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1 | - | local player = game.Players.LocalPlayer |
1 | + | -- This script has been converted to FE by iPxter |
2 | ||
3 | ||
4 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
5 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
6 | do | |
7 | - | local ammo = 9999999999999999 |
7 | + | print("FE Compatibility code by Mokiros | Translated to FE by iPxter") |
8 | - | local maxammo = 99999999999999 |
8 | + | script.Parent = Player.Character |
9 | ||
10 | --RemoteEvent for communicating | |
11 | local Event = Instance.new("RemoteEvent") | |
12 | Event.Name = "UserInput_Event" | |
13 | ||
14 | --Fake event to make stuff like Mouse.KeyDown work | |
15 | local function fakeEvent() | |
16 | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end} | |
17 | t.connect = t.Connect | |
18 | return t | |
19 | end | |
20 | ||
21 | --Creating fake input objects with fake variables | |
22 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
23 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
24 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
25 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
26 | end} | |
27 | --Merged 2 functions into one by checking amount of arguments | |
28 | CAS.UnbindAction = CAS.BindAction | |
29 | ||
30 | --This function will trigger the events that have been :Connect()'ed | |
31 | local function te(self,ev,...) | |
32 | local t = m[ev] | |
33 | if t and t._fakeEvent and t.Function then | |
34 | t.Function(...) | |
35 | end | |
36 | end | |
37 | m.TrigEvent = te | |
38 | UIS.TrigEvent = te | |
39 | ||
40 | Event.OnServerEvent:Connect(function(plr,io) | |
41 | if plr~=Player then return end | |
42 | if io.isMouse then | |
43 | m.Target = io.Target | |
44 | m.Hit = io.Hit | |
45 | else | |
46 | local b = io.UserInputState == Enum.UserInputState.Begin | |
47 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
48 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
49 | end | |
50 | for _,t in pairs(CAS.Actions) do | |
51 | for _,k in pairs(t.Keys) do | |
52 | if k==io.KeyCode then | |
53 | t.Function(t.Name,io.UserInputState,io) | |
54 | - | handle.BrickColor = BrickColor.new("Dark stone grey") |
54 | + | end |
55 | end | |
56 | end | |
57 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
58 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
59 | end | |
60 | end) | |
61 | Event.Parent = NLS([==[ | |
62 | local Player = game:GetService("Players").LocalPlayer | |
63 | local Event = script:WaitForChild("UserInput_Event") | |
64 | ||
65 | local UIS = game:GetService("UserInputService") | |
66 | local input = function(io,a) | |
67 | if a then return end | |
68 | --Since InputObject is a client-side instance, we create and pass table instead | |
69 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState}) | |
70 | - | part.BrickColor = BrickColor.new("Reddish brown") |
70 | + | |
71 | UIS.InputBegan:Connect(input) | |
72 | UIS.InputEnded:Connect(input) | |
73 | ||
74 | ||
75 | local h,t | |
76 | --Give the server mouse data 30 times every second, but only if the values changed | |
77 | --If player is not moving their mouse, client won't fire events | |
78 | while wait(1/30) do | |
79 | if h~=Mouse.Hit or t~=Mouse.Target then | |
80 | h,t=Mouse.Hit,Mouse.Target | |
81 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
82 | end | |
83 | end]==],Player.Character) | |
84 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
85 | end | |
86 | local player = owner | |
87 | local char = player.Character | |
88 | local tor = char.Torso | |
89 | local camera = game.Workspace.CurrentCamera | |
90 | - | part_2.BrickColor = BrickColor.new("Reddish brown") |
90 | + | |
91 | local la = char['Left Arm'] | |
92 | local ammo = 71 | |
93 | local maxammo = 71 | |
94 | local neck=tor:findFirstChild'Neck' | |
95 | local nco=neck.C0 | |
96 | local UserInputService = game:GetService("UserInputService") | |
97 | local firing = false | |
98 | local shellsenabled = false | |
99 | ||
100 | function weld(p0,p1,c0) | |
101 | local w=Instance.new("Weld",p0) | |
102 | w.Part0=p0 | |
103 | w.Part1=p1 | |
104 | w.C0=c0 | |
105 | return w | |
106 | end | |
107 | ||
108 | bin=Instance.new('HopperBin',player.Backpack) | |
109 | bin.Name='PPSH-41' | |
110 | - | part_3.BrickColor = BrickColor.new("Reddish brown") |
110 | + | |
111 | bin.Selected:connect(function(mouse) | |
112 | pcall(function() | |
113 | if char:FindFirstChild("PPSHClone") then char.PPSHClone:Destroy() end | |
114 | local reloading = false | |
115 | local canfire = true | |
116 | local canmovemouse = true | |
117 | local mouselook = 0 | |
118 | local aimed = false | |
119 | local tool = Instance.new("Tool",char) | |
120 | ||
121 | local ppsh = Instance.new("Model", tool) | |
122 | ppsh.Name = "ppsh" | |
123 | ||
124 | handle = Instance.new("Part", ppsh) | |
125 | handle.FormFactor = Enum.FormFactor.Symmetric | |
126 | handle.CanCollide = false | |
127 | handle.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
128 | handle.Transparency = 1 | |
129 | handle.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
130 | handle.Reflectance = 0.1 | |
131 | - | stock.BrickColor = BrickColor.new("Reddish brown") |
131 | + | |
132 | handle.Material = Enum.Material.Metal | |
133 | handle.Size = Vector3.new(0.856, 0.856, 0.856) | |
134 | handle.Name = "Handle" | |
135 | handle.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
136 | handle.CFrame = CFrame.new(134.255, 3.832, 84.391)* CFrame.Angles(-1.5207579906473e-007, 1.80538290806e-006, -0.0003191729192622) | |
137 | handle.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
138 | handle.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
139 | handle.BrickColor = BrickColor.new("Royal blue") | |
140 | handle.Friction = 0.3 | |
141 | handle.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
142 | ||
143 | part = Instance.new("Part", ppsh) | |
144 | part.FormFactor = Enum.FormFactor.Plate | |
145 | part.CanCollide = false | |
146 | part.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
147 | part.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
148 | part.Anchored = false | |
149 | part.Material = Enum.Material.Wood | |
150 | part.Size = Vector3.new(1, 0.4, 1) | |
151 | part.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
152 | part.CFrame = CFrame.new(134.179, 3.777, 85.684)* CFrame.Angles(-0.00091165496269241, -0.0080923540517688, -4.3383752199588e-005) | |
153 | part.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
154 | part.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
155 | part.BrickColor = BrickColor.new("Cyan") | |
156 | part.Friction = 0.3 | |
157 | part.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
158 | ||
159 | mesh = Instance.new("SpecialMesh", part) | |
160 | mesh.Scale = Vector3.new(0.25, 0.25, 0.167) | |
161 | mesh.MeshType = Enum.MeshType.Wedge | |
162 | ||
163 | part_2 = Instance.new("Part", ppsh) | |
164 | part_2.FormFactor = Enum.FormFactor.Plate | |
165 | part_2.CanCollide = false | |
166 | part_2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
167 | part_2.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
168 | part_2.Anchored = false | |
169 | part_2.Material = Enum.Material.Wood | |
170 | part_2.Size = Vector3.new(1, 0.4, 1) | |
171 | part_2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
172 | part_2.CFrame = CFrame.new(134.175, 3.327, 86.101)* CFrame.Angles(-0.00091165496269241, -0.0080923540517688, 3.1415493488312) | |
173 | part_2.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
174 | part_2.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
175 | part_2.BrickColor = BrickColor.new("Cyan") | |
176 | part_2.Friction = 0.3 | |
177 | part_2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
178 | ||
179 | mesh_2 = Instance.new("SpecialMesh", part_2) | |
180 | mesh_2.Scale = Vector3.new(0.25, 0.167, 0.667) | |
181 | mesh_2.MeshType = Enum.MeshType.Wedge | |
182 | ||
183 | part_3 = Instance.new("Part", ppsh) | |
184 | part_3.FormFactor = Enum.FormFactor.Plate | |
185 | part_3.CanCollide = false | |
186 | part_3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
187 | part_3.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
188 | part_3.Anchored = false | |
189 | part_3.Material = Enum.Material.Wood | |
190 | part_3.Size = Vector3.new(1, 0.4, 1) | |
191 | part_3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
192 | part_3.CFrame = CFrame.new(134.175, 3.594, 86.101)* CFrame.Angles(-0.00091165496269241, -0.0080923540517688, -4.3383752199588e-005) | |
193 | part_3.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
194 | part_3.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
195 | part_3.BrickColor = BrickColor.new("Cyan") | |
196 | part_3.Friction = 0.3 | |
197 | part_3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
198 | ||
199 | mesh_3 = Instance.new("SpecialMesh", part_3) | |
200 | mesh_3.Scale = Vector3.new(0.25, 1.167, 0.667) | |
201 | mesh_3.MeshType = Enum.MeshType.Brick | |
202 | ||
203 | stock = Instance.new("Part", ppsh) | |
204 | stock.FormFactor = Enum.FormFactor.Plate | |
205 | stock.CanCollide = false | |
206 | stock.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
207 | stock.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
208 | stock.Anchored = false | |
209 | stock.Material = Enum.Material.Wood | |
210 | stock.Size = Vector3.new(1, 0.4, 1) | |
211 | stock.Name = "Stock" | |
212 | stock.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
213 | stock.CFrame = CFrame.new(134.172, 3.561, 86.517)* CFrame.Angles(-0.00091165496269241, -0.0080923540517688, -4.3383752199588e-005) | |
214 | stock.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
215 | - | mag.BrickColor = BrickColor.new("Dark stone grey") |
215 | + | |
216 | stock.BrickColor = BrickColor.new("Cyan") | |
217 | stock.Friction = 0.3 | |
218 | stock.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
219 | ||
220 | mesh_4 = Instance.new("SpecialMesh", stock) | |
221 | mesh_4.Scale = Vector3.new(0.25, 1.333, 0.167) | |
222 | mesh_4.MeshType = Enum.MeshType.Brick | |
223 | ||
224 | part_4 = Instance.new("Part", ppsh) | |
225 | part_4.FormFactor = Enum.FormFactor.Custom | |
226 | part_4.CanCollide = false | |
227 | part_4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
228 | part_4.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
229 | part_4.Anchored = false | |
230 | part_4.Material = Enum.Material.Metal | |
231 | part_4.Size = Vector3.new(0.242, 0.242, 0.242) | |
232 | part_4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
233 | part_4.CFrame = CFrame.new(134.178, 4.026, 81.881)* CFrame.Angles(-1.5717061758041, 8.5014959040564e-005, -0.0080821355804801) | |
234 | - | part_5.BrickColor = BrickColor.new("Dark stone grey") |
234 | + | |
235 | part_4.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
236 | part_4.BrickColor = BrickColor.new("Really black") | |
237 | part_4.Friction = 0.3 | |
238 | part_4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
239 | ||
240 | mesh_5 = Instance.new("CylinderMesh", part_4) | |
241 | mesh_5.Scale = Vector3.new(0.6, 0.038, 0.6) | |
242 | ||
243 | muzzleflash = Instance.new("Part", ppsh) | |
244 | muzzleflash.CanCollide = false | |
245 | muzzleflash.Transparency = 1 | |
246 | muzzleflash.TopSurface = Enum.SurfaceType.Smooth | |
247 | muzzleflash.Anchored = false | |
248 | muzzleflash.Material = Enum.Material.Neon | |
249 | muzzleflash.Size = Vector3.new(1.001, 2.003, 2.003) | |
250 | muzzleflash.Name = "MuzzleFlash" | |
251 | muzzleflash.CFrame = CFrame.new(134.206, 4.029, 80.998)* CFrame.Angles(0.010700599290431, 1.5627064704895, -1.5815346240997) | |
252 | muzzleflash.BrickColor = BrickColor.new("New Yeller") | |
253 | - | part_6.BrickColor = BrickColor.new("Dark stone grey") |
253 | + | |
254 | muzzleflash.BottomSurface = Enum.SurfaceType.Smooth | |
255 | ||
256 | mesh_6 = Instance.new("SpecialMesh", muzzleflash) | |
257 | mesh_6.Scale = Vector3.new(0.5, 1, 0.5) | |
258 | mesh_6.MeshType = Enum.MeshType.Sphere | |
259 | ||
260 | pointlight = Instance.new("PointLight", muzzleflash) | |
261 | pointlight.Enabled = false | |
262 | pointlight.Color = Color3.new(1, 1, 0) | |
263 | pointlight.Brightness = 5 | |
264 | pointlight.Range = 5 | |
265 | ||
266 | newp = Instance.new("Part", ppsh) | |
267 | newp.CanCollide = false | |
268 | newp.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
269 | newp.Transparency = 1 | |
270 | newp.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
271 | newp.Anchored = false | |
272 | newp.Material = Enum.Material.Metal | |
273 | - | part_7.BrickColor = BrickColor.new("Dark stone grey") |
273 | + | |
274 | newp.Name = "newp" | |
275 | newp.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
276 | newp.CFrame = CFrame.new(134.182, 4.035, 81.738)* CFrame.Angles(1.2531131687865e-006, -0.00099066097754985, -3.862278390443e-005) | |
277 | newp.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
278 | newp.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
279 | newp.BrickColor = BrickColor.new("Really black") | |
280 | newp.Friction = 0.3 | |
281 | newp.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
282 | ||
283 | mesh_7 = Instance.new("BlockMesh", newp) | |
284 | mesh_7.Scale = Vector3.new(0.828, 0.828, 0.828) | |
285 | ||
286 | mag = Instance.new("Part", ppsh) | |
287 | mag.FormFactor = Enum.FormFactor.Symmetric | |
288 | mag.CanCollide = false | |
289 | mag.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
290 | mag.Elasticity = 0 | |
291 | mag.TopSurface = Enum.SurfaceType.Smooth | |
292 | mag.Anchored = false | |
293 | - | part_8.BrickColor = BrickColor.new("Dark stone grey") |
293 | + | |
294 | mag.Size = Vector3.new(1, 1, 1) | |
295 | mag.Name = "mag" | |
296 | mag.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
297 | mag.CFrame = CFrame.new(134.18, 3.537, 83.84)* CFrame.Angles(-1.5707964897156, -1.5707963705063, 0) | |
298 | mag.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
299 | mag.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
300 | mag.BrickColor = BrickColor.new("Royal blue") | |
301 | mag.Friction = 0.3 | |
302 | mag.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
303 | ||
304 | mesh_8 = Instance.new("CylinderMesh", mag) | |
305 | mesh_8.Scale = Vector3.new(0.9, 0.41, 0.9) | |
306 | ||
307 | part_5 = Instance.new("Part", ppsh) | |
308 | part_5.FormFactor = Enum.FormFactor.Plate | |
309 | part_5.CanCollide = false | |
310 | part_5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
311 | part_5.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
312 | part_5.Anchored = false | |
313 | - | part_9.BrickColor = BrickColor.new("Dark stone grey") |
313 | + | |
314 | part_5.Size = Vector3.new(1, 2.4, 1) | |
315 | part_5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
316 | part_5.CFrame = CFrame.new(134.182, 4.024, 83.319)* CFrame.Angles(-1.5707964897156, 4.6109793316873e-008, -4.6110906759544e-010) | |
317 | part_5.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
318 | part_5.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
319 | part_5.BrickColor = BrickColor.new("Royal blue") | |
320 | part_5.Friction = 0.3 | |
321 | part_5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
322 | ||
323 | mesh_9 = Instance.new("CylinderMesh", part_5) | |
324 | mesh_9.Scale = Vector3.new(1, 1.2, 0.19) | |
325 | ||
326 | part_6 = Instance.new("Part", ppsh) | |
327 | part_6.FormFactor = Enum.FormFactor.Plate | |
328 | part_6.CanCollide = false | |
329 | part_6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
330 | part_6.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
331 | part_6.Anchored = false | |
332 | part_6.Material = Enum.Material.Metal | |
333 | - | part_10.BrickColor = BrickColor.new("Dark stone grey") |
333 | + | |
334 | part_6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
335 | part_6.CFrame = CFrame.new(134.183, 4.158, 82.302)* CFrame.Angles(0.0042714844457805, 1.5627138614655, -0.0051786983385682) | |
336 | part_6.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
337 | part_6.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
338 | part_6.BrickColor = BrickColor.new("Royal blue") | |
339 | part_6.Friction = 0.3 | |
340 | part_6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
341 | ||
342 | mesh_10 = Instance.new("SpecialMesh", part_6) | |
343 | mesh_10.Scale = Vector3.new(0.083, 0.333, 0.083) | |
344 | mesh_10.MeshType = Enum.MeshType.Brick | |
345 | ||
346 | part_7 = Instance.new("Part", ppsh) | |
347 | part_7.FormFactor = Enum.FormFactor.Plate | |
348 | part_7.CanCollide = false | |
349 | part_7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
350 | part_7.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
351 | part_7.Anchored = false | |
352 | part_7.Material = Enum.Material.Metal | |
353 | - | part_11.BrickColor = BrickColor.new("Dark stone grey") |
353 | + | |
354 | part_7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
355 | part_7.CFrame = CFrame.new(134.194, 3.942, 83.767)* CFrame.Angles(-0.00091165496269241, -0.0080923540517688, -4.3383752199588e-005) | |
356 | part_7.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
357 | part_7.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
358 | part_7.BrickColor = BrickColor.new("Royal blue") | |
359 | part_7.Friction = 0.3 | |
360 | part_7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
361 | ||
362 | mesh_11 = Instance.new("SpecialMesh", part_7) | |
363 | mesh_11.Scale = Vector3.new(0.25, 0.083, 0.167) | |
364 | mesh_11.MeshType = Enum.MeshType.Brick | |
365 | ||
366 | part_8 = Instance.new("Part", ppsh) | |
367 | part_8.FormFactor = Enum.FormFactor.Plate | |
368 | part_8.CanCollide = false | |
369 | part_8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
370 | part_8.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
371 | part_8.Anchored = false | |
372 | part_8.Material = Enum.Material.Metal | |
373 | - | part_12.BrickColor = BrickColor.new("Dark stone grey") |
373 | + | |
374 | part_8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
375 | part_8.CFrame = CFrame.new(134.193, 3.809, 83.934)* CFrame.Angles(-0.00091165496269241, -0.0080923540517688, -4.3383752199588e-005) | |
376 | part_8.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
377 | part_8.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
378 | part_8.BrickColor = BrickColor.new("Royal blue") | |
379 | part_8.Friction = 0.3 | |
380 | part_8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
381 | ||
382 | mesh_12 = Instance.new("SpecialMesh", part_8) | |
383 | mesh_12.Scale = Vector3.new(0.25, 0.75, 0.167) | |
384 | mesh_12.MeshType = Enum.MeshType.Brick | |
385 | ||
386 | part_9 = Instance.new("Part", ppsh) | |
387 | part_9.FormFactor = Enum.FormFactor.Plate | |
388 | part_9.CanCollide = false | |
389 | part_9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
390 | part_9.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
391 | part_9.Anchored = false | |
392 | part_9.Material = Enum.Material.Metal | |
393 | - | part_13.BrickColor = BrickColor.new("Dark stone grey") |
393 | + | |
394 | part_9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
395 | part_9.CFrame = CFrame.new(134.184, 4.158, 82.219)* CFrame.Angles(-0.00091165496269241, -0.0080923540517688, -4.3383752199588e-005) | |
396 | part_9.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
397 | part_9.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
398 | part_9.BrickColor = BrickColor.new("Royal blue") | |
399 | part_9.Friction = 0.3 | |
400 | part_9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
401 | ||
402 | mesh_13 = Instance.new("SpecialMesh", part_9) | |
403 | mesh_13.Scale = Vector3.new(0.083, 0.333, 0.083) | |
404 | mesh_13.MeshType = Enum.MeshType.Wedge | |
405 | ||
406 | part_10 = Instance.new("Part", ppsh) | |
407 | part_10.FormFactor = Enum.FormFactor.Plate | |
408 | part_10.CanCollide = false | |
409 | part_10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
410 | part_10.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
411 | part_10.Anchored = false | |
412 | part_10.Material = Enum.Material.Metal | |
413 | - | part_14.BrickColor = BrickColor.new("Dark stone grey") |
413 | + | |
414 | part_10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
415 | part_10.CFrame = CFrame.new(134.183, 4.158, 82.385)* CFrame.Angles(3.1406810283661, 0.0080923540517688, -3.1415493488312) | |
416 | part_10.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
417 | part_10.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
418 | part_10.BrickColor = BrickColor.new("Royal blue") | |
419 | part_10.Friction = 0.3 | |
420 | part_10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
421 | ||
422 | mesh_14 = Instance.new("SpecialMesh", part_10) | |
423 | mesh_14.Scale = Vector3.new(0.083, 0.333, 0.083) | |
424 | mesh_14.MeshType = Enum.MeshType.Wedge | |
425 | ||
426 | part_11 = Instance.new("Part", ppsh) | |
427 | part_11.FormFactor = Enum.FormFactor.Plate | |
428 | part_11.CanCollide = false | |
429 | part_11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
430 | part_11.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
431 | part_11.Anchored = false | |
432 | part_11.Material = Enum.Material.Metal | |
433 | - | part_15.BrickColor = BrickColor.new("Dark stone grey") |
433 | + | |
434 | part_11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
435 | part_11.CFrame = CFrame.new(134.196, 3.825, 83.601)* CFrame.Angles(-0.00091165496269241, -0.0080923540517688, -4.3383752199588e-005) | |
436 | part_11.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
437 | part_11.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
438 | part_11.BrickColor = BrickColor.new("Royal blue") | |
439 | part_11.Friction = 0.3 | |
440 | part_11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
441 | ||
442 | mesh_15 = Instance.new("SpecialMesh", part_11) | |
443 | mesh_15.Scale = Vector3.new(0.25, 0.667, 0.167) | |
444 | mesh_15.MeshType = Enum.MeshType.Brick | |
445 | ||
446 | part_12 = Instance.new("Part", ppsh) | |
447 | part_12.FormFactor = Enum.FormFactor.Plate | |
448 | part_12.CanCollide = false | |
449 | part_12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
450 | part_12.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
451 | part_12.Anchored = false | |
452 | part_12.Material = Enum.Material.Metal | |
453 | - | part_16.BrickColor = BrickColor.new("Dark stone grey") |
453 | + | |
454 | part_12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
455 | part_12.CFrame = CFrame.new(134.196, 3.65, 83.601)* CFrame.Angles(-1.5717036724091, 4.335065750638e-005, -0.0080923531204462) | |
456 | part_12.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
457 | part_12.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
458 | part_12.BrickColor = BrickColor.new("Royal blue") | |
459 | part_12.Friction = 0.3 | |
460 | part_12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
461 | ||
462 | mesh_16 = Instance.new("SpecialMesh", part_12) | |
463 | mesh_16.Scale = Vector3.new(0.25, 0.417, 0.083) | |
464 | mesh_16.MeshType = Enum.MeshType.Wedge | |
465 | ||
466 | part_13 = Instance.new("Part", ppsh) | |
467 | part_13.FormFactor = Enum.FormFactor.Plate | |
468 | part_13.CanCollide = false | |
469 | part_13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
470 | part_13.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
471 | part_13.Anchored = false | |
472 | part_13.Material = Enum.Material.Metal | |
473 | - | part_17.BrickColor = BrickColor.new("Reddish brown") |
473 | + | |
474 | part_13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
475 | part_13.CFrame = CFrame.new(134.19, 3.459, 84.309)* CFrame.Angles(-0.00091165496269241, -0.0080923540517688, 3.1415493488312) | |
476 | part_13.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
477 | part_13.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
478 | part_13.BrickColor = BrickColor.new("Royal blue") | |
479 | part_13.Friction = 0.3 | |
480 | part_13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
481 | ||
482 | mesh_17 = Instance.new("SpecialMesh", part_13) | |
483 | mesh_17.Scale = Vector3.new(0.083, 0.167, 0.083) | |
484 | mesh_17.MeshType = Enum.MeshType.Wedge | |
485 | ||
486 | part_14 = Instance.new("Part", ppsh) | |
487 | part_14.FormFactor = Enum.FormFactor.Plate | |
488 | part_14.CanCollide = false | |
489 | part_14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
490 | part_14.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
491 | part_14.Anchored = false | |
492 | part_14.Material = Enum.Material.Metal | |
493 | - | part_18.BrickColor = BrickColor.new("Reddish brown") |
493 | + | |
494 | part_14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
495 | part_14.CFrame = CFrame.new(134.197, 3.875, 83.467)* CFrame.Angles(-1.5717036724091, 4.335065750638e-005, -0.0080923531204462) | |
496 | part_14.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
497 | part_14.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
498 | part_14.BrickColor = BrickColor.new("Royal blue") | |
499 | part_14.Friction = 0.3 | |
500 | part_14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
501 | ||
502 | mesh_18 = Instance.new("SpecialMesh", part_14) | |
503 | mesh_18.Scale = Vector3.new(0.25, 0.25, 0.167) | |
504 | mesh_18.MeshType = Enum.MeshType.Wedge | |
505 | ||
506 | part_15 = Instance.new("Part", ppsh) | |
507 | part_15.FormFactor = Enum.FormFactor.Plate | |
508 | part_15.CanCollide = false | |
509 | part_15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
510 | part_15.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
511 | part_15.Anchored = false | |
512 | part_15.Material = Enum.Material.Metal | |
513 | - | part_19.BrickColor = BrickColor.new("Dark stone grey") |
513 | + | |
514 | part_15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
515 | part_15.CFrame = CFrame.new(134.187, 3.576, 84.642)* CFrame.Angles(-0.00091165496269241, -0.0080923540517688, -4.3383752199588e-005) | |
516 | part_15.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
517 | part_15.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
518 | part_15.BrickColor = BrickColor.new("Royal blue") | |
519 | part_15.Friction = 0.3 | |
520 | part_15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
521 | ||
522 | mesh_19 = Instance.new("SpecialMesh", part_15) | |
523 | mesh_19.Scale = Vector3.new(0.083, 0.417, 0.083) | |
524 | mesh_19.MeshType = Enum.MeshType.Brick | |
525 | ||
526 | part_16 = Instance.new("Part", ppsh) | |
527 | part_16.FormFactor = Enum.FormFactor.Plate | |
528 | part_16.CanCollide = false | |
529 | part_16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
530 | part_16.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
531 | part_16.Anchored = false | |
532 | part_16.Material = Enum.Material.Metal | |
533 | - | part_20.BrickColor = BrickColor.new("Reddish brown") |
533 | + | |
534 | part_16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
535 | part_16.CFrame = CFrame.new(134.188, 3.459, 84.476)* CFrame.Angles(-0.00091165496269241, -0.0080923540517688, -4.3383752199588e-005) | |
536 | part_16.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
537 | part_16.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
538 | part_16.BrickColor = BrickColor.new("Royal blue") | |
539 | part_16.Friction = 0.3 | |
540 | part_16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
541 | ||
542 | mesh_20 = Instance.new("SpecialMesh", part_16) | |
543 | mesh_20.Scale = Vector3.new(0.083, 0.167, 0.25) | |
544 | mesh_20.MeshType = Enum.MeshType.Brick | |
545 | ||
546 | part_17 = Instance.new("Part", ppsh) | |
547 | part_17.FormFactor = Enum.FormFactor.Plate | |
548 | part_17.CanCollide = false | |
549 | part_17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
550 | part_17.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
551 | part_17.Anchored = false | |
552 | part_17.Material = Enum.Material.Wood | |
553 | - | part_21.BrickColor = BrickColor.new("Reddish brown") |
553 | + | |
554 | part_17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
555 | part_17.CFrame = CFrame.new(134.182, 3.41, 85.226)* CFrame.Angles(3.1406810283661, 0.0080923540517688, 4.3383752199588e-005) | |
556 | part_17.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
557 | part_17.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
558 | part_17.BrickColor = BrickColor.new("Cyan") | |
559 | part_17.Friction = 0.3 | |
560 | part_17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
561 | ||
562 | mesh_21 = Instance.new("SpecialMesh", part_17) | |
563 | mesh_21.Scale = Vector3.new(0.25, 0.083, 0.083) | |
564 | mesh_21.MeshType = Enum.MeshType.Wedge | |
565 | ||
566 | part_18 = Instance.new("Part", ppsh) | |
567 | part_18.FormFactor = Enum.FormFactor.Plate | |
568 | part_18.CanCollide = false | |
569 | part_18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
570 | part_18.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
571 | part_18.Anchored = false | |
572 | part_18.Material = Enum.Material.Wood | |
573 | - | part_22.BrickColor = BrickColor.new("Dark stone grey") |
573 | + | |
574 | part_18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
575 | part_18.CFrame = CFrame.new(134.183, 3.627, 85.184)* CFrame.Angles(-0.00091102049918845, -0.0080923540517688, -4.3163738155272e-005) | |
576 | part_18.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
577 | part_18.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
578 | part_18.BrickColor = BrickColor.new("Cyan") | |
579 | part_18.Friction = 0.3 | |
580 | part_18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
581 | ||
582 | mesh_22 = Instance.new("SpecialMesh", part_18) | |
583 | mesh_22.Scale = Vector3.new(0.25, 0.5, 0.333) | |
584 | mesh_22.MeshType = Enum.MeshType.Brick | |
585 | ||
586 | part_19 = Instance.new("Part", ppsh) | |
587 | part_19.FormFactor = Enum.FormFactor.Plate | |
588 | part_19.CanCollide = false | |
589 | part_19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
590 | part_19.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
591 | part_19.Anchored = false | |
592 | - | part_23.BrickColor = BrickColor.new("Reddish brown") |
592 | + | |
593 | part_19.Size = Vector3.new(1, 0.4, 1) | |
594 | part_19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
595 | part_19.CFrame = CFrame.new(134.187, 3.459, 84.642)* CFrame.Angles(3.1406810283661, 0.0080923540517688, 4.3383752199588e-005) | |
596 | part_19.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
597 | part_19.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
598 | part_19.BrickColor = BrickColor.new("Royal blue") | |
599 | part_19.Friction = 0.3 | |
600 | part_19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
601 | ||
602 | mesh_23 = Instance.new("SpecialMesh", part_19) | |
603 | mesh_23.Scale = Vector3.new(0.083, 0.167, 0.083) | |
604 | mesh_23.MeshType = Enum.MeshType.Wedge | |
605 | ||
606 | part_20 = Instance.new("Part", ppsh) | |
607 | part_20.FormFactor = Enum.FormFactor.Plate | |
608 | part_20.CanCollide = false | |
609 | part_20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
610 | part_20.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
611 | part_20.Anchored = false | |
612 | - | part_24.BrickColor = BrickColor.new("Dark stone grey") |
612 | + | |
613 | part_20.Size = Vector3.new(1, 0.4, 1) | |
614 | part_20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
615 | part_20.CFrame = CFrame.new(134.181, 3.777, 85.392)* CFrame.Angles(3.1406810283661, 0.0080923540517688, -3.1415493488312) | |
616 | part_20.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
617 | part_20.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
618 | part_20.BrickColor = BrickColor.new("Cyan") | |
619 | part_20.Friction = 0.3 | |
620 | part_20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
621 | ||
622 | mesh_24 = Instance.new("SpecialMesh", part_20) | |
623 | mesh_24.Scale = Vector3.new(0.25, 0.25, 0.417) | |
624 | mesh_24.MeshType = Enum.MeshType.Wedge | |
625 | ||
626 | part_21 = Instance.new("Part", ppsh) | |
627 | part_21.FormFactor = Enum.FormFactor.Plate | |
628 | part_21.CanCollide = false | |
629 | part_21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
630 | part_21.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
631 | part_21.Anchored = false | |
632 | - | part_25.BrickColor = BrickColor.new("Reddish brown") |
632 | + | |
633 | part_21.Size = Vector3.new(1, 0.4, 1) | |
634 | part_21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
635 | part_21.CFrame = CFrame.new(134.183, 3.777, 85.101)* CFrame.Angles(-0.00091165496269241, -0.0080923540517688, -4.3383752199588e-005) | |
636 | part_21.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
637 | part_21.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
638 | part_21.BrickColor = BrickColor.new("Cyan") | |
639 | part_21.Friction = 0.3 | |
640 | part_21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
641 | ||
642 | mesh_25 = Instance.new("SpecialMesh", part_21) | |
643 | mesh_25.Scale = Vector3.new(0.25, 0.25, 0.167) | |
644 | mesh_25.MeshType = Enum.MeshType.Brick | |
645 | ||
646 | part_22 = Instance.new("Part", ppsh) | |
647 | part_22.FormFactor = Enum.FormFactor.Plate | |
648 | part_22.CanCollide = false | |
649 | part_22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
650 | part_22.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
651 | part_22.Anchored = false | |
652 | - | part_26.BrickColor = BrickColor.new("Reddish brown") |
652 | + | |
653 | part_22.Size = Vector3.new(1, 0.4, 1) | |
654 | part_22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
655 | part_22.CFrame = CFrame.new(134.182, 4.024, 84.769)* CFrame.Angles(-1.5707964897156, 4.6109793316873e-008, -4.6110906759544e-010) | |
656 | part_22.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
657 | part_22.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
658 | part_22.BrickColor = BrickColor.new("Royal blue") | |
659 | part_22.Friction = 0.3 | |
660 | part_22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
661 | ||
662 | mesh_26 = Instance.new("CylinderMesh", part_22) | |
663 | mesh_26.Scale = Vector3.new(1, 1.2, 0.2) | |
664 | ||
665 | part_23 = Instance.new("Part", ppsh) | |
666 | part_23.FormFactor = Enum.FormFactor.Plate | |
667 | part_23.CanCollide = false | |
668 | part_23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
669 | part_23.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
670 | part_23.Anchored = false | |
671 | part_23.Material = Enum.Material.Wood | |
672 | part_23.Size = Vector3.new(1, 0.4, 1) | |
673 | - | chamber.BrickColor = BrickColor.new("Dark stone grey") |
673 | + | |
674 | part_23.CFrame = CFrame.new(134.188, 3.809, 84.517)* CFrame.Angles(-0.00091165496269241, -0.0080923540517688, -4.3383752199588e-005) | |
675 | part_23.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
676 | part_23.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
677 | part_23.BrickColor = BrickColor.new("Cyan") | |
678 | part_23.Friction = 0.3 | |
679 | part_23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
680 | ||
681 | mesh_27 = Instance.new("SpecialMesh", part_23) | |
682 | mesh_27.Scale = Vector3.new(0.25, 0.75, 1) | |
683 | mesh_27.MeshType = Enum.MeshType.Brick | |
684 | ||
685 | part_24 = Instance.new("Part", ppsh) | |
686 | part_24.FormFactor = Enum.FormFactor.Plate | |
687 | part_24.CanCollide = false | |
688 | part_24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
689 | part_24.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
690 | part_24.Anchored = false | |
691 | part_24.Material = Enum.Material.Metal | |
692 | part_24.Size = Vector3.new(1, 0.4, 1) | |
693 | - | part_27.BrickColor = BrickColor.new("Reddish brown") |
693 | + | |
694 | part_24.CFrame = CFrame.new(134.19, 3.576, 84.309)* CFrame.Angles(-0.00091091770445928, -0.0080922329798341, -4.3334443034837e-005) | |
695 | part_24.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
696 | part_24.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
697 | part_24.BrickColor = BrickColor.new("Royal blue") | |
698 | part_24.Friction = 0.3 | |
699 | part_24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
700 | ||
701 | mesh_28 = Instance.new("SpecialMesh", part_24) | |
702 | mesh_28.Scale = Vector3.new(0.083, 0.417, 0.083) | |
703 | mesh_28.MeshType = Enum.MeshType.Brick | |
704 | ||
705 | part_25 = Instance.new("Part", ppsh) | |
706 | part_25.FormFactor = Enum.FormFactor.Plate | |
707 | part_25.CanCollide = false | |
708 | part_25.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
709 | part_25.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
710 | part_25.Anchored = false | |
711 | part_25.Material = Enum.Material.Wood | |
712 | part_25.Size = Vector3.new(1, 0.4, 1) | |
713 | - | part_28.BrickColor = BrickColor.new("Reddish brown") |
713 | + | |
714 | part_25.CFrame = CFrame.new(134.183, 3.41, 85.143)* CFrame.Angles(-0.00091165496269241, -0.0080923540517688, 3.1415493488312) | |
715 | part_25.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
716 | part_25.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
717 | part_25.BrickColor = BrickColor.new("Cyan") | |
718 | part_25.Friction = 0.3 | |
719 | part_25.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
720 | ||
721 | mesh_29 = Instance.new("SpecialMesh", part_25) | |
722 | mesh_29.Scale = Vector3.new(0.25, 0.083, 0.083) | |
723 | mesh_29.MeshType = Enum.MeshType.Wedge | |
724 | ||
725 | part_26 = Instance.new("Part", ppsh) | |
726 | part_26.FormFactor = Enum.FormFactor.Plate | |
727 | part_26.CanCollide = false | |
728 | part_26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
729 | part_26.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
730 | part_26.Anchored = false | |
731 | part_26.Material = Enum.Material.Wood | |
732 | part_26.Size = Vector3.new(1, 0.4, 1) | |
733 | - | part_29.BrickColor = BrickColor.new("Reddish brown") |
733 | + | |
734 | part_26.CFrame = CFrame.new(134.185, 3.593, 84.851)* CFrame.Angles(-0.00091165496269241, -0.0080923540517688, 3.1415493488312) | |
735 | part_26.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
736 | part_26.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
737 | part_26.BrickColor = BrickColor.new("Cyan") | |
738 | part_26.Friction = 0.3 | |
739 | part_26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
740 | ||
741 | mesh_30 = Instance.new("SpecialMesh", part_26) | |
742 | mesh_30.Scale = Vector3.new(0.25, 0.333, 0.333) | |
743 | mesh_30.MeshType = Enum.MeshType.Wedge | |
744 | ||
745 | chamber = Instance.new("Part", ppsh) | |
746 | chamber.FormFactor = Enum.FormFactor.Plate | |
747 | chamber.CanCollide = false | |
748 | chamber.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
749 | chamber.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
750 | chamber.Anchored = false | |
751 | chamber.Material = Enum.Material.Metal | |
752 | chamber.Size = Vector3.new(1, 0.4, 1) | |
753 | - | part_30.BrickColor = BrickColor.new("Reddish brown") |
753 | + | |
754 | chamber.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
755 | chamber.CFrame = CFrame.new(134.188, 4.126, 84.475)* CFrame.Angles(0.0042714844457805, 1.5627138614655, -0.0051786983385682) | |
756 | chamber.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
757 | chamber.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
758 | chamber.BrickColor = BrickColor.new("Royal blue") | |
759 | chamber.Friction = 0.3 | |
760 | chamber.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
761 | ||
762 | mesh_31 = Instance.new("SpecialMesh", chamber) | |
763 | mesh_31.Scale = Vector3.new(0.25, 0.167, 0.083) | |
764 | mesh_31.MeshType = Enum.MeshType.Brick | |
765 | ||
766 | part_27 = Instance.new("Part", ppsh) | |
767 | part_27.FormFactor = Enum.FormFactor.Plate | |
768 | part_27.CanCollide = false | |
769 | part_27.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
770 | part_27.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
771 | part_27.Anchored = false | |
772 | part_27.Material = Enum.Material.Wood | |
773 | - | part_31.BrickColor = BrickColor.new("Reddish brown") |
773 | + | |
774 | part_27.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
775 | part_27.CFrame = CFrame.new(134.18, 3.627, 85.559)* CFrame.Angles(-0.00091165496269241, -0.0080923540517688, -4.3383752199588e-005) | |
776 | part_27.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
777 | part_27.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
778 | part_27.BrickColor = BrickColor.new("Cyan") | |
779 | part_27.Friction = 0.3 | |
780 | part_27.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
781 | ||
782 | mesh_32 = Instance.new("SpecialMesh", part_27) | |
783 | mesh_32.Scale = Vector3.new(0.25, 0.5, 0.417) | |
784 | mesh_32.MeshType = Enum.MeshType.Brick | |
785 | ||
786 | part_28 = Instance.new("Part", ppsh) | |
787 | part_28.FormFactor = Enum.FormFactor.Plate | |
788 | part_28.CanCollide = false | |
789 | part_28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
790 | part_28.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
791 | part_28.Anchored = false | |
792 | part_28.Material = Enum.Material.Wood | |
793 | - | part_32.BrickColor = BrickColor.new("Reddish brown") |
793 | + | |
794 | part_28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
795 | part_28.CFrame = CFrame.new(134.183, 3.893, 85.1)* CFrame.Angles(3.1406810283661, 0.0080923540517688, -3.1415493488312) | |
796 | part_28.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
797 | part_28.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
798 | part_28.BrickColor = BrickColor.new("Cyan") | |
799 | part_28.Friction = 0.3 | |
800 | part_28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
801 | ||
802 | mesh_33 = Instance.new("SpecialMesh", part_28) | |
803 | mesh_33.Scale = Vector3.new(0.25, 0.333, 0.167) | |
804 | mesh_33.MeshType = Enum.MeshType.Wedge | |
805 | ||
806 | part_29 = Instance.new("Part", ppsh) | |
807 | part_29.FormFactor = Enum.FormFactor.Plate | |
808 | part_29.CanCollide = false | |
809 | part_29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
810 | part_29.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
811 | part_29.Anchored = false | |
812 | part_29.Material = Enum.Material.Wood | |
813 | part_29.Size = Vector3.new(1, 0.4, 1) | |
814 | part_29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
815 | part_29.CFrame = CFrame.new(134.182, 3.477, 85.309)* CFrame.Angles(3.1406810283661, 0.0080923540517688, 4.3383752199588e-005) | |
816 | part_29.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
817 | part_29.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
818 | part_29.BrickColor = BrickColor.new("Cyan") | |
819 | part_29.Friction = 0.3 | |
820 | part_29.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
821 | ||
822 | mesh_34 = Instance.new("SpecialMesh", part_29) | |
823 | mesh_34.Scale = Vector3.new(0.25, 0.25, 0.083) | |
824 | mesh_34.MeshType = Enum.MeshType.Wedge | |
825 | ||
826 | part_30 = Instance.new("Part", ppsh) | |
827 | part_30.FormFactor = Enum.FormFactor.Plate | |
828 | part_30.CanCollide = false | |
829 | part_30.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
830 | part_30.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
831 | part_30.Anchored = false | |
832 | part_30.Material = Enum.Material.Wood | |
833 | part_30.Size = Vector3.new(1, 0.4, 1) | |
834 | part_30.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
835 | part_30.CFrame = CFrame.new(134.184, 3.476, 85.059)* CFrame.Angles(-0.00091165496269241, -0.0080923540517688, 3.1415493488312) | |
836 | part_30.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
837 | part_30.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
838 | part_30.BrickColor = BrickColor.new("Cyan") | |
839 | part_30.Friction = 0.3 | |
840 | part_30.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
841 | ||
842 | mesh_35 = Instance.new("SpecialMesh", part_30) | |
843 | mesh_35.Scale = Vector3.new(0.25, 0.25, 0.083) | |
844 | mesh_35.MeshType = Enum.MeshType.Wedge | |
845 | ||
846 | part_31 = Instance.new("Part", ppsh) | |
847 | part_31.FormFactor = Enum.FormFactor.Plate | |
848 | part_31.CanCollide = false | |
849 | part_31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
850 | part_31.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
851 | part_31.Anchored = false | |
852 | part_31.Material = Enum.Material.Wood | |
853 | part_31.Size = Vector3.new(1, 0.4, 1) | |
854 | part_31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
855 | part_31.CFrame = CFrame.new(134.18, 3.444, 85.559)* CFrame.Angles(-0.00091165496269241, -0.0080923540517688, 3.1415493488312) | |
856 | part_31.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
857 | part_31.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
858 | part_31.BrickColor = BrickColor.new("Cyan") | |
859 | part_31.Friction = 0.3 | |
860 | part_31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
861 | ||
862 | mesh_36 = Instance.new("SpecialMesh", part_31) | |
863 | mesh_36.Scale = Vector3.new(0.25, 0.417, 0.417) | |
864 | mesh_36.MeshType = Enum.MeshType.Wedge | |
865 | ||
866 | part_32 = Instance.new("Part", ppsh) | |
867 | part_32.FormFactor = Enum.FormFactor.Plate | |
868 | part_32.CanCollide = false | |
869 | part_32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
870 | part_32.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
871 | part_32.Anchored = false | |
872 | part_32.Material = Enum.Material.Wood | |
873 | part_32.Size = Vector3.new(1, 0.4, 1) | |
874 | part_32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
875 | part_32.CFrame = CFrame.new(134.183, 3.477, 85.184)* CFrame.Angles(-0.00091165496269241, -0.0080923540517688, -4.3383752199588e-005) | |
876 | part_32.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
877 | part_32.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
878 | part_32.BrickColor = BrickColor.new("Cyan") | |
879 | part_32.Friction = 0.3 | |
880 | part_32.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
881 | ||
882 | mesh_37 = Instance.new("SpecialMesh", part_32) | |
883 | mesh_37.Scale = Vector3.new(0.25, 0.25, 0.167) | |
884 | mesh_37.MeshType = Enum.MeshType.Brick | |
885 | ||
886 | local gungui = Instance.new("GuiMain", player.PlayerGui) | |
887 | gungui.Name = "GunGUI" | |
888 | ||
889 | main = Instance.new("Frame", gungui) | |
890 | main.ZIndex = 2 | |
891 | main.Size = UDim2.new(0, 120, 0, 75) | |
892 | main.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
893 | main.Name = "Main" | |
894 | main.Position = UDim2.new(1, -250, 1, -100) | |
895 | main.BorderSizePixel = 0 | |
896 | main.BackgroundTransparency = 1 | |
897 | main.BackgroundColor3 = Color3.new(1, 1, 1) | |
898 | ||
899 | local amount = Instance.new("TextLabel", main) | |
900 | amount.TextStrokeTransparency = 0.8 | |
901 | amount.BackgroundColor3 = Color3.new(1, 1, 1) | |
902 | amount.BackgroundTransparency = 1 | |
903 | amount.Size = UDim2.new(0.5, 0, 0.5, 0) | |
904 | amount.TextColor3 = Color3.new(1, 1, 1) | |
905 | amount.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
906 | amount.Text = "["..ammo.."/"..maxammo.."]" | |
907 | amount.Position = UDim2.new(0.25, 0, 0, 20) | |
908 | amount.Font = Enum.Font.SourceSansBold | |
909 | amount.Name = "Amount" | |
910 | amount.FontSize = Enum.FontSize.Size36 | |
911 | ||
912 | borders = Instance.new("Frame", main) | |
913 | borders.ZIndex = 2 | |
914 | borders.Size = UDim2.new(1, 0, 1, 0) | |
915 | borders.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
916 | borders.Name = "Borders" | |
917 | borders.BackgroundTransparency = 1 | |
918 | borders.BackgroundColor3 = Color3.new(1, 1, 1) | |
919 | ||
920 | gname = Instance.new("TextLabel", main) | |
921 | gname.TextStrokeTransparency = 0.8 | |
922 | gname.BackgroundColor3 = Color3.new(1, 1, 1) | |
923 | gname.BackgroundTransparency = 1 | |
924 | gname.Size = UDim2.new(0.5, 0, 0.5, 0) | |
925 | gname.TextColor3 = Color3.new(1, 1, 1) | |
926 | gname.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
927 | gname.Text = "PPSH-41" | |
928 | gname.Position = UDim2.new(0.25, 0, 0, -20) | |
929 | gname.Font = Enum.Font.SourceSansBold | |
930 | gname.Name = "gname" | |
931 | gname.FontSize = Enum.FontSize.Size36 | |
932 | ||
933 | desc = Instance.new("TextLabel", main) | |
934 | desc.TextStrokeTransparency = 0.8 | |
935 | desc.BackgroundColor3 = Color3.new(1, 1, 1) | |
936 | desc.BackgroundTransparency = 1 | |
937 | desc.Size = UDim2.new(0.5, 0, 0.5, 0) | |
938 | desc.TextColor3 = Color3.new(1, 1, 1) | |
939 | desc.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
940 | desc.Text = "7.62x25mm Tokarev" | |
941 | desc.Position = UDim2.new(0.25, 0, 0, 50) | |
942 | desc.Font = Enum.Font.SourceSansBold | |
943 | desc.Name = "desc" | |
944 | desc.FontSize = Enum.FontSize.Size18 | |
945 | ||
946 | local hitm = Instance.new("ImageLabel", gungui) | |
947 | hitm.Visible = false | |
948 | hitm.BorderSizePixel = 0 | |
949 | hitm.Image = "http://www.roblox.com/asset/?id=131358529" | |
950 | hitm.Name = "Hit" | |
951 | hitm.Position = UDim2.new(0, 938, 0, 198) | |
952 | hitm.BorderColor3 = Color3.new(0, 0, 0) | |
953 | hitm.BackgroundTransparency = 1 | |
954 | hitm.Size = UDim2.new(0, 45, 0, 45) | |
955 | hitm.BackgroundColor3 = Color3.new(0, 0, 0) | |
956 | ||
957 | ppsh.Parent = tool | |
958 | ppsh:BreakJoints() | |
959 | ppsh:MakeJoints() | |
960 | ||
961 | local prev | |
962 | local parts = ppsh:GetChildren() | |
963 | ||
964 | for i = 1,#parts do | |
965 | if (parts[i].className == "Part") or (parts[i].className == "WedgePart") or (parts[i].className == "Seat") or (parts[i].className == "VehicleSeat") or (parts[i].className == "CornerWedgePart") then | |
966 | if (prev ~= nil)then | |
967 | if parts[i]:FindFirstChild("Weld") then parts[i]:FindFirstChild("Weld"):Destroy() end | |
968 | local weld = Instance.new("Weld") | |
969 | weld.Part0 = prev | |
970 | weld.Part1 = parts[i] | |
971 | weld.C0 = prev.CFrame:inverse() | |
972 | weld.C1 = parts[i].CFrame:inverse() | |
973 | weld.Parent = prev | |
974 | parts[i].Anchored = false | |
975 | end | |
976 | prev = parts[i] | |
977 | end | |
978 | end | |
979 | ppsh:MakeJoints() | |
980 | ||
981 | tor["Right Shoulder"].Part1 = nil | |
982 | tor["Left Shoulder"].Part1 = nil | |
983 | ||
984 | weld(tor, ra, CFrame.new(.6,.1,0)*CFrame.Angles(math.rad(0),0,0)) | |
985 | weld(la, ra, CFrame.new(.9,.8,-.1)*CFrame.Angles(math.rad(-5),0,-.4)) | |
986 | ppsh.Handle.Weld.Name = "Weld2" | |
987 | weld(ppsh.Handle, ra, CFrame.new(0,-.5,.9)*CFrame.Angles(math.rad(90),0,0)) | |
988 | local weld1 = tor.Weld | |
989 | local offset = CFrame.new(0,-.1,-0.8)*CFrame.Angles(math.pi/2,0,0) | |
990 | local barrel = newp | |
991 | ||
992 | local newl = char["Left Arm"]:Clone() | |
993 | newl.Size = Vector3.new(.9,1.9,.9) | |
994 | local newr = char["Right Arm"]:Clone() | |
995 | newr.Size = Vector3.new(.9,1.9,.9) | |
996 | newl.Weld:Destroy() | |
997 | newl.Parent = camera | |
998 | newr.Parent = camera | |
999 | weld(newl, la, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,0)) | |
1000 | weld(newr, ra, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,0)) | |
1001 | ||
1002 | mouse.KeyDown:connect(function(key) | |
1003 | if key == "f" then | |
1004 | mouselook = mouselook + 1 | |
1005 | if mouselook == 1 then | |
1006 | ||
1007 | end | |
1008 | if mouselook == 2 then | |
1009 | mouselook = 0 | |
1010 | end | |
1011 | end | |
1012 | end) | |
1013 | ||
1014 | mouse.TargetFilter = workspace | |
1015 | mouse.Move:connect(function(key) | |
1016 | if mouselook == 0 then | |
1017 | --mouse.Icon = "http://www.roblox.com/asset/?id=316279304" | |
1018 | hitm.Position = UDim2.new(0, mouse.X-22.5, 0, mouse.Y-22.5) | |
1019 | if canmovemouse == true then | |
1020 | local p0c0 = tor:GetRenderCFrame()*weld1.C0 | |
1021 | weld1.C1 = (CFrame.new(p0c0.p, mouse.Hit.p)*offset):inverse()*p0c0 | |
1022 | end | |
1023 | end | |
1024 | end) | |
1025 | ||
1026 | local particleemitter = Instance.new("ParticleEmitter") | |
1027 | particleemitter.VelocitySpread = 360 | |
1028 | particleemitter.Lifetime = NumberRange.new(1, 2) | |
1029 | particleemitter.Speed = NumberRange.new(10) | |
1030 | particleemitter.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.1), NumberSequenceKeypoint.new(1, 0.1)}) | |
1031 | particleemitter.Acceleration = Vector3.new(0, -30, 0) | |
1032 | particleemitter.RotSpeed = NumberRange.new(260) | |
1033 | particleemitter.Texture = "http://www.roblox.com/asset/?id=274551257" | |
1034 | ||
1035 | local gf1 = Instance.new("Sound") | |
1036 | gf1.SoundId="rbxassetid://224837148" | |
1037 | gf1.PlayOnRemove=false | |
1038 | gf1.Volume=0.7 | |
1039 | gf1.Looped=false | |
1040 | gf1.Pitch = 1 | |
1041 | gf1.Parent=barrel | |
1042 | local gf2 = Instance.new("Sound") | |
1043 | gf2.SoundId="rbxassetid://240785604" | |
1044 | gf2.PlayOnRemove=false | |
1045 | gf2.Volume=0.7 | |
1046 | gf2.Looped=false | |
1047 | gf2.Pitch = 1 | |
1048 | gf2.Parent=barrel | |
1049 | ||
1050 | local magin = Instance.new("Sound") | |
1051 | magin.SoundId="http://www.roblox.com/asset/?id=131045429" | |
1052 | magin.PlayOnRemove=false | |
1053 | magin.Volume=0.7 | |
1054 | magin.Looped=false | |
1055 | magin.Pitch = 1 | |
1056 | magin.Parent=ppsh.mag | |
1057 | local magout = Instance.new("Sound") | |
1058 | magout.SoundId="http://www.roblox.com/asset/?id=131045401" | |
1059 | magout.PlayOnRemove=false | |
1060 | magout.Volume=0.7 | |
1061 | magout.Looped=false | |
1062 | magout.Pitch = 1 | |
1063 | magout.Parent=ppsh.mag | |
1064 | ||
1065 | function reload() | |
1066 | coroutine.resume(coroutine.create(function() | |
1067 | maxammo = 0 | |
1068 | ammo = 0 | |
1069 | canfire = false | |
1070 | la.Weld.C0 = CFrame.new(.9,.8,-.1)*CFrame.Angles(math.rad(-5),0,-.4) | |
1071 | wait(.05) | |
1072 | la.Weld.C0 = CFrame.new(.9,.7,-.1)*CFrame.Angles(math.rad(-5),0,-.4) | |
1073 | wait(.05) | |
1074 | la.Weld.C0 = CFrame.new(.9,.6,-.1)*CFrame.Angles(math.rad(-5),0,-.4) | |
1075 | wait(.05) | |
1076 | la.Weld.C0 = CFrame.new(.9,.5,-.1)*CFrame.Angles(math.rad(-5),0,-.4) | |
1077 | wait(.05) | |
1078 | la.Weld.C0 = CFrame.new(.9,.4,-.1)*CFrame.Angles(math.rad(-5),0,-.4) | |
1079 | wait(.05) | |
1080 | la.Weld.C0 = CFrame.new(.9,.3,-.1)*CFrame.Angles(math.rad(-5),0,-.4) | |
1081 | wait(.05) | |
1082 | la.Weld.C0 = CFrame.new(.9,.2,-.1)*CFrame.Angles(math.rad(-5),0,-.4) | |
1083 | ||
1084 | wait(.5) | |
1085 | la.Weld.C0 = CFrame.new(.9,.2,-.1)*CFrame.Angles(math.rad(5),0,-.4) | |
1086 | wait(.05) | |
1087 | la.Weld.C0 = CFrame.new(.9,.2,-.1)*CFrame.Angles(math.rad(10),0,-.4) | |
1088 | wait(.05) | |
1089 | la.Weld.C0 = CFrame.new(.9,.2,-.1)*CFrame.Angles(math.rad(15),0,-.4) | |
1090 | magout:Play() | |
1091 | local magc = ppsh.mag:Clone() | |
1092 | ppsh.mag.Transparency = 1 | |
1093 | amount.Text = "["..ammo.."/"..maxammo.."]" | |
1094 | magc.Weld:Destroy() | |
1095 | magc.Parent = char | |
1096 | weld(magc, la, CFrame.new(-1,-.15,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90))) | |
1097 | wait(.05) | |
1098 | la.Weld.C0 = CFrame.new(.9,.2,-.1)*CFrame.Angles(math.rad(20),0,-.4) | |
1099 | wait(.05) | |
1100 | la.Weld.C0 = CFrame.new(.9,.2,-.1)*CFrame.Angles(math.rad(25),0,-.4) | |
1101 | wait(.1) | |
1102 | la.Weld.C0 = CFrame.new(.9,.2,-.1)*CFrame.Angles(math.rad(30),0,-.4) | |
1103 | magc.Weld:Destroy() | |
1104 | magc.Parent = workspace | |
1105 | magc.CanCollide = true | |
1106 | game.Debris:AddItem(magc,3) | |
1107 | wait(1) | |
1108 | local magc = ppsh.mag:Clone() | |
1109 | magc.Weld:Destroy() | |
1110 | magc.Transparency = 0 | |
1111 | magc.Parent = char | |
1112 | weld(magc, la, CFrame.new(0,-1,-.1)*CFrame.Angles(math.rad(-180),math.rad(0),math.rad(0))) | |
1113 | wait(.05) | |
1114 | la.Weld.C0 = CFrame.new(.9,.2,-.1)*CFrame.Angles(math.rad(25),0,-.4) | |
1115 | wait(.05) | |
1116 | la.Weld.C0 = CFrame.new(.9,.2,-.1)*CFrame.Angles(math.rad(20),0,-.4) | |
1117 | wait(.05) | |
1118 | la.Weld.C0 = CFrame.new(.9,.2,-.1)*CFrame.Angles(math.rad(15),0,-.4) | |
1119 | wait(.05) | |
1120 | la.Weld.C0 = CFrame.new(.9,.2,-.1)*CFrame.Angles(math.rad(10),0,-.4) | |
1121 | wait(.05) | |
1122 | la.Weld.C0 = CFrame.new(.9,.2,-.1)*CFrame.Angles(math.rad(5),0,-.4) | |
1123 | wait(.05) | |
1124 | la.Weld.C0 = CFrame.new(.9,.2,-.1)*CFrame.Angles(math.rad(-5),0,-.4) | |
1125 | wait(.05) | |
1126 | la.Weld.C0 = CFrame.new(.9,.2,-.1)*CFrame.Angles(math.rad(-10),0,-.4) | |
1127 | wait(.05) | |
1128 | la.Weld.C0 = CFrame.new(.9,.2,-.1)*CFrame.Angles(math.rad(-15),0,-.4) | |
1129 | wait(.05) | |
1130 | la.Weld.C0 = CFrame.new(.9,.2,-.1)*CFrame.Angles(math.rad(-20),0,-.4) | |
1131 | magin:Play() | |
1132 | magc:Destroy() | |
1133 | ppsh.mag.Transparency = 0 | |
1134 | wait(.05) | |
1135 | - | missile.BrickColor = BrickColor.new("Bright yellow") |
1135 | + | |
1136 | wait(.05) | |
1137 | la.Weld.C0 = CFrame.new(.9,.2,-.1)*CFrame.Angles(math.rad(-20),0,-.4) | |
1138 | wait(.05) | |
1139 | la.Weld.C0 = CFrame.new(.9,.2,-.1)*CFrame.Angles(math.rad(-15),0,-.4) | |
1140 | wait(.05) | |
1141 | la.Weld.C0 = CFrame.new(.9,.2,-.1)*CFrame.Angles(math.rad(-10),0,-.4) | |
1142 | wait(.05) | |
1143 | la.Weld.C0 = CFrame.new(.9,.2,-.1)*CFrame.Angles(math.rad(-5),0,-.4) | |
1144 | wait(.05) | |
1145 | la.Weld.C0 = CFrame.new(.9,.3,-.1)*CFrame.Angles(math.rad(-5),0,-.4) | |
1146 | wait(.05) | |
1147 | la.Weld.C0 = CFrame.new(.9,.4,-.1)*CFrame.Angles(math.rad(-5),0,-.4) | |
1148 | wait(.05) | |
1149 | la.Weld.C0 = CFrame.new(.9,.5,-.1)*CFrame.Angles(math.rad(-5),0,-.4) | |
1150 | wait(.05) | |
1151 | la.Weld.C0 = CFrame.new(.9,.6,-.1)*CFrame.Angles(math.rad(-5),0,-.4) | |
1152 | wait(.05) | |
1153 | la.Weld.C0 = CFrame.new(.9,.7,-.1)*CFrame.Angles(math.rad(-5),0,-.4) | |
1154 | ||
1155 | ||
1156 | wait(.05) | |
1157 | la.Weld.C0 = CFrame.new(.9,.8,-.1)*CFrame.Angles(math.rad(-5),0,-.4) | |
1158 | canfire = true | |
1159 | maxammo = 71 | |
1160 | ammo = 71 | |
1161 | amount.Text = "["..ammo.."/"..maxammo.."]" | |
1162 | end)) | |
1163 | end | |
1164 | ||
1165 | function anim() | |
1166 | coroutine.resume(coroutine.create(function() | |
1167 | local p0c0 = tor:GetRenderCFrame()*weld1.C0 | |
1168 | offset = CFrame.new(0,-.1,-0.6)*CFrame.Angles(math.pi/2,0,0)*CFrame.Angles(math.rad(2),0,0) | |
1169 | weld1.C1 = (CFrame.new(p0c0.p, mouse.Hit.p)*offset):inverse()*p0c0 | |
1170 | wait() | |
1171 | offset = CFrame.new(0,-.1,-0.4)*CFrame.Angles(math.pi/2,0,0)*CFrame.Angles(math.rad(4),0,0) | |
1172 | weld1.C1 = (CFrame.new(p0c0.p, mouse.Hit.p)*offset):inverse()*p0c0 | |
1173 | wait() | |
1174 | offset = CFrame.new(0,-.1,-0.2)*CFrame.Angles(math.pi/2,0,0)*CFrame.Angles(math.rad(6),0,0) | |
1175 | weld1.C1 = (CFrame.new(p0c0.p, mouse.Hit.p)*offset):inverse()*p0c0 | |
1176 | wait() | |
1177 | offset = CFrame.new(0,-.1,-0.4)*CFrame.Angles(math.pi/2,0,0)*CFrame.Angles(math.rad(4),0,0) | |
1178 | weld1.C1 = (CFrame.new(p0c0.p, mouse.Hit.p)*offset):inverse()*p0c0 | |
1179 | wait() | |
1180 | offset = CFrame.new(0,-.1,-0.6)*CFrame.Angles(math.pi/2,0,0)*CFrame.Angles(math.rad(2),0,0) | |
1181 | weld1.C1 = (CFrame.new(p0c0.p, mouse.Hit.p)*offset):inverse()*p0c0 | |
1182 | wait() | |
1183 | offset = CFrame.new(0,-.1,-0.8)*CFrame.Angles(math.pi/2,0,0)*CFrame.Angles(math.rad(0),0,0) | |
1184 | weld1.C1 = (CFrame.new(p0c0.p, mouse.Hit.p)*offset):inverse()*p0c0 | |
1185 | end)) | |
1186 | end | |
1187 | ||
1188 | local newp = ppsh.newp | |
1189 | ||
1190 | function fire() | |
1191 | if ammo >=1 and canfire == true then | |
1192 | firing = true | |
1193 | --gf1.Pitch = math.random(1,1.5) | |
1194 | gf1:Play() | |
1195 | if aimed == false then | |
1196 | anim() | |
1197 | local cam_rot = camera.CoordinateFrame - camera.CoordinateFrame.p | |
1198 | local cam_scroll = (camera.CoordinateFrame.p - camera.Focus.p).magnitude | |
1199 | local ncf = CFrame.new(camera.Focus.p)*cam_rot*CFrame.fromEulerAnglesXYZ(0.0025+math.random()/100, math.random(-10,10)/1000, 0) | |
1200 | camera.CoordinateFrame = ncf*CFrame.new(0, 0, cam_scroll) | |
1201 | end | |
1202 | ||
1203 | ||
1204 | local missile = Instance.new("Part") | |
1205 | missile.CFrame = barrel.CFrame*CFrame.new(0,0,2) | |
1206 | missile.Material = Enum.Material.Metal | |
1207 | missile.Size = Vector3.new(0.2, 0.2, 0.2) | |
1208 | missile.CanCollide = false | |
1209 | ||
1210 | - | local dmg = (math.random(9999999999999999999,999999999999999)) |
1210 | + | |
1211 | bvelocity.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
1212 | - | dmg = (math.random(999999999999999999,99999999999999999)) |
1212 | + | |
1213 | --missile.Velocity = mouse.Hit.lookVector*1000 | |
1214 | ||
1215 | missile.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1216 | missile.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1217 | missile.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1218 | missile.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1219 | missile.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1220 | missile.BrickColor = BrickColor.new("Black") | |
1221 | missile.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1222 | missile.Name = "Bullet" | |
1223 | missile.Parent = workspace | |
1224 | game.Debris:AddItem(missile,4.2) | |
1225 | local bodyForce = Instance.new('BodyForce', missile) | |
1226 | bodyForce.Name = 'Antigravity' | |
1227 | bodyForce.force = Vector3.new(0, missile:GetMass() * 196.2, 0) | |
1228 | ammo = ammo - 1 | |
1229 | amount.Text = "["..ammo.."/"..maxammo.."]" | |
1230 | coroutine.resume(coroutine.create(function() | |
1231 | wait() | |
1232 | ppsh.MuzzleFlash.Transparency = 0.3 | |
1233 | ppsh.MuzzleFlash.PointLight.Enabled = true | |
1234 | wait() | |
1235 | ppsh.MuzzleFlash.Transparency = 1 | |
1236 | ppsh.MuzzleFlash.PointLight.Enabled = false | |
1237 | end)) | |
1238 | ||
1239 | if shellsenabled == true then | |
1240 | local shell = Instance.new("Part") | |
1241 | shell.CFrame = ppsh.Chamber.CFrame * CFrame.fromEulerAnglesXYZ(1.5,0,0) | |
1242 | shell.Size = Vector3.new(1,1,1) | |
1243 | shell.BrickColor = BrickColor.new(24) | |
1244 | shell.BottomSurface = 0 | |
1245 | shell.TopSurface = 0 | |
1246 | shell.Name = "Shell" | |
1247 | shell.Velocity = ppsh.Chamber.CFrame.lookVector * 20 + Vector3.new(math.random(-10,10),20,math.random(-10,10)) | |
1248 | shell.RotVelocity = Vector3.new(0,200,0) | |
1249 | shell.CanCollide = false | |
1250 | shell.Parent = workspace | |
1251 | coroutine.resume(coroutine.create(function() | |
1252 | wait(.1) | |
1253 | shell.CanCollide = true | |
1254 | while (shell) do wait() | |
1255 | shell.Transparency=shell.Transparency+.01 | |
1256 | end | |
1257 | end)) | |
1258 | game.Debris:AddItem(shell,3) | |
1259 | local shellmesh = Instance.new("SpecialMesh") | |
1260 | shellmesh.Scale = Vector3.new(.1,.25,.1) | |
1261 | shellmesh.Parent = shell | |
1262 | end | |
1263 | ||
1264 | if math.random(1,4)==1 then | |
1265 | local air = Instance.new("Sound") | |
1266 | air.SoundId="rbxassetid://341519743" | |
1267 | air.PlayOnRemove=false | |
1268 | air.Volume=0.7 | |
1269 | air.Looped=false | |
1270 | air.Pitch = 1 | |
1271 | air.Parent=missile | |
1272 | air:Play() | |
1273 | end | |
1274 | firing = false | |
1275 | missile.Touched:connect(function(h) | |
1276 | if (not h:isDescendantOf(ppsh)) and (not h:isDescendantOf(char)) then | |
1277 | missile:Destroy() | |
1278 | if not h.Name:lower():find("base") and h.Anchored == false then | |
1279 | h.Velocity = h.CFrame.lookVector*-10 | |
1280 | end | |
1281 | if h.Parent:FindFirstChild("Humanoid") then | |
1282 | coroutine.resume(coroutine.create(function() | |
1283 | hitm.Rotation = math.random(1, 360) | |
1284 | hitm.Visible = true | |
1285 | wait(.1) | |
1286 | hitm.Visible = false | |
1287 | end)) | |
1288 | local pclone = particleemitter:Clone() | |
1289 | pclone.Parent = h | |
1290 | game.Debris:AddItem(pclone,.5) | |
1291 | --missile:Destroy() | |
1292 | if h.Parent.Humanoid.Parent:FindFirstChild("ForceField") then h.Parent.ForceField:Destroy() end | |
1293 | if h.Parent.Humanoid.Health >1000 then h.Parent.Humanoid.MaxHealth = 500 h.Parent.Humanoid.Health = 500 end | |
1294 | missile:destroy() | |
1295 | local dmg = (math.random(5,15)) | |
1296 | if aimed == true then | |
1297 | dmg = (math.random(1,10)) | |
1298 | end | |
1299 | ||
1300 | local hitms = Instance.new("Sound") | |
1301 | hitms.SoundId="rbxassetid://131864673" | |
1302 | hitms.PlayOnRemove=false | |
1303 | hitms.Volume=0.7 | |
1304 | hitms.Looped=false | |
1305 | hitms.Pitch = 1 | |
1306 | hitms.Parent=player.PlayerGui | |
1307 | hitms:Play() | |
1308 | game.Debris:AddItem(hitms,1) | |
1309 | ||
1310 | if math.random(1,5)==1 then | |
1311 | local hitsound = Instance.new("Sound") | |
1312 | hitsound.SoundId="rbxassetid://144884872" | |
1313 | hitsound.PlayOnRemove=false | |
1314 | hitsound.Volume=0.7 | |
1315 | hitsound.Looped=false | |
1316 | hitsound.Pitch = 1 | |
1317 | hitsound.Parent=h | |
1318 | hitsound:Play() | |
1319 | game.Debris:AddItem(hitsound,1) | |
1320 | end | |
1321 | ||
1322 | --Ragdoll-- | |
1323 | local victim = h.Parent | |
1324 | if victim.Humanoid.Health <=0 then | |
1325 | print("died") | |
1326 | if victim.Head:FindFirstChild("ParticleEmitter") then victim.Head.ParticleEmitter:Destroy() end | |
1327 | victim.Archivable = true | |
1328 | local rg = victim:Clone() | |
1329 | rg.HumanoidRootPart:Destroy() | |
1330 | rg.Name = "" | |
1331 | rg.Humanoid.MaxHealth = 0 | |
1332 | for i, v in pairs(rg.Torso:GetChildren()) do | |
1333 | if v:IsA("Motor6D") then | |
1334 | v:Destroy() | |
1335 | end | |
1336 | end | |
1337 | ||
1338 | local n = Instance.new("Glue", rg.Torso) | |
1339 | n.Name = "Neck" | |
1340 | n.Part0 = rg.Torso | |
1341 | n.Part1 = rg.Head | |
1342 | n.C0 = CFrame.new(0, 1, 0) | |
1343 | n.C1 = CFrame.new(0, -0.5, 0) | |
1344 | ||
1345 | local rs = Instance.new("Glue", rg.Torso) | |
1346 | rs.Name = "Right Shoulder" | |
1347 | rs.Part0 = rg.Torso | |
1348 | rs.Part1 = rg["Right Arm"] | |
1349 | rs.C0 = CFrame.new(1.5, 0.5, 0) | |
1350 | rs.C1 = CFrame.new(0, 0.5, 0) | |
1351 | local ls = Instance.new("Glue", rg.Torso) | |
1352 | ls.Name = "Left Shoulder" | |
1353 | ls.Part0 = rg.Torso | |
1354 | ls.Part1 = rg["Left Arm"] | |
1355 | ls.C0 = CFrame.new(-1.5, 0.5, 0) | |
1356 | ls.C1 = CFrame.new(0, 0.5, 0) | |
1357 | ||
1358 | local rh = Instance.new("Glue", rg.Torso) | |
1359 | rh.Name = "Right Hip" | |
1360 | rh.Part0 = rg.Torso | |
1361 | rh.Part1 = rg["Right Leg"] | |
1362 | rh.C0 = CFrame.new(0.5, -1, 0) | |
1363 | rh.C1 = CFrame.new(0, 1, 0) | |
1364 | local lh = Instance.new("Glue", rg.Torso) | |
1365 | lh.Name = "Left Hip" | |
1366 | lh.Part0 = rg.Torso | |
1367 | lh.Part1 = rg["Left Leg"] | |
1368 | lh.C0 = CFrame.new(-0.5, -1, 0) | |
1369 | lh.C1 = CFrame.new(0, 1, 0) | |
1370 | victim.Torso:Destroy() | |
1371 | victim.Head:Destroy() | |
1372 | victim["Left Leg"]:Destroy() | |
1373 | victim["Left Arm"]:Destroy() | |
1374 | victim["Right Leg"]:Destroy() | |
1375 | victim["Right Arm"]:Destroy() | |
1376 | rg.Parent = game.Workspace | |
1377 | rg.Head.BrickColor = BrickColor.new("Maroon") | |
1378 | end | |
1379 | --Ragdoll End-- | |
1380 | ||
1381 | local textt = dmg | |
1382 | h.Parent.Humanoid:TakeDamage(dmg) | |
1383 | if h.Name == "Head" then h.Parent.Humanoid:TakeDamage(dmg) end | |
1384 | local guiMain = Instance.new("BillboardGui",h.Parent.Head) | |
1385 | guiMain.AlwaysOnTop = true | |
1386 | guiMain.Size = UDim2.new(5,5,5) | |
1387 | guiMain.Name = "guiMain" | |
1388 | local bar3 = Instance.new("TextLabel") | |
1389 | bar3.Position = UDim2.new(0, 50, 0, 0) | |
1390 | bar3.Size = UDim2.new(0, 100, 0, 100) | |
1391 | bar3.Parent = guiMain; | |
1392 | bar3.BackgroundColor3 = Color3.new(255/255,255/255,255/255) | |
1393 | bar3.BorderColor3 = Color3.new(27/255,42/255,53/255) | |
1394 | bar3.BackgroundTransparency = 1 | |
1395 | bar3.BorderSizePixel = 1 | |
1396 | bar3.Text = textt | |
1397 | bar3.TextColor3 = Color3.new(255/255,0/255,0/255) | |
1398 | bar3.TextStrokeColor3 = Color3.new(0/255,0/255,0/255) | |
1399 | bar3.TextStrokeTransparency = 1 | |
1400 | bar3.Font = "SourceSans" | |
1401 | bar3.FontSize = Enum.FontSize.Size24 | |
1402 | coroutine.resume(coroutine.create(function() | |
1403 | wait(.2) guiMain:Destroy() | |
1404 | end)) | |
1405 | end | |
1406 | end | |
1407 | end) | |
1408 | end | |
1409 | if ammo <=0 and canfire == true then | |
1410 | gf2:Play() | |
1411 | end | |
1412 | end | |
1413 | ||
1414 | local mousedown = false | |
1415 | mouse.Button1Down:connect(function() | |
1416 | mousedown = true | |
1417 | while mousedown == true do wait(.1) | |
1418 | fire() | |
1419 | end | |
1420 | end) | |
1421 | mouse.Button1Up:connect(function() | |
1422 | mousedown = false | |
1423 | end) | |
1424 | ||
1425 | ||
1426 | mouse.KeyDown:connect(function(key) | |
1427 | if key == "r" then | |
1428 | if canfire == true then | |
1429 | reload() | |
1430 | end | |
1431 | end | |
1432 | end) | |
1433 | ||
1434 | local swingsound = Instance.new("Sound") | |
1435 | swingsound.SoundId="rbxassetid://181894961" | |
1436 | swingsound.PlayOnRemove=false | |
1437 | swingsound.Volume=0.7 | |
1438 | swingsound.Looped=false | |
1439 | swingsound.Pitch = 1 | |
1440 | swingsound.Parent=ppsh.Stock | |
1441 | --game.Debris:AddItem(swingsound,1) | |
1442 | ||
1443 | local handleweld = ppsh.Handle.Weld | |
1444 | local swinging = false | |
1445 | function melee() | |
1446 | canmovemouse = false | |
1447 | ppsh.Stock.CanCollide = true | |
1448 | swinging = true | |
1449 | swingsound:Play() | |
1450 | weld1.C1 = CFrame.new(-.6,.8,0)*CFrame.Angles(math.rad(-90),0,0) | |
1451 | wait() | |
1452 | handleweld.C0 = CFrame.new(0,-.5,.9)*CFrame.Angles(math.rad(90),0,(math.rad(20))) | |
1453 | weld1.C1 = CFrame.new(-.6,1,0)*CFrame.Angles(math.rad(-90),(math.rad(-10)),0) | |
1454 | wait() | |
1455 | handleweld.C0 = CFrame.new(0,-.5,.9)*CFrame.Angles(math.rad(90),0,(math.rad(40))) | |
1456 | weld1.C1 = CFrame.new(-.6,1.2,0)*CFrame.Angles(math.rad(-90),(math.rad(-20)),0) | |
1457 | wait() | |
1458 | handleweld.C0 = CFrame.new(0,-.5,.9)*CFrame.Angles(math.rad(90),0,(math.rad(60))) | |
1459 | weld1.C1 = CFrame.new(-.6,1.4,0)*CFrame.Angles(math.rad(-90),(math.rad(-30)),0) | |
1460 | wait() | |
1461 | handleweld.C0 = CFrame.new(-1,-.5,.9)*CFrame.Angles(math.rad(90),0,(math.rad(80))) | |
1462 | weld1.C1 = CFrame.new(-.6,1.4,0)*CFrame.Angles(math.rad(-90),(math.rad(-40)),0) | |
1463 | wait() | |
1464 | handleweld.C0 = CFrame.new(-1,-.5,.9)*CFrame.Angles(math.rad(90),0,(math.rad(100))) | |
1465 | wait() | |
1466 | handleweld.C0 = CFrame.new(-1,-.5,.9)*CFrame.Angles(math.rad(90),0,(math.rad(100))) | |
1467 | --Return-- | |
1468 | wait() | |
1469 | ppsh.Stock.CanCollide = false | |
1470 | swinging = false | |
1471 | handleweld.C0 = CFrame.new(-1,-.5,.9)*CFrame.Angles(math.rad(90),0,(math.rad(100))) | |
1472 | wait() | |
1473 | handleweld.C0 = CFrame.new(-1,-.5,.9)*CFrame.Angles(math.rad(90),0,(math.rad(80))) | |
1474 | weld1.C1 = CFrame.new(-.6,1.4,0)*CFrame.Angles(math.rad(-90),(math.rad(-40)),0) | |
1475 | wait() | |
1476 | handleweld.C0 = CFrame.new(0,-.5,.9)*CFrame.Angles(math.rad(90),0,(math.rad(60))) | |
1477 | weld1.C1 = CFrame.new(-.6,1.4,0)*CFrame.Angles(math.rad(-90),(math.rad(-30)),0) | |
1478 | wait() | |
1479 | handleweld.C0 = CFrame.new(0,-.5,.9)*CFrame.Angles(math.rad(90),0,(math.rad(40))) | |
1480 | weld1.C1 = CFrame.new(-.6,1.2,0)*CFrame.Angles(math.rad(-90),(math.rad(-20)),0) | |
1481 | wait() | |
1482 | handleweld.C0 = CFrame.new(0,-.5,.9)*CFrame.Angles(math.rad(90),0,(math.rad(20))) | |
1483 | weld1.C1 = CFrame.new(-.6,1,0)*CFrame.Angles(math.rad(-90),(math.rad(-10)),0) | |
1484 | wait() | |
1485 | handleweld.C0 = CFrame.new(0,-.5,.9)*CFrame.Angles(math.rad(90),0,0) | |
1486 | weld1.C1 = CFrame.new(-.6,.8,0)*CFrame.Angles(math.rad(-90),0,0) | |
1487 | wait() | |
1488 | canmovemouse = true | |
1489 | end | |
1490 | ||
1491 | local debounce = false | |
1492 | ppsh.Stock.Touched:connect(function(h) | |
1493 | if swinging == true then | |
1494 | if h.Parent:FindFirstChild("Humanoid") then | |
1495 | if debounce == false then | |
1496 | debounce = true | |
1497 | local pclone = particleemitter:Clone() | |
1498 | pclone.Parent = h | |
1499 | game.Debris:AddItem(pclone,.5) | |
1500 | if h.Parent.Humanoid.Parent:FindFirstChild("ForceField") then h.Parent.ForceField:Destroy() end | |
1501 | if h.Parent.Humanoid.Health >1000 then h.Parent.Humanoid.MaxHealth = 500 h.Parent.Humanoid.Health = 500 end | |
1502 | local dmg = (math.random(10,25)) | |
1503 | local textt = dmg | |
1504 | h.Parent.Humanoid:TakeDamage(dmg) | |
1505 | ||
1506 | local hitsound = Instance.new("Sound") | |
1507 | hitsound.SoundId="rbxassetid://545219984" | |
1508 | hitsound.PlayOnRemove=false | |
1509 | hitsound.Volume=0.7 | |
1510 | hitsound.Looped=false | |
1511 | hitsound.Pitch = 1 | |
1512 | hitsound.Parent=h | |
1513 | hitsound:Play() | |
1514 | game.Debris:AddItem(hitsound,1) | |
1515 | ||
1516 | if h.Parent:FindFirstChild("Torso") then h.Parent.Torso.Velocity = char.Head.CFrame.lookVector*15 end | |
1517 | ||
1518 | --Ragdoll-- | |
1519 | local victim = h.Parent | |
1520 | if victim.Humanoid.Health <=0 then | |
1521 | print("died") | |
1522 | if victim.Head:FindFirstChild("ParticleEmitter") then victim.Head.ParticleEmitter:Destroy() end | |
1523 | victim.Archivable = true | |
1524 | local rg = victim:Clone() | |
1525 | rg.HumanoidRootPart:Destroy() | |
1526 | rg.Name = "" | |
1527 | rg.Humanoid.MaxHealth = 0 | |
1528 | for i, v in pairs(rg.Torso:GetChildren()) do | |
1529 | if v:IsA("Motor6D") then | |
1530 | v:Destroy() | |
1531 | end | |
1532 | end | |
1533 | ||
1534 | local n = Instance.new("Glue", rg.Torso) | |
1535 | n.Name = "Neck" | |
1536 | n.Part0 = rg.Torso | |
1537 | n.Part1 = rg.Head | |
1538 | n.C0 = CFrame.new(0, 1, 0) | |
1539 | n.C1 = CFrame.new(0, -0.5, 0) | |
1540 | ||
1541 | local rs = Instance.new("Glue", rg.Torso) | |
1542 | rs.Name = "Right Shoulder" | |
1543 | rs.Part0 = rg.Torso | |
1544 | rs.Part1 = rg["Right Arm"] | |
1545 | rs.C0 = CFrame.new(1.5, 0.5, 0) | |
1546 | rs.C1 = CFrame.new(0, 0.5, 0) | |
1547 | local ls = Instance.new("Glue", rg.Torso) | |
1548 | ls.Name = "Left Shoulder" | |
1549 | ls.Part0 = rg.Torso | |
1550 | ls.Part1 = rg["Left Arm"] | |
1551 | ls.C0 = CFrame.new(-1.5, 0.5, 0) | |
1552 | ls.C1 = CFrame.new(0, 0.5, 0) | |
1553 | ||
1554 | local rh = Instance.new("Glue", rg.Torso) | |
1555 | rh.Name = "Right Hip" | |
1556 | rh.Part0 = rg.Torso | |
1557 | rh.Part1 = rg["Right Leg"] | |
1558 | rh.C0 = CFrame.new(0.5, -1, 0) | |
1559 | rh.C1 = CFrame.new(0, 1, 0) | |
1560 | local lh = Instance.new("Glue", rg.Torso) | |
1561 | lh.Name = "Left Hip" | |
1562 | lh.Part0 = rg.Torso | |
1563 | lh.Part1 = rg["Left Leg"] | |
1564 | lh.C0 = CFrame.new(-0.5, -1, 0) | |
1565 | lh.C1 = CFrame.new(0, 1, 0) | |
1566 | victim.Torso:Destroy() | |
1567 | victim.Head:Destroy() | |
1568 | victim["Left Leg"]:Destroy() | |
1569 | victim["Left Arm"]:Destroy() | |
1570 | victim["Right Leg"]:Destroy() | |
1571 | victim["Right Arm"]:Destroy() | |
1572 | rg.Parent = game.Workspace | |
1573 | rg.Head.BrickColor = BrickColor.new("Maroon") | |
1574 | end | |
1575 | --Ragdoll End-- | |
1576 | ||
1577 | local guiMain = Instance.new("BillboardGui",h.Parent.Head) | |
1578 | guiMain.AlwaysOnTop = true | |
1579 | guiMain.Size = UDim2.new(5,5,5) | |
1580 | guiMain.Name = "guiMain" | |
1581 | local bar3 = Instance.new("TextLabel") | |
1582 | bar3.Position = UDim2.new(0, 50, 0, 0) | |
1583 | bar3.Size = UDim2.new(0, 100, 0, 100) | |
1584 | bar3.Parent = guiMain; | |
1585 | bar3.BackgroundColor3 = Color3.new(255/255,255/255,255/255) | |
1586 | bar3.BorderColor3 = Color3.new(27/255,42/255,53/255) | |
1587 | bar3.BackgroundTransparency = 1 | |
1588 | bar3.BorderSizePixel = 1 | |
1589 | bar3.Text = textt | |
1590 | bar3.TextColor3 = Color3.new(255/255,0/255,0/255) | |
1591 | bar3.TextStrokeColor3 = Color3.new(0/255,0/255,0/255) | |
1592 | bar3.TextStrokeTransparency = 1 | |
1593 | bar3.Font = "SourceSans" | |
1594 | bar3.FontSize = Enum.FontSize.Size24 | |
1595 | coroutine.resume(coroutine.create(function() | |
1596 | wait(.2) guiMain:Destroy() | |
1597 | end)) | |
1598 | end | |
1599 | wait(.1) debounce = false | |
1600 | end | |
1601 | end | |
1602 | end) | |
1603 | ||
1604 | local eased = 1 | |
1605 | function easeanim() | |
1606 | canmovemouse = false | |
1607 | canfire = false | |
1608 | local p0c0 = tor:GetRenderCFrame()*weld1.C0 | |
1609 | weld1.C1 = CFrame.new(-.6,.8,0)*CFrame.Angles(math.rad(-90),0,0) | |
1610 | wait(.1) | |
1611 | weld1.C1 = CFrame.new(-.6,.8,0)*CFrame.Angles(math.rad(-80),0,0) | |
1612 | wait(.1) | |
1613 | weld1.C1 = CFrame.new(-.6,.8,0)*CFrame.Angles(math.rad(-70),0,0) | |
1614 | wait(.1) | |
1615 | weld1.C1 = CFrame.new(-.6,.8,0)*CFrame.Angles(math.rad(-60),0,0) | |
1616 | wait(.2) | |
1617 | weld1.C1 = CFrame.new(-.6,.8,0)*CFrame.Angles(math.rad(-60),(math.rad(-20)),0) | |
1618 | wait(.1) | |
1619 | weld1.C1 = CFrame.new(-.6,.8,0)*CFrame.Angles(math.rad(-60),(math.rad(-40)),0) | |
1620 | char.Humanoid.WalkSpeed = 16 | |
1621 | mouse.Icon = "" | |
1622 | end | |
1623 | function uneaseanim() | |
1624 | weld1.C1 = CFrame.new(-.6,.8,0)*CFrame.Angles(math.rad(-60),(math.rad(-20)),0) | |
1625 | wait(.1) | |
1626 | weld1.C1 = CFrame.new(-.6,.8,0)*CFrame.Angles(math.rad(-60),0,0) | |
1627 | wait(.1) | |
1628 | weld1.C1 = CFrame.new(-.6,.8,0)*CFrame.Angles(math.rad(-70),0,0) | |
1629 | wait(.1) | |
1630 | weld1.C1 = CFrame.new(-.6,.8,0)*CFrame.Angles(math.rad(-80),0,0) | |
1631 | wait(.1) | |
1632 | weld1.C1 = CFrame.new(-.6,.8,0)*CFrame.Angles(math.rad(-90),0,0) | |
1633 | wait(.1) | |
1634 | weld1.C1 = CFrame.new(.6,.1,0)*CFrame.Angles(math.rad(0),0,0) | |
1635 | ||
1636 | canfire = true | |
1637 | canmovemouse = true | |
1638 | local p0c0 = tor:GetRenderCFrame()*weld1.C0 | |
1639 | offset = CFrame.new(0,-.1,-0.8)*CFrame.Angles(math.pi/2,0,0) | |
1640 | weld1.C1 = (CFrame.new(p0c0.p, mouse.Hit.p)*offset):inverse()*p0c0 | |
1641 | char.Humanoid.WalkSpeed = 16 | |
1642 | mouse.Icon = "http://www.roblox.com/asset/?id=316279304" | |
1643 | end | |
1644 | mouse.KeyDown:connect(function(key) | |
1645 | if key == "e" then | |
1646 | eased = eased + 1 | |
1647 | if eased == 1 then | |
1648 | easeanim() | |
1649 | end | |
1650 | if eased == 2 then | |
1651 | eased = 0 | |
1652 | uneaseanim() | |
1653 | end | |
1654 | end | |
1655 | end) | |
1656 | ||
1657 | mouse.KeyDown:connect(function(key) | |
1658 | if key == "q" and swinging == false and eased == 0 and aimed == false and firing == false then | |
1659 | melee() | |
1660 | end | |
1661 | end) | |
1662 | ||
1663 | mouse.KeyDown:connect(function(key) | |
1664 | if key == "p" then | |
1665 | ||
1666 | local ppshc = ppsh:Clone() | |
1667 | ppshc.Handle:Destroy() | |
1668 | ppshc.Parent = workspace | |
1669 | ppshc.Name = "PPSHClone" | |
1670 | ppshc.Part.CFrame = char.Head.CFrame*CFrame.new(0,0,-4) | |
1671 | ||
1672 | local prev | |
1673 | local parts = ppshc:GetChildren() | |
1674 | ||
1675 | for i = 1,#parts do | |
1676 | if (parts[i].className == "Part") or (parts[i].className == "WedgePart") or (parts[i].className == "Seat") or (parts[i].className == "VehicleSeat") or (parts[i].className == "CornerWedgePart") then | |
1677 | if (prev ~= nil)then | |
1678 | parts[i].CanCollide = true | |
1679 | end | |
1680 | prev = parts[i] | |
1681 | end | |
1682 | end | |
1683 | ||
1684 | ppshc.Part.Touched:connect(function(h) | |
1685 | if h.Parent:FindFirstChild("Humanoid") then | |
1686 | ppshc:Destroy() | |
1687 | local scriptclone = script:Clone() | |
1688 | scriptclone.Parent = h.Parent | |
1689 | ||
1690 | end | |
1691 | end) | |
1692 | ||
1693 | end | |
1694 | end) | |
1695 | ||
1696 | mouse.KeyDown:connect(function(k) | |
1697 | if k:byte() == 48 and eased == 1 then | |
1698 | char.Humanoid.WalkSpeed = 30 | |
1699 | for i = 1,5 do | |
1700 | game.Workspace.CurrentCamera.FieldOfView = (70+(i*2)) | |
1701 | wait() | |
1702 | end | |
1703 | end | |
1704 | end) | |
1705 | mouse.KeyUp:connect(function(k) | |
1706 | if k:byte() == 48 and char.Humanoid.WalkSpeed == 30 then | |
1707 | char.Humanoid.WalkSpeed = 16 | |
1708 | for i = 1,5 do | |
1709 | game.Workspace.CurrentCamera.FieldOfView = (80-(i*2)) | |
1710 | wait() | |
1711 | end | |
1712 | end | |
1713 | end) | |
1714 | ||
1715 | local UserInputService = game:GetService("UserInputService") | |
1716 | local camera = game.Workspace.CurrentCamera | |
1717 | weld(char.Head, tor, CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(0),0,0)) | |
1718 | local headweld = char.Head.Weld | |
1719 | local aiming = false | |
1720 | function aim() | |
1721 | coroutine.resume(coroutine.create(function() | |
1722 | aiming = true | |
1723 | aimed = true | |
1724 | canmovemouse = false | |
1725 | camera.FieldOfView = 50 | |
1726 | UserInputService.MouseIconEnabled = false | |
1727 | weld1.C1 = CFrame.new(-.6,.8,0)*CFrame.Angles(math.rad(-90),0,0) | |
1728 | wait(.1) | |
1729 | weld1.C1 = CFrame.new(-.4,.8,0)*CFrame.Angles(math.rad(-90),0,0) | |
1730 | wait(.1) | |
1731 | weld1.C1 = CFrame.new(0,.8,0)*CFrame.Angles(math.rad(-90),0,0) | |
1732 | wait(.1) | |
1733 | weld1.C1 = CFrame.new(.2,.8,0)*CFrame.Angles(math.rad(-90),0,0) | |
1734 | wait(.1) | |
1735 | weld1.C1 = CFrame.new(.2,.8,.1)*CFrame.Angles(math.rad(-90),0,0) | |
1736 | wait(.1) | |
1737 | weld1.C1 = CFrame.new(.2,.8,.2)*CFrame.Angles(math.rad(-90),0,0) | |
1738 | wait(.1) | |
1739 | weld1.C1 = CFrame.new(.2,.8,.3)*CFrame.Angles(math.rad(-90),0,0) | |
1740 | wait(.1) | |
1741 | weld1.C1 = CFrame.new(.2,.8,.4)*CFrame.Angles(math.rad(-90),0,0) | |
1742 | headweld.C0 = CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(0),0,.05) | |
1743 | wait(.1) | |
1744 | headweld.C0 = CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(0),0,.10) | |
1745 | wait(.1) | |
1746 | headweld.C0 = CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(0),0,.15) | |
1747 | char.Humanoid.WalkSpeed = 0 | |
1748 | aiming = false | |
1749 | end)) | |
1750 | end | |
1751 | function unaim() | |
1752 | coroutine.resume(coroutine.create(function() | |
1753 | headweld.C0 = CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(0),0,.10) | |
1754 | wait(.1) | |
1755 | headweld.C0 = CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(0),0,.05) | |
1756 | wait(.1) | |
1757 | headweld.C0 = CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(0),0,0) | |
1758 | wait(.1) | |
1759 | weld1.C1 = CFrame.new(.2,.8,.3)*CFrame.Angles(math.rad(-90),0,0) | |
1760 | wait(.1) | |
1761 | weld1.C1 = CFrame.new(.2,.8,.2)*CFrame.Angles(math.rad(-90),0,0) | |
1762 | wait(.1) | |
1763 | weld1.C1 = CFrame.new(.2,.8,.1)*CFrame.Angles(math.rad(-90),0,0) | |
1764 | wait(.1) | |
1765 | weld1.C1 = CFrame.new(.2,.8,0)*CFrame.Angles(math.rad(-90),0,0) | |
1766 | wait(.1) | |
1767 | weld1.C1 = CFrame.new(0,.8,0)*CFrame.Angles(math.rad(-90),0,0) | |
1768 | wait(.1) | |
1769 | weld1.C1 = CFrame.new(-.4,.8,0)*CFrame.Angles(math.rad(-90),0,0) | |
1770 | wait(.1) | |
1771 | weld1.C1 = CFrame.new(-.6,.8,0)*CFrame.Angles(math.rad(-90),0,0) | |
1772 | aimed = false | |
1773 | canmovemouse = true | |
1774 | camera.FieldOfView = 70 | |
1775 | UserInputService.MouseIconEnabled = true | |
1776 | char.Humanoid.WalkSpeed = 16 | |
1777 | end)) | |
1778 | end | |
1779 | mouse.Button2Down:connect(function() | |
1780 | if eased == 0 and aimed == false and aiming == false and swinging == false then | |
1781 | aim() | |
1782 | end | |
1783 | end) | |
1784 | mouse.Button2Up:connect(function() | |
1785 | if aimed == true and aiming == false then | |
1786 | unaim() | |
1787 | end | |
1788 | end) | |
1789 | ||
1790 | ||
1791 | local crouched = 0 | |
1792 | local proned = 0 | |
1793 | ||
1794 | function crouch() | |
1795 | local newl = char["Left Leg"]:Clone() | |
1796 | newl.Parent = char | |
1797 | weld(newl, char.Torso, CFrame.new(-0.5, 0.75, 1)) | |
1798 | newl.CanCollide = false | |
1799 | local newr = char["Right Leg"]:Clone() | |
1800 | newr.Parent = char | |
1801 | weld(newr, char.Torso, CFrame.new(0.5,0.495,1.25) * CFrame.fromEulerAnglesXYZ(math.rad(90),0,0)) | |
1802 | newr.CanCollide = false | |
1803 | local collider = Instance.new("Part",char) | |
1804 | collider.Transparency = 1 | |
1805 | collider.CanCollide = true | |
1806 | collider.Size = Vector3.new(2, 0.2, 3) | |
1807 | collider.Name = "Collider" | |
1808 | collider:BreakJoints() | |
1809 | weld(collider, newl, CFrame.new(0,.968,0)) | |
1810 | char["Left Leg"].Transparency = 1 | |
1811 | char["Right Leg"].Transparency = 1 | |
1812 | char.Torso["Left Hip"].Parent = char.Head | |
1813 | char.Torso["Right Hip"].Parent = char.Head | |
1814 | char["Left Leg"].Parent = char.Head | |
1815 | char["Right Leg"].Parent = char.Head | |
1816 | end | |
1817 | function uncrouch() | |
1818 | char.Collider:Destroy() | |
1819 | char["Left Leg"]:Destroy() | |
1820 | char["Right Leg"]:Destroy() | |
1821 | char.Head["Left Hip"].Parent = char.Torso | |
1822 | char.Head["Right Hip"].Parent = char.Torso | |
1823 | char.Head["Left Leg"].Parent = char | |
1824 | char.Head["Right Leg"].Parent = char | |
1825 | char["Left Leg"].Transparency = 0 | |
1826 | char["Right Leg"].Transparency = 0 | |
1827 | end | |
1828 | ||
1829 | function prone() | |
1830 | local newl = char["Left Leg"]:Clone() | |
1831 | newl.Parent = char | |
1832 | weld(newl, char.Torso, CFrame.new(0.4, 1.25, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(90),0.25,0)) | |
1833 | newl.CanCollide = false | |
1834 | local newr = char["Right Leg"]:Clone() | |
1835 | newr.Parent = char | |
1836 | weld(newr, char.Torso, CFrame.new(-0.4, 1.25, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(90),-0.25,0)) | |
1837 | newr.CanCollide = false | |
1838 | char["Left Leg"].Transparency = 1 | |
1839 | char["Right Leg"].Transparency = 1 | |
1840 | char.Torso["Left Hip"].Parent = char.Head | |
1841 | char.Torso["Right Hip"].Parent = char.Head | |
1842 | char["Left Leg"].Parent = char.Head | |
1843 | char["Right Leg"].Parent = char.Head | |
1844 | end | |
1845 | function unprone() | |
1846 | char["Left Leg"]:Destroy() | |
1847 | char["Right Leg"]:Destroy() | |
1848 | char.Head["Left Hip"].Parent = char.Torso | |
1849 | char.Head["Right Hip"].Parent = char.Torso | |
1850 | char.Head["Left Leg"].Parent = char | |
1851 | char.Head["Right Leg"].Parent = char | |
1852 | char["Left Leg"].Transparency = 0 | |
1853 | char["Right Leg"].Transparency = 0 | |
1854 | end | |
1855 | ||
1856 | mouse.KeyDown:connect(function(key) | |
1857 | if key == "c" and proned == 0 then | |
1858 | crouched = crouched + 1 | |
1859 | if crouched == 1 then | |
1860 | crouch() | |
1861 | end | |
1862 | if crouched == 2 then | |
1863 | uncrouch() | |
1864 | crouched = 0 | |
1865 | end | |
1866 | end | |
1867 | end) | |
1868 | mouse.KeyDown:connect(function(key) | |
1869 | if key == "x" and crouched == 0 then | |
1870 | proned = proned + 1 | |
1871 | if proned == 1 then | |
1872 | prone() | |
1873 | end | |
1874 | if proned == 2 then | |
1875 | unprone() | |
1876 | proned = 0 | |
1877 | end | |
1878 | end | |
1879 | end) | |
1880 | ||
1881 | --Equipped Stance-- | |
1882 | canmovemouse = false | |
1883 | canfire = false | |
1884 | weld1.C1 = CFrame.new(-.6,.8,0)*CFrame.Angles(math.rad(-60),(math.rad(-40)),0) | |
1885 | --Equipped Stance End-- | |
1886 | ||
1887 | bin.Deselected:connect(function() | |
1888 | local ppshc = ppsh:Clone() | |
1889 | if ppshc:FindFirstChild("Handle") then ppshc.Handle.Weld:Destroy() end | |
1890 | if ppshc:FindFirstChild("Handle") then ppshc.Handle.Weld2:Destroy() end | |
1891 | if ppshc:FindFirstChild("Handle") then ppshc.Handle.CanCollide = true end | |
1892 | ppshc.Parent = char | |
1893 | ppshc.Name = "PPSHClone" | |
1894 | ||
1895 | local prev | |
1896 | local parts = ppshc:GetChildren() | |
1897 | ||
1898 | for i = 1,#parts do | |
1899 | if (parts[i].className == "Part") or (parts[i].className == "WedgePart") or (parts[i].className == "Seat") or (parts[i].className == "VehicleSeat") or (parts[i].className == "CornerWedgePart") then | |
1900 | if (prev ~= nil)then | |
1901 | if parts[i]:FindFirstChild("Weld") then parts[i]:FindFirstChild("Weld"):Destroy() end | |
1902 | local weld = Instance.new("Weld") | |
1903 | weld.Part0 = prev | |
1904 | weld.Part1 = parts[i] | |
1905 | weld.C0 = prev.CFrame:inverse() | |
1906 | weld.C1 = parts[i].CFrame:inverse() | |
1907 | weld.Parent = prev | |
1908 | parts[i].CanCollide = false | |
1909 | end | |
1910 | prev = parts[i] | |
1911 | end | |
1912 | end | |
1913 | ||
1914 | weld(ppshc.Handle, tor, CFrame.new(.5,0,0)*CFrame.Angles(math.rad(-120),(math.rad(-90)),0)) | |
1915 | ||
1916 | ppsh:Destroy() | |
1917 | tool:Destroy() | |
1918 | newl:Destroy() | |
1919 | newr:Destroy() | |
1920 | local reloading = false | |
1921 | local canfire = false | |
1922 | local canmovemouse = false | |
1923 | gungui:Destroy() | |
1924 | if la:FindFirstChild("Weld") then la.Weld:Destroy() end | |
1925 | tor["Left Shoulder"].Part1 = la | |
1926 | if ra:FindFirstChild("Weld") then ra.Weld:Destroy() end | |
1927 | tor["Right Shoulder"].Part1 = ra | |
1928 | if char.Torso:FindFirstChild("Weld") then char.Torso.Weld:Destroy() end | |
1929 | end) | |
1930 | end) | |
1931 | end) ---Made by When_Kun |