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1 | --Converted with ttyyuu12345's model to script plugin v4 | |
2 | function sandbox(var,func) | |
3 | local env = getfenv(func) | |
4 | local newenv = setmetatable({},{ | |
5 | __index = function(self,k) | |
6 | if k=="script" then | |
7 | return var | |
8 | else | |
9 | return env[k] | |
10 | end | |
11 | end, | |
12 | }) | |
13 | setfenv(func,newenv) | |
14 | return func | |
15 | end | |
16 | cors = {} | |
17 | mas = Instance.new("Model",game:GetService("Lighting")) | |
18 | Model0 = Instance.new("Model") | |
19 | Humanoid1 = Instance.new("Humanoid") | |
20 | Part2 = Instance.new("Part") | |
21 | CylinderMesh3 = Instance.new("CylinderMesh") | |
22 | Part4 = Instance.new("Part") | |
23 | CylinderMesh5 = Instance.new("CylinderMesh") | |
24 | Script6 = Instance.new("Script") | |
25 | Model0.Name = " " | |
26 | Model0.Parent = mas | |
27 | Humanoid1.Parent = Model0 | |
28 | Humanoid1.Health = 0 | |
29 | Humanoid1.MaxHealth = 0 | |
30 | Part2.Parent = Model0 | |
31 | Part2.BrickColor = BrickColor.new("Dark stone grey") | |
32 | Part2.Reflectance = 0.5 | |
33 | Part2.Anchored = true | |
34 | Part2.Size = Vector3.new(5, 1.20000005, 5) | |
35 | Part2.CFrame = CFrame.new(-26.8999996, 0.600005269, -16.4399662, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
36 | Part2.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
37 | Part2.Position = Vector3.new(-26.8999996, 0.600005269, -16.4399662) | |
38 | Part2.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
39 | CylinderMesh3.Parent = Part2 | |
40 | Part4.Name = "Head" | |
41 | Part4.Parent = Model0 | |
42 | Part4.BrickColor = BrickColor.new("Daisy orange") | |
43 | - | Part4.BrickColor = BrickColor.new("Really red") |
43 | + | |
44 | Part4.Size = Vector3.new(5, 1.20000005, 5) | |
45 | Part4.CFrame = CFrame.new(-26.8999996, 1.80000603, -16.4399662, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
46 | Part4.Color = Color3.new(1, 0, 0) | |
47 | Part4.Position = Vector3.new(-26.8999996, 1.80000603, -16.4399662) | |
48 | Part4.Color = Color3.new(1, 0, 0) | |
49 | CylinderMesh5.Parent = Part4 | |
50 | CylinderMesh5.Scale = Vector3.new(0.75, 1, 0.75) | |
51 | CylinderMesh5.Scale = Vector3.new(0.75, 1, 0.75) | |
52 | Script6.Parent = Part4 | |
53 | table.insert(cors,sandbox(Script6,function() | |
54 | local ONOES = Instance.new("Sound") | |
55 | ONOES.SoundId = "rbxassetid://199837904" | |
56 | ONOES.Volume = 10 | |
57 | ONOES.EmitterSize = math.huge | |
58 | ONOES.Looped = false | |
59 | ONOES.archivable = false | |
60 | ONOES.Parent = workspace | |
61 | ||
62 | --game:GetService("Debris").MaxItems = 10 -- Decrease if you have a laggy computer | |
63 | - | --game:GetService("Debris").MaxItems = 350 -- Decrease if you have a laggy computer |
63 | + | |
64 | s.Volume = 10 | |
65 | s.EmitterSize = math.huge | |
66 | sounds = {"rbxasset://sounds\\rocket shot.wav", "rbxasset://sounds\\collide.wav"} | |
67 | local workspace = game.Workspace | |
68 | ||
69 | function check(object) | |
70 | ||
71 | if object.className == "Model" and object:findFirstChild("Humanoid") == nil then | |
72 | for i, v in ipairs(object:getChildren()) do | |
73 | check(v) | |
74 | wait() | |
75 | end | |
76 | end | |
77 | if object:IsA("Part") then | |
78 | local soundclone = s:Clone() | |
79 | soundclone.SoundId = sounds[math.random(1, 2)] | |
80 | game:GetService("Debris"):AddItem(object, 300) | |
81 | soundclone.Pitch = math.random(9, 12)/10 | |
82 | soundclone.Parent = object | |
83 | delay(0.1, function() soundclone:Play() end) | |
84 | delay(0, function() | |
85 | for i = 1, 15*1.5 do | |
86 | local Model = Instance.new("Model",workspace) | |
87 | local Cloud1 = Instance.new("Part") | |
88 | local Cloud2 = Instance.new("Part") | |
89 | local Cloud1Mesh = Instance.new("SpecialMesh") | |
90 | local Cloud2Mesh = Instance.new("SpecialMesh") | |
91 | local Sound = Instance.new("Sound",workspace) | |
92 | local sky = Instance.new("Sky") | |
93 | NUKE_COLOR = 24 --Only BrickColor codes. | |
94 | CLOUD_TRANSPARENCY = 0.25 | |
95 | ||
96 | wait(0.001) | |
97 | ||
98 | function radiation(hit) | |
99 | local h = hit.Parent:findFirstChild("Humanoid") | |
100 | local DAMAGE = 10 | |
101 | if h~=nil then | |
102 | h.WalkSpeed = 5 | |
103 | h.Parent["Right Leg"]:Destroy() | |
104 | h.Parent["Left Arm"]:Destroy() | |
105 | for i =1,h.MaxHealth do | |
106 | h.Health = h.Health - DAMAGE | |
107 | wait(1) | |
108 | end | |
109 | end | |
110 | end | |
111 | function unanchor (m) | |
112 | for _,i in pairs (m:GetChildren()) do | |
113 | if i:IsA("Part","Model","Union","WedgePart","CornerWedgePart") then | |
114 | -- i.Anchored = false | |
115 | local Fire = Instance.new("Fire") | |
116 | Fire.Parent = i | |
117 | Fire.Size = math.random(5,10) | |
118 | i.Material = "CorrodedMetal" | |
119 | i:BreakJoints() | |
120 | i.BrickColor = BrickColor.new(26) | |
121 | i.Touched:connect(radiation) | |
122 | ||
123 | else | |
124 | unanchor(i) | |
125 | end | |
126 | end | |
127 | end | |
128 | unanchor(game.Workspace) | |
129 | ||
130 | Sound.SoundId = "http://www.roblox.com/asset?id=138251332" | |
131 | - | Sound.SoundId = "http://www.roblox.com/asset?id=2248511" |
131 | + | Sound.PlaybackSpeed = 0 |
132 | - | Sound.PlaybackSpeed = 0.2 |
132 | + | |
133 | Sound.Volume = 100 | |
134 | - | Sound.Volume = 10 |
134 | + | musid = "rbxassetid://674318415" |
135 | local mus = Instance.new("Sound",Character) | |
136 | mus.Name = "mus" | |
137 | mus.SoundId = musid | |
138 | mus.Looped = true | |
139 | mus.Volume = 10000 | |
140 | mus:Play() | |
141 | ||
142 | Model.Name = "Mushroom Cloud" | |
143 | Cloud1.Parent = Model | |
144 | Cloud1.Anchored = true | |
145 | Cloud1.CanCollide = false | |
146 | Cloud1.Locked = true | |
147 | Cloud1Mesh.Parent = Cloud1 | |
148 | Cloud1Mesh.MeshType = "FileMesh" | |
149 | Cloud1Mesh.MeshId = "http://www.roblox.com/asset/?id=1095708" | |
150 | Cloud1Mesh.Scale = Cloud1Mesh.Scale + Vector3.new(95,300,195) --1999 | |
151 | Cloud2.Parent = Model | |
152 | Cloud2.Anchored = true | |
153 | Cloud2.CanCollide = false | |
154 | Cloud2.Locked = true | |
155 | Cloud2.Position = Cloud2.Position + Vector3.new(0,587,0) | |
156 | Cloud2Mesh.Parent = Cloud2 | |
157 | Cloud2Mesh.MeshType = "FileMesh" | |
158 | Cloud2Mesh.MeshId = "http://www.roblox.com/asset/?id=1095708" | |
159 | Cloud2Mesh.Scale = Cloud2Mesh.Scale + Vector3.new(399,399,649) | |
160 | Cloud1.Transparency = CLOUD_TRANSPARENCY | |
161 | Cloud2.Transparency = CLOUD_TRANSPARENCY | |
162 | Cloud1.BrickColor = BrickColor.new(NUKE_COLOR) | |
163 | Cloud2.BrickColor = BrickColor.new(NUKE_COLOR) | |
164 | sky.Parent = game.Lighting | |
165 | sky.Name = "NukeSky" | |
166 | sky.CelestialBodiesShown = true | |
167 | sky.SkyboxBk = "http://www.roblox.com/asset/?version=1&id=1012890" | |
168 | sky.SkyboxDn = "http://www.roblox.com/asset/?version=1&id=1012891" | |
169 | sky.SkyboxFt = "http://www.roblox.com/asset/?version=1&id=1012887" | |
170 | sky.SkyboxLf = "http://www.roblox.com/asset/?version=1&id=1012889" | |
171 | sky.SkyboxRt = "http://www.roblox.com/asset/?version=1&id=1012888" | |
172 | sky.SkyboxUp = "http://www.roblox.com/asset/?version=1&id=1014449" | |
173 | explosion = Instance.new("Explosion") | |
174 | explosion.Parent = game.Workspace | |
175 | explosion.BlastRadius = 9999999999999 | |
176 | explosion.BlastPressure = 10000000 | |
177 | game.Lighting.Brightness = 999 | |
178 | game.Lighting.OutdoorAmbient = Color3.new(1,0,0) | |
179 | wait (1) --Fireball | |
180 | Cloud1Mesh.Scale = Cloud1Mesh.Scale + Vector3.new(0,200,0) --200 | |
181 | wait (0.25) | |
182 | Cloud1Mesh.Scale = Cloud1Mesh.Scale + Vector3.new(0,200,0) --400 | |
183 | wait (0.25) | |
184 | Cloud1Mesh.Scale = Cloud1Mesh.Scale + Vector3.new(0,200,0) --600 | |
185 | wait (0.25) | |
186 | Cloud1Mesh.Scale = Cloud1Mesh.Scale + Vector3.new(0,200,0) --800 | |
187 | wait (0.25) | |
188 | Cloud1Mesh.Scale = Cloud1Mesh.Scale + Vector3.new(0,200,0) --1000 | |
189 | wait (0.25) | |
190 | Cloud1Mesh.Scale = Cloud1Mesh.Scale + Vector3.new(0,200,0) --1200 | |
191 | wait (0.25) | |
192 | Cloud1Mesh.Scale = Cloud1Mesh.Scale + Vector3.new(0,200,0) --1400 | |
193 | wait (0.25) | |
194 | Cloud1Mesh.Scale = Cloud1Mesh.Scale + Vector3.new(0,200,0) --1600 | |
195 | wait (0.25) | |
196 | Cloud1Mesh.Scale = Cloud1Mesh.Scale + Vector3.new(0,100,0) --1700 | |
197 | wait (30) --End phase of the nuke | |
198 | game.Lighting.Ambient = Color3.new(0,0,0) | |
199 | game.Lighting.OutdoorAmbient = Color3.new(127 / 255,127 / 255,127 / 255) | |
200 | sky:Destroy() | |
201 | game.Lighting.Brightness = 1 | |
202 | Cloud1.BrickColor = BrickColor.new(1) | |
203 | Cloud2.BrickColor = BrickColor.new(1) | |
204 | Cloud1.Transparency = 0.6 | |
205 | Cloud2.Transparency = 0.6 | |
206 | wait (5) | |
207 | Cloud1.Transparency = 0.7 | |
208 | Cloud2.Transparency = 0.7 | |
209 | wait (5) | |
210 | Cloud1.Transparency = 0.8 | |
211 | Cloud2.Transparency = 0.8 | |
212 | wait (5) | |
213 | Cloud1.Transparency = 0.9 | |
214 | Cloud2.Transparency = 0.9 | |
215 | wait (120) | |
216 | Cloud1:Destroy() | |
217 | Cloud2:Destroy() | |
218 | --BrickColor codes: http://wiki.roblox.com/index.php?title=BrickColor_codes | |
219 | local e = Instance.new("Explosion") | |
220 | e.Parent = workspace | |
221 | e.BlastPressure = 1e4*object:getMass() | |
222 | e.Position = object.Position | |
223 | object.Anchored = true | |
224 | object:BreakJoints() | |
225 | wait(1.5) | |
226 | end | |
227 | end) | |
228 | ||
229 | end | |
230 | end | |
231 | ||
232 | local deb = true | |
233 | script.Parent.Touched:connect(function(hit) | |
234 | if not deb then return end | |
235 | deb = false | |
236 | ONOES:Play() | |
237 | script.Parent.Parent.Name = "" | |
238 | - | m.Text = "TACTICAL NUKE INCOMING!!" |
238 | + | |
239 | for i = 0, 1, 0.05 do | |
240 | script.Parent.CFrame = c - Vector3.new(0, i, 0) | |
241 | wait() | |
242 | end | |
243 | local m = Instance.new("Message") | |
244 | m.Text = "TACTICAL CORE INCOMING!!" | |
245 | m.Parent = workspace | |
246 | local color = game.Lighting.Ambient | |
247 | delay(0, function() | |
248 | while true do | |
249 | game.Lighting.Brightness = 2 | |
250 | game.Lighting.Ambient = Color3.new(100, 0, 0) | |
251 | game.Lighting.ColorShift_Top = Color3.new(1, 0, 0) | |
252 | game.Lighting.ColorShift_Bottom = Color3.new(1, 0, 0) | |
253 | wait(1) | |
254 | game.Lighting.Brightness = 1 | |
255 | game.Lighting.Ambient = color | |
256 | game.Lighting.ColorShift_Top = Color3.new(0, 0, 0) | |
257 | game.Lighting.ColorShift_Bottom = Color3.new(0, 0, 0) | |
258 | wait(1) | |
259 | end | |
260 | end) | |
261 | wait(5) | |
262 | m:remove() | |
263 | script.Parent.Parent.Name = "OOF" | |
264 | for i, v in ipairs(workspace:getChildren()) do | |
265 | check(v) | |
266 | wait() | |
267 | end | |
268 | end) | |
269 | ||
270 | end)) | |
271 | for i,v in pairs(mas:GetChildren()) do | |
272 | v.Parent = workspace | |
273 | pcall(function() v:MakeJoints() end) | |
274 | end | |
275 | mas:Destroy() | |
276 | for i,v in pairs(cors) do | |
277 | spawn(function() | |
278 | pcall(v) | |
279 | end) | |
280 | end |