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--Epic Staff Gifted by TheRedAngel, Regular Script!
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name = 'Epic Staff'
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PLAYERS = game:GetService('Players')
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ply = PLAYERS.LocalPlayer
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char = ply.Character
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pcall(function() char:FindFirstChild("legetdgq"):Remove() end)
8-
m = Instance.new("Model",char) m.Name = "YOURNAMEHERE"
8+
m = Instance.new("Model",char) m.Name = "Dogeness33"
9
hop = Instance.new("HopperBin",ply.Backpack)
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hop.Name = name
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debris = game:GetService("Debris")
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13
cfn,ang,v3n,ud2n,V2 = CFrame.new,CFrame.Angles,Vector3.new,UDim2.new,Vector2.new
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floatforce = 196.25
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16
torso,head = char.Torso,char.Head
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attacking = false
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19
rs = torso["Right Shoulder"]
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ls = torso["Left Shoulder"]
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rh = torso["Right Hip"]
22
lh = torso["Left Hip"]
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neck = torso["Neck"]
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rw,lw = nil,nil
25
rhw,lhw = nil,nil
26
local orgc1 = rs.C1
27
28
rarm = char["Right Arm"]
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larm = char["Left Arm"]
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rleg = char["Right Leg"]
31
lleg = char["Left Leg"]
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33
normposr = cfn(1.5,.5,0)
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normposl = cfn(-1.5,.5,0)
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normposl2 = cfn(.5,-1.5,0)
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normposr2 = cfn(-.5,-1.5,0)
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normposn = CFrame.new(0,1,0,-1,-0,-0,0,0,1,0,1,0)
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holdpos = normposr*ang(math.pi/2,0,0)
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holdpos2 = normposl*ang(math.pi/2,0,0)
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--------UTILITIES START-------
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function genNew(ClassName, Parent, Properties)
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        local nObj = Instance.new(ClassName, Parent)
45
        if Properties["FormFactor"] then
46
                nObj["FormFactor"] = Properties["FormFactor"]
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        end
48
        for Prop, Value in pairs(Properties) do
49
                nObj[Prop] = Value
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        end
51
        return nObj
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end
53
54
T = {["P"] = function(x,y,z,color,transparency,cancollide,anchored,parent,typee)
55
		if typee == 'wedge' then
56
			c = Instance.new("WedgePart",m)
57
			elseif typee == 'seat' then
58
				c = Instance.new("Seat",m)
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			elseif typee == 'vseat' then
60
				c = Instance.new("VehicleSeat",m)
61
			else
62
				c = Instance.new("Part",m)
63
		end
64
		c.TopSurface,c.BottomSurface = 0,0
65
		c.Locked = true
66
		c.formFactor = "Custom"
67
		c.Size = Vector3.new(x,y,z)
68
		if color ~= "random" then
69
			c.BrickColor = BrickColor.new(color)
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			else c.BrickColor = BrickColor:random()
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		end
72
		c.Transparency = transparency
73
		c.CanCollide = cancollide
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		if anchored ~= nil then c.Anchored = anchored end
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		if parent ~= nil then c.Parent = parent end
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		return c
77
	end
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	,
79
	["C"] = function(func) coroutine.resume(coroutine.create(func)) end
80
	,
81
	["W"] = function(part0,part1,x,y,z,rx,ry,rz,parent)
82
		w = Instance.new("Motor",m)
83
		if parent ~= nil then w.Parent = parent end
84
		w.Part0,w.Part1 = part0,part1
85
		w.C1 = CFrame.new(x,y,z) * CFrame.Angles(rx,ry,rz)
86
		return w
87
	end
88
	,
89
	["BG"] = function(parent)
90
		local c = Instance.new("BodyGyro",parent)
91
		c.P = 20e+003
92
		c.cframe = parent.CFrame
93
		c.maxTorque = Vector3.new(c.P,c.P,c.P)
94
		return c
95
		end
96
	,
97
	["BP"] = function(parent,position)
98
		local bp = Instance.new("BodyPosition",parent)
99
		bp.maxForce = Vector3.new()*math.huge
100
		bp.position = position
101
		return bp
102
	end
103
	,
104
	["F"] = function(parent,size,heat,color,secondcolor,enabled)
105
		f = Instance.new("Fire",parent)
106
		f.Size = size
107
		f.Heat = heat
108
		if enabled ~= nil then f.Enabled = enabled end
109
		if color ~= nil then f.Color = BrickColor.new(color).Color end
110
		if secondcolor ~= nil then f.SecondaryColor = BrickColor.new(secondcolor).Color end
111
		return f
112
	end
113
	,
114
115
	["FM"] = function(parent,meshid,x,y,z,meshtexture)
116
		if meshid == "cylinder" then
117
			mesh = Instance.new("CylinderMesh",parent)
118
			mesh.Scale = Vector3.new(x,y,z)
119
			return mesh
120
		elseif meshid == 'block' then
121
			mesh = Instance.new("BlockMesh",parent)
122
			mesh.Scale = Vector3.new(x,y,z)
123
			return mesh
124
		end
125
		mesh = Instance.new("SpecialMesh",parent)
126
127
		if meshid == 'wedge' then
128
			mesh.MeshType = 'Wedge'
129
		elseif meshid == 'sphere' then
130
			mesh.MeshType = 3
131
		elseif type(meshid) == "number" then
132
			mesh.MeshId = "rbxassetid://"..meshid
133
		else
134
			mesh.MeshId = "rbxassetid://"..meshids[meshid]
135
		end
136
		mesh.Scale = Vector3.new(x,y,z)
137
		if meshtexture then
138
			if type(meshtexture) == "number" then mesh.TextureId = "rbxassetid://"..meshtexture else
139
			mesh.TextureId = "rbxassetid://"..textureids[meshtexture] end
140
		end
141
		return mesh
142
	end,
143
144
	["Dec"] = function(parent,face,id,transparency)
145
		c = Instance.new("Decal",parent)
146
		c.Face = face
147
		c.Texture = id
148
		if transparency then c.Transparency = transparency end
149
		return c
150
	end,
151
	["S"] = function(id,pitch,volume,parent)
152
		cur = nil
153
		found = false
154
		if type(id) == 'string' then
155
			for i,v in pairs(char.Head:children()) do
156
				if v:IsA("Sound") and v.Name == id and not found then
157
					cur = v
158
					if parent then cur = v:Clone() cur.Parent = parent end
159
					cur.Pitch = pitch
160
					if volume then cur.Volume = volume end
161
					cur:Play()
162
					found = true
163
					return cur
164
				end
165
			end
166
		elseif type(id) == 'number' then
167
			local a = char.Head:FindFirstChild('exteo')
168
			a.SoundId = 'rbxassetid://'..id
169
			a.Pitch = pitch
170
			if volume then a.Volume = volume end
171
			a:Play()
172
			return a
173
		end
174
	end
175
}
176
function FindHumanoid(a,b)
177
	for i,v in pairs(a:children()) do
178
		if v:IsA('Humanoid') then
179
			if not b then
180
				if v.Parent ~= char then return v end
181
			else return v end
182
		end
183
	end
184
end
185
function damage(hit,amount,delay) ---- VAHINKO DAMAGE
186
hum = FindHumanoid(hit)
187
	if hum then
188
		if delay then
189
			local found = CheckTag(hum,'tag')
190
			if not found then
191
				local a = AddTag(hum,'tag')
192
				debris:AddItem(a,delay)
193
				hum.Health = hum.Health - amount
194
			end
195
		else hum.Health = hum.Health - amount
196
		end
197
		return hum
198
	end
199
end
200
201
rtorso = torso
202
203
lock = {["R"] =
204
	function(a)
205
		if a == 1 then
206
			rabrick = T.P(1,1,1,"White",1,false,false)
207
			rw = T.W(rabrick,rtorso,1.5,.5,0,0,0,0)
208
			T.W(rarm,rabrick,0,-.5,0,0,0,0)
209
		elseif a == 2 then
210
			rlbrick = T.P(1,1,1,"White",1,false,false)
211
			rhw = T.W(rlbrick,rtorso,-.5,-1.5,0,0,0,0)
212
			T.W(rleg,rlbrick,0,-.5,0,0,0,0)
213
		elseif a == 0 then
214
			rs.Parent = rtorso
215
			rw.Parent = nil
216
			rabrick:Destroy() rabrick = nil
217
		elseif a == -1 then
218
			rhw.Parent = nil
219
			rh.Parent = rtorso
220
			rlbrick:Destroy() rlbrick = nil
221
		end
222
	end
223
	, ["L"] = function(a)
224
		if a == 1 then
225
			labrick = T.P(1,1,1,"White",1,false,false)
226
			lw = T.W(labrick,rtorso,-1.5,.5,0,0,0,0)
227
			T.W(larm,labrick,0,-.5,0,0,0,0)
228
		elseif a == 2 then
229
			llbrick = T.P(1,1,1,"White",1,false,false)
230
			lhw = T.W(llbrick,rtorso,.5,-1.5,0,0,0,0)
231
			T.W(lleg,llbrick,0,-.5,0,0,0,0)
232
		elseif a == 0 then
233
			ls.Parent = rtorso
234
			lw.Parent = nil
235
			labrick:Destroy() labrick = nil
236
		elseif a == -1 then
237
			lhw.Parent = nil
238
			lh.Parent = rtorso
239
			llbrick:Destroy() llbrick = nil
240
		end
241
	end
242
}
243
244
function spaas(position,radius,number,number2,color)
245
	mode = Instance.new("Model",m)
246
247
	for i = 1,number2 do
248
		pos = position+v3n(M.R(-radius,radius),M.R(-radius,radius),M.R(-radius,radius))
249
		mag = (position-pos).magnitude
250
251
		col = color or 'Toothpaste'
252
		local laz = T.P(.1,mag,.1,col,0,false,true,mode)
253
254
		T.FM(laz,'cylinder',.3,1,.3)
255
		laz.CFrame = (cfn(position,pos)*cfn(0,0,-mag/2))*ang(math.pi/2,0,0)
256
257
		cframe = (laz.CFrame*cfn(0,-mag/2,0)).p
258
		pos2 = cframe+v3n(M.R(-radius,radius),M.R(-radius,radius),M.R(-radius,radius))
259
		mag2 = (cframe-pos2).magnitude
260
		local laz2 = T.P(.1,mag2,.1,col,0,false,true,mode)
261
		T.FM(laz2,'cylinder',.3,1,.3)
262
		laz2.CFrame = (cfn(cframe,pos2)*cfn(0,0,-mag2/2))*ang(math.pi/2,0,0)
263
264
		previo = laz2
265
		for i = 1,number do
266
			cframe = (previo.CFrame*cfn(0,-mag/2,0)).p
267
			pos2 = cframe+v3n(M.R(-radius,radius),M.R(-radius,radius),M.R(-radius,radius))
268
			mag2 = (cframe-pos2).magnitude
269
270
			local laz2 = T.P(.1,mag2,.1,col,0,false,true,mode)
271
			T.FM(laz2,'cylinder',.3,1,.3)
272
			laz2.CFrame = (cfn(cframe,pos2)*cfn(0,0,-mag2/2))*ang(math.pi/2,0,0)
273
274
			previo = laz2
275
		end
276
277
	end
278
	debris:AddItem(mode,.1)
279
	return mode
280
end
281
function lightning(startpos,endpos,times,offse,livetime,col,dmg)
282
local curpos = startpos
283
for i = 1,times do
284
	mag = (startpos-endpos).magnitude offs = {-offse,offse}
285
	offset = v3n(offs[M.R(1,2)],offs[M.R(1,2)],offs[M.R(1,2)])
286
	laz = T.P(.1,.1,mag/times,col,0,false,true,m)
287
	if dmg then laz.Touched:connect(function(hit) damage(hit.Parent,dmg[1],dmg[2]) end) end
288
	apos = (cfn(curpos,endpos)*cfn(0,0,-mag/times)).p+offset
289
	if times == i then
290
		mag2 = (curpos-endpos).magnitude
291
		laz.Size = v3n(.1,.1,mag2)
292
		laz.CFrame = cfn(curpos,endpos)*cfn(0,0,-mag2/2)
293
	else
294
		laz.CFrame = cfn(curpos,apos)*cfn(0,0,-mag/times/2)
295
	end
296
	curpos = laz.CFrame*cfn(0,0,-mag/times/2).p debris:AddItem(laz,livetime)
297
end
298
end
299
------MESHIDS---
300
meshids = {["penguin"] = 15853464, ["ring"] = 3270017,
301
["spike"] = 1033714,["cone"] = 1082802,["crown"] = 20329976,["crossbow"] = 15886761,
302
["cloud"] = 1095708,["mjolnir"] = 1279013,["diamond"] = 9756362, ["hand"] = 37241605,
303
["fist"] = 65322375,["skull"] = 36869983,["totem"] = 35624068,["spikeb"] = 9982590,["dragon"] = 58430372,["fish"] = 31221717, ["coffee"] = 15929962,["spiral"] = 1051557,
304
["ramen"] = 19380188,["lightning"] = 72583597,["bullet"]=2697549,['cheese'] = 1090700,["pan"] = 24342877,["ketchup"] = 29690481,
305
["duck"] = 9419831,["unicorn"]=84003494}---some meshids
306
textureids = {["cone"] = 1082804,["rainbow"] = 28488599,["fish"] = 31221733, ["coffee"] = 24181455,["monster"] = 33366441,["ramen"] = 19380153,
307
["cheese"] = 1090703} 
308
soundids = {["bell"] = 20005706,["flintlock"] = 13510352,["falcon"] = 1387390,['sensa'] = 4700455,
309
['midas'] = 17385513;
310
['spark'] = 10756118;
311
['boom'] = 10730819;
312
['plank'] = 10548112;
313
['harmonica1'] = 33069371;
314
['harmonica2'] = 33069412;
315
['thump'] = 10730819;
316
['hit'] = 2801263;
317
['crunch'] = 15047813;
318
}
319
function AddTag(object,tagname)	local tag = Instance.new("BoolValue",object) tag.Name = tagname return tag end
320
function CheckTag(object,tagname) local found = object:FindFirstChild(tagname) if found then return found else return _ end end
321
function RemoveTag(object,tagname) local found = CheckTag(object,tagname) if found then found:Remove() end end
322
for i,v in pairs(soundids) do ---Remove sounds
323
	for _,q in pairs(char.Head:children()) do
324
		if q.Name == i then q:Remove() end
325
	end
326
end
327
for i,v in pairs(soundids) do ----Add sounds
328
sound = Instance.new("Sound")
329
sound.SoundId = "http://www.roblox.com/asset/?id="..v
330
sound.Name = i
331
sound.Parent = char.Head
332
end
333
genNew('Sound',char.Head,{
334
	Name = 'slash';
335
	SoundId = 'rbxasset://sounds//swordslash.wav'
336
})
337
338
waitbp = function(a,r) while (a.Parent.Position-a.position).magnitude > r do wait() end end
339
340
M = {["R"] = function(a,b) return math.random(a,b) end,
341
["Cos"] = function(a) return math.cos(a) end,
342
["Sin"] = function(a) return math.sin(a) end,
343
["D"] = function(a) return math.rad(a) end
344
}
345
346
function findground(position,radius,ignore)
347
	if ignore then
348
		ig = ignore table.insert(ig,m)
349
	else ig = {m}
350
	end
351
	local ray = Ray.new(position.p,position.p+(position.p-v3n(0,200,0)).unit*radius)
352
	local obj,pos2 = Workspace:FindPartOnRayWithIgnoreList(ray,ig)
353
	if obj and pos2 then return obj,pos2 else return nil end
354
end
355
rweld = _
356
faketorso = _
357
function faketor()
358
	if rtorso == torso then 
359
		torso.Transparency = 1
360
		faketorso = T.P(2,2,1,'White',0,false,false,char)
361
		rweld = T.W(faketorso,torso,0,0,0,0,0,0)
362
		rtorso = faketorso hw.Part1 = rtorso
363
		for i,v in pairs({lh,ls,rh,rs}) do v.Part0 = rtorso end
364
	elseif rtorso ~= torso then 
365
		rtorso = torso 
366
		for i,v in pairs({lh,ls,rh,rs}) do v.Part0 = rtorso end
367
		hw.Part1 = torso
368
		faketorso:Remove()
369
		rweld:Remove()
370
		torso.Transparency = 0
371
	end
372
373
end
374
375
function calcp(a,b) --- Direction CFrame
376
	return cfn(a,v3n(b.x,a.y,b.z))
377
end
378
379
function weldall(q) 
380
if q == 1 then a,b = 1,2 else a,b = -1,0 end
381
for i = a,b do lock.R(i) lock.L(i) end
382
end
383
		
384
function speak(a,b)
385
game:GetService('Chat'):Chat(p,a,b)
386
end
387
function FindPlayers(a,b,c) --- Finds Players near a part
388
list = {}
389
for _,v in pairs(Workspace:children()) do
390
	if v:IsA("Model") then
391
		for _,child in pairs(v:children()) do
392
			if child:IsA("Humanoid") then
393
				if c and child.Parent ~= char then
394
					if (a-child.Torso.Position).magnitude < b then
395
					table.insert(list,child.Parent)
396
					end
397
				elseif not c then
398
					if (a-child.Torso.Position).magnitude < b then
399
					table.insert(list,child.Parent)
400
					end
401
				end
402
			end
403
		end
404
	end
405
end
406
return list
407
end
408
--------UTILITIES END-------
409
Staff = Instance.new("Model",m)
410
411
hdl = T.P(.5,4,.5,'White',0,false,false,Staff)
412
T.FM(hdl,'cylinder',1,1,1)
413
hw = T.W(hdl,rtorso,0,0,.75,0,0,M.D(-45))
414
415
p = T.P(2,2,2,'Black',0,false,false,Staff) p.Shape = 0
416
T.W(p,hdl,0,3,0,0,0,0)
417
p2 = T.P(1,1,1,'White',0,false,false,Staff)
418
T.FM(p2,'crown',.9,.9,.9)
419
T.W(p2,hdl,0,2,.2,math.pi,0,0)
420
421
hat = T.P(1,1,1,'White',0,false,false,Staff)
422
T.FM(hat,49927327,1,1,1,'rainbow')
423
T.W(hat,p,0,1.4,0,0,0,0)
424
hat = T.P(1,1,1,'White',0,false,false,Staff)
425
T.FM(hat,22053998,1.2,1,1,'rainbow')
426
427
T.W(hat,p,0,.5,-.5,0,0,0)
428
p2 = T.P(.5,1.5,.4,'White',0,false,false,Staff)
429
T.FM(p2,'sphere',1,1,1)
430
T.W(p2,p,0,-1,-.75,0,0,0)
431
mouth = T.P(.5,.1,.1,'Nougat',0,false,false,Staff)
432
mouth_mesh = T.FM(mouth,'sphere',1,1,1)
433
mouth_weld = T.W(mouth,p,0,-.5,-.8,0,0,0) mouth_weld_normal = mouth_weld.C1
434
435
436
equipped = false
437
438
-----------ZOMBIE MAKER FUNCTION------------
439
function Exorcism()
440
pos = torso.Position+torso.CFrame.lookVector*3+v3n(0,-3,0)
441
442
person = Instance.new("Model",Workspace)
443
person.Name = 'Zombie'
444
445
----PARTS-------
446
local hed = T.P(1,1,1,'White',0,true,false,person) hed.Name = 'Head'
447
Instance.new("SpecialMesh",hed).Scale = v3n(1.25,1.25,1.25)
448
local tor = T.P(2,2,1,'White',0,true,false,person) tor.Name = 'Torso'
449
local ar = T.P(1,2,1,'White',0,true,false,person) ar.Name = 'Left Arm'
450
q = T.W(ar,tor,-.5,0.5,0,0,math.pi/2,0,tor)
451
q.C0 = cfn(1,0.5,0)*ang(0,math.pi/2,0)
452
local ar = T.P(1,2,1,'White',0,true,false,person) ar.Name = 'Right Arm'
453
q2 = T.W(ar,tor,.5,0.5,0,0,math.pi/2,0,tor)
454
q2.C0 = cfn(-1,0.5,0)*ang(0,math.pi/2,0)
455
456
local ar = T.P(1,2,1,'White',0,true,false,person) ar.Name = 'Right Leg'
457
T.W(ar,tor,-.5,-2,0,0,0,0,tor) 
458
local ar = T.P(1,2,1,'White',0,true,false,person) ar.Name = 'Left Leg'
459
T.W(ar,tor,.5,-2,0,0,0,0,tor)
460
461
T.W(hed,tor,0,1.5,0,0,0,0,tor)
462
463
----PARTS-------
464
465
q.MaxVelocity = .1
466
q.DesiredAngle = math.pi/2
467
q2.MaxVelocity = .1
468
q2.DesiredAngle = math.pi/2
469
470
local hum = Instance.new("Humanoid",person)
471
Instance.new("Skin",person).SkinColor = BrickColor.new('Earth green')
472
tor.CFrame = calcp(torso.Position+torso.CFrame.lookVector*5,torso.Position)
473
474
shirt = Instance.new('Shirt',person)
475
shirt.ShirtTemplate = 'http://www.roblox.com/asset/?id=79001892'
476
477
pants = Instance.new('Pants',person)
478
pants.PantsTemplate = 'http://www.roblox.com/asset/?id=79001892'
479
crown = T.P(1,1,1,'White',0,false,false)
480
T.FM(crown,1031410,1,1,1,1031417)
481
T.W(crown,hed,-.2,.85,0,0,0,M.D(20))
482
face = T.Dec(hed,'Front','http://www.roblox.com/asset/?id=65180938')
483
484
---DYING---
485
hum.Died:connect(function() wait(2) hum.Parent:Remove() end)
486
---DYING---
487
end
488
-----------ZOMBIE MAKER FUNCTION------------
489
490
491
function Equip()
492
	if not equipped then
493
		equipped = true
494
		hw.Part1 = rarm
495
		speak('At your service','Blue')
496
		hw.C1 = cfn(0,-1,0)*ang(-math.pi/2,0,0)
497
	elseif equipped then
498
		equipped = false
499
		hw.Part1 = rtorso
500
		hw.C1 = cfn(0,0,.75)*ang(0,0,M.D(-45))
501
	end
502
	normh = hw.C1
503
end
504
function Fly(mouse)
505
	bp = T.BP(torso,torso.Position)
506
	bg = T.BG(torso)
507
	holding = true
508
	lock.R(1) lock.L(1) 	lock.R(2) lock.L(2)
509
	rw.C1 = normposr*ang(0,0,M.D(30))
510
	lw.C1 = normposl*ang(0,0,M.D(-30))
511
	rhw.C1 = normposr2*ang(0,0,M.D(-30))*cfn(-.4,.1,0)
512
	lhw.C1 = normposl2*ang(0,0,M.D(30))*cfn(.4,.1,0)
513
	while holding do
514
		unit = (torso.Position-mouse.hit.p).unit
515
		bp.position = bp.position+unit*-5
516
		bg.cframe = cfn(torso.Position,mouse.hit.p)*ang(-math.pi/2,0,0)
517
		wait()
518
	end
519
	for i = -1,0 do lock.R(i) lock.L(i) end
520
	bp:Remove()
521
	bg:Remove()
522
end
523
524
function earthdragon(mouse)
525
local ground,_ = findground(torso.CFrame,10,{char})
526
local mag = (torso.Position-mouse.hit.p).magnitude
527
	if ground then
528
	T.C(function()
529
	local dragon = Instance.new("Model",m)
530
	local main = T.P(1,1,1,'White',1,false,true)
531
	local old = main
532
	s = 10
533
	T.C(function()
534
	while wait() do
535
		wait()
536
		if #dragon:children() > 0 then
537
			
538
			old.CFrame = cfn(main.Position,old.Position)
539
			for i,v in pairs(dragon:children()) do
540
				if i == #dragon:children() then
541
				old = v
542
				v.CFrame = cfn(old.Position,v.Position)*cfn(0,0,-s)
543
				else
544
				v.CFrame = cfn(old.Position,v.Position)*cfn(0,0,-s)
545
				end
546
				old = v
547
			end
548
		end
549
	end
550
	end)
551
	
552
		for i = 1,mag/10 do
553
			local cube = genNew('Part',dragon,{
554
				BrickColor = ground.BrickColor;
555
				Size = v3n(s,s,s);
556
				Anchored = true;
557
				TopSurface = ground.TopSurface;
558
				BottomSurface = ground.BottomSurface;
559
				CanCollide = false;
560
				Material = ground.Material;
561
				})
562
			cube.CFrame = p.CFrame
563
		end
564
		local r = mag/2
565
		holding = true
566
		
567
		local cf = cfn(torso.Position,mouse.hit.p)*cfn(0,0,-r)*ang(0,-math.pi/2,0)
568
		for i = 0,360-s,3 do
569
			wait()
570
			main.CFrame = cf*cfn(M.Cos(M.D(i))*r,M.Sin(M.D(i))*r,0)
571
		end
572
		dragon:Remove()
573
		end)
574
	end
575
end
576
577
neck2 = _
578
function necko(a) if a == 1 then neck2 = T.W(char.Head,faketorso,0,1.5,0,0,0,0) normposn2 = neck2.C0 elseif a == 0 then neck2:Remove() end end
579
580
ef = function(a)
581
	T.C(function()
582
		local p = T.P(1,1,1,'White',0,false,true)
583
		p.CFrame = a
584
		local msh = T.FM(p,'ring',1,1,1)
585
		for i,v in pairs(FindPlayers(p.Position,5)) do damage(v,5,.1) end
586
		for i = 1,5 do
587
			msh.Scale = v3n(i,i,1)
588
			p.Transparency = i/5
589
			wait()
590
		end
591
		p:Remove()
592
	end)
593
end
594
	
595
function Punches()
596
	faketor()
597
	lock.R(1) lock.L(1)
598
	hw.Part1 = torso
599
	o = 1*.95
600
	for _ = 1,5 do
601
	speak('One','Red')
602
	T.S('hit',2)
603
	for i = 0,1,o do
604
	wait()
605
	rweld.C1 = cfn()*ang(0,M.D(40*i),0)
606
	rw.C1 = normposr*ang(M.D(90*i),0,M.D(40*i))
607
	lw.C1 = normposl*ang(M.D(90*i),0,M.D(40*i))
608
	end
609
	
610
	ef(rarm.CFrame*cfn(0,-1,0)*ang(math.pi/2,0,0))
611
	for i = 1,0,-o do
612
	wait()
613
	rweld.C1 = cfn()*ang(0,M.D(40*i),0)
614
	rw.C1 = normposr*ang(M.D(90*i),0,M.D(40*i))
615
	lw.C1 = normposl*ang(M.D(90*i),0,M.D(40*i))
616
	end
617
	speak('Two','Red')
618
	T.S('hit',2)
619
	for i = 0,1,o do
620
	wait()
621
	rweld.C1 = cfn()*ang(0,M.D(-40*i),0)
622
	rw.C1 = normposr*ang(M.D(90*i),0,M.D(-40*i))
623
	lw.C1 = normposl*ang(M.D(90*i),0,M.D(-40*i))
624
	end
625
	ef(larm.CFrame*cfn(0,-1,0)*ang(math.pi/2,0,0))
626
	for i = 1,0,-o do
627
	wait()
628
	rweld.C1 = cfn()*ang(0,M.D(-40*i),0)
629
	rw.C1 = normposr*ang(M.D(90*i),0,M.D(-40*i))
630
	lw.C1 = normposl*ang(M.D(90*i),0,M.D(-40*i))
631
	end
632
	end
633
	replics = {'Even my granny punches harder!';'You Weakling!';'Do it H-A-R-D-E-R!';'U gotta do better!';'That wuldnt hurt a fly!';'YOU CANT BE SERIOUS!';'That was WAY TOO SLOW!';'You totally MISSED!';}
634
	speak(replics[math.random(#replics)],'Red')
635
	rweld.C1 = cfn()
636
	faketor()
637
	lock.R(0) lock.L(0)
638
end
639
640
function Kick()
641
faketor()
642
necko(1)
643
weldall(1)
644
local con = lleg.Touched:connect(function(hit) hum = damage(hit.Parent,30,.5) if hum then
645
hum.Sit = true
646
hum.Torso.Velocity = calcp(torso.Position,hum.Torso.Position).lookVector*100+v3n(0,100,0)
647
end
648
end)
649
o = 1/5
650
for i = 0,1,o do
651
lhw.C1 = normposl2*ang(M.D(-90*i),0,0)
652
rhw.C1 = normposr2*ang(M.D(45*i),0,0)
653
rw.C1 = normposr*ang(M.D(160*i),0,0)
654
lw.C1 = normposl*ang(M.D(160*i),0,0)
655
rweld.C1 = cfn()*ang(M.D(-20*i),0,0)
656
neck2.C0 = normposn2*ang(M.D(20*i),0,0)*cfn(0,0,.3*i)
657
wait()
658
end
659
for i = 1,0,-o do
660
lhw.C1 = normposl2*ang(M.D(-90*i),0,0)
661
rhw.C1 = normposr2*ang(M.D(45*i),0,0)
662
rw.C1 = normposr*ang(M.D(160*i),0,0)
663
lw.C1 = normposl*ang(M.D(160*i),0,0)
664
rweld.C1 = cfn()*ang(M.D(-20*i),0,0)
665
neck2.C0 = normposn2*ang(M.D(20*i),0,0)*cfn(0,0,.3*i)
666
wait()
667
end
668
669
for i = 0,1,o do
670
rhw.C1 = normposr2*ang(M.D(-45*i),0,0)*cfn(0,0,.4*i)
671
lhw.C1 = normposl2*ang(M.D(80*i),0,0)*cfn(0,-.3*i,-.2*i)
672
rw.C1 = normposr*ang(M.D(-60*i),0,0)
673
lw.C1 = normposl*ang(M.D(-60*i),0,0)
674
rweld.C1 = cfn()*ang(M.D(30*i),0,0)
675
neck2.C0 = normposn2*ang(M.D(-20*i),0,0)*cfn(0,0,-.2*i)
676
wait()
677
end
678
for i = 1,0,-o do
679
rhw.C1 = normposr2*ang(M.D(-45*i),0,0)*cfn(0,0,.4*i)
680
lhw.C1 = normposl2*ang(M.D(80*i),0,0)*cfn(0,-.3*i,-.2*i)
681
rw.C1 = normposr*ang(M.D(-60*i),0,0)
682
lw.C1 = normposl*ang(M.D(-60*i),0,0)
683
rweld.C1 = cfn()*ang(M.D(30*i),0,0)
684
neck2.C0 = normposn2*ang(M.D(-20*i),0,0)*cfn(0,0,-.2*i)
685
wait()
686
end
687
faketor() con:disconnect()
688
weldall(0)
689
end
690
691
sword = _
692
693
function SwordOut()
694
	lock.R(1)
695
	if not sword then
696
		speak('Time for sword training','Blue')
697
		for i = 0,1,.1 do
698
			rw.C1 = normposr*ang(M.D(90*i),0,0)
699
			wait()
700
		end
701
		for i = 0,1,.2 do
702
			rw.C1 = holdpos*ang(M.D(40*i),0,M.D(10*i))
703
			mouth_mesh.Scale = v3n(1,2*i,1)
704
			mouth_weld.C1 = mouth_weld_normal*cfn(0,.2*i,-.1*i)
705
			wait()
706
		end
707
		sword = Instance.new("Model",m)
708
		sword_hdl = T.P(.1,2,.1,'White',0,false,false,sword) T.FM(sword_hdl,'cylinder',1,1,1)
709
		sword_tip = T.P(.3,1,.3,'New Yeller',0,false,false,sword)
710
		
711
		sword_hdl_wld = T.W(sword_hdl,mouth,0,0,0,math.pi/2,0,0)
712
		sword_tip_wld = T.W(sword_tip,sword_hdl,0,-2.5,0,0,0,0)
713
		for i = 0,1,.2 do
714
			sword_tip.Size = v3n(.3,5*i,.3)
715
			sword_tip_wld.Parent,sword_tip_wld.Part1 = m,sword_hdl
716
			sword_tip_wld.C1 = cfn(0,3*i,0)
717
			sword_hdl_wld.C1 = cfn(0,0,-1.25*i)*ang(-math.pi/2+M.D(90*i),0,M.D(45*i))
718
			wait()
719
		end
720
		sword_hdl_wld.Part1 = rarm
721
		sword_hdl_wld.C1 = cfn(0,-1,0)*ang(-math.pi/2,0,0) npos = sword_hdl_wld.C1
722
		for i = 1,0,-.2 do
723
			rw.C1 = holdpos*ang(M.D(40*i),0,M.D(10*i))
724
			mouth_mesh.Scale = v3n(1,(2*i)+1,1)
725
			mouth_weld.C1 = mouth_weld_normal*cfn(0,.2*i,-.1*i)
726
			wait()
727
		end
728
		rw.C1 = holdpos
729
		lock.R(0)
730
	else sword:Remove() sword = nil lock.R(0)
731
	end
732
end
733
function Slash()
734
	local con = sword_tip.Touched:connect(function(hit) damage(hit.Parent,10,.1) end)
735
	lock.R(1) T.S('slash',1)
736
	for i = 0,1,1/3 do
737
	rw.C1 = holdpos*ang( M.D(30*i),M.D(60*i),M.D(-40*i) )
738
	wait()
739
	end
740
	old = rw.C1
741
	for i = 0,1,1/3 do
742
	rw.C1 = old*ang(M.D(-120*i),0,0)
743
	wait()
744
	end
745
	for i = 1,0,-1/3 do
746
	rw.C1 = old*ang(M.D(-120*i),0,0)
747
	wait()
748
	end
749
	for i = 1,0,-1/3 do
750
	rw.C1 = holdpos*ang( M.D(30*i),M.D(60*i),M.D(-40*i) )
751
	wait()
752
	end
753
	lock.R(0)
754
	con:disconnect()
755
end
756
757
function Grab() 
758
if not huma then
759
	found = _
760
	for i,v in pairs(FindPlayers(torso.Position,10,'')) do
761
		if not found then
762
			found = v
763
		end
764
	end
765
	if found then huma = found.Humanoid
766
	lock.R(1)
767
	huma_wld = T.W(huma.Torso,torso,0,.1,-1.1,0,0,0)
768
	rw.C1 = holdpos*ang(M.D(30),0,M.D(30))
769
	sword_hdl_wld.C1 = npos*ang(0,0,M.D(90))
770
	huma.PlatformStand = true
771
	huma_con = huma.Changed:connect(function(prop) if prop == 'PlatformStand' then huma.PlatformStand = true end end)
772
	end
773
else
774
	speak('Muahahahaa!','Blue')
775
	f = T.F(p,5,3,'Magenta')
776
	wait(2)
777
	f.Parent = huma.Torso
778
	huma.Health = 0
779
	huma = _
780
	huma_wld:Remove()
781
	sword_hdl_wld.C1 = npos
782
	lock.R(0)
783
end
784
end
785
function Release()
786
	if huma then
787
		huma_wld:Remove()
788
		huma_con:disconnect()
789
		huma.PlatformStand = false
790
		huma = nil
791
		sword_hdl_wld.C1 = npos
792
		lock.R(0)
793
	end
794
end
795
796
function Dance()
797
	faketor()
798
	weldall(1)
799
	for _,v in pairs({{0,1,.2},{1,0,-.2}}) do
800
	for i = v[1],v[2],v[3] do
801
		rweld.C1 = cfn()*ang(0,M.D(90*i),0)
802
		rw.C1 = normposr*cfn(-.3*i,.4*i,0)*ang(0,0,M.D(120*i))
803
		lw.C1 = normposl*cfn(.3*i,0,0)*ang(0,0,M.D(-50*i))
804
		wait()
805
	end
806
	end
807
	for _,v in pairs({{0,1,.2},{1,0,-.2}}) do
808
	for i = v[1],v[2],v[3] do
809
		rweld.C1 = cfn()*ang(0,M.D(-90*i),0)
810
		lw.C1 = normposl*cfn(.3*i,0,0)*ang(0,0,M.D(-120*i))
811
		rw.C1 = normposr*cfn(-.3*i,.4*i,0)*ang(0,0,M.D(50*i))
812
		wait()
813
	end
814
	end
815
	faketor()
816
	weldall(0)
817
end
818
charge = 0
819
function Rasengan()
820
lock.R(1) lock.L(1)
821
	for i = 0,1,.1 do
822
		rw.C1 = normposr*cfn(-.2*i,0,-.3*i)*ang(M.D(90*i),0,M.D(-40*i))
823
		lw.C1 = normposl*cfn(.2*i,0,-.3*i)*ang(M.D(90*i),0,M.D(40*i))
824
		wait()
825
	end
826
	local brick = T.P(1,1,1,'Deep blue',.5,false,false)
827
	local wld = T.W(brick,larm,0,-1.5,0,0,0,0)
828
	local msh = T.FM(brick,'sphere',1,1,1)
829
	holding = true
830
	T.C(function() while holding do spaas(brick.Position,1,3,5,'New Yeller')  wait(.3) end end)
831
	while holding do
832
		if charge < 5 then
833
			charge = charge+1
834
			msh.Scale = v3n(charge,charge,charge)
835
		else break
836
		end
837
		wait(.5)
838
	end
839
	for i = 1,-.5,-.1 do
840
		rw.C1 = normposr*cfn(-.2*i,0,-.3*i)*ang(M.D(90*i),0,M.D(-40*i))
841
		lw.C1 = normposl*cfn(.2*i,0,-.3*i)*ang(M.D(90*i),0,M.D(40*i))
842
		wait()
843
	end
844
	char.Humanoid.WalkSpeed = 100
845
	wait(1)
846
	for i = -.5,0,1/5 do
847
		rw.C1 = normposr*cfn(-.2*i,0,-.3*i)*ang(M.D(90*i),0,M.D(-40*i))
848
		lw.C1 = normposl*cfn(.2*i,0,-.3*i)*ang(M.D(90*i),0,M.D(40*i))
849
		wait()
850
	end
851
	for i = 0,1,1/5 do
852
		lw.C1 = normposl*ang(M.D(90*i),0,0)
853
		wait()
854
	end
855
	char.Humanoid.WalkSpeed = 16
856
	wld:Remove()
857
	brick.Anchored = true
858
	msh.MeshId = "rbxassetid://"..meshids['spikeb']
859
	local cha = charge
860
	T.C(function()
861
	for i = 0,70,2 do
862
		msh.Scale = v3n(cha+i/2,cha+i/2,cha+i/2)
863
		brick.Transparency = i/70
864
		wait()
865
	end
866
	brick:Remove()
867
	end)
868
	charge = 0
869
	lock.R(0) lock.L(0)
870
end
871
872
---GUIS---
873
udim = function(a,b) return UDim2.new(a,0,b,0) end
874
875
beans,bar = 3,0
876
pcall(function() ply.PlayerGui.lol:Remove() end)
877
gui = Instance.new("ScreenGui",ply.PlayerGui)
878
gui.Name = 'lol'
879
mainframe = genNew('Frame',gui,{
880
	Size = udim(.1,.1);
881
	Position = udim(0,.5);})
882
sensuframe = genNew('Frame',mainframe,{
883
	Size = udim(.7,1);
884
	Position = udim(0,0);})
885
refillframe = genNew('Frame',mainframe,{
886
	Size = udim(.3,1);
887
	Position = udim(.7,0);})
888
889
function update(a) fr,huh,o = _,_,_
890
if a == 'Beans' then o = 1/3 image = 'http://www.roblox.com/asset/?id=84570235' fr = sensuframe color = 'White' huh = beans tran = 1
891
elseif a == 'Bar' then o = 1/5 image = '' fr = refillframe color = 'New Yeller' huh = bar tran = 0 end
892
	fr:ClearAllChildren()
893
	for i = 1-tran,huh do 
894
	but = genNew('ImageLabel',fr,{
895
		Size = udim(o,1);
896
		Position = udim(o*(-1+i),0);
897
		Image = image;
898
		BackgroundTransparency = tran;
899
		BackgroundColor = BrickColor.new(color);
900
	})
901
end
902
end
903
update('Beans')
904
-----------
905
sitbp = nil
906
function sit()
907
if not sitbp then
908
lock.R(2) lock.L(2)
909
sitbp = T.BP(torso,torso.Position)
910
for i = 0,1,.1 do
911
wait()
912
rhw.C1 = normposr2*ang(M.D(90*i),0,M.D(-30*i))
913
lhw.C1 = normposl2*ang(M.D(90*i),0,M.D(30*i))
914
sitbp.position = torso.Position - v3n(0,.9*i,0)
915
end
916
elseif sitbp then
917
for i = 1,0,-.1 do
918
wait()
919
rhw.C1 = normposr2*ang(M.D(90*i),0,M.D(-30*i))
920
lhw.C1 = normposl2*ang(M.D(90*i),0,M.D(30*i))
921
sitbp.position = torso.Position - v3n(0,.9*i,0)
922
end
923
lock.R(-1) lock.L(-1)
924
sitbp:Remove() sitbp = nil
925
end
926
end
927
928
function Eat()
929
if beans > 0 then
930
lock.R(1)
931
	for i = 0,1,.1 do
932
		rw.C1 = normposr*ang(M.D(120*i),0,M.D(-40*i))
933
		wait()
934
	end
935
	T.S('crunch',1)
936
	beans = beans-1 update('Beans')
937
	hum = FindHumanoid(char,'')
938
	hum.Health = hum.MaxHealth
939
	for i = 1,0,-.1 do
940
		rw.C1 = normposr*ang(M.D(120*i),0,M.D(-40*i))
941
		wait()
942
	end
943
	lock.R(0)
944
else
945
	sit()
946
	speak('Refilling','Green')
947
	while beans < 3 do for i = 1,5 do bar = i update('Bar') wait(1) end beans=beans+1 update('Beans') bar = 0 end
948
	bar = 0 refillframe:ClearAllChildren()
949
	sit()
950
end
951
end
952
953
klist = {
954
	{'r',function() if sword then Release() else Equip() end end};
955
	{'t',function(a) earthdragon(a) end,''};
956
	{'q',function() Punches() end};
957
	{'e',function() Kick() end};
958
	{'f',function() SwordOut() end};
959
	{'c',function() Rasengan() end,''};
960
	{'z',function() Eat() end};
961
	{'g',function() if sword then Grab() else Dance() end end};
962
	{'j',function() Exorcism() end};
963
}
964
965
onButton1Down = function(mouse)
966
	if sword then
967
		Slash()
968
	else
969
		Fly(mouse)
970
	end
971
end
972
973
hop.Deselected:connect(function() lock.R(0) lock.L(0) end)
974
hop.Selected:connect(function(mouse)
975
	mouse.Button1Up:connect(function() holding = false end)
976
	mouse.KeyUp:connect(function(a) for i,v in pairs(klist) do if a == v[1] and v[3] ~= nil then holding = false end end end)
977
	mouse.KeyDown:connect(function(key)
978
		if attacking then return end
979
		for i,v in pairs(klist) do
980
			if key == v[1] then attacking = true v[2](mouse) attacking = false end
981
		end
982
	end)
983
	mouse.Button1Down:connect(function() if attacking then return end attacking = true onButton1Down(mouse) attacking = false end)
984
end)
985
--mediafire