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1
-----------//GATTAI ZAMASU\\-----------
2
--[[Movelist
3
E = Blades of Judgement
4
R = Holy light
5
T = Taunt
6
Y = Lightning of Absolution
7
U = Divine wrath/Holy wrath
8
---------]]
9
10
--I'm starting my own youtube channel to showcase my private/best work, if you're interested, be sure to check it out! https://www.youtube.com/channel/UCN6i8M5gV1KgsGHLNQZGLgQ--
11
--It currently has no content as of 1/20/19, but in the near future i'll post some videos & scripting tutorials for the newbs out there.--
12
--Also subscribe to this d00d: https://www.youtube.com/channel/UC2hsp8ie2iYsJGK-zRD0sPg--
13
--And no, you cannot have my privates, however, over time i'll release one of my privates for 1 hour only--
14
--Also, check out my pastebin, it'll give you some handy information too--
15
--Enough frickin' around, enjoy the script lads--
16
17
18
if game:GetService("RunService"):IsClient()then error("Please run as a server script. Use h/ instead of hl/.")end;print("FE Compatibility: by WaverlyCole");InternalData = {}
19
do
20
	script.Parent = owner.Character
21
	local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
22
	local function NewFakeEvent()
23
		local Bind = Instance.new("BindableEvent")
24
		local Fake;Fake = {Connections = {},
25
		fakeEvent=true;
26
		Connect=function(self,Func)
27
			Bind.Event:connect(Func)
28
			self.Connections[Bind] = true
29
			return setmetatable({Connected = true},{
30
			__index = function (self,Index)
31
				if Index:lower() == "disconnect" then
32
					return function() Fake.Connections[Bind] = false;self.Connected = false end
33
				end
34
				return Fake[Index]
35
			end;
36
			__tostring = function() return "Connection" end;
37
		})
38
		end}
39
		Fake.connect = Fake.Connect;return Fake;
40
	end
41
	local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
42
	local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
43
	local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
44
		self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
45
	end};ContextActionService.UnBindAction = ContextActionService.BindAction
46
	local function TriggerEvent(self,Event,...)
47
		local Trigger = Mouse[Event]
48
		if Trigger and Trigger.fakeEvent and Trigger.Connections then
49
			for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
50
		end
51
	end
52
	Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
53
	Event.OnServerEvent:Connect(function(FiredBy,Input)
54
		if FiredBy.Name ~= owner.Name then return end
55
		if Input.MouseEvent then
56
			Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
57
		else
58
			local Begin = Input.UserInputState == Enum.UserInputState.Begin
59
			if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
60
			for _,Action in pairs(ContextActionService.Actions) do
61
				for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
62
			end
63
			Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
64
			UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
65
		end
66
	end)
67
	InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
68
	Event.Parent = NLS([[
69
		local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
70
		local Input = function(Input,gameProcessedEvent)
71
			if gameProcessedEvent then return end
72
			Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
73
		end
74
		UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
75
		local Hit,Target
76
		while wait(1/30) do
77
			if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
78
				Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
79
			end
80
		end
81
	]],owner.Character)
82
end
83
RealGame = game;game = setmetatable({},{
84
	__index = function (self,Index)
85
		local Sandbox = function (Thing)
86
			if Thing:IsA("Player") then
87
				local RealPlayer = Thing
88
				return setmetatable({},{
89
					__index = function (self,Index)
90
						local Type = type(RealPlayer[Index])
91
						if Type == "function" then
92
							if Index:lower() == "getmouse" or Index:lower() == "mouse" then
93
								return function (self)return InternalData["Mouse"] end
94
							end
95
							return function (self,...)return RealPlayer[Index](RealPlayer,...) end
96
						end
97
						return RealPlayer[Index]
98
					end;
99
					__tostring = function(self) return RealPlayer.Name end
100
				})
101
			end
102
		end
103
		if RealGame[Index] then
104
			local Type = type(RealGame[Index])
105
			if Type == "function" then
106
				if Index:lower() == "getservice" or Index:lower() == "service" then
107
					return function (self,Service)
108
						local FakeServices = {
109
							["players"] = function()
110
								return setmetatable({},{
111
									__index = function (self2,Index2)
112
										local RealService = RealGame:GetService(Service)
113
										local Type2 = type(Index2)
114
										if Type2 == "function" then
115
											return function (self,...) return RealService[Index2](RealService,...)end
116
										else
117
											if Index2:lower() == "localplayer" then return Sandbox(owner) end
118
											return RealService[Index2]
119
										end
120
									end;
121
									__tostring = function(self) return RealGame:GetService(Service).Name end
122
								})
123
							end;
124
							["contextactionservice"] = function() return InternalData["ContextActionService"] end;
125
							["userinputservice"] = function() return InternalData["UserInputService"] end;
126
							["runservice"] = function()
127
								return setmetatable({},{
128
									__index = function(self2,Index2)
129
										local RealService = RealGame:GetService(Service)
130
										local Type2 = type(Index2)
131
										if Type2 == "function" then
132
											return function (self,...) return RealService[Index2](RealService,...) end
133
										else
134
											local RunServices = {
135
												["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
136
												["renderstepped"] = function() return RealService["Stepped"] end
137
											}
138
											if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
139
											return RealService[Index2]
140
										end
141
									end
142
								})
143
							end
144
						}
145
						if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
146
						return RealGame:GetService(Service)
147
					end
148
				end
149
				return function (self,...) return RealGame[Index](RealGame,...) end
150
			else
151
				if game:GetService(Index) then return game:GetService(Index) end
152
				return RealGame[Index]
153
			end
154
		end
155
		return nil
156
	end
157
});Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete! Running...")
158
159
Player=game:GetService("Players").LocalPlayer
160
Character=Player.Character
161
Character.Humanoid.Name = "gattaizamasu"
162
hum = Character.gattaizamasu
163
LeftArm=Character["Left Arm"]
164
LeftLeg=Character["Left Leg"]
165
RightArm=Character["Right Arm"]
166
RightLeg=Character["Right Leg"]
167
Root=Character["HumanoidRootPart"]
168
Head=Character["Head"]
169
Torso=Character["Torso"]
170
Neck=Torso["Neck"]
171
attacking = false
172
laughing = false
173
id = 2623171639
174
taim = nil
175
change = 0
176
ws = 90
177
hpheight = 5
178
dedlaff = false
179
appi = false
180
tauntdebounce = false
181
allowlev = true
182
position = nil
183
MseGuide = true
184
running = false
185
levitate = false
186
settime = 0
187
sine = 0
188
t = 0
189
dgs = 75
190
mouse = Player:GetMouse()
191
RunSrv = game:GetService("RunService")
192
RenderStepped = game:GetService("RunService").RenderStepped
193
removeuseless = game:GetService("Debris")
194
local soundtable = {2638719005,2638719700,2638743317,2638744272,2638751297,2638751506,2638769242,2638769810,2638770257,2638777924}
195-
local holywrathcolors = {"Really red","Bright orange"}
195+
local holywrathcolors = {"Really black","Bright orange"}
196
rdnm = #soundtable
197
hwc = #holywrathcolors
198
199
screenGui = Instance.new("ScreenGui")
200
screenGui.Parent = script.Parent
201
202
local HEADLERP = Instance.new("ManualWeld")
203
HEADLERP.Parent = Head
204
HEADLERP.Part0 = Head
205
HEADLERP.Part1 = Head
206
HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
207
208
local TORSOLERP = Instance.new("ManualWeld")
209
TORSOLERP.Parent = Root
210
TORSOLERP.Part0 = Torso
211
TORSOLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
212
213
local ROOTLERP = Instance.new("ManualWeld")
214
ROOTLERP.Parent = Root
215
ROOTLERP.Part0 = Root
216
ROOTLERP.Part1 = Torso
217
ROOTLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
218
219
local RIGHTARMLERP = Instance.new("ManualWeld")
220
RIGHTARMLERP.Parent = RightArm
221
RIGHTARMLERP.Part0 = RightArm
222
RIGHTARMLERP.Part1 = Torso
223
RIGHTARMLERP.C0 = CFrame.new(-1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
224
225
local LEFTARMLERP = Instance.new("ManualWeld")
226
LEFTARMLERP.Parent = LeftArm
227
LEFTARMLERP.Part0 = LeftArm
228
LEFTARMLERP.Part1 = Torso
229
LEFTARMLERP.C0 = CFrame.new(1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
230
231
local RIGHTLEGLERP = Instance.new("ManualWeld")
232
RIGHTLEGLERP.Parent = RightLeg
233
RIGHTLEGLERP.Part0 = RightLeg
234
RIGHTLEGLERP.Part1 = Torso
235
RIGHTLEGLERP.C0 = CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
236
237
local LEFTLEGLERP = Instance.new("ManualWeld")
238
LEFTLEGLERP.Parent = LeftLeg
239
LEFTLEGLERP.Part0 = LeftLeg
240
LEFTLEGLERP.Part1 = Torso
241
LEFTLEGLERP.C0 = CFrame.new(0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
242
243
local function weldBetween(a, b)
244
    local weld = Instance.new("ManualWeld", a)
245
    weld.Part0 = a
246
    weld.Part1 = b
247
    weld.C0 = a.CFrame:inverse() * b.CFrame
248
    return weld
249
end
250
251
function MAKETRAIL(PARENT,POSITION1,POSITION2,LIFETIME,COLOR)
252
A = Instance.new("Attachment", PARENT)
253
A.Position = POSITION1
254
A.Name = "A"
255
B = Instance.new("Attachment", PARENT)
256
B.Position = POSITION2
257
B.Name = "B"
258
tr1 = Instance.new("Trail", PARENT)
259
tr1.Attachment0 = A
260
tr1.Attachment1 = B
261
tr1.Enabled = true
262
tr1.Lifetime = LIFETIME
263
tr1.TextureMode = "Static"
264
tr1.LightInfluence = 0
265
tr1.Color = COLOR
266
tr1.Transparency = NumberSequence.new(0, 1)
267
end
268
269
coroutine.wrap(function()
270
while wait() do
271
hum.WalkSpeed = ws
272-
Head.face.Texture = "rbxassetid://1322462890"
272+
Head.face.Texture = "rbxassetid://1471407701"
273-
LeftArm.BrickColor = BrickColor.new("Olivine")
273+
LeftArm.BrickColor = BrickColor.new("Really black")
274-
RightArm.BrickColor = BrickColor.new("Olivine")
274+
RightArm.BrickColor = BrickColor.new("Really black")
275-
Head.BrickColor = BrickColor.new("Olivine")
275+
Head.BrickColor = BrickColor.new("Really black")
276
end
277
end)()
278
godmode = coroutine.wrap(function()
279
for i,v in pairs(Character:GetChildren()) do
280
if v:IsA("BasePart") and v ~= Root then
281
v.Anchored = false
282
end
283
end
284
while true do
285
hum.MaxHealth = math.huge
286
wait(0.0000001)
287
hum.Health = math.huge
288
wait()
289
end
290
end)
291
godmode()
292
ff = Instance.new("ForceField", Character)
293
ff.Visible = false
294
295
coroutine.wrap(function()
296
for i,v in pairs(Character:GetChildren()) do
297
if v.Name == "Animate" then v:Remove()
298
end
299
end
300
end)()
301
302
for _,n in pairs(Character:GetChildren()) do
303
if n:IsA("Accessory") then n:Remove() end
304
end
305
for _,x in pairs(Character:GetChildren()) do
306
if x:IsA("Decal") then x:Remove() end
307
end
308
309
hair = Instance.new("Part",Character)
310
hair.Size = Vector3.new(2,2,2)
311
hair.CFrame = hair.CFrame:inverse() * Head.CFrame * CFrame.new(0,-.85,0)
312
hair.Anchored = false
313
hair.Name = "hair"
314-
hair.BrickColor = BrickColor.new("Lily white")
314+
hair.BrickColor = BrickColor.new("Really black")
315
hairmesh = Instance.new("SpecialMesh", hair)
316
hairmesh.MeshType = "FileMesh"
317
hairmesh.Scale = Vector3.new(5.839, 5.737, 5.947)
318
hairmesh.MeshId = "rbxassetid://568050133"
319
hairweld = weldBetween(hair,Head)
320
hairweld.C0 = hair.CFrame:inverse() * Head.CFrame * CFrame.new(.055,-.9,-.4)
321
322
ears = Instance.new("Part",Character)
323
ears.Size = Vector3.new(2,2,2)
324
ears.CFrame = ears.CFrame:inverse() * Head.CFrame * CFrame.new(0,-.85,0)
325
ears.Anchored = false
326
ears.Name = "ears"
327
ears.BrickColor = BrickColor.new("Olivine")
328
earsmesh = Instance.new("SpecialMesh", ears)
329
earsmesh.MeshType = "FileMesh"
330
earsmesh.Scale = Vector3.new(1,1,1.1)
331
earsmesh.MeshId = "rbxassetid://19383407"
332
earsweld = weldBetween(ears,Head)
333
earsweld.C0 = ears.CFrame:inverse() * Head.CFrame * CFrame.new(0,0,0)
334
335
potara = Instance.new("Part",Character)
336
potara.Size = Vector3.new(2,2,2)
337
potara.CFrame = potara.CFrame:inverse() * Head.CFrame * CFrame.new(0,-.85,0)
338
potara.Anchored = false
339
potara.Name = "ears"
340-
potara.BrickColor = BrickColor.new("Gold")
340+
potara.BrickColor = BrickColor.new("Really black")
341
potaramesh = Instance.new("SpecialMesh", potara)
342
potaramesh.MeshType = "FileMesh"
343
potaramesh.Scale = Vector3.new(1,1,1)
344
potaramesh.MeshId = "rbxassetid://2623281326"
345
potaraweld = weldBetween(potara,Head)
346
potaraweld.C0 = potara.CFrame:inverse() * Head.CFrame * CFrame.new(0,.25,0)
347
348
halo = Instance.new("Part",Character)
349
halo.Size = Vector3.new(2,2,2)
350
halo.CFrame = Root.CFrame * CFrame.new(0,0,2)
351
halo.Anchored = false
352
halo.Name = "halo"
353
halo.Transparency = 1
354-
halo.BrickColor = BrickColor.new("White")
354+
halo.BrickColor = BrickColor.new("Really black")
355
halo.Material = "Neon"
356
halomesh = Instance.new("SpecialMesh", halo)
357
halomesh.MeshType = "FileMesh"
358
halomesh.Scale = Vector3.new(11,11,11)
359
halomesh.MeshId = "rbxassetid://2621604441"
360
haloweld = weldBetween(halo,Torso)
361
haloweld.C0 = CFrame.new(0,-4.5,-2)
362
363
shirt = Instance.new("Shirt", Character)
364
shirt.Name = "Shirt"
365
pants = Instance.new("Pants", Character)
366
pants.Name = "Pants"
367-
Character.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=715059748"
367+
Character.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=676428254"
368-
Character.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=745414427"
368+
Character.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=676428254"
369
370
function damagealll(Radius,Position)		
371
	local Returning = {}		
372
	for _,v in pairs(workspace:GetChildren()) do		
373
		if v~=Character and v:FindFirstChildOfClass('Humanoid') and v:FindFirstChild('Torso') or v:FindFirstChild('UpperTorso') then
374
if v:FindFirstChild("Torso") then		
375
			local Mag = (v.Torso.Position - Position).magnitude		
376
			if Mag < Radius then		
377
				table.insert(Returning,v)		
378
			end
379
elseif v:FindFirstChild("UpperTorso") then	
380
			local Mag = (v.UpperTorso.Position - Position).magnitude		
381
			if Mag < Radius then		
382
				table.insert(Returning,v)		
383
			end
384
end	
385
		end		
386
	end		
387
	return Returning		
388
end
389
390
ArtificialHB = Instance.new("BindableEvent", script)
391
ArtificialHB.Name = "Heartbeat"
392
script:WaitForChild("Heartbeat")
393
394
frame = 1 / 60
395
tf = 0
396
allowframeloss = false
397
tossremainder = false
398
399
400
lastframe = tick()
401
script.Heartbeat:Fire()
402
403
404
game:GetService("RunService").Heartbeat:connect(function(s, p)
405
	tf = tf + s
406
	if tf >= frame then
407
		if allowframeloss then
408
			script.Heartbeat:Fire()
409
			lastframe = tick()
410
		else
411
			for i = 1, math.floor(tf / frame) do
412
				script.Heartbeat:Fire()
413
			end
414
			lastframe = tick()
415
		end
416
		if tossremainder then
417
			tf = 0
418
		else
419
			tf = tf - frame * math.floor(tf / frame)
420
		end
421
	end
422
end)
423
424
function swait(num)
425
	if num == 0 or num == nil then
426
		game:service("RunService").Stepped:wait(0)
427
	else
428
		for i = 0, num do
429
			game:service("RunService").Stepped:wait(0)
430
		end
431
	end
432
end
433
434
doomtheme = Instance.new("Sound", Torso)
435
doomtheme.Volume = 3
436
doomtheme.Name = "doomtheme"
437
doomtheme.Looped = true
438
doomtheme.SoundId = "rbxassetid://"..id
439
doomtheme:Play()
440
441
Aura = Instance.new("Sound",Torso)
442
Aura.Volume = 3
443
Aura.Name = "aura"
444
Aura.Looped = true
445
Aura.SoundId = "rbxassetid://2643712818"
446
Aura:Play()
447
448
Powerup = Instance.new("Sound",Torso)
449
Powerup.Volume = powvol
450
Powerup.SoundId = "rbxassetid://2492215919"
451
Powerup.Name = "powerup"
452
Powerup:Play()
453
Powerup.Looped = true
454
455
Torso.ChildRemoved:connect(function(removed)
456
if removed.Name == "aura" then
457
Powerup = Instance.new("Sound",Torso)
458
Powerup.Volume = powvol
459
Powerup.SoundId = "rbxassetid://2492215919"
460
Powerup.Name = "powerup"
461
Powerup:Play()
462
Powerup.Looped = true
463
end
464
end)
465
466
Torso.ChildRemoved:connect(function(removed)
467
if removed.Name == "doomtheme" then
468
doomtheme = Instance.new("Sound",Torso)
469
doomtheme.Volume = 3
470
doomtheme.Name = "doomtheme"
471
doomtheme.Looped = true
472
doomtheme.SoundId = "rbxassetid://"..id
473
doomtheme:Play()
474
end
475
end)
476
477
coroutine.wrap(function()
478
while wait() do
479
pcall(function()
480
Powerup.Volume = powvol
481
end)
482
end
483
end)()
484
485
function SOUND(PARENT,ID,VOL,LOOP,REMOVE)
486
so = Instance.new("Sound")
487
so.Parent = PARENT
488
so.SoundId = "rbxassetid://"..ID
489
so.Volume = VOL
490
so.Looped = LOOP
491
so:Play()
492
removeuseless:AddItem(so,REMOVE)
493
end
494
495
particlecolor = ColorSequence.new(Color3.new(0, 5, 255))
496
497
goldpart = Instance.new("Part",RightArm)
498
goldpart.Size = Vector3.new(1.01,2.01,1.01)
499-
goldpart.BrickColor = BrickColor.new("Gold")
499+
goldpart.BrickColor = BrickColor.new("Really black")
500
goldpart.Material = "Neon"
501
goldpart.CanCollide = false
502
goldpart.Anchored = false
503
goldpartweld = weldBetween(goldpart,RightArm)
504
505
goldpart2 = Instance.new("Part",RightLeg)
506
goldpart2.Size = Vector3.new(1.01,2.01,1.01)
507-
goldpart2.BrickColor = BrickColor.new("Gold")
507+
goldpart2.BrickColor = BrickColor.new("Really black")
508
goldpart2.Material = "Neon"
509
goldpart2.CanCollide = false
510
goldpart2.Anchored = false
511
goldpartweld2 = weldBetween(goldpart2,RightLeg)
512
513
goldpart3 = Instance.new("Part",LeftLeg)
514
goldpart3.Size = Vector3.new(1.01,2.01,1.01)
515-
goldpart3.BrickColor = BrickColor.new("Gold")
515+
goldpart3.BrickColor = BrickColor.new("Really black")
516
goldpart3.Material = "Neon"
517
goldpart3.CanCollide = false
518
goldpart3.Anchored = false
519
goldpartweld3 = weldBetween(goldpart3,LeftLeg)
520
521
goldpart4 = Instance.new("Part",LeftArm)
522
goldpart4.Size = Vector3.new(1.01,2.01,1.01)
523-
goldpart4.BrickColor = BrickColor.new("Gold")
523+
goldpart4.BrickColor = BrickColor.new("Really black")
524
goldpart4.Material = "Neon"
525
goldpart4.CanCollide = false
526
goldpart4.Anchored = false
527
goldpartweld4 = weldBetween(goldpart4,LeftArm)
528
529
goldpart5 = Instance.new("Part",Torso)
530
goldpart5.Size = Vector3.new(2.01,2.01,1.01)
531-
goldpart5.BrickColor = BrickColor.new("Gold")
531+
goldpart5.BrickColor = BrickColor.new("Really black")
532
goldpart5.Material = "Neon"
533
goldpart5.CanCollide = false
534
goldpart5.Anchored = false
535
goldpartweld5 = weldBetween(goldpart5,Torso)
536
537
538
Root.CFrame = Root.CFrame * CFrame.new(0,15,0) --intro
539
hum.HipHeight = 14.5
540
spinny = 0
541
for i = 1, 400 do
542
spinny = spinny + 4
543
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,math.rad(0+spinny),0),.4)
544
hum.HipHeight = hum.HipHeight - .025
545
swait()
546
end
547
local zamasuintro = Instance.new("Sound",Head)
548-
zamasuintro.SoundId = "rbxassetid://2623121645"
548+
zamasuintro.SoundId = "rbxassetid://930613220"
549
zamasuintro.Volume = 7
550
zamasuintro:Play()
551
removeuseless:AddItem(zamasuintro,10)
552
for i = 1, 50 do
553
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(math.rad(0),math.rad(12),math.rad(-40 - 6 * math.sin(sine/12))),.2)
554
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(0,math.rad(-12),math.rad(40 + 6 * math.sin(sine/12))),.2)
555
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.4)
556
swait()
557
end
558
for i = 1, 50 do
559
coroutine.wrap(function()
560
local sk = Instance.new("Part",Torso)
561
sk.CanCollide = false
562
sk.Anchored = true
563-
sk.BrickColor = BrickColor.new("Gold")
563+
sk.BrickColor = BrickColor.new("Really black")
564
sk.Name = "sk"
565
sk.CFrame = Torso.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
566
local skmesh = Instance.new("SpecialMesh",sk)
567
skmesh.MeshId = "rbxassetid://662586858"
568
skmesh.Name = "wave"
569
skmesh.Scale = Vector3.new(.01,.001,.01)
570
for i = 1, 20 do
571
skmesh.Scale = skmesh.Scale + Vector3.new(.04,0,.04)
572
sk.Transparency = sk.Transparency + .05
573
swait()
574
end
575
sk:Remove()
576
end)()
577
coroutine.wrap(function()
578
local wshockwave = Instance.new("Part", Torso)
579
wshockwave.Size = Vector3.new(1,1,1)
580
wshockwave.CanCollide = false
581
wshockwave.Anchored = true
582
wshockwave.Transparency = .45
583-
wshockwave.BrickColor = BrickColor.new("Gold")
583+
wshockwave.BrickColor = BrickColor.new("Really black")
584
wshockwave.CFrame = CFrame.new(Torso.Position) * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
585
local wshockwavemesh = Instance.new("SpecialMesh", wshockwave)
586
wshockwavemesh.Scale = Vector3.new(1,.05,1)
587
wshockwavemesh.Name = "wswm"
588
wshockwavemesh.MeshId = "rbxassetid://20329976"
589
removeuseless:AddItem(wshockwave,2)
590
for i = 1, 20 do
591
wshockwavemesh.Scale = wshockwavemesh.Scale + Vector3.new(4,0,4)
592
wshockwave.Transparency = wshockwave.Transparency + .05
593
swait()
594
end
595
wshockwave:Remove()
596
end)()
597
coroutine.wrap(function()
598
goldpart.Anchored = true
599
goldpart.Size = goldpart.Size + Vector3.new(.5,.5,.5)
600
goldpart.Transparency = goldpart.Transparency + .05
601
goldpart2.Anchored = true
602
goldpart2.Size = goldpart2.Size + Vector3.new(.5,.5,.5)
603
goldpart2.Transparency = goldpart2.Transparency + .05
604
goldpart3.Anchored = true
605
goldpart3.Size = goldpart3.Size + Vector3.new(.5,.5,.5)
606
goldpart3.Transparency = goldpart3.Transparency + .035
607
goldpart4.Anchored = true
608
goldpart4.Size = goldpart4.Size + Vector3.new(.5,.5,.5)
609
goldpart4.Transparency = goldpart4.Transparency + .05
610
goldpart5.Anchored = true
611
goldpart5.Size = goldpart5.Size + Vector3.new(.5,.5,.5)
612
goldpart5.Transparency = goldpart5.Transparency + .05
613
end)()
614
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(math.rad(0),math.rad(12),math.rad(-40 - 6 * math.sin(sine/12))),.2)
615
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(0,math.rad(-12),math.rad(40 + 6 * math.sin(sine/12))),.2)
616
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.4)
617
swait()
618
end
619
coroutine.wrap(function()
620
goldpart:Remove()
621
goldpart2:Remove()
622
goldpart3:Remove()
623
goldpart4:Remove()
624
goldpart5:Remove()
625
end)()
626
coroutine.wrap(function()
627
o1 = Instance.new("ParticleEmitter",Head)
628
o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
629
o1.Size = NumberSequence.new(0.0099999997764826,0.0099999997764826)
630
o1.LightEmission = 0.30000001192093
631
o1.Texture = "rbxassetid://243740013"
632
o1.ZOffset = 1
633
o1.Lifetime = NumberRange.new(2,2)
634
o1.Rate = 75
635
o1.RotSpeed = NumberRange.new(-100,100)
636
o1.Speed = NumberRange.new(0,0)
637
o1.VelocitySpread = 15
638
639
o1 = Instance.new("ParticleEmitter",Torso)
640
o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
641
o1.Size = NumberSequence.new(0.0099999997764826,0.0099999997764826)
642
o1.LightEmission = 0.30000001192093
643
o1.Texture = "rbxassetid://243740013"
644
o1.ZOffset = 1
645
o1.Lifetime = NumberRange.new(2,2)
646
o1.Rate = 75
647
o1.RotSpeed = NumberRange.new(-100,100)
648
o1.Speed = NumberRange.new(0,0)
649
o1.VelocitySpread = 15
650
651
o1 = Instance.new("ParticleEmitter",RightArm)
652
o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
653
o1.Size = NumberSequence.new(0.0099999997764826,0.0099999997764826)
654
o1.LightEmission = 0.30000001192093
655
o1.Texture = "rbxassetid://243740013"
656
o1.ZOffset = 1
657
o1.Lifetime = NumberRange.new(2,2)
658
o1.Rate = 75
659
o1.RotSpeed = NumberRange.new(-100,100)
660
o1.Speed = NumberRange.new(0,0)
661
o1.VelocitySpread = 15
662
663
o1 = Instance.new("ParticleEmitter",LeftArm)
664
o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
665
o1.Size = NumberSequence.new(0.0099999997764826,0.0099999997764826)
666
o1.LightEmission = 0.30000001192093
667
o1.Texture = "rbxassetid://243740013"
668
o1.ZOffset = 1
669
o1.Lifetime = NumberRange.new(2,2)
670
o1.Rate = 75
671
o1.RotSpeed = NumberRange.new(-100,100)
672
o1.Speed = NumberRange.new(0,0)
673
o1.VelocitySpread = 15
674
675
o1 = Instance.new("ParticleEmitter",LeftLeg)
676
o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
677
o1.Size = NumberSequence.new(0.0099999997764826,0.0099999997764826)
678
o1.LightEmission = 0.30000001192093
679
o1.Texture = "rbxassetid://243740013"
680
o1.ZOffset = 1
681
o1.Lifetime = NumberRange.new(2,2)
682
o1.Rate = 75
683
o1.RotSpeed = NumberRange.new(-100,100)
684
o1.Speed = NumberRange.new(0,0)
685
o1.VelocitySpread = 15
686
687
o1 = Instance.new("ParticleEmitter",RightLeg)
688
o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
689
o1.Size = NumberSequence.new(0.0099999997764826,0.0099999997764826)
690
o1.LightEmission = 0.30000001192093
691
o1.Texture = "rbxassetid://243740013"
692
o1.ZOffset = 1
693
o1.Lifetime = NumberRange.new(2,2)
694
o1.Rate = 75
695
o1.RotSpeed = NumberRange.new(-100,100)
696
o1.Speed = NumberRange.new(0,0)
697
o1.VelocitySpread = 15
698
699
o1 = Instance.new("ParticleEmitter",Head)
700
o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
701
o1.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0, 0.666667, 1),Color3.new(0, 1, 0),Color3.new(1, 0, 1),Color3.new(1, 1, 1))
702
o1.LightEmission = 0.30000001192093
703
o1.Texture = "rbxassetid://242102147"
704
o1.ZOffset = -2
705
o1.Lifetime = NumberRange.new(2,2)
706
o1.Rate = 50
707
o1.RotSpeed = NumberRange.new(-100,100)
708
o1.Speed = NumberRange.new(0,0)
709
o1.VelocitySpread = 15
710
o1.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0, 0.666667, 1),Color3.new(0, 1, 0),Color3.new(1, 0, 1),Color3.new(1, 1, 1))
711
712
o1 = Instance.new("ParticleEmitter",RightArm)
713
o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
714
o1.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0, 0.666667, 1),Color3.new(0, 1, 0),Color3.new(1, 0, 1),Color3.new(1, 1, 1))
715
o1.LightEmission = 0.30000001192093
716
o1.Texture = "rbxassetid://242102147"
717
o1.ZOffset = -2
718
o1.Lifetime = NumberRange.new(2,2)
719
o1.Rate = 50
720
o1.RotSpeed = NumberRange.new(-100,100)
721
o1.Speed = NumberRange.new(0,0)
722
o1.VelocitySpread = 15
723
o1.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0, 0.666667, 1),Color3.new(0, 1, 0),Color3.new(1, 0, 1),Color3.new(1, 1, 1))
724
725
o1 = Instance.new("ParticleEmitter",LeftArm)
726
o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
727
o1.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0, 0.666667, 1),Color3.new(0, 1, 0),Color3.new(1, 0, 1),Color3.new(1, 1, 1))
728
o1.LightEmission = 0.30000001192093
729
o1.Texture = "rbxassetid://242102147"
730
o1.ZOffset = -2
731
o1.Lifetime = NumberRange.new(2,2)
732
o1.Rate = 50
733
o1.RotSpeed = NumberRange.new(-100,100)
734
o1.Speed = NumberRange.new(0,0)
735
o1.VelocitySpread = 15
736
o1.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0, 0.666667, 1),Color3.new(0, 1, 0),Color3.new(1, 0, 1),Color3.new(1, 1, 1))
737
738
o1 = Instance.new("ParticleEmitter",Torso)
739
o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
740
o1.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0, 0.666667, 1),Color3.new(0, 1, 0),Color3.new(1, 0, 1),Color3.new(1, 1, 1))
741
o1.LightEmission = 0.30000001192093
742
o1.Texture = "rbxassetid://242102147"
743
o1.ZOffset = -2
744
o1.Lifetime = NumberRange.new(2,2)
745
o1.Rate = 50
746
o1.RotSpeed = NumberRange.new(-100,100)
747
o1.Speed = NumberRange.new(0,0)
748
o1.VelocitySpread = 15
749
o1.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0, 0.666667, 1),Color3.new(0, 1, 0),Color3.new(1, 0, 1),Color3.new(1, 1, 1))
750
751
o1 = Instance.new("ParticleEmitter",RightLeg)
752
o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
753
o1.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0, 0.666667, 1),Color3.new(0, 1, 0),Color3.new(1, 0, 1),Color3.new(1, 1, 1))
754
o1.LightEmission = 0.30000001192093
755
o1.Texture = "rbxassetid://242102147"
756
o1.ZOffset = -2
757
o1.Lifetime = NumberRange.new(2,2)
758
o1.Rate = 50
759
o1.RotSpeed = NumberRange.new(-100,100)
760
o1.Speed = NumberRange.new(0,0)
761
o1.VelocitySpread = 15
762
o1.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0, 0.666667, 1),Color3.new(0, 1, 0),Color3.new(1, 0, 1),Color3.new(1, 1, 1))
763
764
o1 = Instance.new("ParticleEmitter",LeftLeg)
765
o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
766
o1.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0, 0.666667, 1),Color3.new(0, 1, 0),Color3.new(1, 0, 1),Color3.new(1, 1, 1))
767
o1.LightEmission = 0.30000001192093
768
o1.Texture = "rbxassetid://242102147"
769
o1.ZOffset = -2
770
o1.Lifetime = NumberRange.new(2,2)
771
o1.Rate = 50
772
o1.RotSpeed = NumberRange.new(-100,100)
773
o1.Speed = NumberRange.new(0,0)
774
o1.VelocitySpread = 15
775
o1.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0, 0.666667, 1),Color3.new(0, 1, 0),Color3.new(1, 0, 1),Color3.new(1, 1, 1))
776
777
o1 = Instance.new("ParticleEmitter",Head)
778
o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
779
o1.Size = NumberSequence.new(0.80000001192093,0.80000001192093)
780
o1.LightEmission = 0.30000001192093
781
o1.Texture = "rbxassetid://242102147"
782
o1.ZOffset = -3
783
o1.Lifetime = NumberRange.new(2,2)
784
o1.Rate = 50
785
o1.RotSpeed = NumberRange.new(-100,100)
786
o1.Speed = NumberRange.new(0,0)
787
o1.VelocitySpread = 15
788
789
o1 = Instance.new("ParticleEmitter",Torso)
790
o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
791
o1.Size = NumberSequence.new(0.80000001192093,0.80000001192093)
792
o1.LightEmission = 0.30000001192093
793
o1.Texture = "rbxassetid://242102147"
794
o1.ZOffset = -3
795
o1.Lifetime = NumberRange.new(2,2)
796
o1.Rate = 50
797
o1.RotSpeed = NumberRange.new(-100,100)
798
o1.Speed = NumberRange.new(0,0)
799
o1.VelocitySpread = 15
800
801
o1 = Instance.new("ParticleEmitter",RightArm)
802
o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
803
o1.Size = NumberSequence.new(0.80000001192093,0.80000001192093)
804
o1.LightEmission = 0.30000001192093
805
o1.Texture = "rbxassetid://242102147"
806
o1.ZOffset = -3
807
o1.Lifetime = NumberRange.new(2,2)
808
o1.Rate = 50
809
o1.RotSpeed = NumberRange.new(-100,100)
810
o1.Speed = NumberRange.new(0,0)
811
o1.VelocitySpread = 15
812
813
o1 = Instance.new("ParticleEmitter",LeftArm)
814
o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
815
o1.Size = NumberSequence.new(0.80000001192093,0.80000001192093)
816
o1.LightEmission = 0.30000001192093
817
o1.Texture = "rbxassetid://242102147"
818
o1.ZOffset = -3
819
o1.Lifetime = NumberRange.new(2,2)
820
o1.Rate = 50
821
o1.RotSpeed = NumberRange.new(-100,100)
822
o1.Speed = NumberRange.new(0,0)
823
o1.VelocitySpread = 15
824
825
o1 = Instance.new("ParticleEmitter",RightLeg)
826
o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
827
o1.Size = NumberSequence.new(0.80000001192093,0.80000001192093)
828
o1.LightEmission = 0.30000001192093
829
o1.Texture = "rbxassetid://242102147"
830
o1.ZOffset = -3
831
o1.Lifetime = NumberRange.new(2,2)
832
o1.Rate = 50
833
o1.RotSpeed = NumberRange.new(-100,100)
834
o1.Speed = NumberRange.new(0,0)
835
o1.VelocitySpread = 15
836
837
o1 = Instance.new("ParticleEmitter",LeftLeg)
838
o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
839
o1.Size = NumberSequence.new(0.80000001192093,0.80000001192093)
840
o1.LightEmission = 0.30000001192093
841
o1.Texture = "rbxassetid://242102147"
842
o1.ZOffset = -3
843
o1.Lifetime = NumberRange.new(2,2)
844
o1.Rate = 50
845
o1.RotSpeed = NumberRange.new(-100,100)
846
o1.Speed = NumberRange.new(0,0)
847
o1.VelocitySpread = 15
848
849
o1 = Instance.new("ParticleEmitter",Head)
850
o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
851
o1.Size = NumberSequence.new(0.60000002384186,0.60000002384186)
852
o1.LightEmission = 0.30000001192093
853
o1.Texture = "rbxassetid://242102147"
854
o1.ZOffset = -1
855
o1.Lifetime = NumberRange.new(2,2)
856
o1.Rate = 50
857
o1.RotSpeed = NumberRange.new(-100,100)
858
o1.Speed = NumberRange.new(0,0)
859
o1.VelocitySpread = 15
860
861
o1 = Instance.new("ParticleEmitter",Torso)
862
o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
863
o1.Size = NumberSequence.new(0.60000002384186,0.60000002384186)
864
o1.LightEmission = 0.30000001192093
865
o1.Texture = "rbxassetid://242102147"
866
o1.ZOffset = -1
867
o1.Lifetime = NumberRange.new(2,2)
868
o1.Rate = 50
869
o1.RotSpeed = NumberRange.new(-100,100)
870
o1.Speed = NumberRange.new(0,0)
871
o1.VelocitySpread = 15
872
873
o1 = Instance.new("ParticleEmitter",RightArm)
874
o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
875
o1.Size = NumberSequence.new(0.60000002384186,0.60000002384186)
876
o1.LightEmission = 0.30000001192093
877
o1.Texture = "rbxassetid://242102147"
878
o1.ZOffset = -1
879
o1.Lifetime = NumberRange.new(2,2)
880
o1.Rate = 50
881
o1.RotSpeed = NumberRange.new(-100,100)
882
o1.Speed = NumberRange.new(0,0)
883
o1.VelocitySpread = 15
884
885
o1 = Instance.new("ParticleEmitter",LeftArm)
886
o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
887
o1.Size = NumberSequence.new(0.60000002384186,0.60000002384186)
888
o1.LightEmission = 0.30000001192093
889
o1.Texture = "rbxassetid://242102147"
890
o1.ZOffset = -1
891
o1.Lifetime = NumberRange.new(2,2)
892
o1.Rate = 50
893
o1.RotSpeed = NumberRange.new(-100,100)
894
o1.Speed = NumberRange.new(0,0)
895
o1.VelocitySpread = 15
896
897
o1 = Instance.new("ParticleEmitter",RightLeg)
898
o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
899
o1.Size = NumberSequence.new(0.60000002384186,0.60000002384186)
900
o1.LightEmission = 0.30000001192093
901
o1.Texture = "rbxassetid://242102147"
902
o1.ZOffset = -1
903
o1.Lifetime = NumberRange.new(2,2)
904
o1.Rate = 50
905
o1.RotSpeed = NumberRange.new(-100,100)
906
o1.Speed = NumberRange.new(0,0)
907
o1.VelocitySpread = 15
908
909
o1 = Instance.new("ParticleEmitter",LeftLeg)
910
o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
911
o1.Size = NumberSequence.new(0.60000002384186,0.60000002384186)
912
o1.LightEmission = 0.30000001192093
913
o1.Texture = "rbxassetid://242102147"
914
o1.ZOffset = -1
915
o1.Lifetime = NumberRange.new(2,2)
916
o1.Rate = 50
917
o1.RotSpeed = NumberRange.new(-100,100)
918
o1.Speed = NumberRange.new(0,0)
919
o1.VelocitySpread = 15
920
end)()
921
for i = 1, 50 do
922
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(math.rad(0),math.rad(12),math.rad(-40 - 6 * math.sin(sine/12))),.2)
923
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(0,math.rad(-12),math.rad(40 + 6 * math.sin(sine/12))),.2)
924
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.4)
925
swait()
926
end
927
for i = 1, 20 do
928
coroutine.wrap(function()
929
local sk = Instance.new("Part",Torso)
930
sk.CanCollide = false
931
sk.Anchored = true
932
sk.BrickColor = BrickColor.new("White")
933
sk.Name = "sk"
934
sk.CFrame = halo.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
935
local skmesh = Instance.new("SpecialMesh",sk)
936
skmesh.MeshId = "rbxassetid://662586858"
937
skmesh.Name = "wave"
938
skmesh.Scale = Vector3.new(.5,.001,.5)
939
for i = 1, 10 do
940
skmesh.Scale = skmesh.Scale - Vector3.new(.05,0,.05)
941
sk.Transparency = sk.Transparency + .05
942
swait()
943
end
944
sk:Remove()
945
end)()
946
coroutine.wrap(function()
947
local wshockwave = Instance.new("Part", Torso)
948
wshockwave.Size = Vector3.new(1,1,1)
949
wshockwave.CanCollide = false
950
wshockwave.Anchored = true
951
wshockwave.Transparency = .45
952
wshockwave.BrickColor = BrickColor.new("White")
953
wshockwave.CFrame = CFrame.new(halo.Position) * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
954
local wshockwavemesh = Instance.new("SpecialMesh", wshockwave)
955
wshockwavemesh.Scale = Vector3.new(50,.05,50)
956
wshockwavemesh.Name = "wswm"
957
wshockwavemesh.MeshId = "rbxassetid://20329976"
958
removeuseless:AddItem(wshockwave,2)
959
for i = 1, 20 do
960
wshockwavemesh.Scale = wshockwavemesh.Scale - Vector3.new(5,0.05,5)
961
wshockwave.Transparency = wshockwave.Transparency + .05
962
swait()
963
end
964
wshockwave:Remove()
965
end)()
966
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(math.rad(0),math.rad(12),math.rad(-40 - 6 * math.sin(sine/12))),.2)
967
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(0,math.rad(-12),math.rad(40 + 6 * math.sin(sine/12))),.2)
968
halomesh.Scale = halomesh.Scale - Vector3.new(.5,.5,.5)
969
halo.Transparency = halo.Transparency - .05
970
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.4)
971
swait()
972
end
973
974
975
mouse.KeyDown:connect(function(Press)
976
Press=Press:lower()
977
if Press=='e' then
978
if debounce then return end
979
debounce = true 
980
attacking = true
981
SOUND(Torso,1229838347,8,false,3)
982
g1 = Instance.new("BodyGyro", Root)
983
g1.D = 175
984
g1.P = 20000
985
g1.MaxTorque = Vector3.new(9000000,9000000,9000000)
986
ws = 8
987
sooht = Instance.new("Sound")
988
sooht.SoundId = "rbxassetid://1146688617"
989
sooht.Volume = 8
990
coroutine.wrap(function()
991
for i = 1, 5 do
992
haloweld.C0 = haloweld.C0 * CFrame.new(0,-1,0)
993
halomesh.Scale = halomesh.Scale + Vector3.new(.25,.25,.25)
994
swait()
995
end
996
end)()
997
coroutine.wrap(function()
998
for i = 1, 15 do
999
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(5 * math.sin(sine/12)),math.rad(-40),math.rad(0)),.2)
1000
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(0,math.rad(-12),math.rad(40 + 6 * math.sin(sine/12))),.2)
1001
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.3 + .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9 - 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(-9 - 5 * math.sin(sine/12))),.2)
1002
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(.3 - .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9- 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(9 + 5 * math.sin(sine/12))),.2)
1003
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(.5,2,0) * CFrame.Angles(math.rad(0),math.rad(20),math.rad(-140)),.3)
1004
swait()
1005
end
1006
for i = 1, 20 do
1007
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(5 * math.sin(sine/12)),math.rad(-0 * math.sin(sine/12)),math.rad(0)),.2)
1008
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(0,math.rad(-12),math.rad(40 + 6 * math.sin(sine/12))),.2)
1009
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.3 + .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9 - 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(-9 - 5 * math.sin(sine/12))),.2)
1010
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(.3 - .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9- 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(9 + 5 * math.sin(sine/12))),.2)
1011
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1, 1.35, 0.4) * CFrame.Angles(math.rad(-90 - 2 * math.sin(sine/12)), math.rad(3), math.rad(4)), 0.4)
1012
swait()
1013
end
1014
end)()
1015
for i = 1, 30 do
1016
haloweld.C0 = haloweld.C0:lerp(CFrame.new(0,-9.5 + .5 * math.sin(sine/12),-2) * CFrame.Angles(math.rad(8 * math.sin(sine/12)),math.rad(11 * math.sin(sine/16)),0),.4)
1017
g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.2)
1018
local bladeofjustice = Instance.new("Part",Torso)
1019
bladeofjustice.Anchored = true
1020
bladeofjustice.CanCollide = false
1021
bladeofjustice.Name = "blad"
1022
bladeofjustice.Transparency = 1
1023
bladeofjustice.Size = Vector3.new(1,1,1)
1024
bladeofjustice.BrickColor = BrickColor.new("Really red")
1025
bladeofjustice.Material = "Neon"
1026
bladeofjustice.CFrame = Root.CFrame * CFrame.new(math.random(-8,8),math.random(-5,5),math.random(-2,2))
1027
local bladeofjusticemesh = Instance.new("SpecialMesh",bladeofjustice)
1028
bladeofjusticemesh.MeshId = "rbxassetid://2624209310"
1029
bladeofjusticemesh.Scale = Vector3.new(1,1,1)
1030
coroutine.wrap(function()
1031
local hitted = false
1032
for i = 1, 20 do
1033
bladeofjustice.Transparency = bladeofjustice.Transparency - .05
1034
swait()
1035
end
1036
bladeofjustice.Anchored = false
1037
sooht.Parent = bladeofjustice
1038
sooht:Play()
1039
coroutine.wrap(function()
1040
for i = 1, 300 do
1041
if hitted then break end
1042
swait()
1043
end
1044
if not hitted then
1045
bladeofjustice:Remove()
1046
end
1047
end)()
1048
local bov = Instance.new("BodyVelocity",bladeofjustice)
1049
bov.maxForce = Vector3.new(99999,99999,99999)
1050
bladeofjustice.CFrame = CFrame.new(bladeofjustice.Position,mouse.Hit.p) 
1051
bov.velocity = bladeofjustice.CFrame.lookVector*220
1052
bladeofjustice.Touched:connect(function(hit)
1053
if hit:IsA("Part") and hit.Parent ~= Character and hit.Name ~= "blad" and hit.Parent.Parent ~= Character then
1054
if hitted then return end
1055
hitted = true
1056
bov:Remove()
1057
bladeofjustice.Anchored = true
1058
wait(2)
1059
bladeofjustice.Transparency = 1
1060
Hit = damagealll(14,bladeofjustice.Position)
1061
for _,v in pairs(Hit) do
1062
if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 then
1063
slachtoffer = v:FindFirstChildOfClass("Humanoid")
1064
slachtoffer:TakeDamage(math.random(29,43))
1065
vel = Instance.new("BodyVelocity",v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")) 
1066
vel.maxForce = Vector3.new(9999999999999,9999999999999,9999999999999)
1067
torso = v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
1068
vel.velocity = CFrame.new(bladeofjustice.Position,torso.Position).lookVector*125
1069
removeuseless:AddItem(vel,.1)
1070
end
1071
end
1072
for i = 1, 3 do
1073
coroutine.wrap(function()
1074
local sk = Instance.new("Part",Torso)
1075
sk.CanCollide = false
1076
sk.Anchored = true
1077
sk.BrickColor = BrickColor.new("White")
1078
sk.Name = "sk"
1079
sk.CFrame = bladeofjustice.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
1080
local skmesh = Instance.new("SpecialMesh",sk)
1081
skmesh.MeshId = "rbxassetid://662586858"
1082
skmesh.Name = "wave"
1083
skmesh.Scale = Vector3.new(.01,.001,.01)
1084
for i = 1, 20 do
1085
skmesh.Scale = skmesh.Scale + Vector3.new(.03,0,.03)
1086
sk.Transparency = sk.Transparency + .05
1087
swait()
1088
end
1089
sk:Remove()
1090
end)()
1091
coroutine.wrap(function()
1092
local wshockwave = Instance.new("Part", Torso)
1093
wshockwave.Size = Vector3.new(1,1,1)
1094
wshockwave.CanCollide = false
1095
wshockwave.Anchored = true
1096
wshockwave.Transparency = .45
1097
wshockwave.BrickColor = BrickColor.new("White")
1098
wshockwave.CFrame = CFrame.new(bladeofjustice.Position) * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
1099
local wshockwavemesh = Instance.new("SpecialMesh", wshockwave)
1100
wshockwavemesh.Scale = Vector3.new(.1,.005,.1)
1101
wshockwavemesh.Name = "wswm"
1102
wshockwavemesh.MeshId = "rbxassetid://20329976"
1103
removeuseless:AddItem(wshockwave,2)
1104
for i = 1, 20 do
1105
wshockwavemesh.Scale = wshockwavemesh.Scale + Vector3.new(5.5,0,5.5)
1106
wshockwave.Transparency = wshockwave.Transparency + .05
1107
swait()
1108
end
1109
wshockwave:Remove()
1110
end)()
1111
coroutine.wrap(function()
1112
local exploshap = Instance.new("Part",Torso)
1113
exploshap.Size = Vector3.new(1,1,1)
1114
exploshap.Shape = "Ball"
1115
exploshap.Material = "Neon"
1116
exploshap.CFrame = bladeofjustice.CFrame
1117
exploshap.BrickColor = BrickColor.new("Really red")
1118
exploshap.CanCollide = false
1119
exploshap.Anchored = true
1120
for i = 1, 20 do
1121
exploshap.Size = exploshap.Size + Vector3.new(2,2,2)
1122
exploshap.Transparency = exploshap.Transparency + .05
1123
swait()
1124
end
1125
bladeofjustice:Remove()
1126
exploshap:Remove()
1127
end)()
1128
swait()
1129
end
1130
end
1131
end)
1132
end)()
1133
swait(.5)
1134
end
1135
for i = 1, 5 do
1136
haloweld.C0 = haloweld.C0 * CFrame.new(0,1,0)
1137
halomesh.Scale = halomesh.Scale - Vector3.new(.25,.25,.25)
1138
swait()
1139
end
1140
removeuseless:AddItem(g1,.001)
1141
ws = 90
1142
debounce = false
1143
attacking = false
1144
elseif Press=='t' then
1145
if dedlaff then return end
1146
if tauntdebounce == true then return end
1147
tauntdebounce = true
1148
rdnm = soundtable[math.random(1,#soundtable)]
1149
tauntsound = Instance.new("Sound", Head)
1150
tauntsound.Volume = 10
1151
tauntsound.SoundId = "http://www.roblox.com/asset/?id="..rdnm
1152
tauntsound.Looped = false
1153
tauntsound:Play()
1154
wait(3)
1155
wait(tauntsound.TimeLength)
1156
tauntsound:Remove()
1157
wait(1)
1158
tauntdebounce = false
1159
elseif Press=='u' then
1160
if debounce then return end
1161
debounce = true
1162
attacking = true
1163
g1 = Instance.new("BodyGyro", Root)
1164
g1.D = 175
1165
g1.P = 20000
1166
g1.MaxTorque = Vector3.new(0,9000000,0)
1167
ws = 0
1168
local FACEMYDIVINEWRATH = Instance.new("Sound",Torso)
1169-
FACEMYDIVINEWRATH.SoundId = "rbxassetid://2638717446"
1169+
FACEMYDIVINEWRATH.SoundId = "rbxassetid://506001681"
1170
FACEMYDIVINEWRATH.Volume = 10
1171
FACEMYDIVINEWRATH:Play()
1172
removeuseless:AddItem(FACEMYDIVINEWRATH,5)
1173
for i = 1, 20 do
1174
haloweld.C0 = haloweld.C0:lerp(CFrame.new(0,-4.5 + .5 * math.sin(sine/12),-2) * CFrame.Angles(math.rad(8 * math.sin(sine/12)),math.rad(11 * math.sin(sine/16)),0),.4)
1175
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(0,math.rad(-12),math.rad(40 + 6 * math.sin(sine/12))),.2)
1176
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.3 + .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9 - 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(-9 - 5 * math.sin(sine/12))),.2)
1177
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(.3 - .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9- 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(9 + 5 * math.sin(sine/12))),.2)
1178
g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.2)
1179
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(10),math.rad(0)),.3)
1180
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2, 1.5, .5) * CFrame.Angles(math.rad(-85 - 3 * math.sin(sine/12)), math.rad(40 + 5 * math.sin(sine/12)), math.rad(0)), 0.25)
1181
swait()
1182
end
1183
local holywrath = Instance.new("Part",RightArm)
1184
SOUND(holywrath,2644268083,10,false,6)
1185
holywrath.Size = Vector3.new(.1,.1,.1)
1186
holywrath.CanCollide = false
1187
holywrath.Anchored = true
1188
holywrath.BrickColor = BrickColor.new("Bright orange")
1189
holywrath.Material = "Neon"
1190
holywrath.Shape = "Ball"
1191
holywrath.CFrame = rightlocation.CFrame * CFrame.new(0,0,-2)
1192
local holywrathaura = Instance.new("Sound",holywrath)
1193
holywrathaura.SoundId = "rbxassetid://2643712818"
1194
holywrathaura.Looped = true
1195
holywrathaura.Volume = 0
1196
holywrathaura:Play()
1197
local holywrath2 = Instance.new("Part",RightArm)
1198
holywrath2.Size = Vector3.new(.3,.3,.3)
1199
holywrath2.CanCollide = false
1200
holywrath2.Anchored = true
1201
holywrath2.Transparency = .7
1202-
holywrath2.BrickColor = BrickColor.new("Really red")
1202+
holywrath2.BrickColor = BrickColor.new("Really black")
1203
holywrath2.Material = "Neon"
1204
holywrath2.Shape = "Ball"
1205
holywrath2.CFrame = rightlocation.CFrame * CFrame.new(0,0,-2)
1206
for i = 1, 30 do
1207
haloweld.C0 = haloweld.C0:lerp(CFrame.new(0,-4.5 + .5 * math.sin(sine/12),-2) * CFrame.Angles(math.rad(8 * math.sin(sine/12)),math.rad(11 * math.sin(sine/16)),0),.4)
1208
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(0,math.rad(-12),math.rad(40 + 6 * math.sin(sine/12))),.2)
1209
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.3 + .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9 - 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(-9 - 5 * math.sin(sine/12))),.2)
1210
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(.3 - .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9- 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(9 + 5 * math.sin(sine/12))),.2)
1211
g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.2)
1212
coroutine.wrap(function()
1213
hwc = holywrathcolors[math.random(1,#holywrathcolors)]
1214
local energyballs = Instance.new("Part",Torso)
1215
energyballs.BrickColor = BrickColor.new(hwc)
1216
energyballs.Anchored = true
1217
energyballs.CanCollide = false
1218
energyballs.CFrame = holywrath.CFrame * CFrame.new(math.random(-4,4),math.random(-4,4),math.random(-4,4))
1219
energyballs.Shape = "Ball"
1220
energyballs.Material = "Neon"
1221
energyballs.Size = Vector3.new(.4,.4,.4)
1222
for i = 1, 10 do
1223
energyballs.CFrame = energyballs.CFrame:lerp(CFrame.new(holywrath.Position),.3)
1224
swait()
1225
end
1226
energyballs:Remove()
1227
end)()
1228
end
1229
for i = 1, 20 do
1230
haloweld.C0 = haloweld.C0:lerp(CFrame.new(0,-4.5 + .5 * math.sin(sine/12),-2) * CFrame.Angles(math.rad(8 * math.sin(sine/12)),math.rad(11 * math.sin(sine/16)),0),.4)
1231
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(0,math.rad(-12),math.rad(40 + 6 * math.sin(sine/12))),.2)
1232
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.3 + .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9 - 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(-9 - 5 * math.sin(sine/12))),.2)
1233
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(.3 - .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9- 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(9 + 5 * math.sin(sine/12))),.2)
1234
holywrath2.CFrame = rightlocation.CFrame * CFrame.new(0,0,-2)
1235
holywrath2.Size = holywrath2.Size + Vector3.new(.1,.1,.1)
1236
holywrath.CFrame = rightlocation.CFrame * CFrame.new(0,0,-2)
1237
holywrath.Size = holywrath.Size + Vector3.new(.1,.1,.1)
1238
swait()
1239
end
1240
for i = 1, 10 do
1241
haloweld.C0 = haloweld.C0:lerp(CFrame.new(0,-4.5 + .5 * math.sin(sine/12),-2) * CFrame.Angles(math.rad(8 * math.sin(sine/12)),math.rad(11 * math.sin(sine/16)),0),.4)
1242
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(0,math.rad(-12),math.rad(40 + 6 * math.sin(sine/12))),.2)
1243
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.3 + .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9 - 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(-9 - 5 * math.sin(sine/12))),.2)
1244
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(.3 - .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9- 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(9 + 5 * math.sin(sine/12))),.2)
1245
holywrath2.CFrame = rightlocation.CFrame * CFrame.new(0,0,-2)
1246
holywrath.CFrame = rightlocation.CFrame * CFrame.new(0,0,-2)
1247
swait()
1248
end
1249
enbig = 0
1250
enbig2 = 0
1251
enbigger = .25
1252
SOUND(holywrath,2644340882,10,false,6)
1253
for i = 1, 60 do
1254
enbigger = enbigger + .02
1255
coroutine.wrap(function()
1256
local sk = Instance.new("Part",Torso)
1257
sk.CanCollide = false
1258
sk.Anchored = true
1259
sk.BrickColor = BrickColor.new("White")
1260
sk.Name = "sk"
1261
sk.CFrame = holywrath.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
1262
local skmesh = Instance.new("SpecialMesh",sk)
1263
skmesh.MeshId = "rbxassetid://662586858"
1264
skmesh.Name = "wave"
1265
skmesh.Scale = Vector3.new(.05,.005,.05)
1266
for i = 1, 20 do
1267
skmesh.Scale = skmesh.Scale + Vector3.new(enbigger,0,enbigger)
1268
sk.Transparency = sk.Transparency + .05
1269
swait()
1270
end
1271
sk:Remove()
1272
end)()
1273
haloweld.C0 = haloweld.C0:lerp(CFrame.new(0,-4.5 + .5 * math.sin(sine/12),-2) * CFrame.Angles(math.rad(8 * math.sin(sine/12)),math.rad(11 * math.sin(sine/16)),0),.4)
1274
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(0,math.rad(-12),math.rad(40 + 6 * math.sin(sine/12))),.2)
1275
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.3 + .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9 - 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(-9 - 5 * math.sin(sine/12))),.2)
1276
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(.3 - .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9- 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(9 + 5 * math.sin(sine/12))),.2)
1277
holywrathaura.Volume = holywrathaura.Volume + .2
1278
g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.2)
1279
enbig = enbig + 2
1280
enbig2 = enbig2 + 1
1281
holywrath.Size = holywrath.Size + Vector3.new(4,4,4)
1282
holywrath2.Size = holywrath2.Size + Vector3.new(4,4,4)
1283
holywrath2.CFrame = rightlocation.CFrame * CFrame.new(0,-5 - enbig,-5 - enbig2)
1284
holywrath.CFrame = rightlocation.CFrame * CFrame.new(0,-5 - enbig,-5 - enbig2)
1285
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(-40),math.rad(0)),.3)
1286
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(1.22, 1.32, .4) * CFrame.Angles(math.rad(40 + 1 * math.sin(sine/5)), math.rad(3 + 1 * math.sin(sine/4)), math.rad(-160 - 2 * math.sin(sine/9))), 0.25)
1287
swait()
1288
end
1289
for i = 1, 30 do
1290
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.98,-.15,.5) * CFrame.Angles(math.rad(-70 - 5 * math.sin(sine/12)),math.rad(40 - 5 * math.sin(sine/12)),math.rad(-20)),.25)
1291
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(25),math.rad(-50),math.rad(0)),.3)
1292
swait()
1293
end
1294
local hitboxwrath = Instance.new("Part",Torso)
1295
hitboxwrath.Size = Vector3.new(1,1,1)
1296
hitboxwrath.CanCollide = false
1297
hitboxwrath.Transparency = 1
1298
hitboxwrath.Anchored = false
1299
hitboxwrath.Name = "hb"
1300
hitboxwrath.CFrame = holywrath.CFrame
1301
local bov = Instance.new("BodyVelocity",hitboxwrath)
1302
bov.maxForce = Vector3.new(99999,99999,99999)
1303
holywrath.CFrame = CFrame.new(holywrath.Position,mouse.Hit.p) 
1304
bov.velocity = holywrath.CFrame.lookVector*60
1305
local hitted = false
1306
local function explo()
1307
hitted = true
1308
hitboxwrath.Anchored = true
1309
SOUND(hitboxwrath,2011915907,10,false,6)
1310
shock = holywrath:Clone() shock.Parent = Torso
1311
coroutine.wrap(function()
1312
for i = 1, 20 do
1313
shock.Size = shock.Size + Vector3.new(5,5,5)
1314
shock.Transparency = shock.Transparency + .05
1315
swait()
1316
end
1317
shock:Remove()
1318
end)()
1319
local taks = 0
1320
local wavebigger = true
1321
coroutine.wrap(function()
1322
local deadlyring = Instance.new("Part", Torso)
1323
deadlyring.Size = Vector3.new(5, 5, 5)
1324
deadlyring.Transparency = .5
1325
deadlyring.BrickColor = BrickColor.new("White")
1326
deadlyring.Anchored = true
1327
deadlyring.CanCollide = false
1328
deadlyring.CFrame = hitboxwrath.CFrame * CFrame.Angles(math.rad(math.random(-180,180)), math.rad(math.random(-180,180)), math.rad(math.random(-180,180)))
1329
local deadlyringh = Instance.new("SpecialMesh", deadlyring) 
1330
deadlyringh.MeshId = "http://www.roblox.com/asset/?id=3270017" 
1331
deadlyringh.Scale = Vector3.new(330, 330, .1)
1332
local deadlyring2 = Instance.new("Part", Torso)
1333
deadlyring2.Size = Vector3.new(5, 5, 5)
1334
deadlyring2.Transparency = .5
1335
deadlyring2.BrickColor = BrickColor.new("White")
1336
deadlyring2.Anchored = true
1337
deadlyring2.CanCollide = false
1338
deadlyring2.CFrame = hitboxwrath.CFrame * CFrame.Angles(math.rad(math.random(-180,180)), math.rad(math.random(-180,180)), math.rad(math.random(-180,180)))
1339
local deadlyringh2 = Instance.new("SpecialMesh", deadlyring2) 
1340
deadlyringh2.MeshId = "http://www.roblox.com/asset/?id=3270017" 
1341
deadlyringh2.Scale = Vector3.new(360, 360, .1)
1342
while wavebigger do
1343
Hit = damagealll(187,hitboxwrath.Position)
1344
for _,v in pairs(Hit) do
1345
if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 then
1346
slachtoffer = v:FindFirstChildOfClass("Humanoid")
1347
slachtoffer:TakeDamage(math.random(3,7))
1348
vel = Instance.new("BodyVelocity",v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")) 
1349
vel.maxForce = Vector3.new(9999999999999,9999999999999,9999999999999)
1350
torso = v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
1351
vel.velocity = CFrame.new(hitboxwrath.Position,torso.Position).lookVector*330
1352
removeuseless:AddItem(vel,.1)
1353
end
1354
end
1355
deadlyring.CFrame = deadlyring.CFrame * CFrame.Angles(math.rad(0+7),math.rad(0-7),math.rad(0+7))
1356
deadlyring2.CFrame = deadlyring2.CFrame * CFrame.Angles(math.rad(0-7),math.rad(0+7),math.rad(0-7))
1357
deadlyringh2.Scale = deadlyringh2.Scale + Vector3.new(2,2,0)
1358
deadlyringh.Scale = deadlyringh.Scale + Vector3.new(2,2,0)
1359
holywrath2.Size = holywrath2.Size + Vector3.new(.25,.25,.25)
1360
holywrath.Size = holywrath.Size + Vector3.new(.25,.25,.25)
1361
swait()
1362
end
1363
for i = 1, 50 do
1364
holywrathaura.Volume = holywrathaura.Volume - .5
1365
deadlyringh.Scale = deadlyringh.Scale + Vector3.new(5,5,0)
1366
deadlyringh2.Scale = deadlyringh2.Scale + Vector3.new(5,5,0)
1367
deadlyring.Transparency = deadlyring.Transparency + .025
1368
deadlyring2.Transparency = deadlyring2.Transparency + .025
1369
holywrath.Transparency = holywrath.Transparency + .025
1370
holywrath2.Transparency = holywrath2.Transparency + .025
1371
swait()
1372
end
1373
holywrathaura:Remove()
1374
hitboxwrath:Remove()
1375
holywrath:Remove()
1376
holywrath2:Remove()
1377
deadlyring:Remove()
1378
deadlyring2:Remove()
1379
end)()
1380
for i = 1, 150 do
1381
taks = taks + .1
1382
coroutine.wrap(function()
1383
local shockwave = Instance.new("Part", Torso)
1384
shockwave.Size = Vector3.new(1,1,1)
1385
shockwave.CanCollide = false
1386
shockwave.Anchored = true
1387
shockwave.Transparency = .5
1388
shockwave.BrickColor = BrickColor.new("White")
1389
shockwave.CFrame = CFrame.new(hitboxwrath.Position)
1390
local shockwavemesh = Instance.new("SpecialMesh", shockwave)
1391
shockwavemesh.Scale = Vector3.new(7,3,7)
1392
shockwavemesh.MeshId = "rbxassetid://20329976"
1393
local shockwave2 = Instance.new("Part", Torso)
1394
shockwave2.Size = Vector3.new(1,1,1)
1395
shockwave2.CanCollide = false
1396
shockwave2.Anchored = true
1397
shockwave2.Transparency = .5
1398
shockwave2.BrickColor = BrickColor.new("White")
1399
shockwave2.CFrame = CFrame.new(hitboxwrath.Position)
1400
local shockwavemesh2 = Instance.new("SpecialMesh", shockwave2)
1401
shockwavemesh2.Scale = Vector3.new(5,3,5)
1402
shockwavemesh2.MeshId = "rbxassetid://20329976"
1403
for i = 1, 40 do
1404
shockwave.CFrame = shockwave.CFrame * CFrame.Angles(math.rad(0),math.rad(0+15),0)
1405
shockwave2.CFrame = shockwave2.CFrame * CFrame.Angles(math.rad(0),math.rad(0-8),0)
1406
shockwave.Transparency = shockwave.Transparency + 0.025
1407
shockwave2.Transparency = shockwave2.Transparency + 0.025
1408
shockwavemesh2.Scale = shockwavemesh2.Scale + Vector3.new(18 + taks,6 + taks/2,18 + taks)
1409
shockwavemesh.Scale = shockwavemesh.Scale + Vector3.new(18+taks,3 + taks/2,18+taks)
1410
swait()
1411
end
1412
shockwave:Remove()
1413
shockwave2:Remove()
1414
end)()
1415
swait(2.4)
1416
end
1417
wavebigger = false
1418
end
1419
coroutine.wrap(function()
1420
local hitted = false
1421
hitboxwrath.Touched:connect(function(hit)
1422
if hit:IsA("Part") and hit.Parent ~= Character and hit.Name ~= "blad" and hit.Parent.Parent ~= Character then
1423
if hitted then return end
1424
explo()
1425
end
1426
end)
1427
while true do
1428
if hitted then break end
1429
holywrath2.CFrame = hitboxwrath.CFrame
1430
holywrath.CFrame = hitboxwrath.CFrame
1431
swait()
1432
end
1433
end)()
1434
coroutine.wrap(function()
1435
for i = 1, 1100 do
1436
if hitted then break end
1437
swait()
1438
end
1439
if not hitted then
1440
explo()
1441
end
1442
end)()
1443
for i = 1, 22 do
1444
haloweld.C0 = haloweld.C0:lerp(CFrame.new(0,-4.5 + .5 * math.sin(sine/12),-2) * CFrame.Angles(math.rad(8 * math.sin(sine/12)),math.rad(11 * math.sin(sine/16)),0),.4)
1445
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(0,math.rad(-12),math.rad(40 + 6 * math.sin(sine/12))),.2)
1446
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.3 + .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9 - 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(-9 - 5 * math.sin(sine/12))),.2)
1447
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(.3 - .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9- 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(9 + 5 * math.sin(sine/12))),.2)
1448
g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.2)
1449
RIGHTARMLERP.C1 = RIGHTARMLERP.C1:lerp(CFrame.new(.2,.2,.2) * CFrame.Angles(0,0,0),.2)
1450
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1, 1.1, 0.4) * CFrame.Angles(math.rad(-75), math.rad(-15), math.rad(4)), 0.2)
1451
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(0,math.rad(-12),math.rad(40 + 6 * math.sin(sine/12))),.2)
1452
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(-25),math.rad(50),math.rad(0)),.3)
1453
swait()
1454
end
1455
RIGHTARMLERP.C1 = CFrame.new(0,0,0)
1456
removeuseless:AddItem(g1,.001)
1457
debounce = false
1458
attacking = false
1459
ws = 90
1460
elseif Press=='y' then
1461
if debounce then return end
1462
debounce = true
1463
attacking = true
1464
local trev = true
1465
change = .6
1466
coroutine.wrap(function()
1467
while true do
1468
if trev == false then break end
1469
haloweld.C0 = haloweld.C0:lerp(CFrame.new(0,-4.5 + .5 * math.sin(sine/12),-2) * CFrame.Angles(math.rad(8 * math.sin(sine/12)),math.rad(11 * math.sin(sine/16)),0),.4)
1470
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(5 * math.sin(sine/12)),math.rad(-0 * math.sin(sine/12)),math.rad(0)),.2)
1471
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.3 + .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9 - 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(-9 - 5 * math.sin(sine/12))),.2)
1472
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(.3 - .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9- 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(9 + 5 * math.sin(sine/12))),.2)
1473
swait()
1474
end
1475
end)()
1476
ws = 0
1477
local speech = Instance.new("Sound",Head)
1478
speech.SoundId = "rbxassetid://2638520204"
1479
speech.Volume = 10
1480
speech:Play()
1481
removeuseless:AddItem(speech,5)
1482
coroutine.wrap(function()
1483
for i = 1, 35 do
1484
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(100)), 0.25)
1485
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-100)), 0.25)
1486
swait()
1487
end
1488
end)()
1489
coroutine.wrap(function()
1490
local blwav = Instance.new("Part",Torso)
1491
blwav.Size = Vector3.new(1,1,1)
1492
blwav.Shape = "Ball"
1493
blwav.BrickColor = BrickColor.new("Dark blue")
1494
blwav.CanCollide = false
1495
blwav.CFrame = Root.CFrame
1496
blwav.Anchored = true
1497
blwav.Material = "Neon"
1498
for i = 1, 50 do
1499
blwav.Size = blwav.Size + Vector3.new(4,4,4)
1500
blwav.Transparency = blwav.Transparency + .05
1501
swait()
1502
end
1503
blwav:Remove()
1504
end)()
1505
eagle = Instance.new("Part", Torso)
1506
eagle.Size = Vector3.new(1,1,1)
1507
eagle.CanCollide = false
1508
eagle.Anchored = false
1509
eagle.Material = "Neon"
1510
eagle.Transparency = .58
1511
eagle.BrickColor = BrickColor.new("Dark blue")
1512
eagle.CFrame = CFrame.new(halo.Position) * CFrame.new(0,115,0) * CFrame.Angles(math.rad(90),0,0)
1513
local eaglemesh = Instance.new("SpecialMesh", eagle)
1514
eaglemesh.MeshId = "rbxassetid://120647529"
1515
eaglemesh.Scale = Vector3.new(0,0,0)
1516
eagleweld = weldBetween(eagle,Root)
1517
eagleweld.C0 = CFrame.new(0,0,105) * CFrame.Angles(math.rad(-90),0,0)
1518
local eagle2 = Instance.new("Part", Torso)
1519
eagle2.Size = Vector3.new(1,1,1)
1520
eagle2.CanCollide = false
1521
eagle2.Anchored = false
1522
eagle2.Material = "Neon"
1523
eagle2.Transparency = .49
1524
eagle2.BrickColor = BrickColor.new("Pastel violet")
1525
eagle2.CFrame = CFrame.new(halo.Position) * CFrame.new(0,115,0) * CFrame.Angles(math.rad(90),0,0)
1526
local eaglemesh2 = Instance.new("SpecialMesh", eagle2)
1527
eaglemesh2.MeshId = "rbxassetid://120647529"
1528
eaglemesh2.Scale = Vector3.new(0,0,0)
1529
eagleweld2 = weldBetween(eagle2,Root)
1530
eagleweld2.C0 = CFrame.new(0,0,105) * CFrame.Angles(math.rad(-90),0,0)
1531
local eagle3 = Instance.new("Part", Torso)
1532
eagle3.Size = Vector3.new(1,1,1)
1533
eagle3.CanCollide = false
1534
eagle3.Anchored = false
1535
eagle3.Material = "Neon"
1536
eagle3.Transparency = .65
1537
eagle3.BrickColor = BrickColor.new("Mulberry")
1538
eagle3.CFrame = CFrame.new(halo.Position) * CFrame.new(0,115,0) * CFrame.Angles(math.rad(90),0,0)
1539
local eaglemesh3 = Instance.new("SpecialMesh", eagle3)
1540
eaglemesh3.MeshId = "rbxassetid://120647529"
1541
eaglemesh3.Scale = Vector3.new(0,0,0)
1542
eagleweld3 = weldBetween(eagle3,Root)
1543
eagleweld3.C0 = CFrame.new(0,0,105) * CFrame.Angles(math.rad(-90),0,0)
1544
circlelocation = Instance.new("Part",Torso)
1545
circlelocation.Size = Vector3.new(1,1,1)
1546
circlelocation.CFrame = Root.CFrame
1547
circlelocation.Anchored = false
1548
circlelocation.Transparency = 1
1549
circlelocation.CanCollide = false
1550
circlelocationweld = weldBetween(circlelocation,Root)
1551
circlelocationweld.C0 = CFrame.new(0,-56,-15)
1552
lighttable = {}
1553
val = 0
1554
for i = 1, 250 do
1555
val = val + 5
1556
lightpart = Instance.new("Part",Torso)
1557
lightpart.Anchored = false
1558
lightpart.CanCollide = false
1559
lightpart.Size = Vector3.new(2,.5,2.35)
1560
lightpart.Material = "Neon"
1561
lightpart.Transparency = 1
1562-
lightpart.BrickColor = BrickColor.new("Gold")
1562+
lightpart.BrickColor = BrickColor.new("Really black")
1563
lightpartweld = weldBetween(lightpart,circlelocation)
1564
lightpartweld.C0 = CFrame.new(25,0,0) * CFrame.Angles(0,math.rad(val),0)
1565
table.insert(lighttable,lightpart)
1566
end
1567
coroutine.wrap(function()
1568
wait(1.76)
1569
for i = 1, 120 do
1570
for i,v in pairs(lighttable) do
1571
v.Transparency = v.Transparency - .01
1572
end
1573
swait()
1574
end
1575
end)()
1576
introvog = true
1577
coroutine.wrap(function()
1578
for i = 1, 63 do
1579
eaglemesh3.Scale = eaglemesh3.Scale + Vector3.new(0,1,1)
1580
swait()
1581
end
1582
for i = 1, 32 do
1583
eaglemesh3.Scale = eaglemesh3.Scale + Vector3.new(2,0,0)
1584
swait()
1585
end
1586
for i = 1, 50 do
1587
hum.CameraOffset = Vector3.new(math.random(-2,2),math.random(-2,2),math.random(-2,2))
1588
coroutine.wrap(function()
1589
local wshockwave = Instance.new("Part", Torso)
1590
wshockwave.Size = Vector3.new(1,1,1)
1591
wshockwave.CanCollide = false
1592
wshockwave.Anchored = true
1593
wshockwave.Transparency = .45
1594
wshockwave.BrickColor = BrickColor.new("White")
1595
wshockwave.CFrame = CFrame.new(eagle.Position) * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
1596
local wshockwavemesh = Instance.new("SpecialMesh", wshockwave)
1597
wshockwavemesh.Scale = Vector3.new(1,.005,1)
1598
wshockwavemesh.Name = "wswm"
1599
wshockwavemesh.MeshId = "rbxassetid://20329976"
1600
removeuseless:AddItem(wshockwave,2)
1601
for i = 1, 20 do
1602
wshockwavemesh.Scale = wshockwavemesh.Scale + Vector3.new(29.5,0,29.5)
1603
wshockwave.Transparency = wshockwave.Transparency + .05
1604
swait()
1605
end
1606
wshockwave:Remove()
1607
end)()
1608
coroutine.wrap(function()
1609
local sk = Instance.new("Part",Torso)
1610
sk.CanCollide = false
1611
sk.Anchored = true
1612
sk.BrickColor = BrickColor.new("White")
1613
sk.Name = "sk"
1614
sk.CFrame = eagle.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
1615
local skmesh = Instance.new("SpecialMesh",sk)
1616
skmesh.MeshId = "rbxassetid://662586858"
1617
skmesh.Name = "wave"
1618
skmesh.Scale = Vector3.new(.05,.005,.05)
1619
for i = 1, 20 do
1620
skmesh.Scale = skmesh.Scale + Vector3.new(.25,0,.25)
1621
sk.Transparency = sk.Transparency + .05
1622
swait()
1623
end
1624
sk:Remove()
1625
end)()
1626
swait()
1627
end
1628
introvog = false
1629
hum.CameraOffset = Vector3.new(0,0,0)
1630
end)()
1631
coroutine.wrap(function()
1632
for i = 1, 54 do
1633
eaglemesh2.Scale = eaglemesh2.Scale + Vector3.new(0,1,1)
1634
swait()
1635
end
1636
local eaglesound = Instance.new("Sound",eagle)
1637
eaglesound.SoundId = "rbxassetid://923172614"
1638
eaglesound.Volume = 10
1639
eaglesound:Play()
1640
removeuseless:AddItem(eaglesound,5)
1641
for i = 1, 27 do
1642
eaglemesh2.Scale = eaglemesh2.Scale + Vector3.new(2,0,0)
1643
swait()
1644
end
1645
end)()
1646
coroutine.wrap(function()
1647
for i = 1, 59 do
1648
eaglemesh.Scale = eaglemesh.Scale + Vector3.new(0,1,1)
1649
swait()
1650
end
1651
for i = 1, 30 do
1652
eaglemesh.Scale = eaglemesh.Scale + Vector3.new(2,0,0)
1653
swait()
1654
end
1655
end)()
1656
while wait() do
1657
if introvog == false then break end
1658
end
1659
bleedattacking = true
1660
g1 = Instance.new("BodyGyro", Root)
1661
g1.D = 175
1662
g1.P = 20000
1663
g1.MaxTorque = Vector3.new(0,9000000,0)
1664
coroutine.wrap(function()
1665
while bleedattacking do
1666
g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.155)
1667
swait()
1668
end
1669
removeuseless:AddItem(g1,.001)
1670
end)()
1671
coroutine.wrap(function()
1672
local lnt = Instance.new("Sound",eagle)
1673
lnt.SoundId = "rbxassetid://224339201"
1674
lnt.Volume = 10
1675
lnt:Play()
1676
removeuseless:AddItem(lnt,5)
1677
wait(.3)
1678
local lnt2 = Instance.new("Sound",eagle)
1679
lnt2.SoundId = "rbxassetid://1539349118"
1680
lnt2.Volume = 10
1681
lnt2:Play()
1682
removeuseless:AddItem(lnt2,5)
1683
end)()
1684
for i = 1, 10 do
1685
local bladeofjustice = Instance.new("Part",Torso)
1686
bladeofjustice.Anchored = true
1687
bladeofjustice.CanCollide = false
1688
bladeofjustice.Name = "blad"
1689
bladeofjustice.Transparency = 1
1690
bladeofjustice.Size = Vector3.new(2,2,2)
1691
bladeofjustice.BrickColor = BrickColor.new("Pastel violet")
1692
bladeofjustice.Material = "Neon"
1693
bladeofjustice.CFrame = eagle.CFrame * CFrame.new(math.random(-139,139),math.random(-39,39),math.random(-15,15))
1694
local bladeofjusticemesh = Instance.new("SpecialMesh",bladeofjustice)
1695
bladeofjusticemesh.MeshId = "rbxassetid://2624209310"
1696
bladeofjusticemesh.Scale = Vector3.new(10,10,10)
1697
local particlecolor = ColorSequence.new(Color3.new(255, 255, 255))
1698
local blwav = Instance.new("Part",Torso)
1699
blwav.Size = Vector3.new(1,1,1)
1700
blwav.Shape = "Ball"
1701
blwav.BrickColor = BrickColor.new("Dark blue")
1702
blwav.CanCollide = false
1703
blwav.CFrame = bladeofjustice.CFrame
1704
blwav.Anchored = true
1705
blwav.Material = "Neon"
1706
blwav.Size = blwav.Size + Vector3.new(4,4,4)
1707
blwav.Transparency = blwav.Transparency + .05
1708
coroutine.wrap(function()
1709
for i = 1, 5 do
1710
local sk = Instance.new("Part",Torso)
1711
sk.CanCollide = false
1712
sk.Anchored = true
1713
sk.BrickColor = BrickColor.new("White")
1714
sk.Name = "sk"
1715
sk.CFrame = bladeofjustice.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
1716
local skmesh = Instance.new("SpecialMesh",sk)
1717
skmesh.MeshId = "rbxassetid://662586858"
1718
skmesh.Name = "wave"
1719
skmesh.Scale = Vector3.new(.05,.005,.05)
1720
for i = 1, 20 do
1721
skmesh.Scale = skmesh.Scale + Vector3.new(.05,0,.05)
1722
sk.Transparency = sk.Transparency + .05
1723
swait()
1724
end
1725
sk:Remove()
1726
end
1727
end)()
1728
coroutine.wrap(function()
1729
for i = 1, 20 do
1730
blwav.Size = blwav.Size + Vector3.new(10,10,10)
1731
blwav.Transparency = blwav.Transparency + .05
1732
bladeofjustice.Transparency = bladeofjustice.Transparency - .05
1733
swait()
1734
end
1735
blwav:Remove()
1736
end)()
1737
local hitted = false
1738
coroutine.wrap(function()
1739
for i = 1, 300 do
1740
if hitted then break end
1741
swait()
1742
end
1743
if not hitted then
1744
bladeofjustice:Remove()
1745
end
1746
end)()
1747
bladeofjustice.Anchored = false
1748
local bov = Instance.new("BodyVelocity",bladeofjustice)
1749
bov.maxForce = Vector3.new(9999999,9999999,9999999)
1750
bladeofjustice.CFrame = CFrame.new(bladeofjustice.Position,mouse.Hit.p) 
1751
bov.velocity = bladeofjustice.CFrame.lookVector*350
1752
bladeofjustice.Touched:connect(function(hit)
1753
if hit:IsA("Part") and hit.Parent ~= Character and hit.Name ~= "blad" and hit.Parent.Parent ~= Character then
1754
if hitted then return end
1755
hitted = true
1756
bov:Remove()
1757
bladeofjustice.Anchored = true
1758
wait(2)
1759
removeuseless:AddItem(bladeofjustice,5)
1760
coroutine.wrap(function()
1761
for i = 1, 20 do
1762
hum.CameraOffset = Vector3.new(math.random(-3,3),math.random(-3,3),math.random(-3,3))
1763
swait()
1764
end
1765
hum.CameraOffset = Vector3.new(0,0,0)
1766
end)()
1767
Hit = damagealll(144,bladeofjustice.Position)
1768
for _,v in pairs(Hit) do
1769
if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 then
1770
slachtoffer = v:FindFirstChildOfClass("Humanoid")
1771
slachtoffer:TakeDamage(math.random(47,78))
1772
vel = Instance.new("BodyVelocity",v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")) 
1773
vel.maxForce = Vector3.new(9999999999999,9999999999999,9999999999999)
1774
torso = v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
1775
vel.velocity = CFrame.new(bladeofjustice.Position,torso.Position).lookVector*330
1776
removeuseless:AddItem(vel,.1)
1777
end
1778
end
1779
local soundbox = Instance.new("Part",Torso)
1780
soundbox.CFrame = bladeofjustice.CFrame
1781
soundbox.Size = Vector3.new(1,1,1)
1782
soundbox.Anchored = true
1783
soundbox.CanCollide = false
1784
soundbox.Transparency = 1
1785
removeuseless:AddItem(soundbox,5)
1786
wabam = Instance.new("Sound",soundbox)
1787
wabam.SoundId = "rbxassetid://2444802791"
1788
wabam.Volume = 8
1789
wabam:Play()
1790
bladeofjustice.Transparency = 1
1791
pobox = Instance.new("Part",Torso)
1792
pobox.Anchored = true
1793
pobox.CanCollide = false
1794
pobox.Size = Vector3.new(1,1,1)
1795
pobox.CFrame = bladeofjustice.CFrame
1796
pobox.Transparency = 1
1797
for i = 1, 4 do
1798
coroutine.wrap(function()
1799
local shockwave = Instance.new("Part", Torso)
1800
shockwave.Size = Vector3.new(1,1,1)
1801
shockwave.CanCollide = false
1802
shockwave.Anchored = true
1803
shockwave.Transparency = .5
1804
shockwave.BrickColor = BrickColor.new("White")
1805
shockwave.CFrame = CFrame.new(pobox.Position)
1806
local shockwavemesh = Instance.new("SpecialMesh", shockwave)
1807
shockwavemesh.Scale = Vector3.new(7,3,7)
1808
shockwavemesh.MeshId = "rbxassetid://20329976"
1809
local shockwave2 = Instance.new("Part", Torso)
1810
shockwave2.Size = Vector3.new(1,1,1)
1811
shockwave2.CanCollide = false
1812
shockwave2.Anchored = true
1813
shockwave2.Transparency = .5
1814
shockwave2.BrickColor = BrickColor.new("White")
1815
shockwave2.CFrame = CFrame.new(pobox.Position)
1816
local shockwavemesh2 = Instance.new("SpecialMesh", shockwave2)
1817
shockwavemesh2.Scale = Vector3.new(5,3,5)
1818
shockwavemesh2.MeshId = "rbxassetid://20329976"
1819
for i = 1, 40 do
1820
shockwave.CFrame = shockwave.CFrame * CFrame.Angles(math.rad(0),math.rad(0+15),0)
1821
shockwave2.CFrame = shockwave2.CFrame * CFrame.Angles(math.rad(0),math.rad(0-8),0)
1822
shockwave.Transparency = shockwave.Transparency + 0.025
1823
shockwave2.Transparency = shockwave2.Transparency + 0.025
1824
shockwavemesh2.Scale = shockwavemesh2.Scale + Vector3.new(18,6,18)
1825
shockwavemesh.Scale = shockwavemesh.Scale + Vector3.new(18,3,18)
1826
swait()
1827
end
1828
pobox:Remove()
1829
shockwave:Remove()
1830
shockwave2:Remove()
1831
bladeofjustice:Remove()
1832
end)()
1833
coroutine.wrap(function()
1834
local sk = Instance.new("Part",Torso)
1835
sk.CanCollide = false
1836
sk.Anchored = true
1837
sk.BrickColor = BrickColor.new("White")
1838
sk.Name = "sk"
1839
sk.CFrame = bladeofjustice.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
1840
local skmesh = Instance.new("SpecialMesh",sk)
1841
skmesh.MeshId = "rbxassetid://662586858"
1842
skmesh.Name = "wave"
1843
skmesh.Scale = Vector3.new(.06,.001,.06)
1844
for i = 1, 20 do
1845
skmesh.Scale = skmesh.Scale + Vector3.new(.13,0,.13)
1846
sk.Transparency = sk.Transparency + .05
1847
swait()
1848
end
1849
sk:Remove()
1850
end)()
1851
coroutine.wrap(function()
1852
local wshockwave = Instance.new("Part", Torso)
1853
wshockwave.Size = Vector3.new(1,1,1)
1854
wshockwave.CanCollide = false
1855
wshockwave.Anchored = true
1856
wshockwave.Transparency = .45
1857
wshockwave.BrickColor = BrickColor.new("White")
1858
wshockwave.CFrame = CFrame.new(bladeofjustice.Position) * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
1859
local wshockwavemesh = Instance.new("SpecialMesh", wshockwave)
1860
wshockwavemesh.Scale = Vector3.new(10,.05,10)
1861
wshockwavemesh.Name = "wswm"
1862
wshockwavemesh.MeshId = "rbxassetid://20329976"
1863
for i = 1, 20 do
1864
wshockwavemesh.Scale = wshockwavemesh.Scale + Vector3.new(30,0,30)
1865
wshockwave.Transparency = wshockwave.Transparency + .05
1866
swait()
1867
end
1868
wshockwave:Remove()
1869
end)()
1870
coroutine.wrap(function()
1871
local blwav = Instance.new("Part",Torso)
1872
blwav.Size = Vector3.new(1,1,1)
1873
blwav.Shape = "Ball"
1874
blwav.BrickColor = BrickColor.new("Dark blue")
1875
blwav.CanCollide = false
1876
blwav.CFrame = bladeofjustice.CFrame
1877
blwav.Anchored = true
1878
blwav.Material = "Neon"
1879
for i = 1, 20 do
1880
blwav.Size = blwav.Size + Vector3.new(18,18,18)
1881
blwav.Transparency = blwav.Transparency + .05
1882
swait()
1883
end
1884
blwav:Remove()
1885
end)()
1886
swait()
1887
end
1888
end
1889
end)
1890
swait(10)
1891
end
1892
bleedattacking = false
1893
eagleweld:Remove()
1894
eagleweld2:Remove()
1895
eagleweld3:Remove()
1896
eagle.Anchored = true
1897
eagle2.Anchored = true
1898
eagle3.Anchored = true
1899
coroutine.wrap(function()
1900
for i = 1, 30 do
1901
for i,v in pairs(lighttable) do
1902
v.Transparency = v.Transparency + .05
1903
end
1904
swait()
1905
end
1906
for i,v in pairs(lighttable) do
1907
v:Remove()
1908
end
1909
circlelocation:Remove()
1910
lighttable = {}
1911
end)()
1912
for i = 1, 80 do
1913
eagle.CFrame = eagle.CFrame * CFrame.new(0,0,-6) * CFrame.Angles(0,math.rad(0),math.rad(7))
1914
eagle.Transparency = eagle.Transparency + .0125
1915
eagle2.CFrame = eagle2.CFrame * CFrame.new(0,0,-4) * CFrame.Angles(0,math.rad(0),math.rad(-7))
1916
eagle2.Transparency = eagle2.Transparency + .0125
1917
eagle3.CFrame = eagle3.CFrame * CFrame.new(0,0,-3) * CFrame.Angles(0,math.rad(0),math.rad(7))
1918
eagle3.Transparency = eagle3.Transparency + .0125
1919
swait()
1920
end
1921
eagle:Remove()
1922
eagle2:Remove()
1923
eagle3:Remove()
1924
ws = 90
1925
trev = false
1926
debounce = false
1927
attacking = false
1928
elseif Press=='r' then
1929
if debounce then return end
1930
debounce = true
1931
attacking = true
1932
ws = 8
1933
coroutine.wrap(function()
1934
g1 = Instance.new("BodyGyro", Root)
1935
g1.D = 175
1936
g1.P = 20000
1937
g1.MaxTorque = Vector3.new(0,9000000,0)
1938
for i = 1, 50 do
1939
haloweld.C0 = haloweld.C0:lerp(CFrame.new(0,-4.5 + .5 * math.sin(sine/12),-2) * CFrame.Angles(math.rad(8 * math.sin(sine/12)),math.rad(11 * math.sin(sine/16)),0),.4)
1940
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(5 * math.sin(sine/12)),math.rad(-0 * math.sin(sine/12)),math.rad(0)),.2)
1941
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(0,math.rad(-12),math.rad(40 + 6 * math.sin(sine/12))),.2)
1942
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.3 + .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9 - 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(-9 - 5 * math.sin(sine/12))),.2)
1943
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(.3 - .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9- 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(9 + 5 * math.sin(sine/12))),.2)
1944
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(.5,2,0) * CFrame.Angles(math.rad(0),math.rad(20),math.rad(-140)),.3)
1945
swait()
1946
end
1947
removeuseless:AddItem(g1,.001)
1948
debounce = false
1949
attacking = false
1950
ws = 90
1951
end)()
1952
local lightofdeath = Instance.new("Part",Torso)
1953
angelic = Instance.new("Sound",lightofdeath)
1954
angelic.Pitch = 1
1955
angelic.Volume = 10
1956
angelic.SoundId = "rbxassetid://1837929946"
1957
angelic:Play()
1958
lightofdeath.Size = Vector3.new(1000000,25,25)
1959
lightofdeath.CanCollide = false
1960
lightofdeath.Material = "Neon"
1961
lightofdeath.CFrame = CFrame.new(mouse.Hit.p) * CFrame.Angles(math.rad(0),math.rad(90),math.rad(90))
1962
lightofdeath.Shape = "Cylinder"
1963
lightofdeath.Transparency = 1
1964
lightofdeath.Anchored = true
1965
local lightofdeath2 = Instance.new("Part",Torso)
1966
lightofdeath2.Size = Vector3.new(1000000,50,50)
1967
lightofdeath2.CanCollide = false
1968
lightofdeath2.Material = "Neon"
1969
lightofdeath2.CFrame = CFrame.new(lightofdeath.Position) * CFrame.Angles(math.rad(0),math.rad(90),math.rad(90))
1970
lightofdeath2.Shape = "Cylinder"
1971
lightofdeath2.Transparency = 1
1972
lightofdeath2.CanCollide = false
1973
lightofdeath2.Anchored = true
1974
local pobox = Instance.new("Part",Torso)
1975
pobox.Size = Vector3.new(1,1,1)
1976
pobox.Transparency = 1
1977
pobox.Anchored = true
1978
pobox.CanCollide = false
1979
pobox.CFrame = CFrame.new(mouse.Hit.p)
1980
coroutine.wrap(function()
1981
for i = 1, 20 do
1982
g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,lightofdeath.Position),.4)
1983
lightofdeath.Transparency = lightofdeath.Transparency - .025
1984
lightofdeath2.Transparency = lightofdeath2.Transparency - .0125
1985
swait()
1986
end
1987
end)()
1988
for i = 1, 100 do
1989
lightofdeath.Size = lightofdeath.Size - Vector3.new(0,.25,.25)
1990
lightofdeath2.Size = lightofdeath2.Size - Vector3.new(0,.5,.5)
1991
swait()
1992
end
1993
local soundbrick = Instance.new("Part",Torso)
1994
soundbrick.Anchored = true
1995
soundbrick.Size = Vector3.new(1,1,1)
1996
soundbrick.CanCollide = false
1997
soundbrick.Transparency = 1
1998
soundbrick.CFrame = pobox.CFrame
1999
removeuseless:AddItem(soundbrick,10)
2000
local bam = Instance.new("Sound",soundbrick)
2001
bam.SoundId = "rbxassetid://1354014962"
2002
bam.Volume = 10
2003
bam:Play()
2004
Hit = damagealll(44,pobox.Position)
2005
for _,v in pairs(Hit) do
2006
if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 then
2007
slachtoffer = v:FindFirstChildOfClass("Humanoid")
2008
slachtoffer:TakeDamage(math.random(42,68))
2009
vel = Instance.new("BodyVelocity",v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")) 
2010
vel.maxForce = Vector3.new(9999999999999,9999999999999,9999999999999)
2011
torso = v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
2012
vel.velocity = CFrame.new(pobox.Position,torso.Position).lookVector*225
2013
removeuseless:AddItem(vel,.1)
2014
end
2015
end
2016
lightofdeath:Remove()
2017
lightofdeath2:Remove()
2018
for i = 1, 3 do
2019
coroutine.wrap(function()
2020
local shockwave = Instance.new("Part", Torso)
2021
shockwave.Size = Vector3.new(1,1,1)
2022
shockwave.CanCollide = false
2023
shockwave.Anchored = true
2024
shockwave.Transparency = .5
2025
shockwave.BrickColor = BrickColor.new("White")
2026
shockwave.CFrame = CFrame.new(pobox.Position)
2027
local shockwavemesh = Instance.new("SpecialMesh", shockwave)
2028
shockwavemesh.Scale = Vector3.new(7,3,7)
2029
shockwavemesh.MeshId = "rbxassetid://20329976"
2030
local shockwave2 = Instance.new("Part", Torso)
2031
shockwave2.Size = Vector3.new(1,1,1)
2032
shockwave2.CanCollide = false
2033
shockwave2.Anchored = true
2034
shockwave2.Transparency = .5
2035
shockwave2.BrickColor = BrickColor.new("White")
2036
shockwave2.CFrame = CFrame.new(pobox.Position)
2037
local shockwavemesh2 = Instance.new("SpecialMesh", shockwave2)
2038
shockwavemesh2.Scale = Vector3.new(5,3,5)
2039
shockwavemesh2.MeshId = "rbxassetid://20329976"
2040
for i = 1, 40 do
2041
shockwave.CFrame = shockwave.CFrame * CFrame.Angles(math.rad(0),math.rad(0+15),0)
2042
shockwave2.CFrame = shockwave2.CFrame * CFrame.Angles(math.rad(0),math.rad(0-8),0)
2043
shockwave.Transparency = shockwave.Transparency + 0.025
2044
shockwave2.Transparency = shockwave2.Transparency + 0.025
2045
shockwavemesh2.Scale = shockwavemesh2.Scale + Vector3.new(9,1.5,9)
2046
shockwavemesh.Scale = shockwavemesh.Scale + Vector3.new(9,1.5,9)
2047
swait()
2048
end
2049
shockwave:Remove()
2050
shockwave2:Remove()
2051
end)()
2052
coroutine.wrap(function()
2053
local sk = Instance.new("Part",Torso)
2054
sk.CanCollide = false
2055
sk.Anchored = true
2056
sk.BrickColor = BrickColor.new("White")
2057
sk.Name = "sk"
2058
sk.CFrame = pobox.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
2059
local skmesh = Instance.new("SpecialMesh",sk)
2060
skmesh.MeshId = "rbxassetid://662586858"
2061
skmesh.Name = "wave"
2062
skmesh.Scale = Vector3.new(.01,.001,.01)
2063
for i = 1, 20 do
2064
skmesh.Scale = skmesh.Scale + Vector3.new(.07,0,.07)
2065
sk.Transparency = sk.Transparency + .05
2066
swait()
2067
end
2068
sk:Remove()
2069
end)()
2070
coroutine.wrap(function()
2071
local wshockwave = Instance.new("Part", Torso)
2072
wshockwave.Size = Vector3.new(1,1,1)
2073
wshockwave.CanCollide = false
2074
wshockwave.Anchored = true
2075
wshockwave.Transparency = .45
2076
wshockwave.BrickColor = BrickColor.new("White")
2077
wshockwave.CFrame = CFrame.new(pobox.Position) * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
2078
local wshockwavemesh = Instance.new("SpecialMesh", wshockwave)
2079
wshockwavemesh.Scale = Vector3.new(.1,.005,.1)
2080
wshockwavemesh.Name = "wswm"
2081
wshockwavemesh.MeshId = "rbxassetid://20329976"
2082
removeuseless:AddItem(wshockwave,2)
2083
for i = 1, 20 do
2084
wshockwavemesh.Scale = wshockwavemesh.Scale + Vector3.new(9.5,0,9.5)
2085
wshockwave.Transparency = wshockwave.Transparency + .05
2086
swait()
2087
end
2088
wshockwave:Remove()
2089
end)()
2090
local boom = Instance.new("Part",Torso)
2091
boom.Size = Vector3.new(6,6,6)
2092
boom.Transparency = .1
2093
boom.Shape = "Ball"
2094
boom.BrickColor = BrickColor.new("White")
2095
boom.CanCollide = false
2096
boom.Anchored = true
2097
boom.CFrame = CFrame.new(pobox.Position)
2098
boom.Material = "Neon"
2099
coroutine.wrap(function()
2100
for i = 1, 20 do
2101
boom.Size = boom.Size + Vector3.new(7,7,7)
2102
boom.Transparency = boom.Transparency + .05
2103
swait()
2104
end
2105
boom:Remove()
2106
end)()
2107
swait()
2108
end
2109
end
2110
end)
2111
2112
checks1 = coroutine.wrap(function() -------Checks
2113
while true do
2114
if Root.Velocity.Magnitude < 5 and running == false then
2115
position = "Idle"
2116
elseif Root.Velocity.Magnitude > 5 and running == false then
2117
position = "Walking"
2118
else
2119
end
2120
wait()
2121
end
2122
end)
2123
checks1()
2124
2125
function ray(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS)
2126
	return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS)
2127
end
2128
2129
function ray2(StartPos, EndPos, Distance, Ignore)
2130
local DIRECTION = CFrame.new(StartPos,EndPos).lookVector
2131
return ray(StartPos, DIRECTION, Distance, Ignore)
2132
end
2133
2134
OrgnC0 = Neck.C0
2135
local movelimbs = coroutine.wrap(function()
2136
while RunSrv.RenderStepped:wait() do
2137
TrsoLV = Torso.CFrame.lookVector
2138
Dist = nil
2139
Diff = nil
2140
if not MseGuide then
2141
print("Failed to recognize")
2142
else
2143
local _, Point = Workspace:FindPartOnRay(Ray.new(Head.CFrame.p, mouse.Hit.lookVector), Workspace, false, true)
2144
Dist = (Head.CFrame.p-Point).magnitude
2145
Diff = Head.CFrame.Y-Point.Y
2146
local _, Point2 = Workspace:FindPartOnRay(Ray.new(LeftArm.CFrame.p, mouse.Hit.lookVector), Workspace, false, true)
2147
Dist2 = (LeftArm.CFrame.p-Point).magnitude
2148
Diff2 = LeftArm.CFrame.Y-Point.Y
2149
HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
2150
Neck.C0 = Neck.C0:lerp(OrgnC0*CFrame.Angles((math.tan(Diff/Dist)*1), 0, (((Head.CFrame.p-Point).Unit):Cross(Torso.CFrame.lookVector)).Y*1), .1)
2151
end
2152
end
2153
end)
2154
movelimbs()
2155
immortal = {}
2156
for i,v in pairs(Character:GetDescendants()) do
2157
	if v:IsA("BasePart") and v.Name ~= "lmagic" and v.Name ~= "rmagic" then
2158
		if v ~= Root and v ~= Torso and v ~= Head and v ~= RightArm and v ~= LeftArm and v ~= RightLeg and v.Name ~= "lmagic" and v.Name ~= "rmagic" and v ~= LeftLeg then
2159
			v.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
2160
		end
2161
		table.insert(immortal,{v,v.Parent,v.Material,v.Color,v.Transparency})
2162
	elseif v:IsA("JointInstance") then
2163
		table.insert(immortal,{v,v.Parent,nil,nil,nil})
2164
	end
2165
end
2166
for e = 1, #immortal do
2167
	if immortal[e] ~= nil then
2168
		local STUFF = immortal[e]
2169
		local PART = STUFF[1]
2170
		local PARENT = STUFF[2]
2171
		local MATERIAL = STUFF[3]
2172
		local COLOR = STUFF[4]
2173
		local TRANSPARENCY = STUFF[5]
2174
if levitate then
2175
		if PART.ClassName == "Part" and PART ~= Root and PART.Name ~= eyo1 and PART.Name ~= eyo2 and PART.Name ~= "lmagic" and PART.Name ~= "rmagic" then
2176
			PART.Material = MATERIAL
2177
			PART.Color = COLOR
2178
			PART.Transparency = TRANSPARENCY
2179
		end
2180
		PART.AncestryChanged:connect(function()
2181
			PART.Parent = PARENT
2182
		end)
2183
else
2184
		if PART.ClassName == "Part" and PART ~= Root and PART.Name ~= "lmagic" and PART.Name ~= "rmagic" then
2185
			PART.Material = MATERIAL
2186
			PART.Color = COLOR
2187
			PART.Transparency = TRANSPARENCY
2188
		end
2189
		PART.AncestryChanged:connect(function()
2190
			PART.Parent = PARENT
2191
		end)
2192
end
2193
	end
2194
end
2195
function immortality()
2196
	for e = 1, #immortal do
2197
		if immortal[e] ~= nil then
2198
			local STUFF = immortal[e]
2199
			local PART = STUFF[1]
2200
			local PARENT = STUFF[2]
2201
			local MATERIAL = STUFF[3]
2202
			local COLOR = STUFF[4]
2203
			local TRANSPARENCY = STUFF[5]
2204
			if PART.ClassName == "Part" and PART == Root then
2205
				PART.Material = MATERIAL
2206
				PART.Color = COLOR
2207
				PART.Transparency = TRANSPARENCY
2208
			end
2209
			if PART.Parent ~= PARENT then
2210
				hum:Remove()
2211
				PART.Parent = PARENT
2212
				hum = Instance.new("Humanoid",Character)
2213
if levitate then
2214
eyo1:Remove()
2215
eyo2:Remove()
2216
end
2217
                                hum.Name = "noneofurbusiness"
2218
			end
2219
		end
2220
	end
2221
end
2222
coroutine.wrap(function()
2223
while true do
2224
if hum.Health < .1 then
2225
immortality()
2226
end
2227
wait()
2228
end
2229
end)()
2230
2231
leftlocation = Instance.new("Part",LeftArm)
2232
leftlocation.Size = Vector3.new(1,1,1)
2233
leftlocation.Transparency = 1
2234
leftlocationweld = weldBetween(leftlocation,LeftArm)
2235
leftlocationweld.C0 = CFrame.new(0,1.2,0)
2236
rightlocation = Instance.new("Part",RightArm)
2237
rightlocation.Size = Vector3.new(1,1,1)
2238
rightlocation.Transparency = 1
2239
rightlocationweld = weldBetween(rightlocation,RightArm)
2240
rightlocationweld.C0 = CFrame.new(0,1.2,0)
2241
2242
coroutine.wrap(function()
2243
while true do
2244
hpheight = 4 + 1 * math.sin(sine/12)
2245
hum.HipHeight = hpheight
2246
swait()
2247
end
2248
end)()
2249
2250
local anims = coroutine.wrap(function()
2251
while true do
2252
settime = 0.05
2253
sine = sine + change
2254
if position == "Walking" and attacking == false and running == false then
2255
change = .5
2256
walking = true
2257
haloweld.C0 = haloweld.C0:lerp(CFrame.new(0,-4.5 + .5 * math.sin(sine/12),-2) * CFrame.Angles(math.rad(8 * math.sin(sine/12)),math.rad(11 * math.sin(sine/16)),0),.4)
2258
LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.25)
2259
RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.25)
2260
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.98,-.15,.5) * CFrame.Angles(math.rad(-70 - 5 * math.sin(sine/12)),math.rad(40 - 5 * math.sin(sine/12)),math.rad(-20)),.25)
2261
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5 - .1 * -math.sin(sine/12), 0) * CFrame.Angles(math.rad(35 - 2 * math.sin(sine/12)), math.rad(0), math.rad(-25 - 5 * math.sin(sine/12))), 0.25)
2262
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-41 - 1 * math.sin(sine/9)), math.rad(0 + 0 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 9, math.cos(10 * math.cos(sine/10))), 0.25)
2263
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.54, 2 + .02 * math.sin(sine/12), 0.2 + .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(25 + 5 * math.sin(sine/12)), math.rad(-20), math.rad(0)), 0.25)
2264
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.54, 2 + .02 * math.sin(sine/12), 0.2 + .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(25 + 5 * math.sin(sine/12)), math.rad(20), math.rad(0)), 0.25)
2265
elseif position == "Idle" and attacking == false and running == false then
2266
change = .5
2267
haloweld.C0 = haloweld.C0:lerp(CFrame.new(0,-4.5 + .5 * math.sin(sine/12),-2) * CFrame.Angles(math.rad(8 * math.sin(sine/12)),math.rad(11 * math.sin(sine/16)),0),.4)
2268
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(5 * math.sin(sine/12)),math.rad(2 * math.sin(sine/16)),math.rad(0)),.2)
2269
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(math.rad(0),math.rad(12),math.rad(-40 - 6 * math.sin(sine/12))),.2)
2270
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(0,math.rad(-12),math.rad(40 + 6 * math.sin(sine/12))),.2)
2271
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.3 + .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9 - 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(-9 - 5 * math.sin(sine/12))),.2)
2272
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(.3 - .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9- 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(9 + 5 * math.sin(sine/12))),.2)
2273
end
2274
swait()
2275
end
2276
end)
2277
anims()
2278
warn("Justice given form. Made by Supr14")