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1 | --[[ A remake By makhail07 | |
2 | ||
3 | ||
4 | Discord Creterisk#2958 | |
5 | ||
6 | Description: Astronaut is bae | |
7 | ||
8 | Also Join Our Discord Server :D https://discord.gg/u5huUtw | |
9 | ]]-- | |
10 | ||
11 | local IDs = {340106355,927529620,876981900,398987889} | |
12 | ||
13 | function swait(num) | |
14 | if num==0 or num==nil then | |
15 | game:service'RunService'.Stepped:wait(0) | |
16 | else | |
17 | for i=0,num do | |
18 | game:service'RunService'.Stepped:wait(0) | |
19 | end | |
20 | end | |
21 | end | |
22 | function thread(f) | |
23 | coroutine.resume(coroutine.create(f)) | |
24 | end | |
25 | function clerp(a, b, t) | |
26 | local qa = { | |
27 | QuaternionFromCFrame(a) | |
28 | } | |
29 | local qb = { | |
30 | QuaternionFromCFrame(b) | |
31 | } | |
32 | local ax, ay, az = a.x, a.y, a.z | |
33 | local bx, by, bz = b.x, b.y, b.z | |
34 | local _t = 1 - t | |
35 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
36 | end | |
37 | function QuaternionFromCFrame(cf) | |
38 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
39 | local trace = m00 + m11 + m22 | |
40 | if trace > 0 then | |
41 | local s = math.sqrt(1 + trace) | |
42 | local recip = 0.5 / s | |
43 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
44 | else | |
45 | local i = 0 | |
46 | if m00 < m11 then | |
47 | i = 1 | |
48 | end | |
49 | if m22 > (i == 0 and m00 or m11) then | |
50 | i = 2 | |
51 | end | |
52 | if i == 0 then | |
53 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
54 | local recip = 0.5 / s | |
55 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
56 | elseif i == 1 then | |
57 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
58 | local recip = 0.5 / s | |
59 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
60 | elseif i == 2 then | |
61 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
62 | local recip = 0.5 / s | |
63 | return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
64 | end | |
65 | end | |
66 | end | |
67 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
68 | local xs, ys, zs = x + x, y + y, z + z | |
69 | local wx, wy, wz = w * xs, w * ys, w * zs | |
70 | local xx = x * xs | |
71 | local xy = x * ys | |
72 | local xz = x * zs | |
73 | local yy = y * ys | |
74 | local yz = y * zs | |
75 | local zz = z * zs | |
76 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
77 | end | |
78 | function QuaternionSlerp(a, b, t) | |
79 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
80 | local startInterp, finishInterp | |
81 | if cosTheta >= 1.0E-4 then | |
82 | if 1 - cosTheta > 1.0E-4 then | |
83 | local theta = math.acos(cosTheta) | |
84 | local invSinTheta = 1 / math.sin(theta) | |
85 | startInterp = math.sin((1 - t) * theta) * invSinTheta | |
86 | finishInterp = math.sin(t * theta) * invSinTheta | |
87 | else | |
88 | startInterp = 1 - t | |
89 | finishInterp = t | |
90 | end | |
91 | elseif 1 + cosTheta > 1.0E-4 then | |
92 | local theta = math.acos(-cosTheta) | |
93 | local invSinTheta = 1 / math.sin(theta) | |
94 | startInterp = math.sin((t - 1) * theta) * invSinTheta | |
95 | finishInterp = math.sin(t * theta) * invSinTheta | |
96 | else | |
97 | startInterp = t - 1 | |
98 | finishInterp = t | |
99 | end | |
100 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
101 | end | |
102 | function rayCast(Position, Direction, Range, Ignore) | |
103 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore) | |
104 | end | |
105 | --Wait what okay | |
106 | wait() | |
107 | local plr = game:service'Players'.LocalPlayer | |
108 | local char = plr.Character | |
109 | local hum = char.Humanoid | |
110 | local ra = char["Right Arm"] | |
111 | local la= char["Left Arm"] | |
112 | local rl= char["Right Leg"] | |
113 | local ll = char["Left Leg"] | |
114 | local hed = char.Head | |
115 | local root = char.HumanoidRootPart | |
116 | local rootj = root.RootJoint | |
117 | local tors = char.Torso | |
118 | local mouse = plr:GetMouse() | |
119 | local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
120 | local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0) | |
121 | local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0) | |
122 | local maincolor = BrickColor.new("Magenta") | |
123 | cf = CFrame.new | |
124 | angles = CFrame.Angles | |
125 | attack = false | |
126 | euler=CFrame.fromEulerAnglesXYZ | |
127 | equipped = false | |
128 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
129 | RSH, LSH = nil, nil | |
130 | RW = Instance.new("Weld") | |
131 | LW = Instance.new("Weld") | |
132 | RH = tors["Right Hip"] | |
133 | LH = tors["Left Hip"] | |
134 | RSH = tors["Right Shoulder"] | |
135 | LSH = tors["Left Shoulder"] | |
136 | RSH.Parent = nil | |
137 | LSH.Parent = nil | |
138 | RW.Name = "RW" | |
139 | RW.Part0 = tors | |
140 | RW.C0 = CFrame.new(1.5, 0.5, 0) | |
141 | RW.C1 = CFrame.new(0, 0.5, 0) | |
142 | RW.Part1 = ra | |
143 | RW.Parent = tors | |
144 | LW.Name = "LW" | |
145 | LW.Part0 = tors | |
146 | LW.C0 = CFrame.new(-1.5, 0.5, 0) | |
147 | LW.C1 = CFrame.new(0, 0.5, 0) | |
148 | LW.Part1 = la | |
149 | LW.Parent = tors | |
150 | print('User is '..plr.Name) | |
151 | Effects = {} | |
152 | ||
153 | ArtificialHB = Instance.new("BindableEvent", script) | |
154 | ArtificialHB.Name = "Heartbeat" | |
155 | ||
156 | script:WaitForChild("Heartbeat") | |
157 | ||
158 | frame = 1 / 60 | |
159 | tf = 0 | |
160 | allowframeloss = false | |
161 | tossremainder = false | |
162 | lastframe = tick() | |
163 | script.Heartbeat:Fire() | |
164 | ||
165 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
166 | tf = tf + s | |
167 | if tf >= frame then | |
168 | if allowframeloss then | |
169 | script.Heartbeat:Fire() | |
170 | lastframe = tick() | |
171 | else | |
172 | for i = 1, math.floor(tf / frame) do | |
173 | script.Heartbeat:Fire() | |
174 | end | |
175 | lastframe = tick() | |
176 | end | |
177 | if tossremainder then | |
178 | tf = 0 | |
179 | else | |
180 | tf = tf - frame * math.floor(tf / frame) | |
181 | end | |
182 | end | |
183 | end) | |
184 | local RbxUtility = LoadLibrary("RbxUtility") | |
185 | local Create = RbxUtility.Create | |
186 | ||
187 | function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
188 | if hit.Parent == nil then | |
189 | return | |
190 | end | |
191 | local h = hit.Parent:FindFirstChildOfClass("Humanoid") | |
192 | for _, v in pairs(hit.Parent:children()) do | |
193 | if v:IsA("Humanoid") then | |
194 | h = v | |
195 | end | |
196 | end | |
197 | if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then | |
198 | warn'No R15 allowed' | |
199 | hit.Parent:FindFirstChild("Head"):BreakJoints() | |
200 | end | |
201 | ||
202 | if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then | |
203 | if hit.Parent:findFirstChild("DebounceHit") ~= nil then | |
204 | if hit.Parent.DebounceHit.Value == true then | |
205 | return | |
206 | end | |
207 | end | |
208 | if insta == true then | |
209 | hit.Parent:FindFirstChild("Head"):BreakJoints() | |
210 | end | |
211 | local c = Create("ObjectValue"){ | |
212 | Name = "creator", | |
213 | Value = game:service("Players").LocalPlayer, | |
214 | Parent = h, | |
215 | } | |
216 | game:GetService("Debris"):AddItem(c, .5) | |
217 | if HitSound ~= nil and HitPitch ~= nil then | |
218 | CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) | |
219 | end | |
220 | local Damage = math.random(minim, maxim) | |
221 | local blocked = false | |
222 | local block = hit.Parent:findFirstChild("Block") | |
223 | if block ~= nil then | |
224 | if block.className == "IntValue" then | |
225 | if block.Value > 0 then | |
226 | blocked = true | |
227 | block.Value = block.Value - 1 | |
228 | print(block.Value) | |
229 | end | |
230 | end | |
231 | end | |
232 | if blocked == false then | |
233 | h.Health = h.Health - Damage | |
234 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color) | |
235 | else | |
236 | h.Health = h.Health - (Damage / 2) | |
237 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color) | |
238 | end | |
239 | if Type == "Knockdown" then | |
240 | local hum = hit.Parent.Humanoid | |
241 | hum.PlatformStand = true | |
242 | coroutine.resume(coroutine.create(function(HHumanoid) | |
243 | swait(1) | |
244 | HHumanoid.PlatformStand = false | |
245 | end), hum) | |
246 | local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit | |
247 | local bodvol = Create("BodyVelocity"){ | |
248 | velocity = angle * knockback, | |
249 | P = 5000, | |
250 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
251 | Parent = hit, | |
252 | } | |
253 | local rl = Create("BodyAngularVelocity"){ | |
254 | P = 3000, | |
255 | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, | |
256 | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), | |
257 | Parent = hit, | |
258 | } | |
259 | game:GetService("Debris"):AddItem(bodvol, .5) | |
260 | game:GetService("Debris"):AddItem(rl, .5) | |
261 | elseif Type == "Normal" then | |
262 | local vp = Create("BodyVelocity"){ | |
263 | P = 500, | |
264 | maxForce = Vector3.new(math.huge, 0, math.huge), | |
265 | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05, | |
266 | } | |
267 | if knockback > 0 then | |
268 | vp.Parent = hit.Parent.Torso | |
269 | end | |
270 | game:GetService("Debris"):AddItem(vp, .5) | |
271 | elseif Type == "Up" then | |
272 | local bodyVelocity = Create("BodyVelocity"){ | |
273 | velocity = Vector3.new(0, 20, 0), | |
274 | P = 5000, | |
275 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
276 | Parent = hit, | |
277 | } | |
278 | game:GetService("Debris"):AddItem(bodyVelocity, .5) | |
279 | elseif Type == "DarkUp" then | |
280 | coroutine.resume(coroutine.create(function() | |
281 | for i = 0, 1, 0.1 do | |
282 | swait() | |
283 | Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1) | |
284 | end | |
285 | end)) | |
286 | local bodyVelocity = Create("BodyVelocity"){ | |
287 | velocity = Vector3.new(0, 20, 0), | |
288 | P = 5000, | |
289 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
290 | Parent = hit, | |
291 | } | |
292 | game:GetService("Debris"):AddItem(bodyVelocity, 1) | |
293 | elseif Type == "Snare" then | |
294 | local bp = Create("BodyPosition"){ | |
295 | P = 2000, | |
296 | D = 100, | |
297 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
298 | position = hit.Parent.Torso.Position, | |
299 | Parent = hit.Parent.Torso, | |
300 | } | |
301 | game:GetService("Debris"):AddItem(bp, 1) | |
302 | elseif Type == "Freeze" then | |
303 | local BodPos = Create("BodyPosition"){ | |
304 | P = 50000, | |
305 | D = 1000, | |
306 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
307 | position = hit.Parent.Torso.Position, | |
308 | Parent = hit.Parent.Torso, | |
309 | } | |
310 | local BodGy = Create("BodyGyro") { | |
311 | maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge , | |
312 | P = 20e+003, | |
313 | Parent = hit.Parent.Torso, | |
314 | cframe = hit.Parent.Torso.CFrame, | |
315 | } | |
316 | hit.Parent.Torso.Anchored = true | |
317 | coroutine.resume(coroutine.create(function(Part) | |
318 | swait(1.5) | |
319 | Part.Anchored = false | |
320 | end), hit.Parent.Torso) | |
321 | game:GetService("Debris"):AddItem(BodPos, 3) | |
322 | game:GetService("Debris"):AddItem(BodGy, 3) | |
323 | end | |
324 | local debounce = Create("BoolValue"){ | |
325 | Name = "DebounceHit", | |
326 | Parent = hit.Parent, | |
327 | Value = true, | |
328 | } | |
329 | game:GetService("Debris"):AddItem(debounce, Delay) | |
330 | c = Create("ObjectValue"){ | |
331 | Name = "creator", | |
332 | Value = Player, | |
333 | Parent = h, | |
334 | } | |
335 | game:GetService("Debris"):AddItem(c, .5) | |
336 | end | |
337 | end | |
338 | ||
339 | function ShowDamage(Pos, Text, Time, Color) | |
340 | local Rate = (1 / 30) | |
341 | local Pos = (Pos or Vector3.new(0, 0, 0)) | |
342 | local Text = (Text or "") | |
343 | local Time = (Time or 2) | |
344 | local Color = (Color or Color3.new(1, 0, 1)) | |
345 | local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
346 | EffectPart.Anchored = true | |
347 | local BillboardGui = Create("BillboardGui"){ | |
348 | Size = UDim2.new(3, 0, 3, 0), | |
349 | Adornee = EffectPart, | |
350 | Parent = EffectPart, | |
351 | } | |
352 | local TextLabel = Create("TextLabel"){ | |
353 | BackgroundTransparency = 1, | |
354 | Size = UDim2.new(1, 0, 1, 0), | |
355 | Text = Text, | |
356 | Font = "Highway", | |
357 | TextColor3 = Color, | |
358 | TextScaled = true, | |
359 | Parent = BillboardGui, | |
360 | } | |
361 | game.Debris:AddItem(EffectPart, (Time)) | |
362 | EffectPart.Parent = game:GetService("Workspace") | |
363 | delay(0, function() | |
364 | local Frames = (Time / Rate) | |
365 | for Frame = 1, Frames do | |
366 | wait(Rate) | |
367 | local Percent = (Frame / Frames) | |
368 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
369 | TextLabel.TextTransparency = Percent | |
370 | end | |
371 | if EffectPart and EffectPart.Parent then | |
372 | EffectPart:Destroy() | |
373 | end | |
374 | end) | |
375 | end | |
376 | function MagnitudeDamage(Part, Magnitude, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch) | |
377 | for _, c in pairs(workspace:children()) do | |
378 | local hum = c:findFirstChild("Humanoid") | |
379 | if hum ~= nil then | |
380 | local head = c:findFirstChild("Torso") or c:findFirstChild("UpperTorso") or c:FindFirstChild('LowerTorso') | |
381 | if head ~= nil then | |
382 | local targ = head.Position - Part.Position | |
383 | local mag = targ.magnitude | |
384 | if mag <= Magnitude and c.Name ~= plr.Name then | |
385 | Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, root, .1, "rbxassetid://" .. HitSound, HitPitch) | |
386 | end | |
387 | end | |
388 | end | |
389 | end | |
390 | end | |
391 | CFuncs = { | |
392 | Part = { | |
393 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
394 | local Part = Create("Part")({ | |
395 | Parent = Parent, | |
396 | Reflectance = Reflectance, | |
397 | Transparency = Transparency, | |
398 | CanCollide = false, | |
399 | Locked = true, | |
400 | BrickColor = BrickColor.new(tostring(BColor)), | |
401 | Name = Name, | |
402 | Size = Size, | |
403 | Material = Material | |
404 | }) | |
405 | RemoveOutlines(Part) | |
406 | return Part | |
407 | end | |
408 | }, | |
409 | Mesh = { | |
410 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
411 | local Msh = Create(Mesh)({ | |
412 | Parent = Part, | |
413 | Offset = OffSet, | |
414 | Scale = Scale | |
415 | }) | |
416 | if Mesh == "SpecialMesh" then | |
417 | Msh.MeshType = MeshType | |
418 | Msh.MeshId = MeshId | |
419 | end | |
420 | return Msh | |
421 | end | |
422 | }, | |
423 | Mesh = { | |
424 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
425 | local Msh = Create(Mesh)({ | |
426 | Parent = Part, | |
427 | Offset = OffSet, | |
428 | Scale = Scale | |
429 | }) | |
430 | if Mesh == "SpecialMesh" then | |
431 | Msh.MeshType = MeshType | |
432 | Msh.MeshId = MeshId | |
433 | end | |
434 | return Msh | |
435 | end | |
436 | }, | |
437 | Weld = { | |
438 | Create = function(Parent, Part0, Part1, C0, C1) | |
439 | local Weld = Create("Weld")({ | |
440 | Parent = Parent, | |
441 | Part0 = Part0, | |
442 | Part1 = Part1, | |
443 | C0 = C0, | |
444 | C1 = C1 | |
445 | }) | |
446 | return Weld | |
447 | end | |
448 | }, | |
449 | Sound = { | |
450 | Create = function(id, par, vol, pit) | |
451 | coroutine.resume(coroutine.create(function() | |
452 | local S = Create("Sound")({ | |
453 | Volume = vol, | |
454 | Pitch = pit or 1, | |
455 | SoundId = id, | |
456 | Parent = par or workspace | |
457 | }) | |
458 | wait() | |
459 | S:play() | |
460 | game:GetService("Debris"):AddItem(S, 6) | |
461 | end)) | |
462 | end | |
463 | }, | |
464 | ParticleEmitter = { | |
465 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
466 | local fp = Create("ParticleEmitter")({ | |
467 | Parent = Parent, | |
468 | Color = ColorSequence.new(Color1, Color2), | |
469 | LightEmission = LightEmission, | |
470 | Size = Size, | |
471 | Texture = Texture, | |
472 | Transparency = Transparency, | |
473 | ZOffset = ZOffset, | |
474 | Acceleration = Accel, | |
475 | Drag = Drag, | |
476 | LockedToPart = LockedToPart, | |
477 | VelocityInheritance = VelocityInheritance, | |
478 | EmissionDirection = EmissionDirection, | |
479 | Enabled = Enabled, | |
480 | Lifetime = LifeTime, | |
481 | Rate = Rate, | |
482 | Rotation = Rotation, | |
483 | RotSpeed = RotSpeed, | |
484 | Speed = Speed, | |
485 | VelocitySpread = VelocitySpread | |
486 | }) | |
487 | return fp | |
488 | end | |
489 | } | |
490 | } | |
491 | function RemoveOutlines(part) | |
492 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
493 | end | |
494 | function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
495 | local Part = Create("Part")({ | |
496 | formFactor = FormFactor, | |
497 | Parent = Parent, | |
498 | Reflectance = Reflectance, | |
499 | Transparency = Transparency, | |
500 | CanCollide = false, | |
501 | Locked = true, | |
502 | BrickColor = BrickColor.new(tostring(BColor)), | |
503 | Name = Name, | |
504 | Size = Size, | |
505 | Material = Material | |
506 | }) | |
507 | RemoveOutlines(Part) | |
508 | return Part | |
509 | end | |
510 | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
511 | local Msh = Create(Mesh)({ | |
512 | Parent = Part, | |
513 | Offset = OffSet, | |
514 | Scale = Scale | |
515 | }) | |
516 | if Mesh == "SpecialMesh" then | |
517 | Msh.MeshType = MeshType | |
518 | Msh.MeshId = MeshId | |
519 | end | |
520 | return Msh | |
521 | end | |
522 | function CreateWeld(Parent, Part0, Part1, C0, C1) | |
523 | local Weld = Create("Weld")({ | |
524 | Parent = Parent, | |
525 | Part0 = Part0, | |
526 | Part1 = Part1, | |
527 | C0 = C0, | |
528 | C1 = C1 | |
529 | }) | |
530 | return Weld | |
531 | end | |
532 | EffectModel = Instance.new("Model", char) | |
533 | Effects = { | |
534 | Block = { | |
535 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
536 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
537 | prt.Anchored = true | |
538 | prt.CFrame = cframe | |
539 | local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
540 | game:GetService("Debris"):AddItem(prt, 10) | |
541 | if Type == 1 or Type == nil then | |
542 | table.insert(Effects, { | |
543 | prt, | |
544 | "Block1", | |
545 | delay, | |
546 | x3, | |
547 | y3, | |
548 | z3, | |
549 | msh | |
550 | }) | |
551 | elseif Type == 2 then | |
552 | table.insert(Effects, { | |
553 | prt, | |
554 | "Block2", | |
555 | delay, | |
556 | x3, | |
557 | y3, | |
558 | z3, | |
559 | msh | |
560 | }) | |
561 | else | |
562 | table.insert(Effects, { | |
563 | prt, | |
564 | "Block3", | |
565 | delay, | |
566 | x3, | |
567 | y3, | |
568 | z3, | |
569 | msh | |
570 | }) | |
571 | end | |
572 | end | |
573 | }, | |
574 | Sphere = { | |
575 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
576 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
577 | prt.Anchored = true | |
578 | prt.CFrame = cframe | |
579 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
580 | game:GetService("Debris"):AddItem(prt, 10) | |
581 | table.insert(Effects, { | |
582 | prt, | |
583 | "Cylinder", | |
584 | delay, | |
585 | x3, | |
586 | y3, | |
587 | z3, | |
588 | msh | |
589 | }) | |
590 | end | |
591 | }, | |
592 | Cylinder = { | |
593 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
594 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
595 | prt.Anchored = true | |
596 | prt.CFrame = cframe | |
597 | local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
598 | game:GetService("Debris"):AddItem(prt, 10) | |
599 | table.insert(Effects, { | |
600 | prt, | |
601 | "Cylinder", | |
602 | delay, | |
603 | x3, | |
604 | y3, | |
605 | z3, | |
606 | msh | |
607 | }) | |
608 | end | |
609 | }, | |
610 | Wave = { | |
611 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
612 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
613 | prt.Anchored = true | |
614 | prt.CFrame = cframe | |
615 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://431164262", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60)) | |
616 | game:GetService("Debris"):AddItem(prt, 10) | |
617 | table.insert(Effects, { | |
618 | prt, | |
619 | "Cylinder", | |
620 | delay, | |
621 | x3 / 60, | |
622 | y3 / 60, | |
623 | z3 / 60, | |
624 | msh | |
625 | }) | |
626 | end | |
627 | }, | |
628 | Ring = { | |
629 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
630 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
631 | prt.Anchored = true | |
632 | prt.CFrame = cframe | |
633 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
634 | game:GetService("Debris"):AddItem(prt, 10) | |
635 | table.insert(Effects, { | |
636 | prt, | |
637 | "Cylinder", | |
638 | delay, | |
639 | x3, | |
640 | y3, | |
641 | z3, | |
642 | msh | |
643 | }) | |
644 | end | |
645 | }, | |
646 | Break = { | |
647 | Create = function(brickcolor, cframe, x1, y1, z1) | |
648 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
649 | prt.Anchored = true | |
650 | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
651 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
652 | local num = math.random(10, 50) / 1000 | |
653 | game:GetService("Debris"):AddItem(prt, 10) | |
654 | table.insert(Effects, { | |
655 | prt, | |
656 | "Shatter", | |
657 | num, | |
658 | prt.CFrame, | |
659 | math.random() - math.random(), | |
660 | 0, | |
661 | math.random(50, 100) / 100 | |
662 | }) | |
663 | end | |
664 | } | |
665 | } | |
666 | function BlockEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
667 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
668 | prt.Anchored = true | |
669 | prt.CFrame = cframe | |
670 | local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
671 | game:GetService("Debris"):AddItem(prt, 10) | |
672 | if Type == 1 or Type == nil then | |
673 | table.insert(Effects, { | |
674 | prt, | |
675 | "Block1", | |
676 | delay, | |
677 | x3, | |
678 | y3, | |
679 | z3, | |
680 | msh | |
681 | }) | |
682 | elseif Type == 2 then | |
683 | table.insert(Effects, { | |
684 | prt, | |
685 | "Block2", | |
686 | delay, | |
687 | x3, | |
688 | y3, | |
689 | z3, | |
690 | msh | |
691 | }) | |
692 | elseif Type == 3 then | |
693 | table.insert(Effects, { | |
694 | prt, | |
695 | "Block3", | |
696 | delay, | |
697 | x3, | |
698 | y3, | |
699 | z3, | |
700 | msh | |
701 | }) | |
702 | end | |
703 | end | |
704 | function SphereEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
705 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
706 | prt.Anchored = true | |
707 | prt.CFrame = cframe | |
708 | local msh = CreateMesh("SpecialMesh", prt, "Sphere", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
709 | game:GetService("Debris"):AddItem(prt, 10) | |
710 | table.insert(Effects, { | |
711 | prt, | |
712 | "Cylinder", | |
713 | delay, | |
714 | x3, | |
715 | y3, | |
716 | z3, | |
717 | msh | |
718 | }) | |
719 | end | |
720 | function RingEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
721 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
722 | prt.Anchored = true | |
723 | prt.CFrame = cframe * CFrame.new(x1, y1, z1) | |
724 | local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "264766957", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
725 | game:GetService("Debris"):AddItem(prt, 10) | |
726 | table.insert(Effects, { | |
727 | prt, | |
728 | "Cylinder", | |
729 | delay, | |
730 | x3, | |
731 | y3, | |
732 | z3, | |
733 | msh | |
734 | }) | |
735 | end | |
736 | function CylinderEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
737 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
738 | prt.Anchored = true | |
739 | prt.CFrame = cframe | |
740 | local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
741 | game:GetService("Debris"):AddItem(prt, 10) | |
742 | table.insert(Effects, { | |
743 | prt, | |
744 | "Cylinder", | |
745 | delay, | |
746 | x3, | |
747 | y3, | |
748 | z3, | |
749 | msh | |
750 | }) | |
751 | end | |
752 | function WaveEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
753 | local prt = CreatePart(3, workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
754 | prt.Anchored = true | |
755 | prt.CFrame = cframe | |
756 | local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "264766957", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
757 | game:GetService("Debris"):AddItem(prt, 10) | |
758 | table.insert(Effects, { | |
759 | prt, | |
760 | "Cylinder", | |
761 | delay, | |
762 | x3, | |
763 | y3, | |
764 | z3, | |
765 | msh | |
766 | }) | |
767 | end | |
768 | function SpecialEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
769 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
770 | prt.Anchored = true | |
771 | prt.CFrame = cframe | |
772 | local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "24388358", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
773 | game:GetService("Debris"):AddItem(prt, 10) | |
774 | table.insert(Effects, { | |
775 | prt, | |
776 | "Cylinder", | |
777 | delay, | |
778 | x3, | |
779 | y3, | |
780 | z3, | |
781 | msh | |
782 | }) | |
783 | end | |
784 | function BreakEffect(brickcolor, cframe, x1, y1, z1) | |
785 | local prt = CreatePart(3, workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
786 | prt.Anchored = true | |
787 | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
788 | local msh = CreateMesh("SpecialMesh", prt, "Sphere", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
789 | local num = math.random(10, 50) / 1000 | |
790 | game:GetService("Debris"):AddItem(prt, 10) | |
791 | table.insert(Effects, { | |
792 | prt, | |
793 | "Shatter", | |
794 | num, | |
795 | prt.CFrame, | |
796 | math.random() - math.random(), | |
797 | 0, | |
798 | math.random(50, 100) / 100 | |
799 | }) | |
800 | end | |
801 | function part(formfactor,parent,reflectance,transparency,brickcolor,name,size) | |
802 | local fp=Instance.new("Part") | |
803 | fp.formFactor=formfactor | |
804 | fp.Parent=parent | |
805 | fp.Reflectance=reflectance | |
806 | fp.Transparency=transparency | |
807 | fp.CanCollide=false | |
808 | fp.Locked=true | |
809 | fp.BrickColor=brickcolor | |
810 | fp.Name=name | |
811 | fp.Size=size | |
812 | fp.Position=tors.Position | |
813 | RemoveOutlines(fp) | |
814 | fp.Material="SmoothPlastic" | |
815 | fp:BreakJoints() | |
816 | return fp | |
817 | end | |
818 | ||
819 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
820 | local mesh=Instance.new(Mesh) | |
821 | mesh.Parent=part | |
822 | if Mesh=="SpecialMesh" then | |
823 | mesh.MeshType=meshtype | |
824 | if meshid~="nil" then | |
825 | mesh.MeshId="http://www.roblox.com/asset/?id="..meshid | |
826 | end | |
827 | end | |
828 | mesh.Offset=offset | |
829 | mesh.Scale=scale | |
830 | return mesh | |
831 | end | |
832 | function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
833 | local prt=part(3,char,0,0,brickcolor,"Effect",Vector3.new(0.5,0.5,0.5)) | |
834 | prt.Anchored=true | |
835 | prt.Material = "Neon" | |
836 | prt.CFrame=cframe | |
837 | prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
838 | msh=mesh("BlockMesh",prt,"","",Vector3.new(0,0,0),Vector3.new(x1,y1,z1)) | |
839 | game:GetService("Debris"):AddItem(prt,5) | |
840 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
841 | for i=0,1,delay do | |
842 | swait() | |
843 | Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
844 | Part.Transparency=i | |
845 | Mesh.Scale=Mesh.Scale+Vector3.new(x3,y3,z3) | |
846 | end | |
847 | Part.Parent=nil | |
848 | end),prt,msh) | |
849 | end | |
850 | function MagicShockTrailAlt2(origcolor2,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
851 | local prt=part(3,char,0,0,origcolor2,"Effect",Vector3.new(0.5,0.5,0.5)) | |
852 | prt.Anchored=true | |
853 | prt.Material = "Neon" | |
854 | prt.CFrame=cframe | |
855 | msh=mesh("BlockMesh",prt,"","",Vector3.new(0,0,0),Vector3.new(x1,y1,z1)) | |
856 | game:GetService("Debris"):AddItem(prt,5) | |
857 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
858 | local rtype = rottype | |
859 | for i=0,1,delay do | |
860 | swait() | |
861 | if rtype == 1 then | |
862 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
863 | elseif rtype == 2 then | |
864 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
865 | end | |
866 | prt.Transparency=i | |
867 | Mesh.Scale=Mesh.Scale+Vector3.new(x3,y3,z3) | |
868 | end | |
869 | Part.Parent=nil | |
870 | end),prt,msh) | |
871 | end | |
872 | ||
873 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=261450948" | |
874 | char.Shirt:Remove() | |
875 | for i,v in pairs(char:GetChildren()) do if v:IsA("Pants") then v:Remove() end end | |
876 | wait()shirt = Instance.new("Shirt", char) | |
877 | shirt.Name = "Shirt" | |
878 | pants = Instance.new("Pants", char) | |
879 | pants.Name = "Pants" | |
880 | char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=10117447" | |
881 | char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=10123311" | |
882 | char.Humanoid.MaxHealth = 2000 | |
883 | char.Humanoid.Health = 2000 | |
884 | char.Humanoid.WalkSpeed = 8 | |
885 | local Hat = Instance.new("Part", char) | |
886 | Hat.Name = "Hat" | |
887 | Hat.CanCollide = false | |
888 | Hat.BrickColor = BrickColor.new("Black") | |
889 | Hat.Transparency = 0 | |
890 | Hat.Material = "Plastic" | |
891 | Hat.Size = Vector3.new(-10, -10, -10) | |
892 | Hat.TopSurface = Enum.SurfaceType.Smooth | |
893 | Hat.BottomSurface = Enum.SurfaceType.Smooth | |
894 | ||
895 | local Weld = Instance.new("Weld", Hat) | |
896 | Weld.Part0 = char.Head | |
897 | Weld.Part1 = Hat | |
898 | Weld.C1 = CFrame.new(0, -0.4, 0) | |
899 | ||
900 | local M2 = Instance.new("SpecialMesh") | |
901 | M2.Parent = Hat | |
902 | M2.MeshId = "http://www.roblox.com/asset/?id=1079902" | |
903 | M2.TextureId = "rbxassetid://1079903" | |
904 | M2.Scale = Vector3.new(1, 1, 1) | |
905 | ||
906 | local moosick = Instance.new("Sound",tors) | |
907 | moosick.SoundId = "rbxassetid://1036392613" | |
908 | moosick.Volume = 5 | |
909 | moosick.Looped = true | |
910 | moosick:Play() | |
911 | local moosick2 = Instance.new("Sound",tors) | |
912 | moosick2.SoundId = "rbxassetid://247896174" | |
913 | moosick2.Volume = 1.5 | |
914 | moosick2.Looped = true | |
915 | ff = Instance.new("ForceField",char) | |
916 | ff.Visible = false | |
917 | hum.Name = "Base" | |
918 | hum.MaxHealth = 1.0E298 | |
919 | hum.Health = 1.0E298 | |
920 | game:GetService("RunService"):BindToRenderStep("ew", 0, function() | |
921 | if hum.Health > 0.1 and hum.Health < 1.0E298 then | |
922 | hum.MaxHealth = 1.0E298 | |
923 | hum.Health = 1.0E298 | |
924 | end | |
925 | end) | |
926 | local laugh = Instance.new("Sound",tors) | |
927 | laugh.SoundId = "rbxassetid://138085838" | |
928 | laugh.Volume = 5 | |
929 | local taunt = Instance.new("Sound",tors) | |
930 | taunt.SoundId = "rbxassetid://907332525" | |
931 | taunt.Volume = 5 | |
932 | vt = Vector3.new | |
933 | bc = BrickColor.new | |
934 | ||
935 | ||
936 | function ExplodeFast(rad,par) | |
937 | local expart = Instance.new("Part",script.Parent) | |
938 | local expart2 = Instance.new("Part",script.Parent) | |
939 | local partMesh = Instance.new("SpecialMesh",expart) | |
940 | partMesh.MeshType = "Sphere" | |
941 | local partMesh2 = Instance.new("SpecialMesh",expart2) | |
942 | partMesh2.MeshType = "Sphere" | |
943 | local expld = Instance.new("Explosion", script.Parent) | |
944 | expld.Visible = false | |
945 | local plode = Instance.new("Sound",expart) | |
946 | plode.SoundId = "rbxassetid://153274423" | |
947 | plode.Volume = 2.5 | |
948 | plode.Pitch = 1 | |
949 | plode.Looped = false | |
950 | plode:Play() | |
951 | local ploder = Instance.new("Sound",expart) | |
952 | ploder.SoundId = "rbxassetid://130972023" | |
953 | ploder.Volume = 2.5 | |
954 | ploder.Pitch = 1 | |
955 | ploder.Looped = false | |
956 | ploder:Play() | |
957 | expld.BlastRadius = rad | |
958 | expld.Position = par.Position | |
959 | partMesh.Scale = vt(rad,rad,rad) | |
960 | expart.Size = vt(1,1,1)*1.5 | |
961 | expart.Transparency = 0 | |
962 | expart.Anchored = true | |
963 | expart.Material = "Neon" | |
964 | expart.BrickColor = bc("Really black") | |
965 | expart.CFrame = par.CFrame | |
966 | partMesh2.Scale = vt(rad,rad,rad) | |
967 | expart2.Size = vt(1.15,1.15,1.15)*1.5 | |
968 | expart2.Transparency = 0.5 | |
969 | expart2.Anchored = true | |
970 | expart2.Material = "Neon" | |
971 | expart2.BrickColor = bc("Really black") | |
972 | expart2.CFrame = par.CFrame | |
973 | local value = 1*rad/6.5 | |
974 | par:Destroy() | |
975 | for i = 0, 100 do | |
976 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
977 | expart.CFrame = expart.CFrame | |
978 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
979 | expart2.CFrame = expart.CFrame | |
980 | value = value - 0.035*rad/6.5 | |
981 | if value < 1 then | |
982 | value = 0.25 | |
983 | expart.Transparency = expart.Transparency + 0.025 | |
984 | expart2.Transparency = expart2.Transparency + 0.025 | |
985 | end | |
986 | wait() | |
987 | end | |
988 | plode.Parent = nil | |
989 | ploder.Parent = nil | |
990 | expart.Parent = nil | |
991 | expart2.Parent = nil | |
992 | expld.Parent = nil | |
993 | end | |
994 | ||
995 | function Explode(rad,par) | |
996 | local expart = Instance.new("Part",script.Parent) | |
997 | local expart2 = Instance.new("Part",script.Parent) | |
998 | local partMesh = Instance.new("SpecialMesh",expart) | |
999 | partMesh.MeshType = "Sphere" | |
1000 | local partMesh2 = Instance.new("SpecialMesh",expart2) | |
1001 | partMesh2.MeshType = "Sphere" | |
1002 | local expld = Instance.new("Explosion", script.Parent) | |
1003 | expld.Visible = false | |
1004 | local plode = Instance.new("Sound",expart) | |
1005 | plode.SoundId = "rbxassetid://288641686" | |
1006 | plode.Volume = 2.5 | |
1007 | plode.Pitch = 0.75 | |
1008 | plode.Looped = false | |
1009 | plode:Play() | |
1010 | local ploder = Instance.new("Sound",expart) | |
1011 | ploder.SoundId = "rbxassetid://206049428" | |
1012 | ploder.Volume = 3.25 | |
1013 | ploder.Pitch = 0.5 | |
1014 | ploder.Looped = false | |
1015 | ploder:Play() | |
1016 | expld.BlastRadius = rad | |
1017 | expld.Position = par.Position | |
1018 | partMesh.Scale = vt(rad,rad,rad) | |
1019 | expart.Size = vt(1,1,1)*1.5 | |
1020 | expart.Transparency = 0 | |
1021 | expart.Anchored = true | |
1022 | expart.Material = "Neon" | |
1023 | expart.BrickColor = bc("Really black") | |
1024 | expart.CFrame = par.CFrame | |
1025 | partMesh2.Scale = vt(rad,rad,rad) | |
1026 | expart2.Size = vt(1.15,1.15,1.15)*1.5 | |
1027 | expart2.Transparency = 0.5 | |
1028 | expart2.Anchored = true | |
1029 | expart2.Material = "Neon" | |
1030 | expart2.BrickColor = bc("Bright violet") | |
1031 | expart2.CFrame = par.CFrame | |
1032 | local value = 1*rad/6.5 | |
1033 | par:Destroy() | |
1034 | for i = 0, 100 do | |
1035 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
1036 | expart.CFrame = expart.CFrame | |
1037 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
1038 | expart2.CFrame = expart.CFrame | |
1039 | value = value - 0.035*rad/6.5 | |
1040 | if value < 1 then | |
1041 | value = 0.25 | |
1042 | expart.Transparency = expart.Transparency + 0.025 | |
1043 | expart2.Transparency = expart2.Transparency + 0.025 | |
1044 | end | |
1045 | wait() | |
1046 | end | |
1047 | plode.Parent = nil | |
1048 | ploder.Parent = nil | |
1049 | expart.Parent = nil | |
1050 | expart2.Parent = nil | |
1051 | expld.Parent = nil | |
1052 | end | |
1053 | ||
1054 | function ExplodeMass(rad,par) | |
1055 | local expart = Instance.new("Part",script.Parent) | |
1056 | local expart2 = Instance.new("Part",script.Parent) | |
1057 | local partMesh = Instance.new("SpecialMesh",expart) | |
1058 | partMesh.MeshType = "Sphere" | |
1059 | local partMesh2 = Instance.new("SpecialMesh",expart2) | |
1060 | partMesh2.MeshType = "Sphere" | |
1061 | local expld = Instance.new("Explosion", script.Parent) | |
1062 | expld.Visible = false | |
1063 | local plode = Instance.new("Sound",workspace) | |
1064 | plode.SoundId = "rbxassetid://579687077" | |
1065 | plode.Volume = 1 | |
1066 | plode.Pitch = 0.75 | |
1067 | plode.Looped = false | |
1068 | plode:Play() | |
1069 | local plodez = Instance.new("Sound",workspace) | |
1070 | plodez.SoundId = "rbxassetid://288641686" | |
1071 | plodez.Volume = 1 | |
1072 | plodez.Pitch = 0.625 | |
1073 | plodez.Looped = false | |
1074 | plodez:Play() | |
1075 | local plodeza = Instance.new("Sound",workspace) | |
1076 | plodeza.SoundId = "rbxassetid://197161452" | |
1077 | plodeza.Volume = 0.85 | |
1078 | plodeza.Pitch = 0.5 | |
1079 | plodeza.Looped = false | |
1080 | plodeza:Play() | |
1081 | local plodezar = Instance.new("Sound",workspace) | |
1082 | plodezar.SoundId = "rbxassetid://197161452" | |
1083 | plodezar.Volume = 0.85 | |
1084 | plodezar.Pitch = 0.2 | |
1085 | plodezar.Looped = false | |
1086 | plodezar:Play() | |
1087 | local s3 = Instance.new("Sound",workspace) | |
1088 | s3.SoundId = "rbxassetid://268931189" | |
1089 | s3.Pitch = 0.875 | |
1090 | s3.Volume = 1 | |
1091 | s3.Looped = false | |
1092 | s3:Play() | |
1093 | expld.BlastRadius = rad | |
1094 | expld.Position = par.Position | |
1095 | partMesh.Scale = vt(rad,rad,rad) | |
1096 | expart.Size = vt(1,1,1)*1.5 | |
1097 | expart.Transparency = 0 | |
1098 | expart.Anchored = true | |
1099 | expart.Material = "Neon" | |
1100 | expart.BrickColor = bc("Really black") | |
1101 | expart.CFrame = par.CFrame | |
1102 | partMesh2.Scale = vt(rad,rad,rad) | |
1103 | expart2.Size = vt(1.15,1.15,1.15)*1.5 | |
1104 | expart2.Transparency = 0.5 | |
1105 | expart2.Anchored = true | |
1106 | expart2.Material = "Neon" | |
1107 | expart2.BrickColor = bc("Really black") | |
1108 | expart2.CFrame = par.CFrame | |
1109 | local value = 1*rad/10 | |
1110 | par:Destroy() | |
1111 | for i = 0, 300 do | |
1112 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
1113 | expart.CFrame = expart.CFrame | |
1114 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
1115 | expart2.CFrame = expart.CFrame | |
1116 | value = value - 0.0175*rad/10 | |
1117 | if value <= 0 then | |
1118 | expart.Transparency = expart.Transparency + 0.0125 | |
1119 | expart2.Transparency = expart2.Transparency + 0.0125 | |
1120 | value = 0.25 | |
1121 | end | |
1122 | wait() | |
1123 | end | |
1124 | plode.Parent = nil | |
1125 | expart.Parent = nil | |
1126 | expart2.Parent = nil | |
1127 | expld.Parent = nil | |
1128 | end | |
1129 | ||
1130 | function KABOOM() | |
1131 | for i = 0,2,0.1 do | |
1132 | swait() | |
1133 | rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-0.1+0.1)*angles(math.rad(0),math.rad(0),math.rad(90)),0.15) | |
1134 | RW.C0=clerp(RW.C0,CFrame.new(1.5,0.5+0.05,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.15) | |
1135 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5+0.05, 0) * angles(math.rad(115 + 4), math.rad(45), math.rad(50)), 0.1) | |
1136 | tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(0),math.rad(25),math.rad(0)),.3) | |
1137 | RH.C0=clerp(RH.C0,cf(1,-0.9-0.1,0.025)*angles(math.rad(-2.5),math.rad(90),math.rad(-0))*angles(math.rad(-5.5),math.rad(0),math.rad(0)),0.15) | |
1138 | LH.C0=clerp(LH.C0,cf(-1,-0.9-0.1,0.025)*angles(math.rad(-2.5),math.rad(-90),math.rad(-0))*angles(math.rad(-5.5),math.rad(0),math.rad(0)),0.15) | |
1139 | end | |
1140 | local spart = Instance.new("Part",workspace) | |
1141 | local msh = Instance.new("SpecialMesh",spart) | |
1142 | msh.MeshType = "Sphere" | |
1143 | spart.Size = vt(1,1,1) | |
1144 | spart.BrickColor = BrickColor.new("Really black") | |
1145 | spart.Material = "Neon" | |
1146 | spart.Transparency = 0.65 | |
1147 | spart.Anchored = true | |
1148 | spart.CanCollide = false | |
1149 | spart.CFrame = mouse.Hit | |
1150 | spart.Rotation = vt(0,0,0) | |
1151 | msh.Scale = vt(15,15,15)*2 | |
1152 | wait(0.35) | |
1153 | ExplodeFast(15,spart) | |
1154 | end | |
1155 | ||
1156 | A13=false | |
1157 | mouse.KeyDown:connect(function(key) | |
1158 | if key == "r" and A13 == false and attack==false then | |
1159 | moosick:Stop() | |
1160 | attack=true | |
1161 | for i = 0,5,0.1 do | |
1162 | swait() | |
1163 | RW.C0=clerp(RW.C0,CFrame.new(1.5,0.5+0.05,0)*angles(math.rad(-145),math.rad(45),math.rad(-50)),0.15) | |
1164 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5+0.05, 0) * angles(math.rad(115 + 4), math.rad(45), math.rad(50)), 0.1) | |
1165 | tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(25),math.rad(0),math.rad(0)),.3) | |
1166 | RH.C0=clerp(RH.C0,cf(1,-0.9-0.1,0.025)*angles(math.rad(-2.5),math.rad(90),math.rad(-0))*angles(math.rad(-5.5),math.rad(0),math.rad(0)),0.15) | |
1167 | LH.C0=clerp(LH.C0,cf(-1,-0.9-0.1,0.025)*angles(math.rad(-2.5),math.rad(-90),math.rad(-0))*angles(math.rad(-5.5),math.rad(0),math.rad(0)),0.15) | |
1168 | end | |
1169 | CSound("1093102664", tors, 1, 1.5) | |
1170 | for i = 0,5,0.1 do | |
1171 | swait() | |
1172 | RW.C0=clerp(RW.C0,CFrame.new(1.5,0.5+0.05,0)*angles(math.rad(-145),math.rad(55),math.rad(-90)),0.15) | |
1173 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5+0.05, 0) * angles(math.rad(115 + 4), math.rad(55), math.rad(90)), 0.1) | |
1174 | tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(25),math.rad(0),math.rad(90)),.3) | |
1175 | RH.C0=clerp(RH.C0,cf(1,-0.9-0.1,0.025)*angles(math.rad(-2.5),math.rad(90),math.rad(-0))*angles(math.rad(-5.5),math.rad(0),math.rad(0)),0.15) | |
1176 | LH.C0=clerp(LH.C0,cf(-1,-0.9-0.1,0.025)*angles(math.rad(-2.5),math.rad(-90),math.rad(-0))*angles(math.rad(-5.5),math.rad(0),math.rad(0)),0.15) | |
1177 | end | |
1178 | Hat.Transparency = 1 | |
1179 | game:GetService("Lighting").Outlines = false | |
1180 | game:GetService("Lighting").TimeOfDay = "00:00:00" | |
1181 | game:GetService("Lighting").FogColor = Color3.new(0, 0, 0) | |
1182 | game:GetService("Lighting").FogEnd = 160 | |
1183 | local BC = char["Body Colors"] | |
1184 | BC.HeadColor = BrickColor.new("Black") | |
1185 | BC.LeftArmColor = BrickColor.new("Black") | |
1186 | BC.LeftLegColor = BrickColor.new("Black") | |
1187 | BC.RightArmColor = BrickColor.new("Black") | |
1188 | BC.RightLegColor = BrickColor.new("Black") | |
1189 | BC.TorsoColor = BrickColor.new("Black") | |
1190 | char.Shirt:Remove() | |
1191 | char.Head.face:Remove() | |
1192 | for i,v in pairs(char:GetChildren()) do if v:IsA("Pants") then v:Remove() end end | |
1193 | wait()shirt = Instance.new("Shirt", char) | |
1194 | shirt.Name = "Shirt" | |
1195 | pants = Instance.new("Pants", char) | |
1196 | pants.Name = "Pants" | |
1197 | player = game:GetService("Players").LocalPlayer | |
1198 | c = player.Character | |
1199 | local color = "Really black" | |
1200 | local transPoints = {NumberSequenceKeypoint.new(0, 0.819, 0.0375), NumberSequenceKeypoint.new(0.207, 0.594, 0.0187), NumberSequenceKeypoint.new(0.4, 0.55, 0.031), NumberSequenceKeypoint.new(0.57, 0.619, 0.05), NumberSequenceKeypoint.new(0.76, 0.8, 0.0375), NumberSequenceKeypoint.new(1, 1, 0)} | |
1201 | local sizePoints = {NumberSequenceKeypoint.new(0, 0.505, 0), NumberSequenceKeypoint.new(1, 0, 0)} | |
1202 | local Size = NumberSequence.new(sizePoints) | |
1203 | local Transparency = NumberSequence.new(transPoints) | |
1204 | efxBlock = Instance.new("Part", c) | |
1205 | efxBlock.CanCollide = false | |
1206 | efxBlock.BrickColor = BrickColor.new(color) | |
1207 | efxBlock.Material = "Neon" | |
1208 | efxBlock.FormFactor = "Custom" | |
1209 | efxBlock.Transparency = 0.3 | |
1210 | efxBlock.Size = Vector3.new(0.25, 0.25, 0.25) | |
1211 | local mesh = Instance.new("SpecialMesh", efxBlock) | |
1212 | mesh.MeshType = Enum.MeshType.Sphere | |
1213 | mesh.Scale = Vector3.new(1, 1, 1) | |
1214 | local particles = Instance.new("ParticleEmitter", efxBlock) | |
1215 | particles.Color = ColorSequence.new(Color3.new(0, 0, 0), Color3.new(0, 0, 0)) | |
1216 | particles.LightEmission = 0.9 | |
1217 | particles.Size = Size | |
1218 | particles.Name = "Fire" | |
1219 | particles.Transparency = Transparency | |
1220 | particles.LockedToPart = false | |
1221 | particles.VelocityInheritance = 0.5 | |
1222 | particles.LockedToPart = false | |
1223 | particles.Rate = 70 | |
1224 | particles.Texture = "rbxassetid://56561915" | |
1225 | particles.Lifetime = NumberRange.new(2, 2) | |
1226 | particles.RotSpeed = NumberRange.new(100, 100) | |
1227 | particles.Speed = NumberRange.new(1, 1) | |
1228 | local offset = Vector3.new(-0.11, 0.23, -0.5) | |
1229 | local weld = Instance.new("Weld", c.Head) | |
1230 | weld.Part0 = c.Head | |
1231 | weld.Part1 = efxBlock | |
1232 | weld.C0 = CFrame.new(offset) * CFrame.Angles(math.rad(-40), math.rad(50), math.rad(40)) | |
1233 | efxBlock.Parent = c | |
1234 | efxBlock2 = Instance.new("Part", c) | |
1235 | efxBlock2.CanCollide = false | |
1236 | efxBlock2.BrickColor = BrickColor.new(color) | |
1237 | efxBlock2.Material = "Neon" | |
1238 | efxBlock2.FormFactor = "Custom" | |
1239 | efxBlock2.Transparency = 0.3 | |
1240 | efxBlock2.Size = Vector3.new(0.25, 0.25, 0.25) | |
1241 | local mesh2 = Instance.new("SpecialMesh", efxBlock2) | |
1242 | mesh2.MeshType = Enum.MeshType.Sphere | |
1243 | mesh2.Scale = Vector3.new(1, 1, 1) | |
1244 | local particles2 = Instance.new("ParticleEmitter", efxBlock2) | |
1245 | particles2.Color = ColorSequence.new(Color3.new(0, 0, 0), Color3.new(0, 0, 0)) | |
1246 | particles2.LightEmission = 0.9 | |
1247 | particles2.Size = Size | |
1248 | particles2.Name = "Fire" | |
1249 | particles2.Transparency = Transparency | |
1250 | particles2.LockedToPart = false | |
1251 | particles2.VelocityInheritance = 0.5 | |
1252 | particles2.LockedToPart = false | |
1253 | particles2.Rate = 70 | |
1254 | particles2.Texture = "rbxassetid://56561915" | |
1255 | particles2.Lifetime = NumberRange.new(2, 2) | |
1256 | particles2.RotSpeed = NumberRange.new(100, 100) | |
1257 | particles2.Speed = NumberRange.new(1, 1) | |
1258 | local offset = Vector3.new(0.11, 0.23, -0.5) | |
1259 | local weld2 = Instance.new("Weld", c.Head) | |
1260 | weld2.Part0 = c.Head | |
1261 | weld2.Part1 = efxBlock2 | |
1262 | weld2.C0 = CFrame.new(offset) * CFrame.Angles(math.rad(40), math.rad(50), math.rad(-40)) | |
1263 | efxBlock2.Parent = c | |
1264 | ||
1265 | local HBill = Instance.new("BillboardGui",hed) | |
1266 | local HMain, HBar = Instance.new("Frame", HBill), Instance.new("Frame") | |
1267 | local HName = Instance.new("TextLabel") | |
1268 | HBill.Size = UDim2.new(15,0,2.2,0) | |
1269 | HBill.Name = "Health Display" | |
1270 | HBill.StudsOffset = Vector3.new(3.675,2,0) | |
1271 | HBill.AlwaysOnTop = true | |
1272 | HBill.Enabled = true | |
1273 | HMain.BackgroundColor3 = Color3.new(0, 0, 0) | |
1274 | HMain.BackgroundTransparency = 1 | |
1275 | HMain.Size = UDim2.new(.5,0,.5,0) | |
1276 | HName.Parent = HMain | |
1277 | HName.BackgroundTransparency = 1 | |
1278 | HName.BackgroundColor3 = Color3.new(255,255,255) | |
1279 | HName.BorderColor3 = Color3.new(0,0,0) | |
1280 | HName.BorderSizePixel = 2 | |
1281 | HName.Size = UDim2.new(1,0,.75,0) | |
1282 | HName.Font = "Highway" | |
1283 | HName.Text = "13" | |
1284 | HName.TextScaled = true | |
1285 | HName.TextColor3 = Color3.new(255,255,255) | |
1286 | HName.TextStrokeColor3 = Color3.new(0,0,0) | |
1287 | HName.TextStrokeTransparency = 0 | |
1288 | HName.TextYAlignment = "Bottom" | |
1289 | ||
1290 | ||
1291 | ||
1292 | ||
1293 | moosick2:Play() | |
1294 | A13=true | |
1295 | attack=false | |
1296 | end | |
1297 | - | if key == "t" and A13==true and attack==false then |
1297 | + | if key == "t" then |
1298 | taunt:Play() | |
1299 | end | |
1300 | - | if key == "e" and A13==true and attack==false then |
1300 | + | if key == "e" then |
1301 | laugh:Play() | |
1302 | end | |
1303 | - | if key == "c" and A13==true and attack==false then |
1303 | + | if key == "c" then |
1304 | KABOOM() | |
1305 | end | |
1306 | end) | |
1307 | ||
1308 | ||
1309 | ||
1310 | function attackone() | |
1311 | attack=true | |
1312 | for i = 0,1.5,0.1 do | |
1313 | swait() | |
1314 | tors.Neck.C0 = clerp(tors.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
1315 | rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-0.1+0.1)*angles(math.rad(0),math.rad(0),math.rad(-75)),0.15) | |
1316 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-30), math.rad(-25)),.2) | |
1317 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, .3) * angles(math.rad(20), math.rad(-30), math.rad(30)),.2) | |
1318 | end | |
1319 | local con = ra.Touched:connect(function(hit) | |
1320 | Damage(ra, hit, 15, 25, math.random(1, 5), "Normal", root, .2, "rbxassetid://146163522", 1) | |
1321 | end) | |
1322 | ||
1323 | for i = 0,2,0.1 do | |
1324 | swait() | |
1325 | rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-0.1+0.1)*angles(math.rad(0),math.rad(0),math.rad(75)),0.15) | |
1326 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.3) * angles(math.rad(35), math.rad(-90), math.rad(-90)),.2) | |
1327 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-55), math.rad(-0)),.2) | |
1328 | ||
1329 | end | |
1330 | con:Disconnect() | |
1331 | attack=false | |
1332 | end | |
1333 | ||
1334 | ||
1335 | function attacktwo() | |
1336 | attack=true | |
1337 | for i = 0,1.5,0.1 do | |
1338 | swait() | |
1339 | tors.Neck.C0 = clerp(tors.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
1340 | rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-55)),0.15) | |
1341 | RW.C0=clerp(RW.C0,cf(1.5,.5,0)*angles(math.rad(0),math.rad(0),math.rad(55)),.3) | |
1342 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(-0), math.rad(-55)),.2) | |
1343 | RH.C0=clerp(RH.C0,cf(1,-0.9-0.1,0)*angles(math.rad(-9.5),math.rad(90),math.rad(-0))*angles(math.rad(-5.5),math.rad(0),math.rad(0)),0.15) | |
1344 | LH.C0=clerp(LH.C0,cf(-1,-0.9-0.1,0)*angles(math.rad(-8.5),math.rad(-90),math.rad(-0))*angles(math.rad(-7.5),math.rad(0),math.rad(0)),0.15) | |
1345 | end | |
1346 | local con = ra.Touched:connect(function(hit) | |
1347 | Damage(ra, hit, 25, 34, math.random(1, 5), "Normal", root, .2, "rbxassetid://146163522", 1) | |
1348 | end) | |
1349 | ||
1350 | for i = 0,2,0.1 do | |
1351 | swait() | |
1352 | tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(-75)),.3) | |
1353 | rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.15) | |
1354 | RW.C0=clerp(RW.C0,cf(1.5,.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.3) | |
1355 | ||
1356 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(55), math.rad(-0), math.rad(-25)),.2) | |
1357 | end | |
1358 | attack=false | |
1359 | con:Disconnect() | |
1360 | end | |
1361 | ||
1362 | function attackthree() | |
1363 | attack = true | |
1364 | for i = 0,1.5,0.1 do | |
1365 | swait() | |
1366 | tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
1367 | rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-0.1+0.1)*angles(math.rad(0),math.rad(0),math.rad(75)),0.15) | |
1368 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-30), math.rad(-25)),.2) | |
1369 | RH.C0=clerp(RH.C0,cf(1,-0.9-0.1,0)*angles(math.rad(-5.5),math.rad(90),math.rad(-0))*angles(math.rad(-6.5),math.rad(0),math.rad(0)),0.15) | |
1370 | LH.C0=clerp(LH.C0,cf(-1,-0.9-0.1,0)*angles(math.rad(-5.5),math.rad(-90),math.rad(-0))*angles(math.rad(-9.5),math.rad(0),math.rad(0)),0.15) | |
1371 | end | |
1372 | local con = la.Touched:connect(function(hit) | |
1373 | Damage(la, hit, 15, 25, math.random(1, 5), "Normal", root, .2, "rbxassetid://146163522", 1) | |
1374 | end) | |
1375 | ||
1376 | for i = 0,2,0.1 do | |
1377 | swait() | |
1378 | rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-0.1+0.1)*angles(math.rad(0),math.rad(0),math.rad(-75)),0.15) | |
1379 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
1380 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-90), math.rad(-90)),.2) | |
1381 | ||
1382 | end | |
1383 | ||
1384 | con:disconnect() | |
1385 | attack = false | |
1386 | end | |
1387 | ||
1388 | function attackfour() | |
1389 | attack=true | |
1390 | local con = rl.Touched:connect(function(hit) | |
1391 | Damage(rl, hit, 15, 25, math.random(1, 5), "Knockdown", root, .2, "rbxassetid://146163522", 1) | |
1392 | end) | |
1393 | ||
1394 | for i = 0,2,0.1 do | |
1395 | swait() | |
1396 | rootj.C0=clerp(rootj.C0,RootCF*cf(0,-4,0.1+0.1)*angles(math.rad(-55),math.rad(0),math.rad(0)),0.15) | |
1397 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-90), math.rad(0), math.rad(0)),.2) | |
1398 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(-90), math.rad(-0), math.rad(-0)),.2) | |
1399 | RH.C0=clerp(RH.C0,cf(1,-0.9-0.1,0)*angles(math.rad(-5.5),math.rad(90),math.rad(0))*angles(math.rad(-0),math.rad(0),math.rad(10)),0.15) | |
1400 | LH.C0=clerp(LH.C0,cf(-1,-0.9-0.1,0)*angles(math.rad(-5.5),math.rad(-90),math.rad(-0))*angles(math.rad(9.5),math.rad(0),math.rad(50)),0.15) | |
1401 | end | |
1402 | con:Disconnect() | |
1403 | attack=false | |
1404 | end | |
1405 | ||
1406 | attacktype=1 | |
1407 | mouse.Button1Down:connect(function() | |
1408 | - | if attack==false and A13==true then |
1408 | + | |
1409 | if attacktype==1 then | |
1410 | attack=true | |
1411 | attacktype=2 | |
1412 | attackone() | |
1413 | elseif attacktype==2 then | |
1414 | attack=true | |
1415 | attacktype=3 | |
1416 | attacktwo() | |
1417 | elseif attacktype==3 then | |
1418 | attack=true | |
1419 | attacktype=4 | |
1420 | attackthree() | |
1421 | elseif attacktype==4 then | |
1422 | attack=true | |
1423 | attacktype=1 | |
1424 | attackfour() | |
1425 | --- end | |
1426 | end | |
1427 | end) | |
1428 | ||
1429 | ||
1430 | ||
1431 | ||
1432 | function CSound(Id, Parent, Vol, Pitch) | |
1433 | coroutine.resume(coroutine.create(function() | |
1434 | local Sound = Instance.new("Sound", Parent) | |
1435 | Sound.Volume = Vol | |
1436 | Sound.Pitch = Pitch | |
1437 | Sound.SoundId = "http://www.roblox.com/asset/?id="..Id | |
1438 | swait() | |
1439 | Sound:play() | |
1440 | game:GetService("Debris"):AddItem(CSound, 10) | |
1441 | end)) | |
1442 | end | |
1443 | ||
1444 | ||
1445 | local idle=0 | |
1446 | local sine = 0 | |
1447 | local change = 1 | |
1448 | local val = 0 | |
1449 | toim = 0 | |
1450 | hum.Animator.Parent = nil | |
1451 | idleanim=.4 | |
1452 | while true do | |
1453 | swait() | |
1454 | sine = sine + change | |
1455 | local torvel=(root.Velocity*Vector3.new(1,0,1)).magnitude | |
1456 | local velderp=root.Velocity.y | |
1457 | hitfloor,posfloor=rayCast(root.Position,(CFrame.new(root.Position,root.Position - Vector3.new(0,1,0))).lookVector,4,char) | |
1458 | if equipped==true or equipped==false then | |
1459 | if attack==false then | |
1460 | idle=idle+1 | |
1461 | else | |
1462 | idle=0 | |
1463 | end | |
1464 | if root.Velocity.y > 1 and hitfloor==nil then | |
1465 | Anim="Jump" | |
1466 | if attack==false then | |
1467 | rootj.C0 = clerp(rootj.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
1468 | tors.Neck.C0 = clerp(tors.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(0)),.3) | |
1469 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(20)), 0.3) | |
1470 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)), 0.3) | |
1471 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-20)),.3) | |
1472 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-60),math.rad(0)),.3) | |
1473 | end | |
1474 | elseif root.Velocity.y < -1 and hitfloor==nil then | |
1475 | Anim="Fall" | |
1476 | if attack==false then | |
1477 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-20)),.3) | |
1478 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-60),math.rad(0)),.3) | |
1479 | rootj.C0 = clerp(rootj.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
1480 | tors.Neck.C0 = clerp(tors.Neck.C0,necko *angles(math.rad(40),math.rad(0),math.rad(0)),.3) | |
1481 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.3) | |
1482 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-0), math.rad(0), math.rad(-90)), 0.3) | |
1483 | end | |
1484 | elseif torvel<1 and hitfloor~=nil then | |
1485 | Anim="Idle" | |
1486 | change = .5 | |
1487 | if attack==false and A13 ==false then | |
1488 | rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-0.1+0.1*math.cos(sine/20))*angles(math.rad(0),math.rad(0),math.rad(0)),0.15) | |
1489 | tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(5.5*math.sin(sine/20)),math.rad(0),math.rad(0)),.3) | |
1490 | RH.C0=clerp(RH.C0,cf(1,-0.9-0.1*math.cos(sine/20),0.025*math.cos(sine/20))*angles(math.rad(-2.5),math.rad(90),math.rad(-10))*angles(math.rad(-8.5),math.rad(0),math.rad(0)),0.15) | |
1491 | LH.C0=clerp(LH.C0,cf(-1,-0.9-0.1*math.cos(sine/20),0.025*math.cos(sine/20))*angles(math.rad(-2.5),math.rad(-90),math.rad(-10))*angles(math.rad(-7.5),math.rad(0),math.rad(0)),0.15) | |
1492 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5+0.04*math.sin(sine/25), 0) * angles(math.rad(0 - 1 * math.cos(sine / 25)), math.rad(-7), math.rad(10)), 0.1) | |
1493 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5+0.04*math.sin(sine/25),0) * angles(math.rad(0 - 1 * math.cos(sine / 25)), math.rad(-7), math.rad(-10)), 0.1) | |
1494 | elseif attack==false and A13==true then | |
1495 | rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-0.1+0.1*math.cos(sine/20))*angles(math.rad(0),math.rad(0),math.rad(0)),0.15) | |
1496 | tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(5.5*math.sin(sine/20)),math.rad(25),math.rad(0)),.3) | |
1497 | RH.C0=clerp(RH.C0,cf(1,-0.9-0.1*math.cos(sine/20),0.025*math.cos(sine/20))*angles(math.rad(-2.5),math.rad(90),math.rad(-0))*angles(math.rad(0),math.rad(0),math.rad(0)),0.15) | |
1498 | LH.C0=clerp(LH.C0,cf(-1,-0.9-0.1*math.cos(sine/20),0.025*math.cos(sine/20))*angles(math.rad(-2.5),math.rad(-90),math.rad(-0))*angles(math.rad(0),math.rad(0),math.rad(0)),0.15) | |
1499 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5+0.04*math.sin(sine/25), 0) * angles(math.rad(0 - 1 * math.cos(sine / 25)), math.rad(-7), math.rad(5)), 0.1) | |
1500 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5+0.04*math.sin(sine/25),0) * angles(math.rad(0 - 1 * math.cos(sine / 25)), math.rad(-7), math.rad(-5)), 0.1) | |
1501 | end | |
1502 | elseif torvel>2 and torvel<22 and hitfloor~=nil then | |
1503 | Anim="Walk" | |
1504 | change = .6 | |
1505 | if attack==false and A13 ==false then | |
1506 | rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-0.175+0.025*math.cos(sine/3.5)+ -math.sin(sine/3.5)/7)*angles(math.rad(5-2.5*math.cos(sine/3.5)),math.rad(0),math.rad(10*math.cos(sine/7))),0.15) | |
1507 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1508 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(40) * math.cos(sine / 7), math.rad(0), math.rad(5)), 0.3) | |
1509 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-40) * math.cos(sine / 7), math.rad(0), math.rad(-5)), 0.3) | |
1510 | RH.C0=clerp(RH.C0,cf(1,-0.925-0.5*math.cos(sine/7)/2,0.5*math.cos(sine/7)/2)*angles(math.rad(-5-15*math.cos(sine/7))+ -math.sin(sine/7)/1.5,math.rad(90-10*math.cos(sine/7)),math.rad(0)),0.15) | |
1511 | LH.C0=clerp(LH.C0,cf(-1,-0.925+0.5*math.cos(sine/7)/2,-0.5*math.cos(sine/7)/2)*angles(math.rad(-5+15*math.cos(sine/7))+ math.sin(sine/7)/1.5,math.rad(-90-10*math.cos(sine/7)),math.rad(0)),0.15) | |
1512 | elseif attack==false and A13==true then | |
1513 | rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-0.175+0.025*math.cos(sine/3.5)+ -math.sin(sine/3.5)/7)*angles(math.rad(5-2.5*math.cos(sine/3.5)),math.rad(0),math.rad(10*math.cos(sine/7))),0.15) | |
1514 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * cf(0, 0, 0) * angles(math.rad(-5.5*math.sin(sine/20)), math.rad(25), math.rad(0)), 0.3) | |
1515 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(40) * math.cos(sine / 7), math.rad(0), math.rad(5)), 0.3) | |
1516 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5+0.05, 0) * angles(math.rad(115 + 4), math.rad(45), math.rad(50)), 0.1) | |
1517 | RH.C0=clerp(RH.C0,cf(1,-0.925-0.5*math.cos(sine/7)/2,0.5*math.cos(sine/7)/2)*angles(math.rad(-5-15*math.cos(sine/7))+ -math.sin(sine/7)/1.5,math.rad(90-10*math.cos(sine/7)),math.rad(0)),0.15) | |
1518 | LH.C0=clerp(LH.C0,cf(-1,-0.925+0.5*math.cos(sine/7)/2,-0.5*math.cos(sine/7)/2)*angles(math.rad(-55+15*math.cos(sine/7))+ math.sin(sine/7)/1.5,math.rad(-90-10*math.cos(sine/7)),math.rad(0)),0.15) | |
1519 | end | |
1520 | elseif torvel>=22 and hitfloor~=nil then | |
1521 | Anim="Run" | |
1522 | change = 2 | |
1523 | rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-0.175+0.025*math.cos(sine/3.5)+ -math.sin(sine/3.5)/7)*angles(math.rad(25),math.rad(0),math.rad(10*math.cos(sine/7))),0.15) | |
1524 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1525 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(55), math.rad(-55), math.rad(90)), 0.3) | |
1526 | LW.C0=clerp(LW.C0,cf(-0.85,0.5 + 0.1 * math.cos(sine / 60),-0.65)*angles(math.rad(40),math.rad(0),math.rad(90 + 2.5)),.3) | |
1527 | RH.C0=clerp(RH.C0,cf(1,-0.925-0.5*math.cos(sine/7)/2,0.5*math.cos(sine/7)/1)*angles(math.rad(-5-15*math.cos(sine/7))+ -math.sin(sine/7)/1,math.rad(90-10*math.cos(sine/7)),math.rad(0)),0.15) | |
1528 | LH.C0=clerp(LH.C0,cf(-1,-0.925+0.5*math.cos(sine/7)/2,-0.5*math.cos(sine/7)/1)*angles(math.rad(-5+15*math.cos(sine/7))+ math.sin(sine/7)/1,math.rad(-90-10*math.cos(sine/7)),math.rad(0)),0.15) | |
1529 | ||
1530 | end | |
1531 | end | |
1532 | if 0 < #Effects then | |
1533 | for e = 1, #Effects do | |
1534 | if Effects[e] ~= nil then | |
1535 | local Thing = Effects[e] | |
1536 | if Thing ~= nil then | |
1537 | local Part = Thing[1] | |
1538 | local Mode = Thing[2] | |
1539 | local Delay = Thing[3] | |
1540 | local IncX = Thing[4] | |
1541 | local IncY = Thing[5] | |
1542 | local IncZ = Thing[6] | |
1543 | if 1 >= Thing[1].Transparency then | |
1544 | if Thing[2] == "Block1" then | |
1545 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
1546 | local Mesh = Thing[1].Mesh | |
1547 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
1548 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1549 | elseif Thing[2] == "Block2" then | |
1550 | Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0) | |
1551 | local Mesh = Thing[7] | |
1552 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
1553 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1554 | elseif Thing[2] == "Block3" then | |
1555 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0) | |
1556 | local Mesh = Thing[7] | |
1557 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
1558 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1559 | elseif Thing[2] == "Cylinder" then | |
1560 | local Mesh = Thing[1].Mesh | |
1561 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
1562 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1563 | elseif Thing[2] == "Blood" then | |
1564 | local Mesh = Thing[7] | |
1565 | Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0) | |
1566 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
1567 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1568 | elseif Thing[2] == "Elec" then | |
1569 | local Mesh = Thing[1].Mesh | |
1570 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9]) | |
1571 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1572 | elseif Thing[2] == "Disappear" then | |
1573 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1574 | elseif Thing[2] == "Shatter" then | |
1575 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1576 | Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0) | |
1577 | Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0) | |
1578 | Thing[6] = Thing[6] + Thing[5] | |
1579 | end | |
1580 | else | |
1581 | Part.Parent = nil | |
1582 | table.remove(Effects, e) | |
1583 | end | |
1584 | end | |
1585 | end | |
1586 | end | |
1587 | end | |
1588 | end | |
1589 | ------------------------ |