.171007201, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736), | |
1023 | CFrame.new(0.0984815434, 1.48289728, -0.00301322341, 0.984807849, 0.173648134, -3.13053391e-07, -0.171010122, 0.969846427, -0.173647895, -0.0301533248, 0.171009824, 0.984807849), | |
1024 | CFrame.new(1.16020393, 0.666379213, -0.905047119, 0.76604414, 0.604023218, 0.219846413, 0.219846308, 0.0751920938, -0.972632408, -0.604023278, 0.793411791, -0.0751917362), | |
1025 | CFrame.new(-0.629211903, 0.930547178, -0.87133497, 0.262002915, -0.642787874, -0.71984607, -0.958213985, -0.262002975, -0.114805877, -0.114805937, 0.71984601, -0.684573948), | |
1026 | CFrame.new(0.499999523, -1.72638702, -0.751741886, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736), | |
1027 | CFrame.new(-0.500000954, -1.99999809, -1.84774399e-06, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1), | |
1028 | }, .3, false) | |
1029 | end | |
1030 | shots = 7 | |
1031 | swait(10) | |
1032 | for i=0,1,.2 do | |
1033 | swait() | |
1034 | PlayAnimationFromTable({ | |
1035 | CFrame.new(0, -0.0301527902, -0.171009317, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736), | |
1036 | CFrame.new(0.0984806046, 1.48289788, -0.00301507115, 0.984807849, 0.173648134, -3.13053391e-07, -0.171010122, 0.969846427, -0.173647895, -0.0301533248, 0.171009824, 0.984807849), | |
1037 | CFrame.new(0.9734447, 0.943128467, -1.04116416, 0.76604414, 0.642788053, 0, 0.219846308, -0.262002349, -0.939692736, -0.604023278, 0.719846129, -0.342019886), | |
1038 | CFrame.new(-0.516993761, 0.475136518, -0.924885869, 0, -0.499998987, 0.866025984, 0.939692736, -0.29619813, -0.171009615, 0.342019886, 0.813798308, 0.469845414), | |
1039 | CFrame.new(0.5, -1.72638702, -0.751741886, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736), | |
1040 | CFrame.new(-0.500000238, -1.99999905, 5.96046164e-08, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1), | |
1041 | }, .3, false) | |
1042 | end | |
1043 | end | |
1044 | until zhold == false | |
1045 | swait(5) | |
1046 | ref:Destroy() | |
1047 | so(211134014,gun,1,1) | |
1048 | for i=0,1,.1 do | |
1049 | swait() | |
1050 | PlayAnimationFromTable({ | |
1051 | CFrame.new(0.0524868444, 0, -0.0110093001, 0.64278698, 0, 0.766044974, 0, 1, 0, -0.766044974, 0, 0.64278698), | |
1052 | CFrame.new(-0.0421711877, 1.49999738, -0.0331315249, 0.852868021, -0.0612752885, -0.518518507, 0.17364794, 0.969846606, 0.171008661, 0.492404759, -0.235887513, 0.837791562), | |
1053 | CFrame.new(0.611007333, -0.00932076573, -0.639356554, 0.653100669, 0.696805716, -0.296515375, -0.748181939, 0.533255994, -0.394793421, -0.116975725, 0.479687244, 0.869607329), | |
1054 | CFrame.new(-1.29161143, -0.030067116, -0.0939707607, 0.98480773, -0.163176328, 0.0593894422, 0.173647985, 0.925416648, -0.336824149, 1.78813934e-06, 0.342019945, 0.939692736), | |
1055 | CFrame.new(0.499998003, -2.00000095, 3.84449959e-06, 0.64278698, 0, -0.766044974, 0, 1, 0, 0.766044974, 0, 0.64278698), | |
1056 | CFrame.new(-0.499998897, -2.00000095, 1.59442425e-06, 0.98480767, 0, 0.173648536, 0, 1, 0, -0.173648536, 0, 0.98480767), | |
1057 | }, .3, false) | |
1058 | end | |
1059 | gweld.Part0 = Torso | |
1060 | gweld.C0 = gdefc0 | |
1061 | Humanoid.WalkSpeed = 16 | |
1062 | attack = false | |
1063 | end | |
1064 | ||
1065 | local Jails = Instance.new("Model",chara) | |
1066 | Jails.Name = "Jails" | |
1067 | function arrest() | |
1068 | attack = true | |
1069 | if Mouse.Target~= nil then | |
1070 | local dude = Mouse.Target.Parent | |
1071 | local ply = game:service'Players':GetPlayerFromCharacter(dude) | |
1072 | if dude:FindFirstChildOfClass("Humanoid") then | |
1073 | Humanoid.WalkSpeed = 0 | |
1074 | for i,v in pairs(dude:children()) do | |
1075 | if v:IsA("LocalScript") or v:IsA("Tool") then | |
1076 | v:Destroy() | |
1077 | end | |
1078 | end | |
1079 | local haed = dude:FindFirstChild("Head") | |
1080 | local JailCell = New("Model",Jails,"JailCell",{}) | |
1081 | local SpawnPart = New("Part",JailCell,"SpawnPart",{Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Size = Vector3.new(0.400000006, 0.400000006, 0.400000006),CFrame = CFrame.new(-76.1000137, 3.00000596, -1.99999905, 1, 0, 0, 0, 0, 1, 0, -1, 0),Anchored = true,CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) | |
1082 | local removescriptspart = New("Part",JailCell,"removescriptspart",{Transparency = 1,Transparency = 1,Size = Vector3.new(16, 9, 13),CFrame = CFrame.new(-69.5999985, 5.5000062, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) | |
1083 | Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(6, 9, 1),CFrame = CFrame.new(-75.0999985, 5.5000062, -6.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) | |
1084 | Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(19, 1, 16),CFrame = CFrame.new(-69.5999985, 0.50000602, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) | |
1085 | Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 4, 1),CFrame = CFrame.new(-68.5999985, 6.0000062, -6.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),}) | |
1086 | Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),}) | |
1087 | Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(1, 9, 16),CFrame = CFrame.new(-78.5999985, 5.5000062, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) | |
1088 | Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-77.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),}) | |
1089 | Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),}) | |
1090 | Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 4, 1),CFrame = CFrame.new(-69.5999985, 6.0000062, -6.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),}) | |
1091 | Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),}) | |
1092 | Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999946, 0.600000024, 1.60000014),CFrame = CFrame.new(-62.3000031, 2.70000601, 0.600000381, 0, 0, -1, 0, 1, 0, 1, 0, 0),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) | |
1093 | Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.Metal,Size = Vector3.new(0.400000006, 0.200000003, 0.800000012),CFrame = CFrame.new(-61.5, 3.10000563, 1.39999962, 0, 0, -1, 0, 1, 0, 1, 0, 0),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.388235, 0.372549, 0.384314),}) | |
1094 | Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(35, 1, 6),CFrame = CFrame.new(-69.5999985, 0.50000602, 12, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) | |
1095 | Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-81.0999985, 2.50000572, 4.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) | |
1096 | Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.Metal,Size = Vector3.new(0.400000006, 0.400000006, 0.400000036),CFrame = CFrame.new(-61.2999992, 3.40000558, 1.39999962, 0, 0, -1, 0, 1, 0, 1, 0, 0),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.388235, 0.372549, 0.384314),}) | |
1097 | Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-81.0999985, 5.5000062, 1.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) | |
1098 | Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 16),CFrame = CFrame.new(-85.0999985, 0.50000602, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) | |
1099 | Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999946, 0.600000024, 1.60000014),CFrame = CFrame.new(-65.8999939, 2.10000563, -4.79999924, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) | |
1100 | Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(2, 0.200000003, 2.00000024),CFrame = CFrame.new(-62.1000023, 2.30000591, 1.39999962, 0, 0, -1, 0, 1, 0, 1, 0, 0),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) | |
1101 | Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.19999993, 0.600000024, 0.400000036),CFrame = CFrame.new(-65.1000061, 2.10000563, -4.19999886, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) | |
1102 | Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(2, 0.600000143, 0.400000155),CFrame = CFrame.new(-61.3000031, 2.70000529, 1.39999962, 0, 0, -1, 0, 1, 0, 1, 0, 0),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) | |
1103 | Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999946, 0.600000024, 1.60000014),CFrame = CFrame.new(-62.3000031, 2.70000505, 2.19999886, 0, 0, -1, 0, 1, 0, 1, 0, 0),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) | |
1104 | Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Bright blue"),Material = Enum.Material.Granite,Size = Vector3.new(1.19999981, 0.400000036, 1.20000005),CFrame = CFrame.new(-62.1000023, 2.60000587, 1.39999962, 0, 0, -1, 0, 1, 0, 1, 0, 0),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0509804, 0.411765, 0.67451),}) | |
1105 | Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Lily white"),Material = Enum.Material.Glass,Reflectance = 1,Size = Vector3.new(2, 2.80000019, 0.200000003),CFrame = CFrame.new(-61.1999969, 5.20000648, 1.40000057, 0, 0, -1, 0, 1, 0, 1, 0, 0),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.929412, 0.917647, 0.917647),}) | |
1106 | Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Metal,Size = Vector3.new(0.599999964, 0.200000033, 0.200000003),CFrame = CFrame.new(-64.5999985, 3.70000505, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),}) | |
1107 | Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.39999998, 1.20000005, 1.39999998),CFrame = CFrame.new(-61.8000031, 1.6000061, 1.39999962, 0, 0, -1, 0, 1, 0, 1, 0, 0),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) | |
1108 | Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.19999993, 0.600000024, 0.400000036),CFrame = CFrame.new(-62.9000015, 2.70000601, 1.3999958, 0, 0, -1, 0, 1, 0, 1, 0, 0),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) | |
1109 | Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-71.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),}) | |
1110 | Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),}) | |
1111 | Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(2, 0.200000003, 2.00000024),CFrame = CFrame.new(-65.0999985, 1.70000601, -5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) | |
1112 | Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.39999998, 0.600000024, 1.39999998),CFrame = CFrame.new(-65.0999985, 1.30000627, -5.29999924, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) | |
1113 | Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 4, 1),CFrame = CFrame.new(-67.5999985, 6.0000062, -6.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),}) | |
1114 | Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),}) | |
1115 | Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-74.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),}) | |
1116 | Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),}) | |
1117 | Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 4, 1),CFrame = CFrame.new(-71.5999985, 6.0000062, -6.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),}) | |
1118 | Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),}) | |
1119 | Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(19, 1, 16),CFrame = CFrame.new(-69.5999985, 10.5000114, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) | |
1120 | Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Bright blue"),Material = Enum.Material.Granite,Size = Vector3.new(1.19999981, 0.400000036, 1.20000005),CFrame = CFrame.new(-65.0999985, 2.00000572, -5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0509804, 0.411765, 0.67451),}) | |
1121 | Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-72.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),}) | |
1122 | Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),}) | |
1123 | Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-76.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),}) | |
1124 | Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),}) | |
1125 | Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-75.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),}) | |
1126 | Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),}) | |
1127 | Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(3.99999976, 0.400000095, 6),CFrame = CFrame.new(-76.1000137, 2.6000061, -1, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) | |
1128 | Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(2, 2.40000033, 0.400000155),CFrame = CFrame.new(-65.0999985, 3.00000525, -5.79999924, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) | |
1129 | Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999946, 0.600000024, 1.60000014),CFrame = CFrame.new(-64.3000031, 2.10000491, -4.79999924, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) | |
1130 | Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 3),CFrame = CFrame.new(-81.0999985, 0.50000602, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) | |
1131 | Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-70.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),}) | |
1132 | Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),}) | |
1133 | Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-73.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),}) | |
1134 | Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),}) | |
1135 | Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.Metal,Size = Vector3.new(3.99999976, 0.400000036, 8),CFrame = CFrame.new(-76.1000137, 2.20000601, -2, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.388235, 0.372549, 0.384314),}) | |
1136 | Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(1, 9, 16),CFrame = CFrame.new(-60.5999985, 5.5000062, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) | |
1137 | Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-77.5999985, 1.50000584, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),}) | |
1138 | Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),}) | |
1139 | Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 4, 1),CFrame = CFrame.new(-70.5999985, 6.0000062, -6.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),}) | |
1140 | Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),}) | |
1141 | Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(3.99999976, 0.400000095, 2),CFrame = CFrame.new(-76.1000137, 2.6000061, -5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),}) | |
1142 | Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-81.0999985, 4.50000572, 2.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) | |
1143 | Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-81.0999985, 3.50000572, 3.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) | |
1144 | Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-81.0999985, 1.50000584, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) | |
1145 | Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-81.0999985, 7.5000062, -0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) | |
1146 | Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-81.0999985, 6.5000062, 0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) | |
1147 | Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-81.0999985, 9.50000572, -2.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) | |
1148 | Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 3, 1),CFrame = CFrame.new(-81.0999985, 2.5000062, -6.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) | |
1149 | Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 3),CFrame = CFrame.new(-81.0999985, 0.50000602, 7.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) | |
1150 | Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(1, 3, 21),CFrame = CFrame.new(-86.5999985, 2.50000596, 3.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) | |
1151 | Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-81.0999985, 8.50000572, -1.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) | |
1152 | Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(6, 9, 1),CFrame = CFrame.new(-64.0999985, 5.5000062, -6.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) | |
1153 | Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(5, 3, 1),CFrame = CFrame.new(-69.5999985, 2.50000572, -6.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) | |
1154 | Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(5, 2, 1),CFrame = CFrame.new(-69.5999985, 9.00000572, -6.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) | |
1155 | Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-81.0999985, 10.5000114, -3.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) | |
1156 | Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-62.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),}) | |
1157 | Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),}) | |
1158 | Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-74.5999985, 1.50000584, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),}) | |
1159 | Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),}) | |
1160 | Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-74.5999985, 1.50000584, 1.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),}) | |
1161 | Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),}) | |
1162 | Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-77.5999985, 1.50000584, 1.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),}) | |
1163 | Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),}) | |
1164 | Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-69.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),}) | |
1165 | Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),}) | |
1166 | Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-66.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),}) | |
1167 | Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),}) | |
1168 | Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-67.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),}) | |
1169 | Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),}) | |
1170 | Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-65.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),}) | |
1171 | Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),}) | |
1172 | Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-68.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),}) | |
1173 | Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),}) | |
1174 | Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-64.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),}) | |
1175 | Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),}) | |
1176 | Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-63.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),}) | |
1177 | Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),}) | |
1178 | Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-61.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),}) | |
1179 | Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),}) | |
1180 | Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-58.0999985, 6.5000062, 0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) | |
1181 | Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-58.0999985, 2.50000572, 4.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) | |
1182 | Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-58.0999985, 10.5000114, -3.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) | |
1183 | Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-58.0999985, 4.50000572, 2.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) | |
1184 | Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-58.0999985, 3.50000572, 3.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) | |
1185 | Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-58.0999985, 8.50000572, -1.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) | |
1186 | Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-58.0999985, 9.50000572, -2.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) | |
1187 | Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 16),CFrame = CFrame.new(-54.0999985, 0.50000602, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) | |
1188 | Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 3),CFrame = CFrame.new(-58.0999985, 0.50000602, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) | |
1189 | Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-58.0999985, 5.5000062, 1.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) | |
1190 | Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 3),CFrame = CFrame.new(-58.0999985, 0.50000602, 7.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) | |
1191 | Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-58.0999985, 7.5000062, -0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) | |
1192 | Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-58.0999985, 1.50000584, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) | |
1193 | Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(1, 3, 21),CFrame = CFrame.new(-52.5999985, 2.50000596, 3.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) | |
1194 | Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 3, 1),CFrame = CFrame.new(-58.0999985, 2.5000062, -6.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) | |
1195 | Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(35, 3, 1),CFrame = CFrame.new(-69.5999985, 2.50000596, 14.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) | |
1196 | JailCell:MoveTo(pos) | |
1197 | removescriptspart.Touched:connect(function(hit) | |
1198 | if hit.Parent:FindFirstChildOfClass("Humanoid") and hit.Parent ~= chara then | |
1199 | for i,v in pairs(hit.Parent:children()) do | |
1200 | if v:IsA("LocalScript") or v:IsA("Tool") then | |
1201 | v:Destroy() | |
1202 | end | |
1203 | end | |
1204 | end | |
1205 | end) | |
1206 | for _, v in pairs(chara:children()) do | |
1207 | if v:IsA("BasePart") and v.Name ~= "HumanoidRootPart" then | |
1208 | do | |
1209 | local p = v:clone() | |
1210 | p.Name = "trail" | |
1211 | p.Parent = workspace | |
1212 | p.Transparency = 1 | |
1213 | p.Anchored = true | |
1214 | p.BrickColor = BrickColor.White() | |
1215 | p.Material = "Neon" | |
1216 | p:BreakJoints() | |
1217 | p.CanCollide = false | |
1218 | if v == chara.Head then | |
1219 | for a, b in pairs(p:children()) do | |
1220 | if b:IsA("Sound") then | |
1221 | b:Destroy() | |
1222 | end | |
1223 | end | |
1224 | end | |
1225 | coroutine.resume(coroutine.create(function() | |
1226 | for i = 1, 50 do | |
1227 | - | p.Transparency = 0.5 |
1227 | + | |
1228 | p.Transparency = i / 50 | |
1229 | end | |
1230 | p:Destroy() | |
1231 | end)) | |
1232 | end | |
1233 | end | |
1234 | if v.className == "Accessory" then | |
1235 | end | |
1236 | end | |
1237 | so(1055279036,Torso,1,3) | |
1238 | if haed~=nil then | |
1239 | haed.Anchored = true | |
1240 | Head.CFrame = haed.CFrame*CFrame.new(0,0,-4)*CFrame.Angles(0,math.rad(180),0) | |
1241 | end | |
1242 | for i=0,1,.1 do | |
1243 | swait() | |
1244 | PlayAnimationFromTable({ | |
1245 | CFrame.new(0.174721688, 0, -0.147934705, 0.866025388, 0, 0.500000238, 0, 1, 0, -0.500000238, 0, 0.866025388), | |
1246 | CFrame.new(3.35276127e-06, 1.44895828, -0.0894558877, 0.939692616, 3.12924385e-07, -0.342020482, 0.0593909845, 0.98480773, 0.163176119, 0.336824477, -0.173648328, 0.925416529), | |
1247 | CFrame.new(1.5, 0.499998093, -0.40000084, 0.939692676, -0.342020601, 0, 0, 0, -1, 0.342020601, 0.939692676, 0), | |
1248 | CFrame.new(-1.52924228, 0.286380947, -3.51718177e-06, 0.939692855, 0.342019916, 2.08616257e-07, -0.342019856, 0.939692736, -1.5155652e-07, -2.08616257e-07, 8.94069672e-08, 1.00000024), | |
1249 | CFrame.new(0.499998987, -2.00000095, -1.14738941e-06, 0.939692676, 0, -0.342020601, 0, 1, 0, 0.342020601, 0, 0.939692676), | |
1250 | CFrame.new(-0.499998212, -2.00000095, 1.90734909e-06, 1.00000024, 0, 0, 0, 1, 0, 0, 0, 1.00000024), | |
1251 | }, .3, false) | |
1252 | end | |
1253 | chatfunc("You are under arrest! Now face your sentence!") | |
1254 | swait(50) | |
1255 | local soaa = Instance.new("Sound",haed) | |
1256 | soaa.Volume = 1 | |
1257 | local cho = math.random(1,5) | |
1258 | if cho == 1 then | |
1259 | soaa.SoundId = "rbxassetid://111896685" | |
1260 | elseif cho == 2 then | |
1261 | soaa.SoundId = "rbxassetid://535528169" | |
1262 | elseif cho == 3 then | |
1263 | soaa.SoundId = "rbxassetid://1080363252" | |
1264 | elseif cho == 4 then | |
1265 | soaa.SoundId = "rbxassetid://147758746" | |
1266 | elseif cho == 5 then | |
1267 | soaa.SoundId = "rbxassetid://626777433" | |
1268 | soaa.Volume = .3 | |
1269 | soaa.TimePosition = 1 | |
1270 | end | |
1271 | game:service'Debris':AddItem(soaa,6) | |
1272 | soaa:Play() | |
1273 | if haed~=nil then | |
1274 | haed.Anchored = false | |
1275 | end | |
1276 | Humanoid.WalkSpeed = 16 | |
1277 | local jc = JailCell | |
1278 | if ply~=nil then | |
1279 | local p = ply | |
1280 | coroutine.wrap(function() | |
1281 | while true do | |
1282 | swait() | |
1283 | if p~=nil and p.Character ~= nil and p.Character:FindFirstChild("Head") and jc ~= nil then | |
1284 | if (p.Character:FindFirstChild("Head").Position - removescriptspart.Position).magnitude >= 10 then | |
1285 | p.Character:FindFirstChild("Head").CFrame = SpawnPart.CFrame*CFrame.new(0,2,0) | |
1286 | end | |
1287 | elseif p==nil then | |
1288 | jc:Destroy() | |
1289 | break | |
1290 | elseif jc==nil then | |
1291 | break | |
1292 | end | |
1293 | end | |
1294 | end)() | |
1295 | coroutine.wrap(function() | |
1296 | while true do | |
1297 | swait() | |
1298 | if p~=nil and p.Character ~= nil then | |
1299 | for i,v in pairs(p.Character:children()) do | |
1300 | if v:IsA("LocalScript") or v:IsA("Tool") then | |
1301 | if v:IsA("LocalScript") then | |
1302 | v.Disabled = true | |
1303 | end | |
1304 | v:Destroy() | |
1305 | end | |
1306 | end | |
1307 | end | |
1308 | end | |
1309 | end)() | |
1310 | p.CharacterAdded:connect(function() | |
1311 | if p~=nil and p.Character ~= nil and p.Character:FindFirstChild("Head") and jc~=nil then | |
1312 | p.Character:FindFirstChild("Head").CFrame = SpawnPart.CFrame*CFrame.new(0,2,0) | |
1313 | end | |
1314 | end) | |
1315 | elseif ply == nil then | |
1316 | coroutine.wrap(function() | |
1317 | local ch = dude | |
1318 | while true do | |
1319 | swait() | |
1320 | if ch ~= nil and ch:FindFirstChild("Head") and jc~=nil and jc:FindFirstChild("SpawnPart")~=nil then | |
1321 | if (ch:FindFirstChild("Head").Position - removescriptspart.Position).magnitude >= 10 then | |
1322 | ch:FindFirstChild("Head").CFrame = SpawnPart.CFrame*CFrame.new(0,2,0) | |
1323 | end | |
1324 | elseif ch.Parent==nil then | |
1325 | jc:Destroy() | |
1326 | break | |
1327 | elseif jc.Parent==nil then | |
1328 | break | |
1329 | end | |
1330 | end | |
1331 | end)() | |
1332 | end | |
1333 | end | |
1334 | end | |
1335 | attack = false | |
1336 | end | |
1337 | ||
1338 | ||
1339 | qhold = false | |
1340 | justsprinted = false | |
1341 | function sprint() | |
1342 | attack = true | |
1343 | --print("supurinto?") | |
1344 | --justsprinted = true | |
1345 | --coroutine.wrap(function() | |
1346 | --swait(10) | |
1347 | --justsprinted = false | |
1348 | --end)() | |
1349 | repeat | |
1350 | swait() | |
1351 | PlayAnimationFromTable({ | |
1352 | CFrame.new(-2.4138464e-07, 0.123327732, -0.188363045, 1, -4.38293796e-07, 1.20420327e-06, 0, 0.939692736, 0.342019886, -1.28148622e-06, -0.342019916, 0.939692736) * CFrame.new(0, 0- .08 * math.cos((sine/2.5)), 0), | |
1353 | CFrame.new(0, 1.41422474, 0.0894482136, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736), | |
1354 | CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0, 0, -.6 * math.cos((sine) / 2.5)) * CFrame.Angles(math.rad(0 + 60 * math.cos((sine) / 2.5)), 0, 0), | |
1355 | CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0, .6 * math.cos((sine) / 2.5)) * CFrame.Angles(math.rad(0 - 60 * math.cos((sine) / 2.5)), 0, 0), | |
1356 | CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ 1 * math.cos((sine) / 2.5)) * CFrame.Angles(math.rad(0 - 60 * math.cos((sine) / 2.5)), 0, 0), | |
1357 | CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- 1 * math.cos((sine) / 2.5)) * CFrame.Angles(math.rad(0 + 60 * math.cos((sine) / 2.5)), 0, 0), | |
1358 | }, .3, false) | |
1359 | Humanoid.WalkSpeed = 40 | |
1360 | until qhold == false or Torso.Velocity == Vector3.new(0,0,0) | |
1361 | --print'sutoppu' | |
1362 | Humanoid.WalkSpeed = 16 | |
1363 | attack = false | |
1364 | end | |
1365 | ||
1366 | ||
1367 | function movejails() | |
1368 | pos = Mouse.Hit.p | |
1369 | for i,v in pairs(Jails:children()) do | |
1370 | swait(5) | |
1371 | v:MoveTo(pos) | |
1372 | end | |
1373 | end | |
1374 | ||
1375 | Mouse.Button1Down:connect(function() | |
1376 | if attack == false then | |
1377 | if Anim == "Jump" or Anim == "Fall" then | |
1378 | asmek() | |
1379 | else | |
1380 | smek() | |
1381 | end | |
1382 | end | |
1383 | end) | |
1384 | ||
1385 | local sprintt = 0 | |
1386 | ||
1387 | ||
1388 | Mouse.KeyDown:connect(function(k) | |
1389 | k = k:lower() | |
1390 | if k=='m' then | |
1391 | if mus.IsPlaying == true then | |
1392 | mus:Stop() | |
1393 | elseif mus.IsPaused == true then | |
1394 | mus:Play() | |
1395 | end | |
1396 | end | |
1397 | if attack == false then | |
1398 | if k == 'q' then | |
1399 | qhold = true | |
1400 | sprint() | |
1401 | elseif k == 'x' then | |
1402 | arrest() | |
1403 | elseif k == 'z' then | |
1404 | zhold = true | |
1405 | shoot() | |
1406 | elseif k == 'p' then | |
1407 | movejails() | |
1408 | end | |
1409 | end | |
1410 | end) | |
1411 | ||
1412 | ||
1413 | Mouse.KeyUp:connect(function(k) | |
1414 | k = k:lower() | |
1415 | if k == 'q' then | |
1416 | qhold = false | |
1417 | elseif k == 'z' then | |
1418 | zhold = false | |
1419 | end | |
1420 | end) | |
1421 | ||
1422 | ||
1423 | coroutine.wrap(function() | |
1424 | while 1 do | |
1425 | swait() | |
1426 | if doe <= 360 then | |
1427 | doe = doe + 2 | |
1428 | else | |
1429 | doe = 0 | |
1430 | end | |
1431 | end | |
1432 | end)() | |
1433 | while true do | |
1434 | swait() | |
1435 | for i, v in pairs(chara:GetChildren()) do | |
1436 | if v:IsA("Part") then | |
1437 | v.Material = "SmoothPlastic" | |
1438 | elseif v:IsA("Accessory") then | |
1439 | v:WaitForChild("Handle").Material = "SmoothPlastic" | |
1440 | end | |
1441 | end | |
1442 | while true do | |
1443 | swait() | |
1444 | if sprintt >= 1 then | |
1445 | sprintt = sprintt - 1 | |
1446 | end | |
1447 | ||
1448 | if Head:FindFirstChild("mus")==nil then | |
1449 | mus = Instance.new("Sound",Head) | |
1450 | mus.Name = "mus" | |
1451 | mus.SoundId = "rbxassetid://345868687" | |
1452 | mus.Looped = true | |
1453 | mus.Volume = 1 | |
1454 | mus:Play() | |
1455 | end | |
1456 | Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
1457 | velocity = RootPart.Velocity.y | |
1458 | sine = sine + change | |
1459 | local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, chara) | |
1460 | if RootPart.Velocity.y > 1 and hit == nil then | |
1461 | Anim = "Jump" | |
1462 | if attack == false then | |
1463 | PlayAnimationFromTable({ | |
1464 | CFrame.new(0, 0.0382082276, -0.0403150208, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849), | |
1465 | CFrame.new(0, 1.46579528, 0.0939689279, 1, 0, 0, 0, 0.939692855, -0.342019796, 0, 0.342019796, 0.939692855), | |
1466 | CFrame.new(1.20945489, -0.213504896, 3.55388607e-07, 0.939692736, 0.342019916, 1.53461215e-07, -0.342019945, 0.939692736, 1.93715096e-07, -8.56816769e-08, -2.23517418e-07, 1.00000012), | |
1467 | CFrame.new(-1.20945573, -0.213503733, 5.0439985e-07, 0.939692736, -0.342019916, -1.53461215e-07, 0.342019945, 0.939692736, 1.93715096e-07, 8.56816769e-08, -2.23517418e-07, 1.00000012), | |
1468 | CFrame.new(0.5, -1.99739456, -0.0180913229, 1, 0, 0, 0, 1.00000012, 0, 0, 0, 1.00000012), | |
1469 | CFrame.new(-0.5, -1.30000103, -0.39999947, 1, 0, 0, 0, 0.939692676, 0.342020601, 0, -0.342020601, 0.939692676), | |
1470 | }, .3, false) | |
1471 | end | |
1472 | elseif RootPart.Velocity.y < -1 and hit == nil then | |
1473 | Anim = "Fall" | |
1474 | if attack == false then | |
1475 | PlayAnimationFromTable({ | |
1476 | CFrame.new(0, -0.0646628663, 0.0399149321, 1, 0, 0, 0, 0.984807849, -0.173647985, 0, 0.173647985, 0.984807849), | |
1477 | CFrame.new(0, 1.4913609, -0.128171027, 1, 0, 0, 0, 0.939692855, 0.342019796, 0, -0.342019796, 0.939692855), | |
1478 | CFrame.new(1.55285025, 0.466259956, -9.26282269e-08, 0.766043842, -0.642788351, -6.46188241e-08, 0.642788291, 0.766043961, -7.4505806e-08, 1.04308128e-07, 1.49011612e-08, 1.00000012), | |
1479 | CFrame.new(-1.5605253, 0.475036323, -2.10609159e-07, 0.766043842, 0.642788351, 6.46188241e-08, -0.642788291, 0.766043961, -7.4505806e-08, -1.04308128e-07, 1.49011612e-08, 1.00000012), | |
1480 | CFrame.new(0.500000954, -1.9973948, -0.0180922765, 1, 0, 0, 0, 1.00000012, 0, 0, 0, 1.00000012), | |
1481 | CFrame.new(-0.499999046, -1.30000043, -0.400000483, 1, 0, 0, 0, 0.939692855, 0.342019796, 0, -0.342019796, 0.939692855), | |
1482 | }, .3, false) | |
1483 | end | |
1484 | elseif Torsovelocity < 1 and hit ~= nil then | |
1485 | Anim = "Idle" | |
1486 | if attack == false then | |
1487 | change = 1 | |
1488 | PlayAnimationFromTable({ | |
1489 | CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0,.05 * math.cos((sine)/10), 0), | |
1490 | CFrame.new(0, 1.49999809, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
1491 | CFrame.new(0.89930898, -0.180769742, 0.30436784, 0.766043901, 0.642788172, 8.56792951e-07, -0.556670964, 0.663412929, 0.500000715, 0.321393967, -0.383022994, 0.866024971), | |
1492 | CFrame.new(-0.899309754, -0.180769712, 0.304367989, 0.766043901, -0.642788172, -8.56792951e-07, 0.556670964, 0.663412929, 0.500000715, -0.321393967, -0.383022994, 0.866024971), | |
1493 | CFrame.new(0.5, -1.99999893, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0,-.05 * math.cos((sine)/10), 0), | |
1494 | CFrame.new(-0.5, -1.99999893, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0,-.05 * math.cos((sine)/10), 0), | |
1495 | }, .3, false) | |
1496 | end | |
1497 | elseif Torsovelocity > 2 and hit ~= nil then | |
1498 | Anim = "Walk" | |
1499 | if attack == false then | |
1500 | PlayAnimationFromTable({ | |
1501 | CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0- .08 * math.cos((sine) / 3.5), 0) * CFrame.Angles(0, 0, 0), | |
1502 | CFrame.new(-2.09923631e-14, 1.48262846, -0.0984891504, 1, -1.42108547e-14, 0, 0, 0.984807491, 0.173649743, 0, -0.173649758, 0.984807491), | |
1503 | CFrame.new(0.89930898, -0.180769742, 0.30436784, 0.766043901, 0.642788172, 8.56792951e-07, -0.556670964, 0.663412929, 0.500000715, 0.321393967, -0.383022994, 0.866024971), | |
1504 | CFrame.new(-0.899309754, -0.180769712, 0.304367989, 0.766043901, -0.642788172, -8.56792951e-07, 0.556670964, 0.663412929, 0.500000715, -0.321393967, -0.383022994, 0.866024971), | |
1505 | CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 5)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 5)), 0, 0), | |
1506 | CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 5)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 5)), 0, 0), | |
1507 | }, .3, false) | |
1508 | end | |
1509 | end | |
1510 | if 0 < #Effects then | |
1511 | for e = 1, #Effects do | |
1512 | if Effects[e] ~= nil then | |
1513 | local Thing = Effects[e] | |
1514 | if Thing ~= nil then | |
1515 | local Part = Thing[1] | |
1516 | local Mode = Thing[2] | |
1517 | local Delay = Thing[3] | |
1518 | local IncX = Thing[4] | |
1519 | local IncY = Thing[5] | |
1520 | local IncZ = Thing[6] | |
1521 | if Thing[2] == "Shoot" then | |
1522 | local Look = Thing[1] | |
1523 | local move = 30 | |
1524 | if Thing[8] == 3 then | |
1525 | move = 10 | |
1526 | end | |
1527 | local hit, pos = rayCast(Thing[4], Thing[1], move, m) | |
1528 | if Thing[10] ~= nil then | |
1529 | da = pos | |
1530 | cf2 = CFrame.new(Thing[4], Thing[10].Position) | |
1531 | cfa = CFrame.new(Thing[4], pos) | |
1532 | tehCF = cfa:lerp(cf2, 0.2) | |
1533 | Thing[1] = tehCF.lookVector | |
1534 | end | |
1535 | local mag = (Thing[4] - pos).magnitude | |
1536 | Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2) | |
1537 | if Thing[8] == 2 then | |
1538 | Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1) | |
1539 | end | |
1540 | Thing[4] = Thing[4] + Look * move | |
1541 | Thing[3] = Thing[3] - 1 | |
1542 | if 2 < Thing[5] then | |
1543 | Thing[5] = Thing[5] - 0.3 | |
1544 | Thing[6] = Thing[6] - 0.3 | |
1545 | end | |
1546 | if hit ~= nil then | |
1547 | Thing[3] = 0 | |
1548 | if Thing[8] == 1 or Thing[8] == 3 then | |
1549 | Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1) | |
1550 | else | |
1551 | if Thing[8] == 2 then | |
1552 | Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1) | |
1553 | if (hit.Parent:FindFirstChildOfClass("Humanoid")) ~= nil or (hit.Parent.Parent:FindFirstChildOfClass("Humanoid")) ~= nil then | |
1554 | ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new()) | |
1555 | ref.Anchored = true | |
1556 | ref.CFrame = CFrame.new(pos) | |
1557 | CFuncs["Sound"].Create("161006093", ref, 1, 1.2) | |
1558 | game:GetService("Debris"):AddItem(ref, 0.2) | |
1559 | Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2) | |
1560 | Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1) | |
1561 | MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1) | |
1562 | end | |
1563 | end | |
1564 | end | |
1565 | ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new()) | |
1566 | ref.Anchored = true | |
1567 | ref.CFrame = CFrame.new(pos) | |
1568 | Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07) | |
1569 | game:GetService("Debris"):AddItem(ref, 1) | |
1570 | end | |
1571 | if Thing[3] <= 0 then | |
1572 | table.remove(Effects, e) | |
1573 | end | |
1574 | end | |
1575 | do | |
1576 | do | |
1577 | if Thing[2] == "FireWave" then | |
1578 | if Thing[3] <= Thing[4] then | |
1579 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0) | |
1580 | Thing[3] = Thing[3] + 1 | |
1581 | Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5]) | |
1582 | else | |
1583 | Part.Parent = nil | |
1584 | table.remove(Effects, e) | |
1585 | end | |
1586 | end | |
1587 | if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then | |
1588 | if Thing[1].Transparency <= 1 then | |
1589 | if Thing[2] == "Block1" then | |
1590 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
1591 | Mesh = Thing[7] | |
1592 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
1593 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1594 | else | |
1595 | if Thing[2] == "Block2" then | |
1596 | Thing[1].CFrame = Thing[1].CFrame | |
1597 | Mesh = Thing[7] | |
1598 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
1599 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1600 | else | |
1601 | if Thing[2] == "Fire" then | |
1602 | Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0) | |
1603 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
1604 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1605 | else | |
1606 | if Thing[2] == "Cylinder" then | |
1607 | Mesh = Thing[7] | |
1608 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
1609 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1610 | else | |
1611 | if Thing[2] == "Blood" then | |
1612 | Mesh = Thing[7] | |
1613 | Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0) | |
1614 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
1615 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1616 | else | |
1617 | if Thing[2] == "Elec" then | |
1618 | Mesh = Thing[10] | |
1619 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9]) | |
1620 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1621 | else | |
1622 | if Thing[2] == "Disappear" then | |
1623 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1624 | else | |
1625 | if Thing[2] == "Shatter" then | |
1626 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1627 | Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0) | |
1628 | Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0) | |
1629 | Thing[6] = Thing[6] + Thing[5] | |
1630 | end | |
1631 | end | |
1632 | end | |
1633 | end | |
1634 | end | |
1635 | end | |
1636 | end | |
1637 | end | |
1638 | else | |
1639 | Part.Parent = nil | |
1640 | table.remove(Effects, e) | |
1641 | end | |
1642 | end | |
1643 | end | |
1644 | end | |
1645 | end | |
1646 | end | |
1647 | end | |
1648 | end | |
1649 | end | |
1650 | end |