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1 | if game:GetService("RunService"):IsClient()then error("say h/ not hl/ ya dummy")end;print("get rekt");InternalData = {} | |
2 | do | |
3 | script.Parent = owner.Character | |
4 | local Event = Instance.new("RemoteEvent");Event.Name = "UserInput" | |
5 | local function NewFakeEvent() | |
6 | local Bind = Instance.new("BindableEvent") | |
7 | local Fake;Fake = {Connections = {}, | |
8 | fakeEvent=true; | |
9 | Connect=function(self,Func) | |
10 | Bind.Event:connect(Func) | |
11 | self.Connections[Bind] = true | |
12 | return setmetatable({Connected = true},{ | |
13 | __index = function (self,Index) | |
14 | if Index:lower() == "disconnect" then | |
15 | return function() Fake.Connections[Bind] = false;self.Connected = false end | |
16 | end | |
17 | return Fake[Index] | |
18 | end; | |
19 | __tostring = function() return "Connection" end; | |
20 | }) | |
21 | end} | |
22 | Fake.connect = Fake.Connect;return Fake; | |
23 | end | |
24 | local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()} | |
25 | local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()} | |
26 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...) | |
27 | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil | |
28 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
29 | local function TriggerEvent(self,Event,...) | |
30 | local Trigger = Mouse[Event] | |
31 | if Trigger and Trigger.fakeEvent and Trigger.Connections then | |
32 | for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end | |
33 | end | |
34 | end | |
35 | Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent | |
36 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
37 | if FiredBy.Name ~= owner.Name then return end | |
38 | if Input.MouseEvent then | |
39 | Mouse.Target = Input.Target;Mouse.Hit = Input.Hit | |
40 | else | |
41 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
42 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end | |
43 | for _,Action in pairs(ContextActionService.Actions) do | |
44 | for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end | |
45 | end | |
46 | Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower()) | |
47 | UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
48 | end | |
49 | end) | |
50 | InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService | |
51 | Event.Parent = NLS([[ | |
52 | local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse() | |
53 | local Input = function(Input,gameProcessedEvent) | |
54 | if gameProcessedEvent then return end | |
55 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState}) | |
56 | end | |
57 | UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input) | |
58 | local Hit,Target | |
59 | while wait(1/30) do | |
60 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
61 | Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit}) | |
62 | end | |
63 | end | |
64 | ]],owner.Character) | |
65 | end | |
66 | RealGame = game;game = setmetatable({},{ | |
67 | __index = function (self,Index) | |
68 | local Sandbox = function (Thing) | |
69 | if Thing:IsA("Player") then | |
70 | local RealPlayer = Thing | |
71 | return setmetatable({},{ | |
72 | __index = function (self,Index) | |
73 | local Type = type(RealPlayer[Index]) | |
74 | if Type == "function" then | |
75 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
76 | return function (self)return InternalData["Mouse"] end | |
77 | end | |
78 | return function (self,...)return RealPlayer[Index](RealPlayer,...) end | |
79 | end | |
80 | return RealPlayer[Index] | |
81 | end; | |
82 | __tostring = function(self) return RealPlayer.Name end | |
83 | }) | |
84 | end | |
85 | end | |
86 | if RealGame[Index] then | |
87 | local Type = type(RealGame[Index]) | |
88 | if Type == "function" then | |
89 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
90 | return function (self,Service) | |
91 | local FakeServices = { | |
92 | ["players"] = function() | |
93 | return setmetatable({},{ | |
94 | __index = function (self2,Index2) | |
95 | local RealService = RealGame:GetService(Service) | |
96 | local Type2 = type(Index2) | |
97 | if Type2 == "function" then | |
98 | return function (self,...) return RealService[Index2](RealService,...)end | |
99 | else | |
100 | if Index2:lower() == "localplayer" then return Sandbox(owner) end | |
101 | return RealService[Index2] | |
102 | end | |
103 | end; | |
104 | __tostring = function(self) return RealGame:GetService(Service).Name end | |
105 | }) | |
106 | end; | |
107 | ["contextactionservice"] = function() return InternalData["ContextActionService"] end; | |
108 | ["userinputservice"] = function() return InternalData["UserInputService"] end; | |
109 | ["runservice"] = function() | |
110 | return setmetatable({},{ | |
111 | __index = function(self2,Index2) | |
112 | local RealService = RealGame:GetService(Service) | |
113 | local Type2 = type(Index2) | |
114 | if Type2 == "function" then | |
115 | return function (self,...) return RealService[Index2](RealService,...) end | |
116 | else | |
117 | local RunServices = { | |
118 | ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end; | |
119 | ["renderstepped"] = function() return RealService["Stepped"] end | |
120 | } | |
121 | if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end | |
122 | return RealService[Index2] | |
123 | end | |
124 | end | |
125 | }) | |
126 | end | |
127 | } | |
128 | if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end | |
129 | return RealGame:GetService(Service) | |
130 | end | |
131 | end | |
132 | return function (self,...) return RealGame[Index](RealGame,...) end | |
133 | else | |
134 | if game:GetService(Index) then return game:GetService(Index) end | |
135 | return RealGame[Index] | |
136 | end | |
137 | end | |
138 | return nil | |
139 | end | |
140 | });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("running the script noob") | |
141 | ||
142 | print("when finishing this i was lazy lol") | |
143 | ----------------------- | |
144 | --[[ Name : Caducus Child ]]-- | |
145 | ------------------------------------------------------- | |
146 | --A script By Creterisk | |
147 | --edit by saba1520/kisslarge | |
148 | ||
149 | --Discord Creterisk#2958 | |
150 | ||
151 | --NOTE THIS SCRIPT WAS PURELY MADE FROM MY FUCKING IMAGINATION | |
152 | --IF IT HAPPENS TO LOOK LIKE ANOTHER SCRIPT | |
153 | --DONT CALL IT A FUCKING BOOTLEG THANK YOU AND ENJOY THE SCRIPT | |
154 | --YOU FUCKING SKIDS, | |
155 | --For Those who log/decompile this, If you sell or trade this, | |
156 | --and I find out who you are, i will take massive action. | |
157 | warn("iTs iMpOsSiBlE tO sEpArAtE tHe TrUtH fRoM tHe FaLsE") | |
158 | ------------------------------------------------------- | |
159 | ||
160 | local FavIDs = { | |
161 | 340106355, --Nefl Crystals | |
162 | 927529620, --Dimension | |
163 | 876981900, --Fantasy | |
164 | 398987889, --Ordinary Days | |
165 | 1117396305, --Oh wait, it's you. | |
166 | 885996042, --Action Winter Journey | |
167 | 919231299, --Sprawling Idiot Effigy | |
168 | 743466274, --Good Day Sunshine | |
169 | 727411183, --Knife Fight | |
170 | 1402748531, --The Earth Is Counting On You! | |
171 | 595230126, --Robot Language | |
172 | 478890315 --Death Road to Canada: Rotten Shotgun | |
173 | } | |
174 | ||
175 | ||
176 | ||
177 | --[[ | |
178 | SUBJECT NAME : Micheal Lahen | |
179 | SUBJECT INFO : | |
180 | He has some kind of doll around him at all time, he doesn't talk much, but when he does he tends to harm others. It is because of a witch that he escaped, and IT IS also because of that witch that he kills. | |
181 | He seems to have a horn of some kind, which appeared when he transformed into his "voodoo form" as we call it... Seems it controls his brain, and emotions by consequences. | |
182 | There is absolutely nothing we can do to save him, | |
183 | He'd have to kill himself, or we'd have to kill him. | |
184 | He is a threat to humanity. | |
185 | SUBJECT STATUS : KILL ON SIGHT! NO HESITATION! | |
186 | ...Nothing can save him... | |
187 | ]]-- | |
188 | --The reality of my life isn't real but a Universe -Creterisk | |
189 | wait(0.2) | |
190 | local plr = game:service'Players'.LocalPlayer | |
191 | print('Local User is '..plr.Name..', Mister, You will not regret this~') | |
192 | print('Voodoo Child Loaded') | |
193 | print[[ | |
194 | No please not again, the curse haunts me | |
195 | I cannot control my actions or care for others harm, | |
196 | because of that damn horn. If it were to be removed I'd die, but... | |
197 | The witch says if I do her deeds she will free me, but... | |
198 | I cannot do these deeds as my body forcefully moves away from my objective. | |
199 | Please, PLEASE, HELP ME. | |
200 | I DON'T WANT TO BE ALONE AGAIN I JUST WISH TO SEE MY FAMILY, PLEASE! | |
201 | ||
202 | I.. can't.. I just can't.. the witch is too powerful.. send.. help.. | ??? | |
203 | ]] | |
204 | local char = plr.Character | |
205 | local hum = char.Humanoid | |
206 | local hed = char.Head | |
207 | local root = char.HumanoidRootPart | |
208 | local rootj = root.RootJoint | |
209 | local tors = char.Torso | |
210 | local ra = char["Right Arm"] | |
211 | local la = char["Left Arm"] | |
212 | local rl = char["Right Leg"] | |
213 | local ll = char["Left Leg"] | |
214 | local neck = tors["Neck"] | |
215 | local mouse = plr:GetMouse() | |
216 | local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
217 | local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0) | |
218 | local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0) | |
219 | local maincolor = BrickColor.new("Really black") | |
220 | ||
221 | ||
222 | local Player = game.Players.localPlayer | |
223 | local Mouse = Player:GetMouse() | |
224 | local Character = Player.Character | |
225 | local Humanoid = Character.Humanoid | |
226 | local Head = Character.Head | |
227 | local RootPart = Character.HumanoidRootPart | |
228 | local Torso = Character.Torso | |
229 | local LeftArm = Character["Left Arm"] | |
230 | local RightArm = Character["Right Arm"] | |
231 | local LeftLeg = Character["Left Leg"] | |
232 | local RightLeg = Character["Right Leg"] | |
233 | local Camera = game.Workspace.CurrentCamera | |
234 | local RootJoint = RootPart.RootJoint | |
235 | local Equipped = false | |
236 | local Attack = false | |
237 | local Anim = 'Idle' | |
238 | local Idle = 0 | |
239 | local Combo = 1 | |
240 | local UIS = game:GetService("UserInputService") | |
241 | local TorsoVelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
242 | local Velocity = RootPart.Velocity.y | |
243 | local Sine = 0 | |
244 | local Change = 1 | |
245 | local maincol = Color3.new(0,0,0) | |
246 | local maincol2 = Torso.Color | |
247 | local dash = false | |
248 | Character.Humanoid.Name = "help" | |
249 | humanoid = Character.help | |
250 | local taken = {} | |
251 | local ws = hum.WalkSpeed | |
252 | local jp = hum.JumpPower | |
253 | local nws = ws | |
254 | local njp = jp | |
255 | ||
256 | function Anchor() | |
257 | ra.Anchored = true | |
258 | la.Anchored = true | |
259 | tors.Anchored = true | |
260 | ll.Anchored = true | |
261 | rl.Anchored = true | |
262 | hed.Anchored = true | |
263 | end | |
264 | ||
265 | ------------------------------------------------------- | |
266 | --Start Good Stuff-- | |
267 | ------------------------------------------------------- | |
268 | cam = game.Workspace.CurrentCamera | |
269 | CF = CFrame.new | |
270 | angles = CFrame.Angles | |
271 | attack = false | |
272 | Euler = CFrame.fromEulerAnglesXYZ | |
273 | Rad = math.rad | |
274 | IT = Instance.new | |
275 | BrickC = BrickColor.new | |
276 | Cos = math.cos | |
277 | Acos = math.acos | |
278 | Sin = math.sin | |
279 | Asin = math.asin | |
280 | Abs = math.abs | |
281 | Mrandom = math.random | |
282 | Floor = math.floor | |
283 | ------------------------------------------------------- | |
284 | --End Good Stuff-- | |
285 | ------------------------------------------------------- | |
286 | necko = CF(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
287 | RSH, LSH = nil, nil | |
288 | RW = Instance.new("Weld") | |
289 | LW = Instance.new("Weld") | |
290 | RH = tors["Right Hip"] | |
291 | LH = tors["Left Hip"] | |
292 | RSH = tors["Right Shoulder"] | |
293 | LSH = tors["Left Shoulder"] | |
294 | RSH.Parent = nil | |
295 | LSH.Parent = nil | |
296 | RW.Name = "RW" | |
297 | RW.Part0 = tors | |
298 | RW.C0 = CF(1.5, 0.5, 0) | |
299 | RW.C1 = CF(0, 0.5, 0) | |
300 | RW.Part1 = ra | |
301 | RW.Parent = tors | |
302 | LW.Name = "LW" | |
303 | LW.Part0 = tors | |
304 | LW.C0 = CF(-1.5, 0.5, 0) | |
305 | LW.C1 = CF(0, 0.5, 0) | |
306 | LW.Part1 = la | |
307 | LW.Parent = tors | |
308 | Effects = {} | |
309 | ------------------------------------------------------- | |
310 | --Start HeartBeat-- | |
311 | ------------------------------------------------------- | |
312 | ArtificialHB = Instance.new("BindableEvent", script) | |
313 | ArtificialHB.Name = "Heartbeat" | |
314 | script:WaitForChild("Heartbeat") | |
315 | ||
316 | frame = 1 / 60 | |
317 | tf = 0 | |
318 | allowframeloss = false | |
319 | tossremainder = false | |
320 | ||
321 | ||
322 | lastframe = tick() | |
323 | script.Heartbeat:Fire() | |
324 | ||
325 | ||
326 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
327 | tf = tf + s | |
328 | if tf >= frame then | |
329 | if allowframeloss then | |
330 | script.Heartbeat:Fire() | |
331 | lastframe = tick() | |
332 | else | |
333 | for i = 1, math.floor(tf / frame) do | |
334 | script.Heartbeat:Fire() | |
335 | end | |
336 | lastframe = tick() | |
337 | end | |
338 | if tossremainder then | |
339 | tf = 0 | |
340 | else | |
341 | tf = tf - frame * math.floor(tf / frame) | |
342 | end | |
343 | end | |
344 | end) | |
345 | ------------------------------------------------------- | |
346 | --End HeartBeat-- | |
347 | ------------------------------------------------------- | |
348 | ||
349 | function CreateSound(ID, PARENT, VOLUME, PITCH) | |
350 | local NSound = nil | |
351 | coroutine.resume(coroutine.create(function() | |
352 | NSound = Instance.new("Sound", PARENT) | |
353 | NSound.Volume = VOLUME | |
354 | NSound.Pitch = PITCH | |
355 | NSound.SoundId = "http://www.roblox.com/asset/?id="..ID | |
356 | swait() | |
357 | NSound:play() | |
358 | game:GetService("Debris"):AddItem(NSound, 10) | |
359 | end)) | |
360 | return NSound | |
361 | end | |
362 | ||
363 | --Very lazi from here to below except the animations but who cares /shrug | |
364 | function chatfunc(text) | |
365 | local chat = coroutine.wrap(function() | |
366 | if char:FindFirstChild("TalkingBillBoard")~= nil then | |
367 | char:FindFirstChild("TalkingBillBoard"):destroy() | |
368 | end | |
369 | local naeeym2 = Instance.new("BillboardGui",char) | |
370 | naeeym2.Size = UDim2.new(0,100,0,40) | |
371 | naeeym2.StudsOffset = Vector3.new(0,3,0) | |
372 | naeeym2.Adornee = char.Head | |
373 | naeeym2.Name = "TalkingBillBoard" | |
374 | local tecks2 = Instance.new("TextLabel",naeeym2) | |
375 | tecks2.BackgroundTransparency = 1 | |
376 | tecks2.BorderSizePixel = 0 | |
377 | tecks2.Text = "" | |
378 | tecks2.Font = "Fantasy" | |
379 | tecks2.TextSize = 30 | |
380 | tecks2.TextStrokeTransparency = 0 | |
381 | tecks2.TextColor3 = Color3.new(255,0,0) | |
382 | tecks2.TextStrokeColor3 = Color3.new(0,0,0) | |
383 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
384 | local tecks3 = Instance.new("TextLabel",naeeym2) | |
385 | tecks3.BackgroundTransparency = 1 | |
386 | tecks3.BorderSizePixel = 0 | |
387 | tecks3.Text = "" | |
388 | tecks3.Font = "Fantasy" | |
389 | tecks3.TextSize = 30 | |
390 | tecks3.TextStrokeTransparency = 0 | |
391 | tecks3.TextColor3 = Color3.new(255,0,0) | |
392 | tecks3.TextStrokeColor3 = Color3.new(0,0,0) | |
393 | tecks3.Size = UDim2.new(1,0,0.5,0) | |
394 | coroutine.resume(coroutine.create(function() | |
395 | while tecks3 ~= nil do | |
396 | swait() | |
397 | tecks3.Position = UDim2.new(math.random(-.2,.2),math.random(-3,3),.05,math.random(-3,3)) | |
398 | tecks3.Rotation = math.random(-3,3) | |
399 | tecks3.TextColor3 = Color3.new(math.random(0, 255)/255,0,0) | |
400 | tecks3.TextStrokeColor3 = Color3.new(math.random(0, 255)/255,0,0) | |
401 | end | |
402 | end)) | |
403 | for i = 1,string.len(text),1 do | |
404 | tecks2.Text = string.sub(text,1,i) | |
405 | tecks3.Text = string.sub(text,1,i) | |
406 | wait(0.01) | |
407 | end | |
408 | wait(2) | |
409 | for i = 1, 50 do | |
410 | swait() | |
411 | tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-10,10),.05,math.random(-10,10)) | |
412 | tecks2.Rotation = tecks2.Rotation - 2 | |
413 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
414 | tecks2.TextTransparency = tecks2.TextTransparency + .04 | |
415 | tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-10,10),.05,math.random(-10,10)) | |
416 | tecks3.Rotation = tecks2.Rotation + 2 | |
417 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
418 | tecks3.TextTransparency = tecks2.TextTransparency + .04 | |
419 | end | |
420 | naeeym2:Destroy() | |
421 | end) | |
422 | chat() | |
423 | end | |
424 | function onChatted(msg) | |
425 | chatfunc(msg) | |
426 | end | |
427 | --plr.Chatted:connect(onChatted) | |
428 | ||
429 | GlowParticle = Instance.new("ParticleEmitter",ra) | |
430 | GlowParticle.LightEmission = 0 | |
431 | GlowParticle.Color = ColorSequence.new(Color3.new(0,0,0),Color3.new(0,0,0)) | |
432 | GlowParticle.Size = NumberSequence.new(0,0.6) | |
433 | GlowParticle.Rotation = NumberRange.new(0, 360) | |
434 | GlowParticle.Texture = "http://www.roblox.com/asset/?id=1523916715" | |
435 | GlowParticle.Transparency = NumberSequence.new(0,1) | |
436 | GlowParticle.LockedToPart = true | |
437 | GlowParticle.Lifetime = NumberRange.new(1) | |
438 | GlowParticle.Rate = 999 | |
439 | GlowParticle.Speed = NumberRange.new(0) | |
440 | GlowParticle.VelocitySpread = 500 | |
441 | ||
442 | function TargetSelect(person) | |
443 | local dd=coroutine.wrap(function() | |
444 | if targetted ~= person then | |
445 | targetted = person | |
446 | GlowParticle.Enabled = true | |
447 | end | |
448 | end) | |
449 | dd() | |
450 | end | |
451 | ||
452 | if targetted == nil then | |
453 | GlowParticle.Enabled = false | |
454 | end | |
455 | ------------------------------------------------------- | |
456 | --Start Important Functions-- | |
457 | ------------------------------------------------------- | |
458 | function swait(num) | |
459 | if num == 0 or num == nil then | |
460 | game:service("RunService").Stepped:wait(0) | |
461 | else | |
462 | for i = 0, num do | |
463 | game:service("RunService").Stepped:wait(0) | |
464 | end | |
465 | end | |
466 | end | |
467 | function thread(f) | |
468 | coroutine.resume(coroutine.create(f)) | |
469 | end | |
470 | function clerp(a, b, t) | |
471 | local qa = { | |
472 | QuaternionFromCFrame(a) | |
473 | } | |
474 | local qb = { | |
475 | QuaternionFromCFrame(b) | |
476 | } | |
477 | local ax, ay, az = a.x, a.y, a.z | |
478 | local bx, by, bz = b.x, b.y, b.z | |
479 | local _t = 1 - t | |
480 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
481 | end | |
482 | function QuaternionFromCFrame(cf) | |
483 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
484 | local trace = m00 + m11 + m22 | |
485 | if trace > 0 then | |
486 | local s = math.sqrt(1 + trace) | |
487 | local recip = 0.5 / s | |
488 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
489 | else | |
490 | local i = 0 | |
491 | if m00 < m11 then | |
492 | i = 1 | |
493 | end | |
494 | if m22 > (i == 0 and m00 or m11) then | |
495 | i = 2 | |
496 | end | |
497 | if i == 0 then | |
498 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
499 | local recip = 0.5 / s | |
500 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
501 | elseif i == 1 then | |
502 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
503 | local recip = 0.5 / s | |
504 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
505 | elseif i == 2 then | |
506 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
507 | local recip = 0.5 / s | |
508 | return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
509 | end | |
510 | end | |
511 | end | |
512 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
513 | local xs, ys, zs = x + x, y + y, z + z | |
514 | local wx, wy, wz = w * xs, w * ys, w * zs | |
515 | local xx = x * xs | |
516 | local xy = x * ys | |
517 | local xz = x * zs | |
518 | local yy = y * ys | |
519 | local yz = y * zs | |
520 | local zz = z * zs | |
521 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
522 | end | |
523 | function QuaternionSlerp(a, b, t) | |
524 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
525 | local startInterp, finishInterp | |
526 | if cosTheta >= 1.0E-4 then | |
527 | if 1 - cosTheta > 1.0E-4 then | |
528 | local theta = math.acos(cosTheta) | |
529 | local invSinTheta = 1 / Sin(theta) | |
530 | startInterp = Sin((1 - t) * theta) * invSinTheta | |
531 | finishInterp = Sin(t * theta) * invSinTheta | |
532 | else | |
533 | startInterp = 1 - t | |
534 | finishInterp = t | |
535 | end | |
536 | elseif 1 + cosTheta > 1.0E-4 then | |
537 | local theta = math.acos(-cosTheta) | |
538 | local invSinTheta = 1 / Sin(theta) | |
539 | startInterp = Sin((t - 1) * theta) * invSinTheta | |
540 | finishInterp = Sin(t * theta) * invSinTheta | |
541 | else | |
542 | startInterp = t - 1 | |
543 | finishInterp = t | |
544 | end | |
545 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
546 | end | |
547 | function rayCast(Position, Direction, Range, Ignore) | |
548 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore) | |
549 | end | |
550 | local RbxUtility = LoadLibrary("RbxUtility") | |
551 | local Create = RbxUtility.Create | |
552 | ||
553 | ------------------------------------------------------- | |
554 | --Start Damage Function-- | |
555 | ------------------------------------------------------- | |
556 | function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
557 | if hit.Parent == nil then | |
558 | return | |
559 | end | |
560 | local h = hit.Parent:FindFirstChildOfClass("Humanoid") | |
561 | for _, v in pairs(hit.Parent:children()) do | |
562 | if v:IsA("Humanoid") then | |
563 | h = v | |
564 | end | |
565 | end | |
566 | if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then | |
567 | ||
568 | hit.Parent:FindFirstChild("Head"):BreakJoints() | |
569 | end | |
570 | ||
571 | if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then | |
572 | if hit.Parent:findFirstChild("DebounceHit") ~= nil then | |
573 | if hit.Parent.DebounceHit.Value == true then | |
574 | return | |
575 | end | |
576 | end | |
577 | if insta == true then | |
578 | hit.Parent:FindFirstChild("Head"):BreakJoints() | |
579 | end | |
580 | local c = Create("ObjectValue"){ | |
581 | Name = "creator", | |
582 | Value = game:service("Players").LocalPlayer, | |
583 | Parent = h, | |
584 | } | |
585 | game:GetService("Debris"):AddItem(c, .5) | |
586 | if HitSound ~= nil and HitPitch ~= nil then | |
587 | CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) | |
588 | end | |
589 | local Damage = math.random(minim, maxim) | |
590 | local blocked = false | |
591 | local block = hit.Parent:findFirstChild("Block") | |
592 | if block ~= nil then | |
593 | if block.className == "IntValue" then | |
594 | if block.Value > 0 then | |
595 | blocked = true | |
596 | block.Value = block.Value - 1 | |
597 | print(block.Value) | |
598 | end | |
599 | end | |
600 | end | |
601 | if blocked == false then | |
602 | h.Health = h.Health - Damage | |
603 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color) | |
604 | else | |
605 | h.Health = h.Health - (Damage / 2) | |
606 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color) | |
607 | end | |
608 | if Type == "Knockdown" then | |
609 | local hum = hit.Parent.Humanoid | |
610 | hum.PlatformStand = true | |
611 | coroutine.resume(coroutine.create(function(HHumanoid) | |
612 | swait(1) | |
613 | HHumanoid.PlatformStand = false | |
614 | end), hum) | |
615 | local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit | |
616 | local bodvol = Create("BodyVelocity"){ | |
617 | velocity = angle * knockback, | |
618 | P = 5000, | |
619 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
620 | Parent = hit, | |
621 | } | |
622 | local rl = Create("BodyAngularVelocity"){ | |
623 | P = 3000, | |
624 | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, | |
625 | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), | |
626 | Parent = hit, | |
627 | } | |
628 | game:GetService("Debris"):AddItem(bodvol, .5) | |
629 | game:GetService("Debris"):AddItem(rl, .5) | |
630 | elseif Type == "Normal" then | |
631 | local vp = Create("BodyVelocity"){ | |
632 | P = 500, | |
633 | maxForce = Vector3.new(math.huge, 0, math.huge), | |
634 | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05, | |
635 | } | |
636 | if knockback > 0 then | |
637 | vp.Parent = hit.Parent.Torso | |
638 | end | |
639 | game:GetService("Debris"):AddItem(vp, .5) | |
640 | elseif Type == "Up" then | |
641 | local bodyVelocity = Create("BodyVelocity"){ | |
642 | velocity = Vector3.new(0, 20, 0), | |
643 | P = 5000, | |
644 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
645 | Parent = hit, | |
646 | } | |
647 | game:GetService("Debris"):AddItem(bodyVelocity, .5) | |
648 | elseif Type == "DarkUp" then | |
649 | coroutine.resume(coroutine.create(function() | |
650 | for i = 0, 1, 0.1 do | |
651 | swait() | |
652 | Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1) | |
653 | end | |
654 | end)) | |
655 | local bodyVelocity = Create("BodyVelocity"){ | |
656 | velocity = Vector3.new(0, 20, 0), | |
657 | P = 5000, | |
658 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
659 | Parent = hit, | |
660 | } | |
661 | game:GetService("Debris"):AddItem(bodyVelocity, 1) | |
662 | elseif Type == "Snare" then | |
663 | local bp = Create("BodyPosition"){ | |
664 | P = 2000, | |
665 | D = 100, | |
666 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
667 | position = hit.Parent.Torso.Position, | |
668 | Parent = hit.Parent.Torso, | |
669 | } | |
670 | game:GetService("Debris"):AddItem(bp, 1) | |
671 | elseif Type == "Freeze" then | |
672 | local BodPos = Create("BodyPosition"){ | |
673 | P = 50000, | |
674 | D = 1000, | |
675 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
676 | position = hit.Parent.Torso.Position, | |
677 | Parent = hit.Parent.Torso, | |
678 | } | |
679 | local BodGy = Create("BodyGyro") { | |
680 | maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge , | |
681 | P = 20e+003, | |
682 | Parent = hit.Parent.Torso, | |
683 | cframe = hit.Parent.Torso.CFrame, | |
684 | } | |
685 | hit.Parent.Torso.Anchored = true | |
686 | coroutine.resume(coroutine.create(function(Part) | |
687 | swait(1.5) | |
688 | Part.Anchored = false | |
689 | end), hit.Parent.Torso) | |
690 | game:GetService("Debris"):AddItem(BodPos, 3) | |
691 | game:GetService("Debris"):AddItem(BodGy, 3) | |
692 | end | |
693 | local debounce = Create("BoolValue"){ | |
694 | Name = "DebounceHit", | |
695 | Parent = hit.Parent, | |
696 | Value = true, | |
697 | } | |
698 | game:GetService("Debris"):AddItem(debounce, Delay) | |
699 | c = Create("ObjectValue"){ | |
700 | Name = "creator", | |
701 | Value = Player, | |
702 | Parent = h, | |
703 | } | |
704 | game:GetService("Debris"):AddItem(c, .5) | |
705 | end | |
706 | end | |
707 | ------------------------------------------------------- | |
708 | --End Damage Function-- | |
709 | ------------------------------------------------------- | |
710 | local NewInstance = function(instance,parent,properties) | |
711 | local inst = Instance.new(instance,parent) | |
712 | if(properties)then | |
713 | for i,v in next, properties do | |
714 | pcall(function() inst[i] = v end) | |
715 | end | |
716 | end | |
717 | return inst; | |
718 | end | |
719 | ||
720 | local HW = NewInstance('Weld',char,{Part0=ra,Part1=Handle,C0 = CFrame.new(-.2,-.8,-.4)*CFrame.Angles(math.rad(-30),math.rad(220),math.rad(65))}) | |
721 | ||
722 | local HW2 = NewInstance('Weld',char,{Part0=la,Part1=Handle2,C0 = CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(125),math.rad(90))}) | |
723 | ------------------------------------------------------- | |
724 | --Start Damage Function Customization-- | |
725 | ------------------------------------------------------- | |
726 | function ShowDamage(Pos, Text, Time, Color) | |
727 | local Rate = (1 / 30) | |
728 | local Pos = (Pos or Vector3.new(0, 0, 0)) | |
729 | local Text = (Text or "") | |
730 | local Time = (Time or 2) | |
731 | local Color = (Color or Color3.new(1, 0, 1)) | |
732 | local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
733 | EffectPart.Anchored = true | |
734 | local BillboardGui = Create("BillboardGui"){ | |
735 | Size = UDim2.new(3, 0, 3, 0), | |
736 | Adornee = EffectPart, | |
737 | Parent = EffectPart, | |
738 | } | |
739 | local TextLabel = Create("TextLabel"){ | |
740 | BackgroundTransparency = 1, | |
741 | Size = UDim2.new(1, 0, 1, 0), | |
742 | Text = Text, | |
743 | Font = "Bodoni", | |
744 | TextColor3 = Color, | |
745 | TextScaled = true, | |
746 | TextStrokeColor3 = Color3.fromRGB(0,0,0), | |
747 | Parent = BillboardGui, | |
748 | } | |
749 | game.Debris:AddItem(EffectPart, (Time)) | |
750 | EffectPart.Parent = game:GetService("Workspace") | |
751 | delay(0, function() | |
752 | local Frames = (Time / Rate) | |
753 | for Frame = 1, Frames do | |
754 | wait(Rate) | |
755 | local Percent = (Frame / Frames) | |
756 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
757 | TextLabel.TextTransparency = Percent | |
758 | end | |
759 | if EffectPart and EffectPart.Parent then | |
760 | EffectPart:Destroy() | |
761 | end | |
762 | end) | |
763 | end | |
764 | ------------------------------------------------------- | |
765 | --End Damage Function Customization-- | |
766 | ------------------------------------------------------- | |
767 | ||
768 | function MagniDamage(Part, magni, mindam, maxdam, knock, Type) | |
769 | for _, c in pairs(workspace:children()) do | |
770 | local hum = c:findFirstChild("Humanoid") | |
771 | if hum ~= nil then | |
772 | local head = c:findFirstChild("Head") | |
773 | if head ~= nil then | |
774 | local targ = head.Position - Part.Position | |
775 | local mag = targ.magnitude | |
776 | if magni >= mag and c.Name ~= plr.Name then | |
777 | Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://www.roblox.com/asset/?id=0", 1.2) | |
778 | end | |
779 | end | |
780 | end | |
781 | end | |
782 | end | |
783 | ||
784 | ||
785 | CFuncs = { | |
786 | Part = { | |
787 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
788 | local Part = Create("Part")({ | |
789 | Parent = Parent, | |
790 | Reflectance = Reflectance, | |
791 | Transparency = Transparency, | |
792 | CanCollide = false, | |
793 | Locked = true, | |
794 | BrickColor = BrickColor.new(tostring(BColor)), | |
795 | Name = Name, | |
796 | Size = Size, | |
797 | Material = Material | |
798 | }) | |
799 | RemoveOutlines(Part) | |
800 | return Part | |
801 | end | |
802 | }, | |
803 | Mesh = { | |
804 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
805 | local Msh = Create(Mesh)({ | |
806 | Parent = Part, | |
807 | Offset = OffSet, | |
808 | Scale = Scale | |
809 | }) | |
810 | if Mesh == "SpecialMesh" then | |
811 | Msh.MeshType = MeshType | |
812 | Msh.MeshId = MeshId | |
813 | end | |
814 | return Msh | |
815 | end | |
816 | }, | |
817 | Mesh = { | |
818 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
819 | local Msh = Create(Mesh)({ | |
820 | Parent = Part, | |
821 | Offset = OffSet, | |
822 | Scale = Scale | |
823 | }) | |
824 | if Mesh == "SpecialMesh" then | |
825 | Msh.MeshType = MeshType | |
826 | Msh.MeshId = MeshId | |
827 | end | |
828 | return Msh | |
829 | end | |
830 | }, | |
831 | Weld = { | |
832 | Create = function(Parent, Part0, Part1, C0, C1) | |
833 | local Weld = Create("Weld")({ | |
834 | Parent = Parent, | |
835 | Part0 = Part0, | |
836 | Part1 = Part1, | |
837 | C0 = C0, | |
838 | C1 = C1 | |
839 | }) | |
840 | return Weld | |
841 | end | |
842 | }, | |
843 | Sound = { | |
844 | Create = function(id, par, vol, pit) | |
845 | coroutine.resume(coroutine.create(function() | |
846 | local S = Create("Sound")({ | |
847 | Volume = vol, | |
848 | Pitch = pit or 1, | |
849 | SoundId = id, | |
850 | Parent = par or workspace | |
851 | }) | |
852 | wait() | |
853 | S:play() | |
854 | game:GetService("Debris"):AddItem(S, 6) | |
855 | end)) | |
856 | end | |
857 | }, | |
858 | ParticleEmitter = { | |
859 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
860 | local fp = Create("ParticleEmitter")({ | |
861 | Parent = Parent, | |
862 | Color = ColorSequence.new(Color1, Color2), | |
863 | LightEmission = LightEmission, | |
864 | Size = Size, | |
865 | Texture = Texture, | |
866 | Transparency = Transparency, | |
867 | ZOffset = ZOffset, | |
868 | Acceleration = Accel, | |
869 | Drag = Drag, | |
870 | LockedToPart = LockedToPart, | |
871 | VelocityInheritance = VelocityInheritance, | |
872 | EmissionDirection = EmissionDirection, | |
873 | Enabled = Enabled, | |
874 | Lifetime = LifeTime, | |
875 | Rate = Rate, | |
876 | Rotation = Rotation, | |
877 | RotSpeed = RotSpeed, | |
878 | Speed = Speed, | |
879 | VelocitySpread = VelocitySpread | |
880 | }) | |
881 | return fp | |
882 | end | |
883 | } | |
884 | } | |
885 | function RemoveOutlines(part) | |
886 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
887 | end | |
888 | function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1) | |
889 | local NEWWELD = IT(TYPE) | |
890 | NEWWELD.Part0 = PART0 | |
891 | NEWWELD.Part1 = PART1 | |
892 | NEWWELD.C0 = C0 | |
893 | NEWWELD.C1 = C1 | |
894 | NEWWELD.Parent = PARENT | |
895 | return NEWWELD | |
896 | end | |
897 | function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
898 | local Part = Create("Part")({ | |
899 | formFactor = FormFactor, | |
900 | Parent = Parent, | |
901 | Reflectance = Reflectance, | |
902 | Transparency = Transparency, | |
903 | CanCollide = false, | |
904 | Locked = true, | |
905 | BrickColor = BrickColor.new(tostring(BColor)), | |
906 | Name = Name, | |
907 | Size = Size, | |
908 | Material = Material | |
909 | }) | |
910 | RemoveOutlines(Part) | |
911 | return Part | |
912 | end | |
913 | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
914 | local Msh = Create(Mesh)({ | |
915 | Parent = Part, | |
916 | Offset = OffSet, | |
917 | Scale = Scale | |
918 | }) | |
919 | if Mesh == "SpecialMesh" then | |
920 | Msh.MeshType = MeshType | |
921 | Msh.MeshId = MeshId | |
922 | end | |
923 | return Msh | |
924 | end | |
925 | function CreateWeld(Parent, Part0, Part1, C0, C1) | |
926 | local Weld = Create("Weld")({ | |
927 | Parent = Parent, | |
928 | Part0 = Part0, | |
929 | Part1 = Part1, | |
930 | C0 = C0, | |
931 | C1 = C1 | |
932 | }) | |
933 | return Weld | |
934 | end | |
935 | ||
936 | ||
937 | ------------------------------------------------------- | |
938 | --Start Effect Function-- | |
939 | ------------------------------------------------------- | |
940 | EffectModel = Instance.new("Model", char) | |
941 | Effects = { | |
942 | Block = { | |
943 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
944 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
945 | prt.Anchored = true | |
946 | prt.CFrame = cframe | |
947 | local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
948 | game:GetService("Debris"):AddItem(prt, 10) | |
949 | if Type == 1 or Type == nil then | |
950 | table.insert(Effects, { | |
951 | prt, | |
952 | "Block1", | |
953 | delay, | |
954 | x3, | |
955 | y3, | |
956 | z3, | |
957 | msh | |
958 | }) | |
959 | elseif Type == 2 then | |
960 | table.insert(Effects, { | |
961 | prt, | |
962 | "Block2", | |
963 | delay, | |
964 | x3, | |
965 | y3, | |
966 | z3, | |
967 | msh | |
968 | }) | |
969 | else | |
970 | table.insert(Effects, { | |
971 | prt, | |
972 | "Block3", | |
973 | delay, | |
974 | x3, | |
975 | y3, | |
976 | z3, | |
977 | msh | |
978 | }) | |
979 | end | |
980 | end | |
981 | }, | |
982 | Sphere = { | |
983 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
984 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
985 | prt.Anchored = true | |
986 | prt.CFrame = cframe | |
987 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
988 | game:GetService("Debris"):AddItem(prt, 10) | |
989 | table.insert(Effects, { | |
990 | prt, | |
991 | "Cylinder", | |
992 | delay, | |
993 | x3, | |
994 | y3, | |
995 | z3, | |
996 | msh | |
997 | }) | |
998 | end | |
999 | }, | |
1000 | Cylinder = { | |
1001 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1002 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1003 | prt.Anchored = true | |
1004 | prt.CFrame = cframe | |
1005 | local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1006 | game:GetService("Debris"):AddItem(prt, 10) | |
1007 | table.insert(Effects, { | |
1008 | prt, | |
1009 | "Cylinder", | |
1010 | delay, | |
1011 | x3, | |
1012 | y3, | |
1013 | z3, | |
1014 | msh | |
1015 | }) | |
1016 | end | |
1017 | }, | |
1018 | Wave = { | |
1019 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1020 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1021 | prt.Anchored = true | |
1022 | prt.CFrame = cframe | |
1023 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60)) | |
1024 | game:GetService("Debris"):AddItem(prt, 10) | |
1025 | table.insert(Effects, { | |
1026 | prt, | |
1027 | "Cylinder", | |
1028 | delay, | |
1029 | x3 / 60, | |
1030 | y3 / 60, | |
1031 | z3 / 60, | |
1032 | msh | |
1033 | }) | |
1034 | end | |
1035 | }, | |
1036 | Ring = { | |
1037 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1038 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1039 | prt.Anchored = true | |
1040 | prt.CFrame = cframe | |
1041 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1042 | game:GetService("Debris"):AddItem(prt, 10) | |
1043 | table.insert(Effects, { | |
1044 | prt, | |
1045 | "Cylinder", | |
1046 | delay, | |
1047 | x3, | |
1048 | y3, | |
1049 | z3, | |
1050 | msh | |
1051 | }) | |
1052 | end | |
1053 | }, | |
1054 | Break = { | |
1055 | Create = function(brickcolor, cframe, x1, y1, z1) | |
1056 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
1057 | prt.Anchored = true | |
1058 | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
1059 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1060 | local num = math.random(10, 50) / 1000 | |
1061 | game:GetService("Debris"):AddItem(prt, 10) | |
1062 | table.insert(Effects, { | |
1063 | prt, | |
1064 | "Shatter", | |
1065 | num, | |
1066 | prt.CFrame, | |
1067 | math.random() - math.random(), | |
1068 | 0, | |
1069 | math.random(50, 100) / 100 | |
1070 | }) | |
1071 | end | |
1072 | }, | |
1073 | Spiral = { | |
1074 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1075 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1076 | prt.Anchored = true | |
1077 | prt.CFrame = cframe | |
1078 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1051557", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1079 | game:GetService("Debris"):AddItem(prt, 10) | |
1080 | table.insert(Effects, { | |
1081 | prt, | |
1082 | "Cylinder", | |
1083 | delay, | |
1084 | x3, | |
1085 | y3, | |
1086 | z3, | |
1087 | msh | |
1088 | }) | |
1089 | end | |
1090 | }, | |
1091 | Push = { | |
1092 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1093 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1094 | prt.Anchored = true | |
1095 | prt.CFrame = cframe | |
1096 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://437347603", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1097 | game:GetService("Debris"):AddItem(prt, 10) | |
1098 | table.insert(Effects, { | |
1099 | prt, | |
1100 | "Cylinder", | |
1101 | delay, | |
1102 | x3, | |
1103 | y3, | |
1104 | z3, | |
1105 | msh | |
1106 | }) | |
1107 | end | |
1108 | } | |
1109 | } | |
1110 | function part(formfactor ,parent, reflectance, transparency, brickcolor, name, size) | |
1111 | local fp = IT("Part") | |
1112 | fp.formFactor = formfactor | |
1113 | fp.Parent = parent | |
1114 | fp.Reflectance = reflectance | |
1115 | fp.Transparency = transparency | |
1116 | fp.CanCollide = false | |
1117 | fp.Locked = true | |
1118 | fp.BrickColor = brickcolor | |
1119 | fp.Name = name | |
1120 | fp.Size = size | |
1121 | fp.Position = tors.Position | |
1122 | RemoveOutlines(fp) | |
1123 | fp.Material = "SmoothPlastic" | |
1124 | fp:BreakJoints() | |
1125 | return fp | |
1126 | end | |
1127 | ||
1128 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
1129 | local mesh = IT(Mesh) | |
1130 | mesh.Parent = part | |
1131 | if Mesh == "SpecialMesh" then | |
1132 | mesh.MeshType = meshtype | |
1133 | if meshid ~= "nil" then | |
1134 | mesh.MeshId = "http://www.roblox.com/asset/?id="..meshid | |
1135 | end | |
1136 | end | |
1137 | mesh.Offset = offset | |
1138 | mesh.Scale = scale | |
1139 | return mesh | |
1140 | end | |
1141 | ||
1142 | function Magic(bonuspeed, type, pos, scale, value, color, MType) | |
1143 | local type = type | |
1144 | local rng = Instance.new("Part", char) | |
1145 | rng.Anchored = true | |
1146 | rng.BrickColor = color | |
1147 | rng.CanCollide = false | |
1148 | rng.FormFactor = 3 | |
1149 | rng.Name = "Ring" | |
1150 | rng.Material = "Neon" | |
1151 | rng.Size = Vector3.new(1, 1, 1) | |
1152 | rng.Transparency = 0 | |
1153 | rng.TopSurface = 0 | |
1154 | rng.BottomSurface = 0 | |
1155 | rng.CFrame = pos | |
1156 | local rngm = Instance.new("SpecialMesh", rng) | |
1157 | rngm.MeshType = MType | |
1158 | rngm.Scale = scale | |
1159 | local scaler2 = 1 | |
1160 | if type == "Add" then | |
1161 | scaler2 = 1 * value | |
1162 | elseif type == "Divide" then | |
1163 | scaler2 = 1 / value | |
1164 | end | |
1165 | coroutine.resume(coroutine.create(function() | |
1166 | for i = 0, 10 / bonuspeed, 0.1 do | |
1167 | swait() | |
1168 | if type == "Add" then | |
1169 | scaler2 = scaler2 - 0.01 * value / bonuspeed | |
1170 | elseif type == "Divide" then | |
1171 | scaler2 = scaler2 - 0.01 / value * bonuspeed | |
1172 | end | |
1173 | rng.Transparency = rng.Transparency + 0.01 * bonuspeed | |
1174 | rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, scaler2 * bonuspeed) | |
1175 | end | |
1176 | rng:Destroy() | |
1177 | end)) | |
1178 | end | |
1179 | ||
1180 | function Eviscerate(dude) | |
1181 | if dude.Name ~= char then | |
1182 | local bgf = IT("BodyGyro", dude.Head) | |
1183 | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0) | |
1184 | local val = IT("BoolValue", dude) | |
1185 | val.Name = "IsHit" | |
1186 | local ds = coroutine.wrap(function() | |
1187 | dude:WaitForChild("Head"):BreakJoints() | |
1188 | wait(0.5) | |
1189 | target = nil | |
1190 | coroutine.resume(coroutine.create(function() | |
1191 | for i, v in pairs(dude:GetChildren()) do | |
1192 | if v:IsA("Accessory") then | |
1193 | v:Destroy() | |
1194 | end | |
1195 | if v:IsA("Humanoid") then | |
1196 | v:Destroy() | |
1197 | end | |
1198 | if v:IsA("CharacterMesh") then | |
1199 | v:Destroy() | |
1200 | end | |
1201 | if v:IsA("Model") then | |
1202 | v:Destroy() | |
1203 | end | |
1204 | if v:IsA("Part") or v:IsA("MeshPart") then | |
1205 | for x, o in pairs(v:GetChildren()) do | |
1206 | if o:IsA("Decal") then | |
1207 | o:Destroy() | |
1208 | end | |
1209 | end | |
1210 | coroutine.resume(coroutine.create(function() | |
1211 | v.Material = "Neon" | |
1212 | v.CanCollide = false | |
1213 | local PartEmmit1 = IT("ParticleEmitter", v) | |
1214 | PartEmmit1.LightEmission = 1 | |
1215 | PartEmmit1.Texture = "rbxassetid://284205403" | |
1216 | PartEmmit1.Color = ColorSequence.new(maincolor.Color) | |
1217 | PartEmmit1.Rate = 150 | |
1218 | PartEmmit1.Lifetime = NumberRange.new(1) | |
1219 | PartEmmit1.Size = NumberSequence.new({ | |
1220 | NumberSequenceKeypoint.new(0, 0.75, 0), | |
1221 | NumberSequenceKeypoint.new(1, 0, 0) | |
1222 | }) | |
1223 | PartEmmit1.Transparency = NumberSequence.new({ | |
1224 | NumberSequenceKeypoint.new(0, 0, 0), | |
1225 | NumberSequenceKeypoint.new(1, 1, 0) | |
1226 | }) | |
1227 | PartEmmit1.Speed = NumberRange.new(0, 0) | |
1228 | PartEmmit1.VelocitySpread = 30000 | |
1229 | PartEmmit1.Rotation = NumberRange.new(-500, 500) | |
1230 | PartEmmit1.RotSpeed = NumberRange.new(-500, 500) | |
1231 | local BodPoss = IT("BodyPosition", v) | |
1232 | BodPoss.P = 3000 | |
1233 | BodPoss.D = 1000 | |
1234 | BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000) | |
1235 | BodPoss.position = v.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15)) | |
1236 | v.Color = maincolor.Color | |
1237 | coroutine.resume(coroutine.create(function() | |
1238 | for i = 0, 49 do | |
1239 | swait(1) | |
1240 | v.Transparency = v.Transparency + 0.08 | |
1241 | end | |
1242 | wait(0.5) | |
1243 | PartEmmit1.Enabled = false | |
1244 | wait(3) | |
1245 | v:Destroy() | |
1246 | dude:Destroy() | |
1247 | end)) | |
1248 | end)) | |
1249 | end | |
1250 | end | |
1251 | end)) | |
1252 | end) | |
1253 | ds() | |
1254 | end | |
1255 | end | |
1256 | ||
1257 | function FindNearestHead(Position, Distance, SinglePlayer) | |
1258 | if SinglePlayer then | |
1259 | return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude | |
1260 | end | |
1261 | local List = {} | |
1262 | for i, v in pairs(workspace:GetChildren()) do | |
1263 | if v:IsA("Model") and v:findFirstChild("Head") and v ~= char and Distance >= (v.Head.Position - Position).magnitude then | |
1264 | table.insert(List, v) | |
1265 | end | |
1266 | end | |
1267 | return List | |
1268 | end | |
1269 | ||
1270 | function Aura(bonuspeed, FastSpeed, type, pos, x1, y1, z1, value, color, outerpos, MType) | |
1271 | local type = type | |
1272 | local rng = Instance.new("Part", char) | |
1273 | rng.Anchored = true | |
1274 | rng.BrickColor = color | |
1275 | rng.CanCollide = false | |
1276 | rng.FormFactor = 3 | |
1277 | rng.Name = "Ring" | |
1278 | rng.Material = "Neon" | |
1279 | rng.Size = Vector3.new(1, 1, 1) | |
1280 | rng.Transparency = 0 | |
1281 | rng.TopSurface = 0 | |
1282 | rng.BottomSurface = 0 | |
1283 | rng.CFrame = pos | |
1284 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector * outerpos | |
1285 | local rngm = Instance.new("SpecialMesh", rng) | |
1286 | rngm.MeshType = MType | |
1287 | rngm.Scale = Vector3.new(x1, y1, z1) | |
1288 | local scaler2 = 1 | |
1289 | local speeder = FastSpeed | |
1290 | if type == "Add" then | |
1291 | scaler2 = 1 * value | |
1292 | elseif type == "Divide" then | |
1293 | scaler2 = 1 / value | |
1294 | end | |
1295 | coroutine.resume(coroutine.create(function() | |
1296 | for i = 0, 10 / bonuspeed, 0.1 do | |
1297 | swait() | |
1298 | if type == "Add" then | |
1299 | scaler2 = scaler2 - 0.01 * value / bonuspeed | |
1300 | elseif type == "Divide" then | |
1301 | scaler2 = scaler2 - 0.01 / value * bonuspeed | |
1302 | end | |
1303 | speeder = speeder - 0.01 * FastSpeed * bonuspeed | |
1304 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector * speeder * bonuspeed | |
1305 | rng.Transparency = rng.Transparency + 0.01 * bonuspeed | |
1306 | rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, 0) | |
1307 | end | |
1308 | rng:Destroy() | |
1309 | end)) | |
1310 | end | |
1311 | ||
1312 | function SoulSteal(dude) | |
1313 | if dude.Name ~= char then | |
1314 | local bgf = IT("BodyGyro", dude.Head) | |
1315 | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0) | |
1316 | local val = IT("BoolValue", dude) | |
1317 | val.Name = "IsHit" | |
1318 | local torso = (dude:FindFirstChild'Head' or dude:FindFirstChild'Torso' or dude:FindFirstChild'UpperTorso' or dude:FindFirstChild'LowerTorso' or dude:FindFirstChild'HumanoidRootPart') | |
1319 | local soulst = coroutine.wrap(function() | |
1320 | local soul = Instance.new("Part",dude) | |
1321 | soul.Size = Vector3.new(1,1,1) | |
1322 | soul.CanCollide = false | |
1323 | soul.Anchored = false | |
1324 | soul.Position = torso.Position | |
1325 | soul.Transparency = 1 | |
1326 | local PartEmmit1 = IT("ParticleEmitter", soul) | |
1327 | PartEmmit1.LightEmission = 1 | |
1328 | PartEmmit1.Texture = "rbxassetid://569507414" | |
1329 | PartEmmit1.Color = ColorSequence.new(maincolor.Color) | |
1330 | PartEmmit1.Rate = 250 | |
1331 | PartEmmit1.Lifetime = NumberRange.new(1.6) | |
1332 | PartEmmit1.Size = NumberSequence.new({ | |
1333 | NumberSequenceKeypoint.new(0, 1, 0), | |
1334 | NumberSequenceKeypoint.new(1, 0, 0) | |
1335 | }) | |
1336 | PartEmmit1.Transparency = NumberSequence.new({ | |
1337 | NumberSequenceKeypoint.new(0, 0, 0), | |
1338 | NumberSequenceKeypoint.new(1, 1, 0) | |
1339 | }) | |
1340 | PartEmmit1.Speed = NumberRange.new(0, 0) | |
1341 | PartEmmit1.VelocitySpread = 30000 | |
1342 | PartEmmit1.Rotation = NumberRange.new(-360, 360) | |
1343 | PartEmmit1.RotSpeed = NumberRange.new(-360, 360) | |
1344 | local BodPoss = IT("BodyPosition", soul) | |
1345 | BodPoss.P = 3000 | |
1346 | BodPoss.D = 1000 | |
1347 | BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000) | |
1348 | BodPoss.position = torso.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15)) | |
1349 | wait(1.6) | |
1350 | soul.Touched:connect(function(hit) | |
1351 | if hit.Parent == char then | |
1352 | soul:Destroy() | |
1353 | end | |
1354 | end) | |
1355 | wait(1.2) | |
1356 | while soul do | |
1357 | swait() | |
1358 | PartEmmit1.Color = ColorSequence.new(maincolor.Color) | |
1359 | BodPoss.Position = tors.Position | |
1360 | end | |
1361 | end) | |
1362 | soulst() | |
1363 | end | |
1364 | end | |
1365 | function FaceMouse() | |
1366 | local Cam = workspace.CurrentCamera | |
1367 | return { | |
1368 | CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)), | |
1369 | Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z) | |
1370 | } | |
1371 | end | |
1372 | ------------------------------------------------------- | |
1373 | --End Effect Function-- | |
1374 | ------------------------------------------------------- | |
1375 | function Cso(ID, PARENT, VOLUME, PITCH) | |
1376 | local NSound = nil | |
1377 | coroutine.resume(coroutine.create(function() | |
1378 | NSound = IT("Sound", PARENT) | |
1379 | NSound.Volume = VOLUME | |
1380 | NSound.Pitch = PITCH | |
1381 | NSound.SoundId = "http://www.roblox.com/asset/?id="..ID | |
1382 | swait() | |
1383 | NSound:play() | |
1384 | game:GetService("Debris"):AddItem(NSound, 10) | |
1385 | end)) | |
1386 | return NSound | |
1387 | end | |
1388 | function CameraEnshaking(Length, Intensity) | |
1389 | coroutine.resume(coroutine.create(function() | |
1390 | local intensity = 1 * Intensity | |
1391 | local rotM = 0.01 * Intensity | |
1392 | for i = 0, Length, 0.1 do | |
1393 | swait() | |
1394 | intensity = intensity - 0.05 * Intensity / Length | |
1395 | rotM = rotM - 5.0E-4 * Intensity / Length | |
1396 | hum.CameraOffset = Vector3.new(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity))) | |
1397 | cam.CFrame = cam.CFrame * CF(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity))) * Euler(Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM) | |
1398 | end | |
1399 | hum.CameraOffset = Vector3.new(0, 0, 0) | |
1400 | end)) | |
1401 | end | |
1402 | ------------------------------------------------------- | |
1403 | --End Important Functions-- | |
1404 | ------------------------------------------------------- | |
1405 | local newMotor = function(part0, part1, c0, c1) | |
1406 | local w = Create('Motor'){ | |
1407 | Parent = part0, | |
1408 | Part0 = part0, | |
1409 | Part1 = part1, | |
1410 | C0 = c0, | |
1411 | C1 = c1, | |
1412 | } | |
1413 | return w | |
1414 | end | |
1415 | ||
1416 | ||
1417 | function clerp(a, b, t) | |
1418 | return a:lerp(b, t) | |
1419 | end | |
1420 | ||
1421 | ||
1422 | local newMotor = function(part0, part1, c0, c1) | |
1423 | local w = Create('Motor'){ | |
1424 | Parent = part0, | |
1425 | Part0 = part0, | |
1426 | Part1 = part1, | |
1427 | C0 = c0, | |
1428 | C1 = c1, | |
1429 | } | |
1430 | return w | |
1431 | end | |
1432 | ||
1433 | ||
1434 | ||
1435 | ||
1436 | function PlayAnimationFromTable(table, speed, bool) | |
1437 | RootJoint.C0 = clerp(RootJoint.C0, table[1], speed) | |
1438 | Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed) | |
1439 | RW.C0 = clerp(RW.C0, table[3], speed) | |
1440 | LW.C0 = clerp(LW.C0, table[4], speed) | |
1441 | RH.C0 = clerp(RH.C0, table[5], speed) | |
1442 | LH.C0 = clerp(LH.C0, table[6], speed) | |
1443 | if bool == true then | |
1444 | if resetc1 == false then | |
1445 | resetc1 = true | |
1446 | RootJoint.C1 = RootJoint.C1 | |
1447 | Torso.Neck.C1 = Torso.Neck.C1 | |
1448 | RW.C1 = rarmc1 | |
1449 | LW.C1 = larmc1 | |
1450 | RH.C1 = rlegc1 | |
1451 | LH.C1 = llegc1 | |
1452 | end | |
1453 | end | |
1454 | end | |
1455 | ||
1456 | ||
1457 | local m = Create("Model"){ | |
1458 | Parent = Character, | |
1459 | Name = "WeaponModel" | |
1460 | } | |
1461 | ||
1462 | ||
1463 | New = function(Object, Parent, Name, Data) | |
1464 | local Object = Instance.new(Object) | |
1465 | for Index, Value in pairs(Data or {}) do | |
1466 | Object[Index] = Value | |
1467 | end | |
1468 | Object.Parent = Parent | |
1469 | Object.Name = Name | |
1470 | return Object | |
1471 | end | |
1472 | ||
1473 | CFuncs.Sound.Create("1818153677", Character, 5, 1) | |
1474 | if morph == true then | |
1475 | end | |
1476 | Halfhed=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Halfhed",Vector3.new(2, 1, 1)) | |
1477 | HalfhedWeld=CFuncs.Weld.Create(m,Character["Head"],Halfhed,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000106811523, -0.184874296, 3.43322754e-05, -1.00000834, 0.000114514238, -6.94826713e-06, 0.000117048308, 1, 1.29755635e-05, 7.1044451e-06, 1.3261616e-05, -1)) | |
1478 | CFuncs.Mesh.Create("SpecialMesh",Halfhed,Enum.MeshType.Head,"",Vector3.new(0, 0, 0),Vector3.new(1.25999999, 0.899999976, 1.25999999)) | |
1479 | humanoid.WalkSpeed = 0 | |
1480 | Humanoid.AutoRotate = false | |
1481 | if Player.Name ~= "SezHu" then | |
1482 | for i = 0, 10, 0.1 do | |
1483 | swait() | |
1484 | PlayAnimationFromTable({ | |
1485 | CFrame.new(0, -1.80644357, -0.507104576, 1, 0, 0, 0, 0.087155968, 0.996194661, 0, -0.996194661, 0.087155968) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,0), | |
1486 | CFrame.new(0, 1.57219315, -0.165327191, 1, 0, 0, 0, 0.996194661, 0.087155968, 0, -0.087155968, 0.996194661) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-20,20)), math.rad(math.random(-20,20)), math.rad(math.random(-20,20))), | |
1487 | CFrame.new(0.615828335, 1.3200798, -0.837673247, 0.669632733, 0.664489031, -0.331732333, 0.385775059, -0.692879617, -0.60917598, -0.634641349, 0.279950112, -0.720318198) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-20,20)), math.rad(math.random(-20,20)), math.rad(math.random(-20,20))), | |
1488 | CFrame.new(-0.739693701, 1.31393027, -0.754651427, 0.749911249, -0.603388131, 0.271211922, -0.220070332, -0.614161789, -0.757874966, 0.623860657, 0.508653224, -0.593354702) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-20,20)), math.rad(math.random(-20,20)), math.rad(math.random(-20,20))), | |
1489 | CFrame.new(0.5, -1.62046599, -0.488587797, 1, 0, 0, 0, 0.996194661, 0.087155968, 0, -0.087155968, 0.996194661) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1490 | CFrame.new(-0.5, -1.6686697, -0.494725078, 1, 0, 0, 0, 0.996194661, 0.087155968, 0, -0.087155968, 0.996194661) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1491 | }, .1, false) | |
1492 | end | |
1493 | ||
1494 | for i = 0, 2, 0.1 do | |
1495 | swait() | |
1496 | PlayAnimationFromTable({ | |
1497 | CFrame.new(0, -1.80644476, -0.507115483, 1, 0, 0, 0, -0.087155968, 0.996194661, 0, -0.996194661, -0.087155968) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1498 | CFrame.new(0, 1.55874133, -0.098664701, 1, 0, 0, 0, 0.99619478, 0.0871553123, 0, -0.0871553123, 0.99619478) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-20,20)), math.rad(math.random(-20,20)), math.rad(math.random(-20,20))), | |
1499 | CFrame.new(0.615828335, 1.44548559, -0.595717013, 0.669632733, 0.664489031, -0.331732333, 0.490118831, -0.730966151, -0.474838912, -0.558010399, 0.155379415, -0.815157413) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-20,20)), math.rad(math.random(-20,20)), math.rad(math.random(-20,20))), | |
1500 | CFrame.new(-0.739693701, 1.42501283, -0.515024424, 0.749911249, -0.603388131, 0.271211922, -0.325059503, -0.693158209, -0.643325806, 0.576167881, 0.394277275, -0.715944171) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-20,20)), math.rad(math.random(-20,20)), math.rad(math.random(-20,20))), | |
1501 | CFrame.new(0.5, -1.51100469, -0.762556732, 1, 0, 0, 0, 0.996194661, -0.087155968, 0, 0.087155968, 0.996194661) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1502 | CFrame.new(-0.5, -1.55741048, -0.776971221, 1, 0, 0, 0, 0.996194661, -0.087155968, 0, 0.087155968, 0.996194661) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1503 | }, .1, false) | |
1504 | end | |
1505 | ||
1506 | for i = 0, 8, 0.1 do | |
1507 | swait() | |
1508 | PlayAnimationFromTable({ | |
1509 | CFrame.new(0, -1.80644584, -0.507103682, 1, 0, 0, 0, -0.258818984, 0.965925872, 0, -0.965925872, -0.258818984) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1510 | CFrame.new(0, 1.42364717, -0.0858392715, 1, 0, 0, 0, 0.965925872, 0.258819342, 0, -0.258819342, 0.965925872) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-30,30)), math.rad(math.random(-30,30)), math.rad(math.random(-30,30))), | |
1511 | CFrame.new(0.615828335, 1.52697062, -0.335661292, 0.669632733, 0.664489031, -0.331732333, 0.579570174, -0.746842504, -0.326074779, -0.464424938, 0.0260881484, -0.885228276) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-30,30)), math.rad(math.random(-30,30)), math.rad(math.random(-30,30))), | |
1512 | CFrame.new(-0.739693701, 1.49279666, -0.259749591, 0.749911249, -0.603388131, 0.271211922, -0.420171499, -0.75109303, -0.509230137, 0.510968745, 0.267921865, -0.816779613) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-30,30)), math.rad(math.random(-30,30)), math.rad(math.random(-30,30))), | |
1513 | CFrame.new(0.5, -1.35563302, -1.01335466, 1, 0, 0, 0, 0.965925872, -0.258818984, 0, 0.258818984, 0.965925872) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1514 | CFrame.new(-0.5, -1.39883053, -1.03560853, 1, 0, 0, 0, 0.965925872, -0.258818984, 0, 0.258818984, 0.965925872) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1515 | }, .1, false) | |
1516 | end | |
1517 | ||
1518 | ||
1519 | for i = 0, 2, 0.1 do | |
1520 | swait() | |
1521 | PlayAnimationFromTable({ | |
1522 | CFrame.new(0, -1.80644584, -0.507103682, 1, 0, 0, 0, -0.258818984, 0.965925872, 0, -0.965925872, -0.258818984) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1523 | CFrame.new(0, 1.42364717, -0.0858392715, 1, 0, 0, 0, 0.965925872, 0.258819342, 0, -0.258819342, 0.965925872) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-30,30)), math.rad(math.random(-30,30)), math.rad(math.random(-30,30))), | |
1524 | CFrame.new(0.615828335, 1.52697062, -0.335661292, 0.669632733, 0.664489031, -0.331732333, 0.579570174, -0.746842504, -0.326074779, -0.464424938, 0.0260881484, -0.885228276) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-30,30)), math.rad(math.random(-30,30)), math.rad(math.random(-30,30))), | |
1525 | CFrame.new(-0.739693701, 1.49279666, -0.259749591, 0.749911249, -0.603388131, 0.271211922, -0.420171499, -0.75109303, -0.509230137, 0.510968745, 0.267921865, -0.816779613) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-30,30)), math.rad(math.random(-30,30)), math.rad(math.random(-30,30))), | |
1526 | CFrame.new(0.5, -1.35563302, -1.01335466, 1, 0, 0, 0, 0.965925872, -0.258818984, 0, 0.258818984, 0.965925872) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1527 | CFrame.new(-0.5, -1.39883053, -1.03560853, 1, 0, 0, 0, 0.965925872, -0.258818984, 0, 0.258818984, 0.965925872) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1528 | }, .1, false) | |
1529 | end | |
1530 | for i = 0, 6, 0.1 do | |
1531 | swait() | |
1532 | PlayAnimationFromTable({ | |
1533 | CFrame.new(0, -1.80644357, -0.507104576, 1, 0, 0, 0, 0.087155968, 0.996194661, 0, -0.996194661, 0.087155968) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1534 | CFrame.new(0, 1.63373017, 0.0706499815, 1, 0, 0, 0, 0.965925932, -0.258818567, 0, 0.258818597, 0.965925932) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-30,30)), math.rad(math.random(-30,30)), math.rad(math.random(-30,30))), | |
1535 | CFrame.new(0.615828335, 1.3200798, -0.837673247, 0.669632733, 0.664489031, -0.331732333, 0.385775059, -0.692879617, -0.60917598, -0.634641349, 0.279950112, -0.720318198) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-30,30)), math.rad(math.random(-30,30)), math.rad(math.random(-30,30))), | |
1536 | CFrame.new(-0.739693701, 1.31393027, -0.754651427, 0.749911249, -0.603388131, 0.271211922, -0.220070332, -0.614161789, -0.757874966, 0.623860657, 0.508653224, -0.593354702) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-30,30)), math.rad(math.random(-30,30)), math.rad(math.random(-30,30))), | |
1537 | CFrame.new(0.5, -1.62046599, -0.488587797, 1, 0, 0, 0, 0.996194661, 0.087155968, 0, -0.087155968, 0.996194661) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1538 | CFrame.new(-0.5, -1.6686697, -0.494725078, 1, 0, 0, 0, 0.996194661, 0.087155968, 0, -0.087155968, 0.996194661) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1539 | }, .1, false) | |
1540 | end | |
1541 | ||
1542 | ||
1543 | for i = 0, 10, 0.1 do | |
1544 | swait() | |
1545 | PlayAnimationFromTable({ | |
1546 | CFrame.new(0, -1.80644357, -0.507104576, 1, 0, 0, 0, 0.087155968, 0.996194661, 0, -0.996194661, 0.087155968) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,0), | |
1547 | CFrame.new(0, 1.57219315, -0.165327191, 1, 0, 0, 0, 0.996194661, 0.087155968, 0, -0.087155968, 0.996194661) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-30,30)), math.rad(math.random(-30,30)), math.rad(math.random(-30,30))), | |
1548 | CFrame.new(0.615828335, 1.3200798, -0.837673247, 0.669632733, 0.664489031, -0.331732333, 0.385775059, -0.692879617, -0.60917598, -0.634641349, 0.279950112, -0.720318198) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-30,30)), math.rad(math.random(-30,30)), math.rad(math.random(-30,30))), | |
1549 | CFrame.new(-0.739693701, 1.31393027, -0.754651427, 0.749911249, -0.603388131, 0.271211922, -0.220070332, -0.614161789, -0.757874966, 0.623860657, 0.508653224, -0.593354702) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-30,30)), math.rad(math.random(-30,30)), math.rad(math.random(-30,30))), | |
1550 | CFrame.new(0.5, -1.62046599, -0.488587797, 1, 0, 0, 0, 0.996194661, 0.087155968, 0, -0.087155968, 0.996194661) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1551 | CFrame.new(-0.5, -1.6686697, -0.494725078, 1, 0, 0, 0, 0.996194661, 0.087155968, 0, -0.087155968, 0.996194661) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1552 | }, .1, false) | |
1553 | end | |
1554 | ||
1555 | for i = 0, 1, 0.1 do | |
1556 | swait() | |
1557 | PlayAnimationFromTable({ | |
1558 | CFrame.new(-0, -1.42307341, -0.395170838, 1, 0, 0, 0, 0.965926111, 0.25881803, 0, -0.25881803, 0.965926111) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1559 | CFrame.new(0, 1.5574708, 0.0711615086, 1, 0, -0, 0, 0.906308413, -0.422617137, 0, 0.422617137, 0.906308413) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1560 | CFrame.new(1.47940862, 1.35474229, -0.0792688802, 0.0329260081, -0.0681179985, -0.997133851, 0.0255137086, -0.997292399, 0.0689713135, -0.999132156, -0.0277115256, -0.0310989153) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1561 | CFrame.new(-1.42682672, 1.4937793, -0.434564888, -0.987767458, -0.0547382608, -0.146011457, 0.0626192689, -0.996787667, -0.0499334633, -0.142809138, -0.0584657788, 0.98802197) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1562 | CFrame.new(0.5, -1.35469198, 1.14829361, 1, 0, 0, 0, 0.25881803, 0.965926111, 0, -0.965926111, 0.25881803) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1563 | CFrame.new(-0.5, -1.37694573, 1.19149125, 1, 0, 0, 0, 0.25881803, 0.965926111, 0, -0.965926111, 0.25881803) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1564 | }, .1, false) | |
1565 | end | |
1566 | ||
1567 | for i = 0, 20, 0.1 do | |
1568 | swait() | |
1569 | PlayAnimationFromTable({ | |
1570 | CFrame.new(-0, -1.73198283, -0.408192486, 1, 0, 0, 0, 0.965926111, 0.25881803, 0, -0.25881803, 0.965926111) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1571 | CFrame.new(0, 1.52978098, 0.0132061839, 1, 0, 0, 0, 0.965926111, -0.25881803, 0, 0.25881803, 0.965926111) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(math.random(-20,20))), | |
1572 | CFrame.new(1.50245035, -0.135501236, -0.426563323, 0.103369966, -0.0218989942, -0.994401932, -0.260855079, 0.964166582, -0.0483495258, 0.959827721, 0.264392674, 0.0939534009) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-10,10)), math.rad(math.random(-10,10)), math.rad(math.random(-10,10))), | |
1573 | CFrame.new(-1.50386858, -0.0327540934, -0.608011007, -0.987763107, 0.0418113954, 0.150252879, 0.062630102, 0.988642037, 0.136617646, -0.142834127, 0.144356206, -0.979162872) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-10,10)), math.rad(math.random(-10,10)), math.rad(math.random(-10,10))), | |
1574 | CFrame.new(0.5, -1.05967855, 1.24081683, 1, 0, 0, 0, 0.25881803, 0.965926111, 0, -0.965926111, 0.25881803) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1575 | CFrame.new(-0.5, -1.08193231, 1.28401434, 1, 0, 0, 0, 0.25881803, 0.965926111, 0, -0.965926111, 0.25881803) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1576 | }, .1, false) | |
1577 | end | |
1578 | end | |
1579 | Humanoid.AutoRotate = true | |
1580 | humanoid.WalkSpeed = 8 | |
1581 | ||
1582 | WingMain=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Medium stone grey","Wing",Vector3.new(2, 2, 1)) | |
1583 | WingMainWeld=CFuncs.Weld.Create(m,Character["Torso"],WingMain,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.081413269, 0.0268063918, 0.0410137177, 1.00000834, -0.00011451864, 0.000338948274, 0.000117048308, 1, 1.29755635e-05, -0.00033910721, -1.32235973e-05, 1)) | |
1584 | Wing=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Medium stone grey","Wing",Vector3.new(2, 2, 1)) | |
1585 | WingWeld=CFuncs.Weld.Create(m,WingMain,Wing,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.081413269, 0.0268063918, 0.0410137177, 1.00000834, -0.00011451864, 0.000338948274, 0.000117048308, 1, 1.29755635e-05, -0.00033910721, -1.32235973e-05, 1)) | |
1586 | ||
1587 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.81062156, 0.200000003, 0.200000003)) | |
1588 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.34602356, -0.279272079, 0.975278854, 0.88820821, 0.44584012, 0.110964157, 0.431274652, -0.892337203, 0.133178905, 0.158393905, -0.0704345554, -0.984860599)) | |
1589 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.171754241, 0.826475263)) | |
1590 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.278917462, 0.200000003, 0.200000003)) | |
1591 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.98974609, -5.52709198, 0.975322723, 0.213347197, 0.976330876, -0.0355118327, 0.964051068, -0.204492375, 0.169671923, 0.158394024, -0.070434235, -0.984860599)) | |
1592 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.455075413, 0.826475263)) | |
1593 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(1.47297621, 0.200000003, 0.200000003)) | |
1594 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-8.217659, 0.594722748, 0.975307465, 0.888521969, 0.445190012, 0.11106202, 0.430627465, -0.892661691, 0.133098081, 0.158394739, -0.0704341978, -0.984860599)) | |
1595 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.280385196, 0.826475263)) | |
1596 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.289486945, 0.200000003, 0.200000003)) | |
1597 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.89943886, -5.41235352, 0.975299835, 0.213347197, 0.976330876, -0.0355118327, 0.964051068, -0.204492375, 0.169671923, 0.158394024, -0.070434235, -0.984860599)) | |
1598 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.114502862, 0.826475263)) | |
1599 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.01290989, 0.962117612, 0.200000003)) | |
1600 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.07308197, 1.2773304, 0.975746155, 0.982416093, 0.111091018, 0.150058866, 0.0988395214, -0.991311073, 0.0867941529, 0.158397049, -0.0704362094, -0.984860063)) | |
1601 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346)) | |
1602 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(5.42655277, 0.474159241, 0.200000003)) | |
1603 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.71427536, -0.814422607, 0.978969574, 0.835063219, 0.541792214, 0.0955558121, 0.526859343, -0.837556124, 0.144634143, 0.158394992, -0.070434168, -0.984860539)) | |
1604 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.766287804)) | |
1605 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.544916272, 0.225188985, 0.200000003)) | |
1606 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.472892761, -10.8869247, 0.975814819, -0.428887159, 0.893531978, -0.132877618, 0.889364779, 0.443440527, 0.111314729, 0.158386603, -0.0704352036, -0.984861791)) | |
1607 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346)) | |
1608 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.401640892, 0.225188985, 0.200000003)) | |
1609 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.60933876, -7.14194489, 0.975734711, 0.243127048, 0.969523251, -0.030234728, 0.956974626, -0.234657153, 0.170692295, 0.158395335, -0.0704337656, -0.984860539)) | |
1610 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346)) | |
1611 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.52759397, 0.226363361, 0.200000003)) | |
1612 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-9.41241455, 0.360715866, 0.975740433, 0.889364362, 0.443439156, 0.111323781, 0.428885132, -0.893532991, 0.132877618, 0.158394605, -0.0704314858, -0.984860837)) | |
1613 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346)) | |
1614 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.950080097, 0.200000003, 0.200000003)) | |
1615 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.03736877, 0.971032619, 0.975288391, 0.982416093, 0.111091018, 0.150058866, 0.0988395214, -0.991311073, 0.0867941529, 0.158397049, -0.0704362094, -0.984860063)) | |
1616 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.208453938, 0.826475263)) | |
1617 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(3.73925114, 0.378740221, 0.200000003)) | |
1618 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.93729782, -0.510082245, 0.978954315, 0.835063219, 0.541792214, 0.0955558121, 0.526859343, -0.837556124, 0.144634143, 0.158394992, -0.070434168, -0.984860539)) | |
1619 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.766287804)) | |
1620 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.52024531, 1.02788341, 0.200000003)) | |
1621 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.39424133, 0.0352230072, 0.975744247, 0.889364362, 0.443439156, 0.111323781, 0.428885132, -0.893532991, 0.132877618, 0.158394605, -0.0704314858, -0.984860837)) | |
1622 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346)) | |
1623 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.401640892, 0.225188985, 0.200000003)) | |
1624 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(6.64859009, -6.18351173, 0.975728989, -0.956974685, 0.234656975, -0.170692295, 0.243126556, 0.96952337, -0.0302328169, 0.158395797, -0.0704318509, -0.98486048)) | |
1625 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346)) | |
1626 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.14002848, 0.418082207, 0.200000003)) | |
1627 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.42932129, 0.345317841, 0.975732803, 0.889364362, 0.443439156, 0.111323781, 0.428885132, -0.893532991, 0.132877618, 0.158394605, -0.0704314858, -0.984860837)) | |
1628 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346)) | |
1629 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.401640892, 0.225188985, 0.200000003)) | |
1630 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.12488556, -5.54597473, 0.975734711, 0.243127048, 0.969523251, -0.030234728, 0.956974626, -0.234657153, 0.170692295, 0.158395335, -0.0704337656, -0.984860539)) | |
1631 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346)) | |
1632 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.974742055, 0.804455996, 0.200000003)) | |
1633 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.65019083, -4.29984283, 0.975755692, 0.0732552633, 0.995541751, -0.0594163127, 0.984654963, -0.0627350658, 0.162847072, 0.158393562, -0.0704339594, -0.984860718)) | |
1634 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346)) | |
1635 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(5.80793524, 0.474159241, 0.200000003)) | |
1636 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.93585587, -0.7771492, 0.978963852, 0.835063219, 0.541792214, 0.0955558121, 0.526859343, -0.837556124, 0.144634143, 0.158394992, -0.070434168, -0.984860539)) | |
1637 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.766287804)) | |
1638 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.30827716, 0.200000003, 0.200000003)) | |
1639 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.87889862, -0.127864838, 0.975288391, 0.858415842, 0.502688944, 0.102108002, 0.487886816, -0.861593306, 0.140083954, 0.158394232, -0.0704331249, -0.984860718)) | |
1640 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.142394558, 0.826475263)) | |
1641 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.45713082, 0.200000003, 0.200000003)) | |
1642 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.712950706, -3.62767792, 0.975309372, -0.226346076, 0.968299866, -0.105654851, 0.96108216, 0.239654362, 0.137430042, 0.158394128, -0.0704362243, -0.98486048)) | |
1643 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.230473682, 0.826475263)) | |
1644 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.421605587, 0.200000003, 0.200000003)) | |
1645 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.816352844, -3.9275589, 0.975318909, -0.226346076, 0.968299866, -0.105654851, 0.96108216, 0.239654362, 0.137430042, 0.158394128, -0.0704362243, -0.98486048)) | |
1646 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.25689742, 0.826475263)) | |
1647 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.487054616, 0.200000003, 0.200000003)) | |
1648 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.5712471, 0.992477417, 0.990501404, 0.740004003, -0.651888967, 0.165635318, -0.653686404, -0.755036235, -0.0511320233, 0.158393055, -0.0704356432, -0.984860718)) | |
1649 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.103197038, 0.496580422)) | |
1650 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
1651 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.40539551, -1.88369274, 0.975296021, 0.97187078, 0.187194049, 0.142919391, 0.174293652, -0.979794621, 0.0981031209, 0.158395931, -0.0704336017, -0.984860361)) | |
1652 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.837925136, 0.273428023, 0.496580422)) | |
1653 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.885024369, 0.200000003, 0.200000003)) | |
1654 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.06291962, 1.56837082, 0.975328445, 0.739529073, -0.652437985, 0.165594488, -0.654224098, -0.754562199, -0.0512537956, 0.158391237, -0.0704322159, -0.984861255)) | |
1655 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.168466955, 0.496580422)) | |
1656 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
1657 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.35108948, -1.8147316, 0.975297928, 0.97187078, 0.187194049, 0.142919391, 0.174293652, -0.979794621, 0.0981031209, 0.158395931, -0.0704336017, -0.984860361)) | |
1658 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.86967802, 0.0687980205, 0.496580422)) | |
1659 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.608597696, 0.578079879, 0.200000003)) | |
1660 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.608264923, 1.60371399, 0.975564957, 0.469477713, -0.872112811, 0.137877122, -0.868620872, -0.484208912, -0.105069622, 0.158393875, -0.0704350919, -0.984860659)) | |
1661 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.485114038)) | |
1662 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(3.26049519, 0.284894377, 0.200000003)) | |
1663 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.90067673, 0.811481476, 0.977508545, 0.807757795, -0.564388096, 0.170274884, -0.567836702, -0.822499335, -0.0325024389, 0.158394963, -0.0704342201, -0.984860539)) | |
1664 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.46041733)) | |
1665 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.327407956, 0.200000003, 0.200000003)) | |
1666 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.163517, -5.78051376, 0.97485733, 0.611900985, 0.789821982, 0.0419358537, 0.774891376, -0.609270811, 0.168322816, 0.158495337, -0.0705011413, -0.984839559)) | |
1667 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.67651403, 0.485114038)) | |
1668 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.241322264, 0.200000003, 0.200000003)) | |
1669 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.33388519, -2.8422184, 0.975570679, 0.97680676, 0.156731039, 0.145890757, 0.144082472, -0.985126555, 0.0936262012, 0.158394992, -0.0704343989, -0.984860539)) | |
1670 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.67651403, 0.485114038)) | |
1671 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.317000091, 0.200000003, 0.200000003)) | |
1672 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.77849197, 1.42602539, 0.975570679, 0.738243401, -0.653917432, 0.165496022, -0.655673563, -0.75328052, -0.0515824072, 0.158395544, -0.0704309717, -0.984860599)) | |
1673 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.680042028, 0.485114038)) | |
1674 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.570847034, 0.200000003, 0.200000003)) | |
1675 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.586807251, 1.41965485, 0.975294113, 0.469477713, -0.872112811, 0.137877122, -0.868620872, -0.484208912, -0.105069622, 0.158393875, -0.0704350919, -0.984860659)) | |
1676 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.125247687, 0.496580422)) | |
1677 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(2.24669528, 0.227562711, 0.200000003)) | |
1678 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.43369293, 0.994392395, 0.977506638, 0.807757795, -0.564388096, 0.170274884, -0.567836702, -0.822499335, -0.0325024389, 0.158394963, -0.0704342201, -0.984860539)) | |
1679 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.46041733)) | |
1680 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.913425505, 0.6175946, 0.200000003)) | |
1681 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.59708786, 1.17864227, 0.990745544, 0.738243401, -0.653917432, 0.165496022, -0.655673563, -0.75328052, -0.0515824072, 0.158395544, -0.0704309717, -0.984860599)) | |
1682 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.485114038)) | |
1683 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.241322264, 0.200000003, 0.200000003)) | |
1684 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.54579926, -4.07796478, 0.975561142, -0.144093111, 0.985125124, -0.0936251804, 0.976805389, 0.156741276, 0.145888746, 0.158393607, -0.0704320148, -0.984860957)) | |
1685 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.67651403, 0.485114038)) | |
1686 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.28581667, 0.251201004, 0.200000003)) | |
1687 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.98579025, 1.41676712, 0.975572586, 0.738243401, -0.653917432, 0.165496022, -0.655673563, -0.75328052, -0.0515824072, 0.158395544, -0.0704309717, -0.984860599)) | |
1688 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.485114038)) | |
1689 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.241322264, 0.200000003, 0.200000003)) | |
1690 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.44179535, -1.88309288, 0.975570679, 0.97680676, 0.156731039, 0.145890757, 0.144082472, -0.985126555, 0.0936262012, 0.158394992, -0.0704343989, -0.984860539)) | |
1691 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.67651403, 0.485114038)) | |
1692 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.585665047, 0.483350217, 0.200000003)) | |
1693 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.07318115, -1.10149765, 0.990762711, 0.936944723, 0.325423121, 0.127415001, 0.311521977, -0.942941546, 0.117538534, 0.158394635, -0.0704345256, -0.98486048)) | |
1694 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.485114038)) | |
1695 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(3.68964601, 0.284894377, 0.200000003)) | |
1696 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.93379593, 0.833885193, 0.97751236, 0.807757795, -0.564388096, 0.170274884, -0.567836702, -0.822499335, -0.0325024389, 0.158394963, -0.0704342201, -0.984860539)) | |
1697 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.46041733)) | |
1698 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
1699 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.53672791, 1.18891907, 0.975282669, 0.780780971, -0.601626933, 0.168600783, -0.604393661, -0.79566586, -0.0403023846, 0.158396885, -0.0704338998, -0.984860182)) | |
1700 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.926127851, 0.0855565146, 0.496580422)) | |
1701 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.274662942, 0.200000003, 0.200000003)) | |
1702 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.41918182, -1.06143951, 0.975307465, 0.799823642, 0.594020009, 0.08615347, 0.578959048, -0.801361144, 0.150422826, 0.158394217, -0.0704323947, -0.984860837)) | |
1703 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.138478085, 0.496580422)) | |
1704 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.253317922, 0.200000003, 0.200000003)) | |
1705 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.39491653, -1.09104919, 0.990505219, 0.799823642, 0.594020009, 0.08615347, 0.578959048, -0.801361144, 0.150422826, 0.158394217, -0.0704323947, -0.984860837)) | |
1706 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.154354557, 0.496580422)) | |
1707 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.237157717, 0.200000003, 0.200000003)) | |
1708 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.98400497, -4.65834808, 0.97530365, 0.541944027, 0.83997786, 0.0270890743, 0.825353324, -0.538030088, 0.171218053, 0.158394113, -0.0704325363, -0.984860778)) | |
1709 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.386941314, 0.702734888)) | |
1710 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(1.25244117, 0.200000003, 0.200000003)) | |
1711 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.41493988, 1.11274576, 0.975286484, 0.983548343, 0.0989940166, 0.151105493, 0.0868522152, -0.992592216, 0.0849561989, 0.158396274, -0.0704346746, -0.984860301)) | |
1712 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.238405704, 0.702734888)) | |
1713 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.689254642, 0.200000003, 0.200000003)) | |
1714 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.12310791, 0.369299412, 0.975299835, 0.983485222, 0.0997150019, 0.151042506, 0.0875668824, -0.992520034, 0.0850648731, 0.158394948, -0.0704337284, -0.984860539)) | |
1715 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.146039113, 0.702734888)) | |
1716 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.341506928, 0.200000003, 0.200000003)) | |
1717 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(5.58918381, -5.99747467, 0.975639343, -0.808163822, 0.563799143, -0.170299754, 0.567258239, 0.822903275, 0.0323817283, 0.158396989, -0.0704341903, -0.984860182)) | |
1718 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.957367718, 0.686508358)) | |
1719 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.81962168, 0.355486691, 0.200000003)) | |
1720 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.893013, 0.90151453, 0.975666046, 0.983717084, 0.0970459804, 0.15127039, 0.0849220082, -0.9927845, 0.0846598297, 0.158394784, -0.0704351366, -0.98486042)) | |
1721 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.686508358)) | |
1722 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(3.17940784, 0.322034985, 0.200000003)) | |
1723 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.39104462, 0.122011185, 0.978439331, 0.967768848, 0.208867997, 0.140704721, 0.195795536, -0.975404143, 0.101247005, 0.158391207, -0.0704343319, -0.984861076)) | |
1724 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.651558757)) | |
1725 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(4.93836689, 0.403167814, 0.200000003)) | |
1726 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.24019623, -0.105118752, 0.97844696, 0.967768848, 0.208867997, 0.140704721, 0.195795536, -0.975404143, 0.101247005, 0.158391207, -0.0704343319, -0.984861076)) | |
1727 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.651558757)) | |
1728 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.448602259, 0.200000003, 0.200000003)) | |
1729 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-8.42969513, 0.914595604, 0.975681305, 0.983717084, 0.0970459804, 0.15127039, 0.0849220082, -0.9927845, 0.0846598297, 0.158394784, -0.0704351366, -0.98486042)) | |
1730 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.962360442, 0.686508358)) | |
1731 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.262121707, 0.200000003, 0.200000003)) | |
1732 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.76428223, 0.469053268, 0.975311279, 0.975750566, 0.16377905, 0.145215094, 0.151071578, -0.983979464, 0.0946669132, 0.158393115, -0.0704334006, -0.984860837)) | |
1733 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.121075168, 0.702734888)) | |
1734 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.828803003, 0.684012294, 0.200000003)) | |
1735 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.99297905, -3.72123718, 0.975679398, 0.41831404, 0.908299506, 0.0023191215, 0.894385099, -0.41234833, 0.173333183, 0.158394724, -0.0704335123, -0.984860599)) | |
1736 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.686508358)) | |
1737 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.341506928, 0.200000003, 0.200000003)) | |
1738 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.09734726, -4.65151978, 0.975683212, 0.567266881, 0.822897196, 0.0323816799, 0.808158159, -0.563807786, 0.170297772, 0.158394575, -0.0704347566, -0.98486048)) | |
1739 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.957367718, 0.686508358)) | |
1740 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(4.6140852, 0.403167814, 0.200000003)) | |
1741 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.05178833, -0.136793137, 0.978439331, 0.967768848, 0.208867997, 0.140704721, 0.195795536, -0.975404143, 0.101247005, 0.158391207, -0.0704343319, -0.984861076)) | |
1742 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.651558757)) | |
1743 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.388688922, 0.200000003, 0.200000003)) | |
1744 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.29187584, -3.36907959, 0.975297928, 0.129877433, 0.990271986, -0.0499321222, 0.978796542, -0.120002069, 0.166003123, 0.158396259, -0.0704334378, -0.984860361)) | |
1745 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.195967019, 0.702734888)) | |
1746 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.35848251, 0.200000003, 0.200000003)) | |
1747 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.37980461, -3.6240921, 0.975297928, 0.129877433, 0.990271986, -0.0499321222, 0.978796542, -0.120002069, 0.166003123, 0.158396259, -0.0704334378, -0.984860361)) | |
1748 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.218434557, 0.702734888)) | |
1749 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.29263294, 0.873988032, 0.200000003)) | |
1750 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.16244507, 0.637834072, 0.975681305, 0.983717084, 0.0970459804, 0.15127039, 0.0849220082, -0.9927845, 0.0846598297, 0.158394784, -0.0704351366, -0.98486042)) | |
1751 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.686508358)) | |
1752 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.341506928, 0.200000003, 0.200000003)) | |
1753 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.35959244, -6.00856781, 0.975675583, 0.567266881, 0.822897196, 0.0323816799, 0.808158159, -0.563807786, 0.170297772, 0.158394575, -0.0704347566, -0.98486048)) | |
1754 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.957367718, 0.686508358)) | |
1755 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(1.86096573, 0.200000003, 0.200000003)) | |
1756 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.24846649, 1.54257965, 0.975315094, 0.953437924, -0.248355001, 0.171102479, -0.256646633, -0.966104925, 0.0278172307, 0.158394381, -0.0704348683, -0.984860539)) | |
1757 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.177244052, 0.702734888)) | |
1758 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.68831873, 0.818068683, 0.200000003)) | |
1759 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.39190674, 1.80307961, 0.975658417, 0.953437924, -0.248355001, 0.171102479, -0.256646633, -0.966104925, 0.0278172307, 0.158394381, -0.0704348683, -0.984860539)) | |
1760 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.686508358)) | |
1761 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.591511309, 0.200000003, 0.200000003)) | |
1762 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.40148163, 1.07713699, 0.975307465, 0.916328549, -0.361034989, 0.173192799, -0.367767662, -0.929888606, 0.00735405693, 0.158394948, -0.0704334453, -0.984860539)) | |
1763 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.125329256, 0.603079915)) | |
1764 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.203526318, 0.200000003, 0.200000003)) | |
1765 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.16732025, -2.63462067, 0.975311279, 0.857192576, 0.504842818, 0.101758391, 0.490032911, -0.860333264, 0.140337378, 0.158394426, -0.0704311877, -0.984860837)) | |
1766 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.33206898, 0.603079915)) | |
1767 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(1.07483196, 0.200000003, 0.200000003)) | |
1768 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.22596741, 1.71432495, 0.975299835, 0.916060805, -0.361711085, 0.173198923, -0.368434012, -0.929625869, 0.00722825527, 0.158395633, -0.0704338774, -0.984860361)) | |
1769 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.204597339, 0.603079915)) | |
1770 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.211238876, 0.200000003, 0.200000003)) | |
1771 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.10141754, -2.55089188, 0.975299835, 0.857192576, 0.504842818, 0.101758391, 0.490032911, -0.860333264, 0.140337378, 0.158394426, -0.0704311877, -0.984860837)) | |
1772 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.0835528523, 0.603079915)) | |
1773 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.739121258, 0.702058196, 0.200000003)) | |
1774 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.07832718, 1.86931229, 0.975631714, 0.733511806, -0.659313917, 0.165123463, -0.660962224, -0.748561502, -0.052769471, 0.158396706, -0.0704333335, -0.984860241)) | |
1775 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.589154541)) | |
1776 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(3.95976114, 0.345994473, 0.200000003)) | |
1777 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.0059433, 0.763832092, 0.97797966, 0.95138073, -0.255978942, 0.171317115, -0.26417011, -0.964112997, 0.0264637284, 0.158394933, -0.0704339445, -0.984860539)) | |
1778 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.559161127)) | |
1779 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.293077767, 0.200000003, 0.200000003)) | |
1780 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.30564117, -3.7974968, 0.975625992, 0.871970475, 0.477932125, 0.106058538, 0.463226855, -0.875568628, 0.13711533, 0.158393353, -0.0704313442, -0.984861016)) | |
1781 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.821603239, 0.589154541)) | |
1782 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.384985864, 0.200000003, 0.200000003)) | |
1783 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.09538269, 1.54205513, 0.975639343, 0.915336847, -0.363533109, 0.173211187, -0.370229512, -0.928914845, 0.00688978424, 0.158393785, -0.0704343617, -0.984860659)) | |
1784 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.825887859, 0.589154541)) | |
1785 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.693274379, 0.200000003, 0.200000003)) | |
1786 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.0522995, 1.64577866, 0.97530365, 0.733511806, -0.659313917, 0.165123463, -0.660962224, -0.748561502, -0.052769471, 0.158396706, -0.0704333335, -0.984860241)) | |
1787 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.152109027, 0.603079915)) | |
1788 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(2.72853518, 0.276367128, 0.200000003)) | |
1789 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.43891907, 0.985977173, 0.977996826, 0.95138073, -0.255978942, 0.171317115, -0.26417011, -0.964112997, 0.0264637284, 0.158394933, -0.0704339445, -0.984860539)) | |
1790 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.559161127)) | |
1791 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.10932434, 0.750047624, 0.200000003)) | |
1792 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.43321991, 1.30454063, 0.975622177, 0.915336847, -0.363533109, 0.173211187, -0.370229512, -0.928914845, 0.00688978424, 0.158393785, -0.0704343617, -0.984860659)) | |
1793 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.589154541)) | |
1794 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.293077767, 0.200000003, 0.200000003)) | |
1795 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.43746948, -4.99491119, 0.975624084, -0.46322152, 0.875570893, -0.137118205, 0.871973038, 0.477927417, 0.106059447, 0.158395112, -0.0704343617, -0.98486048)) | |
1796 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.821603239, 0.589154541)) | |
1797 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.56158078, 0.305075049, 0.200000003)) | |
1798 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.91834259, 1.53081131, 0.975627899, 0.915336847, -0.363533109, 0.173211187, -0.370229512, -0.928914845, 0.00688978424, 0.158393785, -0.0704343617, -0.984860659)) | |
1799 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.589154541)) | |
1800 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.293077767, 0.200000003, 0.200000003)) | |
1801 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.22235107, -2.63276672, 0.975641251, 0.871970475, 0.477932125, 0.106058538, 0.463226855, -0.875568628, 0.13711533, 0.158393353, -0.0704313442, -0.984861016)) | |
1802 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.821603239, 0.589154541)) | |
1803 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.711270273, 0.587012351, 0.200000003)) | |
1804 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.65466309, -1.82859421, 0.975625992, 0.778281987, 0.622716069, 0.0806346312, 0.607608914, -0.779271126, 0.153453276, 0.158394083, -0.070435591, -0.984860599)) | |
1805 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.589154541)) | |
1806 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(4.32805729, 0.345994473, 0.200000003)) | |
1807 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.2126236, 0.791049957, 0.97797966, 0.95138073, -0.255978942, 0.171317115, -0.26417011, -0.964112997, 0.0264637284, 0.158394933, -0.0704339445, -0.984860539)) | |
1808 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.559161127)) | |
1809 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.22495015, 0.200000003, 0.200000003)) | |
1810 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.14511108, 1.2347908, 0.975299835, 0.938221812, -0.300057828, 0.172352433, -0.307654411, -0.95131731, 0.0185542312, 0.158394471, -0.0704329461, -0.984860659)) | |
1811 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.103905462, 0.603079915)) | |
1812 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.333568811, 0.200000003, 0.200000003)) | |
1813 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.60148621, -1.61552048, 0.975301743, 0.559441209, 0.82829988, 0.0307382643, 0.813594759, -0.555840254, 0.170602918, 0.158395961, -0.0704338253, -0.98486042)) | |
1814 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.168176889, 0.603079915)) | |
1815 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.307646036, 0.200000003, 0.200000003)) | |
1816 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.67691803, -1.83437347, 0.975301743, 0.559441209, 0.82829988, 0.0307382643, 0.813594759, -0.555840254, 0.170602918, 0.158395961, -0.0704338253, -0.98486042)) | |
1817 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.187458321, 0.603079915)) | |
1818 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.336782306, 0.200000003, 0.200000003)) | |
1819 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.19689178, -7.0763588, 0.975679398, 0.449534893, 0.893223107, 0.00841975678, 0.879108548, -0.444063395, 0.173136115, 0.158388063, -0.0704288334, -0.98486203)) | |
1820 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.761616349, 0.589154541)) | |
1821 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.483554214, 0.333232641, 0.251318902)) | |
1822 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.37663269, 0.883522034, 0.967224121, -0.638958931, -0.767750859, -0.0478568636, -0.752756715, 0.636865556, -0.166612133, 0.158394992, -0.0704337209, -0.98486048)) | |
1823 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.341453254, 0.333232641, 0.251318902)) | |
1824 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.354263306, -3.787117, 0.967233658, -0.488823622, 0.86104399, -0.140195727, 0.857882738, 0.503629267, 0.101955138, 0.158394516, -0.0704334155, -0.984860599)) | |
1825 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.0836575, 0.333232641, 0.251318902)) | |
1826 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.75967407, -1.03858757, 0.96723938, -0.929733634, -0.346457034, -0.124752365, -0.33242473, 0.935417831, -0.120363601, 0.158396378, -0.070435293, -0.984860182)) | |
1827 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.649142921, 0.236052051, 0.251318902)) | |
1828 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.21902466, -0.0409164429, 0.967218399, -0.973333716, -0.178759977, -0.143758848, -0.165928215, 0.981368482, -0.0968699604, 0.15839687, -0.0704331398, -0.984860301)) | |
1829 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.471516728, 0.234877661, 0.251318902)) | |
1830 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.27822876, -0.853485107, 0.967250824, -0.630364001, 0.76051116, -0.155769765, 0.759969234, 0.645493507, 0.0760596395, 0.158392549, -0.0704349577, -0.984860837)) | |
1831 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.246144727, 0.200000003, 0.200000003)) | |
1832 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.90726852, -4.56082153, 0.975297928, 0.541944027, 0.83997786, 0.0270890743, 0.825353324, -0.538030088, 0.171218053, 0.158394113, -0.0704325363, -0.984860778)) | |
1833 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.0973593965, 0.702734888)) | |
1834 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.88196522, 0.514088511, 0.251318902)) | |
1835 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.70895958, -2.1431427, 0.967214584, 0.34296605, 0.939270973, -0.0120138666, 0.925896943, -0.335870683, 0.172933668, 0.158396453, -0.0704339668, -0.984860241)) | |
1836 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.46827829, 0.952135324, 0.251318902)) | |
1837 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.55020905, 0.0981483459, 0.967208862, 0.857882798, 0.50362891, 0.101956181, 0.488823354, -0.861044288, 0.140194699, 0.158394873, -0.070432052, -0.984860659)) | |
1838 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.837632179, 0.333232641, 0.251318902)) | |
1839 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.233604431, 1.92868805, 0.967222214, 0.752756357, -0.636865973, 0.166612104, -0.638958991, -0.76775068, -0.0478588976, 0.158396274, -0.070432201, -0.98486048)) | |
1840 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.623012781, 0.333232641, 0.251318902)) | |
1841 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.87634182, 1.67852783, 0.967235565, -0.00560861453, -0.997500658, 0.0704338476, -0.987359941, -0.00563267432, -0.158394292, 0.158395141, -0.0704319254, -0.984860659)) | |
1842 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(4.53132343, 0.240000069, 0.200000003)) | |
1843 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.55789185, -1.3742981, 0.975597382, -0.766564727, 0.619903982, -0.16762352, 0.622331142, 0.781507432, 0.0441614315, 0.158374861, -0.0704647228, -0.984861553)) | |
1844 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.67651403, 0.485114038)) | |
1845 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.392539173, 0.333232641, 0.251318902)) | |
1846 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.70851135, 0.724594116, 0.967193604, 0.857882798, 0.50362891, 0.101956181, 0.488823354, -0.861044288, 0.140194699, 0.158394873, -0.070432052, -0.984860659)) | |
1847 | Part=CFuncs.Part.Create(m,Enum.Material.Glass,0,0.5,"Really black","Part",Vector3.new(0.313761592, 1.26770866, 1.29358757)) | |
1848 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.971876144, -0.938801169, 0.994415283, -0.158395022, 0.0704339892, 0.984860539, 0.00561057869, 0.997500539, -0.0704356134, -0.987359941, -0.00563101377, -0.158394322)) | |
1849 | CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1850 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(7.26164198, 0.255189061, 0.200000003)) | |
1851 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.31764221, 0.649587631, 0.975751877, 0.889364362, 0.443439156, 0.111323781, 0.428885132, -0.893532991, 0.132877618, 0.158394605, -0.0704314858, -0.984860837)) | |
1852 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346)) | |
1853 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(6.94150734, 0.400000006, 0.200000003)) | |
1854 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(6.19526672, -1.05738401, 0.97567749, -0.983716667, -0.0970480368, -0.151272491, -0.0849231184, 0.992783904, -0.0846648067, 0.158397436, -0.0704396516, -0.984859765)) | |
1855 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.957367718, 0.686508358)) | |
1856 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.482433408, 0.200000003, 0.200000003)) | |
1857 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.00019741, -9.6156311, 0.975646973, -0.0838580653, 0.992889106, -0.084494181, 0.983808458, 0.0959719494, 0.151362404, 0.158395126, -0.0704331174, -0.984860599)) | |
1858 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.887468517, 0.686508358)) | |
1859 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(5.6530838, 0.400000006, 0.200000003)) | |
1860 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.49669647, -1.63993073, 0.975580215, -0.91534394, 0.363514125, -0.173214182, 0.370208532, 0.928923249, -0.00687796436, 0.158402443, -0.0704210624, -0.984860241)) | |
1861 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.821603239, 0.589154541)) | |
1862 | WingBox1=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Medium stone grey","WingBox1",Vector3.new(4.75000143, 0.859998941, 1)) | |
1863 | WingBox1Weld=CFuncs.Weld.Create(m,Wing,WingBox1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.52880096, -1.24272919, 1.0079422, -0.754450679, 0.642787635, -0.132771462, 0.633059144, 0.766044438, 0.11140985, 0.173321709, 1.05983202e-06, -0.984865308)) | |
1864 | WingBox2=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Medium stone grey","WingBox2",Vector3.new(5.95000172, 0.859998941, 1)) | |
1865 | WingBox2Weld=CFuncs.Weld.Create(m,Wing,WingBox2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.70465088, -1.4642601, 1.00794601, -0.925470829, 0.342019886, -0.162868708, 0.336843431, 0.939692676, 0.0592801198, 0.173321515, 7.68129723e-07, -0.984865308)) | |
1866 | WingBox3=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Medium stone grey","WingBox3",Vector3.new(7.54000759, 0.859998941, 1)) | |
1867 | WingBox3Weld=CFuncs.Weld.Create(m,Wing,WingBox3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(6.18742371, -0.404203415, 0.724849701, -0.969903171, -0.173648059, -0.170688078, -0.171019927, 0.984807849, -0.0300972071, 0.173321277, -3.13053391e-07, -0.984865427)) | |
1868 | WingBox4=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Medium stone grey","WingBox4",Vector3.new(7.54000759, 1.04999876, 1)) | |
1869 | WingBox4Weld=CFuncs.Weld.Create(m,Wing,WingBox4,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(7.18292236, 0.0431938171, 0.724849701, -0.852918625, -0.499999821, -0.150100783, -0.492432326, 0.866025567, -0.086661607, 0.173321888, -8.20131788e-07, -0.984865248)) | |
1870 | ||
1871 | Tattoo=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Medium stone grey","Tattoo",Vector3.new(0.610001087, 1, 0.890000403)) | |
1872 | TattooWeld=CFuncs.Weld.Create(m,Character["Right Arm"],Tattoo,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.127849996, -0.4063797, 0.0113773346, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
1873 | tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761)) | |
1874 | tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.345474243, 0.369085073, 0.262099266, 0.000598000071, -0.993930101, -0.110012017, -0.999999881, -0.00062688929, 0.000228012228, -0.000295593578, 0.110011861, -0.99393034)) | |
1875 | CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.644121528, 0.220589519, 0.328677952)) | |
1876 | tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0644314513, 0.0619653948, 0.0619653761)) | |
1877 | tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.257720947, -0.167019844, -0.368425012, 0, -0.999967635, -0.00804399699, 0, 0.00804399792, -0.999967635, 1, 0, 0)) | |
1878 | CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.106284358, 0.220589191)) | |
1879 | tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0693014264, 0.0619653948, 0.0619653761)) | |
1880 | tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.234893799, 0.368422031, 0.179168701, 0, -0.309784949, -0.950806737, -1, 0, 0, 0, 0.950806737, -0.309784949)) | |
1881 | CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.220589519, 0.213971585)) | |
1882 | tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0644314513, 0.0619653948, 0.0619653761)) | |
1883 | tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.164955139, -0.180831909, -0.368412971, 0, 0.334454924, 0.94241178, 0, -0.94241178, 0.334454924, 1, 0, 0)) | |
1884 | CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.106284358, 0.220589191)) | |
1885 | tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761)) | |
1886 | tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.347550929, 0.398170471, -0.139374733, -0.999999762, 0, -0.000665999833, 0, -1, 0, -0.000665999833, 0, 0.999999762)) | |
1887 | CFuncs.Mesh.Create("SpecialMesh",tat,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.882358313, 0.604415238, 0.580149591)) | |
1888 | tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761)) | |
1889 | tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.218955994, -0.24905777, -0.368402004, 0, 0.595754027, 0.803166986, 0, -0.803166986, 0.595754027, 1, 0, 0)) | |
1890 | CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.611055255, 0.229529798, 0.220589191)) | |
1891 | tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0751109943, 0.0619653948, 0.0619653761)) | |
1892 | tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.169723511, -0.17515564, 0.369192421, 0.000613000186, 0.402458102, -0.915438235, 0.000266000017, -0.915438473, -0.402458042, -0.999999762, 3.20027038e-06, -0.000668217719)) | |
1893 | CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.179678485, 0.220589191)) | |
1894 | tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761)) | |
1895 | tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.25983429, 0.368422985, 0.212726593, 0, -0.443343073, -0.896352112, -1, 0, 0, 0, 0.896352112, -0.443343073)) | |
1896 | CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.644121528, 0.220589519, 0.328677952)) | |
1897 | tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.202163279, 0.263536245)) | |
1898 | tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.34772104, -0.348884583, 0.0236845016, 1, 0, 0, 0, -1, 0, 0, 0, -1)) | |
1899 | CFuncs.Mesh.Create("SpecialMesh",tat,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.882358313, 1, 1)) | |
1900 | tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0644314513, 0.0619653948, 0.0619653761)) | |
1901 | tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.113555908, -0.162574768, -0.369188726, -0.000631000206, -0.334430128, 0.942420363, 0.000220000045, -0.942420602, -0.334430069, 0.999999762, -3.69293139e-06, 0.000668242166)) | |
1902 | CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.106284358, 0.220589191)) | |
1903 | tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0693014264, 0.0619653948, 0.0619653761)) | |
1904 | tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.326705933, 0.369078875, 0.215709686, 0.000634999829, -0.999417782, 0.0341119915, -0.999999881, -0.000627554022, 0.000228984747, -0.000207444304, -0.0341121294, -0.99941802)) | |
1905 | CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.220589519, 0.213971585)) | |
1906 | tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761)) | |
1907 | tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.286556244, 0.36839807, 0.232765198, 0, -0.519518971, -0.854458988, -1, 0, 0, 0, 0.854458988, -0.519518971)) | |
1908 | CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.88676995, 0.220589519, 0.441178381)) | |
1909 | tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761)) | |
1910 | tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.311698914, -0.263069153, -0.368406057, 0, -0.958490133, 0.28512603, 0, -0.28512603, -0.958490133, 1, 0, 0)) | |
1911 | CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.611055255, 0.229529798, 0.220589191)) | |
1912 | tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761)) | |
1913 | tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.367607117, 0.369083226, 0.289403915, 0.000567000068, -0.980618119, -0.195928022, -0.999999881, -0.000623347762, 0.000225930475, -0.000343682768, 0.195927858, -0.980618298)) | |
1914 | CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.88676995, 0.220589519, 0.441178381)) | |
1915 | tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0693014264, 0.0619653948, 0.0619653761)) | |
1916 | tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.327262878, 0.368401051, 0.162896156, 0, 0.999418616, 0.0340939872, -1, 0, 0, 0, -0.0340939872, 0.999418616)) | |
1917 | CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.220589519, 0.213971585)) | |
1918 | tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761)) | |
1919 | tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.347545147, -0.169380188, -0.0945644379, -0.999999762, 0, -0.000665999833, 0, -1, 0, -0.000665999833, 0, 0.999999762)) | |
1920 | CFuncs.Mesh.Create("SpecialMesh",tat,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.882358313, 0.604415238, 0.580149591)) | |
1921 | tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761)) | |
1922 | tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.239946365, 0.369184792, 0.204460144, 0.000572000048, 0.519502044, -0.854469121, -0.999999762, 1.87149126e-07, -0.000669307599, -0.00034754668, 0.85446924, 0.519501865)) | |
1923 | CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.88676995, 0.220589519, 0.441178381)) | |
1924 | tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0644314513, 0.0619653948, 0.0619653761)) | |
1925 | tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.255828857, -0.219761848, -0.369092643, -0.000630000257, 0.999967337, -0.00806400273, 0.000228999779, 0.00806414895, 0.999967515, 0.999999881, 0.00062813313, -0.000234072708)) | |
1926 | CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.106284358, 0.220589191)) | |
1927 | tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761)) | |
1928 | tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.283638, 0.369182467, 0.164020538, -0.000550999946, 0.555142939, 0.831754863, -0.999999762, 2.51754983e-07, -0.000662622624, -0.000368059642, -0.831755042, 0.55514276)) | |
1929 | CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.88676995, 0.220589519, 0.441178381)) | |
1930 | tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761)) | |
1931 | tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.353614807, 0.368417025, 0.209962845, 0, 0.99392873, -0.110025972, -1, 0, 0, 0, 0.110025965, 0.99392873)) | |
1932 | CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.644121528, 0.220589519, 0.328677952)) | |
1933 | tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761)) | |
1934 | tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.355049014, -0.154151917, 0.0251083374, 1, 0, 0, 0, -1, 0, 0, 0, -1)) | |
1935 | CFuncs.Mesh.Create("SpecialMesh",tat,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.641915858, 0.604415238, 0.580149591)) | |
1936 | tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761)) | |
1937 | tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.294418335, -0.312889099, -0.369074523, -0.000533999992, 0.958495021, 0.285109013, 0.000404000544, -0.285108835, 0.95849514, 0.999999881, 0.000627020549, -0.0002349844)) | |
1938 | CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.611055255, 0.229529798, 0.220589191)) | |
1939 | tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761)) | |
1940 | tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.347483039, -0.169380188, -0.0380096436, 1, 0, 0, 0, -1, 0, 0, 0, -1)) | |
1941 | CFuncs.Mesh.Create("SpecialMesh",tat,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.882358313, 0.604415238, 0.580149591)) | |
1942 | tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761)) | |
1943 | tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.347493052, 0.398147583, -0.0826053619, 1, 0, 0, 0, -1, 0, 0, 0, -1)) | |
1944 | CFuncs.Mesh.Create("SpecialMesh",tat,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.882358313, 0.604415238, 0.580149591)) | |
1945 | tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761)) | |
1946 | tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.414588928, 0.369088829, 0.243835449, -0.000558999716, 0.59172368, -0.806140661, -0.999999881, -0.000629997172, 0.000230996186, -0.000371180387, 0.806140602, 0.591723859)) | |
1947 | CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.88676995, 0.220589519, 0.441178381)) | |
1948 | tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761)) | |
1949 | tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.347535193, 0.438827515, -0.0946722031, -0.999999762, 0, -0.000665999833, 0, -1, 0, -0.000665999833, 0, 0.999999762)) | |
1950 | CFuncs.Mesh.Create("SpecialMesh",tat,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.882358313, 0.604415238, 0.580149591)) | |
1951 | tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761)) | |
1952 | tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.347563624, -0.21006012, -0.156900406, -0.999999762, 0, -0.000665999833, 0, -1, 0, -0.000665999833, 0, 0.999999762)) | |
1953 | CFuncs.Mesh.Create("SpecialMesh",tat,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.882358313, 0.604415238, 0.580149591)) | |
1954 | tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761)) | |
1955 | tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.329029083, 0.368404984, 0.194297791, 0, -0.555127263, 0.831765413, -1, 0, 0, 0, -0.831765413, -0.555127263)) | |
1956 | CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.88676995, 0.220589519, 0.441178381)) | |
1957 | tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0751109943, 0.0619653948, 0.0619653761)) | |
1958 | tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.313224792, -0.190081596, 0.368412018, 0, 0.997878134, -0.0651090071, 0, -0.0651090071, -0.997878134, -1, 0, 0)) | |
1959 | CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.179678485, 0.220589191)) | |
1960 | tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0751109943, 0.0619653948, 0.0619653761)) | |
1961 | tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.219703674, -0.197059631, 0.368417025, 0, -0.402481139, -0.915428281, 0, -0.915428281, 0.402481169, -1, 0, 0)) | |
1962 | CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.179678485, 0.220589191)) | |
1963 | tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761)) | |
1964 | tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.347500026, -0.21005249, -0.109327316, 1, 0, 0, 0, -1, 0, 0, 0, -1)) | |
1965 | CFuncs.Mesh.Create("SpecialMesh",tat,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.882358313, 0.604415238, 0.580149591)) | |
1966 | tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0751109943, 0.0619653948, 0.0619653761)) | |
1967 | tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.3074646, -0.242515564, 0.369079769, 0.000611000229, -0.997879326, -0.065090023, 0.00027400002, -0.0650898665, 0.997879446, -0.999999881, -0.000627539179, 0.000233649014)) | |
1968 | CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.179678485, 0.220589191)) | |
1969 | tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761)) | |
1970 | tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.175128937, -0.216575623, -0.369184375, -0.000537999789, -0.595736682, 0.803179622, 0.000395000359, -0.80317986, -0.595736563, 0.999999762, -3.24988355e-06, 0.000667426735)) | |
1971 | CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.611055255, 0.229529798, 0.220589191)) | |
1972 | tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761)) | |
1973 | tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.373477936, 0.368407011, 0.276912689, 0, -0.591739953, -0.80612886, -1, 0, 0, 0, 0.80612886, -0.591739953)) | |
1974 | CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.88676995, 0.220589519, 0.441178381)) | |
1975 | tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761)) | |
1976 | tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.347499013, 0.438827515, -0.0378713608, 1, 0, 0, 0, -1, 0, 0, 0, -1)) | |
1977 | CFuncs.Mesh.Create("SpecialMesh",tat,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.882358313, 0.604415238, 0.580149591)) | |
1978 | tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0693014264, 0.0619653948, 0.0619653761)) | |
1979 | tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.182982445, 0.369170189, 0.162239075, 0.000636000244, 0.309764117, -0.950813353, -0.999999762, -2.90834219e-08, -0.000668910507, -0.000207232108, 0.950813532, 0.309764028)) | |
1980 | CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.220589519, 0.213971585)) | |
1981 | tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761)) | |
1982 | tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.380187988, 0.368409038, 0.238204956, 0, 0.980615497, -0.19594191, -1, 0, 0, 0, 0.19594191, 0.980615497)) | |
1983 | CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.88676995, 0.220589519, 0.441178381)) | |
1984 | tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761)) | |
1985 | tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.210956573, 0.369197965, 0.188514709, 0.000599000137, 0.443314105, -0.896366239, -0.999999762, 1.00843096e-07, -0.000668203749, -0.000296133716, 0.896366358, 0.443313986)) | |
1986 | CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.644121528, 0.220589519, 0.328677952)) | |
1987 | ||
1988 | spawn(function() | |
1989 | while true do | |
1990 | for _,v in pairs(m:children()) do | |
1991 | if v:IsA("Part") and v.Name == "tat" then | |
1992 | v.Color = maincol2 | |
1993 | end | |
1994 | end | |
1995 | swait() | |
1996 | end | |
1997 | end) | |
1998 | ||
1999 | ------------------------------------------------------- | |
2000 | --Start Customization-- | |
2001 | ------------------------------------------------------- | |
2002 | local maincol = Color3.new(0,0,0) | |
2003 | local maincol2 = Torso.Color | |
2004 | ------------------------------------ | |
2005 | char["Body Colors"].HeadColor = BrickColor.new("Really black") | |
2006 | char["Body Colors"].TorsoColor = BrickColor.new("Really black") | |
2007 | char["Body Colors"].LeftArmColor = BrickColor.new("Really black") | |
2008 | char["Body Colors"].RightArmColor = BrickColor.new("Really black") | |
2009 | char["Body Colors"].LeftLegColor = BrickColor.new("Really black") | |
2010 | char["Body Colors"].RightLegColor = BrickColor.new("Really black") | |
2011 | ------------------------------------------------------------------------ | |
2012 | local smonk1 = Instance.new("ParticleEmitter",Torso) | |
2013 | smonk1.LightEmission = .5 | |
2014 | smonk1.Size = NumberSequence.new(0.2) | |
2015 | smonk1.Texture = "rbxassetid://95648201" | |
2016 | aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 2),NumberSequenceKeypoint.new(.2, 4),NumberSequenceKeypoint.new(.4, 6),NumberSequenceKeypoint.new(.564, 8),NumberSequenceKeypoint.new(.784, 10),NumberSequenceKeypoint.new(1, 10)}) | |
2017 | bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(1, 1)}) | |
2018 | smonk1.Transparency = bbb | |
2019 | smonk1.Size = aaa | |
2020 | smonk1.ZOffset = .5 | |
2021 | smonk1.Acceleration = Vector3.new(0, 0, 0) | |
2022 | smonk1.LockedToPart = false | |
2023 | smonk1.EmissionDirection = "Top" | |
2024 | smonk1.Lifetime = NumberRange.new(8, 8) | |
2025 | smonk1.Rate = 2 | |
2026 | smonk1.Rotation = NumberRange.new(0, 50) | |
2027 | smonk1.RotSpeed = NumberRange.new(50, 50) | |
2028 | smonk1.Speed = NumberRange.new(0) | |
2029 | smonk1.VelocitySpread = 0 | |
2030 | smonk1.LockedToPart = true | |
2031 | smonk1.Enabled=true | |
2032 | local startColor = maincol | |
2033 | local endColor = maincol | |
2034 | local sequence = ColorSequence.new(startColor, endColor) | |
2035 | smonk1.Color = sequence | |
2036 | --------------------------------------------------------------------------------- | |
2037 | local Player_Size = 1 | |
2038 | if Player_Size ~= 1 then | |
2039 | root.Size = root.Size * Player_Size | |
2040 | tors.Size = tors.Size * Player_Size | |
2041 | hed.Size = hed.Size * Player_Size | |
2042 | ra.Size = ra.Size * Player_Size | |
2043 | la.Size = la.Size * Player_Size | |
2044 | rl.Size = rl.Size * Player_Size | |
2045 | ll.Size = ll.Size * Player_Size | |
2046 | ---------------------------------------------------------------------------------- | |
2047 | rootj.Parent = root | |
2048 | neck.Parent = tors | |
2049 | RW.Parent = tors | |
2050 | LW.Parent = tors | |
2051 | RH.Parent = tors | |
2052 | LH.Parent = tors | |
2053 | ---------------------------------------------------------------------------------- | |
2054 | rootj.C0 = RootCF * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) | |
2055 | rootj.C1 = RootCF * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) | |
2056 | neck.C0 = necko * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * angles(Rad(0), Rad(0), Rad(0)) | |
2057 | neck.C1 = CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * angles(Rad(-90), Rad(0), Rad(180)) | |
2058 | RW.C0 = CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) --* RIGHTSHOULDERC0 | |
2059 | LW.C0 = CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) --* LEFTSHOULDERC0 | |
2060 | ---------------------------------------------------------------------------------- | |
2061 | RH.C0 = CF(1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0)) | |
2062 | LH.C0 = CF(-1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(-90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0)) | |
2063 | RH.C1 = CF(0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0)) | |
2064 | LH.C1 = CF(-0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(-90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0)) | |
2065 | --hat.Parent = Character | |
2066 | end | |
2067 | ---------------------------------------------------------------------------------- | |
2068 | local SONG = 186942568 | |
2069 | local SONG2 = 0 | |
2070 | local Music = Instance.new("Sound",tors) | |
2071 | Music.Volume = 5 | |
2072 | Music.Looped = true | |
2073 | Music.Pitch = 1 --Pitcher | |
2074 | ---------------------------------------------------------------------------------- | |
2075 | local equipped = false | |
2076 | local idle = 0 | |
2077 | local change = 1 | |
2078 | local val = 0 | |
2079 | local toim = 0 | |
2080 | local idleanim = 0.4 | |
2081 | local sine = 0 | |
2082 | local Sit = 1 | |
2083 | ---------------------------------------------------------------------------------- | |
2084 | hum.WalkSpeed = 8 | |
2085 | hum.JumpPower = 57 | |
2086 | hum.Animator.Parent = nil | |
2087 | Head.face.Texture = "http://www.roblox.com/asset/?id=176777497" | |
2088 | ---------------------------------------------------------------------------------- | |
2089 | for i = 1, 35 do | |
2090 | local FACE = CreatePart(3, char, "Fabric", 0, 0+(i-1)/35.2, "Dark stone grey", "FaceGradient", Vector3.new(1.01,0.5,1.01),false) | |
2091 | FACE.Color = Color3.new(0,0,0) | |
2092 | hed:FindFirstChildOfClass("SpecialMesh"):Clone().Parent = FACE | |
2093 | CreateWeldOrSnapOrMotor("Weld", hed, hed, FACE, CF(0,0.35-(i-1)/75,0), CF(0, 0, 0)) | |
2094 | end | |
2095 | local LASTPART = hed | |
2096 | for i = 1, 42 do | |
2097 | local MATH = (1-(i/30)) | |
2098 | if LASTPART == hed then | |
2099 | local Horn = CreatePart(3, char, "SmoothPlastic", 0, 0, "Dirt brown", "Horn", Vector3.new(0.15*MATH,0.15,0.15*MATH),false) | |
2100 | CreateWeldOrSnapOrMotor("Weld", LASTPART, LASTPART, Horn, CF(0.3, 0.7, -0.35) * angles(Rad(25), Rad(15), Rad(-15)), CF(0, 0, 0)) | |
2101 | LASTPART = Horn | |
2102 | Horn.Color = Color3.new((i*2-2)/140,0,0) | |
2103 | else | |
2104 | local Horn = CreatePart(3, char, "SmoothPlastic", 0, 0, "Dirt brown", "Horn", Vector3.new(0.15*MATH,0.15,0.15*MATH),false) | |
2105 | CreateWeldOrSnapOrMotor("Weld", LASTPART, LASTPART, Horn, CF(0, Horn.Size.Y/1.8, 0) * angles(Rad(6), Rad(-0.3), Rad(0)), CF(0, 0, 0)) | |
2106 | LASTPART = Horn | |
2107 | Horn.Color = Color3.new((i*2-4)/140,0,0) | |
2108 | end | |
2109 | end | |
2110 | ||
2111 | ------------------------------------------------------- | |
2112 | --End Customization-- | |
2113 | ------------------------------------------------------- | |
2114 | ||
2115 | ||
2116 | ------------------------------------------------------- | |
2117 | --Start Attacks N Stuff-- | |
2118 | ------------------------------------------------------- | |
2119 | ||
2120 | function dmg(dude) | |
2121 | if dude.Name ~= char then | |
2122 | dude:FindFirstChildOfClass("Humanoid").PlatformStand = true | |
2123 | local bgf = Instance.new("BodyGyro",dude.Head) | |
2124 | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0) | |
2125 | local val = Instance.new("BoolValue",dude) | |
2126 | val.Name = "IsHit" | |
2127 | local torsy = dude:FindFirstChild("UpperTorso") or dude:FindFirstChild("Torso") | |
2128 | local partasdeff = Instance.new("ParticleEmitter",torsy) | |
2129 | partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0)) | |
2130 | partasdeff.LightEmission = .1 | |
2131 | partasdeff.Size = NumberSequence.new(0.2) | |
2132 | partasdeff.Texture = "rbxassetid://771221224" | |
2133 | aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)}) | |
2134 | bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)}) | |
2135 | partasdeff.Transparency = bbb | |
2136 | partasdeff.Size = aaa | |
2137 | partasdeff.ZOffset = .9 | |
2138 | partasdeff.Acceleration = Vector3.new(0, -5, 0) | |
2139 | partasdeff.LockedToPart = false | |
2140 | partasdeff.EmissionDirection = "Back" | |
2141 | partasdeff.Lifetime = NumberRange.new(1, 2) | |
2142 | partasdeff.Rate = 1000 | |
2143 | partasdeff.Rotation = NumberRange.new(-100, 100) | |
2144 | partasdeff.RotSpeed = NumberRange.new(-100, 100) | |
2145 | partasdeff.Speed = NumberRange.new(6) | |
2146 | partasdeff.VelocitySpread = 10000 | |
2147 | partasdeff.Enabled=false | |
2148 | partasdeff:Emit(30) | |
2149 | coroutine.wrap(function() | |
2150 | targetted = nil | |
2151 | swait(30) | |
2152 | dude:BreakJoints() | |
2153 | Effects.Sphere.Create(BrickColor.new("Crimson"), dude.Torso.CFrame, 30, 30, 30, .5, .5, .5, 0.04) | |
2154 | swait(5) | |
2155 | dude:FindFirstChildOfClass("Humanoid"):Destroy() | |
2156 | for i=0,1,.05 do | |
2157 | for a,v in pairs(dude:GetChildren()) do | |
2158 | if v:IsA("BasePart") then | |
2159 | v.Transparency = 1 | |
2160 | end | |
2161 | end | |
2162 | swait() | |
2163 | end | |
2164 | for a,v in pairs(dude:GetChildren()) do | |
2165 | if v:IsA("BasePart") and v:FindFirstChild("ParticleEmitter") then | |
2166 | v.ParticleEmitter.Enabled = false | |
2167 | end | |
2168 | game:service'Debris':AddItem(v,2) | |
2169 | end | |
2170 | end)() | |
2171 | end | |
2172 | end | |
2173 | ||
2174 | --lazi | |
2175 | function kdown(dd) | |
2176 | if dd.Name ~= char then | |
2177 | dd.Humanoid.PlatformStand = true | |
2178 | local bgf = Instance.new("BodyGyro",dd.Head) | |
2179 | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0) | |
2180 | local val = Instance.new("BoolValue",dd) | |
2181 | val.Name = "IsHit" | |
2182 | end | |
2183 | end | |
2184 | ||
2185 | function mdmg(Part, Magnitude)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch) | |
2186 | --local buddy | |
2187 | for _, c in pairs(workspace:children()) do | |
2188 | local hum = c:findFirstChild("Humanoid") | |
2189 | if hum ~= nil then | |
2190 | local head = c:findFirstChild("Torso") | |
2191 | if head ~= nil then | |
2192 | local targ = head.Position - Part.Position | |
2193 | local mag = targ.magnitude | |
2194 | if mag <= Magnitude and c.Name ~= plr.Name then | |
2195 | if c.Name ~= char then | |
2196 | if c.Name ~= "ozzak1003" and c.Name ~= "leadengroin" and c.Name ~= "KillerDarkness0105" and c.Name ~= "kisslarge" then | |
2197 | local asd = Instance.new("ParticleEmitter",c.Torso) | |
2198 | asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0)) | |
2199 | asd.LightEmission = .1 | |
2200 | asd.Size = NumberSequence.new(0.2) | |
2201 | asd.Texture = "http://www.roblox.com/asset/?ID=771221224" | |
2202 | aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)}) | |
2203 | bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)}) | |
2204 | asd.Transparency = bbb | |
2205 | asd.Size = aaa | |
2206 | asd.ZOffset = .9 | |
2207 | asd.Acceleration = Vector3.new(0, -5, 0) | |
2208 | asd.LockedToPart = false | |
2209 | asd.EmissionDirection = "Back" | |
2210 | asd.Lifetime = NumberRange.new(1, 2) | |
2211 | asd.Rate = 1000 | |
2212 | asd.Rotation = NumberRange.new(-100, 100) | |
2213 | asd.RotSpeed = NumberRange.new(-100, 100) | |
2214 | asd.Speed = NumberRange.new(6) | |
2215 | asd.VelocitySpread = 10000 | |
2216 | asd.Enabled=true | |
2217 | --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch) | |
2218 | dmg(c) | |
2219 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=206082273", c.Torso, 1.2, .8) | |
2220 | coroutine.wrap(function() | |
2221 | wait(.2) | |
2222 | asd.Enabled = false | |
2223 | wait(2) | |
2224 | asd:Remove() | |
2225 | end)() | |
2226 | else | |
2227 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=240429289", c.Torso, 1.5, math.random(1,1.3)) | |
2228 | Effects.Sphere.Create(BrickColor.new("Crimson"), c.Torso.CFrame, 30, 30, 30, .5, .5, .5, 0.04) | |
2229 | ||
2230 | end | |
2231 | end | |
2232 | end | |
2233 | end | |
2234 | end | |
2235 | end | |
2236 | end | |
2237 | ||
2238 | local sine=0 | |
2239 | function targett() | |
2240 | if mouse.Target.Parent ~= char and mouse.Target.Parent.Parent ~= char and mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then | |
2241 | TargetSelect(mouse.Target.Parent) | |
2242 | CreateSound("743521450", char, 1, .8) | |
2243 | end | |
2244 | end | |
2245 | ||
2246 | function HAAH() | |
2247 | attack = true | |
2248 | hum.WalkSpeed = 0 | |
2249 | Cso("300208779", hed, 10, 1) | |
2250 | for i = 0,9,0.1 do | |
2251 | swait() | |
2252 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 2)) * angles(Rad(-30), Rad(0), Rad(0)), 0.15) | |
2253 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-30 - 2.5 * Sin(sine / 2)), Rad(0), Rad(0)), 0.3) | |
2254 | if Mrandom(1,15) == 1 then | |
2255 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * angles(Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15))), 1) | |
2256 | end | |
2257 | RH.C0 = clerp(RH.C0, CF(1, -1 - 0.1 * Cos(sine / 2), 0.025 * Cos(sine / 2)) * RHCF * angles(Rad(-4.5 - 7.5 * Sin(sine / 2)), Rad(0), Rad(-30)), 0.15) | |
2258 | LH.C0 = clerp(LH.C0, CF(-1, -1 - 0.1 * Cos(sine / 2), 0.025 * Cos(sine / 2)) * LHCF * angles(Rad(-6.5 - 7.5 * Sin(sine / 2)), Rad(0), Rad(30)), 0.15) | |
2259 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 2), 0.025 * Cos(sine / 2)) * angles(Rad(-35 - 7.5 * Sin(sine / 2)), Rad(0), Rad(15 - 7.5 * Sin(sine / 2))), 0.1) | |
2260 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 2), 0.025 * Cos(sine / 2)) * angles(Rad(-35 - 7.5 * Sin(sine / 2)), Rad(0), Rad(-15 - 7.5 * Sin(sine / 2))), 0.1) | |
2261 | end | |
2262 | attack = false | |
2263 | hum.WalkSpeed = 10 | |
2264 | end | |
2265 | ||
2266 | function doot_n_die() | |
2267 | attack = true | |
2268 | hum.WalkSpeed = 0 | |
2269 | if targetted.Name ~= "ozzak1003" and targetted.Name ~= "kisslarge" and targetted.Name ~= "leadengroin" and targetted.Name ~= "voyqgo" then | |
2270 | local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso") | |
2271 | local partasdeff = Instance.new("ParticleEmitter",torsy) | |
2272 | partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0)) | |
2273 | partasdeff.LightEmission = .1 | |
2274 | partasdeff.Size = NumberSequence.new(0.2) | |
2275 | partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224" | |
2276 | aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)}) | |
2277 | bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)}) | |
2278 | partasdeff.Transparency = bbb | |
2279 | partasdeff.Size = aaa | |
2280 | partasdeff.ZOffset = .9 | |
2281 | partasdeff.Acceleration = Vector3.new(0, -5, 0) | |
2282 | partasdeff.LockedToPart = false | |
2283 | partasdeff.EmissionDirection = "Back" | |
2284 | partasdeff.Lifetime = NumberRange.new(1, 2) | |
2285 | partasdeff.Rate = 1000 | |
2286 | partasdeff.Rotation = NumberRange.new(-100, 100) | |
2287 | partasdeff.RotSpeed = NumberRange.new(-100, 100) | |
2288 | partasdeff.Speed = NumberRange.new(6) | |
2289 | partasdeff.VelocitySpread = 10000 | |
2290 | partasdeff.Enabled=false | |
2291 | for i = 0, 2.4, 0.1 do | |
2292 | swait() | |
2293 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15) | |
2294 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3) | |
2295 | if Mrandom(1,15) == 1 then | |
2296 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3) | |
2297 | end | |
2298 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
2299 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
2300 | RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1) | |
2301 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1) | |
2302 | end | |
2303 | for i = 0, 1.4, 0.1 do | |
2304 | swait() | |
2305 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15) | |
2306 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-15), Rad(0), Rad(-25)), 0.3) | |
2307 | if Mrandom(1,15) == 1 then | |
2308 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-50,50)), Rad(Mrandom(-50,50)), Rad(Mrandom(-50,50))), 0.3) | |
2309 | end | |
2310 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
2311 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
2312 | RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(85), Rad(0), Rad(-15)), 0.1) | |
2313 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1) | |
2314 | end | |
2315 | dmg(targetted) | |
2316 | partasdeff.Enabled=true | |
2317 | CreateSound("429400881", torsy, 10, .8) | |
2318 | for i = 0, 1.4, 0.1 do | |
2319 | swait() | |
2320 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15) | |
2321 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3) | |
2322 | if Mrandom(1,15) == 1 then | |
2323 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3) | |
2324 | end | |
2325 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
2326 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
2327 | RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1) | |
2328 | LW.C0 = clerp(LW.C0, CF(-.4, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(75), Rad(0), Rad(65)), 0.1) | |
2329 | end | |
2330 | partasdeff.Enabled=false | |
2331 | for i = 0, 1.4, 0.1 do | |
2332 | swait() | |
2333 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15) | |
2334 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-15), Rad(0), Rad(-25)), 0.3) | |
2335 | if Mrandom(1,15) == 1 then | |
2336 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3) | |
2337 | end | |
2338 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
2339 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
2340 | RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1) | |
2341 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1) | |
2342 | end | |
2343 | attack = false | |
2344 | hum.WalkSpeed = 8 | |
2345 | elseif targetted.Name == "ozzak1003" then | |
2346 | for i = 0, 2.4, 0.1 do | |
2347 | swait() | |
2348 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15) | |
2349 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3) | |
2350 | if Mrandom(1,15) == 1 then | |
2351 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3) | |
2352 | end | |
2353 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
2354 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
2355 | RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1) | |
2356 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1) | |
2357 | end | |
2358 | for i = 0, 2.4, 0.1 do | |
2359 | swait() | |
2360 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15) | |
2361 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3) | |
2362 | if Mrandom(1,15) == 1 then | |
2363 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3) | |
2364 | end | |
2365 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
2366 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
2367 | RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1) | |
2368 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1) | |
2369 | end | |
2370 | coroutine.wrap(function() | |
2371 | wait(2) | |
2372 | --partasdeff:Remove() | |
2373 | end)() | |
2374 | local sel = Mrandom(1,3) | |
2375 | if sel == 1 then | |
2376 | chatfunc("Damn, I am dumb.") | |
2377 | elseif sel == 2 then | |
2378 | chatfunc("CREATOR, HELP ME.") | |
2379 | elseif sel == 3 then | |
2380 | chatfunc("Senpai, notice me.") | |
2381 | end | |
2382 | wait(2) | |
2383 | hum.WalkSpeed = 8 | |
2384 | attack = false | |
2385 | elseif targetted.Name == "kisslarge" then | |
2386 | for i = 0, 2.4, 0.1 do | |
2387 | swait() | |
2388 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15) | |
2389 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3) | |
2390 | if Mrandom(1,15) == 1 then | |
2391 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3) | |
2392 | end | |
2393 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
2394 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
2395 | RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1) | |
2396 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1) | |
2397 | end | |
2398 | for i = 0, 2.4, 0.1 do | |
2399 | swait() | |
2400 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15) | |
2401 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3) | |
2402 | if Mrandom(1,15) == 1 then | |
2403 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3) | |
2404 | end | |
2405 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
2406 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
2407 | RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1) | |
2408 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1) | |
2409 | end | |
2410 | coroutine.wrap(function() | |
2411 | wait(2) | |
2412 | --partasdeff:Remove() | |
2413 | end)() | |
2414 | local sel = Mrandom(1,3) | |
2415 | if sel == 1 then | |
2416 | chatfunc("HEHEHEHEHEHEHE") | |
2417 | elseif sel == 2 then | |
2418 | chatfunc("ducc.") | |
2419 | elseif sel == 3 then | |
2420 | chatfunc("Excuse me what?") | |
2421 | end | |
2422 | wait(2) | |
2423 | hum.WalkSpeed = 8 | |
2424 | attack = false | |
2425 | elseif targetted.Name == "leadengroin" then | |
2426 | for i = 0, 2.4, 0.1 do | |
2427 | swait() | |
2428 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15) | |
2429 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3) | |
2430 | if Mrandom(1,15) == 1 then | |
2431 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3) | |
2432 | end | |
2433 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
2434 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
2435 | RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1) | |
2436 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1) | |
2437 | end | |
2438 | for i = 0, 2.4, 0.1 do | |
2439 | swait() | |
2440 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15) | |
2441 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3) | |
2442 | if Mrandom(1,15) == 1 then | |
2443 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3) | |
2444 | end | |
2445 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
2446 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
2447 | RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1) | |
2448 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1) | |
2449 | end | |
2450 | coroutine.wrap(function() | |
2451 | wait(2) | |
2452 | --partasdeff:Remove() | |
2453 | end)() | |
2454 | local sel = Mrandom(1,3) | |
2455 | if sel == 1 then | |
2456 | chatfunc("floof.") | |
2457 | elseif sel == 2 then | |
2458 | chatfunc("Wh-what?") | |
2459 | elseif sel == 3 then | |
2460 | chatfunc("I have mistaken..") | |
2461 | end | |
2462 | wait(2) | |
2463 | hum.WalkSpeed = 8 | |
2464 | attack = false | |
2465 | elseif targetted.Name == "voyqgo" then | |
2466 | for i = 0, 2.4, 0.1 do | |
2467 | swait() | |
2468 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15) | |
2469 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3) | |
2470 | if Mrandom(1,15) == 1 then | |
2471 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3) | |
2472 | end | |
2473 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
2474 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
2475 | RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1) | |
2476 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1) | |
2477 | end | |
2478 | for i = 0, 2.4, 0.1 do | |
2479 | swait() | |
2480 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15) | |
2481 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3) | |
2482 | if Mrandom(1,15) == 1 then | |
2483 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3) | |
2484 | end | |
2485 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
2486 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
2487 | RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1) | |
2488 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1) | |
2489 | end | |
2490 | coroutine.wrap(function() | |
2491 | wait(2) | |
2492 | --partasdeff:Remove() | |
2493 | end)() | |
2494 | local sel = Mrandom(1,3) | |
2495 | if sel == 1 then | |
2496 | chatfunc("Gale Fighter was a nice script, after all.") | |
2497 | elseif sel == 2 then | |
2498 | chatfunc("Ding dong, bing bong.") | |
2499 | elseif sel == 3 then | |
2500 | chatfunc("hehe.. hehehe..") | |
2501 | end | |
2502 | wait(2) | |
2503 | hum.WalkSpeed = 8 | |
2504 | attack = false | |
2505 | end | |
2506 | end | |
2507 | ||
2508 | function doot_die_pls() | |
2509 | attack = true | |
2510 | hum.WalkSpeed = 0 | |
2511 | local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso") | |
2512 | for i = 0, 2, 0.1 do | |
2513 | swait() | |
2514 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(25)), 0.15) | |
2515 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
2516 | if Mrandom(1,15) == 1 then | |
2517 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3) | |
2518 | end | |
2519 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
2520 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
2521 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(10)), 0.1) | |
2522 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1) | |
2523 | end | |
2524 | coroutine.resume(coroutine.create(function() | |
2525 | for i = 1,10 do | |
2526 | swait() | |
2527 | local Pully = Create("BodyPosition")({ | |
2528 | P = 9000, | |
2529 | D = 1000, | |
2530 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
2531 | position = ra.Position - ra.CFrame.lookVector * 6, | |
2532 | Parent = torsy | |
2533 | }) | |
2534 | game:GetService("Debris"):AddItem(Pully, 0.2) | |
2535 | wait() | |
2536 | end | |
2537 | end)) | |
2538 | CreateSound("541909814", torsy, 10, 1) | |
2539 | CreateSound("131228548", hed, 10, 1) | |
2540 | for i = 0, 2.2, 0.1 do | |
2541 | swait() | |
2542 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-35)), 0.15) | |
2543 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(35)), 0.3) | |
2544 | if Mrandom(1,15) == 1 then | |
2545 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3) | |
2546 | end | |
2547 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(17), Rad(-10)), 0.15) | |
2548 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15) | |
2549 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1) | |
2550 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(40), Rad(0), Rad(-5)), 0.1) | |
2551 | end | |
2552 | attack = false | |
2553 | hum.WalkSpeed = 8 | |
2554 | end | |
2555 | ||
2556 | code = 1678 --jk it doesnt work | |
2557 | ||
2558 | function abc() | |
2559 | thing = true | |
2560 | chatfunc("WHY...") | |
2561 | wait(0.85) | |
2562 | chatfunc("WHY?!") | |
2563 | wait(1) | |
2564 | chatfunc("WHY MUST MY LIFE BE LIKE THIS?! I can't.. take it anymore...") | |
2565 | wait(1) | |
2566 | Music:Stop() | |
2567 | attack = true | |
2568 | hum.WalkSpeed = 0 | |
2569 | hum.JumpPower = 0 | |
2570 | for i = 0,6,0.1 do | |
2571 | swait() | |
2572 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2573 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
2574 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2575 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2576 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1) | |
2577 | LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(140), Rad(0), Rad(15)), 0.1) | |
2578 | end | |
2579 | CreateSound("1093102664", hed, 10, 1) | |
2580 | for i = 0,4,0.1 do | |
2581 | swait() | |
2582 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(5), Rad(0), Rad(0)), 0.15) | |
2583 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(5), Rad(0), Rad(0)), 0.4) | |
2584 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2585 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2586 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1) | |
2587 | LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(40), Rad(0), Rad(40)), 0.4) | |
2588 | end | |
2589 | for i = 0,6,0.1 do | |
2590 | swait() | |
2591 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -1.4 + 0.1 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(0)), 0.15) | |
2592 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(35), Rad(0), Rad(0)), 0.3) | |
2593 | RH.C0 = clerp(RH.C0, CF(1, .4 - 0.1 * Cos(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(45)), 0.15) | |
2594 | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.15) | |
2595 | RW.C0 = clerp(RW.C0, CF(1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(25)), 0.1) | |
2596 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(-25)), 0.1) | |
2597 | end | |
2598 | for i = 0,6,0.1 do | |
2599 | swait() | |
2600 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -3 + 0.1) * angles(Rad(90), Rad(0), Rad(0)), 0.15) | |
2601 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-30 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
2602 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(80), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.08) | |
2603 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-80), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.08) | |
2604 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) | |
2605 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(0 - 4.5 * Sin(sine / 20)), Rad(-13)), 0.1) | |
2606 | end | |
2607 | Anchor() | |
2608 | wait(2) | |
2609 | chatfunc("I hope I never see you again..") | |
2610 | wait(1) | |
2611 | dmg(char) | |
2612 | print("It seems you've died! CONGRATS!") | |
2613 | for _, v in pairs(Doll:GetChildren()) do | |
2614 | if v:IsA'BasePart' then | |
2615 | v:Remove() | |
2616 | end | |
2617 | end | |
2618 | thing = false | |
2619 | end | |
2620 | ||
2621 | csosoundyi = Instance.new("Sound", hed) | |
2622 | csosoundyi.SoundId = "rbxassetid://178038408" | |
2623 | csosoundyi.Volume = 10 | |
2624 | csosoundyi.Pitch = 1 | |
2625 | ||
2626 | function Oh_No_AN_ERROR_Has_OcccccccurrEEEED() | |
2627 | attack = true | |
2628 | hum.WalkSpeed = 0 | |
2629 | if targetted.Name ~= "kisslarge" and targetted.Name ~= "ozzak1003" and targetted.Name ~= "leadengroin" and targetted.Name ~= "KillerDarkness0105" then | |
2630 | local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso") | |
2631 | local partasdeff = Instance.new("ParticleEmitter",torsy) | |
2632 | partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0)) | |
2633 | partasdeff.LightEmission = .1 | |
2634 | partasdeff.Size = NumberSequence.new(0.2) | |
2635 | partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224" | |
2636 | aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)}) | |
2637 | bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)}) | |
2638 | partasdeff.Transparency = bbb | |
2639 | partasdeff.Size = aaa | |
2640 | partasdeff.ZOffset = .9 | |
2641 | partasdeff.Acceleration = Vector3.new(0, -5, 0) | |
2642 | partasdeff.LockedToPart = false | |
2643 | partasdeff.EmissionDirection = "Back" | |
2644 | partasdeff.Lifetime = NumberRange.new(1, 2) | |
2645 | partasdeff.Rate = 1000 | |
2646 | partasdeff.Rotation = NumberRange.new(-100, 100) | |
2647 | partasdeff.RotSpeed = NumberRange.new(-100, 100) | |
2648 | partasdeff.Speed = NumberRange.new(6) | |
2649 | partasdeff.VelocitySpread = 10000 | |
2650 | partasdeff.Enabled=false | |
2651 | for i = 0, 1.2, 0.1 do | |
2652 | swait() | |
2653 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2654 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3) | |
2655 | if Mrandom(1,15) == 1 then | |
2656 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3) | |
2657 | end | |
2658 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15) | |
2659 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15) | |
2660 | RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1) | |
2661 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
2662 | end | |
2663 | HW.Part0 = root | |
2664 | for i = 0, 1.8, 0.1 do | |
2665 | swait() | |
2666 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2667 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3) | |
2668 | if Mrandom(1,15) == 1 then | |
2669 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3) | |
2670 | end | |
2671 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15) | |
2672 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15) | |
2673 | RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(35), Rad(0), Rad(5)), 0.1) | |
2674 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
2675 | HW.C0 = clerp(HW.C0, CF(1,-2.9,-.7) * angles(Rad(-90), Rad(0), Rad(0)), 0.1) | |
2676 | end | |
2677 | kdown(targetted) | |
2678 | for i = 0, 1.6, 0.1 do | |
2679 | swait() | |
2680 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2681 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3) | |
2682 | if Mrandom(1,15) == 1 then | |
2683 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3) | |
2684 | end | |
2685 | RH.C0 = clerp(RH.C0, CF(1, -0.4 - 0.1 * Cos(sine / 20), -.8 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15) | |
2686 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15) | |
2687 | RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1) | |
2688 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
2689 | end | |
2690 | for i = 1,7 do | |
2691 | partasdeff.Enabled = false | |
2692 | for i = 0, 1.6, 0.1 do | |
2693 | swait() | |
2694 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(5), Rad(0), Rad(0)), 0.15) | |
2695 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(25), Rad(0), Rad(0)), 0.3) | |
2696 | if Mrandom(1,15) == 1 then | |
2697 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3) | |
2698 | end | |
2699 | RH.C0 = clerp(RH.C0, CF(1, -0.1 - 0.1 * Cos(sine / 20), -.8 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
2700 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
2701 | RW.C0 = clerp(RW.C0, CF(1.5, 0.3 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(15)), 0.1) | |
2702 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.3 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-15)), 0.1) | |
2703 | end | |
2704 | CreateSound("429400881", torsy, 10, 1) | |
2705 | partasdeff.Enabled = true | |
2706 | for i = 0, 1.6, 0.1 do | |
2707 | swait() | |
2708 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15) | |
2709 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(25), Rad(0), Rad(0)), 0.3) | |
2710 | if Mrandom(1,15) == 1 then | |
2711 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3) | |
2712 | end | |
2713 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), -.5 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(10)), 0.15) | |
2714 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
2715 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(15)), 0.1) | |
2716 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-15)), 0.1) | |
2717 | end | |
2718 | end | |
2719 | partasdeff.Enabled = false | |
2720 | dmg(targetted) | |
2721 | attack = false | |
2722 | HW.Part0 = ra | |
2723 | HW.C0 = clerp(HW.C0, CF(-.2,-.8,-.4) * angles(Rad(-30), Rad(220), Rad(65)), 0.1) | |
2724 | hum.WalkSpeed = 8 | |
2725 | elseif targetted.Name == "ozzak1003" then | |
2726 | for i = 0, 3.2, 0.1 do | |
2727 | swait() | |
2728 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2729 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3) | |
2730 | if Mrandom(1,15) == 1 then | |
2731 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3) | |
2732 | end | |
2733 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15) | |
2734 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15) | |
2735 | RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1) | |
2736 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
2737 | end | |
2738 | for i = 0, 1.8, 0.1 do | |
2739 | swait() | |
2740 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2741 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3) | |
2742 | if Mrandom(1,15) == 1 then | |
2743 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3) | |
2744 | end | |
2745 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15) | |
2746 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15) | |
2747 | RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1) | |
2748 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
2749 | end | |
2750 | coroutine.wrap(function() | |
2751 | wait(2) | |
2752 | --partasdeff:Remove() | |
2753 | end)() | |
2754 | local sel = Mrandom(1,3) | |
2755 | if sel == 1 then | |
2756 | chatfunc("Hey Ozzak1003") | |
2757 | elseif sel == 2 then | |
2758 | chatfunc("i will never hurt you boi") | |
2759 | elseif sel == 3 then | |
2760 | chatfunc(":D") | |
2761 | end | |
2762 | wait(2) | |
2763 | hum.WalkSpeed = 8 | |
2764 | attack = false | |
2765 | elseif targetted.Name == "kisslarge" then | |
2766 | for i = 0, 3.2, 0.1 do | |
2767 | swait() | |
2768 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2769 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3) | |
2770 | if Mrandom(1,15) == 1 then | |
2771 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3) | |
2772 | end | |
2773 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15) | |
2774 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15) | |
2775 | RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1) | |
2776 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
2777 | end | |
2778 | for i = 0, 1.8, 0.1 do | |
2779 | swait() | |
2780 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2781 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3) | |
2782 | if Mrandom(1,15) == 1 then | |
2783 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3) | |
2784 | end | |
2785 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15) | |
2786 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15) | |
2787 | RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1) | |
2788 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
2789 | end | |
2790 | coroutine.wrap(function() | |
2791 | wait(2) | |
2792 | --partasdeff:Remove() | |
2793 | end)() | |
2794 | local sel = Mrandom(1,3) | |
2795 | if sel == 1 then | |
2796 | chatfunc("oops.") | |
2797 | elseif sel == 2 then | |
2798 | chatfunc("Sorry Saba1520...") | |
2799 | elseif sel == 3 then | |
2800 | chatfunc("i Allmost Smashed You...") | |
2801 | end | |
2802 | wait(2) | |
2803 | hum.WalkSpeed = 8 | |
2804 | attack = false | |
2805 | elseif targetted.Name == "leadengroin" then | |
2806 | for i = 0, 3.2, 0.1 do | |
2807 | swait() | |
2808 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2809 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3) | |
2810 | if Mrandom(1,15) == 1 then | |
2811 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3) | |
2812 | end | |
2813 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15) | |
2814 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15) | |
2815 | RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1) | |
2816 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
2817 | end | |
2818 | for i = 0, 1.8, 0.1 do | |
2819 | swait() | |
2820 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2821 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3) | |
2822 | if Mrandom(1,15) == 1 then | |
2823 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3) | |
2824 | end | |
2825 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15) | |
2826 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15) | |
2827 | RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1) | |
2828 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
2829 | end | |
2830 | coroutine.wrap(function() | |
2831 | wait(2) | |
2832 | --partasdeff:Remove() | |
2833 | end)() | |
2834 | local sel = Mrandom(1,3) | |
2835 | if sel == 1 then | |
2836 | chatfunc("Lucky I know you...") | |
2837 | elseif sel == 2 then | |
2838 | chatfunc(";p?") | |
2839 | elseif sel == 3 then | |
2840 | chatfunc("VSB = Bad, GSB = Good") | |
2841 | end | |
2842 | wait(2) | |
2843 | hum.WalkSpeed = 8 | |
2844 | attack = false | |
2845 | elseif targetted.Name == "voyqgo" then | |
2846 | for i = 0, 3.2, 0.1 do | |
2847 | swait() | |
2848 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2849 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3) | |
2850 | if Mrandom(1,15) == 1 then | |
2851 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3) | |
2852 | end | |
2853 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15) | |
2854 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15) | |
2855 | RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1) | |
2856 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
2857 | end | |
2858 | for i = 0, 1.8, 0.1 do | |
2859 | swait() | |
2860 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2861 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3) | |
2862 | if Mrandom(1,15) == 1 then | |
2863 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3) | |
2864 | end | |
2865 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15) | |
2866 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15) | |
2867 | RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1) | |
2868 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
2869 | end | |
2870 | coroutine.wrap(function() | |
2871 | wait(2) | |
2872 | --partasdeff:Remove() | |
2873 | end)() | |
2874 | local sel = Mrandom(1,3) | |
2875 | if sel == 1 then | |
2876 | chatfunc("what are you doing?") | |
2877 | elseif sel == 2 then | |
2878 | chatfunc("hm") | |
2879 | elseif sel == 3 then | |
2880 | chatfunc("um") | |
2881 | end | |
2882 | wait(2) | |
2883 | hum.WalkSpeed = 8 | |
2884 | attack = false | |
2885 | end | |
2886 | end | |
2887 | ||
2888 | function HAAH() | |
2889 | attack = true | |
2890 | hum.WalkSpeed = 0 | |
2891 | csosoundyi:Play() | |
2892 | repeat | |
2893 | swait() | |
2894 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 2)) * angles(Rad(-30), Rad(0), Rad(0)), 0.15) | |
2895 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-30 - 2.5 * Sin(sine / 2)), Rad(0), Rad(0)), 0.3) | |
2896 | if Mrandom(1,15) == 1 then | |
2897 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * angles(Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15))), 1) | |
2898 | end | |
2899 | RH.C0 = clerp(RH.C0, CF(1, -1 - 0.1 * Cos(sine / 2), 0.025 * Cos(sine / 2)) * RHCF * angles(Rad(-4.5 - 7.5 * Sin(sine / 2)), Rad(0), Rad(-30)), 0.15) | |
2900 | LH.C0 = clerp(LH.C0, CF(-1, -1 - 0.1 * Cos(sine / 2), 0.025 * Cos(sine / 2)) * LHCF * angles(Rad(-6.5 - 7.5 * Sin(sine / 2)), Rad(0), Rad(30)), 0.15) | |
2901 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 2), 0.025 * Cos(sine / 2)) * angles(Rad(-35 - 7.5 * Sin(sine / 2)), Rad(0), Rad(15 - 7.5 * Sin(sine / 2))), 0.1) | |
2902 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 2), 0.025 * Cos(sine / 2)) * angles(Rad(-35 - 7.5 * Sin(sine / 2)), Rad(0), Rad(-15 - 7.5 * Sin(sine / 2))), 0.1) | |
2903 | until csosoundyi.Playing == false | |
2904 | attack = false | |
2905 | hum.WalkSpeed = 10 | |
2906 | end | |
2907 | ||
2908 | thing = false | |
2909 | ||
2910 | ||
2911 | mouse.Button1Down:connect(function() | |
2912 | if attack == false and targetted ~= nil and thing == false then | |
2913 | doot_n_die() | |
2914 | GlowParticle.Enabled = false | |
2915 | end | |
2916 | end) | |
2917 | ||
2918 | mouse.KeyDown:connect(function(key) | |
2919 | if attack == false then | |
2920 | if key == 'q' and thing == false then | |
2921 | targett() | |
2922 | elseif key == 'x' and targetted ~= nil and thing == false then | |
2923 | doot_die_pls() | |
2924 | elseif key == 'r' and targetted ~= nil and thing == false then | |
2925 | CreateSound("174271590", hed, .4, math.random(5, 15) / 5) | |
2926 | root.CFrame = targetted.Head.CFrame * CFrame.new(0, 0, 6) | |
2927 | elseif key == 'p' then | |
2928 | abc() | |
2929 | elseif key == 'f' and targetted ~= nil then | |
2930 | Oh_No_AN_ERROR_Has_OcccccccurrEEEED() | |
2931 | elseif key == 't' and thing == false then | |
2932 | HAAH() | |
2933 | end | |
2934 | end | |
2935 | end) | |
2936 | ||
2937 | ------------------------------------------------------- | |
2938 | --End Attacks N Stuff-- | |
2939 | ------------------------------------------------------- | |
2940 | ||
2941 | ||
2942 | ||
2943 | ||
2944 | ||
2945 | ||
2946 | ||
2947 | ||
2948 | ||
2949 | ------------------------------------------------------- | |
2950 | --Start Animations-- | |
2951 | ------------------------------------------------------- | |
2952 | print("HAAH") | |
2953 | Music.SoundId = "rbxassetid://"..SONG | |
2954 | Music.Looped = true | |
2955 | Music.Pitch = 1 | |
2956 | Music.Volume = 2 | |
2957 | Music.Parent = char | |
2958 | Music:Resume() | |
2959 | --AAAAAAAAAAAAAAAA | |
2960 | while true do | |
2961 | swait() | |
2962 | sine = sine + change | |
2963 | local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude | |
2964 | local velderp = root.Velocity.y | |
2965 | hitfloor, posfloor = rayCast(root.Position, CFrame.new(root.Position, root.Position - Vector3.new(0, 1, 0)).lookVector, 4* Player_Size, char) | |
2966 | if equipped == true or equipped == false then | |
2967 | if attack == false then | |
2968 | idle = idle + 1 | |
2969 | else | |
2970 | idle = 0 | |
2971 | end | |
2972 | if 1 < root.Velocity.y and hitfloor == nil then | |
2973 | Anim = "Jump" | |
2974 | if attack == false then | |
2975 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1 * Cos(sine / 20)* Player_Size) * angles(Rad(10), Rad(0), Rad(0)), 0.15) | |
2976 | neck.C0 = clerp(neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-10 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3) | |
2977 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -.2 - 0.1 * Cos(sine / 20), -.3* Player_Size) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2978 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20), 0* Player_Size) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2979 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-.6), Rad(13 + 4.5 * Sin(sine / 20))), 0.1) | |
2980 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-.6), Rad(-13 - 4.5 * Sin(sine / 20))), 0.1) | |
2981 | end | |
2982 | elseif -1 > root.Velocity.y and hitfloor == nil then | |
2983 | Anim = "Fall" | |
2984 | if attack == false then | |
2985 | rootj.C0 = clerp(rootj.C0, RootCF * angles(math.min(math.max(root.Velocity.Y/100,-Rad(65)),Rad(65)),0,0),0.3) | |
2986 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-10), Rad(0), Rad(0)), 0.3) | |
2987 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(math.min(math.max(root.Velocity.Y/100,-Rad(65)),Rad(65)),0,Rad(15)),0.3) | |
2988 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(math.min(math.max(root.Velocity.Y/100,-Rad(65)),Rad(65)),0,Rad(-15)),0.3) | |
2989 | LH.C0=clerp(LH.C0, CF(-1,-.4-0.1 * Cos(sine / 20), -.6) * LHCF * angles(Rad(-5), Rad(-0), Rad(20)), 0.15) | |
2990 | RH.C0=clerp(RH.C0, CF(1,-1-0.1 * Cos(sine / 20), -.3) * angles(Rad(0), Rad(90), Rad(0)), .3) | |
2991 | end | |
2992 | elseif torvel < 1 and hitfloor ~= nil then | |
2993 | Anim = "Idle" | |
2994 | change = 1 | |
2995 | if attack == false then | |
2996 | HeadTwitch = false | |
2997 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2998 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(30 - 2.5 * Sin(sine / 18)), Rad(0), Rad(0)), 0.3) | |
2999 | if Mrandom(1,15) == 1 then | |
3000 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * angles(Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15))), 1) | |
3001 | end | |
3002 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(0)), 0.15) | |
3003 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
3004 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-10 * Cos(sine / 20)), Rad(5 - 2.5 * Sin(sine / 20))), 0.1) | |
3005 | LW.C0 = clerp(LW.C0, CF(-.8, 0.5 + 0.05 * Sin(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(20), Rad(-215)), 0.1) | |
3006 | if HeadTwitch == false and Mrandom(1, 25) == 1 then | |
3007 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(Mrandom(-90, 90)), Rad(Mrandom(-90, 90)), Rad(Mrandom(-90, 90))), 0.15) | |
3008 | end | |
3009 | end | |
3010 | elseif torvel < 50 and hitfloor ~= nil then | |
3011 | Anim = "Walk" | |
3012 | change = 1 | |
3013 | if attack == false then | |
3014 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(30 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
3015 | if Mrandom(1,15) == 1 then | |
3016 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * angles(Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15))), 1) | |
3017 | end | |
3018 | RH.C0 = clerp(RH.C0, CF(1, -0.925 - 0.5 * Cos(sine / 7) / 2, 0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 - 5 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
3019 | LH.C0 = clerp(LH.C0, CF(-1, -0.925 + 0.5 * Cos(sine / 7) / 2, -0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 + 5 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
3020 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 7), 0.15 * Cos(sine / 7)) * angles(Rad(45) * Cos(sine / 7) , Rad(0), Rad(5) - ra.RotVelocity.Y / 75), 0.1) | |
3021 | LW.C0 = clerp(LW.C0, CF(-.8, 0.5 + 0.05 * Sin(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(20), Rad(-215)), 0.1) | |
3022 | end | |
3023 | end | |
3024 | end | |
3025 | if 0 < #Effects then | |
3026 | for e = 1, #Effects do | |
3027 | if Effects[e] ~= nil then | |
3028 | local Thing = Effects[e] | |
3029 | if Thing ~= nil then | |
3030 | local Part = Thing[1] | |
3031 | local Mode = Thing[2] | |
3032 | local Delay = Thing[3] | |
3033 | local IncX = Thing[4] | |
3034 | local IncY = Thing[5] | |
3035 | local IncZ = Thing[6] | |
3036 | if 1 >= Thing[1].Transparency then | |
3037 | if Thing[2] == "Block1" then | |
3038 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
3039 | local Mesh = Thing[1].Mesh | |
3040 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
3041 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
3042 | elseif Thing[2] == "Block2" then | |
3043 | Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0) | |
3044 | local Mesh = Thing[7] | |
3045 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
3046 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
3047 | elseif Thing[2] == "Block3" then | |
3048 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0) | |
3049 | local Mesh = Thing[7] | |
3050 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
3051 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
3052 | elseif Thing[2] == "Cylinder" then | |
3053 | local Mesh = Thing[1].Mesh | |
3054 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
3055 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
3056 | elseif Thing[2] == "Blood" then | |
3057 | local Mesh = Thing[7] | |
3058 | Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0) | |
3059 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
3060 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
3061 | elseif Thing[2] == "Elec" then | |
3062 | local Mesh = Thing[1].Mesh | |
3063 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9]) | |
3064 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
3065 | elseif Thing[2] == "Disappear" then | |
3066 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
3067 | elseif Thing[2] == "Shatter" then | |
3068 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
3069 | Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0) | |
3070 | Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0) | |
3071 | Thing[6] = Thing[6] + Thing[5] | |
3072 | end | |
3073 | else | |
3074 | Part.Parent = nil | |
3075 | table.remove(Effects, e) | |
3076 | end | |
3077 | end | |
3078 | end | |
3079 | end | |
3080 | end | |
3081 | end | |
3082 | --[[ | |
3083 | A bit of lore for those who are wondering : | |
3084 | ||
3085 | Micheal (Voodoo Child) was born in a lone village with his sister, father, and mother | |
3086 | his mother died when he was age 6 and felt that it was his fault she died, as though it was not. | |
3087 | The village whereabouts was in a forest that some named "The Dead Woods" for whoever went in there, | |
3088 | never came back. | |
3089 | A few years past after the death and funeral of his mother, his sister caught a deadly disease, the guilt he felt | |
3090 | like he did from his mother came upon him once again, for this time was his fault, as they were playing near the oaks of hell, | |
3091 | which can give others an un-curable sickness or instant death, his sister got the worse fate. | |
3092 | The only cure known is to get herbs from the witch of the dead woods and do her deeds, but as others know | |
3093 | those who enter never return, but he was a brave boy and set out to find the witch, his father worried forced him not to go, | |
3094 | But during the night he snuck out of his home and went... | |
3095 | His adventure began but not for long as he already saw a hut above, he knocks on the door and waits for a respond, | |
3096 | nothing. | |
3097 | After some time the door finally opened and there she was the horrible wrinkle faced creature, he spoke | |
3098 | "Ma-May I have some of your herbs so I may heal my sister?" | |
3099 | The witch replied, "Yes you may my little child, but only on one condition, you must do 5 ta-" Micheal cuts her off. | |
3100 | "I DON'T WANT TO DO ANY TASK I JUST WISH TO SAVE MY SISTER, so please only this once?" | |
3101 | The witches anger grew, she's never been interrupted, and she knew what she must do. | |
3102 | "YOU DARE CUT OFF THE SACRED WORDS OF ME? I SHALL CURSE YOU WITH THE SOULS OF THE INNOCENT!" She screamed. | |
3103 | Micheal terrified, a storm brew, and the witches words could be heard from echoes from every angle, lightning strikes trees and rain pours down, | |
3104 | covering his head, closing his eyes, and putting himself into a ball, after time everything stopped. | |
3105 | He looked up cautiously, looking around up and finally down, he sees a pin, and a doll. He bends down and grabs them both, | |
3106 | looking at them he remembers that he didn't get any herbs but he didn't have enough time he quickly ran back to the village and put both the pin and doll into his pockets... | |
3107 | ||
3108 | He was already to late. His sister passed away he bent to his knees and cried, some sang and others left and cried. | |
3109 | He pulled the doll and pin, from his pocket and laid it on her body and went to his room. | |
3110 | Moving he gets pinned and looks behind him, the doll and pin... he was terrified, he couldn't say a word and couldn't scream, he passes out. | |
3111 | Waking up he notices his home and village into shambles, dead ones laying everywhere. | |
3112 | T O B E C O N T I N U E D ! | |
3113 | also there's a code in the script which i have hidden, if you say it in chat it'll say something | |
3114 | --]] | |
3115 | ------------------------------------------------------- | |
3116 | --End Animations And Script-- | |
3117 | ------------------------------------------------------- |