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1 | --[[ | |
2 | Colt Model 1911 .45, Commonly known as the M1911 or Colt .45. | |
3 | The most common handgun in the world, and also one of the most reliable. | |
4 | It's legendary functionality is reinforced by the .45 ACP round, allowing the | |
5 | M1911 to pack a lot of firepower. The M1911 is also known for its ability to have an | |
6 | extremely accurate first shot out of the holster, since it can be chambered, | |
7 | with the hammer back, while in a holster. The well-places saftey allows the user to | |
8 | draw and turn it off in one swift motion, allowing for amazing personal defense | |
9 | applications. | |
10 | --]] | |
11 | ||
12 | ||
13 | if script == nil then return end | |
14 | ||
15 | ||
16 | Player = game:GetService("Players").LocalPlayer | |
17 | Char = Player.Character | |
18 | Anims = Char:FindFirstChild("Animate") | |
19 | Anims:remove() | |
20 | Name = "Operator" | |
21 | MC = BrickColor.new("Really black") | |
22 | GC = BrickColor.new("Really black") | |
23 | SC = BrickColor.new("White") | |
24 | - | Spread = 9000000 |
24 | + | Spread = 0 |
25 | MR = 0.02 | |
26 | - | MagSize = 8 |
26 | + | MagSize = 10 |
27 | Chamber = 1 | |
28 | canHit = false | |
29 | melee = true | |
30 | Hammer = true | |
31 | selected = false | |
32 | canDual = true | |
33 | dual = false | |
34 | Button1Down = false | |
35 | - | damage = 20 |
35 | + | damage = 999999999999999999999999999 |
36 | canFire = true | |
37 | canFire2 = false | |
38 | readyTime = 0.1 | |
39 | automatic = false | |
40 | burst = false | |
41 | burstCount = 0 | |
42 | burstCountMax = 3 | |
43 | canSilence = true | |
44 | silenced = false | |
45 | canZoom = false | |
46 | zoom = false | |
47 | switchToSingle = false | |
48 | switchToBurst = false | |
49 | switchToAutomatic = false | |
50 | ||
51 | ||
52 | ammoGui = Instance.new("ScreenGui") | |
53 | ammoGui.Name = Name | |
54 | local frame = Instance.new("Frame") | |
55 | frame.Name = "Frame" | |
56 | frame.Size = UDim2.new(0, 165, 0, 60) | |
57 | frame.Position = UDim2.new(0, 0, 1, -400) | |
58 | frame.BackgroundColor3 = Color3.new(1, 1, 1) | |
59 | frame.BorderColor3 = Color3.new(0, 0, 0) | |
60 | frame.Parent = ammoGui | |
61 | local label = Instance.new("TextLabel") | |
62 | label.Name = "Weapon" | |
63 | label.Text = "Weapon: " ..Name | |
64 | label.Size = UDim2.new(1, 0, 0, 20) | |
65 | label.Position = UDim2.new(0, 0, 0, 0) | |
66 | label.BackgroundColor3 = Color3.new(1, 0, 0) | |
67 | label.BorderColor3 = Color3.new(0, 0, 0) | |
68 | label.Parent = frame | |
69 | local label = Instance.new("TextLabel") | |
70 | label.Name = "MagazinePrefix" | |
71 | label.Text = " Magazine:" | |
72 | label.TextXAlignment = "Left" | |
73 | label.Size = UDim2.new(1, 0, 0, 20) | |
74 | label.Position = UDim2.new(0, 0, 0, 20) | |
75 | label.BackgroundColor3 = Color3.new(1, 1, 1) | |
76 | label.BorderColor3 = Color3.new(0, 0, 0) | |
77 | label.Parent = frame | |
78 | local label = Instance.new("TextLabel") | |
79 | label.Name = "Magazine" | |
80 | label.Text = "0/0" | |
81 | label.TextXAlignment = "Right" | |
82 | label.Size = UDim2.new(1, 0, 0, 20) | |
83 | label.Position = UDim2.new(0, -10, 0, 20) | |
84 | label.BackgroundTransparency = 1 | |
85 | label.BorderSizePixel = 0 | |
86 | label.Parent = frame | |
87 | local label = Instance.new("TextLabel") | |
88 | label.Name = "AmmoPrefix" | |
89 | label.Text = " .45 ACP:" | |
90 | label.TextXAlignment = "Left" | |
91 | label.Size = UDim2.new(1, 0, 0, 20) | |
92 | label.Position = UDim2.new(0, 0, 0, 40) | |
93 | label.BackgroundColor3 = Color3.new(1, 1, 1) | |
94 | label.BorderColor3 = Color3.new(0, 0, 0) | |
95 | label.Parent = frame | |
96 | local label = Instance.new("TextLabel") | |
97 | label.Name = "Ammo" | |
98 | label.Text = "0/0" | |
99 | label.TextXAlignment = "Right" | |
100 | label.Size = UDim2.new(1, 0, 0, 20) | |
101 | label.Position = UDim2.new(0, -10, 0, 40) | |
102 | label.BackgroundTransparency = 1 | |
103 | label.BorderSizePixel = 0 | |
104 | label.Parent = frame | |
105 | ||
106 | ||
107 | function updateGui() | |
108 | if selected == false then return end | |
109 | if Player:FindFirstChild("PlayerGui") == nil then Instance.new("PlayerGui").Parent = Player end | |
110 | if Player.PlayerGui:FindFirstChild(Name) == nil then | |
111 | ammoGui:Clone().Parent = Player.PlayerGui | |
112 | end | |
113 | Player.PlayerGui[Name].Frame.Magazine.Text = tostring(magazine.Value).. "/" ..tostring(magazineMax.Value) | |
114 | Player.PlayerGui[Name].Frame.Ammo.Text = tostring(ammo.Value).. "/" ..tostring(ammoMax.Value) | |
115 | end | |
116 | ||
117 | ||
118 | function makeParts(format) | |
119 | local model = Instance.new("Model") | |
120 | model.Name = Name | |
121 | local pm2 = Instance.new("Part") | |
122 | pm2.Name = "WeldPoint" | |
123 | pm2.formFactor = "Symmetric" | |
124 | pm2.Size = Vector3.new(1, 1, 1) | |
125 | pm2.BrickColor = MC | |
126 | pm2.Reflectance = MR | |
127 | pm2.CanCollide = false | |
128 | pm2.Transparency = 1 | |
129 | pm2.Locked = true | |
130 | pm2.TopSurface = 0 | |
131 | pm2.BottomSurface = 0 | |
132 | pm2.Parent = model | |
133 | local m = Instance.new("SpecialMesh") | |
134 | m.MeshType = "Brick" | |
135 | m.Scale = Vector3.new(0.3, 0.8, 0.4) | |
136 | m.Parent = pm2 | |
137 | if format ~= nil then | |
138 | local w = Instance.new("Weld") | |
139 | w.Part0 = pm2 | |
140 | if format == "RightHand" then | |
141 | w.Part1 = Player.Character:FindFirstChild("Right Arm") | |
142 | w.C0 = CFrame.new(0, 0.9, 0.68) | |
143 | w.C1 = CFrame.new() | |
144 | elseif format == "LeftHand" then | |
145 | w.Part1 = Player.Character:FindFirstChild("Left Arm") | |
146 | w.C0 = CFrame.new(0, 0.9, 0.68) | |
147 | w.C1 = CFrame.new() | |
148 | model.Name = Name.. " (Left)" | |
149 | elseif format == "RightHolster" then | |
150 | w.Part1 = Player.Character:FindFirstChild("Right Leg") | |
151 | w.C0 = CFrame.new(-0.65, -0.25, 0) * CFrame.fromEulerAnglesXYZ(math.rad(25), 0, 0) | |
152 | w.C1 = CFrame.new() | |
153 | model.Name = Name.. " (Holstered)" | |
154 | elseif format == "LeftHolster" then | |
155 | w.Part1 = Player.Character:FindFirstChild("Left Leg") | |
156 | w.C0 = CFrame.new(0.65, -0.25, 0) * CFrame.fromEulerAnglesXYZ(math.rad(25), 0, 0) | |
157 | w.C1 = CFrame.new() | |
158 | model.Name = Name.. " (Holstered, Left)" | |
159 | end | |
160 | w.Parent = pm2 | |
161 | model.Parent = Player.Character | |
162 | end | |
163 | local pm = Instance.new("Part") | |
164 | pm.Name = "Handle" | |
165 | pm.formFactor = "Symmetric" | |
166 | pm.Size = Vector3.new(1, 1, 1) | |
167 | pm.CanCollide = false | |
168 | pm.Transparency = 1 | |
169 | pm.Locked = true | |
170 | pm.TopSurface = 0 | |
171 | pm.BottomSurface = 0 | |
172 | pm.Parent = model | |
173 | local w = Instance.new("Weld") | |
174 | w.Part0 = pm | |
175 | w.Part1 = pm2 | |
176 | w.C0 = CFrame.new() | |
177 | w.C1 = CFrame.new() | |
178 | w.Parent = pm | |
179 | local s = Instance.new("Sound") | |
180 | s.Name = "Melee" | |
181 | s.SoundId = "rbxasset://sounds/swordslash.wav" | |
182 | s.Volume = 1 | |
183 | s.Pitch = 2 | |
184 | s.Looped = false | |
185 | s.Parent = pm | |
186 | local s = Instance.new("Sound") | |
187 | s.Name = "Impact" | |
188 | s.SoundId = "http://www.roblox.com/Asset/?id=46153268" | |
189 | s.Volume = 0.5 | |
190 | s.Pitch = 1 | |
191 | s.Looped = false | |
192 | s.Parent = pm | |
193 | local s = Instance.new("Sound") | |
194 | s.Name = "Fire" | |
195 | - | s.SoundId = "http://www.roblox.com/Asset/?id=10209798" |
195 | + | s.SoundId = "http://www.roblox.com/Asset/?id=282716906" |
196 | s.Volume = 1 | |
197 | - | s.Pitch = 3 |
197 | + | |
198 | s.Looped = false | |
199 | s.Parent = pm | |
200 | local s = Instance.new("Sound") | |
201 | s.Name = "Fire2" | |
202 | - | s.SoundId = "http://roblox.com/asset/?id=2691586" |
202 | + | s.SoundId = "http://roblox.com/asset/?id=162043120" |
203 | s.Volume = 1 | |
204 | - | s.Pitch = 3 |
204 | + | |
205 | s.Looped = false | |
206 | s.Parent = pm | |
207 | local s = Instance.new("Sound") | |
208 | s.Name = "Hammer" | |
209 | s.SoundId = "http://www.roblox.com/Asset/?id=10209894" | |
210 | s.Volume = 0.8 | |
211 | s.Pitch = 4 | |
212 | s.Looped = false | |
213 | s.Parent = pm | |
214 | local s = Instance.new("Sound") | |
215 | s.Name = "Lock" | |
216 | s.SoundId = "http://www.roblox.com/Asset/?id=10209636" | |
217 | s.Volume = 1 | |
218 | s.Pitch = 3.2 | |
219 | s.Looped = false | |
220 | s.Parent = pm | |
221 | local s = Instance.new("Sound") | |
222 | s.Name = "Empty" | |
223 | s.SoundId = "http://www.roblox.com/asset/?id=2697295" | |
224 | s.Volume = 1 | |
225 | s.Pitch = 5 | |
226 | s.Looped = false | |
227 | s.Parent = pm | |
228 | local s = Instance.new("Sound") | |
229 | s.Name = "Reload" | |
230 | s.SoundId = "http://www.roblox.com/Asset/?id=10209845" | |
231 | s.Volume = 1 | |
232 | s.Pitch = 5 | |
233 | s.Looped = false | |
234 | s.Parent = pm | |
235 | local s = Instance.new("Sound") | |
236 | s.Name = "Release" | |
237 | s.SoundId = "http://www.roblox.com/Asset/?id=10209813" | |
238 | s.Volume = 1 | |
239 | s.Pitch = 4 | |
240 | s.Looped = false | |
241 | s.Parent = pm | |
242 | local s = Instance.new("Sound") | |
243 | s.Name = "Switch" | |
244 | s.SoundId = "http://www.roblox.com/asset/?id=2697295" | |
245 | s.Volume = 1 | |
246 | s.Pitch = 10 | |
247 | s.Looped = false | |
248 | s.Parent = pm | |
249 | local p = Instance.new("Part") | |
250 | p.Name = "ShellOut" | |
251 | p.formFactor = "Symmetric" | |
252 | p.Size = Vector3.new(1, 1, 1) | |
253 | p.Transparency = 1 | |
254 | p.Locked = true | |
255 | p.CanCollide = false | |
256 | p.TopSurface = 0 | |
257 | p.BottomSurface = 0 | |
258 | p.Parent = model | |
259 | local w = Instance.new("Weld") | |
260 | w.Part0 = p | |
261 | w.Part1 = pm | |
262 | w.C0 = CFrame.new(0.5, 0, 0.5) * CFrame.fromEulerAnglesXYZ(0, math.rad(45), 0) | |
263 | w.C1 = CFrame.new() | |
264 | w.Parent = p | |
265 | local p = Instance.new("Part") | |
266 | p.Name = "Grip" | |
267 | p.formFactor = "Symmetric" | |
268 | p.Size = Vector3.new(1, 1, 1) | |
269 | p.BrickColor = GC | |
270 | p.Reflectance = MR | |
271 | p.CanCollide = false | |
272 | p.Locked = true | |
273 | p.TopSurface = 0 | |
274 | p.BottomSurface = 0 | |
275 | p.Parent = model | |
276 | local m = Instance.new("SpecialMesh") | |
277 | m.MeshType = "Brick" | |
278 | m.Scale = Vector3.new(0.261, 0.42, 0.78) | |
279 | m.Parent = p | |
280 | local w = Instance.new("Weld") | |
281 | w.Part0 = p | |
282 | w.Part1 = pm | |
283 | w.C0 = CFrame.new(0, -0.092, -0.44) * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0) | |
284 | w.C1 = CFrame.new() | |
285 | w.Parent = p | |
286 | local p = Instance.new("Part") | |
287 | p.Name = "Grip Wood" | |
288 | p.formFactor = "Symmetric" | |
289 | p.Size = Vector3.new(1, 1, 1) | |
290 | p.BrickColor = BrickColor.new("Black") | |
291 | p.Material = "Wood" | |
292 | p.CanCollide = false | |
293 | p.Locked = true | |
294 | p.TopSurface = 0 | |
295 | p.BottomSurface = 0 | |
296 | p.Parent = model | |
297 | local m = Instance.new("SpecialMesh") | |
298 | m.MeshType = "Brick" | |
299 | m.Scale = Vector3.new(0.264, 0.4, 0.68) | |
300 | m.Parent = p | |
301 | local w = Instance.new("Weld") | |
302 | w.Part0 = p | |
303 | w.Part1 = pm | |
304 | w.C0 = CFrame.new(0, -0.092, -0.48) * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0) | |
305 | w.C1 = CFrame.new() | |
306 | w.Parent = p | |
307 | local p = Instance.new("Part") | |
308 | p.Name = "Magazine" | |
309 | p.formFactor = "Symmetric" | |
310 | p.Size = Vector3.new(1, 1, 1) | |
311 | p.BrickColor = BrickColor.new("Black") | |
312 | p.CanCollide = false | |
313 | p.Locked = true | |
314 | p.TopSurface = 0 | |
315 | p.BottomSurface = 0 | |
316 | p.Parent = model | |
317 | local m = Instance.new("SpecialMesh") | |
318 | m.MeshType = "Brick" | |
319 | m.Scale = Vector3.new(0.24, 0.32, 0.74) | |
320 | m.Parent = p | |
321 | local w = Instance.new("Weld") | |
322 | w.Part0 = p | |
323 | w.Part1 = pm | |
324 | w.C0 = CFrame.new(0, -0.078, -0.5) * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0) | |
325 | w.C1 = CFrame.new() | |
326 | w.Parent = p | |
327 | local ph = Instance.new("Part") | |
328 | ph.Name = "Hammer" | |
329 | ph.formFactor = "Symmetric" | |
330 | ph.Size = Vector3.new(1, 1, 1) | |
331 | ph.BrickColor = GC | |
332 | ph.Reflectance = MR | |
333 | ph.CanCollide = false | |
334 | ph.Locked = true | |
335 | ph.TopSurface = 0 | |
336 | ph.BottomSurface = 0 | |
337 | ph.Parent = model | |
338 | local m = Instance.new("BlockMesh") | |
339 | m.Scale = Vector3.new(0.086, 0.1, 0.22) | |
340 | m.Parent = ph | |
341 | local w = Instance.new("Weld") | |
342 | w.Part0 = ph | |
343 | w.Part1 = pm | |
344 | if Hammer == false then | |
345 | w.C0 = CFrame.new(0, -0.358, 0.02) | |
346 | else | |
347 | w.C0 = CFrame.new(0, -0.3, 0.33) * CFrame.fromEulerAnglesXYZ(math.rad(-50), 0, 0) | |
348 | end | |
349 | w.C1 = CFrame.new() | |
350 | w.Parent = ph | |
351 | local p = Instance.new("Part") | |
352 | p.Name = "HammerSpur" | |
353 | p.formFactor = "Symmetric" | |
354 | p.Size = Vector3.new(1, 1, 1) | |
355 | p.BrickColor = GC | |
356 | p.Reflectance = MR | |
357 | p.CanCollide = false | |
358 | p.Locked = true | |
359 | p.TopSurface = 0 | |
360 | p.BottomSurface = 0 | |
361 | p.Parent = model | |
362 | local m = Instance.new("CylinderMesh") | |
363 | m.Scale = Vector3.new(0.1, 0.1, 0.1) | |
364 | m.Parent = p | |
365 | local w = Instance.new("Weld") | |
366 | w.Part0 = p | |
367 | w.Part1 = ph | |
368 | w.C0 = CFrame.new(0.05, 0, 0.08) * CFrame.fromEulerAnglesXYZ(0, 0, math.rad(90)) | |
369 | w.C1 = CFrame.new() | |
370 | w.Parent = p | |
371 | local p = Instance.new("Part") | |
372 | p.Name = "Trigger" | |
373 | p.formFactor = "Symmetric" | |
374 | p.Size = Vector3.new(1, 1, 1) | |
375 | p.BrickColor = BrickColor.new("Black") | |
376 | p.Reflectance = MR | |
377 | p.CanCollide = false | |
378 | p.Locked = true | |
379 | p.TopSurface = 0 | |
380 | p.BottomSurface = 0 | |
381 | p.Parent = model | |
382 | local m = Instance.new("BlockMesh") | |
383 | m.Scale = Vector3.new(0.1, 0.4, 0.16) | |
384 | m.Parent = p | |
385 | local w = Instance.new("Weld") | |
386 | w.Part0 = p | |
387 | w.Part1 = pm | |
388 | w.C0 = CFrame.new(0, -0.08, -0.25) | |
389 | w.C1 = CFrame.new() | |
390 | w.Parent = p | |
391 | local p = Instance.new("Part") | |
392 | p.Name = "TriggerGuard" | |
393 | p.formFactor = "Symmetric" | |
394 | p.Size = Vector3.new(1, 1, 1) | |
395 | p.BrickColor = GC | |
396 | p.CanCollide = false | |
397 | p.Locked = true | |
398 | p.TopSurface = 0 | |
399 | p.BottomSurface = 0 | |
400 | p.Parent = model | |
401 | local m = Instance.new("SpecialMesh") | |
402 | m.MeshType = "FileMesh" | |
403 | m.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
404 | m.Scale = Vector3.new(0.34, 0.34, 0.8) | |
405 | m.Parent = p | |
406 | local w = Instance.new("Weld") | |
407 | w.Part0 = p | |
408 | w.Part1 = pm | |
409 | w.C0 = CFrame.new(-0.25, 0.05, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
410 | w.C1 = CFrame.new() | |
411 | w.Parent = p | |
412 | local p = Instance.new("Part") | |
413 | p.Name = "Base" | |
414 | p.CanCollide = false | |
415 | p.formFactor = "Symmetric" | |
416 | p.Size = Vector3.new(1, 1, 1) | |
417 | p.BrickColor = GC | |
418 | p.Reflectance = MR | |
419 | p.Locked = true | |
420 | p.TopSurface = 0 | |
421 | p.BottomSurface = 0 | |
422 | p.Parent = model | |
423 | local m = Instance.new("SpecialMesh") | |
424 | m.MeshType = "Brick" | |
425 | m.Scale = Vector3.new(0.261, 0.9, 0.248) | |
426 | m.Parent = p | |
427 | local w = Instance.new("Weld") | |
428 | w.Part0 = p | |
429 | w.Part1 = pm | |
430 | w.C0 = CFrame.new(0, 0.045, -0.066) | |
431 | w.C1 = CFrame.new() | |
432 | w.Parent = p | |
433 | local p = Instance.new("Part") | |
434 | p.Name = "Base" | |
435 | p.CanCollide = false | |
436 | p.formFactor = "Symmetric" | |
437 | p.Size = Vector3.new(1, 1, 1) | |
438 | p.BrickColor = GC | |
439 | p.Reflectance = MR | |
440 | p.Locked = true | |
441 | p.TopSurface = 0 | |
442 | p.BottomSurface = 0 | |
443 | p.Parent = model | |
444 | local m = Instance.new("SpecialMesh") | |
445 | m.MeshType = "Brick" | |
446 | m.Scale = Vector3.new(0.261, 0.9, 0.16) | |
447 | m.Parent = p | |
448 | local w = Instance.new("Weld") | |
449 | w.Part0 = p | |
450 | w.Part1 = pm | |
451 | w.C0 = CFrame.new(0, 0, -0.1155) | |
452 | w.C1 = CFrame.new() | |
453 | w.Parent = p | |
454 | local p = Instance.new("Part") | |
455 | p.Name = "Base" | |
456 | p.CanCollide = false | |
457 | p.formFactor = "Symmetric" | |
458 | p.Size = Vector3.new(1, 1, 1) | |
459 | p.BrickColor = GC | |
460 | p.Reflectance = MR | |
461 | p.Locked = true | |
462 | p.TopSurface = 0 | |
463 | p.BottomSurface = 0 | |
464 | p.Parent = model | |
465 | local m = Instance.new("SpecialMesh") | |
466 | m.MeshType = "Brick" | |
467 | m.Scale = Vector3.new(0.261, 0.5, 0.248) | |
468 | m.Parent = p | |
469 | local w = Instance.new("Weld") | |
470 | w.Part0 = p | |
471 | w.Part1 = pm | |
472 | w.C0 = CFrame.new(0, 0.3, -0.066) | |
473 | w.C1 = CFrame.new() | |
474 | w.Parent = p | |
475 | local ps = Instance.new("Part") | |
476 | ps.Name = "Slide" | |
477 | ps.CanCollide = false | |
478 | ps.formFactor = "Symmetric" | |
479 | ps.Size = Vector3.new(1, 1, 1) | |
480 | ps.BrickColor = MC | |
481 | ps.Reflectance = MR | |
482 | ps.Locked = true | |
483 | ps.TopSurface = 0 | |
484 | ps.BottomSurface = 0 | |
485 | ps.Parent = model | |
486 | local m = Instance.new("SpecialMesh") | |
487 | m.MeshType = "Brick" | |
488 | m.Name = "Mesh" | |
489 | m.Scale = Vector3.new(0.26, 0.2, 0.24) | |
490 | m.Offset = Vector3.new(0, 0, 0.2) | |
491 | m.Parent = ps | |
492 | local w = Instance.new("Weld") | |
493 | w.Part0 = ps | |
494 | w.Part1 = pm | |
495 | if magazine.Value ~= 0 then | |
496 | w.C0 = CFrame.new(0, 0.4, 0.06) | |
497 | else | |
498 | w.C0 = CFrame.new(0, 0.2, 0.06) | |
499 | end | |
500 | w.C1 = CFrame.new() | |
501 | w.Parent = ps | |
502 | local p = Instance.new("Part") | |
503 | p.Name = "SlideBottom" | |
504 | p.CanCollide = false | |
505 | p.formFactor = "Symmetric" | |
506 | p.Size = Vector3.new(1, 1, 1) | |
507 | p.BrickColor = MC | |
508 | p.Reflectance = MR | |
509 | p.Locked = true | |
510 | p.TopSurface = 0 | |
511 | p.BottomSurface = 0 | |
512 | p.Parent = model | |
513 | local m = Instance.new("SpecialMesh") | |
514 | m.MeshType = "Brick" | |
515 | m.Name = "Mesh" | |
516 | m.Scale = Vector3.new(0.26, 0.9, 0.16) | |
517 | m.Parent = p | |
518 | local w = Instance.new("Weld") | |
519 | w.Part0 = p | |
520 | w.Part1 = ps | |
521 | w.C0 = CFrame.new(0, -0.35, -0.06) | |
522 | w.C1 = CFrame.new() | |
523 | w.Parent = p | |
524 | local p = Instance.new("Part") | |
525 | p.Name = "GuideBottom" | |
526 | p.CanCollide = false | |
527 | p.formFactor = "Symmetric" | |
528 | p.Size = Vector3.new(1, 1, 1) | |
529 | p.BrickColor = MC | |
530 | p.Reflectance = MR | |
531 | p.Locked = true | |
532 | p.TopSurface = 0 | |
533 | p.BottomSurface = 0 | |
534 | p.Parent = model | |
535 | local m = Instance.new("SpecialMesh") | |
536 | m.MeshType = "Brick" | |
537 | m.Name = "Mesh" | |
538 | m.Scale = Vector3.new(0.2, 0.65, 0.3) | |
539 | m.Parent = p | |
540 | local w = Instance.new("Weld") | |
541 | w.Part0 = p | |
542 | w.Part1 = ps | |
543 | w.C0 = CFrame.new(0, 0.125, -0.075) | |
544 | w.C1 = CFrame.new() | |
545 | w.Parent = p | |
546 | local p = Instance.new("Part") | |
547 | p.Name = "Guide" | |
548 | p.CanCollide = false | |
549 | p.formFactor = "Symmetric" | |
550 | p.Size = Vector3.new(1, 1, 1) | |
551 | p.BrickColor = MC | |
552 | p.Reflectance = MR | |
553 | p.Locked = true | |
554 | p.TopSurface = 0 | |
555 | p.BottomSurface = 0 | |
556 | p.Parent = model | |
557 | local m = Instance.new("SpecialMesh") | |
558 | m.MeshType = "Brick" | |
559 | m.Name = "Mesh" | |
560 | m.Scale = Vector3.new(0.26, 0.65, 0.26) | |
561 | m.Parent = p | |
562 | local w = Instance.new("Weld") | |
563 | w.Part0 = p | |
564 | w.Part1 = ps | |
565 | w.C0 = CFrame.new(0, 0.125, -0.01) | |
566 | w.C1 = CFrame.new() | |
567 | w.Parent = p | |
568 | local p = Instance.new("Part") | |
569 | p.Name = "Slide1" | |
570 | p.CanCollide = false | |
571 | p.formFactor = "Symmetric" | |
572 | p.Size = Vector3.new(1, 1, 1) | |
573 | p.BrickColor = MC | |
574 | p.Reflectance = MR | |
575 | p.Locked = true | |
576 | p.TopSurface = 0 | |
577 | p.BottomSurface = 0 | |
578 | p.Parent = model | |
579 | local m = Instance.new("SpecialMesh") | |
580 | m.MeshType = "Brick" | |
581 | m.Name = "Mesh" | |
582 | m.Scale = Vector3.new(0.13, 0.6, 0.24) | |
583 | m.Parent = p | |
584 | local w = Instance.new("Weld") | |
585 | w.Part0 = p | |
586 | w.Part1 = ps | |
587 | w.C0 = CFrame.new(0.065, -0.2, 0) | |
588 | w.C1 = CFrame.new() | |
589 | w.Parent = p | |
590 | local p = Instance.new("Part") | |
591 | p.Name = "Slide2" | |
592 | p.CanCollide = false | |
593 | p.formFactor = "Symmetric" | |
594 | p.Size = Vector3.new(1, 1, 1) | |
595 | p.BrickColor = MC | |
596 | p.Reflectance = MR | |
597 | p.Locked = true | |
598 | p.TopSurface = 0 | |
599 | p.BottomSurface = 0 | |
600 | p.Parent = model | |
601 | local m = Instance.new("SpecialMesh") | |
602 | m.MeshType = "Brick" | |
603 | m.Name = "Mesh" | |
604 | m.Scale = Vector3.new(0.26, 0.6, 0.12) | |
605 | m.Parent = p | |
606 | local w = Instance.new("Weld") | |
607 | w.Part0 = p | |
608 | w.Part1 = ps | |
609 | w.C0 = CFrame.new(0, -0.2, -0.03) | |
610 | w.C1 = CFrame.new() | |
611 | w.Parent = p | |
612 | local p = Instance.new("Part") | |
613 | p.Name = "Slide3" | |
614 | p.CanCollide = false | |
615 | p.formFactor = "Symmetric" | |
616 | p.Size = Vector3.new(1, 1, 1) | |
617 | p.BrickColor = MC | |
618 | p.Reflectance = MR | |
619 | p.Locked = true | |
620 | p.TopSurface = 0 | |
621 | p.BottomSurface = 0 | |
622 | p.Parent = model | |
623 | local m = Instance.new("SpecialMesh") | |
624 | m.MeshType = "Brick" | |
625 | m.Name = "Mesh" | |
626 | m.Scale = Vector3.new(0.26, 0.45, 0.24) | |
627 | m.Parent = p | |
628 | local w = Instance.new("Weld") | |
629 | w.Part0 = p | |
630 | w.Part1 = ps | |
631 | w.C0 = CFrame.new(0, -0.58, 0) | |
632 | w.C1 = CFrame.new() | |
633 | w.Parent = p | |
634 | local p = Instance.new("Part") | |
635 | p.Name = "Shell" | |
636 | p.formFactor = "Custom" | |
637 | p.Size = Vector3.new(0.2, 0.2, 0.2) | |
638 | p.BrickColor = BrickColor.new("New Yeller") | |
639 | if magazine.Value ~= 0 then | |
640 | p.Transparency = 0 | |
641 | else | |
642 | p.Transparency = 1 | |
643 | end | |
644 | p.Reflectance = 0 | |
645 | p.CanCollide = false | |
646 | p.Locked = true | |
647 | p.TopSurface = 0 | |
648 | p.BottomSurface = 0 | |
649 | p.Parent = model | |
650 | local m = Instance.new("CylinderMesh") | |
651 | m.Scale = Vector3.new(0.51, 1, 0.51) | |
652 | m.Parent = p | |
653 | local w = Instance.new("Weld") | |
654 | w.Part0 = p | |
655 | w.Part1 = pm | |
656 | w.C0 = CFrame.new(0, -0.09, 0.06) | |
657 | w.C1 = CFrame.new() | |
658 | w.Parent = p | |
659 | local p = Instance.new("Part") | |
660 | p.Name = "RearSight" | |
661 | p.CanCollide = false | |
662 | p.formFactor = "Symmetric" | |
663 | p.Size = Vector3.new(1, 1, 1) | |
664 | p.BrickColor = MC | |
665 | p.Reflectance = MR | |
666 | p.Locked = true | |
667 | p.TopSurface = 0 | |
668 | p.BottomSurface = 0 | |
669 | p.Parent = model | |
670 | local m = Instance.new("BlockMesh") | |
671 | m.Name = "Mesh" | |
672 | m.Scale = Vector3.new(0.08, 0.08, 0.08) | |
673 | m.Parent = p | |
674 | local w = Instance.new("Weld") | |
675 | w.Part0 = p | |
676 | w.Part1 = ps | |
677 | w.C0 = CFrame.new(0.07, -0.7, 0.12) | |
678 | w.C1 = CFrame.new() | |
679 | w.Parent = p | |
680 | local p = Instance.new("Part") | |
681 | p.Name = "RearSight" | |
682 | p.CanCollide = false | |
683 | p.formFactor = "Symmetric" | |
684 | p.Size = Vector3.new(1, 1, 1) | |
685 | p.BrickColor = SC | |
686 | p.Reflectance = MR | |
687 | p.Locked = true | |
688 | p.TopSurface = 0 | |
689 | p.BottomSurface = 0 | |
690 | p.Parent = model | |
691 | local m = Instance.new("CylinderMesh") | |
692 | m.Name = "Mesh" | |
693 | m.Scale = Vector3.new(0.04, 0.084, 0.04) | |
694 | m.Parent = p | |
695 | local w = Instance.new("Weld") | |
696 | w.Part0 = p | |
697 | w.Part1 = ps | |
698 | w.C0 = CFrame.new(0.07, -0.705, 0.12) | |
699 | w.C1 = CFrame.new() | |
700 | w.Parent = p | |
701 | local p = Instance.new("Part") | |
702 | p.Name = "RearSight" | |
703 | p.CanCollide = false | |
704 | p.formFactor = "Symmetric" | |
705 | p.Size = Vector3.new(1, 1, 1) | |
706 | p.BrickColor = SC | |
707 | p.Reflectance = MR | |
708 | p.Locked = true | |
709 | p.TopSurface = 0 | |
710 | p.BottomSurface = 0 | |
711 | p.Parent = model | |
712 | local m = Instance.new("CylinderMesh") | |
713 | m.Name = "Mesh" | |
714 | m.Scale = Vector3.new(0.04, 0.084, 0.04) | |
715 | m.Parent = p | |
716 | local w = Instance.new("Weld") | |
717 | w.Part0 = p | |
718 | w.Part1 = ps | |
719 | w.C0 = CFrame.new(-0.07, -0.705, 0.12) | |
720 | w.C1 = CFrame.new() | |
721 | w.Parent = p | |
722 | local p = Instance.new("Part") | |
723 | p.Name = "RearSight" | |
724 | p.CanCollide = false | |
725 | p.formFactor = "Symmetric" | |
726 | p.Size = Vector3.new(1, 1, 1) | |
727 | p.BrickColor = MC | |
728 | p.Reflectance = MR | |
729 | p.Locked = true | |
730 | p.TopSurface = 0 | |
731 | p.BottomSurface = 0 | |
732 | p.Parent = model | |
733 | local m = Instance.new("BlockMesh") | |
734 | m.Name = "Mesh" | |
735 | m.Scale = Vector3.new(0.08, 0.08, 0.08) | |
736 | m.Parent = p | |
737 | local w = Instance.new("Weld") | |
738 | w.Part0 = p | |
739 | w.Part1 = ps | |
740 | w.C0 = CFrame.new(-0.07, -0.7, 0.12) | |
741 | w.C1 = CFrame.new() | |
742 | w.Parent = p | |
743 | local p = Instance.new("Part") | |
744 | p.Name = "FrontSight" | |
745 | p.CanCollide = false | |
746 | p.formFactor = "Symmetric" | |
747 | p.Size = Vector3.new(1, 1, 1) | |
748 | p.BrickColor = MC | |
749 | p.Reflectance = MR | |
750 | p.Locked = true | |
751 | p.TopSurface = 0 | |
752 | p.BottomSurface = 0 | |
753 | p.Parent = model | |
754 | local m = Instance.new("BlockMesh") | |
755 | m.Name = "Mesh" | |
756 | m.Scale = Vector3.new(0.08, 0.08, 0.08) | |
757 | m.Parent = p | |
758 | local w = Instance.new("Weld") | |
759 | w.Part0 = p | |
760 | w.Part1 = ps | |
761 | w.C0 = CFrame.new(0, 0.35, 0.12) | |
762 | w.C1 = CFrame.new() | |
763 | w.Parent = p | |
764 | local p = Instance.new("Part") | |
765 | p.Name = "FrontSight" | |
766 | p.CanCollide = false | |
767 | p.formFactor = "Symmetric" | |
768 | p.Size = Vector3.new(1, 1, 1) | |
769 | p.BrickColor = SC | |
770 | p.Reflectance = MR | |
771 | p.Locked = true | |
772 | p.TopSurface = 0 | |
773 | p.BottomSurface = 0 | |
774 | p.Parent = model | |
775 | local m = Instance.new("CylinderMesh") | |
776 | m.Scale = Vector3.new(0.04, 0.084, 0.04) | |
777 | m.Parent = p | |
778 | local w = Instance.new("Weld") | |
779 | w.Part0 = p | |
780 | w.Part1 = ps | |
781 | w.C0 = CFrame.new(0, 0.346, 0.12) | |
782 | w.C1 = CFrame.new() | |
783 | w.Parent = p | |
784 | local p = Instance.new("Part") | |
785 | p.Name = "Recoil Spring Guide" | |
786 | p.formFactor = "Symmetric" | |
787 | p.Size = Vector3.new(1, 1, 1) | |
788 | p.BrickColor = BrickColor.new("Light stone grey") | |
789 | p.Reflectance = 0.06 | |
790 | p.CanCollide = false | |
791 | p.Locked = true | |
792 | p.TopSurface = 0 | |
793 | p.BottomSurface = 0 | |
794 | p.Parent = model | |
795 | local m = Instance.new("CylinderMesh") | |
796 | m.Scale = Vector3.new(0.07, 0.901, 0.07) | |
797 | m.Offset = Vector3.new(0, 0.34, 0) | |
798 | m.Parent = p | |
799 | local w = Instance.new("Weld") | |
800 | w.Part0 = p | |
801 | w.Part1 = pm | |
802 | w.C0 = CFrame.new(0, 0.75, -0.065) | |
803 | w.C1 = CFrame.new() | |
804 | w.Parent = p | |
805 | local p = Instance.new("Part") | |
806 | p.Name = "Hole" | |
807 | p.formFactor = "Symmetric" | |
808 | p.Size = Vector3.new(1, 1, 1) | |
809 | p.BrickColor = BrickColor.new("Really black") | |
810 | p.Reflectance = 0 | |
811 | p.CanCollide = false | |
812 | p.Locked = true | |
813 | p.TopSurface = 0 | |
814 | p.BottomSurface = 0 | |
815 | p.Parent = model | |
816 | local m = Instance.new("CylinderMesh") | |
817 | m.Scale = Vector3.new(0.115, 0.901, 0.115) | |
818 | m.Offset = Vector3.new(0, 0.34, 0) | |
819 | m.Parent = p | |
820 | local w = Instance.new("Weld") | |
821 | w.Part0 = p | |
822 | w.Part1 = pm | |
823 | w.C0 = CFrame.new(0, 0.75, 0.06) | |
824 | w.C1 = CFrame.new() | |
825 | w.Parent = p | |
826 | local p = Instance.new("Part") | |
827 | if silenced == false then | |
828 | p.Name = "Muzzle" | |
829 | else | |
830 | p.Name = "Muzzle 2" | |
831 | end | |
832 | p.formFactor = "Symmetric" | |
833 | p.Size = Vector3.new(1, 1, 1) | |
834 | p.BrickColor = BrickColor.new("Light stone grey") | |
835 | p.Reflectance = 0.06 | |
836 | p.CanCollide = false | |
837 | p.Locked = true | |
838 | p.TopSurface = 0 | |
839 | p.BottomSurface = 0 | |
840 | p.Parent = model | |
841 | local m = Instance.new("CylinderMesh") | |
842 | m.Scale = Vector3.new(0.15, 0.9, 0.15) | |
843 | m.Offset = Vector3.new(0, 0.34, 0) | |
844 | m.Parent = p | |
845 | local w = Instance.new("Weld") | |
846 | w.Part0 = p | |
847 | w.Part1 = pm | |
848 | w.C0 = CFrame.new(0, 0.75, 0.06) | |
849 | w.C1 = CFrame.new() | |
850 | w.Parent = p | |
851 | local s = Instance.new("Smoke") | |
852 | s.Enabled = false | |
853 | s.Name = "Smoke" | |
854 | s.RiseVelocity = -5 | |
855 | s.Opacity = 0.3 | |
856 | s.Color = Color3.new(75 / 225, 75 / 225, 75 / 225) | |
857 | s.Size = 1 | |
858 | s.Parent = p | |
859 | local f = Instance.new("Fire") | |
860 | f.Enabled = false | |
861 | f.Name = "Fire" | |
862 | f.Heat = -35 | |
863 | f.Size = 1 | |
864 | f.Parent = p | |
865 | p.Touched:connect(function(hit) onTouched(hit, p, "pistol") end) | |
866 | local p = Instance.new("Part") | |
867 | if silenced == false then | |
868 | p.Name = "Silencer" | |
869 | p.Transparency = 1 | |
870 | else | |
871 | p.Name = "Muzzle" | |
872 | p.Transparency = 0 | |
873 | end | |
874 | p.formFactor = "Symmetric" | |
875 | p.Size = Vector3.new(1, 1, 1) | |
876 | p.BrickColor = BrickColor.new("Really black") | |
877 | p.Reflectance = 0 | |
878 | p.CanCollide = false | |
879 | p.Locked = true | |
880 | p.TopSurface = 0 | |
881 | p.BottomSurface = 0 | |
882 | p.Parent = model | |
883 | local m = Instance.new("CylinderMesh") | |
884 | m.Scale = Vector3.new(0.2, 0.8, 0.2) | |
885 | m.Parent = p | |
886 | local w = Instance.new("Weld") | |
887 | w.Part0 = p | |
888 | w.Part1 = pm | |
889 | w.C0 = CFrame.new(0, 1.26, 0.06) | |
890 | w.C1 = CFrame.new() | |
891 | w.Parent = p | |
892 | local p = Instance.new("Part") | |
893 | p.Name = "Silencer1" | |
894 | if silenced == false then | |
895 | p.Transparency = 1 | |
896 | else | |
897 | p.Transparency = 0 | |
898 | end | |
899 | p.formFactor = "Symmetric" | |
900 | p.Size = Vector3.new(1, 1, 1) | |
901 | p.BrickColor = BrickColor.new("Black") | |
902 | p.Reflectance = 0 | |
903 | p.CanCollide = false | |
904 | p.Locked = true | |
905 | p.TopSurface = 0 | |
906 | p.BottomSurface = 0 | |
907 | p.Parent = model | |
908 | local m = Instance.new("CylinderMesh") | |
909 | m.Scale = Vector3.new(0.21, 0.6, 0.21) | |
910 | m.Parent = p | |
911 | local w = Instance.new("Weld") | |
912 | w.Part0 = p | |
913 | w.Part1 = pm | |
914 | w.C0 = CFrame.new(0, 1.26, 0.06) | |
915 | w.C1 = CFrame.new() | |
916 | w.Parent = p | |
917 | return model | |
918 | end | |
919 | ||
920 | ||
921 | function removeParts(format) | |
922 | if format == "RightHand" then | |
923 | pcall(function() Player.Character[Name]:Remove() end) | |
924 | elseif format == "LeftHand" then | |
925 | pcall(function() Player.Character[Name.. " (Left)"]:Remove() end) | |
926 | elseif format == "RightHolster" then | |
927 | pcall(function() Player.Character[Name.. " (Holstered)"]:Remove() end) | |
928 | elseif format == "LeftHolster" then | |
929 | pcall(function() Player.Character[Name.. " (Holstered, Left)"]:Remove() end) | |
930 | end | |
931 | end | |
932 | ||
933 | ||
934 | function onTouched(hit, source, format) | |
935 | if format == "pistol" then | |
936 | if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent ~= Player.Character then | |
937 | tagHumanoid(hit.Parent.Humanoid) | |
938 | if canHit == true and melee == true then | |
939 | hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health - 50 | |
940 | Player.Character[Name].Handle.Impact:Play() | |
941 | hit.Parent.Humanoid.Sit = true | |
942 | melee = false | |
943 | wait(0.8) | |
944 | melee = true | |
945 | end | |
946 | delay(3, function() untagHumanoid(hit.Parent.Humanoid) end) | |
947 | end | |
948 | end | |
949 | end | |
950 | ||
951 | ||
952 | function SetAngle(Joint, Angle, Character) | |
953 | if Character == nil then return false end | |
954 | local Joints = { | |
955 | Character.Torso:FindFirstChild("Right Shoulder 2"), | |
956 | Character.Torso:FindFirstChild("Left Shoulder 2"), | |
957 | Character.Torso:FindFirstChild("Right Hip 2"), | |
958 | Character.Torso:FindFirstChild("Left Hip 2") | |
959 | } | |
960 | if Joints[Joint] == nil then return false end | |
961 | if Joint == 1 or Joint == 3 then | |
962 | Joints[Joint].DesiredAngle = Angle | |
963 | end | |
964 | if Joint == 2 or Joint == 4 then | |
965 | Joints[Joint].DesiredAngle = -Angle | |
966 | end | |
967 | end | |
968 | ||
969 | ||
970 | function ForceAngle(Joint, Angle, Character) | |
971 | if Character == nil then return false end | |
972 | local Joints = { | |
973 | Character.Torso:FindFirstChild("Right Shoulder 2"), | |
974 | Character.Torso:FindFirstChild("Left Shoulder 2"), | |
975 | Character.Torso:FindFirstChild("Right Hip 2"), | |
976 | Character.Torso:FindFirstChild("Left Hip 2") | |
977 | } | |
978 | if Joints[Joint] == nil then return false end | |
979 | if Joint == 1 or Joint == 3 then | |
980 | Joints[Joint].DesiredAngle = Angle | |
981 | Joints[Joint].CurrentAngle = Angle | |
982 | end | |
983 | if Joint == 2 or Joint == 4 then | |
984 | Joints[Joint].DesiredAngle = -Angle | |
985 | Joints[Joint].CurrentAngle = -Angle | |
986 | end | |
987 | end | |
988 | ||
989 | ||
990 | function SetSpeed(Joint, Speed, Character) | |
991 | if Character == nil then return false end | |
992 | local Joints = { | |
993 | Character.Torso:FindFirstChild("Right Shoulder 2"), | |
994 | Character.Torso:FindFirstChild("Left Shoulder 2"), | |
995 | Character.Torso:FindFirstChild("Right Hip 2"), | |
996 | Character.Torso:FindFirstChild("Left Hip 2") | |
997 | } | |
998 | if Joints[Joint] == nil then return false end | |
999 | Joints[Joint].MaxVelocity = Speed | |
1000 | end | |
1001 | ||
1002 | ||
1003 | function DisableLimb(Limb, Character) | |
1004 | if Character == nil then return false end | |
1005 | if Character:FindFirstChild("Torso") == nil then return false end | |
1006 | local Joints = { | |
1007 | Character.Torso:FindFirstChild("Right Shoulder"), | |
1008 | Character.Torso:FindFirstChild("Left Shoulder"), | |
1009 | Character.Torso:FindFirstChild("Right Hip"), | |
1010 | Character.Torso:FindFirstChild("Left Hip") | |
1011 | } | |
1012 | local Limbs = { | |
1013 | Character:FindFirstChild("Right Arm"), | |
1014 | Character:FindFirstChild("Left Arm"), | |
1015 | Character:FindFirstChild("Right Leg"), | |
1016 | Character:FindFirstChild("Left Leg") | |
1017 | } | |
1018 | if Joints[Limb] == nil then return false end | |
1019 | if Limbs[Limb] == nil then return false end | |
1020 | local Joint = Instance.new("Motor") | |
1021 | Joint.Parent = Character.Torso | |
1022 | Joint.Part0 = Character.Torso | |
1023 | Joint.Part1 = Limbs[Limb] | |
1024 | if Limb == 1 then | |
1025 | Joint.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
1026 | Joint.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
1027 | Joint.Name = "Right Shoulder 2" | |
1028 | elseif Limb == 2 then | |
1029 | Joint.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
1030 | Joint.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
1031 | Joint.Name = "Left Shoulder 2" | |
1032 | elseif Limb == 3 then | |
1033 | Joint.C0 = CFrame.new(0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
1034 | Joint.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
1035 | Joint.Name = "Right Hip 2" | |
1036 | elseif Limb == 4 then | |
1037 | Joint.C0 = CFrame.new(-0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
1038 | Joint.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
1039 | Joint.Name = "Left Hip 2" | |
1040 | end | |
1041 | Joint.MaxVelocity = Joints[Limb].MaxVelocity | |
1042 | Joint.CurrentAngle = Joints[Limb].CurrentAngle | |
1043 | Joint.DesiredAngle = Joints[Limb].DesiredAngle | |
1044 | Joints[Limb]:Remove() | |
1045 | end | |
1046 | ||
1047 | ||
1048 | function ResetLimbCFrame(Limb, Character) | |
1049 | if Character == nil then return false end | |
1050 | if Character.Parent == nil then return false end | |
1051 | if Character:FindFirstChild("Torso") == nil then return false end | |
1052 | local Joints = { | |
1053 | Character.Torso:FindFirstChild("Right Shoulder 2"), | |
1054 | Character.Torso:FindFirstChild("Left Shoulder 2"), | |
1055 | Character.Torso:FindFirstChild("Right Hip 2"), | |
1056 | Character.Torso:FindFirstChild("Left Hip 2") | |
1057 | } | |
1058 | local Limbs = { | |
1059 | Character:FindFirstChild("Right Arm"), | |
1060 | Character:FindFirstChild("Left Arm"), | |
1061 | Character:FindFirstChild("Right Leg"), | |
1062 | Character:FindFirstChild("Left Leg") | |
1063 | } | |
1064 | if Joints[Limb] == nil then return false end | |
1065 | if Limbs[Limb] == nil then return false end | |
1066 | if Limb == 1 then | |
1067 | Joints[Limb].C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
1068 | Joints[Limb].C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
1069 | elseif Limb == 2 then | |
1070 | Joints[Limb].C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
1071 | Joints[Limb].C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
1072 | elseif Limb == 3 then | |
1073 | Joints[Limb].C0 = CFrame.new(0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
1074 | Joints[Limb].C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
1075 | elseif Limb == 4 then | |
1076 | Joints[Limb].C0 = CFrame.new(-0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
1077 | Joints[Limb].C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
1078 | end | |
1079 | end | |
1080 | ||
1081 | ||
1082 | function EnableLimb(Limb, Character) | |
1083 | if Character == nil then return false end | |
1084 | if Character:FindFirstChild("Torso") == nil then return false end | |
1085 | local Joints = { | |
1086 | Character.Torso:FindFirstChild("Right Shoulder 2"), | |
1087 | Character.Torso:FindFirstChild("Left Shoulder 2"), | |
1088 | Character.Torso:FindFirstChild("Right Hip 2"), | |
1089 | Character.Torso:FindFirstChild("Left Hip 2") | |
1090 | } | |
1091 | local Limbs = { | |
1092 | Character:FindFirstChild("Right Arm"), | |
1093 | Character:FindFirstChild("Left Arm"), | |
1094 | Character:FindFirstChild("Right Leg"), | |
1095 | Character:FindFirstChild("Left Leg") | |
1096 | } | |
1097 | if Joints[Limb] == nil then return false end | |
1098 | if Limbs[Limb] == nil then return false end | |
1099 | if Limb == 1 then | |
1100 | Joints[Limb].Name = "Right Shoulder" | |
1101 | elseif Limb == 2 then | |
1102 | Joints[Limb].Name = "Left Shoulder" | |
1103 | elseif Limb == 3 then | |
1104 | Joints[Limb].Name = "Right Hip" | |
1105 | elseif Limb == 4 then | |
1106 | Joints[Limb].Name = "Left Hip" | |
1107 | end | |
1108 | Animate = Character:FindFirstChild("Animate") | |
1109 | if Animate == nil then return false end | |
1110 | Animate = Animate:Clone() | |
1111 | Character.Animate:Remove() | |
1112 | Animate.Parent = Character | |
1113 | end | |
1114 | ||
1115 | ||
1116 | function playAnimation(format, mouse) | |
1117 | if format == "equip" then | |
1118 | Player.Character[Name.. " (Holstered)"].Handle.Weld:Remove() | |
1119 | local w = Instance.new("Weld") | |
1120 | w.Part0 = Player.Character[Name.. " (Holstered)"].Handle | |
1121 | w.Part1 = Player.Character:FindFirstChild("Right Arm") | |
1122 | w.C0 = CFrame.new(0, 1.2, 0.7) | |
1123 | w.C1 = CFrame.new() | |
1124 | w.Parent = Player.Character[Name.. " (Holstered)"].Handle | |
1125 | for i = 0.01, 1, 0.1 do | |
1126 | if Player.Character:FindFirstChild("Torso") ~= nil then | |
1127 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then | |
1128 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() | |
1129 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new((-0.55 * i) + (1.5 * (1 - i)), 0.75 * i, 0.35 * i) * CFrame.fromEulerAnglesXYZ(math.rad(315 + ((1 - i) * 50)), 0, math.rad(-90) * i) | |
1130 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() | |
1131 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new((-1 * i) + (-1.5 * (1 - i)), 0.5 * i, 0.6 * i) * CFrame.fromEulerAnglesXYZ(math.rad(-90 * i), math.rad(-5 * i), 0) | |
1132 | wait() | |
1133 | else return false end | |
1134 | else return false end | |
1135 | end | |
1136 | return playAnimation("hold") | |
1137 | end | |
1138 | if format == "rightEquip" then | |
1139 | Player.Character[Name.. " (Holstered)"].Handle.Weld:Remove() | |
1140 | local w = Instance.new("Weld") | |
1141 | w.Part0 = Player.Character[Name.. " (Holstered)"].Handle | |
1142 | w.Part1 = Player.Character:FindFirstChild("Right Arm") | |
1143 | w.C0 = CFrame.new(0, 1.2, 0.7) | |
1144 | w.C1 = CFrame.new() | |
1145 | w.Parent = Player.Character[Name.. " (Holstered)"].Handle | |
1146 | for i = 0.01, 1, 0.1 do | |
1147 | if Player.Character:FindFirstChild("Torso") ~= nil then | |
1148 | if Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then | |
1149 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() | |
1150 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new((-1 * i) + (-1.5 * (1 - i)), 0.5 * i, 0.6 * i) * CFrame.fromEulerAnglesXYZ(math.rad(-90 * i), math.rad(-5 * i), 0) | |
1151 | wait() | |
1152 | else return false end | |
1153 | else return false end | |
1154 | end | |
1155 | return playAnimation("rightHold") | |
1156 | end | |
1157 | if format == "leftEquip" then | |
1158 | Player.Character[Name.. " (Holstered, Left)"].Handle.Weld:Remove() | |
1159 | local w = Instance.new("Weld") | |
1160 | w.Part0 = Player.Character[Name.. " (Holstered, Left)"].Handle | |
1161 | w.Part1 = Player.Character:FindFirstChild("Left Arm") | |
1162 | w.C0 = CFrame.new(0, 1.2, 0.7) | |
1163 | w.C1 = CFrame.new() | |
1164 | w.Parent = Player.Character[Name.. " (Holstered, Left)"].Handle | |
1165 | for i = 0.01, 1, 0.1 do | |
1166 | if Player.Character:FindFirstChild("Torso") ~= nil then | |
1167 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil then | |
1168 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() | |
1169 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new((1 * i) + (1.5 * (1 - i)), 0.5 * i, 0.6 * i) * CFrame.fromEulerAnglesXYZ(math.rad(-90 * i), math.rad(5 * i), 0) | |
1170 | wait() | |
1171 | else return false end | |
1172 | else return false end | |
1173 | end | |
1174 | return playAnimation("leftHold") | |
1175 | end | |
1176 | if format == "unequip" then | |
1177 | for i = 1, 0.01, -0.1 do | |
1178 | if Player.Character:FindFirstChild("Torso") ~= nil then | |
1179 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then | |
1180 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() | |
1181 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new((-0.55 * i) + (1.5 * (1 - i)), 0.75 * i, 0.35 * i) * CFrame.fromEulerAnglesXYZ(math.rad(315 + ((1 - i) * 50)), 0, math.rad(-90) * i) | |
1182 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() | |
1183 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new((-1 * i) + (-1.5 * (1 - i)), 0.5 * i, 0.6 * i) * CFrame.fromEulerAnglesXYZ(math.rad(-90 * i), math.rad(-5 * i), 0) | |
1184 | wait() | |
1185 | else return false end | |
1186 | else return false end | |
1187 | end | |
1188 | return true | |
1189 | end | |
1190 | if format == "leftUnequip" then | |
1191 | for i = 1, 0.01, -0.1 do | |
1192 | if Player.Character:FindFirstChild("Torso") ~= nil then | |
1193 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil then | |
1194 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() | |
1195 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new((1 * i) + (1.5 * (1 - i)), 0.5 * i, 0.6 * i) * CFrame.fromEulerAnglesXYZ(math.rad(-90 * i), math.rad(5 * i), 0) | |
1196 | wait() | |
1197 | else return false end | |
1198 | else return false end | |
1199 | end | |
1200 | return true | |
1201 | end | |
1202 | if format == "rightUnequip" then | |
1203 | for i = 1, 0.01, -0.1 do | |
1204 | if Player.Character:FindFirstChild("Torso") ~= nil then | |
1205 | if Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then | |
1206 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() | |
1207 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new((-1 * i) + (-1.5 * (1 - i)), 0.5 * i, 0.6 * i) * CFrame.fromEulerAnglesXYZ(math.rad(-90 * i), math.rad(-5 * i), 0) | |
1208 | wait() | |
1209 | else return false end | |
1210 | else return false end | |
1211 | end | |
1212 | return true | |
1213 | end | |
1214 | if format == "hold" then | |
1215 | if Player.Character:FindFirstChild("Torso") ~= nil then | |
1216 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then | |
1217 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() | |
1218 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.55, 0.75, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(315), 0, math.rad(-90)) | |
1219 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() | |
1220 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-1, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-5), 0) | |
1221 | else return false end | |
1222 | else return false end | |
1223 | end | |
1224 | if format == "rightHold" then | |
1225 | if Player.Character:FindFirstChild("Torso") ~= nil then | |
1226 | if Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then | |
1227 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() | |
1228 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.72, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-5), math.rad(-5)) | |
1229 | else return false end | |
1230 | else return false end | |
1231 | end | |
1232 | if format == "leftHold" then | |
1233 | if Player.Character:FindFirstChild("Torso") ~= nil then | |
1234 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil then | |
1235 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() | |
1236 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(0.72, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(5), math.rad(5)) | |
1237 | else return false end | |
1238 | else return false end | |
1239 | end | |
1240 | if format == "reload" then | |
1241 | coroutine.wrap(function() | |
1242 | Player.Character[Name].WeldPoint.Weld.C0 = CFrame.new(0, 0.7, 0.68) | |
1243 | for i = 0, 30, 15 do | |
1244 | pcall(function() Player.Character[Name].Handle.Weld.C0 = CFrame.fromEulerAnglesXYZ(math.rad(-i), 0, 0) end) | |
1245 | wait() | |
1246 | end | |
1247 | pcall(function() Player.Character[Name].Handle.Weld.C0 = CFrame.fromEulerAnglesXYZ(math.rad(-30), 0, 0) end) | |
1248 | end)() | |
1249 | Player.Character[Name].Handle.Empty:Play() | |
1250 | for i = 0, 25, 7.5 do | |
1251 | if Player.Character:FindFirstChild("Torso") ~= nil then | |
1252 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then | |
1253 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() | |
1254 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-1, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), 0) | |
1255 | wait() | |
1256 | else return false end | |
1257 | else return false end | |
1258 | end | |
1259 | Player.Character[Name].Handle.Release:Play() | |
1260 | Player.Character[Name].Shell.Transparency = 1 | |
1261 | Player.Character[Name].Magazine.Transparency = 1 | |
1262 | CamShake(15, 50000) | |
1263 | local magazineDrop = Player.Character[Name].Magazine:Clone() | |
1264 | magazineDrop.Transparency = 0 | |
1265 | magazineDrop.Parent = game:GetService("Workspace") | |
1266 | coroutine.resume(coroutine.create(function(part) wait(4.5) for i = 0, 1, 0.1 do part.Transparency = i wait() end part:Remove() end), magazineDrop) | |
1267 | delay(0.1, function() magazineDrop.CanCollide = true end) | |
1268 | Player.Character[Name].Handle.Reload:Play() | |
1269 | local magazineNew = Player.Character[Name].Magazine:Clone() | |
1270 | magazineNew.Name = "New Magazine" | |
1271 | magazineNew.Transparency = 0 | |
1272 | magazineNew.Parent = Player.Character[Name] | |
1273 | local w = Instance.new("Weld") | |
1274 | w.Part0 = magazineNew | |
1275 | w.Part1 = Player.Character:FindFirstChild("Left Arm") | |
1276 | w.C0 = CFrame.new(0, 1.1, 0) | |
1277 | w.C1 = CFrame.new() * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
1278 | w.Parent = magazineNew | |
1279 | for i = 25, 0, -5 do | |
1280 | if Player.Character:FindFirstChild("Torso") ~= nil then | |
1281 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then | |
1282 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() | |
1283 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.55 + (i / 50), 0.75 - (i / 50), 0.35 + (i / 22.5)) * CFrame.fromEulerAnglesXYZ(math.rad(315 - (i * 2)), math.rad(-i * 3.5), math.rad(-90)) | |
1284 | wait() | |
1285 | else return false end | |
1286 | else return false end | |
1287 | end | |
1288 | Player.Character[Name].Magazine.Transparency = 0 | |
1289 | Player.Character[Name].Shell.Transparency = 0 | |
1290 | Player.Character[Name]["New Magazine"]:Remove() | |
1291 | if magazine.Value == 0 then | |
1292 | wait(0.05) | |
1293 | Player.Character[Name].Handle.Lock.Pitch = 2.5 | |
1294 | Player.Character[Name].Handle.Lock:Play() | |
1295 | Player.Character[Name].Slide.Weld.C0 = CFrame.new(0, 0.4, 0.06) | |
1296 | CamShake(1, 50000) | |
1297 | CamShake(1, -50000) | |
1298 | wait(0.24) | |
1299 | else end | |
1300 | for i = 25, 0, -7.5 do | |
1301 | if Player.Character:FindFirstChild("Torso") ~= nil then | |
1302 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then | |
1303 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() | |
1304 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-1, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), 0) | |
1305 | wait() | |
1306 | else return false end | |
1307 | else return false end | |
1308 | end | |
1309 | coroutine.wrap(function() | |
1310 | Player.Character[Name].WeldPoint.Weld.C0 = CFrame.new(0, 0.9, 0.68) | |
1311 | for i = 30, 0, -15 do | |
1312 | pcall(function() Player.Character[Name].Handle.Weld.C0 = CFrame.fromEulerAnglesXYZ(math.rad(-i), 0, 0) end) | |
1313 | wait() | |
1314 | end | |
1315 | pcall(function() Player.Character[Name].Handle.Weld.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0), 0, 0) end) | |
1316 | end)() | |
1317 | for i = 0, 10, 5 do | |
1318 | if Player.Character:FindFirstChild("Torso") ~= nil then | |
1319 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then | |
1320 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() | |
1321 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.55, 0.75, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(315), math.rad(-i), math.rad(-90)) | |
1322 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() | |
1323 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-1, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 + i), math.rad(-5), 0) | |
1324 | wait() | |
1325 | else return false end | |
1326 | else return false end | |
1327 | end | |
1328 | for i = 10, 0, -5 do | |
1329 | if Player.Character:FindFirstChild("Torso") ~= nil then | |
1330 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then | |
1331 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() | |
1332 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.55, 0.75, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(315), math.rad(-i), math.rad(-90)) | |
1333 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() | |
1334 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-1, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 + i), math.rad(-5), 0) | |
1335 | wait() | |
1336 | else return false end | |
1337 | else return false end | |
1338 | end | |
1339 | wait(0.04) | |
1340 | end | |
1341 | if format == "reloadDual" then | |
1342 | for i = 0, 25, 7.5 do | |
1343 | if Player.Character:FindFirstChild("Torso") ~= nil then | |
1344 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then | |
1345 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() | |
1346 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(5), 0) | |
1347 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() | |
1348 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), 0) | |
1349 | wait() | |
1350 | else return false end | |
1351 | else return false end | |
1352 | end | |
1353 | coroutine.wrap(function() | |
1354 | Player.Character[Name].WeldPoint.Weld.C0 = CFrame.new(0, 0.9, 1) | |
1355 | Player.Character[Name.. " (Left)"].WeldPoint.Weld.C0 = CFrame.new(0, 0.9, 1) | |
1356 | for i = 0, 360, 15 do | |
1357 | pcall(function() Player.Character[Name].Handle.Weld.C0 = CFrame.fromEulerAnglesXYZ(math.rad(-i), 0, 0) end) | |
1358 | pcall(function() Player.Character[Name.. " (Left)"].Handle.Weld.C0 = CFrame.fromEulerAnglesXYZ(math.rad(-i), 0, 0) end) | |
1359 | wait() | |
1360 | end | |
1361 | pcall(function() Player.Character[Name].Handle.Weld.C0 = CFrame.fromEulerAnglesXYZ(math.rad(-360), 0, 0) end) | |
1362 | pcall(function() Player.Character[Name.. " (Left)"].Handle.Weld.C0 = CFrame.fromEulerAnglesXYZ(math.rad(-360), 0, 0) end) | |
1363 | end)() | |
1364 | if magazine.Value == 0 then | |
1365 | Player.Character[Name].Shell.Transparency = 1 | |
1366 | Player.Character[Name.. " (Left)"].Shell.Transparency = 1 | |
1367 | Player.Character[Name].Slide.Weld.C0 = CFrame.new(0, 0.1, 0.06) | |
1368 | Player.Character[Name.. " (Left)"].Slide.Weld.C0 = CFrame.new(0, 0.1, 0.06) | |
1369 | else end | |
1370 | wait(0.1) | |
1371 | CamShake(1, 40000) | |
1372 | Player.Character[Name].Handle.Release:Play() | |
1373 | Player.Character[Name].Magazine.Transparency = 1 | |
1374 | local magazineDrop = Player.Character[Name].Magazine:Clone() | |
1375 | magazineDrop.Transparency = 0 | |
1376 | magazineDrop.Parent = game:GetService("Workspace") | |
1377 | coroutine.resume(coroutine.create(function(part) wait(4.5) for i = 0, 1, 0.1 do part.Transparency = i wait() end part:Remove() end), magazineDrop) | |
1378 | delay(0.1, function() magazineDrop.CanCollide = true end) | |
1379 | wait(math.random(0.1, 0.25)) | |
1380 | Player.Character[Name].Handle.Release:Play() | |
1381 | Player.Character[Name.. " (Left)"].Magazine.Transparency = 1 | |
1382 | local magazineDropDual = Player.Character[Name.. " (Left)"].Magazine:Clone() | |
1383 | magazineDropDual.Transparency = 0 | |
1384 | magazineDropDual.Parent = game:GetService("Workspace") | |
1385 | coroutine.resume(coroutine.create(function(part) wait(4.5) for i = 0, 1, 0.1 do part.Transparency = i wait() end part:Remove() end), magazineDropDual) | |
1386 | delay(0.1, function() magazineDropDual.CanCollide = true end) | |
1387 | for i = 0, 25, 7.5 do | |
1388 | if Player.Character:FindFirstChild("Torso") ~= nil then | |
1389 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then | |
1390 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() | |
1391 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(5), 0) | |
1392 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() | |
1393 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), 0) | |
1394 | wait() | |
1395 | else return false end | |
1396 | else return false end | |
1397 | end | |
1398 | local magazineNew = Player.Character[Name].Magazine:Clone() | |
1399 | magazineNew.Name = "New Magazine" | |
1400 | magazineNew.Transparency = 0 | |
1401 | magazineNew.Parent = Player.Character[Name] | |
1402 | local w = Instance.new("Weld") | |
1403 | w.Part0 = magazineNew | |
1404 | w.Part1 = Player.Character:FindFirstChild("Right Arm") | |
1405 | w.C0 = CFrame.new(0, 1.1, 0) | |
1406 | w.C1 = CFrame.new() | |
1407 | w.Parent = magazineNew | |
1408 | local magazineNewL = Player.Character[Name.. " (Left)"].Magazine:Clone() | |
1409 | magazineNewL.Name = "New Magazine L" | |
1410 | magazineNewL.Transparency = 0 | |
1411 | magazineNewL.Parent = Player.Character[Name.. " (Left)"] | |
1412 | local w = Instance.new("Weld") | |
1413 | w.Part0 = magazineNewL | |
1414 | w.Part1 = Player.Character:FindFirstChild("Left Arm") | |
1415 | w.C0 = CFrame.new(0, 1.1, 0) | |
1416 | w.C1 = CFrame.new() | |
1417 | w.Parent = magazineNewL | |
1418 | for i = 125, 0, -15 do | |
1419 | if Player.Character:FindFirstChild("Torso") ~= nil then | |
1420 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then | |
1421 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() | |
1422 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad((-90 - i) + 100), math.rad(5), 0) | |
1423 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() | |
1424 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad((-90 - i) + 100), math.rad(-5), 0) | |
1425 | wait() | |
1426 | else return false end | |
1427 | else return false end | |
1428 | end | |
1429 | Player.Character[Name].Handle.Reload:Play() | |
1430 | Player.Character[Name].Magazine.Transparency = 0 | |
1431 | Player.Character[Name].Shell.Transparency = 0 | |
1432 | Player.Character[Name.. " (Left)"].Magazine.Transparency = 0 | |
1433 | Player.Character[Name.. " (Left)"].Shell.Transparency = 0 | |
1434 | Player.Character[Name]["New Magazine"]:Remove() | |
1435 | Player.Character[Name.. " (Left)"]["New Magazine L"]:Remove() | |
1436 | Player.Character[Name].WeldPoint.Weld.C0 = CFrame.new(0, 0.9, 0.68) | |
1437 | Player.Character[Name.. " (Left)"].WeldPoint.Weld.C0 = CFrame.new(0, 0.9, 0.68) | |
1438 | for i = 0, 125, 15 do | |
1439 | if Player.Character:FindFirstChild("Torso") ~= nil then | |
1440 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then | |
1441 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() | |
1442 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad((-90 - i) + 100), math.rad(5), 0) | |
1443 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() | |
1444 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad((-90 - i) + 100), math.rad(-5), 0) | |
1445 | wait() | |
1446 | else return false end | |
1447 | else return false end | |
1448 | end | |
1449 | if magazine.Value == 0 then | |
1450 | Player.Character[Name].Handle.Lock.Pitch = 2.5 | |
1451 | Player.Character[Name].Handle.Lock:Play() | |
1452 | Player.Character[Name].Slide.Weld.C0 = CFrame.new(0, 0.4, 0.06) | |
1453 | Player.Character[Name.. " (Left)"].Slide.Weld.C0 = CFrame.new(0, 0.4, 0.06) | |
1454 | CamShake(1, 30000) | |
1455 | CamShake(1, -30000) | |
1456 | else end | |
1457 | for i = 25, 0, -5 do | |
1458 | if Player.Character:FindFirstChild("Torso") ~= nil then | |
1459 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then | |
1460 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() | |
1461 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(5), 0) | |
1462 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() | |
1463 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), 0) | |
1464 | wait() | |
1465 | else return false end | |
1466 | else return false end | |
1467 | end | |
1468 | playAnimation("rightHold") | |
1469 | playAnimation("leftHold") | |
1470 | return true | |
1471 | end | |
1472 | if format == "hammer" then | |
1473 | Player.Character[Name].Handle.Hammer:Play() | |
1474 | for i = 25, 0, -5 do | |
1475 | if Player.Character:FindFirstChild("Torso") ~= nil then | |
1476 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then | |
1477 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() | |
1478 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-1 + (i / 30), 0.5, 0.6 + (i / 25)) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-5), math.rad((25 * 2) - ((25 - i) * 2))) | |
1479 | wait() | |
1480 | else return false end | |
1481 | else return false end | |
1482 | end | |
1483 | if Hammer == false then | |
1484 | Player.Character[Name].Hammer.Weld.C0 = CFrame.new(0, -0.3, 0.33) * CFrame.fromEulerAnglesXYZ(math.rad(-50), 0, 0) | |
1485 | else | |
1486 | Player.Character[Name].Hammer.Weld.C0 = CFrame.new(0, -0.358, 0.02) | |
1487 | end | |
1488 | end | |
1489 | if format == "whip" then | |
1490 | Player.Character[Name].Handle.Melee:Play() | |
1491 | for i = 0, 10, 5 do | |
1492 | if Player.Character:FindFirstChild("Torso") ~= nil then | |
1493 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then | |
1494 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() | |
1495 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.55, 0.75, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(315), math.rad(-i * 2), math.rad(-90)) | |
1496 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() | |
1497 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-1, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-5 - i * 3), 0) | |
1498 | wait() | |
1499 | else return false end | |
1500 | else return false end | |
1501 | end | |
1502 | wait(0.1) | |
1503 | for i = 0, 10, 5 do | |
1504 | if Player.Character:FindFirstChild("Torso") ~= nil then | |
1505 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then | |
1506 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() | |
1507 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-1 + i * 0.05, 0.5 + i * 0.05, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-5 + i * 5), 0) | |
1508 | wait() | |
1509 | else return false end | |
1510 | else return false end | |
1511 | end | |
1512 | for i = 10, 0, -5 do | |
1513 | if Player.Character:FindFirstChild("Torso") ~= nil then | |
1514 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then | |
1515 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() | |
1516 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-1 + i * 0.05, 0.5 + i * 0.05, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-5 + i * 5), 0) | |
1517 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() | |
1518 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.55, 0.75, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(315), math.rad(-i * 2), math.rad(-90)) | |
1519 | wait() | |
1520 | else return false end | |
1521 | else return false end | |
1522 | end | |
1523 | if dual ~= true then | |
1524 | playAnimation("hold") | |
1525 | return true | |
1526 | else | |
1527 | playAnimation("rightHold") | |
1528 | playAnimation("leftHold") | |
1529 | return true | |
1530 | end | |
1531 | end | |
1532 | if format == "fire" then | |
1533 | Player.Character[Name].Hammer.Weld.C0 = CFrame.new(0, -0.358, 0.02) | |
1534 | wait(0.01) | |
1535 | Player.Character[Name].Slide.Weld.C0 = CFrame.new(0, 0.2, 0.06) | |
1536 | if Player.Character[Name]:FindFirstChild("Handle") ~= nil then | |
1537 | if silenced then | |
1538 | Player.Character[Name].Handle.Fire2.Volume = math.random(3, 8) / 10 | |
1539 | Player.Character[Name].Handle.Fire2.Pitch = math.random(1.8, 2) | |
1540 | Player.Character[Name].Handle.Fire2:Play() | |
1541 | CamShake(15, 50000) | |
1542 | else | |
1543 | Player.Character[Name].Handle.Fire.Volume = math.random(8, 12) / 10 | |
1544 | Player.Character[Name].Handle.Fire.Pitch = math.random(25, 35) / 20 | |
1545 | Player.Character[Name].Handle.Fire:Play() | |
1546 | CamShake(15, 50000) | |
1547 | end | |
1548 | else return false end | |
1549 | if Player.Character[Name]:FindFirstChild("Muzzle") ~= nil then | |
1550 | if silenced == false then | |
1551 | coroutine.resume(coroutine.create(function() Player.Character[Name].Muzzle.Smoke.Enabled = true Player.Character[Name].Muzzle.Fire.Enabled = true wait(0.1) Player.Character[Name].Muzzle.Smoke.Enabled = false Player.Character[Name].Muzzle.Fire.Enabled = false end)) | |
1552 | else end | |
1553 | else return false end | |
1554 | for i = 0, 10, 5 do | |
1555 | if Player.Character:FindFirstChild("Torso") ~= nil then | |
1556 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then | |
1557 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() | |
1558 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.55, 0.75, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(315), math.rad(i), math.rad(-90)) | |
1559 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() | |
1560 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-1, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), 0) | |
1561 | wait() | |
1562 | else return false end | |
1563 | else return false end | |
1564 | end | |
1565 | makeShell(Player.Character[Name]:FindFirstChild("ShellOut")) | |
1566 | Player.Character[Name].Hammer.Weld.C0 = CFrame.new(0, -0.3, 0.33) * CFrame.fromEulerAnglesXYZ(math.rad(-50), 0, 0) | |
1567 | if magazine.Value ~= 0 then | |
1568 | Player.Character[Name].Slide.Weld.C0 = CFrame.new(0, 0.4, 0.06) | |
1569 | elseif magazine.Value == 0 then | |
1570 | Player.Character[Name].Handle.Lock.Pitch = 1.5 | |
1571 | Player.Character[Name].Shell.Transparency = 1 | |
1572 | Player.Character[Name].Handle.Lock:Play() | |
1573 | end | |
1574 | for i = 10, 0, -5 do | |
1575 | if Player.Character:FindFirstChild("Torso") ~= nil then | |
1576 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then | |
1577 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() | |
1578 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.55, 0.75, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(315), math.rad(i), math.rad(-90)) | |
1579 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() | |
1580 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-1, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), 0) | |
1581 | wait() | |
1582 | else return false end | |
1583 | else return false end | |
1584 | end | |
1585 | end | |
1586 | if format == "rightFire" then | |
1587 | Player.Character[Name].Hammer.Weld.C0 = CFrame.new(0, -0.358, 0.02) | |
1588 | wait(0.01) | |
1589 | Player.Character[Name].Slide.Weld.C0 = CFrame.new(0, 0.2, 0.06) | |
1590 | if Player.Character[Name]:FindFirstChild("Handle") ~= nil then | |
1591 | if silenced then | |
1592 | Player.Character[Name].Handle.Fire2.Volume = math.random(3, 8) / 10 | |
1593 | Player.Character[Name].Handle.Fire2.Pitch = math.random(1.8, 2) | |
1594 | Player.Character[Name].Handle.Fire2:Play() | |
1595 | CamShake(15, 50000) | |
1596 | else | |
1597 | Player.Character[Name].Handle.Fire.Volume = math.random(8, 12) / 10 | |
1598 | Player.Character[Name].Handle.Fire.Pitch = math.random(25, 35) / 20 | |
1599 | Player.Character[Name].Handle.Fire:Play() | |
1600 | CamShake(15, 50000) | |
1601 | end | |
1602 | else return false end | |
1603 | if Player.Character[Name]:FindFirstChild("Muzzle") ~= nil then | |
1604 | if silenced == false then | |
1605 | coroutine.resume(coroutine.create(function() Player.Character[Name].Muzzle.Smoke.Enabled = true Player.Character[Name].Muzzle.Fire.Enabled = true wait(0.1) Player.Character[Name].Muzzle.Smoke.Enabled = false Player.Character[Name].Muzzle.Fire.Enabled = false end)) | |
1606 | else end | |
1607 | else return false end | |
1608 | for i = 0, 10, 5 do | |
1609 | if Player.Character:FindFirstChild("Torso") ~= nil then | |
1610 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then | |
1611 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() | |
1612 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.72, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), math.rad(-5)) | |
1613 | wait() | |
1614 | else return false end | |
1615 | else return false end | |
1616 | end | |
1617 | Player.Character[Name].Hammer.Weld.C0 = CFrame.new(0, -0.3, 0.33) * CFrame.fromEulerAnglesXYZ(math.rad(-50), 0, 0) | |
1618 | makeShell(Player.Character[Name]:FindFirstChild("ShellOut")) | |
1619 | if magazine.Value ~= 0 then | |
1620 | Player.Character[Name].Slide.Weld.C0 = CFrame.new(0, 0.4, 0.06) | |
1621 | elseif magazine.Value == 0 then | |
1622 | Player.Character[Name].Handle.Lock.Pitch = 1.5 | |
1623 | Player.Character[Name].Handle.Lock:Play() | |
1624 | Player.Character[Name].Shell.Transparency = 1 | |
1625 | Player.Character[Name.. " (Left)"].Shell.Transparency = 1 | |
1626 | Player.Character[Name.. " (Left)"].Slide.Weld.C0 = CFrame.new(0, 0.2, 0.06) | |
1627 | end | |
1628 | for i = 10, 0, -5 do | |
1629 | if Player.Character:FindFirstChild("Torso") ~= nil then | |
1630 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then | |
1631 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() | |
1632 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.72, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), math.rad(-5)) | |
1633 | wait() | |
1634 | else return false end | |
1635 | else return false end | |
1636 | end | |
1637 | end | |
1638 | if format == "leftFire" then | |
1639 | Player.Character[Name.. " (Left)"].Hammer.Weld.C0 = CFrame.new(0, -0.358, 0.02) | |
1640 | wait(0.01) | |
1641 | Player.Character[Name.. " (Left)"].Slide.Weld.C0 = CFrame.new(0, 0.2, 0.06) | |
1642 | if Player.Character[Name.. " (Left)"]:FindFirstChild("Handle") ~= nil then | |
1643 | if silenced then | |
1644 | Player.Character[Name.. " (Left)"].Handle.Fire2.Volume = math.random(3, 8) / 10 | |
1645 | Player.Character[Name.. " (Left)"].Handle.Fire2.Pitch = math.random(1.8, 2) | |
1646 | Player.Character[Name.. " (Left)"].Handle.Fire2:Play() | |
1647 | CamShake(15, 50000) | |
1648 | else | |
1649 | Player.Character[Name.. " (Left)"].Handle.Fire.Volume = math.random(8, 12) / 10 | |
1650 | Player.Character[Name.. " (Left)"].Handle.Fire.Pitch = math.random(25, 35) / 20 | |
1651 | Player.Character[Name.. " (Left)"].Handle.Fire:Play() | |
1652 | CamShake(15, 50000) | |
1653 | end | |
1654 | end | |
1655 | if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle") ~= nil then | |
1656 | if silenced == false then | |
1657 | coroutine.resume(coroutine.create(function() Player.Character[Name.. " (Left)"].Muzzle.Smoke.Enabled = true Player.Character[Name.. " (Left)"].Muzzle.Fire.Enabled = true wait(0.1) Player.Character[Name.. " (Left)"].Muzzle.Smoke.Enabled = false Player.Character[Name.. " (Left)"].Muzzle.Fire.Enabled = false end)) | |
1658 | else end | |
1659 | end | |
1660 | for i = 0, 10, 5 do | |
1661 | if Player.Character:FindFirstChild("Torso") ~= nil then | |
1662 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then | |
1663 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() | |
1664 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(0.72, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(5), math.rad(5)) | |
1665 | wait() | |
1666 | else return false end | |
1667 | else return false end | |
1668 | end | |
1669 | makeShell(Player.Character[Name.. " (Left)"]:FindFirstChild("ShellOut")) | |
1670 | Player.Character[Name.. " (Left)"].Hammer.Weld.C0 = CFrame.new(0, -0.3, 0.33) * CFrame.fromEulerAnglesXYZ(math.rad(-50), 0, 0) | |
1671 | if magazine.Value ~= 0 then | |
1672 | Player.Character[Name.. " (Left)"].Slide.Weld.C0 = CFrame.new(0, 0.4, 0.06) | |
1673 | elseif magazine.Value == 0 then | |
1674 | Player.Character[Name].Handle.Lock.Pitch = 1.5 | |
1675 | Player.Character[Name].Handle.Lock:Play() | |
1676 | Player.Character[Name].Shell.Transparency = 1 | |
1677 | Player.Character[Name.. " (Left)"].Shell.Transparency = 1 | |
1678 | Player.Character[Name].Slide.Weld.C0 = CFrame.new(0, 0.2, 0.06) | |
1679 | end | |
1680 | for i = 10, 0, -5 do | |
1681 | if Player.Character:FindFirstChild("Torso") ~= nil then | |
1682 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then | |
1683 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() | |
1684 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(0.72, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(5), math.rad(5)) | |
1685 | wait() | |
1686 | else return false end | |
1687 | else return false end | |
1688 | end | |
1689 | end | |
1690 | return true | |
1691 | end | |
1692 | ||
1693 | ||
1694 | function CamShake(time, freq) | |
1695 | coroutine.resume(coroutine.create(function() | |
1696 | local cam = game:GetService("Workspace").CurrentCamera | |
1697 | local time = 10 | |
1698 | local seed = Vector3.new(math.random(100, 200) / freq, math.random(100, 200) / freq, 0) | |
1699 | if math.random(1, 2) == 1 then seed = Vector3.new(-seed.x, seed.y, 0) end | |
1700 | if math.random(1, 2) == 1 then seed = Vector3.new(seed.x, -seed.y, 0) end | |
1701 | cam.CoordinateFrame = (CFrame.new(cam.Focus.p) * (cam.CoordinateFrame - cam.CoordinateFrame.p) * CFrame.fromEulerAnglesXYZ(seed.x * time, seed.y * time, 0)) * CFrame.new(0, 0, (cam.CoordinateFrame.p - cam.Focus.p).magnitude) | |
1702 | for i = 1, time do | |
1703 | cam.CoordinateFrame = (CFrame.new(cam.Focus.p) * (cam.CoordinateFrame - cam.CoordinateFrame.p) * CFrame.fromEulerAnglesXYZ(-seed.x, -seed.y, 0)) * CFrame.new(0, 0, (cam.CoordinateFrame.p - cam.Focus.p).magnitude) | |
1704 | wait() | |
1705 | end | |
1706 | end)) | |
1707 | end | |
1708 | ||
1709 | ||
1710 | function makeShell(part) | |
1711 | if part == nil then return false end | |
1712 | local casing = Instance.new("Part") | |
1713 | casing.Name = "Shell" | |
1714 | casing.formFactor = "Custom" | |
1715 | casing.Size = Vector3.new(0.2, 0.2, 0.2) | |
1716 | casing.CFrame = CFrame.new(part.Position) * CFrame.fromEulerAnglesXYZ(math.rad(math.random(0, 360)), math.rad(math.random(0, 360)), math.rad(math.random(0, 360))) | |
1717 | casing.BrickColor = BrickColor.new("New Yeller") | |
1718 | local mesh = Instance.new("CylinderMesh") | |
1719 | mesh.Scale = Vector3.new(0.51, 1, 0.51) | |
1720 | mesh.Parent = casing | |
1721 | casing.Parent = game:GetService("Workspace") | |
1722 | casing:BreakJoints() | |
1723 | casing.Velocity = (part.CFrame.lookVector * 50) + Vector3.new(0, 10, 0) | |
1724 | coroutine.resume(coroutine.create(function() wait(4.5) for i = 0, 1, 0.1 do casing.Transparency = i wait() end casing:Remove() end)) | |
1725 | end | |
1726 | ||
1727 | ||
1728 | function Weld(x, y) | |
1729 | local weld = Instance.new("Weld") | |
1730 | weld.Part0 = x | |
1731 | weld.Part1 = y | |
1732 | CJ = CFrame.new(x.Position) | |
1733 | C0 = x.CFrame:inverse() * CJ | |
1734 | C1 = y.CFrame:inverse() * CJ | |
1735 | weld.C0 = C0 | |
1736 | weld.C1 = C1 | |
1737 | weld.Parent = x | |
1738 | end | |
1739 | ||
1740 | ||
1741 | function tagHumanoid(humanoid) | |
1742 | local tag = Instance.new("ObjectValue") | |
1743 | tag.Name = "creator" | |
1744 | tag.Value = Player | |
1745 | tag.Parent = humanoid | |
1746 | local tag = Instance.new("StringValue") | |
1747 | tag.Name = "creatorType1" | |
1748 | tag.Value = Name | |
1749 | tag.Parent = humanoid | |
1750 | local tag = Instance.new("StringValue") | |
1751 | tag.Name = "creatorType2" | |
1752 | tag.Value = "shot" | |
1753 | tag.Parent = humanoid | |
1754 | end | |
1755 | ||
1756 | ||
1757 | function untagHumanoid(humanoid) | |
1758 | if humanoid ~= nil then | |
1759 | local tag = humanoid:FindFirstChild("creator") | |
1760 | if tag ~= nil then | |
1761 | tag:Remove() | |
1762 | end | |
1763 | local tag = humanoid:FindFirstChild("creatorType1") | |
1764 | if tag ~= nil then | |
1765 | tag:Remove() | |
1766 | end | |
1767 | local tag = humanoid:FindFirstChild("creatorType2") | |
1768 | if tag ~= nil then | |
1769 | tag:Remove() | |
1770 | end | |
1771 | end | |
1772 | end | |
1773 | ||
1774 | ||
1775 | function fire(startPoint, endPoint, hit) | |
1776 | local trail = Instance.new("Part") | |
1777 | trail.Name = "Bullet Trail" | |
1778 | trail.BrickColor = BrickColor.new("Dark stone grey") | |
1779 | trail.TopSurface = 0 | |
1780 | trail.BottomSurface = 0 | |
1781 | trail.formFactor = 0 | |
1782 | trail.Size = Vector3.new(1, 1, 1) | |
1783 | trail.Transparency = 0.5 | |
1784 | trail.Anchored = true | |
1785 | trail.CanCollide = false | |
1786 | trail.CFrame = CFrame.new((startPoint + endPoint) / 2, endPoint) | |
1787 | trail.Parent = game:GetService("Workspace") | |
1788 | local mesh = Instance.new("SpecialMesh") | |
1789 | mesh.MeshType = "Brick" | |
1790 | mesh.Scale = Vector3.new(0.1, 0.1, (startPoint - endPoint).magnitude) | |
1791 | mesh.Parent = trail | |
1792 | coroutine.resume(coroutine.create(function(part) for i = 1, 10 do part.Mesh.Scale = Vector3.new(part.Mesh.Scale.x - 0.01, part.Mesh.Scale.y - 0.01, part.Mesh.Scale.z) wait() end part:Remove() end), trail) | |
1793 | if hit ~= nil then | |
1794 | if hit.Parent == nil then return end | |
1795 | if hit.Parent.ClassName == "Hat" then | |
1796 | if hit.Parent.Parent.Humanoid ~= nil then | |
1797 | hit.Parent.Parent.Humanoid:TakeDamage(damage * 5) | |
1798 | end | |
1799 | end | |
1800 | if hit.Parent:FindFirstChild("Humanoid") ~= nil then | |
1801 | tagHumanoid(hit.Parent.Humanoid) | |
1802 | if hit.Name == "Head" then | |
1803 | hit.Parent.Humanoid:TakeDamage(damage * 10) | |
1804 | elseif hit.Name == "Torso" then | |
1805 | hit.Parent.Humanoid:TakeDamage(damage * 2) | |
1806 | elseif hit.Name == "Left Leg" then | |
1807 | hit.Parent.Humanoid:TakeDamage(damage) | |
1808 | hit.Parent.Humanoid.Sit = true | |
1809 | elseif hit.Name == "Right Leg" then | |
1810 | hit.Parent.Humanoid:TakeDamage(damage) | |
1811 | hit.Parent.Humanoid.Sit = true | |
1812 | else | |
1813 | hit.Parent.Humanoid:TakeDamage(damage) | |
1814 | end | |
1815 | if math.random(1, 10) == 1 then | |
1816 | hit.Parent.Humanoid.Sit = true | |
1817 | end | |
1818 | delay(0.1, function() untagHumanoid(hit.Parent.Humanoid) end) | |
1819 | end | |
1820 | if hit.Anchored == false then | |
1821 | hit.Velocity = hit.Velocity + ((endPoint - startPoint).unit * (damage * 2)) | |
1822 | end | |
1823 | end | |
1824 | end | |
1825 | ||
1826 | ||
1827 | function onButton1Down(mouse) | |
1828 | if selected == false then return end | |
1829 | if Player.Character:FindFirstChild(Name) ~= nil and Button1Down == false and canFire == true and (function() if dual == true then if Player.Character:FindFirstChild(Name.. " (Left)") ~= nil then return true else return false end else return true end end)() == true then | |
1830 | if Player.Character[Name]:FindFirstChild("Handle") == nil then return end | |
1831 | if Player.Character[Name]:FindFirstChild("Muzzle") == nil then return end | |
1832 | if dual == true then if Player.Character[Name.. " (Left)"]:FindFirstChild("Handle") == nil then return end end | |
1833 | if dual == true then if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle") == nil then return end end | |
1834 | mouse.Icon = "http://www.roblox.com/asset/?id=59125642" | |
1835 | Button1Down = true | |
1836 | canFire = false | |
1837 | canFire2 = true | |
1838 | while canFire2 == true do | |
1839 | local humanoid = Player.Character:FindFirstChild("Humanoid") | |
1840 | if humanoid == nil then | |
1841 | canFire2 = false | |
1842 | break | |
1843 | end | |
1844 | if humanoid.Health <= 0 then | |
1845 | canFire2 = false | |
1846 | break | |
1847 | end | |
1848 | local fireLeft = false | |
1849 | if automatic == false and burst == false then | |
1850 | canFire2 = false | |
1851 | elseif automatic == false and burst == true then | |
1852 | if burstCount >= burstCountMax then | |
1853 | canFire2 = false | |
1854 | burstCount = 0 | |
1855 | break | |
1856 | end | |
1857 | burstCount = burstCount + 1 | |
1858 | elseif automatic == true and burst == false then | |
1859 | fireLeft = true | |
1860 | end | |
1861 | if magazine.Value > 0 and Hammer == true then | |
1862 | magazine.Value = magazine.Value - 1 | |
1863 | updateGui() | |
1864 | if silenced == true then | |
1865 | CamShake(1, Spread) | |
1866 | else end | |
1867 | fire(Player.Character[Name].Muzzle.Position, mouse.Hit.p, mouse.Target) | |
1868 | coroutine.resume(coroutine.create(function() | |
1869 | if dual == true then | |
1870 | playAnimation("rightFire") | |
1871 | elseif dual == false then | |
1872 | playAnimation("fire") | |
1873 | end | |
1874 | end)) | |
1875 | if dual == true and magazine.Value ~= 0 then | |
1876 | magazine.Value = magazine.Value - 1 | |
1877 | updateGui() | |
1878 | wait(math.random(0, 0.15)) | |
1879 | fire(Player.Character[Name.. " (Left)"].Muzzle.Position, mouse.Hit.p, mouse.Target) | |
1880 | coroutine.resume(coroutine.create(function() | |
1881 | playAnimation("leftFire") | |
1882 | end)) | |
1883 | end | |
1884 | else | |
1885 | Player.Character[Name].Handle.Empty:Play() | |
1886 | end | |
1887 | if fireLeft == true and dual == true and automatic == true then | |
1888 | if magazine.Value > 0 then | |
1889 | coroutine.resume(coroutine.create(function() | |
1890 | wait(readyTime / 2) | |
1891 | magazine.Value = magazine.Value - 1 | |
1892 | updateGui() | |
1893 | fire(Player.Character[Name.. " (Left)"].Muzzle.Position, mouse.Hit.p, mouse.Target) | |
1894 | if silenced == true then | |
1895 | CamShake(1, Spread) | |
1896 | else end | |
1897 | playAnimation("leftFire") | |
1898 | end)) | |
1899 | else | |
1900 | coroutine.resume(coroutine.create(function() | |
1901 | wait(readyTime / 2) | |
1902 | Player.Character[Name].Handle.Empty:Play() | |
1903 | end)) | |
1904 | end | |
1905 | end | |
1906 | wait(readyTime) | |
1907 | end | |
1908 | if magazine.Value ~= 0 then | |
1909 | mouse.Icon = "http://www.roblox.com/asset/?id=59125633" | |
1910 | else end | |
1911 | canFire = true | |
1912 | end | |
1913 | end | |
1914 | ||
1915 | ||
1916 | function onButton1Up(mouse) | |
1917 | if selected == false then return end | |
1918 | Button1Down = false | |
1919 | canFire2 = false | |
1920 | burstCount = 0 | |
1921 | while canFire == false do wait() end | |
1922 | if dual == true and automatic == false then | |
1923 | if Player.Character[Name.. " (Left)"]:FindFirstChild("Handle") == nil then return end | |
1924 | if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle") == nil then return end | |
1925 | mouse.Icon = "http://www.roblox.com/asset/?id=59125642" | |
1926 | canFire = false | |
1927 | canFire2 = true | |
1928 | while canFire2 == true do | |
1929 | local humanoid = Player.Character:FindFirstChild("Humanoid") | |
1930 | if humanoid == nil then | |
1931 | canFire2 = false | |
1932 | break | |
1933 | end | |
1934 | if humanoid.Health <= 0 then | |
1935 | canFire2 = false | |
1936 | break | |
1937 | end | |
1938 | if burst == false then | |
1939 | canFire2 = false | |
1940 | elseif burst == true then | |
1941 | if burstCount >= burstCountMax then | |
1942 | canFire2 = false | |
1943 | burstCount = 0 | |
1944 | break | |
1945 | end | |
1946 | burstCount = burstCount + 1 | |
1947 | end | |
1948 | if magazine.Value <= 0 then | |
1949 | Player.Character[Name].Handle.Empty:Play() | |
1950 | else end | |
1951 | end | |
1952 | if magazine.Value ~= 0 then | |
1953 | mouse.Icon = "http://www.roblox.com/asset/?id=59125633" | |
1954 | else end | |
1955 | canFire = true | |
1956 | end | |
1957 | end | |
1958 | ||
1959 | ||
1960 | function onKeyDown(key, mouse) | |
1961 | if selected == false then return end | |
1962 | key = key:lower() | |
1963 | if key == "q" and Button1Down == false and canFire == true then | |
1964 | if mouse.Target == nil then return end | |
1965 | if game:GetService("Players"):GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then | |
1966 | if dual == true then onKeyDown("t", mouse) end | |
1967 | onDeselected(mouse) | |
1968 | removeParts("RightHolster") | |
1969 | script.Parent.Parent = game:GetService("Players"):GetPlayerFromCharacter(mouse.Target.Parent).Backpack | |
1970 | end | |
1971 | end | |
1972 | if key == "e" and Button1Down == false and canFire == true and canSilence == true then | |
1973 | if silenced then | |
1974 | silenced = false | |
1975 | Player.Character[Name].Handle.Lock.Pitch = 5 | |
1976 | Player.Character[Name].Handle.Lock:Play() | |
1977 | if Player.Character:FindFirstChild(Name) == nil then return end | |
1978 | if Player.Character[Name]:FindFirstChild("Muzzle") == nil then return end | |
1979 | if Player.Character[Name]:FindFirstChild("Muzzle 2") == nil then return end | |
1980 | Player.Character[Name].Muzzle.Transparency = 1 | |
1981 | Player.Character[Name].Silencer1.Transparency = 1 | |
1982 | Player.Character[Name].Muzzle.Name = "Silencer" | |
1983 | Player.Character[Name]["Muzzle 2"].Name = "Muzzle" | |
1984 | if dual == true then | |
1985 | if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle") == nil then return end | |
1986 | if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle 2") == nil then return end | |
1987 | Player.Character[Name.. " (Left)"].Muzzle.Transparency = 1 | |
1988 | Player.Character[Name.. " (Left)"].Silencer1.Transparency = 1 | |
1989 | Player.Character[Name.. " (Left)"].Muzzle.Name = "Silencer" | |
1990 | Player.Character[Name.. " (Left)"]["Muzzle 2"].Name = "Muzzle" | |
1991 | end | |
1992 | else | |
1993 | silenced = true | |
1994 | Player.Character[Name].Handle.Lock.Pitch = 5 | |
1995 | Player.Character[Name].Handle.Lock:Play() | |
1996 | if Player.Character:FindFirstChild(Name) == nil then return end | |
1997 | if Player.Character[Name]:FindFirstChild("Silencer") == nil then return end | |
1998 | if Player.Character[Name]:FindFirstChild("Muzzle") == nil then return end | |
1999 | Player.Character[Name].Silencer.Transparency = 0 | |
2000 | Player.Character[Name].Silencer1.Transparency = 0 | |
2001 | Player.Character[Name].Muzzle.Name = "Muzzle 2" | |
2002 | Player.Character[Name].Silencer.Name = "Muzzle" | |
2003 | if dual == true then | |
2004 | if Player.Character[Name.. " (Left)"]:FindFirstChild("Silencer") == nil then return end | |
2005 | if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle") == nil then return end | |
2006 | Player.Character[Name.. " (Left)"].Silencer.Transparency = 0 | |
2007 | Player.Character[Name.. " (Left)"].Silencer1.Transparency = 0 | |
2008 | Player.Character[Name.. " (Left)"].Muzzle.Name = "Muzzle 2" | |
2009 | Player.Character[Name.. " (Left)"].Silencer.Name = "Muzzle" | |
2010 | end | |
2011 | end | |
2012 | end | |
2013 | if key == "r" and Button1Down == false and canFire == true then | |
2014 | if ammo.Value > 0 and magazine.Value ~= magazineMax.Value + Chamber then | |
2015 | canFire = false | |
2016 | burstCount = 0 | |
2017 | mouse.Icon = "http://www.roblox.com/asset/?id=59125642" | |
2018 | if magazine.Value > 0 then magazine.Value = Chamber end | |
2019 | updateGui() | |
2020 | if dual == true then | |
2021 | playAnimation("reloadDual") | |
2022 | elseif dual == false then | |
2023 | playAnimation("reload") | |
2024 | end | |
2025 | if ammo.Value - magazineMax.Value < 0 then | |
2026 | magazine.Value = ammo.Value | |
2027 | ammo.Value = 0 | |
2028 | elseif ammo.Value - magazineMax.Value >= 0 then | |
2029 | ammo.Value = ammo.Value - magazineMax.Value | |
2030 | magazine.Value = magazine.Value + MagSize | |
2031 | end | |
2032 | updateGui() | |
2033 | mouse.Icon = "http://www.roblox.com/asset/?id=59125633" | |
2034 | canFire = true | |
2035 | end | |
2036 | end | |
2037 | if key == "t" and Button1Down == false and canFire == true and canDual == true then | |
2038 | canFire = false | |
2039 | Hammer = true | |
2040 | if dual == false then | |
2041 | local weapon = nil | |
2042 | for _, p in pairs(Player.Backpack:GetChildren()) do | |
2043 | if p.Name == Name and p ~= script.Parent then weapon = p break end | |
2044 | end | |
2045 | if weapon ~= nil then | |
2046 | dual = true | |
2047 | Chamber = 2 | |
2048 | MagSize = MagSize * 2 | |
2049 | weapon.Name = "Dual" | |
2050 | weapon.Parent = script | |
2051 | removeParts("RightHand") | |
2052 | makeParts("RightHand") | |
2053 | removeParts("RightHolster") | |
2054 | makeParts("LeftHolster") | |
2055 | playAnimation("leftEquip") | |
2056 | removeParts("LeftHolster") | |
2057 | makeParts("LeftHand") | |
2058 | magazineMax.Value = math.ceil(magazineMax.Value * 2) | |
2059 | ammoMax.Value = math.ceil(ammoMax.Value * 2) | |
2060 | magazine.Value = magazine.Value + weapon.Magazine.Value | |
2061 | ammo.Value = ammo.Value + weapon.Ammo.Value | |
2062 | updateGui() | |
2063 | end | |
2064 | elseif dual == true then | |
2065 | local weapon = script:FindFirstChild("Dual") | |
2066 | if weapon ~= nil then | |
2067 | dual = false | |
2068 | Chamber = 1 | |
2069 | MagSize = MagSize * 0.5 | |
2070 | weapon.Name = Name | |
2071 | weapon.Parent = Player.Backpack | |
2072 | removeParts("RightHand") | |
2073 | makeParts("RightHand") | |
2074 | playAnimation("leftUnequip") | |
2075 | removeParts("LeftHand") | |
2076 | makeParts("RightHolster") | |
2077 | playAnimation("hold") | |
2078 | weapon.Magazine.Value = math.floor(magazine.Value / 2) | |
2079 | weapon.Ammo.Value = math.floor(ammo.Value / 2) | |
2080 | magazineMax.Value = math.ceil(magazineMax.Value / 2) | |
2081 | ammoMax.Value = math.ceil(ammoMax.Value / 2) | |
2082 | magazine.Value = math.ceil(magazine.Value / 2) | |
2083 | ammo.Value = math.ceil(ammo.Value / 2) | |
2084 | updateGui() | |
2085 | end | |
2086 | end | |
2087 | canFire = true | |
2088 | end | |
2089 | if key == "y" and canZoom == true then | |
2090 | if zoom == false then | |
2091 | zoom = true | |
2092 | local pos = mouse.Hit.p | |
2093 | local target = mouse.Target | |
2094 | local cam = game:GetService("Workspace").CurrentCamera | |
2095 | focus = Instance.new("Part", workspace) | |
2096 | focus.Anchored = true | |
2097 | focus.CanCollide = false | |
2098 | focus.Transparency = 1 | |
2099 | focus.TopSurface = 0 | |
2100 | focus.BottomSurface = 0 | |
2101 | focus.formFactor = "Plate" | |
2102 | focus.Size = Vector3.new(0, 0, 0) | |
2103 | focus.CFrame = CFrame.new(pos) * (CFrame.new(Player.Character.Torso.CFrame.p, pos) - CFrame.new(Player.Character.Torso.CFrame.p, pos).p) | |
2104 | cam.CameraSubject = focus | |
2105 | cam.CameraType = "Attach" | |
2106 | while zoom == true and selected == true do | |
2107 | local set = false | |
2108 | if target ~= nil then | |
2109 | if target.Parent ~= nil then | |
2110 | if target.Anchored == false then | |
2111 | focus.CFrame = CFrame.new(target.CFrame.p) * (CFrame.new(Player.Character.Torso.CFrame.p, target.CFrame.p) - CFrame.new(Player.Character.Torso.CFrame.p, target.CFrame.p).p) | |
2112 | set = true | |
2113 | end | |
2114 | end | |
2115 | end | |
2116 | if set == false then | |
2117 | focus.CFrame = CFrame.new(pos) * (CFrame.new(Player.Character.Torso.CFrame.p, pos) - CFrame.new(Player.Character.Torso.CFrame.p, pos).p) | |
2118 | end | |
2119 | wait() | |
2120 | end | |
2121 | if focus ~= nil then focus:Remove() focus = nil end | |
2122 | local cam = game:GetService("Workspace").CurrentCamera | |
2123 | cam.CameraSubject = Player.Character:FindFirstChild("Humanoid") | |
2124 | cam.CameraType = "Custom" | |
2125 | else | |
2126 | zoom = false | |
2127 | end | |
2128 | end | |
2129 | if key == "u" and Button1Down == false and canFire == true then | |
2130 | if automatic == false and burst == false then | |
2131 | if switchToBurst == true then | |
2132 | burst = true | |
2133 | local m = Instance.new("Message", Player) | |
2134 | m.Text = "Burst" | |
2135 | pcall(function() Player.Character[Name].Handle.Switch:Play() end) | |
2136 | delay(2.5, function() m:Remove() end) | |
2137 | elseif switchToAutomatic == true then | |
2138 | automatic = true | |
2139 | local m = Instance.new("Message", Player) | |
2140 | m.Text = "Automatic" | |
2141 | pcall(function() Player.Character[Name].Handle.Switch:Play() end) | |
2142 | delay(2.5, function() m:Remove() end) | |
2143 | end | |
2144 | elseif automatic == false and burst == true then | |
2145 | if switchToAutomatic == true then | |
2146 | automatic = true | |
2147 | burst = false | |
2148 | local m = Instance.new("Message", Player) | |
2149 | m.Text = "Automatic" | |
2150 | pcall(function() Player.Character[Name].Handle.Switch:Play() end) | |
2151 | delay(2.5, function() m:Remove() end) | |
2152 | elseif switchToSingle == true then | |
2153 | burst = false | |
2154 | local m = Instance.new("Message", Player) | |
2155 | m.Text = "Single" | |
2156 | pcall(function() Player.Character[Name].Handle.Switch:Play() end) | |
2157 | delay(2.5, function() m:Remove() end) | |
2158 | end | |
2159 | elseif automatic == true and burst == false then | |
2160 | if switchToSingle == true then | |
2161 | automatic = false | |
2162 | local m = Instance.new("Message", Player) | |
2163 | m.Text = "Single" | |
2164 | pcall(function() Player.Character[Name].Handle.Switch:Play() end) | |
2165 | delay(2.5, function() m:Remove() end) | |
2166 | elseif switchToBurst == true then | |
2167 | automatic = false | |
2168 | burst = true | |
2169 | local m = Instance.new("Message", Player) | |
2170 | m.Text = "Burst" | |
2171 | pcall(function() Player.Character[Name].Handle.Switch:Play() end) | |
2172 | delay(2.5, function() m:Remove() end) | |
2173 | end | |
2174 | end | |
2175 | end | |
2176 | if key == "c" and dual == false and canFire == true then | |
2177 | if Hammer == false then | |
2178 | playAnimation("hammer") | |
2179 | Hammer = true | |
2180 | else | |
2181 | playAnimation("hammer") | |
2182 | Hammer = false | |
2183 | end | |
2184 | end | |
2185 | if key == "f" and canFire == true then | |
2186 | canFire = false | |
2187 | canHit = true | |
2188 | playAnimation("whip") | |
2189 | canHit = false | |
2190 | wait(1) | |
2191 | canFire = true | |
2192 | end | |
2193 | end | |
2194 | ||
2195 | ||
2196 | function onSelected(mouse) | |
2197 | if selected == true then return end | |
2198 | selected = true | |
2199 | canFire = false | |
2200 | mouse.Icon = "http://www.roblox.com/asset/?id=59125642" | |
2201 | while Player.Character:FindFirstChild("WeaponActivated") ~= nil do | |
2202 | if Player.Character.WeaponActivated.Value == nil then break end | |
2203 | if Player.Character.WeaponActivated.Value.Parent == nil then break end | |
2204 | wait() | |
2205 | end | |
2206 | updateGui() | |
2207 | local weapon = Instance.new("ObjectValue") | |
2208 | weapon.Name = "WeaponActivated" | |
2209 | weapon.Value = script.Parent | |
2210 | weapon.Parent = Player.Character | |
2211 | DisableLimb(1, Player.Character) | |
2212 | DisableLimb(2, Player.Character) | |
2213 | ForceAngle(1, 0, Player.Character) | |
2214 | ForceAngle(2, 0, Player.Character) | |
2215 | if dual == true then | |
2216 | coroutine.resume(coroutine.create(function() playAnimation("leftEquip") end)) | |
2217 | playAnimation("rightEquip") | |
2218 | removeParts("LeftHolster") | |
2219 | makeParts("LeftHand") | |
2220 | else | |
2221 | playAnimation("equip") | |
2222 | end | |
2223 | removeParts("RightHolster") | |
2224 | makeParts("RightHand") | |
2225 | mouse.Button1Down:connect(function() onButton1Down(mouse) end) | |
2226 | mouse.Button1Up:connect(function() onButton1Up(mouse) end) | |
2227 | mouse.KeyDown:connect(function(key) onKeyDown(key, mouse) end) | |
2228 | mouse.Icon = "http://www.roblox.com/asset/?id=59125633" | |
2229 | canFire = true | |
2230 | end | |
2231 | ||
2232 | ||
2233 | function onDeselected(mouse) | |
2234 | if selected == false then return end | |
2235 | Button1Down = false | |
2236 | while canFire == false do | |
2237 | wait() | |
2238 | end | |
2239 | selected = false | |
2240 | if dual == true then | |
2241 | if math.random(1, 2) == 1 then | |
2242 | coroutine.resume(coroutine.create(function() playAnimation("leftUnequip") end)) | |
2243 | wait(math.random(1, 10) / 10) | |
2244 | playAnimation("rightUnequip") | |
2245 | else | |
2246 | coroutine.resume(coroutine.create(function() playAnimation("rightUnequip") end)) | |
2247 | wait(math.random(1, 10) / 10) | |
2248 | playAnimation("leftUnequip") | |
2249 | end | |
2250 | removeParts("LeftHand") | |
2251 | makeParts("LeftHolster") | |
2252 | else | |
2253 | playAnimation("unequip") | |
2254 | end | |
2255 | removeParts("RightHand") | |
2256 | makeParts("RightHolster") | |
2257 | ForceAngle(1, 0, Player.Character) | |
2258 | ForceAngle(2, 0, Player.Character) | |
2259 | ResetLimbCFrame(1, Player.Character) | |
2260 | ResetLimbCFrame(2, Player.Character) | |
2261 | EnableLimb(1, Player.Character) | |
2262 | EnableLimb(2, Player.Character) | |
2263 | if Player.PlayerGui:FindFirstChild(Name) ~= nil then Player.PlayerGui[Name]:Remove() end | |
2264 | if Player.Character:FindFirstChild("WeaponActivated") ~= nil then | |
2265 | if Player.Character.WeaponActivated.Value == script.Parent then | |
2266 | Player.Character.WeaponActivated:Remove() | |
2267 | end | |
2268 | end | |
2269 | while Player.Character:FindFirstChild("WeaponActivated") ~= nil do | |
2270 | if Player.Character.WeaponActivated.Value == nil then break end | |
2271 | if Player.Character.WeaponActivated.Value.Parent == nil then break end | |
2272 | wait() | |
2273 | end | |
2274 | end | |
2275 | ||
2276 | ||
2277 | if script.Parent.ClassName ~= "HopperBin" then | |
2278 | if Player == nil then print("Error: Player not found!") return end | |
2279 | Tool = Instance.new("HopperBin") | |
2280 | Tool.Name = Name | |
2281 | Tool.Parent = Player.Backpack | |
2282 | script.Name = "Main" | |
2283 | script.Parent = Tool | |
2284 | end wait() if script.Parent.ClassName == "HopperBin" then | |
2285 | while script.Parent.Parent.ClassName ~= "Backpack" do | |
2286 | wait() | |
2287 | end | |
2288 | if script.Parent:FindFirstChild("MagazineMax") == nil then | |
2289 | magazineMax = Instance.new("NumberValue") | |
2290 | magazineMax.Name = "MagazineMax" | |
2291 | magazineMax.Value = 10 | |
2292 | magazineMax.Parent = script.Parent | |
2293 | else | |
2294 | magazineMax = script.Parent.MagazineMax | |
2295 | end | |
2296 | if script.Parent:FindFirstChild("Magazine") == nil then | |
2297 | magazine = Instance.new("NumberValue") | |
2298 | magazine.Name = "Magazine" | |
2299 | magazine.Value = 0 | |
2300 | magazine.Parent = script.Parent | |
2301 | else | |
2302 | magazine = script.Parent.Magazine | |
2303 | end | |
2304 | if script.Parent:FindFirstChild("AmmoMax") == nil then | |
2305 | ammoMax = Instance.new("NumberValue") | |
2306 | ammoMax.Name = "AmmoMax" | |
2307 | - | ammoMax.Value = 260 |
2307 | + | ammoMax.Value = 99999999999999999999999999999999999999999999999999 |
2308 | ammoMax.Parent = script.Parent | |
2309 | else | |
2310 | ammoMax = script.Parent.AmmoMax | |
2311 | end | |
2312 | if script.Parent:FindFirstChild("Ammo") == nil then | |
2313 | ammo = Instance.new("NumberValue") | |
2314 | ammo.Name = "Ammo" | |
2315 | ammo.Value = script.Parent.AmmoMax.Value | |
2316 | ammo.Parent = script.Parent | |
2317 | else | |
2318 | ammo = script.Parent.Ammo | |
2319 | end | |
2320 | Player = script.Parent.Parent.Parent | |
2321 | makeParts("RightHolster") | |
2322 | script.Parent.Selected:connect(onSelected) | |
2323 | script.Parent.Deselected:connect(onDeselected) | |
2324 | end |