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1 | - | --MADE BY OneLegend (NOT THE SCRIPT) Thanks to TheRedAngel for letting me add. Feel free to take his model too. http://www.roblox.com/TheRedAngels-SB-Gift-NEW-SCRIPTS-item?id=88063410 |
1 | + | |
2 | - | --LOCAL SCRIPT: JUST RUN! |
2 | + | |
3 | local workspac = game:GetService("Workspace") | |
4 | ||
5 | Me = players.LocalPlayer | |
6 | ||
7 | char = Me.Character | |
8 | ||
9 | name = Me.Name | |
10 | ||
11 | local pg = Me.PlayerGui | |
12 | ||
13 | local human = char.Humanoid | |
14 | ||
15 | Torso = char.Torso | |
16 | ||
17 | Rarm = char["Right Arm"] | |
18 | ||
19 | Larm = char["Left Arm"] | |
20 | ||
21 | Rleg = char["Right Leg"] | |
22 | ||
23 | Lleg = char["Left Leg"] | |
24 | ||
25 | local nummovs = 6 | |
26 | ||
27 | local mov = 1 | |
28 | ||
29 | local peno = false | |
30 | ||
31 | local currmov = 1 | |
32 | ||
33 | local attakin = false | |
34 | ||
35 | local asset = "http://roblox.com/asset/?id=" | |
36 | ||
37 | local sounds = { | |
38 | ||
39 | Gun = "2760979", | |
40 | ||
41 | Gun2 = "10209859", | |
42 | ||
43 | Click = "12222076", | |
44 | ||
45 | Imbue = "2785493", | |
46 | ||
47 | Ele = "2800815", | |
48 | ||
49 | Curse = "13775494", | |
50 | ||
51 | Slash = "rbxasset://sounds/swordslash.wav", | |
52 | ||
53 | Bow = "16211041" | |
54 | ||
55 | } | |
56 | ||
57 | function sound(id) | |
58 | ||
59 | local sound = Instance.new("Sound", Torso) | |
60 | ||
61 | sound.SoundId = id | |
62 | ||
63 | sound.Volume = 0.5 | |
64 | ||
65 | sound:play() | |
66 | ||
67 | sound:stop() | |
68 | ||
69 | wait() | |
70 | ||
71 | sound:play() | |
72 | ||
73 | coroutine.resume(coroutine.create(function() | |
74 | ||
75 | wait(1) | |
76 | ||
77 | sound:remove() | |
78 | ||
79 | end)) | |
80 | ||
81 | end | |
82 | ||
83 | function create(prt, parent, siz, cf, can, col, anc, brea, tran, ref, form, weld, part1, cf2, mesh, sca, type, id, bckup) | |
84 | ||
85 | part = Instance.new(prt) | |
86 | ||
87 | part.formFactor = form | |
88 | ||
89 | part.BrickColor = BrickColor.new(col) | |
90 | ||
91 | part.Size = siz | |
92 | ||
93 | part.Anchored = anc | |
94 | ||
95 | part.Transparency = tran | |
96 | ||
97 | part.Name = "ShipPart" | |
98 | ||
99 | part.Reflectance = ref | |
100 | ||
101 | part.CFrame = cf | |
102 | ||
103 | part.CanCollide = can | |
104 | ||
105 | part.TopSurface = "Smooth" | |
106 | ||
107 | part.BottomSurface = "Smooth" | |
108 | ||
109 | if brea == true then | |
110 | ||
111 | part:BreakJoints() | |
112 | ||
113 | end | |
114 | ||
115 | if weld == true then | |
116 | ||
117 | weld = Instance.new("Weld") | |
118 | ||
119 | weld.Part0 = part | |
120 | ||
121 | weld.Part1 = part1 | |
122 | ||
123 | weld.C1 = cf2 | |
124 | ||
125 | weld.Parent = part | |
126 | ||
127 | end | |
128 | ||
129 | if mesh ~= nil then | |
130 | ||
131 | mesh = Instance.new(mesh) | |
132 | ||
133 | mesh.Scale = sca | |
134 | ||
135 | if bckup == true then | |
136 | ||
137 | mesh.MeshType = "Sphere" | |
138 | ||
139 | end | |
140 | ||
141 | if mesh == "SpecialMesh" then | |
142 | ||
143 | mesh.MeshType = type | |
144 | ||
145 | pcall(function() | |
146 | ||
147 | if type == "Wedge" then | |
148 | ||
149 | mesh.MeshType = "Wedge" | |
150 | ||
151 | end | |
152 | ||
153 | if type == "FileMesh" then | |
154 | ||
155 | mesh.MeshType = "FileMesh" | |
156 | ||
157 | mesh.MeshId = id | |
158 | ||
159 | end | |
160 | ||
161 | end) | |
162 | ||
163 | end | |
164 | ||
165 | mesh.Parent = part | |
166 | ||
167 | end | |
168 | ||
169 | part.Parent = parent | |
170 | ||
171 | return part,weld | |
172 | ||
173 | end | |
174 | ||
175 | pcall(function() char[":P"]:remove() end) | |
176 | ||
177 | pcall(function() char["Pen"]:remove() end) | |
178 | ||
179 | local Model = Instance.new("Model",char) | |
180 | ||
181 | Model.Name = ":P" | |
182 | ||
183 | local Model2 = Instance.new("Model",char) | |
184 | ||
185 | Model2.Name = "Pen" | |
186 | ||
187 | local Model3 = Instance.new("Model",Model2) | |
188 | ||
189 | Model3.Name = "Staff" | |
190 | ||
191 | local Model4 = Instance.new("Model",Model2) | |
192 | ||
193 | Model4.Name = "Sword" | |
194 | ||
195 | local Model5 = Instance.new("Model",Model2) | |
196 | ||
197 | Model5.Name = "Bow" | |
198 | ||
199 | local Model6 = Instance.new("Model",Model2) | |
200 | ||
201 | Model6.Name = "Lantern" | |
202 | ||
203 | local Model7 = Instance.new("Model",Model2) | |
204 | ||
205 | Model7.Name = "Gun" | |
206 | ||
207 | local RAB = Instance.new("Part") -- Right Arm Brick | |
208 | ||
209 | RAB.formFactor = "Custom" | |
210 | ||
211 | RAB.Size = Vector3.new(0.2, 0.2, 0.2) | |
212 | ||
213 | RAB.Transparency = 1 | |
214 | ||
215 | RAB.Parent = Model | |
216 | ||
217 | RAB:BreakJoints() | |
218 | ||
219 | local RABW = Instance.new("Weld",RAB) -- Right Arm Brick Weld | |
220 | ||
221 | RABW.Part0 = Torso | |
222 | ||
223 | RABW.Part1 = RAB | |
224 | ||
225 | RABW.C1 = CFrame.new(-1.5, -0.5, 0) | |
226 | ||
227 | local LAB = Instance.new("Part") -- Right Arm Brick | |
228 | ||
229 | LAB.formFactor = "Custom" | |
230 | ||
231 | LAB.Size = Vector3.new(0.2, 0.2, 0.2) | |
232 | ||
233 | LAB.Transparency = 1 | |
234 | ||
235 | LAB.Parent = Model | |
236 | ||
237 | LAB:BreakJoints() | |
238 | ||
239 | local LABW = Instance.new("Weld",LAB) -- Left Arm Brick Weld | |
240 | ||
241 | LABW.Part0 = Torso | |
242 | ||
243 | LABW.Part1 = LAB | |
244 | ||
245 | LABW.C1 = CFrame.new(1.5, -0.5, 0) | |
246 | ||
247 | local RAW = Instance.new("Weld",RAB) -- Right Arm Weld | |
248 | ||
249 | RAW.Part0 = RAB | |
250 | ||
251 | RAW.Part1 = nil | |
252 | ||
253 | RAW.C1 = CFrame.new(0, 0.5, 0) | |
254 | ||
255 | local LAW = Instance.new("Weld",LAB) -- Left Arm Weld | |
256 | ||
257 | LAW.Part0 = LAB | |
258 | ||
259 | LAW.Part1 = nil | |
260 | ||
261 | LAW.C1 = CFrame.new(0, 0.5, 0) | |
262 | ||
263 | --pen | |
264 | ||
265 | local shaft = create("Part", Model2, Vector3.new(0.2, 1, 0.2), CFrame.new(0,0,0), false, "Dark stone grey", false, true, 0, 0, "Custom", true, Rarm, CFrame.new(0,-1,0)*CFrame.Angles(math.rad(90),0,0), "CylinderMesh", Vector3.new(0.5,1,0.5), derp, id, bckup) | |
266 | ||
267 | local shaft2 = create("Part", Model2, Vector3.new(0.2, 0.25, 0.2), CFrame.new(0,0,0), false, "Black", false, true, 0, 0, "Custom", true, shaft, CFrame.new(0,-0.3749,0.05)*CFrame.Angles(math.rad(0),0,0), "BlockMesh", Vector3.new(0.25,1,0.25), derp, id, bckup) | |
268 | ||
269 | local shaft3 = create("Part", Model2, Vector3.new(0.2, 0.2, 0.2), CFrame.new(0,0,0), false, "Black", false, true, 0, 0, "Custom", true, shaft, CFrame.new(0,-0.425,0)*CFrame.Angles(math.rad(0),0,0), "CylinderMesh", Vector3.new(0.3,1,0.3), derp, id, bckup) | |
270 | ||
271 | local shaft4 = create("Part", Model2, Vector3.new(0.2, 0.2, 0.2), CFrame.new(0,0,0), false, "Black", false, true, 0, 0, "Custom", true, shaft, CFrame.new(0,0.55,0)*CFrame.Angles(math.rad(0),0,0), "SpecialMesh", Vector3.new(0.05,0.15,0.05), "FileMesh", "http://www.roblox.com/asset/?id=1033714", bckup) | |
272 | ||
273 | shaft4.Mesh.MeshId = "http://www.roblox.com/asset/?id=1033714" | |
274 | ||
275 | local led, ledw = create("Part", Model2, Vector3.new(0.2, 0.5, 0.2), CFrame.new(0,0,0), false, "Mid stone grey", false, true, 0, 0, "Custom", true, shaft, CFrame.new(0,0.375,0)*CFrame.Angles(math.rad(0),0,0), "CylinderMesh", Vector3.new(0.05,1,0.05), "FileMesh", "http://www.roblox.com/asset/?id=1033714", bckup) | |
276 | ||
277 | --staff | |
278 | ||
279 | local han = create("Part", Model3, Vector3.new(0.25, 1.5, 0.25), CFrame.new(0,0,0), false, "Reddish brown", false, true, 1, 0, "Custom", true, Rarm, CFrame.new(0,-1,0)*CFrame.Angles(math.rad(90),0,0), "CylinderMesh", Vector3.new(1,1,1), derp, id, bckup) | |
280 | ||
281 | local han2 = create("Part", Model3, Vector3.new(0.5, 0.25, 0.5), CFrame.new(0,0,0), false, "Reddish brown", false, true, 1, 0, "Custom", true, han, CFrame.new(0,0.75,0)*CFrame.Angles(math.rad(0),0,0), "CylinderMesh", Vector3.new(1,1,1), derp, id, bckup) | |
282 | ||
283 | local han3 = create("Part", Model3, Vector3.new(0.35, 1.5, 0.25), CFrame.new(0,0,0), false, "Reddish brown", false, true, 1, 0, "Custom", true, han, CFrame.new(0,1.5,0.05)*CFrame.Angles(math.rad(0),0,0), "SpecialMesh", Vector3.new(1,1,1), "Wedge", id, bckup) | |
284 | ||
285 | han3.Mesh.MeshType = "Wedge" | |
286 | ||
287 | local han4 = create("Part", Model3, Vector3.new(0.35, 1.5, 0.25), CFrame.new(0,0,0), false, "Reddish brown", false, true, 1, 0, "Custom", true, han, CFrame.new(0,1.5,-0.05)*CFrame.Angles(math.rad(0),math.rad(180),0), "SpecialMesh", Vector3.new(1,1,1), "Wedge", id, bckup) | |
288 | ||
289 | han4.Mesh.MeshType = "Wedge" | |
290 | ||
291 | local han5 = create("Part", Model3, Vector3.new(0.5, 0.25, 0.5), CFrame.new(0,0,0), false, "Reddish brown", false, true, 1, 0, "Custom", true, han, CFrame.new(0,-0.75,0)*CFrame.Angles(math.rad(0),0,0), "BlockMesh", Vector3.new(1,1,1), derp, id, bckup) | |
292 | ||
293 | for i = 1, 6 do | |
294 | ||
295 | local han6 = create("Part", Model3, Vector3.new(0.5, 0.25, 0.5), CFrame.new(0,0,0), false, "Reddish brown", false, true, 1, 0, "Custom", true, han, CFrame.new(0,-0.75-(0.25*i),0)*CFrame.Angles(math.rad(45*i),0,0), "BlockMesh", Vector3.new(1-(0.1*i),1,1), derp, id, bckup) | |
296 | ||
297 | end | |
298 | ||
299 | for i = 1, 6 do | |
300 | ||
301 | local han6 = create("Part", Model3, Vector3.new(0.35, 0.1, 0.35), CFrame.new(0,0,0), false, "Black", false, true, 1, 0, "Custom", true, han, CFrame.new(0,-0.75+(0.25*i),0)*CFrame.Angles(0,0,0), "CylinderMesh", Vector3.new(1,0.5,1), derp, id, bckup) | |
302 | ||
303 | end | |
304 | ||
305 | for i = 1, 7 do | |
306 | ||
307 | local han6 = create("Part", Model3, Vector3.new(0.26, 0.1, 0.26), CFrame.new(0,0,0), false, "Black", false, true, 1, 0, "Custom", true, han, CFrame.new(0,-0.6+(0.15*i),0)*CFrame.Angles(0,0,0), "CylinderMesh", Vector3.new(1,0.5,1), derp, id, bckup) | |
308 | ||
309 | end | |
310 | ||
311 | local han7 = create("Part", Model3, Vector3.new(0.5, 0.5, 0.5), CFrame.new(0,0,0), false, "Navy blue", false, true, 1, 0, "Custom", true, han, CFrame.new(0,-2.5,0)*CFrame.Angles(math.rad(0),0,0), "SpecialMesh", Vector3.new(1.5,2,1.5), derp, id, bckup) | |
312 | ||
313 | han7.Mesh.MeshType = "Sphere" | |
314 | ||
315 | han7.Name = "Orb" | |
316 | ||
317 | --sword | |
318 | ||
319 | local han = create("Part", Model4, Vector3.new(0.25, 1.5, 0.25), CFrame.new(0,0,0), false, "Reddish brown", false, true, 1, 0, "Custom", true, Rarm, CFrame.new(0,-1,0)*CFrame.Angles(math.rad(90),0,0), "CylinderMesh", Vector3.new(1,1,1), derp, id, bckup) | |
320 | ||
321 | local han2 = create("Part", Model4, Vector3.new(0.5, 0.25, 0.5), CFrame.new(0,0,0), false, "Reddish brown", false, true, 1, 0, "Custom", true, han, CFrame.new(0,-0.85,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)), "SpecialMesh", Vector3.new(1,1,1), "Torso", id, bckup) | |
322 | ||
323 | local han3 = create("Part", Model4, Vector3.new(0.5, 0.25, 0.25), CFrame.new(0,0,0), false, "Reddish brown", false, true, 1, 0, "Custom", true, han2, CFrame.new(0,0,0.25)*CFrame.Angles(math.rad(90),0,math.rad(-45)), "SpecialMesh", Vector3.new(1,1,1), "Torso", id, bckup) | |
324 | ||
325 | han3.Mesh.MeshType = "Torso" | |
326 | ||
327 | local han4 = create("Part", Model4, Vector3.new(0.5, 0.25, 0.25), CFrame.new(0,0,0), false, "Reddish brown", false, true, 1, 0, "Custom", true, han2, CFrame.new(0,0,-0.25)*CFrame.Angles(math.rad(90),0,math.rad(-135)), "SpecialMesh", Vector3.new(1,1,1), "Torso", id, bckup) | |
328 | ||
329 | han4.Mesh.MeshType = "Torso" | |
330 | ||
331 | local han5 = create("Part", Model4, Vector3.new(0.3, 3, 0.2), CFrame.new(0,0,0), false, "Mid stone grey", false, true, 1, 0, "Custom", true, han2, CFrame.new(-1.5,0,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), "SpecialMesh", Vector3.new(1,1,1), "Torso", id, bckup) | |
332 | ||
333 | han5.Mesh.MeshType = "Torso" | |
334 | ||
335 | han5.Name = "Blade" | |
336 | ||
337 | local han7 = create("Part", Model4, Vector3.new(0.3, 0.275, 0.3), CFrame.new(0,0,0), false, "New Yeller", false, true, 1, 0, "Custom", true, han2, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),0), "SpecialMesh", Vector3.new(1,1,1), "Torso", id, bckup) | |
338 | ||
339 | --bow | |
340 | ||
341 | local han = create("Part", Model5, Vector3.new(0.25, 1.5, 0.25), CFrame.new(0,0,0), false, "Reddish brown", false, true, 1, 0, "Custom", true, Rarm, CFrame.new(0,-1,0)*CFrame.Angles(math.rad(90),0,0), "CylinderMesh", Vector3.new(1,1,1), derp, id, bckup) | |
342 | ||
343 | local han2 = create("Part", Model5, Vector3.new(0.25, 1.5, 0.25), CFrame.new(0,0,0), false, "Reddish brown", false, true, 1, 0, "Custom", true, han, CFrame.new(0,-1.2,-0.5)*CFrame.Angles(math.rad(45),0,0), "CylinderMesh", Vector3.new(1,1,1), derp, id, bckup) | |
344 | ||
345 | local han3 = create("Part", Model5, Vector3.new(0.25, 1.5, 0.25), CFrame.new(0,0,0), false, "Reddish brown", false, true, 1, 0, "Custom", true, han, CFrame.new(0,1.2,-0.5)*CFrame.Angles(math.rad(-45),0,0), "CylinderMesh", Vector3.new(1,1,1), derp, id, bckup) | |
346 | ||
347 | local han4 = create("Part", Model5, Vector3.new(0.2, 3.25, 0.2), CFrame.new(0,0,0), false, "White", false, true, 1, 0, "Custom", true, han, CFrame.new(0,0,-1)*CFrame.Angles(0,0,0), "CylinderMesh", Vector3.new(0.5,1,0.5), derp, id, bckup) | |
348 | ||
349 | local han5 = create("Part", Model5, Vector3.new(0.26, 1, 0.26), CFrame.new(0,0,0), false, "Black", false, true, 1, 0, "Custom", true, han, CFrame.new(0,0,0)*CFrame.Angles(0, 0,0), "CylinderMesh", Vector3.new(1,1,1), derp, id, bckup) | |
350 | ||
351 | --lantern | |
352 | ||
353 | local han = create("Part", Model6, Vector3.new(0.5, 0.5, 0.5), CFrame.new(0,0,0), false, "Reddish brown", false, true, 1, 0, "Custom", true, Rarm, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), "CylinderMesh", Vector3.new(1,1,1), derp, id, bckup) | |
354 | ||
355 | local han2 = create("Part", Model6, Vector3.new(0.75, 0.25, 0.75), CFrame.new(0,0,0), false, "Reddish brown", false, true, 1, 0, "Custom", true, han, CFrame.new(0,-0.25,0)*CFrame.Angles(0,0,0), "CylinderMesh", Vector3.new(1,1,1), derp, id, bckup) | |
356 | ||
357 | local han3 = create("Part", Model6, Vector3.new(0.6, 1, 0.6), CFrame.new(0,0,0), false, "White", false, true, 1, 0, "Custom", true, han, CFrame.new(0,-0.65,0)*CFrame.Angles(0,0,0), "CylinderMesh", Vector3.new(1,1,1), derp, id, bckup) | |
358 | ||
359 | han3.Name = "Glass" | |
360 | ||
361 | local han4 = create("Part", Model6, Vector3.new(0.75, 0.25, 0.75), CFrame.new(0,0,0), false, "Reddish brown", false, true, 1, 0, "Custom", true, han3, CFrame.new(0,-0.5,0)*CFrame.Angles(0,0,0), "CylinderMesh", Vector3.new(1,1,1), derp, id, bckup) | |
362 | ||
363 | local han5 = create("Part", Model6, Vector3.new(0.5, 0.25, 0.5), CFrame.new(0,0,0), false, "Reddish brown", false, true, 1, 0, "Custom", true, han4, CFrame.new(0,-0.25,0)*CFrame.Angles(0,0,0), "CylinderMesh", Vector3.new(1,1,1), derp, id, bckup) | |
364 | ||
365 | local bill = Instance.new("BillboardGui", han3) | |
366 | ||
367 | bill.Name = "Light" | |
368 | ||
369 | bill.Size = UDim2.new(10, 0, 10, 0) | |
370 | ||
371 | bill.Enabled = false | |
372 | ||
373 | local l1 = Instance.new("ImageLabel", bill) | |
374 | ||
375 | l1.Image = "http://www.roblox.com/asset/?id=42835416" | |
376 | ||
377 | l1.Size = UDim2.new(2, 0, 2, 0) | |
378 | ||
379 | l1.Position = UDim2.new(-0.5, 0, -0.5, 0) | |
380 | ||
381 | l1.ZIndex = 0 | |
382 | ||
383 | l1.BackgroundTransparency = 1 | |
384 | ||
385 | --gun | |
386 | ||
387 | local han = create("Part", Model7, Vector3.new(0.2, 0.3, 0.75), CFrame.new(0,0,0), false, "Dark stone grey", false, true, 1, 0, "Custom", true, Rarm, CFrame.new(0,-1.1,0)*CFrame.Angles(0,0,0), "BlockMesh", Vector3.new(1,1,1), derp, id, bckup) | |
388 | ||
389 | local han2z = create("Part", Model7, Vector3.new(0.2, 1, 0.2), CFrame.new(0,0,0), false, "Dark stone grey", false, true, 1, 0, "Custom", true, han, CFrame.new(0,-0.5,-0.35)*CFrame.Angles(0,0,0), "CylinderMesh", Vector3.new(1,1,1), derp, id, bckup) | |
390 | ||
391 | local han3 = create("Part", Model7, Vector3.new(0.2, 0.75, 0.2), CFrame.new(0,0,0), false, "Dark stone grey", false, true, 1, 0, "Custom", true, han, CFrame.new(0,-0.35,-0.25)*CFrame.Angles(0,0,0), "CylinderMesh", Vector3.new(0.75,1,0.75), derp, id, bckup) | |
392 | ||
393 | local han4 = create("Part", Model7, Vector3.new(0.2, 0.2, 0.2), CFrame.new(0,0,0), false, "Dark stone grey", false, true, 1, 0, "Custom", true, han, CFrame.new(0,-0.15,-0.15)*CFrame.Angles(math.rad(-45),0,0), "BlockMesh", Vector3.new(0.25,1,0.15), derp, id, bckup) | |
394 | ||
395 | local han5 = create("Part", Model7, Vector3.new(0.2, 0.25, 0.2), CFrame.new(0,0,0), false, "Dark stone grey", false, true, 1, 0, "Custom", true, han, CFrame.new(0,-0.225,0.025)*CFrame.Angles(math.rad(45),0,0), "BlockMesh", Vector3.new(0.25,1,0.15), derp, id, bckup) | |
396 | ||
397 | local han6 = create("Part", Model7, Vector3.new(0.2, 0.2, 0.2), CFrame.new(0,0,0), false, "Dark stone grey", false, true, 1, 0, "Custom", true, han, CFrame.new(0,-0.31125,-0.15)*CFrame.Angles(math.rad(90),0,0), "BlockMesh", Vector3.new(0.25,1,0.15), derp, id, bckup) | |
398 | ||
399 | local han7 = create("Part", Model7, Vector3.new(0.201, 0.275, 0.6), CFrame.new(0,0,0), false, "Black", false, true, 1, 0, "Custom", true, han, CFrame.new(0,0,0.05)*CFrame.Angles(0,0,0), "BlockMesh", Vector3.new(1,1,1), derp, id, bckup) | |
400 | ||
401 | ||
402 | function pen() | |
403 | ||
404 | for _,v in pairs(Model3:children()) do | |
405 | ||
406 | coroutine.resume(coroutine.create(function() | |
407 | ||
408 | v.Transparency = 1 | |
409 | ||
410 | end)) | |
411 | ||
412 | end | |
413 | ||
414 | for _,c in pairs(Model6:children()) do | |
415 | ||
416 | pcall(function() | |
417 | ||
418 | c.Transparency = 1 | |
419 | ||
420 | c.Light.Enabled = false | |
421 | ||
422 | end) | |
423 | ||
424 | end | |
425 | ||
426 | for _,v in pairs(Model7:children()) do | |
427 | ||
428 | coroutine.resume(coroutine.create(function() | |
429 | ||
430 | v.Transparency = 1 | |
431 | ||
432 | end)) | |
433 | ||
434 | end | |
435 | ||
436 | for _,v in pairs(Model4:children()) do | |
437 | ||
438 | coroutine.resume(coroutine.create(function() | |
439 | ||
440 | v.Transparency = 1 | |
441 | ||
442 | end)) | |
443 | ||
444 | end | |
445 | ||
446 | for _,v in pairs(Model5:children()) do | |
447 | ||
448 | coroutine.resume(coroutine.create(function() | |
449 | ||
450 | v.Transparency = 1 | |
451 | ||
452 | end)) | |
453 | ||
454 | end | |
455 | ||
456 | for _,c in pairs(Model2:children()) do | |
457 | ||
458 | coroutine.resume(coroutine.create(function() | |
459 | ||
460 | for i = 1, 10 do | |
461 | ||
462 | c.Transparency = 1-(0.1*i) | |
463 | ||
464 | wait() | |
465 | ||
466 | end | |
467 | ||
468 | end)) | |
469 | ||
470 | end | |
471 | ||
472 | end | |
473 | ||
474 | function staff() | |
475 | ||
476 | for _,v in pairs(Model3:children()) do | |
477 | ||
478 | coroutine.resume(coroutine.create(function() | |
479 | ||
480 | for i = 1, 10 do | |
481 | ||
482 | v.Transparency = 1-(0.1*i) | |
483 | ||
484 | wait() | |
485 | ||
486 | end | |
487 | ||
488 | if v.Name == "Orb" then | |
489 | ||
490 | v.Transparency = 0.5 | |
491 | ||
492 | end | |
493 | ||
494 | end)) | |
495 | ||
496 | end | |
497 | ||
498 | for _,v in pairs(Model5:children()) do | |
499 | ||
500 | coroutine.resume(coroutine.create(function() | |
501 | ||
502 | v.Transparency = 1 | |
503 | ||
504 | end)) | |
505 | ||
506 | end | |
507 | ||
508 | for _,c in pairs(Model2:children()) do | |
509 | ||
510 | coroutine.resume(coroutine.create(function() | |
511 | ||
512 | c.Transparency = 1 | |
513 | ||
514 | end)) | |
515 | ||
516 | end | |
517 | ||
518 | for _,c in pairs(Model6:children()) do | |
519 | ||
520 | pcall(function() | |
521 | ||
522 | c.Transparency = 1 | |
523 | ||
524 | c.Light.Enabled = false | |
525 | ||
526 | end) | |
527 | ||
528 | end | |
529 | ||
530 | for _,v in pairs(Model7:children()) do | |
531 | ||
532 | coroutine.resume(coroutine.create(function() | |
533 | ||
534 | v.Transparency = 1 | |
535 | ||
536 | end)) | |
537 | ||
538 | end | |
539 | ||
540 | for _,c in pairs(Model4:children()) do | |
541 | ||
542 | pcall(function() | |
543 | ||
544 | c.Transparency = 1 | |
545 | ||
546 | wait() | |
547 | ||
548 | end) | |
549 | ||
550 | end | |
551 | ||
552 | end | |
553 | ||
554 | function sword() | |
555 | ||
556 | for _,v in pairs(Model4:children()) do | |
557 | ||
558 | coroutine.resume(coroutine.create(function() | |
559 | ||
560 | for i = 1, 10 do | |
561 | ||
562 | v.Transparency = 1-(0.1*i) | |
563 | ||
564 | wait() | |
565 | ||
566 | end | |
567 | ||
568 | end)) | |
569 | ||
570 | end | |
571 | ||
572 | for _,c in pairs(Model2:children()) do | |
573 | ||
574 | pcall(function() | |
575 | ||
576 | c.Transparency = 1 | |
577 | ||
578 | end) | |
579 | ||
580 | end | |
581 | ||
582 | for _,v in pairs(Model5:children()) do | |
583 | ||
584 | pcall(function() | |
585 | ||
586 | v.Transparency = 1 | |
587 | ||
588 | end) | |
589 | ||
590 | end | |
591 | ||
592 | for _,c in pairs(Model6:children()) do | |
593 | ||
594 | pcall(function() | |
595 | ||
596 | c.Transparency = 1 | |
597 | ||
598 | c.Light.Enabled = false | |
599 | ||
600 | end) | |
601 | ||
602 | end | |
603 | ||
604 | for _,v in pairs(Model7:children()) do | |
605 | ||
606 | coroutine.resume(coroutine.create(function() | |
607 | ||
608 | v.Transparency = 1 | |
609 | ||
610 | end)) | |
611 | ||
612 | end | |
613 | ||
614 | for _,c in pairs(Model3:children()) do | |
615 | ||
616 | pcall(function() | |
617 | ||
618 | c.Transparency = 1 | |
619 | ||
620 | end) | |
621 | ||
622 | end | |
623 | ||
624 | end | |
625 | ||
626 | function bow() | |
627 | ||
628 | for _,v in pairs(Model5:children()) do | |
629 | ||
630 | coroutine.resume(coroutine.create(function() | |
631 | ||
632 | for i = 1, 10 do | |
633 | ||
634 | v.Transparency = 1-(0.1*i) | |
635 | ||
636 | wait() | |
637 | ||
638 | end | |
639 | ||
640 | end)) | |
641 | ||
642 | end | |
643 | ||
644 | for _,c in pairs(Model2:children()) do | |
645 | ||
646 | pcall(function() | |
647 | ||
648 | c.Transparency = 1 | |
649 | ||
650 | end) | |
651 | ||
652 | end | |
653 | ||
654 | for _,c in pairs(Model6:children()) do | |
655 | ||
656 | pcall(function() | |
657 | ||
658 | c.Transparency = 1 | |
659 | ||
660 | c.Light.Enabled = false | |
661 | ||
662 | end) | |
663 | ||
664 | end | |
665 | ||
666 | for _,v in pairs(Model7:children()) do | |
667 | ||
668 | coroutine.resume(coroutine.create(function() | |
669 | ||
670 | v.Transparency = 1 | |
671 | ||
672 | end)) | |
673 | ||
674 | end | |
675 | ||
676 | for _,c in pairs(Model3:children()) do | |
677 | ||
678 | pcall(function() | |
679 | ||
680 | c.Transparency = 1 | |
681 | ||
682 | end) | |
683 | ||
684 | end | |
685 | ||
686 | for _,c in pairs(Model4:children()) do | |
687 | ||
688 | pcall(function() | |
689 | ||
690 | c.Transparency = 1 | |
691 | ||
692 | end) | |
693 | ||
694 | end | |
695 | ||
696 | end | |
697 | ||
698 | function lamp() | |
699 | ||
700 | for _,v in pairs(Model6:children()) do | |
701 | ||
702 | coroutine.resume(coroutine.create(function() | |
703 | ||
704 | for i = 1, 10 do | |
705 | ||
706 | v.Transparency = 1-(0.1*i) | |
707 | ||
708 | wait() | |
709 | ||
710 | end | |
711 | ||
712 | if v.Name == "Glass" then | |
713 | ||
714 | v.Transparency = 0.5 | |
715 | ||
716 | v.Light.Enabled = true | |
717 | ||
718 | end | |
719 | ||
720 | end)) | |
721 | ||
722 | end | |
723 | ||
724 | for _,v in pairs(Model7:children()) do | |
725 | ||
726 | coroutine.resume(coroutine.create(function() | |
727 | ||
728 | v.Transparency = 1 | |
729 | ||
730 | end)) | |
731 | ||
732 | end | |
733 | ||
734 | for _,c in pairs(Model2:children()) do | |
735 | ||
736 | pcall(function() | |
737 | ||
738 | c.Transparency = 1 | |
739 | ||
740 | end) | |
741 | ||
742 | end | |
743 | ||
744 | for _,c in pairs(Model3:children()) do | |
745 | ||
746 | pcall(function() | |
747 | ||
748 | c.Transparency = 1 | |
749 | ||
750 | end) | |
751 | ||
752 | end | |
753 | ||
754 | for _,c in pairs(Model4:children()) do | |
755 | ||
756 | pcall(function() | |
757 | ||
758 | c.Transparency = 1 | |
759 | ||
760 | end) | |
761 | ||
762 | end | |
763 | ||
764 | for _,c in pairs(Model5:children()) do | |
765 | ||
766 | pcall(function() | |
767 | ||
768 | c.Transparency = 1 | |
769 | ||
770 | end) | |
771 | ||
772 | end | |
773 | ||
774 | end | |
775 | ||
776 | function gun() | |
777 | ||
778 | for _,v in pairs(Model7:children()) do | |
779 | ||
780 | coroutine.resume(coroutine.create(function() | |
781 | ||
782 | for i = 1, 10 do | |
783 | ||
784 | v.Transparency = 1-(0.1*i) | |
785 | ||
786 | wait() | |
787 | ||
788 | end | |
789 | ||
790 | end)) | |
791 | ||
792 | end | |
793 | ||
794 | for _,v in pairs(Model6:children()) do | |
795 | ||
796 | coroutine.resume(coroutine.create(function() | |
797 | ||
798 | v.Transparency = 1 | |
799 | ||
800 | v.Light.Enabled = false | |
801 | ||
802 | end)) | |
803 | ||
804 | end | |
805 | ||
806 | for _,c in pairs(Model2:children()) do | |
807 | ||
808 | pcall(function() | |
809 | ||
810 | c.Transparency = 1 | |
811 | ||
812 | end) | |
813 | ||
814 | end | |
815 | ||
816 | for _,c in pairs(Model3:children()) do | |
817 | ||
818 | pcall(function() | |
819 | ||
820 | c.Transparency = 1 | |
821 | ||
822 | end) | |
823 | ||
824 | end | |
825 | ||
826 | for _,c in pairs(Model4:children()) do | |
827 | ||
828 | pcall(function() | |
829 | ||
830 | c.Transparency = 1 | |
831 | ||
832 | end) | |
833 | ||
834 | end | |
835 | ||
836 | for _,c in pairs(Model5:children()) do | |
837 | ||
838 | pcall(function() | |
839 | ||
840 | c.Transparency = 1 | |
841 | ||
842 | end) | |
843 | ||
844 | end | |
845 | ||
846 | end | |
847 | ||
848 | coroutine.resume(coroutine.create(function() | |
849 | ||
850 | while wait() do | |
851 | ||
852 | pcall(function() | |
853 | ||
854 | if mov ~= currmov then | |
855 | ||
856 | currmov = mov | |
857 | ||
858 | if mov == 1 then | |
859 | ||
860 | pen() | |
861 | ||
862 | elseif mov == 2 then | |
863 | ||
864 | staff() | |
865 | ||
866 | elseif mov == 3 then | |
867 | ||
868 | sword() | |
869 | ||
870 | elseif mov == 4 then | |
871 | ||
872 | bow() | |
873 | ||
874 | elseif mov == 5 then | |
875 | ||
876 | lamp() | |
877 | ||
878 | elseif mov == 6 then | |
879 | ||
880 | gun() | |
881 | ||
882 | end | |
883 | ||
884 | end | |
885 | ||
886 | end) | |
887 | ||
888 | end | |
889 | ||
890 | end)) | |
891 | ||
892 | function dmg(pos, mag, dmg) | |
893 | ||
894 | for _,v in pairs(workspace:children()) do | |
895 | ||
896 | pcall(function() | |
897 | ||
898 | if (v.Torso.Position - pos).magnitude <= mag then | |
899 | ||
900 | if v.Name ~= Me.Name then | |
901 | ||
902 | v.Humanoid:TakeDamage(dmg) | |
903 | ||
904 | end | |
905 | ||
906 | end | |
907 | ||
908 | end) | |
909 | ||
910 | end | |
911 | ||
912 | end | |
913 | ||
914 | function shoot(targ) | |
915 | ||
916 | sound(asset..sounds["Gun2"]) | |
917 | ||
918 | local ray = Instance.new("Part", workspace) | |
919 | ||
920 | ray.Name = "Shot" | |
921 | ||
922 | ray.BrickColor = BrickColor.new("New Yeller") | |
923 | ||
924 | ray.formFactor = "Custom" | |
925 | ||
926 | ray.Size = Vector3.new(0.2, 0.2, (targ - han2z.Position).magnitude) | |
927 | ||
928 | ray.CanCollide = false | |
929 | ||
930 | ray.Anchored = true | |
931 | ||
932 | local cf = han2z.CFrame * CFrame.new(0, -0.5, 0) | |
933 | ||
934 | ray.CFrame = CFrame.new((cf.p + targ) / 2, targ) | |
935 | ||
936 | local raym = Instance.new("BlockMesh", ray) | |
937 | ||
938 | raym.Scale = Vector3.new(0.5, 0.5, 1) | |
939 | ||
940 | dmg(targ, 1, math.random(5,15)) | |
941 | ||
942 | coroutine.resume(coroutine.create(function() | |
943 | ||
944 | wait(0.15) | |
945 | ||
946 | ray:remove() | |
947 | ||
948 | end)) | |
949 | ||
950 | end | |
951 | ||
952 | function arrow(targ) | |
953 | ||
954 | sound(asset..sounds["Bow"]) | |
955 | ||
956 | local ray = Instance.new("Part", workspace) | |
957 | ||
958 | ray.Name = "Shot" | |
959 | ||
960 | ray.BrickColor = BrickColor.new("White") | |
961 | ||
962 | ray.formFactor = "Custom" | |
963 | ||
964 | ray.Transparency = 0.5 | |
965 | ||
966 | ray.Size = Vector3.new(0.2, 0.2, (targ - Rarm.Position).magnitude) | |
967 | ||
968 | ray.CanCollide = false | |
969 | ||
970 | ray.Anchored = true | |
971 | ||
972 | local cf = Rarm.CFrame * CFrame.new(0, -0.5, 0) | |
973 | ||
974 | ray.CFrame = CFrame.new((cf.p + targ) / 2, targ) | |
975 | ||
976 | local raym = Instance.new("BlockMesh", ray) | |
977 | ||
978 | raym.Scale = Vector3.new(0.5, 0.5, 1) | |
979 | ||
980 | dmg(targ, 1, math.random(7, 21)) | |
981 | ||
982 | coroutine.resume(coroutine.create(function() | |
983 | ||
984 | wait(0.15) | |
985 | ||
986 | ray:remove() | |
987 | ||
988 | end)) | |
989 | ||
990 | end | |
991 | ||
992 | function orb(pos) | |
993 | ||
994 | sound(asset..sounds["Ele"]) | |
995 | ||
996 | coroutine.resume(coroutine.create(function() | |
997 | ||
998 | local ball = Instance.new("Part", workspace) | |
999 | ||
1000 | ball.formFactor = "Custom" | |
1001 | ||
1002 | ball.BrickColor = BrickColor.new("Really red") | |
1003 | ||
1004 | ball.Size = Vector3.new(1.5,1.5,1.5) | |
1005 | ||
1006 | ball.Name = "Spell" | |
1007 | ||
1008 | ball.CanCollide = true | |
1009 | ||
1010 | ball.CFrame = Model3.Orb.CFrame | |
1011 | ||
1012 | ball:BreakJoints() | |
1013 | ||
1014 | local ballp = Instance.new("BodyPosition", ball) | |
1015 | ||
1016 | ballp.position = pos | |
1017 | ||
1018 | ballp.maxForce = Vector3.new(1000, 50000, 1000) | |
1019 | ||
1020 | local ballm = Instance.new("SpecialMesh", ball) | |
1021 | ||
1022 | ballm.MeshType = "Sphere" | |
1023 | ||
1024 | ball.Touched:connect(function(hit) | |
1025 | ||
1026 | if hit.Parent.Name ~= Me.Name and hit.Name ~= "Spell" and hit.Name ~= "Base" and hit.Parent.Name ~= Model2.Name and hit.Parent.Name ~= Model3.Name and hit.Parent.Name ~= Model4.Name and hit.Parent.Name ~= Model5.Name and hit.Parent.Name ~= Model6.Name and hit.Parent.Name ~= Model7.Name then | |
1027 | ||
1028 | ball.Anchored = true | |
1029 | ||
1030 | for i = 1, 10 do | |
1031 | ||
1032 | ball.Transparency = 0.025*i | |
1033 | ||
1034 | dmg(ball.Position, i, 0.5) | |
1035 | ||
1036 | ballm.Scale = ballm.Scale + Vector3.new(0.5, 0.5, 0.5) | |
1037 | ||
1038 | wait() | |
1039 | ||
1040 | end | |
1041 | ||
1042 | ball:remove() | |
1043 | ||
1044 | end | |
1045 | ||
1046 | end) | |
1047 | ||
1048 | coroutine.resume(coroutine.create(function() | |
1049 | ||
1050 | wait(2.5) | |
1051 | ||
1052 | ball.Anchored = true | |
1053 | ||
1054 | for i = 1, 10 do | |
1055 | ||
1056 | dmg(ball.Position, i, math.random(2,6)) | |
1057 | ||
1058 | ball.Transparency = 0.025*i | |
1059 | ||
1060 | ballm.Scale = ballm.Scale + Vector3.new(0.5, 0.5, 0.5) | |
1061 | ||
1062 | wait() | |
1063 | ||
1064 | end | |
1065 | ||
1066 | ball:remove() | |
1067 | ||
1068 | end)) | |
1069 | ||
1070 | while wait() do | |
1071 | ||
1072 | if ball.Position == ballp.position then | |
1073 | ||
1074 | ball.Anchored = true | |
1075 | ||
1076 | for i = 1, 10 do | |
1077 | ||
1078 | dmg(ball.Position, i, math.random(2,6)) | |
1079 | ||
1080 | ball.Transparency = 0.025*i | |
1081 | ||
1082 | ballm.Scale = ballm.Scale + Vector3.new(0.5, 0.5, 0.5) | |
1083 | ||
1084 | wait() | |
1085 | ||
1086 | end | |
1087 | ||
1088 | ball:remove() | |
1089 | ||
1090 | break | |
1091 | ||
1092 | end | |
1093 | ||
1094 | end | |
1095 | ||
1096 | end)) | |
1097 | ||
1098 | end | |
1099 | ||
1100 | function slash() | |
1101 | ||
1102 | local a = math.random(0, 45) | |
1103 | ||
1104 | for i = 0, 1, 0.2 do | |
1105 | ||
1106 | RAW.C0 = CFrame.new() * CFrame.Angles(math.rad(90+45*i),math.rad(a*i),0) | |
1107 | ||
1108 | wait() | |
1109 | ||
1110 | end | |
1111 | ||
1112 | sound(sounds["Slash"]) | |
1113 | ||
1114 | for i = 0, 1, 0.1 do | |
1115 | ||
1116 | RAW.C0 = CFrame.new() * CFrame.Angles(math.rad(135-135*i),math.rad(a+0*i),0) | |
1117 | ||
1118 | wait() | |
1119 | ||
1120 | end | |
1121 | ||
1122 | dmg(Model4.Blade.Position, 3, math.random(10, 25)) | |
1123 | ||
1124 | for i = 0, 1, 0.1 do | |
1125 | ||
1126 | RAW.C0 = CFrame.new() * CFrame.Angles(math.rad(0+90*i),math.rad(a-a*i),0) | |
1127 | ||
1128 | wait() | |
1129 | ||
1130 | end | |
1131 | ||
1132 | end | |
1133 | ||
1134 | if script.Parent.className ~= "HopperBin" then | |
1135 | ||
1136 | local h = Instance.new("HopperBin", Me.Backpack) | |
1137 | ||
1138 | h.Name = "Pen" | |
1139 | ||
1140 | script.Parent = h | |
1141 | ||
1142 | end | |
1143 | ||
1144 | local bin = script.Parent | |
1145 | ||
1146 | function onSelected(mouse) | |
1147 | ||
1148 | RAW.Part1 = Rarm | |
1149 | ||
1150 | for i = 0, 1, 0.1 do | |
1151 | ||
1152 | RAW.C0 = CFrame.new(0,0,0) * CFrame.Angles(math.rad(90*i),0,0) | |
1153 | ||
1154 | wait() | |
1155 | ||
1156 | end | |
1157 | ||
1158 | mouse.Button1Down:connect(function() | |
1159 | ||
1160 | if mov == 1 then | |
1161 | ||
1162 | sound(asset..sounds["Click"]) | |
1163 | ||
1164 | if peno == true then | |
1165 | ||
1166 | peno = false | |
1167 | ||
1168 | ledw.C0 = CFrame.new(0,0.25,0) | |
1169 | ||
1170 | else | |
1171 | ||
1172 | peno = true | |
1173 | ||
1174 | ledw.C0 = CFrame.new(0,0,0) | |
1175 | ||
1176 | end | |
1177 | ||
1178 | elseif mov == 2 then | |
1179 | ||
1180 | orb(mouse.hit.p) | |
1181 | ||
1182 | elseif mov == 3 then | |
1183 | ||
1184 | slash() | |
1185 | ||
1186 | elseif mov == 4 then | |
1187 | ||
1188 | arrow(mouse.hit.p) | |
1189 | ||
1190 | elseif mov == 6 then | |
1191 | ||
1192 | shoot(mouse.hit.p) | |
1193 | ||
1194 | end | |
1195 | ||
1196 | end) | |
1197 | ||
1198 | mouse.KeyDown:connect(function(key) | |
1199 | ||
1200 | if key == "e" then | |
1201 | ||
1202 | if mov == nummovs then | |
1203 | ||
1204 | mov = 1 | |
1205 | ||
1206 | else | |
1207 | ||
1208 | mov = mov + 1 | |
1209 | ||
1210 | end | |
1211 | ||
1212 | elseif key == "q" then | |
1213 | ||
1214 | if mov == 1 then | |
1215 | ||
1216 | mov = nummovs | |
1217 | ||
1218 | else | |
1219 | ||
1220 | mov = mov - 1 | |
1221 | ||
1222 | end | |
1223 | ||
1224 | end | |
1225 | ||
1226 | end) | |
1227 | ||
1228 | mouse.KeyUp:connect(function(key) | |
1229 | ||
1230 | end) | |
1231 | ||
1232 | end | |
1233 | ||
1234 | function onDesel(mouse) | |
1235 | ||
1236 | for i = 0, 1, 0.1 do | |
1237 | ||
1238 | RAW.C0 = CFrame.new() * CFrame.Angles(math.rad(90-90*i),0,0) | |
1239 | ||
1240 | wait() | |
1241 | ||
1242 | end | |
1243 | ||
1244 | RAW.Part1 = nil | |
1245 | ||
1246 | end | |
1247 | ||
1248 | bin.Selected:connect(onSelected) | |
1249 | ||
1250 | bin.Deselected:connect(onDesel) |