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1 | local component = require("component") | |
2 | local fs = require("filesystem") | |
3 | local serialization = require("serialization") | |
4 | local meController = component.proxy(component.me_controller.address) | |
5 | local gpu = component.gpu | |
6 | gpu.setResolution(160,50) | |
7 | local gui = require("gui") | |
8 | local event = require("event") | |
9 | ||
10 | gui.checkVersion(2,5) | |
11 | ||
12 | local prgName = "Applied Energistics 2 Auto Stock" | |
13 | local version = "v1.3" | |
14 | local lines = {} | |
15 | local items = {} | |
16 | local craftTasks = {} | |
17 | local maxCpuUsage = 1 | |
18 | local currentCpuUsage = 0 | |
19 | ||
20 | local function LoadConfig() | |
21 | - | local file,err = io.open("config.cfg", "r") |
21 | + | local file,err = io.open("config.cfg", "r") |
22 | - | if err == nil then |
22 | + | if err == nil then |
23 | - | local data = file:read("*n") |
23 | + | local data = file:read("*n") |
24 | - | maxCpuUsage = tonumber(data) |
24 | + | maxCpuUsage = tonumber(data) |
25 | - | gui.setText(mainGui, CpuMaxUsage, maxCpuUsage .. "") |
25 | + | gui.setText(mainGui, CpuMaxUsage, maxCpuUsage .. "") |
26 | - | file:close() |
26 | + | file:close() |
27 | - | end |
27 | + | end |
28 | end | |
29 | ||
30 | local function SaveConfig() | |
31 | - | local file,err = io.open("config.cfg", "w") |
31 | + | local file,err = io.open("config.cfg", "w") |
32 | - | file:write(maxCpuUsage) |
32 | + | file:write(maxCpuUsage) |
33 | - | file:close() |
33 | + | file:close() |
34 | end | |
35 | ||
36 | local function LoadItems() | |
37 | - | local file,err = io.open("items.cfg", "r") |
37 | + | local file,err = io.open("items.cfg", "r") |
38 | - | if err == nil then |
38 | + | if err == nil then |
39 | - | local data = file:read("*a") |
39 | + | local data = file:read("*a") |
40 | - | file:close() |
40 | + | file:close() |
41 | ||
42 | - | local itemsToLoad = serialization.unserialize(data) |
42 | + | local itemsToLoad = serialization.unserialize(data) |
43 | - | items = {} |
43 | + | items = {} |
44 | - | for index = 1, #itemsToLoad do |
44 | + | for index = 1, #itemsToLoad do |
45 | - | items[index] = itemsToLoad[index] |
45 | + | items[index] = itemsToLoad[index] |
46 | - | end |
46 | + | end |
47 | ||
48 | - | for index = 1, #items do |
48 | + | for index = 1, #items do |
49 | - | items[index]["Name"] = "" |
49 | + | items[index]["Name"] = "" |
50 | - | items[index]["CurrentCraftAmount"] = 0 |
50 | + | items[index]["CurrentCraftAmount"] = 0 |
51 | - | items[index]["CurrentValue"] = 0 |
51 | + | items[index]["CurrentValue"] = 0 |
52 | - | items[index]["Message"] = "" |
52 | + | items[index]["Message"] = "" |
53 | - | end |
53 | + | end |
54 | - | end |
54 | + | end |
55 | end | |
56 | ||
57 | local function SaveItems() | |
58 | - | local file,err = io.open("items.cfg", "w") |
58 | + | local file,err = io.open("items.cfg", "w") |
59 | - | local itemsToSave = {} |
59 | + | local itemsToSave = {} |
60 | - | for index = 1, #items do |
60 | + | for index = 1, #items do |
61 | - | itemsToSave[index] = {} |
61 | + | itemsToSave[index] = {} |
62 | - | itemsToSave[index]["rawItemName"] = items[index]["rawItemName"] |
62 | + | itemsToSave[index]["rawItemName"] = items[index]["rawItemName"] |
63 | - | itemsToSave[index]["rawItemDamage"] = items[index]["rawItemDamage"] |
63 | + | itemsToSave[index]["rawItemDamage"] = items[index]["rawItemDamage"] |
64 | - | itemsToSave[index]["Setpoint"] = items[index]["Setpoint"] |
64 | + | itemsToSave[index]["Setpoint"] = items[index]["Setpoint"] |
65 | - | itemsToSave[index]["CraftAmount"] = items[index]["CraftAmount"] |
65 | + | itemsToSave[index]["CraftAmount"] = items[index]["CraftAmount"] |
66 | - | end |
66 | + | end |
67 | - | file:write(serialization.serialize(itemsToSave)) |
67 | + | file:write(serialization.serialize(itemsToSave)) |
68 | - | file:close() |
68 | + | file:close() |
69 | ||
70 | - | LoadItems() |
70 | + | LoadItems() |
71 | end | |
72 | ||
73 | mainGui = gui.newGui(1, 2, 159, 48, true) | |
74 | ||
75 | local function DrawHeaders() | |
76 | - | Header_Name = gui.newLabel(mainGui, 4, 2, "Name", 0xc0c0c0, 0x0, 30) |
76 | + | Header_Name = gui.newLabel(mainGui, 4, 2, "Name", 0xc0c0c0, 0x0, 30) |
77 | - | Header_Current = gui.newLabel(mainGui, 35, 2, "Current (Setpoint)", 0xc0c0c0, 0x0, 18) |
77 | + | Header_Current = gui.newLabel(mainGui, 35, 2, "Current (Setpoint)", 0xc0c0c0, 0x0, 18) |
78 | - | Header_Crafting = gui.newLabel(mainGui, 54, 2, "Crafting", 0xc0c0c0, 0x0, 8) |
78 | + | Header_Crafting = gui.newLabel(mainGui, 54, 2, "Crafting", 0xc0c0c0, 0x0, 8) |
79 | - | Header_Message = gui.newLabel(mainGui, 63, 2, "Message", 0xc0c0c0, 0x0, 15) |
79 | + | Header_Message = gui.newLabel(mainGui, 63, 2, "Message", 0xc0c0c0, 0x0, 15) |
80 | - | Header_Line = gui.newHLine(mainGui, 1, 3, 76) |
80 | + | Header_Line = gui.newHLine(mainGui, 1, 3, 76) |
81 | - | Header2_Name = gui.newLabel(mainGui, 84, 2, "Name", 0xc0c0c0, 0x0, 30) |
81 | + | Header2_Name = gui.newLabel(mainGui, 84, 2, "Name", 0xc0c0c0, 0x0, 30) |
82 | - | Header2_Current = gui.newLabel(mainGui, 115, 2, "Current (Setpoint)", 0xc0c0c0, 0x0, 18) |
82 | + | Header2_Current = gui.newLabel(mainGui, 115, 2, "Current (Setpoint)", 0xc0c0c0, 0x0, 18) |
83 | - | Header2_Crafting = gui.newLabel(mainGui, 134, 2, "Crafting", 0xc0c0c0, 0x0, 8) |
83 | + | Header2_Crafting = gui.newLabel(mainGui, 134, 2, "Crafting", 0xc0c0c0, 0x0, 8) |
84 | - | Header2_Message = gui.newLabel(mainGui, 143, 2, "Message", 0xc0c0c0, 0x0, 15) |
84 | + | Header2_Message = gui.newLabel(mainGui, 143, 2, "Message", 0xc0c0c0, 0x0, 15) |
85 | - | Header2_Line = gui.newHLine(mainGui, 81, 3, 76) |
85 | + | Header2_Line = gui.newHLine(mainGui, 81, 3, 76) |
86 | end | |
87 | ||
88 | local function DrawLines() | |
89 | - | local rowCount = 1 |
89 | + | local rowCount = 1 |
90 | - | for index = 1, 86 do |
90 | + | for index = 1, 86 do |
91 | - | if index % 2 == 1 then |
91 | + | if index % 2 == 1 then |
92 | - | lines[index] = {} |
92 | + | lines[index] = {} |
93 | - | lines[index]["Radio"] = gui.newRadio(mainGui, 1, 3 + rowCount) |
93 | + | lines[index]["Radio"] = gui.newRadio(mainGui, 1, 3 + rowCount) |
94 | - | lines[index]["Name"] = gui.newLabel(mainGui, 4, 3 + rowCount, "", 0xc0c0c0, 0x0, 30) |
94 | + | lines[index]["Name"] = gui.newLabel(mainGui, 4, 3 + rowCount, "", 0xc0c0c0, 0x0, 30) |
95 | - | lines[index]["Current"] = gui.newLabel(mainGui, 35, 3 + rowCount, "", 0xc0c0c0, 0x0, 18) |
95 | + | lines[index]["Current"] = gui.newLabel(mainGui, 35, 3 + rowCount, "", 0xc0c0c0, 0x0, 18) |
96 | - | lines[index]["Crafting"] = gui.newLabel(mainGui, 54, 3 + rowCount, "", 0xc0c0c0, 0x0, 8) |
96 | + | lines[index]["Crafting"] = gui.newLabel(mainGui, 54, 3 + rowCount, "", 0xc0c0c0, 0x0, 8) |
97 | - | lines[index]["Message"] = gui.newLabel(mainGui, 63, 3 + rowCount, "", 0xc0c0c0, 0x0, 15) |
97 | + | lines[index]["Message"] = gui.newLabel(mainGui, 63, 3 + rowCount, "", 0xc0c0c0, 0x0, 15) |
98 | - | else |
98 | + | else |
99 | - | lines[index] = {} |
99 | + | lines[index] = {} |
100 | - | lines[index]["Radio"] = gui.newRadio(mainGui, 81, 3 + rowCount) |
100 | + | lines[index]["Radio"] = gui.newRadio(mainGui, 81, 3 + rowCount) |
101 | - | lines[index]["Name"] = gui.newLabel(mainGui, 84, 3 + rowCount, "", 0xc0c0c0, 0x0, 30) |
101 | + | lines[index]["Name"] = gui.newLabel(mainGui, 84, 3 + rowCount, "", 0xc0c0c0, 0x0, 30) |
102 | - | lines[index]["Current"] = gui.newLabel(mainGui, 115, 3 + rowCount, "", 0xc0c0c0, 0x0, 18) |
102 | + | lines[index]["Current"] = gui.newLabel(mainGui, 115, 3 + rowCount, "", 0xc0c0c0, 0x0, 18) |
103 | - | lines[index]["Crafting"] = gui.newLabel(mainGui, 134, 3 + rowCount, "", 0xc0c0c0, 0x0, 8) |
103 | + | lines[index]["Crafting"] = gui.newLabel(mainGui, 134, 3 + rowCount, "", 0xc0c0c0, 0x0, 8) |
104 | - | lines[index]["Message"] = gui.newLabel(mainGui, 143, 3 + rowCount, "", 0xc0c0c0, 0x0, 15) |
104 | + | lines[index]["Message"] = gui.newLabel(mainGui, 143, 3 + rowCount, "", 0xc0c0c0, 0x0, 15) |
105 | - | rowCount = rowCount + 1 |
105 | + | rowCount = rowCount + 1 |
106 | - | end |
106 | + | end |
107 | - | end |
107 | + | end |
108 | ||
109 | - | for index = 1, 86 do |
109 | + | for index = 1, 86 do |
110 | - | gui.setVisible(mainGui, lines[index]["Radio"], false, true) |
110 | + | gui.setVisible(mainGui, lines[index]["Radio"], false, true) |
111 | - | end |
111 | + | end |
112 | end | |
113 | ||
114 | local function EmptyLines() | |
115 | - | for index = 1, 86 do |
115 | + | for index = 1, 86 do |
116 | - | gui.setVisible(mainGui, lines[index]["Radio"], false, true) |
116 | + | gui.setVisible(mainGui, lines[index]["Radio"], false, true) |
117 | - | gui.setText(mainGui, lines[index]["Name"], "") |
117 | + | gui.setText(mainGui, lines[index]["Name"], "") |
118 | - | gui.setText(mainGui, lines[index]["Current"], "") |
118 | + | gui.setText(mainGui, lines[index]["Current"], "") |
119 | - | gui.setText(mainGui, lines[index]["Crafting"], "") |
119 | + | gui.setText(mainGui, lines[index]["Crafting"], "") |
120 | - | gui.setText(mainGui, lines[index]["Message"], "") |
120 | + | gui.setText(mainGui, lines[index]["Message"], "") |
121 | - | end |
121 | + | end |
122 | end | |
123 | ||
124 | local function FillLines() | |
125 | - | for index = 1, #items do |
125 | + | for index = 1, #items do |
126 | - | gui.setVisible(mainGui, lines[index]["Radio"], true, true) |
126 | + | gui.setVisible(mainGui, lines[index]["Radio"], true, true) |
127 | - | gui.setEnable(mainGui, lines[index]["Radio"], true, true) |
127 | + | gui.setEnable(mainGui, lines[index]["Radio"], true, true) |
128 | - | gui.setText(mainGui, lines[index]["Name"], items[index]["Name"]) |
128 | + | gui.setText(mainGui, lines[index]["Name"], items[index]["Name"]) |
129 | - | gui.setText(mainGui, lines[index]["Current"], items[index]["CurrentValue"] .. " (" .. items[index]["Setpoint"] .. ")") |
129 | + | gui.setText(mainGui, lines[index]["Current"], items[index]["CurrentValue"] .. " (" .. items[index]["Setpoint"] .. ")") |
130 | - | if items[index]["CurrentCraftAmount"] > 0 then |
130 | + | if items[index]["CurrentCraftAmount"] > 0 then |
131 | - | gui.setText(mainGui, lines[index]["Crafting"], items[index]["CurrentCraftAmount"] .. "") |
131 | + | gui.setText(mainGui, lines[index]["Crafting"], items[index]["CurrentCraftAmount"] .. "") |
132 | - | else |
132 | + | else |
133 | - | gui.setText(mainGui, lines[index]["Crafting"], "") |
133 | + | gui.setText(mainGui, lines[index]["Crafting"], "") |
134 | - | end |
134 | + | end |
135 | - | gui.setText(mainGui, lines[index]["Message"], items[index]["Message"]) |
135 | + | gui.setText(mainGui, lines[index]["Message"], items[index]["Message"]) |
136 | - | end |
136 | + | end |
137 | end | |
138 | ||
139 | local addGui_Open | |
140 | local changeGui_Open | |
141 | local addItem = {} | |
142 | local changeItemIndex | |
143 | ||
144 | local function Item_Name_Callback(guiID, textID, text) | |
145 | addItem["Name"] = text | |
146 | end | |
147 | ||
148 | local function Setpoint_Callback(guiID, textID, text) | |
149 | addItem["Setpoint"] = tonumber(text) | |
150 | end | |
151 | ||
152 | local function ItemDamage_Callback(guiID, textID, text) | |
153 | addItem["Damage"] = tonumber(text) | |
154 | end | |
155 | ||
156 | local function CraftAmount_Callback(guiID, textID, text) | |
157 | addItem["CraftAmount"] = tonumber(text) | |
158 | end | |
159 | ||
160 | local function addButtonCallback(guiID, id) | |
161 | - | index = #items + 1 |
161 | + | index = #items + 1 |
162 | - | if index <= 86 then |
162 | + | if index <= 86 then |
163 | - | items[index] = {} |
163 | + | items[index] = {} |
164 | - | items[index]["rawItemName"] = addItem["Name"] |
164 | + | items[index]["rawItemName"] = addItem["Name"] |
165 | - | items[index]["rawItemDamage"] = addItem["Damage"] |
165 | + | items[index]["rawItemDamage"] = addItem["Damage"] |
166 | - | items[index]["Setpoint"] = addItem["Setpoint"] |
166 | + | items[index]["Setpoint"] = addItem["Setpoint"] |
167 | - | items[index]["CraftAmount"] = addItem["CraftAmount"] |
167 | + | items[index]["CraftAmount"] = addItem["CraftAmount"] |
168 | ||
169 | - | SaveItems() |
169 | + | SaveItems() |
170 | ||
171 | - | addGui_Open = false |
171 | + | addGui_Open = false |
172 | - | else |
172 | + | else |
173 | - | addGui_Open = false |
173 | + | addGui_Open = false |
174 | - | gui.showMsg("Maximum number of items reached (86 items).") |
174 | + | gui.showMsg("Maximum number of items reached (86 items).") |
175 | - | end |
175 | + | end |
176 | end | |
177 | ||
178 | local function changeButtonCallback(guiID, id) | |
179 | - | index = changeItemIndex |
179 | + | index = changeItemIndex |
180 | - | items[index] = {} |
180 | + | items[index] = {} |
181 | - | items[index]["rawItemName"] = addItem["Name"] |
181 | + | items[index]["rawItemName"] = addItem["Name"] |
182 | - | items[index]["rawItemDamage"] = addItem["Damage"] |
182 | + | items[index]["rawItemDamage"] = addItem["Damage"] |
183 | - | items[index]["Setpoint"] = addItem["Setpoint"] |
183 | + | items[index]["Setpoint"] = addItem["Setpoint"] |
184 | - | items[index]["CraftAmount"] = addItem["CraftAmount"] |
184 | + | items[index]["CraftAmount"] = addItem["CraftAmount"] |
185 | ||
186 | - | SaveItems() |
186 | + | SaveItems() |
187 | ||
188 | - | changeGui_Open = false |
188 | + | changeGui_Open = false |
189 | end | |
190 | ||
191 | local function exitButtonCallback(guiID, id) | |
192 | - | addGui_Open = false |
192 | + | addGui_Open = false |
193 | - | changeGui_Open = false |
193 | + | changeGui_Open = false |
194 | end | |
195 | ||
196 | local function AddItem_Callback(guiID, buttonID) | |
197 | - | local addGui = gui.newGui("center", "center", 62, 10, true, "Add Item") |
197 | + | local addGui = gui.newGui("center", "center", 62, 10, true, "Add Item") |
198 | - | Item_Name_Label = gui.newLabel(addGui, 1, 1, " Item Name: ", 0xc0c0c0, 0x0, 7) |
198 | + | Item_Name_Label = gui.newLabel(addGui, 1, 1, " Item Name: ", 0xc0c0c0, 0x0, 7) |
199 | - | Item_Name = gui.newText(addGui, 15, 1, 30, "", Item_Name_Callback, 30, false) |
199 | + | Item_Name = gui.newText(addGui, 15, 1, 30, "", Item_Name_Callback, 30, false) |
200 | - | Item_Damage_Label = gui.newLabel(addGui, 1, 3, " Item Damage: ", 0xc0c0c0, 0x0, 7) |
200 | + | Item_Damage_Label = gui.newLabel(addGui, 1, 3, " Item Damage: ", 0xc0c0c0, 0x0, 7) |
201 | - | Item_Damage = gui.newText(addGui, 15, 3, 8, "", ItemDamage_Callback, 8, false) |
201 | + | Item_Damage = gui.newText(addGui, 15, 3, 8, "", ItemDamage_Callback, 8, false) |
202 | - | Item_Damage_Help = gui.newLabel(addGui, 24, 3, "(Metadata number of item)", 0xc0c0c0, 0x0, 7) |
202 | + | Item_Damage_Help = gui.newLabel(addGui, 24, 3, "(Metadata number of item)", 0xc0c0c0, 0x0, 7) |
203 | - | Setpoint_Label = gui.newLabel(addGui, 1, 5, " Setpoint: ", 0xc0c0c0, 0x0, 7) |
203 | + | Setpoint_Label = gui.newLabel(addGui, 1, 5, " Setpoint: ", 0xc0c0c0, 0x0, 7) |
204 | - | Setpoint = gui.newText(addGui, 15, 5, 8, "", Setpoint_Callback, 8, false) |
204 | + | Setpoint = gui.newText(addGui, 15, 5, 8, "", Setpoint_Callback, 8, false) |
205 | - | Setpoint_Help = gui.newLabel(addGui, 24, 5, "(How many items to keep in stock)", 0xc0c0c0, 0x0, 7) |
205 | + | Setpoint_Help = gui.newLabel(addGui, 24, 5, "(How many items to keep in stock)", 0xc0c0c0, 0x0, 7) |
206 | - | CraftAmount_Label = gui.newLabel(addGui, 1, 7, "Craft Amount: ", 0xc0c0c0, 0x0, 7) |
206 | + | CraftAmount_Label = gui.newLabel(addGui, 1, 7, "Craft Amount: ", 0xc0c0c0, 0x0, 7) |
207 | - | CraftAmount = gui.newText(addGui, 15, 7, 8, "", CraftAmount_Callback, 8, false) |
207 | + | CraftAmount = gui.newText(addGui, 15, 7, 8, "", CraftAmount_Callback, 8, false) |
208 | - | CraftAmount_Help = gui.newLabel(addGui, 24, 7, "(How many items to craft max at once)", 0xc0c0c0, 0x0, 7) |
208 | + | CraftAmount_Help = gui.newLabel(addGui, 24, 7, "(How many items to craft max at once)", 0xc0c0c0, 0x0, 7) |
209 | - | addButton = gui.newButton(addGui, 41, 9, "Add Item", addButtonCallback) |
209 | + | addButton = gui.newButton(addGui, 41, 9, "Add Item", addButtonCallback) |
210 | - | exitButton = gui.newButton(addGui, 52, 9, "Cancel", exitButtonCallback) |
210 | + | exitButton = gui.newButton(addGui, 52, 9, "Cancel", exitButtonCallback) |
211 | ||
212 | - | addGui_Open = true |
212 | + | addGui_Open = true |
213 | - | addItem = {} |
213 | + | addItem = {} |
214 | ||
215 | - | gui.displayGui(addGui) |
215 | + | gui.displayGui(addGui) |
216 | - | while addGui_Open do |
216 | + | while addGui_Open do |
217 | - | gui.runGui(addGui) |
217 | + | gui.runGui(addGui) |
218 | - | end |
218 | + | end |
219 | - | gui.closeGui(addGui) |
219 | + | gui.closeGui(addGui) |
220 | end | |
221 | ||
222 | local function RemoveItem_Callback(guiID, buttonID) | |
223 | local radioIndex = gui.getRadio(guiID) | |
224 | local removeIndex | |
225 | ||
226 | for index = 1, #lines do | |
227 | - | if lines[index]["Radio"] == radioIndex then |
227 | + | if lines[index]["Radio"] == radioIndex then |
228 | - | removeIndex = index |
228 | + | removeIndex = index |
229 | - | end |
229 | + | end |
230 | end | |
231 | ||
232 | table.remove(items, removeIndex) | |
233 | saveItems() | |
234 | EmptyLines() | |
235 | end | |
236 | ||
237 | local function ChangeItem_Callback(guiID, buttonID) | |
238 | - | local radioIndex = gui.getRadio(guiID) |
238 | + | local radioIndex = gui.getRadio(guiID) |
239 | - | if radioIndex > 0 then |
239 | + | if radioIndex > 0 then |
240 | - | for index = 1, #lines do |
240 | + | for index = 1, #lines do |
241 | - | if lines[index]["Radio"] == radioIndex then |
241 | + | if lines[index]["Radio"] == radioIndex then |
242 | - | changeItemIndex = index |
242 | + | changeItemIndex = index |
243 | - | end |
243 | + | end |
244 | - | end |
244 | + | end |
245 | ||
246 | - | local changeGui = gui.newGui("center", "center", 62, 10, true, "Change Item") |
246 | + | local changeGui = gui.newGui("center", "center", 62, 10, true, "Change Item") |
247 | - | Item_Name_Label = gui.newLabel(changeGui, 1, 1, " Item Name: ", 0xc0c0c0, 0x0, 7) |
247 | + | Item_Name_Label = gui.newLabel(changeGui, 1, 1, " Item Name: ", 0xc0c0c0, 0x0, 7) |
248 | - | Item_Name = gui.newText(changeGui, 15, 1, 30, items[changeItemIndex]["rawItemName"], Item_Name_Callback, 30, false) |
248 | + | Item_Name = gui.newText(changeGui, 15, 1, 30, items[changeItemIndex]["rawItemName"], Item_Name_Callback, 30, false) |
249 | - | Item_Damage_Label = gui.newLabel(changeGui, 1, 3, " Item Damage: ", 0xc0c0c0, 0x0, 7) |
249 | + | Item_Damage_Label = gui.newLabel(changeGui, 1, 3, " Item Damage: ", 0xc0c0c0, 0x0, 7) |
250 | - | Item_Damage = gui.newText(changeGui, 15, 3, 8, items[changeItemIndex]["rawItemDamage"], ItemDamage_Callback, 8, false) |
250 | + | Item_Damage = gui.newText(changeGui, 15, 3, 8, items[changeItemIndex]["rawItemDamage"], ItemDamage_Callback, 8, false) |
251 | - | Item_Damage_Help = gui.newLabel(changeGui, 24, 3, "(Metadata number of item)", 0xc0c0c0, 0x0, 7) |
251 | + | Item_Damage_Help = gui.newLabel(changeGui, 24, 3, "(Metadata number of item)", 0xc0c0c0, 0x0, 7) |
252 | - | Setpoint_Label = gui.newLabel(changeGui, 1, 5, " Setpoint: ", 0xc0c0c0, 0x0, 7) |
252 | + | Setpoint_Label = gui.newLabel(changeGui, 1, 5, " Setpoint: ", 0xc0c0c0, 0x0, 7) |
253 | - | Setpoint = gui.newText(changeGui, 15, 5, 8, items[changeItemIndex]["Setpoint"], Setpoint_Callback, 8, false) |
253 | + | Setpoint = gui.newText(changeGui, 15, 5, 8, items[changeItemIndex]["Setpoint"], Setpoint_Callback, 8, false) |
254 | - | Setpoint_Help = gui.newLabel(changeGui, 24, 5, "(How many items to keep in stock)", 0xc0c0c0, 0x0, 7) |
254 | + | Setpoint_Help = gui.newLabel(changeGui, 24, 5, "(How many items to keep in stock)", 0xc0c0c0, 0x0, 7) |
255 | - | CraftAmount_Label = gui.newLabel(changeGui, 1, 7, "Craft Amount: ", 0xc0c0c0, 0x0, 7) |
255 | + | CraftAmount_Label = gui.newLabel(changeGui, 1, 7, "Craft Amount: ", 0xc0c0c0, 0x0, 7) |
256 | - | CraftAmount = gui.newText(changeGui, 15, 7, 8, items[changeItemIndex]["CraftAmount"], CraftAmount_Callback, 8, false) |
256 | + | CraftAmount = gui.newText(changeGui, 15, 7, 8, items[changeItemIndex]["CraftAmount"], CraftAmount_Callback, 8, false) |
257 | - | CraftAmount_Help = gui.newLabel(changeGui, 24, 7, "(How many items to craft max at once)", 0xc0c0c0, 0x0, 7) |
257 | + | CraftAmount_Help = gui.newLabel(changeGui, 24, 7, "(How many items to craft max at once)", 0xc0c0c0, 0x0, 7) |
258 | - | changeButton = gui.newButton(changeGui, 38, 9, "Change Item", changeButtonCallback) |
258 | + | changeButton = gui.newButton(changeGui, 38, 9, "Change Item", changeButtonCallback) |
259 | - | exitButton = gui.newButton(changeGui, 52, 9, "Cancel", exitButtonCallback) |
259 | + | exitButton = gui.newButton(changeGui, 52, 9, "Cancel", exitButtonCallback) |
260 | ||
261 | - | changeGui_Open = true |
261 | + | changeGui_Open = true |
262 | - | addItem = {} |
262 | + | addItem = {} |
263 | - | addItem["Name"] = items[changeItemIndex]["rawItemName"] |
263 | + | addItem["Name"] = items[changeItemIndex]["rawItemName"] |
264 | - | addItem["Damage"] = items[changeItemIndex]["rawItemDamage"] |
264 | + | addItem["Damage"] = items[changeItemIndex]["rawItemDamage"] |
265 | - | addItem["Setpoint"] = items[changeItemIndex]["Setpoint"] |
265 | + | addItem["Setpoint"] = items[changeItemIndex]["Setpoint"] |
266 | - | addItem["CraftAmount"] = items[changeItemIndex]["CraftAmount"] |
266 | + | addItem["CraftAmount"] = items[changeItemIndex]["CraftAmount"] |
267 | ||
268 | - | gui.displayGui(changeGui) |
268 | + | gui.displayGui(changeGui) |
269 | - | while changeGui_Open do |
269 | + | while changeGui_Open do |
270 | - | gui.runGui(changeGui) |
270 | + | gui.runGui(changeGui) |
271 | - | end |
271 | + | end |
272 | - | gui.closeGui(changeGui) |
272 | + | gui.closeGui(changeGui) |
273 | - | end |
273 | + | end |
274 | end | |
275 | ||
276 | local function CpuMaxUsage_Callback(guiID, textID, text) | |
277 | - | maxCpuUsage = tonumber(text) |
277 | + | maxCpuUsage = tonumber(text) |
278 | - | SaveConfig() |
278 | + | SaveConfig() |
279 | end | |
280 | ||
281 | local function DrawButtons() | |
282 | - | AddButton = gui.newButton(mainGui, 1, 1, "Add Item", AddItem_Callback) |
282 | + | AddButton = gui.newButton(mainGui, 1, 1, "Add Item", AddItem_Callback) |
283 | - | RemoveButton = gui.newButton(mainGui, 12, 1, "Remove Item", RemoveItem_Callback) |
283 | + | RemoveButton = gui.newButton(mainGui, 12, 1, "Remove Item", RemoveItem_Callback) |
284 | - | ChangeButton = gui.newButton(mainGui, 26, 1, "Change Item", ChangeItem_Callback) |
284 | + | ChangeButton = gui.newButton(mainGui, 26, 1, "Change Item", ChangeItem_Callback) |
285 | - | CpuUsageLabel = gui.newLabel(mainGui, 118, 1, "CPU usage: ", 0xc0c0c0, 0x0, 13) |
285 | + | CpuUsageLabel = gui.newLabel(mainGui, 118, 1, "CPU usage: ", 0xc0c0c0, 0x0, 13) |
286 | - | CpuMaxUsageLabel = gui.newLabel(mainGui, 134, 1, "Max CPU usage: ", 0xc0c0c0, 0x0, 15) |
286 | + | CpuMaxUsageLabel = gui.newLabel(mainGui, 134, 1, "Max CPU usage: ", 0xc0c0c0, 0x0, 15) |
287 | - | CpuMaxUsage = gui.newText(mainGui, 149, 1, 4, maxCpuUsage .. "", CpuMaxUsage_Callback, 4, false) |
287 | + | CpuMaxUsage = gui.newText(mainGui, 149, 1, 4, maxCpuUsage .. "", CpuMaxUsage_Callback, 4, false) |
288 | end | |
289 | ||
290 | function CheckItemsAndCraft() | |
291 | - | for index = 1, #items do |
291 | + | for index = 1, #items do |
292 | - | items[index]["Message"] = "" |
292 | + | items[index]["Message"] = "" |
293 | - | items[index]["CurrentValue"] = 0 |
293 | + | items[index]["CurrentValue"] = 0 |
294 | - | items[index]["Name"] = "" |
294 | + | items[index]["Name"] = "" |
295 | - | |
295 | + | |
296 | - | local meItem = meController.getItemsInNetwork({ name = items[index]["rawItemName"], damage = items[index]["rawItemDamage"]}) |
296 | + | local meItem = meController.getItemsInNetwork({ name = items[index]["rawItemName"], damage = items[index]["rawItemDamage"]}) |
297 | - | if meItem.n >= 1 then |
297 | + | if meItem.n >= 1 then |
298 | - | if not meItem[1].isCraftable then |
298 | + | if not meItem[1].isCraftable then |
299 | - | items[index]["Message"] = "Not Craftable" |
299 | + | items[index]["Message"] = "Not Craftable" |
300 | - | end |
300 | + | end |
301 | ||
302 | - | items[index]["CurrentValue"] = meItem[1].size |
302 | + | items[index]["CurrentValue"] = meItem[1].size |
303 | - | items[index]["Name"] = meItem[1].label |
303 | + | items[index]["Name"] = meItem[1].label |
304 | ||
305 | - | indexCraftTask = 1 |
305 | + | indexCraftTask = 1 |
306 | - | for indexCraftTasks = 1, #craftTasks do |
306 | + | for indexCraftTasks = 1, #craftTasks do |
307 | - | if craftTasks[indexCraftTasks].Id == index then indexCraftTask = indexCraftTasks end |
307 | + | if craftTasks[indexCraftTasks].Id == index then indexCraftTask = indexCraftTasks end |
308 | - | end |
308 | + | end |
309 | ||
310 | - | if craftTasks[indexCraftTask].task ~= nil and indexCraftTask > 1 then |
310 | + | if craftTasks[indexCraftTask].task ~= nil and indexCraftTask > 1 then |
311 | - | if craftTasks[indexCraftTask].task.isDone() or craftTasks[indexCraftTask].task.isCanceled() then |
311 | + | if craftTasks[indexCraftTask].task.isDone() or craftTasks[indexCraftTask].task.isCanceled() then |
312 | - | currentCpuUsage = currentCpuUsage - 1 |
312 | + | currentCpuUsage = currentCpuUsage - 1 |
313 | - | items[index]["CurrentCraftAmount"] = 0 |
313 | + | items[index]["CurrentCraftAmount"] = 0 |
314 | - | table.remove(craftTasks, indexCraftTask) |
314 | + | table.remove(craftTasks, indexCraftTask) |
315 | - | end |
315 | + | end |
316 | - | else |
316 | + | else |
317 | - | if items[index]["CurrentCraftAmount"] == 0 and items[index]["CurrentValue"] < items[index]["Setpoint"] then |
317 | + | if items[index]["CurrentCraftAmount"] == 0 and items[index]["CurrentValue"] < items[index]["Setpoint"] then |
318 | - | if currentCpuUsage < maxCpuUsage then |
318 | + | if currentCpuUsage < maxCpuUsage then |
319 | - | local meCpus = meController.getCpus() |
319 | + | local meCpus = meController.getCpus() |
320 | - | local occupiedCpus = 0 |
320 | + | local occupiedCpus = 0 |
321 | - | for cpuIndex = 1, #meCpus do |
321 | + | for cpuIndex = 1, #meCpus do |
322 | - | if meCpus[cpuIndex].busy then occupiedCpus = occupiedCpus + 1 end |
322 | + | if meCpus[cpuIndex].busy then occupiedCpus = occupiedCpus + 1 end |
323 | - | end |
323 | + | end |
324 | - | |
324 | + | |
325 | - | if occupiedCpus < #meCpus then |
325 | + | if occupiedCpus < #meCpus then |
326 | - | local currentCraftAmount = items[index]["Setpoint"] - items[index]["CurrentValue"] |
326 | + | local currentCraftAmount = items[index]["Setpoint"] - items[index]["CurrentValue"] |
327 | - | if currentCraftAmount > items[index]["CraftAmount"] then |
327 | + | if currentCraftAmount > items[index]["CraftAmount"] then |
328 | - | currentCraftAmount = items[index]["CraftAmount"] |
328 | + | currentCraftAmount = items[index]["CraftAmount"] |
329 | - | end |
329 | + | end |
330 | ||
331 | - | local craftables = meController.getCraftables({ name = items[index]["rawItemName"], damage = items[index]["rawItemDamage"]}) |
331 | + | local craftables = meController.getCraftables({ name = items[index]["rawItemName"], damage = items[index]["rawItemDamage"]}) |
332 | - | if craftables.n >= 1 then |
332 | + | if craftables.n >= 1 then |
333 | - | craftTask = craftables[1].request(currentCraftAmount) |
333 | + | craftTask = craftables[1].request(currentCraftAmount) |
334 | ||
335 | - | if craftTask.isCanceled() then |
335 | + | if craftTask.isCanceled() then |
336 | - | items[index]["Message"] = "No ingredients" |
336 | + | items[index]["Message"] = "No ingredients" |
337 | - | else |
337 | + | else |
338 | - | items[index]["CurrentCraftAmount"] = currentCraftAmount |
338 | + | items[index]["CurrentCraftAmount"] = currentCraftAmount |
339 | - | craftTaskWithId = { Id = index, task = craftTask } |
339 | + | craftTaskWithId = { Id = index, task = craftTask } |
340 | - | newIndex = #craftTasks + 1 |
340 | + | newIndex = #craftTasks + 1 |
341 | - | craftTasks[newIndex] = craftTaskWithId |
341 | + | craftTasks[newIndex] = craftTaskWithId |
342 | - | currentCpuUsage = currentCpuUsage + 1 |
342 | + | currentCpuUsage = currentCpuUsage + 1 |
343 | - | end |
343 | + | end |
344 | - | end |
344 | + | end |
345 | - | else |
345 | + | else |
346 | - | items[index]["Message"] = "All CPUs busy" |
346 | + | items[index]["Message"] = "All CPUs busy" |
347 | - | end |
347 | + | end |
348 | - | else |
348 | + | else |
349 | - | items[index]["Message"] = "All CPUs busy" |
349 | + | items[index]["Message"] = "All CPUs busy" |
350 | - | end |
350 | + | end |
351 | - | end |
351 | + | end |
352 | - | end |
352 | + | end |
353 | - | end |
353 | + | end |
354 | - | end |
354 | + | end |
355 | ||
356 | - | gui.setText(mainGui, CpuUsageLabel, "CPU Usage: " .. currentCpuUsage) |
356 | + | gui.setText(mainGui, CpuUsageLabel, "CPU Usage: " .. currentCpuUsage) |
357 | end | |
358 | ||
359 | DrawHeaders() | |
360 | DrawLines() | |
361 | DrawButtons() | |
362 | LoadConfig() | |
363 | LoadItems() | |
364 | ||
365 | gui.clearScreen() | |
366 | gui.setTop("Applied Energistics 2 Auto Stock") | |
367 | gui.setBottom("") | |
368 | ||
369 | -- Create Empty craftTask | |
370 | craftTasks[1] = { Id = 0, task = "" } | |
371 | ||
372 | -- Main loop | |
373 | while true do | |
374 | gui.runGui(mainGui) | |
375 | CheckItemsAndCraft() | |
376 | FillLines() | |
377 | end |