View difference between Paste ID: 6T37Xa1V and L6mFTevQ
SHOW: | | - or go back to the newest paste.
1
--leaked by LeakingProScripts
2
--Modfied by xFxllen
3
local p = game.Players.LocalPlayer
4
local char = p.Character
5
local mouse = p:GetMouse()
6
local larm = char["Left Arm"]
7
local rarm = char["Right Arm"]
8
local lleg = char["Left Leg"]
9
local rleg = char["Right Leg"]
10
local hed = char.Head
11
local torso = char.Torso
12
local hum = char.Humanoid
13
local cam = game.Workspace.CurrentCamera
14
local root = char.HumanoidRootPart
15
local deb = false
16
local shot = 0
17
local l = game:GetService("Lighting")
18
local rs = game:GetService("RunService").RenderStepped
19
local stanceToggle = "Normal"
20
math.randomseed(os.time())
21-
hum.WalkSpeed = 7
21+
hum.WalkSpeed = 14
22
char.Health:Destroy()
23
hum.MaxHealth = 5000000
24
wait(0.1)
25
hum.Health = 5000000
26
----------------------------------------------------
27
char.Shirt:Destroy()
28
char.Pants:Destroy()
29
shirt = Instance.new("Shirt", char)
30
shirt.Name = "Shirt"
31
pants = Instance.new("Pants", char)
32
pants.Name = "Pants"
33
char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=236410507"
34
char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=236412261"
35
----------------------------------------------------
36
Debounces = {
37
on = false;
38
ks = false;
39
CanAttack = true;
40
CanJoke = true;
41
NoIdl = false;
42
Slashing = false;
43
Slashed = false;
44
Grabbing = false;
45
Grabbed = false;
46
}
47
local Touche = {char.Name, }
48
----------------------------------------------------
49
function lerp(a, b, t) -- Linear interpolation
50
    return a + (b - a)*t
51
end
52
 
53
function slerp(a, b, t) --Spherical interpolation
54
    dot = a:Dot(b)
55
    if dot > 0.99999 or dot < -0.99999 then
56
        return t <= 0.5 and a or b
57
    else
58
        r = math.acos(dot)
59
        return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
60
    end
61
end
62
 
63
function matrixInterpolate(a, b, t)
64
    local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
65
    local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
66
    local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
67
    local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector  right
68
    local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector  up
69
    local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector  back
70
    local t = v1:Dot(v2)
71
    if not (t < 0 or t == 0 or t > 0) then     -- Failsafe
72
        return CFrame.new()
73
    end
74
    return CFrame.new(
75
    v0.x, v0.y, v0.z,
76
    v1.x, v1.y, v1.z,
77
    v2.x, v2.y, v2.z,
78
    v3.x, v3.y, v3.z)
79
end
80
----------------------------------------------------
81
function genWeld(a,b)
82
    local w = Instance.new("Weld",a)
83
    w.Part0 = a
84
    w.Part1 = b
85
    return w
86
end
87
function weld(a, b)
88
    local weld = Instance.new("Weld")
89
    weld.Name = "W"
90
    weld.Part0 = a
91
    weld.Part1 = b
92
    weld.C0 = a.CFrame:inverse() * b.CFrame
93
    weld.Parent = a
94
    return weld;
95
end
96
----------------------------------------------------
97
function Lerp(c1,c2,al)
98
local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
99
local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
100
for i,v in pairs(com1) do 
101
com1[i] = v+(com2[i]-v)*al
102
end
103
return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
104
end
105
----------------------------------------------------
106
newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
107
local wld = Instance.new("Weld", wp1)
108
wld.Part0 = wp0
109
wld.Part1 = wp1
110
wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
111
end
112
----------------------------------------------------
113
for i,v in pairs(char:children()) do
114
    if v:IsA("Hat") then
115
        v:Destroy()
116
    end
117
end
118
for i,v in pairs(hed:children()) do
119
    if v:IsA("Sound") then
120
        v:Destroy()
121
    end
122
end
123
----------------------------------------------------
124
function HasntTouched(plrname)
125
local ret = true
126
for _, v in pairs(Touche) do
127
if v == plrname then
128
ret = false
129
end
130
end
131
return ret
132
end
133
----------------------------------------------------
134
larm.Size = larm.Size * 2
135
rarm.Size = rarm.Size * 2
136
lleg.Size = lleg.Size * 2
137
rleg.Size = rleg.Size * 2
138
torso.Size = torso.Size * 2
139
hed.Size = hed.Size * 2
140
root.Size = root.Size * 2
141
----------------------------------------------------
142
newWeld(torso, larm, -1.5, 0.5, 0)
143
larm.Weld.C1 = CFrame.new(0, 0.5, 0)
144
newWeld(torso, rarm, 1.5, 0.5, 0)
145
rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
146
newWeld(torso, hed, 0, 1.5, 0)
147
newWeld(torso, lleg, -0.5, -1, 0)
148
lleg.Weld.C1 = CFrame.new(0, 1, 0)
149
newWeld(torso, rleg, 0.5, -1, 0)
150
rleg.Weld.C1 = CFrame.new(0, 1, 0)
151
newWeld(root, torso, 0, -1, 0)
152
torso.Weld.C1 = CFrame.new(0, -1, 0)
153
----------------------------------------------------
154-
game:service'InsertService':LoadAsset(63993845):children()[1].Parent=char
154+
155-
char.LavendarPlasmaHood.Handle.Mesh.Scale = char.LavendarPlasmaHood.Handle.Mesh.Scale * 1.8
155+
156-
char.LavendarPlasmaHood.Handle.Mesh.VertexColor = Vector3.new(0.1,0.1,0.1)
156+
157
z.Face = 'Front'
158
z.Texture='rbxassetid://99174105'
159
hed.BrickColor = BrickColor.new("Really black")
160
lite = Instance.new("PointLight", torso)
161
lite.Brightness = 25
162
lite.Range = 25
163-
lite.Brightness = 14
163+
lite.Color = Color3.new(255,0,0)
164-
lite.Range = 10
164+
165-
lite.Color = Color3.new(1, 0, 0)
165+
166
hed2.Parent = char
167
hed2:ClearAllChildren()
168
hed2.Transparency = 1
169
hed2.Name = "DARP"
170
local w = Instance.new("Weld",hed2)
171
w.Part0 = hed
172
w.Part1 = hed2
173
w.C0 = CFrame.new(0,0,-0.175)
174
z=Instance.new("SurfaceGui",hed2)
175
z.Enabled = true
176
z.Face = "Front"
177
z.Adornee = hed2
178
z.CanvasSize = Vector2.new(100,100)
179
local face = Instance.new("ImageLabel",z)
180
face.Size = UDim2.new(1,-30,1,0)
181
face.Position = UDim2.new(0,15,0,0)
182
face.BackgroundTransparency = 1
183
face.Image='rbxassetid://46282671']]--
184
----------------------------------------------------
185
z = Instance.new("Sound", char)
186
z.SoundId = "rbxassetid://157060424"--242463565
187
z.Looped = true
188-
z.SoundId = "rbxassetid://143536946"--242463565
188+
189
z.Volume = 1
190
wait(.01)
191
z:Play()
192
----------------------------------------------------
193
local m = Instance.new("Model")
194
m.Name = "Absolution"
195
p1 = Instance.new("Part", m)
196
p1.BrickColor = BrickColor.new("Bright red")
197
p1.FormFactor = Enum.FormFactor.Custom
198-
p1.BrickColor = BrickColor.new("Bright blue")
198+
p1.Material = Enum.Material.Neon
199
p1.Size = Vector3.new(1, 0.600000024, 1.5)
200
p1.CFrame = CFrame.new(67.4994888, 12.1560526, 73.0205841, 0.999972522, -3.59117985e-005, -8.00192356e-006, -1.39250187e-005, 0.358383715, -0.933530986, 5.28097153e-005, 0.933500648, 0.358406395)
201
p1.CanCollide = false
202
p1.Locked = true
203
p1.Elasticity = 0
204
p1.BottomSurface = Enum.SurfaceType.Smooth
205
p1.TopSurface = Enum.SurfaceType.Smooth
206
b1 = Instance.new("SpecialMesh", p1)
207
b1.MeshType = Enum.MeshType.Wedge
208
b1.Name = "Mesh"
209
b1.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
210
p2 = Instance.new("Part", m)
211
p2.BrickColor = BrickColor.new("Really black")
212
p2.FormFactor = Enum.FormFactor.Custom
213
p2.Size = Vector3.new(1, 2.9000001, 1)
214
p2.CFrame = CFrame.new(67.4995728, 11.7633543, 74.2129135, -1.30959779e-005, 2.79811252e-006, 0.999972522, 0.961226642, 0.275612593, -7.50799518e-006, -0.275637805, 0.96119839, 1.01176247e-005)
215
p2.CanCollide = false
216
p2.Locked = true
217
p2.Elasticity = 0
218
p2.BottomSurface = Enum.SurfaceType.Smooth
219
p2.TopSurface = Enum.SurfaceType.Smooth
220
b2 = Instance.new("BlockMesh", p2)
221
b2.Name = "Mesh"
222
b2.Scale = Vector3.new(0.400000006, 1, 0.400000006)
223
p3 = Instance.new("Part", m)
224
p3.BrickColor = BrickColor.new("Bright red")
225-
p3.BrickColor = BrickColor.new("Bright blue")
225+
226
p3.Material = Enum.Material.Neon
227
p3.Size = Vector3.new(1, 1.20000005, 2.0999999)
228
p3.CFrame = CFrame.new(67.4994965, 12.6401453, 73.9670334, 0.999972522, -3.52207899e-005, -8.10639358e-006, -1.61500211e-005, 0.309035271, -0.951007903, 5.24176576e-005, 0.950978875, 0.309059501)
229
p3.CanCollide = false
230
p3.Locked = true
231
p3.Elasticity = 0
232
p3.BottomSurface = Enum.SurfaceType.Smooth
233
p3.TopSurface = Enum.SurfaceType.Smooth
234
b3 = Instance.new("SpecialMesh", p3)
235
b3.MeshType = Enum.MeshType.Wedge
236
b3.Name = "Mesh"
237
b3.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
238
p4 = Instance.new("Part", m)
239-
p4.BrickColor = BrickColor.new("Bright blue")
239+
p4.BrickColor = BrickColor.new("Bright red")
240
p4.FormFactor = Enum.FormFactor.Custom
241
p4.Material = Enum.Material.Neon
242
p4.Size = Vector3.new(1, 1.43999994, 2.05000019)
243
p4.CFrame = CFrame.new(67.4995575, 11.8683414, 76.1565704, 0.999972522, -2.5085672e-005, -1.53700166e-005, -4.86194367e-005, -0.800831437, -0.598821938, 1.9131101e-005, 0.598835468, -0.800796151)
244
p4.CanCollide = false
245
p4.Locked = true
246
p4.Elasticity = 0
247
p4.BottomSurface = Enum.SurfaceType.Smooth
248
p4.TopSurface = Enum.SurfaceType.Smooth
249
b4 = Instance.new("SpecialMesh", p4)
250
b4.MeshType = Enum.MeshType.Wedge
251
b4.Name = "Mesh"
252
b4.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
253-
p5.BrickColor = BrickColor.new("Bright blue")
253+
254
p5.BrickColor = BrickColor.new("Bright red")
255
p5.FormFactor = Enum.FormFactor.Custom
256
p5.Material = Enum.Material.Neon
257
p5.Size = Vector3.new(1, 1.20000005, 3.20000005)
258
p5.CFrame = CFrame.new(67.4995193, 13.241991, 74.8357468, 0.999972522, -3.59118021e-005, -8.00191992e-006, -1.39250224e-005, 0.358383656, -0.933530807, 5.2809708e-005, 0.933500469, 0.358406246)
259
p5.CanCollide = false
260
p5.Locked = true
261
p5.Elasticity = 0
262
p5.BottomSurface = Enum.SurfaceType.Smooth
263
p5.TopSurface = Enum.SurfaceType.Smooth
264
b5 = Instance.new("SpecialMesh", p5)
265
b5.MeshType = Enum.MeshType.Wedge
266
b5.Name = "Mesh"
267
b5.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
268
p6 = Instance.new("Part", m)
269
p6.Name = "Handle"
270
p6.BrickColor = BrickColor.new("Really black")
271
p6.FormFactor = Enum.FormFactor.Custom
272
p6.Size = Vector3.new(1.5999999, 13.6000004, 1)
273
p6.CFrame = CFrame.new(67.5017471, 11.2780685, 66.1421967, -1.18190947e-005, 6.28741009e-006, 0.999972522, 0.99995929, -1.39772892e-005, -7.50630716e-006, -1.79708004e-005, 0.999939024, 1.01296728e-005)
274
p6.CanCollide = false
275
p6.Locked = true
276
p6.Elasticity = 0
277
p6.BottomSurface = Enum.SurfaceType.Smooth
278
p6.TopSurface = Enum.SurfaceType.Smooth
279
b6 = Instance.new("BlockMesh", p6)
280
b6.Name = "Mesh"
281-
p7.BrickColor = BrickColor.new("Bright blue")
281+
282
p7 = Instance.new("Part", m)
283
p7.BrickColor = BrickColor.new("Bright red")
284
p7.FormFactor = Enum.FormFactor.Custom
285
p7.Material = Enum.Material.Neon
286
p7.Size = Vector3.new(1, 1.00999999, 1.05000019)
287
p7.CFrame = CFrame.new(67.5174179, 10.5228004, 76.3114471, 0.999972522, -2.76626724e-005, -6.72184569e-006, -4.7347472e-005, -0.91489929, -0.403581172, 2.14323372e-005, 0.403602213, -0.914867818)
288
p7.CanCollide = false
289
p7.Locked = true
290
p7.Elasticity = 0
291
p7.BottomSurface = Enum.SurfaceType.Smooth
292
p7.TopSurface = Enum.SurfaceType.Smooth
293
b7 = Instance.new("SpecialMesh", p7)
294
b7.MeshType = Enum.MeshType.Wedge
295-
p8.BrickColor = BrickColor.new("Bright blue")
295+
296
b7.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
297
p8 = Instance.new("Part", m)
298
p8.BrickColor = BrickColor.new("Bright red")
299
p8.FormFactor = Enum.FormFactor.Custom
300
p8.Material = Enum.Material.Neon
301
p8.Size = Vector3.new(1, 1.00999999, 1.05000019)
302
p8.CFrame = CFrame.new(67.5074387, 8.51285458, 76.8714371, 0.999972522, -2.76626724e-005, -6.72184387e-006, -4.73474684e-005, -0.91489917, -0.403581113, 2.14323354e-005, 0.403602153, -0.914867699)
303
p8.CanCollide = false
304
p8.Locked = true
305
p8.Elasticity = 0
306
p8.BottomSurface = Enum.SurfaceType.Smooth
307
p8.TopSurface = Enum.SurfaceType.Smooth
308
b8 = Instance.new("SpecialMesh", p8)
309
b8.MeshType = Enum.MeshType.Wedge
310
b8.Name = "Mesh"
311
b8.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
312
p9 = Instance.new("Part", m)
313
p9.BrickColor = BrickColor.new("Really black")
314
p9.FormFactor = Enum.FormFactor.Custom
315
p9.Size = Vector3.new(1, 1.07999957, 1)
316
p9.CFrame = CFrame.new(67.5095749, 7.1092, 74.5051422, -2.60536999e-005, -5.21559741e-006, 0.999972522, 0.35323599, -0.935490847, -1.50012565e-005, 0.935460567, 0.353258699, 4.2632455e-005)
317
p9.CanCollide = false
318
p9.Locked = true
319
p9.Elasticity = 0
320
p9.BottomSurface = Enum.SurfaceType.Smooth
321
p9.TopSurface = Enum.SurfaceType.Smooth
322
b9 = Instance.new("BlockMesh", p9)
323
b9.Name = "Mesh"
324
b9.Scale = Vector3.new(0.550000012, 1, 0.550000012)
325
p10 = Instance.new("Part", m)
326
p10.BrickColor = BrickColor.new("Really black")
327
p10.FormFactor = Enum.FormFactor.Custom
328
p10.Size = Vector3.new(1, 1.41999948, 1)
329
p10.CFrame = CFrame.new(67.489624, 8.67401791, 72.7929764, -9.47785156e-006, -9.42233055e-006, 0.999972522, 0.292371064, 0.956263304, -7.54374832e-006, -0.956253231, 0.292334616, 1.01081387e-005)
330
p10.CanCollide = false
331
p10.Locked = true
332
p10.Elasticity = 0
333
p10.BottomSurface = Enum.SurfaceType.Smooth
334
p10.TopSurface = Enum.SurfaceType.Smooth
335
b10 = Instance.new("BlockMesh", p10)
336
b10.Name = "Mesh"
337
b10.Scale = Vector3.new(0.400000006, 1, 0.400000006)
338
p11 = Instance.new("Part", m)
339
p11.BrickColor = BrickColor.new("Really black")
340
p11.FormFactor = Enum.FormFactor.Custom
341
p11.Size = Vector3.new(1, 1.50999951, 1)
342
p11.CFrame = CFrame.new(67.509552, 7.11887455, 70.3475952, -1.87569385e-005, 1.80455972e-005, 0.999972522, -0.36222899, -0.932047009, -9.30004444e-006, 0.932039678, -0.362191886, 4.04359016e-005)
343
p11.CanCollide = false
344
p11.Locked = true
345
p11.Elasticity = 0
346
p11.BottomSurface = Enum.SurfaceType.Smooth
347
p11.TopSurface = Enum.SurfaceType.Smooth
348
b11 = Instance.new("BlockMesh", p11)
349-
p12.BrickColor = BrickColor.new("Dark stone grey")
349+
350-
p12.Material = Enum.Material.Concrete
350+
351
p12 = Instance.new("Part", m)
352
p12.Name = "BladeCenter"
353
p12.BrickColor = BrickColor.new("Really red")
354
p12.Material = Enum.Material.Neon
355
p12.FormFactor = Enum.FormFactor.Symmetric
356
p12.Size = Vector3.new(1, 2, 2)
357
p12.CFrame = CFrame.new(67.4995346, 6.83217764, 72.2514038, -0.999972522, 2.42275873e-005, 0.000103325896, -8.39982677e-005, 4.44650614e-005, -0.999960959, -4.06451727e-005, -0.999940753, -1.25430051e-005)
358
p12.CanCollide = false
359
p12.Locked = true
360
p12.BottomSurface = Enum.SurfaceType.Smooth
361
p12.TopSurface = Enum.SurfaceType.Smooth
362
b12 = Instance.new("SpecialMesh", p12)
363
b12.MeshType = Enum.MeshType.Brick
364
b12.Name = "Mesh"
365
b12.Scale = Vector3.new(0.499999911, 1, 0.699999928)
366
p13 = Instance.new("Part", m)
367
p13.BrickColor = BrickColor.new("Really black")
368
p13.FormFactor = Enum.FormFactor.Custom
369
p13.Size = Vector3.new(2.91000009, 4.3300004, 1)
370
p13.CFrame = CFrame.new(67.5096359, 9.31026554, 73.9751816, 7.60371313e-006, 1.0943455e-005, 0.999972522, -0.119072244, -0.99284631, -7.55448127e-006, 0.992830038, -0.119038157, 1.01703836e-005)
371
p13.CanCollide = false
372
p13.Locked = true
373
p13.Elasticity = 0
374
p13.BottomSurface = Enum.SurfaceType.Smooth
375
p13.TopSurface = Enum.SurfaceType.Smooth
376
b13 = Instance.new("BlockMesh", p13)
377
b13.Name = "Mesh"
378
b13.Scale = Vector3.new(1, 1, 0.400000006)
379
p14 = Instance.new("Part", m)
380
p14.BrickColor = BrickColor.new("Really black")
381
p14.FormFactor = Enum.FormFactor.Custom
382
p14.Size = Vector3.new(2.5, 2.17999935, 1)
383
p14.CFrame = CFrame.new(67.4896011, 10.1621294, 72.6420059, -1.55498967e-007, -1.33476442e-005, 0.999972522, -0.462319613, 0.886669755, -7.56198779e-006, -0.886637092, -0.462338567, 1.01078904e-005)
384
p14.CanCollide = false
385
p14.Locked = true
386
p14.Elasticity = 0
387
p14.BottomSurface = Enum.SurfaceType.Smooth
388
p14.TopSurface = Enum.SurfaceType.Smooth
389
b14 = Instance.new("BlockMesh", p14)
390
b14.Name = "Mesh"
391
b14.Scale = Vector3.new(0.400000006, 1, 0.400000006)
392
p15 = Instance.new("Part", m)
393
p15.BrickColor = BrickColor.new("Really black")
394
p15.FormFactor = Enum.FormFactor.Custom
395
p15.Size = Vector3.new(1.16999996, 4.2699995, 1)
396
p15.CFrame = CFrame.new(67.5095901, 9.35303593, 70.6884613, -1.24399676e-005, -4.94209144e-006, 0.999972522, 0.645082474, 0.764063478, -7.52419282e-006, -0.764068604, 0.645045042, 1.0099785e-005)
397
p15.CanCollide = false
398
p15.Locked = true
399
p15.Elasticity = 0
400
p15.BottomSurface = Enum.SurfaceType.Smooth
401
p15.TopSurface = Enum.SurfaceType.Smooth
402
b15 = Instance.new("BlockMesh", p15)
403
b15.Name = "Mesh"
404
b15.Scale = Vector3.new(1, 1, 0.400000006)
405
p16 = Instance.new("Part", m)
406
p16.BrickColor = BrickColor.new("Really black")
407
p16.FormFactor = Enum.FormFactor.Custom
408
p16.Size = Vector3.new(1.68999994, 4.76000023, 1)
409
p16.CFrame = CFrame.new(67.4996033, 9.63990211, 75.3800278, 2.98175655e-006, 1.30014914e-005, 0.999972522, 0.258795738, -0.965893507, -7.53869244e-006, 0.965865672, 0.258821338, 1.01718706e-005)
410
p16.CanCollide = false
411
p16.Locked = true
412
p16.Elasticity = 0
413
p16.BottomSurface = Enum.SurfaceType.Smooth
414
p16.TopSurface = Enum.SurfaceType.Smooth
415
b16 = Instance.new("BlockMesh", p16)
416
b16.Name = "Mesh"
417
b16.Scale = Vector3.new(1, 1, 0.400000006)
418
p17 = Instance.new("Part", m)
419
p17.BrickColor = BrickColor.new("Really black")
420
p17.FormFactor = Enum.FormFactor.Custom
421
p17.Size = Vector3.new(1.78999996, 4.21999979, 1)
422
p17.CFrame = CFrame.new(67.499588, 9.28996372, 69.8789978, -9.50601952e-006, -9.41252802e-006, 0.999972522, 0.293352425, 0.955965877, -7.53842551e-006, -0.955955863, 0.293315947, 1.00904235e-005)
423
p17.CanCollide = false
424
p17.Locked = true
425
p17.Elasticity = 0
426
p17.BottomSurface = Enum.SurfaceType.Smooth
427
p17.TopSurface = Enum.SurfaceType.Smooth
428-
p18.BrickColor = BrickColor.new("Dark stone grey")
428+
429
b17.Name = "Mesh"
430-
p18.Material = Enum.Material.Concrete
430+
431
p18 = Instance.new("WedgePart", m)
432
p18.BrickColor = BrickColor.new("Really red")
433
p18.Name = "BladePart1"
434
p18.Material = Enum.Material.Neon
435
p18.Name = "Wedge"
436
p18.FormFactor = Enum.FormFactor.Symmetric
437
p18.Size = Vector3.new(1, 4, 2)
438
p18.CFrame = CFrame.new(67.499321, 6.83199787, 69.4816895, 0.999972522, -3.68033288e-005, -4.22928351e-005, 2.29664256e-005, -1.65102574e-005, 0.999963701, -2.03872096e-005, -0.999943435, -4.84290831e-005)
439
p18.CanCollide = false
440
p18.Locked = true
441
p18.BottomSurface = Enum.SurfaceType.Smooth
442
p18.TopSurface = Enum.SurfaceType.Smooth
443
b18 = Instance.new("SpecialMesh", p18)
444-
p19.BrickColor = BrickColor.new("Dark stone grey")
444+
445
b18.Name = "Mesh"
446-
p19.Material = Enum.Material.Concrete
446+
447
p19 = Instance.new("WedgePart", m)
448
p19.BrickColor = BrickColor.new("Really red")
449
p19.Name = "BladePart2"
450
p19.Material = Enum.Material.Neon
451
p19.Name = "Wedge"
452
p19.FormFactor = Enum.FormFactor.Symmetric
453
p19.Size = Vector3.new(1, 4, 2)
454
p19.CFrame = CFrame.new(67.4994736, 6.83213568, 75.0314102, -0.999972522, 3.68059118e-005, -0.000103325001, -8.40002976e-005, -4.4521752e-005, 0.999963701, 2.03864402e-005, 0.999943435, 1.26029336e-005)
455
p19.CanCollide = false
456
p19.Locked = true
457
p19.BottomSurface = Enum.SurfaceType.Smooth
458
p19.TopSurface = Enum.SurfaceType.Smooth
459
b19 = Instance.new("SpecialMesh", p19)
460
b19.MeshType = Enum.MeshType.Wedge
461
b19.Name = "Mesh"
462
b19.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
463
p20 = Instance.new("Part", m)
464
p20.BrickColor = BrickColor.new("Really black")
465
p20.FormFactor = Enum.FormFactor.Custom
466
p20.Size = Vector3.new(2.53000021, 2.39999938, 1)
467
p20.CFrame = CFrame.new(67.4996414, 7.91898966, 71.4148178, -1.09432585e-005, 7.6432425e-006, 0.999972522, 0.992849231, -0.119072601, -7.55000656e-006, 0.119038492, 0.992832959, 1.01311334e-005)
468
p20.CanCollide = false
469
p20.Locked = true
470
p20.Elasticity = 0
471
p20.BottomSurface = Enum.SurfaceType.Smooth
472
p20.TopSurface = Enum.SurfaceType.Smooth
473-
p21.BrickColor = BrickColor.new("Bright blue")
473+
474
b20.Name = "Mesh"
475
b20.Scale = Vector3.new(0.400000006, 1, 0.400000006)
476
p21 = Instance.new("Part", m)
477
p21.BrickColor = BrickColor.new("Bright red")
478
p21.Material = Enum.Material.Neon
479
p21.FormFactor = Enum.FormFactor.Custom
480
p21.Size = Vector3.new(1, 1.43999994, 1.59000015)
481
p21.CFrame = CFrame.new(67.509613, 9.57073689, 76.6228256, 0.999972522, -2.50856156e-005, -1.53699839e-005, -4.86196222e-005, -0.800835371, -0.598824739, 1.91311228e-005, 0.59883821, -0.800800025)
482
p21.CanCollide = false
483
p21.Locked = true
484
p21.Elasticity = 0
485
p21.BottomSurface = Enum.SurfaceType.Smooth
486
p21.TopSurface = Enum.SurfaceType.Smooth
487
b21 = Instance.new("SpecialMesh", p21)
488
b21.MeshType = Enum.MeshType.Wedge
489
b21.Name = "Mesh"
490
b21.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
491
w1 = Instance.new("Weld", p1)
492
w1.Name = "Part_Weld"
493
w1.Part0 = p1
494
w1.C0 = CFrame.new(-67.5030899, -72.5280457, -14.8209743, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
495
w1.Part1 = p2
496
w1.C1 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
497
w2 = Instance.new("Weld", p2)
498
w2.Name = "Part_Weld"
499
w2.Part0 = p2
500
w2.C0 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
501
w2.Part1 = p3
502
w2.C1 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
503
w3 = Instance.new("Weld", p3)
504
w3.Name = "Part_Weld"
505
w3.Part0 = p3
506
w3.C0 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
507
w3.Part1 = p4
508
w3.C1 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
509
w4 = Instance.new("Weld", p4)
510
w4.Name = "Part_Weld"
511
w4.Part0 = p4
512
w4.C0 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
513
w4.Part1 = p5
514
w4.C1 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
515
w5 = Instance.new("Weld", p5)
516
w5.Name = "Part_Weld"
517
w5.Part0 = p5
518
w5.C0 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
519
w5.Part1 = p6
520
w5.C1 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
521
w6 = Instance.new("Weld", p6)
522
w6.Name = "Part_Weld"
523
w6.Part0 = p6
524
w6.C0 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
525
w6.Part1 = p7
526
w6.C1 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
527
w7 = Instance.new("Weld", p7)
528
w7.Name = "Part_Weld"
529
w7.Part0 = p7
530
w7.C0 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
531
w7.Part1 = p8
532
w7.C1 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
533
w8 = Instance.new("Weld", p8)
534
w8.Name = "Part_Weld"
535
w8.Part0 = p8
536
w8.C0 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
537
w8.Part1 = p9
538
w8.C1 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
539
w9 = Instance.new("Weld", p9)
540
w9.Name = "Part_Weld"
541
w9.Part0 = p9
542
w9.C0 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
543
w9.Part1 = p10
544
w9.C1 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
545
w10 = Instance.new("Weld", p10)
546
w10.Name = "Part_Weld"
547
w10.Part0 = p10
548
w10.C0 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
549
w10.Part1 = p11
550
w10.C1 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
551
w11 = Instance.new("Weld", p11)
552
w11.Name = "Part_Weld"
553
w11.Part0 = p11
554
w11.C0 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
555
w11.Part1 = p12
556
w11.C1 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
557
w12 = Instance.new("Weld", p12)
558
w12.Name = "Part_Weld"
559
w12.Part0 = p12
560
w12.C0 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
561
w12.Part1 = p13
562
w12.C1 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
563
w13 = Instance.new("Weld", p13)
564
w13.Name = "Part_Weld"
565
w13.Part0 = p13
566
w13.C0 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
567
w13.Part1 = p14
568
w13.C1 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
569
w14 = Instance.new("Weld", p14)
570
w14.Name = "Part_Weld"
571
w14.Part0 = p14
572
w14.C0 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
573
w14.Part1 = p15
574
w14.C1 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
575
w15 = Instance.new("Weld", p15)
576
w15.Name = "Part_Weld"
577
w15.Part0 = p15
578
w15.C0 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
579
w15.Part1 = p16
580
w15.C1 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
581
w16 = Instance.new("Weld", p16)
582
w16.Name = "Part_Weld"
583
w16.Part0 = p16
584
w16.C0 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
585
w16.Part1 = p17
586
w16.C1 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
587
w17 = Instance.new("Weld", p17)
588
w17.Name = "Wedge_Weld"
589
w17.Part0 = p17
590
w17.C0 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
591
w17.Part1 = p18
592
w17.C1 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
593
w18 = Instance.new("Weld", p18)
594
w18.Name = "Wedge_Weld"
595
w18.Part0 = p18
596
w18.C0 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
597
w18.Part1 = p19
598
w18.C1 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
599
w19 = Instance.new("Weld", p19)
600
w19.Name = "Part_Weld"
601
w19.Part0 = p19
602
w19.C0 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
603
w19.Part1 = p20
604
w19.C1 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
605
w20 = Instance.new("Weld", p20)
606
w20.Name = "Part_Weld"
607
w20.Part0 = p20
608
w20.C0 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
609
w20.Part1 = p21
610
w20.C1 = CFrame.new(-67.5104218, -38.2193756, 67.100563, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
611
m.Parent = char
612
m:MakeJoints()
613
----------------------------------------------------
614
local cor = Instance.new("Part", char.Absolution)
615
cor.Name = "Thingy"
616
cor.Locked = true
617
cor.BottomSurface = 0
618
cor.CanCollide = false
619
cor.Size = Vector3.new(1, 13, 1)
620
cor.Transparency = 1
621
cor.TopSurface = 0
622
corw = Instance.new("Weld", cor)
623
corw.Part0 = rarm
624
corw.Part1 = cor
625
corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
626
corw.C1 = CFrame.new(0, 0, 0)
627
weld1 = Instance.new("Weld", char.Absolution)
628
weld1.Part0 = cor
629
weld1.Part1 = p6
630
weld1.C0 = CFrame.new(0, 0, 0)
631
----------------------------------------------------
632
hitb = Instance.new("Part", char.Absolution)
633
hitb.Name = "Thingy2"
634
hitb.Locked = true
635
hitb.BottomSurface = 0
636
hitb.CanCollide = false
637
hitb.Size = Vector3.new(0, 8, 6)
638
hitb.Transparency = 1
639
hitb.TopSurface = 0
640
weld2 = Instance.new("Weld", char.Absolution)
641
weld2.Part0 = hitb
642
weld2.Part1 = p12
643
weld2.C0 = CFrame.new(0, .6, 1)
644
----------------------------------------------------
645
local m = Instance.new("Model")
646
m.Name = "Claw"
647
p1 = Instance.new("Part", m)
648
p1.BrickColor = BrickColor.new("Really black")
649
p1.FormFactor = Enum.FormFactor.Custom
650
p1.Size = Vector3.new(1.5, 0.5, 0.5)
651
p1.CFrame = CFrame.new(2.91120553, 6.79703379, -19.5339718, -0.205515206, -0.209888965, 0.955883741, 0.52527827, -0.847774804, -0.0732159689, 0.825741529, 0.487057745, 0.284480691)
652
p1.CanCollide = false
653
p1.Locked = true
654
p1.BottomSurface = Enum.SurfaceType.Smooth
655
p1.TopSurface = Enum.SurfaceType.Smooth
656
b1 = Instance.new("BlockMesh", p1)
657
b1.Name = "Mesh"
658
p2 = Instance.new("WedgePart", m)
659
p2.BrickColor = BrickColor.new("Really black")
660
p2.Name = "Wedge"
661
p2.FormFactor = Enum.FormFactor.Custom
662
p2.Size = Vector3.new(3, 1, 0.5)
663
p2.CFrame = CFrame.new(2.94872427, 6.13246727, -16.5004997, -5.96046448e-008, -4.47034836e-008, -1.00000358, -1.3615936e-005, 0.99999994, 4.47034836e-008, 1.00000358, 1.41002238e-005, 0)
664
p2.CanCollide = false
665
p2.Locked = true
666
p2.BottomSurface = Enum.SurfaceType.Smooth
667
p2.TopSurface = Enum.SurfaceType.Smooth
668
p3 = Instance.new("Part", m)
669
p3.BrickColor = BrickColor.new("Really black")
670
p3.FormFactor = Enum.FormFactor.Custom
671
p3.Size = Vector3.new(1.5, 0.5, 0.5)
672
p3.CFrame = CFrame.new(1.84869456, 6.79700661, -18.5422173, -5.06400113e-008, 1.07230136e-007, 1.00000715, -0.499905825, -0.866079628, -1.1125789e-007, 0.86608547, -0.499910295, -2.17476881e-008)
673
p3.CanCollide = false
674
p3.Locked = true
675
p3.BottomSurface = Enum.SurfaceType.Smooth
676
p3.TopSurface = Enum.SurfaceType.Smooth
677
b2 = Instance.new("BlockMesh", p3)
678
b2.Name = "Mesh"
679
p4 = Instance.new("WedgePart", m)
680
p4.BrickColor = BrickColor.new("Really black")
681
p4.Name = "Wedge"
682
p4.FormFactor = Enum.FormFactor.Custom
683
p4.Size = Vector3.new(3, 1, 0.5)
684
p4.CFrame = CFrame.new(0.0487272739, 4.13279819, -16.5004959, -1.62921424e-007, 1.78814929e-007, 1.00001431, -1.2755394e-005, -0.999999762, -1.78813849e-007, 1.00001431, -1.46627426e-005, -7.54998553e-008)
685
p4.CanCollide = false
686
p4.Locked = true
687
p4.BottomSurface = Enum.SurfaceType.Smooth
688
p4.TopSurface = Enum.SurfaceType.Smooth
689
p5 = Instance.new("Part", m)
690
p5.BrickColor = BrickColor.new("Really black")
691
p5.FormFactor = Enum.FormFactor.Custom
692
p5.Size = Vector3.new(1.5, 0.5, 0.5)
693
p5.CFrame = CFrame.new(1.84874606, 6.79701567, -19.6422844, -4.29027068e-007, 1.9046513e-007, 1.00001431, 0.500089467, -0.865973532, 2.18601315e-008, 0.865987122, 0.50009501, 3.78533827e-008)
694
p5.CanCollide = false
695
p5.Locked = true
696
p5.BottomSurface = Enum.SurfaceType.Smooth
697
p5.TopSurface = Enum.SurfaceType.Smooth
698
b3 = Instance.new("BlockMesh", p5)
699
b3.Name = "Mesh"
700
p6 = Instance.new("Part", m)
701
p6.BrickColor = BrickColor.new("Really black")
702
p6.FormFactor = Enum.FormFactor.Custom
703
p6.Size = Vector3.new(1.5, 0.5, 0.5)
704
p6.CFrame = CFrame.new(2.61122823, 6.79701757, -18.433939, -0.250001401, 0.0669622123, 0.965941966, -0.491382152, -0.868364573, -0.0669801831, 0.834303975, -0.491393685, 0.249996051)
705
p6.CanCollide = false
706
p6.Locked = true
707
p6.BottomSurface = Enum.SurfaceType.Smooth
708
p6.TopSurface = Enum.SurfaceType.Smooth
709
b4 = Instance.new("BlockMesh", p6)
710
b4.Name = "Mesh"
711
p7 = Instance.new("Part", m)
712
p7.BrickColor = BrickColor.new("Really black")
713
p7.FormFactor = Enum.FormFactor.Custom
714
p7.Size = Vector3.new(3, 1, 1.20000005)
715
p7.CFrame = CFrame.new(2.59874034, 5.13276958, -16.5005379, -3.27825546e-007, -3.57627869e-007, -1.00001431, -0.000133868307, 0.99999994, 1.49011612e-008, 1.00001442, 0.000135900453, -5.96046448e-008)
716
p7.CanCollide = false
717
p7.Locked = true
718-
p8.BrickColor = BrickColor.new("Bright blue")
718+
719
p7.TopSurface = Enum.SurfaceType.Smooth
720
b5 = Instance.new("BlockMesh", p7)
721
b5.Name = "Mesh"
722
p8 = Instance.new("Part", m)
723
p8.BrickColor = BrickColor.new("Bright lue")
724
p8.FormFactor = Enum.FormFactor.Symmetric
725
p8.Size = Vector3.new(1, 1, 1)
726
p8.CFrame = CFrame.new(1.84841466, 6.25537968, -20.3997307, -1.42129729e-005, 0.00428489037, -1.00000513, 0.965967655, 0.258660465, 0.00109496934, 0.258668512, -0.965972245, -0.00414247159)
727
p8.CanCollide = false
728
p8.Locked = true
729
b6 = Instance.new("SpecialMesh", p8)
730
b6.MeshId = "http://www.roblox.com/Asset/?id=9756362"
731
b6.TextureId = ""
732
b6.MeshType = Enum.MeshType.FileMesh
733
b6.Name = "Mesh"
734
b6.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
735
p9 = Instance.new("Part", m)
736
p9.BrickColor = BrickColor.new("Really black")
737
p9.FormFactor = Enum.FormFactor.Custom
738
p9.Size = Vector3.new(1.5, 0.5, 0.5)
739
p9.CFrame = CFrame.new(2.79691935, 3.68131566, -18.264101, -0.277095288, -0.561500967, -0.779720128, 0.631033003, 0.505603611, -0.58835566, 0.724593103, -0.655058563, 0.214224264)
740
p9.CanCollide = false
741
p9.Locked = true
742-
p10.BrickColor = BrickColor.new("Bright blue")
742+
743
p9.TopSurface = Enum.SurfaceType.Smooth
744
b7 = Instance.new("BlockMesh", p9)
745
b7.Name = "Mesh"
746
p10 = Instance.new("Part", m)
747
p10.BrickColor = BrickColor.new("Bright Red")
748
p10.FormFactor = Enum.FormFactor.Symmetric
749
p10.Size = Vector3.new(1, 1, 1)
750
p10.CFrame = CFrame.new(3.09846497, 6.25236273, -20.2996788, -0.0669716895, 0.254178405, -0.964850724, 0.96595335, 0.258713901, 0.00110733509, 0.249903828, -0.93192625, -0.262850702)
751
p10.CanCollide = false
752
p10.Locked = true
753
b8 = Instance.new("SpecialMesh", p10)
754
b8.MeshId = "http://www.roblox.com/Asset/?id=9756362"
755
b8.TextureId = ""
756
b8.MeshType = Enum.MeshType.FileMesh
757
b8.Name = "Mesh"
758
b8.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
759
p11 = Instance.new("Part", m)
760
p11.BrickColor = BrickColor.new("Really black")
761
p11.FormFactor = Enum.FormFactor.Custom
762
p11.Size = Vector3.new(1.5, 0.5, 0.5)
763
p11.CFrame = CFrame.new(0.386122227, 6.79699421, -18.533905, 0.250022948, -0.0669473261, 0.965937555, -0.491377324, -0.868365645, 0.0670026764, 0.834300399, -0.491393894, -0.250007868)
764
p11.CanCollide = false
765
p11.Locked = true
766
p11.BottomSurface = Enum.SurfaceType.Smooth
767
p11.TopSurface = Enum.SurfaceType.Smooth
768
b9 = Instance.new("BlockMesh", p11)
769
b9.Name = "Mesh"
770
p12 = Instance.new("Part", m)
771
p12.BrickColor = BrickColor.new("Really black")
772
p12.FormFactor = Enum.FormFactor.Custom
773
p12.Size = Vector3.new(1.5, 0.5, 0.5)
774
p12.CFrame = CFrame.new(1.14871967, 6.79700947, -19.6422291, -4.76837158e-007, 2.83122063e-007, 1.00001442, 0.500089884, -0.865973473, 4.47034836e-008, 0.865987122, 0.500095367, 1.49011612e-008)
775
p12.CanCollide = false
776
p12.Locked = true
777
p12.BottomSurface = Enum.SurfaceType.Smooth
778
p12.TopSurface = Enum.SurfaceType.Smooth
779
b10 = Instance.new("BlockMesh", p12)
780
b10.Name = "Mesh"
781
p13 = Instance.new("Part", m)
782
p13.BrickColor = BrickColor.new("Really black")
783
p13.FormFactor = Enum.FormFactor.Custom
784
p13.Size = Vector3.new(1.5, 0.5, 0.5)
785
p13.CFrame = CFrame.new(1.14870512, 6.79699612, -18.5421638, -4.63888163e-008, 5.08347114e-007, 1.00001442, -0.499899268, -0.866083562, -2.18518963e-008, 0.866095126, -0.499908328, 3.78581007e-008)
786
p13.CanCollide = false
787
p13.Locked = true
788-
p14.BrickColor = BrickColor.new("Bright blue")
788+
789
p13.TopSurface = Enum.SurfaceType.Smooth
790
b11 = Instance.new("BlockMesh", p13)
791
b11.Name = "Mesh"
792
p14 = Instance.new("Part", m)
793
p14.BrickColor = BrickColor.new("Bright Red")
794
p14.FormFactor = Enum.FormFactor.Symmetric
795
p14.Size = Vector3.new(1, 1, 1)
796
p14.CFrame = CFrame.new(1.14845455, 6.25537348, -20.3996773, -1.42545232e-005, 0.00425684778, -1.00000536, 0.965958476, 0.258694947, 0.00108788908, 0.258703023, -0.965963125, -0.00411536777)
797
p14.CanCollide = false
798
p14.Locked = true
799
b12 = Instance.new("SpecialMesh", p14)
800
b12.MeshId = "http://www.roblox.com/Asset/?id=9756362"
801
b12.TextureId = ""
802
b12.MeshType = Enum.MeshType.FileMesh
803
b12.Name = "Mesh"
804
b12.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
805
p15 = Instance.new("Part", m)
806
p15.BrickColor = BrickColor.new("Medium stone grey")
807
p15.Transparency = 1
808
p15.Name = "ArmPart"
809
p15.FormFactor = Enum.FormFactor.Custom
810
p15.Size = Vector3.new(2, 1, 1)
811
p15.CFrame = CFrame.new(1.49875152, 5.13257265, -16.0004654, -2.99420208e-007, 4.39002179e-007, 1.00001442, 0.00011029192, -1, 0, 1.00001454, 0.000108176115, 4.42378223e-008)
812
p15.CanCollide = false
813
p15.Locked = true
814
p15.BottomSurface = Enum.SurfaceType.Smooth
815
p15.TopSurface = Enum.SurfaceType.Smooth
816
b13 = Instance.new("BlockMesh", p15)
817
b13.Name = "Mesh"
818
p16 = Instance.new("Part", m)
819
p16.BrickColor = BrickColor.new("Really black")
820
p16.FormFactor = Enum.FormFactor.Custom
821
p16.Size = Vector3.new(3, 1, 2.4000001)
822
p16.CFrame = CFrame.new(1.49872661, 6.13250732, -16.5007095, -2.98894406e-007, 4.39006953e-007, 1.00001442, 0.000110270419, -1, 4.71678729e-012, 1.00001454, 0.000108154614, 4.37120207e-008)
823
p16.CanCollide = false
824
p16.Locked = true
825
p16.BottomSurface = Enum.SurfaceType.Smooth
826
p16.TopSurface = Enum.SurfaceType.Smooth
827
b14 = Instance.new("BlockMesh", p16)
828
b14.Name = "Mesh"
829
p17 = Instance.new("Part", m)
830
p17.BrickColor = BrickColor.new("Really black")
831
p17.FormFactor = Enum.FormFactor.Custom
832
p17.Size = Vector3.new(1.5, 0.5, 0.5)
833
p17.CFrame = CFrame.new(2.77308726, 3.37837577, -19.2558823, 0.396035522, -0.497440547, -0.771840453, -0.207958207, 0.770127177, -0.603040278, 0.894391596, 0.399337679, 0.201549783)
834
p17.CanCollide = false
835
p17.Locked = true
836-
p18.BrickColor = BrickColor.new("Bright blue")
836+
837
p17.TopSurface = Enum.SurfaceType.Smooth
838
b15 = Instance.new("BlockMesh", p17)
839
b15.Name = "Mesh"
840
p18 = Instance.new("Part", m)
841
p18.BrickColor = BrickColor.new("Bright yello")
842
p18.FormFactor = Enum.FormFactor.Symmetric
843
p18.Size = Vector3.new(1, 1, 1)
844
p18.CFrame = CFrame.new(-0.0516102314, 6.25535488, -20.1996384, 0.066943109, -0.245838761, -0.967011333, 0.965954781, 0.258709013, 0.00110003352, 0.249906152, -0.934162259, 0.254788101)
845
p18.CanCollide = false
846
p18.Locked = true
847
b16 = Instance.new("SpecialMesh", p18)
848
b16.MeshId = "http://www.roblox.com/Asset/?id=9756362"
849-
p19.BrickColor = BrickColor.new("Bright blue")
849+
850
b16.MeshType = Enum.MeshType.FileMesh
851
b16.Name = "Mesh"
852
b16.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
853
p19 = Instance.new("Part", m)
854
p19.BrickColor = BrickColor.new("Bright rd")
855
p19.FormFactor = Enum.FormFactor.Symmetric
856
p19.Size = Vector3.new(1, 1, 1)
857
p19.CFrame = CFrame.new(2.43177533, 3.59484506, -20.0301056, 0.559401393, 0.116905749, 0.820629179, -0.685213447, -0.491872638, 0.537163019, 0.466440916, -0.862796843, -0.195047855)
858
p19.CanCollide = false
859
p19.Locked = true
860
b17 = Instance.new("SpecialMesh", p19)
861
b17.MeshId = "http://www.roblox.com/Asset/?id=9756362"
862
b17.TextureId = ""
863
b17.MeshType = Enum.MeshType.FileMesh
864
b17.Name = "Mesh"
865
b17.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
866
p20 = Instance.new("Part", m)
867
p20.BrickColor = BrickColor.new("Really black")
868
p20.FormFactor = Enum.FormFactor.Custom
869
p20.Size = Vector3.new(3, 1, 2.4000001)
870
p20.CFrame = CFrame.new(1.49873698, 4.13275099, -16.500618, -2.38418579e-007, -4.47034836e-007, -1.00001454, -0.000133797526, 1.00000024, -2.98023224e-008, 1.00001466, 0.000135831535, -5.96046448e-008)
871
p20.CanCollide = false
872
p20.Locked = true
873
p20.BottomSurface = Enum.SurfaceType.Smooth
874
p20.TopSurface = Enum.SurfaceType.Smooth
875
b18 = Instance.new("BlockMesh", p20)
876
b18.Name = "Mesh"
877
p21 = Instance.new("Part", m)
878
p21.BrickColor = BrickColor.new("Really black")
879
p21.FormFactor = Enum.FormFactor.Custom
880
p21.Size = Vector3.new(3, 1, 1.19999993)
881
p21.CFrame = CFrame.new(0.398718834, 5.13273239, -16.5005798, -2.22529991e-007, -4.17224015e-007, -1.00001454, -0.000133820766, 1.00000024, 5.9472427e-012, 1.00001466, 0.000135854774, -4.37120207e-008)
882
p21.CanCollide = false
883
p21.Locked = true
884
p21.BottomSurface = Enum.SurfaceType.Smooth
885
p21.TopSurface = Enum.SurfaceType.Smooth
886
b19 = Instance.new("BlockMesh", p21)
887
b19.Name = "Mesh"
888
p22 = Instance.new("WedgePart", m)
889
p22.BrickColor = BrickColor.new("Really black")
890
p22.Name = "Wedge"
891
p22.FormFactor = Enum.FormFactor.Custom
892
p22.Size = Vector3.new(3, 1, 0.5)
893
p22.CFrame = CFrame.new(2.94884443, 4.13282013, -16.5005474, 1.35156796e-007, 4.17202415e-007, -1.00001454, 1.19470278e-005, -1.00000024, -6.07483681e-013, -1.00001466, -1.39792755e-005, 4.37120278e-008)
894
p22.CanCollide = false
895
p22.Locked = true
896
p22.BottomSurface = Enum.SurfaceType.Smooth
897
p22.TopSurface = Enum.SurfaceType.Smooth
898
p23 = Instance.new("Part", m)
899
p23.BrickColor = BrickColor.new("Really black")
900
p23.FormFactor = Enum.FormFactor.Custom
901
p23.Size = Vector3.new(1.5, 0.5, 0.5)
902
p23.CFrame = CFrame.new(0.111123323, 6.79699326, -19.53405, 0.167916089, 0.220654398, 0.960804224, 0.593452632, -0.800862908, 0.0802069977, 0.787171543, 0.556722164, -0.265425682)
903
p23.CanCollide = false
904
p23.Locked = true
905
p23.BottomSurface = Enum.SurfaceType.Smooth
906
p23.TopSurface = Enum.SurfaceType.Smooth
907
b20 = Instance.new("BlockMesh", p23)
908
b20.Name = "Mesh"
909
p24 = Instance.new("WedgePart", m)
910
p24.BrickColor = BrickColor.new("Really black")
911
p24.Name = "Wedge"
912
p24.FormFactor = Enum.FormFactor.Custom
913
p24.Size = Vector3.new(3, 1, 0.5)
914
p24.CFrame = CFrame.new(0.0487362742, 6.13243389, -16.5004158, -0.000165194273, -0.00030361861, 1.00001442, 0.00304524973, 0.999995589, 0.000303655863, -1.00001013, 0.00304720178, -0.000164449215)
915-
p25.BrickColor = BrickColor.new("Bright blue")
915+
916
p24.Locked = true
917
p24.BottomSurface = Enum.SurfaceType.Smooth
918
p24.TopSurface = Enum.SurfaceType.Smooth
919
p25 = Instance.new("Part", m)
920
p25.BrickColor = BrickColor.new("Bright red")
921
p25.Material = Enum.Material.Neon
922
p25.FormFactor = Enum.FormFactor.Symmetric
923
p25.Size = Vector3.new(1, 1, 1)
924
p25.CFrame = CFrame.new(1.49870086, 5.13261318, -18.0007782, 1.20991026e-005, -1.00001454, -4.94604174e-005, -1.00000024, -1.16155716e-005, -0.000471511274, 0.000469659513, 4.96469293e-005, -1.00001466)
925
p25.CanCollide = false
926
p25.Locked = true
927
p25.BottomSurface = Enum.SurfaceType.Smooth
928
p25.TopSurface = Enum.SurfaceType.Smooth
929
b21 = Instance.new("SpecialMesh", p25)
930
b21.MeshId = "http://www.roblox.com/asset/?id=3270017"
931
b21.TextureId = ""
932
b21.MeshType = Enum.MeshType.FileMesh
933
b21.Name = "Mesh"
934
b21.Scale = Vector3.new(1.39999998, 1.39999998, 0.600000024)
935
p26 = Instance.new("Part", m)
936
p26.BrickColor = BrickColor.new("Really black")
937
p26.FormFactor = Enum.FormFactor.Symmetric
938
p26.Size = Vector3.new(1, 1, 1)
939
p26.CFrame = CFrame.new(1.49868095, 5.13287783, -17.5005093, 0.00030383491, 0.000164763711, -1.00001454, -0.999995768, -0.00302907336, -0.000303868263, -0.00303102471, 1.00001025, 0.000164022902)
940
p26.CanCollide = false
941
p26.Locked = true
942
p26.BottomSurface = Enum.SurfaceType.Smooth
943
p26.TopSurface = Enum.SurfaceType.Smooth
944
b22 = Instance.new("SpecialMesh", p26)
945
b22.MeshType = Enum.MeshType.Brick
946
b22.Name = "Mesh"
947
w1 = Instance.new("Weld", p1)
948
w1.Name = "Wedge_Weld"
949
w1.Part0 = p1
950
w1.C0 = CFrame.new(13.1579618, 15.8875484, 3.27191186, -0.205515206, 0.52527827, 0.825741529, -0.209888965, -0.847774804, 0.487057745, 0.955883741, -0.0732159689, 0.284480691)
951
w1.Part1 = p2
952
w1.C1 = CFrame.new(16.5005817, -6.13223743, 2.94872212, -4.37113883e-008, -1.38580826e-005, 1, 0, 1, 1.38580826e-005, -1, 6.05756005e-013, -4.37113883e-008)
953
w2 = Instance.new("Weld", p2)
954
w2.Name = "Part_Weld"
955
w2.Part0 = p2
956
w2.C0 = CFrame.new(16.5006275, -6.13223362, 2.94873357, -5.96046448e-008, -1.3615936e-005, 1.00000358, -4.47034836e-008, 0.99999994, 1.41002238e-005, -1.00000358, 4.47034836e-008, 0)
957
w2.Part1 = p3
958
w2.C1 = CFrame.new(19.4568748, -3.38260746, -1.84870064, -4.37113883e-008, -0.499906301, 0.866079509, 0, -0.866079509, -0.499906301, 1, -2.18515979e-008, 3.78575393e-008)
959
w3 = Instance.new("Weld", p3)
960
w3.Name = "Wedge_Weld"
961
w3.Part0 = p3
962
w3.C0 = CFrame.new(19.456995, -3.38268948, -1.84870648, -5.06400113e-008, -0.499905825, 0.86608547, 1.07230136e-007, -0.866079628, -0.499910295, 1.00000715, -1.1125789e-007, -2.17476881e-008)
963
w3.Part1 = p4
964
w3.C1 = CFrame.new(16.5005646, 4.13256884, -0.0487511083, -4.37113883e-008, -1.37408551e-005, 1, 0, -1, -1.37408551e-005, 1, -6.00631849e-013, 4.37113883e-008)
965
w4 = Instance.new("Weld", p4)
966
w4.Name = "Part_Weld"
967
w4.Part0 = p4
968
w4.C0 = CFrame.new(16.5007706, 4.13255453, -0.0487275235, -1.62921424e-007, -1.2755394e-005, 1.00001431, 1.78814929e-007, -0.999999762, -1.46627426e-005, 1.00001431, -1.78813849e-007, -7.54998553e-008)
969
w4.Part1 = p5
970
w4.C1 = CFrame.new(13.6104183, 15.7089605, -1.84869325, -4.37113883e-008, 0.500093758, 0.865971267, 0, -0.865971267, 0.500093758, 1, 2.18597922e-008, 3.78528071e-008)
971
w5 = Instance.new("Weld", p5)
972
w5.Name = "Part_Weld"
973
w5.Part0 = p5
974
w5.C0 = CFrame.new(13.6108379, 15.7090359, -1.84877098, -4.29027068e-007, 0.500089467, 0.865987122, 1.9046513e-007, -0.865973532, 0.50009501, 1.00001431, 2.18601315e-008, 3.78533827e-008)
975
w5.Part1 = p6
976
w5.C1 = CFrame.new(19.3720245, -3.33087778, 2.54137325, -0.249996737, -0.491388977, 0.834289134, 0.0669635162, -0.868360817, -0.491391122, 0.965928316, -0.0669792444, 0.24999252)
977
w6 = Instance.new("Weld", p6)
978
w6.Name = "Part_Weld"
979
w6.Part0 = p6
980
w6.C0 = CFrame.new(19.3722382, -3.33087826, 2.54137945, -0.250001401, -0.491382152, 0.834303975, 0.0669622123, -0.868364573, -0.491393685, 0.965941966, -0.0669801831, 0.249996051)
981
w6.Part1 = p7
982
w6.C1 = CFrame.new(16.5012703, -5.1305232, 2.59873891, -4.37113883e-008, -0.000135861075, 1, 0, 1, 0.000135861075, -1, 5.9386762e-012, -4.37113883e-008)
983
w7 = Instance.new("Weld", p7)
984
w7.Name = "Part_Weld"
985
w7.Part0 = p7
986
w7.C0 = CFrame.new(16.5014496, -5.13052464, 2.59877563, -3.27825546e-007, -0.000133868307, 1.00001442, -3.57627869e-007, 0.99999994, 0.000135900453, -1.00001431, 1.49011612e-008, -5.96046448e-008)
987
w7.Part1 = p8
988
w7.C1 = CFrame.new(-0.765930653, -21.3311157, 1.75706458, -1.37833995e-005, 0.965968609, 0.258659452, 0.00428466033, 0.258657128, -0.965959728, -0.999990821, 0.00109495374, -0.00414241292)
989
w8 = Instance.new("Weld", p8)
990
w8.Name = "Part_Weld"
991
w8.Part0 = p8
992
w8.C0 = CFrame.new(-0.765703201, -21.3314991, 1.75706851, -1.42129729e-005, 0.965967655, 0.258668512, 0.00428489037, 0.258660465, -0.965972245, -1.00000513, 0.00109496934, -0.00414247159)
993
w8.Part1 = p9
994
w8.C1 = CFrame.new(11.6857395, -12.2548676, 8.25926208, -0.277089596, 0.631037474, 0.724577785, -0.561487973, 0.505604029, -0.655054033, -0.779713154, -0.588350415, 0.214222342)
995
w9 = Instance.new("Weld", p9)
996
w9.Name = "Part_Weld"
997
w9.Part0 = p9
998
w9.C0 = CFrame.new(11.6860123, -12.254859, 8.25934601, -0.277095288, 0.631033003, 0.724593103, -0.561500967, 0.505603611, -0.655058563, -0.779720128, -0.58835566, 0.214224264)
999
w9.Part1 = p10
1000
w9.C1 = CFrame.new(-0.759226322, -21.3225994, -2.35311079, -0.0669693872, 0.965954244, 0.249894977, 0.254174918, 0.258710593, -0.931914091, -0.964836895, 0.00110732042, -0.262847036)
1001
w10 = Instance.new("Weld", p10)
1002
w10.Name = "Part_Weld"
1003
w10.Part0 = p10
1004
w10.C0 = CFrame.new(-0.759016514, -21.3229256, -2.3531487, -0.0669716895, 0.96595335, 0.249903828, 0.254178405, 0.258713901, -0.93192625, -0.964850724, 0.00110733509, -0.262850702)
1005
w10.Part1 = p11
1006
w10.C1 = CFrame.new(18.7059784, -3.17931223, -5.46201515, 0.250018269, -0.49138394, 0.834285676, -0.0669495314, -0.86836195, -0.491391063, 0.965923727, 0.0670017004, -0.250004292)
1007
w11 = Instance.new("Weld", p11)
1008
w11.Name = "Part_Weld"
1009
w11.Part0 = p11
1010
w11.C0 = CFrame.new(18.7061806, -3.17931461, -5.46200418, 0.250022948, -0.491377324, 0.834300399, -0.0669473261, -0.868365645, -0.491393894, 0.965937555, 0.0670026764, -0.250007868)
1011
w11.Part1 = p12
1012
w11.C1 = CFrame.new(13.6104174, 15.708952, -1.1486963, -4.37113883e-008, 0.500093997, 0.865971148, 0, -0.865971148, 0.500093997, 1, 2.18598029e-008, 3.78528e-008)
1013
w12 = Instance.new("Weld", p12)
1014
w12.Name = "Part_Weld"
1015
w12.Part0 = p12
1016
w12.C0 = CFrame.new(13.6107903, 15.7090092, -1.1487354, -4.76837158e-007, 0.500089884, 0.865987122, 2.83122063e-007, -0.865973473, 0.500095367, 1.00001442, 4.47034836e-008, 1.49011612e-008)
1017
w12.Part1 = p13
1018
w12.C1 = CFrame.new(19.4568653, -3.38261366, -1.14870369, -4.37113883e-008, -0.499906093, 0.866079628, 0, -0.866079628, -0.499906093, 1, -2.1851589e-008, 3.78575429e-008)
1019
w13 = Instance.new("Weld", p13)
1020
w13.Name = "Part_Weld"
1021
w13.Part0 = p13
1022
w13.C0 = CFrame.new(19.457077, -3.38260937, -1.14871991, -4.63888163e-008, -0.499899268, 0.866095126, 5.08347114e-007, -0.866083562, -0.499908328, 1.00001442, -2.18518963e-008, 3.78581007e-008)
1023
w13.Part1 = p14
1024
w13.C1 = CFrame.new(-0.765169621, -21.3281136, 1.05768669, -1.37638153e-005, 0.96595937, 0.258693874, 0.00425664661, 0.258691579, -0.965950608, -0.99999094, 0.00108787336, -0.00411530817)
1025
w14 = Instance.new("Weld", p14)
1026
w14.Name = "ArmPart_Weld"
1027
w14.Part0 = p14
1028
w14.C0 = CFrame.new(-0.764959335, -21.3284416, 1.05770254, -1.42545232e-005, 0.965958476, 0.258703023, 0.00425684778, 0.258694947, -0.965963125, -1.00000536, 0.00108788908, -0.00411536777)
1029
w14.Part1 = p15
1030
w14.C1 = CFrame.new(16.0000172, 5.13429213, -1.49874043, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
1031
w15 = Instance.new("Weld", p15)
1032
w15.Name = "Part_Weld"
1033
w15.Part0 = p15
1034
w15.C0 = CFrame.new(16.0001163, 5.13430214, -1.49877143, -2.99420208e-007, 0.00011029192, 1.00001454, 4.39002179e-007, -1, 0.000108176115, 1.00001442, 0, 4.42378223e-008)
1035
w15.Part1 = p16
1036
w15.C1 = CFrame.new(16.5000153, 6.13429213, -1.49872518, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
1037
w16 = Instance.new("Weld", p16)
1038
w16.Name = "Part_Weld"
1039
w16.Part0 = p16
1040
w16.C0 = CFrame.new(16.5002594, 6.1342907, -1.49874651, -2.98894406e-007, 0.000110270419, 1.00001454, 4.39006953e-007, -1, 0.000108154614, 1.00001442, 4.71678729e-012, 4.37120207e-008)
1041
w16.Part1 = p17
1042
w16.C1 = CFrame.new(16.8263168, 6.46704865, 8.05857849, 0.396029502, -0.207962677, 0.894378066, -0.497426808, 0.770130157, 0.399332225, -0.771833658, -0.603034973, 0.201548025)
1043
w17 = Instance.new("Weld", p17)
1044
w17.Name = "Part_Weld"
1045
w17.Part0 = p17
1046
w17.C0 = CFrame.new(16.8266068, 6.46726036, 8.05869198, 0.396035522, -0.207958207, 0.894391596, -0.497440547, 0.770127177, 0.399337679, -0.771840453, -0.603040278, 0.201549783)
1047
w17.Part1 = p18
1048
w17.C1 = CFrame.new(-0.991122723, -20.5004215, 5.08983374, 0.0669417754, 0.965955615, 0.249897182, -0.245835528, 0.258705586, -0.9341501, -0.966997266, 0.00110005983, 0.254784435)
1049
w18 = Instance.new("Weld", p18)
1050
w18.Name = "Part_Weld"
1051
w18.Part0 = p18
1052
w18.C0 = CFrame.new(-0.990923882, -20.5007305, 5.08983374, 0.066943109, 0.965954781, 0.249906152, -0.245838761, 0.258709013, -0.934162259, -0.967011333, 0.00110003352, 0.254788101)
1053
w18.Part1 = p19
1054
w18.C1 = CFrame.new(10.4456682, -15.7977238, -7.8332901, 0.559388936, -0.68521893, 0.466432214, 0.116898462, -0.491870552, -0.862785101, 0.820620954, 0.537157655, -0.195045918)
1055
w19 = Instance.new("Weld", p19)
1056
w19.Name = "Part_Weld"
1057
w19.Part0 = p19
1058
w19.C0 = CFrame.new(10.4457512, -15.7979813, -7.83342838, 0.559401393, -0.685213447, 0.466440916, 0.116905749, -0.491872638, -0.862796843, 0.820629179, 0.537163019, -0.195047855)
1059
w19.Part1 = p20
1060
w19.C1 = CFrame.new(16.5012665, -4.13050127, 1.49876332, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
1061
w20 = Instance.new("Weld", p20)
1062
w20.Name = "Part_Weld"
1063
w20.Part0 = p20
1064
w20.C0 = CFrame.new(16.5013981, -4.13050938, 1.498757, -2.38418579e-007, -0.000133797526, 1.00001466, -4.47034836e-007, 1.00000024, 0.000135831535, -1.00001454, -2.98023224e-008, -5.96046448e-008)
1065
w20.Part1 = p21
1066
w20.C1 = CFrame.new(16.5012627, -5.13048887, 0.39874959, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
1067
w21 = Instance.new("Weld", p21)
1068
w21.Name = "Wedge_Weld"
1069
w21.Part0 = p21
1070
w21.C0 = CFrame.new(16.5014935, -5.13049126, 0.398722976, -2.22529991e-007, -0.000133820766, 1.00001466, -4.17224015e-007, 1.00000024, 0.000135854774, -1.00001454, 5.9472427e-012, -4.37120207e-008)
1071
w21.Part1 = p22
1072
w21.C1 = CFrame.new(-16.5005875, 4.13259029, 2.94876933, -4.37113883e-008, 1.39792737e-005, -1, 0, -1, -1.39792737e-005, -1, -6.11053471e-013, 4.37113883e-008)
1073
w22 = Instance.new("Weld", p22)
1074
w22.Name = "Part_Weld"
1075
w22.Part0 = p22
1076
w22.C0 = CFrame.new(-16.500824, 4.13258791, 2.94888711, 1.35156796e-007, 1.19470278e-005, -1.00001466, 4.17202415e-007, -1.00000024, -1.39792755e-005, -1.00001454, -6.07483681e-013, 4.37120278e-008)
1077
w22.Part1 = p23
1078
w22.C1 = CFrame.new(11.3238592, 16.2938461, -5.83674097, 0.167913347, 0.593457043, 0.787155509, 0.220650926, -0.800859332, 0.556720257, 0.960790455, 0.0802058354, -0.265421808)
1079
w23 = Instance.new("Weld", p23)
1080
w23.Name = "Wedge_Weld"
1081
w23.Part0 = p23
1082
w23.C0 = CFrame.new(11.3242846, 16.2939701, -5.83676767, 0.167916089, 0.593452632, 0.787171543, 0.220654398, -0.800862908, 0.556722164, 0.960804224, 0.0802069977, -0.265425682)
1083
w23.Part1 = p24
1084
w23.C1 = CFrame.new(-16.5190907, -6.08210278, -0.053311754, -0.000165350299, 0.00304719806, -0.999995351, -0.000303142268, 0.999995351, 0.00304725766, 0.99999994, 0.000303644716, -0.000164425801)
1085
w24 = Instance.new("Weld", p24)
1086
w24.Name = "Part_Weld"
1087
w24.Part0 = p24
1088
w24.C0 = CFrame.new(-16.5192356, -6.08211088, -0.0533116534, -0.000165194273, 0.00304524973, -1.00001013, -0.00030361861, 0.999995589, 0.00304720178, 1.00001442, 0.000303655863, -0.000164449215)
1089
w24.Part1 = p25
1090
w24.C1 = CFrame.new(5.14108515, 1.49960721, -17.9982204, 1.16387992e-005, -0.999999881, 0.000471503939, -1, -1.1615477e-005, 4.94651576e-005, -4.94596788e-005, -0.000471504522, -0.999999881)
1091
w25 = Instance.new("Weld", p25)
1092
w25.Name = "Part_Weld"
1093
w25.Part0 = p25
1094
w25.C0 = CFrame.new(5.14104986, 1.49967504, -17.9985313, 1.20991026e-005, -1.00000024, 0.000469659513, -1.00001454, -1.16155716e-005, 4.96469293e-005, -4.94604174e-005, -0.000471511274, -1.00001466)
1095
w25.Part1 = p26
1096
w25.C1 = CFrame.new(5.07938719, 17.5157299, 1.50311017, 0.00030336561, -0.99999541, -0.00302907825, 0.000164940167, -0.00302901864, 0.999995351, -0.99999994, -0.000303863839, 0.000164020501)
1097
m.Parent = char
1098
m:MakeJoints()
1099
----------------------------------------------------
1100
local cor2 = Instance.new("Part", char.Claw)
1101
cor2.Name = "Thingy"
1102
cor2.Locked = true
1103
cor2.BottomSurface = 0
1104
cor2.CanCollide = false
1105
cor2.Size = Vector3.new(2, 1, 1)
1106
cor2.Transparency = 1
1107
cor2.TopSurface = 0
1108
corw2 = Instance.new("Weld", cor2)
1109
corw2.Part0 = larm
1110
corw2.Part1 = cor2
1111
corw2.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(90))
1112
corw2.C1 = CFrame.new(0, 0, 0)
1113
weld2 = Instance.new("Weld", char.Claw)
1114
weld2.Part0 = cor2
1115
weld2.Part1 = char.Claw.ArmPart
1116
weld2.C0 = CFrame.new(0, 0, 0)
1117
----------------------------------------------------
1118
function weld5(part0, part1, c0, c1)
1119
    weeld=Instance.new("Weld", part0)
1120
    weeld.Part0=part0
1121
    weeld.Part1=part1
1122
    weeld.C0=c0
1123
    weeld.C1=c1
1124
    return weeld
1125
end
1126
----------------------------------------------------
1127
function newRay(start,face,range,wat)
1128
	local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
1129
	hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
1130
	return rey,hit,pos
1131
end
1132
----------------------------------------------------
1133
mod5 = Instance.new("Model",char)
1134
1135
function FindNearestTorso(Position,Distance,SinglePlayer)
1136
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1137
        local List = {}
1138
        for i,v in pairs(workspace:GetChildren())do
1139
            if v:IsA("Model")then
1140
                if v:findFirstChild("Torso")then
1141
                    if v ~= char then
1142
                        if(v.Torso.Position -Position).magnitude <= Distance then
1143
                            table.insert(List,v)
1144
                        end 
1145
                    end 
1146
                end 
1147
            end 
1148
        end
1149
    return List
1150
end
1151
1152
function Landing()
1153
    part=Instance.new('Part',mod5)
1154
    part.Anchored=true
1155
    part.CanCollide=false
1156
    part.FormFactor='Custom'
1157
    part.Size=Vector3.new(.2,.2,.2)
1158
    part.CFrame=root.CFrame*CFrame.new(0,-2,0)
1159
    part.Transparency=.7
1160
    part.BrickColor=BrickColor.new('Really black')
1161
    mesh=Instance.new('SpecialMesh',part)
1162
    mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
1163
    mesh.Scale=Vector3.new(10,5,10)
1164
1165
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
1166
        if v:FindFirstChild('Humanoid') then
1167
            v.Humanoid:TakeDamage(math.random(20,30))
1168
            v.Humanoid.PlatformStand = true
1169
            v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
1170
        end
1171
    end
1172
1173
    coroutine.resume(coroutine.create(function() 
1174
        for i=0,3.8,0.05 do
1175
            wait()
1176
            part.CFrame=part.CFrame
1177
            part.Transparency=i
1178
            mesh.Scale=mesh.Scale+Vector3.new(1,0.2,1)
1179
            end
1180
        part.Parent = nil
1181
    end))
1182
end
1183
----------------------------------------------------
1184
mod4 = Instance.new("Model",char)
1185
1186
ptez = {0.7, 0.8, 0.9, 1}
1187
1188
function FindNearestTorso(Position,Distance,SinglePlayer)
1189
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1190
        local List = {}
1191
        for i,v in pairs(workspace:GetChildren())do
1192
            if v:IsA("Model")then
1193
                if v:findFirstChild("Torso")then
1194
                    if v ~= char then
1195
                        if(v.Torso.Position -Position).magnitude <= Distance then
1196
                            table.insert(List,v)
1197
                        end 
1198
                    end 
1199
                end 
1200
            end 
1201
        end
1202
    return List
1203
end
1204
1205
function GroundPound()
1206
    part=Instance.new('Part',mod4)
1207
    part.Anchored=true
1208
    part.CanCollide=false
1209
    part.FormFactor='Custom'
1210
    part.Size=Vector3.new(.2,.2,.2)
1211
    part.CFrame=root.CFrame*CFrame.new(0,-5.8,-2.4)*CFrame.Angles(math.rad(90),0,0)
1212
    part.Transparency=.7
1213
    part.BrickColor=BrickColor.new('Really black')
1214
    mesh=Instance.new('SpecialMesh',part)
1215
    mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
1216
    mesh.Scale=Vector3.new(3,3,3)
1217
    part2=Instance.new('Part',mod4)
1218
    part2.Anchored=true
1219
    part2.CanCollide=false
1220
    part2.FormFactor='Custom'
1221
    part2.Size=Vector3.new(.2,.2,.2)
1222
    part2.CFrame=root.CFrame*CFrame.new(0,-5,-2.6)
1223
    part2.Transparency=.7
1224
    part2.BrickColor=BrickColor.new('Really red')
1225
    mesh2=Instance.new('SpecialMesh',part2)
1226
    mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
1227
    mesh2.Scale=Vector3.new(3,1.5,3)
1228
    x = Instance.new("Sound",char)
1229
    x.SoundId = "http://www.roblox.com/asset/?id=142070127"
1230
    x.Pitch = ptez[math.random(1,#ptez)]
1231
    x.Volume = 1
1232
    wait(.1)
1233
    x:Play()
1234
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
1235
        if v:FindFirstChild('Humanoid') then
1236
            v.Humanoid:TakeDamage(math.random(8,15))
1237
        end
1238
    end
1239
    coroutine.resume(coroutine.create(function() 
1240
        for i=0,0.62,0.13 do
1241
            wait()
1242
            part.CFrame=part.CFrame
1243
            part.Transparency=i
1244
            mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
1245
            part2.CFrame=part2.CFrame
1246
            part2.Transparency=i
1247
            mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
1248
            end
1249
        part.Parent=nil
1250
        part2.Parent=nil
1251
        x:Destroy()
1252
    end))
1253
end
1254
----------------------------------------------------
1255
mod=Instance.new('Model',char)
1256
1257
function charge()
1258
    hed.Velocity=hed.CFrame.lookVector*200
1259
    part=Instance.new('Part',mod)
1260
    part.Anchored=true
1261
    part.CanCollide=false
1262
    part.FormFactor='Custom'
1263
    part.Size=Vector3.new(.2,.2,.2)
1264
    part.CFrame=hed.CFrame*CFrame.Angles(math.rad(90),0,0)
1265
    part.Transparency=.7
1266
    part.BrickColor=BrickColor.new('Black')
1267
    mesh=Instance.new('SpecialMesh',part)
1268
    mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
1269
    mesh.Scale=Vector3.new(10,5,10)
1270
    part2=part:clone()
1271
    part2.Parent=mod
1272
    part2.BrickColor=BrickColor.new('Bright red')
1273
    mesh2=mesh:clone()
1274
    mesh2.Parent=part2
1275
    mesh2.Scale=Vector3.new(20,10,20)
1276
    part3=part2:clone()
1277
    part3.Parent = mod
1278
    part3.BrickColor=BrickColor.new('Really black')
1279
    mesh3=mesh2:clone()
1280
    mesh2.Parent=part3
1281
    mesh3.Scale=Vector3.new(30,15,30)
1282
    coroutine.resume(coroutine.create(function() 
1283
        for i=0,1,0.1 do
1284
            wait()
1285
            part.CFrame=part.CFrame
1286
            part.Transparency=i
1287
            mesh.Scale=mesh.Scale+Vector3.new(1,1,1)
1288
            part2.CFrame=part2.CFrame
1289
            part2.Transparency=i
1290
            mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
1291
            part3.CFrame=part3.CFrame
1292
            part3.Transparency=i
1293
            mesh3.Scale=mesh3.Scale+Vector3.new(1,1,1)
1294
            end
1295
        part.Parent=nil
1296
        part2.Parent=nil
1297
        part3.Parent = nil
1298
    end))
1299
end
1300
----------------------------------------------------
1301
function FindNearestTorso(Position,Distance,SinglePlayer)
1302
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1303
        local List = {}
1304
        for i,v in pairs(workspace:GetChildren())do
1305
            if v:IsA("Model")then
1306
                if v:findFirstChild("Torso")then
1307
                    if v ~= char then
1308
                        if(v.Torso.Position -Position).magnitude <= Distance then
1309
                            table.insert(List,v)
1310
                        end 
1311
                    end 
1312
                end 
1313
            end 
1314
        end
1315
    return List
1316
end
1317
1318
mod3 = Instance.new("Model",rleg)
1319
1320
function Stomp()
1321
    part=Instance.new('Part',mod3)
1322
    part.Anchored=true
1323
    part.CanCollide=false
1324
    part.FormFactor='Custom'
1325
    part.Size=Vector3.new(.2,.2,.2)
1326
    part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(90),0,0)
1327
    part.Transparency=.7
1328
    part.BrickColor=BrickColor.new('Bright green')
1329
    mesh=Instance.new('SpecialMesh',part)
1330
    mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
1331
    mesh.Scale=Vector3.new(25,25,25)
1332
    part2=part:clone()
1333
    part2.Parent=mod3
1334
    part2.BrickColor=BrickColor.new('Bright green')
1335
    mesh2=mesh:clone()
1336
    mesh2.Parent=part2
1337
    mesh2.Scale=Vector3.new(15,15,15)
1338
    part3=part:clone()
1339
    part3.Parent=mod3
1340
    part3.TopSurface=0
1341
    part3.BottomSurface=0
1342
    part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0)
1343
    mesh3=Instance.new('SpecialMesh',part3)
1344
    mesh3.MeshType = 3
1345
    mesh3.Scale=Vector3.new(12,12,12)
1346
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
1347
        if v:FindFirstChild('Humanoid') then
1348
            v.Humanoid:TakeDamage(math.random(20,60))
1349
            v.Humanoid.PlatformStand = true
1350
            v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
1351
        end
1352
    end 
1353
    coroutine.resume(coroutine.create(function() 
1354
        for i=0,3.8,0.05 do
1355
            wait()
1356
            part.CFrame=part.CFrame
1357
            part.Transparency=i
1358
            mesh.Scale=mesh.Scale+Vector3.new(2.8,2.8,2.8)
1359
            part2.CFrame=part2.CFrame
1360
            part2.Transparency=i
1361
            mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
1362
            part3.CFrame=part3.CFrame
1363
            part3.Transparency=i
1364
            mesh3.Scale=mesh3.Scale+Vector3.new(1.5,1.5,1.5)
1365
        end
1366
    end))
1367
end
1368
----------------------------------------------------
1369
1370
local acos = math.acos
1371
local sqrt = math.sqrt
1372
local Vec3 = Vector3.new
1373
local fromAxisAngle = CFrame.fromAxisAngle
1374
1375
local function toAxisAngle(CFr)
1376
        local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
1377
        local Angle = math.acos((R00+R11+R22-1)/2)
1378
        local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1379
        A = A == 0 and 0.00001 or A
1380
        local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1381
        B = B == 0 and 0.00001 or B
1382
        local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1383
        C = C == 0 and 0.00001 or C
1384
        local x = (R21-R12)/sqrt(A)
1385
        local y = (R02-R20)/sqrt(B)
1386
        local z = (R10-R01)/sqrt(C)
1387
        return Vec3(x,y,z),Angle
1388
end
1389
1390
function ApplyTrig(Num,Func)
1391
        local Min,Max = Func(0),Func(1)
1392
        local i = Func(Num)
1393
        return (i-Min)/(Max-Min)
1394
        --[[if Func == "sin" then
1395
                return (math.sin((1-Num)*math.pi)+1)/2
1396
        elseif Func == "cos" then
1397
                return (math.cos((1-Num)*math.pi)+1)/2
1398
        end]]
1399
end
1400
1401
function LerpCFrame(CFrame1,CFrame2,Num)
1402
        local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
1403
        return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
1404
end
1405
1406
function Crater(Torso,Radius)
1407
        Spawn(function()
1408
        local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
1409
        local Ignore = {}
1410
        for i,v in pairs(game:GetService("Players"):GetPlayers()) do
1411
                if v.Character ~= nil then
1412
                        Ignore[#Ignore+1] = v.Character
1413
                end
1414
        end
1415
        local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
1416
        if Hit == nil then return end
1417
        local Parts = {}
1418
        for i = 1,360,10 do
1419
                local P = Instance.new("Part",Torso.Parent)
1420
                P.Anchored = true
1421
                P.FormFactor = "Custom"
1422
                P.BrickColor = Hit.BrickColor
1423
                P.Material = Hit.Material
1424
                P.TopSurface = "Smooth"
1425
                P.BottomSurface = "Smooth"
1426
                P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
1427
                P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
1428
                Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
1429
                if math.random(0,5) == 0 then -- rubble
1430
                        local P = Instance.new("Part",Torso.Parent)
1431
                        P.Anchored = true
1432
                        P.FormFactor = "Custom"
1433
                        P.BrickColor = Hit.BrickColor
1434
                        P.Material = Hit.Material
1435
                        P.TopSurface = "Smooth"
1436
                        P.BottomSurface = "Smooth"
1437
                        P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
1438
                        P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
1439
                        Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
1440
                end
1441
        end
1442
        for i = 0,1,0.05 do
1443
                for i2,v in pairs(Parts) do
1444
                        v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
1445
                end
1446
                wait(0.02)
1447
        end
1448
        for i,v in pairs(Parts) do
1449
                if v[1].Size.X > 2.1 then
1450
                        v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
1451
                end
1452
                v[1].Anchored = false
1453
        end
1454
        for i = 0,1,0.05 do
1455
                for i2,v in pairs(Parts) do
1456
                        v[1].Transparency = i
1457
                        if i == 1 then
1458
                                v[1]:Destroy()
1459
                        elseif i >= 0.25 then
1460
                                v[1].CanCollide = false
1461
                        end
1462
                end
1463
                wait(0.02)
1464
        end
1465
        Parts = nil
1466
        end)
1467
end
1468
1469
----------------------------------------------------
1470
mouse.KeyDown:connect(function(key)
1471
    if key == "r" then
1472
        larm.BrickColor = BrickColor.new("Bright red")
1473
        rarm.BrickColor = BrickColor.new("Bright red")
1474
        if Debounces.CanAttack == true then
1475
        Debounces.CanAttack = false
1476
        Debounces.on = true
1477
        Debounces.NoIdl = true
1478
to = char.Absolution.Thingy2.Touched:connect(function(ht)
1479
        hit = ht.Parent
1480
        if ht and hit:IsA("Model") then
1481
                if hit:FindFirstChild("Humanoid") then
1482
                    if hit.Name ~= p.Name then
1483
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1484
                                Debounces.Slashed = true]]--
1485
                                    hit:FindFirstChild("Humanoid"):TakeDamage(10)
1486
                                wait(1)
1487
                                --Debounces.Slashed = false
1488
                        --end
1489
                    end
1490
                end
1491
        elseif ht and hit:IsA("Hat") then
1492
            if hit.Parent.Name ~= p.Name then
1493
                if hit.Parent:FindFirstChild("Humanoid") then
1494
                       --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
1495
                                Debounces.Slashed = true]]--
1496
                                hit.Parent:FindFirstChild("Humanoid"):TakeDamage(10)
1497
                                wait(1)
1498
                    --Debounces.Slashed = false
1499
                end
1500
            end
1501
        end    
1502
    end)
1503
q = Instance.new("Sound",hed)
1504
q.SoundId = "http://www.roblox.com/asset/?id=134012322"
1505
q.Pitch = 0.85
1506
q.Looped = false
1507
q1 = Instance.new("Sound",hed)
1508
q1.SoundId = "http://www.roblox.com/asset/?id=134012322"
1509
q1.Pitch = 0.85
1510
q1.Looped = false
1511
q:Play()
1512
q1:Play()
1513
    for i = 1,20 do
1514
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
1515
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
1516
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
1517
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
1518
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 1) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
1519
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
1520
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.2, -3) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(0)), 0.5)
1521
        if Debounces.on == false then break end
1522
    wait()
1523
end
1524
n = Instance.new("Sound",hed)
1525
n.SoundId = "http://www.roblox.com/asset/?id=168514932"
1526
n.Pitch = 0.94
1527
n.Looped = false
1528
n1 = Instance.new("Sound",hed)
1529
n1.SoundId = "http://www.roblox.com/asset/?id=168514932"
1530
n1.Pitch = 0.94
1531
n1.Looped = false
1532
n:Play()
1533
n1:Play()
1534
b = Instance.new("Sound",hed)
1535
b.SoundId = "http://www.roblox.com/asset/?id=168586586"
1536
b.Pitch = 0.94
1537
b.Looped = false
1538
b1 = Instance.new("Sound",hed)
1539
b1.SoundId = "http://www.roblox.com/asset/?id=168586586"
1540
b1.Pitch = 0.94
1541
b1.Looped = false
1542
b:Play()
1543
b1:Play()
1544
    for i = 1,26 do
1545
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.5)
1546
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.5)
1547
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)),0.5)
1548
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), 0), 0.5)
1549
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -1) * CFrame.Angles(math.rad(50), 0, math.rad(0)), 0.5)
1550
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .4) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.5)
1551
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 0.5)
1552
        if Debounces.on == false then break end
1553
    wait()
1554
end
1555
wait(.5)
1556
to:disconnect()
1557
q:Destroy()
1558
q1:Destroy()
1559
n:Destroy()
1560
n1:Destroy()
1561
larm.BrickColor = BrickColor.new("Really black")
1562
rarm.BrickColor = BrickColor.new("Really black")
1563
    if Debounces.CanAttack == false then
1564
        Debounces.CanAttack = true
1565
        Debounces.on = false
1566
        Debounces.NoIdl = false
1567
            end
1568
        end
1569
    end
1570
end)
1571
----------------------------------------------------
1572
mouse.KeyDown:connect(function(key)
1573
    if key == "q" then
1574
        larm.BrickColor = BrickColor.new("Bright red")
1575
        rarm.BrickColor = BrickColor.new("Bright red")
1576
        if Debounces.CanAttack == true then
1577
        Debounces.CanAttack = false
1578
        Debounces.on = true
1579
        Debounces.NoIdl = true
1580
to = char.Absolution.Thingy2.Touched:connect(function(ht)
1581
        hit = ht.Parent
1582
        if ht and hit:IsA("Model") then
1583
                if hit:FindFirstChild("Humanoid") then
1584
                    if hit.Name ~= p.Name then
1585
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1586
                                Debounces.Slashed = true]]--
1587
                                    hit:FindFirstChild("Humanoid"):TakeDamage(4)
1588
                                wait(1)
1589
                                --Debounces.Slashed = false
1590
                        --end
1591
                    end
1592
                end
1593
        elseif ht and hit:IsA("Hat") then
1594
            if hit.Parent.Name ~= p.Name then
1595
                if hit.Parent:FindFirstChild("Humanoid") then
1596
                       --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
1597
                                Debounces.Slashed = true]]--
1598
                                hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
1599
                                wait(1)
1600
                    --Debounces.Slashed = false
1601
                end
1602
            end
1603
        end    
1604
    end)
1605
        for i = 1, 20 do
1606
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(21), math.rad(75), math.rad(50)), 0.2)
1607
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(-18)), 0.2)
1608
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-60),0), 0.5)
1609
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(70), 0), 0.5)
1610
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
1611
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
1612
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1613
        if Debounces.on == false then break end
1614
        wait()
1615
    end
1616
    z = Instance.new("Sound",hed)
1617
    z.SoundId = "rbxassetid://160069154"
1618
    z.Looped = false
1619
    z.Pitch = .9
1620
    z1 = Instance.new("Sound",hed)
1621
    z1.SoundId = "rbxassetid://160069154"
1622
    z1.Looped = false
1623
    z1.Pitch = .9
1624
    wait(0.01)
1625
    z:Play()
1626
    z1:Play()
1627
        for i = 1, 12 do
1628
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), 0.2)
1629
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2,.9,-1) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.5)
1630
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(30),0), 0.5)
1631
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
1632
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10), 0, 0), 0.5)
1633
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, .6) * CFrame.Angles(math.rad(-65), 0, 0), 0.5)
1634
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1635
        if Debounces.on == false then break end
1636
        wait()
1637
    end
1638
        for i = 1, 12 do
1639
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(140), math.rad(0), math.rad(50)), 0.4)
1640
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-18)), 0.4)
1641
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(10),0), 0.5)
1642
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-10), 0), 0.5)
1643
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
1644
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
1645
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1646
        if Debounces.on == false then break end
1647
        wait()
1648
    end
1649
    z = Instance.new("Sound",hed)
1650
    z.SoundId = "rbxassetid://168586621"
1651
    z.Looped = false
1652
    z.Pitch = 1
1653
    z1 = Instance.new("Sound",hed)
1654
    z1.SoundId = "rbxassetid://168586621"
1655
    z1.Looped = false
1656
    z1.Pitch = 1
1657
    wait(0.01)
1658
    z:Play()
1659
    z1:Play()
1660
        for i = 1, 12 do
1661
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(10)), 0.5)
1662
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-18)), 0.4)
1663
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-40),0), 0.5)
1664
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(40), 0), 0.5)
1665
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(-10)), 0.5)
1666
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(20), 0, math.rad(10)), 0.5)
1667
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(-110), math.rad(-90), math.rad(20)), 1)
1668
        if Debounces.on == false then break end
1669
        wait()
1670
    end
1671
to:disconnect()
1672
larm.BrickColor = BrickColor.new("Really black")
1673
rarm.BrickColor = BrickColor.new("Really black")
1674
    if Debounces.CanAttack == false then
1675
        Debounces.CanAttack = true
1676
        Debounces.on = false
1677
        Debounces.NoIdl = false
1678
            end
1679
        end
1680
    end
1681
end)
1682
----------------------------------------------------
1683
Sit = false
1684
mouse.KeyDown:connect(function(key)
1685
    if key == "v" then
1686
        if Sit == false then
1687
            Sit = true
1688
            hum.WalkSpeed = 0.001
1689
        stanceToggle = "Sitting"
1690
    elseif Sit == true then
1691
        Sit = false
1692
            hum.WalkSpeed = 7
1693
        stanceToggle = "Normal"
1694
        end
1695
    end
1696
end)
1697
----------------------------------------------------
1698
mouse.KeyDown:connect(function(key)
1699
    if key == "t" then
1700
        if Debounces.CanAttack == true then
1701
        Debounces.CanAttack = false
1702
        Debounces.on = true
1703
        Debounces.NoIdl = true
1704
        for i = 1, 20 do
1705
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) *  CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
1706
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) *  CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
1707
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
1708
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
1709
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .6) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.4)
1710
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.2) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.4)
1711
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
1712
            if Debounces.on == false then break end
1713
            wait()
1714
        end
1715
        Spawn(function()
1716
            local Parts = {}
1717
            for Y = -5,5 do
1718
                local P = Instance.new("Part",char)
1719
                P.Anchored = true
1720
                P.FormFactor = "Custom"
1721
                P.CanCollide = false
1722
                P.Size = Vector3.new(1,2,1)
1723
                P.TopSurface = "SmoothNoOutlines"
1724
                P.BottomSurface = "SmoothNoOutlines"
1725
                P.BrickColor = BrickColor.new("Really black")
1726
                P.Name = tostring(Y)
1727
                local i = (Y+5)/(10)
1728
                i = 1-math.cos(math.pi*i-(math.pi/2))
1729
                P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*5),0,0)
1730
                --[[P.Touched:connect(function(ht)
1731
                    local hit = ht.Parent
1732
                    if hit:FindFirstChild("Humanoid") then
1733
                        hit.Humanoid:TakeDamage(math.random(20,50))
1734
                    end
1735
                end)]]--
1736
        s = Instance.new("Sound",P)
1737
        s.SoundId = "rbxassetid://228343271"
1738
        s.Volume = .7
1739
        s.Pitch = 0.9
1740
        s:Play()
1741
P.Touched:connect(function(ht)
1742
        hit = ht.Parent
1743
        if ht and hit:IsA("Model") then
1744
                if hit:FindFirstChild("Humanoid") then
1745
                    if hit.Name ~= p.Name then
1746
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1747
                                Debounces.Slashed = true]]--
1748
                                    hit:FindFirstChild("Humanoid"):TakeDamage(math.random(1,3))
1749
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
1750
                                wait(1)
1751
                                --Debounces.Slashed = false
1752
                        --end
1753
                end
1754
                end
1755
        elseif ht and hit:IsA("Hat") then
1756
            if hit.Parent.Name ~= p.Name then
1757
                if hit.Parent:FindFirstChild("Humanoid") then
1758
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1759
                                Debounces.Slashed = true]]--
1760
                                hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (1,3))
1761
                                hit:FindFirstChild("Humanoid").PlatformStand = true
1762
                                wait(1)
1763
                    --Debounces.Slashed = false
1764
                --end
1765
            end
1766
        end
1767
    end
1768
end)
1769
                Parts[#Parts+1] = P
1770
            end
1771
            local BREAKIT = false
1772
            local CParts = {}
1773
            local Rocks = {}
1774
            local LastPos = nil
1775
            for i = 1,70 do
1776
                for i2,v in pairs(Parts) do
1777
                    v.CFrame = v.CFrame*CFrame.new(0,0,-4)
1778
                    local cf = v.CFrame
1779
                    v.Size = v.Size+Vector3.new(0.4,0.35,0)
1780
                    v.CFrame = cf
1781
                    v.Transparency = v.Transparency+0.02
1782
                    if v.Transparency >= 0.975 then BREAKIT = true end
1783
                    if v.Name == "0" then
1784
                        local Ignore = {}
1785
                        for i,v in pairs(game:GetService("Players"):GetPlayers()) do
1786
                            if v.Character ~= nil then
1787
                                Ignore[#Ignore+1] = v.Character
1788
                            end
1789
                        end
1790
                        local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-200,0))
1791
                        local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
1792
                        if Hit ~= nil then
1793
                            if #Rocks == 0 then
1794
                                for i = 1,5 do
1795
                                    local P = Instance.new("Part",char)
1796
                                    Rocks[#Rocks+1] = P
1797
                                    P.Anchored = true
1798
                                    P.FormFactor = "Custom"
1799
                                    P.BrickColor = Hit.BrickColor
1800
                                    P.Material = Hit.Material
1801
                                    P.TopSurface = "Smooth"
1802
                                    P.BottomSurface = "Smooth"
1803
                                    P.Size = Vector3.new(1,1,1)*(math.random(500,900)/100)
1804
                                end
1805
                            end
1806
                            for i,P in pairs(Rocks) do
1807
                                P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
1808
                            end
1809
                            local P = Instance.new("Part",char)
1810
                            CParts[#CParts+1] = {P,tick()}
1811
                            P.Anchored = true
1812
                            P.FormFactor = "Custom"
1813
                            P.BrickColor = Hit.BrickColor
1814
                            P.Material = Hit.Material
1815
                            P.TopSurface = "Smooth"
1816
                            P.BottomSurface = "Smooth"
1817
                            P.Size = Vector3.new(1,1,1)*(math.random(100,300)/100)
1818
                            Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
1819
                            Pos = Pos.p
1820
                            P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
1821
                            local P = P:Clone()
1822
                            CParts[#CParts+1] = {P,tick()}
1823
                            P.Parent = char
1824
                            Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
1825
                            Pos = Pos.p
1826
                            P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
1827
                            if LastPos ~= nil then
1828
                                local P = P:Clone()
1829
                                CParts[#CParts+1] = {P,tick()}
1830
                                P.Parent = char
1831
                                P.BrickColor = BrickColor.new("Really black")
1832
                                Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
1833
                                Pos = Pos.p
1834
                                local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
1835
                                P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.25)
1836
                                --P.Velocity = Vector3.new(0,-1000,0)
1837
                                P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
1838
                            end
1839
                            LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
1840
                        end
1841
                    end
1842
                end
1843
                if BREAKIT then break end
1844
                wait(0.002)
1845
            end
1846
            for i,v in pairs(Rocks) do
1847
                CParts[#CParts+1] = {v,tick()}
1848
            end
1849
            for i,v in pairs(Parts) do
1850
                v:Destroy()
1851
            end
1852
            Parts = nil
1853
            while true do
1854
                local t = tick()
1855
                local p = nil
1856
                for i,v in pairs(CParts) do
1857
                    if t-v[2] > 4 then
1858
                        v[1].Transparency = v[1].Transparency+0.05
1859
                        if v[1].Transparency >= 1 then
1860
                            v[1]:Destroy()
1861
                            CParts[i] = nil
1862
                        end
1863
                    end
1864
                    p = v
1865
                end
1866
                if p == nil then break end
1867
                wait(0.002)
1868
            end
1869
            for i,v in pairs(CParts) do
1870
                v:Destroy()
1871
            end
1872
            CParts = {}
1873
        end)
1874
        for i = 1, 20 do
1875
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,.8,-1) *   CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.4)
1876
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,.8,-1) *   CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.4)
1877
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),0.4)
1878
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.6, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.4)
1879
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -1.4) * CFrame.Angles(math.rad(40), 0, math.rad(0)), 0.4)
1880
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1.6, -.9) * CFrame.Angles(math.rad(10), 0, math.rad(0)), 0.4)
1881
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
1882
            if Debounces.on == false then break end
1883
            wait()
1884
        end
1885
    if Debounces.CanAttack == false then
1886
        Debounces.CanAttack = true
1887
        Debounces.on = false
1888
        Debounces.NoIdl = false
1889
            end
1890
        end
1891
    end
1892
end)
1893
----------------------------------------------------
1894
mouse.KeyDown:connect(function(key)
1895
    if key == "e" then
1896
    larm.BrickColor = BrickColor.new("Bright red")
1897
    rarm.BrickColor = BrickColor.new("Bright red")
1898
        if Debounces.CanAttack == true then
1899
        Debounces.CanAttack = false
1900
        Debounces.on = true
1901
        Debounces.NoIdl = true
1902
        for i = 1, 18 do
1903
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.7, 0) * CFrame.Angles(math.rad(90),math.rad(50),math.rad(90)), 0.4)
1904
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
1905
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
1906
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
1907
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
1908
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
1909
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1910
        if Debounces.on == false then break end
1911
            wait()
1912
        end
1913
        local HandCF = CFrame.new(char.Absolution.Handle.Position - Vector3.new(0,8.8,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
1914
        local rng = Instance.new("Part", char.Absolution.Handle)
1915
        rng.Anchored = true
1916
        rng.BrickColor = BrickColor.new("Really black")
1917
        rng.CanCollide = true
1918
        rng.FormFactor = 3
1919
        rng.Name = "Ring"
1920
        rng.Size = Vector3.new(1, 1, 1)
1921
        rng.CanCollide = false
1922
        rng.Transparency = 0.35
1923
        rng.TopSurface = 0
1924
        rng.BottomSurface = 0
1925
        rng.CFrame = HandCF
1926
        local rngm = Instance.new("SpecialMesh", rng)
1927
        rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
1928
        rngm.Scale = Vector3.new(1, 1, 2)
1929
            x = Instance.new("Sound", hed)
1930
            x.SoundId = "http://www.roblox.com/asset/?id=169445602"
1931
            x.Looped = false
1932
            x.Pitch = .7
1933
            x.Volume = 1
1934
            x1 = Instance.new("Sound", hed)
1935
            x1.SoundId = "http://www.roblox.com/asset/?id=169445602"
1936
            x1.Looped = false
1937
            x1.Pitch = .7
1938
            x1.Volume = 1
1939
            x:Play()
1940
            x1:Play()
1941
            rngto = rng.Touched:connect(function(ht)
1942
            hit = ht.Parent
1943
            if ht and hit:IsA("Model") then
1944
                    if hit:FindFirstChild("Humanoid") then
1945
                        if hit.Name ~= p.Name then
1946
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1947
                                    Debounces.Slashed = true]]--
1948
                                    hit:FindFirstChild("Humanoid"):TakeDamage(4)
1949
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
1950
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
1951
                                    --Debounces.Slashed = false
1952
                            --end
1953
                        end
1954
                    end
1955
            elseif ht and hit:IsA("Hat") then
1956
                if hit.Parent.Name ~= p.Name then
1957
                    if hit.Parent:FindFirstChild("Humanoid") then
1958
                           --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
1959
                                    Debounces.Slashed = true]]--
1960
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
1961
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
1962
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
1963
                        --Debounces.Slashed = false
1964
                    end
1965
                end
1966
            end    
1967
        end)
1968
                coroutine.wrap(function()
1969
                for i = 1, 60, 2 do
1970
                rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
1971
                rng.Size = rngm.Scale
1972
                rng.CFrame = HandCF
1973
                rng.Transparency = i/60
1974
                wait()
1975
                end
1976
                wait()
1977
                rng:Destroy()
1978
                end)()
1979
        for i = 1, 18 do
1980
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.4)
1981
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
1982
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
1983
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
1984
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
1985
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
1986
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1987
        if Debounces.on == false then break end
1988
            wait()
1989
        end
1990
        larm.BrickColor = BrickColor.new("Really black")
1991
        rarm.BrickColor = BrickColor.new("Really black")
1992
        x:Destroy()
1993
        x1:Destroy()
1994
    if Debounces.CanAttack == false then
1995
        Debounces.CanAttack = true
1996
        Debounces.on = false
1997
        Debounces.NoIdl = false
1998
            end
1999
        end
2000
    end
2001
end)
2002
----------------------------------------------------
2003
mouse.KeyDown:connect(function(key)
2004
	if key == "y" then
2005
		if Debounces.CanAttack == true then
2006
            Debounces.CanAttack = false
2007
            Debounces.on = true
2008
            Debounces.NoIdl = true
2009
				for i = 1, 15 do
2010
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
2011
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.2)
2012
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
2013
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.2)
2014
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
2015
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
2016
					cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2017
                    if Debounces.on == false then break end
2018
                    wait()
2019
                end
2020
				x = Instance.new("Sound",char)
2021
				x.SoundId = "rbxassetid://228343271"
2022
				x.Pitch = 1
2023
				x.Volume = .8
2024
				wait(.1)
2025
				x:Play()
2026
				Debounces.on = false
2027
				Debounces.Here = false
2028
				shot = shot + 1
2029
local rng = Instance.new("Part", char)
2030
rng.Anchored = true
2031
rng.BrickColor = BrickColor.new("Really black")
2032
rng.CanCollide = false
2033
rng.FormFactor = 3
2034
rng.Name = "Ring"
2035
rng.Size = Vector3.new(1, 1, 1)
2036
rng.Transparency = 0.35
2037
rng.TopSurface = 0
2038
rng.BottomSurface = 0
2039
rng2 = rng:clone()
2040
rng3 = rng2:clone()
2041
rng4 = rng2:clone()
2042
local rngm = Instance.new("SpecialMesh", rng)
2043
rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
2044
rngm.Scale = Vector3.new(10, 10, 1)
2045
rngm2 = rngm:clone()
2046
rngm2.Scale = Vector3.new(5, 5, 1)
2047
rngm3=rngm2:clone()
2048
rngm3.Parent = rng3
2049
rngm3.Scale = Vector3.new(8, 8, 1)
2050
rngm4 = rngm2:clone()
2051
rngm4.Parent = rng4
2052
rngm4.Scale = Vector3.new(6, 6, 1)
2053
local bem = Instance.new("Part", char)
2054
bem.Anchored = true
2055
bem.BrickColor = BrickColor.new("Really black")
2056
bem.CanCollide = false
2057
bem.FormFactor = 3
2058
bem.Name = "Beam" .. shot
2059
bem.Size = Vector3.new(1, 1, 1)
2060
bem.Transparency = 0.35
2061
bem.TopSurface = 0
2062
bem.BottomSurface = 0
2063
local bemm = Instance.new("SpecialMesh", bem)
2064
bemm.MeshType = 4
2065
bemm.Scale = Vector3.new(1, 4, 4)
2066
local out = Instance.new("Part", char)
2067
out.Anchored = true
2068
out.BrickColor = BrickColor.new("Really black")
2069
out.CanCollide = false
2070
out.FormFactor = 3
2071
out.Name = "Out"
2072
out.Size = Vector3.new(4, 4, 4)
2073
out.Transparency = 0.35
2074
out.TopSurface = 0
2075
out.BottomSurface = 0
2076
local outm = Instance.new("SpecialMesh", out)
2077
outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
2078
outm.Scale = Vector3.new(4, 4, 4)
2079
local bnd = Instance.new("Part", char)
2080
bnd.Anchored = true
2081
bnd.BrickColor = BrickColor.new("Really black")
2082
bnd.CanCollide = false
2083
bnd.FormFactor = 3
2084
bnd.Name = "Bend"
2085
bnd.Size = Vector3.new(1, 1, 1)
2086
bnd.Transparency = 1
2087
bnd.TopSurface = 0
2088
bnd.BottomSurface = 0
2089
local bndm = Instance.new("SpecialMesh", bnd)
2090
bndm.MeshType = 3
2091
bndm.Scale = Vector3.new(8, 8, 8)
2092
out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
2093
bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
2094
bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
2095
rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
2096
rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
2097
rng4.CFrame = rng3.CFrame * CFrame.new(0, -.5, 0)
2098
Debounces.Shewt = true
2099
coroutine.wrap(function()
2100
for i = 1, 20, 0.2 do
2101
rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
2102
rngm3.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
2103
rngm4.Scale = Vector3.new(6 + i*2, 6 + i*2, 1)
2104
rng.Transparency = i/20
2105
rng3.Transparency = 1/16
2106
rng4.Transparency = i/12
2107
wait()
2108
end
2109
wait()
2110
rng:Destroy()
2111
end)()
2112
if Debounces.Shewt == true then
2113
char:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
2114
hit = ht.Parent
2115
if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
2116
if HasntTouched(hit.Name) == true and deb == false then
2117
deb = true
2118
coroutine.wrap(function()
2119
hit:FindFirstChild("Humanoid").PlatformStand = true
2120
hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
2121
hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
2122
end)()
2123
table.insert(Touche, hit.Name)
2124
deb = false
2125
end
2126
elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
2127
if HasntTouched(hit.Parent.Name) == true and deb == false then
2128
deb = true
2129
coroutine.wrap(function()
2130
hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
2131
hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
2132
wait(1)
2133
hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
2134
end)()
2135
table.insert(Touche, hit.Parent.Name)
2136
deb = false
2137
for i, v in pairs(Touche) do
2138
print(v)
2139
end
2140
end
2141
end
2142
end)
2143
end
2144
for i = 0, 260, 8 do
2145
bem.Size = Vector3.new(i, 2, 2)
2146
bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
2147
bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
2148
bnd.Size = Vector3.new(1,1,1)
2149
bndm.Scale = Vector3.new(8,8,8)
2150
if i % 10 == 0 then
2151
local newRng = rng2:Clone()
2152
newRng.Parent = char
2153
newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
2154
local newRngm = rngm2:clone()
2155
newRngm.Parent=newRng
2156
coroutine.wrap(function()
2157
for i = 1, 10, 0.2 do
2158
newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
2159
newRng.Transparency = i/10
2160
wait()
2161
end
2162
wait()
2163
newRng:Destroy()
2164
end)()
2165
end
2166
wait()
2167
end
2168
wait()
2169
Debounces.Shewt = false
2170
bem:Destroy()
2171
out:Destroy()
2172
bnd:Destroy()
2173
Debounces.Ready = false
2174
for i, v in pairs(Touche) do
2175
table.remove(Touche, i)
2176
end
2177
wait()
2178
table.insert(Touche, char.Name)
2179
Debounces.NoIdl = false
2180
if Debounces.CanAttack == false then
2181
Debounces.CanAttack = true
2182
end
2183
end
2184
end
2185
end)
2186
----------------------------------------------------
2187
sidz = {"231917888", "231917845", "231917806"}
2188
ptz = {0.65, 0.7, 0.75, 0.8, 0.95, 1}
2189
mouse.KeyDown:connect(function(key)
2190
    if key == "f" then
2191
    larm.BrickColor = BrickColor.new("Bright red")
2192
    rarm.BrickColor = BrickColor.new("Bright red")
2193
        if Debounces.CanAttack == true then
2194
            Debounces.CanAttack = false
2195
            Debounces.on = true
2196
            Debounces.NoIdl = true
2197
                for i = 1, 10 do
2198
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-34)), 0.4)
2199
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(34)), 0.4)
2200
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
2201
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
2202
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2203
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2204
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2205
                    if Debounces.on == false then break end
2206
                    wait()
2207
                end
2208
                z = Instance.new("Sound",char)
2209
                z.SoundId = "rbxassetid://"..sidz[math.random(1,#sidz)]
2210
                z.Pitch = ptz[math.random(1,#ptz)]
2211
                z.Volume = 1
2212
                z1 = Instance.new("Sound",char)
2213
                z1.SoundId = z.SoundId
2214
                z1.Pitch = z.Pitch
2215
                z1.Volume = 1
2216
                wait(1)
2217
                z:Play()
2218
                z1:Play()
2219
                Stomp()
2220
                for i = 1, 20 do
2221
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(28)), 0.6)
2222
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-28)), 0.6)
2223
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
2224
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, -.6) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.6)
2225
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
2226
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, -1.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
2227
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2228
                    if Debounces.on == false then break end
2229
                    wait()
2230
                end
2231
        if Debounces.CanAttack == false then
2232
            Debounces.CanAttack = true
2233
            Debounces.on = false
2234
            Debounces.NoIdl = false
2235
            larm.BrickColor = BrickColor.new("Really black")
2236
            rarm.BrickColor = BrickColor.new("Really black")
2237
            end
2238
        end
2239
    end
2240
end)    
2241
----------------------------------------------------
2242
mouse.KeyDown:connect(function(key)
2243
    if key == "g" then
2244
    larm.BrickColor = BrickColor.new("Bright red")
2245
    rarm.BrickColor = BrickColor.new("Bright red")
2246
        if Debounces.CanAttack == true then
2247
        Debounces.CanAttack = false
2248
        Debounces.on = true
2249
        Debounces.NoIdl = true
2250
        chrg = lleg.Touched:connect(function(ht)
2251
        hit = ht.Parent
2252
            if ht and hit:IsA("Model") then
2253
                    if hit:FindFirstChild("Humanoid") then
2254
                        if hit.Name ~= p.Name then
2255
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2256
                                    Debounces.Slashed = true]]--
2257
                                    hit:FindFirstChild("Humanoid"):TakeDamage(2)
2258
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2259
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2260
                                    --Debounces.Slashed = false
2261
                            --end
2262
                        end
2263
                    end
2264
            elseif ht and hit:IsA("Hat") then
2265
                if hit.Parent.Name ~= p.Name then
2266
                    if hit.Parent:FindFirstChild("Humanoid") then
2267
                           --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
2268
                                    Debounces.Slashed = true]]--
2269
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
2270
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2271
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2272
                        --Debounces.Slashed = false
2273
                    end
2274
                end
2275
            end    
2276
        end)
2277
        for i = 1, 14 do
2278
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.5)
2279
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.5)
2280
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.5)
2281
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
2282
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.8, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
2283
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
2284
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
2285
            if Debounces.on == false then break end
2286
            wait()
2287
        end
2288
        charge()
2289
        z = Instance.new("Sound",char)
2290
        z.SoundId = "rbxassetid://200632875"
2291
        z.Volume = 1
2292
        z.Pitch = .8
2293
        z1 = Instance.new("Sound",char)
2294
        z1.SoundId = "rbxassetid://200632875"
2295
        z1.Volume = 1
2296
        z1.Pitch = .9
2297
        z:Play()
2298
        z1:Play()
2299
        wait(1)
2300
        z:Destroy()
2301
        z1:Destroy()
2302
        chrg:disconnect()
2303
        if Debounces.CanAttack == false then
2304
            Debounces.CanAttack = true
2305
            Debounces.on = false
2306
            Debounces.NoIdl = false
2307
            larm.BrickColor = BrickColor.new("Really black")
2308
            rarm.BrickColor = BrickColor.new("Really black")
2309
            end
2310
        end
2311
    end
2312
end)
2313
----------------------------------------------------
2314
pt = {0.7, 0.8, 0.9}
2315
mouse.KeyDown:connect(function(key)
2316
    if key == "h" then
2317
        if Debounces.CanJoke == true then
2318
            Debounces.CanJoke = false
2319
            u = Instance.new("Sound")
2320
            u.SoundId = "http://www.roblox.com/asset/?id=138199573"
2321
            u.Parent = char
2322
            u.Looped = false
2323
            u.Pitch = pt[math.random(1,#pt)]
2324
            u.Volume = 1
2325
            u2 = Instance.new("Sound")
2326
            u2.SoundId = "http://www.roblox.com/asset/?id=138199573"
2327
            u2.Parent = char
2328
            u2.Looped = false
2329
            u2.Pitch = u.Pitch
2330
            u2.Volume = 1
2331
            wait(.01)
2332
            u:Play()
2333
            u2:Play()
2334
            wait(6)
2335
            u:Destroy()
2336
            u2:Destroy()
2337
            if Debounces.CanJoke == false then
2338
                Debounces.CanJoke = true
2339
            end
2340
        end
2341
    end
2342
end)
2343-
                z.SoundId = "rbxassetid://135017755"
2343+
2344
mouse.KeyDown:connect(function(key)
2345
    if key == "j" then
2346
			if Debounces.CanJoke == true then
2347
				Debounces.CanJoke = false
2348
                z = Instance.new("Sound",char)
2349
                z.SoundId = "rbxassetid://233774928"
2350
                z.Pitch = 1
2351
                z.Volume = 2
2352
				wait()
2353
				z:Play()
2354
				wait(6)
2355
				z:Destroy()
2356
			if Debounces.CanJoke == false then
2357
				Debounces.CanJoke = true
2358
			end
2359
		end
2360
	end
2361
end)
2362
----------------------------------------------------
2363
mouse.KeyDown:connect(function(key)
2364
    if key == "k" then
2365
			if Debounces.CanJoke == true then
2366
				Debounces.CanJoke = false
2367
                z = Instance.new("Sound",char)
2368
                z.SoundId = "rbxassetid://135017578"
2369
                z.Pitch = .76
2370
                z.Volume = 1
2371
				wait()
2372
				z:Play()
2373
				wait(4)
2374
				z:Destroy()
2375
			if Debounces.CanJoke == false then
2376
				Debounces.CanJoke = true
2377
			end
2378
		end
2379
	end
2380
end)
2381
----------------------------------------------------
2382
mouse.KeyDown:connect(function(key)
2383
    if key == "x" then
2384
        if Debounces.CanAttack == true then
2385
            Debounces.CanAttack = false
2386
            Debounces.NoIdl = true
2387
            Debounces.on = true
2388
            Debounces.ks = true
2389
        for i = 1, 10 do
2390
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.6)
2391
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.7,.9,-.5)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(20)), 0.6)
2392
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
2393
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.6)
2394
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.6)
2395
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.7, .6) * CFrame.Angles(math.rad(-70), math.rad(0), math.rad(0)), 0.6)
2396
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2397
            if Debounces.on == false then break end
2398
            wait()
2399
        end
2400
        z = Instance.new("Sound",hed)
2401
        z.SoundId = "rbxassetid://169445092"
2402
        z.Volume = 1
2403
        wait(0.1)
2404
        z:Play()
2405
        kik = rleg.Touched:connect(function(ht)
2406
        hit = ht.Parent
2407
            if ht and hit:IsA("Model") then
2408
                    if hit:FindFirstChild("Humanoid") then
2409
                        if hit.Name ~= p.Name then
2410
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2411
                                    Debounces.Slashed = true]]--
2412
                                    if Debounces.ks==true then
2413
                                    z = Instance.new("Sound",hed)
2414
                                    z.SoundId = "rbxassetid://169380525"
2415
                                    z.Volume = 1
2416
                                    z:Play()
2417
                                    Debounces.ks=false
2418
                                    end
2419
                                    hit:FindFirstChild("Humanoid"):TakeDamage(2)
2420
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2421
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2422
                            --Debounces.Slashed = false
2423
                        --end
2424
                    end
2425
                end
2426
            elseif ht and hit:IsA("Hat") then
2427
                if hit.Parent.Name ~= p.Name then
2428
                    if hit.Parent:FindFirstChild("Humanoid") then
2429
                           --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2430
                                    Debounces.Slashed = true]]--
2431
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
2432
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2433
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2434
                            --Debounces.Slashed = false
2435
                        --end
2436
                    end
2437
                end
2438
            end    
2439
        end)
2440
        for i = 1, 8 do
2441
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2442
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.7)
2443
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,.2)*CFrame.Angles(math.rad(8),math.rad(0),0), 0.7)
2444
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(16), math.rad(0), 0), 0.7)
2445
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
2446
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.6, -1.4) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.7)
2447
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2448
            if Debounces.on == false then break end
2449
            wait()
2450
        end
2451
        kik:disconnect()
2452
        if Debounces.CanAttack == false then
2453
            Debounces.CanAttack = true
2454
            Debounces.on = false
2455
            Debounces.NoIdl = false
2456
            end
2457
        end
2458
    end
2459
end)
2460
----------------------------------------------------
2461
mouse.KeyDown:connect(function(key)
2462
    if key == "c" then
2463
        if Debounces.CanAttack == true then
2464
            Debounces.CanAttack = false
2465
            Debounces.NoIdl = true
2466
            Debounces.on = true
2467
            SIDZ = {"231917744", "231917742"}
2468
            PTZ = {0.7, 0.8, 0.9, 1}
2469
                for i = 1, 20 do
2470
                    wait()
2471
                        for i,v in pairs(char.Absolution:children()) do
2472
                    if v:IsA("Part") or v:IsA("WedgePart") then
2473
                        v.Transparency = v.Transparency + 0.05
2474
                        end
2475
                    end
2476
                end
2477
                function FindNearestTorso(Position,Distance,SinglePlayer)
2478
                    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
2479
                        local List = {}
2480
                        for i,v in pairs(workspace:GetChildren())do
2481
                            if v:IsA("Model")then
2482
                                if v:findFirstChild("Torso")then
2483
                                    if v ~= char then
2484
                                        if(v.Torso.Position -Position).magnitude <= Distance then
2485
                                            table.insert(List,v)
2486
                                        end 
2487
                                    end 
2488
                                end 
2489
                            end 
2490
                        end
2491
                    return List
2492
                end
2493
                GroundPound()
2494
                for i = 1, 5 do
2495
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
2496
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2497
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
2498
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
2499
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
2500
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2501
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2502
                    if Debounces.on == false then break end
2503
                    wait()
2504
                end
2505
                GroundPound()
2506
                for i = 1, 5 do
2507
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
2508
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
2509
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
2510
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
2511
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2512
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
2513
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2514
                    if Debounces.on == false then break end
2515
                    wait()
2516
                end
2517
                GroundPound()
2518
                for i = 1, 5 do
2519
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
2520
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2521
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
2522
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
2523
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
2524
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2525
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2526
                    if Debounces.on == false then break end
2527
                    wait()
2528
                end
2529
                GroundPound()
2530
                for i = 1, 5 do
2531
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
2532
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
2533
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
2534
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
2535
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2536
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
2537
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2538
                    if Debounces.on == false then break end
2539
                    wait()
2540
                end
2541
                GroundPound()
2542
                for i = 1, 5 do
2543
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
2544
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2545
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
2546
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
2547
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
2548
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2549
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2550
                    if Debounces.on == false then break end
2551
                    wait()
2552
                end
2553
                GroundPound()
2554
                for i = 1, 5 do
2555
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
2556
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
2557
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
2558
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
2559
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2560
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
2561
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2562
                    if Debounces.on == false then break end
2563
                    wait()
2564
                end
2565
                for i = 1, 18 do
2566
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)
2567
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(10)), 0.4)
2568
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
2569
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
2570
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2571
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2572
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2573
                    if Debounces.on == false then break end
2574
                    wait()
2575
                end
2576
                for i,v in pairs(FindNearestTorso(torso.CFrame.p,25))do
2577
                    if v:FindFirstChild('Humanoid') then
2578
                        v.Humanoid:TakeDamage(math.random(20,60))
2579
                        v.Humanoid.PlatformStand = true
2580
                        v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
2581
                    end
2582
                end
2583
                x = Instance.new("Sound",char)
2584
                x.SoundId = "rbxassetid://"..SIDZ[math.random(1,#SIDZ)]
2585
                x.Pitch = PTZ[math.random(1,#PTZ)]
2586
                x.Volume = 1
2587
                wait(0.1)
2588
                x:Play()
2589
                Crater(hed,20)
2590
                for i = 1, 14 do
2591
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(-10)), 0.6)
2592
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(10)), 0.6)
2593
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.6)
2594
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -5, 0) * CFrame.Angles(math.rad(-90), math.rad(0), 0), 0.6)
2595
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
2596
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
2597
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2598
                    if Debounces.on == false then break end
2599
                    wait()
2600
                end
2601
            if Debounces.CanAttack == false then
2602
                Debounces.CanAttack = true
2603
                Debounces.on = false
2604
                Debounces.NoIdl = false
2605
                for i = 1, 20 do
2606
                    wait()
2607
                        for i,v in pairs(char.Absolution:children()) do
2608
                    if v:IsA("Part") or v:IsA("WedgePart") then
2609
                        v.Transparency = v.Transparency - 0.05
2610
                        end
2611
                    end
2612
                end
2613
            end
2614
        end
2615
    end
2616
end)
2617
----------------------------------------------------176349813
2618
mouse.KeyDown:connect(function(key)
2619
    if key == "b" then
2620
        hum.WalkSpeed = 0.01
2621
        if Debounces.CanAttack == true then
2622
            Debounces.CanAttack = false
2623
            Debounces.NoIdl = true
2624
            Debounces.on = true
2625
            for i = 1,20 do
2626
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
2627
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
2628
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
2629
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
2630
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(-5)), 0.1)
2631
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(5)), 0.1)
2632-
        v.SoundId = "rbxassetid://181384451"
2632+
2633
            if Debounces.on == false then break end
2634
            wait()
2635-
        v.Pitch = 1.04
2635+
2636-
        v.Volume = 1
2636+
2637
        v = Instance.new("Sound")
2638
        v.SoundId = "rbxassetid://138677306"
2639
        v.Parent = char
2640
        v.Looped = false
2641
        v.Pitch = 1
2642
        v.Volume = 2
2643
        wait(.01)
2644
        v:Play()
2645
        
2646
        if Daytime == true then
2647
            Daytime = false
2648
            l.TimeOfDay = 24
2649
        else
2650
            Daytime = true
2651
            l.TimeOfDay = 12
2652
            l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
2653
        end
2654
        
2655
            local Shockwave = function()
2656
                local rng1 = Instance.new("Part", char)
2657
                rng1.Anchored = true
2658
                rng1.BrickColor = BrickColor.new("Really black")
2659
                rng1.CanCollide = false
2660
                rng1.FormFactor = 3
2661
                rng1.Name = "Ring"
2662
                rng1.Size = Vector3.new(1, 1, 1)
2663
                rng1.Transparency = 0.35
2664
                rng1.TopSurface = 0
2665
                rng1.BottomSurface = 0
2666
                local rngm1 = Instance.new("SpecialMesh", rng)
2667
                rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
2668
                rngm1.Scale = Vector3.new(10, 10, 1)
2669
                rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
2670
                local Wave = Instance.new("Part", game.Workspace--[[?]])
2671
                Wave.Name = "Shockwave"
2672
                Wave.BrickColor = BrickColor.new("Really black")
2673-
                Wave.Touched:connect(function(hit)
2673+
2674
                Wave.Shape = "Ball"
2675
                Wave.CanCollide = false
2676
                Wave.Anchored = true
2677
                Wave.TopSurface = 0
2678
                Wave.BottomSurface = 0
2679
                local rngm1 = Instance.new("SpecialMesh", rng)
2680
                rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
2681
                rngm1.Scale = Vector3.new(15, 15, 5)
2682
                rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
2683
                local Wave2 = Instance.new("Part", game.Workspace--[[?]])
2684
                Wave2.Name = "Shockwave"
2685
                Wave2.BrickColor = BrickColor.new("Really red")
2686
                Wave2.Size = Vector3.new(3, 3, 3)
2687
                Wave2.Shape = "Ball"
2688
                Wave2.CanCollide = false
2689
                Wave2.Anchored = true
2690
                Wave2.TopSurface = 0
2691
                Wave2.BottomSurface = 0               
2692
                Wave2.Touched:connect(function(hit)
2693
                    if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
2694
                        local Occlude = true
2695
                        local NotOccludes = {
2696
                            char.Name;
2697
                            "Wings";
2698
                            "Scythe";
2699
                            "Thingy";
2700
                            "Thingy2"; -- put all of the names in a table pls
2701
                        }
2702
                        for i,v in pairs(NotOccludes) do
2703
                            if hit.Parent.Name == v then
2704
                                Occlude = false
2705
                            end
2706
                        end
2707
                        --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name     ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and     hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
2708
                        if Occlude then
2709
                            hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 1
2710
                            hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
2711
                        end
2712
                    end
2713
                end)
2714
                
2715
                Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
2716
                
2717
                coroutine.wrap(function()
2718
                    for i = 1, 20, 0.2 do
2719
                        rngm1.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
2720
                        rng1.Transparency = i/20
2721
                    wait()
2722
                    end
2723
                    wait()
2724
                    rng1:Destroy()
2725
                end)()
2726
                
2727
                Delay(0, function()
2728
2729
                    if Daytime == false then
2730
                       for i = 1, 50, 1 do
2731
                            Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
2732
                            Wave.CFrame = char.Torso.CFrame
2733
                            local t = i / 50
2734
                            Wave.Transparency = t
2735
                            wait()
2736
                        end
2737
                    else
2738
                        for i = 1, 50, 1 do
2739
                            Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
2740
                            Wave.CFrame = char.Torso.CFrame
2741
                            local t = i / 50
2742
                            Wave.Transparency = t
2743
                            wait()
2744
                        end
2745
                    end
2746
                    Wave:Destroy()
2747
                end)
2748
                Delay(0, function()
2749
                    while wait() do
2750
                        if Wave ~= nil then
2751
                            Wave.CFrame = char.Torso.CFrame
2752
                        else
2753
                            break
2754
                        end
2755
                    end
2756
                end)
2757
            end
2758
        Shockwave() 
2759
        for i = 1, 15 do
2760
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
2761
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
2762
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
2763
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
2764
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
2765
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2766
            if Debounces.on == false then break end
2767
            wait()
2768
        end
2769
        for i = 1, 15 do
2770
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
2771
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
2772
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
2773
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
2774
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2775
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
2776
            if Debounces.on == false then break end
2777
            wait()
2778
        end
2779
        for i = 1, 15 do
2780
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
2781
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
2782
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
2783
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
2784
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
2785
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2786
            if Debounces.on == false then break end
2787
            wait()
2788
        end
2789
        for i = 1, 15 do
2790
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
2791
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
2792
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
2793
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
2794
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2795
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
2796
            if Debounces.on == false then break end
2797
            wait()
2798
        end
2799
        for i = 1, 15 do
2800
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
2801
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
2802
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
2803
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
2804
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
2805
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2806
            if Debounces.on == false then break end
2807
            wait()
2808
        end
2809
        for i = 1, 15 do
2810
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
2811
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
2812
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
2813
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
2814
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2815
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
2816
            if Debounces.on == false then break end
2817
            wait()
2818
        end
2819
        wait(1.4)
2820
        Debounces.NoIdl = false
2821
        hum.WalkSpeed = 5
2822
        Debounces.on = false
2823
        wait()
2824
        if Debounces.CanAttack == false then
2825
            Debounces.CanAttack = true
2826
            v:Destroy()
2827
            end
2828
        end
2829
    end
2830
end)
2831
----------------------------------------------------
2832
mouse.KeyDown:connect(function(key)
2833
    if key == "m" then
2834
hum.WalkSpeed = 0
2835
        if Debounces.CanAttack == true then
2836
        Debounces.CanAttack = false
2837
        Debounces.on = true
2838
        Debounces.NoIdl = true
2839
            --[[x = Instance.new("Sound",char)
2840
            x.SoundId = "http://www.roblox.com/asset/?id=169445572"
2841
            x.Looped = false
2842
            x.Pitch = 1.1
2843
            x.Volume = 1
2844
            x:Play()
2845
            x2 = Instance.new("Sound",char)
2846
            x2.SoundId = "http://www.roblox.com/asset/?id=169380495"
2847
            x2.Looped = false
2848
            x2.Pitch = .7
2849
            x2.Volume = 1
2850
            wait(.1)
2851
            x:Play()
2852
            x2:Play()
2853
        for i = 1, 20 do
2854
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,0.6,-.2) *CFrame.Angles (math.rad    (45),math.rad(0),math.rad(32)), 0.2)
2855
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,1,0)*CFrame.Angles(math.rad     (0),math.rad(0),math.rad(-20)), 0.2)
2856
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad (-    8),math.rad(-40), math.rad(-8)),0.2)
2857
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3.2, 0) * CFrame.Angles  (math.rad    (-50), math.rad(40), math.rad(0)), 0.2)
2858
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -1.6) * CFrame.Angles  (math.rad    (30), 0, math.rad(20)), 0.2)
2859
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.6, -2, 0) * CFrame.Angles  (math.rad(-    10), math.rad(-40), math.rad(0)), 0.2)
2860
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.4)
2861
            if Debounces.on == false then break end
2862
                wait()
2863
            x:Destroy()
2864
            x2:Destroy()
2865
            end
2866
            wait(1)]]--
2867
        local rng = Instance.new("Part", char)
2868
        rng.Anchored = true
2869
        rng.BrickColor = BrickColor.new("Really black")
2870
        rng.CanCollide = false
2871
        rng.FormFactor = 3
2872
        rng.Name = "Ring"
2873
        rng.Size = Vector3.new(1, 1, 1)
2874
        rng.Transparency = 0.35
2875
        rng.TopSurface = 0
2876
        rng.BottomSurface = 0
2877
        rng.Position = torso.Position - Vector3.new(0,2,0)
2878
        rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
2879
        local rngm = Instance.new("SpecialMesh", rng)
2880
        rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
2881
        rngm.Scale = Vector3.new(1, 1, 2)
2882
            x = Instance.new("Sound",char)
2883
            x.SoundId = "http://www.roblox.com/asset/?id=169445602"
2884
            x.Looped = false
2885
            x.Pitch = .7
2886
            x.Volume = 1
2887
            x:Play()
2888
                coroutine.wrap(function()
2889
                for i = 1, 60, 2 do
2890
                rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
2891
                rng.Transparency = i/60
2892
                wait()
2893
                end
2894
                wait()
2895
                rng:Destroy()
2896
                end)()
2897
            hum.WalkSpeed = 50
2898
        BV = Instance.new("BodyVelocity", torso)
2899
        BV.maxForce = Vector3.new(0,200000,0)
2900
        BV.P = 100000
2901
        BV.velocity = Vector3.new(0,800,0)
2902
    for i = 1, 20 do
2903
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(20),math.rad(0),     math.rad(0)),0.7)
2904
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16),     math.rad(0), math.rad(0)), 0.7)
2905
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(40), 0,     math.rad(-20)), 0.7)
2906
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(-40),     math.rad(0), math.rad(20)), 0.7)
2907
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
2908
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, 0, -2) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
2909
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2910
        if Debounces.on == false then break end
2911
        wait()
2912
    end
2913
x:Destroy()
2914
BV:Destroy()
2915
    --[[for i = 1, 30 do
2916
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0),     math.rad(0)),0.3)
2917
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad    (0), math.rad(0)), 0.3)
2918
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(-10)), 0.3)
2919
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(10)), 0.3)
2920
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
2921
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0),     0.3)
2922
        if Debounces.on == false then break end
2923
        wait()
2924
    end]]--
2925
if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
2926
    for i = 1, 30 do
2927
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
2928
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
2929
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
2930
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
2931
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
2932
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
2933
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2934
        if Debounces.on == false then break end
2935
        wait()
2936
    end
2937
end
2938
Debounces.on = false
2939
Debounces.NoIdl = false
2940
local ry,ht,ps=nil,nil,nil
2941
while ht==nil do
2942
	ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
2943
	wait()
2944
end
2945
z = Instance.new("Sound",char)
2946
z.SoundId = "rbxassetid://142070127"
2947
z.Volume = 1
2948
wait(.1)
2949
z:Play()
2950
Landing()
2951
hum.WalkSpeed = 8
2952
if Debounces.CanAttack == false then
2953
Debounces.CanAttack = true
2954
end
2955
end
2956
end
2957
end)
2958
----------------------------------------------------
2959
Grab = false
2960
mouse.KeyDown:connect(function(key)
2961
    if key == "z" then
2962
    larm.BrickColor = BrickColor.new("Bright red")
2963
    rarm.BrickColor = BrickColor.new("Bright red")
2964
        Debounces.on = true
2965
        Debounces.NoIdl = true
2966
        if Grab == false then
2967
        gp = nil
2968
        con1=larm.Touched:connect(function(hit) -- this is grab
2969
            ht = hit.Parent
2970
            hum1=ht:FindFirstChild('Humanoid')
2971
            if hum1 ~= nil then
2972
                hum1.PlatformStand=true
2973
                gp = ht
2974
                Grab = true
2975
                asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-3.3,0),CFrame.new(0,0,0))
2976
                asd.Parent = larm
2977
                asd.Name = "asd"
2978
                asd.C0=asd.C0*CFrame.Angles(math.rad(-90),0,0)
2979
            elseif hum1 == nil then
2980
                con1:disconnect()
2981
                wait() return
2982
            end
2983
        end)
2984
        for i = 1, 18 do
2985
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(36)), 0.2)
2986
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.65,.9,-.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
2987
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
2988
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-60), math.rad(0), 0), 0.2)
2989
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
2990
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
2991
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
2992
            if Debounces.on == false then break end
2993
            wait()
2994
        end
2995
    con1:disconnect()
2996
    Debounces.on = false
2997
    Debounces.NoIdl = false
2998
    elseif Grab == true then
2999
        Grab = false
3000
    for i = 1, 20 do
3001
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.2)
3002
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-20)), 0.1)
3003
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
3004
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
3005
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
3006
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
3007
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3008
        if Debounces.on == false then end
3009
        wait()
3010
    end
3011
        if gp ~= nil then
3012
        for i,v in pairs(larm:GetChildren()) do
3013
            if v.Name == "asd" and v:IsA("Weld") then
3014
                v:Remove()
3015
            end
3016
        end
3017
        bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
3018
        bv.maxForce = Vector3.new(400000, 400000, 400000)
3019
        bv.P = 125000
3020
        bv.velocity = char.Head.CFrame.lookVector * 200
3021
        for i = 1, 12 do
3022
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.75)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.5)
3023
            if Debounces.on == false then end
3024
            wait()
3025
        end
3026
        ht=nil
3027
        Spawn(function()
3028
            wait(0.5)
3029
            bv:Destroy()
3030
        end)
3031
        Debounces.on = false
3032
        Debounces.NoIdl = false
3033
        elseif ht == nil then wait()
3034
        Grab = false
3035
        Debounces.on = false
3036
        Debounces.NoIdl = false
3037
            end
3038
        end
3039
    end
3040
end)
3041
----------------------------------------------------
3042
mouse.KeyDown:connect(function(key)
3043
    if string.byte(key) == 52 then
3044
        char.Humanoid.WalkSpeed = 21
3045
    end
3046
end)
3047
mouse.KeyUp:connect(function(key)
3048
    if string.byte(key) == 52 then
3049
        char.Humanoid.WalkSpeed = 5
3050
    end
3051
end)
3052
----------------------------------------------------
3053
local animpose = "Idle"
3054
local lastanimpose = "Idle"
3055
local sine = 0
3056
local change = 1
3057
local val = 0
3058
local ffing = false
3059
----------------------------------------------------
3060
--[[x = Instance.new("Sound", char)
3061
x.SoundId = "http://www.roblox.com/asset/?id=187922823"
3062
x.Looped = true
3063
x.Volume = 1
3064
x.Pitch = 1
3065
local footsteps = false]]--
3066
-------------------------------
3067
game:GetService("RunService").RenderStepped:connect(function()
3068
--[[if char.Humanoid.Jump == true then
3069
jump = true
3070
else
3071
jump = false
3072
end]]
3073
char.Humanoid.FreeFalling:connect(function(f)
3074
if f then
3075
ffing = true
3076
else
3077
ffing = false
3078
end
3079
end)
3080
sine = sine + change
3081
if jumpn == true then
3082
animpose = "Jumping"
3083
elseif ffing == true then
3084
animpose = "Freefalling"
3085
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
3086
animpose = "Idle"
3087
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
3088
animpose = "Walking"
3089
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
3090
animpose = "Running"
3091
end
3092
if animpose ~= lastanimpose then
3093
sine = 0
3094
if Debounces.NoIdl == false then
3095
if animpose == "Idle" then
3096
for i = 1, 2 do
3097
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2)
3098
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
3099
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
3100
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
3101
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
3102
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
3103
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3104
end
3105
elseif animpose == "Walking" then
3106
for i = 1, 2 do
3107
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2)
3108
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2)
3109
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2)
3110
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2)
3111
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
3112
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
3113
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3114
end
3115
elseif animpose == "Running" then
3116
for i = 1, 2 do
3117
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2)
3118
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2)
3119
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
3120
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
3121
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
3122
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
3123
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
3124
end
3125
wait()
3126
end
3127
else
3128
end
3129
end
3130
lastanimpose = animpose
3131
if Debounces.NoIdl == false then
3132
if animpose == "Idle" then
3133
if stanceToggle == "Normal" then
3134
change = 0.5
3135
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(88+2*math.cos(sine/14)),math.rad(0),math.rad(20)), 0.2)
3136
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(50),math.rad(-30),math.rad(-40-2*math.cos(sine/14))), 0.2)
3137
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(40),0), 0.2)
3138
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-40), 0), 0.2)
3139
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3140
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3141
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3142
elseif stanceToggle == "Sitting" then
3143
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(100-1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2)
3144
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(50)), 0.2)
3145
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2)
3146
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2)
3147
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2)
3148
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2)
3149
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
3150
end
3151
elseif animpose == "Walking" then
3152
if stanceToggle == "Normal" then
3153
change = 1
3154
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9+.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(90+2*math.cos(sine/7)), math.rad(0), math.rad(20)), 0.2)
3155
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9+.1*math.cos(sine/7), -math.sin(sine/14)/2)*CFrame.Angles(math.sin(sine/14)/4, math.rad(1) + -math.sin(sine/14)/2, math.rad(-30)), 0.2)
3156
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/7)), math.rad(0), math.rad(0)),0.2)
3157
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/7)), 0, math.rad(0)), 0.2)
3158
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.3*math.cos(sine/14)/2, -.05 + math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + -math.sin(sine/14)/2.3, 0, 0), .4)
3159
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.3*math.cos(sine/14)/2, -.05 + -math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + math.sin(sine/14)/2.3, 0, 0), .4)
3160
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3161
end
3162
elseif animpose == "Running" then
3163
change = 1
3164
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10-20*math.cos(sine/4)/2), math.rad(-40+10*math.cos(sine/4)/2), math.rad(50-10*math.cos(sine/4)/2)), 0.2)
3165
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .5)*CFrame.Angles(math.rad(10+20*math.cos(sine/4)/2), math.rad(40-10*math.cos(sine/4)/2), math.rad(-50+10*math.cos(sine/4)/2)), 0.2)
3166
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+6*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
3167
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
3168
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
3169
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
3170
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
3171
end
3172
end
3173
--[[if animpose == "Walking" then
3174
    if footsteps == false then
3175
        x:Play()
3176
        footsteps = true
3177
    end
3178
    x.Pitch = 1.1
3179
elseif animpose == "Idle" then
3180
    x:Stop()
3181
    footsteps = false
3182
elseif animpose == "Running" then
3183
    x.Pitch = 1.2
3184
    if footsteps == false then
3185
        x:Play()
3186
        footsteps = true
3187
    end
3188
end]]--
3189
end)