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1 | ||
2 | --just put this on the top of a script and boom 89% works | |
3 | --note this does not work on big scripts | |
4 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
5 | local Player,game,owner = owner,game | |
6 | local RealPlayer = Player | |
7 | do | |
8 | local rp = RealPlayer | |
9 | script.Parent = rp.Character | |
10 | ||
11 | --RemoteEvent for communicating | |
12 | local Event = Instance.new("RemoteEvent") | |
13 | Event.Name = "UserInput_Event" | |
14 | ||
15 | --Fake event to make stuff like Mouse.KeyDown work | |
16 | local function fakeEvent() | |
17 | local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end} | |
18 | t.connect = t.Connect | |
19 | return t | |
20 | end | |
21 | ||
22 | --Creating fake input objects with fake variables | |
23 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
24 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
25 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
26 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
27 | end} | |
28 | --Merged 2 functions into one by checking amount of arguments | |
29 | CAS.UnbindAction = CAS.BindAction | |
30 | ||
31 | --This function will trigger the events that have been :Connect()'ed | |
32 | local function te(self,ev,...) | |
33 | local t = m[ev] | |
34 | if t and t._fakeEvent then | |
35 | for _,f in pairs(t.Functions) do | |
36 | f(...) | |
37 | end | |
38 | end | |
39 | end | |
40 | m.TrigEvent = te | |
41 | UIS.TrigEvent = te | |
42 | ||
43 | Event.OnServerEvent:Connect(function(plr,io) | |
44 | if plr~=rp then return end | |
45 | - | gunshot.SoundId = "rbxassetid://213603013" |
45 | + | m.Target = io.Target |
46 | m.Hit = io.Hit | |
47 | if not io.isMouse then | |
48 | local b = io.UserInputState == Enum.UserInputState.Begin | |
49 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
50 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
51 | end | |
52 | for _,t in pairs(CAS.Actions) do | |
53 | for _,k in pairs(t.Keys) do | |
54 | if k==io.KeyCode then | |
55 | t.Function(t.Name,io.UserInputState,io) | |
56 | end | |
57 | end | |
58 | end | |
59 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
60 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
61 | end | |
62 | end) | |
63 | Event.Parent = NLS([==[ | |
64 | local Player = game:GetService("Players").LocalPlayer | |
65 | local Event = script:WaitForChild("UserInput_Event") | |
66 | ||
67 | local Mouse = Player:GetMouse() | |
68 | local UIS = game:GetService("UserInputService") | |
69 | local input = function(io,a) | |
70 | if a then return end | |
71 | --Since InputObject is a client-side instance, we create and pass table instead | |
72 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target}) | |
73 | end | |
74 | UIS.InputBegan:Connect(input) | |
75 | UIS.InputEnded:Connect(input) | |
76 | ||
77 | local h,t | |
78 | --Give the server mouse data 30 times every second, but only if the values changed | |
79 | --If player is not moving their mouse, client won't fire events | |
80 | while wait(1/30) do | |
81 | if h~=Mouse.Hit or t~=Mouse.Target then | |
82 | h,t=Mouse.Hit,Mouse.Target | |
83 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
84 | end | |
85 | end]==],Player.Character) | |
86 | ||
87 | ----Sandboxed game object that allows the usage of client-side methods and services | |
88 | --Real game object | |
89 | local _rg = game | |
90 | ||
91 | --Metatable for fake service | |
92 | local fsmt = { | |
93 | __index = function(self,k) | |
94 | local s = rawget(self,"_RealService") | |
95 | - | wait(4) |
95 | + | if s then return s[k] end |
96 | end, | |
97 | __newindex = function(self,k,v) | |
98 | local s = rawget(self,"_RealService") | |
99 | if s then s[k]=v end | |
100 | end, | |
101 | __call = function(self,...) | |
102 | local s = rawget(self,"_RealService") | |
103 | if s then return s(...) end | |
104 | end | |
105 | } | |
106 | local function FakeService(t,RealService) | |
107 | t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService | |
108 | return setmetatable(t,fsmt) | |
109 | end | |
110 | ||
111 | --Fake game object | |
112 | local g = { | |
113 | GetService = function(self,s) | |
114 | return self[s] | |
115 | end, | |
116 | Players = FakeService({ | |
117 | LocalPlayer = FakeService({GetMouse=function(self)return m end},Player) | |
118 | },"Players"), | |
119 | UserInputService = FakeService(UIS,"UserInputService"), | |
120 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
121 | } | |
122 | rawset(g.Players,"localPlayer",g.Players.LocalPlayer) | |
123 | g.service = g.GetService | |
124 | ||
125 | g.RunService = FakeService({ | |
126 | RenderStepped = _rg:GetService("RunService").Heartbeat, | |
127 | BindToRenderStep = function(self,name,_,fun) | |
128 | self._btrs[name] = self.Heartbeat:Connect(fun) | |
129 | end, | |
130 | UnbindFromRenderStep = function(self,name) | |
131 | self._btrs[name]:Disconnect() | |
132 | end, | |
133 | },"RunService") | |
134 | ||
135 | setmetatable(g,{ | |
136 | __index=function(self,s) | |
137 | return _rg:GetService(s) or typeof(_rg[s])=="function" | |
138 | and function(_,...)return _rg[s](_rg,...)end or _rg[s] | |
139 | end, | |
140 | __newindex = fsmt.__newindex, | |
141 | __call = fsmt.__call | |
142 | }) | |
143 | --Changing owner to fake player object to support owner:GetMouse() | |
144 | game,owner = g,g.Players.LocalPlayer | |
145 | end | |
146 | ||
147 | ||
148 | -- By Theamazingnater | |
149 | -- hi | |
150 | plr = game.Players.LocalPlayer | |
151 | char = plr.Character | |
152 | ||
153 | ||
154 | -- Defining RenderStepped? | |
155 | renders = game:GetService("RunService").RenderStepped | |
156 | -- Intro | |
157 | char.Torso.roblox.Texture = "rbxassetid://305296807" | |
158 | local rhandclone = game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Clone() | |
159 | local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso) | |
160 | rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso | |
161 | rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"] | |
162 | rhandweld.C0 = CFrame.new(1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1) | |
163 | local lhandclone = game.Players.LocalPlayer.Character.Torso["Left Shoulder"]:Clone() | |
164 | local lhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso) | |
165 | lhandweld.Part0 = game.Players.LocalPlayer.Character.Torso | |
166 | lhandweld.Part1 = game.Players.LocalPlayer.Character["Left Arm"] | |
167 | lhandweld.C0 = CFrame.new(-1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1) | |
168 | local llegclone = game.Players.LocalPlayer.Character.Torso["Left Hip"]:Clone() | |
169 | game.Players.LocalPlayer.Character.Torso["Left Hip"]:Remove() | |
170 | local llegweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso) | |
171 | llegweld.Part0 = game.Players.LocalPlayer.Character.Torso | |
172 | llegweld.Part1 = game.Players.LocalPlayer.Character["Left Leg"] | |
173 | llegweld.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) * CFrame.new(0,-1,0) | |
174 | local rlegclone = game.Players.LocalPlayer.Character.Torso["Right Hip"]:Clone() | |
175 | game.Players.LocalPlayer.Character.Torso["Right Hip"]:Remove() | |
176 | local rlegweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso) | |
177 | rlegweld.Part0 = game.Players.LocalPlayer.Character.Torso | |
178 | rlegweld.Part1 = game.Players.LocalPlayer.Character["Right Leg"] | |
179 | rlegweld.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) * CFrame.new(0,-1,0) | |
180 | local rootjointclone = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint:Clone() | |
181 | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint:Remove() | |
182 | local humanoidrootpart = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso) | |
183 | humanoidrootpart.Part0 = game.Players.LocalPlayer.Character.HumanoidRootPart | |
184 | humanoidrootpart.Part1 = game.Players.LocalPlayer.Character.Torso | |
185 | local heed = game.Players.LocalPlayer.Character.Torso["Neck"]:Clone() | |
186 | local headweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso) | |
187 | headweld.Part0 = game.Players.LocalPlayer.Character.Torso | |
188 | headweld.Part1 = game.Players.LocalPlayer.Character.Head | |
189 | headweld.C0 = headweld.C0 * CFrame.new(0,1.5,0) | |
190 | local gunshot = Instance.new("Sound",char.Torso) | |
191 | gunshot.Name = "BANG" | |
192 | gunshot.SoundId = "rbxassetid://709854053" | |
193 | gunshot.Volume = 2 | |
194 | gunshot:Play() | |
195 | char.Humanoid.WalkSpeed = 0 | |
196 | char.Humanoid.JumpPower = 0 | |
197 | for i = 0,1 , 0.03 do | |
198 | rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.975958347, -2.06729031, 0, 0.905177712, -0.425033659, 8.83524214e-27, 0.425034732, 0.905179977, 4.223007e-27, -1.05518035e-26, 3.02922588e-28, 1.0000025),i) | |
199 | llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.901434898, -1.97289896, 0, 0.896831989, 0.442371875, -3.88750654e-27, -0.442372978, 0.896834254, 5.09510506e-27, 4.69530011e-27, -3.35739201e-27, 1.0000025),i) | |
200 | rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.98829222, 0.555973053, 0, -0.0983736441, -0.995149612, 6.86624532e-27, 0.995152056, -0.0983738229, 1.33999472e-26, -1.25618211e-26, 9.13816473e-27, 1.0000025),i) | |
201 | lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.80910063, 0.148392916, 0, 0.586558223, 0.80990839, -5.84135723e-26, -0.809910417, 0.586559713, -6.21380681e-26, -1.6509281e-26, 8.28998148e-26, 1.0000025),i) | |
202 | humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, -2.50004101, 2.00000429, 1, -4.90253133e-27, 8.98669496e-27, 8.98670343e-27, 1.77323375e-06, -1, 4.90251553e-27, 1, 1.77323375e-06),i) | |
203 | renders:wait() | |
204 | end | |
205 | wait(3) | |
206 | local scream = Instance.new("Sound",char.Torso) | |
207 | scream.SoundId = "rbxassetid://138167455" | |
208 | scream.Volume = 4 | |
209 | scream:Play() | |
210 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=1364114735" | |
211 | for i = 0,1 , 0.03 do | |
212 | rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.52452374, 0.510128379, -0.901310444, -0.0983733907, 0.0243432298, 0.994851828, 0.995149672, 0.00240636896, 0.0983439684, 2.91038305e-08, 0.999700963, -0.0244618785),i) | |
213 | renders:wait() | |
214 | end | |
215 | wait(5) | |
216 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=295197013" | |
217 | for i = 0,1 , 0.03 do | |
218 | rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.98829222, 0.555973053, 0, -0.0983736441, -0.995149612, 6.86624532e-27, 0.995152056, -0.0983738229, 1.33999472e-26, -1.25618211e-26, 9.13816473e-27, 1.0000025),i) | |
219 | renders:wait() | |
220 | end | |
221 | local Part0 = Instance.new("Part") | |
222 | Part0.Name = "bl00d" | |
223 | Part0.CanCollide = false | |
224 | Part0.Anchored = true | |
225 | Part0.Parent = char | |
226 | Part0.BrickColor = BrickColor.new("Crimson") | |
227 | Part0.Rotation = Vector3.new(0, 0, 90) | |
228 | Part0.Shape = Enum.PartType.Cylinder | |
229 | Part0.Size = Vector3.new(0.310000002, 1.77000022, 2) | |
230 | Part0.CFrame = CFrame.new(10.5427914, 1.28072846, 11.4908791, 4.47034836e-07, -1.00000215, 0, 1.00000215, 4.47034836e-07, 0, 0, 0, 1) | |
231 | Part0.Color = Color3.new(0.458824, 0, 0) | |
232 | Part0.Position = Vector3.new(10.5427914, 1.28072846, 11.4908791) | |
233 | Part0.Orientation = Vector3.new(0, 0, 90) | |
234 | Part0.Color = Color3.new(0.458824, 0, 0) | |
235 | for i = 1,400 do | |
236 | game.Players.LocalPlayer.Character.Head.CanCollide = false | |
237 | Part0.Size = Part0.Size + Vector3.new(0,0.01,0.01) | |
238 | Part0.CFrame = game.Players.LocalPlayer.Character.Torso.CFrame * CFrame.new(0,0,0.4) | |
239 | Part0.CFrame = Part0.CFrame * CFrame.fromEulerAnglesXYZ(0,math.pi/2,0) | |
240 | game:GetService("RunService").Stepped:wait() | |
241 | end | |
242 | wait(400000000000000000000000) | |
243 | for i = 0,1 , 0.03 do | |
244 | lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1),i) | |
245 | llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -1.9999913, 0, 1, 0, 0, 0, 0.999995589, 0, 0, 0, 1),i) | |
246 | rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1),i) | |
247 | rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1.9999913, 0, 1, 0, 0, 0, 0.999995589, 0, 0, 0, 1),i) | |
248 | headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.4999938, 0, 1, 0, 0, 0, 0.999995708, 0, 0, 0, 1),i) | |
249 | humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.999995708, 0, 0, 0, 1),i) | |
250 | renders:wait() | |
251 | end | |
252 | lhandweld:Destroy() | |
253 | llegweld:Destroy() | |
254 | rhandweld:Destroy() | |
255 | rlegweld:Destroy() | |
256 | headweld:Destroy() | |
257 | humanoidrootpart:Destroy() | |
258 | lhandclone.Parent = char.Torso | |
259 | llegclone.Parent = char.Torso | |
260 | rhandclone.Parent = char.Torso | |
261 | rlegclone.Parent = char.Torso | |
262 | heed.Parent = char.Torso | |
263 | rootjointclone.Parent = char.HumanoidRootPart | |
264 | char.Humanoid.WalkSpeed = 16 | |
265 | char.Humanoid.JumpPower = 50 | |
266 | -- the thing that follows you | |
267 | local part = Instance.new("Part",char) | |
268 | part.Transparency = 1 | |
269 | part.Size = Vector3.new(5.92, 0.05, 5.95) | |
270 | part.CanCollide = false | |
271 | local surfacegui = Instance.new("SurfaceGui",part) | |
272 | surfacegui.Adornee = part | |
273 | surfacegui.Face = "Top" | |
274 | surfacegui.AlwaysOnTop = false | |
275 | local image = Instance.new("ImageLabel",surfacegui) | |
276 | image.Size = UDim2.new(1.066, 0, 0.998, 0) | |
277 | image.Image = "rbxassetid://153485522" | |
278 | image.BackgroundTransparency = 1 | |
279 | local weld = Instance.new("Weld",part) | |
280 | weld.Part0 = part | |
281 | weld.Part1 = char.HumanoidRootPart | |
282 | for i = 0,1 , 0.05 do | |
283 | weld.C0 = weld.C0:lerp(CFrame.new(-0.232723236, 2.4942894, 0.332229614, 1, 0, 0, 0, 0.999996066, 0, 0, 0, 1),i) | |
284 | game:GetService("RunService").RenderStepped:wait() | |
285 | end | |
286 | -- funcs | |
287 | function onTouched(brick) | |
288 | local humn = brick.Parent:FindFirstChildOfClass("Humanoid") | |
289 | if humn then | |
290 | for i,v in pairs(humn.Parent:GetChildren()) do | |
291 | if v.ClassName == "Part" then | |
292 | v.Transparency = 0.5 | |
293 | v.Color = Color3.new(0,0,0) | |
294 | v.CanCollide = false | |
295 | v.Parent.Humanoid.Health = 0 | |
296 | local bodyvel = Instance.new("BodyVelocity",v) | |
297 | local leftarm = Instance.new("CharacterMesh",v.Parent) | |
298 | leftarm.BodyPart = "LeftArm" | |
299 | leftarm.MeshId = "1112256772" | |
300 | local leftleg = Instance.new("CharacterMesh",v.Parent) | |
301 | leftleg.BodyPart = "LeftLeg" | |
302 | leftleg.MeshId = "1112275294" | |
303 | local rightarm = Instance.new("CharacterMesh",v.Parent) | |
304 | rightarm.BodyPart = "RightArm" | |
305 | rightarm.MeshId = "1112244824" | |
306 | local rightleg = Instance.new("CharacterMesh",v.Parent) | |
307 | rightleg.BodyPart = "RightLeg" | |
308 | rightleg.MeshId = "1112267576" | |
309 | local torso = Instance.new("CharacterMesh",v.Parent) | |
310 | torso.BodyPart = "Torso" | |
311 | torso.MeshId = "1112228624" | |
312 | end | |
313 | end | |
314 | end | |
315 | end | |
316 | char.Torso.Touched:connect(onTouched) | |
317 | -- Transparency | |
318 | char["Left Arm"].Transparency = 0.5 | |
319 | char["Left Leg"].Transparency = 0.5 | |
320 | char["Right Arm"].Transparency = 0.5 | |
321 | char["Right Leg"].Transparency = 0.5 | |
322 | char["Head"].Transparency = 0.5 | |
323 | char.Torso.Transparency = 0.5 | |
324 | -- Color | |
325 | local bdycolors = char["Body Colors"] | |
326 | bdycolors.HeadColor = BrickColor.new("Really black") | |
327 | bdycolors.LeftArmColor = BrickColor.new("Really black") | |
328 | bdycolors.RightArmColor = BrickColor.new("Really black") | |
329 | bdycolors.LeftLegColor = BrickColor.new("Really black") | |
330 | bdycolors.RightLegColor = BrickColor.new("Really black") | |
331 | bdycolors.TorsoColor = BrickColor.new("Really black") | |
332 | -- Music | |
333 | local music = Instance.new("Sound",char) | |
334 | music.SoundId = "rbxassetid://182562357" | |
335 | music.Volume = 4 | |
336 | music:Play() | |
337 | music.Looped = true | |
338 | -- Name | |
339 | local nametag = Instance.new("BillboardGui",char.Head) | |
340 | nametag.StudsOffset = Vector3.new(0,2,0) | |
341 | nametag.Adornee = char.Head | |
342 | nametag.Size = UDim2.new(0,200,0,50) | |
343 | ||
344 | local text = Instance.new("TextLabel",nametag) | |
345 | text.Size = UDim2.new(0,200,0,50) | |
346 | text.BackgroundTransparency = 1 | |
347 | text.Text = "The Ghost" | |
348 | text.TextColor3 = Color3.new(180/255,0,0) | |
349 | text.TextStrokeColor3 = Color3.new(0,0,0) | |
350 | text.Font = Enum.Font.Fantasy | |
351 | text.TextScaled = true | |
352 | text.TextStrokeTransparency = 0 | |
353 | coroutine.wrap(function() | |
354 | while wait() do | |
355 | wait(3) | |
356 | text.Text = "GIVE UP" | |
357 | wait() | |
358 | text.Text = "The Ghost"; | |
359 | wait(2) | |
360 | local str = "" | |
361 | for i = 1, math.random(3,25) do | |
362 | str = str..string.char(math.random(65,122)) | |
363 | end | |
364 | text.Text = str | |
365 | wait() | |
366 | str = "" | |
367 | for i = 1, math.random(12,25) do | |
368 | str = str..string.char(math.random(48,122)) | |
369 | end | |
370 | wait() | |
371 | text.Text = str | |
372 | wait() | |
373 | text.Text = "The Ghost"; | |
374 | wait(1) | |
375 | text.Text = "BE GONE THOT" | |
376 | wait() | |
377 | text.Text = "Burn in hell." | |
378 | wait() | |
379 | text.Text = "The Ghost"; | |
380 | wait(2) | |
381 | text.Text = "You made me do this."; | |
382 | wait() | |
383 | text.Text = "edgy"; | |
384 | wait() | |
385 | for i = 1, math.random(12,25) do | |
386 | str = str..string.char(math.random(48,57)) | |
387 | end | |
388 | text.Text = str | |
389 | wait() | |
390 | text.Text = "The Ghost"; | |
391 | wait(2) | |
392 | end | |
393 | end)() |