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1-
-- the hottest shit to ever shit on a plate by king_absalom
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2-
-- UPDATE: I have removed the long ass intro and the hat (Because it wont load and if it does it will take a long time to do so)
2+
3
local char = p.Character
4
local mouse = p:GetMouse()
5-
"Created by: Wizardunstopable and MatterGh0st"
5+
6
local rarm = char["Right Arm"]
7-
Oh, I didn't know editing King_Absalom's script makes it "YOURS"
7+
8-
#sarcasm
8+
9
local hed = char.Head
10-
anyways
10+
11-
"Give Credit Plz and DONT LEAK THIS"
11+
12
local cam = game.Workspace.CurrentCamera
13-
its an edit so.. i'll just leak it anyways. ;)
13+
14-
]]
14+
15
local shot = 0
16
local l = game:GetService("Lighting")
17
local rs = game:GetService("RunService").RenderStepped
18
local stanceToggle = "Normal"
19
math.randomseed(os.time())
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hum.WalkSpeed = 100
21
char.Health:Destroy()
22
hum.MaxHealth = math.huge
23
wait(0.1)
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hum.Health = math.huge
25
----------------------------------------------------
26
p:ClearCharacterAppearance()
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wait(0.1)
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p.Character.Head.BrickColor = BrickColor.new("Really black")
29
p.Character.Torso.BrickColor = BrickColor.new("Really black")
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p.Character["Right Arm"].BrickColor = BrickColor.new("Really black")
31
p.Character["Right Leg"].BrickColor = BrickColor.new("Really black")
32
p.Character["Left Leg"].BrickColor = BrickColor.new("Really black")
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p.Character["Left Arm"].BrickColor = BrickColor.new("Really black")
34
pcall(function() p.char.torso.roblox:Destroy() end)
35
shirt = Instance.new("Shirt", char)
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shirt.Name = "Shirt"
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pants = Instance.new("Pants", char)
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pants.Name = "Pants"
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char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=605158257"
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char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=24673998"
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----------------------------------------------------
42
Fl = Instance.new('Fire',larm); FR = Instance.new('Fire',rarm); Ft = Instance.new('Fire',torso)
43
Ft.Size = 12
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Fl.Size = 12
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FR.Size = 12
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Fl.Color = Color3.new(0,0,0)
47
FR.Color = Color3.new(0,0,0)
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Ft.Color = Color3.new(0,0,0)
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Fl.SecondaryColor = Color3.new(0,0,0)
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FR.SecondaryColor = Color3.new(0,0,0)
51
Ft.SecondaryColor = Color3.new(0,0,0)
52
SR = Instance.new('Smoke',rleg)
53-
char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=235673625"
53+
54-
char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=222859226"
54+
55
SR.RiseVelocity = 1
56
----------------------------------------------------
57
Debounces = {
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on = false;
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ks = false;
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CanAttack = true;
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CanJoke = true;
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NoIdl = false;
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Slashing = false;
64
Slashed = false;
65
Grabbing = false;
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Grabbed = false;
67
}
68
local Touche = {char.Name, }
69
----------------------------------------------------
70
function lerp(a, b, t) -- Linear interpolation
71
    return a + (b - a)*t
72
end
73
 
74
function slerp(a, b, t) --Spherical interpolation
75
    dot = a:Dot(b)
76
    if dot > 0.99999 or dot < -0.99999 then
77
        return t <= 0.5 and a or b
78
    else
79
        r = math.acos(dot)
80
        return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
81
    end
82
end
83
 
84
function matrixInterpolate(a, b, t)
85
    local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
86
    local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
87
    local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
88
    local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector  right
89
    local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector  up
90
    local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector  back
91
    local t = v1:Dot(v2)
92
    if not (t < 0 or t == 0 or t > 0) then     -- Failsafe
93
        return CFrame.new()
94
    end
95
    return CFrame.new(
96
    v0.x, v0.y, v0.z,
97
    v1.x, v1.y, v1.z,
98
    v2.x, v2.y, v2.z,
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    v3.x, v3.y, v3.z)
100
end
101
----------------------------------------------------
102
function genWeld(a,b)
103
    local w = Instance.new("Weld",a)
104
    w.Part0 = a
105
    w.Part1 = b
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    return w
107
end
108
function weld(a, b)
109
    local weld = Instance.new("Weld")
110
    weld.Name = "W"
111
    weld.Part0 = a
112
    weld.Part1 = b
113
    weld.C0 = a.CFrame:inverse() * b.CFrame
114
    weld.Parent = a
115
    return weld;
116
end
117
----------------------------------------------------
118
function Lerp(c1,c2,al)
119
local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
120
local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
121
for i,v in pairs(com1) do 
122
com1[i] = v+(com2[i]-v)*al
123
end
124
return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
125
end
126
----------------------------------------------------
127
newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
128
local wld = Instance.new("Weld", wp1)
129
wld.Part0 = wp0
130
wld.Part1 = wp1
131
wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
132
end
133
----------------------------------------------------
134
for i,v in pairs(char:children()) do
135
    if v:IsA("Hat") then
136
        v:Destroy()
137
    end
138
end
139
for i,v in pairs(hed:children()) do
140
    if v:IsA("Sound") then
141
        v:Destroy()
142
    end
143
end
144
----------------------------------------------------
145
function HasntTouched(plrname)
146
local ret = true
147
for _, v in pairs(Touche) do
148
if v == plrname then
149
ret = false
150
end
151
end
152
return ret
153
end
154
----------------------------------------------------
155
larm.Size = larm.Size * 2
156
rarm.Size = rarm.Size * 2
157
lleg.Size = lleg.Size * 2
158
rleg.Size = rleg.Size * 2
159
torso.Size = torso.Size * 2
160
hed.Size = hed.Size * 2
161
root.Size = root.Size * 2
162
----------------------------------------------------
163
newWeld(torso, larm, -1.5, 0.5, 0)
164
larm.Weld.C1 = CFrame.new(0, 0.5, 0)
165
newWeld(torso, rarm, 1.5, 0.5, 0)
166
rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
167
newWeld(torso, hed, 0, 1.5, 0)
168
newWeld(torso, lleg, -0.5, -1, 0)
169
lleg.Weld.C1 = CFrame.new(0, 1, 0)
170
newWeld(torso, rleg, 0.5, -1, 0)
171
rleg.Weld.C1 = CFrame.new(0, 1, 0)
172
newWeld(root, torso, 0, -1, 0)
173
torso.Weld.C1 = CFrame.new(0, -1, 0)
174
----------------------------------------------------
175
z = Instance.new("Sound", char)
176
z.SoundId = "rbxassetid://215178186"--215178186
177
z.Looped = true
178
z.Pitch = 1
179
z.Volume = 1
180
wait(.01)
181
z:Play()
182
----------------------------------------------------
183
--[[
184
wait(0.1)
185
game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"You Will Die Of The Hands Of Me!", "Red")
186
wait(9)
187
game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"You've rediculed hades for the last time!", "Blue")
188
wait(9)
189
game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"Activate", "Red")
190-
z.SoundId = "rbxassetid://408386283"--209113706
190+
191
game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"Summoning!", "Red")
192
wait(0.1)
193
game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"The demon awakens! With The anger of thousands!", "Green")
194
]]--
195
--game:service'InsertService':LoadAsset(130900995):children()[1].Parent=char
196
--char.PumpkinReaper.Handle.Mesh.Scale = char.PumpkinReaper.Handle.Mesh.Scale * 1.8
197
--char.PumpkinReaper.Handle.Mesh.TextureId = "http://www.roblox.com/asset/?id=334850318"
198
--char.PumpkinReaper.Handle.Mesh.VertexColor = Vector3.new(1,1,1)
199
--l.TimeOfDay = 24
200
z=Instance.new('Decal',hed)
201
z.Face = 'Front'
202
z.Texture='rbxassetid://99174105'
203
hed.BrickColor = BrickColor.new("Really black")
204
lite = Instance.new("PointLight", rleg)
205
lite.Brightness = 30
206
lite.Range = 20
207-
game.Lighting.Ambient = Color3.new(1,0,0)
207+
208
--[[local hed2 = hed:Clone()
209-
game.Lighting.Ambient = Color3.new(0,0,0)
209+
210
hed2.Parent = char
211-
game.Lighting.Ambient = Color3.new(1,0,0)
211+
212
hed2.Transparency = 1
213-
game.Lighting.Ambient = Color3.new(1,0,0)
213+
214
local w = Instance.new("Weld",hed2)
215-
game.Lighting.Ambient = Color3.new(1,0,0)
215+
216
w.Part1 = hed2
217-
game.Lighting.Ambient = Color3.new(0,0,0)
217+
218
z=Instance.new("SurfaceGui",hed2)
219-
game.Lighting.Ambient = Color3.new(1,0,0)
219+
220
z.Face = "Front"
221-
game.Lighting.Ambient = Color3.new(1,0,0)
221+
222
z.CanvasSize = Vector2.new(100,100)
223-
game.Lighting.Ambient = Color3.new(1,0,0)
223+
224
face.Size = UDim2.new(1,-30,1,0)
225-
game.Lighting.Ambient = Color3.new(0,0,0)
225+
226
face.BackgroundTransparency = 1
227-
game.Lighting.Ambient = Color3.new(1,0,0)
227+
228
----------------------------------------------------
229-
game.Lighting.Ambient = Color3.new(1,0,0)
229+
230
----------------------------------------------------
231-
game.Lighting.Ambient = Color3.new(0,0,0)
231+
232
m.Name = "Titanius"
233-
game.Lighting.Ambient = Color3.new(1,0,0)
233+
234
p1.BrickColor = BrickColor.new("Royal purple")
235-
game.Lighting.Ambient = Color3.new(0,0,0)
235+
236
p1.Material = "Neon"
237-
game.Lighting.Ambient = Color3.new(1,0,0)
237+
238
p1.CFrame = CFrame.new(67.4994888, 12.1560526, 73.0205841, 0.999972522, -3.59117985e-005, -8.00192356e-006, -1.39250187e-005, 0.358383715, -0.933530986, 5.28097153e-005, 0.933500648, 0.358406395)
239-
game.Lighting.Ambient = Color3.new(0,0,0)
239+
240
p1.Locked = true
241-
game.Lighting.Ambient = Color3.new(1,0,0)
241+
242
p1.BottomSurface = Enum.SurfaceType.Smooth
243-
game.Lighting.Ambient = Color3.new(0,0,0)
243+
244
b1 = Instance.new("SpecialMesh", p1)
245-
game.Lighting.Ambient = Color3.new(1,0,0)
245+
246
b1.Name = "Mesh"
247-
game.Lighting.Ambient = Color3.new(0,0,0)
247+
248
p2 = Instance.new("Part", m)
249-
game.Lighting.Ambient = Color3.new(1,0,0)
249+
250
p2.FormFactor = Enum.FormFactor.Custom
251-
game.Lighting.Ambient = Color3.new(0,0,0)
251+
252
p2.CFrame = CFrame.new(67.4995728, 11.7633543, 74.2129135, -1.30959779e-005, 2.79811252e-006, 0.999972522, 0.961226642, 0.275612593, -7.50799518e-006, -0.275637805, 0.96119839, 1.01176247e-005)
253-
game.Lighting.Ambient = Color3.new(1,0,0)
253+
254
p2.Locked = true
255-
game.Lighting.Ambient = Color3.new(0,0,0)
255+
256
p2.BottomSurface = Enum.SurfaceType.Smooth
257-
game.Lighting.Ambient = Color3.new(1,0,0)
257+
258
b2 = Instance.new("BlockMesh", p2)
259-
game.Lighting.Ambient = Color3.new(0,0,0)
259+
260
b2.Scale = Vector3.new(0.400000006, 1, 0.400000006)
261
p3 = Instance.new("Part", m)
262
p3.BrickColor = BrickColor.new("Royal purple")
263
p3.Material = "Neon"
264
p3.FormFactor = Enum.FormFactor.Custom
265
p3.Size = Vector3.new(1, 1.10000005, 2.0999999)
266
p3.CFrame = CFrame.new(67.4994965, 12.6401453, 73.9670334, 0.999972522, -3.52207899e-005, -8.10639358e-006, -1.61500211e-005, 0.309035271, -0.951007903, 5.24176576e-005, 0.950978875, 0.309059501)
267
p3.CanCollide = false
268
p3.Locked = true
269
p3.Elasticity = 0
270
p3.BottomSurface = Enum.SurfaceType.Smooth
271
p3.TopSurface = Enum.SurfaceType.Smooth
272
b3 = Instance.new("SpecialMesh", p3)
273
b3.MeshType = Enum.MeshType.Wedge
274
b3.Name = "Mesh"
275
b3.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
276
p4 = Instance.new("Part", m)
277
p4.BrickColor = BrickColor.new("Royal purple")
278
p4.Material = "Neon"
279
p4.FormFactor = Enum.FormFactor.Custom
280
p4.Size = Vector3.new(1, 1.43999994, 2.05000019)
281
p4.CFrame = CFrame.new(67.4995575, 11.8683414, 76.1565704, 0.999972522, -2.5085672e-005, -1.53700166e-005, -4.86194367e-005, -0.800831437, -0.598821938, 1.9131101e-005, 0.598835468, -0.800796151)
282
p4.CanCollide = false
283
p4.Locked = true
284
p4.Elasticity = 0
285
p4.BottomSurface = Enum.SurfaceType.Smooth
286
p4.TopSurface = Enum.SurfaceType.Smooth
287
b4 = Instance.new("SpecialMesh", p4)
288
b4.MeshType = Enum.MeshType.Wedge
289
b4.Name = "Mesh"
290
b4.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
291
p5 = Instance.new("Part", m)
292
p5.BrickColor = BrickColor.new("Royal purple")
293
p5.Material = "Neon"
294
p5.FormFactor = Enum.FormFactor.Custom
295
p5.Size = Vector3.new(1, 1.10000005, 3.10000005)
296
p5.CFrame = CFrame.new(67.4995193, 13.241991, 74.8357468, 0.999972522, -3.59118021e-005, -8.00191992e-006, -1.39250224e-005, 0.358383656, -0.933530807, 5.2809708e-005, 0.933500469, 0.358406246)
297
p5.CanCollide = false
298
p5.Locked = true
299
p5.Elasticity = 0
300
p5.BottomSurface = Enum.SurfaceType.Smooth
301-
p1.BrickColor = BrickColor.new("Really red")
301+
302
b5 = Instance.new("SpecialMesh", p5)
303
b5.MeshType = Enum.MeshType.Wedge
304
b5.Name = "Mesh"
305
b5.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
306
p6 = Instance.new("Part", m)
307
p6.Name = "Handle"
308
p6.BrickColor = BrickColor.new("Really black")
309
p6.FormFactor = Enum.FormFactor.Custom
310
p6.Size = Vector3.new(1.5999999, 13.6000004, 1)
311
p6.CFrame = CFrame.new(67.5017471, 11.2780685, 66.1421967, -1.18190947e-005, 6.28741009e-006, 0.999972522, 0.99995929, -1.39772892e-005, -7.50630716e-006, -1.79708004e-005, 0.999939024, 1.01296728e-005)
312
p6.CanCollide = false
313
p6.Locked = true
314
p6.Elasticity = 0
315
p6.BottomSurface = Enum.SurfaceType.Smooth
316
p6.TopSurface = Enum.SurfaceType.Smooth
317
b6 = Instance.new("BlockMesh", p6)
318
b6.Name = "Mesh"
319
b6.Scale = Vector3.new(0.400000006, 1, 0.400000006)
320
p7 = Instance.new("Part", m)
321
p7.BrickColor = BrickColor.new("Royal purple")
322
p7.Material = "Neon"
323
p7.FormFactor = Enum.FormFactor.Custom
324
p7.Size = Vector3.new(1, 1.00999999, 1.05000019)
325
p7.CFrame = CFrame.new(67.5174179, 10.5228004, 76.3114471, 0.999972522, -2.76626724e-005, -6.72184569e-006, -4.7347472e-005, -0.91489929, -0.403581172, 2.14323372e-005, 0.403602213, -0.914867818)
326
p7.CanCollide = false
327
p7.Locked = true
328
p7.Elasticity = 0
329-
p3.BrickColor = BrickColor.new("Really red")
329+
330
p7.TopSurface = Enum.SurfaceType.Smooth
331
b7 = Instance.new("SpecialMesh", p7)
332
b7.MeshType = Enum.MeshType.Wedge
333
b7.Name = "Mesh"
334
b7.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
335
p8 = Instance.new("Part", m)
336
p8.BrickColor = BrickColor.new("Royal purple")
337
p8.Material = "Neon"
338
p8.FormFactor = Enum.FormFactor.Custom
339
p8.Size = Vector3.new(1, 1.00999999, 1.05000019)
340
p8.CFrame = CFrame.new(67.5074387, 8.51285458, 76.8714371, 0.999972522, -2.76626724e-005, -6.72184387e-006, -4.73474684e-005, -0.91489917, -0.403581113, 2.14323354e-005, 0.403602153, -0.914867699)
341
p8.CanCollide = false
342
p8.Locked = true
343
p8.Elasticity = 0
344-
p4.BrickColor = BrickColor.new("Really red")
344+
345
p8.TopSurface = Enum.SurfaceType.Smooth
346
b8 = Instance.new("SpecialMesh", p8)
347
b8.MeshType = Enum.MeshType.Wedge
348
b8.Name = "Mesh"
349
b8.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
350
p9 = Instance.new("Part", m)
351
p9.BrickColor = BrickColor.new("Really black")
352
p9.FormFactor = Enum.FormFactor.Custom
353
p9.Size = Vector3.new(1, 1.07999957, 1)
354
p9.CFrame = CFrame.new(67.5095749, 7.1092, 74.5051422, -2.60536999e-005, -5.21559741e-006, 0.999972522, 0.35323599, -0.935490847, -1.50012565e-005, 0.935460567, 0.353258699, 4.2632455e-005)
355
p9.CanCollide = false
356
p9.Locked = true
357
p9.Elasticity = 0
358
p9.BottomSurface = Enum.SurfaceType.Smooth
359-
p5.BrickColor = BrickColor.new("Really red")
359+
360
b9 = Instance.new("BlockMesh", p9)
361
b9.Name = "Mesh"
362
b9.Scale = Vector3.new(0.550000012, 1, 0.550000012)
363
p10 = Instance.new("Part", m)
364
p10.BrickColor = BrickColor.new("Really black")
365
p10.FormFactor = Enum.FormFactor.Custom
366
p10.Size = Vector3.new(1, 1.41999948, 1)
367
p10.CFrame = CFrame.new(67.489624, 8.67401791, 72.7929764, -9.47785156e-006, -9.42233055e-006, 0.999972522, 0.292371064, 0.956263304, -7.54374832e-006, -0.956253231, 0.292334616, 1.01081387e-005)
368
p10.CanCollide = false
369
p10.Locked = true
370
p10.Elasticity = 0
371
p10.BottomSurface = Enum.SurfaceType.Smooth
372
p10.TopSurface = Enum.SurfaceType.Smooth
373
b10 = Instance.new("BlockMesh", p10)
374
b10.Name = "Mesh"
375
b10.Scale = Vector3.new(0.400000006, 1, 0.400000006)
376
p11 = Instance.new("Part", m)
377
p11.BrickColor = BrickColor.new("Really black")
378
p11.FormFactor = Enum.FormFactor.Custom
379
p11.Size = Vector3.new(1, 1.50999951, 1)
380
p11.CFrame = CFrame.new(67.509552, 7.11887455, 70.3475952, -1.87569385e-005, 1.80455972e-005, 0.999972522, -0.36222899, -0.932047009, -9.30004444e-006, 0.932039678, -0.362191886, 4.04359016e-005)
381
p11.CanCollide = false
382
p11.Locked = true
383
p11.Elasticity = 0
384
p11.BottomSurface = Enum.SurfaceType.Smooth
385
p11.TopSurface = Enum.SurfaceType.Smooth
386
b11 = Instance.new("BlockMesh", p11)
387
b11.Name = "Mesh"
388-
p7.BrickColor = BrickColor.new("Really red")
388+
389
p12 = Instance.new("Part", m)
390
p12.Name = "BladeCenter"
391
p12.BrickColor = BrickColor.new("Royal purple")
392
p12.Material = "Neon"
393
p12.FormFactor = Enum.FormFactor.Symmetric
394
p12.Size = Vector3.new(1, 2, 2)
395
p12.CFrame = CFrame.new(67.4995346, 6.83217764, 72.2514038, -0.999972522, 2.42275873e-005, 0.000103325896, -8.39982677e-005, 4.44650614e-005, -0.999960959, -4.06451727e-005, -0.999940753, -1.25430051e-005)
396
p12.CanCollide = false
397
p12.Locked = true
398
p12.BottomSurface = Enum.SurfaceType.Smooth
399
p12.TopSurface = Enum.SurfaceType.Smooth
400
b12 = Instance.new("SpecialMesh", p12)
401
b12.MeshType = Enum.MeshType.Brick
402
b12.Name = "Mesh"
403-
p8.BrickColor = BrickColor.new("Really red")
403+
404
p13 = Instance.new("Part", m)
405
p13.BrickColor = BrickColor.new("Really black")
406
p13.FormFactor = Enum.FormFactor.Custom
407
p13.Size = Vector3.new(2.91000009, 4.3300004, 1)
408
p13.CFrame = CFrame.new(67.5096359, 9.31026554, 73.9751816, 7.60371313e-006, 1.0943455e-005, 0.999972522, -0.119072244, -0.99284631, -7.55448127e-006, 0.992830038, -0.119038157, 1.01703836e-005)
409
p13.CanCollide = false
410
p13.Locked = true
411
p13.Elasticity = 0
412
p13.BottomSurface = Enum.SurfaceType.Smooth
413
p13.TopSurface = Enum.SurfaceType.Smooth
414
b13 = Instance.new("BlockMesh", p13)
415
b13.Name = "Mesh"
416
b13.Scale = Vector3.new(1, 1, 0.400000006)
417
p14 = Instance.new("Part", m)
418
p14.BrickColor = BrickColor.new("Really black")
419
p14.FormFactor = Enum.FormFactor.Custom
420
p14.Size = Vector3.new(2.5, 2.17999935, 1)
421
p14.CFrame = CFrame.new(67.4896011, 10.1621294, 72.6410059, -1.55498967e-007, -1.33476442e-005, 0.999972522, -0.462319613, 0.886669755, -7.56198779e-006, -0.886637092, -0.462338567, 1.01078904e-005)
422
p14.CanCollide = false
423
p14.Locked = true
424
p14.Elasticity = 0
425
p14.BottomSurface = Enum.SurfaceType.Smooth
426
p14.TopSurface = Enum.SurfaceType.Smooth
427
b14 = Instance.new("BlockMesh", p14)
428
b14.Name = "Mesh"
429
b14.Scale = Vector3.new(0.400000006, 1, 0.400000006)
430
p15 = Instance.new("Part", m)
431
p15.BrickColor = BrickColor.new("Really black")
432
p15.FormFactor = Enum.FormFactor.Custom
433
p15.Size = Vector3.new(1.16999996, 4.2699995, 1)
434
p15.CFrame = CFrame.new(67.5095901, 9.35303593, 70.6884613, -1.24399676e-005, -4.94209144e-006, 0.999972522, 0.645082474, 0.764063478, -7.52419282e-006, -0.764068604, 0.645045042, 1.0099785e-005)
435
p15.CanCollide = false
436
p15.Locked = true
437
p15.Elasticity = 0
438
p15.BottomSurface = Enum.SurfaceType.Smooth
439
p15.TopSurface = Enum.SurfaceType.Smooth
440
b15 = Instance.new("BlockMesh", p15)
441
b15.Name = "Mesh"
442
b15.Scale = Vector3.new(1, 1, 0.400000006)
443
p16 = Instance.new("Part", m)
444
p16.BrickColor = BrickColor.new("Really black")
445
p16.FormFactor = Enum.FormFactor.Custom
446
p16.Size = Vector3.new(1.68999994, 4.76000023, 1)
447
p16.CFrame = CFrame.new(67.4996033, 9.63990211, 75.3800278, 2.98175655e-006, 1.30014914e-005, 0.999972522, 0.258795738, -0.965893507, -7.53869244e-006, 0.965865672, 0.258821338, 1.01718706e-005)
448
p16.CanCollide = false
449
p16.Locked = true
450
p16.Elasticity = 0
451
p16.BottomSurface = Enum.SurfaceType.Smooth
452
p16.TopSurface = Enum.SurfaceType.Smooth
453
b16 = Instance.new("BlockMesh", p16)
454
b16.Name = "Mesh"
455
b16.Scale = Vector3.new(1, 1, 0.400000006)
456
p17 = Instance.new("Part", m)
457
p17.BrickColor = BrickColor.new("Really black")
458-
p12.BrickColor = BrickColor.new("Really red")
458+
459
p17.Size = Vector3.new(1.78999996, 4.21999979, 1)
460
p17.CFrame = CFrame.new(67.499588, 9.28996372, 69.8789978, -9.50601952e-006, -9.41252802e-006, 0.999972522, 0.293352425, 0.955965877, -7.53842551e-006, -0.955955863, 0.293315947, 1.00904235e-005)
461
p17.CanCollide = false
462
p17.Locked = true
463
p17.Elasticity = 0
464
p17.BottomSurface = Enum.SurfaceType.Smooth
465
p17.TopSurface = Enum.SurfaceType.Smooth
466
b17 = Instance.new("BlockMesh", p17)
467
b17.Name = "Mesh"
468
b17.Scale = Vector3.new(1, 1, 0.400000006)
469
p18 = Instance.new("WedgePart", m)
470
p18.BrickColor = BrickColor.new("Royal purple")
471
p18.Name = "BladePart1"
472
p18.Material = "Neon"
473
p18.Name = "Wedge"
474
p18.FormFactor = Enum.FormFactor.Symmetric
475
p18.Size = Vector3.new(1, 4, 2)
476
p18.CFrame = CFrame.new(67.499321, 6.83199787, 69.4816895, 0.999972522, -3.68033288e-005, -4.22928351e-005, 2.29664256e-005, -1.65102574e-005, 0.999963701, -2.03872096e-005, -0.999943435, -4.84290831e-005)
477
p18.CanCollide = false
478
p18.Locked = true
479
p18.BottomSurface = Enum.SurfaceType.Smooth
480
p18.TopSurface = Enum.SurfaceType.Smooth
481
b18 = Instance.new("SpecialMesh", p18)
482
b18.MeshType = Enum.MeshType.Wedge
483
b18.Name = "Mesh"
484
b18.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
485
p19 = Instance.new("WedgePart", m)
486
p19.BrickColor = BrickColor.new("Royal purple")
487
p19.Name = "BladePart2"
488
p19.Material = "Neon"
489
p19.Name = "Wedge"
490
p19.FormFactor = Enum.FormFactor.Symmetric
491
p19.Size = Vector3.new(1, 4, 2)
492
p19.CFrame = CFrame.new(67.4994736, 6.83213568, 75.0314102, -0.999972522, 3.68059118e-005, -0.000103325001, -8.40002976e-005, -4.4521752e-005, 0.999963701, 2.03864402e-005, 0.999943435, 1.26029336e-005)
493
p19.CanCollide = false
494
p19.Locked = true
495
p19.BottomSurface = Enum.SurfaceType.Smooth
496
p19.TopSurface = Enum.SurfaceType.Smooth
497
b19 = Instance.new("SpecialMesh", p19)
498
b19.MeshType = Enum.MeshType.Wedge
499
b19.Name = "Mesh"
500
b19.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
501
p20 = Instance.new("Part", m)
502
p20.BrickColor = BrickColor.new("Really black")
503
p20.FormFactor = Enum.FormFactor.Custom
504
p20.Size = Vector3.new(2.53000021, 2.39999938, 1)
505
p20.CFrame = CFrame.new(67.4996414, 7.91898966, 71.4148178, -1.09432585e-005, 7.6432425e-006, 0.999972522, 0.992849231, -0.119072601, -7.55000656e-006, 0.119038492, 0.992832959, 1.01311334e-005)
506
p20.CanCollide = false
507
p20.Locked = true
508
p20.Elasticity = 0
509
p20.BottomSurface = Enum.SurfaceType.Smooth
510
p20.TopSurface = Enum.SurfaceType.Smooth
511
b20 = Instance.new("BlockMesh", p20)
512
b20.Name = "Mesh"
513
b20.Scale = Vector3.new(0.400000006, 1, 0.400000006)
514
p21 = Instance.new("Part", m)
515
p21.BrickColor = BrickColor.new("Royal purple")
516
p21.Material = "Neon"
517
p21.FormFactor = Enum.FormFactor.Custom
518
p21.Size = Vector3.new(1, 1.43999994, 1.59000015)
519
p21.CFrame = CFrame.new(67.509613, 9.57073689, 76.6228256, 0.999972522, -2.50856156e-005, -1.53699839e-005, -4.86196222e-005, -0.800835371, -0.598824739, 1.91311228e-005, 0.59883821, -0.800800025)
520
p21.CanCollide = false
521
p21.Locked = true
522
p21.Elasticity = 0
523
p21.BottomSurface = Enum.SurfaceType.Smooth
524
p21.TopSurface = Enum.SurfaceType.Smooth
525
b21 = Instance.new("SpecialMesh", p21)
526
b21.MeshType = Enum.MeshType.Wedge
527
b21.Name = "Mesh"
528
b21.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
529
w1 = Instance.new("Weld", p1)
530
w1.Name = "Part_Weld"
531
w1.Part0 = p1
532
w1.C0 = CFrame.new(-67.5030899, -72.5280457, -14.8209743, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
533
w1.Part1 = p2
534
w1.C1 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
535
w2 = Instance.new("Weld", p2)
536
w2.Name = "Part_Weld"
537-
p18.BrickColor = BrickColor.new("Really red")
537+
538
w2.C0 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
539
w2.Part1 = p3
540
w2.C1 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
541
w3 = Instance.new("Weld", p3)
542
w3.Name = "Part_Weld"
543
w3.Part0 = p3
544
w3.C0 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
545
w3.Part1 = p4
546
w3.C1 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
547
w4 = Instance.new("Weld", p4)
548
w4.Name = "Part_Weld"
549
w4.Part0 = p4
550
w4.C0 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
551
w4.Part1 = p5
552
w4.C1 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
553-
p19.BrickColor = BrickColor.new("Really red")
553+
554
w5.Name = "Part_Weld"
555
w5.Part0 = p5
556
w5.C0 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
557
w5.Part1 = p6
558
w5.C1 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
559
w6 = Instance.new("Weld", p6)
560
w6.Name = "Part_Weld"
561
w6.Part0 = p6
562
w6.C0 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
563
w6.Part1 = p7
564
w6.C1 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
565
w7 = Instance.new("Weld", p7)
566
w7.Name = "Part_Weld"
567
w7.Part0 = p7
568
w7.C0 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
569
w7.Part1 = p8
570
w7.C1 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
571
w8 = Instance.new("Weld", p8)
572
w8.Name = "Part_Weld"
573
w8.Part0 = p8
574
w8.C0 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
575
w8.Part1 = p9
576
w8.C1 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
577
w9 = Instance.new("Weld", p9)
578
w9.Name = "Part_Weld"
579
w9.Part0 = p9
580
w9.C0 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
581
w9.Part1 = p10
582-
p21.BrickColor = BrickColor.new("Really red")
582+
583
w10 = Instance.new("Weld", p10)
584
w10.Name = "Part_Weld"
585
w10.Part0 = p10
586
w10.C0 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
587
w10.Part1 = p11
588
w10.C1 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
589
w11 = Instance.new("Weld", p11)
590
w11.Name = "Part_Weld"
591
w11.Part0 = p11
592
w11.C0 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
593
w11.Part1 = p12
594
w11.C1 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
595
w12 = Instance.new("Weld", p12)
596
w12.Name = "Part_Weld"
597
w12.Part0 = p12
598
w12.C0 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
599
w12.Part1 = p13
600
w12.C1 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
601
w13 = Instance.new("Weld", p13)
602
w13.Name = "Part_Weld"
603
w13.Part0 = p13
604
w13.C0 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
605
w13.Part1 = p14
606
w13.C1 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
607
w14 = Instance.new("Weld", p14)
608
w14.Name = "Part_Weld"
609
w14.Part0 = p14
610
w14.C0 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
611
w14.Part1 = p15
612
w14.C1 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
613
w15 = Instance.new("Weld", p15)
614
w15.Name = "Part_Weld"
615
w15.Part0 = p15
616
w15.C0 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
617
w15.Part1 = p16
618
w15.C1 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
619
w16 = Instance.new("Weld", p16)
620
w16.Name = "Part_Weld"
621
w16.Part0 = p16
622
w16.C0 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
623
w16.Part1 = p17
624
w16.C1 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
625
w17 = Instance.new("Weld", p17)
626
w17.Name = "Wedge_Weld"
627
w17.Part0 = p17
628
w17.C0 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
629
w17.Part1 = p18
630
w17.C1 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
631
w18 = Instance.new("Weld", p18)
632
w18.Name = "Wedge_Weld"
633
w18.Part0 = p18
634
w18.C0 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
635
w18.Part1 = p19
636
w18.C1 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
637
w19 = Instance.new("Weld", p19)
638
w19.Name = "Part_Weld"
639
w19.Part0 = p19
640
w19.C0 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
641
w19.Part1 = p20
642
w19.C1 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
643
w20 = Instance.new("Weld", p20)
644
w20.Name = "Part_Weld"
645
w20.Part0 = p20
646
w20.C0 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
647
w20.Part1 = p21
648
w20.C1 = CFrame.new(-67.5104218, -38.2193756, 67.100563, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
649
m.Parent = char
650
m:MakeJoints()
651
----------------------------------------------------
652
local cor = Instance.new("Part", char.Titanius)
653
cor.Name = "Thingy"
654
cor.Locked = true
655
cor.BottomSurface = 0
656
cor.CanCollide = false
657
cor.Size = Vector3.new(1, 13, 1)
658
cor.Transparency = 1
659
cor.TopSurface = 0
660
corw = Instance.new("Weld", cor)
661
corw.Part0 = rarm
662
corw.Part1 = cor
663
corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
664
corw.C1 = CFrame.new(0, 0, 0)
665
weld1 = Instance.new("Weld", char.Titanius)
666
weld1.Part0 = cor
667
weld1.Part1 = p6
668
weld1.C0 = CFrame.new(0, 0, 0)
669
----------------------------------------------------
670
hitb = Instance.new("Part", char.Titanius)
671
hitb.Name = "Thingy2"
672
hitb.Locked = true
673
hitb.BottomSurface = 0
674
hitb.CanCollide = false
675
hitb.Size = Vector3.new(0, 8, 6)
676
hitb.Transparency = 1
677
hitb.TopSurface = 0
678
weld2 = Instance.new("Weld", char.Titanius)
679
weld2.Part0 = hitb
680
weld2.Part1 = p12
681
weld2.C0 = CFrame.new(0, .6, 1)
682
----------------------------------------------------
683
local m = Instance.new("Model")
684
m.Name = "Claw"
685
p1 = Instance.new("Part", m)
686
p1.BrickColor = BrickColor.new("Really black")
687
p1.FormFactor = Enum.FormFactor.Custom
688
p1.Size = Vector3.new(1.5, 0.5, 0.5)
689
p1.CFrame = CFrame.new(2.91120553, 6.79703379, -19.5339718, -0.205515206, -0.209888965, 0.955883741, 0.52527827, -0.847774804, -0.0732159689, 0.825741529, 0.487057745, 0.284480691)
690
p1.CanCollide = false
691
p1.Locked = true
692
p1.BottomSurface = Enum.SurfaceType.Smooth
693
p1.TopSurface = Enum.SurfaceType.Smooth
694
b1 = Instance.new("BlockMesh", p1)
695
b1.Name = "Mesh"
696
p2 = Instance.new("WedgePart", m)
697
p2.BrickColor = BrickColor.new("Really black")
698
p2.Name = "Wedge"
699
p2.FormFactor = Enum.FormFactor.Custom
700
p2.Size = Vector3.new(3, 1, 0.5)
701
p2.CFrame = CFrame.new(2.94872427, 6.13246727, -16.5004997, -5.96046448e-008, -4.47034836e-008, -1.00000358, -1.3615936e-005, 0.99999994, 4.47034836e-008, 1.00000358, 1.41002238e-005, 0)
702
p2.CanCollide = false
703
p2.Locked = true
704
p2.BottomSurface = Enum.SurfaceType.Smooth
705
p2.TopSurface = Enum.SurfaceType.Smooth
706
p3 = Instance.new("Part", m)
707
p3.BrickColor = BrickColor.new("Really black")
708
p3.FormFactor = Enum.FormFactor.Custom
709
p3.Size = Vector3.new(1.5, 0.5, 0.5)
710
p3.CFrame = CFrame.new(1.84869456, 6.79700661, -18.5422173, -5.06400113e-008, 1.07230136e-007, 1.00000715, -0.499905825, -0.866079628, -1.1125789e-007, 0.86608547, -0.499910295, -2.17476881e-008)
711
p3.CanCollide = false
712
p3.Locked = true
713
p3.BottomSurface = Enum.SurfaceType.Smooth
714
p3.TopSurface = Enum.SurfaceType.Smooth
715
b2 = Instance.new("BlockMesh", p3)
716
b2.Name = "Mesh"
717
p4 = Instance.new("WedgePart", m)
718
p4.BrickColor = BrickColor.new("Really black")
719
p4.Name = "Wedge"
720
p4.FormFactor = Enum.FormFactor.Custom
721
p4.Size = Vector3.new(3, 1, 0.5)
722
p4.CFrame = CFrame.new(0.0487272739, 4.13279819, -16.5004959, -1.62921424e-007, 1.78814929e-007, 1.00001431, -1.2755394e-005, -0.999999762, -1.78813849e-007, 1.00001431, -1.46627426e-005, -7.54998553e-008)
723
p4.CanCollide = false
724
p4.Locked = true
725
p4.BottomSurface = Enum.SurfaceType.Smooth
726
p4.TopSurface = Enum.SurfaceType.Smooth
727
p5 = Instance.new("Part", m)
728
p5.BrickColor = BrickColor.new("Really black")
729
p5.FormFactor = Enum.FormFactor.Custom
730
p5.Size = Vector3.new(1.5, 0.5, 0.5)
731
p5.CFrame = CFrame.new(1.84874606, 6.79701567, -19.6422844, -4.29027068e-007, 1.9046513e-007, 1.00001431, 0.500089467, -0.865973532, 2.18601315e-008, 0.865987122, 0.50009501, 3.78533827e-008)
732
p5.CanCollide = false
733
p5.Locked = true
734
p5.BottomSurface = Enum.SurfaceType.Smooth
735
p5.TopSurface = Enum.SurfaceType.Smooth
736
b3 = Instance.new("BlockMesh", p5)
737
b3.Name = "Mesh"
738
p6 = Instance.new("Part", m)
739
p6.BrickColor = BrickColor.new("Really black")
740
p6.FormFactor = Enum.FormFactor.Custom
741
p6.Size = Vector3.new(1.5, 0.5, 0.5)
742
p6.CFrame = CFrame.new(2.61122823, 6.79701757, -18.433939, -0.250001401, 0.0669622123, 0.965941966, -0.491382152, -0.868364573, -0.0669801831, 0.834303975, -0.491393685, 0.249996051)
743
p6.CanCollide = false
744
p6.Locked = true
745
p6.BottomSurface = Enum.SurfaceType.Smooth
746
p6.TopSurface = Enum.SurfaceType.Smooth
747
b4 = Instance.new("BlockMesh", p6)
748
b4.Name = "Mesh"
749
p7 = Instance.new("Part", m)
750
p7.BrickColor = BrickColor.new("Really black")
751
p7.FormFactor = Enum.FormFactor.Custom
752
p7.Size = Vector3.new(3, 1, 1.10000005)
753
p7.CFrame = CFrame.new(2.59874034, 5.13276958, -16.5005379, -3.27825546e-007, -3.57627869e-007, -1.00001431, -0.000133868307, 0.99999994, 1.49011612e-008, 1.00001442, 0.000135900453, -5.96046448e-008)
754
p7.CanCollide = false
755
p7.Locked = true
756
p7.BottomSurface = Enum.SurfaceType.Smooth
757
p7.TopSurface = Enum.SurfaceType.Smooth
758
b5 = Instance.new("BlockMesh", p7)
759
b5.Name = "Mesh"
760
p8 = Instance.new("Part", m)
761
p8.BrickColor = BrickColor.new("Royal purple")
762
p8.Material = "Neon"
763
p8.FormFactor = Enum.FormFactor.Symmetric
764
p8.Size = Vector3.new(1, 1, 1)
765
p8.CFrame = CFrame.new(1.84841466, 6.25537968, -20.3997307, -1.42129729e-005, 0.00428489037, -1.00000513, 0.965967655, 0.258660465, 0.00109496934, 0.258668512, -0.965972245, -0.00414247159)
766
p8.CanCollide = false
767
p8.Locked = true
768
b6 = Instance.new("SpecialMesh", p8)
769
b6.MeshId = "http://www.roblox.com/Asset/?id=9756362"
770
b6.TextureId = ""
771
b6.MeshType = Enum.MeshType.FileMesh
772
b6.Name = "Mesh"
773
b6.Scale = Vector3.new(1.10000005, 0.449999988, 0.449999988)
774
p9 = Instance.new("Part", m)
775
p9.BrickColor = BrickColor.new("Really black")
776
p9.FormFactor = Enum.FormFactor.Custom
777
p9.Size = Vector3.new(1.5, 0.5, 0.5)
778
p9.CFrame = CFrame.new(2.79691935, 3.68131566, -18.264101, -0.277095288, -0.561500967, -0.779720128, 0.631033003, 0.505603611, -0.58835566, 0.724593103, -0.655058563, 0.214224264)
779
p9.CanCollide = false
780
p9.Locked = true
781
p9.BottomSurface = Enum.SurfaceType.Smooth
782
p9.TopSurface = Enum.SurfaceType.Smooth
783
b7 = Instance.new("BlockMesh", p9)
784
b7.Name = "Mesh"
785
p10 = Instance.new("Part", m)
786
p10.BrickColor = BrickColor.new("Royal purple")
787
p10.Material = "Neon"
788
p10.FormFactor = Enum.FormFactor.Symmetric
789
p10.Size = Vector3.new(1, 1, 1)
790
p10.CFrame = CFrame.new(3.09846497, 6.25236273, -20.2996788, -0.0669716895, 0.254178405, -0.964850724, 0.96595335, 0.258713901, 0.00110733509, 0.249903828, -0.93192625, -0.262850702)
791
p10.CanCollide = false
792
p10.Locked = true
793
b8 = Instance.new("SpecialMesh", p10)
794
b8.MeshId = "http://www.roblox.com/Asset/?id=9756362"
795
b8.TextureId = ""
796
b8.MeshType = Enum.MeshType.FileMesh
797
b8.Name = "Mesh"
798
b8.Scale = Vector3.new(1.10000005, 0.449999988, 0.449999988)
799
p11 = Instance.new("Part", m)
800
p11.BrickColor = BrickColor.new("Really black")
801
p11.FormFactor = Enum.FormFactor.Custom
802
p11.Size = Vector3.new(1.5, 0.5, 0.5)
803
p11.CFrame = CFrame.new(0.386122227, 6.79699421, -18.533905, 0.250022948, -0.0669473261, 0.965937555, -0.491377324, -0.868365645, 0.0670026764, 0.834300399, -0.491393894, -0.250007868)
804
p11.CanCollide = false
805
p11.Locked = true
806
p11.BottomSurface = Enum.SurfaceType.Smooth
807
p11.TopSurface = Enum.SurfaceType.Smooth
808
b9 = Instance.new("BlockMesh", p11)
809
b9.Name = "Mesh"
810
p12 = Instance.new("Part", m)
811
p12.BrickColor = BrickColor.new("Really black")
812
p12.FormFactor = Enum.FormFactor.Custom
813
p12.Size = Vector3.new(1.5, 0.5, 0.5)
814
p12.CFrame = CFrame.new(1.14871967, 6.79700947, -19.6422291, -4.76837158e-007, 2.83122063e-007, 1.00001442, 0.500089884, -0.865973473, 4.47034836e-008, 0.865987122, 0.500095367, 1.49011612e-008)
815
p12.CanCollide = false
816
p12.Locked = true
817
p12.BottomSurface = Enum.SurfaceType.Smooth
818
p12.TopSurface = Enum.SurfaceType.Smooth
819
b10 = Instance.new("BlockMesh", p12)
820
b10.Name = "Mesh"
821
p13 = Instance.new("Part", m)
822
p13.BrickColor = BrickColor.new("Really black")
823
p13.FormFactor = Enum.FormFactor.Custom
824
p13.Size = Vector3.new(1.5, 0.5, 0.5)
825
p13.CFrame = CFrame.new(1.14870512, 6.79699612, -18.5421638, -4.63888163e-008, 5.08347114e-007, 1.00001442, -0.499899268, -0.866083562, -2.18518963e-008, 0.866095126, -0.499908328, 3.78581007e-008)
826
p13.CanCollide = false
827
p13.Locked = true
828-
p8.BrickColor = BrickColor.new("Really red")
828+
829
p13.TopSurface = Enum.SurfaceType.Smooth
830
b11 = Instance.new("BlockMesh", p13)
831
b11.Name = "Mesh"
832
p14 = Instance.new("Part", m)
833
p14.BrickColor = BrickColor.new("Royal purple")
834
p14.Material = "Neon"
835
p14.FormFactor = Enum.FormFactor.Symmetric
836
p14.Size = Vector3.new(1, 1, 1)
837
p14.CFrame = CFrame.new(1.14845455, 6.25537348, -20.3996773, -1.42545232e-005, 0.00425684778, -1.00000536, 0.965958476, 0.258694947, 0.00108788908, 0.258703023, -0.965963125, -0.00411536777)
838
p14.CanCollide = false
839
p14.Locked = true
840
b12 = Instance.new("SpecialMesh", p14)
841
b12.MeshId = "http://www.roblox.com/Asset/?id=9756362"
842
b12.TextureId = ""
843
b12.MeshType = Enum.MeshType.FileMesh
844
b12.Name = "Mesh"
845
b12.Scale = Vector3.new(1.10000005, 0.449999988, 0.449999988)
846
p15 = Instance.new("Part", m)
847
p15.BrickColor = BrickColor.new("Really black")
848
p15.Transparency = 1
849
p15.Name = "ArmPart"
850
p15.FormFactor = Enum.FormFactor.Custom
851
p15.Size = Vector3.new(2, 1, 1)
852
p15.CFrame = CFrame.new(1.49875152, 5.13257265, -16.0004654, -2.99420208e-007, 4.39002179e-007, 1.00001442, 0.00011029192, -1, 0, 1.00001454, 0.000108176115, 4.42378223e-008)
853-
p10.BrickColor = BrickColor.new("Really red")
853+
854
p15.Locked = true
855
p15.BottomSurface = Enum.SurfaceType.Smooth
856
p15.TopSurface = Enum.SurfaceType.Smooth
857
b13 = Instance.new("BlockMesh", p15)
858
b13.Name = "Mesh"
859
p16 = Instance.new("Part", m)
860
p16.BrickColor = BrickColor.new("Really black")
861
p16.FormFactor = Enum.FormFactor.Custom
862
p16.Size = Vector3.new(3, 1, 2.4000001)
863
p16.CFrame = CFrame.new(1.49872661, 6.13250732, -16.5007095, -2.98894406e-007, 4.39006953e-007, 1.00001442, 0.000110270419, -1, 4.71678729e-012, 1.00001454, 0.000108154614, 4.37120207e-008)
864
p16.CanCollide = false
865
p16.Locked = true
866
p16.BottomSurface = Enum.SurfaceType.Smooth
867
p16.TopSurface = Enum.SurfaceType.Smooth
868
b14 = Instance.new("BlockMesh", p16)
869
b14.Name = "Mesh"
870
p17 = Instance.new("Part", m)
871
p17.BrickColor = BrickColor.new("Really black")
872
p17.FormFactor = Enum.FormFactor.Custom
873
p17.Size = Vector3.new(1.5, 0.5, 0.5)
874
p17.CFrame = CFrame.new(2.77308726, 3.37837577, -19.2558823, 0.396035522, -0.497440547, -0.771840453, -0.207958207, 0.770127177, -0.603040278, 0.894391596, 0.399337679, 0.201549783)
875
p17.CanCollide = false
876
p17.Locked = true
877
p17.BottomSurface = Enum.SurfaceType.Smooth
878
p17.TopSurface = Enum.SurfaceType.Smooth
879
b15 = Instance.new("BlockMesh", p17)
880
b15.Name = "Mesh"
881
p18 = Instance.new("Part", m)
882
p18.BrickColor = BrickColor.new("Royal purple")
883
p18.Material = "Neon"
884
p18.FormFactor = Enum.FormFactor.Symmetric
885
p18.Size = Vector3.new(1, 1, 1)
886
p18.CFrame = CFrame.new(-0.0516102314, 6.25535488, -20.1996384, 0.066943109, -0.245838761, -0.967011333, 0.965954781, 0.258709013, 0.00110003352, 0.249906152, -0.934162259, 0.254788101)
887
p18.CanCollide = false
888
p18.Locked = true
889
b16 = Instance.new("SpecialMesh", p18)
890
b16.MeshId = "http://www.roblox.com/Asset/?id=9756362"
891
b16.TextureId = ""
892
b16.MeshType = Enum.MeshType.FileMesh
893
b16.Name = "Mesh"
894
b16.Scale = Vector3.new(1.10000005, 0.449999988, 0.449999988)
895
p19 = Instance.new("Part", m)
896
p19.BrickColor = BrickColor.new("Royal purple")
897
p19.Material = "Neon"
898
p19.FormFactor = Enum.FormFactor.Symmetric
899
p19.Size = Vector3.new(1, 1, 1)
900-
p14.BrickColor = BrickColor.new("Really red")
900+
901
p19.CanCollide = false
902
p19.Locked = true
903
b17 = Instance.new("SpecialMesh", p19)
904
b17.MeshId = "http://www.roblox.com/Asset/?id=9756362"
905
b17.TextureId = ""
906
b17.MeshType = Enum.MeshType.FileMesh
907
b17.Name = "Mesh"
908
b17.Scale = Vector3.new(1.10000005, 0.449999988, 0.449999988)
909
p20 = Instance.new("Part", m)
910
p20.BrickColor = BrickColor.new("Really black")
911
p20.FormFactor = Enum.FormFactor.Custom
912
p20.Size = Vector3.new(3, 1, 2.4000001)
913
p20.CFrame = CFrame.new(1.49873698, 4.13275099, -16.500618, -2.38418579e-007, -4.47034836e-007, -1.00001454, -0.000133797526, 1.00000024, -2.98023224e-008, 1.00001466, 0.000135831535, -5.96046448e-008)
914-
p15.BrickColor = BrickColor.new("Medium stone grey")
914+
915
p20.Locked = true
916
p20.BottomSurface = Enum.SurfaceType.Smooth
917
p20.TopSurface = Enum.SurfaceType.Smooth
918
b18 = Instance.new("BlockMesh", p20)
919
b18.Name = "Mesh"
920
p21 = Instance.new("Part", m)
921
p21.BrickColor = BrickColor.new("Really black")
922
p21.FormFactor = Enum.FormFactor.Custom
923
p21.Size = Vector3.new(3, 1, 1.19999993)
924
p21.CFrame = CFrame.new(0.398718834, 5.13273239, -16.5005798, -2.22529991e-007, -4.17224015e-007, -1.00001454, -0.000133820766, 1.00000024, 5.9472427e-012, 1.00001466, 0.000135854774, -4.37120207e-008)
925
p21.CanCollide = false
926
p21.Locked = true
927
p21.BottomSurface = Enum.SurfaceType.Smooth
928
p21.TopSurface = Enum.SurfaceType.Smooth
929
b19 = Instance.new("BlockMesh", p21)
930
b19.Name = "Mesh"
931
p22 = Instance.new("WedgePart", m)
932
p22.BrickColor = BrickColor.new("Really black")
933
p22.Name = "Wedge"
934
p22.FormFactor = Enum.FormFactor.Custom
935
p22.Size = Vector3.new(3, 1, 0.5)
936
p22.CFrame = CFrame.new(2.94884443, 4.13282013, -16.5005474, 1.35156796e-007, 4.17202415e-007, -1.00001454, 1.19470278e-005, -1.00000024, -6.07483681e-013, -1.00001466, -1.39792755e-005, 4.37120278e-008)
937
p22.CanCollide = false
938
p22.Locked = true
939
p22.BottomSurface = Enum.SurfaceType.Smooth
940
p22.TopSurface = Enum.SurfaceType.Smooth
941
p23 = Instance.new("Part", m)
942
p23.BrickColor = BrickColor.new("Really black")
943
p23.FormFactor = Enum.FormFactor.Custom
944
p23.Size = Vector3.new(1.5, 0.5, 0.5)
945
p23.CFrame = CFrame.new(0.111123323, 6.79699326, -19.53405, 0.167916089, 0.220654398, 0.960804224, 0.593452632, -0.800862908, 0.0802069977, 0.787171543, 0.556722164, -0.265425682)
946
p23.CanCollide = false
947
p23.Locked = true
948
p23.BottomSurface = Enum.SurfaceType.Smooth
949-
p18.BrickColor = BrickColor.new("Really red")
949+
950
b20 = Instance.new("BlockMesh", p23)
951
b20.Name = "Mesh"
952
p24 = Instance.new("WedgePart", m)
953
p24.BrickColor = BrickColor.new("Really black")
954
p24.Name = "Wedge"
955
p24.FormFactor = Enum.FormFactor.Custom
956
p24.Size = Vector3.new(3, 1, 0.5)
957
p24.CFrame = CFrame.new(0.0487362742, 6.13243389, -16.5004158, -0.000165194273, -0.00030361861, 1.00001442, 0.00304524973, 0.999995589, 0.000303655863, -1.00001013, 0.00304720178, -0.000164449215)
958
p24.CanCollide = false
959
p24.Locked = true
960
p24.BottomSurface = Enum.SurfaceType.Smooth
961
p24.TopSurface = Enum.SurfaceType.Smooth
962
p25 = Instance.new("Part", m)
963-
p19.BrickColor = BrickColor.new("Really red")
963+
964
p25.Material = "Neon"
965
particlep25 = Instance.new("ParticleEmitter")
966
particlep25.Parent = p25
967
particlep25.Enabled = true
968
particlep25.LockedToPart = true
969
particlep25.Texture = "rbxassetid://286293993"
970
particlep25.EmissionDirection = "Right"
971
particlep25.Size = NumberSequence.new(1.8)
972
particlep25.Lifetime = NumberRange.new(0.09)
973
particlep25.Color = ColorSequence.new(Color3.new(255, 0, 0), Color3.new(255, 0, 0))
974
particlep25.Rate = 150
975
p25.FormFactor = Enum.FormFactor.Symmetric
976
p25.Size = Vector3.new(1, 1, 1)
977
p25.CFrame = CFrame.new(1.49870086, 5.13261318, -18.0007782, 1.20991026e-005, -1.00001454, -4.94604174e-005, -1.00000024, -1.16155716e-005, -0.000471511274, 0.000469659513, 4.96469293e-005, -1.00001466)
978
p25.CanCollide = false
979
p25.Locked = true
980
p25.BottomSurface = Enum.SurfaceType.Smooth
981
p25.TopSurface = Enum.SurfaceType.Smooth
982
b21 = Instance.new("SpecialMesh", p25)
983
b21.MeshId = "http://www.roblox.com/asset/?id=3270017"
984
b21.TextureId = ""
985
b21.MeshType = Enum.MeshType.FileMesh
986
b21.Name = "Mesh"
987
b21.Scale = Vector3.new(1.39999998, 1.39999998, 0.600000024)
988
p26 = Instance.new("Part", m)
989
p26.BrickColor = BrickColor.new("Really black")
990
p26.FormFactor = Enum.FormFactor.Symmetric
991
p26.Size = Vector3.new(1, 1, 1)
992
p26.CFrame = CFrame.new(1.49868095, 5.13287783, -17.5005093, 0.00030383491, 0.000164763711, -1.00001454, -0.999995768, -0.00302907336, -0.000303868263, -0.00303102471, 1.00001025, 0.000164022902)
993
p26.CanCollide = false
994
p26.Locked = true
995
p26.BottomSurface = Enum.SurfaceType.Smooth
996
p26.TopSurface = Enum.SurfaceType.Smooth
997
b22 = Instance.new("SpecialMesh", p26)
998
b22.MeshType = Enum.MeshType.Brick
999
b22.Name = "Mesh"
1000
w1 = Instance.new("Weld", p1)
1001
w1.Name = "Wedge_Weld"
1002
w1.Part0 = p1
1003
w1.C0 = CFrame.new(13.1579618, 15.8875484, 3.27191186, -0.205515206, 0.52527827, 0.825741529, -0.209888965, -0.847774804, 0.487057745, 0.955883741, -0.0732159689, 0.284480691)
1004
w1.Part1 = p2
1005
w1.C1 = CFrame.new(16.5005817, -6.13223743, 2.94872212, -4.37113883e-008, -1.38580826e-005, 1, 0, 1, 1.38580826e-005, -1, 6.05756005e-013, -4.37113883e-008)
1006
w2 = Instance.new("Weld", p2)
1007
w2.Name = "Part_Weld"
1008
w2.Part0 = p2
1009
w2.C0 = CFrame.new(16.5006275, -6.13223362, 2.94873357, -5.96046448e-008, -1.3615936e-005, 1.00000358, -4.47034836e-008, 0.99999994, 1.41002238e-005, -1.00000358, 4.47034836e-008, 0)
1010
w2.Part1 = p3
1011
w2.C1 = CFrame.new(19.4568748, -3.38260746, -1.84870064, -4.37113883e-008, -0.499906301, 0.866079509, 0, -0.866079509, -0.499906301, 1, -2.18515979e-008, 3.78575393e-008)
1012
w3 = Instance.new("Weld", p3)
1013
w3.Name = "Wedge_Weld"
1014
w3.Part0 = p3
1015
w3.C0 = CFrame.new(19.456995, -3.38268948, -1.84870648, -5.06400113e-008, -0.499905825, 0.86608547, 1.07230136e-007, -0.866079628, -0.499910295, 1.00000715, -1.1125789e-007, -2.17476881e-008)
1016
w3.Part1 = p4
1017
w3.C1 = CFrame.new(16.5005646, 4.13256884, -0.0487511083, -4.37113883e-008, -1.37408551e-005, 1, 0, -1, -1.37408551e-005, 1, -6.00631849e-013, 4.37113883e-008)
1018
w4 = Instance.new("Weld", p4)
1019
w4.Name = "Part_Weld"
1020
w4.Part0 = p4
1021
w4.C0 = CFrame.new(16.5007706, 4.13255453, -0.0487275235, -1.62921424e-007, -1.2755394e-005, 1.00001431, 1.78814929e-007, -0.999999762, -1.46627426e-005, 1.00001431, -1.78813849e-007, -7.54998553e-008)
1022
w4.Part1 = p5
1023
w4.C1 = CFrame.new(13.6104183, 15.7089605, -1.84869325, -4.37113883e-008, 0.500093758, 0.865971267, 0, -0.865971267, 0.500093758, 1, 2.18597922e-008, 3.78528071e-008)
1024
w5 = Instance.new("Weld", p5)
1025
w5.Name = "Part_Weld"
1026
w5.Part0 = p5
1027
w5.C0 = CFrame.new(13.6108379, 15.7090359, -1.84877098, -4.29027068e-007, 0.500089467, 0.865987122, 1.9046513e-007, -0.865973532, 0.50009501, 1.00001431, 2.18601315e-008, 3.78533827e-008)
1028
w5.Part1 = p6
1029
w5.C1 = CFrame.new(19.3720245, -3.33087778, 2.54137325, -0.249996737, -0.491388977, 0.834289134, 0.0669635162, -0.868360817, -0.491391122, 0.965928316, -0.0669792444, 0.24999252)
1030
w6 = Instance.new("Weld", p6)
1031
w6.Name = "Part_Weld"
1032
w6.Part0 = p6
1033
w6.C0 = CFrame.new(19.3722382, -3.33087826, 2.54137945, -0.250001401, -0.491382152, 0.834303975, 0.0669622123, -0.868364573, -0.491393685, 0.965941966, -0.0669801831, 0.249996051)
1034
w6.Part1 = p7
1035
w6.C1 = CFrame.new(16.5012703, -5.1305232, 2.59873891, -4.37113883e-008, -0.000135861075, 1, 0, 1, 0.000135861075, -1, 5.9386762e-012, -4.37113883e-008)
1036
w7 = Instance.new("Weld", p7)
1037
w7.Name = "Part_Weld"
1038
w7.Part0 = p7
1039
w7.C0 = CFrame.new(16.5014496, -5.13052464, 2.59877563, -3.27825546e-007, -0.000133868307, 1.00001442, -3.57627869e-007, 0.99999994, 0.000135900453, -1.00001431, 1.49011612e-008, -5.96046448e-008)
1040
w7.Part1 = p8
1041
w7.C1 = CFrame.new(-0.765930653, -21.3311157, 1.75706458, -1.37833995e-005, 0.965968609, 0.258659452, 0.00428466033, 0.258657128, -0.965959728, -0.999990821, 0.00109495374, -0.00414241292)
1042
w8 = Instance.new("Weld", p8)
1043
w8.Name = "Part_Weld"
1044
w8.Part0 = p8
1045
w8.C0 = CFrame.new(-0.765703201, -21.3314991, 1.75706851, -1.42129729e-005, 0.965967655, 0.258668512, 0.00428489037, 0.258660465, -0.965972245, -1.00000513, 0.00109496934, -0.00414247159)
1046
w8.Part1 = p9
1047
w8.C1 = CFrame.new(11.6857395, -12.2548676, 8.25926208, -0.277089596, 0.631037474, 0.724577785, -0.561487973, 0.505604029, -0.655054033, -0.779713154, -0.588350415, 0.214222342)
1048
w9 = Instance.new("Weld", p9)
1049
w9.Name = "Part_Weld"
1050
w9.Part0 = p9
1051
w9.C0 = CFrame.new(11.6860123, -12.254859, 8.25934601, -0.277095288, 0.631033003, 0.724593103, -0.561500967, 0.505603611, -0.655058563, -0.779720128, -0.58835566, 0.214224264)
1052
w9.Part1 = p10
1053
w9.C1 = CFrame.new(-0.759226322, -21.3225994, -2.35311079, -0.0669693872, 0.965954244, 0.249894977, 0.254174918, 0.258710593, -0.931914091, -0.964836895, 0.00110732042, -0.262847036)
1054
w10 = Instance.new("Weld", p10)
1055
w10.Name = "Part_Weld"
1056
w10.Part0 = p10
1057
w10.C0 = CFrame.new(-0.759016514, -21.3229256, -2.3531487, -0.0669716895, 0.96595335, 0.249903828, 0.254178405, 0.258713901, -0.93192625, -0.964850724, 0.00110733509, -0.262850702)
1058
w10.Part1 = p11
1059
w10.C1 = CFrame.new(18.7059784, -3.17931223, -5.46201515, 0.250018269, -0.49138394, 0.834285676, -0.0669495314, -0.86836195, -0.491391063, 0.965923727, 0.0670017004, -0.250004292)
1060
w11 = Instance.new("Weld", p11)
1061
w11.Name = "Part_Weld"
1062
w11.Part0 = p11
1063
w11.C0 = CFrame.new(18.7061806, -3.17931461, -5.46100418, 0.250022948, -0.491377324, 0.834300399, -0.0669473261, -0.868365645, -0.491393894, 0.965937555, 0.0670026764, -0.250007868)
1064
w11.Part1 = p12
1065
w11.C1 = CFrame.new(13.6104174, 15.708952, -1.1486963, -4.37113883e-008, 0.500093997, 0.865971148, 0, -0.865971148, 0.500093997, 1, 2.18598029e-008, 3.78528e-008)
1066
w12 = Instance.new("Weld", p12)
1067
w12.Name = "Part_Weld"
1068
w12.Part0 = p12
1069
w12.C0 = CFrame.new(13.6107903, 15.7090092, -1.1487354, -4.76837158e-007, 0.500089884, 0.865987122, 2.83122063e-007, -0.865973473, 0.500095367, 1.00001442, 4.47034836e-008, 1.49011612e-008)
1070
w12.Part1 = p13
1071
w12.C1 = CFrame.new(19.4568653, -3.38261366, -1.14870369, -4.37113883e-008, -0.499906093, 0.866079628, 0, -0.866079628, -0.499906093, 1, -2.1851589e-008, 3.78575429e-008)
1072
w13 = Instance.new("Weld", p13)
1073
w13.Name = "Part_Weld"
1074
w13.Part0 = p13
1075
w13.C0 = CFrame.new(19.457077, -3.38260937, -1.14871991, -4.63888163e-008, -0.499899268, 0.866095126, 5.08347114e-007, -0.866083562, -0.499908328, 1.00001442, -2.18518963e-008, 3.78581007e-008)
1076
w13.Part1 = p14
1077
w13.C1 = CFrame.new(-0.765169621, -21.3281136, 1.05768669, -1.37638153e-005, 0.96595937, 0.258693874, 0.00425664661, 0.258691579, -0.965950608, -0.99999094, 0.00108787336, -0.00411530817)
1078
w14 = Instance.new("Weld", p14)
1079
w14.Name = "ArmPart_Weld"
1080
w14.Part0 = p14
1081
w14.C0 = CFrame.new(-0.764959335, -21.3284416, 1.05770254, -1.42545232e-005, 0.965958476, 0.258703023, 0.00425684778, 0.258694947, -0.965963125, -1.00000536, 0.00108788908, -0.00411536777)
1082
w14.Part1 = p15
1083
w14.C1 = CFrame.new(16.0000172, 5.13429213, -1.49874043, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
1084
w15 = Instance.new("Weld", p15)
1085
w15.Name = "Part_Weld"
1086
w15.Part0 = p15
1087
w15.C0 = CFrame.new(16.0001163, 5.13430214, -1.49877143, -2.99420208e-007, 0.00011029192, 1.00001454, 4.39002179e-007, -1, 0.000108176115, 1.00001442, 0, 4.42378223e-008)
1088
w15.Part1 = p16
1089
w15.C1 = CFrame.new(16.5000153, 6.13429213, -1.49872518, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
1090
w16 = Instance.new("Weld", p16)
1091
w16.Name = "Part_Weld"
1092
w16.Part0 = p16
1093
w16.C0 = CFrame.new(16.5002594, 6.1342907, -1.49874651, -2.98894406e-007, 0.000110270419, 1.00001454, 4.39006953e-007, -1, 0.000108154614, 1.00001442, 4.71678729e-012, 4.37120207e-008)
1094
w16.Part1 = p17
1095
w16.C1 = CFrame.new(16.8263168, 6.46704865, 8.05857849, 0.396029502, -0.207962677, 0.894378066, -0.497426808, 0.770130157, 0.399332225, -0.771833658, -0.603034973, 0.201548025)
1096
w17 = Instance.new("Weld", p17)
1097
w17.Name = "Part_Weld"
1098
w17.Part0 = p17
1099
w17.C0 = CFrame.new(16.8266068, 6.46726036, 8.05869198, 0.396035522, -0.207958207, 0.894391596, -0.497440547, 0.770127177, 0.399337679, -0.771840453, -0.603040278, 0.201549783)
1100
w17.Part1 = p18
1101
w17.C1 = CFrame.new(-0.991122723, -20.5004215, 5.08983374, 0.0669417754, 0.965955615, 0.249897182, -0.245835528, 0.258705586, -0.9341501, -0.966997266, 0.00110005983, 0.254784435)
1102
w18 = Instance.new("Weld", p18)
1103
w18.Name = "Part_Weld"
1104
w18.Part0 = p18
1105
w18.C0 = CFrame.new(-0.990923882, -20.5007305, 5.08983374, 0.066943109, 0.965954781, 0.249906152, -0.245838761, 0.258709013, -0.934162259, -0.967011333, 0.00110003352, 0.254788101)
1106
w18.Part1 = p19
1107
w18.C1 = CFrame.new(10.4456682, -15.7977238, -7.8332901, 0.559388936, -0.68521893, 0.466432214, 0.116898462, -0.491870552, -0.862785101, 0.820620954, 0.537157655, -0.195045918)
1108
w19 = Instance.new("Weld", p19)
1109
w19.Name = "Part_Weld"
1110
w19.Part0 = p19
1111
w19.C0 = CFrame.new(10.4457512, -15.7979813, -7.83342838, 0.559401393, -0.685213447, 0.466440916, 0.116905749, -0.491872638, -0.862796843, 0.820629179, 0.537163019, -0.195047855)
1112
w19.Part1 = p20
1113
w19.C1 = CFrame.new(16.5012665, -4.13050127, 1.49876332, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
1114
w20 = Instance.new("Weld", p20)
1115
w20.Name = "Part_Weld"
1116
w20.Part0 = p20
1117
w20.C0 = CFrame.new(16.5013981, -4.13050938, 1.498757, -2.38418579e-007, -0.000133797526, 1.00001466, -4.47034836e-007, 1.00000024, 0.000135831535, -1.00001454, -2.98023224e-008, -5.96046448e-008)
1118
w20.Part1 = p21
1119
w20.C1 = CFrame.new(16.5012627, -5.13048887, 0.39874959, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
1120
w21 = Instance.new("Weld", p21)
1121
w21.Name = "Wedge_Weld"
1122
w21.Part0 = p21
1123
w21.C0 = CFrame.new(16.5014935, -5.13049126, 0.398722976, -2.22529991e-007, -0.000133820766, 1.00001466, -4.17224015e-007, 1.00000024, 0.000135854774, -1.00001454, 5.9472427e-012, -4.37120207e-008)
1124
w21.Part1 = p22
1125
w21.C1 = CFrame.new(-16.5005875, 4.13259029, 2.94876933, -4.37113883e-008, 1.39792737e-005, -1, 0, -1, -1.39792737e-005, -1, -6.11053471e-013, 4.37113883e-008)
1126
w22 = Instance.new("Weld", p22)
1127
w22.Name = "Part_Weld"
1128
w22.Part0 = p22
1129
w22.C0 = CFrame.new(-16.500824, 4.13258791, 2.94888711, 1.35156796e-007, 1.19470278e-005, -1.00001466, 4.17202415e-007, -1.00000024, -1.39792755e-005, -1.00001454, -6.07483681e-013, 4.37120278e-008)
1130
w22.Part1 = p23
1131
w22.C1 = CFrame.new(11.3238592, 16.2938461, -5.83674097, 0.167913347, 0.593457043, 0.787155509, 0.220650926, -0.800859332, 0.556720257, 0.960790455, 0.0802058354, -0.265421808)
1132
w23 = Instance.new("Weld", p23)
1133
w23.Name = "Wedge_Weld"
1134
w23.Part0 = p23
1135
w23.C0 = CFrame.new(11.3242846, 16.2939701, -5.83676767, 0.167916089, 0.593452632, 0.787171543, 0.220654398, -0.800862908, 0.556722164, 0.960804224, 0.0802069977, -0.265425682)
1136
w23.Part1 = p24
1137
w23.C1 = CFrame.new(-16.5190907, -6.08210278, -0.053311754, -0.000165350299, 0.00304719806, -0.999995351, -0.000303142268, 0.999995351, 0.00304725766, 0.99999994, 0.000303644716, -0.000164425801)
1138
w24 = Instance.new("Weld", p24)
1139
w24.Name = "Part_Weld"
1140
w24.Part0 = p24
1141
w24.C0 = CFrame.new(-16.5192356, -6.08211088, -0.0533116534, -0.000165194273, 0.00304524973, -1.00001013, -0.00030361861, 0.999995589, 0.00304720178, 1.00001442, 0.000303655863, -0.000164449215)
1142
w24.Part1 = p25
1143
w24.C1 = CFrame.new(5.14108515, 1.49960721, -17.9982204, 1.16387992e-005, -0.999999881, 0.000471503939, -1, -1.1615477e-005, 4.94651576e-005, -4.94596788e-005, -0.000471504522, -0.999999881)
1144
w25 = Instance.new("Weld", p25)
1145
w25.Name = "Part_Weld"
1146
w25.Part0 = p25
1147
w25.C0 = CFrame.new(5.14104986, 1.49967504, -17.9985313, 1.20991026e-005, -1.00000024, 0.000469659513, -1.00001454, -1.16155716e-005, 4.96469293e-005, -4.94604174e-005, -0.000471511274, -1.00001466)
1148
w25.Part1 = p26
1149
w25.C1 = CFrame.new(5.07938719, 17.5157299, 1.50311017, 0.00030336561, -0.99999541, -0.00302907825, 0.000164940167, -0.00302901864, 0.999995351, -0.99999994, -0.000303863839, 0.000164020501)
1150
m.Parent = char
1151
m:MakeJoints()
1152
----------------------------------------------------
1153
local cor2 = Instance.new("Part", char.Claw)
1154
cor2.Name = "Thingy"
1155
cor2.Locked = true
1156
cor2.BottomSurface = 0
1157
cor2.CanCollide = false
1158
cor2.Size = Vector3.new(2, 1, 1)
1159
cor2.Transparency = 1
1160
cor2.TopSurface = 0
1161
corw2 = Instance.new("Weld", cor2)
1162
corw2.Part0 = larm
1163
corw2.Part1 = cor2
1164
corw2.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(90))
1165
corw2.C1 = CFrame.new(0, 0, 0)
1166
weld2 = Instance.new("Weld", char.Claw)
1167
weld2.Part0 = cor2
1168
weld2.Part1 = char.Claw.ArmPart
1169
weld2.C0 = CFrame.new(0, 0, 0)
1170
----------------------------------------------------
1171
function weld5(part0, part1, c0, c1)
1172
    weeld=Instance.new("Weld", part0)
1173
    weeld.Part0=part0
1174
    weeld.Part1=part1
1175
    weeld.C0=c0
1176
    weeld.C1=c1
1177
    return weeld
1178
end
1179
----------------------------------------------------
1180
function newRay(start,face,range,wat)
1181
	local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
1182
	hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
1183
	return rey,hit,pos
1184
end
1185
----------------------------------------------------
1186
mod5 = Instance.new("Model",char)
1187
1188
function FindNearestTorso(Position,Distance,SinglePlayer)
1189
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1190
        local List = {}
1191
        for i,v in pairs(workspace:GetChildren())do
1192
            if v:IsA("Model")then
1193
                if v:findFirstChild("Torso")then
1194
                    if v ~= char then
1195
                        if(v.Torso.Position -Position).magnitude <= Distance then
1196
                            table.insert(List,v)
1197
                        end 
1198
                    end 
1199
                end 
1200
            end 
1201
        end
1202
    return List
1203
end
1204
1205
function Landing()
1206
    part=Instance.new('Part',mod5)
1207
    part.Anchored=true
1208
    part.CanCollide=false
1209
    part.FormFactor='Custom'
1210
    part.Size=Vector3.new(.2,.2,.2)
1211
    part.CFrame=root.CFrame*CFrame.new(0,-2,0)
1212
    part.Transparency=.7
1213
    part.BrickColor=BrickColor.new('Really black')
1214
    mesh=Instance.new('SpecialMesh',part)
1215
    mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
1216
    mesh.Scale=Vector3.new(10,5,10)
1217
1218
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
1219
        if v:FindFirstChild('Humanoid') then
1220
            v.Humanoid:TakeDamage(math.random(10000020,10000030))
1221
            v.Humanoid.PlatformStand = true
1222
            v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
1223
        end
1224
    end
1225
1226
    coroutine.resume(coroutine.create(function() 
1227
        for i=0,3.8,0.05 do
1228
            wait()
1229
            part.CFrame=part.CFrame
1230
            part.Transparency=i
1231
            mesh.Scale=mesh.Scale+Vector3.new(1,0.2,1)
1232
            end
1233
        part.Parent = nil
1234
    end))
1235
end
1236
----------------------------------------------------
1237
mod4 = Instance.new("Model",char)
1238
1239
ptez = {0.7, 0.8, 0.9, 1}
1240
1241
function FindNearestTorso(Position,Distance,SinglePlayer)
1242
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1243
        local List = {}
1244
        for i,v in pairs(workspace:GetChildren())do
1245
            if v:IsA("Model")then
1246
                if v:findFirstChild("Torso")then
1247
                    if v ~= char then
1248
                        if(v.Torso.Position -Position).magnitude <= Distance then
1249
                            table.insert(List,v)
1250
                        end 
1251
                    end 
1252
                end 
1253
            end 
1254
        end
1255
    return List
1256
end
1257
1258
function GroundPound()
1259
    part=Instance.new('Part',mod4)
1260
    part.Anchored=true
1261
    part.CanCollide=false
1262
    part.FormFactor='Custom'
1263
    part.Size=Vector3.new(.2,.2,.2)
1264
    part.CFrame=root.CFrame*CFrame.new(0,-5.8,-2.4)*CFrame.Angles(math.rad(90),0,0)
1265
    part.Transparency=.7
1266
    part.BrickColor=BrickColor.new('Really black')
1267
    mesh=Instance.new('SpecialMesh',part)
1268
    mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
1269
    mesh.Scale=Vector3.new(3,3,3)
1270
    part2=Instance.new('Part',mod4)
1271
    part2.Anchored=true
1272
    part2.CanCollide=false
1273
    part2.FormFactor='Custom'
1274
    part2.Size=Vector3.new(.2,.2,.2)
1275
    part2.CFrame=root.CFrame*CFrame.new(0,-5,-2.6)
1276
    part2.Transparency=.7
1277
    part2.BrickColor=BrickColor.new('Really red')
1278
    mesh2=Instance.new('SpecialMesh',part2)
1279
    mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
1280
    mesh2.Scale=Vector3.new(3,1.5,3)
1281
    x = Instance.new("Sound",char)
1282
    x.SoundId = "http://www.roblox.com/asset/?id=142070127"
1283
    x.Pitch = ptez[math.random(1,#ptez)]
1284
    x.Volume = 1
1285
    wait(.1)
1286
    x:Play()
1287
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
1288
        if v:FindFirstChild('Humanoid') then
1289
            v.Humanoid:TakeDamage(math.random(10000020,10000030))
1290
        end
1291
    end
1292
    coroutine.resume(coroutine.create(function() 
1293
        for i=0,0.62,0.13 do
1294
            wait()
1295
            part.CFrame=part.CFrame
1296
            part.Transparency=i
1297
            mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
1298
            part2.CFrame=part2.CFrame
1299
            part2.Transparency=i
1300
            mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
1301
            end
1302
        part.Parent=nil
1303
        part2.Parent=nil
1304
        x:Destroy()
1305
    end))
1306
end
1307
----------------------------------------------------
1308
mod=Instance.new('Model',char)
1309
1310
function charge()
1311
    hed.Velocity=hed.CFrame.lookVector*100
1312
    part=Instance.new('Part',mod)
1313
    part.Anchored=true
1314
    part.CanCollide=false
1315
    part.FormFactor='Custom'
1316
    part.Size=Vector3.new(.2,.2,.2)
1317
    part.CFrame=hed.CFrame*CFrame.Angles(math.rad(90),0,0)
1318
    part.Transparency=.7
1319
    part.BrickColor=BrickColor.new('Black')
1320
    mesh=Instance.new('SpecialMesh',part)
1321
    mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
1322
    mesh.Scale=Vector3.new(10,5,10)
1323
    part2=part:clone()
1324
    part2.Parent=mod
1325
    part2.BrickColor=BrickColor.new('Bright red')
1326
    mesh2=mesh:clone()
1327
    mesh2.Parent=part2
1328
    mesh2.Scale=Vector3.new(20,10,20)
1329
    part3=part2:clone()
1330
    part3.Parent = mod
1331
    part3.BrickColor=BrickColor.new('Really black')
1332
    mesh3=mesh2:clone()
1333
    mesh2.Parent=part3
1334
    mesh3.Scale=Vector3.new(30,15,30)
1335
    coroutine.resume(coroutine.create(function() 
1336
        for i=0,1,0.1 do
1337
            wait()
1338
            part.CFrame=part.CFrame
1339
            part.Transparency=i
1340
            mesh.Scale=mesh.Scale+Vector3.new(1,1,1)
1341
            part2.CFrame=part2.CFrame
1342
            part2.Transparency=i
1343
            mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
1344
            part3.CFrame=part3.CFrame
1345
            part3.Transparency=i
1346
            mesh3.Scale=mesh3.Scale+Vector3.new(1,1,1)
1347
            end
1348
        part.Parent=nil
1349
        part2.Parent=nil
1350
        part3.Parent = nil
1351
    end))
1352
end
1353
----------------------------------------------------
1354
function FindNearestTorso(Position,Distance,SinglePlayer)
1355
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1356
        local List = {}
1357
        for i,v in pairs(workspace:GetChildren())do
1358
            if v:IsA("Model")then
1359
                if v:findFirstChild("Torso")then
1360
                    if v ~= char then
1361
                        if(v.Torso.Position -Position).magnitude <= Distance then
1362
                            table.insert(List,v)
1363
                        end 
1364
                    end 
1365
                end 
1366
            end 
1367
        end
1368
    return List
1369
end
1370
1371
mod3 = Instance.new("Model",rleg)
1372
1373
function Stomp()
1374
    part=Instance.new('Part',mod3)
1375
    part.Anchored=true
1376
    part.CanCollide=false
1377
    part.FormFactor='Custom'
1378
    part.Size=Vector3.new(.2,.2,.2)
1379
    part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(90),0,0)
1380
    part.Transparency=.7
1381
    part.BrickColor=BrickColor.new('Royal purple')
1382
    mesh=Instance.new('SpecialMesh',part)
1383
    mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
1384
    mesh.Scale=Vector3.new(25,25,25)
1385
    part2=part:clone()
1386
    part2.Parent=mod3
1387
    part2.BrickColor=BrickColor.new('Royal purple')
1388
    mesh2=mesh:clone()
1389
    mesh2.Parent=part2
1390
    mesh2.Scale=Vector3.new(15,15,15)
1391
    part3=part:clone()
1392
    part3.Parent=mod3
1393
    part3.TopSurface=0
1394
    part3.BottomSurface=0
1395
    part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0)
1396
    mesh3=Instance.new('SpecialMesh',part3)
1397
    mesh3.MeshType = 3
1398
    mesh3.Scale=Vector3.new(12,12,12)
1399
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
1400
        if v:FindFirstChild('Humanoid') then
1401
            v.Humanoid:TakeDamage(math.random(10000020,10000030))
1402
            v.Humanoid.PlatformStand = true
1403
            v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 800
1404
        end
1405
    end 
1406
    coroutine.resume(coroutine.create(function() 
1407
        for i=0,3.8,0.05 do
1408
            wait()
1409
            part.CFrame=part.CFrame
1410
            part.Transparency=i
1411
            mesh.Scale=mesh.Scale+Vector3.new(2.8,2.8,2.8)
1412
            part2.CFrame=part2.CFrame
1413
            part2.Transparency=i
1414
            mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
1415
            part3.CFrame=part3.CFrame
1416
            part3.Transparency=i
1417
            mesh3.Scale=mesh3.Scale+Vector3.new(1.5,1.5,1.5)
1418
        end
1419
    end))
1420
end
1421
----------------------------------------------------
1422
1423
local acos = math.acos
1424
local sqrt = math.sqrt
1425
local Vec3 = Vector3.new
1426
local fromAxisAngle = CFrame.fromAxisAngle
1427
1428
local function toAxisAngle(CFr)
1429
        local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
1430
        local Angle = math.acos((R00+R11+R22-1)/2)
1431
        local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1432
        A = A == 0 and 0.00001 or A
1433
        local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1434
        B = B == 0 and 0.00001 or B
1435
        local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1436
        C = C == 0 and 0.00001 or C
1437
        local x = (R21-R12)/sqrt(A)
1438
        local y = (R02-R20)/sqrt(B)
1439
        local z = (R10-R01)/sqrt(C)
1440
        return Vec3(x,y,z),Angle
1441
end
1442
1443
function ApplyTrig(Num,Func)
1444
        local Min,Max = Func(0),Func(1)
1445
        local i = Func(Num)
1446
        return (i-Min)/(Max-Min)
1447
        --[[if Func == "sin" then
1448-
    part.BrickColor=BrickColor.new('Really red')
1448+
1449
        elseif Func == "cos" then
1450
                return (math.cos((1-Num)*math.pi)+1)/2
1451
        end]]
1452
end
1453
1454
function LerpCFrame(CFrame1,CFrame2,Num)
1455
        local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
1456
        return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
1457
end
1458
1459
function Crater(Torso,Radius)
1460
        Spawn(function()
1461
        local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
1462
        local Ignore = {}
1463
        for i,v in pairs(game:GetService("Players"):GetPlayers()) do
1464
                if v.Character ~= nil then
1465
                        Ignore[#Ignore+1] = v.Character
1466
                end
1467
        end
1468
        local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
1469
        if Hit == nil then return end
1470
        local Parts = {}
1471
        for i = 1,360,10 do
1472
                local P = Instance.new("Part",Torso.Parent)
1473
                P.Anchored = true
1474
                P.FormFactor = "Custom"
1475
                P.BrickColor = Hit.BrickColor
1476
                P.Material = Hit.Material
1477
                P.TopSurface = "Smooth"
1478
                P.BottomSurface = "Smooth"
1479
                P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
1480
                P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
1481
                Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
1482
                if math.random(0,5) == 0 then -- rubble
1483
                        local P = Instance.new("Part",Torso.Parent)
1484
                        P.Anchored = true
1485
                        P.FormFactor = "Custom"
1486
                        P.BrickColor = Hit.BrickColor
1487
                        P.Material = Hit.Material
1488
                        P.TopSurface = "Smooth"
1489
                        P.BottomSurface = "Smooth"
1490
                        P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
1491
                        P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
1492
                        Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
1493
                end
1494
        end
1495
        for i = 0,1,0.05 do
1496
                for i2,v in pairs(Parts) do
1497
                        v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
1498
                end
1499
                wait(0.02)
1500
        end
1501
        for i,v in pairs(Parts) do
1502
                if v[1].Size.X > 2.1 then
1503
                        v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
1504
                end
1505
                v[1].Anchored = false
1506
        end
1507
        for i = 0,1,0.05 do
1508
                for i2,v in pairs(Parts) do
1509
                        v[1].Transparency = i
1510
                        if i == 1 then
1511
                                v[1]:Destroy()
1512
                        elseif i >= 0.25 then
1513
                                v[1].CanCollide = false
1514
                        end
1515
                end
1516
                wait(0.02)
1517
        end
1518
        Parts = nil
1519
        end)
1520
end
1521
1522
----------------------------------------------------
1523
mouse.KeyDown:connect(function(key)
1524
    if key == "r" then
1525
        larm.BrickColor = BrickColor.new("Royal purple")
1526
        rarm.BrickColor = BrickColor.new("Royal purple")
1527
        if Debounces.CanAttack == true then
1528
        Debounces.CanAttack = false
1529
        Debounces.on = true
1530
        Debounces.NoIdl = true
1531
to = char.Titanius.Thingy2.Touched:connect(function(ht)
1532
        hit = ht.Parent
1533
        if ht and hit:IsA("Model") then
1534
                if hit:FindFirstChild("Humanoid") then
1535
                    if hit.Name ~= p.Name then
1536
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1537
                                Debounces.Slashed = true]]--
1538
                                    hit:FindFirstChild("Humanoid"):TakeDamage(19999999)
1539
                                wait(1)
1540
                                --Debounces.Slashed = false
1541
                        --end
1542
                    end
1543
                end
1544
        elseif ht and hit:IsA("Hat") then
1545
            if hit.Parent.Name ~= p.Name then
1546
                if hit.Parent:FindFirstChild("Humanoid") then
1547
                       --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
1548
                                Debounces.Slashed = true]]--
1549
                                hit.Parent:FindFirstChild("Humanoid"):TakeDamage(109999999)
1550
                                wait(1)
1551
                    --Debounces.Slashed = false
1552
                end
1553
            end
1554
        end    
1555
    end)
1556
q = Instance.new("Sound",hed)
1557
q.SoundId = "http://www.roblox.com/asset/?id=134012322"
1558
q.Pitch = 0.85
1559
q.Looped = false
1560
q1 = Instance.new("Sound",hed)
1561
q1.SoundId = "http://www.roblox.com/asset/?id=134012322"
1562
q1.Pitch = 0.85
1563
q1.Looped = false
1564
q:Play()
1565
q1:Play()
1566
    for i = 1,20 do
1567
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
1568
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
1569
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
1570
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
1571
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 1) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
1572
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
1573
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.2, -3) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(0)), 0.5)
1574
        if Debounces.on == false then break end
1575
    wait()
1576
end
1577
n = Instance.new("Sound",hed)
1578
n.SoundId = "http://www.roblox.com/asset/?id=168514932"
1579
n.Pitch = 0.94
1580
n.Looped = false
1581
n1 = Instance.new("Sound",hed)
1582
n1.SoundId = "http://www.roblox.com/asset/?id=168514932"
1583
n1.Pitch = 0.94
1584
n1.Looped = false
1585
n:Play()
1586
n1:Play()
1587
b = Instance.new("Sound",hed)
1588
b.SoundId = "http://www.roblox.com/asset/?id=168586586"
1589
b.Pitch = 0.94
1590
b.Looped = false
1591
b1 = Instance.new("Sound",hed)
1592-
        larm.BrickColor = BrickColor.new("Bright red")
1592+
1593-
        rarm.BrickColor = BrickColor.new("Bright red")
1593+
1594
b1.Looped = false
1595
b:Play()
1596
b1:Play()
1597
    for i = 1,26 do
1598
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.5)
1599
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.5)
1600
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)),0.5)
1601
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), 0), 0.5)
1602
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -1) * CFrame.Angles(math.rad(50), 0, math.rad(0)), 0.5)
1603
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .4) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.5)
1604
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 0.5)
1605
        if Debounces.on == false then break end
1606
    wait()
1607
end
1608
wait(.5)
1609
to:disconnect()
1610
q:Destroy()
1611
q1:Destroy()
1612
n:Destroy()
1613
n1:Destroy()
1614
larm.BrickColor = BrickColor.new("Really black")
1615
rarm.BrickColor = BrickColor.new("Really black")
1616
    if Debounces.CanAttack == false then
1617
        Debounces.CanAttack = true
1618
        Debounces.on = false
1619
        Debounces.NoIdl = false
1620
            end
1621
        end
1622
    end
1623
end)
1624
----------------------------------------------------
1625
mouse.KeyDown:connect(function(key)
1626
    if key == "q" then
1627
        larm.BrickColor = BrickColor.new("Royal purple")
1628
        rarm.BrickColor = BrickColor.new("Royal purple")
1629
        if Debounces.CanAttack == true then
1630
        Debounces.CanAttack = false
1631
        Debounces.on = true
1632
        Debounces.NoIdl = true
1633
to = char.Titanius.Thingy2.Touched:connect(function(ht)
1634
        hit = ht.Parent
1635
        if ht and hit:IsA("Model") then
1636
                if hit:FindFirstChild("Humanoid") then
1637
                    if hit.Name ~= p.Name then
1638
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1639
                                Debounces.Slashed = true]]--
1640
                                    hit:FindFirstChild("Humanoid"):TakeDamage(499999999)
1641
                                wait(1)
1642
                                --Debounces.Slashed = false
1643
                        --end
1644
                    end
1645
                end
1646
        elseif ht and hit:IsA("Hat") then
1647
            if hit.Parent.Name ~= p.Name then
1648
                if hit.Parent:FindFirstChild("Humanoid") then
1649
                       --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
1650
                                Debounces.Slashed = true]]--
1651
                                hit.Parent:FindFirstChild("Humanoid"):TakeDamage(499999999)
1652
                                wait(1)
1653
                    --Debounces.Slashed = false
1654
                end
1655
            end
1656
        end    
1657
    end)
1658
        for i = 1, 20 do
1659
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(21), math.rad(75), math.rad(50)), 0.2)
1660
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(-18)), 0.2)
1661
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-60),0), 0.5)
1662
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(70), 0), 0.5)
1663
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
1664
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
1665
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1666
        if Debounces.on == false then break end
1667
        wait()
1668
    end
1669
    z = Instance.new("Sound",hed)
1670
    z.SoundId = "rbxassetid://160069154"
1671
    z.Looped = false
1672
    z.Pitch = .9
1673
    z1 = Instance.new("Sound",hed)
1674
    z1.SoundId = "rbxassetid://160069154"
1675
    z1.Looped = false
1676
    z1.Pitch = .9
1677
    wait(0.01)
1678
    z:Play()
1679
    z1:Play()
1680
        for i = 1, 12 do
1681
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), 0.2)
1682
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2,.9,-1) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.5)
1683
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(30),0), 0.5)
1684
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
1685
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10), 0, 0), 0.5)
1686
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, .6) * CFrame.Angles(math.rad(-65), 0, 0), 0.5)
1687
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1688
        if Debounces.on == false then break end
1689
        wait()
1690
    end
1691
        for i = 1, 12 do
1692
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(140), math.rad(0), math.rad(50)), 0.4)
1693
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-18)), 0.4)
1694-
        larm.BrickColor = BrickColor.new("Bright red")
1694+
1695-
        rarm.BrickColor = BrickColor.new("Bright red")
1695+
1696
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
1697
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
1698
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1699
        if Debounces.on == false then break end
1700
        wait()
1701
    end
1702
    z = Instance.new("Sound",hed)
1703
    z.SoundId = "rbxassetid://168586621"
1704
    z.Looped = false
1705
    z.Pitch = 1
1706
    z1 = Instance.new("Sound",hed)
1707
    z1.SoundId = "rbxassetid://168586621"
1708
    z1.Looped = false
1709
    z1.Pitch = 1
1710
    wait(0.01)
1711
    z:Play()
1712
    z1:Play()
1713
        for i = 1, 12 do
1714
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(10)), 0.5)
1715
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-18)), 0.4)
1716
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-40),0), 0.5)
1717
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(40), 0), 0.5)
1718
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(-10)), 0.5)
1719
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(20), 0, math.rad(10)), 0.5)
1720
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(-110), math.rad(-90), math.rad(20)), 1)
1721
        if Debounces.on == false then break end
1722
        wait()
1723
    end
1724
to:disconnect()
1725
larm.BrickColor = BrickColor.new("Really black")
1726
rarm.BrickColor = BrickColor.new("Really black")
1727
    if Debounces.CanAttack == false then
1728
        Debounces.CanAttack = true
1729
        Debounces.on = false
1730
        Debounces.NoIdl = false
1731
            end
1732
        end
1733
    end
1734
end)
1735
----------------------------------------------------
1736
Sit = false
1737
mouse.KeyDown:connect(function(key)
1738
    if key == "v" then
1739
        if Sit == false then
1740
            Sit = true
1741
            hum.WalkSpeed = 100
1742
        stanceToggle = "Sitting"
1743
    elseif Sit == true then
1744
        Sit = false
1745
            hum.WalkSpeed = 100
1746
        stanceToggle = "Normal"
1747
        end
1748
    end
1749
end)
1750
----------------------------------------------------
1751
mouse.KeyDown:connect(function(key)
1752
    if key == "t" then
1753
        if Debounces.CanAttack == true then
1754
        Debounces.CanAttack = false
1755
        Debounces.on = true
1756
        Debounces.NoIdl = true
1757
        for i = 1, 20 do
1758
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) *  CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
1759
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) *  CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
1760
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
1761
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
1762
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .6) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.4)
1763
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.2) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.4)
1764
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
1765
            if Debounces.on == false then break end
1766
            wait()
1767
        end
1768
        Spawn(function()
1769
            local Parts = {}
1770
            for Y = -5,5 do
1771
                local P = Instance.new("Part",char)
1772
                P.Anchored = true
1773
                P.FormFactor = "Custom"
1774
                P.CanCollide = false
1775
                P.Size = Vector3.new(1,2,1)
1776
                P.TopSurface = "SmoothNoOutlines"
1777
                P.BottomSurface = "SmoothNoOutlines"
1778
                P.BrickColor = BrickColor.new("Really black")
1779
                P.Name = tostring(Y)
1780
                local i = (Y+5)/(10)
1781
                i = 1-math.cos(math.pi*i-(math.pi/2))
1782
                P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*5),0,0)
1783
                --[[P.Touched:connect(function(ht)
1784
                    local hit = ht.Parent
1785
                    if hit:FindFirstChild("Humanoid") then
1786
                        hit.Humanoid:TakeDamage(math.random(10000020,10000030))
1787
                    end
1788
                end)]]--
1789
        s = Instance.new("Sound",P)
1790
        s.SoundId = "rbxassetid://228343271"
1791
        s.Volume = .7
1792
        s.Pitch = 0.9
1793
        s:Play()
1794
P.Touched:connect(function(ht)
1795
        hit = ht.Parent
1796
        if ht and hit:IsA("Model") then
1797
                if hit:FindFirstChild("Humanoid") then
1798
                    if hit.Name ~= p.Name then
1799
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1800
                                Debounces.Slashed = true]]--
1801
                                    hit:FindFirstChild("Humanoid"):TakeDamage(math.random(10000020,10000030))
1802
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
1803
                                wait(1)
1804
                                --Debounces.Slashed = false
1805
                        --end
1806
                end
1807
                end
1808
        elseif ht and hit:IsA("Hat") then
1809
            if hit.Parent.Name ~= p.Name then
1810
                if hit.Parent:FindFirstChild("Humanoid") then
1811
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1812
                                Debounces.Slashed = true]]--
1813
                                hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (10000020,10000030))
1814
                                hit:FindFirstChild("Humanoid").PlatformStand = true
1815
                                wait(1)
1816
                    --Debounces.Slashed = false
1817
                --end
1818
            end
1819
        end
1820
    end
1821
end)
1822
                Parts[#Parts+1] = P
1823
            end
1824
            local BREAKIT = false
1825
            local CParts = {}
1826
            local Rocks = {}
1827
            local LastPos = nil
1828
            for i = 1,70 do
1829
                for i2,v in pairs(Parts) do
1830
                    v.CFrame = v.CFrame*CFrame.new(0,0,-4)
1831
                    local cf = v.CFrame
1832
                    v.Size = v.Size+Vector3.new(0.4,0.35,0)
1833
                    v.CFrame = cf
1834
                    v.Transparency = v.Transparency+0.02
1835
                    if v.Transparency >= 0.975 then BREAKIT = true end
1836
                    if v.Name == "0" then
1837
                        local Ignore = {}
1838
                        for i,v in pairs(game:GetService("Players"):GetPlayers()) do
1839
                            if v.Character ~= nil then
1840
                                Ignore[#Ignore+1] = v.Character
1841
                            end
1842
                        end
1843
                        local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-100,0))
1844
                        local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
1845
                        if Hit ~= nil then
1846
                            if #Rocks == 0 then
1847
                                for i = 1,5 do
1848
                                    local P = Instance.new("Part",char)
1849
                                    Rocks[#Rocks+1] = P
1850
                                    P.Anchored = true
1851
                                    P.FormFactor = "Custom"
1852
                                    P.BrickColor = Hit.BrickColor
1853
                                    P.Material = Hit.Material
1854
                                    P.TopSurface = "Smooth"
1855
                                    P.BottomSurface = "Smooth"
1856
                                    P.Size = Vector3.new(1,1,1)*(math.random(500,900)/100)
1857
                                end
1858
                            end
1859
                            for i,P in pairs(Rocks) do
1860
                                P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
1861
                            end
1862
                            local P = Instance.new("Part",char)
1863
                            CParts[#CParts+1] = {P,tick()}
1864
                            P.Anchored = true
1865
                            P.FormFactor = "Custom"
1866
                            P.BrickColor = Hit.BrickColor
1867
                            P.Material = Hit.Material
1868
                            P.TopSurface = "Smooth"
1869
                            P.BottomSurface = "Smooth"
1870
                            P.Size = Vector3.new(1,1,1)*(math.random(100,300)/100)
1871
                            Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
1872
                            Pos = Pos.p
1873
                            P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
1874
                            local P = P:Clone()
1875
                            CParts[#CParts+1] = {P,tick()}
1876
                            P.Parent = char
1877
                            Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
1878
                            Pos = Pos.p
1879
                            P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
1880
                            if LastPos ~= nil then
1881
                                local P = P:Clone()
1882
                                CParts[#CParts+1] = {P,tick()}
1883
                                P.Parent = char
1884
                                P.BrickColor = BrickColor.new("Really black")
1885
                                Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
1886
                                Pos = Pos.p
1887
                                local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
1888
                                P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.25)
1889
                                --P.Velocity = Vector3.new(0,-1000,0)
1890
                                P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
1891
                            end
1892
                            LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
1893
                        end
1894
                    end
1895
                end
1896
                if BREAKIT then break end
1897
                wait(0.002)
1898
            end
1899
            for i,v in pairs(Rocks) do
1900
                CParts[#CParts+1] = {v,tick()}
1901
            end
1902
            for i,v in pairs(Parts) do
1903
                v:Destroy()
1904
            end
1905
            Parts = nil
1906
            while true do
1907
                local t = tick()
1908
                local p = nil
1909
                for i,v in pairs(CParts) do
1910
                    if t-v[2] > 4 then
1911
                        v[1].Transparency = v[1].Transparency+0.05
1912
                        if v[1].Transparency >= 1 then
1913
                            v[1]:Destroy()
1914
                            CParts[i] = nil
1915
                        end
1916
                    end
1917
                    p = v
1918
                end
1919
                if p == nil then break end
1920
                wait(0.002)
1921
            end
1922
            for i,v in pairs(CParts) do
1923
                v:Destroy()
1924
            end
1925
            CParts = {}
1926
        end)
1927
        for i = 1, 20 do
1928
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,.8,-1) *   CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.4)
1929
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,.8,-1) *   CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.4)
1930
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),0.4)
1931
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.6, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.4)
1932
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -1.4) * CFrame.Angles(math.rad(40), 0, math.rad(0)), 0.4)
1933
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1.6, -.9) * CFrame.Angles(math.rad(10), 0, math.rad(0)), 0.4)
1934
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
1935
            if Debounces.on == false then break end
1936
            wait()
1937
        end
1938
    if Debounces.CanAttack == false then
1939
        Debounces.CanAttack = true
1940
        Debounces.on = false
1941
        Debounces.NoIdl = false
1942
            end
1943
        end
1944
    end
1945
end)
1946
----------------------------------------------------
1947
mouse.KeyDown:connect(function(key)
1948
    if key == "e" then
1949
    larm.BrickColor = BrickColor.new("Royal purple")
1950
    rarm.BrickColor = BrickColor.new("Royal purple")
1951
        if Debounces.CanAttack == true then
1952
        Debounces.CanAttack = false
1953
        Debounces.on = true
1954
        Debounces.NoIdl = true
1955
        for i = 1, 18 do
1956
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.7, 0) * CFrame.Angles(math.rad(90),math.rad(50),math.rad(90)), 0.4)
1957
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
1958
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
1959
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
1960
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
1961
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
1962
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1963
        if Debounces.on == false then break end
1964
            wait()
1965
        end
1966
        local HandCF = CFrame.new(char.Titanius.Handle.Position - Vector3.new(0,8.8,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
1967
        local rng = Instance.new("Part", char.Titanius.Handle)
1968
        rng.Anchored = true
1969
        rng.BrickColor = BrickColor.new("Really black")
1970
        rng.CanCollide = true
1971
        rng.FormFactor = 3
1972
        rng.Name = "Ring"
1973
        rng.Size = Vector3.new(1, 1, 1)
1974
        rng.CanCollide = false
1975
        rng.Transparency = 0.35
1976
        rng.TopSurface = 0
1977
        rng.BottomSurface = 0
1978
        rng.CFrame = HandCF
1979
        local rngm = Instance.new("SpecialMesh", rng)
1980
        rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
1981
        rngm.Scale = Vector3.new(1, 1, 2)
1982
            x = Instance.new("Sound", hed)
1983
            x.SoundId = "http://www.roblox.com/asset/?id=169445602"
1984
            x.Looped = false
1985
            x.Pitch = .7
1986
            x.Volume = 1
1987
            x1 = Instance.new("Sound", hed)
1988
            x1.SoundId = "http://www.roblox.com/asset/?id=169445602"
1989
            x1.Looped = false
1990
            x1.Pitch = .7
1991
            x1.Volume = 1
1992
            x:Play()
1993
            x1:Play()
1994
            rngto = rng.Touched:connect(function(ht)
1995
            hit = ht.Parent
1996
            if ht and hit:IsA("Model") then
1997
                    if hit:FindFirstChild("Humanoid") then
1998
                        if hit.Name ~= p.Name then
1999
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2000
                                    Debounces.Slashed = true]]--
2001
                                    hit:FindFirstChild("Humanoid"):TakeDamage(1000000)
2002
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2003
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
2004
                                    --Debounces.Slashed = false
2005
                            --end
2006
                        end
2007
                    end
2008
            elseif ht and hit:IsA("Hat") then
2009
                if hit.Parent.Name ~= p.Name then
2010
                    if hit.Parent:FindFirstChild("Humanoid") then
2011
                           --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
2012
                                    Debounces.Slashed = true]]--
2013
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(100000)
2014
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2015
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
2016-
    larm.BrickColor = BrickColor.new("Bright red")
2016+
2017-
    rarm.BrickColor = BrickColor.new("Bright red")
2017+
2018
                end
2019
            end    
2020
        end)
2021
                coroutine.wrap(function()
2022
                for i = 1, 60, 2 do
2023
                rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
2024
                rng.Size = rngm.Scale
2025
                rng.CFrame = HandCF
2026
                rng.Transparency = i/60
2027
                wait()
2028
                end
2029
                wait()
2030
                rng:Destroy()
2031
                end)()
2032
        for i = 1, 18 do
2033
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.4)
2034
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
2035
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
2036
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
2037
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
2038
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
2039
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2040
        if Debounces.on == false then break end
2041
            wait()
2042
        end
2043
        larm.BrickColor = BrickColor.new("Really black")
2044
        rarm.BrickColor = BrickColor.new("Really black")
2045
        x:Destroy()
2046
        x1:Destroy()
2047
    if Debounces.CanAttack == false then
2048
        Debounces.CanAttack = true
2049
        Debounces.on = false
2050
        Debounces.NoIdl = false
2051
            end
2052
        end
2053
    end
2054
end)
2055
----------------------------------------------------
2056
mouse.KeyDown:connect(function(key)
2057
	if key == "y" then
2058
		if Debounces.CanAttack == true then
2059
            Debounces.CanAttack = false
2060
            Debounces.on = true
2061
            Debounces.NoIdl = true
2062
				for i = 1, 15 do
2063
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
2064
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.2)
2065
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
2066
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.2)
2067
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
2068
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
2069
					cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2070
                    if Debounces.on == false then break end
2071
                    wait()
2072
                end
2073
				x = Instance.new("Sound",char)
2074
				x.SoundId = "rbxassetid://228343271"
2075
				x.Pitch = 1
2076
				x.Volume = .8
2077
				wait(.1)
2078
				x:Play()
2079
				Debounces.on = false
2080
				Debounces.Here = false
2081
				shot = shot + 1
2082
local rng = Instance.new("Part", char)
2083
rng.Anchored = true
2084
rng.BrickColor = BrickColor.new("Really black")
2085
rng.CanCollide = false
2086
rng.FormFactor = 3
2087
rng.Name = "Ring"
2088
rng.Size = Vector3.new(1, 1, 1)
2089
rng.Transparency = 0.35
2090
rng.TopSurface = 0
2091
rng.BottomSurface = 0
2092
rng2 = rng:clone()
2093
rng3 = rng2:clone()
2094
rng4 = rng2:clone()
2095
local rngm = Instance.new("SpecialMesh", rng)
2096
rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
2097
rngm.Scale = Vector3.new(10, 10, 1)
2098
rngm2 = rngm:clone()
2099
rngm2.Scale = Vector3.new(5, 5, 1)
2100
rngm3=rngm2:clone()
2101
rngm3.Parent = rng3
2102
rngm3.Scale = Vector3.new(8, 8, 1)
2103
rngm4 = rngm2:clone()
2104
rngm4.Parent = rng4
2105
rngm4.Scale = Vector3.new(6, 6, 1)
2106
local bem = Instance.new("Part", char)
2107
bem.Anchored = true
2108
bem.BrickColor = BrickColor.new("Royal purple")
2109
bem.CanCollide = false
2110
bem.FormFactor = 3
2111
bem.Name = "Beam" .. shot
2112
bem.Size = Vector3.new(1, 1, 1)
2113
bem.Transparency = 0.35
2114
bem.TopSurface = 0
2115
bem.BottomSurface = 0
2116
local bemm = Instance.new("SpecialMesh", bem)
2117
bemm.MeshType = 4
2118
bemm.Scale = Vector3.new(1, 4, 4)
2119
local out = Instance.new("Part", char)
2120
out.Anchored = true
2121
out.BrickColor = BrickColor.new("Royal purple")
2122
out.CanCollide = false
2123
out.FormFactor = 3
2124
out.Name = "Out"
2125
out.Size = Vector3.new(4, 4, 4)
2126
out.Transparency = 0.35
2127
out.TopSurface = 0
2128
out.BottomSurface = 0
2129
local outm = Instance.new("SpecialMesh", out)
2130
outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
2131
outm.Scale = Vector3.new(4, 4, 4)
2132
local bnd = Instance.new("Part", char)
2133
bnd.Anchored = true
2134
bnd.BrickColor = BrickColor.new("Really red")
2135
bnd.CanCollide = false
2136
bnd.FormFactor = 3
2137
bnd.Name = "Bend"
2138
bnd.Size = Vector3.new(1, 1, 1)
2139
bnd.Transparency = 1
2140
bnd.TopSurface = 0
2141
bnd.BottomSurface = 0
2142
local bndm = Instance.new("SpecialMesh", bnd)
2143
bndm.MeshType = 3
2144
bndm.Scale = Vector3.new(8, 8, 8)
2145
out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
2146
bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
2147
bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
2148
rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
2149
rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
2150
rng4.CFrame = rng3.CFrame * CFrame.new(0, -.5, 0)
2151
Debounces.Shewt = true
2152
coroutine.wrap(function()
2153
for i = 1, 20, 0.2 do
2154
rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
2155
rngm3.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
2156
rngm4.Scale = Vector3.new(6 + i*2, 6 + i*2, 1)
2157
rng.Transparency = i/20
2158
rng3.Transparency = 1/16
2159
rng4.Transparency = i/12
2160
wait()
2161
end
2162
wait()
2163
rng:Destroy()
2164
end)()
2165
if Debounces.Shewt == true then
2166
char:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
2167
hit = ht.Parent
2168
if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
2169
if HasntTouched(hit.Name) == true and deb == false then
2170
deb = true
2171
coroutine.wrap(function()
2172
hit:FindFirstChild("Humanoid").PlatformStand = true
2173
hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
2174
hit:FindFirstChild("Humanoid"):TakeDamage(math.random(10000020,10000030))
2175-
bem.BrickColor = BrickColor.new("Really red")
2175+
2176
table.insert(Touche, hit.Name)
2177
deb = false
2178
end
2179
elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
2180
if HasntTouched(hit.Parent.Name) == true and deb == false then
2181
deb = true
2182
coroutine.wrap(function()
2183
hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
2184
hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
2185
wait(1)
2186
hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
2187
end)()
2188-
out.BrickColor = BrickColor.new("Really red")
2188+
2189
deb = false
2190
for i, v in pairs(Touche) do
2191
print(v)
2192
end
2193
end
2194
end
2195
end)
2196
end
2197
for i = 0, 260, 8 do
2198
bem.Size = Vector3.new(i, 2, 2)
2199
bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
2200
bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
2201
bnd.Size = Vector3.new(1,1,1)
2202
bndm.Scale = Vector3.new(8,8,8)
2203
if i % 10 == 0 then
2204
local newRng = rng2:Clone()
2205
newRng.Parent = char
2206
newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
2207
local newRngm = rngm2:clone()
2208
newRngm.Parent=newRng
2209
coroutine.wrap(function()
2210
for i = 1, 10, 0.2 do
2211
newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
2212
newRng.Transparency = i/10
2213
wait()
2214
end
2215
wait()
2216
newRng:Destroy()
2217
end)()
2218
end
2219
wait()
2220
end
2221
wait()
2222
Debounces.Shewt = false
2223
bem:Destroy()
2224
out:Destroy()
2225
bnd:Destroy()
2226
Debounces.Ready = false
2227
for i, v in pairs(Touche) do
2228
table.remove(Touche, i)
2229
end
2230
wait()
2231
table.insert(Touche, char.Name)
2232
Debounces.NoIdl = false
2233
if Debounces.CanAttack == false then
2234
Debounces.CanAttack = true
2235
end
2236
end
2237
end
2238
end)
2239
----------------------------------------------------
2240
sidz = {"231917888", "231917845", "231917806"}
2241
ptz = {0.65, 0.7, 0.75, 0.8, 0.95, 1}
2242
mouse.KeyDown:connect(function(key)
2243
    if key == "f" then
2244
        if Debounces.CanAttack == true then
2245
            Debounces.CanAttack = false
2246
            Debounces.on = true
2247
            Debounces.NoIdl = true
2248
                for i = 1, 10 do
2249
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-34)), 0.4)
2250
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(34)), 0.4)
2251
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
2252
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
2253
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2254
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2255
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2256
                    if Debounces.on == false then break end
2257
                    wait()
2258
                end
2259
                z = Instance.new("Sound",char)
2260
                z.SoundId = "rbxassetid://"..sidz[math.random(1,#sidz)]
2261
                z.Pitch = ptz[math.random(1,#ptz)]
2262
                z.Volume = 1
2263
                z1 = Instance.new("Sound",char)
2264
                z1.SoundId = z.SoundId
2265
                z1.Pitch = z.Pitch
2266
                z1.Volume = 1
2267
                wait(1)
2268
                z:Play()
2269
                z1:Play()
2270
                Stomp()
2271
                for i = 1, 20 do
2272
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(28)), 0.6)
2273
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-28)), 0.6)
2274
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
2275
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, -.6) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.6)
2276
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
2277
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, -1.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
2278
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2279
                    if Debounces.on == false then break end
2280
                    wait()
2281
                end
2282
        if Debounces.CanAttack == false then
2283
            Debounces.CanAttack = true
2284
            Debounces.on = false
2285
            Debounces.NoIdl = false
2286
            larm.BrickColor = BrickColor.new("Really black")
2287
            rarm.BrickColor = BrickColor.new("Really black")
2288
            end
2289
        end
2290
    end
2291
end)    
2292
----------------------------------------------------
2293
mouse.KeyDown:connect(function(key)
2294
    if key == "g" then
2295
        if Debounces.CanAttack == true then
2296
        Debounces.CanAttack = false
2297
        Debounces.on = true
2298
        Debounces.NoIdl = true
2299
        chrg = lleg.Touched:connect(function(ht)
2300
        hit = ht.Parent
2301
            if ht and hit:IsA("Model") then
2302
                    if hit:FindFirstChild("Humanoid") then
2303
                        if hit.Name ~= p.Name then
2304
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2305
                                    Debounces.Slashed = true]]--
2306
                                    hit:FindFirstChild("Humanoid"):TakeDamage(29999999)
2307
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2308
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2309
                                    --Debounces.Slashed = false
2310
                            --end
2311
                        end
2312
                    end
2313
            elseif ht and hit:IsA("Hat") then
2314
                if hit.Parent.Name ~= p.Name then
2315
                    if hit.Parent:FindFirstChild("Humanoid") then
2316
                           --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
2317
                                    Debounces.Slashed = true]]--
2318
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2999999999)
2319
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2320
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2321
                        --Debounces.Slashed = false
2322
                    end
2323
                end
2324
            end    
2325
        end)
2326
        for i = 1, 14 do
2327
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.5)
2328
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.5)
2329
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.5)
2330
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
2331
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.8, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
2332
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
2333
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
2334
            if Debounces.on == false then break end
2335
            wait()
2336
        end
2337
        charge()
2338
        z = Instance.new("Sound",char)
2339
        z.SoundId = "rbxassetid://100632875"
2340
        z.Volume = 1
2341
        z.Pitch = .8
2342
        z1 = Instance.new("Sound",char)
2343
        z1.SoundId = "rbxassetid://100632875"
2344
        z1.Volume = 1
2345
        z1.Pitch = .9
2346
        z:Play()
2347
        z1:Play()
2348
        wait(1)
2349
        z:Destroy()
2350
        z1:Destroy()
2351
        chrg:disconnect()
2352
        if Debounces.CanAttack == false then
2353
            Debounces.CanAttack = true
2354
            Debounces.on = false
2355
            Debounces.NoIdl = false
2356
            larm.BrickColor = BrickColor.new("Really black")
2357
            rarm.BrickColor = BrickColor.new("Really black")
2358
            end
2359
        end
2360
    end
2361
end)
2362
----------------------------------------------------
2363
pt = {0.7, 0.8, 0.9}
2364
mouse.KeyDown:connect(function(key)
2365
    if key == "h" then
2366
        if Debounces.CanJoke == true then
2367
            Debounces.CanJoke = false
2368
            u = Instance.new("Sound")
2369
            u.SoundId = "http://www.roblox.com/asset/?id=333446256"
2370
            u.Parent = char
2371
            u.Looped = false
2372
            u.Pitch = pt[math.random(1,#pt)]
2373
            u.Volume = 1
2374
            u2 = Instance.new("Sound")
2375
            u2.SoundId = "http://www.roblox.com/asset/?id=333446256"
2376
            u2.Parent = char
2377
            u2.Looped = false
2378
            u2.Pitch = u.Pitch
2379
            u2.Volume = 1
2380
            wait(.01)
2381
            u:Play()
2382
            u2:Play()
2383
            wait(6)
2384
            u:Destroy()
2385
            u2:Destroy()
2386
            if Debounces.CanJoke == false then
2387
                Debounces.CanJoke = true
2388
            end
2389
        end
2390
    end
2391
end)
2392
----------------------------------------------------
2393
--Insert awesome nuke cmd here--    
2394
2395
----------------------------------------------------
2396
mouse.KeyDown:connect(function(key)
2397
    if key == "l" then
2398
			if Debounces.CanJoke == true then
2399
				Debounces.CanJoke = false
2400
                z = Instance.new("Sound",char)
2401
                z.SoundId = "rbxassetid://233774928"
2402
                z.Pitch = .76
2403
                z.Volume = 1
2404
				wait()
2405
				z:Play()
2406
				wait(6)
2407
				z:Destroy()
2408
			if Debounces.CanJoke == false then
2409
				Debounces.CanJoke = true
2410
			end
2411
		end
2412
	end
2413
end)
2414
----------------------------------------------------
2415
mouse.KeyDown:connect(function(key)
2416
    if key == "j" then
2417
			if Debounces.CanJoke == true then
2418
				Debounces.CanJoke = false
2419
                z = Instance.new("Sound",char)
2420
                z.SoundId = "rbxassetid://135017456"
2421
                z.Pitch = .76
2422
                z.Volume = 1
2423
				wait()
2424
				z:Play()
2425
				wait(6)
2426
				z:Destroy()
2427
			if Debounces.CanJoke == false then
2428
				Debounces.CanJoke = true
2429
			end
2430
		end
2431
	end
2432
end)
2433
----------------------------------------------------
2434
mouse.KeyDown:connect(function(key)
2435
    if key == "k" then
2436
			if Debounces.CanJoke == true then
2437
				Debounces.CanJoke = false
2438
                z = Instance.new("Sound",char)
2439
                z.SoundId = "rbxassetid://135017578"
2440
                z.Pitch = .76
2441
                z.Volume = 1
2442
				wait()
2443
				z:Play()
2444
				wait(4)
2445
				z:Destroy()
2446
			if Debounces.CanJoke == false then
2447
				Debounces.CanJoke = true
2448
			end
2449
		end
2450
	end
2451
end)
2452
----------------------------------------------------
2453
mouse.KeyDown:connect(function(key)
2454
    if key == "x" then
2455
        if Debounces.CanAttack == true then
2456
            Debounces.CanAttack = false
2457
            Debounces.NoIdl = true
2458
            Debounces.on = true
2459
            Debounces.ks = true
2460
        for i = 1, 10 do
2461
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.6)
2462
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.7,.9,-.5)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(20)), 0.6)
2463
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
2464
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.6)
2465
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.6)
2466
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.7, .6) * CFrame.Angles(math.rad(-70), math.rad(0), math.rad(0)), 0.6)
2467
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2468
            if Debounces.on == false then break end
2469
            wait()
2470
        end
2471
        z = Instance.new("Sound",hed)
2472
        z.SoundId = "rbxassetid://169445092"
2473
        z.Volume = 1
2474
        wait(0.1)
2475
        z:Play()
2476
        kik = rleg.Touched:connect(function(ht)
2477
        hit = ht.Parent
2478
            if ht and hit:IsA("Model") then
2479
                    if hit:FindFirstChild("Humanoid") then
2480
                        if hit.Name ~= p.Name then
2481
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2482
                                    Debounces.Slashed = true]]--
2483
                                    if Debounces.ks==true then
2484
                                    z = Instance.new("Sound",hed)
2485
                                    z.SoundId = "rbxassetid://169380525"
2486
                                    z.Volume = 1
2487
                                    z:Play()
2488
                                    Debounces.ks=false
2489
                                    end
2490
                                    hit:FindFirstChild("Humanoid"):TakeDamage(29999999)
2491
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2492
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2493
                            --Debounces.Slashed = false
2494
                        --end
2495
                    end
2496
                end
2497
            elseif ht and hit:IsA("Hat") then
2498
                if hit.Parent.Name ~= p.Name then
2499
                    if hit.Parent:FindFirstChild("Humanoid") then
2500
                           --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2501
                                    Debounces.Slashed = true]]--
2502
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2999999)
2503
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2504
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2505
                            --Debounces.Slashed = false
2506
                        --end
2507
                    end
2508
                end
2509
            end    
2510
        end)
2511
        for i = 1, 8 do
2512
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2513
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.7)
2514
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,.2)*CFrame.Angles(math.rad(8),math.rad(0),0), 0.7)
2515
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(16), math.rad(0), 0), 0.7)
2516
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
2517
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.6, -1.4) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.7)
2518
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2519
            if Debounces.on == false then break end
2520
            wait()
2521
        end
2522
        kik:disconnect()
2523
        if Debounces.CanAttack == false then
2524
            Debounces.CanAttack = true
2525
            Debounces.on = false
2526
            Debounces.NoIdl = false
2527
            end
2528
        end
2529
    end
2530
end)
2531
----------------------------------------------------
2532
mouse.KeyDown:connect(function(key)
2533
    if key == "c" then
2534
        if Debounces.CanAttack == true then
2535
            Debounces.CanAttack = false
2536
            Debounces.NoIdl = true
2537
            Debounces.on = true
2538
            SIDZ = {"231917744", "231917742"}
2539
            PTZ = {0.7, 0.8, 0.9, 1}
2540
                for i = 1, 20 do
2541
                    wait()
2542
                        for i,v in pairs(char.Titanius:children()) do
2543
                    if v:IsA("Part") or v:IsA("WedgePart") then
2544
                        v.Transparency = v.Transparency + 0.05
2545
                        end
2546
                    end
2547
                end
2548
                function FindNearestTorso(Position,Distance,SinglePlayer)
2549
                    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
2550
                        local List = {}
2551
                        for i,v in pairs(workspace:GetChildren())do
2552
                            if v:IsA("Model")then
2553
                                if v:findFirstChild("Torso")then
2554
                                    if v ~= char then
2555
                                        if(v.Torso.Position -Position).magnitude <= Distance then
2556
                                            table.insert(List,v)
2557
                                        end 
2558
                                    end 
2559
                                end 
2560
                            end 
2561
                        end
2562
                    return List
2563
                end
2564
                GroundPound()
2565
                for i = 1, 5 do
2566
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
2567
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2568
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
2569
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
2570
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
2571
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2572
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2573
                    if Debounces.on == false then break end
2574
                    wait()
2575
                end
2576
                GroundPound()
2577
                for i = 1, 5 do
2578
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
2579
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
2580
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
2581
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
2582
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2583
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
2584
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2585
                    if Debounces.on == false then break end
2586
                    wait()
2587
                end
2588
                GroundPound()
2589
                for i = 1, 5 do
2590
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
2591
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2592
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
2593
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
2594
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
2595
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2596
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2597
                    if Debounces.on == false then break end
2598
                    wait()
2599
                end
2600
                GroundPound()
2601
                for i = 1, 5 do
2602
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
2603
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
2604
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
2605
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
2606
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2607
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
2608
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2609
                    if Debounces.on == false then break end
2610
                    wait()
2611
                end
2612
                GroundPound()
2613
                for i = 1, 5 do
2614
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
2615
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2616
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
2617
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
2618
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
2619
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2620
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2621
                    if Debounces.on == false then break end
2622
                    wait()
2623
                end
2624
                GroundPound()
2625
                for i = 1, 5 do
2626
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
2627
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
2628
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
2629
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
2630
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2631
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
2632
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2633
                    if Debounces.on == false then break end
2634
                    wait()
2635
                end
2636
                for i = 1, 18 do
2637
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)
2638
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(10)), 0.4)
2639
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
2640
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
2641
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2642
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2643
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2644
                    if Debounces.on == false then break end
2645
                    wait()
2646
                end
2647
                for i,v in pairs(FindNearestTorso(torso.CFrame.p,25))do
2648
                    if v:FindFirstChild('Humanoid') then
2649
                        v.Humanoid:TakeDamage(math.random(10000020,10000030))
2650
                        v.Humanoid.PlatformStand = true
2651
                        v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
2652
                    end
2653
                end
2654
                x = Instance.new("Sound",char)
2655
                x.SoundId = "rbxassetid://"..SIDZ[math.random(1,#SIDZ)]
2656
                x.Pitch = PTZ[math.random(1,#PTZ)]
2657
                x.Volume = 1
2658
                wait(0.1)
2659
                x:Play()
2660
                Crater(hed,20)
2661
                for i = 1, 14 do
2662
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(-10)), 0.6)
2663
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(10)), 0.6)
2664
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.6)
2665
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -5, 0) * CFrame.Angles(math.rad(-90), math.rad(0), 0), 0.6)
2666
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
2667
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
2668
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2669
                    if Debounces.on == false then break end
2670
                    wait()
2671
                end
2672
            if Debounces.CanAttack == false then
2673
                Debounces.CanAttack = true
2674
                Debounces.on = false
2675
                Debounces.NoIdl = false
2676
                for i = 1, 20 do
2677
                    wait()
2678
                        for i,v in pairs(char.Titanius:children()) do
2679
                    if v:IsA("Part") or v:IsA("WedgePart") then
2680
                        v.Transparency = v.Transparency - 0.05
2681
                        end
2682
                    end
2683
                end
2684
            end
2685
        end
2686
    end
2687
end)
2688
----------------------------------------------------176349813
2689
mouse.KeyDown:connect(function(key)
2690
    if key == "b" then
2691
        hum.WalkSpeed = 100
2692
        if Debounces.CanAttack == true then
2693
            Debounces.CanAttack = false
2694
            Debounces.NoIdl = true
2695
            Debounces.on = true
2696
            for i = 1,20 do
2697
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
2698
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
2699
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
2700
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
2701
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(-5)), 0.1)
2702
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(5)), 0.1)
2703
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2704
            if Debounces.on == false then break end
2705
            wait()
2706
            end
2707
        wait(1)
2708
        v = Instance.new("Sound")
2709
        v.SoundId = "rbxassetid://199978176"
2710
        v.Parent = char
2711
        v.Looped = false
2712
        v.Pitch = 1
2713
        v.Volume = 3
2714
        wait(.01)
2715
        v:Play()
2716
        
2717
        if Daytime == true then
2718
            Daytime = false
2719
            l.TimeOfDay = 24
2720
        else
2721
            Daytime = true
2722
            l.TimeOfDay = 12
2723
            l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
2724
        end
2725
        
2726
            local Shockwave = function()
2727
                local rng1 = Instance.new("Part", char)
2728
                rng1.Anchored = true
2729
                rng1.BrickColor = BrickColor.new("Really black")
2730
                rng1.CanCollide = false
2731
                rng1.FormFactor = 3
2732
                rng1.Name = "Ring"
2733
                rng1.Size = Vector3.new(1, 1, 1)
2734
                rng1.Transparency = 0.35
2735
                rng1.TopSurface = 0
2736
                rng1.BottomSurface = 0
2737
                local rngm1 = Instance.new("SpecialMesh", rng)
2738
                rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
2739
                rngm1.Scale = Vector3.new(10, 10, 1)
2740
                rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
2741
                local Wave = Instance.new("Part", game.Workspace--[[?]])
2742
                Wave.Name = "Shockwave"
2743
                Wave.BrickColor = BrickColor.new("Really black")
2744
                Wave.Size = Vector3.new(1, 1, 1)
2745
                Wave.Shape = "Ball"
2746
                Wave.CanCollide = false
2747
                Wave.Anchored = true
2748
                Wave.TopSurface = 0
2749
                Wave.BottomSurface = 0
2750
                Wave.Touched:connect(function(hit)
2751
                    if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
2752
                        local Occlude = true
2753
                        local NotOccludes = {
2754
                            char.Name;
2755
                            "Wings";
2756
                            "Scythe";
2757
                            "Thingy";
2758
                            "Thingy2"; -- put all of the names in a table pls
2759
                        }
2760
                        for i,v in pairs(NotOccludes) do
2761
                            if hit.Parent.Name == v then
2762
                                Occlude = false
2763
                            end
2764
                        end
2765
                        --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name     ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and     hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
2766
                        if Occlude then
2767
                            hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 1
2768
                            hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
2769
                        end
2770
                    end
2771
                end)
2772
                
2773
                Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
2774
                
2775
                coroutine.wrap(function()
2776
                    for i = 1, 20, 0.2 do
2777
                        rngm1.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
2778
                        rng1.Transparency = i/20
2779
                    wait()
2780
                    end
2781
                    wait()
2782
                    rng1:Destroy()
2783
                end)()
2784
                
2785
                Delay(0, function()
2786
2787
                    if Daytime == false then
2788
                       for i = 1, 50, 1 do
2789
                            Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
2790
                            Wave.CFrame = char.Torso.CFrame
2791
                            local t = i / 50
2792
                            Wave.Transparency = t
2793
                            wait()
2794
                        end
2795
                    else
2796
                        for i = 1, 50, 1 do
2797
                            Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
2798
                            Wave.CFrame = char.Torso.CFrame
2799
                            local t = i / 50
2800
                            Wave.Transparency = t
2801
                            wait()
2802
                        end
2803
                    end
2804
                    Wave:Destroy()
2805
                end)
2806
                Delay(0, function()
2807
                    while wait() do
2808
                        if Wave ~= nil then
2809
                            Wave.CFrame = char.Torso.CFrame
2810
                        else
2811
                            break
2812
                        end
2813
                    end
2814
                end)
2815
            end
2816
        Shockwave() 
2817
        for i = 1, 15 do
2818
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
2819
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
2820
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
2821
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
2822
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
2823
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2824
            if Debounces.on == false then break end
2825
            wait()
2826
        end
2827
        for i = 1, 15 do
2828
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
2829
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
2830
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
2831
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
2832
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2833
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
2834
            if Debounces.on == false then break end
2835
            wait()
2836
        end
2837
        for i = 1, 15 do
2838
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
2839
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
2840
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
2841
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
2842
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
2843
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2844
            if Debounces.on == false then break end
2845
            wait()
2846
        end
2847
        for i = 1, 15 do
2848
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
2849
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
2850
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
2851
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
2852
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2853
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
2854
            if Debounces.on == false then break end
2855
            wait()
2856
        end
2857
        for i = 1, 15 do
2858
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
2859
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
2860
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
2861
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
2862
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
2863
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2864
            if Debounces.on == false then break end
2865
            wait()
2866
        end
2867
        for i = 1, 15 do
2868
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
2869
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
2870
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
2871
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
2872
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2873
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
2874
            if Debounces.on == false then break end
2875
            wait()
2876
        end
2877
        wait(1.4)
2878
        Debounces.NoIdl = false
2879
        hum.WalkSpeed = 100
2880
        Debounces.on = false
2881
        wait()
2882
        if Debounces.CanAttack == false then
2883
            Debounces.CanAttack = true
2884
            v:Destroy()
2885
            end
2886
        end
2887
    end
2888
end)
2889
----------------------------------------------------
2890
mouse.KeyDown:connect(function(key)
2891
    if key == "m" then
2892
hum.WalkSpeed = 0
2893
        if Debounces.CanAttack == true then
2894
        Debounces.CanAttack = false
2895
        Debounces.on = true
2896
        Debounces.NoIdl = true
2897
            x = Instance.new("Sound",char)
2898
            x.SoundId = "http://www.roblox.com/asset/?id=169445572"
2899
            x.Looped = false
2900
            x.Pitch = 1.1
2901
            x.Volume = 1
2902
            x:Play()
2903
            x2 = Instance.new("Sound",char)
2904
            x2.SoundId = "http://www.roblox.com/asset/?id=169380495"
2905
            x2.Looped = false
2906
            x2.Pitch = .7
2907
            x2.Volume = 1
2908
            wait(.1)
2909
            x:Play()
2910
            x2:Play()
2911
        for i = 1, 20 do
2912
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,0.6,-.2) *CFrame.Angles (math.rad    (45),math.rad(0),math.rad(32)), 0.2)
2913
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,1,0)*CFrame.Angles(math.rad     (0),math.rad(0),math.rad(-20)), 0.2)
2914
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad (-    8),math.rad(-40), math.rad(-8)),0.2)
2915
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3.2, 0) * CFrame.Angles  (math.rad    (-50), math.rad(40), math.rad(0)), 0.2)
2916
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -1.6) * CFrame.Angles  (math.rad    (30), 0, math.rad(20)), 0.2)
2917
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.6, -2, 0) * CFrame.Angles  (math.rad(-    10), math.rad(-40), math.rad(0)), 0.2)
2918
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.4)
2919
            if Debounces.on == false then break end
2920
                wait()
2921
            x:Destroy()
2922
            x2:Destroy()
2923
            end
2924
            wait(1)
2925
        local rng = Instance.new("Part", char)
2926
        rng.Anchored = true
2927
        rng.BrickColor = BrickColor.new("Really black")
2928
        rng.CanCollide = false
2929
        rng.FormFactor = 3
2930
        rng.Name = "Ring"
2931
        rng.Size = Vector3.new(1, 1, 1)
2932
        rng.Transparency = 0.35
2933
        rng.TopSurface = 0
2934
        rng.BottomSurface = 0
2935
        rng.Position = torso.Position - Vector3.new(0,2,0)
2936
        rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
2937
        local rngm = Instance.new("SpecialMesh", rng)
2938
        rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
2939
        rngm.Scale = Vector3.new(1, 1, 2)
2940
            x = Instance.new("Sound",char)
2941
            x.SoundId = "http://www.roblox.com/asset/?id=169445602"
2942
            x.Looped = false
2943
            x.Pitch = .7
2944
            x.Volume = 1
2945
            x:Play()
2946
                coroutine.wrap(function()
2947
                for i = 1, 60, 2 do
2948
                rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
2949
                rng.Transparency = i/60
2950
                wait()
2951
                end
2952
                wait()
2953
                rng:Destroy()
2954
                end)()
2955
            hum.WalkSpeed = 50
2956
        BV = Instance.new("BodyVelocity", torso)
2957
        BV.maxForce = Vector3.new(0,100000,0)
2958
        BV.P = 100000
2959
        BV.velocity = Vector3.new(0,800,0)
2960
    for i = 1, 20 do
2961
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(20),math.rad(0),     math.rad(0)),0.7)
2962
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16),     math.rad(0), math.rad(0)), 0.7)
2963
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(40), 0,     math.rad(-20)), 0.7)
2964
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(-40),     math.rad(0), math.rad(20)), 0.7)
2965
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
2966
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, 0, -2) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
2967
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2968
        if Debounces.on == false then break end
2969
        wait()
2970
    end
2971
x:Destroy()
2972
BV:Destroy()
2973
    for i = 1, 30 do
2974
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0),     math.rad(0)),0.3)
2975
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad    (0), math.rad(0)), 0.3)
2976
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(-10)), 0.3)
2977
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(10)), 0.3)
2978
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
2979
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0),     0.3)
2980
        if Debounces.on == false then break end
2981
        wait()
2982
    end
2983
if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
2984
    for i = 1, 30 do
2985
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
2986
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
2987
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
2988
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
2989
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
2990
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
2991
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2992
        if Debounces.on == false then break end
2993
        wait()
2994
    end
2995
end
2996
Debounces.on = false
2997
Debounces.NoIdl = false
2998
local ry,ht,ps=nil,nil,nil
2999
while ht==nil do
3000
	ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
3001
	wait()
3002
end
3003
z = Instance.new("Sound",char)
3004
z.SoundId = "rbxassetid://142070127"
3005
z.Volume = 1
3006
wait(.1)
3007
z:Play()
3008
Landing()
3009
hum.WalkSpeed = 100
3010
if Debounces.CanAttack == false then
3011
Debounces.CanAttack = true
3012
end
3013
end
3014
end
3015
end)
3016
----------------------------------------------------
3017
Grab = false
3018
mouse.KeyDown:connect(function(key)
3019
    if key == "z" then
3020
        Debounces.on = true
3021
        Debounces.NoIdl = true
3022
        if Grab == false then
3023
        gp = nil
3024
        con1=larm.Touched:connect(function(hit) -- this is grab
3025
            ht = hit.Parent
3026
            hum1=ht:FindFirstChild('Humanoid')
3027
            if hum1 ~= nil then
3028
                hum1.PlatformStand=true
3029
                gp = ht
3030
                Grab = true
3031
                asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-3.3,0),CFrame.new(0,0,0))
3032
                asd.Parent = larm
3033
                asd.Name = "asd"
3034
                asd.C0=asd.C0*CFrame.Angles(math.rad(-90),0,0)
3035
            elseif hum1 == nil then
3036
                con1:disconnect()
3037
                wait() return
3038
            end
3039
        end)
3040
        for i = 1, 18 do
3041
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(36)), 0.2)
3042
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.65,.9,-.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
3043
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
3044
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-60), math.rad(0), 0), 0.2)
3045
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
3046
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
3047
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
3048
            if Debounces.on == false then break end
3049
            wait()
3050
        end
3051
    con1:disconnect()
3052
    Debounces.on = false
3053
    Debounces.NoIdl = false
3054
    elseif Grab == true then
3055
        Grab = false
3056
    for i = 1, 20 do
3057
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.2)
3058
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-20)), 0.1)
3059
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
3060
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
3061
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
3062
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
3063
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3064
        if Debounces.on == false then end
3065
        wait()
3066
    end
3067
        if gp ~= nil then
3068
        for i,v in pairs(larm:GetChildren()) do
3069
            if v.Name == "asd" and v:IsA("Weld") then
3070
                v:Remove()
3071
            end
3072
        end
3073
        bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
3074
        bv.maxForce = Vector3.new(400000, 400000, 400000)
3075
        bv.P = 125000000000000
3076
        bv.velocity = char.Head.CFrame.lookVector * 1000
3077
        for i = 1, 12 do
3078
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.75)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.5)
3079
            if Debounces.on == false then end
3080
            wait()
3081
        end
3082
        ht=nil
3083
        Spawn(function()
3084
            wait(0.5)
3085
            bv:Destroy()
3086
        end)
3087
        Debounces.on = false
3088
        Debounces.NoIdl = false
3089
        elseif ht == nil then wait()
3090
        Grab = false
3091
        Debounces.on = false
3092
        Debounces.NoIdl = false
3093
            end
3094
        end
3095
    end
3096
end)
3097
----------------------------------------------------
3098
mouse.KeyDown:connect(function(key)
3099
    if string.byte(key) == 52 then
3100
        char.Humanoid.WalkSpeed = 100
3101
    end
3102
end)
3103
mouse.KeyUp:connect(function(key)
3104
    if string.byte(key) == 52 then
3105
        char.Humanoid.WalkSpeed = 100
3106
    end
3107
end)
3108
----------------------------------------------------
3109
3110
--------------------------------------------------
3111
local animpose = "Idle"
3112
local lastanimpose = "Idle"
3113
local sine = 0
3114
local change = 1
3115
local val = 0
3116
local ffing = false
3117
----------------------------------------------------
3118
--[[x = Instance.new("Sound", char)
3119
x.SoundId = "http://www.roblox.com/asset/?id=187922823"
3120
x.Looped = true
3121
x.Volume = 1
3122
x.Pitch = 1
3123
local footsteps = false]]--
3124
-------------------------------
3125
game:GetService("RunService").RenderStepped:connect(function()
3126
--[[if char.Humanoid.Jump == true then
3127
jump = true
3128
else
3129
jump = false
3130
end]]
3131
char.Humanoid.FreeFalling:connect(function(f)
3132
if f then
3133
ffing = true
3134
else
3135
ffing = false
3136
end
3137
end)
3138
sine = sine + change
3139
if jumpn == true then
3140
animpose = "Jumping"
3141
elseif ffing == true then
3142
animpose = "Freefalling"
3143
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
3144
animpose = "Idle"
3145
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
3146
animpose = "Walking"
3147
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
3148
animpose = "Running"
3149
end
3150
if animpose ~= lastanimpose then
3151
sine = 0
3152
if Debounces.NoIdl == false then
3153
if animpose == "Idle" then
3154
for i = 1, 2 do
3155
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2)
3156
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
3157
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
3158
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
3159
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
3160
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
3161
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3162
end
3163
elseif animpose == "Walking" then
3164
for i = 1, 2 do
3165
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2)
3166
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2)
3167
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2)
3168
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2)
3169
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
3170
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
3171
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3172
end
3173
elseif animpose == "Running" then
3174
for i = 1, 2 do
3175
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2)
3176
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2)
3177
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
3178
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
3179
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
3180
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
3181
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
3182
end
3183
wait()
3184
end
3185
else
3186
end
3187
end
3188
lastanimpose = animpose
3189
if Debounces.NoIdl == false then
3190
if animpose == "Idle" then
3191
if stanceToggle == "Normal" then
3192
change = 0.5
3193
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(88+2*math.cos(sine/14)),math.rad(0),math.rad(20)), 0.2)
3194
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(50),math.rad(-30),math.rad(-40-2*math.cos(sine/14))), 0.2)
3195
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(40),0), 0.2)
3196
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-40), 0), 0.2)
3197
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3198
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3199
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3200
elseif stanceToggle == "Sitting" then
3201
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(100-1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2)
3202
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(50)), 0.2)
3203
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2)
3204
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2)
3205
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2)
3206
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2)
3207
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
3208
end
3209
elseif animpose == "Walking" then
3210
if stanceToggle == "Normal" then
3211
change = 1
3212
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9+.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(90+2*math.cos(sine/7)), math.rad(0), math.rad(20)), 0.2)
3213
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9+.1*math.cos(sine/7), -math.sin(sine/14)/2)*CFrame.Angles(math.sin(sine/14)/4, math.rad(1) + -math.sin(sine/14)/2, math.rad(-30)), 0.2)
3214
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/7)), math.rad(0), math.rad(0)),0.2)
3215
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/7)), 0, math.rad(0)), 0.2)
3216
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.3*math.cos(sine/14)/2, -.05 + math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + -math.sin(sine/14)/2.3, 0, 0), .4)
3217
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.3*math.cos(sine/14)/2, -.05 + -math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + math.sin(sine/14)/2.3, 0, 0), .4)
3218
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3219
end
3220
elseif animpose == "Running" then
3221
change = 1
3222
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10-20*math.cos(sine/4)/2), math.rad(-40+10*math.cos(sine/4)/2), math.rad(50-10*math.cos(sine/4)/2)), 0.2)
3223
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .5)*CFrame.Angles(math.rad(10+20*math.cos(sine/4)/2), math.rad(40-10*math.cos(sine/4)/2), math.rad(-50+10*math.cos(sine/4)/2)), 0.2)
3224
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+6*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
3225
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
3226
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
3227
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
3228
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
3229
end
3230
end
3231
--[[if animpose == "Walking" then
3232
    if footsteps == false then
3233
        x:Play()
3234
        footsteps = true
3235
    end
3236
    x.Pitch = 1.1
3237
elseif animpose == "Idle" then
3238
    x:Stop()
3239
    footsteps = false
3240
elseif animpose == "Running" then
3241
    x.Pitch = 1.2
3242
    if footsteps == false then 
3243
        x:Play()
3244
        footsteps = true
3245
    end
3246
end]]--
3247
end)
3248
-- ~ CL 2016