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1 | if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end | |
2 | print("FE Compatibility: by WaverlyCole & Mokiros") | |
3 | InternalData = {} | |
4 | do | |
5 | script.Parent = owner.Character | |
6 | local Event = Instance.new("RemoteEvent") | |
7 | Event.Name = "UserInput" | |
8 | local function NewFakeEvent() | |
9 | local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect | |
10 | return Fake | |
11 | end | |
12 | local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()} | |
13 | local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()} | |
14 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...) | |
15 | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil | |
16 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
17 | local function TriggerEvent(self,Event,...) | |
18 | local Trigger = Mouse[Event] | |
19 | if Trigger and Trigger.fakeEvent and Trigger.Function then | |
20 | Trigger.Function(...) | |
21 | end | |
22 | end | |
23 | Mouse.TrigEvent = TriggerEvent | |
24 | UserInputService.TrigEvent = TriggerEvent | |
25 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
26 | if FiredBy.Name ~= owner.Name then end | |
27 | if Input.MouseEvent then | |
28 | Mouse.Target = Input.Target | |
29 | Mouse.Hit = Input.Hit | |
30 | else | |
31 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
32 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then | |
33 | return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") | |
34 | end | |
35 | for _,Action in pairs(ContextActionService.Actions) do | |
36 | for _,Key in pairs(Action.Keys) do | |
37 | if Key==Input.KeyCode then | |
38 | Action.Function(Action.Name,Input.UserInputState,Input) | |
39 | end | |
40 | end | |
41 | end | |
42 | Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower()) | |
43 | UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
44 | end | |
45 | end) | |
46 | InternalData["Mouse"] = Mouse | |
47 | InternalData["ContextActionService"] = ContextActionService | |
48 | InternalData["UserInputService"] = UserInputService | |
49 | Event.Parent = NLS([[ | |
50 | local Player = owner | |
51 | local Event = script:WaitForChild("UserInput") | |
52 | local UserInputService = game:GetService("UserInputService") | |
53 | local Mouse = Player:GetMouse() | |
54 | local Input = function(Input,gameProcessedEvent) | |
55 | if gameProcessedEvent then return end | |
56 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState}) | |
57 | end | |
58 | UserInputService.InputBegan:Connect(Input) | |
59 | UserInputService.InputEnded:Connect(Input) | |
60 | local Hit,Target | |
61 | while wait(1/30) do | |
62 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
63 | Hit,Target = Mouse.Hit,Mouse.Target | |
64 | Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit}) | |
65 | end | |
66 | end | |
67 | ]],owner.Character) | |
68 | end | |
69 | RealGame = game;game = setmetatable({},{ | |
70 | __index = function (self,Index) | |
71 | local Sandbox = function (Thing) | |
72 | if Thing:IsA("Player") then | |
73 | local RealPlayer = Thing | |
74 | return setmetatable({},{ | |
75 | __index = function (self,Index) | |
76 | local Type = type(RealPlayer[Index]) | |
77 | if Type == "function" then | |
78 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
79 | return function (self) | |
80 | return InternalData["Mouse"] | |
81 | end | |
82 | end | |
83 | return function (self,...) | |
84 | return RealPlayer[Index](RealPlayer,...) | |
85 | end | |
86 | else | |
87 | if Index == "PlrObj" then | |
88 | return RealPlayer | |
89 | end | |
90 | return RealPlayer[Index] | |
91 | end | |
92 | end; | |
93 | __tostring = function(self) | |
94 | return RealPlayer.Name | |
95 | end | |
96 | }) | |
97 | end | |
98 | end | |
99 | if RealGame[Index] then | |
100 | local Type = type(RealGame[Index]) | |
101 | if Type == "function" then | |
102 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
103 | return function (self,Service) | |
104 | if Service:lower() == "players" then | |
105 | return setmetatable({},{ | |
106 | __index = function (self2,Index2) | |
107 | local RealService = RealGame:GetService(Service) | |
108 | local Type2 = type(Index2) | |
109 | if Type2 == "function" then | |
110 | return function (self,...) | |
111 | return RealService[Index2](RealService,...) | |
112 | end | |
113 | else | |
114 | if Index2:lower() == "localplayer" then | |
115 | return Sandbox(owner) | |
116 | end | |
117 | return RealService[Index2] | |
118 | end | |
119 | end; | |
120 | __tostring = function(self) | |
121 | return RealGame:GetService(Service).Name | |
122 | end | |
123 | }) | |
124 | elseif Service:lower() == "contextactionservice" then | |
125 | return InternalData["ContextActionService"] | |
126 | elseif Service:lower() == "contextactionservice" then | |
127 | return InternalData["UserInputService"] | |
128 | elseif Service:lower() == "runservice" then | |
129 | return setmetatable({},{ | |
130 | __index = function(self2,Index2) | |
131 | local RealService = RealGame:GetService(Service) | |
132 | local Type2 = type(Index2) | |
133 | if Type2 == "function" then | |
134 | return function (self,...) | |
135 | return RealService[Index2](RealService,...) | |
136 | end | |
137 | else | |
138 | if Index2:lower() == "bindtorenderstep" then | |
139 | return function (self,Name,Priority,Function) | |
140 | return RealGame:GetService("RunService").Stepped:Connect(Function) | |
141 | end | |
142 | end | |
143 | if Index2:lower() == "renderstepped" then | |
144 | return RealService["Stepped"] | |
145 | end | |
146 | return RealService[Index2] | |
147 | end | |
148 | end | |
149 | }) | |
150 | else | |
151 | return RealGame:GetService(Service) | |
152 | end | |
153 | end | |
154 | end | |
155 | return function (self,...) | |
156 | return RealGame[Index](RealGame,...) | |
157 | end | |
158 | else | |
159 | if game:GetService(Index) then | |
160 | return game:GetService(Index) | |
161 | end | |
162 | return RealGame[Index] | |
163 | end | |
164 | else | |
165 | return nil | |
166 | end | |
167 | end | |
168 | });Game = game;owner = game:GetService("Players").LocalPlayer;script = {} | |
169 | print("Complete! Running...") | |
170 | ||
171 | ||
172 | --//Paste script below this line. | |
173 | ||
174 | print([[ | |
175 | ___________________________________ | |
176 | Edit by boss_kiddos, | |
177 | Edited By SonicSydney. | |
178 | because i love to edit. | |
179 | (Name: Hatred Chara) | |
180 | Update V2! | |
181 | ((Added Trail.)) | |
182 | ___________________________________ | |
183 | ]]) | |
184 | ||
185 | CV="Bright red" | |
186 | ||
187 | p = game.Players.LocalPlayer | |
188 | char = p.Character | |
189 | local txt = Instance.new("BillboardGui", char) | |
190 | txt.Adornee = char .Head | |
191 | txt.Name = "_status" | |
192 | txt.Size = UDim2.new(2, 0, 1.2, 0) | |
193 | txt.StudsOffset = Vector3.new(-9, 8, 0) | |
194 | local text = Instance.new("TextLabel", txt) | |
195 | text.Size = UDim2.new(10, 0, 7, 0) | |
196 | text.FontSize = "Size24" | |
197 | text.TextScaled = true | |
198 | text.TextTransparency = 0 | |
199 | text.BackgroundTransparency = 1 | |
200 | text.TextTransparency = 0 | |
201 | text.TextStrokeTransparency = 0 | |
202 | text.Font = "Arcade" | |
203 | text.TextStrokeColor3 = Color3.fromRGB(400,-900,-900) | |
204 | ||
205 | v=Instance.new("Part") | |
206 | v.Name = "ColorBrick" | |
207 | v.Parent=p.Character | |
208 | v.FormFactor="Symmetric" | |
209 | v.Anchored=true | |
210 | v.CanCollide=false | |
211 | v.BottomSurface="Smooth" | |
212 | v.TopSurface="Smooth" | |
213 | v.Size=Vector3.new(10,5,3) | |
214 | v.Transparency=1 | |
215 | v.CFrame=char.Torso.CFrame | |
216 | v.BrickColor=BrickColor.new(CV) | |
217 | v.Transparency=1 | |
218 | text.TextColor3 = Color3.fromRGB(255, 0, 0) | |
219 | v.Shape="Block" | |
220 | text.Text = "Edited by SonicSydney, Please Credit." | |
221 | coroutine.wrap(function() | |
222 | while wait() do | |
223 | wait(1) | |
224 | text.Text = "Hatred Chara" | |
225 | end | |
226 | end)() | |
227 | p = game.Players.LocalPlayer | |
228 | ||
229 | ||
230 | local Player = game:GetService("Players").LocalPlayer | |
231 | repeat | |
232 | wait() | |
233 | until Player.Character | |
234 | local Character = Player.Character | |
235 | TrailSettings = { | |
236 | Lifetime = 2, | |
237 | Texture = "http://www.roblox.com/asset/?id=650148892", | |
238 | Color1 = ColorSequence.new(BrickColor.new("Really red").Color, BrickColor.new("Dark red").Color), | |
239 | Color2 = ColorSequence.new(BrickColor.new("Bright red").Color, BrickColor.new("Maroon").Color), | |
240 | AllBody = true, | |
241 | UpperBodyOnly = false, | |
242 | LowerBodyOnly = false, | |
243 | Accessories = false, | |
244 | Extras = true, | |
245 | R15 = false, | |
246 | R15Parts = {"UpperTorso", "LowerTorso"} | |
247 | } | |
248 | local Trail | |
249 | function UpperBody() | |
250 | if TrailSettings.R15 == false then | |
251 | A0 = Instance.new("Attachment", Character.Torso) | |
252 | A1 = Instance.new("Attachment", Character.Head) | |
253 | A2 = Instance.new("Attachment", Character["Right Arm"]) | |
254 | A3 = Instance.new("Attachment", Character["Left Arm"]) | |
255 | Trail = Instance.new("Trail", Character) | |
256 | Trail.Attachment0 = A0 | |
257 | Trail.Attachment1 = A1 | |
258 | Trail.Texture = TrailSettings.Texture | |
259 | Trail.Color = TrailSettings.Color1 | |
260 | Trail.Lifetime = TrailSettings.Lifetime | |
261 | local Trail2 = Trail:Clone() | |
262 | Trail2.Parent = Character | |
263 | Trail2.Attachment1 = A2 | |
264 | local Trail3 = Trail:Clone() | |
265 | Trail3.Parent = Character | |
266 | Trail3.Attachment1 = A3 | |
267 | local Trail6 = Trail:Clone() | |
268 | Trail6.Parent = Character | |
269 | Trail6.Attachment0 = A1 | |
270 | Trail6.Attachment1 = A2 | |
271 | local Trail7 = Trail:Clone() | |
272 | Trail7.Parent = Character | |
273 | Trail7.Attachment0 = A1 | |
274 | Trail7.Attachment1 = A3 | |
275 | else | |
276 | A0 = Instance.new("Attachment", Character[TrailSettings.R15Parts[1]]) | |
277 | A0R = Instance.new("Attachment", Character[TrailSettings.R15Parts[2]]) | |
278 | A1 = Instance.new("Attachment", Character.Head) | |
279 | A2 = Instance.new("Attachment", Character.RightUpperArm) | |
280 | A2R = Instance.new("Attachment", Character.RightLowerArm) | |
281 | A3 = Instance.new("Attachment", Character.LeftUpperArm) | |
282 | A3R = Instance.new("Attachment", Character.LeftLowerArm) | |
283 | Trail = Instance.new("Trail", Character) | |
284 | Trail.Attachment0 = A0 | |
285 | Trail.Attachment1 = A1 | |
286 | Trail.Texture = TrailSettings.Texture | |
287 | Trail.Color = TrailSettings.Color1 | |
288 | Trail.Lifetime = TrailSettings.Lifetime | |
289 | local Trail2 = Trail:Clone() | |
290 | Trail2.Parent = Character | |
291 | Trail2.Attachment1 = A2 | |
292 | local Trail3 = Trail:Clone() | |
293 | Trail3.Parent = Character | |
294 | Trail3.Attachment1 = A3 | |
295 | local Trail6 = Trail:Clone() | |
296 | Trail6.Parent = Character | |
297 | Trail6.Attachment0 = A1 | |
298 | Trail6.Attachment1 = A2 | |
299 | local Trail7 = Trail:Clone() | |
300 | Trail7.Parent = Character | |
301 | Trail7.Attachment0 = A1 | |
302 | Trail7.Attachment1 = A3 | |
303 | local Trail1R = Trail:Clone() | |
304 | Trail1R.Parent = Character | |
305 | Trail1R.Attachment1 = A2R | |
306 | local Trail2R = Trail:Clone() | |
307 | Trail2R.Parent = Character | |
308 | Trail2R.Attachment1 = A3R | |
309 | local Trail6R = Trail:Clone() | |
310 | Trail6.Parent = Character | |
311 | Trail6.Attachment0 = A1 | |
312 | Trail6.Attachment1 = A2R | |
313 | local Trail7R = Trail:Clone() | |
314 | Trail7.Parent = Character | |
315 | Trail7.Attachment0 = A1 | |
316 | Trail7.Attachment1 = A3R | |
317 | end | |
318 | end | |
319 | function LowerBody() | |
320 | if TrailSettings.R15 == false then | |
321 | A4 = Instance.new("Attachment", Character["Right Leg"]) | |
322 | A5 = Instance.new("Attachment", Character["Left Leg"]) | |
323 | local Trail4 = Trail:Clone() | |
324 | Trail4.Parent = Character | |
325 | Trail4.Attachment1 = A4 | |
326 | local Trail5 = Trail:Clone() | |
327 | Trail5.Parent = Character | |
328 | Trail5.Attachment1 = A5 | |
329 | local Trail8 = Trail:Clone() | |
330 | Trail8.Parent = Character | |
331 | Trail8.Attachment0 = A2 | |
332 | Trail8.Attachment1 = A4 | |
333 | Trail8.Color = TrailSettings.Color2 | |
334 | local Trail9 = Trail:Clone() | |
335 | Trail9.Parent = Character | |
336 | Trail9.Attachment0 = A3 | |
337 | Trail9.Attachment1 = A5 | |
338 | Trail9.Color = TrailSettings.Color2 | |
339 | local FT = Trail:Clone() | |
340 | FT.Parent = Character | |
341 | FT.Attachment0 = A4 | |
342 | FT.Attachment1 = A5 | |
343 | FT.Color = TrailSettings.Color2 | |
344 | else | |
345 | A4 = Instance.new("Attachment", Character.RightLowerLeg) | |
346 | A4R = Instance.new("Attachment", Character.RightUpperLeg) | |
347 | A5 = Instance.new("Attachment", Character.LeftLowerLeg) | |
348 | A5R = Instance.new("Attachment", Character.LeftUpperLeg) | |
349 | local Trail4 = Trail:Clone() | |
350 | Trail4.Parent = Character | |
351 | Trail4.Attachment1 = A4 | |
352 | local Trail5 = Trail:Clone() | |
353 | Trail5.Parent = Character | |
354 | Trail5.Attachment1 = A5 | |
355 | local Trail8 = Trail:Clone() | |
356 | Trail8.Parent = Character | |
357 | Trail8.Attachment0 = A2 | |
358 | Trail8.Attachment1 = A4 | |
359 | Trail8.Color = TrailSettings.Color2 | |
360 | local Trail9 = Trail:Clone() | |
361 | Trail9.Parent = Character | |
362 | Trail9.Attachment0 = A3 | |
363 | Trail9.Attachment1 = A5 | |
364 | Trail9.Color = TrailSettings.Color2 | |
365 | local FT = Trail:Clone() | |
366 | FT.Parent = Character | |
367 | FT.Attachment0 = A4 | |
368 | FT.Attachment1 = A5 | |
369 | FT.Color = TrailSettings.Color2 | |
370 | local Trail3R = Trail:Clone() | |
371 | Trail3R.Parent = Character | |
372 | Trail3R.Attachment1 = A4R | |
373 | local Trail4R = Trail:Clone() | |
374 | Trail4R.Parent = Character | |
375 | Trail4R.Attachment1 = A5R | |
376 | local Trail8 = Trail:Clone() | |
377 | Trail8.Parent = Character | |
378 | Trail8.Attachment0 = A2R | |
379 | Trail8.Attachment1 = A4R | |
380 | Trail8.Color = TrailSettings.Color2 | |
381 | local Trail9 = Trail:Clone() | |
382 | Trail9.Parent = Character | |
383 | Trail9.Attachment0 = A3R | |
384 | Trail9.Attachment1 = A5R | |
385 | Trail9.Color = TrailSettings.Color2 | |
386 | local FT2R = Trail:Clone() | |
387 | FT2R.Parent = Character | |
388 | FT2R.Attachment0 = A4R | |
389 | FT2R.Attachment1 = A5R | |
390 | FT2R.Color = TrailSettings.Color2 | |
391 | end | |
392 | end | |
393 | function AllBody() | |
394 | UpperBody() | |
395 | LowerBody() | |
396 | end | |
397 | if TrailSettings.AllBody == true and TrailSettings.UpperBodyOnly == true and TrailSettings.LowerBodyOnly == true then | |
398 | TrailSettings.UpperBodyOnly = false | |
399 | TrailSettings.LowerBodyOnly = false | |
400 | elseif TrailSettings.AllBody == true and TrailSettings.UpperBodyOnly == false and TrailSettings.LowerBodyOnly == true then | |
401 | TrailSettings.UpperBodyOnly = false | |
402 | TrailSettings.LowerBodyOnly = false | |
403 | elseif TrailSettings.AllBody == true and TrailSettings.UpperBodyOnly == true and TrailSettings.LowerBodyOnly == false then | |
404 | TrailSettings.UpperBodyOnly = false | |
405 | TrailSettings.LowerBodyOnly = false | |
406 | elseif TrailSettings.AllBody == false and TrailSettings.UpperBodyOnly == true and TrailSettings.LowerBodyOnly == true then | |
407 | TrailSettings.AllBody = true | |
408 | TrailSettings.UpperBodyOnly = false | |
409 | TrailSettings.LowerBodyOnly = false | |
410 | end | |
411 | if TrailSettings.UpperBodyOnly == true then | |
412 | UpperBody() | |
413 | print("Called Upper Body Trail") | |
414 | elseif TrailSettings.LowerBodyOnly == true then | |
415 | LowerBody() | |
416 | print("Called Lower Body Trail") | |
417 | elseif TrailSettings.AllBody == true then | |
418 | AllBody() | |
419 | print("Called Full Body Trail") | |
420 | end | |
421 | if TrailSettings.Accessories == true then | |
422 | for Index, Item in pairs(Character:GetChildren()) do | |
423 | if Item:IsA("Accessory") then | |
424 | local AA = Instance.new("Attachment", Item.Handle) | |
425 | local ATrail = Trail:Clone() | |
426 | ATrail.Parent = Character | |
427 | ATrail.Attachment1 = AA | |
428 | end | |
429 | end | |
430 | end | |
431 | if TrailSettings.Extras == true then | |
432 | spawn(function() | |
433 | repeat | |
434 | wait() | |
435 | until Trail | |
436 | local AB = Instance.new("Attachment", a) | |
437 | local ABT = Trail:Clone() | |
438 | ABT.Parent = Character | |
439 | ABT.Attachment0 = A4 | |
440 | ABT.Attachment1 = AB | |
441 | ABT.Color = TrailSettings.Color2 | |
442 | local ABT2 = Trail:Clone() | |
443 | ABT2.Parent = Character | |
444 | ABT2.Attachment0 = A5 | |
445 | ABT2.Attachment1 = AB | |
446 | ABT2.Color = TrailSettings.Color2 | |
447 | end) | |
448 | end | |
449 | ||
450 | ||
451 | ||
452 | char = p.Character | |
453 | torso = char.Torso | |
454 | neck = char.Torso.Neck | |
455 | ||
456 | ||
457 | print("The User is: "..game:GetService("Players").LocalPlayer.Name.." :)") | |
458 | ||
459 | local p = game:GetService("Players").LocalPlayer | |
460 | local char = p.Character | |
461 | local mouse = p:GetMouse() | |
462 | local larm = char:WaitForChild("Left Arm") | |
463 | local rarm = char:WaitForChild("Right Arm") | |
464 | local lleg = char:WaitForChild("Left Leg") | |
465 | local rleg = char:WaitForChild("Right Leg") | |
466 | local hed = char:WaitForChild("Head") | |
467 | local torso = char:WaitForChild("Torso") | |
468 | local root = char:WaitForChild("HumanoidRootPart") | |
469 | local hum = char:FindFirstChildOfClass("Humanoid") | |
470 | local debris = game:GetService("Debris") | |
471 | local input = game:GetService("UserInputService") | |
472 | local run = game:GetService("RunService") | |
473 | local rs = run.RenderStepped | |
474 | local wingpose = "Idle" | |
475 | local DebrisModel = Instance.new("Model",char) | |
476 | DebrisModel.Name = "Debris" | |
477 | repeat rs:wait() until p.CharacterAppearanceLoaded | |
478 | ||
479 | noidle = false | |
480 | shift = false | |
481 | control = false | |
482 | no_nosound_able = false | |
483 | kills = 0 | |
484 | ||
485 | ---------------------------------------------------------------------------- | |
486 | ||
487 | function rswait(value) | |
488 | if value ~= nil and value ~= 0 then | |
489 | for i=1,value do | |
490 | rs:wait() | |
491 | end | |
492 | else | |
493 | rs:wait() | |
494 | end | |
495 | end | |
496 | ||
497 | ---------------------------------------------------------------------------- | |
498 | ||
499 | local timeposition = 0 | |
500 | ||
501 | function music(id) | |
502 | if not torso:FindFirstChild("MusicRuin") then | |
503 | soundz = Instance.new("Sound",torso) | |
504 | end | |
505 | soundz.Volume = 10 | |
506 | soundz.Name = "MusicRuin" | |
507 | soundz.Looped = true | |
508 | soundz.PlaybackSpeed = 1 | |
509 | soundz.SoundId = "rbxassetid://"..id | |
510 | soundz:Stop() | |
511 | soundz:Play() | |
512 | if no_nosound_able == true then | |
513 | soundz.TimePosition = timeposition | |
514 | end | |
515 | end | |
516 | ||
517 | ---------------------------------------------------------------------------- | |
518 | ||
519 | function lerp(a, b, t) | |
520 | return a + (b - a)*t | |
521 | end | |
522 | ||
523 | ---------------------------------------------------------------------------- | |
524 | ||
525 | function Lerp(c1,c2,al) | |
526 | local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()} | |
527 | local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()} | |
528 | for i,v in pairs(com1) do | |
529 | com1[i] = v+(com2[i]-v)*al | |
530 | end | |
531 | return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1))) | |
532 | end | |
533 | ||
534 | ---------------------------------------------------------------------------- | |
535 | ||
536 | function slerp(a, b, t) | |
537 | dot = a:Dot(b) | |
538 | if dot > 0.99999 or dot < -0.99999 then | |
539 | return t <= 0.5 and a or b | |
540 | else | |
541 | r = math.acos(dot) | |
542 | return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r) | |
543 | end | |
544 | end | |
545 | ||
546 | ---------------------------------------------------------------------------- | |
547 | ||
548 | function clerp(c1,c2,al) | |
549 | ||
550 | local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()} | |
551 | ||
552 | local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()} | |
553 | ||
554 | for i,v in pairs(com1) do | |
555 | ||
556 | com1[i] = lerp(v,com2[i],al) | |
557 | ||
558 | end | |
559 | ||
560 | return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1))) | |
561 | ||
562 | end | |
563 | ||
564 | ---------------------------------------------------------------------------- | |
565 | ||
566 | function findAllNearestTorso(pos,dist) | |
567 | local list = workspace:children() | |
568 | local torso = {} | |
569 | local temp = nil | |
570 | local human = nil | |
571 | local temp2 = nil | |
572 | for x = 1, #list do | |
573 | temp2 = list[x] | |
574 | if (temp2.className == "Model") and (temp2 ~= char) then | |
575 | temp = temp2:findFirstChild("Torso") | |
576 | human = temp2:findFirstChildOfClass("Humanoid") | |
577 | if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then | |
578 | if (temp.Position - pos).magnitude < dist then | |
579 | table.insert(torso,temp) | |
580 | dist = (temp.Position - pos).magnitude | |
581 | end | |
582 | end | |
583 | end | |
584 | end | |
585 | return torso | |
586 | end | |
587 | ||
588 | ---------------------------------------------------------------------------- | |
589 | ||
590 | function checkIfNotPlayer(model) | |
591 | if model.CanCollide == true and model ~= char and model.Parent ~= char and model.Parent.Parent ~= char and model.Parent.Parent ~= char and model.Parent ~= DebrisModel and model.Parent.Parent ~= DebrisModel and model.Parent.Parent.Parent ~= DebrisModel and model ~= wings and model.Parent ~= wings and model.Parent.Parent ~= wings then | |
592 | return true | |
593 | else | |
594 | return false | |
595 | end | |
596 | end | |
597 | ||
598 | ---------------------------------------------------------------------------- | |
599 | ||
600 | function newWeld(wp0, wp1, wc0x, wc0y, wc0z) | |
601 | ||
602 | local wld = Instance.new("Weld", wp1) | |
603 | ||
604 | wld.Part0 = wp0 | |
605 | ||
606 | wld.Part1 = wp1 | |
607 | ||
608 | wld.C0 = CFrame.new(wc0x, wc0y, wc0z) | |
609 | ||
610 | return wld | |
611 | ||
612 | end | |
613 | ||
614 | function weld(model) | |
615 | local parts,last = {} | |
616 | local function scan(parent) | |
617 | for _,v in pairs(parent:GetChildren()) do | |
618 | if (v:IsA("BasePart")) then | |
619 | if (last) then | |
620 | local w = Instance.new("Weld") | |
621 | w.Name = ("%s_Weld"):format(v.Name) | |
622 | w.Part0,w.Part1 = last,v | |
623 | w.C0 = last.CFrame:inverse() | |
624 | w.C1 = v.CFrame:inverse() | |
625 | w.Parent = last | |
626 | end | |
627 | last = v | |
628 | table.insert(parts,v) | |
629 | end | |
630 | scan(v) | |
631 | end | |
632 | end | |
633 | scan(model) | |
634 | for _,v in pairs(parts) do | |
635 | v.Anchored = false | |
636 | v.Locked = true | |
637 | v.Anchored = false | |
638 | v.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
639 | v.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
640 | v.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
641 | v.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
642 | v.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
643 | v.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
644 | v.CustomPhysicalProperties = PhysicalProperties.new(0,0,0) | |
645 | end | |
646 | end | |
647 | ||
648 | ---------------------------------------------------------------------------- | |
649 | ||
650 | function calculate(part,asd) | |
651 | local Head = hed | |
652 | local RightShoulder = asd | |
653 | local RightArm = part | |
654 | local MousePosition = mouse.Hit.p | |
655 | local ToMouse = (MousePosition - Head.Position).unit | |
656 | local Angle = math.acos(ToMouse:Dot(Vector3.new(0, 1, 0))) | |
657 | local FromRightArmPos = (Head.Position + Head.CFrame:vectorToWorldSpace(Vector3.new(((Head.Size.X / 2) + (RightArm.Size.X / 2)), ((Head.Size.Y / 2) - (RightArm.Size.Z / 2)), 0))) | |
658 | local ToMouseRightArm = ((MousePosition - FromRightArmPos) * Vector3.new(1 ,0, 1)).unit | |
659 | local Look = (Head.CFrame.lookVector * Vector3.new(1, 0, 1)).unit | |
660 | local LateralAngle = math.acos(ToMouseRightArm:Dot(Look)) | |
661 | if tostring(LateralAngle) == "-1.#IND" then | |
662 | LateralAngle = 0 | |
663 | end | |
664 | local Cross = Head.CFrame.lookVector:Cross(ToMouseRightArm) | |
665 | if LateralAngle > (math.pi / 2) then | |
666 | LateralAngle = (math.pi / 2) | |
667 | local Torso = root | |
668 | local Point = Torso.CFrame:vectorToObjectSpace(mouse.Hit.p-Torso.CFrame.p) | |
669 | if Point.Z > 0 then | |
670 | if Point.X > -0 and RightArm == rarm then | |
671 | Torso.CFrame = CFrame.new(Torso.Position,Vector3.new(mouse.Hit.X,Torso.Position.Y,mouse.Hit.Z))*CFrame.Angles(0,math.rad(110),0) | |
672 | elseif Point.X < 0 and RightArm == rarm then | |
673 | Torso.CFrame = CFrame.new(Torso.Position,Vector3.new(mouse.Hit.X,Torso.Position.Y,mouse.Hit.Z))*CFrame.Angles(0,math.rad(-110),0) | |
674 | end | |
675 | end | |
676 | end | |
677 | if Cross.Y < 0 then | |
678 | LateralAngle = -LateralAngle | |
679 | end | |
680 | return(CFrame.Angles(((math.pi / 2) - Angle), ((math.pi / 2) + LateralAngle), math.pi/2)) | |
681 | end | |
682 | ||
683 | ---------------------------------------------------------------------------- | |
684 | ||
685 | function sound(id,position,vol,pitch,start,finish) | |
686 | coroutine.resume(coroutine.create(function() | |
687 | ||
688 | local part = Instance.new("Part",workspace) | |
689 | part.Position = position | |
690 | part.Size = Vector3.new(0,0,0) | |
691 | part.CanCollide = false | |
692 | part.Transparency = 1 | |
693 | ||
694 | local sound = Instance.new("Sound",part) | |
695 | ||
696 | sound.SoundId = "rbxassetid://"..id | |
697 | ||
698 | repeat rs:wait() until sound.IsLoaded | |
699 | ||
700 | if vol ~= nil then | |
701 | sound.Volume = vol | |
702 | end | |
703 | ||
704 | if pitch ~= nil then | |
705 | sound.PlaybackSpeed = pitch | |
706 | end | |
707 | ||
708 | if start ~= nil then | |
709 | sound.TimePosition = start | |
710 | end | |
711 | ||
712 | if finish ~= nil then | |
713 | debris:AddItem(part,finish-start) | |
714 | else | |
715 | debris:AddItem(part,sound.TimeLength) | |
716 | end | |
717 | ||
718 | sound:Play() | |
719 | ||
720 | return sound | |
721 | ||
722 | end)) | |
723 | end | |
724 | ||
725 | ---------------------------------------------------------------------------- | |
726 | ||
727 | function computeDirection(vec) | |
728 | local lenSquared = vec.magnitude * vec.magnitude | |
729 | local invSqrt = 1 / math.sqrt(lenSquared) | |
730 | return Vector3.new(vec.x * invSqrt, vec.y * invSqrt, vec.z * invSqrt) | |
731 | end | |
732 | ||
733 | ---------------------------------------------------------------------------- | |
734 | ||
735 | local shaking = 0 | |
736 | function shake(num) if num > shaking then shaking = num end end | |
737 | game:GetService("RunService").RenderStepped:connect(function() | |
738 | hum.CameraOffset = Vector3.new(math.random(-1,1),math.random(-1,1),math.random(-1,1))*(shaking/100) | |
739 | if shaking > 0 then shaking = shaking - 1 else shaking = 0 end | |
740 | end) | |
741 | ||
742 | plr = game:GetService("Players").LocalPlayer | |
743 | DebrisModel = Instance.new("Model",plr.Character) | |
744 | DebrisModel.Name = "DebrisModel" | |
745 | ||
746 | function Effect(mesh,size,transparency,material,color,position,rotation,sizechange,rotationchange,transparencychange,acceleration) | |
747 | ||
748 | local part = Instance.new("Part",DebrisModel) | |
749 | part.Anchored = true | |
750 | part.CanCollide = false | |
751 | part.Size = Vector3.new(1,1,1) | |
752 | part.Transparency = transparency | |
753 | part.Material = material | |
754 | part.Color = color | |
755 | part.CFrame = CFrame.new(position)*CFrame.Angles(math.rad(rotation.X),math.rad(rotation.Y),math.rad(rotation.Z)) | |
756 | ||
757 | local partmesh = Instance.new("SpecialMesh",part) | |
758 | if tonumber(mesh) == nil then partmesh.MeshType = mesh else partmesh.MeshId = "rbxassetid://"..mesh end | |
759 | partmesh.Scale = size | |
760 | ||
761 | local pvalue = Instance.new("Vector3Value",part) | |
762 | pvalue.Name = "Position" | |
763 | pvalue.Value = part.Position | |
764 | ||
765 | local svalue = Instance.new("Vector3Value",part) | |
766 | svalue.Name = "Size" | |
767 | svalue.Value = sizechange | |
768 | ||
769 | local rvalue = Instance.new("Vector3Value",part) | |
770 | rvalue.Name = "Rotation" | |
771 | rvalue.Value = rotationchange | |
772 | ||
773 | local tvalue = Instance.new("NumberValue",part) | |
774 | tvalue.Name = "Transparency" | |
775 | tvalue.Value = transparencychange | |
776 | ||
777 | local avalue = Instance.new("NumberValue",part) | |
778 | avalue.Name = "Acceleration" | |
779 | avalue.Value = acceleration | |
780 | ||
781 | part.Name = "EFFECT" | |
782 | ||
783 | return part | |
784 | ||
785 | end | |
786 | ||
787 | game:GetService("RunService").RenderStepped:connect(function() | |
788 | ||
789 | ||
790 | if not plr.Character:FindFirstChild("DebrisModel") then | |
791 | DebrisModel = Instance.new("Model",plr.Character) | |
792 | DebrisModel.Name = "DebrisModel" | |
793 | end | |
794 | ||
795 | for i,v in pairs(DebrisModel:GetChildren()) do | |
796 | if v:IsA("BasePart") and v.Name == "EFFECT" then | |
797 | local pvalue = v:FindFirstChild("Position").Value | |
798 | local svalue = v:FindFirstChild("Size").Value | |
799 | local rvalue = v:FindFirstChild("Rotation").Value | |
800 | local tvalue = v:FindFirstChild("Transparency").Value | |
801 | local avalue = v:FindFirstChild("Acceleration").Value | |
802 | local mesh = v:FindFirstChild("Mesh") | |
803 | mesh.Scale = mesh.Scale + svalue | |
804 | v:FindFirstChild("Size").Value = v:FindFirstChild("Size").Value + (Vector3.new(1,1,1)*avalue) | |
805 | v.Transparency = v.Transparency + tvalue | |
806 | v.CFrame = v.CFrame*CFrame.Angles(math.rad(rvalue.X),math.rad(rvalue.Y),math.rad(rvalue.Z)) | |
807 | if v.Transparency >= 1 or mesh.Scale.X < 0 or mesh.Scale.Y < 0 or mesh.Scale.Z < 0 then | |
808 | v:Destroy() | |
809 | end | |
810 | end | |
811 | end | |
812 | ||
813 | ||
814 | end) | |
815 | ||
816 | ---------------------------------------------------------------------------- | |
817 | skin_color = BrickColor.new("Light orange") | |
818 | p:ClearCharacterAppearance() | |
819 | --hed:WaitForChild("face"):Destroy() | |
820 | ||
821 | ---------------------------------------------------------------------------- | |
822 | music(1620580998) | |
823 | equalizer = Instance.new("EqualizerSoundEffect",torso:FindFirstChild("MusicRuin")) | |
824 | ||
825 | local size = 1 | |
826 | ||
827 | newWeld(torso, larm, -1.5*size, 0.5*size, 0) | |
828 | larm.Weld.C1 = CFrame.new(0, 0.5*size, 0) | |
829 | newWeld(torso, rarm, 1.5*size, 0.5*size, 0) | |
830 | rarm.Weld.C1 = CFrame.new(0, 0.5*size, 0) | |
831 | newWeld(torso, hed, 0, 1.5*size, 0) | |
832 | newWeld(torso, lleg, -0.5*size, -1, 0) | |
833 | lleg.Weld.C1 = CFrame.new(0, 1*size, 0) | |
834 | newWeld(torso, rleg, 0.5*size, -1*size, 0) | |
835 | rleg.Weld.C1 = CFrame.new(0, 1*size, 0) | |
836 | newWeld(root, torso, 0, -1*size, 0) | |
837 | torso.Weld.C1 = CFrame.new(0, -1*size, 0) | |
838 | ||
839 | emitters={} | |
840 | for i,v in pairs(char:GetChildren()) do | |
841 | if v:IsA("Part") and v.Name ~= "HumanoidRootPart" then | |
842 | local emitter = Instance.new("ParticleEmitter",v) | |
843 | emitter.LightEmission = 1 | |
844 | emitter.Transparency = NumberSequence.new(0.95,1) | |
845 | emitter.Size = NumberSequence.new(2,5) | |
846 | emitter.SpreadAngle = Vector2.new(360,360) | |
847 | emitter.Speed = NumberRange.new(1) | |
848 | emitter.Lifetime = NumberRange.new(0.75) | |
849 | emitter.Texture = "rbxassetid://650148888" | |
850 | emitter.Rate = 20 | |
851 | emitter.Color = ColorSequence.new(Color3.new(133,0,0)) | |
852 | emitter.LockedToPart = true | |
853 | table.insert(emitters,emitter) | |
854 | end | |
855 | end | |
856 | ---------------------------------------------------------------------------------------- | |
857 | hair = Instance.new("Part",char) | |
858 | hair.Color = Color3.fromRGB(128,0,0) | |
859 | hair.CanCollide = false | |
860 | meshhair = Instance.new("SpecialMesh",hair) | |
861 | meshhair.MeshId = "rbxassetid://431809364" | |
862 | meshhair.Scale = Vector3.new(1,1,1)*1.1 | |
863 | newWeld(hed,hair,0,0.22,0) | |
864 | ||
865 | Model0 = Instance.new("Model") | |
866 | Part1 = Instance.new("Part") | |
867 | Part2 = Instance.new("Part") | |
868 | Part3 = Instance.new("Part") | |
869 | Part4 = Instance.new("Part") | |
870 | Part5 = Instance.new("Part") | |
871 | Part6 = Instance.new("Part") | |
872 | Part7 = Instance.new("Part") | |
873 | Model0.Parent = char | |
874 | Part1.Parent = Model0 | |
875 | Part1.Anchored = true | |
876 | Part1.CanCollide = false | |
877 | Part1.Size = Vector3.new(2.02000022, 0.370000094, 1.01999998) | |
878 | Part1.CFrame = CFrame.new(87.5, 17.1749992, 83.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
879 | Part1.BottomSurface = Enum.SurfaceType.Smooth | |
880 | Part1.TopSurface = Enum.SurfaceType.Smooth | |
881 | Part1.Position = Vector3.new(87.5, 17.1749992, 83.5) | |
882 | Part1.Color = Color3.new(0, 1, 0) | |
883 | Part2.Parent = Model0 | |
884 | Part2.Anchored = true | |
885 | Part2.CanCollide = false | |
886 | Part2.Size = Vector3.new(0.920000076, 0.110000037, 0.579999983) | |
887 | Part2.CFrame = CFrame.new(88.0500031, 18.9549999, 83.2799988, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
888 | Part2.BottomSurface = Enum.SurfaceType.Smooth | |
889 | Part2.TopSurface = Enum.SurfaceType.Smooth | |
890 | Part2.Position = Vector3.new(88.0500031, 18.9549999, 83.2799988) | |
891 | Part2.Color = Color3.new(0, 1, 0) | |
892 | Part3.Parent = Model0 | |
893 | Part3.Anchored = true | |
894 | Part3.CanCollide = false | |
895 | Part3.Size = Vector3.new(2.02000022, 0.590000093, 1.01999998) | |
896 | Part3.CFrame = CFrame.new(87.5, 17.6550007, 83.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
897 | Part3.BottomSurface = Enum.SurfaceType.Smooth | |
898 | Part3.TopSurface = Enum.SurfaceType.Smooth | |
899 | Part3.Position = Vector3.new(87.5, 17.6550007, 83.5) | |
900 | Part3.Color = Color3.new(0.992157, 0.917647, 0.552941) | |
901 | Part4.Parent = Model0 | |
902 | Part4.Anchored = true | |
903 | Part4.CanCollide = false | |
904 | Part4.Size = Vector3.new(2.02000022, 0.110000037, 0.439999968) | |
905 | Part4.CFrame = CFrame.new(87.5, 18.9549999, 83.7900009, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
906 | Part4.BottomSurface = Enum.SurfaceType.Smooth | |
907 | Part4.TopSurface = Enum.SurfaceType.Smooth | |
908 | Part4.Position = Vector3.new(87.5, 18.9549999, 83.7900009) | |
909 | Part4.Color = Color3.new(0, 1, 0) | |
910 | Part5.Parent = Model0 | |
911 | Part5.Anchored = true | |
912 | Part5.CanCollide = false | |
913 | Part5.Size = Vector3.new(0.920000076, 0.110000037, 0.579999983) | |
914 | Part5.CFrame = CFrame.new(86.9499969, 18.9549999, 83.2799988, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
915 | Part5.BottomSurface = Enum.SurfaceType.Smooth | |
916 | Part5.TopSurface = Enum.SurfaceType.Smooth | |
917 | Part5.Position = Vector3.new(86.9499969, 18.9549999, 83.2799988) | |
918 | Part5.Color = Color3.new(0, 1, 0) | |
919 | Part6.Name = "asd" | |
920 | Part6.Parent = Model0 | |
921 | Part6.Transparency = 1 | |
922 | Part6.Anchored = true | |
923 | Part6.CanCollide = false | |
924 | Part6.Size = Vector3.new(2, 2, 1) | |
925 | Part6.CFrame = CFrame.new(87.5, 18, 83.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
926 | Part6.BottomSurface = Enum.SurfaceType.Smooth | |
927 | Part6.TopSurface = Enum.SurfaceType.Smooth | |
928 | Part6.Position = Vector3.new(87.5, 18, 83.5) | |
929 | Part7.Parent = Model0 | |
930 | Part7.Anchored = true | |
931 | Part7.CanCollide = false | |
932 | Part7.Size = Vector3.new(2.02000022, 0.949999988, 1.01999998) | |
933 | Part7.CFrame = CFrame.new(87.5, 18.4249992, 83.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
934 | Part7.BottomSurface = Enum.SurfaceType.Smooth | |
935 | Part7.TopSurface = Enum.SurfaceType.Smooth | |
936 | Part7.Position = Vector3.new(87.5, 18.4249992, 83.5) | |
937 | Part7.Color = Color3.new(0, 1, 0) | |
938 | weld(Model0) | |
939 | newWeld(torso,Model0.asd) | |
940 | ||
941 | Model0 = Instance.new("Model") | |
942 | Part1 = Instance.new("Part") | |
943 | Part2 = Instance.new("Part") | |
944 | Model0.Parent = char | |
945 | Part1.Parent = Model0 | |
946 | Part1.Anchored = true | |
947 | Part1.CanCollide = false | |
948 | Part1.Size = Vector3.new(1.01999998, 1.91000009, 1.01999998) | |
949 | Part1.CFrame = CFrame.new(49.5, 18.0999985, 83.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
950 | Part1.BottomSurface = Enum.SurfaceType.Smooth | |
951 | Part1.TopSurface = Enum.SurfaceType.Smooth | |
952 | Part1.Position = Vector3.new(49.5, 18.0999985, 83.5) | |
953 | Part1.Color = Color3.new(0, 1, 0) | |
954 | Part2.Name = "asd" | |
955 | Part2.Parent = Model0 | |
956 | Part2.Transparency = 1 | |
957 | Part2.Anchored = true | |
958 | Part2.CanCollide = false | |
959 | Part2.Size = Vector3.new(1, 2, 1) | |
960 | Part2.CFrame = CFrame.new(49.5, 18.0450001, 83.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
961 | Part2.BottomSurface = Enum.SurfaceType.Smooth | |
962 | Part2.TopSurface = Enum.SurfaceType.Smooth | |
963 | Part2.Position = Vector3.new(49.5, 18.0450001, 83.5) | |
964 | weld(Model0) | |
965 | Model1=Model0:Clone() | |
966 | Model1.Parent=char | |
967 | newWeld(larm,Model0.asd,0,0,0) | |
968 | newWeld(rarm,Model1.asd,0,0,0) | |
969 | ||
970 | Model0 = Instance.new("Model") | |
971 | Part1 = Instance.new("Part") | |
972 | Part2 = Instance.new("Part") | |
973 | Part3 = Instance.new("Part") | |
974 | Model0.Parent = char | |
975 | Part1.Parent = Model0 | |
976 | Part1.Anchored = true | |
977 | Part1.CanCollide = false | |
978 | Part1.Size = Vector3.new(1.03999996, 0.27000007, 1.03999996) | |
979 | Part1.CFrame = CFrame.new(28, 17.125, 83.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
980 | Part1.BottomSurface = Enum.SurfaceType.Smooth | |
981 | Part1.TopSurface = Enum.SurfaceType.Smooth | |
982 | Part1.Position = Vector3.new(28, 17.125, 83.5) | |
983 | Part1.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
984 | Part2.Parent = Model0 | |
985 | Part2.Anchored = true | |
986 | Part2.CanCollide = false | |
987 | Part2.Size = Vector3.new(1.01999998, 1.91000009, 1.01999998) | |
988 | Part2.CFrame = CFrame.new(28, 18.0550003, 83.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
989 | Part2.BottomSurface = Enum.SurfaceType.Smooth | |
990 | Part2.TopSurface = Enum.SurfaceType.Smooth | |
991 | Part2.Position = Vector3.new(28, 18.0550003, 83.5) | |
992 | Part2.Color = Color3.new(0.411765, 0.25098, 0.156863) | |
993 | Part3.Name = "asd" | |
994 | Part3.Parent = Model0 | |
995 | Part3.Transparency = 1 | |
996 | Part3.Anchored = true | |
997 | Part3.CanCollide = false | |
998 | Part3.Size = Vector3.new(1, 2, 1) | |
999 | Part3.CFrame = CFrame.new(28, 18, 83.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1000 | Part3.BottomSurface = Enum.SurfaceType.Smooth | |
1001 | Part3.TopSurface = Enum.SurfaceType.Smooth | |
1002 | Part3.Position = Vector3.new(28, 18, 83.5) | |
1003 | weld(Model0) | |
1004 | Model1=Model0:Clone() | |
1005 | Model1.Parent=char | |
1006 | newWeld(lleg,Model0.asd,0,0,0) | |
1007 | newWeld(rleg,Model1.asd,0,0,0) | |
1008 | ||
1009 | ---------------------------------------------------------------------------- | |
1010 | HitBox = Instance.new("Part",DebrisModel) | |
1011 | HitBox.Size = Vector3.new(0.5,0.5,2.45) | |
1012 | HitBox.CanCollide = false | |
1013 | HitBox:BreakJoints() | |
1014 | HitBox.Transparency = 1 | |
1015 | newWeld(rarm,HitBox,0,-0.95,-1.9) | |
1016 | atch0 = Instance.new("Attachment",HitBox) | |
1017 | atch0.Position = Vector3.new(0,0,HitBox.Size.Z/2) | |
1018 | atch1 = Instance.new("Attachment",HitBox) | |
1019 | atch1.Position = Vector3.new(0,0,-HitBox.Size.Z/2) | |
1020 | trail = Instance.new("Trail",HitBox) | |
1021 | trail.Attachment0 = atch0 | |
1022 | trail.Attachment1 = atch1 | |
1023 | trail.Lifetime = 0.2 | |
1024 | trail.Enabled = true | |
1025 | trail.LightEmission = 1 | |
1026 | trail.LightInfluence = 0 | |
1027 | trail.Color = ColorSequence.new(Color3.new(1,0,0)) | |
1028 | trail.Transparency = NumberSequence.new(0,1) | |
1029 | ||
1030 | function ded(model) | |
1031 | kills = kills + 1 | |
1032 | model.Archivable = true | |
1033 | model.Head:ClearAllChildren() | |
1034 | local clone = model:Clone() | |
1035 | clone.Parent = workspace | |
1036 | clone.Name = "DED" | |
1037 | model:Destroy() | |
1038 | clone:FindFirstChildOfClass("Humanoid"):Destroy() | |
1039 | local emitters={} | |
1040 | for i,v in pairs(clone:GetChildren()) do | |
1041 | if v:IsA("Accoutrement") then | |
1042 | v:Destroy() | |
1043 | end | |
1044 | if v:IsA("Part") then | |
1045 | v.Anchored = true | |
1046 | v.CanCollide = false | |
1047 | v.Transparency = 1 | |
1048 | local emitter = Instance.new("ParticleEmitter",v) | |
1049 | emitter.LightEmission = 1 | |
1050 | emitter.Transparency = NumberSequence.new(0,1) | |
1051 | emitter.Size = NumberSequence.new(0,0.8) | |
1052 | emitter.SpreadAngle = Vector2.new(360,360) | |
1053 | emitter.Speed = NumberRange.new(0.5) | |
1054 | emitter.Lifetime = NumberRange.new(0.75) | |
1055 | emitter.Texture = "rbxassetid://650148888" | |
1056 | emitter.Rate = 20 | |
1057 | emitter.Color = ColorSequence.new(Color3.new(1,1,1)) | |
1058 | emitter.LockedToPart = false | |
1059 | table.insert(emitters,emitter) | |
1060 | end | |
1061 | end | |
1062 | delay(1, function() | |
1063 | sound(427025525,clone.Head.Position,10,1) | |
1064 | for i,v in pairs(emitters) do | |
1065 | v.Speed = NumberRange.new(4) | |
1066 | v.Acceleration = Vector3.new(0,10,0) | |
1067 | delay(0.5, function() | |
1068 | v.Enabled = false | |
1069 | debris:AddItem(clone,0.75) | |
1070 | end) | |
1071 | end | |
1072 | end) | |
1073 | end | |
1074 | ||
1075 | local alreadytouched = {} | |
1076 | HitBox.Touched:connect(function(ht) | |
1077 | coroutine.resume(coroutine.create(function() | |
1078 | local hit = ht.Parent | |
1079 | if mode == "determination" and hit.Name ~= "DED" and attacking == true and checkIfNotPlayer(ht) and hit:FindFirstChildOfClass("Humanoid") and hit:FindFirstChildOfClass("Humanoid").Health > 0 then | |
1080 | local hurt = true | |
1081 | for i,v in pairs(alreadytouched) do if v == hit then hurt = false end end | |
1082 | if hurt == true then | |
1083 | table.insert(alreadytouched,hit) | |
1084 | sound(388826051,ht.Position,10,1) | |
1085 | ded(hit) | |
1086 | end | |
1087 | end | |
1088 | end)) | |
1089 | end) | |
1090 | ||
1091 | function createknife() | |
1092 | Model0 = Instance.new("Model") | |
1093 | Part1 = Instance.new("Part") | |
1094 | BlockMesh2 = Instance.new("BlockMesh") | |
1095 | Part3 = Instance.new("Part") | |
1096 | BlockMesh4 = Instance.new("BlockMesh") | |
1097 | Part5 = Instance.new("Part") | |
1098 | Part6 = Instance.new("Part") | |
1099 | BlockMesh7 = Instance.new("BlockMesh") | |
1100 | Part8 = Instance.new("Part") | |
1101 | Part9 = Instance.new("Part") | |
1102 | Part10 = Instance.new("Part") | |
1103 | SpecialMesh11 = Instance.new("SpecialMesh") | |
1104 | Part12 = Instance.new("Part") | |
1105 | Model0.Parent = char | |
1106 | Part1.Parent = Model0 | |
1107 | Part1.Anchored = true | |
1108 | Part1.CanCollide = false | |
1109 | Part1.Size = Vector3.new(0.280000031, 0.0500000007, 0.0500000007) | |
1110 | Part1.CFrame = CFrame.new(49.5, 20.7350044, 52.3199997, 0.99999994, 0, 0, 0, 1, -5.56362707e-08, 0, 5.56362707e-08, 1) | |
1111 | Part1.BottomSurface = Enum.SurfaceType.Smooth | |
1112 | Part1.TopSurface = Enum.SurfaceType.Smooth | |
1113 | Part1.Position = Vector3.new(49.5, 20.7350044, 52.3199997) | |
1114 | Part1.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
1115 | BlockMesh2.Parent = Part1 | |
1116 | BlockMesh2.Scale = Vector3.new(1, 0.399999797, 0.400000781) | |
1117 | BlockMesh2.Scale = Vector3.new(1, 0.399999797, 0.400000781) | |
1118 | Part3.Parent = Model0 | |
1119 | Part3.Anchored = true | |
1120 | Part3.CanCollide = false | |
1121 | Part3.Size = Vector3.new(0.220000014, 0.0500000007, 0.0500000007) | |
1122 | Part3.CFrame = CFrame.new(49.5, 20.6250038, 53.6199989, 0.99999994, 0, 0, 0, 1, -5.56362707e-08, 0, 5.56362707e-08, 1) | |
1123 | Part3.BottomSurface = Enum.SurfaceType.Smooth | |
1124 | Part3.TopSurface = Enum.SurfaceType.Smooth | |
1125 | Part3.Position = Vector3.new(49.5, 20.6250038, 53.6199989) | |
1126 | Part3.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
1127 | BlockMesh4.Parent = Part3 | |
1128 | BlockMesh4.Scale = Vector3.new(1, 0.399999797, 0.400000781) | |
1129 | BlockMesh4.Scale = Vector3.new(1, 0.399999797, 0.400000781) | |
1130 | Part5.Parent = Model0 | |
1131 | Part5.Anchored = true | |
1132 | Part5.CanCollide = false | |
1133 | Part5.Size = Vector3.new(0.159999996, 0.400000006, 1.70000005) | |
1134 | Part5.CFrame = CFrame.new(49.5, 20.5750046, 51.4300003, 0.99999994, 0, 0, 0, 1, -5.56362707e-08, 0, 5.56362707e-08, 1) | |
1135 | Part5.BottomSurface = Enum.SurfaceType.Smooth | |
1136 | Part5.TopSurface = Enum.SurfaceType.Smooth | |
1137 | Part5.Position = Vector3.new(49.5, 20.5750046, 51.4300003) | |
1138 | Part5.Color = Color3.new(1, 0, 0) | |
1139 | Part6.Parent = Model0 | |
1140 | Part6.Anchored = true | |
1141 | Part6.CanCollide = false | |
1142 | Part6.Size = Vector3.new(0.280000031, 0.0500000007, 0.0500000007) | |
1143 | Part6.CFrame = CFrame.new(49.5, 20.4150047, 52.3199997, 0.99999994, 0, 0, 0, 1, -5.56362707e-08, 0, 5.56362707e-08, 1) | |
1144 | Part6.BottomSurface = Enum.SurfaceType.Smooth | |
1145 | Part6.TopSurface = Enum.SurfaceType.Smooth | |
1146 | Part6.Position = Vector3.new(49.5, 20.4150047, 52.3199997) | |
1147 | Part6.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
1148 | BlockMesh7.Parent = Part6 | |
1149 | BlockMesh7.Scale = Vector3.new(1, 0.399999797, 0.400000781) | |
1150 | BlockMesh7.Scale = Vector3.new(1, 0.399999797, 0.400000781) | |
1151 | Part8.Name = "asd" | |
1152 | Part8.Parent = Model0 | |
1153 | Part8.Anchored = true | |
1154 | Part8.CanCollide = false | |
1155 | Part8.Size = Vector3.new(0.200000003, 0.200000003, 1.30000007) | |
1156 | Part8.CFrame = CFrame.new(49.5, 20.6250038, 52.9300003, 0.99999994, 0, 0, 0, 1, -5.56362707e-08, 0, 5.56362707e-08, 1) | |
1157 | Part8.BottomSurface = Enum.SurfaceType.Smooth | |
1158 | Part8.TopSurface = Enum.SurfaceType.Smooth | |
1159 | Part8.Position = Vector3.new(49.5, 20.6250038, 52.9300003) | |
1160 | Part8.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
1161 | Part9.Parent = Model0 | |
1162 | Part9.Anchored = true | |
1163 | Part9.CanCollide = false | |
1164 | Part9.Size = Vector3.new(0.200000003, 0.25999999, 0.100000039) | |
1165 | Part9.CFrame = CFrame.new(49.5, 20.595005, 53.6199989, 0.99999994, 0, 0, 0, 1, -5.56362707e-08, 0, 5.56362707e-08, 1) | |
1166 | Part9.BottomSurface = Enum.SurfaceType.Smooth | |
1167 | Part9.TopSurface = Enum.SurfaceType.Smooth | |
1168 | Part9.Position = Vector3.new(49.5, 20.595005, 53.6199989) | |
1169 | Part9.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
1170 | Part10.Parent = Model0 | |
1171 | Part10.Rotation = Vector3.new(0, 0, 180) | |
1172 | Part10.Anchored = true | |
1173 | Part10.CanCollide = false | |
1174 | Part10.Size = Vector3.new(0.159999996, 0.400000006, 0.800000012) | |
1175 | Part10.CFrame = CFrame.new(49.5, 20.5750046, 50.1800003, -0.99999994, -8.74227766e-08, 3.82137093e-15, 8.74227695e-08, -1, 3.17865059e-08, 1.04250613e-15, 3.17865059e-08, 1) | |
1176 | Part10.BottomSurface = Enum.SurfaceType.Smooth | |
1177 | Part10.TopSurface = Enum.SurfaceType.Smooth | |
1178 | Part10.Position = Vector3.new(49.5, 20.5750046, 50.1800003) | |
1179 | Part10.Color = Color3.new(1, 0, 0) | |
1180 | SpecialMesh11.Parent = Part10 | |
1181 | SpecialMesh11.MeshType = Enum.MeshType.Wedge | |
1182 | Part12.Parent = Model0 | |
1183 | Part12.Anchored = true | |
1184 | Part12.CanCollide = false | |
1185 | Part12.Size = Vector3.new(0.25999999, 0.460000008, 0.100000039) | |
1186 | Part12.CFrame = CFrame.new(49.5, 20.5750046, 52.3199997, 0.99999994, 0, 0, 0, 1, -5.56362707e-08, 0, 5.56362707e-08, 1) | |
1187 | Part12.BottomSurface = Enum.SurfaceType.Smooth | |
1188 | Part12.TopSurface = Enum.SurfaceType.Smooth | |
1189 | Part12.Position = Vector3.new(49.5, 20.5750046, 52.3199997) | |
1190 | Part12.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
1191 | weld(Model0) | |
1192 | for i,v in pairs(Model0:GetChildren()) do | |
1193 | if v:IsA("Part") and v.Color == Color3.new(0,255,0) then | |
1194 | v.Material = Enum.Material.DiamondPlate | |
1195 | end | |
1196 | end | |
1197 | return Model0 | |
1198 | end | |
1199 | ||
1200 | knife = createknife() | |
1201 | newWeld(rarm,knife.asd,0,-1,0) | |
1202 | ||
1203 | ---------------------------------------------------------------------------------------- | |
1204 | ||
1205 | function createpistol() | |
1206 | Model0 = Instance.new("Model") | |
1207 | Part1 = Instance.new("Part") | |
1208 | BlockMesh2 = Instance.new("BlockMesh") | |
1209 | Part3 = Instance.new("Part") | |
1210 | Part4 = Instance.new("Part") | |
1211 | Part5 = Instance.new("Part") | |
1212 | Part6 = Instance.new("Part") | |
1213 | Part7 = Instance.new("Part") | |
1214 | Part8 = Instance.new("Part") | |
1215 | Part9 = Instance.new("Part") | |
1216 | Part10 = Instance.new("Part") | |
1217 | Part11 = Instance.new("Part") | |
1218 | Part12 = Instance.new("Part") | |
1219 | Part13 = Instance.new("Part") | |
1220 | Part14 = Instance.new("Part") | |
1221 | Part15 = Instance.new("Part") | |
1222 | Part16 = Instance.new("Part") | |
1223 | Part17 = Instance.new("Part") | |
1224 | Part18 = Instance.new("Part") | |
1225 | Part19 = Instance.new("Part") | |
1226 | Model0.Name = "Pistol" | |
1227 | Model0.Parent = char | |
1228 | Part1.Name = "ShootPos" | |
1229 | Part1.Parent = Model0 | |
1230 | Part1.BrickColor = BrickColor.new("Bright red") | |
1231 | Part1.Anchored = true | |
1232 | Part1.CanCollide = false | |
1233 | Part1.Size = Vector3.new(0.100000001, 0.100000001, 0.0500000007) | |
1234 | Part1.CFrame = CFrame.new(-90, 10.5000019, 13.8957434, 1, 0, 0, 0, 1, -2.08616257e-07, 0, 2.08616257e-07, 1) | |
1235 | Part1.BottomSurface = Enum.SurfaceType.Smooth | |
1236 | Part1.TopSurface = Enum.SurfaceType.Smooth | |
1237 | Part1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
1238 | Part1.Position = Vector3.new(-90, 10.5000019, 13.8957434) | |
1239 | Part1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
1240 | BlockMesh2.Parent = Part1 | |
1241 | BlockMesh2.Scale = Vector3.new(1, 1, 0.199999988) | |
1242 | BlockMesh2.Scale = Vector3.new(1, 1, 0.199999988) | |
1243 | Part3.Parent = Model0 | |
1244 | Part3.BrickColor = BrickColor.new("White") | |
1245 | Part3.Anchored = true | |
1246 | Part3.CanCollide = false | |
1247 | Part3.Size = Vector3.new(0.100000001, 0.550000012, 0.0500000007) | |
1248 | Part3.CFrame = CFrame.new(-90.0999985, 10.3750019, 13.8757429, 1, 0, 0, 0, 1, -2.08616257e-07, 0, 2.08616257e-07, 1) | |
1249 | Part3.BottomSurface = Enum.SurfaceType.Smooth | |
1250 | Part3.TopSurface = Enum.SurfaceType.Smooth | |
1251 | Part3.Color = Color3.new(0.905882, 0.905882, 0.92549) | |
1252 | Part3.Position = Vector3.new(-90.0999985, 10.3750019, 13.8757429) | |
1253 | Part3.Color = Color3.new(0.905882, 0.905882, 0.92549) | |
1254 | Part4.Parent = Model0 | |
1255 | Part4.BrickColor = BrickColor.new("White") | |
1256 | Part4.Anchored = true | |
1257 | Part4.CanCollide = false | |
1258 | Part4.Size = Vector3.new(0.300000012, 0.349999994, 0.0500000007) | |
1259 | Part4.CFrame = CFrame.new(-90, 10.2750025, 13.8757429, 1, 0, 0, 0, 1, -2.08616257e-07, 0, 2.08616257e-07, 1) | |
1260 | Part4.BottomSurface = Enum.SurfaceType.Smooth | |
1261 | Part4.TopSurface = Enum.SurfaceType.Smooth | |
1262 | Part4.Color = Color3.new(0.905882, 0.905882, 0.92549) | |
1263 | Part4.Position = Vector3.new(-90, 10.2750025, 13.8757429) | |
1264 | Part4.Color = Color3.new(0.905882, 0.905882, 0.92549) | |
1265 | Part5.Parent = Model0 | |
1266 | Part5.BrickColor = BrickColor.new("White") | |
1267 | Part5.Rotation = Vector3.new(15, 0, 0) | |
1268 | Part5.Anchored = true | |
1269 | Part5.CanCollide = false | |
1270 | Part5.Size = Vector3.new(0.200000003, 0.25, 0.150000006) | |
1271 | Part5.CFrame = CFrame.new(-90, 10.4379425, 15.8274469, 1, 0, 0, 0, 0.965925753, -0.258819252, 0, 0.258819252, 0.965925753) | |
1272 | Part5.BottomSurface = Enum.SurfaceType.Smooth | |
1273 | Part5.TopSurface = Enum.SurfaceType.Smooth | |
1274 | Part5.Color = Color3.new(0.905882, 0.905882, 0.92549) | |
1275 | Part5.Position = Vector3.new(-90, 10.4379425, 15.8274469) | |
1276 | Part5.Orientation = Vector3.new(15, 0, 0) | |
1277 | Part5.Color = Color3.new(0.905882, 0.905882, 0.92549) | |
1278 | Part6.Parent = Model0 | |
1279 | Part6.BrickColor = BrickColor.new("White") | |
1280 | Part6.Anchored = true | |
1281 | Part6.CanCollide = false | |
1282 | Part6.Size = Vector3.new(0.300000012, 0.550000012, 1.89999998) | |
1283 | Part6.CFrame = CFrame.new(-90, 10.3750019, 14.8507433, 1, 0, 0, 0, 1, -2.08616257e-07, 0, 2.08616257e-07, 1) | |
1284 | Part6.BottomSurface = Enum.SurfaceType.Smooth | |
1285 | Part6.TopSurface = Enum.SurfaceType.Smooth | |
1286 | Part6.Color = Color3.new(0.905882, 0.905882, 0.92549) | |
1287 | Part6.Position = Vector3.new(-90, 10.3750019, 14.8507433) | |
1288 | Part6.Color = Color3.new(0.905882, 0.905882, 0.92549) | |
1289 | Part7.Parent = Model0 | |
1290 | Part7.BrickColor = BrickColor.new("White") | |
1291 | Part7.Anchored = true | |
1292 | Part7.CanCollide = false | |
1293 | Part7.Size = Vector3.new(0.100000001, 0.0500000007, 0.0500000007) | |
1294 | Part7.CFrame = CFrame.new(-90.0999985, 10.6750021, 15.6257429, 1, 0, 0, 0, 1, -2.08616257e-07, 0, 2.08616257e-07, 1) | |
1295 | Part7.BottomSurface = Enum.SurfaceType.Smooth | |
1296 | Part7.TopSurface = Enum.SurfaceType.Smooth | |
1297 | Part7.Color = Color3.new(0.905882, 0.905882, 0.92549) | |
1298 | Part7.Position = Vector3.new(-90.0999985, 10.6750021, 15.6257429) | |
1299 | Part7.Color = Color3.new(0.905882, 0.905882, 0.92549) | |
1300 | Part8.Parent = Model0 | |
1301 | Part8.BrickColor = BrickColor.new("Black") | |
1302 | Part8.Rotation = Vector3.new(-15, 0, 0) | |
1303 | Part8.Anchored = true | |
1304 | Part8.CanCollide = false | |
1305 | Part8.Size = Vector3.new(0.220000014, 0.5, 0.209999993) | |
1306 | Part8.CFrame = CFrame.new(-90, 9.71499538, 15.4898481, 1, 0, 0, 0, 0.965925872, 0.258818835, 0, -0.258818835, 0.965925872) | |
1307 | Part8.BottomSurface = Enum.SurfaceType.Smooth | |
1308 | Part8.TopSurface = Enum.SurfaceType.Smooth | |
1309 | Part8.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
1310 | Part8.Position = Vector3.new(-90, 9.71499538, 15.4898481) | |
1311 | Part8.Orientation = Vector3.new(-15, 0, 0) | |
1312 | Part8.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
1313 | Part9.Parent = Model0 | |
1314 | Part9.BrickColor = BrickColor.new("White") | |
1315 | Part9.Anchored = true | |
1316 | Part9.CanCollide = false | |
1317 | Part9.Size = Vector3.new(0.100000001, 0.550000012, 0.0500000007) | |
1318 | Part9.CFrame = CFrame.new(-89.9000015, 10.3750019, 13.8757429, 1, 0, 0, 0, 1, -2.08616257e-07, 0, 2.08616257e-07, 1) | |
1319 | Part9.BottomSurface = Enum.SurfaceType.Smooth | |
1320 | Part9.TopSurface = Enum.SurfaceType.Smooth | |
1321 | Part9.Color = Color3.new(0.905882, 0.905882, 0.92549) | |
1322 | Part9.Position = Vector3.new(-89.9000015, 10.3750019, 13.8757429) | |
1323 | Part9.Color = Color3.new(0.905882, 0.905882, 0.92549) | |
1324 | Part10.Parent = Model0 | |
1325 | Part10.BrickColor = BrickColor.new("White") | |
1326 | Part10.Anchored = true | |
1327 | Part10.CanCollide = false | |
1328 | Part10.Size = Vector3.new(0.100000001, 0.0500000007, 0.0500000007) | |
1329 | Part10.CFrame = CFrame.new(-89.9000015, 10.6750021, 15.6257429, 1, 0, 0, 0, 1, -2.08616257e-07, 0, 2.08616257e-07, 1) | |
1330 | Part10.BottomSurface = Enum.SurfaceType.Smooth | |
1331 | Part10.TopSurface = Enum.SurfaceType.Smooth | |
1332 | Part10.Color = Color3.new(0.905882, 0.905882, 0.92549) | |
1333 | Part10.Position = Vector3.new(-89.9000015, 10.6750021, 15.6257429) | |
1334 | Part10.Color = Color3.new(0.905882, 0.905882, 0.92549) | |
1335 | Part11.Parent = Model0 | |
1336 | Part11.BrickColor = BrickColor.new("White") | |
1337 | Part11.Anchored = true | |
1338 | Part11.CanCollide = false | |
1339 | Part11.Size = Vector3.new(0.200000003, 0.150000006, 0.600000024) | |
1340 | Part11.CFrame = CFrame.new(-90, 9.37500191, 15.6007433, 1, 0, 0, 0, 1, -2.08616257e-07, 0, 2.08616257e-07, 1) | |
1341 | Part11.BottomSurface = Enum.SurfaceType.Smooth | |
1342 | Part11.TopSurface = Enum.SurfaceType.Smooth | |
1343 | Part11.Color = Color3.new(0.905882, 0.905882, 0.92549) | |
1344 | Part11.Position = Vector3.new(-90, 9.37500191, 15.6007433) | |
1345 | Part11.Color = Color3.new(0.905882, 0.905882, 0.92549) | |
1346 | Part12.Parent = Model0 | |
1347 | Part12.BrickColor = BrickColor.new("White") | |
1348 | Part12.Rotation = Vector3.new(-30, 0, 0) | |
1349 | Part12.Anchored = true | |
1350 | Part12.CanCollide = false | |
1351 | Part12.Size = Vector3.new(0.100000001, 0.150000006, 0.0500000007) | |
1352 | Part12.CFrame = CFrame.new(-90, 9.97165203, 15.1132431, 1, 0, 0, 0, 0.866025448, 0.5, 0, -0.5, 0.866025448) | |
1353 | Part12.BottomSurface = Enum.SurfaceType.Smooth | |
1354 | Part12.TopSurface = Enum.SurfaceType.Smooth | |
1355 | Part12.Color = Color3.new(0.905882, 0.905882, 0.92549) | |
1356 | Part12.Position = Vector3.new(-90, 9.97165203, 15.1132431) | |
1357 | Part12.Orientation = Vector3.new(-30, 0, 0) | |
1358 | Part12.Color = Color3.new(0.905882, 0.905882, 0.92549) | |
1359 | Part13.Parent = Model0 | |
1360 | Part13.BrickColor = BrickColor.new("White") | |
1361 | Part13.Anchored = true | |
1362 | Part13.CanCollide = false | |
1363 | Part13.Size = Vector3.new(0.300000012, 0.100000001, 0.0500000007) | |
1364 | Part13.CFrame = CFrame.new(-90, 10.6000023, 13.8757429, 1, 0, 0, 0, 1, -2.08616257e-07, 0, 2.08616257e-07, 1) | |
1365 | Part13.BottomSurface = Enum.SurfaceType.Smooth | |
1366 | Part13.TopSurface = Enum.SurfaceType.Smooth | |
1367 | Part13.Color = Color3.new(0.905882, 0.905882, 0.92549) | |
1368 | Part13.Position = Vector3.new(-90, 10.6000023, 13.8757429) | |
1369 | Part13.Color = Color3.new(0.905882, 0.905882, 0.92549) | |
1370 | Part14.Parent = Model0 | |
1371 | Part14.BrickColor = BrickColor.new("White") | |
1372 | Part14.Rotation = Vector3.new(-30, 0, 0) | |
1373 | Part14.Anchored = true | |
1374 | Part14.CanCollide = false | |
1375 | Part14.Size = Vector3.new(0.200000003, 0.100000001, 0.25) | |
1376 | Part14.CFrame = CFrame.new(-90, 10.5216522, 15.9065447, 1, 0, 0, 0, 0.866025329, 0.49999997, 0, -0.49999997, 0.866025329) | |
1377 | Part14.BottomSurface = Enum.SurfaceType.Smooth | |
1378 | Part14.TopSurface = Enum.SurfaceType.Smooth | |
1379 | Part14.Color = Color3.new(0.905882, 0.905882, 0.92549) | |
1380 | Part14.Position = Vector3.new(-90, 10.5216522, 15.9065447) | |
1381 | Part14.Orientation = Vector3.new(-30, 0, 0) | |
1382 | Part14.Color = Color3.new(0.905882, 0.905882, 0.92549) | |
1383 | Part15.Parent = Model0 | |
1384 | Part15.BrickColor = BrickColor.new("White") | |
1385 | Part15.Rotation = Vector3.new(-105, 0, 0) | |
1386 | Part15.Anchored = true | |
1387 | Part15.CanCollide = false | |
1388 | Part15.Size = Vector3.new(0.100000001, 0.200000003, 0.0500000007) | |
1389 | Part15.CFrame = CFrame.new(-90, 9.92812252, 15.2373915, 1, 0, 0, 0, -0.258819371, 0.965925813, 0, -0.965925813, -0.258819371) | |
1390 | Part15.BottomSurface = Enum.SurfaceType.Smooth | |
1391 | Part15.TopSurface = Enum.SurfaceType.Smooth | |
1392 | Part15.Color = Color3.new(0.94902, 0.952941, 0.952941) | |
1393 | Part15.Position = Vector3.new(-90, 9.92812252, 15.2373915) | |
1394 | Part15.Orientation = Vector3.new(-75, 180, 180) | |
1395 | Part15.Color = Color3.new(0.94902, 0.952941, 0.952941) | |
1396 | Part16.Name = "asd" | |
1397 | Part16.Parent = Model0 | |
1398 | Part16.BrickColor = BrickColor.new("White") | |
1399 | Part16.Rotation = Vector3.new(-15, 0, 0) | |
1400 | Part16.Anchored = true | |
1401 | Part16.CanCollide = false | |
1402 | Part16.Size = Vector3.new(0.200000003, 1.14999998, 0.400000006) | |
1403 | Part16.CFrame = CFrame.new(-90, 9.93709087, 15.5425692, 1, 0, 0, 0, 0.965925872, 0.258818835, 0, -0.258818835, 0.965925872) | |
1404 | Part16.BottomSurface = Enum.SurfaceType.Smooth | |
1405 | Part16.TopSurface = Enum.SurfaceType.Smooth | |
1406 | Part16.Color = Color3.new(0.905882, 0.905882, 0.92549) | |
1407 | Part16.Position = Vector3.new(-90, 9.93709087, 15.5425692) | |
1408 | Part16.Orientation = Vector3.new(-15, 0, 0) | |
1409 | Part16.Color = Color3.new(0.905882, 0.905882, 0.92549) | |
1410 | Part17.Parent = Model0 | |
1411 | Part17.BrickColor = BrickColor.new("White") | |
1412 | Part17.Anchored = true | |
1413 | Part17.CanCollide = false | |
1414 | Part17.Size = Vector3.new(0.100000001, 0.100000001, 0.0500000007) | |
1415 | Part17.CFrame = CFrame.new(-90, 10.0500021, 15.0757437, 1, 0, 0, 0, 1, -2.08616257e-07, 0, 2.08616257e-07, 1) | |
1416 | Part17.BottomSurface = Enum.SurfaceType.Smooth | |
1417 | Part17.TopSurface = Enum.SurfaceType.Smooth | |
1418 | Part17.Color = Color3.new(0.905882, 0.905882, 0.92549) | |
1419 | Part17.Position = Vector3.new(-90, 10.0500021, 15.0757437) | |
1420 | Part17.Color = Color3.new(0.905882, 0.905882, 0.92549) | |
1421 | Part18.Parent = Model0 | |
1422 | Part18.BrickColor = BrickColor.new("Pearl") | |
1423 | Part18.Anchored = true | |
1424 | Part18.CanCollide = false | |
1425 | Part18.Size = Vector3.new(0.100000001, 0.0500000007, 0.0500000007) | |
1426 | Part18.CFrame = CFrame.new(-90, 10.6750021, 13.8757429, 1, 0, 0, 0, 1, -2.08616257e-07, 0, 2.08616257e-07, 1) | |
1427 | Part18.BottomSurface = Enum.SurfaceType.Smooth | |
1428 | Part18.TopSurface = Enum.SurfaceType.Smooth | |
1429 | Part18.Color = Color3.new(0.905882, 0.905882, 0.92549) | |
1430 | Part18.Position = Vector3.new(-90, 10.6750021, 13.8757429) | |
1431 | Part18.Color = Color3.new(0.905882, 0.905882, 0.92549) | |
1432 | Part19.Parent = Model0 | |
1433 | Part19.BrickColor = BrickColor.new("Pearl") | |
1434 | Part19.Anchored = true | |
1435 | Part19.CanCollide = false | |
1436 | Part19.Size = Vector3.new(0.400000006, 0.200000003, 1.05000007) | |
1437 | Part19.CFrame = CFrame.new(-90, 10.1500015, 14.4757433, 1, 0, 0, 0, 1, -2.08616257e-07, 0, 2.08616257e-07, 1) | |
1438 | Part19.BottomSurface = Enum.SurfaceType.Smooth | |
1439 | Part19.TopSurface = Enum.SurfaceType.Smooth | |
1440 | Part19.Color = Color3.new(0.905882, 0.905882, 0.92549) | |
1441 | Part19.Position = Vector3.new(-90, 10.1500015, 14.4757433) | |
1442 | Part19.Color = Color3.new(0.905882, 0.905882, 0.92549) | |
1443 | for i,v in pairs(Model0:GetChildren()) do | |
1444 | if v:IsA("Part") then | |
1445 | v.Color = Color3.new(1,1,0) | |
1446 | v.Material = Enum.Material.Slate | |
1447 | v.Transparency = 0 | |
1448 | v.CanCollide = false | |
1449 | end | |
1450 | end | |
1451 | weld(Model0) | |
1452 | return Model0 | |
1453 | end | |
1454 | ||
1455 | mode = "determination" | |
1456 | function justice() | |
1457 | mode = "justice" | |
1458 | for i=1,5 do rs:wait() | |
1459 | local asd = Vector3.new(math.random(-10000,10000)/10000,math.random(-10000,10000)/10000,math.random(-10000,10000)/10000) | |
1460 | Effect(Enum.MeshType.Brick,Vector3.new(1,1,1),0,Enum.Material.Slate,Color3.new(1,1,0),rarm.RightGripAttachment.WorldPosition+(asd*1),asd*360,Vector3.new(0.5,0.5,0.5),asd*1,0.1,0.0005) | |
1461 | end | |
1462 | knife:Destroy() | |
1463 | pistol = createpistol() | |
1464 | newWeld(rarm,pistol.asd,0,-1,0) | |
1465 | pistol.asd.Weld.C1 = CFrame.Angles(math.rad(110),0,0) | |
1466 | end | |
1467 | ||
1468 | function determination() | |
1469 | mode = "determination" | |
1470 | for i=1,5 do rs:wait() | |
1471 | local asd = Vector3.new(math.random(-10000,10000)/10000,math.random(-10000,10000)/10000,math.random(-10000,10000)/10000) | |
1472 | Effect(Enum.MeshType.Brick,Vector3.new(1,1,1),0,Enum.Material.DiamondPlate,Color3.new(1,0,0),rarm.RightGripAttachment.WorldPosition+(asd*1),asd*360,Vector3.new(0.5,0.5,0.5),asd*1,0.1,0.0005) | |
1473 | end | |
1474 | pistol:Destroy() | |
1475 | knife = createknife() | |
1476 | newWeld(rarm,knife.asd,0,-1,0) | |
1477 | end | |
1478 | ||
1479 | debounce = false | |
1480 | mouse.KeyDown:connect(function(key) | |
1481 | if debounce == false then | |
1482 | debounce = true | |
1483 | if key == "e" then | |
1484 | sound(462606062,root.Position,10,1) | |
1485 | if mode == "determination" then | |
1486 | justice() | |
1487 | elseif mode == "justice" then | |
1488 | determination() | |
1489 | end | |
1490 | end | |
1491 | delay(0.3,function() debounce = false end) | |
1492 | end | |
1493 | end) | |
1494 | ||
1495 | ---------------------------------------------------------------------------------------- | |
1496 | ||
1497 | function slash() | |
1498 | local spd = 0.2 | |
1499 | for i=1,15 do rs:wait() | |
1500 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.1) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd) | |
1501 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0) *CFrame.Angles(math.rad(0),math.rad(-30),math.rad(0)), spd) | |
1502 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), spd) | |
1503 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0) *CFrame.Angles(math.rad(160),math.rad(0),math.rad(10)), spd) | |
1504 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) *CFrame.Angles(math.rad(0),math.rad(-50),math.rad(10)), spd) | |
1505 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.95,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(-10)), spd) | |
1506 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.95,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd) | |
1507 | end | |
1508 | sound(357417055,root.Position,10,1) | |
1509 | attacking = true | |
1510 | local spd = 0.4 | |
1511 | for i=1,5 do rs:wait() | |
1512 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.1) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd) | |
1513 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0) *CFrame.Angles(math.rad(0),math.rad(80),math.rad(0)), spd) | |
1514 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0) *CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-20)), spd) | |
1515 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0) *CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)), spd) | |
1516 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) *CFrame.Angles(math.rad(0),math.rad(80),math.rad(-20)), spd) | |
1517 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.95,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd) | |
1518 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.95,0) *CFrame.Angles(math.rad(0),math.rad(-80),math.rad(20)), spd) | |
1519 | end | |
1520 | end | |
1521 | ||
1522 | mouse.Button1Down:connect(function() | |
1523 | if debounce == false and mode == "determination" then | |
1524 | alreadytouched = {} | |
1525 | noidle = true | |
1526 | debounce = true | |
1527 | slash() | |
1528 | attacking = false | |
1529 | noidle = false | |
1530 | delay(0.05,function() debounce = false end) | |
1531 | end | |
1532 | end) | |
1533 | ||
1534 | ----------------------------- | |
1535 | local jumped = false | |
1536 | function boom() | |
1537 | freeze = true | |
1538 | sound(446961725,root.Position,10,1) | |
1539 | local bg = Instance.new("BodyGyro",root) | |
1540 | bg.Name = "noh" | |
1541 | bg.P = 10000 | |
1542 | bg.D = 100 | |
1543 | bg.MaxTorque = Vector3.new(9e9,9e9,9e9) | |
1544 | if jumped == false then | |
1545 | root.CFrame = CFrame.new(root.Position,Vector3.new(mouse.Hit.x,root.Position.Y,mouse.Hit.z)) | |
1546 | bg.CFrame = CFrame.new(root.Position,Vector3.new(mouse.Hit.x,root.Position.Y,mouse.Hit.z)) | |
1547 | else | |
1548 | root.CFrame = CFrame.new(root.Position,mouse.Hit.p) | |
1549 | bg.CFrame = CFrame.new(root.Position,mouse.Hit.p) | |
1550 | end | |
1551 | ||
1552 | local spd = 0.2 | |
1553 | for i=1,20 do rs:wait() | |
1554 | if jumped == false then | |
1555 | bg.CFrame = CFrame.new(root.Position,Vector3.new(mouse.Hit.x,root.Position.Y,mouse.Hit.z)) | |
1556 | else | |
1557 | bg.CFrame = CFrame.new(root.Position,mouse.Hit.p) | |
1558 | end | |
1559 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.1) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd) | |
1560 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0) *CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), spd) | |
1561 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd) | |
1562 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0) *CFrame.Angles(math.rad(45),math.rad(0),math.rad(90)), spd) | |
1563 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) *CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), spd) | |
1564 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.95,0)*CFrame.Angles(math.rad(0),math.rad(-5),math.rad(0)), spd) | |
1565 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.95,0) *CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), spd) | |
1566 | end | |
1567 | ||
1568 | bg:Destroy() | |
1569 | ||
1570 | sound(470245800,root.Position,10,1) | |
1571 | ||
1572 | local Part0 = Instance.new("Part",DebrisModel) | |
1573 | Part0.Name = "Bullet" | |
1574 | Part0.Material = Enum.Material.Slate | |
1575 | Part0.Color = Color3.new(1,1,0) | |
1576 | Part0.Anchored = true | |
1577 | local mesh = Instance.new("SpecialMesh",Part0) | |
1578 | mesh.MeshType = Enum.MeshType.Brick | |
1579 | Part0.CanCollide = false | |
1580 | local Position = rarm.Position | |
1581 | local Target = mouse.Hit.p | |
1582 | local direction = Target - Position | |
1583 | local direction = computeDirection(direction) | |
1584 | local ray = Ray.new(Position, (Target-Position).unit*1048) | |
1585 | local part, endPoint = workspace:FindPartOnRay(ray, char) | |
1586 | Part0.Size = Vector3.new(5,1,5) | |
1587 | mesh.Scale = Vector3.new(1,(Position-endPoint).magnitude+5,1) | |
1588 | local pos = Position + (direction * (mesh.Scale.Y/2)) | |
1589 | Part0.CFrame = CFrame.new(pos, pos + direction) * CFrame.Angles((math.pi/2)+math.rad(180), 0, 0) | |
1590 | local loop = nil | |
1591 | local i = 0 | |
1592 | rs:connect(function() | |
1593 | local lole = (i/10) | |
1594 | mesh.Scale = Vector3.new(lole,mesh.Scale.Y,lole) | |
1595 | Part0.Transparency = Part0.Transparency + 0.1 | |
1596 | i = i + 1 | |
1597 | if Part0.Transparency >= 1 then | |
1598 | Part0:Destroy() | |
1599 | end | |
1600 | end) | |
1601 | ||
1602 | if part and part.Parent:FindFirstChildOfClass("Humanoid") and checkIfNotPlayer(part) == true then | |
1603 | coroutine.resume(coroutine.create(function() | |
1604 | sound(388826051,part.Position,10,1) | |
1605 | ded(part.Parent) | |
1606 | end)) | |
1607 | end | |
1608 | ||
1609 | local spd = 0.5 | |
1610 | for i=1,10 do rs:wait() | |
1611 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.1) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd) | |
1612 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0) *CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), spd) | |
1613 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd) | |
1614 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0) *CFrame.Angles(math.rad(45),math.rad(40),math.rad(90)), spd) | |
1615 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) *CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), spd) | |
1616 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.95,0)*CFrame.Angles(math.rad(0),math.rad(-5),math.rad(0)), spd) | |
1617 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.95,0) *CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), spd) | |
1618 | end | |
1619 | ||
1620 | freeze = false | |
1621 | ||
1622 | end | |
1623 | ||
1624 | mouse.Button1Down:connect(function() | |
1625 | if debounce == false and mode == "justice" then | |
1626 | alreadytouched = {} | |
1627 | noidle = true | |
1628 | debounce = true | |
1629 | boom() | |
1630 | attacking = false | |
1631 | noidle = false | |
1632 | delay(0.05,function() debounce = false end) | |
1633 | end | |
1634 | end) | |
1635 | ||
1636 | ---------------------------------------------------------------------------------------- | |
1637 | velocityYFall=0 | |
1638 | velocityYFall2=0 | |
1639 | velocityYFall3=0 | |
1640 | velocityYFall4=0 | |
1641 | neckrotY=0 | |
1642 | neckrotY2=0 | |
1643 | torsorotY=0 | |
1644 | torsorotY2=0 | |
1645 | torsoY=0 | |
1646 | torsoY2=0 | |
1647 | colored = 0 | |
1648 | sine = 0 | |
1649 | change=0.4 | |
1650 | movement=5 | |
1651 | timeranim=0 | |
1652 | running = false | |
1653 | glitched = false | |
1654 | backup = hed.Weld.C1 | |
1655 | glitchedC1 = hed.Weld.C1 | |
1656 | ||
1657 | mouse.KeyDown:connect(function(key) | |
1658 | key = string.lower(key) | |
1659 | if string.byte(key) == 48 then | |
1660 | running = true | |
1661 | local keyup = mouse.KeyUp:connect(function(key) | |
1662 | if string.byte(key) == 48 then | |
1663 | running = false | |
1664 | end | |
1665 | end) | |
1666 | repeat rs:wait() until running == false | |
1667 | keyup:disconnect() | |
1668 | end | |
1669 | end) | |
1670 | ||
1671 | icolor=1 | |
1672 | imode=false | |
1673 | ||
1674 | didjump = false | |
1675 | jumppower = 0 | |
1676 | freeze = false | |
1677 | debounceimpact = false | |
1678 | ||
1679 | function jumpimpact() | |
1680 | if debounceimpact == false then | |
1681 | debounceimpact = true | |
1682 | if jumppower < -150 then jumppower = -150 end | |
1683 | shake(-jumppower/5) | |
1684 | for i=1,-jumppower/20 do rs:wait() | |
1685 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(0,0,0), 0.05) | |
1686 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, (jumppower/20)*size-hum.HipHeight, 0) * CFrame.Angles(math.rad(0),math.rad(0), math.rad(0)), 0.05) | |
1687 | end | |
1688 | debounceimpact = false | |
1689 | end | |
1690 | end | |
1691 | ||
1692 | local sond = nil | |
1693 | rs:connect(function() | |
1694 | ||
1695 | if not torso:FindFirstChild("STATICSOUND") then | |
1696 | sond=Instance.new("Sound",torso) | |
1697 | sond.Name = "STATICSOUND" | |
1698 | sond.SoundId = "rbxassetid://333430981" | |
1699 | sond.Looped = true | |
1700 | sond:Play() | |
1701 | end | |
1702 | ||
1703 | if icolor > 1 then | |
1704 | imode = false | |
1705 | elseif icolor < 0 then | |
1706 | imode = true | |
1707 | end | |
1708 | ||
1709 | if imode == true then | |
1710 | icolor = icolor + 0.01 | |
1711 | else | |
1712 | icolor = icolor - 0.01 | |
1713 | end | |
1714 | ||
1715 | for i,v in pairs(emitters) do | |
1716 | v.Acceleration = root.CFrame.upVector*(666/100) | |
1717 | end | |
1718 | ||
1719 | if p.Character.Parent == nil then | |
1720 | local model = Instance.new("Model") | |
1721 | model.Name = p.Name | |
1722 | p.Character = model | |
1723 | for i,v in pairs(char:GetChildren()) do | |
1724 | v.Parent = p.Character | |
1725 | end | |
1726 | end | |
1727 | ||
1728 | char = p.Character | |
1729 | if p.Character.Parent ~= workspace then | |
1730 | p.Character.Parent = workspace | |
1731 | end | |
1732 | for i,v in pairs(char:GetChildren()) do | |
1733 | if v:IsA("Accoutrement") then | |
1734 | if v.Handle:FindFirstChild("Mesh") then | |
1735 | v.Handle:FindFirstChild("Mesh").Offset = Vector3.new() | |
1736 | v.Handle.Transparency = 0 | |
1737 | end | |
1738 | elseif v:IsA("BasePart") then | |
1739 | v.Anchored = false | |
1740 | if v:FindFirstChildOfClass("BodyPosition") then | |
1741 | v:FindFirstChildOfClass("BodyPosition"):Destroy() | |
1742 | end | |
1743 | if v:FindFirstChildOfClass("BodyVelocity") then | |
1744 | v:FindFirstChildOfClass("BodyVelocity"):Destroy() | |
1745 | end | |
1746 | if v:FindFirstChildOfClass("BodyGyro") and v:FindFirstChildOfClass("BodyGyro").Name ~= "lolnochara" then | |
1747 | v:FindFirstChildOfClass("BodyGyro"):Destroy() | |
1748 | end | |
1749 | if v:FindFirstChild("Mesh") then | |
1750 | v:FindFirstChild("Mesh").Offset = Vector3.new() | |
1751 | end | |
1752 | if not DebrisModel:FindFirstChild(v.Name.."FORCEFIELD") then | |
1753 | local force = Instance.new("Part",DebrisModel) | |
1754 | force.Name = v.Name.."FORCEFIELD" | |
1755 | force.Size = v.Size+(Vector3.new(1,1,1)*0.2) | |
1756 | force.CanCollide = false | |
1757 | force.Transparency = 1 | |
1758 | newWeld(v,force,0,0,0) | |
1759 | else | |
1760 | if not DebrisModel:FindFirstChild(v.Name.."FORCEFIELD"):FindFirstChildOfClass("Weld") then | |
1761 | newWeld(v,DebrisModel:FindFirstChild(v.Name.."FORCEFIELD"),0,0,0) | |
1762 | end | |
1763 | end | |
1764 | if v.Name ~= "HumanoidRootPart" then | |
1765 | v.Transparency = 0 | |
1766 | else | |
1767 | v.Transparency = 1 | |
1768 | end | |
1769 | end | |
1770 | end | |
1771 | ||
1772 | if mode == "determination" then | |
1773 | trail.Enabled = true | |
1774 | else | |
1775 | trail.Enabled = false | |
1776 | end | |
1777 | ||
1778 | if freeze == false then | |
1779 | if running == false then | |
1780 | hum.WalkSpeed = 12*size | |
1781 | change=0.4 | |
1782 | movement=5 | |
1783 | else | |
1784 | hum.WalkSpeed = (666/10)*size | |
1785 | if (torso.Velocity*Vector3.new(1, 0, 1)).magnitude >= 5*size then | |
1786 | change=1 | |
1787 | else | |
1788 | change=0.4 | |
1789 | end | |
1790 | movement=15 | |
1791 | end | |
1792 | else | |
1793 | hum.WalkSpeed = 1 | |
1794 | change=0.4 | |
1795 | movement=5 | |
1796 | end | |
1797 | ||
1798 | if -root.Velocity.Y/1.5 > -5 and -root.Velocity.Y/1.5 < 150 then | |
1799 | velocityYFall = root.Velocity.Y/1.5 | |
1800 | else | |
1801 | if -root.Velocity.Y/1.5 < -5 then | |
1802 | velocityYFall = 5 | |
1803 | elseif -root.Velocity.Y/1.5 > 150 then | |
1804 | velocityYFall = -150 | |
1805 | end | |
1806 | end | |
1807 | ||
1808 | if -root.Velocity.Y/180 > 0 and -root.Velocity.Y/180 < 1.2 then | |
1809 | velocityYFall2 = root.Velocity.Y/180 | |
1810 | else | |
1811 | if -root.Velocity.Y/180 < 0 then | |
1812 | velocityYFall2 = 0 | |
1813 | elseif -root.Velocity.Y/180 > 1.2 then | |
1814 | velocityYFall2 = -1.2 | |
1815 | end | |
1816 | end | |
1817 | ||
1818 | if -root.Velocity.Y/1.5 > -5 and -root.Velocity.Y/1.5 < 50 then | |
1819 | velocityYFall3 = root.Velocity.Y/1.5 | |
1820 | else | |
1821 | if -root.Velocity.Y/1.5 < -5 then | |
1822 | velocityYFall3 = 5 | |
1823 | elseif -root.Velocity.Y/1.5 > 50 then | |
1824 | velocityYFall3 = -50 | |
1825 | end | |
1826 | end | |
1827 | ||
1828 | if -root.Velocity.Y/1.5 > -50 and -root.Velocity.Y/1.5 < 20 then | |
1829 | velocityYFall4 = root.Velocity.Y/1.5 | |
1830 | else | |
1831 | if -root.Velocity.Y/180 < -5 then | |
1832 | velocityYFall4 = 5 | |
1833 | elseif -root.Velocity.Y/180 > 50 then | |
1834 | velocityYFall4 = -50 | |
1835 | end | |
1836 | end | |
1837 | ||
1838 | if root.RotVelocity.Y/6 < 1 and root.RotVelocity.Y/6 > -1 then | |
1839 | neckrotY = root.RotVelocity.Y/6 | |
1840 | else | |
1841 | if root.RotVelocity.Y/6 < -1 then | |
1842 | neckrotY = -1 | |
1843 | elseif root.RotVelocity.Y/6 > 1 then | |
1844 | neckrotY = 1 | |
1845 | end | |
1846 | end | |
1847 | ||
1848 | if root.RotVelocity.Y/8 < 0.6 and root.RotVelocity.Y/8 > -0.6 then | |
1849 | neckrotY2 = root.RotVelocity.Y/8 | |
1850 | else | |
1851 | if root.RotVelocity.Y/8 < -0.6 then | |
1852 | neckrotY2 = -0.6 | |
1853 | elseif root.RotVelocity.Y/8 > 0.6 then | |
1854 | neckrotY2 = 0.6 | |
1855 | end | |
1856 | end | |
1857 | ||
1858 | if root.RotVelocity.Y/6 < 0.2 and root.RotVelocity.Y/6 > -0.2 then | |
1859 | torsorotY = root.RotVelocity.Y/6 | |
1860 | else | |
1861 | if root.RotVelocity.Y/6 < -0.2 then | |
1862 | torsorotY = -0.2 | |
1863 | elseif root.RotVelocity.Y/6 > 0.2 then | |
1864 | torsorotY = 0.2 | |
1865 | end | |
1866 | end | |
1867 | ||
1868 | if root.RotVelocity.Y/8 < 0.2 and root.RotVelocity.Y/8 > -0.2 then | |
1869 | torsorotY2 = root.RotVelocity.Y/8 | |
1870 | else | |
1871 | if root.RotVelocity.Y/8 < -0.2 then | |
1872 | torsorotY2 = -0.2 | |
1873 | elseif root.RotVelocity.Y/8 > 0.2 then | |
1874 | torsorotY2 = 0.2 | |
1875 | end | |
1876 | end | |
1877 | ||
1878 | torsoY = -(torso.Velocity*Vector3.new(1, 0, 1)).magnitude/20 | |
1879 | torsoY2 = -(torso.Velocity*Vector3.new(1, 0, 1)).magnitude/36 | |
1880 | ||
1881 | local ray1 = Ray.new(root.Position+Vector3.new(size,0,0),Vector3.new(0, -4*size, 0)) | |
1882 | local part1, endPoint = workspace:FindPartOnRay(ray1, char) | |
1883 | local ray2 = Ray.new(root.Position-Vector3.new(size,0,0),Vector3.new(0, -4*size, 0)) | |
1884 | local part2, endPoint = workspace:FindPartOnRay(ray2, char) | |
1885 | local ray3 = Ray.new(root.Position+Vector3.new(0,0,size/2),Vector3.new(0, -4*size, 0)) | |
1886 | local part3, endPoint = workspace:FindPartOnRay(ray3, char) | |
1887 | local ray4 = Ray.new(root.Position-Vector3.new(0,0,size/2),Vector3.new(0, -4*size, 0)) | |
1888 | local part4, endPoint = workspace:FindPartOnRay(ray4, char) | |
1889 | local ray = Ray.new(root.Position,Vector3.new(0, -6, 0)) | |
1890 | local part, endPoint = workspace:FindPartOnRay(ray, char) | |
1891 | ||
1892 | if part1 or part2 or part3 or part4 then jumped = false else endPoint = 0 jumped = true end | |
1893 | ||
1894 | local rlegray = Ray.new(rleg.Position+Vector3.new(0,size/2,0),Vector3.new(0, -1.75*size, 0)) | |
1895 | local rlegpart, rlegendPoint = workspace:FindPartOnRay(rlegray, char) | |
1896 | ||
1897 | local llegray = Ray.new(lleg.Position+Vector3.new(0,size/2,0),Vector3.new(0, -1.75*size, 0)) | |
1898 | local llegpart, llegendPoint = workspace:FindPartOnRay(llegray, char) | |
1899 | ||
1900 | if hum.Health > 0 and noidle == false then | |
1901 | if (torso.Velocity*Vector3.new(1, 0, 1)).magnitude >= 5 and jumped == false then | |
1902 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new((change/5)*math.sin(sine/4), 1.5, -.2) * CFrame.Angles(math.rad((torso.Velocity*Vector3.new(1, 0, 1)).magnitude/35),torsorotY, math.rad(0)+torsorotY), 0.4) | |
1903 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles((change/10)*math.cos(sine/2)+0.1,-(change/10)*math.cos(sine/4)-(torsorotY/5),(change/2)*math.sin(sine/4)), 0.1) | |
1904 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62-(movement/40)*math.cos(sine/4)/3,(movement/150)+(movement/40)*math.cos(sine/4))*CFrame.Angles(math.rad(-5-(movement*2)*math.cos(sine/4))+ -(movement/10)*math.sin(sine/4),math.rad(0-(movement*2)*math.cos(sine/4)),math.rad(0)), 0.2) | |
1905 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+(movement/40)*math.cos(sine/4)/3,(movement/150)-(movement/40)*math.cos(sine/4))*CFrame.Angles(math.rad(-5+(movement*2)*math.cos(sine/4))+ (movement/10)*math.sin(sine/4),math.rad(0-(movement*2)*math.cos(sine/4)),math.rad(0)), 0.2) | |
1906 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.05+(change/2)*math.cos(sine/2), 0) * CFrame.Angles(math.rad(-(change*20)-(movement/20)*math.cos(sine/2)), torsorotY2+math.rad(0-4*math.cos(sine/4)), torsorotY2+math.rad(0-1*math.cos(sine/4))), 0.1) | |
1907 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,(-0.85-(movement/15)*math.cos(sine/4)/2),-0.1+(movement/15)*math.cos(sine/4))*CFrame.Angles(math.rad(-10+(change*5)-movement*math.cos(sine/4))+ -(movement/10)*math.sin(sine/4),math.rad(0+(movement*2)*math.cos(sine/4)),math.rad(0)), 0.2) | |
1908 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,(-0.85+(movement/15)*math.cos(sine/4)/2),-0.1-(movement/15)*math.cos(sine/4))*CFrame.Angles(math.rad(-10+(change*5)+movement*math.cos(sine/4))+ (movement/10)*math.sin(sine/4),math.rad(0+(movement*2)*math.cos(sine/4)),math.rad(0)), 0.2) | |
1909 | elseif jumped == true then | |
1910 | didjump = true | |
1911 | jumppower = root.Velocity.Y | |
1912 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.1) * CFrame.Angles(0,0,0), 0.4) | |
1913 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(math.rad(-velocityYFall3/5),0,0), 0.1) | |
1914 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55-velocityYFall3/70,0)*CFrame.Angles(math.rad(-velocityYFall3/10),math.rad(0),math.rad(velocityYFall)), 0.2) | |
1915 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55-velocityYFall3/70,0)*CFrame.Angles(math.rad(-velocityYFall3/10),math.rad(0),math.rad(-velocityYFall)), 0.2) | |
1916 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(velocityYFall3/10),math.rad(0), math.rad(0)), 0.1) | |
1917 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.925,0)*CFrame.Angles(math.rad(-35),math.rad(0),math.rad(-2)), 0.2) | |
1918 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,0,-0.8)*CFrame.Angles(math.rad(-25),math.rad(0),math.rad(2)), 0.2) | |
1919 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 5*size then | |
1920 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5*size, -.1*size) * CFrame.Angles(math.rad((torso.Velocity*Vector3.new(1, 0, 1)).magnitude/35),0, 0), 0.4) | |
1921 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(0.05*math.cos(sine/16)+0.15,0.05*math.cos(sine/32),0.01*math.cos(sine/32)), 0.1) | |
1922 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5*size,0.55*size-(0.1*size)*math.cos(sine/16)/3,-0.05-0.1*size*math.cos(sine/16))*CFrame.Angles(math.rad(-2+4*math.cos(sine/16)),math.rad(-5-5*math.cos(sine/16)),math.rad(-6+2*math.cos(sine/16))), 0.2) | |
1923 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5*size,0.55*size-(0.1*size)*math.cos(sine/16)/3,-0.05-0.1*size*math.cos(sine/16))*CFrame.Angles(math.rad(-2+4*math.cos(sine/16)),math.rad(5+5*math.cos(sine/16)),math.rad(6-2*math.cos(sine/16))), 0.2) | |
1924 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1*size-(0.1*size)*math.cos(sine/16)-hum.HipHeight, 0) * CFrame.Angles(math.rad(0-2*math.cos(sine/16)),math.rad(0), math.rad(0-1*math.cos(sine/32))), 0.1) | |
1925 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(0,llegendPoint.Y-lleg.Position.Y,0)*CFrame.new(-0.5*size,0*size+(0.1*size)*math.cos(sine/16),0)*CFrame.Angles(math.rad(0+2*math.cos(sine/16)),math.rad(10+2*math.cos(sine/16)),math.rad(-5+1*math.cos(sine/32))), 0.2) | |
1926 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0,rlegendPoint.Y-rleg.Position.Y,0)*CFrame.new(0.5*size,0*size+(0.1*size)*math.cos(sine/16),0)*CFrame.Angles(math.rad(0+2*math.cos(sine/16)),math.rad(-10-2*math.cos(sine/16)),math.rad(5+1*math.cos(sine/32))), 0.2) | |
1927 | end | |
1928 | end | |
1929 | if didjump == true and jumped == false and jumppower < 0 then | |
1930 | didjump = false | |
1931 | jumpimpact() | |
1932 | end | |
1933 | ||
1934 | local chance = math.random(0,10000)/100 | |
1935 | if chance <= 5 + (kills/2) then | |
1936 | if glitched == false then | |
1937 | backup = hed.Weld.C1 | |
1938 | end | |
1939 | if torso:FindFirstChild("MusicRuin") then | |
1940 | equalizer.HighGain = 0 | |
1941 | equalizer.MidGain = -20 | |
1942 | equalizer.LowGain = -80 | |
1943 | end | |
1944 | hed.Weld.C1 = glitchedC1 | |
1945 | local glitch_color = Color3.fromHSV(math.random(0,1000)/1000,1,1) | |
1946 | hed.Color = glitch_color | |
1947 | torso.Color = glitch_color | |
1948 | rarm.Color = glitch_color | |
1949 | larm.Color = glitch_color | |
1950 | rleg.Color = glitch_color | |
1951 | lleg.Color = glitch_color | |
1952 | shake(5) | |
1953 | glitched = true | |
1954 | hed.face.Texture = "rbxassetid://1471407701" | |
1955 | sond:Resume() | |
1956 | else | |
1957 | if glitched == true then | |
1958 | glitched = false | |
1959 | hed.Weld.C1 = backup | |
1960 | glitchedC1 = backup*CFrame.Angles(math.rad(math.random(-40,40)),math.rad(math.random(-40,40)),math.rad(math.random(-20,20))) | |
1961 | end | |
1962 | if torso:FindFirstChild("MusicRuin") then | |
1963 | equalizer.HighGain = 0 | |
1964 | equalizer.MidGain = 0 | |
1965 | equalizer.LowGain = 0 | |
1966 | end | |
1967 | hed.BrickColor = skin_color | |
1968 | torso.BrickColor = skin_color | |
1969 | rarm.BrickColor = skin_color | |
1970 | larm.BrickColor = skin_color | |
1971 | rleg.BrickColor = skin_color | |
1972 | lleg.BrickColor = skin_color | |
1973 | hed.face.Texture = "rbxassetid://422627909" | |
1974 | sond:Pause() | |
1975 | end | |
1976 | ||
1977 | timeposition = soundz.TimePosition | |
1978 | sine = sine + change | |
1979 | hum.Health = math.huge | |
1980 | hum.MaxHealth = math.huge | |
1981 | end) |