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1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
2 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
3 | local RealPlayer = Player | |
4 | do print("FE Compatibility code by Mokiros");InternalData = {}InternalData.RealOwner = owner;InternalData.RealObjs = {};InternalData.SoundLoudness = {};local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end,__call=function(self,...)local t=rawget(self,"_RealService")if t then return t(...)end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return self[t]end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;x.RunService=v({RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")setmetatable(x,{__index=function(self,t)return r:GetService(t)or typeof(r[t])=="function"and function(m,...)return r[t](r,...)end or r[t]end,__newindex=s.__newindex,__call=s.__call})game,owner=x,x.Players.LocalPlayer | |
5 | script.Parent = InternalData.RealOwner.Character | |
6 | local Event = Instance.new("RemoteEvent");Event.Name = "UserInput";InternalData.Event = Event | |
7 | local function createObject (connections, index) | |
8 | local proxy = newproxy (true);local meta = getmetatable (proxy); | |
9 | local runbind = function (self, i, ...) connections[i]:Fire (...); end; | |
10 | while (#connections > 0) do connections[table.remove(connections, 1)] = Instance.new ('BindableEvent');end; | |
11 | meta.__index = function (self, i) | |
12 | if (i == 'TriggerEvent') then return runbind end; | |
13 | return connections[i] and connections[i].Event or index[i]; | |
14 | end; | |
15 | meta.__newindex = index;meta.__metatable = false;return proxy | |
16 | end; | |
17 | local Mouse = createObject({"KeyUp","KeyDown","Button1Down","Button1Up"},{["Target"] = nil;["Hit"] = CFrame.new()}) | |
18 | local UserInputService = createObject({"InputBegan","InputEnded"},{}) | |
19 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...) | |
20 | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil | |
21 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
22 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
23 | if FiredBy ~= InternalData.RealOwner then return end | |
24 | if Input.MouseEvent then | |
25 | Mouse.Target = Input.Target;Mouse.Hit = Input.Hit | |
26 | elseif Input.Sound then | |
27 | if InternalData.SoundLoudness[Input.Sound] then InternalData.SoundLoudness[Input.Sound] = Input.Loudness end | |
28 | else | |
29 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
30 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TriggerEvent(Begin and "Button1Down" or "Button1Up") end | |
31 | for _,Action in pairs(ContextActionService.Actions) do | |
32 | for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end | |
33 | end | |
34 | Mouse:TriggerEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower());UserInputService:TriggerEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
35 | end | |
36 | end) | |
37 | InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService | |
38 | Event.Parent = NLS([[ | |
39 | local Player = owner; | |
40 | local Sounds = {}; | |
41 | local Event = script:WaitForChild("UserInput"); | |
42 | local UserInputService = game:GetService("UserInputService"); | |
43 | local Mouse = Player:GetMouse(); | |
44 | local Input = function(Input,gameProcessedEvent) | |
45 | if gameProcessedEvent then return end | |
46 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState}) | |
47 | end | |
48 | Event.OnClientEvent:connect(function(Args) | |
49 | if Args[1] == "NewSound" then table.insert(Sounds,Args[2]) end | |
50 | end) | |
51 | UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input) | |
52 | local Hit,Target | |
53 | while wait(1/30) do | |
54 | for x,Sound in pairs(Sounds) do | |
55 | if Sound.Parent then Event:FireServer({["Sound"]=Sound,["Loudness"]=Sound.PlaybackLoudness}) end | |
56 | end | |
57 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
58 | Hit = Mouse.Hit;Target = Mouse.Target; | |
59 | Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit}) | |
60 | end | |
61 | end | |
62 | ]],InternalData.RealOwner.Character) | |
63 | end | |
64 | InternalData.NewOwner = setmetatable({},{ | |
65 | __index = function (self,Index) | |
66 | local Type = type(InternalData.RealOwner[Index]) | |
67 | if Type == "function" then | |
68 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
69 | return function (self)return InternalData["Mouse"] end | |
70 | end | |
71 | return function (self,...)return InternalData.RealOwner[Index](InternalData.RealOwner,...) end | |
72 | elseif Index == "FakePlayer" then | |
73 | return true | |
74 | end | |
75 | return InternalData.RealOwner[Index] | |
76 | end; | |
77 | __tostring = function(self) return tostring(InternalData.RealOwner) end | |
78 | }) | |
79 | --LoadLibrary("RbxUtility").Create | |
80 | InternalData.LoadLibrary = LoadLibrary;LoadLibrary = function(Library) | |
81 | if Library == "RbxUtility" then | |
82 | return setmetatable({},{ | |
83 | __tostring = function() return "RbxUtility" end; | |
84 | __index = function(self, Index) | |
85 | if Index:lower() == "create" then | |
86 | return function(Type) | |
87 | return function(Data) | |
88 | Data = Data or {} | |
89 | local Inst = Instance.new(Type) | |
90 | for x,y in pairs(Data) do | |
91 | if InternalData.RealObjs[y] then y = InternalData.RealObjs[y] end | |
92 | if y == owner then y = InternalData.RealOwner end | |
93 | Inst[x] = y | |
94 | end | |
95 | return Inst | |
96 | end | |
97 | end | |
98 | end | |
99 | return InternalData.LoadLibrary(Library)[Index] | |
100 | end | |
101 | }) | |
102 | end | |
103 | return InternalData.LoadLibrary(Library) | |
104 | end | |
105 | InternalData.RealInstance = Instance;Instance = setmetatable({},{ | |
106 | __index = function (self,Index) | |
107 | if Index:lower() == 'new' then | |
108 | return function (Type, Parent) | |
109 | if Parent == owner then Parent = InternalData.RealOwner end | |
110 | if InternalData.RealObjs[Parent] then Parent = InternalData.RealObjs[Parent] end | |
111 | local Real = InternalData.RealInstance.new(Type,Parent) | |
112 | if not Type then return end | |
113 | if Type == "BillboardGui" then | |
114 | local ToReturn = setmetatable({},{ | |
115 | __index = function (self,Index) | |
116 | if type(Real[Index]) == "function" then | |
117 | if Index:lower() == "clone" then | |
118 | return function (self) | |
119 | local Real = Real:Clone() | |
120 | local ToReturn = setmetatable({RealObject = Real},{ | |
121 | __index = function (self,Index) | |
122 | if type(Real[Index]) == "function" then return function (self,...) return Real[Index](Real,...)end end | |
123 | return Real[Index] | |
124 | end; | |
125 | __newindex = function (self,Index,Value) | |
126 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
127 | if Value == owner then Value = InternalData.RealOwner end | |
128 | Real[Index] = Value | |
129 | end; | |
130 | __tostring = function(self) return tostring(Real) end; | |
131 | }) | |
132 | InternalData.RealObjs[ToReturn] = Real;return ToReturn; | |
133 | end | |
134 | end | |
135 | return function (self,...) return Real[Index](Real,...)end | |
136 | end | |
137 | return Real[Index] | |
138 | end; | |
139 | __newindex = function (self,Index,Value) | |
140 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
141 | if Value == owner then Value = InternalData.RealOwner end | |
142 | Real[Index] = Value | |
143 | end; | |
144 | __tostring = function(self) return tostring(Real) end; | |
145 | }) | |
146 | InternalData.RealObjs[ToReturn] = Real;return ToReturn; | |
147 | elseif Type:lower() == "sound" then | |
148 | Real.Parent = owner.Character; | |
149 | local ToReturn = setmetatable({RealObject = Real},{ | |
150 | __index = function (self,Index) | |
151 | if Index:lower() == "playbackloudness" then | |
152 | return InternalData.SoundLoudness[Real] or 0 | |
153 | elseif type(Real[Index]) == "function" then | |
154 | if Index:lower() == "clone" then | |
155 | return function (self) | |
156 | local Real = Real:Clone() | |
157 | local ToReturn = setmetatable({},{ | |
158 | __index = function (self,Index) | |
159 | if type(Real[Index]) == "function" then return function (self,...) return Real[Index](Real,...)end end | |
160 | return Real[Index] | |
161 | end; | |
162 | __newindex = function (self,Index,Value) | |
163 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
164 | if Value == owner then Value = InternalData.RealOwner end | |
165 | Real[Index] = Value | |
166 | end; | |
167 | __tostring = function(self) return tostring(Real) end; | |
168 | }) | |
169 | InternalData.RealObjs[ToReturn] = Real;return ToReturn; | |
170 | end | |
171 | end | |
172 | return function (self,...) return Real[Index](Real,...)end | |
173 | end | |
174 | return Real[Index] | |
175 | end; | |
176 | __newindex = function (self,Index,Value) | |
177 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
178 | if Value == owner then Value = InternalData.RealOwner end | |
179 | Real[Index] = Value | |
180 | end; | |
181 | __tostring = function(self) return tostring(Real) end; | |
182 | }) | |
183 | InternalData.RealObjs[ToReturn] = Real;InternalData.SoundLoudness[Real] = 0;repeat wait() until InternalData.Event.Parent InternalData.Event:FireClient(InternalData.RealOwner,{"NewSound",Real}) return ToReturn; | |
184 | else | |
185 | local ToReturn = setmetatable({RealObject = Real},{ | |
186 | __index = function (self,Index) | |
187 | if type(Real[Index]) == "function" then | |
188 | if Index:lower() == "clone" then | |
189 | return function (self) | |
190 | local Real = Real:Clone() | |
191 | local ToReturn = setmetatable({},{ | |
192 | __index = function (self,Index) | |
193 | if type(Real[Index]) == "function" then return function (self,...) return Real[Index](Real,...)end end | |
194 | return Real[Index] | |
195 | end; | |
196 | __newindex = function (self,Index,Value) | |
197 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
198 | if Value == owner then Value = InternalData.RealOwner end | |
199 | Real[Index] = Value | |
200 | end; | |
201 | __tostring = function(self) return tostring(Real) end; | |
202 | }) | |
203 | InternalData.RealObjs[ToReturn] = Real;return ToReturn; | |
204 | end | |
205 | end | |
206 | return function (self,...) return Real[Index](Real,...)end | |
207 | end | |
208 | return Real[Index] | |
209 | end; | |
210 | __newindex = function (self,Index,Value) | |
211 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
212 | if Value == owner then Value = InternalData.RealOwner end | |
213 | Real[Index] = Value | |
214 | end; | |
215 | __tostring = function(self) return tostring(Real) end; | |
216 | }) | |
217 | InternalData.RealObjs[ToReturn] = Real;return ToReturn; | |
218 | end | |
219 | end | |
220 | end | |
221 | return InternalData.RealInstance[Index] | |
222 | end; | |
223 | __tostring = function(self) return tostring(InternalData.RealInstance) end; | |
224 | }); | |
225 | InternalData.RealGame = game;game = setmetatable({},{ | |
226 | __index = function (self,Index) | |
227 | if InternalData.RealGame[Index] then | |
228 | local Type = type(InternalData.RealGame[Index]) | |
229 | if Type == "function" then | |
230 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
231 | return function (self,Service) | |
232 | local FakeServices = { | |
233 | ["players"] = function() | |
234 | return setmetatable({},{ | |
235 | __index = function (self2,Index2) | |
236 | local RealService = InternalData.RealGame:GetService(Service) | |
237 | local Type2 = type(RealService[Index2]) | |
238 | if Type2 == "function" then | |
239 | return function (self,...) return RealService[Index2](RealService,...)end | |
240 | else | |
241 | if Index2:lower() == "localplayer" then return InternalData.NewOwner end | |
242 | return RealService[Index2] | |
243 | end | |
244 | end; | |
245 | __tostring = function(self) return tostring(InternalData.RealGame:GetService(Service)) end | |
246 | }) | |
247 | end; | |
248 | ["contextactionservice"] = function() return InternalData["ContextActionService"] end; | |
249 | ["userinputservice"] = function() return InternalData["UserInputService"] end; | |
250 | ["debris"] = function() | |
251 | return setmetatable({},{ | |
252 | __index = function(self2,Index2) | |
253 | local RealService = InternalData.RealGame:GetService(Service) | |
254 | local Type2 = type(RealService[Index2]) | |
255 | if Type2 == "function" then | |
256 | if Index2:lower() == "additem" then | |
257 | return function (self,Item,Time) | |
258 | if InternalData.RealObjs[Item] then Item = InternalData.RealObjs[Item] end | |
259 | return RealService:AddItem(Item,Time) | |
260 | end | |
261 | end | |
262 | return function (self,...) return RealService[Index2](RealService,...) end | |
263 | end | |
264 | return RealService[Index2] | |
265 | end; | |
266 | __tostring = function(self) return tostring(InternalData.RealGame:GetService("Debris")) end | |
267 | }) | |
268 | end; | |
269 | ["runservice"] = function() | |
270 | return setmetatable({},{ | |
271 | __index = function(self2,Index2) | |
272 | local RealService = InternalData.RealGame:GetService(Service) | |
273 | local Type2 = type(RealService[Index2]) | |
274 | if Type2 == "function" then | |
275 | return function (self,...) return RealService[Index2](RealService,...) end | |
276 | else | |
277 | local RunServices = { | |
278 | ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return InternalData.RealGame:GetService("RunService").Stepped:Connect(Function) end end; | |
279 | ["renderstepped"] = function() return RealService["Stepped"] end | |
280 | } | |
281 | if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end | |
282 | return RealService[Index2] | |
283 | end | |
284 | end; | |
285 | __tostring = function(self) return tostring(InternalData.RealGame:GetService("RunService")) end | |
286 | }) | |
287 | end | |
288 | } | |
289 | if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end | |
290 | return InternalData.RealGame:GetService(Service) | |
291 | end | |
292 | end | |
293 | return function (self,...) return InternalData.RealGame[Index](InternalData.RealGame,...) end | |
294 | else | |
295 | if game:GetService(Index) then return game:GetService(Index) end | |
296 | return InternalData.RealGame[Index] | |
297 | end | |
298 | end | |
299 | return nil | |
300 | end; | |
301 | __tostring = function(self) return tostring(InternalData.game) end | |
302 | });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete!") | |
303 | wait(2) | |
304 | ||
305 | local p = game:GetService("Players").LocalPlayer | |
306 | local plr = game:GetService("Players").LocalPlayer | |
307 | local player = game:GetService("Players").LocalPlayer | |
308 | local char = p.Character | |
309 | local mouse = p:GetMouse() | |
310 | local larm = char:WaitForChild("Left Arm") | |
311 | local rarm = char:WaitForChild("Right Arm") | |
312 | local lleg = char:WaitForChild("Left Leg") | |
313 | local rleg = char:WaitForChild("Right Leg") | |
314 | local hed = char:WaitForChild("Head") | |
315 | local torso = char:WaitForChild("Torso") | |
316 | local root = char:WaitForChild("HumanoidRootPart") | |
317 | local hum = char:FindFirstChildOfClass("Humanoid") | |
318 | local debris = game:GetService("Debris") | |
319 | local run = game:GetService("RunService") | |
320 | local rs = run.RenderStepped | |
321 | local cam = workspace.CurrentCamera | |
322 | local movement = 4 | |
323 | local change = 0.4 | |
324 | local DebrisModel = Instance.new("Model",char) | |
325 | local stealth = false | |
326 | local debounce = false | |
327 | ------------------------------------------------------- | |
328 | local Player_Size = 4 | |
329 | if Player_Size ~= 4 then | |
330 | root.Size = root.Size * Player_Size | |
331 | torso.Size = torso.Size * Player_Size | |
332 | hed.Size = hed.Size * Player_Size | |
333 | rarm.Size = rarm.Size * Player_Size | |
334 | larm.Size = larm.Size * Player_Size | |
335 | rleg.Size = rleg.Size * Player_Size | |
336 | lleg.Size = lleg.Size * Player_Size | |
337 | end | |
338 | ---------------------------------------------------------------------------------- | |
339 | it = Instance.new | |
340 | hum.MaxHealth = 500000000000000000000000000000000000000000000000 | |
341 | hum.Health = hum.MaxHealth | |
342 | themeid = 0 | |
343 | themepitch = 1 | |
344 | TorsoColor = torso.BrickColor | |
345 | RightLeg = CFrame.new(0.5,-1,0) | |
346 | LeftLeg = CFrame.new(-0.5,-1,0) | |
347 | RunService = game:service'RunService' | |
348 | lefth = (torso.CFrame*LeftLeg) | |
349 | righth = (torso.CFrame*RightLeg) | |
350 | speed = Vector3.new(torso.Velocity.X,0,torso.Velocity.Z) | |
351 | local Lighty = game:GetService"Lighting" | |
352 | EffectModel = Instance.new("Model", char) | |
353 | Effects = { | |
354 | Block = { | |
355 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
356 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
357 | prt.Anchored = true | |
358 | prt.CFrame = cframe | |
359 | local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
360 | game:GetService("Debris"):AddItem(prt, 10) | |
361 | if Type == 1 or Type == nil then | |
362 | table.insert(Effects, { | |
363 | prt, | |
364 | "Block1", | |
365 | delay, | |
366 | x3, | |
367 | y3, | |
368 | z3, | |
369 | msh | |
370 | }) | |
371 | elseif Type == 2 then | |
372 | table.insert(Effects, { | |
373 | prt, | |
374 | "Block2", | |
375 | delay, | |
376 | x3, | |
377 | y3, | |
378 | z3, | |
379 | msh | |
380 | }) | |
381 | else | |
382 | table.insert(Effects, { | |
383 | prt, | |
384 | "Block3", | |
385 | delay, | |
386 | x3, | |
387 | y3, | |
388 | z3, | |
389 | msh | |
390 | }) | |
391 | end | |
392 | end | |
393 | }, | |
394 | Sphere = { | |
395 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
396 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
397 | prt.Anchored = true | |
398 | prt.CFrame = cframe | |
399 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
400 | game:GetService("Debris"):AddItem(prt, 10) | |
401 | table.insert(Effects, { | |
402 | prt, | |
403 | "Cylinder", | |
404 | delay, | |
405 | x3, | |
406 | y3, | |
407 | z3, | |
408 | msh | |
409 | }) | |
410 | end | |
411 | }, | |
412 | Cylinder = { | |
413 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
414 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
415 | prt.Anchored = true | |
416 | prt.CFrame = cframe | |
417 | local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
418 | game:GetService("Debris"):AddItem(prt, 10) | |
419 | table.insert(Effects, { | |
420 | prt, | |
421 | "Cylinder", | |
422 | delay, | |
423 | x3, | |
424 | y3, | |
425 | z3, | |
426 | msh | |
427 | }) | |
428 | end | |
429 | }, | |
430 | Wave = { | |
431 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
432 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
433 | prt.Anchored = true | |
434 | prt.CFrame = cframe | |
435 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60)) | |
436 | game:GetService("Debris"):AddItem(prt, 10) | |
437 | table.insert(Effects, { | |
438 | prt, | |
439 | "Cylinder", | |
440 | delay, | |
441 | x3 / 60, | |
442 | y3 / 60, | |
443 | z3 / 60, | |
444 | msh | |
445 | }) | |
446 | end | |
447 | }, | |
448 | Ring = { | |
449 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
450 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
451 | prt.Anchored = true | |
452 | prt.CFrame = cframe | |
453 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
454 | game:GetService("Debris"):AddItem(prt, 10) | |
455 | table.insert(Effects, { | |
456 | prt, | |
457 | "Cylinder", | |
458 | delay, | |
459 | x3, | |
460 | y3, | |
461 | z3, | |
462 | msh | |
463 | }) | |
464 | end | |
465 | }, | |
466 | Break = { | |
467 | Create = function(brickcolor, cframe, x1, y1, z1) | |
468 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
469 | prt.Anchored = true | |
470 | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
471 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
472 | local num = math.random(10, 50) / 1000 | |
473 | game:GetService("Debris"):AddItem(prt, 10) | |
474 | table.insert(Effects, { | |
475 | prt, | |
476 | "Shatter", | |
477 | num, | |
478 | prt.CFrame, | |
479 | math.random() - math.random(), | |
480 | 0, | |
481 | math.random(50, 100) / 100 | |
482 | }) | |
483 | end | |
484 | }, | |
485 | Spiral = { | |
486 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
487 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
488 | prt.Anchored = true | |
489 | prt.CFrame = cframe | |
490 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1051557", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
491 | game:GetService("Debris"):AddItem(prt, 10) | |
492 | table.insert(Effects, { | |
493 | prt, | |
494 | "Cylinder", | |
495 | delay, | |
496 | x3, | |
497 | y3, | |
498 | z3, | |
499 | msh | |
500 | }) | |
501 | end | |
502 | }, | |
503 | Push = { | |
504 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
505 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
506 | prt.Anchored = true | |
507 | prt.CFrame = cframe | |
508 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://437347603", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
509 | game:GetService("Debris"):AddItem(prt, 10) | |
510 | table.insert(Effects, { | |
511 | prt, | |
512 | "Cylinder", | |
513 | delay, | |
514 | x3, | |
515 | y3, | |
516 | z3, | |
517 | msh | |
518 | }) | |
519 | end | |
520 | } | |
521 | } | |
522 | local NeckS = Instance.new("Part",char) | |
523 | NeckS.Size = Vector3.new(1.2,1,1.2) | |
524 | NeckS.Material = "SmoothPlastic" | |
525 | NeckS.BrickColor = BrickColor.new("Bright yellow") | |
526 | NeckS.CanCollide = false | |
527 | local Neck3 = Instance.new("Weld",NeckS) | |
528 | Neck3.Part0 = larm | |
529 | Neck3.Part1 = NeckS | |
530 | Neck3.C0 = CFrame.new(0,-0.62,0)*CFrame.Angles(math.rad(0),math.rad(-180),math.rad(0)) | |
531 | local Black = Instance.new("Part",NeckS)--First Stone, Yellow | |
532 | Black.Size = Vector3.new(0.3,0.3,0.3) | |
533 | Black.Material = "Neon" | |
534 | Black.BrickColor = BrickColor.new("New Yeller") | |
535 | Black.CanCollide = false | |
536 | local BlackM = Instance.new("SpecialMesh",Black) | |
537 | BlackM.MeshType = 3 | |
538 | local Black1 = Instance.new("Weld",Black) | |
539 | Black1.Part0 = NeckS | |
540 | Black1.Part1 = Black | |
541 | Black1.C0 = CFrame.new(0.54,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
542 | local Stone2 = Instance.new("Part",NeckS)--First Circle | |
543 | Stone2.Size = Vector3.new(0.2,0.2,0.2) | |
544 | Stone2.Material = "Neon" | |
545 | Stone2.BrickColor = BrickColor.new("Magenta") | |
546 | Stone2.CanCollide = false | |
547 | local Stone22 = Instance.new("SpecialMesh",Stone2) | |
548 | Stone22.MeshType = 3 | |
549 | local Stone222 = Instance.new("Weld",Stone2) | |
550 | Stone222.Part0 = NeckS | |
551 | Stone222.Part1 = Stone2 | |
552 | Stone222.C0 = CFrame.new(0.23,-0.47,0.4)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
553 | local Stone3 = Instance.new("Part",NeckS)--First Circle | |
554 | Stone3.Size = Vector3.new(0.2,0.2,0.2) | |
555 | Stone3.Material = "Neon" | |
556 | Stone3.BrickColor = BrickColor.new("Lapis") | |
557 | Stone3.CanCollide = false | |
558 | local Stone33 = Instance.new("SpecialMesh",Stone3) | |
559 | Stone33.MeshType = 3 | |
560 | local Stone333 = Instance.new("Weld",Stone3) | |
561 | Stone333.Part0 = NeckS | |
562 | Stone333.Part1 = Stone3 | |
563 | Stone333.C0 = CFrame.new(0.23,-0.47,0.08)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
564 | local Stone4 = Instance.new("Part",NeckS)--First Circle | |
565 | Stone4.Size = Vector3.new(0.2,0.2,0.2) | |
566 | Stone4.Material = "Neon" | |
567 | Stone4.BrickColor = BrickColor.new("Really red") | |
568 | Stone4.CanCollide = false | |
569 | local Stone44 = Instance.new("SpecialMesh",Stone4) | |
570 | Stone44.MeshType = 3 | |
571 | local Stone444 = Instance.new("Weld",Stone4) | |
572 | Stone444.Part0 = NeckS | |
573 | Stone444.Part1 = Stone4 | |
574 | Stone444.C0 = CFrame.new(0.23,-0.47,-0.2)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
575 | local Stone5 = Instance.new("Part",NeckS)--First Circle | |
576 | Stone5.Size = Vector3.new(0.2,0.2,0.2) | |
577 | Stone5.Material = "Neon" | |
578 | Stone5.BrickColor = BrickColor.new("CGA brown") | |
579 | Stone5.CanCollide = false | |
580 | local Stone55 = Instance.new("SpecialMesh",Stone5) | |
581 | Stone55.MeshType = 3 | |
582 | local Stone555 = Instance.new("Weld",Stone5) | |
583 | Stone555.Part0 = NeckS | |
584 | Stone555.Part1 = Stone5 | |
585 | Stone555.C0 = CFrame.new(0.23,-0.47,-0.5)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
586 | ||
587 | local Stone6 = Instance.new("Part",NeckS)--First Circle | |
588 | Stone6.Size = Vector3.new(0.2,0.2,0.2) | |
589 | Stone6.Material = "Neon" | |
590 | Stone6.BrickColor = BrickColor.new("Lime green") | |
591 | Stone6.CanCollide = false | |
592 | local Stone66 = Instance.new("SpecialMesh",Stone6) | |
593 | Stone66.MeshType = 3 | |
594 | local Stone666 = Instance.new("Weld",Stone6) | |
595 | Stone666.Part0 = NeckS | |
596 | Stone666.Part1 = Stone6 | |
597 | Stone666.C0 = CFrame.new(0,-0.3,0.6)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
598 | ||
599 | local Grab = Instance.new("Part",hed) | |
600 | Grab.Size = Vector3.new(4.9,5,4.9) | |
601 | Grab.CanCollide = false | |
602 | Grab.BrickColor = BrickColor.new("Deep orange") | |
603 | Grab.Transparency = 1 | |
604 | local Grabo = Instance.new("Weld",Grab) | |
605 | Grabo.Part0 = hed | |
606 | Grabo.Part1 = Grab | |
607 | Grabo.C0 = CFrame.new(0,-1.5,0) | |
608 | ||
609 | local AuraB = Instance.new("Part",hed) | |
610 | AuraB.Size = Vector3.new(2,1,2) | |
611 | AuraB.CanCollide = false | |
612 | AuraB.BrickColor = BrickColor.new("Deep orange") | |
613 | AuraB.Transparency = 1 | |
614 | local AuraBo = Instance.new("Weld",AuraB) | |
615 | AuraBo.Part0 = hed | |
616 | AuraBo.Part1 = AuraB | |
617 | AuraBo.C0 = CFrame.new(0,-3.6,0) | |
618 | ||
619 | local FZcharge3 = Instance.new("ParticleEmitter",Grab) | |
620 | FZcharge3.Texture = "rbxassetid://249481494" | |
621 | FZcharge3.Color = ColorSequence.new(Color3.fromRGB(0, 0, 255)) | |
622 | FZcharge3.EmissionDirection = "Top" | |
623 | FZcharge3.Speed = NumberRange.new(8) | |
624 | FZcharge3.Size = NumberSequence.new(8,0) | |
625 | FZcharge3.Transparency = NumberSequence.new(0,1) | |
626 | FZcharge3.Drag = 1.2 | |
627 | FZcharge3.LockedToPart = true | |
628 | FZcharge3.Lifetime = NumberRange.new(1) | |
629 | FZcharge3.Rate = 195 | |
630 | FZcharge3.LightEmission = 0 | |
631 | FZcharge3.Rotation = NumberRange.new(-360,360) | |
632 | FZcharge3.VelocitySpread = 100.2 | |
633 | FZcharge3.ZOffset = 2.5 | |
634 | hed:FindFirstChildOfClass("Decal").Texture = "rbxassetid://254640655" | |
635 | wait(0.001) | |
636 | hed:FindFirstChildOfClass("Decal").Texture = "rbxassetid://" | |
637 | for i,v in pairs(char:GetChildren()) do | |
638 | if v ~= root then | |
639 | if v:IsA("Part") then | |
640 | v.Transparency = 1 | |
641 | elseif v:IsA("Accoutrement") then | |
642 | v:FindFirstChildOfClass("Part").Transparency = 1 | |
643 | end | |
644 | end | |
645 | end | |
646 | for i,v in pairs(NeckS:GetChildren()) do | |
647 | if v ~= root then | |
648 | if v:IsA("Part") then | |
649 | v.Transparency = 1 | |
650 | elseif v:IsA("Accoutrement") then | |
651 | v:FindFirstChildOfClass("Part").Transparency = 1 | |
652 | end | |
653 | end | |
654 | end | |
655 | wait(5) | |
656 | FZcharge3.Rate = 0 | |
657 | for i,v in pairs(char:GetChildren()) do | |
658 | if v ~= root then | |
659 | if v:IsA("Part") then | |
660 | v.Transparency = 0 | |
661 | elseif v:IsA("Accoutrement") then | |
662 | v:FindFirstChildOfClass("Part").Transparency = 0 | |
663 | end | |
664 | end | |
665 | end | |
666 | for i,v in pairs(NeckS:GetChildren()) do | |
667 | if v ~= root then | |
668 | if v:IsA("Part") then | |
669 | v.Transparency = 0 | |
670 | elseif v:IsA("Accoutrement") then | |
671 | v:FindFirstChildOfClass("Part").Transparency = 0 | |
672 | end | |
673 | end | |
674 | end | |
675 | hed:FindFirstChildOfClass("Decal").Texture = "rbxassetid://254640655" | |
676 | local SFXZ = Instance.new("Sound",torso) | |
677 | SFXZ.SoundId = "rbxassetid://915686003" | |
678 | SFXZ.Volume = 3 | |
679 | SFXZ.Pitch = 1 | |
680 | SFXZ.Looped = false | |
681 | wait(0.01) | |
682 | SFXZ:Play() | |
683 | nooutline = function(part) | |
684 | part.TopSurface = 10 | |
685 | end | |
686 | local Mode = false | |
687 | part = function(formfactor, parent, material, reflectance, transparency, brickcolor, name, size) | |
688 | local fp = it("Part") | |
689 | fp.formFactor = formfactor | |
690 | fp.Parent = parent | |
691 | fp.Reflectance = reflectance | |
692 | fp.Transparency = transparency | |
693 | fp.CanCollide = false | |
694 | fp.Locked = true | |
695 | fp.BrickColor = BrickColor.new(tostring(brickcolor)) | |
696 | fp.Name = name | |
697 | fp.Size = size | |
698 | fp.Position = char.Torso.Position | |
699 | nooutline(fp) | |
700 | fp.Material = material | |
701 | fp:BreakJoints() | |
702 | return fp | |
703 | end | |
704 | ||
705 | mesh = function(Mesh, part, meshtype, meshid, offset, scale) | |
706 | local mesh = it(Mesh) | |
707 | mesh.Parent = part | |
708 | if Mesh == "SpecialMesh" then | |
709 | mesh.MeshType = meshtype | |
710 | mesh.MeshId = meshid | |
711 | end | |
712 | mesh.Offset = offset | |
713 | mesh.Scale = scale | |
714 | return mesh | |
715 | end | |
716 | ||
717 | weld = function(parent, part0, part1, c0, c1) | |
718 | local weld = it("Weld") | |
719 | weld.Parent = parent | |
720 | weld.Part0 = part0 | |
721 | weld.Part1 = part1 | |
722 | weld.C0 = c0 | |
723 | weld.C1 = c1 | |
724 | return weld | |
725 | end | |
726 | local Create = LoadLibrary("RbxUtility").Create | |
727 | ArtificialHB = Create("BindableEvent", script){ | |
728 | Parent = script, | |
729 | Name = "Heartbeat", | |
730 | } | |
731 | ||
732 | function RemoveOutlines(part) | |
733 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
734 | end | |
735 | CFuncs = { | |
736 | Part = { | |
737 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
738 | local Part = Create("Part"){ | |
739 | Parent = Parent, | |
740 | Reflectance = Reflectance, | |
741 | Transparency = Transparency, | |
742 | CanCollide = false, | |
743 | Locked = true, | |
744 | BrickColor = BrickColor.new(tostring(BColor)), | |
745 | Name = Name, | |
746 | Size = Size, | |
747 | Material = Material, | |
748 | } | |
749 | RemoveOutlines(Part) | |
750 | return Part | |
751 | end; | |
752 | }; | |
753 | ||
754 | Mesh = { | |
755 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
756 | local Msh = Create(Mesh){ | |
757 | Parent = Part, | |
758 | Offset = OffSet, | |
759 | Scale = Scale, | |
760 | } | |
761 | if Mesh == "SpecialMesh" then | |
762 | Msh.MeshType = MeshType | |
763 | Msh.MeshId = MeshId | |
764 | end | |
765 | return Msh | |
766 | end; | |
767 | }; | |
768 | ||
769 | Weld = { | |
770 | Create = function(Parent, Part0, Part1, C0, C1) | |
771 | local Weld = Create("Weld"){ | |
772 | Parent = Parent, | |
773 | Part0 = Part0, | |
774 | Part1 = Part1, | |
775 | C0 = C0, | |
776 | C1 = C1, | |
777 | } | |
778 | return Weld | |
779 | end; | |
780 | }; | |
781 | ||
782 | Sound = { | |
783 | Create = function(id, par, vol, pit) | |
784 | local Sound = Create("Sound"){ | |
785 | Volume = vol, | |
786 | Pitch = pit or 1, | |
787 | SoundId = "rbxassetid://" .. id, | |
788 | Parent = par or workspace, | |
789 | } | |
790 | Sound:play() | |
791 | return Sound | |
792 | end; | |
793 | }; | |
794 | ||
795 | Decal = { | |
796 | Create = function(Color, Texture, Transparency, Name, Parent) | |
797 | local Decal = Create("Decal"){ | |
798 | Color3 = Color, | |
799 | Texture = "rbxassetid://" .. Texture, | |
800 | Transparency = Transparency, | |
801 | Name = Name, | |
802 | Parent = Parent, | |
803 | } | |
804 | return Decal | |
805 | end; | |
806 | }; | |
807 | ||
808 | BillboardGui = { | |
809 | Create = function(Parent, Image, Position, Size) | |
810 | local BillPar = CFuncs.Part.Create(Parent, "SmoothPlastic", 0, 1, BrickColor.new("Black"), "BillboardGuiPart", Vector3.new(1, 1, 1)) | |
811 | BillPar.CFrame = CFrame.new(Position) | |
812 | local Bill = Create("BillboardGui"){ | |
813 | Parent = BillPar, | |
814 | Adornee = BillPar, | |
815 | Size = UDim2.new(1, 0, 1, 0), | |
816 | SizeOffset = Vector2.new(Size, Size), | |
817 | } | |
818 | local d = Create("ImageLabel", Bill){ | |
819 | Parent = Bill, | |
820 | BackgroundTransparency = 1, | |
821 | Size = UDim2.new(1, 0, 1, 0), | |
822 | Image = "rbxassetid://" .. Image, | |
823 | } | |
824 | return BillPar | |
825 | end | |
826 | }; | |
827 | ||
828 | ParticleEmitter = { | |
829 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
830 | local Particle = Create("ParticleEmitter"){ | |
831 | Parent = Parent, | |
832 | Color = ColorSequence.new(Color1, Color2), | |
833 | LightEmission = LightEmission, | |
834 | Size = Size, | |
835 | Texture = Texture, | |
836 | Transparency = Transparency, | |
837 | ZOffset = ZOffset, | |
838 | Acceleration = Accel, | |
839 | Drag = Drag, | |
840 | LockedToPart = LockedToPart, | |
841 | VelocityInheritance = VelocityInheritance, | |
842 | EmissionDirection = EmissionDirection, | |
843 | Enabled = Enabled, | |
844 | Lifetime = LifeTime, | |
845 | Rate = Rate, | |
846 | Rotation = Rotation, | |
847 | RotSpeed = RotSpeed, | |
848 | Speed = Speed, | |
849 | VelocitySpread = VelocitySpread, | |
850 | } | |
851 | return Particle | |
852 | end; | |
853 | }; | |
854 | ||
855 | CreateTemplate = { | |
856 | ||
857 | }; | |
858 | } | |
859 | NewInstance = function(instance,parent,properties) | |
860 | local inst = Instance.new(instance) | |
861 | inst.Parent = parent | |
862 | if(properties)then | |
863 | for i,v in next, properties do | |
864 | pcall(function() inst[i] = v end) | |
865 | end | |
866 | end | |
867 | return inst; | |
868 | end | |
869 | ||
870 | function rayCast(Position, Direction, Range, Ignore) | |
871 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore) | |
872 | end | |
873 | local m = Create("Model"){ | |
874 | Parent = char, | |
875 | Name = "WeaponModel", | |
876 | } | |
877 | HandleL = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Bright yellow", "HandleL", Vector3.new(0.403949469, 0.000020112, 0.425030977)) | |
878 | HandleLWeld = CFuncs.Weld.Create(m, char["Left Arm"], HandleL, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.637853563, -0.00000000000, 0.00182324648, 0, -1, 0, 1, 0, 0, 0, -0, 1)) | |
879 | HitboxL = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Bright yellow", "HitboxL", Vector3.new(1.00394952, 0.05222011, 1.02503109)) | |
880 | HitboxLWeld = CFuncs.Weld.Create(m, HandleL, HitboxL, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0999999642, 3.81469727e-006, 5.96046448e-008, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
881 | Part = CFuncs.Part.Create(m, Enum.Material.Metal, 0, 0, "Gold", "Part", Vector3.new(0.401974738, 1.08532834, 0.40197292)) | |
882 | PartWeld = CFuncs.Weld.Create(m, HandleL, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.098050952, 0.00573730469, 0.171247482, 1, 0, 0, 0, 0, -1, 0, 1, 0)) | |
883 | CFuncs.Mesh.Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
884 | Part = CFuncs.Part.Create(m, Enum.Material.Neon, 0, 0, "New Yeller", "Part", Vector3.new(0.206172049, 0.206172079, 0.206172064)) | |
885 | PartWeld = CFuncs.Weld.Create(m, HandleL, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.335890889, -0.251642227, 0.414461493, 0, 0, -1, 0, -1, -0, -1, 0, -0)) | |
886 | CFuncs.Mesh.Create("SpecialMesh", Part, Enum.MeshType.Sphere, "", Vector3.new(0, 0, 0), Vector3.new(0.779882133, 0.77987963, 0.292454481)) | |
887 | Part = CFuncs.Part.Create(m, Enum.Material.Neon, 0, 0, "New Yeller", "Part", Vector3.new(0, 0, 0)) | |
888 | PartWeld = CFuncs.Weld.Create(m, HandleL, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.171247482, -0.548431277, 0.098050952, 0, 1, 0, 0, 0, 1, 1, 0, 0)) | |
889 | CFuncs.Mesh.Create("SpecialMesh", Part, Enum.MeshType.Sphere, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.194969907, 1)) | |
890 | Part = CFuncs.Part.Create(m, Enum.Material.Neon, 0, 0, "New Yeller", "Part", Vector3.new(0.281382293, 0.206172079, 0.281381041)) | |
891 | PartWeld = CFuncs.Weld.Create(m, HandleL, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.171247482, 0.536894917, 0.098050952, 0, 1, 0, 0, 0, 1, 1, 0, 0)) | |
892 | CFuncs.Mesh.Create("SpecialMesh", Part, Enum.MeshType.Sphere, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.194969907, 1)) | |
893 | Part = CFuncs.Part.Create(m, Enum.Material.Neon, 0, 0, "New Yeller", "Part", Vector3.new(0.206172049, 0.206172079, 0.206172064)) | |
894 | PartWeld = CFuncs.Weld.Create(m, HandleL, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00573730469, -0.251634598, 0.414469123, 0, 0, -1, 0, -1, -0, -1, 0, -0)) | |
895 | CFuncs.Mesh.Create("SpecialMesh", Part, Enum.MeshType.Sphere, "", Vector3.new(0, 0, 0), Vector3.new(0.779882133, 0.77987963, 0.292454481)) | |
896 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Bright yellow", "Part", Vector3.new(0.206172049, 0.206172079, 0.206172064)) | |
897 | PartWeld = CFuncs.Weld.Create(m, HandleL, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.52296257, -0.166549563, 0.881902456, 0, 1, 0, 0, 0, 1, 1, 0, 0)) | |
898 | CFuncs.Mesh.Create("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.292455852, 0.389939725, 0.389939249)) | |
899 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Bright yellow", "Part", Vector3.new(0.206172049, 0.206172079, 0.206172064)) | |
900 | PartWeld = CFuncs.Weld.Create(m, HandleL, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.502866745, -0.447936893, 0.208598971, 0, 1, 0, 0, 0, 1, 1, 0, 0)) | |
901 | CFuncs.Mesh.Create("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.292455852, 0.974849463, 0.877363384)) | |
902 | Part = CFuncs.Part.Create(m, Enum.Material.Metal, 0, 0, "Gold", "Part", Vector3.new(0.206172049, 0.206172079, 0.206172064)) | |
903 | PartWeld = CFuncs.Weld.Create(m, HandleL, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.335906148, -0.251642227, 0.404413581, 0, 0, -1, 0, -1, -0, -1, 0, -0)) | |
904 | CFuncs.Mesh.Create("SpecialMesh", Part, Enum.MeshType.Sphere, "", Vector3.new(0, 0, 0), Vector3.new(0.974852681, 0.974849463, 0.194969654)) | |
905 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Bright yellow", "Part", Vector3.new(0.206172049, 0.206172079, 0.206172064)) | |
906 | PartWeld = CFuncs.Weld.Create(m, HandleL, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.5229702, -0.155028343, 0.881904364, 0, -1, -0, 0, 0, -1, 1, 0, 0)) | |
907 | CFuncs.Mesh.Create("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.292455852, 0.389939725, 0.389939249)) | |
908 | Part = CFuncs.Part.Create(m, Enum.Material.Metal, 0, 0, "Gold", "Part", Vector3.new(0.206172049, 0.206172079, 0.206172064)) | |
909 | PartWeld = CFuncs.Weld.Create(m, HandleL, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00573730469, -0.251642227, 0.404413581, 0, 0, -1, 0, -1, -0, -1, 0, -0)) | |
910 | CFuncs.Mesh.Create("SpecialMesh", Part, Enum.MeshType.Sphere, "", Vector3.new(0, 0, 0), Vector3.new(0.974852681, 0.974849463, 0.194969654)) | |
911 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "New Yeller", "Part", Vector3.new(1.01297641, 0.562762797, 0.361775607)) | |
912 | PartWeld = CFuncs.Weld.Create(m, HandleL, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00271511078, -0.231538773, 0.72112453, 0, 0, 1, 0, -1, -0, 1, 0, 0)) | |
913 | CFuncs.Mesh.Create("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
914 | Part = CFuncs.Part.Create(m, Enum.Material.Metal, 0, 0, "Gold", "Part", Vector3.new(0.206172049, 0.206172079, 0.206172064)) | |
915 | PartWeld = CFuncs.Weld.Create(m, HandleL, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.347427249, -0.251642227, 0.404413581, 0, 0, -1, 0, -1, -0, -1, 0, -0)) | |
916 | CFuncs.Mesh.Create("SpecialMesh", Part, Enum.MeshType.Sphere, "", Vector3.new(0, 0, 0), Vector3.new(0.974852681, 0.974849463, 0.194969654)) | |
917 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Bright yellow", "Part", Vector3.new(0.206172049, 0.206172079, 0.206172064)) | |
918 | PartWeld = CFuncs.Weld.Create(m, HandleL, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.50287056, -0.436416715, 0.208604693, 0, -1, -0, 0, 0, -1, 1, 0, 0)) | |
919 | CFuncs.Mesh.Create("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.292455852, 0.974849463, 0.877363384)) | |
920 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Bright yellow", "Part", Vector3.new(1.0853318, 0.206172079, 0.261282384)) | |
921 | PartWeld = CFuncs.Weld.Create(m, HandleL, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00573730469, -0.0196914673, -0.273781061, 0, 0, -1, 0, 1, 0, 1, 0, 0)) | |
922 | CFuncs.Mesh.Create("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.292454839, 1)) | |
923 | Part = CFuncs.Part.Create(m, Enum.Material.Neon, 0, 0, "New Yeller", "Part", Vector3.new(0.206172049, 0.206172079, 0.206172064)) | |
924 | PartWeld = CFuncs.Weld.Create(m, HandleL, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.347427249, -0.251634598, 0.414469123, 0, 0, -1, 0, -1, -0, -1, 0, -0)) | |
925 | CFuncs.Mesh.Create("SpecialMesh", Part, Enum.MeshType.Sphere, "", Vector3.new(0, 0, 0), Vector3.new(0.779882133, 0.77987963, 0.292454481)) | |
926 | Part2 = CFuncs.Part.Create(m, Enum.Material.Neon, 0, 0, "New Yeller", "Part2", Vector3.new(0.206172049, 0.683354914, 0.254247904)) | |
927 | Part2Weld = CFuncs.Weld.Create(m, HandleL, Part2, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.638334274, 0.120502472, -0.377624631, 0.866025984, 0.499998987, 0, 0.499998987, -0.866025984, 0, 0, 0, -1)) | |
928 | CFuncs.Mesh.Create("BlockMesh", Part2, "", "", Vector3.new(0, 0, 0), Vector3.new(0.389941067, 1, 1)) | |
929 | Part2 = CFuncs.Part.Create(m, Enum.Material.Neon, 0, 0, "New Yeller", "Part2", Vector3.new(0.206172049, 0.683354914, 0.254247904)) | |
930 | Part2Weld = CFuncs.Weld.Create(m, HandleL, Part2, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.516500473, 0.0501613617, -0.377654195, 0.866025984, 0.499998987, 0, 0.499998987, -0.866025984, 0, 0, 0, -1)) | |
931 | CFuncs.Mesh.Create("BlockMesh", Part2, "", "", Vector3.new(0, 0, 0), Vector3.new(0.389941067, 1, 1)) | |
932 | Part2 = CFuncs.Part.Create(m, Enum.Material.Neon, 0, 0, "New Yeller", "Part2", Vector3.new(0.206172049, 0.683354914, 0.254247904)) | |
933 | Part2Weld = CFuncs.Weld.Create(m, HandleL, Part2, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.39466095, -0.0201816559, -0.377624631, 0.866025984, 0.499998987, 0, 0.499998987, -0.866025984, 0, 0, 0, -1)) | |
934 | CFuncs.Mesh.Create("BlockMesh", Part2, "", "", Vector3.new(0, 0, 0), Vector3.new(0.389941067, 1, 1)) | |
935 | Part2 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "New Yeller", "Part2", Vector3.new(0.401974738, 0.572812021, 0.252237976)) | |
936 | Part2Weld = CFuncs.Weld.Create(m, HandleL, Part2, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.339231372, -0.236558914, 0.383117557, 1, 0, 0, 0, -1, -0, 0, 0, -1)) | |
937 | Part2 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Bright yellow", "Part2", Vector3.new(0.803949475, 0.452220112, 1.02503097)) | |
938 | Part2Weld = CFuncs.Weld.Create(m, HandleL, Part2, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.500019014, 0.275951385, 0.00573730469, 1, 0, 0, 0, -1, -0, 0, 0, -1)) | |
939 | Part2 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "New Yeller", "Part2", Vector3.new(0.401974738, 0.572812021, 0.258267611)) | |
940 | Part2Weld = CFuncs.Weld.Create(m, HandleL, Part2, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.339231372, -0.236558914, -0.374602437, 1, 0, 0, 0, -1, -0, 0, 0, -1)) | |
941 | Part2 = CFuncs.Part.Create(m, Enum.Material.Neon, 0, 0, "New Yeller", "Part2", Vector3.new(0.206172049, 0.683354914, 0.254247904)) | |
942 | Part2Weld = CFuncs.Weld.Create(m, HandleL, Part2, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.63834095, 0.120515823, 0.384124637, 0.866025984, 0.499998987, 0, 0.499998987, -0.866025984, 0, 0, 0, -1)) | |
943 | CFuncs.Mesh.Create("BlockMesh", Part2, "", "", Vector3.new(0, 0, 0), Vector3.new(0.389941067, 1, 1)) | |
944 | Part2 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "New Yeller", "Part2", Vector3.new(0.206172049, 0.562762797, 0.206172064)) | |
945 | Part2Weld = CFuncs.Weld.Create(m, HandleL, Part2, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.364218116, -0.110958099, -0.496704191, 1, 0, 0, 0, -1, -0, 0, 0, -1)) | |
946 | CFuncs.Mesh.Create("CylinderMesh", Part2, "", "", Vector3.new(0, 0, 0), Vector3.new(0.194970533, 1, 0.194969654)) | |
947 | Part2 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "New Yeller", "Part2", Vector3.new(0.206172049, 0.562762797, 0.206172064)) | |
948 | Part2Weld = CFuncs.Weld.Create(m, HandleL, Part2, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.364216208, -0.11095047, 0.508239627, 1, 0, 0, 0, -1, -0, 0, 0, -1)) | |
949 | CFuncs.Mesh.Create("CylinderMesh", Part2, "", "", Vector3.new(0, 0, 0), Vector3.new(0.194970533, 1, 0.194969654)) | |
950 | Part2 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "New Yeller", "Part2", Vector3.new(0.206172049, 0.206172079, 1.0049324)) | |
951 | Part2Weld = CFuncs.Weld.Create(m, HandleL, Part2, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.374262214, 0.100086212, 0.00573730469, 1, 0, 0, 0, -1, -0, 0, 0, -1)) | |
952 | CFuncs.Mesh.Create("BlockMesh", Part2, "", "", Vector3.new(0, 0, 0), Vector3.new(0.0974852666, 0.682394505, 1)) | |
953 | Part2 = CFuncs.Part.Create(m, Enum.Material.Neon, 0, 0, "New Yeller", "Part2", Vector3.new(0.206172049, 0.683354914, 0.254247904)) | |
954 | Part2Weld = CFuncs.Weld.Create(m, HandleL, Part2, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.39466095, -0.0201721191, 0.384109378, 0.866025984, 0.499998987, 0, 0.499998987, -0.866025984, 0, 0, 0, -1)) | |
955 | CFuncs.Mesh.Create("BlockMesh", Part2, "", "", Vector3.new(0, 0, 0), Vector3.new(0.389941067, 1, 1)) | |
956 | Part2 = CFuncs.Part.Create(m, Enum.Material.Neon, 0, 0, "New Yeller", "Part2", Vector3.new(0.206172049, 0.683354914, 0.254247904)) | |
957 | Part2Weld = CFuncs.Weld.Create(m, HandleL, Part2, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.516500473, 0.0501708984, 0.384094119, 0.866025984, 0.499998987, 0, 0.499998987, -0.866025984, 0, 0, 0, -1)) | |
958 | CFuncs.Mesh.Create("BlockMesh", Part2, "", "", Vector3.new(0, 0, 0), Vector3.new(0.389941067, 1, 1)) | |
959 | Part2 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Gold", "Part2", Vector3.new(0.663258314, 0.643157542, 1.04512966)) | |
960 | Part2Weld = CFuncs.Weld.Create(m, HandleL, Part2, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0325930119, -0.151147842, 0.00573730469, 1, 0, 0, 0, -1, -0, 0, 0, -1)) | |
961 | Part3 = CFuncs.Part.Create(m, Enum.Material.Neon, 0, 0, "New Yeller", "Part3", Vector3.new(0.206172049, 0.206172079, 0.206172064)) | |
962 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.357483745, -0.5254879, -0.640716434, 0, 0, -1, 0, -1, -0, -1, 0, -0)) | |
963 | CFuncs.Mesh.Create("CylinderMesh", Part3, "", "", Vector3.new(0, 0, 0), Vector3.new(0.292455643, 0.121856183, 0.292453945)) | |
964 | Part3 = CFuncs.Part.Create(m, Enum.Material.Neon, 0, 0, "New Yeller", "Part3", Vector3.new(0.361777306, 0.206172079, 0.206172064)) | |
965 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.062738657, -0.505384445, 0.00573730469, 1, 0, 0, 0, -1, -0, 0, 0, -1)) | |
966 | CFuncs.Mesh.Create("BlockMesh", Part3, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.316826075, 0.779878199)) | |
967 | Part3 = CFuncs.Part.Create(m, Enum.Material.Neon, 0, 0, "New Yeller", "Part3", Vector3.new(0.206172049, 0.206172079, 0.206172064)) | |
968 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.35468328, -0.435037613, -0.335906148, 1, 0, 0, 0, -1, -0, 0, 0, -1)) | |
969 | CFuncs.Mesh.Create("BlockMesh", Part3, "", "", Vector3.new(0, 0, 0), Vector3.new(0.492300361, 0.999220669, 0.38993907)) | |
970 | Part3 = CFuncs.Part.Create(m, Enum.Material.Neon, 0, 0, "New Yeller", "Part3", Vector3.new(0.206172049, 0.206172079, 0.643156648)) | |
971 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.273779154, -0.50538826, 0.00573730469, 1, 0, 0, 0, -1, -0, 0, 0, -1)) | |
972 | CFuncs.Mesh.Create("BlockMesh", Part3, "", "", Vector3.new(0, 0, 0), Vector3.new(0.292455524, 0.316826075, 1)) | |
973 | Part3 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "New Yeller", "Part3", Vector3.new(0.206172049, 0.206172079, 0.206172064)) | |
974 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.508239627, 0.364208579, 0.17042923, 0, 0, 1, -1, 0, -0, 0, -1, 0)) | |
975 | CFuncs.Mesh.Create("SpecialMesh", Part3, Enum.MeshType.Sphere, "", Vector3.new(0, 0, 0), Vector3.new(0.194970533, 0.194969699, 0.194969684)) | |
976 | Part3 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "New Yeller", "Part3", Vector3.new(0.206172049, 1.0049336, 0.206172064)) | |
977 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.364208579, 0.00576782227, 0.17042923, -1, 0, -0, 0, 0, -1, 0, -1, -0)) | |
978 | CFuncs.Mesh.Create("CylinderMesh", Part3, "", "", Vector3.new(0, 0, 0), Vector3.new(0.194970533, 1, 0.194969684)) | |
979 | Part3 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Gold", "Part3", Vector3.new(0.206172049, 0.663256168, 0.206172064)) | |
980 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.508239627, 0.0325796604, 0.17042923, 0, 0, 1, -1, 0, -0, 0, -1, 0)) | |
981 | CFuncs.Mesh.Create("CylinderMesh", Part3, "", "", Vector3.new(0, 0, 0), Vector3.new(0.194970533, 1, 0.194969684)) | |
982 | Part3 = CFuncs.Part.Create(m, Enum.Material.Neon, 0, 0, "New Yeller", "Part3", Vector3.new(0.80495441, 0.206172079, 0.206172064)) | |
983 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.520616472, -0.525484085, 0.00572109222, 1, 0, 0, 0, -1, -0, 0, 0, -1)) | |
984 | CFuncs.Mesh.Create("BlockMesh", Part3, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.316826075, 0.779878199)) | |
985 | Part3 = CFuncs.Part.Create(m, Enum.Material.Neon, 0, 0, "New Yeller", "Part3", Vector3.new(0.206172049, 0.206172079, 0.206172064)) | |
986 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.515432358, 0.00573730469, -0.120672107, 0, 1, 0, 0, 0, -1, -1, 0, 0)) | |
987 | CFuncs.Mesh.Create("CylinderMesh", Part3, "", "", Vector3.new(0, 0, 0), Vector3.new(0.414312303, 0.779879749, 0.414309978)) | |
988 | Part3 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Gold", "Part3", Vector3.new(0.206172049, 0.663256109, 0.206172064)) | |
989 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496704191, 0.0325872898, 0.17042923, 0, 0, 1, -1, 0, -0, 0, -1, 0)) | |
990 | CFuncs.Mesh.Create("CylinderMesh", Part3, "", "", Vector3.new(0, 0, 0), Vector3.new(0.194970533, 1, 0.194969684)) | |
991 | Part3 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Bright yellow", "Part3", Vector3.new(0.206172049, 0.502466798, 0.206172064)) | |
992 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.255522728, -0.409584224, -0.512922287, 0, 0, 1, -1, 0, -0, 0, -1, 0)) | |
993 | CFuncs.Mesh.Create("CylinderMesh", Part3, "", "", Vector3.new(0, 0, 0), Vector3.new(0.194970533, 1, 0.194969684)) | |
994 | Part3 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Bright yellow", "Part3", Vector3.new(0.462270945, 0.206172079, 0.206172064)) | |
995 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.409576595, -0.502866745, 0.357467532, 1, 0, 0, 0, -1, -0, 0, 0, -1)) | |
996 | CFuncs.Mesh.Create("BlockMesh", Part3, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.292454839, 0.877363086)) | |
997 | Part3 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Bright yellow", "Part3", Vector3.new(0.206172049, 0.502466798, 0.206172064)) | |
998 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.267042994, -0.40958041, -0.512926102, 0, 0, 1, -1, 0, -0, 0, -1, 0)) | |
999 | CFuncs.Mesh.Create("CylinderMesh", Part3, "", "", Vector3.new(0, 0, 0), Vector3.new(0.194970533, 1, 0.194969684)) | |
1000 | Part3 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Bright yellow", "Part3", Vector3.new(0.261283636, 0.462269485, 1.08532703)) | |
1001 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.273779154, -0.241586685, 0.00573730469, 1, 0, 0, 0, -1, -0, 0, 0, -1)) | |
1002 | Part3 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Bright yellow", "Part3", Vector3.new(0.206172049, 0.206172079, 0.206172064)) | |
1003 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.357467532, -0.522974014, -0.640716434, 0, 0, -1, 0, -1, -0, -1, 0, -0)) | |
1004 | CFuncs.Mesh.Create("CylinderMesh", Part3, "", "", Vector3.new(0, 0, 0), Vector3.new(0.877367318, 0.0974849537, 0.877362907)) | |
1005 | Part3 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Bright yellow", "Part3", Vector3.new(0.206172049, 0.401973516, 0.206172064)) | |
1006 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.512922287, 0.00572109222, -0.118150592, 0, 1, 0, 0, 0, -1, -1, 0, 0)) | |
1007 | CFuncs.Mesh.Create("CylinderMesh", Part3, "", "", Vector3.new(0, 0, 0), Vector3.new(0.389940947, 1, 0.389938712)) | |
1008 | Part3 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Gold", "Part3", Vector3.new(0.206172049, 0.442170709, 0.206172064)) | |
1009 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.508209109, -0.0779570341, -0.472719193, 0, 0, 1, -1, 0, -0, 0, -1, 0)) | |
1010 | CFuncs.Mesh.Create("CylinderMesh", Part3, "", "", Vector3.new(0, 0, 0), Vector3.new(0.194970533, 1, 0.194969684)) | |
1011 | Part3 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Bright yellow", "Part3", Vector3.new(0.723554611, 0.206172079, 0.40197283)) | |
1012 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.479927242, -0.512914658, 0.00573730469, 1, 0, 0, 0, -1, -0, 0, 0, -1)) | |
1013 | CFuncs.Mesh.Create("BlockMesh", Part3, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.389939815, 1)) | |
1014 | Part3 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "New Yeller", "Part3", Vector3.new(0.206172049, 0.206172079, 0.206172064)) | |
1015 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496718496, 0.364208579, 0.17042923, 0, 0, 1, -1, 0, -0, 0, -1, 0)) | |
1016 | CFuncs.Mesh.Create("SpecialMesh", Part3, Enum.MeshType.Sphere, "", Vector3.new(0, 0, 0), Vector3.new(0.194970533, 0.194969699, 0.194969684)) | |
1017 | Part3 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Bright yellow", "Part3", Vector3.new(0.206172049, 0.206172079, 0.206172064)) | |
1018 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.345976949, -0.52296257, -0.640722156, 0, 0, -1, 0, -1, -0, -1, 0, -0)) | |
1019 | CFuncs.Mesh.Create("CylinderMesh", Part3, "", "", Vector3.new(0, 0, 0), Vector3.new(0.877367318, 0.0974849537, 0.877362907)) | |
1020 | Part3 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Gold", "Part3", Vector3.new(0.206172049, 0.442170709, 0.206172064)) | |
1021 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496718496, -0.0779646635, -0.472719193, 0, 0, 1, -1, 0, -0, 0, -1, 0)) | |
1022 | CFuncs.Mesh.Create("CylinderMesh", Part3, "", "", Vector3.new(0, 0, 0), Vector3.new(0.194970533, 1, 0.194969684)) | |
1023 | Part3 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Bright yellow", "Part3", Vector3.new(0.206172049, 0.502466798, 0.206172064)) | |
1024 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.436416715, -0.40958041, -0.512926102, 0, 0, 1, -1, 0, -0, 0, -1, 0)) | |
1025 | CFuncs.Mesh.Create("CylinderMesh", Part3, "", "", Vector3.new(0, 0, 0), Vector3.new(0.194970533, 1, 0.194969684)) | |
1026 | Part3 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Bright yellow", "Part3", Vector3.new(0.206172049, 0.206172079, 0.683353961)) | |
1027 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.208598971, -0.502866745, 0.00576782227, 1, 0, 0, 0, -1, -0, 0, 0, -1)) | |
1028 | CFuncs.Mesh.Create("BlockMesh", Part3, "", "", Vector3.new(0, 0, 0), Vector3.new(0.877367556, 0.292454839, 1)) | |
1029 | Part3 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Bright yellow", "Part3", Vector3.new(0.206172049, 0.206172079, 0.241183683)) | |
1030 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.881908178, -0.512926102, 0.00573730469, 1, 0, 0, 0, -1, -0, 0, 0, -1)) | |
1031 | CFuncs.Mesh.Create("BlockMesh", Part3, "", "", Vector3.new(0, 0, 0), Vector3.new(0.389940947, 0.389939815, 1)) | |
1032 | Part3 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Bright yellow", "Part3", Vector3.new(0.522567213, 0.206172079, 1.08532703)) | |
1033 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.143131495, -0.502866745, 0.00573730469, 1, 0, 0, 0, -1, -0, 0, 0, -1)) | |
1034 | CFuncs.Mesh.Create("BlockMesh", Part3, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.292454839, 1)) | |
1035 | Part3 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Bright yellow", "Part3", Vector3.new(0.206172049, 0.502466798, 0.206172064)) | |
1036 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.447936893, -0.409574687, -0.512914658, 0, 0, 1, -1, 0, -0, 0, -1, 0)) | |
1037 | CFuncs.Mesh.Create("CylinderMesh", Part3, "", "", Vector3.new(0, 0, 0), Vector3.new(0.194970533, 1, 0.194969684)) | |
1038 | Part3 = CFuncs.Part.Create(m, Enum.Material.Neon, 0, 0, "New Yeller", "Part3", Vector3.new(0.944640577, 0.206172079, 0.206172064)) | |
1039 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.168390095, -0.50538826, 0.357513309, 1, 0, 0, 0, -1, -0, 0, 0, -1)) | |
1040 | CFuncs.Mesh.Create("BlockMesh", Part3, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.316826075, 0.292454064)) | |
1041 | Part3 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Bright yellow", "Part3", Vector3.new(0.462270945, 0.206172079, 0.206172064)) | |
1042 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.40957278, -0.502866745, -0.345976949, 1, 0, 0, 0, -1, -0, 0, 0, -1)) | |
1043 | CFuncs.Mesh.Create("BlockMesh", Part3, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.292454839, 0.877363086)) | |
1044 | Part3 = CFuncs.Part.Create(m, Enum.Material.Neon, 0, 0, "New Yeller", "Part3", Vector3.new(0.206172049, 0.206172079, 0.206172064)) | |
1045 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.354666114, -0.435037613, 0.00573730469, 1, 0, 0, 0, -1, -0, 0, 0, -1)) | |
1046 | CFuncs.Mesh.Create("BlockMesh", Part3, "", "", Vector3.new(0, 0, 0), Vector3.new(0.492300361, 0.999220669, 0.38993907)) | |
1047 | Part3 = CFuncs.Part.Create(m, Enum.Material.Neon, 0, 0, "New Yeller", "Part3", Vector3.new(0.944640577, 0.206172079, 0.206172064)) | |
1048 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.168390095, -0.50538826, -0.345976949, 1, 0, 0, 0, -1, -0, 0, 0, -1)) | |
1049 | CFuncs.Mesh.Create("BlockMesh", Part3, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.316826075, 0.292454064)) | |
1050 | Part3 = CFuncs.Part.Create(m, Enum.Material.Neon, 0, 0, "New Yeller", "Part3", Vector3.new(0.206172049, 0.206172079, 0.206172064)) | |
1051 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.35468328, -0.435037613, 0.347427249, 1, 0, 0, 0, -1, -0, 0, 0, -1)) | |
1052 | CFuncs.Mesh.Create("BlockMesh", Part3, "", "", Vector3.new(0, 0, 0), Vector3.new(0.492300361, 0.999220669, 0.38993907)) | |
1053 | Part3 = CFuncs.Part.Create(m, Enum.Material.Neon, 0, 0, "New Yeller", "Part3", Vector3.new(0.206172049, 0.206172079, 0.206172064)) | |
1054 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.345976949, -0.525484085, -0.640727878, 0, 0, -1, 0, -1, -0, -1, 0, -0)) | |
1055 | CFuncs.Mesh.Create("CylinderMesh", Part3, "", "", Vector3.new(0, 0, 0), Vector3.new(0.292455643, 0.121856183, 0.292453945)) | |
1056 | Part4 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Gold", "Part4", Vector3.new(1.04513443, 0.206172079, 0.206172064)) | |
1057 | Part4Weld = CFuncs.Weld.Create(m, HandleL, Part4, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00573730469, -0.120185852, 0.349273562, 0, 0, -1, 0, 1, 0, 1, 0, 0)) | |
1058 | CFuncs.Mesh.Create("SpecialMesh", Part4, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.487424731, 0.487424105)) | |
1059 | Part5 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Gold", "Part5", Vector3.new(1.04513443, 0.206172079, 0.206172064)) | |
1060 | Part5Weld = CFuncs.Weld.Create(m, HandleL, Part5, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00573730469, -0.42247963, 0.349279284, 0, 0, 1, 0, -1, -0, 1, 0, 0)) | |
1061 | CFuncs.Mesh.Create("SpecialMesh", Part5, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.487424731, 0.487424105)) | |
1062 | Part6 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Gold", "Part6", Vector3.new(0.206172049, 0.442170829, 1.04512966)) | |
1063 | Part6Weld = CFuncs.Weld.Create(m, HandleL, Part6, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.349294543, -0.151140213, 0.00573730469, 1, 0, 0, 0, -1, -0, 0, 0, -1)) | |
1064 | CFuncs.Mesh.Create("BlockMesh", Part6, "", "", Vector3.new(0, 0, 0), Vector3.new(0.48742649, 1, 1)) | |
1065 | sref = CFuncs.Part.Create(char, "Neon", 0, 1, BrickColor.new("Black"), "Reference", Vector3.new()) | |
1066 | sref.Anchored = true | |
1067 | ||
1068 | ACOS = math.acos | |
1069 | ang = CFrame.Angles | |
1070 | SIN = math.sin | |
1071 | cf = CFrame.new | |
1072 | COS = math.cos | |
1073 | rd = math.rad | |
1074 | rd2 = math.random | |
1075 | Heartbeat = Instance.new("BindableEvent") | |
1076 | Heartbeat.Name = "Heartbeat" | |
1077 | Heartbeat.Parent = script | |
1078 | local LeftShoulder = torso["Left Shoulder"] | |
1079 | local Left_Hip = torso["Left Hip"] | |
1080 | local RightShoulder = torso["Right Shoulder"] | |
1081 | local Right_Hip = torso["Right Hip"] | |
1082 | ||
1083 | RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
1084 | RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
1085 | LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
1086 | LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
1087 | RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
1088 | RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
1089 | LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
1090 | LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
1091 | NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
1092 | NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
1093 | RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
1094 | RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
1095 | RS = torso:FindFirstChild("Right Shoulder") | |
1096 | LS = torso:FindFirstChild("Left Shoulder") | |
1097 | RH = torso:FindFirstChild("Right Hip") | |
1098 | LH = torso:FindFirstChild("Left Hip") | |
1099 | RJ = root:FindFirstChild("RootJoint") | |
1100 | N = torso:FindFirstChild("Neck") | |
1101 | ||
1102 | ||
1103 | local UltimateBattle = Instance.new("Sound",hed) | |
1104 | - | UltimateBattle.SoundId = "rbxassetid://1333021608" |
1104 | + | UltimateBattle.SoundId = "rbxassetid://2372056506" |
1105 | UltimateBattle.Pitch = 1 | |
1106 | UltimateBattle.Looped = true | |
1107 | UltimateBattle.Volume = 5 | |
1108 | UltimateBattle:Play() | |
1109 | ||
1110 | ||
1111 | ||
1112 | ||
1113 | ||
1114 | ||
1115 | function QuaternionFromCFrame(cf) | |
1116 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
1117 | local trace = m00 + m11 + m22 | |
1118 | if trace > 0 then | |
1119 | local s = math.sqrt(1 + trace) | |
1120 | local recip = 0.5 / s | |
1121 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
1122 | else | |
1123 | local i = 0 | |
1124 | if m11 > m00 then | |
1125 | i = 1 | |
1126 | end | |
1127 | if m22 > (i == 0 and m00 or m11) then | |
1128 | i = 2 | |
1129 | end | |
1130 | if i == 0 then | |
1131 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
1132 | local recip = 0.5 / s | |
1133 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
1134 | elseif i == 1 then | |
1135 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
1136 | local recip = 0.5 / s | |
1137 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
1138 | elseif i == 2 then | |
1139 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
1140 | local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
1141 | end | |
1142 | end | |
1143 | end | |
1144 | ||
1145 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
1146 | local xs, ys, zs = x + x, y + y, z + z | |
1147 | local wx, wy, wz = w * xs, w * ys, w * zs | |
1148 | local xx = x * xs | |
1149 | local xy = x * ys | |
1150 | local xz = x * zs | |
1151 | local yy = y * ys | |
1152 | local yz = y * zs | |
1153 | local zz = z * zs | |
1154 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
1155 | end | |
1156 | ||
1157 | function QuaternionSlerp(a, b, t) | |
1158 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
1159 | local startInterp, finishInterp; | |
1160 | if cosTheta >= 0.0001 then | |
1161 | if (1 - cosTheta) > 0.0001 then | |
1162 | local theta = ACOS(cosTheta) | |
1163 | local invSinTheta = 1 / SIN(theta) | |
1164 | startInterp = SIN((1 - t) * theta) * invSinTheta | |
1165 | finishInterp = SIN(t * theta) * invSinTheta | |
1166 | else | |
1167 | startInterp = 1 - t | |
1168 | finishInterp = t | |
1169 | end | |
1170 | else | |
1171 | if (1 + cosTheta) > 0.0001 then | |
1172 | local theta = ACOS(-cosTheta) | |
1173 | local invSinTheta = 1 / SIN(theta) | |
1174 | startInterp = SIN((t - 1) * theta) * invSinTheta | |
1175 | finishInterp = SIN(t * theta) * invSinTheta | |
1176 | else | |
1177 | startInterp = t - 1 | |
1178 | finishInterp = t | |
1179 | end | |
1180 | end | |
1181 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
1182 | end | |
1183 | ||
1184 | function Clerp(a, b, t) | |
1185 | local qa = {QuaternionFromCFrame(a)} | |
1186 | local qb = {QuaternionFromCFrame(b)} | |
1187 | local ax, ay, az = a.x, a.y, a.z | |
1188 | local bx, by, bz = b.x, b.y, b.z | |
1189 | local _t = 1 - t | |
1190 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
1191 | end | |
1192 | ||
1193 | main = {r = 0;g = 100;b = 255;v = 1} | |
1194 | if p:FindFirstChild("rcolor") then main.r = p.rcolor.Value else local string = Instance.new("StringValue",p) string.Name = "rcolor" end | |
1195 | if p:FindFirstChild("gcolor") then main.g = p.gcolor.Value else local string = Instance.new("StringValue",p) string.Name = "gcolor" end | |
1196 | if p:FindFirstChild("bcolor") then main.b = p.bcolor.Value else local string = Instance.new("StringValue",p) string.Name = "bcolor" end | |
1197 | if p:FindFirstChild("vcolor") then main.v = p.vcolor.Value else local string = Instance.new("StringValue",p) string.Name = "vcolor" end | |
1198 | if p:FindFirstChild("idtheme") then themeid = p.idtheme.Value else local string = Instance.new("StringValue",p) string.Name = "idtheme" end | |
1199 | if p:FindFirstChild("pitchtheme") then themepitch = p.pitchtheme.Value else local string = Instance.new("StringValue",p) string.Name = "pitchtheme" end | |
1200 | pr = p:FindFirstChild("rcolor") | |
1201 | pg = p:FindFirstChild("gcolor") | |
1202 | pb = p:FindFirstChild("bcolor") | |
1203 | pv = p:FindFirstChild("vcolor") | |
1204 | idth = p:FindFirstChild("idtheme") | |
1205 | pith = p:FindFirstChild("pitchtheme") | |
1206 | main_color = Color3.fromRGB(main.r,main.g,main.b) | |
1207 | explosionid = {144699494,144699494} | |
1208 | punch = {545219984} | |
1209 | --919941001 | |
1210 | Prefix = "/" | |
1211 | p.Chatted:connect(function(msg) | |
1212 | ||
1213 | if msg:lower():sub(1,#Prefix+#'color r ')==Prefix..'color r ' then | |
1214 | local v = tonumber(msg:sub(#Prefix+#'color r '+1)) | |
1215 | main.r = v | |
1216 | elseif msg:lower():sub(1,#Prefix+#'color g ')==Prefix..'color g ' then | |
1217 | local v = tonumber(msg:sub(#Prefix+#'color g '+1)) | |
1218 | main.g = v | |
1219 | elseif msg:lower():sub(1,#Prefix+#'color b ')==Prefix..'color b ' then | |
1220 | local v = tonumber(msg:sub(#Prefix+#'color b '+1)) | |
1221 | main.b = v | |
1222 | elseif msg:lower():sub(1,#Prefix+#'color v ')==Prefix..'color v ' then | |
1223 | local v = tonumber(msg:sub(#Prefix+#'color v '+1)) | |
1224 | if v > 1 then main.v = 1 elseif v < -1 then main.v = -1 else main.v = v end | |
1225 | ||
1226 | elseif msg:lower():sub(1,#Prefix+#'theme ')==Prefix..'theme ' then | |
1227 | local v = tonumber(msg:sub(#Prefix+#'theme '+1)) | |
1228 | themeid = v | |
1229 | music(themeid,themepitch) | |
1230 | ||
1231 | elseif msg:lower():sub(1,#Prefix+#'pitch ')==Prefix..'pitch ' then | |
1232 | local v = tonumber(msg:sub(#Prefix+#'pitch '+1)) | |
1233 | themepitch = v | |
1234 | music(themeid,themepitch) | |
1235 | ||
1236 | elseif msg:lower():sub(1,#Prefix+#'prefix ')==Prefix..'prefix ' then | |
1237 | local v = msg:sub(#Prefix+#'prefix '+1) | |
1238 | Prefix = v | |
1239 | ||
1240 | elseif msg:lower():sub(1,#Prefix+#'reset')==Prefix..'reset' then | |
1241 | main.r = 0 | |
1242 | main.g = 100 | |
1243 | main.b = 255 | |
1244 | main.v = 1 | |
1245 | themeid = 556122490 | |
1246 | themepitch = 1 | |
1247 | music(themeid,themepitch) | |
1248 | ||
1249 | end | |
1250 | ||
1251 | end) | |
1252 | ---------------------------------------------------------------------------- | |
1253 | no_anim = false | |
1254 | attack = false | |
1255 | attacking = false | |
1256 | canjump = true | |
1257 | aiming_anim = false | |
1258 | animid = math.random(0,1) | |
1259 | timer = 0 | |
1260 | bg = Instance.new("BodyGyro",root) | |
1261 | bg.P = 100000 | |
1262 | bg.D = 100 | |
1263 | ---------------------------------------------------------------------------- | |
1264 | ||
1265 | ---- | |
1266 | function rswait(value) | |
1267 | if value ~= nil and value ~= 0 then | |
1268 | for i=1,value do | |
1269 | rs:wait() | |
1270 | end | |
1271 | else | |
1272 | rs:wait() | |
1273 | end | |
1274 | end | |
1275 | ||
1276 | ---- | |
1277 | local maincolor = BrickColor.new("Really red") | |
1278 | function Eviscerate(dude) | |
1279 | if dude.Name ~= char then | |
1280 | ||
1281 | local val = Instance.new("BoolValue", dude) | |
1282 | val.Name = "IsHit" | |
1283 | local ds = coroutine.wrap(function() | |
1284 | dude:BreakJoints() | |
1285 | wait(0) | |
1286 | local Vanish = Instance.new("Sound",dude) | |
1287 | Vanish.SoundId = "rbxassetid://427025525" | |
1288 | Vanish.Volume = 0.5 | |
1289 | Vanish.Pitch = 0.6 | |
1290 | Vanish.Looped = false | |
1291 | wait(0.01) | |
1292 | Vanish:Play() | |
1293 | coroutine.resume(coroutine.create(function() | |
1294 | for i, v in pairs(dude:GetChildren()) do | |
1295 | if v:IsA("Accessory") then | |
1296 | v:Destroy() | |
1297 | end | |
1298 | ||
1299 | if v:IsA("CharacterMesh") then | |
1300 | v:Destroy() | |
1301 | end | |
1302 | if v:IsA("Model") then | |
1303 | v:Destroy() | |
1304 | end | |
1305 | if v:IsA("Part") or v:IsA("MeshPart") then | |
1306 | for x, o in pairs(v:GetChildren()) do | |
1307 | if o:IsA("Decal") then | |
1308 | o:Destroy() | |
1309 | end | |
1310 | end | |
1311 | coroutine.resume(coroutine.create(function() | |
1312 | v.Material = "Grass" | |
1313 | v.CanCollide = false | |
1314 | ||
1315 | coroutine.resume(coroutine.create(function() | |
1316 | for i = 1,45 do | |
1317 | v.Transparency = v.Transparency + 0.04 | |
1318 | wait(0.00000000001) | |
1319 | end | |
1320 | ||
1321 | ||
1322 | end)) | |
1323 | ||
1324 | local Aura = Instance.new("ParticleEmitter",v) | |
1325 | Aura.Texture = "rbxassetid://1084976679" | |
1326 | Aura.Color = ColorSequence.new(BrickColor.new("Dirt brown").Color) | |
1327 | Aura.EmissionDirection = "Top" | |
1328 | Aura.Speed = NumberRange.new(0) | |
1329 | Aura.Size = NumberSequence.new(2.5) | |
1330 | Aura.Transparency = NumberSequence.new(0,1) | |
1331 | Aura.Drag = 0.4 | |
1332 | Aura.LightInfluence = 0 | |
1333 | Aura.LockedToPart = true | |
1334 | Aura.Lifetime = NumberRange.new(0.9) | |
1335 | Aura.Rate = 260 | |
1336 | Aura.LightEmission = 1 | |
1337 | Aura.Rotation = NumberRange.new(-360,360) | |
1338 | Aura.VelocitySpread = 0 | |
1339 | Aura.Acceleration = Vector3.new(0,10,0) | |
1340 | Aura.ZOffset = 0.2 | |
1341 | local BodPoss = Instance.new("BodyPosition", v) | |
1342 | BodPoss.P = 3000 | |
1343 | BodPoss.D = 1000 | |
1344 | BodPoss.maxForce = Vector3.new(500, 5000, 500) | |
1345 | BodPoss.position = v.Position + Vector3.new(rd2(-2, 0), rd2(-0, 0), rd2(-0, 0)) | |
1346 | v.BrickColor = BrickColor.new("Dirt brown") | |
1347 | ||
1348 | wait(1.3) | |
1349 | Aura.Enabled = false | |
1350 | wait(1.5) | |
1351 | v:Destroy() | |
1352 | ||
1353 | dude:Destroy() | |
1354 | end)) | |
1355 | end | |
1356 | ||
1357 | end | |
1358 | end)) | |
1359 | end) | |
1360 | ds() | |
1361 | end | |
1362 | end | |
1363 | function Snap(dude) | |
1364 | if dude.Name ~= char then | |
1365 | local bgf = Instance.new("BodyGyro", dude.Head) | |
1366 | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(rd(-90), 0, 0) | |
1367 | local val = Instance.new("BoolValue", dude) | |
1368 | val.Name = "IsHit" | |
1369 | local ds = coroutine.wrap(function() | |
1370 | dude:BreakJoints() | |
1371 | wait(0) | |
1372 | ||
1373 | coroutine.resume(coroutine.create(function() | |
1374 | for i, v in pairs(dude:GetChildren()) do | |
1375 | if v:IsA("Accessory") then | |
1376 | v:Destroy() | |
1377 | end | |
1378 | ||
1379 | if v:IsA("CharacterMesh") then | |
1380 | v:Destroy() | |
1381 | end | |
1382 | if v:IsA("Model") then | |
1383 | v:Destroy() | |
1384 | end | |
1385 | if v:IsA("Part") or v:IsA("MeshPart") then | |
1386 | for x, o in pairs(v:GetChildren()) do | |
1387 | if o:IsA("Decal") then | |
1388 | o:Destroy() | |
1389 | end | |
1390 | end | |
1391 | coroutine.resume(coroutine.create(function() | |
1392 | ||
1393 | v.Material = "Neon" | |
1394 | local PartEmmit1 = Instance.new("ParticleEmitter", v) | |
1395 | PartEmmit1.LightEmission = 1 | |
1396 | PartEmmit1.Texture = "rbxassetid://520049620" | |
1397 | PartEmmit1.Color = ColorSequence.new(maincolor.Color) | |
1398 | PartEmmit1.Rate = 150 | |
1399 | PartEmmit1.Lifetime = NumberRange.new(1) | |
1400 | PartEmmit1.Size = NumberSequence.new({ | |
1401 | NumberSequenceKeypoint.new(0, 0.75, 0), | |
1402 | NumberSequenceKeypoint.new(1, 0, 0) | |
1403 | }) | |
1404 | PartEmmit1.Transparency = NumberSequence.new({ | |
1405 | NumberSequenceKeypoint.new(0, 0, 0), | |
1406 | NumberSequenceKeypoint.new(1, 1, 0) | |
1407 | }) | |
1408 | PartEmmit1.Speed = NumberRange.new(0, 0) | |
1409 | PartEmmit1.VelocitySpread = 30000 | |
1410 | PartEmmit1.Rotation = NumberRange.new(-500, 500) | |
1411 | PartEmmit1.RotSpeed = NumberRange.new(-500, 500) | |
1412 | local BodPoss = Instance.new("BodyPosition", v) | |
1413 | BodPoss.P = 3000 | |
1414 | BodPoss.D = 1000 | |
1415 | BodPoss.maxForce = Vector3.new(200000, 200000, 200000) | |
1416 | BodPoss.position = v.Position + Vector3.new(rd2(-1, 1), rd2(-1, 1), rd2(-1, 1)) | |
1417 | v.BrickColor = BrickColor.new("Really red") | |
1418 | coroutine.resume(coroutine.create(function() | |
1419 | for i = 0, 49 do | |
1420 | swait(1) | |
1421 | ||
1422 | end | |
1423 | wait(0.5) | |
1424 | PartEmmit1.Enabled = false | |
1425 | wait(3) | |
1426 | v:Destroy() | |
1427 | dude:Destroy() | |
1428 | end)) | |
1429 | end)) | |
1430 | end | |
1431 | end | |
1432 | end)) | |
1433 | end) | |
1434 | ds() | |
1435 | end | |
1436 | end | |
1437 | function Rock(stone) | |
1438 | if stone.Name ~= char then | |
1439 | ||
1440 | local val = Instance.new("BoolValue", stone) | |
1441 | val.Name = "IsHit" | |
1442 | local ds = coroutine.wrap(function() | |
1443 | stone:BreakJoints() | |
1444 | wait(0) | |
1445 | ||
1446 | coroutine.resume(coroutine.create(function() | |
1447 | for i, v in pairs(stone:GetChildren()) do | |
1448 | if v:IsA("Accessory") then | |
1449 | v:Destroy() | |
1450 | end | |
1451 | ||
1452 | if v:IsA("CharacterMesh") then | |
1453 | v:Destroy() | |
1454 | end | |
1455 | if v:IsA("Model") then | |
1456 | v:Destroy() | |
1457 | end | |
1458 | if v:IsA("Part") or v:IsA("MeshPart") then | |
1459 | for x, o in pairs(v:GetChildren()) do | |
1460 | if o:IsA("Decal") then | |
1461 | o:Destroy() | |
1462 | end | |
1463 | end | |
1464 | coroutine.resume(coroutine.create(function() | |
1465 | ||
1466 | v.Material = "Slate" | |
1467 | v.CanCollide = true | |
1468 | local BodPoss = Instance.new("BodyPosition", v) | |
1469 | BodPoss.P = 3000 | |
1470 | BodPoss.D = 1000 | |
1471 | BodPoss.maxForce = Vector3.new(500, 5000, 500) | |
1472 | BodPoss.position = v.Position + Vector3.new(rd2(-5, 5), rd2(-0, 0), rd2(-0, 0)) | |
1473 | ||
1474 | v.BrickColor = BrickColor.new("Dark stone grey") | |
1475 | wait(0.1) | |
1476 | BodPoss:Destroy() | |
1477 | coroutine.resume(coroutine.create(function() | |
1478 | for i = 0, 49 do | |
1479 | swait(1) | |
1480 | ||
1481 | end | |
1482 | wait(0.5) | |
1483 | ||
1484 | wait(3) | |
1485 | ||
1486 | end)) | |
1487 | end)) | |
1488 | end | |
1489 | end | |
1490 | end)) | |
1491 | end) | |
1492 | ds() | |
1493 | end | |
1494 | end | |
1495 | ---------------------------------------------------------------------------- | |
1496 | local instinct = true | |
1497 | ||
1498 | ||
1499 | --- | |
1500 | Instance.new("ForceField",char).Visible = false | |
1501 | hum:SetStateEnabled("Dead",false) | |
1502 | hum:SetStateEnabled(Enum.HumanoidStateType.Dead, false) | |
1503 | --- | |
1504 | ||
1505 | --- | |
1506 | ||
1507 | local MUI = false | |
1508 | ||
1509 | ||
1510 | max = 0 | |
1511 | function music(id,pitch) | |
1512 | max = 0 | |
1513 | if id == "Stop" then | |
1514 | if not torso:FindFirstChild("MusicRuin") then | |
1515 | soundz = Instance.new("Sound",torso) | |
1516 | end | |
1517 | soundz:Stop() | |
1518 | else | |
1519 | if not torso:FindFirstChild("MusicRuin") then | |
1520 | soundz = Instance.new("Sound",torso) | |
1521 | end | |
1522 | soundz.MaxDistance = 150*5 | |
1523 | soundz.EmitterSize = 150/5 | |
1524 | soundz.Volume = 10 | |
1525 | soundz.Name = "MusicRuin" | |
1526 | soundz.Looped = true | |
1527 | soundz.PlaybackSpeed = pitch | |
1528 | soundz.SoundId = "rbxassetid://"..id | |
1529 | soundz:Stop() | |
1530 | soundz:Play() | |
1531 | end | |
1532 | end | |
1533 | ||
1534 | ---------------------------------------------------------------------------- | |
1535 | ||
1536 | function lerp(a, b, t) | |
1537 | return a + (b - a)*t | |
1538 | end | |
1539 | ||
1540 | ---------------------------------------------------------------------------- | |
1541 | ||
1542 | function Lerp(c1,c2,al) | |
1543 | local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()} | |
1544 | local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()} | |
1545 | for i,v in pairs(com1) do | |
1546 | com1[i] = v+(com2[i]-v)*al | |
1547 | end | |
1548 | return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1))) | |
1549 | end | |
1550 | ||
1551 | ---------------------------------------------------------------------------- | |
1552 | ||
1553 | function slerp(a, b, t) | |
1554 | dot = a:Dot(b) | |
1555 | if dot > 0.99999 or dot < -0.99999 then | |
1556 | return t <= 0.5 and a or b | |
1557 | else | |
1558 | r = math.acos(dot) | |
1559 | return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r) | |
1560 | end | |
1561 | end | |
1562 | ||
1563 | ---------------------------------------------------------------------------- | |
1564 | ||
1565 | function clerp(c1,c2,al) | |
1566 | ||
1567 | local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()} | |
1568 | ||
1569 | local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()} | |
1570 | ||
1571 | for i,v in pairs(com1) do | |
1572 | ||
1573 | com1[i] = lerp(v,com2[i],al) | |
1574 | ||
1575 | end | |
1576 | ||
1577 | return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1))) | |
1578 | ||
1579 | end | |
1580 | ||
1581 | ---------------------------------------------------------------------------- | |
1582 | ||
1583 | ||
1584 | ||
1585 | ------------------- | |
1586 | function findAllNearestTorso(pos,dist) | |
1587 | local list = game.Workspace:children() | |
1588 | local torso = {} | |
1589 | local temp = nil | |
1590 | local human = nil | |
1591 | local temp2 = nil | |
1592 | for x = 1, #list do | |
1593 | temp2 = list[x] | |
1594 | if (temp2.className == "Model") and (temp2 ~= char) then | |
1595 | local nayem = "Torso" | |
1596 | if temp2:findFirstChild("UpperTorso") then nayem = "UpperTorso" end | |
1597 | temp = temp2:findFirstChild(nayem) | |
1598 | human = temp2:findFirstChildOfClass("Humanoid") | |
1599 | if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then | |
1600 | if (temp.Position - pos).magnitude < dist then | |
1601 | table.insert(torso,temp) | |
1602 | dist = (temp.Position - pos).magnitude | |
1603 | end | |
1604 | end | |
1605 | end | |
1606 | end | |
1607 | return torso | |
1608 | end | |
1609 | ||
1610 | ---------------------------------------------------------------------------- | |
1611 | ||
1612 | local isAPlayer | |
1613 | function checkIfNotPlayer(model) | |
1614 | coroutine.resume(coroutine.create(function() | |
1615 | if model ~= char and model.Parent ~= char and model.Parent.Parent ~= char and model.Parent ~= DebrisModel and model.Parent.Parent ~= DebrisModel and model.Parent.Parent.Parent ~= DebrisModel then | |
1616 | isAPlayer = true | |
1617 | else | |
1618 | isAPlayer = false | |
1619 | end | |
1620 | end)) | |
1621 | return isAPlayer | |
1622 | end | |
1623 | ||
1624 | ---------------------------------------------------------------------------- | |
1625 | ||
1626 | function computeDirection(vec) | |
1627 | local lenSquared = vec.magnitude * vec.magnitude | |
1628 | local invSqrt = 1 / math.sqrt(lenSquared) | |
1629 | return Vector3.new(vec.x * invSqrt, vec.y * invSqrt, vec.z * invSqrt) | |
1630 | end | |
1631 | ||
1632 | ---------------------------------------------------------------------------- | |
1633 | ||
1634 | function newWeld(wp0, wp1, wc0x, wc0y, wc0z) | |
1635 | ||
1636 | local wld = Instance.new("Weld", wp1) | |
1637 | ||
1638 | wld.Part0 = wp0 | |
1639 | ||
1640 | wld.Part1 = wp1 | |
1641 | ||
1642 | wld.C0 = CFrame.new(wc0x, wc0y, wc0z) | |
1643 | ||
1644 | return wld | |
1645 | ||
1646 | end | |
1647 | ||
1648 | ---------------------------------------------------------------------------- | |
1649 | ||
1650 | function weld(model) | |
1651 | local parts,last = {} | |
1652 | local function scan(parent) | |
1653 | for _,v in pairs(parent:GetChildren()) do | |
1654 | if (v:IsA("BasePart")) then | |
1655 | if (last) then | |
1656 | local w = Instance.new("Weld") | |
1657 | w.Name = ("%s_Weld"):format(v.Name) | |
1658 | w.Part0,w.Part1 = last,v | |
1659 | w.C0 = last.CFrame:inverse() | |
1660 | w.C1 = v.CFrame:inverse() | |
1661 | w.Parent = last | |
1662 | end | |
1663 | last = v | |
1664 | table.insert(parts,v) | |
1665 | end | |
1666 | scan(v) | |
1667 | end | |
1668 | end | |
1669 | scan(model) | |
1670 | for _,v in pairs(parts) do | |
1671 | v.Anchored = false | |
1672 | v.Locked = true | |
1673 | end | |
1674 | end | |
1675 | ||
1676 | ---------------------------------------------------------------------------- | |
1677 | ||
1678 | function sound(id,position,vol,pitch,dist,start,finish) | |
1679 | coroutine.resume(coroutine.create(function() | |
1680 | ||
1681 | local part = Instance.new("Part",DebrisModel) | |
1682 | part.Anchored = true | |
1683 | part.Position = position | |
1684 | part.Size = Vector3.new(0,0,0) | |
1685 | part.CanCollide = false | |
1686 | part.Transparency = 1 | |
1687 | ||
1688 | soundasd = Instance.new("Sound",part) | |
1689 | ||
1690 | soundasd.SoundId = "rbxassetid://"..id | |
1691 | ||
1692 | if vol ~= nil then | |
1693 | soundasd.Volume = vol | |
1694 | end | |
1695 | ||
1696 | if pitch ~= nil then | |
1697 | soundasd.PlaybackSpeed = pitch | |
1698 | end | |
1699 | ||
1700 | if dist ~= nil then | |
1701 | soundasd.MaxDistance = dist*5 | |
1702 | soundasd.EmitterSize = dist/5 | |
1703 | end | |
1704 | ||
1705 | delay(0.5,function() debris:AddItem(part,soundasd.TimeLength+3) end) | |
1706 | ||
1707 | soundasd:Play() | |
1708 | ||
1709 | end)) | |
1710 | return soundasd | |
1711 | end | |
1712 | ||
1713 | function createsound(id,parent) | |
1714 | ||
1715 | local soundz = Instance.new("Sound",parent) | |
1716 | ||
1717 | soundz.SoundId = "rbxassetid://"..id | |
1718 | ||
1719 | return soundz | |
1720 | ||
1721 | end | |
1722 | ||
1723 | function playsound(sond,vol,pitch,start) | |
1724 | ||
1725 | if vol ~= nil then | |
1726 | sond.Volume = vol | |
1727 | end | |
1728 | ||
1729 | if pitch ~= nil then | |
1730 | sond.PlaybackSpeed = pitch | |
1731 | end | |
1732 | ||
1733 | if start ~= nil then | |
1734 | sond.TimePosition = start | |
1735 | end | |
1736 | ||
1737 | sond:Play() | |
1738 | ||
1739 | end | |
1740 | ||
1741 | ---------------------------------------------------------------------------- | |
1742 | eColors={"Really red","Really black"} | |
1743 | function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) | |
1744 | local magz = (Part0 - Part1).magnitude | |
1745 | local curpos = Part0 | |
1746 | local trz = {-Offset,Offset} | |
1747 | for i=1,Times do | |
1748 | local li = Instance.new("Part", DebrisModel) | |
1749 | li.TopSurface =0 | |
1750 | li.Material = Enum.Material.Neon | |
1751 | li.BottomSurface = 0 | |
1752 | li.Anchored = true | |
1753 | li.Locked = true | |
1754 | li.Transparency = Trans or 0.4 | |
1755 | li.BrickColor = BrickColor.new(Color) | |
1756 | li.formFactor = "Custom" | |
1757 | li.CanCollide = false | |
1758 | li.Size = Vector3.new(Thickness,Thickness,magz/Times) | |
1759 | local lim = Instance.new("BlockMesh",li) | |
1760 | local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)]) | |
1761 | local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet | |
1762 | if Times == i then | |
1763 | local magz2 = (curpos - Part1).magnitude | |
1764 | li.Size = Vector3.new(Thickness,Thickness,magz2) | |
1765 | li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2) | |
1766 | else | |
1767 | li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2) | |
1768 | end | |
1769 | curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p | |
1770 | li.Name = "LIGHTNING" | |
1771 | end | |
1772 | end | |
1773 | ||
1774 | ---------------------------------------------------------------------------- | |
1775 | ||
1776 | ||
1777 | local HBill = Instance.new("BillboardGui",hed) | |
1778 | local HMain, HBar = Instance.new("Frame", HBill), Instance.new("Frame") | |
1779 | local HName = Instance.new("TextLabel") | |
1780 | HBill.Size = UDim2.new(15,0,2.2,0) | |
1781 | HBill.StudsOffset = Vector3.new(3.675,1.2,0) | |
1782 | HBill.AlwaysOnTop = true | |
1783 | HBill.Enabled = true | |
1784 | HMain.BackgroundColor3 = Color3.new(0, 0, 0) | |
1785 | HMain.BackgroundTransparency = 1 | |
1786 | HMain.Size = UDim2.new(.5,0,.2,0) | |
1787 | HName.Parent = HMain | |
1788 | HName.BackgroundTransparency = 1 | |
1789 | HName.BackgroundColor3 = Color3.new(255,255,255) | |
1790 | HName.BorderColor3 = Color3.new(0,0,0) | |
1791 | HName.BorderSizePixel = 2 | |
1792 | HName.TextTransparency = 1 | |
1793 | HName.Size = UDim2.new(1,0,.75,0) | |
1794 | HName.Font = "Code" | |
1795 | HName.Text = [[ok]] | |
1796 | HName.TextScaled = true | |
1797 | HName.TextColor3 = Color3.new(0.5,0.5,0.5) | |
1798 | HName.TextStrokeColor3 = Color3.new(0.1,0.1,0.1) | |
1799 | HName.TextStrokeTransparency = 1 | |
1800 | HName.TextYAlignment = "Bottom" | |
1801 | ||
1802 | local HBill = Instance.new("BillboardGui",hed) | |
1803 | local HMain, HBar = Instance.new("Frame", HBill), Instance.new("Frame") | |
1804 | local HName = Instance.new("TextLabel") | |
1805 | HBill.Size = UDim2.new(15,0,2.2,0) | |
1806 | HBill.StudsOffset = Vector3.new(3.675,2,0) | |
1807 | HBill.AlwaysOnTop = true | |
1808 | HBill.Enabled = true | |
1809 | HMain.BackgroundColor3 = Color3.new(0, 0, 0) | |
1810 | HMain.BackgroundTransparency = 1 | |
1811 | HMain.Size = UDim2.new(.5,0,.5,0) | |
1812 | HName.Parent = HMain | |
1813 | HName.BackgroundTransparency = 1 | |
1814 | HName.BackgroundColor3 = Color3.new(255,255,255) | |
1815 | HName.BorderColor3 = Color3.new(0,0,0) | |
1816 | HName.BorderSizePixel = 2 | |
1817 | HName.Size = UDim2.new(1,0,.75,0) | |
1818 | HName.Font = "Code" | |
1819 | HName.TextTransparency = 1 | |
1820 | HName.Text = [[hi]] | |
1821 | HName.TextScaled = true | |
1822 | HName.TextColor3 = Color3.new(0,0,0) | |
1823 | HName.TextStrokeColor3 = Color3.new(255,255,255) | |
1824 | HName.TextStrokeTransparency = 1 | |
1825 | HName.TextYAlignment = "Bottom" | |
1826 | ||
1827 | function bigboomrektxd() | |
1828 | coroutine.resume(coroutine.create(function() | |
1829 | local magnitude = nil | |
1830 | local Position = nil | |
1831 | if animid == 0 then | |
1832 | Position = larm.Position | |
1833 | else | |
1834 | Position = rarm.Position | |
1835 | end | |
1836 | --sound(743499393,Position,10,math.random(6,8)/10) | |
1837 | sound(1050751126,Position,10,math.random(10,12)/10,50) | |
1838 | ||
1839 | local Part1 = Instance.new("Part") | |
1840 | local mesh2 = Instance.new("SpecialMesh",Part1) | |
1841 | mesh2.MeshId = "rbxassetid://559831844" | |
1842 | mesh2.Scale = Vector3.new(0,0,0.4) | |
1843 | Part1.Material = Enum.Material.Neon | |
1844 | Part1.CanCollide = false | |
1845 | Part1.BrickColor = BrickColor.new("White") | |
1846 | Part1.Parent = DebrisModel | |
1847 | Part1.Size = Vector3.new(0,0,0) | |
1848 | Part1.Anchored = true | |
1849 | Part1.CFrame = CFrame.new(Position,mouse.Hit.p) | |
1850 | Part1.Name = "EXPLOSION2" | |
1851 | ||
1852 | local Part0 = Instance.new("Part",DebrisModel) | |
1853 | local PointLight2 = Instance.new("PointLight") | |
1854 | Part0.Name = "Bullet" | |
1855 | Part0.Material = Enum.Material.Neon | |
1856 | Part0.BrickColor = BrickColor.new("New Yeller") | |
1857 | Part0.Anchored = false | |
1858 | Part0.Size = Vector3.new(5, 5, 5) | |
1859 | local mesh = Instance.new("SpecialMesh",Part0) | |
1860 | mesh.MeshType = Enum.MeshType.Sphere | |
1861 | local bforce = Instance.new("BodyForce",Part0) | |
1862 | bforce.force = Vector3.new(0, ((bforce.Parent:getMass())*workspace.Gravity), 0) | |
1863 | Part0.CanCollide = false | |
1864 | PointLight2.Parent = Part0 | |
1865 | PointLight2.Color = Part0.Color | |
1866 | local Target = mouse.Hit.p | |
1867 | local direction = Target - Position | |
1868 | local direction = computeDirection(direction) | |
1869 | local pos = Position + (direction * 2) | |
1870 | Part0.CFrame = CFrame.new(pos, pos + direction) * CFrame.Angles((math.pi/2)+math.rad(180), 0, 0) | |
1871 | Part0.Velocity = direction * 60 | |
1872 | local asd = nil | |
1873 | local loop = nil | |
1874 | delay(9, function() Part0:Destroy() loop:disconnect() asd:disconnect() end) | |
1875 | loop = rs:connect(function() | |
1876 | local asdf = math.random(500,1000)/1000 | |
1877 | local Part1 = Instance.new("Part") | |
1878 | local mesh2 = Instance.new("SpecialMesh",Part1) | |
1879 | mesh2.MeshType = Enum.MeshType.Sphere | |
1880 | Part1.Material = Enum.Material.Neon | |
1881 | Part1.CanCollide = false | |
1882 | Part1.BrickColor = BrickColor.new("Gold") | |
1883 | Part1.Parent = DebrisModel | |
1884 | Part1.Size = Part0.Size + Vector3.new(asdf,asdf,asdf) | |
1885 | Part1.Anchored = true | |
1886 | Part1.CFrame = CFrame.new(Part0.Position + Vector3.new(math.random(-1000,1000)/750,math.random(-1000,1000)/750,math.random(-1000,1000)/750)) | |
1887 | Part1.Name = "SMOKE" | |
1888 | end) | |
1889 | asd = Part0.Touched:connect(function(ht) | |
1890 | local hit=ht.Parent | |
1891 | if checkIfNotPlayer(ht) == true and ht.CanCollide == true then | |
1892 | asd:disconnect() | |
1893 | loop:disconnect() | |
1894 | Part0:Destroy() | |
1895 | ||
1896 | sound(explosionid[math.random(1,#explosionid)],Part0.Position,5,math.random(6,9)/10,80) | |
1897 | for i,v in pairs(findAllNearestTorso(Part0.Position,5)) do | |
1898 | if v.Parent:FindFirstChildOfClass("Humanoid").MaxHealth >= 9e+99 then | |
1899 | v:Destroy() | |
1900 | else | |
1901 | v.Parent:FindFirstChildOfClass("Humanoid"):TakeDamage(v.Parent:FindFirstChildOfClass("Humanoid").MaxHealth/(math.random(50,60)/10)) | |
1902 | end | |
1903 | local Position = Part0.Position | |
1904 | local Target = v.Position | |
1905 | local direction = Target - Position | |
1906 | local direction = computeDirection(direction) | |
1907 | local bv = Instance.new("BodyVelocity",v) | |
1908 | bv.Velocity = direction * (50 - ((Position - Target).magnitude/2)) | |
1909 | debris:AddItem(bv,1) | |
1910 | end | |
1911 | for i=1,14,2 do for x=1,math.random(0,1) do rs:wait() end | |
1912 | for z=1,math.random(2,3) do | |
1913 | local asdf = math.random(-5,5)*10-(i/20)*8 | |
1914 | local Part1 = Instance.new("Part") | |
1915 | local mesh2 = Instance.new("SpecialMesh",Part1) | |
1916 | mesh2.MeshType = Enum.MeshType.Sphere | |
1917 | mesh2.Scale = Vector3.new(0,0,0) | |
1918 | Part1.Material = Enum.Material.Neon | |
1919 | Part1.CanCollide = false | |
1920 | Part1.BrickColor = BrickColor.new("Gold") | |
1921 | Part1.Parent = DebrisModel | |
1922 | Part1.Size = Vector3.new(asdf,asdf,asdf) | |
1923 | Part1.Anchored = true | |
1924 | local a = i*0.5 | |
1925 | Part1.CFrame = CFrame.new(Part0.Position + Vector3.new(math.random(-2,2)*a,math.random(-10,10),math.random(-2,2)*a)) | |
1926 | Part1.Name = "EXPLOSION" | |
1927 | end | |
1928 | end | |
1929 | ||
1930 | end | |
1931 | end) | |
1932 | end)) | |
1933 | end | |
1934 | ||
1935 | ||
1936 | function WhiteBall() | |
1937 | coroutine.resume(coroutine.create(function() | |
1938 | local magnitude = nil | |
1939 | local Position = nil | |
1940 | if animid == 0 then | |
1941 | Position = larm.Position | |
1942 | else | |
1943 | Position = rarm.Position | |
1944 | end | |
1945 | --sound(743499393,Position,10,math.random(6,8)/10) | |
1946 | sound(1050751126,Position,10,math.random(4,5)/10,100) | |
1947 | ||
1948 | local Part1 = Instance.new("Part") | |
1949 | local mesh2 = Instance.new("SpecialMesh",Part1) | |
1950 | mesh2.MeshId = "rbxassetid://559831844" | |
1951 | mesh2.Scale = Vector3.new(0,0,0.4) | |
1952 | Part1.Material = Enum.Material.Neon | |
1953 | Part1.CanCollide = false | |
1954 | Part1.BrickColor = BrickColor.new("White") | |
1955 | Part1.Parent = DebrisModel | |
1956 | Part1.Size = Vector3.new(0,0,0) | |
1957 | Part1.Anchored = true | |
1958 | Part1.CFrame = CFrame.new(Position,mouse.Hit.p) | |
1959 | Part1.Name = "EXPLOSION3" | |
1960 | ||
1961 | local Part0 = Instance.new("Part",DebrisModel) | |
1962 | local PointLight2 = Instance.new("PointLight") | |
1963 | Part0.Name = "Bullet" | |
1964 | Part0.Material = Enum.Material.Neon | |
1965 | Part0.BrickColor = BrickColor.new("White") | |
1966 | Part0.Anchored = false | |
1967 | Part0.Size = Vector3.new(5, 5, 5) | |
1968 | local mesh = Instance.new("SpecialMesh",Part0) | |
1969 | mesh.MeshType = Enum.MeshType.Sphere | |
1970 | mesh.Scale = Vector3.new(3,3,3) | |
1971 | local bforce = Instance.new("BodyForce",Part0) | |
1972 | bforce.force = Vector3.new(0, ((bforce.Parent:getMass())*workspace.Gravity), 0) | |
1973 | Part0.CanCollide = false | |
1974 | PointLight2.Parent = Part0 | |
1975 | PointLight2.Color = Part0.Color | |
1976 | local Target = mouse.Hit.p | |
1977 | local direction = Target - Position | |
1978 | local direction = computeDirection(direction) | |
1979 | local pos = Position + (direction * 2) | |
1980 | Part0.CFrame = CFrame.new(pos, pos + direction) * CFrame.Angles((math.pi/2)+math.rad(180), 0, 0) | |
1981 | Part0.Velocity = direction * 150 | |
1982 | local asd = nil | |
1983 | local loop = nil | |
1984 | delay(5, function() Part0:Destroy() loop:disconnect() asd:disconnect() end) | |
1985 | loop = rs:connect(function() | |
1986 | local asdf = math.random(500,1000)/1000 | |
1987 | local Part1 = Instance.new("Part") | |
1988 | local mesh2 = Instance.new("SpecialMesh",Part1) | |
1989 | mesh2.MeshType = Enum.MeshType.Sphere | |
1990 | Part1.Material = Enum.Material.Neon | |
1991 | Part1.CanCollide = false | |
1992 | Part1.BrickColor = BrickColor.new("White") | |
1993 | Part1.Parent = DebrisModel | |
1994 | Part1.Size = (Part0.Size*3) + Vector3.new(asdf,asdf,asdf) | |
1995 | Part1.Anchored = true | |
1996 | Part1.CFrame = CFrame.new(Part0.Position + Vector3.new(math.random(-3000,3000)/750,math.random(-3000,3000)/750,math.random(-3000,3000)/750)) | |
1997 | Part1.Name = "SMOKE" | |
1998 | end) | |
1999 | asd = Part0.Touched:connect(function(ht) | |
2000 | local hit=ht.Parent | |
2001 | if checkIfNotPlayer(ht) == true and ht.CanCollide == true then | |
2002 | asd:disconnect() | |
2003 | loop:disconnect() | |
2004 | Part0:Destroy() | |
2005 | ||
2006 | sound(explosionid[math.random(1,#explosionid)],Part0.Position,10,math.random(3,5)/10,500) | |
2007 | for i,v in pairs(findAllNearestTorso(Part0.Position,160)) do | |
2008 | if v.Parent:FindFirstChildOfClass("Humanoid").MaxHealth >= 9e+99 then | |
2009 | v:Destroy() | |
2010 | else | |
2011 | v.Parent:BreakJoints() | |
2012 | end | |
2013 | local Position = Part0.Position | |
2014 | local Target = v.Position | |
2015 | local direction = Target - Position | |
2016 | local direction = computeDirection(direction) | |
2017 | local bv = Instance.new("BodyVelocity",v) | |
2018 | bv.Velocity = direction * (120 - ((Position - Target).magnitude/2)) | |
2019 | debris:AddItem(bv,1) | |
2020 | end | |
2021 | for i=1,10,0.5 do for x=1,math.random(0,1) do rs:wait() end | |
2022 | for z=1,math.random(2,3) do | |
2023 | local asdf = math.random(-5,5)*10-(i/20)*12 | |
2024 | local Part1 = Instance.new("Part") | |
2025 | local mesh2 = Instance.new("SpecialMesh",Part1) | |
2026 | mesh2.MeshType = Enum.MeshType.Sphere | |
2027 | mesh2.Scale = Vector3.new(0,0,0) | |
2028 | Part1.Material = Enum.Material.Neon | |
2029 | Part1.CanCollide = false | |
2030 | Part1.BrickColor = BrickColor.new("White") | |
2031 | Part1.Parent = DebrisModel | |
2032 | Part1.Size = Vector3.new(asdf,asdf,asdf) | |
2033 | Part1.Anchored = true | |
2034 | local a = i*5 | |
2035 | Part1.CFrame = CFrame.new(Part0.Position + Vector3.new(math.random(-2,2)*a,math.random(-30,30),math.random(-2,2)*a)) | |
2036 | Part1.Name = "EXPLOSION4" | |
2037 | end | |
2038 | end | |
2039 | ||
2040 | end | |
2041 | end) | |
2042 | end)) | |
2043 | end | |
2044 | ||
2045 | ||
2046 | function AirPunch() | |
2047 | coroutine.resume(coroutine.create(function() | |
2048 | local magnitude = nil | |
2049 | local Position = nil | |
2050 | if animid == 0 then | |
2051 | Position = larm.Position | |
2052 | else | |
2053 | Position = rarm.Position | |
2054 | end | |
2055 | --sound(743499393,Position,10,math.random(6,8)/10) | |
2056 | local Sound2 = Instance.new("Sound",hed) | |
2057 | Sound2.SoundId = "rbxassetid://138137702" | |
2058 | Sound2.Volume = 5 | |
2059 | Sound2.Pitch = 1 | |
2060 | Sound2.Looped = false | |
2061 | Sound2:Play() | |
2062 | ||
2063 | local Part1 = Instance.new("Part") | |
2064 | local mesh2 = Instance.new("SpecialMesh",Part1) | |
2065 | mesh2.MeshId = "rbxassetid://559831844" | |
2066 | mesh2.Scale = Vector3.new(0,0,0.4) | |
2067 | Part1.Material = Enum.Material.Neon | |
2068 | Part1.CanCollide = false | |
2069 | Part1.BrickColor = BrickColor.new("White") | |
2070 | Part1.Parent = DebrisModel | |
2071 | Part1.Size = Vector3.new(0,0,0) | |
2072 | Part1.Anchored = true | |
2073 | Part1.CFrame = CFrame.new(Position,mouse.Hit.p) | |
2074 | Part1.Name = "EXPLOSION3" | |
2075 | ||
2076 | local Part0 = Instance.new("Part",DebrisModel) | |
2077 | local PointLight2 = Instance.new("PointLight") | |
2078 | Part0.Name = "Bullet" | |
2079 | Part0.Material = Enum.Material.Neon | |
2080 | Part0.BrickColor = BrickColor.new("White") | |
2081 | Part0.Anchored = false | |
2082 | Part0.Size = Vector3.new(20,20,20) | |
2083 | Part0.Transparency = 0.5 | |
2084 | local mesh = Instance.new("SpecialMesh",Part0) | |
2085 | mesh.MeshId = "rbxassetid://437347603" | |
2086 | mesh.Scale = Vector3.new(2.3,2.3,2.7) | |
2087 | ||
2088 | ||
2089 | coroutine.resume(coroutine.create(function() | |
2090 | for i = 3,3 do | |
2091 | ||
2092 | ||
2093 | ||
2094 | coroutine.resume(coroutine.create(function() | |
2095 | for i = 1,100 do | |
2096 | Part0.CFrame = Part0.CFrame*CFrame.Angles(0,0,-0.2) | |
2097 | ||
2098 | wait(0.00000000001) | |
2099 | end | |
2100 | ||
2101 | ||
2102 | end)) | |
2103 | wait(0.3) | |
2104 | end | |
2105 | end)) | |
2106 | ||
2107 | ||
2108 | local bforce = Instance.new("BodyForce",Part0) | |
2109 | bforce.force = Vector3.new(0, ((bforce.Parent:getMass())*workspace.Gravity), 0) | |
2110 | Part0.CanCollide = false | |
2111 | PointLight2.Parent = Part0 | |
2112 | PointLight2.Color = Part0.Color | |
2113 | local Target = mouse.Hit.p | |
2114 | local direction = Target - Position | |
2115 | local direction = computeDirection(direction) | |
2116 | local pos = Position + (direction * 2) | |
2117 | Part0.CFrame = CFrame.new(pos, pos + direction) * CFrame.Angles(0,0,1.55) | |
2118 | coroutine.resume(coroutine.create(function() | |
2119 | for i = 3,300 do | |
2120 | Part0.CFrame = Part0.CFrame:lerp(Part0.CFrame * CFrame.new(0, 0, -13), 0.4) | |
2121 | ||
2122 | ||
2123 | wait(0.00000000001) | |
2124 | end | |
2125 | ||
2126 | ||
2127 | end)) | |
2128 | local FZcharge3 = Instance.new("ParticleEmitter",Part0) | |
2129 | FZcharge3.Texture = "rbxassetid://174073769" | |
2130 | FZcharge3.Color = ColorSequence.new(BrickColor.new("White").Color) | |
2131 | FZcharge3.EmissionDirection = "Top" | |
2132 | FZcharge3.Speed = NumberRange.new(5) | |
2133 | FZcharge3.Size = NumberSequence.new(10,0) | |
2134 | FZcharge3.Transparency = NumberSequence.new(0,1) | |
2135 | FZcharge3.Drag = 1.2 | |
2136 | FZcharge3.LockedToPart = false | |
2137 | FZcharge3.Lifetime = NumberRange.new(2) | |
2138 | FZcharge3.Rate = 105 | |
2139 | FZcharge3.LightEmission = 0.8 | |
2140 | FZcharge3.Rotation = NumberRange.new(-360,360) | |
2141 | FZcharge3.VelocitySpread = 100 | |
2142 | FZcharge3.ZOffset = 1 | |
2143 | coroutine.resume(coroutine.create(function() | |
2144 | for i = 1,3 do | |
2145 | local HQ = Instance.new("Part",Part0) | |
2146 | HQ.Size = Vector3.new(1,1,1) | |
2147 | HQ.BrickColor = BrickColor.new("White") | |
2148 | HQ.Material = "Neon" | |
2149 | HQ.Anchored = true | |
2150 | HQ.CanCollide = false | |
2151 | HQ.Transparency = 0 | |
2152 | HQ.CFrame = Part0.CFrame*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,0) | |
2153 | local HQ2 = Instance.new("SpecialMesh",HQ) | |
2154 | HQ2.MeshId = "rbxassetid://20329976" | |
2155 | HQ2.Scale = Vector3.new(1,1,1) | |
2156 | local ZQW = Instance.new("Part",Part0) | |
2157 | ZQW.Size = Vector3.new(1,1,1) | |
2158 | ZQW.BrickColor = BrickColor.new("White") | |
2159 | ZQW.Material = "Neon" | |
2160 | ZQW.Transparency = 1 | |
2161 | ZQW.Anchored = true | |
2162 | ZQW.CanCollide = false | |
2163 | ZQW.CFrame = Part0.CFrame*CFrame.new(0,0,0) | |
2164 | local ZQW2 = Instance.new("SpecialMesh",ZQW) | |
2165 | ZQW2.MeshType = "Sphere" | |
2166 | ZQW2.Scale = Vector3.new(1,1,1) | |
2167 | local H = Instance.new("Part",Part0) | |
2168 | H.Size = Vector3.new(1,1,1) | |
2169 | H.BrickColor = BrickColor.new("White") | |
2170 | H.CanCollide = false | |
2171 | H.Anchored = true | |
2172 | H.CFrame = Part0.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0) | |
2173 | local H2 = Instance.new("SpecialMesh",H) | |
2174 | H2.MeshId = "rbxassetid://3270017" | |
2175 | coroutine.resume(coroutine.create(function() | |
2176 | for i = 3,90 do | |
2177 | ZQW2.Scale = ZQW2.Scale + Vector3.new(6.2,6.2,6.2) | |
2178 | ZQW.Transparency = ZQW.Transparency + 0.06 | |
2179 | HQ2.Scale = HQ2.Scale + Vector3.new(3.2,3.2,3.2) | |
2180 | HQ.Transparency = HQ.Transparency + 0.05 | |
2181 | H2.Scale = H2.Scale + Vector3.new(6.2,6.2,6.2) | |
2182 | H.Transparency = H.Transparency + 0.05 | |
2183 | wait(0.00000000001) | |
2184 | end | |
2185 | HQ:Destroy() | |
2186 | H2:Destroy() | |
2187 | H:Destroy() | |
2188 | HQ2:Destroy() | |
2189 | ZQW:Destroy() | |
2190 | ZQW2:Destroy() | |
2191 | end)) | |
2192 | wait(0.3) | |
2193 | end | |
2194 | end)) | |
2195 | local asd = nil | |
2196 | local loop = nil | |
2197 | delay(2, function() Part0:Destroy() loop:disconnect() asd:disconnect() end) | |
2198 | loop = rs:connect(function() | |
2199 | local asdf = math.random(100,1000)/1000 | |
2200 | local Part1 = Instance.new("Part") | |
2201 | local mesh2 = Instance.new("SpecialMesh",Part1) | |
2202 | mesh2.MeshType = Enum.MeshType.Sphere | |
2203 | Part1.Material = Enum.Material.Neon | |
2204 | Part1.CanCollide = false | |
2205 | Part1.Transparency = 0.9 | |
2206 | Part1.BrickColor = BrickColor.new("White") | |
2207 | Part1.Parent = DebrisModel | |
2208 | Part1.Size = (Part0.Size*0.6) + Vector3.new(asdf,asdf,asdf) | |
2209 | Part1.Anchored = true | |
2210 | Part1.CFrame = CFrame.new(Part0.Position + Vector3.new(math.random(-1000,1000)/80,math.random(-1000,1000)/80,math.random(-1000,1000)/750)) | |
2211 | Part1.Name = "SMOKE" | |
2212 | end) | |
2213 | asd = Part0.Touched:connect(function(ht) | |
2214 | local hit=ht.Parent | |
2215 | ||
2216 | ||
2217 | for i,v in pairs(findAllNearestTorso(Part0.Position,50)) do | |
2218 | if v.Parent:FindFirstChildOfClass("Humanoid").MaxHealth >= 9e+99 then | |
2219 | v:Destroy() | |
2220 | else | |
2221 | v.Parent.Humanoid:TakeDamage(100000) | |
2222 | ||
2223 | ||
2224 | ||
2225 | end | |
2226 | local Position = Part0.Position | |
2227 | local Target = v.Position | |
2228 | local direction = Target - Position | |
2229 | local direction = computeDirection(direction) | |
2230 | local bv = Instance.new("BodyVelocity",v) | |
2231 | bv.Velocity = direction * (50 - ((Position - Target).magnitude/2)) | |
2232 | debris:AddItem(bv,1) | |
2233 | end | |
2234 | ||
2235 | ||
2236 | end) | |
2237 | end)) | |
2238 | end | |
2239 | ||
2240 | function DetroitSmash() | |
2241 | coroutine.resume(coroutine.create(function() | |
2242 | local magnitude = nil | |
2243 | local Position = nil | |
2244 | if animid == 0 then | |
2245 | Position = larm.Position | |
2246 | else | |
2247 | Position = rarm.Position | |
2248 | end | |
2249 | --sound(743499393,Position,10,math.random(6,8)/10) | |
2250 | sound(1050751126,Position,10,math.random(4,5)/10,100) | |
2251 | ||
2252 | local Part1 = Instance.new("Part") | |
2253 | local mesh2 = Instance.new("SpecialMesh",Part1) | |
2254 | mesh2.MeshId = "rbxassetid://559831844" | |
2255 | mesh2.Scale = Vector3.new(0,0,0.4) | |
2256 | Part1.Material = Enum.Material.Neon | |
2257 | Part1.CanCollide = false | |
2258 | Part1.BrickColor = BrickColor.new("White") | |
2259 | Part1.Parent = DebrisModel | |
2260 | Part1.Size = Vector3.new(0,0,0) | |
2261 | Part1.Anchored = true | |
2262 | Part1.CFrame = CFrame.new(Position,mouse.Hit.p) | |
2263 | Part1.Name = "EXPLOSION3" | |
2264 | ||
2265 | ||
2266 | ||
2267 | ||
2268 | ||
2269 | ||
2270 | ||
2271 | ||
2272 | ||
2273 | local Target = mouse.Hit.p | |
2274 | local direction = Target - Position | |
2275 | local direction = computeDirection(direction) | |
2276 | local pos = Position + (direction * 2) | |
2277 | ||
2278 | ||
2279 | ||
2280 | local asd = nil | |
2281 | local loop = nil | |
2282 | ||
2283 | local asdf = math.random(100,1000)/1000 | |
2284 | local Part1 = Instance.new("Part") | |
2285 | local mesh2 = Instance.new("SpecialMesh",Part1) | |
2286 | mesh2.MeshType = Enum.MeshType.Sphere | |
2287 | Part1.Material = Enum.Material.Neon | |
2288 | Part1.CanCollide = false | |
2289 | Part1.Transparency = 0.9 | |
2290 | Part1.BrickColor = BrickColor.new("Institutional white") | |
2291 | Part1.Parent = DebrisModel | |
2292 | Part1.Size = (Part1.Size*0.9) + Vector3.new(asdf,asdf,asdf) | |
2293 | Part1.Anchored = true | |
2294 | Part1.CFrame = CFrame.new(torso.Position + Vector3.new(math.random(-1000,1000)/10,math.random(-1000,1000)/10,math.random(-1000,1000)/750)) | |
2295 | Part1.Name = "SMOKE" | |
2296 | ||
2297 | ||
2298 | ||
2299 | ||
2300 | sound(punch[math.random(1,#punch)],Part1.Position,500,math.random(3,5)/5,50) | |
2301 | for i,v in pairs(findAllNearestTorso(Part1.Position,100)) do | |
2302 | if v.Parent:FindFirstChildOfClass("Humanoid").MaxHealth >= 9e+99 then | |
2303 | v:Destroy() | |
2304 | else | |
2305 | v.Parent.Humanoid:TakeDamage(100000000000000) | |
2306 | ||
2307 | ||
2308 | ||
2309 | end | |
2310 | local Position = Part1.Position | |
2311 | local Target = v.Position | |
2312 | local direction = Target - Position | |
2313 | local direction = computeDirection(direction) | |
2314 | local bv = Instance.new("BodyVelocity",v) | |
2315 | bv.Velocity = direction * (50 - ((Position - Target).magnitude/2)) | |
2316 | debris:AddItem(bv,1) | |
2317 | end | |
2318 | for i=1,14,2 do for x=1,math.random(1,2) do rs:wait() end | |
2319 | for z=1,math.random(1,2) do | |
2320 | local asdf = math.random(-5,5)*3-(i/20)*10 | |
2321 | local Part1 = Instance.new("Part") | |
2322 | local mesh2 = Instance.new("SpecialMesh",Part1) | |
2323 | mesh2.MeshType = Enum.MeshType.Sphere | |
2324 | mesh2.Scale = Vector3.new(0,0,0) | |
2325 | Part1.Material = Enum.Material.SmoothPlastic | |
2326 | Part1.CanCollide = false | |
2327 | Part1.BrickColor = BrickColor.new("Institutional white") | |
2328 | Part1.Parent = DebrisModel | |
2329 | Part1.Size = Vector3.new(asdf,asdf,asdf) | |
2330 | Part1.Anchored = true | |
2331 | Part1.Transparency = 0.3 | |
2332 | local a = i*0.9 | |
2333 | Part1.CFrame = CFrame.new(torso.Position + Vector3.new(math.random(-1,1)*a,math.random(-1,1),math.random(-1,1)*a)) | |
2334 | Part1.Name = "EXPLOSION4" | |
2335 | end | |
2336 | end | |
2337 | end)) | |
2338 | end | |
2339 | ||
2340 | function DelawareSmash() | |
2341 | coroutine.resume(coroutine.create(function() | |
2342 | local magnitude = nil | |
2343 | local Position = nil | |
2344 | if animid == 0 then | |
2345 | Position = larm.Position | |
2346 | else | |
2347 | Position = rarm.Position | |
2348 | end | |
2349 | --sound(743499393,Position,10,math.random(6,8)/10) | |
2350 | local Sound2 = Instance.new("Sound",hed) | |
2351 | Sound2.SoundId = "rbxassetid://138137702" | |
2352 | Sound2.Volume = 5 | |
2353 | Sound2.Pitch = 0.9 | |
2354 | Sound2.Looped = false | |
2355 | Sound2:Play() | |
2356 | ||
2357 | local Part1 = Instance.new("Part") | |
2358 | local mesh2 = Instance.new("SpecialMesh",Part1) | |
2359 | mesh2.MeshId = "rbxassetid://559831844" | |
2360 | mesh2.Scale = Vector3.new(0,0,0.4) | |
2361 | Part1.Material = Enum.Material.Neon | |
2362 | Part1.CanCollide = false | |
2363 | Part1.BrickColor = BrickColor.new("White") | |
2364 | Part1.Parent = DebrisModel | |
2365 | Part1.Size = Vector3.new(0,0,0) | |
2366 | Part1.Anchored = true | |
2367 | Part1.CFrame = CFrame.new(Position,mouse.Hit.p) | |
2368 | Part1.Name = "EXPLOSION3" | |
2369 | ||
2370 | local Part0 = Instance.new("Part",DebrisModel) | |
2371 | local PointLight2 = Instance.new("PointLight") | |
2372 | PointLight2.Brightness = 100 | |
2373 | PointLight2.Range = 40 | |
2374 | Part0.Name = "Bullet" | |
2375 | Part0.Material = Enum.Material.Glass | |
2376 | Part0.BrickColor = BrickColor.new("White") | |
2377 | Part0.Anchored = false | |
2378 | Part0.Size = Vector3.new(20,20,20) | |
2379 | Part0.Transparency = 0.5 | |
2380 | local mesh = Instance.new("SpecialMesh",Part0) | |
2381 | mesh.MeshId = "rbxassetid://437347603" | |
2382 | mesh.Scale = Vector3.new(4.3,4.3,6.7) | |
2383 | local Music = Instance.new("Sound",Part0) | |
2384 | Music.SoundId = "rbxassetid://362395087" | |
2385 | Music.Pitch = 0.8 | |
2386 | Music.Looped = true | |
2387 | Music.Volume = 5 | |
2388 | ||
2389 | Music:Play() | |
2390 | ||
2391 | coroutine.resume(coroutine.create(function() | |
2392 | for i = 3,3 do | |
2393 | ||
2394 | ||
2395 | ||
2396 | coroutine.resume(coroutine.create(function() | |
2397 | for i = 1,400 do | |
2398 | Part0.CFrame = Part0.CFrame*CFrame.Angles(0,0,-0.2) | |
2399 | ||
2400 | wait() | |
2401 | end | |
2402 | ||
2403 | ||
2404 | end)) | |
2405 | wait(0.3) | |
2406 | end | |
2407 | end)) | |
2408 | ||
2409 | ||
2410 | local bforce = Instance.new("BodyForce",Part0) | |
2411 | bforce.force = Vector3.new(0, ((bforce.Parent:getMass())*workspace.Gravity), 0) | |
2412 | Part0.CanCollide = false | |
2413 | PointLight2.Parent = Part0 | |
2414 | PointLight2.Color = Part0.Color | |
2415 | local Target = mouse.Hit.p | |
2416 | local direction = Target - Position | |
2417 | local direction = computeDirection(direction) | |
2418 | local pos = Position + (direction * 2) | |
2419 | Part0.CFrame = CFrame.new(pos, pos + direction) * CFrame.Angles(0,0,1.55) | |
2420 | ||
2421 | coroutine.resume(coroutine.create(function() | |
2422 | for i = 3,300 do | |
2423 | Part0.CFrame = Part0.CFrame:lerp(Part0.CFrame * CFrame.new(0, 0, -18), 0.4) | |
2424 | ||
2425 | ||
2426 | wait() | |
2427 | end | |
2428 | ||
2429 | ||
2430 | end)) | |
2431 | local FZcharge3 = Instance.new("ParticleEmitter",Part0) | |
2432 | FZcharge3.Texture = "rbxassetid://174073769" | |
2433 | FZcharge3.Color = ColorSequence.new(BrickColor.new("White").Color) | |
2434 | FZcharge3.EmissionDirection = "Top" | |
2435 | FZcharge3.Speed = NumberRange.new(5) | |
2436 | FZcharge3.Size = NumberSequence.new(40,0) | |
2437 | FZcharge3.Transparency = NumberSequence.new(0,1) | |
2438 | FZcharge3.Drag = 1.2 | |
2439 | FZcharge3.LockedToPart = false | |
2440 | FZcharge3.Lifetime = NumberRange.new(3) | |
2441 | FZcharge3.Rate = 105 | |
2442 | FZcharge3.LightEmission = 0.8 | |
2443 | FZcharge3.Rotation = NumberRange.new(-360,360) | |
2444 | FZcharge3.VelocitySpread = 100 | |
2445 | FZcharge3.ZOffset = 1 | |
2446 | local FlyAt = Instance.new("Attachment",Part0)FlyAt.Position = Vector3.new(0,0.1,0) | |
2447 | local FlyAt2 = Instance.new("Attachment",Part0)FlyAt2.Position = Vector3.new(0,-15.5,0) | |
2448 | local Speed = Instance.new("Trail",Part0)Speed.Attachment0 = FlyAt Speed.Attachment1 = FlyAt2 | |
2449 | Speed.Texture = "rbxassetid://22636887" Speed.Lifetime = 2.1 Speed.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
2450 | Speed.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248)) Speed.LightEmission = 5 | |
2451 | ||
2452 | coroutine.resume(coroutine.create(function() | |
2453 | for i = 1,60 do | |
2454 | local HQ = Instance.new("Part",Part0) | |
2455 | HQ.Size = Vector3.new(1,1,1) | |
2456 | HQ.BrickColor = BrickColor.new("White") | |
2457 | HQ.Material = Enum.Material.Glass | |
2458 | HQ.Anchored = true | |
2459 | HQ.CanCollide = false | |
2460 | HQ.Transparency = 0 | |
2461 | HQ.CFrame = Part0.CFrame*CFrame.new(0,0,-20)*CFrame.Angles(1.55,0,0) | |
2462 | local HQ2 = Instance.new("SpecialMesh",HQ) | |
2463 | HQ2.MeshId = "rbxassetid://20329976" | |
2464 | HQ2.Scale = Vector3.new(14.5,14.5,14.5) | |
2465 | local ZQW = Instance.new("Part",Part0) | |
2466 | ZQW.Size = Vector3.new(1,1,1) | |
2467 | ZQW.BrickColor = BrickColor.new("White") | |
2468 | ZQW.Material = Enum.Material.Glass | |
2469 | ZQW.Transparency = 1 | |
2470 | ZQW.Anchored = true | |
2471 | ZQW.CanCollide = false | |
2472 | ZQW.CFrame = Part0.CFrame*CFrame.new(-40,0,0) | |
2473 | local ZQW2 = Instance.new("SpecialMesh",ZQW) | |
2474 | ZQW2.MeshType = "Sphere" | |
2475 | ZQW2.Scale = Vector3.new(14.5,14.5,2.5) | |
2476 | local H = Instance.new("Part",Part0) | |
2477 | H.Size = Vector3.new(1,1,1) | |
2478 | H.BrickColor = BrickColor.new("White") | |
2479 | H.CanCollide = false | |
2480 | H.Anchored = true | |
2481 | H.CFrame = Part0.CFrame*CFrame.new(0,0,-40)*CFrame.Angles(0,0,0) | |
2482 | local H2 = Instance.new("SpecialMesh",H) | |
2483 | H2.MeshId = "rbxassetid://3270017" | |
2484 | H2.Scale = Vector3.new(14.5,14.5,2.5) | |
2485 | coroutine.resume(coroutine.create(function() | |
2486 | for i = 1,90 do | |
2487 | ZQW2.Scale = ZQW2.Scale + Vector3.new(6.2,6.2,6.2) | |
2488 | ZQW.Transparency = ZQW.Transparency + 0.06 | |
2489 | HQ2.Scale = HQ2.Scale + Vector3.new(3.2,8.2,3.2) | |
2490 | HQ.Transparency = HQ.Transparency + 0.05 | |
2491 | H2.Scale = H2.Scale + Vector3.new(6.2,6.2,6.2) | |
2492 | H.Transparency = H.Transparency + 0.05 | |
2493 | wait(0.00000000001) | |
2494 | end | |
2495 | HQ:Destroy() | |
2496 | H2:Destroy() | |
2497 | H:Destroy() | |
2498 | HQ2:Destroy() | |
2499 | ZQW:Destroy() | |
2500 | ZQW2:Destroy() | |
2501 | end)) | |
2502 | ||
2503 | wait(0.1) | |
2504 | ||
2505 | end | |
2506 | ||
2507 | end)) | |
2508 | local asd = nil | |
2509 | local loop = nil | |
2510 | delay(7, function() Part0:Destroy() loop:disconnect() asd:disconnect() end) | |
2511 | loop = rs:connect(function() | |
2512 | local asdf = math.random(100,1000)/1000 | |
2513 | local Part1 = Instance.new("Part") | |
2514 | local mesh2 = Instance.new("SpecialMesh",Part1) | |
2515 | mesh2.MeshType = Enum.MeshType.Sphere | |
2516 | Part1.Material = Enum.Material.Neon | |
2517 | Part1.CanCollide = false | |
2518 | Part1.Transparency = 0.9 | |
2519 | Part1.BrickColor = BrickColor.new("White") | |
2520 | Part1.Parent = DebrisModel | |
2521 | Part1.Size = (Part0.Size*0.6) + Vector3.new(asdf,asdf,asdf) | |
2522 | Part1.Anchored = true | |
2523 | Part1.CFrame = CFrame.new(Part0.Position + Vector3.new(math.random(-1000,1000)/80,math.random(-1000,1000)/80,math.random(-1000,1000)/750)) | |
2524 | Part1.Name = "SMOKE" | |
2525 | end) | |
2526 | asd = Part0.Touched:connect(function(ht) | |
2527 | local hit=ht.Parent | |
2528 | ||
2529 | ||
2530 | ||
2531 | ||
2532 | for i,v in pairs(findAllNearestTorso(Part0.Position,50)) do | |
2533 | if v.Parent:FindFirstChildOfClass("Humanoid").MaxHealth >= 9e+99 then | |
2534 | v:Destroy() | |
2535 | else | |
2536 | v.Parent.Humanoid:TakeDamage(1000) | |
2537 | v.Velocity = Part0.CFrame.lookVector * 100 | |
2538 | ||
2539 | end | |
2540 | ||
2541 | local Position = Part0.Position | |
2542 | local Target = v.Position | |
2543 | local direction = Target - Position | |
2544 | local direction = computeDirection(direction) | |
2545 | local bv = Instance.new("BodyVelocity",v) | |
2546 | bv.Velocity = direction * (50 - ((Position - Target).magnitude/2)) | |
2547 | debris:AddItem(bv,1) | |
2548 | end | |
2549 | ||
2550 | ||
2551 | end) | |
2552 | end)) | |
2553 | end | |
2554 | ||
2555 | ||
2556 | ||
2557 | function unused() | |
2558 | coroutine.resume(coroutine.create(function() | |
2559 | local magnitude = nil | |
2560 | local Position = nil | |
2561 | if animid == 0 then | |
2562 | Position = larm.Position | |
2563 | else | |
2564 | Position = rarm.Position | |
2565 | end | |
2566 | --sound(743499393,Position,10,math.random(6,8)/10) | |
2567 | sound(1050751126,Position,10,math.random(4,5)/10,100) | |
2568 | ||
2569 | local Part1 = Instance.new("Part") | |
2570 | local mesh2 = Instance.new("SpecialMesh",Part1) | |
2571 | mesh2.MeshId = "rbxassetid://559831844" | |
2572 | mesh2.Scale = Vector3.new(0,0,0.4) | |
2573 | Part1.Material = Enum.Material.Neon | |
2574 | Part1.CanCollide = false | |
2575 | Part1.BrickColor = BrickColor.new("White") | |
2576 | Part1.Parent = DebrisModel | |
2577 | Part1.Size = Vector3.new(0,0,0) | |
2578 | Part1.Anchored = true | |
2579 | Part1.CFrame = CFrame.new(Position,mouse.Hit.p) | |
2580 | Part1.Name = "EXPLOSION3" | |
2581 | ||
2582 | local Part0 = Instance.new("Part",DebrisModel) | |
2583 | local PointLight2 = Instance.new("PointLight") | |
2584 | Part0.Name = "Bullet" | |
2585 | Part0.Material = Enum.Material.Neon | |
2586 | Part0.BrickColor = BrickColor.new("White") | |
2587 | Part0.Anchored = false | |
2588 | Part0.Size = Vector3.new(1,1,1) | |
2589 | Part0.Transparency = 0.5 | |
2590 | local mesh = Instance.new("SpecialMesh",Part0) | |
2591 | mesh.MeshId = "rbxassetid://437347603" | |
2592 | mesh.Scale = Vector3.new(1.3,1.3,4.4) | |
2593 | local bforce = Instance.new("BodyForce",Part0) | |
2594 | bforce.force = Vector3.new(0, ((bforce.Parent:getMass())*workspace.Gravity), 0) | |
2595 | Part0.CanCollide = false | |
2596 | PointLight2.Parent = Part0 | |
2597 | PointLight2.Color = Part0.Color | |
2598 | local Target = mouse.Hit.p | |
2599 | local direction = Target - Position | |
2600 | local direction = computeDirection(direction) | |
2601 | local pos = Position + (direction * 2) | |
2602 | Part0.CFrame = CFrame.new(pos, pos + direction) * CFrame.Angles(0,0,1.55) | |
2603 | Part0.Velocity = direction * 750 | |
2604 | local asd = nil | |
2605 | local loop = nil | |
2606 | delay(5, function() Part0:Destroy() loop:disconnect() asd:disconnect() end) | |
2607 | loop = rs:connect(function() | |
2608 | local asdf = math.random(500,1000)/1000 | |
2609 | local Part1 = Instance.new("Part") | |
2610 | local mesh2 = Instance.new("SpecialMesh",Part1) | |
2611 | mesh2.MeshType = Enum.MeshType.Sphere | |
2612 | Part1.Material = Enum.Material.Neon | |
2613 | Part1.CanCollide = false | |
2614 | Part1.BrickColor = BrickColor.new("White") | |
2615 | Part1.Parent = DebrisModel | |
2616 | Part1.Size = (Part0.Size*3) + Vector3.new(asdf,asdf,asdf) | |
2617 | Part1.Anchored = true | |
2618 | Part1.CFrame = CFrame.new(Part0.Position + Vector3.new(math.random(-1000,1000)/750,math.random(-1000,1000)/750,math.random(-1000,1000)/750)) | |
2619 | Part1.Name = "SMOKE" | |
2620 | end) | |
2621 | asd = Part0.Touched:connect(function(ht) | |
2622 | local hit=ht.Parent | |
2623 | if checkIfNotPlayer(ht) == true and ht.CanCollide == true then | |
2624 | asd:disconnect() | |
2625 | loop:disconnect() | |
2626 | Part0:Destroy() | |
2627 | ||
2628 | sound(punch[math.random(1,#punch)],Part0.Position,10,math.random(3,5)/5,50) | |
2629 | for i,v in pairs(findAllNearestTorso(Part0.Position,35)) do | |
2630 | if v.Parent:FindFirstChildOfClass("Humanoid").MaxHealth >= 9e+99 then | |
2631 | v:Destroy() | |
2632 | else | |
2633 | v.Parent:BreakJoints() | |
2634 | local Fl = Instance.new("BodyVelocity",v.Parent.Head) | |
2635 | Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
2636 | Fl.velocity = Part0.CFrame.lookVector*395 | |
2637 | wait(0.05) | |
2638 | Fl:remove() | |
2639 | ||
2640 | end | |
2641 | local Position = Part0.Position | |
2642 | local Target = v.Position | |
2643 | local direction = Target - Position | |
2644 | local direction = computeDirection(direction) | |
2645 | local bv = Instance.new("BodyVelocity",v) | |
2646 | bv.Velocity = direction * (120 - ((Position - Target).magnitude/2)) | |
2647 | debris:AddItem(bv,1) | |
2648 | end | |
2649 | for i=1,10,0.5 do for x=1,math.random(0,1) do rs:wait() end | |
2650 | for z=1,math.random(2,3) do | |
2651 | local asdf = math.random(-5,5)*2-(i/2)*10 | |
2652 | local Part1 = Instance.new("Part") | |
2653 | local mesh2 = Instance.new("SpecialMesh",Part1) | |
2654 | mesh2.MeshType = Enum.MeshType.Sphere | |
2655 | mesh2.Scale = Vector3.new(0,0,0) | |
2656 | Part1.Material = Enum.Material.Neon | |
2657 | Part1.CanCollide = false | |
2658 | Part1.BrickColor = BrickColor.new("White") | |
2659 | Part1.Parent = DebrisModel | |
2660 | Part1.Size = Vector3.new(asdf,asdf,asdf) | |
2661 | Part1.Anchored = true | |
2662 | local a = i*0.7 | |
2663 | Part1.CFrame = CFrame.new(Part0.Position + Vector3.new(math.random(-2,2)*a,math.random(-4,4),math.random(-2,2)*a)) | |
2664 | Part1.Name = "EXPLOSION4" | |
2665 | end | |
2666 | end | |
2667 | ||
2668 | end | |
2669 | end) | |
2670 | end)) | |
2671 | end | |
2672 | ||
2673 | ||
2674 | ||
2675 | ||
2676 | ||
2677 | ||
2678 | function lerpz(joint, prop, cfrmz, alp) | |
2679 | joint[prop] = joint[prop]:lerp(cfrmz, alp) | |
2680 | end | |
2681 | function resetlerp() | |
2682 | RJ.C0 = RJC0 | |
2683 | RJ.C1 = RJC1 | |
2684 | N.C0 = NC0 | |
2685 | N.C1 = NC1 | |
2686 | RS.C0 = RSC0 | |
2687 | RS.C1 = RSC1 | |
2688 | LS.C0 = LSC0 | |
2689 | LS.C1 = LSC1 | |
2690 | RH.C0 = RHC0 | |
2691 | RH.C1 = RHC1 | |
2692 | LH.C0 = LHC0 | |
2693 | end | |
2694 | function swait(num) | |
2695 | if num == 0 or num == nil then | |
2696 | Heartbeat.Event:wait() | |
2697 | else | |
2698 | for i = 1, num do | |
2699 | Heartbeat.Event:wait() | |
2700 | end | |
2701 | end | |
2702 | end | |
2703 | mouse.KeyDown:connect(function(k) | |
2704 | if k == "=" and MUI == true then | |
2705 | instinct = false | |
2706 | animid = 5 | |
2707 | no_anim = true | |
2708 | for _ = 1, 45 do | |
2709 | swait() | |
2710 | lerpz(RJ, "C0", RJC0 * cf(0, 0.8, -0.2) * ang(rd(10), rd(0), rd(-70)), 0.2) | |
2711 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(2), rd(68)), 0.2) | |
2712 | lerpz(RS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(25, 35)), rd(rd2(-15, -5)), rd(rd2(80, 90))), 0.2) | |
2713 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2) | |
2714 | lerpz(LS, "C0", LSC0 * cf(-0.15, -0.4, 0.5) * ang(rd(-10), rd(60), rd(-86)), 0.2) | |
2715 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(80), rd(0)), 0.2) | |
2716 | lerpz(RH, "C0", RHC0 * cf(0, 0.1, 0) * ang(rd(-6), rd(-29), rd(-2)), 0.2) | |
2717 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2) | |
2718 | lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-10)), 0.2) | |
2719 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2) | |
2720 | ||
2721 | end | |
2722 | AirPunchStrong() | |
2723 | wait(0.2) | |
2724 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(70),math.rad(0)), 0.8)--head | |
2725 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(-80),math.rad(0)), 0.8)--torso | |
2726 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 0.8)--rarm | |
2727 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-20)), 0.8)--larm | |
2728 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--lleg | |
2729 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), 0.8)--rleg | |
2730 | wait(0.5) | |
2731 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(70),math.rad(0)), 0.8)--head | |
2732 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(-80),math.rad(0)), 0.8)--torso | |
2733 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 0.8)--rarm | |
2734 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.8)--larm | |
2735 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--lleg | |
2736 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), 0.8)--rleg | |
2737 | AirPunchStrong() | |
2738 | wait(0.2) | |
2739 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(70),math.rad(0)), 0.8)--head | |
2740 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(-80),math.rad(0)), 0.8)--torso | |
2741 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 0.8)--rarm | |
2742 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-20)), 0.8)--larm | |
2743 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--lleg | |
2744 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), 0.8)--rleg | |
2745 | wait(0.5) | |
2746 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-50),math.rad(0)), 0.8)--head | |
2747 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(50),math.rad(0)), 0.8)--torso | |
2748 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.8)--rarm | |
2749 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 0.8)--larm | |
2750 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--lleg | |
2751 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), 0.8)--rleg | |
2752 | AirPunchStrong() | |
2753 | wait(0.2) | |
2754 | no_anim = false | |
2755 | instinct = true | |
2756 | end | |
2757 | end) | |
2758 | ||
2759 | ||
2760 | ||
2761 | local attacktype = 1 | |
2762 | mouse.Button1Down:connect(function() | |
2763 | if attack == false and attacktype == 1 and MUI == false then | |
2764 | Hit() | |
2765 | attacktype = 2 | |
2766 | elseif attack == false and attacktype == 2 and MUI == false then | |
2767 | Hit2() | |
2768 | attacktype = 1 | |
2769 | end | |
2770 | end) | |
2771 | ||
2772 | ||
2773 | mouse.Button1Down:connect(function() | |
2774 | if attack == false and attacktype == 1 and MUI == true then | |
2775 | HitFC() | |
2776 | attacktype = 2 | |
2777 | elseif attack == false and attacktype == 2 and MUI == true then | |
2778 | HitFC2() | |
2779 | attacktype = 1 | |
2780 | end | |
2781 | end) | |
2782 | function Hit() | |
2783 | if not D then D = true | |
2784 | animid = 5 | |
2785 | no_anim = true | |
2786 | ||
2787 | local Grab = Instance.new("Part",larm) | |
2788 | Grab.Size = Vector3.new(4,4,4) | |
2789 | Grab.CanCollide = false | |
2790 | Grab.BrickColor = BrickColor.new("Deep orange") | |
2791 | Grab.Transparency = math.huge | |
2792 | local Grabo = Instance.new("Weld",Grab) | |
2793 | Grabo.Part0 = larm | |
2794 | Grabo.Part1 = Grab | |
2795 | Grabo.C0 = CFrame.new(0,-1.1,0) | |
2796 | local SFXZ = Instance.new("Sound",torso) | |
2797 | SFXZ.SoundId = "rbxassetid://169259383" | |
2798 | SFXZ.Volume = 1 | |
2799 | SFXZ.Pitch = 1.5 | |
2800 | SFXZ.Looped = false | |
2801 | wait(0.01) | |
2802 | SFXZ:Play() | |
2803 | ||
2804 | Grab.Touched:connect(function(hit) | |
2805 | if hit.Parent:FindFirstChildOfClass("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= plr.Character.Name then | |
2806 | Grab:Destroy() | |
2807 | SFXZ:Destroy() | |
2808 | ||
2809 | hit.Parent.Humanoid:TakeDamage(5000000000000000) | |
2810 | local Smash = Instance.new("Part",char) | |
2811 | Smash.Size = Vector3.new(30,30,30) | |
2812 | Smash.BrickColor = BrickColor.new("New Yeller") | |
2813 | Smash.CanCollide = false | |
2814 | Smash.Anchored = true | |
2815 | Smash.Transparency = 0.1 | |
2816 | Smash.CFrame = root.CFrame*CFrame.new(0,0,20)*CFrame.Angles(0,0,1.55) | |
2817 | local Smash2 = Instance.new("SpecialMesh",Smash) | |
2818 | Smash2.MeshId = "rbxassetid://437347603" | |
2819 | Smash2.Scale = Vector3.new(2.8,2.8,2.94) | |
2820 | local Sound2 = Instance.new("Sound",Smash) | |
2821 | Sound2.SoundId = "rbxassetid://138137702" | |
2822 | Sound2.Volume = 0.9 | |
2823 | Sound2.Pitch = 1 | |
2824 | Sound2.Looped = false | |
2825 | Sound2:Play() | |
2826 | local Sound = Instance.new("Sound",torso) | |
2827 | Sound.SoundId = "rbxassetid://0" | |
2828 | Sound.Volume = 7 | |
2829 | Sound.Pitch = 1 | |
2830 | Sound.Looped = false | |
2831 | Sound:Play() | |
2832 | coroutine.resume(coroutine.create(function() | |
2833 | for i = 3,100 do | |
2834 | ||
2835 | Smash.CFrame = Smash.CFrame*CFrame.Angles(0,0,-0.1) | |
2836 | Smash.CFrame = Smash.CFrame:lerp(Smash.CFrame * CFrame.new(0, 0, -11), 0.4) | |
2837 | ||
2838 | ||
2839 | Smash.Transparency = Smash.Transparency + 0.09 | |
2840 | ||
2841 | wait(0.00000000001) | |
2842 | end | |
2843 | Smash:Destroy() | |
2844 | ||
2845 | end)) | |
2846 | ||
2847 | ||
2848 | coroutine.resume(coroutine.create(function() | |
2849 | for i = 1,3 do | |
2850 | local HQ = Instance.new("Part",root) | |
2851 | HQ.Size = Vector3.new(1,1,1) | |
2852 | HQ.BrickColor = BrickColor.new("Medium stone grey") | |
2853 | HQ.Material = "Neon" | |
2854 | HQ.Anchored = true | |
2855 | HQ.CanCollide = false | |
2856 | HQ.Transparency = 0 | |
2857 | HQ.CFrame = hit.Parent.Head.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(0,0,1.55) | |
2858 | local HQ2 = Instance.new("SpecialMesh",HQ) | |
2859 | HQ2.MeshId = "rbxassetid://3270017" | |
2860 | HQ2.Scale = Vector3.new(1,1,1) | |
2861 | local ZQW = Instance.new("Part",root) | |
2862 | ZQW.Size = Vector3.new(1,1,1) | |
2863 | ZQW.BrickColor = BrickColor.new("Medium stone grey") | |
2864 | ZQW.Material = "Neon" | |
2865 | ZQW.Transparency = 1 | |
2866 | ZQW.Anchored = true | |
2867 | ZQW.CanCollide = false | |
2868 | ZQW.CFrame = hit.Parent.Head.CFrame*CFrame.new(0,0,0) | |
2869 | local ZQW2 = Instance.new("SpecialMesh",ZQW) | |
2870 | ZQW2.MeshType = "Sphere" | |
2871 | ZQW2.Scale = Vector3.new(1,1,1) | |
2872 | local H = Instance.new("Part",root) | |
2873 | H.Size = Vector3.new(1,1,1) | |
2874 | H.BrickColor = BrickColor.new("Medium stone grey") | |
2875 | H.CanCollide = false | |
2876 | H.Anchored = true | |
2877 | H.CFrame = hit.Parent.Head.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,1.55) | |
2878 | local H2 = Instance.new("SpecialMesh",H) | |
2879 | H2.MeshId = "rbxassetid://3270017" | |
2880 | coroutine.resume(coroutine.create(function() | |
2881 | for i = 3,90 do | |
2882 | ZQW2.Scale = ZQW2.Scale + Vector3.new(2.2,2.2,2.2) | |
2883 | ZQW.Transparency = ZQW.Transparency + 0.06 | |
2884 | HQ2.Scale = HQ2.Scale + Vector3.new(3,3,3.2) | |
2885 | HQ.Transparency = HQ.Transparency + 0.05 | |
2886 | H2.Scale = H2.Scale + Vector3.new(2.2,2.2,2.2) | |
2887 | H.Transparency = H.Transparency + 0.05 | |
2888 | wait(0.00000000001) | |
2889 | end | |
2890 | HQ:Destroy() | |
2891 | H2:Destroy() | |
2892 | H:Destroy() | |
2893 | HQ2:Destroy() | |
2894 | ZQW:Destroy() | |
2895 | ZQW2:Destroy() | |
2896 | end)) | |
2897 | wait(0.3) | |
2898 | end | |
2899 | end)) | |
2900 | local Spinn = Instance.new("Part",char) | |
2901 | Spinn.Size = Vector3.new(1,1,1) | |
2902 | Spinn.BrickColor = BrickColor.new("New Yeller") | |
2903 | Spinn.CanCollide = false | |
2904 | Spinn.Transparency = 0.1 | |
2905 | Spinn.Anchored = true | |
2906 | Spinn.Material = "Neon" | |
2907 | Spinn.CFrame = root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0) | |
2908 | local Spinn2 = Instance.new("SpecialMesh",Spinn) | |
2909 | Spinn2.MeshId = "rbxassetid://881809484" | |
2910 | Spinn2.Scale = Vector3.new(20,20,20) | |
2911 | coroutine.resume(coroutine.create(function() | |
2912 | for i = 3,300 do | |
2913 | Spinn.Transparency = Spinn.Transparency + 0.05 | |
2914 | ||
2915 | Spinn.CFrame = Spinn.CFrame*CFrame.Angles(0.2,0.2,0.2) | |
2916 | wait(0.00000000001) | |
2917 | end | |
2918 | end)) | |
2919 | ||
2920 | ||
2921 | local Spinn = Instance.new("Part",char) | |
2922 | Spinn.Size = Vector3.new(1,1,1) | |
2923 | Spinn.BrickColor = BrickColor.new("New Yeller") | |
2924 | Spinn.CanCollide = false | |
2925 | Spinn.Transparency = 0.1 | |
2926 | Spinn.Anchored = true | |
2927 | Spinn.Material = "Neon" | |
2928 | Spinn.CFrame = root.CFrame*CFrame.new(0,0,-10)*CFrame.Angles(0,0,0) | |
2929 | local Spinn2 = Instance.new("SpecialMesh",Spinn) | |
2930 | Spinn2.MeshType = 3 | |
2931 | Spinn2.Scale = Vector3.new(6,6,35) | |
2932 | coroutine.resume(coroutine.create(function() | |
2933 | for i = 3,300 do | |
2934 | Spinn.Transparency = Spinn.Transparency + 0.05 | |
2935 | ||
2936 | ||
2937 | wait(0.00000000001) | |
2938 | end | |
2939 | end)) | |
2940 | ||
2941 | local SFXZ = Instance.new("Sound",hed) | |
2942 | SFXZ.SoundId = "rbxassetid://260430060" | |
2943 | SFXZ.Volume = 3 | |
2944 | SFXZ.Pitch = 1 | |
2945 | SFXZ.Looped = false | |
2946 | wait(0.01) | |
2947 | SFXZ:Play() | |
2948 | ||
2949 | end | |
2950 | SFXZ:Destroy() | |
2951 | end) | |
2952 | ||
2953 | for i= 1,5 do | |
2954 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head | |
2955 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(-70), math.rad(0)), .5)--torso | |
2956 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(0)), .5)--arm | |
2957 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,-0.8)*CFrame.Angles(math.rad(160),math.rad(70),math.rad(10)), .5)--arm | |
2958 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .5)--leg | |
2959 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),.5)--leg | |
2960 | wait() | |
2961 | end | |
2962 | ||
2963 | coroutine.resume(coroutine.create(function() | |
2964 | wait(0.5) | |
2965 | Grab:remove() | |
2966 | end)) | |
2967 | no_anim = false | |
2968 | Grab:Destroy() | |
2969 | wait(0) | |
2970 | D = false | |
2971 | end | |
2972 | end | |
2973 | function Hit2() | |
2974 | if not D then D = true | |
2975 | no_anim = true | |
2976 | local Grab = Instance.new("Part",rarm) | |
2977 | Grab.Size = Vector3.new(4,4,4) | |
2978 | Grab.CanCollide = false | |
2979 | Grab.BrickColor = BrickColor.new("Deep orange") | |
2980 | Grab.Transparency = math.huge | |
2981 | local Grabo = Instance.new("Weld",Grab) | |
2982 | Grabo.Part0 = rarm | |
2983 | Grabo.Part1 = Grab | |
2984 | Grabo.C0 = CFrame.new(0,-1.1,0) | |
2985 | local SFXZ = Instance.new("Sound",torso) | |
2986 | SFXZ.SoundId = "rbxassetid://169259383" | |
2987 | SFXZ.Volume = 1 | |
2988 | SFXZ.Pitch = 1 | |
2989 | SFXZ.Looped = false | |
2990 | wait(0.01) | |
2991 | SFXZ:Play() | |
2992 | ||
2993 | Grab.Touched:connect(function(hit) | |
2994 | if hit.Parent:FindFirstChildOfClass("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= plr.Character.Name then | |
2995 | Grab:Destroy() | |
2996 | SFXZ:Destroy() | |
2997 | hit.Parent.Humanoid:TakeDamage(50) | |
2998 | local Cloud3 = Instance.new("Part",char) | |
2999 | Cloud3.Size = Vector3.new(1,1,1) | |
3000 | Cloud3.BrickColor = BrickColor.new("Medium stone grey") | |
3001 | Cloud3.Anchored = true | |
3002 | Cloud3.Material = "Neon" | |
3003 | Cloud3.CanCollide = false | |
3004 | Cloud3.CFrame = rarm.CFrame*CFrame.new(0,0,0)*CFrame.Angles(-1.55,0,0) | |
3005 | local Cloud4 = Instance.new("SpecialMesh",Cloud3) | |
3006 | Cloud4.MeshId = "rbxassetid://3270017" | |
3007 | Cloud4.Scale = Vector3.new(1,1,0.4) | |
3008 | ||
3009 | ||
3010 | ||
3011 | coroutine.resume(coroutine.create(function() | |
3012 | for i = 3,650 do | |
3013 | ||
3014 | ||
3015 | ||
3016 | ||
3017 | Cloud3.Transparency = Cloud3.Transparency + 0.03 | |
3018 | Cloud4.Scale = Cloud4.Scale + Vector3.new(0.2,0.2,0.2) | |
3019 | ||
3020 | ||
3021 | ||
3022 | ||
3023 | wait(0.00000000001) | |
3024 | end | |
3025 | end)) | |
3026 | local SFXZ = Instance.new("Sound",hed) | |
3027 | SFXZ.SoundId = "rbxassetid://260430060" | |
3028 | SFXZ.Volume = 3 | |
3029 | SFXZ.Pitch = 1.2 | |
3030 | SFXZ.Looped = false | |
3031 | wait(0.01) | |
3032 | SFXZ:Play() | |
3033 | ||
3034 | end | |
3035 | SFXZ:Destroy() | |
3036 | end) | |
3037 | for i = 1, 5 do | |
3038 | wait() | |
3039 | ||
3040 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(50),math.rad(0)), 0.8)--torso | |
3041 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.8)--rarm | |
3042 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 0.8)--larm | |
3043 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--lleg | |
3044 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), 0.8)--rleg | |
3045 | end | |
3046 | ||
3047 | coroutine.resume(coroutine.create(function() | |
3048 | wait(0.5) | |
3049 | Grab:remove() | |
3050 | end)) | |
3051 | no_anim = false | |
3052 | Grab:Destroy() | |
3053 | wait(0) | |
3054 | D = false | |
3055 | end | |
3056 | end | |
3057 | ||
3058 | function HitFC() | |
3059 | if not D then D = true | |
3060 | animid = 5 | |
3061 | no_anim = true | |
3062 | local Grab = Instance.new("Part",larm) | |
3063 | Grab.Size = Vector3.new(3,3,3) | |
3064 | Grab.CanCollide = false | |
3065 | Grab.BrickColor = BrickColor.new("Deep orange") | |
3066 | Grab.Transparency = math.huge | |
3067 | local Grabo = Instance.new("Weld",Grab) | |
3068 | Grabo.Part0 = larm | |
3069 | Grabo.Part1 = Grab | |
3070 | Grabo.C0 = CFrame.new(0,-1.1,0) | |
3071 | local SFXZ = Instance.new("Sound",torso) | |
3072 | SFXZ.SoundId = "rbxassetid://169259383" | |
3073 | SFXZ.Volume = 1 | |
3074 | SFXZ.Pitch = 1.5 | |
3075 | SFXZ.Looped = false | |
3076 | wait(0.01) | |
3077 | SFXZ:Play() | |
3078 | ||
3079 | Grab.Touched:connect(function(hit) | |
3080 | if hit.Parent:FindFirstChildOfClass("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= plr.Character.Name then | |
3081 | Grab:Destroy() | |
3082 | SFXZ:Destroy() | |
3083 | hit.Parent.Humanoid:TakeDamage(250) | |
3084 | local Cloud3 = Instance.new("Part",char) | |
3085 | Cloud3.Size = Vector3.new(1,1,1) | |
3086 | Cloud3.BrickColor = BrickColor.new("Medium stone grey") | |
3087 | Cloud3.Anchored = true | |
3088 | Cloud3.Material = "Neon" | |
3089 | Cloud3.CanCollide = false | |
3090 | Cloud3.CFrame = larm.CFrame*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,0) | |
3091 | local Cloud4 = Instance.new("SpecialMesh",Cloud3) | |
3092 | Cloud4.MeshId = "rbxassetid://3270017" | |
3093 | Cloud4.Scale = Vector3.new(1.6,1.6,0.4) | |
3094 | ||
3095 | ||
3096 | ||
3097 | coroutine.resume(coroutine.create(function() | |
3098 | for i = 3,650 do | |
3099 | ||
3100 | ||
3101 | ||
3102 | ||
3103 | Cloud3.Transparency = Cloud3.Transparency + 0.03 | |
3104 | Cloud4.Scale = Cloud4.Scale + Vector3.new(0.5,0.5,0.5) | |
3105 | ||
3106 | ||
3107 | ||
3108 | ||
3109 | wait(0.00000000001) | |
3110 | end | |
3111 | end)) | |
3112 | local SFXZ = Instance.new("Sound",hed) | |
3113 | SFXZ.SoundId = "rbxassetid://260430060" | |
3114 | SFXZ.Volume = 3 | |
3115 | SFXZ.Pitch = 1 | |
3116 | SFXZ.Looped = false | |
3117 | wait(0.01) | |
3118 | SFXZ:Play() | |
3119 | ||
3120 | end | |
3121 | SFXZ:Destroy() | |
3122 | end) | |
3123 | ||
3124 | for i = 1, 2 do | |
3125 | wait() | |
3126 | ||
3127 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(-80),math.rad(0)), 0.8)--torso | |
3128 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 0.8)--rarm | |
3129 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.8)--larm | |
3130 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--lleg | |
3131 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), 0.8)--rleg | |
3132 | end | |
3133 | ||
3134 | coroutine.resume(coroutine.create(function() | |
3135 | wait(0.5) | |
3136 | Grab:remove() | |
3137 | end)) | |
3138 | no_anim = false | |
3139 | Grab:Destroy() | |
3140 | wait(0) | |
3141 | D = false | |
3142 | end | |
3143 | end | |
3144 | function HitFC2() | |
3145 | if not D then D = true | |
3146 | no_anim = true | |
3147 | local Grab = Instance.new("Part",rarm) | |
3148 | Grab.Size = Vector3.new(3,3,3) | |
3149 | Grab.CanCollide = false | |
3150 | Grab.BrickColor = BrickColor.new("Deep orange") | |
3151 | Grab.Transparency = math.huge | |
3152 | local Grabo = Instance.new("Weld",Grab) | |
3153 | Grabo.Part0 = rarm | |
3154 | Grabo.Part1 = Grab | |
3155 | Grabo.C0 = CFrame.new(0,-1.1,0) | |
3156 | local SFXZ = Instance.new("Sound",torso) | |
3157 | SFXZ.SoundId = "rbxassetid://169259383" | |
3158 | SFXZ.Volume = 1 | |
3159 | SFXZ.Pitch = 1 | |
3160 | SFXZ.Looped = false | |
3161 | wait(0.01) | |
3162 | SFXZ:Play() | |
3163 | ||
3164 | Grab.Touched:connect(function(hit) | |
3165 | if hit.Parent:FindFirstChildOfClass("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= plr.Character.Name then | |
3166 | Grab:Destroy() | |
3167 | SFXZ:Destroy() | |
3168 | hit.Parent.Humanoid:TakeDamage(250) | |
3169 | local Cloud3 = Instance.new("Part",char) | |
3170 | Cloud3.Size = Vector3.new(1,1,1) | |
3171 | Cloud3.BrickColor = BrickColor.new("Medium stone grey") | |
3172 | Cloud3.Anchored = true | |
3173 | Cloud3.Material = "Neon" | |
3174 | Cloud3.CanCollide = false | |
3175 | Cloud3.CFrame = rarm.CFrame*CFrame.new(0,0,0)*CFrame.Angles(-1.55,0,0) | |
3176 | local Cloud4 = Instance.new("SpecialMesh",Cloud3) | |
3177 | Cloud4.MeshId = "rbxassetid://3270017" | |
3178 | Cloud4.Scale = Vector3.new(1.6,1.6,0.4) | |
3179 | ||
3180 | ||
3181 | ||
3182 | coroutine.resume(coroutine.create(function() | |
3183 | for i = 3,650 do | |
3184 | ||
3185 | ||
3186 | ||
3187 | ||
3188 | Cloud3.Transparency = Cloud3.Transparency + 0.03 | |
3189 | Cloud4.Scale = Cloud4.Scale + Vector3.new(0.5,0.5,0.2) | |
3190 | ||
3191 | ||
3192 | ||
3193 | ||
3194 | wait(0.00000000001) | |
3195 | end | |
3196 | end)) | |
3197 | local SFXZ = Instance.new("Sound",hed) | |
3198 | SFXZ.SoundId = "rbxassetid://260430060" | |
3199 | SFXZ.Volume = 3 | |
3200 | SFXZ.Pitch = 1.2 | |
3201 | SFXZ.Looped = false | |
3202 | wait(0.01) | |
3203 | SFXZ:Play() | |
3204 | ||
3205 | end | |
3206 | SFXZ:Destroy() | |
3207 | end) | |
3208 | for i = 1, 2 do | |
3209 | wait() | |
3210 | ||
3211 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(50),math.rad(0)), 0.8)--torso | |
3212 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.8)--rarm | |
3213 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 0.8)--larm | |
3214 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--lleg | |
3215 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), 0.8)--rleg | |
3216 | end | |
3217 | ||
3218 | coroutine.resume(coroutine.create(function() | |
3219 | wait(0.5) | |
3220 | Grab:remove() | |
3221 | end)) | |
3222 | no_anim = false | |
3223 | Grab:Destroy() | |
3224 | wait(0) | |
3225 | D = false | |
3226 | end | |
3227 | end | |
3228 | ||
3229 | ||
3230 | ||
3231 | ||
3232 | mouse.KeyDown:connect(function(key) | |
3233 | if key == '1' then | |
3234 | no_anim = true | |
3235 | local Aura = Instance.new("ParticleEmitter",Stone4) | |
3236 | Aura.Texture = "rbxassetid://271370648" | |
3237 | Aura.Color = ColorSequence.new(BrickColor.new("Really red").Color) | |
3238 | Aura.EmissionDirection = "Top" | |
3239 | Aura.Speed = NumberRange.new(0) | |
3240 | Aura.Size = NumberSequence.new(2.5) | |
3241 | Aura.Transparency = NumberSequence.new(0,1) | |
3242 | Aura.Drag = 0.4 | |
3243 | Aura.LightInfluence = 0 | |
3244 | Aura.LockedToPart = true | |
3245 | Aura.Lifetime = NumberRange.new(0.9) | |
3246 | Aura.Rate = 60 | |
3247 | Aura.LightEmission = 0.6 | |
3248 | Aura.Rotation = NumberRange.new(-360,360) | |
3249 | Aura.VelocitySpread = 0 | |
3250 | Aura.Acceleration = Vector3.new(0,0,0) | |
3251 | Aura.ZOffset = 0.2 | |
3252 | LockOn() | |
3253 | for i = 1, 20 do | |
3254 | wait() | |
3255 | ||
3256 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--torso | |
3257 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-0.5)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--rarm | |
3258 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-0.5)*CFrame.Angles(math.rad(90),math.rad(-50),math.rad(0)), 0.8)--larm | |
3259 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--lleg | |
3260 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), 0.8)--rleg | |
3261 | end | |
3262 | no_anim = false | |
3263 | Aura.Rate = 0 | |
3264 | end | |
3265 | end) | |
3266 | ||
3267 | mouse.KeyDown:connect(function(key) | |
3268 | if key == '2' then | |
3269 | Bring() | |
3270 | end | |
3271 | end) | |
3272 | ||
3273 | function LockOn() | |
3274 | if mouse.Target.Parent ~= char and mouse.Target.Parent.Parent ~= char and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then | |
3275 | TargetSelect(mouse.Target.Parent) | |
3276 | Rock(mouse.Target.Parent) | |
3277 | end | |
3278 | end | |
3279 | ||
3280 | ||
3281 | function Bring() | |
3282 | if mouse.Target.Parent ~= char and mouse.Target.Parent.Parent ~= char and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then | |
3283 | TargetSelect(mouse.Target.Parent) | |
3284 | ||
3285 | end | |
3286 | end | |
3287 | function swait(num) | |
3288 | if num == 0 or num == nil then | |
3289 | ArtificialHB.Event:wait() | |
3290 | else | |
3291 | for i = 0, num do | |
3292 | ArtificialHB.Event:wait() | |
3293 | end | |
3294 | end | |
3295 | end | |
3296 | ||
3297 | ArtificialHB = Instance.new("BindableEvent", script) | |
3298 | ArtificialHB.Name = "Heartbeat" | |
3299 | ||
3300 | script:WaitForChild("Heartbeat") | |
3301 | ||
3302 | function TargetSelect(person) | |
3303 | local dd=coroutine.wrap(function() | |
3304 | if targetted ~= person then | |
3305 | targetted = person | |
3306 | for i = 0, 2, 0.1 do | |
3307 | swait() | |
3308 | end | |
3309 | end | |
3310 | end) | |
3311 | dd() | |
3312 | end | |
3313 | local RbxUtility = LoadLibrary("RbxUtility") | |
3314 | local Create = RbxUtility.Create | |
3315 | function HomingAttack() | |
3316 | ||
3317 | ||
3318 | ||
3319 | ||
3320 | if targetted == nil then | |
3321 | ||
3322 | end | |
3323 | ||
3324 | ||
3325 | targetted.Head.CFrame = root.CFrame * CFrame.new(0,1.5,-3.1) | |
3326 | ||
3327 | ||
3328 | ||
3329 | ||
3330 | ||
3331 | end | |
3332 | mouse.KeyDown:connect(function(key) | |
3333 | if key == '3' then | |
3334 | HomingAttack() | |
3335 | end | |
3336 | end) | |
3337 | ||
3338 | function laz0r() | |
3339 | ||
3340 | local Position = nil | |
3341 | if animid == 0 then | |
3342 | Position = NeckS.Position | |
3343 | else | |
3344 | Position = NeckS.Position | |
3345 | end | |
3346 | ||
3347 | local Part1 = Instance.new("Part") | |
3348 | local mesh2 = Instance.new("SpecialMesh",Part1) | |
3349 | mesh2.MeshId = "rbxassetid://559831844" | |
3350 | mesh2.Scale = Vector3.new(0,0,0.4) | |
3351 | Part1.Material = Enum.Material.Neon | |
3352 | Part1.CanCollide = false | |
3353 | Part1.BrickColor = BrickColor.new("White") | |
3354 | Part1.Parent = DebrisModel | |
3355 | Part1.Size = Vector3.new(0,0,0) | |
3356 | Part1.Anchored = true | |
3357 | Part1.CFrame = CFrame.new(Position) | |
3358 | Part1.Name = "EXPLOSION3" | |
3359 | ||
3360 | local Part0 = Instance.new("Part",DebrisModel) | |
3361 | Part0.Name = "Bullet" | |
3362 | Part0.Material = Enum.Material.Neon | |
3363 | Part0.BrickColor = BrickColor.new("Magenta") | |
3364 | Part0.Anchored = true | |
3365 | local mesh = Instance.new("SpecialMesh",Part0) | |
3366 | mesh.MeshType = Enum.MeshType.Sphere | |
3367 | Part0.CanCollide = false | |
3368 | local Target = mouse.Hit.p | |
3369 | local direction = Target - Position | |
3370 | local direction = computeDirection(direction) | |
3371 | local ray = Ray.new(Position, (Target).unit*1048) | |
3372 | local part, endPoint = workspace:FindPartOnRay(ray, char) | |
3373 | Part0.Size = Vector3.new(9,1,9) | |
3374 | mesh.Scale = Vector3.new(1,(Position-endPoint).magnitude,1) | |
3375 | local pos = Position + (direction * (mesh.Scale.Y/2)) | |
3376 | Part0.CFrame = CFrame.new(pos, pos + direction) * CFrame.Angles((math.pi/2)+math.rad(180), 0, 0) | |
3377 | ||
3378 | clashpart = Instance.new("Part",DebrisModel) | |
3379 | clashpart.Size = Vector3.new(50,50,50) | |
3380 | clashpart.CanCollide = false | |
3381 | clashpart.Anchored = true | |
3382 | clashpart.Transparency = 1 | |
3383 | clashpart.BrickColor = BrickColor.new("Magenta") | |
3384 | clashpart.Name = "StarLightClash" | |
3385 | clashpart.CFrame = CFrame.new(endPoint, mouse.Hit.p) | |
3386 | ||
3387 | ||
3388 | ||
3389 | local z = 10 | |
3390 | for i = 1,100 do rs:wait() | |
3391 | if animid == 0 then | |
3392 | root.CFrame = CFrame.new(root.Position,Vector3.new(mouse.Hit.p.X, mouse.Hit.p.Y, mouse.Hit.p.Z)) | |
3393 | Position = root.Position | |
3394 | else | |
3395 | root.CFrame = CFrame.new(root.Position,Vector3.new(mouse.Hit.p.X, mouse.Hit.p.Y, mouse.Hit.p.Z)) | |
3396 | Position = root.Position | |
3397 | end | |
3398 | ||
3399 | local Target = mouse.Hit.p | |
3400 | local direction = Target - Position | |
3401 | local direction = computeDirection(direction) | |
3402 | local ray = Ray.new(Position, (Target-Position).unit*1048) | |
3403 | local part, endPoint = workspace:FindPartOnRay(ray, char) | |
3404 | Part0.Size = Vector3.new(5-((i/100)*5),1,5-((i/100)*5)) | |
3405 | mesh.Scale = Vector3.new(1,(Position-endPoint).magnitude,1) | |
3406 | mesh.Offset = Vector3.new(math.random(-10000,10000)/20000,math.random(-10000,10000)/20000,0) | |
3407 | local pos = Position + (direction * (mesh.Scale.Y/0)) | |
3408 | Part0.CFrame = CFrame.new(pos, pos + direction) * CFrame.Angles((math.pi/2)+math.rad(180), 0, 0) | |
3409 | clashpart.CFrame = CFrame.new(endPoint, root.Position) | |
3410 | ||
3411 | local Position = mouse.Hit.p | |
3412 | local Target = root.Position | |
3413 | local direction = Target - Position | |
3414 | local direction = computeDirection(direction) | |
3415 | root.Velocity = direction * 5 | |
3416 | ||
3417 | if i >= z then z = i + 10 sound(explosionid[math.random(1,#explosionid)],endPoint,10,math.random(6,9)/10,200) end | |
3418 | ||
3419 | Part1 = Part0:Clone() | |
3420 | Part1.Parent = DebrisModel | |
3421 | Part1.BrickColor = BrickColor.new("Magenta") | |
3422 | Part1.Name = "SMOKE2" | |
3423 | ||
3424 | if part ~= nil then | |
3425 | if part.Name == "StarLightClash" then | |
3426 | local asdf = math.random(0,5)*20 | |
3427 | local Part1 = Instance.new("Part") | |
3428 | local mesh2 = Instance.new("SpecialMesh",Part1) | |
3429 | mesh2.MeshType = Enum.MeshType.Sphere | |
3430 | mesh2.Scale = Vector3.new(0,0,0) | |
3431 | Part1.Material = Enum.Material.Neon | |
3432 | Part1.CanCollide = false | |
3433 | Part1.BrickColor = BrickColor.new("Magenta") | |
3434 | Part1.Size = Vector3.new(asdf,asdf,asdf) | |
3435 | Part1.Anchored = true | |
3436 | local a = 1.5 | |
3437 | Part1.CFrame = CFrame.new(endPoint + Vector3.new(math.random(-2,2)*a,math.random(-4,4),math.random(-2,2)*a)) | |
3438 | Part1.Name = "EXPLOSION" | |
3439 | else | |
3440 | local asdf = math.random(0,5)*10 | |
3441 | local Part1 = Instance.new("Part") | |
3442 | local mesh2 = Instance.new("SpecialMesh",Part1) | |
3443 | mesh2.MeshType = Enum.MeshType.Sphere | |
3444 | mesh2.Scale = Vector3.new(0,0,0) | |
3445 | Part1.Material = Enum.Material.Neon | |
3446 | Part1.CanCollide = false | |
3447 | Part1.BrickColor = BrickColor.new("Magenta") | |
3448 | Part1.Parent = DebrisModel | |
3449 | Part1.Size = Vector3.new(asdf,asdf,asdf) | |
3450 | Part1.Anchored = true | |
3451 | local a = 1.5 | |
3452 | Part1.CFrame = CFrame.new(endPoint + Vector3.new(math.random(-2,2)*a,math.random(-4,4),math.random(-2,2)*a)) | |
3453 | Part1.Name = "EXPLOSION" | |
3454 | end | |
3455 | end | |
3456 | ||
3457 | for i,v in pairs(findAllNearestTorso(endPoint,50)) do | |
3458 | if v.Parent:FindFirstChildOfClass("Humanoid").MaxHealth >= 100000000000000000000000000000000000 then | |
3459 | v:Destroy() | |
3460 | else | |
3461 | v.Parent:BreakJoints() | |
3462 | end | |
3463 | local Position = mouse.Hit.p | |
3464 | local Target = v.Position | |
3465 | local direction = Target - Position | |
3466 | local direction = computeDirection(direction) | |
3467 | local bv = Instance.new("BodyVelocity",v) | |
3468 | bv.Velocity = direction * (10 - ((Position - Target).magnitude/2)) | |
3469 | debris:AddItem(bv,1) | |
3470 | end | |
3471 | ||
3472 | end | |
3473 | clashpart:Destroy() | |
3474 | Part0:Destroy() | |
3475 | wait(0.3) | |
3476 | aiming_anim = false | |
3477 | delay(0.3,function() debounce = false end) | |
3478 | end | |
3479 | ||
3480 | ||
3481 | mouse.KeyDown:connect(function(k) | |
3482 | if k == "u" and Mode == false then | |
3483 | ||
3484 | animid = 5 | |
3485 | no_anim = true | |
3486 | hum.WalkSpeed = 0 | |
3487 | ||
3488 | ||
3489 | ||
3490 | for i = 1, 30 do | |
3491 | wait() | |
3492 | ||
3493 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--torso | |
3494 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-0.2)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--rarm | |
3495 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-0.5)*CFrame.Angles(math.rad(150),math.rad(-50),math.rad(0)), 0.8)--larm | |
3496 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--lleg | |
3497 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), 0.8)--rleg | |
3498 | end | |
3499 | wait(2) | |
3500 | local Grab = Instance.new("Part",hed) | |
3501 | Grab.Size = Vector3.new(3.9,5,3.9) | |
3502 | Grab.CanCollide = false | |
3503 | Grab.BrickColor = BrickColor.new("Deep orange") | |
3504 | Grab.Transparency = 1 | |
3505 | local Grabo = Instance.new("Weld",Grab) | |
3506 | Grabo.Part0 = hed | |
3507 | Grabo.Part1 = Grab | |
3508 | Grabo.C0 = CFrame.new(0,-1.5,0) | |
3509 | ||
3510 | local AuraB = Instance.new("Part",hed) | |
3511 | AuraB.Size = Vector3.new(2,1,2) | |
3512 | AuraB.CanCollide = false | |
3513 | AuraB.BrickColor = BrickColor.new("Deep orange") | |
3514 | AuraB.Transparency = 1 | |
3515 | local AuraBo = Instance.new("Weld",AuraB) | |
3516 | AuraBo.Part0 = hed | |
3517 | AuraBo.Part1 = AuraB | |
3518 | AuraBo.C0 = CFrame.new(0,-3.6,0) | |
3519 | ||
3520 | local FZcharge3 = Instance.new("ParticleEmitter",Grab) | |
3521 | FZcharge3.Texture = "rbxassetid://249481494" | |
3522 | FZcharge3.Color = ColorSequence.new(Color3.fromRGB(0, 0, 255)) | |
3523 | FZcharge3.EmissionDirection = "Top" | |
3524 | FZcharge3.Speed = NumberRange.new(2) | |
3525 | FZcharge3.Size = NumberSequence.new(4,0) | |
3526 | FZcharge3.Transparency = NumberSequence.new(0,1) | |
3527 | FZcharge3.Drag = 1.2 | |
3528 | FZcharge3.LockedToPart = true | |
3529 | FZcharge3.Lifetime = NumberRange.new(1) | |
3530 | FZcharge3.Rate = 195 | |
3531 | FZcharge3.LightEmission = 0.3 | |
3532 | FZcharge3.Rotation = NumberRange.new(-360,360) | |
3533 | FZcharge3.VelocitySpread = 0.2 | |
3534 | FZcharge3.ZOffset = 2.5 | |
3535 | wait(1) | |
3536 | FZcharge3.Rate = 0 | |
3537 | UltimateBattle.Volume = 0 | |
3538 | hed:FindFirstChildOfClass("Decal").Texture = "rbxassetid://" | |
3539 | for i,v in pairs(char:GetChildren()) do | |
3540 | if v ~= root then | |
3541 | if v:IsA("Part") then | |
3542 | v.Transparency = 1 | |
3543 | elseif v:IsA("Accoutrement") then | |
3544 | v:FindFirstChildOfClass("Part").Transparency = 1 | |
3545 | end | |
3546 | end | |
3547 | end | |
3548 | for i,v in pairs(NeckS:GetChildren()) do | |
3549 | if v ~= root then | |
3550 | if v:IsA("Part") then | |
3551 | v.Transparency = 1 | |
3552 | elseif v:IsA("Accoutrement") then | |
3553 | v:FindFirstChildOfClass("Part").Transparency = 1 | |
3554 | end | |
3555 | end | |
3556 | end | |
3557 | ||
3558 | wait(2.2) | |
3559 | FZcharge3.Rate = 195 | |
3560 | root.CFrame = mouse.Hit * CFrame.new(0, 3, 0) | |
3561 | ||
3562 | for i,v in pairs(char:GetChildren()) do | |
3563 | if v ~= root then | |
3564 | if v:IsA("Part") then | |
3565 | v.Transparency = 0 | |
3566 | elseif v:IsA("Accoutrement") then | |
3567 | v:FindFirstChildOfClass("Part").Transparency = 0 | |
3568 | end | |
3569 | end | |
3570 | end | |
3571 | for i,v in pairs(NeckS:GetChildren()) do | |
3572 | if v ~= root then | |
3573 | if v:IsA("Part") then | |
3574 | v.Transparency = 0 | |
3575 | elseif v:IsA("Accoutrement") then | |
3576 | v:FindFirstChildOfClass("Part").Transparency = 0 | |
3577 | end | |
3578 | end | |
3579 | end | |
3580 | hed:FindFirstChildOfClass("Decal").Texture = "rbxassetid://254640655" | |
3581 | wait(1) | |
3582 | UltimateBattle.Volume = 5 | |
3583 | FZcharge3.Rate = 0 | |
3584 | hum.WalkSpeed = 16 | |
3585 | wait(1) | |
3586 | Grab:Destroy() | |
3587 | no_anim = false | |
3588 | end | |
3589 | end) | |
3590 | mouse.KeyDown:connect(function(k) | |
3591 | if k == "u" and Mode == true then | |
3592 | ||
3593 | ||
3594 | root.CFrame = mouse.Hit * CFrame.new(0, 3, 0) | |
3595 | ||
3596 | ||
3597 | end | |
3598 | end) | |
3599 | ------------------------------------------------------- | |
3600 | ||
3601 | mouse.KeyDown:connect(function(k) | |
3602 | if k == "z" then | |
3603 | local FZcharge3 = Instance.new("ParticleEmitter",Stone6) | |
3604 | FZcharge3.Texture = "rbxassetid://165211997" | |
3605 | FZcharge3.Color = ColorSequence.new(Color3.fromRGB(0, 255, 0)) | |
3606 | FZcharge3.EmissionDirection = "Top" | |
3607 | FZcharge3.Speed = NumberRange.new(8) | |
3608 | FZcharge3.Size = NumberSequence.new(0.5,0) | |
3609 | FZcharge3.Transparency = NumberSequence.new(0,1) | |
3610 | FZcharge3.Drag = 1.2 | |
3611 | FZcharge3.LockedToPart = false | |
3612 | FZcharge3.Lifetime = NumberRange.new(0.5) | |
3613 | FZcharge3.Rate = 195 | |
3614 | FZcharge3.LightEmission = 1 | |
3615 | FZcharge3.VelocitySpread = 100 | |
3616 | FZcharge3.Rotation = NumberRange.new(-360,360) | |
3617 | FZcharge3.VelocitySpread = 100.2 | |
3618 | FZcharge3.ZOffset = 1 | |
3619 | local CHAINLINKS = {} | |
3620 | local POS = mouse.Hit.p | |
3621 | local CHAINS = false | |
3622 | local CHAINLINKS = {} | |
3623 | local A = Instance.new("Attachment",NeckS) | |
3624 | A.Position = Vector3.new(0.3,0,0)*Player_Size | |
3625 | A.Orientation = Vector3.new(-90, -89.982, 0) | |
3626 | local B = Instance.new("Attachment",NeckS) | |
3627 | B.Position = Vector3.new(-0.3,0,0)*Player_Size | |
3628 | B.Orientation = Vector3.new(-90, 89.988, 0) | |
3629 | local C = Instance.new("Attachment",NeckS) | |
3630 | C.Position = Vector3.new(0.3,-0.1,0)*Player_Size | |
3631 | C.Orientation = Vector3.new(-90, -89.982, 0) | |
3632 | local D = Instance.new("Attachment",NeckS) | |
3633 | D.Position = Vector3.new(-0.3,-0.3,0)*Player_Size | |
3634 | D.Orientation = Vector3.new(-90, 89.988, 0) | |
3635 | local LIGHT = Instance.new("Attachment",NeckS) | |
3636 | LIGHT.Position = Vector3.new(0.3,-0,0)*Player_Size | |
3637 | local LIGHT2 = Instance.new("PointLight",larm) | |
3638 | LIGHT2.Range = 6 | |
3639 | LIGHT2.Brightness = 20 | |
3640 | LIGHT2.Color = Color3.new(0, 255, 0) | |
3641 | for i = 1, 2 do | |
3642 | local TWIST = -2 | |
3643 | local START = A | |
3644 | local END = B | |
3645 | if i == 1 then | |
3646 | START = B | |
3647 | END = A | |
3648 | end | |
3649 | local ChainLink = Instance.new("Beam",torso) | |
3650 | ChainLink.Texture = "rbxassetid://165211997" | |
3651 | ChainLink.Color = ColorSequence.new(Color3.fromRGB(0, 255, 0)) | |
3652 | ChainLink.TextureSpeed = 5 | |
3653 | ChainLink.Width0 = 1 | |
3654 | ChainLink.Width1 = 1 | |
3655 | ChainLink.TextureLength = 1.5 | |
3656 | ChainLink.Attachment0 = START | |
3657 | ChainLink.Attachment1 = END | |
3658 | ChainLink.CurveSize0 = TWIST | |
3659 | ChainLink.CurveSize1 = TWIST | |
3660 | --ChainLink.FaceCamera = true | |
3661 | ChainLink.Segments = 45 | |
3662 | ChainLink.Transparency = NumberSequence.new(0) | |
3663 | table.insert(CHAINLINKS,ChainLink) | |
3664 | end | |
3665 | coroutine.resume(coroutine.create(function() | |
3666 | for i = 3,80000000000000000000000000000 do | |
3667 | hum.Health = hum.MaxHealth | |
3668 | ||
3669 | ||
3670 | coroutine.resume(coroutine.create(function() | |
3671 | for i = 1,15 do | |
3672 | ||
3673 | wait(0.00000000001) | |
3674 | end | |
3675 | ||
3676 | ||
3677 | ||
3678 | end)) | |
3679 | wait(0.06) | |
3680 | end | |
3681 | end)) | |
3682 | ||
3683 | end | |
3684 | end) | |
3685 | ||
3686 | mouse.KeyDown:connect(function(k) | |
3687 | if k == "k" then | |
3688 | no_anim = true | |
3689 | local FlyAt = Instance.new("Attachment",NeckS)FlyAt.Position = Vector3.new(0,0.5,0) | |
3690 | local FlyAt2 = Instance.new("Attachment",NeckS)FlyAt2.Position = Vector3.new(0,-0.5,0) | |
3691 | local Speed = Instance.new("Trail",char)Speed.Attachment0 = FlyAt Speed.Attachment1 = FlyAt2 | |
3692 | Speed.Texture = "rbxassetid://22636887" Speed.Lifetime = 0.3 Speed.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
3693 | Speed.Color = ColorSequence.new(Color3.fromRGB(255, 255, 0)) Speed.LightEmission = 5 | |
3694 | for i = 1,7 do | |
3695 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head | |
3696 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(20), math.rad(0)), .5)--torso | |
3697 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), .5)--arm | |
3698 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)), .5)--arm | |
3699 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), .5)--leg | |
3700 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),.5)--leg | |
3701 | wait() | |
3702 | end | |
3703 | wait(0.7) | |
3704 | local Grab = Instance.new("Part",NeckS) | |
3705 | Grab.Size = Vector3.new(4,4,4) | |
3706 | Grab.CanCollide = false | |
3707 | Grab.BrickColor = BrickColor.new("Deep orange") | |
3708 | Grab.Transparency = math.huge | |
3709 | local Grabo = Instance.new("Weld",Grab) | |
3710 | Grabo.Part0 = larm | |
3711 | Grabo.Part1 = Grab | |
3712 | Grabo.C0 = CFrame.new(0,-0.1,0) | |
3713 | Grab.Touched:connect(function(hit) | |
3714 | if hit.Parent:FindFirstChildOfClass("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= player.Character.Name then | |
3715 | Grab:Destroy() | |
3716 | no_anim = true | |
3717 | local SFXZ = Instance.new("Sound",root) | |
3718 | SFXZ.SoundId = "rbxassetid://1699290293" | |
3719 | SFXZ.Volume = 7 | |
3720 | SFXZ.Pitch = 1 | |
3721 | SFXZ.Looped = false | |
3722 | wait(0.01) | |
3723 | SFXZ:Play() | |
3724 | hit.Parent:BreakJoints() | |
3725 | Snap(hit.Parent) | |
3726 | ||
3727 | ||
3728 | ||
3729 | ||
3730 | end | |
3731 | end) | |
3732 | for i= 1,10 do | |
3733 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head | |
3734 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(-70), math.rad(0)), .5)--torso | |
3735 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(0)), .5)--arm | |
3736 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,-0.8)*CFrame.Angles(math.rad(160),math.rad(70),math.rad(10)), .5)--arm | |
3737 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .5)--leg | |
3738 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),.5)--leg | |
3739 | wait() | |
3740 | end | |
3741 | FlyAt:Destroy() | |
3742 | no_anim = false | |
3743 | ||
3744 | end | |
3745 | end) | |
3746 | ||
3747 | ||
3748 | mouse.KeyDown:connect(function(k) | |
3749 | if k == "y" then | |
3750 | instinct = false | |
3751 | animid = 5 | |
3752 | no_anim = true | |
3753 | ||
3754 | local sbs = Instance.new("BodyPosition", torso) | |
3755 | sbs.P = 9000 | |
3756 | sbs.D = 1000 | |
3757 | sbs.maxForce = Vector3.new(900000, 900000000, 900000) | |
3758 | sbs.position = torso.CFrame.p + Vector3.new(0, 10, 0) | |
3759 | for i = 1, 20 do | |
3760 | wait() | |
3761 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(0)), 0.8)--head | |
3762 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--torso | |
3763 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(-50)), 0.8)--rarm | |
3764 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(20),math.rad(50)), 0.8)--larm | |
3765 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.5, -0.5) * CFrame.Angles(math.rad(-30),math.rad(0),math.rad(0)), 0.8)--lleg | |
3766 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.5, -0.5) * CFrame.Angles(math.rad(-50),math.rad(0),math.rad(0)), 0.8)--rleg | |
3767 | end | |
3768 | coroutine.resume(coroutine.create(function() | |
3769 | for i = 3,8 do | |
3770 | local Ball = Instance.new("Part",char) | |
3771 | Ball.Size = Vector3.new(1,1,1) | |
3772 | Ball.BrickColor = BrickColor.new("Magenta") | |
3773 | Ball.Material = "Neon" | |
3774 | Ball.Anchored = true | |
3775 | Ball.CanCollide = false | |
3776 | Ball.Transparency = 0 | |
3777 | Ball.CFrame = torso.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0) | |
3778 | local Ball2 = Instance.new("SpecialMesh",Ball) | |
3779 | Ball2.MeshType = 3 | |
3780 | Ball2.Scale = Vector3.new(2,2,2) | |
3781 | ||
3782 | ||
3783 | ||
3784 | ||
3785 | coroutine.resume(coroutine.create(function() | |
3786 | for i = 1,15 do | |
3787 | Ball2.Scale = Ball2.Scale + Vector3.new(19.4,19.4,19.4) | |
3788 | Ball.Transparency = Ball.Transparency + 0.06 | |
3789 | wait(0.00000000001) | |
3790 | end | |
3791 | Ball:Destroy() | |
3792 | ||
3793 | ||
3794 | end)) | |
3795 | wait(0.06) | |
3796 | end | |
3797 | end)) | |
3798 | root.Anchored = true | |
3799 | g = Instance.new("Explosion") | |
3800 | g.Parent = workspace | |
3801 | g.Position = root.Position | |
3802 | g.BlastRadius = 90 | |
3803 | g.BlastPressure = 4000200 | |
3804 | g.Visible = false | |
3805 | for i = 1, 70 do | |
3806 | wait() | |
3807 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.8)--head | |
3808 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--torso | |
3809 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,1,0)*CFrame.Angles(math.rad(90),math.rad(-50),math.rad(50)), 0.8)--rarm | |
3810 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,1,0)*CFrame.Angles(math.rad(90),math.rad(50),math.rad(-50)), 0.8)--larm | |
3811 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 0.8)--lleg | |
3812 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), 0.8)--rleg | |
3813 | end | |
3814 | wait(0.2) | |
3815 | ||
3816 | sbs:Destroy() | |
3817 | no_anim = false | |
3818 | root.Anchored = false | |
3819 | ||
3820 | end | |
3821 | end) | |
3822 | local deb = false | |
3823 | function smooth(obj) | |
3824 | local sides = {"Left", "Right", "Top", "Bottom", "Front", "Back"} | |
3825 | for i,v in pairs(sides) do | |
3826 | obj[v.."Surface"] = "SmoothNoOutlines" | |
3827 | end | |
3828 | end | |
3829 | local multiplier = 1000000000000000000000000000000000000000000000000000000000000000000000000000000000 | |
3830 | function hurt(hit, dmg) | |
3831 | if hit.Parent then | |
3832 | if hit.Parent.Name == "box" then print("bocks!11") hit.Parent:Destroy() end | |
3833 | local hum = hit.Parent:FindFirstChildOfClass("Humanoid") | |
3834 | if hum then | |
3835 | if hum.Parent.Name ~= plr.Name then | |
3836 | if dmg == "Kill" or hum.Health > 100000 then | |
3837 | hit.Parent:BreakJoints() | |
3838 | return true | |
3839 | else | |
3840 | if math.random(0, 100) == 50 then | |
3841 | hit.Parent:BreakJoints() | |
3842 | else | |
3843 | hit.Parent:BreakJoints() | |
3844 | end | |
3845 | return true | |
3846 | end | |
3847 | end | |
3848 | end | |
3849 | end | |
3850 | end | |
3851 | local push = 100 | |
3852 | local huge = Vector3.new(math.huge,math.huge,math.huge) | |
3853 | function gethum(obj) | |
3854 | if obj.Parent then | |
3855 | if obj.Parent:FindFirstChild("Humanoid") then | |
3856 | if obj.Parent.Name ~= plr.Name then | |
3857 | return obj.Parent:FindFirstChildOfClass("Humanoid") | |
3858 | end | |
3859 | end | |
3860 | end | |
3861 | end | |
3862 | ||
3863 | mouse.KeyDown:connect(function(key) | |
3864 | if key == "p" and not deb and not attacking then | |
3865 | deb = true | |
3866 | no_anim = true | |
3867 | ||
3868 | local Aura = Instance.new("ParticleEmitter",Stone2) | |
3869 | Aura.Texture = "rbxassetid://271370648" | |
3870 | Aura.Color = ColorSequence.new(BrickColor.new("Magenta").Color) | |
3871 | Aura.EmissionDirection = "Top" | |
3872 | Aura.Speed = NumberRange.new(0) | |
3873 | Aura.Size = NumberSequence.new(2.5) | |
3874 | Aura.Transparency = NumberSequence.new(0,1) | |
3875 | Aura.Drag = 0.4 | |
3876 | Aura.LightInfluence = 0 | |
3877 | Aura.LockedToPart = true | |
3878 | Aura.Lifetime = NumberRange.new(0.9) | |
3879 | Aura.Rate = 60 | |
3880 | Aura.LightEmission = 0.6 | |
3881 | Aura.Rotation = NumberRange.new(-360,360) | |
3882 | Aura.VelocitySpread = 0 | |
3883 | Aura.Acceleration = Vector3.new(0,0,0) | |
3884 | Aura.ZOffset = 0.2 | |
3885 | ||
3886 | for i = 1, 10 do | |
3887 | wait() | |
3888 | ||
3889 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--torso | |
3890 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-0.2)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--rarm | |
3891 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-0.5)*CFrame.Angles(math.rad(150),math.rad(-50),math.rad(0)), 0.8)--larm | |
3892 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--lleg | |
3893 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), 0.8)--rleg | |
3894 | end | |
3895 | Aura.Rate = 0 | |
3896 | ||
3897 | for i = 0, 10 do | |
3898 | spawn(function() | |
3899 | local p = Instance.new("Part") | |
3900 | p.Anchored = true | |
3901 | p.CanCollide = false | |
3902 | p.CFrame = char.Torso.CFrame *CFrame.new(math.random(-12,12),-10,math.random(-12,12)) | |
3903 | smooth(p) | |
3904 | p.BrickColor = BrickColor.DarkGray() | |
3905 | p.Material = Enum.Material.Slate | |
3906 | p.Size = Vector3.new(9,9,9) | |
3907 | p.Transparency = 0 | |
3908 | ||
3909 | p.Parent = workspace | |
3910 | local FlyAt = Instance.new("Attachment",p)FlyAt.Position = Vector3.new(0,2.5,0) | |
3911 | local FlyAt2 = Instance.new("Attachment",p)FlyAt2.Position = Vector3.new(0,-2.5,0) | |
3912 | local Speed = Instance.new("Trail",char)Speed.Attachment0 = FlyAt Speed.Attachment1 = FlyAt2 | |
3913 | Speed.Texture = "rbxassetid://22636887" Speed.Lifetime = 0.3 Speed.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
3914 | Speed.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248)) Speed.LightEmission = 5 | |
3915 | local endcf = p.CFrame *CFrame.new(0,30,0) | |
3916 | for i = 0, 20 do | |
3917 | p.CFrame = p.CFrame:Lerp(endcf, 0.3) | |
3918 | wait() | |
3919 | end | |
3920 | local z = Instance.new("Part") | |
3921 | z.CFrame = p.CFrame | |
3922 | z.CFrame = CFrame.new(z.Position, mouse.Hit.p) | |
3923 | local bv = Instance.new("BodyVelocity", p) | |
3924 | bv.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
3925 | bv.Velocity = z.CFrame.lookVector*140 | |
3926 | p.Anchored = false | |
3927 | z:Destroy() | |
3928 | p.CanCollide = false | |
3929 | local connection | |
3930 | spawn(function() | |
3931 | local angle = CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))) | |
3932 | repeat wait() | |
3933 | p.CFrame = p.CFrame *angle | |
3934 | until not p or p.CanCollide | |
3935 | end) | |
3936 | ||
3937 | connection = p.Touched:connect(function(hit) | |
3938 | hurt(hit, math.random(5,5)) | |
3939 | if not hit.Anchored and hit.Parent.Name ~= plr.Name and hit.Parent.ClassName ~= "Accessory" then | |
3940 | p.CanCollide = true | |
3941 | end | |
3942 | end) | |
3943 | game.Debris:AddItem(p, 5) | |
3944 | end) | |
3945 | ||
3946 | wait() | |
3947 | deb = false | |
3948 | no_anim = false | |
3949 | end | |
3950 | end | |
3951 | end) | |
3952 | function doBrick(parent,pos,cf,size,colour,material,transparency,a,cc,bs,bts,fs,ls,rs,ts) | |
3953 | local p=Instance.new('Part',parent);p.BrickColor=colour;p.Material=material;p.Transparency=transparency;p.Anchored=a;p.CanCollide=cc;p.FormFactor="Custom";p.Size=size;p.BackSurface=bs;p.BottomSurface=bts;p.FrontSurface=fs;p.LeftSurface=ls;p.RightSurface=rs;p.TopSurface=ts;p.Position=pos;p.CFrame=p.CFrame*cf; | |
3954 | return p | |
3955 | end | |
3956 | ||
3957 | function doMesh(parent,meshType,meshId,scale) | |
3958 | local m=Instance.new('SpecialMesh',parent);m.MeshType=meshType;m.MeshId=meshId;m.Scale=scale | |
3959 | return m | |
3960 | end | |
3961 | local EP=Instance.new("Model",char) | |
3962 | function magicBrick(pos,cf,size,colour,material,transparency,a,cc,bs,bts,fs,ls,rs,ts,meshType,meshId,scale,scaleAdd,loop,loopTransparency,repeatloop,repeatLoopWait,loopCFrame) | |
3963 | local cw1=coroutine.wrap(function() | |
3964 | for i=1,repeatloop do | |
3965 | local x=doBrick(EP,pos,cf,size,colour,material,transparency,a,cc,bs,bts,fs,ls,rs,ts) | |
3966 | local z=doMesh(x,meshType,meshId,scale) | |
3967 | ||
3968 | local cw2=coroutine.wrap(function() | |
3969 | for i=1,loop do | |
3970 | if loopTransparency then | |
3971 | x.Transparency=i/loop | |
3972 | z.Scale=z.Scale+scaleAdd | |
3973 | x.CFrame=x.CFrame*loopCFrame | |
3974 | wait() | |
3975 | else | |
3976 | z.Scale=z.Scale+scaleAdd | |
3977 | x.CFrame=x.CFrame*loopCFrame | |
3978 | end | |
3979 | end | |
3980 | x:Destroy() | |
3981 | end) | |
3982 | cw2() | |
3983 | swait(repeatLoopWait) | |
3984 | end | |
3985 | end) | |
3986 | cw1() | |
3987 | end | |
3988 | if MUI == true then | |
3989 | ||
3990 | speed=0.15 | |
3991 | sound(438666277,2,1.5,torso) | |
3992 | coroutine.resume(coroutine.create(function() | |
3993 | for i=1,20 do | |
3994 | magicBrick(Vector3.new(0,0,0),torso.CFrame*CFrame.Angles(math.random(1,50),math.random(1,50),math.random(1,50)),Vector3.new(1,1,1),BrickColor.new("Institutional white"),"Neon",0,true,false,10,10,10,10,10,10,"FileMesh","http://www.roblox.com/asset/?id=3270017",Vector3.new(math.random(10,15),math.random(20,30),0.2),Vector3.new(-2,-2,0),16,true,1,0,CFrame.new(0,0,0)*CFrame.Angles(0.2,0,0)) | |
3995 | swait(3) | |
3996 | end | |
3997 | end)) | |
3998 | for i=0,1,0.1*speed do | |
3999 | if lastAnim~=thisAnim then break end | |
4000 | ||
4001 | ||
4002 | ||
4003 | swait() | |
4004 | end | |
4005 | ||
4006 | doingMove=true | |
4007 | ||
4008 | coroutine.resume(coroutine.create(function() | |
4009 | for i=1,200 do | |
4010 | magicBrick(Vector3.new(0,0,0),torso.CFrame*CFrame.new(0,0,0)*CFrame.new(math.random(1,5),math.random(1,5),math.random(1,5))*CFrame.new(-5/2,-5/2,-5/2),Vector3.new(1,1,1),BrickColor.new("Institutional white"),"Neon",0,true,false,10,10,10,10,10,10,"Brick","",Vector3.new(1,1,1),Vector3.new(-0.2,-0.2,-0.2),15,true,1,0,CFrame.new(0,-1,0)*CFrame.Angles(math.random(),math.random(),math.random())) | |
4011 | swait() | |
4012 | end | |
4013 | end)) | |
4014 | ||
4015 | local beam=Instance.new("Part",char) | |
4016 | beam.Anchored=true | |
4017 | beam.CanCollide=false | |
4018 | beam.BrickColor=BrickColor.new("Institutional white") | |
4019 | beam.Material="Neon" | |
4020 | beam.Transparency=0.5 | |
4021 | ||
4022 | sound(415700134,1.75,0.85,torso) | |
4023 | ||
4024 | coroutine.resume(coroutine.create(function() | |
4025 | while true do | |
4026 | if not doingMove then break end | |
4027 | local dis=(torso.Position-mouse.Hit.p).magnitude | |
4028 | beam.Size=Vector3.new(2,2,dis) | |
4029 | beam.CFrame=CFrame.new(torso.CFrame.p,mouse.Hit.p)*CFrame.new(0,0,-dis/2) | |
4030 | swait() | |
4031 | end | |
4032 | end)) | |
4033 | ||
4034 | coroutine.resume(coroutine.create(function() | |
4035 | for i=1,20 do | |
4036 | if not doingMove then break end | |
4037 | magicBrick(Vector3.new(0,0,0),mouse.Hit*CFrame.Angles(0,0,0),Vector3.new(1,1,1),BrickColor.new("Deep orange"),"Neon",0,true,false,10,10,10,10,10,10,"Sphere","",Vector3.new(3,3,3),Vector3.new(2,6,2),8,true,1,0,CFrame.new(0,0,0)*CFrame.Angles(0,0,0)) | |
4038 | magicBrick(Vector3.new(0,0,0),mouse.Hit*CFrame.Angles(0,0,0),Vector3.new(1,1,1),BrickColor.new("Really red"),"Neon",0,true,false,10,10,10,10,10,10,"Sphere","",Vector3.new(3,3,3),Vector3.new(3,3,3),8,true,1,0,CFrame.new(0,0,0)*CFrame.Angles(0,0,0)) | |
4039 | coroutine.resume(coroutine.create(function() | |
4040 | for i=1,7 do | |
4041 | magicBrick(Vector3.new(0,0,0),mouse.Hit*CFrame.new(0,0,0)*CFrame.new(math.random(1,15),math.random(1,15),math.random(1,15))*CFrame.new(-15/2,-15/2,-15/2),Vector3.new(1,1,1),BrickColor.new("Really black"),"Neon",0,true,false,10,10,10,10,10,10,"Sphere","",Vector3.new(4,4,4),Vector3.new(1,1,1),12,true,1,0,CFrame.new(0,-1,0)*CFrame.Angles(math.random(),math.random(),math.random())) | |
4042 | end | |
4043 | end)) | |
4044 | for i,v in pairs(workspace:GetChildren()) do | |
4045 | if v:findFirstChild("Humanoid")~=nil and v~=char then | |
4046 | if (v:WaitForChild("Torso").Position-mouse.Hit.p).magnitude<=10 then | |
4047 | v:WaitForChild("Humanoid"):TakeDamage(v:WaitForChild("Humanoid").MaxHealth/20) | |
4048 | end | |
4049 | end | |
4050 | end | |
4051 | swait(10) | |
4052 | end | |
4053 | end)) | |
4054 | ||
4055 | for i=0,2,0.1*speed do | |
4056 | if lastAnim~=thisAnim then break end | |
4057 | ||
4058 | ||
4059 | ||
4060 | swait() | |
4061 | end | |
4062 | ||
4063 | beam:Destroy() | |
4064 | lastAnim=nil | |
4065 | lastPriority=0 | |
4066 | doingMove=false | |
4067 | end | |
4068 | ||
4069 | function chestBeam() | |
4070 | ||
4071 | ||
4072 | MUI = true | |
4073 | ||
4074 | ||
4075 | end | |
4076 | mouse.KeyDown:connect(function(k) | |
4077 | if k == "n" then | |
4078 | chestBeam() | |
4079 | end | |
4080 | end) | |
4081 | mouse.KeyDown:connect(function(k) | |
4082 | if k == "v" then | |
4083 | UltimateBattle:Stop() | |
4084 | Mode = true | |
4085 | local SFXZ = Instance.new("Sound",torso) | |
4086 | SFXZ.SoundId = "rbxassetid://316675316" | |
4087 | SFXZ.Volume = 8 | |
4088 | SFXZ.Pitch = 1 | |
4089 | SFXZ.Looped = true | |
4090 | wait(0.01) | |
4091 | SFXZ:Play() | |
4092 | local Wind = Instance.new("Sound",torso) | |
4093 | Wind.SoundId = "rbxassetid://142840797" | |
4094 | Wind.Volume = 0.5 | |
4095 | Wind.Pitch = 1 | |
4096 | Wind.Looped = true | |
4097 | wait(0.01) | |
4098 | Wind:Play() | |
4099 | ||
4100 | ||
4101 | Grab.Touched:connect(function(hit) | |
4102 | if hit.Parent:FindFirstChildOfClass("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= p.Character.Name then | |
4103 | hit.Parent:BreakJoints() | |
4104 | wait(0.2) | |
4105 | hit.Parent:Destroy() | |
4106 | ||
4107 | ||
4108 | ||
4109 | end | |
4110 | end) | |
4111 | hum.WalkSpeed = 55 | |
4112 | ||
4113 | local FZcharge3 = Instance.new("ParticleEmitter",NeckS) | |
4114 | FZcharge3.Texture = "rbxassetid://37329477" | |
4115 | FZcharge3.Color = ColorSequence.new(Color3.fromRGB(255, 255, 0)) | |
4116 | FZcharge3.EmissionDirection = "Top" | |
4117 | FZcharge3.Speed = NumberRange.new(8) | |
4118 | FZcharge3.Size = NumberSequence.new(0.5,0) | |
4119 | FZcharge3.Transparency = NumberSequence.new(0,1) | |
4120 | FZcharge3.Drag = 1.2 | |
4121 | FZcharge3.LockedToPart = false | |
4122 | FZcharge3.Lifetime = NumberRange.new(0.5) | |
4123 | FZcharge3.Rate = 195 | |
4124 | FZcharge3.LightEmission = 1 | |
4125 | FZcharge3.VelocitySpread = 100 | |
4126 | FZcharge3.Rotation = NumberRange.new(-360,360) | |
4127 | FZcharge3.VelocitySpread = 100.2 | |
4128 | FZcharge3.ZOffset = 1 | |
4129 | local StoneEf2 = Instance.new("ParticleEmitter",Stone4) | |
4130 | StoneEf2.Texture = "rbxassetid://37329477" | |
4131 | StoneEf2.Color = ColorSequence.new(Color3.fromRGB(255, 0, 0)) | |
4132 | StoneEf2.EmissionDirection = "Top" | |
4133 | StoneEf2.Speed = NumberRange.new(8) | |
4134 | StoneEf2.Size = NumberSequence.new(0.5,0) | |
4135 | StoneEf2.Transparency = NumberSequence.new(0,1) | |
4136 | StoneEf2.LockedToPart = false | |
4137 | StoneEf2.Lifetime = NumberRange.new(0.5) | |
4138 | StoneEf2.Rate = 195 | |
4139 | StoneEf2.LightEmission = 1 | |
4140 | StoneEf2.VelocitySpread = 100 | |
4141 | StoneEf2.Rotation = NumberRange.new(-360,360) | |
4142 | StoneEf2.VelocitySpread = 100.2 | |
4143 | StoneEf2.ZOffset = 1 | |
4144 | local StoneEf3 = Instance.new("ParticleEmitter",Stone3) | |
4145 | StoneEf3.Texture = "rbxassetid://74675986" | |
4146 | StoneEf3.Color = ColorSequence.new(Color3.fromRGB(9, 137, 207)) | |
4147 | StoneEf3.EmissionDirection = "Top" | |
4148 | StoneEf3.Speed = NumberRange.new(8) | |
4149 | StoneEf3.Size = NumberSequence.new(0.5,0) | |
4150 | StoneEf3.Transparency = NumberSequence.new(0,1) | |
4151 | StoneEf3.LockedToPart = false | |
4152 | StoneEf3.Lifetime = NumberRange.new(0.5) | |
4153 | StoneEf3.Rate = 195 | |
4154 | StoneEf3.LightEmission = 1 | |
4155 | StoneEf3.VelocitySpread = 100 | |
4156 | StoneEf3.Rotation = NumberRange.new(-360,360) | |
4157 | StoneEf3.VelocitySpread = 100.2 | |
4158 | StoneEf3.ZOffset = 1 | |
4159 | local StoneEf5 = Instance.new("ParticleEmitter",Stone5) | |
4160 | StoneEf5.Texture = "rbxassetid://73229113" | |
4161 | StoneEf5.Color = ColorSequence.new(Color3.fromRGB(255, 176, 0)) | |
4162 | StoneEf5.EmissionDirection = "Top" | |
4163 | StoneEf5.Speed = NumberRange.new(8) | |
4164 | StoneEf5.Size = NumberSequence.new(0.5,0) | |
4165 | StoneEf5.Transparency = NumberSequence.new(0,1) | |
4166 | StoneEf5.LockedToPart = false | |
4167 | StoneEf5.Lifetime = NumberRange.new(0.5) | |
4168 | StoneEf5.Rate = 195 | |
4169 | StoneEf5.LightEmission = 1 | |
4170 | StoneEf5.VelocitySpread = 100 | |
4171 | StoneEf5.Rotation = NumberRange.new(-360,360) | |
4172 | StoneEf5.VelocitySpread = 100.2 | |
4173 | StoneEf5.ZOffset = 1 | |
4174 | local CHAINLINKS = {} | |
4175 | local POS = mouse.Hit.p | |
4176 | local CHAINS = false | |
4177 | local CHAINLINKS = {} | |
4178 | local A = Instance.new("Attachment",root) | |
4179 | A.Position = Vector3.new(0.5,0,0)*Player_Size | |
4180 | A.Orientation = Vector3.new(-90, -89.982, 0) | |
4181 | local B = Instance.new("Attachment",root) | |
4182 | B.Position = Vector3.new(-0.5,0,0)*Player_Size | |
4183 | B.Orientation = Vector3.new(-90, 89.988, 0) | |
4184 | local C = Instance.new("Attachment",root) | |
4185 | C.Position = Vector3.new(0.5,-0.1,0)*Player_Size | |
4186 | C.Orientation = Vector3.new(-90, -89.982, 0) | |
4187 | local D = Instance.new("Attachment",root) | |
4188 | D.Position = Vector3.new(-0.5,-0.3,0)*Player_Size | |
4189 | D.Orientation = Vector3.new(-90, 89.988, 0) | |
4190 | local LIGHT = Instance.new("Attachment",root) | |
4191 | LIGHT.Position = Vector3.new(0.5,-0,0)*Player_Size | |
4192 | local LIGHT2 = Instance.new("PointLight",larm) | |
4193 | LIGHT2.Range = 6 | |
4194 | LIGHT2.Brightness = 20 | |
4195 | LIGHT2.Color = Color3.new(255, 255, 0) | |
4196 | for i = 1, 2 do | |
4197 | local TWIST = -1 | |
4198 | local START = A | |
4199 | local END = B | |
4200 | if i == 1 then | |
4201 | START = B | |
4202 | END = A | |
4203 | end | |
4204 | local ChainLink = Instance.new("Beam",torso) | |
4205 | ChainLink.Texture = "rbxassetid://37329477" | |
4206 | ChainLink.Color = ColorSequence.new(Color3.fromRGB(255, 255, 0)) | |
4207 | ChainLink.TextureSpeed = 5 | |
4208 | ChainLink.Width0 = 1 | |
4209 | ChainLink.Width1 = 1 | |
4210 | ChainLink.TextureLength = 2.5 | |
4211 | ChainLink.Attachment0 = START | |
4212 | ChainLink.Attachment1 = END | |
4213 | ChainLink.CurveSize0 = TWIST | |
4214 | ChainLink.CurveSize1 = TWIST | |
4215 | --ChainLink.FaceCamera = true | |
4216 | ChainLink.Segments = 85 | |
4217 | ChainLink.Transparency = NumberSequence.new(0) | |
4218 | table.insert(CHAINLINKS,ChainLink) | |
4219 | end | |
4220 | coroutine.resume(coroutine.create(function() | |
4221 | for i = 3,60060 do | |
4222 | ||
4223 | ||
4224 | local HQG = Instance.new("Part",char) | |
4225 | HQG.Size = Vector3.new(1,0,1) | |
4226 | HQG.BrickColor = BrickColor.new("Ghost grey") | |
4227 | HQG.Material = "Neon" | |
4228 | HQG.Anchored = true | |
4229 | HQG.CanCollide = false | |
4230 | HQG.CFrame = root.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(0,0,0) | |
4231 | local HQG2 = Instance.new("SpecialMesh",HQG) | |
4232 | HQG2.MeshId = "rbxassetid://1726537151" | |
4233 | HQG2.Scale = Vector3.new(0.01,0.01,0.01) | |
4234 | ||
4235 | ||
4236 | coroutine.resume(coroutine.create(function() | |
4237 | for i = 1,200 do | |
4238 | ||
4239 | ||
4240 | HQG2.Scale = HQG2.Scale + Vector3.new(0.01,0.03,0.01) | |
4241 | HQG.Transparency = HQG.Transparency + 0.07 | |
4242 | HQG.CFrame = HQG.CFrame*CFrame.Angles(0,-0.3,0) | |
4243 | ||
4244 | wait(0.00000000001) | |
4245 | end | |
4246 | ||
4247 | HQG:Destroy() | |
4248 | HQG2:Destroy() | |
4249 | ||
4250 | end)) | |
4251 | ||
4252 | ||
4253 | wait(0.3) | |
4254 | end | |
4255 | end)) | |
4256 | end | |
4257 | end) | |
4258 | ||
4259 | ||
4260 | ||
4261 | mouse.KeyDown:connect(function(k) | |
4262 | if k == "j" then | |
4263 | ||
4264 | animid = 5 | |
4265 | no_anim = true | |
4266 | ||
4267 | ||
4268 | local Aura = Instance.new("ParticleEmitter",Stone2) | |
4269 | Aura.Texture = "rbxassetid://271370648" | |
4270 | Aura.Color = ColorSequence.new(BrickColor.new("Magenta").Color) | |
4271 | Aura.EmissionDirection = "Top" | |
4272 | Aura.Speed = NumberRange.new(0) | |
4273 | Aura.Size = NumberSequence.new(2.5) | |
4274 | Aura.Transparency = NumberSequence.new(0,1) | |
4275 | Aura.Drag = 0.4 | |
4276 | Aura.LightInfluence = 0 | |
4277 | Aura.LockedToPart = true | |
4278 | Aura.Lifetime = NumberRange.new(0.9) | |
4279 | Aura.Rate = 60 | |
4280 | Aura.LightEmission = 0.6 | |
4281 | Aura.Rotation = NumberRange.new(-360,360) | |
4282 | Aura.VelocitySpread = 0 | |
4283 | Aura.Acceleration = Vector3.new(0,0,0) | |
4284 | Aura.ZOffset = 0.2 | |
4285 | ||
4286 | for i = 1, 30 do | |
4287 | wait() | |
4288 | ||
4289 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--torso | |
4290 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-0.5)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--rarm | |
4291 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-0.5)*CFrame.Angles(math.rad(90),math.rad(-50),math.rad(0)), 0.8)--larm | |
4292 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--lleg | |
4293 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), 0.8)--rleg | |
4294 | end | |
4295 | ||
4296 | ||
4297 | local HQ = Instance.new("Part",char) | |
4298 | HQ.Size = Vector3.new(1,0,1) | |
4299 | HQ.BrickColor = BrickColor.new("Grey") | |
4300 | HQ.Material = "Neon" | |
4301 | HQ.Anchored = true | |
4302 | HQ.CanCollide = false | |
4303 | HQ.Transparency = 0.7 | |
4304 | HQ.CFrame = root.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(0,0,0) | |
4305 | local HQ2 = Instance.new("SpecialMesh",HQ) | |
4306 | HQ2.MeshId = "rbxassetid://20329976" | |
4307 | HQ2.Scale = Vector3.new(1,1,1) | |
4308 | ||
4309 | local HQG = Instance.new("Part",char) | |
4310 | HQG.Size = Vector3.new(1,0,1) | |
4311 | HQG.BrickColor = BrickColor.new("Grey") | |
4312 | HQG.Material = "Neon" | |
4313 | HQG.Anchored = true | |
4314 | HQG.Transparency = 0.7 | |
4315 | HQG.CanCollide = false | |
4316 | HQG.CFrame = root.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(0,0,0) | |
4317 | local HQG2 = Instance.new("SpecialMesh",HQG) | |
4318 | HQG2.MeshId = "rbxassetid://20329976" | |
4319 | HQG2.Scale = Vector3.new(1,1,1) | |
4320 | ||
4321 | ||
4322 | coroutine.resume(coroutine.create(function() | |
4323 | for i = 1,200 do | |
4324 | HQ2.Scale = HQ2.Scale + Vector3.new(1.5,0.3,1.5) | |
4325 | HQ.Transparency = HQ.Transparency + 0.01 | |
4326 | HQ.CFrame = HQ.CFrame*CFrame.Angles(0,0,0) | |
4327 | ||
4328 | HQG2.Scale = HQG2.Scale + Vector3.new(1,0.5,1) | |
4329 | HQG.Transparency = HQG.Transparency + 0.01 | |
4330 | HQG.CFrame = HQ.CFrame*CFrame.Angles(0,0,0) | |
4331 | ||
4332 | wait(0.00000000001) | |
4333 | ||
4334 | ||
4335 | end | |
4336 | HQ:Destroy() | |
4337 | HQ2:Destroy() | |
4338 | HQG:Destroy() | |
4339 | HQG2:Destroy() | |
4340 | end)) | |
4341 | ||
4342 | laz0r() | |
4343 | wait(0.5) | |
4344 | no_anim = false | |
4345 | Aura.Rate = 0 | |
4346 | ||
4347 | instinct = true | |
4348 | end | |
4349 | end) | |
4350 | ||
4351 | ||
4352 | ||
4353 | ||
4354 | ||
4355 | mouse.KeyDown:connect(function(key) | |
4356 | if key == "r" then | |
4357 | local Aura = Instance.new('ParticleEmitter',Stone3) | |
4358 | Aura.Texture = "rbxassetid://271370648" | |
4359 | Aura.Color = ColorSequence.new(BrickColor.new("Lapis").Color) | |
4360 | Aura.EmissionDirection = "Top" | |
4361 | Aura.Speed = NumberRange.new(0) | |
4362 | Aura.Size = NumberSequence.new(2.5) | |
4363 | Aura.Transparency = NumberSequence.new(0,1) | |
4364 | Aura.Drag = 0.4 | |
4365 | Aura.LightInfluence = 0 | |
4366 | Aura.LockedToPart = true | |
4367 | Aura.Lifetime = NumberRange.new(0.9) | |
4368 | Aura.Rate = 60 | |
4369 | Aura.LightEmission = 0.6 | |
4370 | Aura.Rotation = NumberRange.new(-360,360) | |
4371 | Aura.VelocitySpread = 0 | |
4372 | Aura.Acceleration = Vector3.new(0,0,0) | |
4373 | Aura.ZOffset = 0.2 | |
4374 | no_anim = true | |
4375 | for i = 1, 15 do | |
4376 | wait() | |
4377 | ||
4378 | torso.Weld.C0 = Lerp(torso.Weld.C0,CFrame.new(0, -1.1-0.1*math.cos(sine/16), 0) * CFrame.Angles(math.rad(0-2*math.cos(sine/16)),math.rad(-80), math.rad(0-1*math.cos(sine/32))),0.2) | |
4379 | larm.Weld.C0 = Lerp(larm.Weld.C0,CFrame.new(-1.5,0.55-0.1*math.cos(sine/16)/2,-0.1*math.cos(sine/16))*CFrame.Angles(math.rad(0),math.rad(-10-1*math.cos(sine/16)),math.rad(-90-1*math.cos(sine/8))),0.4) | |
4380 | end | |
4381 | ||
4382 | local Grab = Instance.new("Part",root) | |
4383 | Grab.Size = Vector3.new(5.2,5.8,3.9) | |
4384 | Grab.CanCollide = true | |
4385 | Grab.Material = "Neon" | |
4386 | Grab.BrickColor = BrickColor.new("Cyan") | |
4387 | Grab.Transparency = 0.5 | |
4388 | local Hat2 = Instance.new("SpecialMesh",Grab) | |
4389 | Hat2.MeshType = 3 | |
4390 | Hat2.Scale = Vector3.new(3.35,3.15,0.95) | |
4391 | local Grabo = Instance.new("Weld",Grab) | |
4392 | Grabo.Part0 = root | |
4393 | Grabo.Part1 = Grab | |
4394 | Grabo.C0 = CFrame.new(0,0.3,-6.8) | |
4395 | ||
4396 | local AuraB = Instance.new("Part",root) | |
4397 | AuraB.Size = Vector3.new(2,1,2) | |
4398 | AuraB.CanCollide = false | |
4399 | AuraB.BrickColor = BrickColor.new("Deep orange") | |
4400 | AuraB.Transparency = 1 | |
4401 | local AuraBo = Instance.new("Weld",AuraB) | |
4402 | AuraBo.Part0 = root | |
4403 | AuraBo.Part1 = AuraB | |
4404 | AuraBo.C0 = CFrame.new(0,-0.6,0) | |
4405 | Grab.Touched:connect(function(hit) | |
4406 | if hit.Parent:FindFirstChildOfClass("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= p.Character.Name then | |
4407 | ||
4408 | ||
4409 | hit.Anchored = false | |
4410 | local Fl = Instance.new("BodyVelocity",hit.Parent.Head) | |
4411 | Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
4412 | Fl.velocity = root.CFrame.lookVector*340 | |
4413 | wait(0.05) | |
4414 | Fl:remove() | |
4415 | ||
4416 | end | |
4417 | end) | |
4418 | ||
4419 | ||
4420 | end | |
4421 | end) | |
4422 | mouse.KeyUp:connect(function(key) | |
4423 | if key == "r" then | |
4424 | ||
4425 | for i, v in pairs(root:GetChildren()) do | |
4426 | if v:IsA("Part")then | |
4427 | v:Remove() | |
4428 | end | |
4429 | end | |
4430 | for i, v in pairs(Stone3:GetChildren()) do | |
4431 | if v:IsA('ParticleEmitter')then | |
4432 | v.Rate = 0 | |
4433 | end | |
4434 | end | |
4435 | ||
4436 | no_anim = false | |
4437 | end | |
4438 | end) | |
4439 | ||
4440 | ||
4441 | mouse.KeyDown:connect(function(key) | |
4442 | if key == "n" then | |
4443 | ||
4444 | end | |
4445 | end) | |
4446 | ||
4447 | ||
4448 | mouse.KeyDown:connect(function(key) | |
4449 | if key == "t" then | |
4450 | local Aura = Instance.new("ParticleEmitter",Stone4) | |
4451 | Aura.Texture = "rbxassetid://271370648" | |
4452 | Aura.Color = ColorSequence.new(BrickColor.new("Really red").Color) | |
4453 | Aura.EmissionDirection = "Top" | |
4454 | Aura.Speed = NumberRange.new(0) | |
4455 | Aura.Size = NumberSequence.new(2.5) | |
4456 | Aura.Transparency = NumberSequence.new(0,1) | |
4457 | Aura.Drag = 0.4 | |
4458 | Aura.LightInfluence = 0 | |
4459 | Aura.LockedToPart = true | |
4460 | Aura.Lifetime = NumberRange.new(0.9) | |
4461 | Aura.Rate = 60 | |
4462 | Aura.LightEmission = 0.6 | |
4463 | Aura.Rotation = NumberRange.new(-360,360) | |
4464 | Aura.VelocitySpread = 0 | |
4465 | Aura.Acceleration = Vector3.new(0,0,0) | |
4466 | Aura.ZOffset = 0.2 | |
4467 | no_anim = true | |
4468 | for i = 1, 15 do | |
4469 | wait() | |
4470 | ||
4471 | torso.Weld.C0 = Lerp(torso.Weld.C0,CFrame.new(0, -1.1-0.1*math.cos(sine/16), 0) * CFrame.Angles(math.rad(0-2*math.cos(sine/16)),math.rad(-80), math.rad(0-1*math.cos(sine/32))),0.2) | |
4472 | larm.Weld.C0 = Lerp(larm.Weld.C0,CFrame.new(-1.5,0.55-0.1*math.cos(sine/16)/2,-0.1*math.cos(sine/16))*CFrame.Angles(math.rad(0),math.rad(-10-1*math.cos(sine/16)),math.rad(-90-1*math.cos(sine/8))),0.4) | |
4473 | end | |
4474 | ||
4475 | local Grab = Instance.new("Part",root) | |
4476 | Grab.Size = Vector3.new(5.2,5.8,3.9) | |
4477 | Grab.CanCollide = false | |
4478 | Grab.Material = "Neon" | |
4479 | Grab.BrickColor = BrickColor.new("Really red") | |
4480 | Grab.Transparency = 0.5 | |
4481 | local Hat2 = Instance.new("SpecialMesh",Grab) | |
4482 | Hat2.MeshType = 3 | |
4483 | Hat2.Scale = Vector3.new(3.35,3.15,0.95) | |
4484 | local Grabo = Instance.new("Weld",Grab) | |
4485 | Grabo.Part0 = root | |
4486 | Grabo.Part1 = Grab | |
4487 | Grabo.C0 = CFrame.new(0,0.3,-6.8) | |
4488 | ||
4489 | local AuraB = Instance.new("Part",root) | |
4490 | AuraB.Size = Vector3.new(2,1,2) | |
4491 | AuraB.CanCollide = false | |
4492 | AuraB.BrickColor = BrickColor.new("Deep orange") | |
4493 | AuraB.Transparency = 1 | |
4494 | local AuraBo = Instance.new("Weld",AuraB) | |
4495 | AuraBo.Part0 = root | |
4496 | AuraBo.Part1 = AuraB | |
4497 | AuraBo.C0 = CFrame.new(0,-0.6,0) | |
4498 | Grab.Touched:connect(function(hit) | |
4499 | if hit.Parent:FindFirstChildOfClass("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= p.Character.Name then | |
4500 | ||
4501 | ||
4502 | Snap(hit.Parent) | |
4503 | local Fl = Instance.new("BodyVelocity",hit.Parent.Head) | |
4504 | Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
4505 | Fl.velocity = root.CFrame.lookVector*340 | |
4506 | wait(0.05) | |
4507 | Fl:remove() | |
4508 | ||
4509 | end | |
4510 | end) | |
4511 | ||
4512 | ||
4513 | end | |
4514 | end) | |
4515 | mouse.KeyUp:connect(function(key) | |
4516 | if key == "t" then | |
4517 | ||
4518 | for i, v in pairs(root:GetChildren()) do | |
4519 | if v:IsA("Part")then | |
4520 | v:Remove() | |
4521 | end | |
4522 | end | |
4523 | for i, v in pairs(Stone4:GetChildren()) do | |
4524 | if v:IsA("ParticleEmitter")then | |
4525 | v.Rate = 0 | |
4526 | end | |
4527 | end | |
4528 | ||
4529 | no_anim = false | |
4530 | end | |
4531 | end) | |
4532 | ||
4533 | ||
4534 | mouse.KeyDown:connect(function(k) | |
4535 | if k == "e" and MUI == false then --highjump | |
4536 | ||
4537 | animid = 5 | |
4538 | no_anim = true | |
4539 | ||
4540 | local sbs = Instance.new("BodyPosition", torso) | |
4541 | sbs.P = 9000 | |
4542 | sbs.D = 1000 | |
4543 | sbs.maxForce = Vector3.new(900000, 9000000000, 900000) | |
4544 | sbs.position = torso.CFrame.p + Vector3.new(0, 150, 0) | |
4545 | local FlyAt = Instance.new("Attachment",NeckS)FlyAt.Position = Vector3.new(0,0.5,0) | |
4546 | local FlyAt2 = Instance.new("Attachment",NeckS)FlyAt2.Position = Vector3.new(0,-0.5,0) | |
4547 | local Speed = Instance.new("Trail",char)Speed.Attachment0 = FlyAt Speed.Attachment1 = FlyAt2 | |
4548 | Speed.Texture = "rbxassetid://22636887" Speed.Lifetime = 0.3 Speed.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
4549 | Speed.Color = ColorSequence.new(Color3.fromRGB(255, 255, 0)) Speed.LightEmission = 5 | |
4550 | ||
4551 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--head | |
4552 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--torso | |
4553 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-60),math.rad(0),math.rad(0)), 0.8)--rarm | |
4554 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(0)), 0.8)--larm | |
4555 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30),math.rad(0),math.rad(-10)), 0.8)--lleg | |
4556 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-50),math.rad(0),math.rad(5)), 0.8)--rleg | |
4557 | ||
4558 | ||
4559 | ||
4560 | local HQ = Instance.new("Part",char) | |
4561 | HQ.Size = Vector3.new(1,0,1) | |
4562 | HQ.BrickColor = BrickColor.new("New Yeller") | |
4563 | HQ.Material = "Neon" | |
4564 | HQ.Anchored = true | |
4565 | HQ.CanCollide = false | |
4566 | HQ.Transparency = 0.7 | |
4567 | HQ.CFrame = root.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(0,0,0) | |
4568 | local HQ2 = Instance.new("SpecialMesh",HQ) | |
4569 | HQ2.MeshId = "rbxassetid://20329976" | |
4570 | HQ2.Scale = Vector3.new(1,50,1) | |
4571 | ||
4572 | local HQG = Instance.new("Part",char) | |
4573 | HQG.Size = Vector3.new(1,0,1) | |
4574 | HQG.BrickColor = BrickColor.new("Grey") | |
4575 | HQG.Material = "Neon" | |
4576 | HQG.Anchored = true | |
4577 | HQG.Transparency = 0.7 | |
4578 | HQG.CanCollide = false | |
4579 | HQG.CFrame = root.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(0,0,0) | |
4580 | local HQG2 = Instance.new("SpecialMesh",HQG) | |
4581 | HQG2.MeshId = "rbxassetid://20329976" | |
4582 | HQG2.Scale = Vector3.new(1,1,1) | |
4583 | ||
4584 | ||
4585 | coroutine.resume(coroutine.create(function() | |
4586 | for i = 1,500 do | |
4587 | HQ2.Scale = HQ2.Scale + Vector3.new(1.5,0.3,1.5) | |
4588 | HQ.Transparency = HQ.Transparency + 0.005 | |
4589 | HQ.CFrame = HQ.CFrame*CFrame.Angles(0,0,0) | |
4590 | ||
4591 | HQG2.Scale = HQG2.Scale + Vector3.new(1,0.5,1) | |
4592 | HQG.Transparency = HQG.Transparency + 0.005 | |
4593 | HQG.CFrame = HQ.CFrame*CFrame.Angles(0,0,0) | |
4594 | ||
4595 | wait(0.00000000001) | |
4596 | ||
4597 | ||
4598 | end | |
4599 | HQ:Destroy() | |
4600 | HQ2:Destroy() | |
4601 | HQG:Destroy() | |
4602 | HQG2:Destroy() | |
4603 | end)) | |
4604 | ||
4605 | ||
4606 | wait(0.5) | |
4607 | sbs:Destroy() | |
4608 | ||
4609 | FlyAt:Destroy() | |
4610 | wait(0.2) | |
4611 | ||
4612 | no_anim = false | |
4613 | instinct = true | |
4614 | end | |
4615 | end) | |
4616 | ||
4617 | ||
4618 | mouse.KeyDown:connect(function(k) | |
4619 | if k == "e" and MUI == true then --highjump | |
4620 | ||
4621 | animid = 5 | |
4622 | no_anim = true | |
4623 | hum.WalkSpeed = 60 | |
4624 | local sbs = Instance.new("BodyPosition", torso) | |
4625 | sbs.P = 9000 | |
4626 | sbs.D = 1000 | |
4627 | sbs.maxForce = Vector3.new(900000, 9000000000, 900000) | |
4628 | sbs.position = torso.CFrame.p + Vector3.new(0, 120, 0) | |
4629 | local FlyAt = Instance.new("Attachment",torso)FlyAt.Position = Vector3.new(0,2,0) | |
4630 | local FlyAt2 = Instance.new("Attachment",torso)FlyAt2.Position = Vector3.new(0,-2.5,0) | |
4631 | local Speed = Instance.new("Trail",char)Speed.Attachment0 = FlyAt Speed.Attachment1 = FlyAt2 | |
4632 | Speed.Texture = "rbxassetid://22636887" Speed.Lifetime = 0.3 Speed.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
4633 | Speed.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248)) Speed.LightEmission = 5 | |
4634 | ||
4635 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--head | |
4636 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--torso | |
4637 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-60),math.rad(0),math.rad(0)), 0.8)--rarm | |
4638 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(0)), 0.8)--larm | |
4639 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30),math.rad(0),math.rad(-10)), 0.8)--lleg | |
4640 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-50),math.rad(0),math.rad(5)), 0.8)--rleg | |
4641 | ||
4642 | ||
4643 | ||
4644 | local HQ = Instance.new("Part",char) | |
4645 | HQ.Size = Vector3.new(1,0,1) | |
4646 | HQ.BrickColor = BrickColor.new("Grey") | |
4647 | HQ.Material = "Neon" | |
4648 | HQ.Anchored = true | |
4649 | HQ.CanCollide = false | |
4650 | HQ.Transparency = 0.7 | |
4651 | HQ.CFrame = root.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(0,0,0) | |
4652 | local HQ2 = Instance.new("SpecialMesh",HQ) | |
4653 | HQ2.MeshId = "rbxassetid://20329976" | |
4654 | HQ2.Scale = Vector3.new(1,1,1) | |
4655 | ||
4656 | local HQG = Instance.new("Part",char) | |
4657 | HQG.Size = Vector3.new(1,0,1) | |
4658 | HQG.BrickColor = BrickColor.new("Grey") | |
4659 | HQG.Material = "Neon" | |
4660 | HQG.Anchored = true | |
4661 | HQG.Transparency = 0.7 | |
4662 | HQG.CanCollide = false | |
4663 | HQG.CFrame = root.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(0,0,0) | |
4664 | local HQG2 = Instance.new("SpecialMesh",HQG) | |
4665 | HQG2.MeshId = "rbxassetid://20329976" | |
4666 | HQG2.Scale = Vector3.new(1,1,1) | |
4667 | ||
4668 | ||
4669 | coroutine.resume(coroutine.create(function() | |
4670 | for i = 1,200 do | |
4671 | HQ2.Scale = HQ2.Scale + Vector3.new(1.5,0.3,1.5) | |
4672 | HQ.Transparency = HQ.Transparency + 0.01 | |
4673 | HQ.CFrame = HQ.CFrame*CFrame.Angles(0,0,0) | |
4674 | ||
4675 | HQG2.Scale = HQG2.Scale + Vector3.new(1,0.5,1) | |
4676 | HQG.Transparency = HQG.Transparency + 0.01 | |
4677 | HQG.CFrame = HQ.CFrame*CFrame.Angles(0,0,0) | |
4678 | ||
4679 | wait(0.00000000001) | |
4680 | ||
4681 | ||
4682 | end | |
4683 | HQ:Destroy() | |
4684 | HQ2:Destroy() | |
4685 | HQG:Destroy() | |
4686 | HQG2:Destroy() | |
4687 | end)) | |
4688 | ||
4689 | ||
4690 | wait(0.5) | |
4691 | sbs:Destroy() | |
4692 | hum.WalkSpeed = 260 | |
4693 | FlyAt:Destroy() | |
4694 | wait(0.2) | |
4695 | hum.WalkSpeed = 16 | |
4696 | no_anim = false | |
4697 | instinct = true | |
4698 | end | |
4699 | end) | |
4700 | ||
4701 | mouse.KeyDown:connect(function(k) | |
4702 | if k == "q" and MUI == false then --highjump | |
4703 | ||
4704 | animid = 5 | |
4705 | no_anim = true | |
4706 | ||
4707 | local FlyAt = Instance.new("Attachment",torso)FlyAt.Position = Vector3.new(0,2,0) | |
4708 | local FlyAt2 = Instance.new("Attachment",torso)FlyAt2.Position = Vector3.new(0,-2.5,0) | |
4709 | local Speed = Instance.new("Trail",char)Speed.Attachment0 = FlyAt Speed.Attachment1 = FlyAt2 | |
4710 | Speed.Texture = "rbxassetid://22636887" Speed.Lifetime = 0.3 Speed.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
4711 | Speed.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248)) Speed.LightEmission = 5 | |
4712 | local bv = Instance.new("BodyVelocity") | |
4713 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
4714 | bv.velocity = root.CFrame.lookVector*200 | |
4715 | bv.Parent = root | |
4716 | ||
4717 | ||
4718 | ||
4719 | for i = 1, 30 do | |
4720 | wait() | |
4721 | ||
4722 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.1)--head | |
4723 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.1)--torso | |
4724 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(15)), 0.1)--arm | |
4725 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(-15)), 0.1)--arm | |
4726 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.1)--leg | |
4727 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.1)--leg | |
4728 | end | |
4729 | ||
4730 | ||
4731 | ||
4732 | ||
4733 | ||
4734 | ||
4735 | ||
4736 | ||
4737 | ||
4738 | wait(0.5) | |
4739 | bv:Destroy() | |
4740 | ||
4741 | wait(0.2) | |
4742 | ||
4743 | ||
4744 | FlyAt:Destroy() | |
4745 | no_anim = false | |
4746 | end | |
4747 | end) | |
4748 | holdclick=false | |
4749 | ||
4750 | mouse.KeyDown:connect(function(k) | |
4751 | if k == "q" and MUI == true then --highjump | |
4752 | ||
4753 | animid = 5 | |
4754 | no_anim = true | |
4755 | hum.WalkSpeed = 60 | |
4756 | local bv = Instance.new("BodyVelocity") | |
4757 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
4758 | bv.velocity = root.CFrame.lookVector*190 | |
4759 | bv.Parent = root | |
4760 | ||
4761 | local FlyAt = Instance.new("Attachment",torso)FlyAt.Position = Vector3.new(0,1,0) | |
4762 | local FlyAt2 = Instance.new("Attachment",torso)FlyAt2.Position = Vector3.new(0,-1,0) | |
4763 | local Speed = Instance.new("Trail",char)Speed.Attachment0 = FlyAt Speed.Attachment1 = FlyAt2 | |
4764 | Speed.Texture = "rbxassetid://22636887" Speed.Lifetime = 0.3 Speed.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
4765 | Speed.Color = ColorSequence.new(Color3.fromRGB(4, 175, 236)) Speed.LightEmission = 5 | |
4766 | ||
4767 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)), 0.8)--torso | |
4768 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-80),math.rad(0),math.rad(0)), 0.8)--rarm | |
4769 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-85),math.rad(0),math.rad(0)), 0.8)--larm | |
4770 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-60),math.rad(0),math.rad(-10)), 0.8)--lleg | |
4771 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.3, -1) * CFrame.Angles(math.rad(-50),math.rad(0),math.rad(5)), 0.8)--rleg | |
4772 | ||
4773 | ||
4774 | ||
4775 | local HQ = Instance.new("Part",char) | |
4776 | HQ.Size = Vector3.new(1,0,1) | |
4777 | HQ.BrickColor = BrickColor.new("Grey") | |
4778 | HQ.Material = "Neon" | |
4779 | HQ.Anchored = true | |
4780 | HQ.CanCollide = false | |
4781 | HQ.Transparency = 0.7 | |
4782 | HQ.CFrame = root.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(1.55,0,0) | |
4783 | local HQ2 = Instance.new("SpecialMesh",HQ) | |
4784 | HQ2.MeshId = "rbxassetid://20329976" | |
4785 | HQ2.Scale = Vector3.new(1,1,1) | |
4786 | ||
4787 | local HQG = Instance.new("Part",char) | |
4788 | HQG.Size = Vector3.new(1,0,1) | |
4789 | HQG.BrickColor = BrickColor.new("Grey") | |
4790 | HQG.Material = "Neon" | |
4791 | HQG.Anchored = true | |
4792 | HQG.Transparency = 0.7 | |
4793 | HQG.CanCollide = false | |
4794 | HQG.CFrame = root.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(1.55,0,0) | |
4795 | local HQG2 = Instance.new("SpecialMesh",HQG) | |
4796 | HQG2.MeshId = "rbxassetid://20329976" | |
4797 | HQG2.Scale = Vector3.new(1,1,1) | |
4798 | ||
4799 | ||
4800 | coroutine.resume(coroutine.create(function() | |
4801 | for i = 1,200 do | |
4802 | HQ2.Scale = HQ2.Scale + Vector3.new(1.5,0.3,1.5) | |
4803 | HQ.Transparency = HQ.Transparency + 0.01 | |
4804 | HQ.CFrame = HQ.CFrame*CFrame.Angles(0,0,0) | |
4805 | ||
4806 | HQG2.Scale = HQG2.Scale + Vector3.new(1,0.5,1) | |
4807 | HQG.Transparency = HQG.Transparency + 0.01 | |
4808 | HQG.CFrame = HQ.CFrame*CFrame.Angles(0,0,0) | |
4809 | ||
4810 | wait() | |
4811 | ||
4812 | ||
4813 | end | |
4814 | HQ:Destroy() | |
4815 | HQ2:Destroy() | |
4816 | HQG:Destroy() | |
4817 | HQG2:Destroy() | |
4818 | end)) | |
4819 | ||
4820 | ||
4821 | wait(0.5) | |
4822 | bv:Destroy() | |
4823 | hum.WalkSpeed = 60 | |
4824 | wait(0.2) | |
4825 | hum.WalkSpeed = 16 | |
4826 | FlyAt:Destroy() | |
4827 | no_anim = false | |
4828 | instinct = true | |
4829 | end | |
4830 | end) | |
4831 | mouse.KeyDown:connect(function(k) | |
4832 | if k == "l" then | |
4833 | ||
4834 | animid = 5 | |
4835 | no_anim = true | |
4836 | UltimateBattle:Stop() | |
4837 | ||
4838 | ||
4839 | for i = 1, 10 do | |
4840 | wait() | |
4841 | ||
4842 | ||
4843 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--torso | |
4844 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-0.2)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--rarm | |
4845 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-0.5)*CFrame.Angles(math.rad(120),math.rad(0),math.rad(0)), 0.8)--larm | |
4846 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--lleg | |
4847 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), 0.8)--rleg | |
4848 | end | |
4849 | wait(2) | |
4850 | local SFXZ = Instance.new("Sound",char) | |
4851 | SFXZ.SoundId = "rbxassetid://242076158" | |
4852 | SFXZ.Volume = 10 | |
4853 | SFXZ.Pitch = 1 | |
4854 | SFXZ.Looped = false | |
4855 | wait(0.01) | |
4856 | SFXZ:Play() | |
4857 | ||
4858 | for i = 1, 10 do | |
4859 | wait() | |
4860 | ||
4861 | ||
4862 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--torso | |
4863 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-0.2)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--rarm | |
4864 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-0.5)*CFrame.Angles(math.rad(120),math.rad(30),math.rad(0)), 0.8)--larm | |
4865 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--lleg | |
4866 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), 0.8)--rleg | |
4867 | end | |
4868 | ||
4869 | ||
4870 | coroutine.resume(coroutine.create(function() | |
4871 | for i = 3,80 do | |
4872 | local Ball = Instance.new("Part",char) | |
4873 | Ball.Size = Vector3.new(0,0,0) | |
4874 | Ball.BrickColor = BrickColor.new("White") | |
4875 | Ball.Material = "Neon" | |
4876 | Ball.Anchored = true | |
4877 | Ball.CanCollide = false | |
4878 | Ball.Transparency = 0 | |
4879 | Ball.CFrame = torso.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0) | |
4880 | local Ball2 = Instance.new("SpecialMesh",Ball) | |
4881 | Ball2.MeshType = 3 | |
4882 | Ball2.Scale = Vector3.new(0.4,0.4,0.4) | |
4883 | ||
4884 | ||
4885 | ||
4886 | ||
4887 | coroutine.resume(coroutine.create(function() | |
4888 | for i = 1,15 do | |
4889 | Ball2.Scale = Ball2.Scale + Vector3.new(1980.4,1980.4,1980.4) | |
4890 | Ball.Transparency = Ball.Transparency + 0.06 | |
4891 | ||
4892 | wait(0.00000000001) | |
4893 | end | |
4894 | Ball:Destroy() | |
4895 | ||
4896 | ||
4897 | end)) | |
4898 | wait(0.02) | |
4899 | end | |
4900 | end)) | |
4901 | ||
4902 | wait(5) | |
4903 | ||
4904 | ||
4905 | ||
4906 | ||
4907 | coroutine.wrap(function() | |
4908 | for i,v in next, workspace:children() do | |
4909 | if v:IsA"Model" or v:IsA"Part" then | |
4910 | if v:FindFirstChildOfClass"Humanoid" and v ~= char then | |
4911 | Eviscerate(v) | |
4912 | if v:FindFirstChildOfClass"Humanoid" then Eviscerate(v) end | |
4913 | wait(.15) | |
4914 | end | |
4915 | end | |
4916 | end | |
4917 | end)() | |
4918 | ||
4919 | ||
4920 | wait(10) | |
4921 | no_anim = false | |
4922 | ||
4923 | ||
4924 | ||
4925 | end | |
4926 | end) | |
4927 | ||
4928 | ||
4929 | ||
4930 | ||
4931 | ||
4932 | ||
4933 | ||
4934 | ||
4935 | ||
4936 | ||
4937 | ||
4938 | ||
4939 | ||
4940 | ||
4941 | mouse.KeyDown:connect(function(key) | |
4942 | if debounce == false then | |
4943 | if key == "=" and MUI == true then | |
4944 | dashasdf() | |
4945 | elseif key == "=" and cooldownult == false then | |
4946 | cooldownult = true | |
4947 | if animid == 0 then | |
4948 | animid = 1 | |
4949 | else | |
4950 | animid = 0 | |
4951 | end | |
4952 | debounce = true | |
4953 | holdr = true | |
4954 | aiming_anim = true | |
4955 | wait(0.2) | |
4956 | repeat | |
4957 | rs:wait() | |
4958 | timer = 150 | |
4959 | until holdr == false | |
4960 | nukewelpo() | |
4961 | ||
4962 | local Position = mouse.Hit.p | |
4963 | local Target = root.Position | |
4964 | local direction = Target - Position | |
4965 | local direction = computeDirection(direction) | |
4966 | root.Velocity = direction * 300 | |
4967 | ||
4968 | aiming_anim = false | |
4969 | delay(5,function() cooldownult = false end) | |
4970 | delay(1,function() debounce = false end) | |
4971 | ||
4972 | elseif key == "=" then | |
4973 | debounce = true | |
4974 | if animid == 0 then | |
4975 | animid = 1 | |
4976 | else | |
4977 | animid = 0 | |
4978 | end | |
4979 | holdq = true | |
4980 | attack = true | |
4981 | ||
4982 | ||
4983 | ||
4984 | ||
4985 | repeat rs:wait() timer = 150 until holdq == false | |
4986 | laz0r() | |
4987 | attack = false | |
4988 | ||
4989 | end | |
4990 | end | |
4991 | ||
4992 | end) | |
4993 | ||
4994 | mouse.KeyUp:connect(function(key) | |
4995 | if key == "=" then | |
4996 | holdq = false | |
4997 | elseif key == "=" then | |
4998 | holdr = false | |
4999 | end | |
5000 | end) | |
5001 | -- | |
5002 | hum.Name = 'Goku' | |
5003 | ---------------------------------------------------------------------------- | |
5004 | music(themeid,themepitch) | |
5005 | velocityYFall=0 | |
5006 | velocityYFall2=0 | |
5007 | velocityYFall3=0 | |
5008 | velocityYFall4=0 | |
5009 | neckrotY=0 | |
5010 | neckrotY2=0 | |
5011 | torsorotY=0 | |
5012 | torsorotY2=0 | |
5013 | torsoY=0 | |
5014 | torsoY2=0 | |
5015 | sine = 0 | |
5016 | newWeld(torso, larm, -1.5, 0.5, 0) | |
5017 | larm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
5018 | newWeld(torso, rarm, 1.5, 0.5, 0) | |
5019 | rarm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
5020 | newWeld(torso, hed, 0, 1.5, 0) | |
5021 | newWeld(torso, lleg, -0.5, -1, 0) | |
5022 | lleg.Weld.C1 = CFrame.new(0, 1, 0) | |
5023 | newWeld(torso, rleg, 0.5, -1, 0) | |
5024 | rleg.Weld.C1 = CFrame.new(0, 1, 0) | |
5025 | newWeld(root, torso, 0, -1, 0) | |
5026 | torso.Weld.C1 = CFrame.new(0, -1, 0) | |
5027 | ||
5028 | rs:connect(function() | |
5029 | ||
5030 | bg.MaxTorque = Vector3.new(0,0,0) | |
5031 | ||
5032 | for i,v in pairs(DebrisModel:GetChildren()) do | |
5033 | ||
5034 | ||
5035 | if v.Name == "EXPLOSION" then | |
5036 | local change = 0.04-(v.Transparency*0.02) | |
5037 | local vm = v:FindFirstChildOfClass("SpecialMesh") | |
5038 | vm.Scale = vm.Scale + Vector3.new(change,change,change) | |
5039 | v.Transparency = v.Transparency + 0.02 | |
5040 | if v.Transparency >= 1 then | |
5041 | v:Destroy() | |
5042 | end | |
5043 | ||
5044 | elseif v.Name == "EXPLOSION2" then | |
5045 | local change = 0.04-(v.Transparency*0.04) | |
5046 | local vm = v:FindFirstChildOfClass("SpecialMesh") | |
5047 | vm.Scale = vm.Scale + Vector3.new(change,change,0) | |
5048 | v.Transparency = v.Transparency + 0.025 | |
5049 | if v.Transparency >= 1 then | |
5050 | v:Destroy() | |
5051 | end | |
5052 | ||
5053 | elseif v.Name == "EXPLOSION3" then | |
5054 | local change = 0.5-(v.Transparency*0.5) | |
5055 | local vm = v:FindFirstChildOfClass("SpecialMesh") | |
5056 | vm.Scale = vm.Scale + Vector3.new(change,change,0) | |
5057 | v.Transparency = v.Transparency + 0.1 | |
5058 | if v.Transparency >= 1 then | |
5059 | v:Destroy() | |
5060 | end | |
5061 | ||
5062 | elseif v.Name == "EXPLOSION4" then | |
5063 | local change = 0.15-(v.Transparency*0.125) | |
5064 | local vm = v:FindFirstChildOfClass("SpecialMesh") | |
5065 | vm.Scale = vm.Scale + Vector3.new(change,change,change) | |
5066 | v.Transparency = v.Transparency + 0.01 | |
5067 | if v.Transparency >= 1 then | |
5068 | v:Destroy() | |
5069 | end | |
5070 | ||
5071 | elseif v.Name == "SMOKE" then | |
5072 | local vm = v:FindFirstChildOfClass("SpecialMesh") | |
5073 | vm.Scale = vm.Scale - Vector3.new(0.075,0.075,0.075) | |
5074 | if vm.Scale.X <= 0 then | |
5075 | v:Destroy() | |
5076 | end | |
5077 | ||
5078 | elseif v.Name == "SMOKE2" then | |
5079 | local change = 2-(v.Transparency*2) | |
5080 | local vm = v:FindFirstChildOfClass("SpecialMesh") | |
5081 | local Position = nil | |
5082 | if animid == 0 then | |
5083 | Position = larm.Position | |
5084 | else | |
5085 | Position = rarm.Position | |
5086 | end | |
5087 | local Target = mouse.Hit.p | |
5088 | local direction = Target - Position | |
5089 | local direction = computeDirection(direction) | |
5090 | local ray = Ray.new(Position, (Target-Position).unit*1048) | |
5091 | local part, endPoint = workspace:FindPartOnRay(ray, char) | |
5092 | vm.Scale = Vector3.new(vm.Scale.X,(Position-endPoint).magnitude,vm.Scale.Z) + Vector3.new(change,0,change) | |
5093 | local pos = Position + (direction * (vm.Scale.Y/2)) | |
5094 | v.CFrame = CFrame.new(pos, pos + direction) * CFrame.Angles((math.pi/2)+math.rad(180), 0, 0) | |
5095 | vm.Offset = Vector3.new(math.random(-10000,10000)/10000,math.random(-10000,10000)/10000,0) | |
5096 | v.Transparency = v.Transparency + 0.1 | |
5097 | if v.Transparency >= 1 then | |
5098 | v:Destroy() | |
5099 | end | |
5100 | ||
5101 | ||
5102 | elseif v.Name == "LIGHTNING" then | |
5103 | local vm = v:FindFirstChildOfClass("BlockMesh") | |
5104 | vm.Scale = vm.Scale - Vector3.new(0.1,0.1,0) | |
5105 | if vm.Scale.X <= 0 then | |
5106 | v:Destroy() | |
5107 | end | |
5108 | ||
5109 | end | |
5110 | end | |
5111 | ||
5112 | if -root.Velocity.Y/1.5 > 0 and -root.Velocity.Y/1.5 < 160 then | |
5113 | velocityYFall = root.Velocity.Y/1.5 | |
5114 | end | |
5115 | if -root.Velocity.Y/180 > 0 and -root.Velocity.Y/180 < 1.2 then | |
5116 | velocityYFall2 = root.Velocity.Y/180 | |
5117 | end | |
5118 | if -root.Velocity.Y/1.5 > -5 and -root.Velocity.Y/1.5 < 50 then | |
5119 | velocityYFall3 = root.Velocity.Y/1.5 | |
5120 | end | |
5121 | if -root.Velocity.Y/1.5 > -50 and -root.Velocity.Y/1.5 < 20 then | |
5122 | velocityYFall4 = root.Velocity.Y/1.5 | |
5123 | end | |
5124 | if root.RotVelocity.Y/6 < 1 and root.RotVelocity.Y/6 > -1 then | |
5125 | neckrotY = root.RotVelocity.Y/6 | |
5126 | end | |
5127 | if root.RotVelocity.Y/8 < 0.6 and root.RotVelocity.Y/8 > -0.6 then | |
5128 | neckrotY2 = root.RotVelocity.Y/8 | |
5129 | end | |
5130 | ||
5131 | if root.RotVelocity.Y/6 < 0.2 and root.RotVelocity.Y/6 > -0.2 then | |
5132 | torsorotY = root.RotVelocity.Y/6 | |
5133 | end | |
5134 | if root.RotVelocity.Y/8 < 0.2 and root.RotVelocity.Y/8 > -0.2 then | |
5135 | torsorotY2 = root.RotVelocity.Y/8 | |
5136 | end | |
5137 | ||
5138 | ||
5139 | torsoY = -(torso.Velocity*Vector3.new(1, 0, 1)).magnitude/20 | |
5140 | torsoY2 = -(torso.Velocity*Vector3.new(1, 0, 1)).magnitude/36 | |
5141 | ||
5142 | ||
5143 | local SINE = 0 | |
5144 | local jumped = false | |
5145 | local ray1 = Ray.new(root.Position+Vector3.new(1,0,0),Vector3.new(0, -6, 0)) | |
5146 | local part1, endPoint = workspace:FindPartOnRay(ray1, char) | |
5147 | local ray2 = Ray.new(root.Position-Vector3.new(1,0,0),Vector3.new(0, -6, 0)) | |
5148 | local part2, endPoint = workspace:FindPartOnRay(ray2, char) | |
5149 | local ray3 = Ray.new(root.Position+Vector3.new(0,0,0.5),Vector3.new(0, -6, 0)) | |
5150 | local part3, endPoint = workspace:FindPartOnRay(ray3, char) | |
5151 | local ray4 = Ray.new(root.Position-Vector3.new(0,0,0.5),Vector3.new(0, -6, 0)) | |
5152 | local part4, endPoint = workspace:FindPartOnRay(ray4, char) | |
5153 | ||
5154 | if part1 or part2 or part3 or part4 then jumped = false else endPoint = 0 jumped = true end | |
5155 | ||
5156 | local rlegray = Ray.new(rleg.Position+Vector3.new(0,0.5,0),Vector3.new(0, -1.75, 0)) | |
5157 | local rlegpart, rlegendPoint = workspace:FindPartOnRay(rlegray, char) | |
5158 | local AngleThetaR = (righth-righth.p):vectorToObjectSpace(speed/100) | |
5159 | local AngleThetaL = (lefth-lefth.p):vectorToObjectSpace(speed/100) | |
5160 | ||
5161 | local llegray = Ray.new(lleg.Position+Vector3.new(0,0.5,0),Vector3.new(0, -1.75, 0)) | |
5162 | local llegpart, llegendPoint = workspace:FindPartOnRay(llegray, char) | |
5163 | local sizem = 1 | |
5164 | if no_anim == false then | |
5165 | if hum.Health > 0 then | |
5166 | if (torso.Velocity*Vector3.new(1, 0, 1)).magnitude >= 5 and jumped == false then | |
5167 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-18),math.rad(0+math.rad(0+2*math.cos(sine/2))),0), 0.1) | |
5168 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(math.rad(-10),0,0),0.1) | |
5169 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62-(movement/30)*math.cos(sine/4)/2,(movement/50)*math.cos(sine/4))*CFrame.Angles(math.rad(-5-(movement*2)*math.cos(sine/4))+ -(movement/10)*math.sin(sine/4),math.rad(0-(movement*2)*math.cos(sine/4)),math.rad(0)), 0.2) | |
5170 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+(movement/30)*math.cos(sine/4)/2,-(movement/50)*math.cos(sine/4))*CFrame.Angles(math.rad(-5+(movement*2)*math.cos(sine/4))+ (movement/10)*math.sin(sine/4),math.rad(0-(movement*2)*math.cos(sine/4)),math.rad(0)), 0.2) | |
5171 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+(movement/20)*math.cos(sine/2), 0) * CFrame.Angles(math.rad(-(change*20)-4*math.cos(sine/2)), torsorotY2+math.rad(0-4*math.cos(sine/4)), torsorotY2+math.rad(0-1*math.cos(sine/4))), 0.1) | |
5172 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.85-(movement/10)*math.cos(sine/4)/2,-0.1+(movement/15)*math.cos(sine/4))*CFrame.Angles(math.rad(-10+(change*5)-movement*math.cos(sine/4))+ -(movement/10)*math.sin(sine/4),math.rad(0+(movement*2)*math.cos(sine/4)),math.rad(0)), 0.2) | |
5173 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.85+(movement/10)*math.cos(sine/4)/2,-0.1-(movement/15)*math.cos(sine/4))*CFrame.Angles(math.rad(-10+(change*5)+movement*math.cos(sine/4))+ (movement/10)*math.sin(sine/4),math.rad(0+(movement*2)*math.cos(sine/4)),math.rad(0)), 0.2) | |
5174 | elseif jumped == true then | |
5175 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-18),math.rad(0+math.rad(0+2*math.cos(sine/2))),0), 0.1) | |
5176 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(0,0,0),0.1) | |
5177 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,1-0.1*math.cos(sine/16)/2,0.1*math.cos(sine/16))*CFrame.Angles(math.rad(0),math.rad(0-1*math.cos(sine/16)),math.rad(-50-1*math.cos(sine/8))), 0.2) | |
5178 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,1-0.1*math.cos(sine/16)/2,0.1*math.cos(sine/16))*CFrame.Angles(math.rad(0),math.rad(0-1*math.cos(sine/16)),math.rad(50+1*math.cos(sine/8))), 0.2) | |
5179 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.1*math.cos(sine/16), 0) * CFrame.Angles(math.rad(0-2*math.cos(sine/16)),math.rad(0), math.rad(0-1*math.cos(sine/32))), 0.1) | |
5180 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.925+0.1*math.cos(sine/16),0)*CFrame.Angles(math.rad(-35-1*math.cos(sine/16)),math.rad(0-1*math.cos(sine/16)),math.rad(-2-0.5*math.cos(sine/8))), 0.2) | |
5181 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,0+0.1*math.cos(sine/16),-0.8)*CFrame.Angles(math.rad(-25+1*math.cos(sine/16)),math.rad(0-1*math.cos(sine/16)),math.rad(2+0.5*math.cos(sine/8))), 0.2) | |
5182 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 5 then | |
5183 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.1)*CFrame.Angles(math.rad(-18),math.rad(0+math.rad(0+2*math.cos(sine/2))),0), 0.1) | |
5184 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(math.rad(-15),0,0),0.1) | |
5185 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55-0.1*math.cos(sine/16)/2,-0.1*math.cos(sine/16))*CFrame.Angles(math.rad(0),math.rad(0-1*math.cos(sine/16)),math.rad(-5-1*math.cos(sine/8))), 0.2) | |
5186 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55-0.1*math.cos(sine/16)/2,-0.1*math.cos(sine/16))*CFrame.Angles(math.rad(0),math.rad(0-1*math.cos(sine/16)),math.rad(5+1*math.cos(sine/8))), 0.2) | |
5187 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1-0.1*math.cos(sine/16), 0) * CFrame.Angles(math.rad(0-2*math.cos(sine/16)),math.rad(0), math.rad(0-1*math.cos(sine/32))), 0.1) | |
5188 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(0,llegendPoint.Y-lleg.Position.Y,0)*CFrame.new(-0.5,0+0.1*math.cos(sine/16),0)*CFrame.Angles(math.rad(0-1*math.cos(sine/16)),math.rad(0-1*math.cos(sine/16)),math.rad(-2-0.5*math.cos(sine/8))), 0.2) | |
5189 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0,rlegendPoint.Y-rleg.Position.Y,0)*CFrame.new(0.5,0+0.1*math.cos(sine/16),0)*CFrame.Angles(math.rad(0+1*math.cos(sine/16)),math.rad(0-1*math.cos(sine/16)),math.rad(2+0.5*math.cos(sine/8))), 0.2) | |
5190 | end | |
5191 | for i=1,5 do | |
5192 | if aiming_anim == true then | |
5193 | bg.MaxTorque = Vector3.new(9e9,9e9,9e9) | |
5194 | if jumped == false then | |
5195 | bg.CFrame = CFrame.new(root.Position,Vector3.new(mouse.Hit.x,root.Position.Y,mouse.Hit.z)) | |
5196 | else | |
5197 | bg.CFrame = CFrame.new(root.Position,mouse.Hit.p) | |
5198 | end | |
5199 | if animid == 0 then | |
5200 | hed.Weld.C1 = Lerp(hed.Weld.C1,CFrame.Angles(0,math.rad(-80),0),0.4) | |
5201 | torso.Weld.C0 = Lerp(torso.Weld.C0,CFrame.new(0, -1.1-0.1*math.cos(sine/16), 0) * CFrame.Angles(math.rad(0-2*math.cos(sine/16)),math.rad(-80), math.rad(0-1*math.cos(sine/32))),0.2) | |
5202 | larm.Weld.C0 = Lerp(larm.Weld.C0,CFrame.new(-1.5,0.55-0.1*math.cos(sine/16)/2,-0.1*math.cos(sine/16))*CFrame.Angles(math.rad(0),math.rad(-10-1*math.cos(sine/16)),math.rad(-90-1*math.cos(sine/8))),0.4) | |
5203 | else | |
5204 | if animid == 5 then | |
5205 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(85),math.rad(0)), 1)--head | |
5206 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-85), math.rad(0)), 1)--torso | |
5207 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,0)*CFrame.Angles(math.rad(30),math.rad(-40),math.rad(-10)), 1)--rarm | |
5208 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.2,-0.2)*CFrame.Angles(math.rad(30),math.rad(40),math.rad(40)), 1)--larm | |
5209 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 1)--lleg | |
5210 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 1)--rleg | |
5211 | else | |
5212 | hed.Weld.C1 = Lerp(hed.Weld.C1,CFrame.Angles(0,math.rad(80),0),0.4) | |
5213 | torso.Weld.C0 = Lerp(torso.Weld.C0,CFrame.new(0, -1.1-0.1*math.cos(sine/16), 0) * CFrame.Angles(math.rad(0-2*math.cos(sine/16)),math.rad(80), math.rad(0-1*math.cos(sine/32))),0.2) | |
5214 | rarm.Weld.C0 = Lerp(rarm.Weld.C0,CFrame.new(1.5,0.55-0.1*math.cos(sine/16)/2,-0.1*math.cos(sine/16))*CFrame.Angles(math.rad(0),math.rad(10-1*math.cos(sine/16)),math.rad(90+1*math.cos(sine/8))),0.4) | |
5215 | end | |
5216 | end | |
5217 | else | |
5218 | if timer <= 0 then | |
5219 | animid = math.random(0,1) | |
5220 | else | |
5221 | timer = timer - 1 | |
5222 | end | |
5223 | end | |
5224 | end | |
5225 | end | |
5226 | end | |
5227 | main_color = Color3.fromRGB(main.r,main.g,main.b) | |
5228 | pr.Value = main.r | |
5229 | pg.Value = main.g | |
5230 | pb.Value = main.b | |
5231 | pv.Value = main.v | |
5232 | idth.Value = themeid | |
5233 | pith.Value = themepitch | |
5234 | HName.TextStrokeColor3 = Color3.fromHSV(Color3.toHSV(main_color),1,main.v/2) | |
5235 | HName.TextColor3 = Color3.fromHSV(Color3.toHSV(main_color),1,main.v) | |
5236 | sine = sine + change | |
5237 | if hum.Health <= 0 then | |
5238 | debounce = true | |
5239 | end | |
5240 | end) |