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1
if game:GetService("RunService"):IsClient() then error("Use h/ Buster ") end
2
warn(" credits goes to the real creator ")
3
warn(" Dont abuse pls ")
4
local Player,game,owner = owner,game
5
local RealPlayer = Player
6
do
7
    print("FE Compatibility code by Mokiros")
8
    local rp = RealPlayer
9
    script.Parent = rp.Character
10
   
11
    --RemoteEvent for communicating
12
    local Event = Instance.new("RemoteEvent")
13
    Event.Name = "UserInput_Event"
14
 
15
    --Fake event to make stuff like Mouse.KeyDown work
16
    local function fakeEvent()
17
        local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
18
        t.connect = t.Connect
19
        return t
20
    end
21
 
22
    --Creating fake input objects with fake variables
23
    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
24
    local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
25-
weit.Material='Neon'
25+
    local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
26
        CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
27
    end}
28
    --Merged 2 functions into one by checking amount of arguments
29
    CAS.UnbindAction = CAS.BindAction
30
 
31
    --This function will trigger the events that have been :Connect()'ed
32
    local function te(self,ev,...)
33
        local t = m[ev]
34
        if t and t._fakeEvent then
35
            for _,f in pairs(t.Functions) do
36
                f(...)
37
            end
38
        end
39
    end
40
    m.TrigEvent = te
41
    UIS.TrigEvent = te
42
 
43
    Event.OnServerEvent:Connect(function(plr,io)
44
        if plr~=rp then return end
45
        m.Target = io.Target
46
        m.Hit = io.Hit
47
        if not io.isMouse then
48
            local b = io.UserInputState == Enum.UserInputState.Begin
49
            if io.UserInputType == Enum.UserInputType.MouseButton1 then
50
                return m:TrigEvent(b and "Button1Down" or "Button1Up")
51
            end
52
            for _,t in pairs(CAS.Actions) do
53
                for _,k in pairs(t.Keys) do
54
                    if k==io.KeyCode then
55
                        t.Function(t.Name,io.UserInputState,io)
56
                    end
57
                end
58
            end
59
            m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
60
            UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
61
        end
62
    end)
63
    Event.Parent = NLS([==[
64
    local Player = game:GetService("Players").LocalPlayer
65
    local Event = script:WaitForChild("UserInput_Event")
66
 
67
    local Mouse = Player:GetMouse()
68
    local UIS = game:GetService("UserInputService")
69
    local input = function(io,a)
70
        if a then return end
71
        --Since InputObject is a client-side instance, we create and pass table instead
72
        Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
73
    end
74
    UIS.InputBegan:Connect(input)
75
    UIS.InputEnded:Connect(input)
76
 
77
    local h,t
78
    --Give the server mouse data 30 times every second, but only if the values changed
79
    --If player is not moving their mouse, client won't fire events
80
    while wait(1/30) do
81
        if h~=Mouse.Hit or t~=Mouse.Target then
82
            h,t=Mouse.Hit,Mouse.Target
83
            Event:FireServer({isMouse=true,Target=t,Hit=h})
84
        end
85
    end]==],Player.Character)
86
 
87
    ----Sandboxed game object that allows the usage of client-side methods and services
88
    --Real game object
89
    local _rg = game
90
 
91
    --Metatable for fake service
92
    local fsmt = {
93
        __index = function(self,k)
94
            local s = rawget(self,"_RealService")
95
            if s then return s[k] end
96
        end,
97
        __newindex = function(self,k,v)
98
            local s = rawget(self,"_RealService")
99
            if s then s[k]=v end
100
        end,
101
        __call = function(self,...)
102
            local s = rawget(self,"_RealService")
103
            if s then return s(...) end
104
        end
105
    }
106
    local function FakeService(t,RealService)
107
        t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
108
        return setmetatable(t,fsmt)
109
    end
110
 
111
    --Fake game object
112
    local g = {
113
        GetService = function(self,s)
114
            return self[s]
115
        end,
116
        Players = FakeService({
117
            LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
118
        },"Players"),
119
        UserInputService = FakeService(UIS,"UserInputService"),
120
        ContextActionService = FakeService(CAS,"ContextActionService"),
121
    }
122
    rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
123
    g.service = g.GetService
124
   
125
    g.RunService = FakeService({
126
        RenderStepped = _rg:GetService("RunService").Heartbeat,
127
        BindToRenderStep = function(self,name,_,fun)
128
 
129
        end,
130
        UnbindFromRenderStep = function(self,name)
131
            self._btrs[name]:Disconnect()
132
        end,
133
    },"RunService")
134
 
135
    setmetatable(g,{
136
        __index=function(self,s)
137
            return _rg:GetService(s) or typeof(_rg[s])=="function"
138
            and function(_,...)return _rg[s](_rg,...)end or _rg[s]
139
        end,
140
        __newindex = fsmt.__newindex,
141
        __call = fsmt.__call
142
    })
143
    --Changing owner to fake player object to support owner:GetMouse()
144
    game,owner = g,g.Players.LocalPlayer
145
end
146
147
local plr = game.Players.LocalPlayer
148
local chr = plr.Character
149
local maus = plr:GetMouse()
150
local PGui=plr.PlayerGui
151
local lleg = chr["Left Leg"]
152
local rleg = chr["Right Leg"]
153
local larm = chr["Left Arm"]
154
local rarm = chr["Right Arm"]
155
local hed = chr.Head
156
local rutprt = chr.HumanoidRootPart
157
local torso = chr.Torso
158
local otheranims=false
159
local armmovement=false
160
local hitdb=false
161
local toss=false
162
local jamp=false
163
chr.Animate.Disabled=true
164
chr.Humanoid.WalkSpeed=10
165
local running=false
166
local tempignore={}
167
168
local weit=Instance.new('Part',hed)
169
weit.Shape='Ball'
170
weit.BrickColor=BrickColor.new('Black')
171
weit.Material='Metal'
172
weit.Size=Vector3.new(3,3,3)
173
weit.CanCollide=true
174
weit.Name='Weight'
175
weit.Friction=1
176
weit.Elasticity=0
177
178
179
180
local at1=Instance.new("Attachment",torso)
181
local at2=Instance.new("Attachment",weit)
182
local const=Instance.new("RopeConstraint",chr)
183
const.Attachment0=at2
184
const.Attachment1=at1
185
const.Visible=true
186
const.Restitution=0
187
const.Length=100
188
189
local pseudohead=hed:Clone()
190
for i,x in pairs(pseudohead:GetChildren()) do if not x.ClassName:find('Mesh') then x:Destroy() end end
191
pseudohead.Name='PseudoHead'
192
pseudohead.Parent=chr.Head
193
local pseudoweld=Instance.new('Weld',torso)
194
pseudoweld.Part0=hed
195
pseudoweld.Name='PseudoHedWld'
196
pseudoweld.Part1=pseudohead
197
hed.Transparency=1
198
199
--[[coroutine.resume(coroutine.create(function()
200
local rate=.05
201
local Hats={}
202
for i,x in pairs(chr:GetChildren()) do if x:IsA("Hat") then table.insert(Hats,x) x.Handle.Mesh.TextureId="http://www.roblox.com/asset?id=25701026"
203
end
204
end
205
local lam=Instance.new("SpecialMesh",larm)
206
lam.MeshId="http://www.roblox.com/asset?id=12221505"
207
lam.TextureId="http://www.roblox.com/asset?id=25701026"
208
local ram=Instance.new("SpecialMesh",rarm)
209
ram.MeshId="http://www.roblox.com/asset?id=12221505"
210
ram.TextureId="http://www.roblox.com/asset?id=25701026"
211
local rlm=Instance.new("SpecialMesh",rleg)
212
rlm.MeshId="http://www.roblox.com/asset?id=12221626"
213
rlm.TextureId="http://www.roblox.com/asset?id=25701026"
214
local llm=Instance.new("SpecialMesh",lleg)
215
llm.MeshId="http://www.roblox.com/asset?id=12221626"
216
llm.TextureId="http://www.roblox.com/asset?id=25701026"
217
local trm=Instance.new("SpecialMesh",torso)
218
trm.MeshId="http://www.roblox.com/asset?id=12221758"
219
trm.TextureId="http://www.roblox.com/asset?id=25701026"
220
local hem=Instance.new("SpecialMesh",hed)
221
hem.MeshId="rbxasset://fonts/head.mesh"
222
hem.TextureId="http://www.roblox.com/asset?id=25701026"
223
local hem2=Instance.new("SpecialMesh",pseudohead)
224
hem2.MeshId="rbxasset://fonts/head.mesh"
225
hem2.TextureId="http://www.roblox.com/asset?id=25701026"
226
local weitmesh=Instance.new("SpecialMesh",weit)
227
weitmesh.MeshId="http://www.roblox.com/asset/?id=1527559"
228
weitmesh.TextureId="http://www.roblox.com/asset?id=25701026"
229
local asd=Instance.new('PointLight',torso)
230
asd.Brightness=123
231
asd.Range=12
232
asd.Shadows=true
233
234
while wait'0' do
235
for a=0,1,rate do
236
lam.VertexColor=Vector3.new(a,0,-a+1)
237
ram.VertexColor=Vector3.new(a,0,-a+1)
238
rlm.VertexColor=Vector3.new(a,0,-a+1)
239
llm.VertexColor=Vector3.new(a,0,-a+1)
240-
grunt.Volume=1
240+
241-
grunt.Pitch=.9
241+
242
hem2.VertexColor=Vector3.new(a,0,-a+1)
243-
grunt.SoundId="http://www.roblox.com/asset?id=143384769" 
243+
244
asd.Color=Color3.new(a,0,-a+1)
245
coroutine.wrap(function()
246
for x=1,#Hats do
247
Hats[x].Handle.Mesh.VertexColor=Vector3.new(a,0,-a+1)
248
end
249-
hut.Volume=1
249+
250
wait''
251
end
252-
hut.SoundId="http://www.roblox.com/asset?id=146163534" 
252+
253
lam.VertexColor=Vector3.new(-a+1,a,0)
254
ram.VertexColor=Vector3.new(-a+1,a,0)
255
rlm.VertexColor=Vector3.new(-a+1,a,0)
256
llm.VertexColor=Vector3.new(-a+1,a,0)
257
trm.VertexColor=Vector3.new(-a+1,a,0)
258
hem.VertexColor=Vector3.new(-a+1,a,0)
259
hem2.VertexColor=Vector3.new(-a+1,a,0)
260
weitmesh.VertexColor=Vector3.new(-a+1,a,0)
261
asd.Color=Color3.new(-a+1,a,0)
262
coroutine.wrap(function()
263
for x=1,#Hats do
264
Hats[x].Handle.Mesh.VertexColor=Vector3.new(-a+1,a,0)
265
end
266-
tb.Text=[[LAWL'D]]
266+
267
wait''
268
end
269
for a=0,1,rate do
270
lam.VertexColor=Vector3.new(0,-a+1,a)
271
ram.VertexColor=Vector3.new(0,-a+1,a)
272
rlm.VertexColor=Vector3.new(0,-a+1,a)
273
llm.VertexColor=Vector3.new(0,-a+1,a)
274
trm.VertexColor=Vector3.new(0,-a+1,a)
275
hem.VertexColor=Vector3.new(0,-a+1,a)
276
hem2.VertexColor=Vector3.new(0,-a+1,a)
277
weitmesh.VertexColor=Vector3.new(0,-a+1,a)
278
asd.Color=Color3.new(0,-a+1,a)
279
coroutine.wrap(function()
280
for x=1,#Hats do
281
Hats[x].Handle.Mesh.VertexColor=Vector3.new(0,-a+1,a)
282
end
283
end)()
284
wait''
285
end
286
end
287
end))]]
288
289
290
function Lerp(a, b, i)
291
local com1 = {a.X, a.Y, a.Z, a:toEulerAnglesXYZ()}
292
local com2 = {b.X, b.Y, b.Z, b:toEulerAnglesXYZ()}
293
local calx = com1[1] + (com2[1] - com1[1]) * i
294
local caly = com1[2] + (com2[2] - com1[2]) * i
295
local calz = com1[3] + (com2[3] - com1[3]) * i
296
local cala = com1[4] + (com2[4] - com1[4]) * i
297
local calb = com1[5] + (com2[5] - com1[5]) * i
298
local calc = com1[6] + (com2[6] - com1[6]) * i
299
return CFrame.new(calx, caly, calz) * CFrame.Angles(cala, calb, calc)
300
end
301
302
function TwnSingleNumber(s,f,m)
303
local wot=s+(f-s)*m
304
return wot
305
end
306
307
function TwnVector3(q,w,e)
308
local begin={q.x,q.y,q.z}
309
local ending={w.x,w.y,w.z}
310
local bgx=begin[1]+(ending[1]-begin[1])*e
311
local bgy=begin[2]+(ending[2]-begin[2])*e
312
local bgz=begin[3]+(ending[3]-begin[3])*e
313
return Vector3.new(bgx,bgy,bgz)
314
end
315
316
newWeld = function(wld, wp0, wp1, wc0x, wc0y, wc0z)
317
wld = Instance.new("Weld", wp1)
318
wld.Part0 = wp0
319
wld.Part1 = wp1
320
wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
321
end
322
323
newWeld(law, torso, larm, -1.5, 0.5, 0)
324
newWeld(raw, torso, rarm, 1.5, 0.5, 0)
325
newWeld(llw, torso, lleg, -.5, -2, 0)
326
newWeld(rlw, torso, rleg, .5, -2, 0)
327
newWeld(hw, torso, hed, 0, 1.5, 0)
328
larm.Weld.C1 = CFrame.new(0, 0.5, 0)
329
rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
330
rleg.Weld.C1=CFrame.new(0,.25,.05)*CFrame.Angles(math.rad(30),0,0)
331
lleg.Weld.C1=CFrame.new(0,.25,.05)*CFrame.Angles(math.rad(30),0,0)
332
333
local anim = "Idling"
334
local lastanim = "Idling"
335
local val = 0
336
local syne = 0
337
local num = 0
338
local runtime = 0
339
340
341
maus.KeyUp:connect(function(kei)
342
if string.byte(kei)==48 and not otheranims then
343
running=false
344
chr.Humanoid.WalkSpeed=10
345
end
346
end)
347
348
maus.KeyDown:connect(function(kei)
349
if string.byte(kei)==48 and not otheranims then
350
running=true
351
chr.Humanoid.WalkSpeed=18
352
end
353
354
chr.Humanoid.Changed:connect(function(ch)
355
if ch=='Jump' and not chr.Humanoid.Sit and not chr.Humanoid.PlatformStand then
356
local rei=Ray.new(torso.CFrame.p,((torso.CFrame*CFrame.new(0,-1,0)).p-torso.CFrame.p).unit*10)
357
local t,p=Workspace:FindPartOnRay(rei,chr)
358
if t then
359
chr.Humanoid.Jump=false
360
end
361
end
362
end)
363
364
if kei==' ' and not chr.Humanoid.Jump and not chr.Humanoid.Sit and not chr.Humanoid.PlatformStand and not jamp then
365
local rei=Ray.new(torso.CFrame.p,((rutprt.CFrame*CFrame.new(0,-1,0)).p-rutprt.CFrame.p).unit*3)
366
local t,p=Workspace:FindPartOnRay(rei,chr)
367
if t then
368
chr.Humanoid.PlatformStand=true
369
jamp=true
370
coroutine.wrap(function()
371
repeat wait()
372
chr.Torso.Velocity=Vector3.new(0,35,0)
373
until not chr.Humanoid.PlatformStand
374
end)()
375
wait(.1)
376
chr.Humanoid.PlatformStand=false
377
jamp=false
378
end
379
end
380
end)
381
382
383
384
local grunt=Instance.new('Sound',hed)
385
grunt.Name='Grunt'
386
grunt.Volume=30
387
grunt.Pitch=1
388
grunt.Looped=false
389
grunt.SoundId="http://www.roblox.com/asset?id=2816697929" 
390
391
392
393
local hut=Instance.new('Sound',weit)
394
hut.Name='Hit'
395
hut.Volume=10
396
hut.Looped=false
397
hut.Pitch=1
398
hut.SoundId="http://www.roblox.com/asset?id=3417831369"
399
local wtl=Instance.new('PointLight',weit)
400
wtl.Shadows=true
401
wtl.Brightness=123
402
wtl.Range=12
403
wtl.Color=weit.BrickColor.Color
404
wtl.Name='WeightLight'
405
local wgui=Instance.new('SurfaceGui',weit)
406
wgui.Face='Front'
407
wgui.Adornee=weit
408
wgui.CanvasSize=Vector2.new(100,100)
409
wgui.Name='WeightGui'
410
local tb=Instance.new('TextLabel',wgui)
411
tb.Size=UDim2.new(1,0,1,0)
412
tb.Text=[[wryyy >:D]]
413
tb.TextColor3=Color3.new(1,1,1)
414
tb.BackgroundTransparency=1
415
local wtw=Instance.new('Weld',torso)
416
wtw.Name='WeightWeld'
417
wtw.Part0=torso
418
wtw.Part1=weit
419
wtw.C0=CFrame.new(0,.5,-1.8)*CFrame.Angles(math.rad(-20),0,0)
420
weit.Touched:connect(function(hit)
421
if hit and hit.CanCollide and hit.Parent and hit.Parent~=chr and hit.Parent.Parent~=chr and otheranims then
422
hum=hit.Parent:findFirstChild('Humanoid') and hit.Parent:findFirstChild('Torso') and hit.Parent.ClassName=='Model'
423
if hum and not hitdb then
424
local ex=Instance.new('Explosion',workspace)
425
ex.DestroyJointRadiusPercent=0
426
ex.BlastPressure=222222
427
ex.BlastRadius=18
428
hitdb=true
429
ex.Position=hit.Parent.Torso.Position
430
hit.Parent.Humanoid.Health=hit.Parent.Humanoid.Health-(101*(hit.Parent.Humanoid.MaxHealth/100))
431
table.insert(tempignore,hit.Parent)
432
hut:Play()
433
toss=false
434
hit.Parent.Humanoid.PlatformStand=true
435
coroutine.wrap(function()
436
repeat wait()
437
hit.Parent.Torso.Velocity=((hit.Parent.Torso.CFrame.p*Vector3.new(1,0,1))-(weit.CFrame.p*Vector3.new(1,0,1))).unit*100
438
weit.Velocity=((hit.Parent.Torso.CFrame.p*Vector3.new(1,0,1))-(weit.CFrame.p*Vector3.new(1,0,1))).unit*-10+Vector3.new(0,20,0)
439
until not hit.Parent.Humanoid.PlatformStand
440
end)()
441
wait(.2)
442
hit.Parent.Humanoid.PlatformStand=false
443
end
444
end
445
end)
446
maus.Button1Down:connect(function()
447
if not otheranims then
448
chr.Humanoid.WalkSpeed=0
449
otheranims=true
450
anim='PreThrow'
451
hitdb=false
452
coroutine.resume(coroutine.create(function()
453
for fgh,hgf in pairs(tempignore) do
454
table.remove(tempignore,hgf)
455
end
456
end))
457
wait(.3)
458
grunt:Play()
459
wait(.2)
460
anim='Throw'
461
const.Parent=nil
462
wtw.Parent=nil
463
wtw.Part0=nil
464
toss=true
465
weit.CFrame=rutprt.CFrame*CFrame.new(0,3,-3)
466
wait()
467
weit.Velocity=((rutprt.CFrame.p*Vector3.new(1,0,1))-(weit.CFrame.p*Vector3.new(1,0,1))).unit*-200+Vector3.new(0,12,0)
468
wait(.25)
469
const.Parent=chr
470
anim='Rest'
471
wait(1)
472
wtw.Parent=torso
473
wtw.Part0=torso
474
otheranims=false
475
chr.Humanoid.WalkSpeed=10
476
toss=false
477
end
478
end)
479
480
-----------------------------------------------------------------------------
481
482
game:service'RunService'.RenderStepped:connect(function()
483
chr.Humanoid.CameraOffset=(rutprt.CFrame:toObjectSpace(hed.CFrame)).p+Vector3.new(0,-1.25,0)
484
syne=syne+.95
485
if running and not otheranims then chr.Humanoid.WalkSpeed=18
486
elseif not running and not otheranims then chr.Humanoid.WalkSpeed=10
487
end
488
if not otheranims then
489
if (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 1 and torso.Velocity.y<1 and torso.Velocity.y>-1 then
490
anim="Idling"
491
492
elseif (rutprt.Velocity*Vector3.new(1, 0, 1)).magnitude > 1 and (rutprt.Velocity*Vector3.new(1, 0, 1)).magnitude < 12 and torso.Velocity.y<1 and torso.Velocity.y>-1 then
493
anim="Walking"
494
495
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 12 and torso.Velocity.y<1 and torso.Velocity.y>-1 then
496
anim="Sprinting"
497
498
elseif torso.Velocity.y>1 then
499
anim='Jumping'
500
501
elseif (torso.Velocity.y < -1) then
502
anim='Falling'
503
end
504
end
505
506
if anim=="Idling" then if not armmovement then
507
rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.35,.425,-.225)*CFrame.Angles(math.rad(67),0,math.rad(-12.5)),.05)
508
end
509
wtw.C0=Lerp(wtw.C0,CFrame.new(0,.375,-1.7)*CFrame.Angles(math.rad(-20),0,0),.25)
510
larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.35,.425,-.225)*CFrame.Angles(math.rad(67),0,math.rad(12.5)),.05)
511
lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.525,-1.3,.35)*CFrame.Angles(math.rad(-7),0,math.rad(-2.5)),.05)
512
rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.525,-1.3,.35)*CFrame.Angles(math.rad(-7),0,math.rad(2.5)),.05)
513
hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(30),0,math.cos(syne/30)/25),.05)
514
rutprt.RootJoint.C0=Lerp(rutprt.RootJoint.C0,CFrame.new(0,math.cos(syne/40)/15-.5,0)*CFrame.Angles(math.rad(125),math.rad(180),0),.05)
515
end
516
if anim=="Walking" then if not armmovement then
517
rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.35,.425,-.225)*CFrame.Angles(math.rad(67),0,math.rad(-12.5)),.05)
518
end
519
wtw.C0=Lerp(wtw.C0,CFrame.new(0,.375,-1.8)*CFrame.Angles(math.rad(-20),0,0),.25)
520
larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.35,.425,-.225)*CFrame.Angles(math.rad(67),0,math.rad(12.5)),.05)
521
lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.525,(math.cos(syne/10))-1.3,(math.cos(syne/10))+.475)*CFrame.Angles((math.cos(syne/10))*-1,0,math.rad(-2.5)),.05)
522
rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.525,(math.cos(syne/10))*-1-1.3,(math.cos(syne/10))*-1+.475)*CFrame.Angles((math.cos(syne/10)),0,math.rad(2.5)),.05)
523
hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(30),math.cos(syne/10)/10*-1,math.cos(syne/10)/20),.05)
524
rutprt.RootJoint.C0=Lerp(rutprt.RootJoint.C0,CFrame.new(0,math.cos(syne/6)/4-.5,0)*CFrame.Angles(math.rad(125),math.cos(syne/10)/10+math.rad(180),0),.05)
525
end
526
527
if anim=="Sprinting" then if not armmovement then
528
rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.35,.425,-.225)*CFrame.Angles(math.rad(67),0,math.rad(-12.5)),.05)
529
end
530
wtw.C0=Lerp(wtw.C0,CFrame.new(0,.375,-1.8)*CFrame.Angles(math.rad(-20),0,0),.25)
531
larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.35,.425,-.225)*CFrame.Angles(math.rad(67),0,math.rad(12.5)),.05)
532
lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.525,(math.cos(syne/7))-1.3,(math.cos(syne/7))+.475)*CFrame.Angles((math.cos(syne/7))*-1,0,math.rad(-2.5)),.05)
533
rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.525,(math.cos(syne/7))*-1-1.3,(math.cos(syne/7))*-1+.475)*CFrame.Angles((math.cos(syne/7)),0,math.rad(2.5)),.05)
534
hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(30),math.cos(syne/7)/7*-1,math.cos(syne/7)/20),.05)
535
rutprt.RootJoint.C0=Lerp(rutprt.RootJoint.C0,CFrame.new(0,math.cos(syne/6)/4-.5,0)*CFrame.Angles(math.rad(125),math.cos(syne/7)/7+math.rad(180),0),.05)
536
end
537
538
if anim=="Jumping" then if not armmovement then
539
rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.5,.525,0)*CFrame.Angles(math.rad(30),0,math.rad(30)),.15)
540
end
541
larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.5,.525,0)*CFrame.Angles(math.rad(30),0,math.rad(-30)),.15)
542
lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.55,-1.85,1)*CFrame.Angles(0,0,math.rad(-2.5)),.05)
543
rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.55,-1.85,1)*CFrame.Angles(0,0,math.rad(2.5)),.05)
544
hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),0,0),.05)
545
rutprt.RootJoint.C0=Lerp(rutprt.RootJoint.C0,CFrame.new(0,math.cos(syne/50)/20,.5)*CFrame.Angles(math.rad(75),math.rad(180),math.rad(0)),.05)
546
end
547
548
if anim=="Falling" then if not armmovement then
549
rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.425,.525,0)*CFrame.Angles(math.cos(syne/10)/5+math.rad(120),0,math.rad(22.5)),.15)
550
end
551
wtw.C0=Lerp(wtw.C0,CFrame.new(0,1.25,-2.25)*CFrame.Angles(math.cos(syne/20)/20,math.cos(syne/10)/30,0),.25)
552
larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.425,.525,0)*CFrame.Angles((math.cos(syne/10)/5)*-1+math.rad(120),0,math.rad(-22.5)),.15)
553
lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.725,-1.5,-.3)*CFrame.Angles(math.cos(syne/10)/5+math.rad(33),0,math.rad(-15)),.05)
554
rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.725,-1.5,-.3)*CFrame.Angles(math.cos(syne/10)/5*-1+math.rad(33),0,math.rad(15)),.05)
555
hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(30),0,0),.05)
556
rutprt.RootJoint.C0=Lerp(rutprt.RootJoint.C0,CFrame.new(0,0,1)*CFrame.Angles(math.rad(125),math.rad(180),math.rad(0)),.05)
557
end
558
559
if anim=="PreThrow" then
560
rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.35,.5,-.225)*CFrame.Angles(math.rad(105),0,math.rad(-12.5)),.1)
561
wtw.C0=Lerp(wtw.C0,CFrame.new(0,1,-2)*CFrame.Angles(math.rad(-10),0,0),.1)
562
larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.35,.425,-.225)*CFrame.Angles(math.rad(105),0,math.rad(12.5)),.1)
563
lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.525,-1.3,.3)*CFrame.Angles(math.rad(-10),0,math.rad(-2.5)),.1)
564
rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.525,-1.3,.3)*CFrame.Angles(math.rad(-10),0,math.rad(2.5)),.1)
565
hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(40),0,0),.1)
566
rutprt.RootJoint.C0=Lerp(rutprt.RootJoint.C0,CFrame.new(0,math.cos(syne/40)/15-.5,0)*CFrame.Angles(math.rad(132.5),math.rad(180),0),.1)
567
end
568
569
if anim=="Throw" then
570
rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.35,.6,-.225)*CFrame.Angles(math.rad(105),0,math.rad(-12.5)),.1)
571
larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.35,.425,-.225)*CFrame.Angles(math.rad(105),0,math.rad(12.5)),.1)
572
lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.525,-1.3,0)*CFrame.Angles(math.rad(40),0,math.rad(-2.5)),.1)
573
rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.525,-1.3,0)*CFrame.Angles(math.rad(40),0,math.rad(2.5)),.1)
574
hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-5),0,0),.1)
575
rutprt.RootJoint.C0=Lerp(rutprt.RootJoint.C0,CFrame.new(0,math.cos(syne/40)/15-.5,0)*CFrame.Angles(math.rad(75),math.rad(180),0),.1)
576
end
577
578
if anim=="Rest" then
579
rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.35,.55,-.225)*CFrame.Angles(math.rad(35),0,math.rad(-12.5)),.1)
580
larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.35,.425,-.225)*CFrame.Angles(math.rad(35),0,math.rad(12.5)),.1)
581
lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.525,-.85,-.25)*CFrame.Angles(math.rad(40),0,math.rad(-2.5)),.1)
582
rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.525,-.85,-.25)*CFrame.Angles(math.rad(40),0,math.rad(2.5)),.1)
583
hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-5),0,0),.1)
584
rutprt.RootJoint.C0=Lerp(rutprt.RootJoint.C0,CFrame.new(0,math.cos(syne/40)/15-1,0)*CFrame.Angles(math.rad(75),math.rad(180),0),.1)
585
end
586
587
end)