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1-
--https://github.com/Mokiros/roblox-FE-compatibility
1+
2-
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
2+
3-
local Player,Mouse,mouse,UserInputService,ContextActionService = owner
3+
4-
local RealPlayer = Player
4+
5-
do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
5+
6-
--https://github.com/Mokiros/roblox-FE-compatibility
6+
7-
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
7+
8-
local Player,Mouse,mouse,UserInputService,ContextActionService = owner
8+
9-
local RealPlayer = Player
9+
10-
do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
10+
11
--]]
12
 
13
local Level=6666
14
local function RiseLevel(hum,dmg)
15
if tonumber(Level)then
16
if hum.Health>0 and hum.Health-dmg<=0 then Level=Level+666
17
local s=Instance.new("Sound")end--s. end
18
else warn'String is not able to level up , or having issure to level.'end
19
end
20
 
21
local Tired={n=0,m=10000,d=false}local DefAble=true
22
local p = game:service'Players'.LocalPlayer
23
local char = p.Character
24
local mouse = p:GetMouse()
25
local larm = char["Left Arm"]
26
local rarm = char["Right Arm"]
27
local lleg = char["Left Leg"]
28
local rleg = char["Right Leg"]
29
local hed = char.Head
30
local Torso = char.Torso
31
local hum = char.Humanoid
32
local cam = workspace.CurrentCamera
33
local root = char.HumanoidRootPart
34
local deb = false
35
local shot = 0
36
local potential = false
37
local debris=game:service"Debris"
38
local l = game:GetService("Lighting")
39
local rs = game:GetService("RunService").RenderStepped
40
ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
41
math.randomseed(os.time())
42
for i,v in pairs(char:children()) do
43
    if v:IsA("Accessory") then
44
        v:Destroy()
45
    end
46
end
47
for i,v in pairs (hed:GetChildren()) do
48
        if v:IsA("Sound") then
49
                v:Destroy()
50
        end
51
end
52
music = Instance.new("Sound",c)
53
music2 = Instance.new("Sound",c)
54
local pl = game:service'Players'.LocalPlayer
55
local chara = pl.Character
56
local hum = chara:FindFirstChildOfClass("Humanoid")
57
hum.MaxHealth =100000000000000000000000000000
58
hum.Health = 100000000000000000000000000000
59
maincol = "White"
60
increment = 20
61
if 1 then
62
    local MovesGui=Instance.new("ScreenGui",p:FindFirstChildOfClass("PlayerGui"))
63
    local Frm=Instance.new("Frame",MovesGui)Frm.BackgroundColor3=Color3.new()Frm.BorderSizePixel=0
64
    Frm.BackgroundTransparency=.5 Frm.Size=UDim2.new(.3,0,.5,0)local Show=true Frm.Position=UDim2.new(.7,0,.5,0)
65
    local idk=Instance.new("TextButton",Frm)idk.Size=UDim2.new(.5,0,.1,0)idk.Position=UDim2.new(-.5,0,.8,0)
66
    idk.Text="Hide"idk.TextStrokeTransparency=0 idk.BackgroundTransparency=.5 idk.BackgroundColor3=Color3.new()
67
    idk.BorderSizePixel=0 idk.TextColor3=Color3.new(1,1,1)
68
    idk.MouseButton1Click:connect(function()Show=not Show idk.Text=Show and "Hide"or"Show"end)
69
    local normal=Instance.new("TextLabel",Frm)normal.Size=UDim2.new(1,0,1,0)normal.TextStrokeTransparency=0
70
    normal.BackgroundTransparency=1 normal.TextColor3=Color3.new(1,1,1)
71
    normal.TextXAlignment="Left"normal.TextYAlignment="Top"
72
    normal.Text=[[* Able to hold
73
! It changes function when sprint
74
----------------------------------
75
K: MAD TIME
76
!*Q :Dust Blasters (quick)
77
! E  :Dust Blaster BIG (high damage)
78
T  :Teleport
79
F  :Bone Zone
80
*G :Bone Throw
81
*C :Heart Control
82
Shift : Sprint
83
 
84
script by PowerSans1234
85
made by Progr1717
86
]]
87
    spawn(function()
88
    while game:service'RunService'.RenderStepped:wait()do
89
        Frm.Position=Frm.Position:lerp(UDim2.new(not Show and 1 or .7,0,.5,0),.1)
90
    end end)
91
end
92
--------------------------------------------------------
93
hed.face.Texture = "rbxassetid://871052201"
94
chara:WaitForChild"Body Colors"
95
char["Body Colors"].HeadColor = BrickColor.new("Institutional white")
96
char["Body Colors"].LeftArmColor = BrickColor.new("Institutional white")
97
char["Body Colors"].RightArmColor = BrickColor.new("Institutional white")
98
char["Body Colors"].TorsoColor = BrickColor.new("Institutional white")
99
char["Body Colors"].RightLegColor = BrickColor.new("Institutional white")
100
char["Body Colors"].LeftLegColor = BrickColor.new("Institutional white")
101
---------------------------------------
102
ypcall(function()
103
shirt = Instance.new("Shirt", char)
104
shirt.Name = "Shirt"
105
pants = Instance.new("Pants", char)
106
pants.Name = "Pants"
107
char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=357134154"
108
char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=343128365"
109
end)
110
--------------------------------------------------------      
111
KG = Instance.new("Sound", game.Players.LocalPlayer.Character)
112
KG.Volume = 3
113
KG.SoundId = "rbxassetid://562226511"
114
KG.Looped = true
115
KG:Play()
116
 
117
--------------------------------------------------------
118
CV="Eggplant"
119
    p = game.Players.LocalPlayer
120
    char = p.Character
121
    local txt = Instance.new("BillboardGui", char)
122
    txt.Adornee = char .Head
123
    txt.Name = "_status"
124
    txt.Size = UDim2.new(2, 0, 1.2, 0)
125
    txt.StudsOffset = Vector3.new(-9, 8, 0)
126
    local text = Instance.new("TextLabel", txt)
127
    text.Size = UDim2.new(10, 0, 7, 0)
128
    text.FontSize = "Size24"
129
    text.TextScaled = true
130
    text.TextTransparency = 0
131
    text.BackgroundTransparency = 1
132
    text.TextTransparency = 0
133
    text.TextStrokeTransparency = 0
134
    text.Font = "Arcade"
135
    text.TextStrokeColor3 = Color3.new(255,255,255)
136
 
137
    v=Instance.new("Part")
138
    v.Name = "ColorBrick"
139
    v.Parent=p.Character
140
    v.FormFactor="Symmetric"
141
    v.Anchored=true
142
    v.CanCollide=false
143
    v.BottomSurface="Smooth"
144
    v.TopSurface="Smooth"
145
    v.Size=Vector3.new(10,5,3)
146
    v.Transparency=1
147
    v.CFrame=char.Torso.CFrame
148
    v.BrickColor=BrickColor.new(CV)
149
    v.Transparency=1
150
    text.TextColor3 = Color3.new(0,0,0)
151
    v.Shape="Block"
152
    wait()
153
    text.Text = "..."
154
    wait(2)
155
    text.Text = "...";
156
        wait(3)
157
        text.Text = "know"
158
        wait(3)
159
        text.Text = "Sorry Human"
160
        wait(3)
161
        text.Text = "You Not Gonna Get Mad Time yep?"
162
        wait(3)
163
        text.Text = "You be Next DIED HUMAN =)"
164
        wait(3)
165
        text.Text = "HAHAHAHAHAHAHAHAHAHAHA"
166
        wait(3)
167
        text.Text = "Ok Let's Start"
168
        wait(3)
169
        text.TextColor3 = Color3.new(0,0,0)  
170
        spawn(function()while wait()do text.Text = "Dust Sans LV"..tostring(Level)end end)
171
        hed.face.Texture = "rbxassetid://871052201"
172
--------------------------------------------------------  
173
        pls = game:GetService'Players'
174
        rs = game:GetService'RunService'
175
        uinps = game:GetService'UserInputService'
176
        lp = pls.LocalPlayer
177
        mouse = lp:GetMouse()
178
        c = lp.Character
179
        human = c.Humanoid
180
        human.MaxHealth = 1/0
181
        wait()
182
        human.Health = 0/0
183
        c.Health:Destroy()
184
--------------------------------------------------------
185
        Hulmet = Instance.new("Part")
186
        Hulmet.Position = Hulmet.Position + Vector3.new(0,10,0)
187
        Hulmet.Parent = game.Players.LocalPlayer.Character
188
        Hulmet.Name = "Helmet"
189
        Hulmet.Size = Vector3.new(1.643, 1.157, 1.696)
190
        Hulmet.Material = Enum.Material.Metal
191
        Hulmet.BrickColor = BrickColor.new("Grey")
192
        MSHE = Instance.new("SpecialMesh")
193
        MSHE.Parent = Hulmet
194
        MSHE.MeshId = "rbxassetid://1050657664"
195
        WULD = Instance.new("Weld")
196
        WULD.Parent = Hulmet
197
        WULD.Part0 = Hulmet
198
        WULD.Part1 = game.Players.LocalPlayer.Character.Head
199
        WULD.C1 = CFrame.Angles(0,0,0)
200
        WULD.C0 = CFrame.new(0,0,0)
201
--------------------------------------------------------
202
 
203
        Debounces = {
204
                AnimationCycles = 0;
205
                FPS = 0;
206
                scalingDamage = false;
207
                damageLevel = 0;
208
                attackNumber = 0;
209
                isAttacking = false;
210
                isMoving = false;
211
                isSprinting = false;
212
                isBoosting = false;
213
                isPassive = false;
214
                isTyping = false;
215
        }
216
 
217
--------------------------------------------------------
218
 
219
        numLerp = function(start, goal, alpha)
220
                return(((goal - start) * alpha) + start)
221
        end
222
 
223
        CFrameZero = function()
224
                return CFrame.new(Vector3.new())
225
        end
226
 
227
        rad = function(value)
228
                return math.rad(value)
229
        end
230
 
231
        CFAngles = function(Vector)
232
                return CFrame.Angles(rad(Vector.x),rad(Vector.y),rad(Vector.z))
233
        end
234
 
235
--------------------------------------------------------
236
 
237
        AnimStat = {
238
                lerpSpeed = .2;
239
                lerpSpeed2 = .35;
240
                lerpTween = 0;
241
        }
242
 
243
        Joints = {
244
                c.HumanoidRootPart.RootJoint;
245
                c.Torso.Neck;
246
                c.Torso['Left Shoulder'];
247
                c.Torso['Right Shoulder'];
248
                c.Torso['Left Hip'];
249
                c.Torso['Right Hip'];
250
        }
251
 
252
        JointTargets = {
253
                CFrameZero();
254
                CFrameZero();
255
                CFrameZero();
256
                CFrameZero();
257
                CFrameZero();
258
                CFrameZero();
259
        }
260
 
261
--------------------------------------------------------
262
 
263
        BodyColors = {
264
                HeadColor = BrickColor.new("Institutional white");
265
                LeftArmColor = BrickColor.new("Institutional white");
266
                RightArmColor = BrickColor.new("Institutional white");
267
                LeftLegColor = BrickColor.new("Institutional white");
268
                RightLegColor = BrickColor.new("Institutional white");
269
                TorsoColor = BrickColor.new("Mid gray");
270
        }
271
 
272
        Customs = {
273
                Face = "http://www.roblox.com/asset/?id=871052201";
274
                Shirt = "http://www.roblox.com/asset/?id=357134155";
275
                Pants = "http://www.roblox.com/asset/?id=343128366";
276
        }
277
 
278
--------------------------------------------------------
279
 
280
        prepareCharacter = function()
281
                local transPoints = {
282
                        NumberSequenceKeypoint.new(0,.819,.0375),
283
                        NumberSequenceKeypoint.new(.207,.594,.0187),
284
                        NumberSequenceKeypoint.new(.4,.55,.031),
285
                        NumberSequenceKeypoint.new(.57,.619,.05),
286
                        NumberSequenceKeypoint.new(.76,.8,.0375),
287
                        NumberSequenceKeypoint.new(1,1,0),
288
                }
289
                local sizePoints = {
290
                        NumberSequenceKeypoint.new(0,.687,0),
291
                        NumberSequenceKeypoint.new(.111,.875,0),
292
                        NumberSequenceKeypoint.new(.327,1.19,0),
293
                        NumberSequenceKeypoint.new(.646,1.56,0),
294
                        NumberSequenceKeypoint.new(.805,1.37,0),
295
                        NumberSequenceKeypoint.new(.905,1.06,0),
296
                        NumberSequenceKeypoint.new(.968,.938,0),
297
                        NumberSequenceKeypoint.new(.984,1.13,0),
298
                        NumberSequenceKeypoint.new(1,1.62,0),
299
                }
300
                local Size = NumberSequence.new(sizePoints)
301
                local Transparency = NumberSequence.new(transPoints)
302
                rayModel = Instance.new("Model",c)
303
                efcModel = Instance.new("Model",c)
304
                efxBlock = Instance.new("Part",c)
305
                efxBlock.BrickColor = BrickColor.new("Bright violet")
306
                efxBlock.Material = "Neon"
307
                efxBlock.FormFactor = "Custom"
308
                efxBlock.Transparency = .3
309
                efxBlock.Size = Vector3.new(.3,.3,.3)
310
                local mesh = Instance.new("SpecialMesh",efxBlock)
311
                mesh.MeshType = Enum.MeshType.Sphere
312
                mesh.Scale = Vector3.new(1,1,1)
313
                light = Instance.new("PointLight",c.Head)
314
                light.Range = 10
315
                light.Color = Color3.new(0,200/255,1)
316
                light.Shadows = false
317
                local particles = Instance.new("ParticleEmitter",efxBlock)
318
                particles.Color = ColorSequence.new(Color3.fromRGB(48,17,109))
319
                particles.LightEmission = .5
320
                particles.Size = Size
321
                particles.Name = "Fire"
322
                particles.Transparency = Transparency
323
                particles.LockedToPart = true
324
                particles.VelocityInheritance = .5
325
                particles.LockedToPart = true
326
                particles.Rate = 70
327
                particles.Texture = "rbxassetid://170478388"
328
                particles.Lifetime = NumberRange.new(2,2)
329
                particles.RotSpeed = NumberRange.new(100,100)
330
                particles.Speed = NumberRange.new(7,7)
331
                script.Parent = efxBlock
332
                fire = particles
333
                local offset = Vector3.new(-0.11, .23, -0.5)
334
                local weld = Instance.new("Weld",c.Head)
335
                weld.Part0 = c.Head
336
                weld.Part1 = efxBlock
337
                weld.C0 = CFrame.new(offset) * CFrame.Angles(math.rad(-40),math.rad(10),math.rad(40))
338
                efxBlock.Parent = c
339
                music.SoundId = "rbxassetid://316012176"
340
                music.Looped = true
341
                music.Volume = 0
342
                fight = music
343
                music2.SoundId = "rbxassetid://316014309"
344
                music2.Looped = true
345
                music2.Volume = 0
346
                sans = music2
347
                pointGyro = Instance.new("BodyGyro",c.HumanoidRootPart)
348
                pointGyro.P = 1e7
349
                pointGyro.D = 1e3
350
                pointGyro.MaxTorque = Vector3.new(0,1e7,0)
351
                animator = c.Humanoid:FindFirstChild("Animator")
352
                if animator then
353
                        animator:Destroy()
354
                end
355
                c.Torso.roblox:Destroy()
356
                for i,v in pairs (c.Head:children()) do
357
                        if v.ClassName == "Sound" then
358
                                v:Destroy()
359
                        end
360
                end
361
                for i = 1,#Joints do
362
                        Joints[i].C1 = CFrame.new(Vector3.new())
363
                end
364
                human.WalkSpeed = 0
365
                human.JumpPower = 0
366
        end
367
 
368
        uinps.InputBegan:connect(function(InputObject)
369
                if InputObject.KeyCode == Enum.KeyCode.K and Debounces.isTyping == false then
370
                        Debounces.isPassive = not Debounces.isPassive
371
                end
372
        end)
373
 
374
        setJointCFrames = function(table)
375
                for i = 1,#table do
376
                        JointTargets[i] = table[i]
377
                end
378
                AnimationCycles = 0
379
        end
380
 
381
        setLerp = function(speed)
382
                AnimStat.lerpSpeed = speed
383
        end
384
 
385
        setTween = function(tween)
386
                AnimStat.lerpTween = tween
387
        end
388
 
389
        takeDamage = function(position,damage,distance,platformStand)
390
                for i,v in pairs (pls:children()) do
391
                        if v.ClassName == "Player" and v:FindFirstChild("Character") then
392
                                local torso = v.Character:FindFirstChild("Torso")
393
                                if torso and (torso.Position - position).magnitude < distance then
394
                                        RiseLevel(v.Character.Humanoid,damage)
395
                                        v.Character.Humanoid:TakeDamage(damage)
396
                                        if platformStand == true then
397
                                                v.Character.PlatformStand = platformStand
398
                                        end
399
                                end
400
                        end
401
                end
402
        end
403
 
404
--------------------------------------------------------
405
 
406
        prepareCharacter()
407
 
408
--------------------------------------------------------
409
        hldng={}Player=p
410
function chatfunc(text)
411
spawn(function()local function lerp(a,b,t)return a*(1-t)+(b*t)end
412
    local rs=game:service'RunService'.RenderStepped
413
    local function sw(n)if n==nil then rs:wait()else for i=1,n do rs:wait()end end return true end
414
    local Character=game:service'Players'.LocalPlayer.Character local RootPart=Character.HumanoidRootPart
415
    local se=Instance.new("Sound",root)se.Volume=5 se.SoundId="rbxassetid://417445954"
416
    if Character:FindFirstChild("cht")then Character.cht:Destroy()end
417
    local b=Instance.new("BillboardGui",Character)b.AlwaysOnTop=true b.Adornee=RootPart b.StudsOffsetWorldSpace=Vector3.new(0,4,0)b.Name="cht"
418
    local snum=text:len()b.Size=UDim2.new(snum/1.7,0,2,0)
419
    local texts={}
420
    for i=1,snum do
421
        texts[i]=Instance.new("TextButton",b)
422
        texts[i].Size=UDim2.new(1/snum,0,1,0)texts[i].Name=text:sub(i,i)--texts[i].TextSize=30
423
        texts[i].Text=text:sub(i,i)texts[i].Position=UDim2.new((i-1)/snum,0,.3,0)
424
        texts[i].BackgroundTransparency=1 texts[i].TextColor3=Color3.new(1)
425
        texts[i].TextStrokeTransparency=1 texts[i].Font="Cartoon"texts[i].TextScaled=1 texts[i].TextTransparency=1
426
    end
427
    local DoOpt=function(Set,Val,LerpB)for i=1,#texts do if texts[i].Parent and b.Parent then if LerpB~=nil then
428
    if typeof(texts[i][Set])=="UDim2"then texts[i][Set]=texts[i][Set]:lerp(Val,LerpB)else texts[i][Set]=lerp(texts[i][Set],Val,LerpB)end
429
    else texts[i][Set]=Val end end end end
430
    for i=1,#texts do
431
        if texts[i].Parent then
432
            texts[i].TextTransparency=0 texts[i].TextStrokeTransparency=0
433
        end
434
        if texts[i].Text~=" "then se.TimePosition=.06 se:Play()end
435
        sw(3)
436
    end
437
    sw(180)
438
    for i=1,0,-.025 do
439
        DoOpt("TextTransparency",1-i)--DoOpt("TextStrokeTransparency",1-i)
440
        sw()
441
    end
442
    b:Destroy()
443
end)
444
end Player.Chatted:connect(function(m)chatfunc(game:service'Chat':FilterStringAsync(m,Player,Player))end)
445
        mouse.KeyUp:connect(function(k)
446
            hldng[k]=nil
447
        end)
448
       
449
        local function doit()
450
            if DefAble then
451
                return
452
            else
453
                if human.Health~=human.MaxHealth then
454
                DefAble=false
455
                human:Destroy()
456
                human=Instance.new("Humanoid",chara)Instance.new("Model",human).Name="Status"
457
                human.MaxHealth=1 human.Health=1
458
                human.HealthChanged:connect(doit)
459
                root.CFrame=root.CFrame*CFrame.new(0,0,10)
460
                hldng.r=nil warn"Dodged"
461
                Tired.n=Tired.n+10
462
                end
463
            end
464
        end
465
        dodge=human.HealthChanged:connect(doit)
466
        local sw=function(n)if n then for i=1,n do rs.RenderStepped:wait()end else rs.RenderStepped:wait()end end
467
        spawn(function()
468
                local sine = 0
469
                local idk=Instance.new("ScreenGui",p:FindFirstChildOfClass'PlayerGui')
470
                local frm=Instance.new("Frame",idk)frm.BorderSizePixel=0
471
                frm.BackgroundTransparency=.5 frm.Size=UDim2.new(.4,0,.03,0)
472
                frm.Position=UDim2.new(.3,0,.7,0)
473
               
474
                local t=Instance.new("TextLabel",frm)t.Text="wait"t.BorderSizePixel=0
475
                t.TextColor3=Color3.new(1,1,1)t.TextStrokeTransparency=0-- t.TextScaled=1
476
                t.BackgroundTransparency=0 t.TextXAlignment="Left" t.BackgroundColor3=Color3.new(1)
477
                while wait()do
478
                        t.Size=UDim2.new(Tired.n/Tired.m,0,1,0)
479
                        if Tired.n>=Tired.m then
480
                            Tired.n=Tired.m
481
                            Tired.d=true
482
                        end
483
                        if Tired.d then
484
                            Tired.n=Tired.n-5 DefAble=true hldng.r=nil
485
                        end t.Text=tostring(math.floor(Tired.n*10)/10).."/"..tostring(Tired.m)
486
                        if Tired.n<=0 then Tired.n=0 Tired.d=false end
487
                        if DefAble then human.MaxHealth=1 human.Health=1 human.Name="Humanoid"else
488
                        dodge:disconnect()human.MaxHealth=1 human.Health=1 dodge=human.HealthChanged:connect(doit)
489
                       
490
                        end
491
                       
492
                        if hldng.r then DefAble=false else DefAble=1 end
493
                       
494
                        pointGyro.CFrame = CFrame.new(Vector3.new(),(mouse.Hit.p - c.HumanoidRootPart.CFrame.p).unit * 100)
495
                        if Debounces.isAttacking == false and Debounces.isMoving == false and Debounces.isBoosting == false then
496
                                setLerp(.1)
497
                                if Debounces.isPassive == true then --walk
498
                                        setJointCFrames({
499
                                                CFrame.new(Vector3.new(0, -0.901 + math.sin(tick() * 1.5)/45, 0)) * CFAngles(Vector3.new(-22.001, 0, 0));
500
                                                CFrame.new(Vector3.new(-0.001, 1.52 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(-10.861 + math.sin((-tick() + 2) * 1.5) * 5, 13.765, -1.658));
501
                                                CFrame.new(Vector3.new(-1.5, -0.1 + math.sin(tick() * 1.5)/15, -0.801)) * CFAngles(Vector3.new(44.999, 0, 0));
502
                                                CFrame.new(Vector3.new(1.7, 0.2 + math.sin(tick() * 1.5)/15, 0.199)) * CFAngles(Vector3.new(-15.001, -15.001, 15));
503
                                                CFrame.new(Vector3.new(-0.7, -1.8, 0.6)) * CFAngles(Vector3.new(-59.511, 3.84, 0.489));
504
                                                CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, -0.001));
505
                                        })
506
                                else
507
                                        setJointCFrames({
508
                                                CFrame.new(Vector3.new(0, 0 + math.sin(tick() * 1.5)/25, 0)) * CFAngles(Vector3.new(0, 0, 0));
509
                                                CFrame.new(Vector3.new(0, 1.5 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(1.554 + math.sin((-tick() + 2) * 1.5) * 5, -0.001, -0.001));
510
                                                CFrame.new(Vector3.new(-1.06, -0.03 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, 0, 29.51));
511
                                                CFrame.new(Vector3.new(1.059, -0.031 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, -3.842, -29.511));
512
                                                CFrame.new(Vector3.new(-0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(0, 8.885, 0));
513
                                                CFrame.new(Vector3.new(0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(-0.001, -8.886, 0));
514
                                        })
515
                                end
516
                        elseif Debounces.isAttacking == false and Debounces.isMoving == true and Debounces.isBoosting == false then
517
                                sine = sine + math.rad(12) --else jump
518
                                human.WalkSpeed = 15
519
                                setLerp(.15)
520
                                setJointCFrames({
521
                                        CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, math.sin(sine) * -2.5, 0));
522
                                        CFrame.new(Vector3.new(0, 1.499, -0.04)) * CFAngles(Vector3.new(-5.676, -0.001 - math.sin(sine) * 3, -0.001));
523
                                        CFrame.new(Vector3.new(-1.97, 0 + math.sin(sine + .5)/20, 0.1 + math.sin(-sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(sine) * 23, 0, 0));
524
                                        CFrame.new(Vector3.new(1.97, 0 - math.sin(sine + .5)/20, 0.1 + math.sin(sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(-sine) * 23, 0, 0));
525
                                        CFrame.new(Vector3.new(-0.5, -1.93 - math.cos(sine)/8.7, 0.2 + math.sin(sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(-sine) * 30, 0, 0));
526
                                        CFrame.new(Vector3.new(0.5, -1.93 + math.cos(sine)/8.7, 0.2 + math.sin(-sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(sine) * 30, 0, 0));
527
                                })
528
                        end
529
                        if Debounces.scalingDamage == true then
530
                                takeDamage(c.HumanoidRootPart.Position,Debounces.damageLevel,8,true)
531
                        end
532
                end
533
        end)
534
        human.Changed:connect(function(prop)
535
                if prop == "MoveDirection" then
536
                        if human.MoveDirection.magnitude > .02 then
537
                                Debounces.isMoving = true
538
                        else
539
                                Debounces.isMoving = false
540
                        end
541
                end
542
        end)
543
        local dunkedon=false
544
        mouse.KeyDown:connect(function(k)
545
            hldng[k]=true
546
            if not Debounces.isAttacking then
547
                if k=="c"and not Tired.d and Debounces.isPassive then
548
                    local GrabObj=mouse.Target
549
                    local hum=nil
550
                    if GrabObj then
551
                        if not GrabObj.Anchored then
552
                            if GrabObj.Parent then
553
                                if GrabObj.Parent:FindFirstChild'Humanoid'then
554
                                    hum=GrabObj.Parent.Humanoid
555
                                end
556
                            end
557
                            local jet=Instance.new("BodyPosition",GrabObj)
558
                            if not hum then jet.D=2000 jet.P=2000 end
559
                            while hldng.c and not Tired.d do
560
                                jet.MaxForce=Vector3.new(10,10,10)*10000000
561
                                jet.Position=mouse.Target~=nil and mouse.Hit.p or jet.Position
562
                                Tired.n=Tired.n+((not hum or hum.Health==0) and 1 or 2)
563
                                local vel=GrabObj.Velocity.x+GrabObj.Velocity.y+GrabObj.Velocity.z
564
                                if hum and vel>20 then RiseLevel(hum,vel/400)hum.Health=hum.Health-vel/400 end
565
                                sw()
566
                            end
567
                            jet:Destroy()
568
                        else
569
                            warn'The object is anchored!'
570
                        end
571
                    end
572
                end
573
                if k=="t"and not Tired.d then -- TELEPORT
574
                    if mouse.Target then Debounces.isAttacking=true
575
                    local pos=mouse.Hit KG:Pause()
576
                    root.Anchored=1 root.CFrame=CFrame.new(9999,9999,109999)
577
                    local jam=Instance.new("ScreenGui",p:FindFirstChildOfClass("PlayerGui"))
578
                    jam.DisplayOrder=12 local j=Instance.new("Frame",jam)j.BackgroundColor3=Color3.new()
579
                    j.BorderSizePixel=0 j.Size=UDim2.new(1,0,1,0)
580
                    wait(1)Debounces.isAttacking=false KG:Resume()
581
                    root.CFrame=pos+Vector3.new(0,3,0)
582
                    jam:Destroy()root.Anchored=false
583
                    end
584
                    Tired.n=Tired.n+50
585
                end
586
                if k=="f"and not Tired.d and not dunkedon and Debounces.isPassive then
587
                    dunkedon=true local pos=mouse.Hit.p
588
                    Tired.n=Tired.n+100
589
                    local idk=Instance.new("Part",efcModel)
590
                    idk.Size=Vector3.new(2,80,80)local sp=Instance.new("SpecialMesh",idk)idk.Anchored=1 idk.CanCollide=nil
591
                    sp.Scale=idk.Size*20 idk.Size=Vector3.new()idk.Color=Color3.new(1,.1,.1)sp.MeshType="Cylinder"
592
                    idk.Transparency=.5 idk.CFrame=CFrame.new(pos)*CFrame.Angles(0,0,math.rad(90))
593
                    idk.Material="SmoothPlastic"
594
                    idk.Transparency=.5 sw(20)idk:Destroy()
595
                    spawn(function()for i=1,300 do
596
                        local pos=CFrame.new(pos)*CFrame.Angles(0,math.rad(math.random(360)),0)*CFrame.new(0,0,math.random(380)/10)*CFrame.Angles(0,math.rad(math.random(180)),0)+Vector3.new(0,-6,0)
597
                        spawn(function()
598
                            local p=Instance.new("Part",efcModel)
599
                            p.Touched:connect(function(p)if p.Parent:FindFirstChild("Humanoid")then if p.Parent.Humanoid~=human then RiseLevel(p.Parent.Humanoid,1)p.Parent.Humanoid.Health=p.Parent.Humanoid.Health-1 end end end)
600
                            p.Color=Color3.new(1,1,1)p.Size=Vector3.new(10,1,10)p.CFrame=pos
601
                            local j=Instance.new("BodyVelocity",p)j.MaxForce=Vector3.new(1,1,1)/0 j.Velocity=Vector3.new()p.CanCollide=nil
602
                            local m=Instance.new("SpecialMesh",p)m.MeshId="rbxassetid://465130937"
603
                            m.Scale=Vector3.new(.05,.08,.05)/1.2
604
                            spawn(function()
605
                                for i=0,1,.05 do p.CFrame=p.CFrame+Vector3.new(0,.6,0)sw()end
606
                                sw(10)for i=0,1,.05 do p.Transparency=i sw()end p:Destroy()
607
                            end)
608
                        end)
609
                        sw()
610
                    end
611
                    end)
612
                    wait(5)
613
                   
614
                    dunkedon=false
615
                end
616
            end
617
            if Debounces.isPassive and k=="g"then
618
                while hldng.g and not Tired.d do
619
                    sw(10)
620
                    Tired.n=Tired.n+1
621
                    local pos=CFrame.new((root.CFrame+Vector3.new(0,4,0))*CFrame.new(math.random(-70,70)/10,math.random(-10,10)/10,math.random(-70,70)/10).p,mouse.Hit.p)
622
                    spawn(function()
623
                        local p=Instance.new("Part",efcModel)
624
                        p.Touched:connect(function(p)if p.Parent:FindFirstChild("Humanoid")then if p.Parent.Humanoid~=human then RiseLevel(p.Parent.Humanoid,1)p.Parent.Humanoid.Health=p.Parent.Humanoid.Health-1 end end end)
625
                        p.Color=Color3.new(1,1,1)p.Size=Vector3.new(4,4,4)p.CFrame=pos
626
                        local j=Instance.new("BodyVelocity",p)j.MaxForce=Vector3.new(1,1,1)/0 j.Velocity=Vector3.new()p.CanCollide=nil
627
                        local m=Instance.new("SpecialMesh",p)m.MeshId="rbxassetid://465130937"
628
                        m.Scale=Vector3.new(.05,.08,.05)/2.5
629
                        spawn(function()
630
                            for i=0,1,.005 do p.CFrame=pos*CFrame.new(0,0,-i*300)*CFrame.Angles(math.rad(90),0,0)sw()end
631
                            sw(10)for i=0,1,.05 do p.Transparency=i sw()end p:Destroy()
632
                        end)
633
                    end)
634
                end
635
            end
636
       
637
        end)
638
        uinps.InputBegan:connect(function(InputObject)
639
                if InputObject.KeyCode == Enum.KeyCode.A and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
640
                        Debounces.isBoosting = true
641
                        Debounces.damageLevel = 10
642
                        Debounces.scalingDamage = true
643
                        local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
644
                        setLerp(.15)
645
                        setJointCFrames({
646
                                CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 20));
647
                                CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-10.372, 28.758, -1.837));
648
                                CFrame.new(Vector3.new(-0.7, -0.2, -0.801)) * CFAngles(Vector3.new(45, 0, 45));
649
                                CFrame.new(Vector3.new(1.7, 0.2, 0.199)) * CFAngles(Vector3.new(-15.001, -15.001, 45));
650
                                CFrame.new(Vector3.new(-0.3, -2, 0.2)) * CFAngles(Vector3.new(-11.283, -17.801, 19.495));
651
                                CFrame.new(Vector3.new(0.9, -2, -0.201)) * CFAngles(Vector3.new(15, -15, 29.999));
652
                        })
653
                        local boostSpeed = 250
654
                        local efx = Instance.new("Sound",c.Head)
655
                        efx.SoundId = "rbxassetid://200632875"
656
                        efx.Pitch = math.random(1100,1300)/1000
657
                        efx.Volume = .5
658
                        efx:Play()
659
                        spawn(function()
660
                                wait(5)
661
                                efx:Destroy()
662
                        end)
663
                        vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(1,0,0)).p).unit * boostSpeed
664
                        vel.P = 1e3
665
                        vel.MaxForce = Vector3.new(math.huge,0,math.huge)
666
                        wait(.15)
667
                        vel.P = 1000
668
                        vel.MaxForce = Vector3.new(3000,0,3000)
669
                        vel.Velocity = Vector3.new()
670
                        wait(.3)
671
                        setLerp(.3)
672
                        setJointCFrames({
673
                                CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 13));
674
                                CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-30.239, 42.47, 11.879));
675
                                CFrame.new(Vector3.new(-1.9, -0.2, -0.401)) * CFAngles(Vector3.new(44.999, 0, -45));
676
                                CFrame.new(Vector3.new(1.5, 0.4, 0.599)) * CFAngles(Vector3.new(-62.058, -21.088, -15.383));
677
                                CFrame.new(Vector3.new(-0.7, -1.8, 0.6)) * CFAngles(Vector3.new(-59.239, -26.158, -14.457));
678
                                CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(-0.505, -14.478, -18.968));
679
                        })
680
                        wait(.2)
681
                        vel:Destroy()
682
                        Debounces.damageLevel = 0
683
                        Debounces.scalingDamage = false
684
                        Debounces.isBoosting = false
685
                end
686
        end)
687
 
688
        uinps.InputBegan:connect(function(InputObject)
689
                if InputObject.KeyCode == Enum.KeyCode.D and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
690
                        Debounces.isBoosting = true
691
                        Debounces.damageLevel = 10
692
                        Debounces.scalingDamage = true
693
                        local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
694
                        setLerp(.15)
695
                        setJointCFrames({
696
                                CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -15));
697
                                CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-13.603, -45.662, -6.645));
698
                                CFrame.new(Vector3.new(-1.9, 0, -0.201)) * CFAngles(Vector3.new(31.935, -7.436, -60.853));
699
                                CFrame.new(Vector3.new(1.9, 0, 0.399)) * CFAngles(Vector3.new(-3.644, -23.448, 59.102));
700
                                CFrame.new(Vector3.new(-1.1, -1.8, 0)) * CFAngles(Vector3.new(-3.616, -11.936, -29.566));
701
                                CFrame.new(Vector3.new(0.1, -1.6, -0.601)) * CFAngles(Vector3.new(1.943, -7.181, -32.528));
702
                        })
703
                        local boostSpeed = 250
704
                        local efx = Instance.new("Sound",c.Head)
705
                        efx.SoundId = "rbxassetid://200632875"
706
                        efx.Pitch = math.random(1100,1300)/1000
707
                        efx.Volume = .5
708
                        efx:Play()
709
                        spawn(function()
710
                                wait(5)
711
                                efx:Destroy()
712
                        end)
713
                        vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(-1,0,0)).p).unit * boostSpeed
714
                        vel.P = 1e3
715
                        vel.MaxForce = Vector3.new(math.huge,0,math.huge)
716
                        wait(.15)
717
                        vel.P = 1000
718
                        vel.MaxForce = Vector3.new(3000,0,3000)
719
                        vel.Velocity = Vector3.new()
720
                        wait(.3)
721
                        setLerp(.3)
722
                        setJointCFrames({
723
                                CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -13));
724
                                CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327));
725
                                CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60));
726
                                CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342));
727
                                CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729));
728
                                CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999));
729
                        })
730
                        wait(.2)
731
                        vel:Destroy()
732
                        Debounces.damageLevel = 0
733
                        Debounces.scalingDamage = false
734
                        Debounces.isBoosting = false
735
                end
736
        end)
737
 
738
        uinps.InputBegan:connect(function(InputObject)
739
                if InputObject.KeyCode == Enum.KeyCode.W and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
740
                        Debounces.isBoosting = true
741
                        Debounces.damageLevel = 10
742
                        Debounces.scalingDamage = true
743
                        local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
744
                        setLerp(.15)
745
                        setJointCFrames({
746
                                CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-40.001, 0, 5));
747
                                CFrame.new(Vector3.new(-0.001, 1.429, 0.2)) * CFAngles(Vector3.new(25.141, -8.347, 0.878));
748
                                CFrame.new(Vector3.new(-1.5, 0, .101)) * CFAngles(Vector3.new(14.999, -0.001, 0));
749
                                CFrame.new(Vector3.new(1.7, 0.199, -0.401)) * CFAngles(Vector3.new(28.08, -0.358, 21.087));
750
                                CFrame.new(Vector3.new(-0.5, -1.8, 0.6)) * CFAngles(Vector3.new(-29.448, 3.57, -1.5));
751
                                CFrame.new(Vector3.new(0.499, -1.6, -0.401)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968));
752
                        })
753
                        local boostSpeed = 250
754
                        local efx = Instance.new("Sound",c.Head)
755
                        efx.SoundId = "rbxassetid://200632875"
756
                        efx.Pitch = math.random(1100,1300)/1000
757
                        efx.Volume = .5
758
                        efx:Play()
759
                        spawn(function()
760
                                wait(5)
761
                                efx:Destroy()
762
                        end)
763
                        vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,1)).p).unit * boostSpeed
764
                        vel.P = 1e3
765
                        vel.MaxForce = Vector3.new(math.huge,0,math.huge)
766
                        wait(.15)
767
                        vel.P = 1000
768
                        vel.MaxForce = Vector3.new(3000,0,3000)
769
                        vel.Velocity = Vector3.new()
770
                        wait(.3)
771
                        setLerp(.3)
772
                        setJointCFrames({
773
                                CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 40, -13));
774
                                CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327));
775
                                CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60));
776
                                CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342));
777
                                CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729));
778
                                CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999));
779
                        })
780
                        wait(.2)
781
                        vel:Destroy()
782
                        Debounces.damageLevel = 0
783
                        Debounces.scalingDamage = false
784
                        Debounces.isBoosting = false
785
                end
786
        end)
787
 
788
        uinps.InputBegan:connect(function(InputObject)
789
                if InputObject.KeyCode == Enum.KeyCode.S and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
790
                        Debounces.isBoosting = true
791
                        Debounces.damageLevel = 10
792
                        Debounces.scalingDamage = true
793
                        local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
794
                        setLerp(.15)
795
                        setJointCFrames({
796
                                CFrame.new(Vector3.new(0, -.3, 0)) * CFAngles(Vector3.new(15, 0, 0));
797
                                CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-5.298, -1.305, -4.093));
798
                                CFrame.new(Vector3.new(-1.7, 0, -0.201)) * CFAngles(Vector3.new(12.112, -6.562, -16.939));
799
                                CFrame.new(Vector3.new(1.7, 0, -0.201)) * CFAngles(Vector3.new(8.817, 8.378, 20.465));
800
                                CFrame.new(Vector3.new(-0.7, -1.8, 0.2)) * CFAngles(Vector3.new(-14.432, 3.06, -2.373));
801
                                CFrame.new(Vector3.new(0.5, -1.8, -0.201)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968));
802
                        })
803
                        local boostSpeed = 150
804
                        local boostSpeed = 250
805
                        local efx = Instance.new("Sound",c.Head)
806
                        efx.SoundId = "rbxassetid://200632875"
807
                        efx.Pitch = math.random(1100,1300)/1000
808
                        efx.Volume = .5
809
                        efx:Play()
810
                        spawn(function()
811
                                wait(5)
812
                                efx:Destroy()
813
                        end)
814
                        vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-1)).p).unit * boostSpeed
815
                        vel.P = 1e3
816
                        vel.MaxForce = Vector3.new(math.huge,0,math.huge)
817
                        wait(.15)
818
                        vel.P = 1000
819
                        vel.MaxForce = Vector3.new(3000,0,3000)
820
                        vel.Velocity = Vector3.new()
821
                        wait(.3)
822
                        setLerp(.3)
823
                        setJointCFrames({
824
                                CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(4, 0, 0));
825
                                CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-20.081, 28.752, 3.598));
826
                                CFrame.new(Vector3.new(-1.7, 0.2, -0.601)) * CFAngles(Vector3.new(59.51, -3.841, -14.511));
827
                                CFrame.new(Vector3.new(1.7, 0.2, 0.399)) * CFAngles(Vector3.new(-47.597, -13.104, 17.887));
828
                                CFrame.new(Vector3.new(-0.7, -1.4, 0.2)) * CFAngles(Vector3.new(-44.477, 3.836, -0.524));
829
                                CFrame.new(Vector3.new(0.5, -1.4, -0.601)) * CFAngles(Vector3.new(-15.868, -12.953, -7.631));
830
                        })
831
                        wait(.2)
832
                        vel:Destroy()
833
                        Debounces.damageLevel = 0
834
                        Debounces.scalingDamage = false
835
                        Debounces.isBoosting = false
836
                end
837
        end)
838
 
839
        uinps.InputBegan:connect(function(InputObject)
840
                if InputObject.KeyCode == Enum.KeyCode.Q and Debounces.isAttacking == false and Debounces.isSprinting == false and Debounces.isPassive == true and Debounces.isTyping == false and not Tired.d then
841
                        local isLooping = true
842
                        uinps.InputEnded:connect(function(InputObject2)
843
                                if InputObject2.KeyCode == Enum.KeyCode.Q then
844
                                        isLooping = false
845
                                end
846
                        end)
847
                        while not Tired.d do
848
                                if isLooping == false then
849
                                        break
850
                                end
851
                                Debounces.attackNumber = Debounces.attackNumber + 1
852
                                local aimPos = mouse.Hit.p
853
                                local head = Instance.new("Part",c)
854
                                head.Size = Vector3.new(12,.2,12)
855
                                head.CanCollide = false
856
                                head.Anchored = true
857
                                head.Transparency = 1
858
                                local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
859
                                mesh.Scale=Vector3.new(.05,.05,.05)
860
                                local decal = Instance.new("Decal",head)
861
                                decal.Texture = "rbxassetid://441975828"
862
                                if Debounces.attackNumber%2 == 1 then
863
                                        head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos)
864
                                else
865
                                        head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos)
866
                                end head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
867
                                spawn(function()
868
                                        local timer = 0
869
                                        while rs.RenderStepped:wait() do
870
                                                if timer >= 1.55 then
871
                                                        break
872
                                                end
873
                                                head.CFrame = head.CFrame * CFrame.new(0,0,-timer/10)
874
                                                timer = timer + 1/30/(Debounces.FPS/60)
875
                                        end
876
                                        head.CFrame = CFrame.new(head.CFrame.p,aimPos)
877
                                        local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999)
878
                                        local hit, pos = workspace:FindPartOnRay(ray,c)
879
                                        local dis = (head.CFrame.p - pos).magnitude
880
                                        local rayPart = Instance.new("Part",rayModel)
881
                                        rayPart.Material = "Neon"
882
                                        rayPart.FormFactor = "Custom"
883
                                        rayPart.BrickColor = BrickColor.new"Royal purple"
884
                                        rayPart.Anchored = true
885
                                        rayPart.CanCollide = false
886
                                        rayPart.Size = Vector3.new(7,7,dis + 400)
887
                                        local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2)
888
                                        rayPart.CFrame = rayCFrame
889
                                        head:Destroy()
890
                                end)
891
                                wait()
892
                                local s = Instance.new("Sound",head)
893
                                s.Volume = 1
894
                                s.SoundId = "rbxassetid://332223043"
895
                                s:Play()
896
                                wait(.04)
897
                                Tired.n=Tired.n+2
898
                        end
899
                end
900
        end)
901
 
902
        uinps.InputBegan:connect(function(InputObj)
903
                if InputObj.KeyCode == Enum.KeyCode.E and not Debounces.isAttacking and not Debounces.isSprinting and Debounces.isPassive and not Debounces.isTyping and not Tired.d then
904
                        Debounces.isAttacking = true
905
                        local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p
906
                        local head = Instance.new("Part",c)
907
                        head.Size = Vector3.new(18,.2,18)
908
                        head.CanCollide = false
909
                        head.Anchored = true
910
                        head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos)
911
                        head.Transparency = 1 head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
912
                        local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
913
                        mesh.Scale=Vector3.new(.1,.1,.1)
914
                        local decal = Instance.new("Decal",head)
915
                        decal.Texture = "rbxassetid://441975828"
916
                        setLerp(.1)
917
                        setJointCFrames({
918
                                CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0));
919
                                CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001));
920
                                CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502));
921
                                CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928));
922
                                CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001));
923
                                CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0));
924
                        })
925
                        spawn(function()
926
                                local timer = 0
927
                                while rs.RenderStepped:wait() do
928
                                        if timer >= 1.55/.8 then
929
                                                break
930
                                        end
931
                                        head.CFrame = head.CFrame * CFrame.new(0,0,-timer/10)
932
                                        timer = timer + 1/30/(Debounces.FPS/60)
933
                                end
934
                                head.CFrame = CFrame.new(head.CFrame.p,aimPos)
935
                                local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999)
936
                                local hit, pos = workspace:FindPartOnRay(ray,c)
937
                                local dis = (head.CFrame.p - pos).magnitude
938
                                local rayPart = Instance.new("Part",rayModel)
939
                                rayPart.Material = "Neon"
940
                                rayPart.FormFactor = "Custom"
941
                                rayPart.Name = "Punch"
942
                                rayPart.BrickColor = BrickColor.new"Royal purple"
943
                                rayPart.Anchored = true
944
                                rayPart.CanCollide = false
945
                                rayPart.Size = Vector3.new(28,28,dis + 400)
946
                                local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2)
947
                                rayPart.CFrame = rayCFrame
948
                                head:Destroy()
949
                        end)
950
                        wait()
951
                        local s = Instance.new("Sound",head)
952
                        s.Volume = 1
953
                        s.SoundId = "rbxassetid://332223043"
954
                        s.Pitch = .8
955
                        s:Play()
956
                        wait(.75)
957
                        setLerp(.17)
958
                        setJointCFrames({
959
                                CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0));
960
                                CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001));
961
                                CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76));
962
                                CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155));
963
                                CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001));
964
                                CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0));
965
                        })
966
                        Tired.n=Tired.n+15
967
                        wait(.5)
968
                        Debounces.isAttacking = false
969
                end
970
        end)
971
       
972
        reflect = function(d,n)
973
                local i, n = -1 * d.unit, n.unit
974
                local dot = n:Dot(i)
975
                return 2*dot*n - i
976
        end
977
 
978
        makeReflectionBeam = function(pos,look,isCrit)
979
                local ray = Ray.new(pos,look)
980
                local hit,hitpos,norm = workspace:FindPartOnRay(ray,c)
981
                local e = Instance.new("Part",rayModel)
982
                e.Anchored = true
983
                e.CanCollide = false
984
                e.BrickColor = BrickColor.new("Bright violet")
985
                e.Material = "Neon"
986
                e.FormFactor = "Custom"
987
                e.Size = Vector3.new(6,6,(pos - hitpos).magnitude)
988
                if isCrit == true then
989
                        e.Size = Vector3.new(16,16,(pos - hitpos).magnitude)
990
                        e.Name = "Punch"
991
                end
992
                e.CFrame = CFrame.new(pos + (hitpos - pos)/2, pos)
993
                local e = Instance.new("Sound",c)
994
                if isCrit == true then
995
                        e.Volume = .5
996
                else
997
                        e.Volume = .3
998
                        e.Pitch = 1.5
999
                end
1000
                e.SoundId = "rbxassetid://200632875"
1001
                e:Play()
1002
                spawn(function()
1003
                        wait(6)
1004
                        e:Destroy()
1005
                end)
1006
                wait(.05)
1007
                if hit ~= nil then
1008
                        newDir = reflect(look.unit,norm,isCrit)
1009
                        makeReflectionBeam(hitpos,newDir * 999,isCrit)
1010
                end
1011
        end
1012
 
1013
        uinps.InputBegan:connect(function(InputObject)
1014
                if InputObject.KeyCode == Enum.KeyCode.Q and not Debounces.isAttacking and Debounces.isSprinting and Debounces.isPassive and not Debounces.isTyping and not Tired.d then
1015
                        local isLooping = true
1016
                        uinps.InputEnded:connect(function(InputObject2)
1017
                                if InputObject2.KeyCode == Enum.KeyCode.Q then
1018
                                        isLooping = false
1019
                                end
1020
                        end)
1021
                        while not Tired.d do
1022
                                if isLooping == false then
1023
                                        break
1024
                                end
1025
                                Debounces.attackNumber = Debounces.attackNumber + 1
1026
                                local aimPos = mouse.Hit.p
1027
                                local head = Instance.new("Part",c)
1028
                                head.Size = Vector3.new(12,.2,12)
1029
                                head.CanCollide = false
1030
                                head.Anchored = true
1031
                                head.Transparency=1
1032
                                local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
1033
                                mesh.Scale=Vector3.new(.05,.05,.05)
1034
                                local decal = Instance.new("Decal",head)
1035
                                decal.Texture = "rbxassetid://441975828"
1036
                               
1037
                                if Debounces.attackNumber%2 == 1 then
1038
                                        head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos)
1039
                                else
1040
                                        head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos)
1041
                                end
1042
                                head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
1043
                                spawn(function()
1044
                                        local timer = 0
1045
                                        while rs.RenderStepped:wait() do
1046
                                                if timer >= 1.55 then
1047
                                                        break
1048
                                                end
1049
                                                head.CFrame = head.CFrame * CFrame.new(0,0,-timer/10)
1050
                                                timer = timer + 1/30/(Debounces.FPS/60)
1051
                                        end
1052
                                        head.CFrame = CFrame.new(head.CFrame.p,aimPos)
1053
                                        head:Destroy()
1054
                                        makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,false)      
1055
                                end)
1056
                               
1057
                                wait()
1058
                                local s = Instance.new("Sound",head)
1059
                                s.Volume = 1
1060
                                s.SoundId = "rbxassetid://332223043"
1061
                                s.Pitch = 1.02
1062
                                s:Play()
1063
                                Tired.n=Tired.n+15
1064
                                wait(.2)
1065
                        end
1066
                end
1067
        end)
1068
 
1069
        uinps.InputBegan:connect(function(InputObj)
1070
                if InputObj.KeyCode == Enum.KeyCode.E and not Debounces.isAttacking and Debounces.isSprinting and Debounces.isPassive and not Debounces.isTyping and not Tired.d then
1071
                        Debounces.isAttacking = true
1072
                        local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p
1073
                        local head = Instance.new("Part",c)
1074
                        head.Size = Vector3.new(18,.2,18)
1075
                        head.CanCollide = false
1076
                        head.Anchored = true
1077
                        head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos)
1078
                        head.Transparency = 1
1079
                        local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
1080
                        mesh.Scale=Vector3.new(.1,.1,.1)
1081
                        local decal = Instance.new("Decal",head)
1082
                        decal.Texture = "rbxassetid://441975828"
1083
                        head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
1084
                        setLerp(.1)
1085
                        setJointCFrames({
1086
                                CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0));
1087
                                CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001));
1088
                                CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502));
1089
                                CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928));
1090
                                CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001));
1091
                                CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0));
1092
                        })
1093
                        spawn(function()
1094
                                local timer = 0
1095
                                while rs.RenderStepped:wait() do
1096
                                        if timer >= 1.55/.8 then
1097
                                                break
1098
                                        end
1099
                                        head.CFrame = head.CFrame --* CFrame.new(0,0,-timer/10)
1100
                                        timer = timer + 1/30/(Debounces.FPS/60)
1101
                                end
1102
                                head.CFrame = CFrame.new(head.CFrame.p,aimPos)
1103
                                head:Destroy()
1104
                                makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,true)
1105
                        end)
1106
                        wait()
1107
                        local s = Instance.new("Sound",head)
1108
                        s.Volume = 2
1109
                        s.SoundId = "rbxassetid://332223043"
1110
                        s.Pitch = .8
1111
                        s:Play()
1112
                        wait(.75)
1113
                        setLerp(.17)
1114
                        setJointCFrames({
1115
                                CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0));
1116
                                CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001));
1117
                                CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76));
1118
                                CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155));
1119
                                CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001));
1120
                                CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0));
1121
                        })
1122
                        Tired.n=Tired.n+30
1123
                        wait(.5)
1124
                        Debounces.isAttacking = false
1125
                end
1126
        end)
1127
 
1128
        uinps.InputBegan:connect(function(InputObj)
1129
                if InputObj.KeyCode == Enum.KeyCode.Slash then
1130
                        local finishEvent = nil
1131
                        Debounces.isTyping = true
1132
                        finishEvent = uinps.InputBegan:connect(function(InputObj)
1133
                                if InputObj.KeyCode == Enum.KeyCode.Return or InputObj.UserInputType == Enum.UserInputType.MouseButton1 then
1134
                                        Debounces.isTyping = false
1135
                                        finishEvent:disconnect()
1136
                                end
1137
                        end)
1138
                end
1139
        end)
1140
 
1141
        uinps.InputBegan:connect(function(InputObj)
1142
                if InputObj.KeyCode == Enum.KeyCode.LeftShift then
1143
                        Debounces.isSprinting = true
1144
                end
1145
        end)
1146
 
1147
        uinps.InputEnded:connect(function(InputObj)
1148
                if InputObj.KeyCode == Enum.KeyCode.LeftShift then
1149
                        Debounces.isSprinting = false
1150
                end
1151
        end)
1152
        uinps.InputBegan:connect(function(InputObj)
1153
           
1154
        end)
1155
 
1156
        rs.RenderStepped:connect(function()
1157
                Debounces.FPS = 1/rs.RenderStepped:wait()
1158
                local FPSLerp = AnimStat.lerpSpeed/(Debounces.FPS/60)
1159
                if Debounces.isPassive == false then
1160
                        fire.Enabled = false
1161
                        light.Range = 0
1162
                        fight:Pause()
1163
                        sans:Resume()
1164
                        efxBlock.Transparency = 1
1165
                else
1166
                        fire.Enabled = true
1167
                        light.Range = 10
1168
                        fight:Resume()
1169
                        sans:Pause()
1170
                        efxBlock.Transparency = 0
1171
                end local tD=3
1172
                for i,v in pairs (rayModel:children()) do
1173
                        if v.Transparency >= 1 then
1174
                                v:Destroy()
1175
                        else
1176
                                v.CanCollide = true
1177
                                local parts = v:GetTouchingParts()
1178
                                v.CanCollide = false
1179
                                for i = 1,#parts do
1180
                                        if parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name ~= "Punch" then
1181
                                                RiseLevel(parts[i].Parent.Humanoid,.5/(Debounces.FPS/60))parts[i].Parent.Humanoid:TakeDamage(.5/(Debounces.FPS/60))
1182
                                        elseif parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name == "Punch" then
1183
                                               RiseLevel(parts[i].Parent.Humanoid,3.1/(Debounces.FPS/60))parts[i].Parent.Humanoid:TakeDamage(3.1/(Debounces.FPS/60))
1184
                                        end
1185
                                end
1186
                                v.Size = v.Size / Vector3.new(1+(v.Transparency/tD),1+(v.Transparency/tD),1)--- Vector3.new(1/(Debounces.FPS/60),1/(Debounces.FPS/60),0)
1187
                                v.Transparency = v.Transparency + .05/(Debounces.FPS/60)
1188
                        end
1189
                end
1190
                for i = 1,#Joints do
1191
                        Joints[i].C0 = Joints[i].C0:lerp(JointTargets[i], FPSLerp)
1192
                end
1193
                local sineval = math.sin(tick() * 2) * 3
1194
                fire.Acceleration = Vector3.new(sineval,1,sineval)
1195
                light.Brightness = math.sin(math.cos(tick() * 2) * 1.5)
1196
        end)