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1 | p = game.Players.LocalPlayer | |
2 | char = p.Character | |
3 | local char = p.Character | |
4 | torso = char.Torso | |
5 | neck = char.Torso.Neck | |
6 | hum = char.Humanoid | |
7 | Player = game:GetService("Players").LocalPlayer | |
8 | Character = Player.Character | |
9 | tors = Character.Torso | |
10 | root = Character.HumanoidRootPart | |
11 | lleg = Character["Left Leg"] | |
12 | hed = Character.Head | |
13 | rleg = Character["Right Leg"] | |
14 | rarm = Character["Right Arm"] | |
15 | larm = Character["Left Arm"] | |
16 | ||
17 | ypcall(function() | |
18 | for i,v in pairs(Character:children()) do | |
19 | if v:IsA("Hat") then | |
20 | v:Destroy() | |
21 | end | |
22 | end | |
23 | for i,v in pairs(Character:children()) do | |
24 | if v:IsA("Accessory") then | |
25 | v:Destroy() | |
26 | end | |
27 | end | |
28 | for i,v in pairs(Character:children()) do | |
29 | if v:IsA("Hair") then | |
30 | v:Destroy() | |
31 | end | |
32 | end | |
33 | end) | |
34 | ||
35 | CV="Hot pink" | |
36 | ||
37 | local txt = Instance.new("BillboardGui", char) | |
38 | txt.Adornee = char .Head | |
39 | txt.Name = "_status" | |
40 | txt.Size = UDim2.new(2, 0, 1.2, 0) | |
41 | txt.StudsOffset = Vector3.new(-9, 8, 0) | |
42 | local text = Instance.new("TextLabel", txt) | |
43 | text.Size = UDim2.new(10, 0, 7, 0) | |
44 | text.FontSize = "Size24" | |
45 | text.TextScaled = true | |
46 | text.TextTransparency = 0 | |
47 | text.BackgroundTransparency = 1 | |
48 | text.TextTransparency = 0 | |
49 | text.TextStrokeTransparency = 0 | |
50 | text.Font = "Highway" | |
51 | text.TextStrokeColor3 = BrickColor.new("Really black").Color | |
52 | ||
53 | v=Instance.new("Part") | |
54 | v.Name = "ColorBrick" | |
55 | v.Parent=p.Character | |
56 | v.FormFactor="Symmetric" | |
57 | v.Anchored=true | |
58 | v.CanCollide=false | |
59 | v.BottomSurface="Smooth" | |
60 | v.TopSurface="Smooth" | |
61 | v.Size=Vector3.new(10,5,3) | |
62 | v.Transparency=1 | |
63 | v.CFrame=char.Torso.CFrame | |
64 | v.BrickColor=BrickColor.new(CV) | |
65 | v.Transparency=1 | |
66 | text.TextColor3 = BrickColor.new("Really Black").Color | |
67 | v.Shape="Block" | |
68 | text.Text = "The Immortal god" | |
69 | ||
70 | hed.face.Texture = "http://www.roblox.com/asset/?id=0" | |
71 | hed.Transparency = 1 | |
72 | rleg.Transparency = 1 | |
73 | rarm.Transparency = 1 | |
74 | larm.Transparency = 1 | |
75 | lleg.Transparency = 1 | |
76 | tors.Transparency = 1 | |
77 | ||
78 | Player = game:GetService("Players").LocalPlayer | |
79 | Character = Player.Character | |
80 | rarm = Character["Right Arm"] | |
81 | larm = Character["Left Arm"] | |
82 | vt = Vector3.new | |
83 | bc = BrickColor.new | |
84 | wit = bc("Smokey grey").Color | |
85 | ||
86 | local prth = Instance.new("Part",Character) | |
87 | prth.Size = vt(1.25,1.25,1.25) | |
88 | prth.CanCollide = false | |
89 | prth.Material = "Neon" | |
90 | prth.Transparency = 0.5 | |
91 | prth.BrickColor = bc("Smokey grey") | |
92 | local wldh = Instance.new("Weld",Character) | |
93 | wldh.Part0 = hed | |
94 | wldh.Part1 = prth | |
95 | ||
96 | local prtrm = Instance.new("Part",Character) | |
97 | prtrm.Size = vt(2.1,2.1,1.1) | |
98 | prtrm.CanCollide = false | |
99 | prtrm.Transparency = 0.5 | |
100 | prtrm.Material = "Neon" | |
101 | prtrm.BrickColor = bc("Smokey grey") | |
102 | local wldm = Instance.new("Weld",Character) | |
103 | wldm.Part0 = root | |
104 | wldm.Part1 = prtrm | |
105 | ||
106 | local prtr = Instance.new("Part",Character) | |
107 | prtr.Size = vt(1.1,2.1,1.1) | |
108 | prtr.CanCollide = false | |
109 | prtr.Transparency = 0.5 | |
110 | prtr.Material = "Neon" | |
111 | prtr.BrickColor = bc("Smokey grey") | |
112 | local prtrl = Instance.new("Part",Character) | |
113 | prtrl.Size = vt(1.1,2.1,1.1) | |
114 | prtrl.CanCollide = false | |
115 | prtrl.Transparency = 0.5 | |
116 | prtrl.Material = "Neon" | |
117 | prtrl.BrickColor = bc("Smokey grey") | |
118 | local eff = Instance.new("ParticleEmitter",prtr) | |
119 | eff.LightEmission = 1 | |
120 | eff.Texture = "rbxassetid://284205403" | |
121 | eff.Color = ColorSequence.new(wit) | |
122 | eff.Size = NumberSequence.new(0.5,1) | |
123 | eff.Acceleration = vt(0,25,0) | |
124 | eff.Speed = NumberRange.new(-5) | |
125 | eff.LockedToPart = false | |
126 | eff.Transparency = NumberSequence.new(0.95) | |
127 | eff.Lifetime = NumberRange.new(0.5) | |
128 | eff.Rate = 100000 | |
129 | eff.VelocitySpread = 25 | |
130 | local wld = Instance.new("Weld",Character) | |
131 | wld.Part0 = rarm | |
132 | wld.Part1 = prtr | |
133 | local wldl = Instance.new("Weld",Character) | |
134 | wldl.Part0 = rleg | |
135 | wldl.Part1 = prtrl | |
136 | ||
137 | local prtr2 = Instance.new("Part",Character) | |
138 | prtr2.Size = vt(1.1,2.1,1.1) | |
139 | prtr2.CanCollide = false | |
140 | prtr2.Transparency = 0.5 | |
141 | prtr2.Material = "Neon" | |
142 | prtr2.BrickColor = bc("Deep orange") | |
143 | local prtrl2 = Instance.new("Part",Character) | |
144 | prtrl2.Size = vt(1.1,2.1,1.1) | |
145 | prtrl2.CanCollide = false | |
146 | prtrl2.Transparency = 0.5 | |
147 | prtrl2.Material = "Neon" | |
148 | prtrl2.BrickColor = bc("Smokey grey") | |
149 | local eff2 = Instance.new("ParticleEmitter",prtr2) | |
150 | eff2.LightEmission = 1 | |
151 | eff2.Texture = "rbxassetid://284205403" | |
152 | eff2.Color = ColorSequence.new(wit) | |
153 | eff2.Size = NumberSequence.new(0.5,1) | |
154 | eff2.Acceleration = vt(0,25,0) | |
155 | eff2.Speed = NumberRange.new(-5) | |
156 | eff2.LockedToPart = false | |
157 | eff2.Transparency = NumberSequence.new(0.95) | |
158 | eff2.Lifetime = NumberRange.new(0.5) | |
159 | eff2.Rate = 100000 | |
160 | eff2.VelocitySpread = 25 | |
161 | local wld2 = Instance.new("Weld",Character) | |
162 | wld2.Part0 = larm | |
163 | wld2.Part1 = prtr2 | |
164 | local wldl2 = Instance.new("Weld",Character) | |
165 | wldl2.Part0 = lleg | |
166 | wldl2.Part1 = prtrl2 | |
167 | ||
168 | local mouse = game.Players.LocalPlayer:GetMouse() | |
169 | tors = game.Players.LocalPlayer.Character.Torso | |
170 | vt = Vector3.new | |
171 | bc = BrickColor.new | |
172 | ||
173 | local Effect = Instance.new("Part",game.Lighting) | |
174 | Effect.BrickColor = bc("Smokey grey") | |
175 | Effect.Transparency = 1 | |
176 | Effect.Anchored = true | |
177 | Effect.CanCollide = false | |
178 | Effect.Material = "Neon" | |
179 | Effect.Shape = "Ball" | |
180 | Effect.Size = vt(5,5,5) | |
181 | local fire1 = Instance.new("Fire",Effect) | |
182 | fire1.Name = "Fire" | |
183 | fire1.Heat = 0 | |
184 | fire1.Size = 30 | |
185 | fire1.SecondaryColor = bc("Really black").Color | |
186 | fire1.Color = bc("Deep orange").Color | |
187 | local fire2 = Instance.new("Fire",Effect) | |
188 | fire2.Name = "Fire2" | |
189 | fire2.Heat = 0 | |
190 | fire2.Size = 25 | |
191 | fire2.SecondaryColor = bc("Really black").Color | |
192 | fire2.Color = bc("Neon orange").Color | |
193 | ||
194 | function Explode(rad,par) | |
195 | local expart = Instance.new("Part",script.Parent) | |
196 | local expart2 = Instance.new("Part",script.Parent) | |
197 | local snd = Instance.new("Sound",expart) | |
198 | snd.SoundId = "rbxassetid://258057783" | |
199 | snd.Volume = 2.5 | |
200 | local partMesh = Instance.new("SpecialMesh",expart) | |
201 | partMesh.MeshType = "Sphere" | |
202 | local partMesh2 = Instance.new("SpecialMesh",expart2) | |
203 | partMesh2.MeshType = "Sphere" | |
204 | local expld = Instance.new("Explosion", script.Parent) | |
205 | expld.BlastRadius = rad | |
206 | expld.Position = par.Position | |
207 | partMesh.Scale = vt(rad,rad,rad) | |
208 | expart.Size = vt(1,1,1)*1.5 | |
209 | expart.Transparency = 0.5 | |
210 | expart.Anchored = true | |
211 | expart.Material = "Neon" | |
212 | expart.BrickColor = bc("Smokey grey") | |
213 | expart.CFrame = par.CFrame | |
214 | partMesh2.Scale = vt(rad,rad,rad) | |
215 | expart2.Size = vt(1.15,1.15,1.15)*1.5 | |
216 | expart2.Transparency = 0.5 | |
217 | expart2.Anchored = true | |
218 | expart2.Material = "Neon" | |
219 | expart2.BrickColor = bc("Bright orange") | |
220 | expart2.CFrame = par.CFrame | |
221 | snd:Play() | |
222 | for i = 0, 100 do | |
223 | expart.Transparency = expart.Transparency + 0.005 | |
224 | partMesh.Scale = partMesh.Scale + vt(0.25,0.25,0.25) | |
225 | expart.CFrame = expart.CFrame | |
226 | expart2.Transparency = expart.Transparency + 0.005 | |
227 | partMesh2.Scale = partMesh2.Scale + vt(0.25,0.25,0.25) | |
228 | expart2.CFrame = expart.CFrame | |
229 | wait(0) | |
230 | end | |
231 | snd.Parent = nil | |
232 | expart.Parent = nil | |
233 | expart2.Parent = nil | |
234 | expld.Parent = nil | |
235 | end | |
236 | ||
237 | function Explode2(rad,par) | |
238 | local expart = Instance.new("Part",script.Parent) | |
239 | local expart2 = Instance.new("Part",script.Parent) | |
240 | local snd = Instance.new("Sound",expart) | |
241 | snd.SoundId = "rbxassetid://165969964" | |
242 | snd.Volume = 3 | |
243 | local partMesh = Instance.new("SpecialMesh",expart) | |
244 | partMesh.MeshType = "Sphere" | |
245 | local partMesh2 = Instance.new("SpecialMesh",expart2) | |
246 | partMesh2.MeshType = "Sphere" | |
247 | local expld = Instance.new("Explosion", script.Parent) | |
248 | expld.BlastRadius = rad | |
249 | expld.Position = par.Position | |
250 | partMesh.Scale = vt(rad,rad,rad) | |
251 | expart.Size = vt(1,1,1)*1.5 | |
252 | expart.Transparency = 0.5 | |
253 | expart.Anchored = true | |
254 | expart.Material = "Neon" | |
255 | expart.BrickColor = bc("Smokey grey") | |
256 | expart.CFrame = par.CFrame | |
257 | partMesh2.Scale = vt(rad,rad,rad) | |
258 | expart2.Size = vt(1.15,1.15,1.15)*1.5 | |
259 | expart2.Transparency = 0.5 | |
260 | expart2.Anchored = true | |
261 | expart2.Material = "Neon" | |
262 | expart2.BrickColor = bc("Bright orange") | |
263 | expart2.CFrame = par.CFrame | |
264 | snd:Play() | |
265 | for i = 0, 100 do | |
266 | expart.Transparency = expart.Transparency + 0.005 | |
267 | partMesh.Scale = partMesh.Scale + vt(0.25,0.25,0.25) | |
268 | expart.CFrame = expart.CFrame | |
269 | expart2.Transparency = expart.Transparency + 0.005 | |
270 | partMesh2.Scale = partMesh2.Scale + vt(0.25,0.25,0.25) | |
271 | expart2.CFrame = expart.CFrame | |
272 | wait(0) | |
273 | end | |
274 | snd.Parent = nil | |
275 | expart.Parent = nil | |
276 | expart2.Parent = nil | |
277 | expld.Parent = nil | |
278 | end | |
279 | ||
280 | mouse.KeyDown:connect(function(k) | |
281 | ||
282 | k = k:lower() | |
283 | if k == "q" then | |
284 | local spart = Effect:Clone() | |
285 | spart.Parent = game.Players.LocalPlayer.Character | |
286 | spart.Transparency = 0 | |
287 | spart.Position = game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*5 | |
288 | wait() | |
289 | spart.Position = game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*15 | |
290 | wait() | |
291 | spart.Position = game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*25 | |
292 | wait() | |
293 | spart.Position = game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*35 | |
294 | wait() | |
295 | spart.Position = game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*45 | |
296 | wait() | |
297 | spart.Position = game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*55 | |
298 | wait() | |
299 | spart.Position = game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*65 | |
300 | wait() | |
301 | spart.Position = game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*75 | |
302 | wait() | |
303 | spart.Position = game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*85 | |
304 | wait() | |
305 | spart.Position = game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*95 | |
306 | wait() | |
307 | spart.Position = game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*105 | |
308 | spart.Transparency = 1 | |
309 | spart.Fire2:Destroy() | |
310 | spart.Fire:Destroy() | |
311 | Explode(25,spart) | |
312 | spart:Destroy() | |
313 | end | |
314 | if k == "e" then | |
315 | local spart = Effect:Clone() | |
316 | spart.Parent = game.Players.LocalPlayer.Character | |
317 | spart.Transparency = 0 | |
318 | spart.Anchored = false | |
319 | spart.Position = game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*0 | |
320 | spart.Position = spart.Position + vt(0,100,0) | |
321 | spart.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*150 | |
322 | wait(1) | |
323 | spart.Transparency = 1 | |
324 | spart.Fire2:Destroy() | |
325 | spart.Fire:Destroy() | |
326 | Explode2(75,spart) | |
327 | spart:Destroy() | |
328 | end | |
329 | if k == "r" then | |
330 | local ff = Instance.new("ForceField",game.Players.LocalPlayer.Character) | |
331 | game.Players.LocalPlayer.Character.Torso.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*275 | |
332 | wait(0.75) | |
333 | game.Players.LocalPlayer.Character.Torso.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*-165 | |
334 | Explode(30,game.Players.LocalPlayer.Character.Torso) | |
335 | wait(0.5) | |
336 | ff:Destroy() | |
337 | end | |
338 | if k == "f" then | |
339 | local ff = Instance.new("ForceField",game.Players.LocalPlayer.Character) | |
340 | for i = 0, 10 do | |
341 | game.Players.LocalPlayer.Character.Torso.CFrame = game.Players.LocalPlayer.Character.Torso.CFrame + Vector3.new(0,10,0) | |
342 | wait(0) | |
343 | end | |
344 | for i = 0, 5 do | |
345 | game.Players.LocalPlayer.Character.Torso.CFrame = game.Players.LocalPlayer.Character.Torso.CFrame + Vector3.new(0,1,0) | |
346 | wait(0) | |
347 | end | |
348 | game.Players.LocalPlayer.Character.Torso.Anchored = true | |
349 | wait(1.5) | |
350 | game.Players.LocalPlayer.Character.Torso.Anchored = false | |
351 | for i = 0, 10 do | |
352 | game.Players.LocalPlayer.Character.Torso.CFrame = game.Players.LocalPlayer.Character.Torso.CFrame + Vector3.new(0,-1,0) | |
353 | wait(0) | |
354 | end | |
355 | wait(0.25) | |
356 | Explode2(62.5,game.Players.LocalPlayer.Character.Torso) | |
357 | wait(0.5) | |
358 | ff:Destroy() | |
359 | end | |
360 | end) | |
361 | plr = game.Players.LocalPlayer | |
362 | mouse = plr:GetMouse() | |
363 | part = nil | |
364 | bp = nil | |
365 | particles = nil | |
366 | function clerp(a,b,c,d) | |
367 | for i = 0,d,.01 do | |
368 | a.CFrame = CFrame.new(b:lerp(c,i)) | |
369 | wait() | |
370 | end | |
371 | end | |
372 | function slerp(a2,b2,c2,d2) | |
373 | for i2 = 0,d2,.01 do | |
374 | a2.CFrame = CFrame.new(b2:lerp(c2,i2)) | |
375 | wait() | |
376 | end | |
377 | end | |
378 | mouse.KeyDown:connect(function(key) | |
379 | if key == "e" and plr.Character.Parent == workspace then | |
380 | plr.Character.Parent = workspace.Camera | |
381 | plr.Character.Archivable = true | |
382 | Instance.new("ForceField",plr.Character).Visible = false | |
383 | for y,t in pairs(plr.Character:GetChildren()) do | |
384 | if t:IsA("Part") and t.Name ~= "HumanoidRootPart" then | |
385 | t.Transparency = 0.5 | |
386 | if t.Name == "Head" and t:FindFirstChild("face") then | |
387 | t.face.Transparency = 1 | |
388 | end | |
389 | elseif t:IsA("Accessory") and t:FindFirstChild("Handle") then | |
390 | t.Handle.Transparency = 1 | |
391 | end | |
392 | end | |
393 | elseif key == "z" and plr.Character.Parent == workspace.Camera and part == nil then | |
394 | plr.Character.Torso.CFrame = CFrame.new(Vector3.new(mouse.hit.p.X,mouse.hit.p.Y+1.5,mouse.hit.p.Z),plr.Character.Torso.CFrame.p) | |
395 | elseif key == "x" and plr.Character.Parent == workspace.Camera and part == nil then | |
396 | if plr.Character.Torso.Anchored == true then | |
397 | for y,t in pairs(plr.Character:GetChildren()) do | |
398 | if t:IsA("Part") then | |
399 | t.Anchored = false | |
400 | end | |
401 | end | |
402 | else | |
403 | for y,t in pairs(plr.Character:GetChildren()) do | |
404 | if t:IsA("Part") then | |
405 | t.Anchored = true | |
406 | end | |
407 | end | |
408 | end | |
409 | elseif key == "c" and plr.Character.Parent == workspace.Camera and part ~= nil then | |
410 | local clone = part:Clone() | |
411 | clone.Parent = workspace | |
412 | clone.Anchored = false | |
413 | clone:ClearAllChildren() | |
414 | clone.CanCollide = true | |
415 | bp.Parent = clone | |
416 | particles.Parent = clone | |
417 | if part.Parent:FindFirstChildOfClass("Humanoid") then | |
418 | part.Parent:FindFirstChildOfClass("Humanoid").PlatformStand = false | |
419 | end | |
420 | part:Destroy() | |
421 | part = clone | |
422 | elseif key == "t" and plr.Character.Parent == workspace.Camera and part == nil then | |
423 | plr.Character.Parent = workspace | |
424 | plr.Character.Archivable = false | |
425 | plr.Character:FindFirstChildOfClass("ForceField"):Remove() | |
426 | for y,t in pairs(plr.Character:GetChildren()) do | |
427 | if t:IsA("Part") and t.Name ~= "HumanoidRootPart" then | |
428 | t.Transparency = 0 | |
429 | if t.Name == "Head" and t:FindFirstChild("face") then | |
430 | t.face.Transparency = 0 | |
431 | end | |
432 | elseif t:IsA("Accessory") and t:FindFirstChild("Handle") then | |
433 | t.Handle.Transparency = 0 | |
434 | end | |
435 | end | |
436 | end | |
437 | end) | |
438 | mouse.Button1Down:connect(function() | |
439 | if plr.Character.Parent == workspace.Camera then | |
440 | if mouse ~= nil then | |
441 | if mouse.Target ~= nil then | |
442 | part = mouse.Target | |
443 | bp = Instance.new("BodyPosition",part) | |
444 | bp.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
445 | bp.Position = part.Position | |
446 | particles = Instance.new("ParticleEmitter",part) | |
447 | particles.Color = ColorSequence.new(Color3.new(255, 255, 255)) | |
448 | particles.Size = NumberSequence.new(20) | |
449 | particles.Texture = "rbxassetid://522606102" | |
450 | particles.VelocitySpread = 360 | |
451 | particles.Speed = NumberRange.new(0) | |
452 | particles.RotSpeed = NumberRange.new(0) | |
453 | particles.Rotation = NumberRange.new(0) | |
454 | particles.Rate = 250 | |
455 | particles.Lifetime = NumberRange.new(1.5, 3.75) | |
456 | particles.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(.12,.688,0),NumberSequenceKeypoint.new(.891,.887,0),NumberSequenceKeypoint.new(1,1,0)}) | |
457 | dwn = true | |
458 | end | |
459 | end | |
460 | while dwn == true do | |
461 | wait() | |
462 | bp.Position = mouse.hit.p | |
463 | if part then | |
464 | if part.Parent:FindFirstChildOfClass("Humanoid") then | |
465 | part.Parent:FindFirstChildOfClass("Humanoid").PlatformStand = true | |
466 | end | |
467 | end | |
468 | end | |
469 | end | |
470 | end) | |
471 | mouse.Button1Up:connect(function() | |
472 | dwn = false | |
473 | if part then if part.Parent:FindFirstChildOfClass("Humanoid") then part.Parent:FindFirstChildOfClass("Humanoid").PlatformStand = false end part = nil end | |
474 | if bp then bp:Destroy() end | |
475 | if particles then particles:Destroy() end | |
476 | end) | |
477 | base = Instance.new("ScreenGui",plr.PlayerGui) | |
478 | bbg = Instance.new("BillboardGui",plr.Character.Head) | |
479 | bbg.Size = UDim2.new(0,200,0,50) | |
480 | bbg.StudsOffset = Vector3.new(0,3,0) | |
481 | bbgTl = Instance.new("TextLabel",bbg) | |
482 | bbgTl.BackgroundTransparency = 1 | |
483 | bbgTl.Size = UDim2.new(10,0,1,0) | |
484 | bbgTl.Position = UDim2.new(-4.5,0,0,0) | |
485 | bbgTl.Font = "Code" | |
486 | bbgTl.Text = " " | |
487 | bbgTl.TextSize = 70 | |
488 | bbgTl.TextStrokeColor3 = Color3.new(1,1,1) | |
489 | bbgTl.TextColor3 = Color3.new(201,201,201) | |
490 | bbgTl.TextStrokeTransparency = 0 | |
491 | bbgTl.TextWrapped = true | |
492 | plr.Chatted:connect(function(msg) | |
493 | bbgTl.Text = msg | |
494 | wait(5) | |
495 | if bbgTl.Text == msg then | |
496 | bbgTl.Text = " " | |
497 | end | |
498 | end) | |
499 | touchCounter = 0 | |
500 | while wait() do | |
501 | if plr.Character.Parent == workspace.Camera then | |
502 | local c = plr.Character:Clone() | |
503 | c:MakeJoints() | |
504 | for y,t in pairs(c:GetChildren()) do | |
505 | if t:IsA("Part") then | |
506 | t.CanCollide = false | |
507 | t.Anchored = true | |
508 | t.Transparency = 0.8 | |
509 | t.TopSurface = "Smooth" | |
510 | t.BottomSurface = "Smooth" | |
511 | t.RightSurface = "Smooth" | |
512 | t.LeftSurface = "Smooth" | |
513 | t.FrontSurface = "Smooth" | |
514 | t.BackSurface = "Smooth" | |
515 | t.BrickColor = BrickColor.new("grey") | |
516 | if t.Name == "Head" and t:FindFirstChild("face") then | |
517 | t.face:Remove() | |
518 | elseif t.Name == "Torso" and t:FindFirstChild("roblox") then | |
519 | t.roblox:Remove() | |
520 | elseif t.Name == "HumanoidRootPart" then | |
521 | t:Remove() | |
522 | end | |
523 | else | |
524 | t:Remove() | |
525 | end | |
526 | end | |
527 | c.Parent = workspace | |
528 | game.Debris:AddItem(c,.05) | |
529 | end | |
530 | - | end |
530 | + | |
531 | ||
532 | wait() | |
533 | script.Name = "_.:| E-Shield |:._" | |
534 | --script.Parent = _EShield_ | |
535 | local LocalPlayer = game:service'Players'.LocalPlayer | |
536 | local b, Platform = nil | |
537 | local PlayerOnly = false | |
538 | local Touched = {} | |
539 | local Mouse = LocalPlayer:GetMouse() | |
540 | local ShiftDown, CtrlDown, MouseDown, Mouse2Down, MouseDeb, Mouse2Tick = false, false, false, false, false, 0 | |
541 | ||
542 | function Create() | |
543 | if b then pcall(function() b:Destroy() end) end | |
544 | if Platform then pcall(function() Platform:Destroy() end) end | |
545 | local t = LocalPlayer.Character:FindFirstChild("Torso") | |
546 | local posit = Vector3.new(0, 50, 0) | |
547 | if t then posit = t.Position end | |
548 | Platform = Instance.new("Part") | |
549 | Platform.formFactor = "Custom" | |
550 | Platform.Size = Vector3.new(10, 1, 10) | |
551 | Platform.Transparency = 1 | |
552 | Platform.Anchored = true | |
553 | Platform.CanCollide = true | |
554 | b = Instance.new("Part", game:service'Workspace') | |
555 | b.Position = posit | |
556 | b.Shape = "Block" | |
557 | b.Transparency = 1 | |
558 | b.Anchored = true | |
559 | b.Reflectance = 0 | |
560 | b.Size = Mouse2Down and Vector3.new(4, 4, 4) or Vector3.new(4, 4, 4) | |
561 | b.Color = Mouse2Down and Color3.new(1, 0, 0) or Color3.new(0, 0, 1) | |
562 | b.TopSurface = "Smooth" | |
563 | b.BottomSurface = "Smooth" | |
564 | b.Locked = true | |
565 | b.CanCollide = false | |
566 | b.Changed:connect(function(w) | |
567 | if w == "Parent" then | |
568 | Create() | |
569 | end | |
570 | end) | |
571 | b.Touched:connect(function(obj) | |
572 | if obj.Name ~= "WillNotBeRemoved" and not TouchedStatus(obj) and not obj:IsDescendantOf(LocalPlayer.Character) and not obj:IsDescendantOf(game:service'Workspace'.CurrentCamera) and obj.Name ~= "Base" and obj.className == "Part" then | |
573 | table.insert(Touched, obj) | |
574 | if PlayerOnly then | |
575 | if GetPlayer(obj) then | |
576 | Destroying(obj) | |
577 | end | |
578 | else | |
579 | Destroying(obj) | |
580 | end | |
581 | end | |
582 | end) | |
583 | end | |
584 | ||
585 | function GetRecursiveChildren(Parent) | |
586 | local ret = {} | |
587 | for i, v in pairs(Parent:GetChildren()) do | |
588 | if #v:GetChildren() > 0 then | |
589 | local childs = GetRecursiveChildren(v) | |
590 | for i1, v1 in pairs(childs) do | |
591 | ret[#ret + 1] = v1 | |
592 | end | |
593 | end | |
594 | ret[#ret + 1] = v | |
595 | end | |
596 | return ret | |
597 | end | |
598 | ||
599 | function GetPlayer(Target) | |
600 | for _,v in pairs(game:service'Players':GetPlayers()) do | |
601 | if v.Character ~= nil and Target:IsDescendantOf(v.Character) then | |
602 | return v | |
603 | end | |
604 | end | |
605 | return nil | |
606 | end | |
607 | ||
608 | function TouchedStatus(Target) | |
609 | for _,v in pairs(Touched) do | |
610 | if v == Target then | |
611 | return true | |
612 | end | |
613 | end | |
614 | return false | |
615 | end | |
616 | ||
617 | function Destroying(obj) | |
618 | local ran, err = coroutine.resume(coroutine.create(function() | |
619 | if not Mouse2Down then | |
620 | obj:BreakJoints() | |
621 | obj.CanCollide = false | |
622 | obj.Anchored = false | |
623 | obj.formFactor = "Custom" | |
624 | obj.Size = obj.Size * Vector3.new(math.random(), math.random(), math.random()) | |
625 | local bp = Instance.new("BodyPosition") | |
626 | bp.maxForce = Vector3.new(1/0,1/0,1/0) | |
627 | bp.Parent = obj | |
628 | local X, Y, Z = nil, nil, nil | |
629 | coroutine.wrap(function() | |
630 | while obj and obj.Parent do | |
631 | X, Y, Z = math.random(-5, 5), math.random(-5, 5), math.random(-5, 5) | |
632 | wait(0.3) | |
633 | end | |
634 | end)() | |
635 | coroutine.wrap(function() | |
636 | while obj and obj.Parent do | |
637 | bp.position = LocalPlayer.Character.Torso.Position + Vector3.new(X, Y, Z) | |
638 | wait() | |
639 | end | |
640 | end)() | |
641 | coroutine.wrap(function() | |
642 | local transp = 0 | |
643 | for i = 1, 50 do | |
644 | transp = transp + 0.02 | |
645 | obj.Transparency = transp | |
646 | wait(0.05) | |
647 | end | |
648 | game:service'Debris':AddItem(obj, 0) | |
649 | end)() | |
650 | elseif Mouse2Down then | |
651 | local selbox = Instance.new("SelectionBox", obj) | |
652 | selbox.Adornee = obj | |
653 | selbox.Color = BrickColor.new("Really red") | |
654 | selbox.Transparency = 0 | |
655 | wait(2) | |
656 | coroutine.wrap(function() | |
657 | local transp = 0 | |
658 | local Size, Position = obj.Size, obj.Position | |
659 | local brickTable = {} | |
660 | game:service'Debris':AddItem(obj, 0) | |
661 | for i = 1, math.random(2, 4) do | |
662 | local x, y, z = math.random(), math.random(), math.random() | |
663 | local Brick = Instance.new("Part") | |
664 | Brick.Name = "WillNotBeRemoved" | |
665 | Brick.Parent = game:service'Workspace' | |
666 | Brick.BrickColor = BrickColor.new("White") | |
667 | Brick.Size = Size * Vector3.new(x, y, z) | |
668 | Brick.CFrame = CFrame.new(Position) * CFrame.Angles( x * 180, y * 180, z * 180) | |
669 | Brick.Locked = true | |
670 | Brick.Anchored = false | |
671 | Brick.CanCollide = false | |
672 | local Selection = Instance.new("SelectionBox", Brick) | |
673 | Selection.Adornee = Brick | |
674 | Selection.Color = BrickColor.new("White") | |
675 | Selection.Transparency = 0 | |
676 | local BodyVelo = Instance.new("BodyVelocity", Brick) | |
677 | BodyVelo.maxForce = Vector3.new(1/0, 1/0, 1/0) | |
678 | BodyVelo.velocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)) | |
679 | brickTable[#brickTable + 1] = {Brick, Selection} | |
680 | end | |
681 | for i = 1, 50 do | |
682 | transp = transp + 0.02 | |
683 | for i1, v in pairs(brickTable) do | |
684 | v[1].Transparency = transp | |
685 | v[2].Transparency = transp | |
686 | end | |
687 | wait(0.05) | |
688 | end | |
689 | --for i, v in pairs(brickTable) do game:service'Debris':AddItem(v[1], 0) game:service'Debris':AddItem(v[2], 0) end | |
690 | end)() | |
691 | end | |
692 | end)) | |
693 | if not ran then print(".:| EShield |:. " .. err) end | |
694 | end | |
695 | ||
696 | Create() | |
697 | ||
698 | Mouse.Button1Down:connect(function() | |
699 | MouseDown = true | |
700 | end) | |
701 | ||
702 | Mouse.Button1Up:connect(function() | |
703 | MouseDown = false | |
704 | end) | |
705 | ||
706 | Mouse.KeyDown:connect(function(key) | |
707 | local key = type(key) == "string" and key:lower() or "" | |
708 | if key == "r" then | |
709 | print = function() end | |
710 | script:Destroy() | |
711 | for i, v in pairs(getfenv()) do pcall(function() v:Destroy() end) getfenv()[i] = nil end | |
712 | end | |
713 | end) | |
714 | ||
715 | Mouse.Button2Down:connect(function() | |
716 | if not Mouse2Down then | |
717 | Mouse2Tick = tick() | |
718 | Mouse2Down = true | |
719 | coroutine.wrap(function() | |
720 | for i = 1.1, 0, -0.1 do if Mouse2Down then b.Color = Color3.new(0, 0, i) end wait(0.01) end | |
721 | for i = 0, 1.1, 0.1 do if Mouse2Down then b.Color = Color3.new(i, 0, 0) end wait(0.01) end | |
722 | end)() | |
723 | coroutine.wrap(function() | |
724 | for i = 15, 25 do if Mouse2Down then b.Size = Vector3.new(i, i, i) b.CFrame = CFrame.new(LocalPlayer.Character.Torso.Position) end wait(0.05) end | |
725 | end)() | |
726 | end | |
727 | end) | |
728 | ||
729 | Mouse.Button2Up:connect(function() | |
730 | if Mouse2Down then | |
731 | if math.floor(tick() - Mouse2Tick) > 1 then | |
732 | Mouse2Down = false | |
733 | coroutine.wrap(function() | |
734 | for i = 1.1, 0, -0.1 do if not Mouse2Down then b.Color = Color3.new(i, 0, 0) end wait(0.01) end | |
735 | for i = 0, 1.1, 0.1 do if not Mouse2Down then b.Color = Color3.new(0, 0, i) end wait(0.01) end | |
736 | end)() | |
737 | coroutine.wrap(function() | |
738 | for i = 25, 15, -1 do if not Mouse2Down then b.Size = Vector3.new(i, i, i) b.CFrame = CFrame.new(LocalPlayer.Character.Torso.Position) end wait(0.05) end | |
739 | end)() | |
740 | end | |
741 | end | |
742 | end) | |
743 | ||
744 | Mouse.KeyDown:connect(function(key) | |
745 | if key == "0" then | |
746 | ShiftDown = true | |
747 | elseif key == "1" or key == "2" then | |
748 | CtrlDown = true | |
749 | end | |
750 | end) | |
751 | ||
752 | Mouse.KeyUp:connect(function(key) | |
753 | if key == "0" then | |
754 | ShiftDown = false | |
755 | elseif key == "1" or key == "2" then | |
756 | CtrlDown = false | |
757 | end | |
758 | end) | |
759 | ||
760 | coroutine.wrap(function() | |
761 | while wait(0.05) do | |
762 | for i = 0.2, 0.8, 0.1 do | |
763 | b.Transparency = i | |
764 | wait(0.05) | |
765 | end | |
766 | for i = 0.7, 0.1, -0.1 do | |
767 | b.Transparency = i | |
768 | wait(0.05) | |
769 | end | |
770 | end | |
771 | end)() | |
772 | ||
773 | game:service'RunService'.Stepped:connect(function() | |
774 | coroutine.resume(coroutine.create(function() | |
775 | b.CFrame = CFrame.new(LocalPlayer.Character.Torso.Position) | |
776 | end)) | |
777 | coroutine.resume(coroutine.create(function() | |
778 | for i, v in pairs(Touched) do | |
779 | if v.Parent == nil or v == nil then | |
780 | table.remove(Touched, i) | |
781 | end | |
782 | end | |
783 | end)) | |
784 | coroutine.resume(coroutine.create(function() | |
785 | local Height = LocalPlayer.Character.Torso.CFrame.y - 3.5 | |
786 | if ShiftDown then | |
787 | Height = Height - 0.25 | |
788 | if CtrlDown then | |
789 | Height = Height - 0.75 | |
790 | end | |
791 | end | |
792 | local TargetCFrame = LocalPlayer.Character.Torso.CFrame | |
793 | local TargetAngle = LocalPlayer.Character.Torso.CFrame.lookVector | |
794 | Platform.Parent = game:service'Workspace'.CurrentCamera | |
795 | Platform.CFrame = CFrame.new(TargetCFrame.x, Height, TargetCFrame.z) | |
796 | Platform.CanCollide = true | |
797 | LocalPlayer.Character.Torso.CFrame = TargetCFrame * CFrame.new(0, -(TargetCFrame.y) + Height + 3.5, 0) | |
798 | end)) | |
799 | coroutine.resume(coroutine.create(function() | |
800 | if LocalPlayer.Parent ~= nil then | |
801 | for i, v in pairs(GetRecursiveChildren(LocalPlayer.Character)) do | |
802 | if v.className == "Part" then v.CanCollide = false end | |
803 | end | |
804 | end | |
805 | end)) | |
806 | coroutine.resume(coroutine.create(function() | |
807 | if MouseDown and not MouseDeb and not Mouse2Down then | |
808 | MouseDeb = true | |
809 | coroutine.wrap(function() wait(1) MouseDeb = false end)() | |
810 | local dist = Instance.new("Part") | |
811 | dist.CFrame = CFrame.new(LocalPlayer.Character.Torso.Position) | |
812 | dist.formFactor = "Custom" | |
813 | dist.Shape = "Ball" | |
814 | dist.Name = "WillNotBeRemoved" | |
815 | dist.Transparency = 0 | |
816 | dist.Reflectance = 0.1 | |
817 | dist.Size = Vector3.new(10, 10, 10) | |
818 | dist.BrickColor = BrickColor.new("New Yeller") | |
819 | dist.TopSurface = "Smooth" | |
820 | dist.Anchored = true | |
821 | dist.BottomSurface = "Smooth" | |
822 | dist.Locked = true | |
823 | dist.CanCollide = false | |
824 | dist.Parent = game:service'Workspace' | |
825 | dist.Touched:connect(function(obj) | |
826 | coroutine.resume(coroutine.create(function() | |
827 | local Player = GetPlayer(obj) | |
828 | if Player and Player ~= LocalPlayer and Player.Character and Player.Character:FindFirstChild("Torso") then | |
829 | local BV = Instance.new("BodyVelocity", Player.Character.Torso) | |
830 | BV.maxForce = Vector3.new(1/0, 1/0, 1/0) | |
831 | BV.velocity = ((LocalPlayer.Character.Torso.Position - Player.Character.Torso.Position).unit * -50) | |
832 | game:service'Debris':AddItem(BV, 1) | |
833 | elseif not Player and obj ~= b and obj.Name ~= "Base" and not obj:IsDescendantOf(game:service'Workspace'.CurrentCamera) then | |
834 | obj:BreakJoints() | |
835 | obj.Anchored = false | |
836 | obj.CanCollide = false | |
837 | local BV = Instance.new("BodyVelocity", obj) | |
838 | BV.maxForce = Vector3.new(1/0, 1/0, 1/0) | |
839 | BV.velocity = ((LocalPlayer.Character.Torso.Position - obj.Position).unit * -50) | |
840 | game:service'Debris':AddItem(BV, 1) | |
841 | end | |
842 | end)) | |
843 | end) | |
844 | coroutine.wrap(function() | |
845 | for i = 1, 100 do | |
846 | dist.Transparency = dist.Transparency + 0.01 | |
847 | dist.Size = dist.Size + Vector3.new(1, 1, 1) | |
848 | dist.CFrame = CFrame.new(LocalPlayer.Character.Torso.Position) | |
849 | wait() | |
850 | end | |
851 | game:service'Debris':AddItem(dist, 0) | |
852 | end)() | |
853 | end | |
854 | end)) | |
855 | end) |