SHOW:
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- or go back to the newest paste.
1 | - | count = 120 --Time until server shuts down |
1 | + | |
2 | - | msg = "Warning Server Self Destructing,Please evacuate" |
2 | + | m.Parent = Workspace |
3 | - | |
3 | + | m.Text = ("Loaded Anti-Ultimate") |
4 | - | ---DO NOT EDIT BELOW! |
4 | + | |
5 | - | |
5 | + | wait(0.4) |
6 | - | function Paint(Brick) |
6 | + | m:Remove() |
7 | - | |
7 | + | |
8 | - | Brick.BrickColor = BrickColor.new("Really black") |
8 | + | |
9 | - | Brick.Material = "CorrodedMetal" |
9 | + | wait(0.1) |
10 | - | Brick.CFrame=CFrame.new(Brick.Position,Vector3.new(math.random(),math.random(),math.random())) |
10 | + | game.Workspace.Gravity = 197 |
11 | game.Lighting.TimeOfDay = ("12:00") | |
12 | - | |
12 | + | game.Lighting.FogEnd = 1000000 |
13 | - | function Search(Object) |
13 | + | game.StarterPlayer.CameraMode = ("Classic") |
14 | - | print(Object) |
14 | + | game.Workspace.Camera.FieldOfView = 70 |
15 | - | coroutine.resume(coroutine.create(Paint), Object) |
15 | + | |
16 | - | local Children = Object:GetChildren() |
16 | + | for i,v in pairs(game.Workspace:GetChildren()) do |
17 | - | for X = 1, # Children do |
17 | + | if v:IsA("Part")then |
18 | - | Search(Children[X]) |
18 | + | v.Anchored = true |
19 | - | end |
19 | + | |
20 | end | |
21 | - | |
21 | + |