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1 | - | local plr = game.Players.LocalPlayer |
1 | + | --https://github.com/Mokiros/roblox-FE-compatibility |
2 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
3 | local Player,game,owner = owner,game | |
4 | local RealPlayer = Player | |
5 | do print("FE Compatibility code V2 by Mokiros")local RealPlayer=RealPlayer;script.Parent=RealPlayer.Character;local a=function(b)b[1].f[b[2]]=nil end;local c={__index={disconnect=a,Disconnect=a}}local d={__index={Connect=function(b,e)local f=tostring(math.random(0,10000))while b.f[f]do f=tostring(math.random(0,10000))end;b.f[f]=e;return setmetatable({b,f},c)end}}d.__index.connect=d.__index.Connect;local function g()return setmetatable({f={}},d)end;local h={Hit=CFrame.new(),KeyUp=g(),KeyDown=g(),Button1Up=g(),Button1Down=g(),Button2Up=g(),Button2Down=g()}h.keyUp=h.KeyUp;h.keyDown=h.KeyDown;local i={InputBegan=g(),InputEnded=g()}local CAS={Actions={},BindAction=function(self,j,k,l,...)CAS.Actions[j]=k and{Name=j,Function=k,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function m(self,n,...)for o,e in pairs(self[n].f)do e(...)end end;h.T=m;i.T=m;local p=Instance.new("RemoteEvent")p.Name="UserInput_Event"p.OnServerEvent:Connect(function(q,r)if q~=RealPlayer then return end;h.Target=r.e;h.Hit=r.d;if not r.f then local s=r.c==Enum.UserInputState.Begin;if r.b==Enum.UserInputType.MouseButton1 then return h:T(s and"Button1Down"or"Button1Up")end;if r.b==Enum.UserInputType.MouseButton2 then return h:T(s and"Button2Down"or"Button2Up")end;for o,t in pairs(CAS.Actions)do for o,u in pairs(t.Keys)do if u==r.a then t.Function(t.Name,r.c,r)end end end;h:T(s and"KeyDown"or"KeyUp",r.a.Name:lower())i:T(s and"InputBegan"or"InputEnded",r,false)end end)p.Parent=NLS([==[local a=script:WaitForChild("UserInput_Event")local b=owner:GetMouse()local c=game:GetService("UserInputService")local d=function(e,f)if f then return end;a:FireServer({a=e.KeyCode,b=e.UserInputType,c=e.UserInputState,d=b.Hit,e=b.Target})end;c.InputBegan:Connect(d)c.InputEnded:Connect(d)local g,h;local i=game:GetService("RunService").Heartbeat;while true do if g~=b.Hit or h~=b.Target then g,h=b.Hit,b.Target;a:FireServer({f=1,Target=h,d=g})end;for j=1,2 do i:Wait()end end]==],script)local v=game;local w={__index=function(self,u)local x=rawget(self,"_RealService")if x then return typeof(x[u])=="function"and function(o,...)return x[u](x,...)end or x[u]end end,__newindex=function(self,u,y)local x=rawget(self,"_RealService")if x then x[u]=y end end}local function z(t,A)t._RealService=typeof(A)=="string"and v:GetService(A)or A;return setmetatable(t,w)end;local B={GetService=function(self,x)return rawget(self,x)or v:GetService(x)end,Players=z({LocalPlayer=z({GetMouse=function(self)return h end},Player)},"Players"),UserInputService=z(i,"UserInputService"),ContextActionService=z(CAS,"ContextActionService"),RunService=z({_btrs={},RenderStepped=v:GetService("RunService").Heartbeat,BindToRenderStep=function(self,j,o,k)self._btrs[j]=self.Heartbeat:Connect(k)end,UnbindFromRenderStep=function(self,j)self._btrs[j]:Disconnect()end},"RunService")}rawset(B.Players,"localPlayer",B.Players.LocalPlayer)B.service=B.GetService;z(B,game)game,owner=B,B.Players.LocalPlayer end local plr = game.Players.LocalPlayer | |
6 | chr = plr.Character | |
7 | torso = chr.Torso | |
8 | mouse = plr:GetMouse() | |
9 | ||
10 | local part = Instance.new("Part",chr) | |
11 | part.Transparency = 1 | |
12 | part.Anchored = true | |
13 | part.CanCollide = true | |
14 | part.FormFactor = Enum.FormFactor.Custom | |
15 | part.Size = Vector3.new(10,.2,10) | |
16 | local pe = Instance.new("ParticleEmitter",part) | |
17 | pe.Color = ColorSequence.new(Color3.new(0,0,0),Color3.new(1,1,1)) | |
18 | pe.Size = NumberSequence.new(.1) | |
19 | pe.Texture = "http://www.roblox.com/asset/?id=241685484" | |
20 | pe.Transparency = NumberSequence.new(.25) | |
21 | pe.LockedToPart = true | |
22 | pe.Lifetime = NumberRange.new(50) | |
23 | pe.Rate = 10000 | |
24 | pe.Speed = NumberRange.new(0) | |
25 | part.Parent = workspace | |
26 | int = -3.1 | |
27 | ||
28 | mouse.KeyDown:connect(function(key) | |
29 | if key == 'q' then | |
30 | int = -3.4 | |
31 | elseif key == 'e' then | |
32 | int = -2.7 | |
33 | end | |
34 | end) | |
35 | ||
36 | mouse.KeyUp:connect(function(key) | |
37 | if key == 'q' or key == 'e' then | |
38 | int = -3.1 | |
39 | end | |
40 | end) | |
41 | ||
42 | while game:GetService('RunService').RenderStepped:wait() do | |
43 | part.CFrame = torso.CFrame + Vector3.new(0,int,0) | |
44 | part.Rotation = Vector3.new(-180, -0, -180) | |
45 | end |