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1 | - | print("Script has been loaded ;) Have fun b i t c h.") |
1 | + | local lp = game.Players.LocalPlayer |
2 | local chr = lp.Character | |
3 | local mouse = lp:GetMouse() | |
4 | local euler = CFrame.fromEulerAnglesXYZ | |
5 | local rad = math.rad | |
6 | local trso = chr.Torso | |
7 | ||
8 | local hd = Instance.new("Weld",chr.Head) | |
9 | hd.Part0=chr.Head | |
10 | hd.Part1=chr.Torso | |
11 | hd.C0=CFrame.new(0,-1.5,0) | |
12 | ||
13 | ||
14 | hum = chr.Humanoid | |
15 | ||
16 | function Name(msg) | |
17 | if chr.Head.Parent then | |
18 | pcall(function() | |
19 | local Gui = Instance.new('BillboardGui',chr.Head) | |
20 | Gui.ExtentsOffset = Vector3.new(0,2,0) | |
21 | Gui.Size = UDim2.new(0,200,0,300) | |
22 | local Frame = Instance.new('Frame',Gui) | |
23 | Frame.BackgroundTransparency = 1 | |
24 | Frame.Size = UDim2.new(1,0,1,0) | |
25 | local Txt = Instance.new('TextLabel',Frame) | |
26 | Txt.BackgroundTransparency = 1 | |
27 | Txt.Size = UDim2.new(1,0,1,0) | |
28 | Txt.Font = 'SourceSansItalic' | |
29 | Txt.FontSize = 'Size24' | |
30 | Txt.Text = msg | |
31 | Txt.TextColor3 = BrickColor.new("Black").Color | |
32 | Txt.TextStrokeColor3 = Color3.new(0/255,0/255,0/255) | |
33 | Txt.TextStrokeTransparency = .5 | |
34 | Txt.TextWrapped = true | |
35 | Txt.TextScaled = false | |
36 | end) | |
37 | else | |
38 | end | |
39 | end | |
40 | ||
41 | Name("Halloweenie") | |
42 | ||
43 | function Chat(msg) -- Credit to jillmiles1, kthxbye | |
44 | if chr.Head.Parent then | |
45 | pcall(function() | |
46 | if chr.Head:FindFirstChild("Fazbear Chat Gui") then | |
47 | chr.Head['Fazbear Chat Gui']:destroy() | |
48 | - | human.MaxHealth = 99999999999999999 |
48 | + | end |
49 | local Gui = Instance.new('BillboardGui',chr.Head) | |
50 | Gui.Name = "Fazbear Chat Gui" | |
51 | - | human.Health = 99999999999999999 |
51 | + | Gui.ExtentsOffset = Vector3.new(0,3,0) |
52 | Gui.Size = UDim2.new(0,200,0,300) | |
53 | local Frame = Instance.new('Frame',Gui) | |
54 | Frame.BackgroundTransparency = 1 | |
55 | Frame.Size = UDim2.new(1,0,1,0) | |
56 | local Txt = Instance.new('TextLabel',Frame) | |
57 | Txt.BackgroundTransparency = 1 | |
58 | Txt.Size = UDim2.new(1,0,1,0) | |
59 | Txt.Font = 'SourceSansItalic' | |
60 | Txt.Name = "ChatGui" | |
61 | Txt.FontSize = 'Size24' | |
62 | Txt.Text = '' | |
63 | Txt.TextColor3 = BrickColor.new("Br. yellowish orange").Color | |
64 | Txt.TextStrokeColor3 = Color3.new(0/255,0/255,0/255) | |
65 | Txt.TextStrokeTransparency = .5 | |
66 | Txt.TextWrapped = true | |
67 | Txt.TextScaled = false | |
68 | delay(wait(),function() | |
69 | for v = 1, #msg do | |
70 | Txt.Text=string.sub(msg,1,v) | |
71 | wait(.07) | |
72 | end; | |
73 | wait(1) | |
74 | for v = 1, #Txt.Text do | |
75 | Txt.Text=string.sub(msg,-1,v) | |
76 | wait(.05) | |
77 | end; | |
78 | Gui:remove() | |
79 | end) | |
80 | end) | |
81 | else | |
82 | end | |
83 | end | |
84 | ||
85 | function Name(msg) | |
86 | if chr.Head.Parent then | |
87 | pcall(function() | |
88 | local Gui = Instance.new('BillboardGui',chr.Head) | |
89 | Gui.ExtentsOffset = Vector3.new(0,1.5,0) | |
90 | Gui.Size = UDim2.new(0,200,0,300) | |
91 | local Frame = Instance.new('Frame',Gui) | |
92 | Frame.BackgroundTransparency = 1 | |
93 | Frame.Size = UDim2.new(1,0,1,0) | |
94 | local Txt = Instance.new('TextLabel',Frame) | |
95 | Txt.BackgroundTransparency = 1 | |
96 | Txt.Size = UDim2.new(1,0,1,0) | |
97 | Txt.Font = 'ArialBold' | |
98 | Txt.FontSize = 'Size24' | |
99 | Txt.Text = msg | |
100 | Txt.TextColor3 = BrickColor.new("Royal purple").Color | |
101 | Txt.TextStrokeColor3 = Color3.new(0/255,0/255,0/255) | |
102 | Txt.TextStrokeTransparency = .5 | |
103 | Txt.TextWrapped = true | |
104 | Txt.TextScaled = false | |
105 | end) | |
106 | else | |
107 | end | |
108 | end | |
109 | ||
110 | ||
111 | ||
112 | ||
113 | lp.Chatted:connect(function(msg) | |
114 | Chat(msg) | |
115 | end) | |
116 | ||
117 | print("HERE COMES DAT FUCKIN BOI") | |
118 | ||
119 | local p = game.Players.LocalPlayer | |
120 | local char = p.Character | |
121 | local mouse = p:GetMouse() | |
122 | local larm = char["Left Arm"] | |
123 | local rarm = char["Right Arm"] | |
124 | local lleg = char["Left Leg"] | |
125 | local rleg = char["Right Leg"] | |
126 | local hed = char.Head | |
127 | local torso = char.Torso | |
128 | local hum = char.Humanoid | |
129 | function clerp(c1,c2,al) | |
130 | local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()} | |
131 | local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()} | |
132 | for i,v in pairs(com1) do | |
133 | com1[i] = v+(com2[i]-v)*al | |
134 | end | |
135 | return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1))) | |
136 | end | |
137 | ||
138 | plr = game:service'Players'.LocalPlayer | |
139 | char = plr.Character | |
140 | mouse = plr:GetMouse() | |
141 | humanoid = char:findFirstChild("Humanoid") | |
142 | torso = char:findFirstChild("Torso") | |
143 | head = char.Head | |
144 | ra = char:findFirstChild("Right Arm") | |
145 | la = char:findFirstChild("Left Arm") | |
146 | rl = char:findFirstChild("Right Leg") | |
147 | ll = char:findFirstChild("Left Leg") | |
148 | rs = torso:findFirstChild("Right Shoulder") | |
149 | ls = torso:findFirstChild("Left Shoulder") | |
150 | rh = torso:findFirstChild("Right Hip") | |
151 | lh = torso:findFirstChild("Left Hip") | |
152 | neck = torso:findFirstChild("Neck") | |
153 | rj = char:findFirstChild("HumanoidRootPart"):findFirstChild("RootJoint") | |
154 | animate = char:findFirstChild("Animate") | |
155 | if animate then | |
156 | animate:Destroy() | |
157 | pls = game:GetService'Players' | |
158 | rs = game:GetService'RunService' | |
159 | uinps = game:GetService'UserInputService' | |
160 | lp = pls.LocalPlayer | |
161 | mouse = lp:GetMouse() | |
162 | c = lp.Character | |
163 | human = c.Humanoid | |
164 | human.MaxHealth = math.huge | |
165 | soundVol = 0 | |
166 | wait() | |
167 | human.Health = math.huge | |
168 | c.Health:Destroy() | |
169 | end | |
170 | rootpart = char:findFirstChild("HumanoidRootPart") | |
171 | camera = workspace.CurrentCamera | |
172 | ||
173 | pcall(function() char:findFirstChild('charmodel'):Destroy() char:findFirstChild('SurvivorScript').Disabled = true char:findFirstChild('SurvivorScript'):Destroy() char:findFirstChild'FakeHead':Destroy() | |
174 | plr.PlayerGui:findFirstChild'BaseGui':Destroy() end) | |
175 | ||
176 | script.Name = 'SurvivorScript' | |
177 | ||
178 | charmodel = Instance.new("Model", char) | |
179 | charmodel.Name = "charmodel" | |
180 | ||
181 | local rm = Instance.new("Motor", torso) | |
182 | rm.C0 = CFrame.new(1.5, 0.5, 0) | |
183 | rm.C1 = CFrame.new(0, 0.5, 0) | |
184 | rm.Part0 = torso | |
185 | rm.Part1 = ra | |
186 | rm.Name = "Right Shoulder" | |
187 | ||
188 | local lm = Instance.new("Motor", torso) | |
189 | lm.C0 = CFrame.new(-1.5, 0.5, 0) | |
190 | lm.C1 = CFrame.new(0, 0.5, 0) | |
191 | lm.Part0 = torso | |
192 | lm.Part1 = la | |
193 | lm.Name = "Left Shoulder" | |
194 | ||
195 | local rlegm = Instance.new("Motor", torso) | |
196 | rlegm.C0 = CFrame.new(0.5, -1, 0) | |
197 | rlegm.C1 = CFrame.new(0, 1, 0) | |
198 | rlegm.Part0 = torso | |
199 | rlegm.Part1 = rl | |
200 | rlegm.Name = "Right Hip" | |
201 | ||
202 | local llegm = Instance.new("Motor", torso) | |
203 | llegm.C0 = CFrame.new(-0.5, -1, 0) | |
204 | llegm.C1 = CFrame.new(0, 1, 0) | |
205 | llegm.Part0 = torso | |
206 | llegm.Part1 = ll | |
207 | llegm.Name = "Left Hip" | |
208 | ||
209 | neck.C0 = CFrame.new(0, 1, 0) | |
210 | neck.C1 = CFrame.new(0, -0.5, 0) | |
211 | ||
212 | rj.C0 = CFrame.new(0, -1.5, 0) | |
213 | rj.C1 = CFrame.new(0, -1.5, 0) | |
214 | ||
215 | function LoadChatColorModule() | |
216 | local COLOR_TABLE, Get, GetId | |
217 | COLOR_TABLE = { | |
218 | BrickColor.new("Really black"), | |
219 | BrickColor.new("Really black"), | |
220 | BrickColor.new("Really black"), | |
221 | BrickColor.new("Really black"), | |
222 | BrickColor.new("Really black"), | |
223 | BrickColor.new("Really black"), | |
224 | BrickColor.new("Really black"), | |
225 | BrickColor.new("Really black") | |
226 | } | |
227 | function Get(name) | |
228 | return COLOR_TABLE[GetId(name) + 1] | |
229 | end | |
230 | function GetId(name) | |
231 | local length = #name | |
232 | local modifier = (length % 2 == 0) and 1 or 0 | |
233 | local value = 0 | |
234 | for index = 1, length do | |
235 | if (length - index + modifier) % 4 < 2 then | |
236 | value = value + string.byte(name, index) | |
237 | else | |
238 | value = value - string.byte(name, index) | |
239 | end | |
240 | end | |
241 | return value % 8 | |
242 | end | |
243 | return { | |
244 | COLOR_TABLE = COLOR_TABLE, | |
245 | Get = Get, | |
246 | GetId = GetId | |
247 | } | |
248 | end | |
249 | ||
250 | local ChatColor = LoadChatColorModule() | |
251 | local PocketColor = BrickColor.new(ChatColor.Get(plr.Name).Name) | |
252 | ||
253 | ||
254 | ||
255 | rsc0 = rm.C0 | |
256 | lsc0 = lm.C0 | |
257 | neckc0 = neck.C0 | |
258 | rootc0 = rj.C0 | |
259 | llc0 = llegm.C0 | |
260 | rlc0 = rlegm.C0 | |
261 | speed = 0.25 | |
262 | angle = 0 | |
263 | mvmnt = 0 | |
264 | anglespeed = 1 | |
265 | humanoid.WalkSpeed = 8 | |
266 | ctrl = false | |
267 | stopsprint = false | |
268 | action = false | |
269 | sprinting = false | |
270 | time_sprinted = 0 | |
271 | sound_play_time = 0 | |
272 | ||
273 | local debounce = false | |
274 | local knife = false | |
275 | local knifeslash = false | |
276 | ||
277 | mouse.KeyDown:connect(function(k) | |
278 | repeat wait() until action == false | |
279 | if not action then | |
280 | if k:byte() == 48 then | |
281 | sprinting = true | |
282 | humanoid.WalkSpeed = 32 | |
283 | end | |
284 | if k == '2' or k == 'c' then | |
285 | if not prone then | |
286 | ctrl = not ctrl | |
287 | if ctrl then | |
288 | humanoid.WalkSpeed = 5 | |
289 | else | |
290 | humanoid.WalkSpeed = 8 | |
291 | end | |
292 | end | |
293 | end | |
294 | if k == "y" then | |
295 | flashlight = not flashlight | |
296 | if flashlight then | |
297 | do | |
298 | knife = false | |
299 | if charmodel:findFirstChild("Knife") then | |
300 | charmodel:findFirstChild("Knife"):Destroy() | |
301 | end | |
302 | local part = Instance.new("Part", charmodel) | |
303 | part.CanCollide = false | |
304 | part.FormFactor = 'Custom' | |
305 | part.Name = "Flashlight" | |
306 | part.Size = Vector3.new(.4, .4, 2.1) | |
307 | part:breakJoints() | |
308 | local mesh = Instance.new("SpecialMesh", part) | |
309 | mesh.TextureId = "rbxassetid://129026436" | |
310 | mesh.MeshId = "rbxassetid://87653956" | |
311 | - | hit.Parent:findFirstChild("Humanoid"):TakeDamage(math.random(9999999999,9999999999999999)) |
311 | + | |
312 | local weld = Instance.new("Weld", part) | |
313 | weld.Part0 = part | |
314 | weld.Part1 = ra | |
315 | weld.C0 = CFrame.Angles(math.rad(70), 0, -math.rad(10)) | |
316 | weld.C1 = CFrame.new(-.08, -1.225, .05) | |
317 | ||
318 | ||
319 | local point = Instance.new("PointLight", part) | |
320 | point.Range = 20 | |
321 | local spot = Instance.new("SpotLight", part) | |
322 | spot.Shadows = true | |
323 | spot.Range = 55 | |
324 | spot.Angle = 60 | |
325 | spot.Brightness = 30 | |
326 | end | |
327 | else | |
328 | if charmodel:findFirstChild("Flashlight") then | |
329 | charmodel:findFirstChild("Flashlight"):Destroy() | |
330 | end | |
331 | end | |
332 | end | |
333 | if k == "x" then | |
334 | ctrl = false | |
335 | prone = true | |
336 | humanoid.WalkSpeed = 2.5 | |
337 | end | |
338 | if k == "t" then | |
339 | knife = not knife | |
340 | if knife then | |
341 | flashlight = false | |
342 | if charmodel:findFirstChild("Flashlight") then | |
343 | charmodel:findFirstChild("Flashlight"):Destroy() | |
344 | end | |
345 | local part = Instance.new("Part", charmodel) | |
346 | part.CanCollide = false | |
347 | part.FormFactor = 'Custom' | |
348 | part.Name = "Knife" | |
349 | part.Size = Vector3.new(.2, 1.7, .25) | |
350 | part:breakJoints() | |
351 | local weld = Instance.new("Weld", part) | |
352 | weld.Part0 = part | |
353 | weld.Part1 = ra | |
354 | weld.C0 = CFrame.Angles(math.pi/2, 0, -math.rad(10)) | |
355 | weld.C1 = CFrame.new(0, -1, -.45) | |
356 | Instance.new("BlockMesh", part).Scale = Vector3.new(.5, 1, .8) | |
357 | local part2 = Instance.new("Part", part) | |
358 | part2.CanCollide = false | |
359 | part2.FormFactor = 'Custom' | |
360 | part2.Name = "Knife" | |
361 | part2.BrickColor = BrickColor.Black() | |
362 | part2.Size = Vector3.new(.3, 1.2, .3) | |
363 | part2:breakJoints() | |
364 | local weld2 = Instance.new("Weld", part2) | |
365 | weld2.Part0 = part2 | |
366 | weld2.Part1 = part | |
367 | weld2.C1 = CFrame.new(0, -.45, 0) | |
368 | Instance.new("BlockMesh", part2).Scale = Vector3.new(.5, 1, .8) | |
369 | else | |
370 | if charmodel:findFirstChild("Knife") then | |
371 | charmodel:findFirstChild("Knife"):Destroy() | |
372 | end | |
373 | end | |
374 | end | |
375 | end | |
376 | end) | |
377 | ||
378 | mouse.KeyUp:connect(function(k) | |
379 | repeat wait() until action == false | |
380 | if not action then | |
381 | repeat wait() until action == false | |
382 | if k:byte() == 48 then | |
383 | sprinting = false | |
384 | if Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude >= 10 and hitz and time_sprinted >= .8 then | |
385 | time_sprinted = 0 | |
386 | action = 'StopSprinting' | |
387 | end | |
388 | humanoid.WalkSpeed = 8 | |
389 | if ctrl then | |
390 | humanoid.WalkSpeed = 5 | |
391 | end | |
392 | if prone then | |
393 | humanoid.WalkSpeed = 2.55 | |
394 | end | |
395 | end | |
396 | if k == 'x' then | |
397 | prone = false | |
398 | if ctrl then | |
399 | humanoid.WalkSpeed = 5 | |
400 | else | |
401 | humanoid.WalkSpeed = 8 | |
402 | end | |
403 | end | |
404 | end | |
405 | end) | |
406 | ||
407 | ||
408 | mouse.Button1Down:connect(function() | |
409 | if knife == true then | |
410 | if debounce then return end | |
411 | local slashs = Instance.new("Sound", head) | |
412 | slashs.SoundId = "rbxasset://sounds/swordslash.mp3" | |
413 | slashs.Volume = 1 | |
414 | slashs.Pitch = 2 | |
415 | slashs.Name = 'Slash' | |
416 | slashs:play() | |
417 | debounce = true | |
418 | knifeslash = true | |
419 | wait(.35) | |
420 | if charmodel:findFirstChild('Knife') then | |
421 | local killdeb = false | |
422 | charmodel:findFirstChild('Knife').Touched:connect(function(hit) | |
423 | if knifeslash then | |
424 | if killdeb then return end | |
425 | if hit and hit.Parent and hit.Parent:findFirstChild("Humanoid") and hit.Parent.Name ~= char.Name then | |
426 | killdeb = true | |
427 | hit.Parent:findFirstChild("Humanoid"):TakeDamage(math.random(math.huge,math.huge)) | |
428 | local hitsound = Instance.new("Sound", head) | |
429 | hitsound.SoundId = "rbxasset://sounds/metal.mp3" | |
430 | hitsound.Volume = 1 | |
431 | hitsound.Name = 'Hit' | |
432 | hitsound:play() | |
433 | wait(.5) | |
434 | hitsound:Destroy() | |
435 | slashs:Destroy() | |
436 | end | |
437 | end | |
438 | end) | |
439 | end | |
440 | knifeslash = false | |
441 | wait(.5) | |
442 | debounce = false | |
443 | end | |
444 | end) | |
445 | ||
446 | plr.Chatted:connect(function(msg) | |
447 | if msg == "/dance" then | |
448 | action = 'Dancing' | |
449 | end | |
450 | if msg == "/point" then | |
451 | action = 'Pointing' | |
452 | end | |
453 | if msg == "/wave" then | |
454 | action = 'Waving' | |
455 | end | |
456 | if msg == "/cheer" then | |
457 | action = 'Cheering' | |
458 | end | |
459 | if msg == "/squat" then | |
460 | action = 'Squatting' | |
461 | end | |
462 | if msg == "/sit" then | |
463 | action = 'Sitting' | |
464 | end | |
465 | end) | |
466 | ||
467 | Controls = game:service'ControllerService':children()[1] | |
468 | ||
469 | local fakehead = head:clone() | |
470 | fakehead.Parent = char | |
471 | fakehead.Name = 'FakeHead' | |
472 | head.Transparency = 1 | |
473 | for i,v in pairs(fakehead:children()) do | |
474 | if v:IsA'Sound' or v:IsA'Decal' then | |
475 | v:Destroy() | |
476 | end | |
477 | end | |
478 | ||
479 | for i,v in pairs(head:children()) do | |
480 | if v:IsA'Sound' then | |
481 | v:Destroy() | |
482 | end | |
483 | end | |
484 | ||
485 | waitingloop = false | |
486 | ||
487 | local fakeweld = Instance.new("Weld", fakehead) | |
488 | fakeweld.Part0 = head | |
489 | fakeweld.Part1 = fakehead | |
490 | ||
491 | humanoid.Jumping:connect(function() | |
492 | if not action or not prone then | |
493 | action = 'Jumping' | |
494 | end | |
495 | end) | |
496 | ||
497 | local ScreenGui = Instance.new("ScreenGui", plr.PlayerGui) | |
498 | ScreenGui.Name = "BaseGui" | |
499 | local WhatObject = Instance.new("TextLabel", ScreenGui) | |
500 | WhatObject.Size = UDim2.new(0, 50, 0, 10) | |
501 | WhatObject.BackgroundColor3 = Color3.new(.25, .25, .25) | |
502 | WhatObject.BackgroundTransparency = .45 | |
503 | WhatObject.TextColor3 = Color3.new(1,1,1) | |
504 | WhatObject.TextXAlignment = 'Left' | |
505 | WhatObject.Visible = false | |
506 | local WhatObjectI = Instance.new("TextLabel", ScreenGui) | |
507 | WhatObjectI.Size = UDim2.new(0, 50, 0, 10) | |
508 | WhatObjectI.BackgroundColor3 = Color3.new(.05, .05, .05) | |
509 | WhatObjectI.TextColor3 = Color3.new(1,1,1) | |
510 | WhatObjectI.FontSize = "Size12" | |
511 | WhatObjectI.TextYAlignment = 'Top' | |
512 | WhatObjectI.TextXAlignment = 'Left' | |
513 | WhatObjectI.Visible = false | |
514 | WhatObjectI.ZIndex = 3 | |
515 | ||
516 | local RadioFrame = Instance.new("Frame", ScreenGui) | |
517 | RadioFrame.Size = UDim2.new(0, 90, 0, 30) | |
518 | RadioFrame.Position = UDim2.new(0, 0, .4, 0) | |
519 | RadioFrame.BackgroundColor3 = Color3.new(.25, .25, .25) | |
520 | ||
521 | local InventoryBut = Instance.new("TextButton", ScreenGui) | |
522 | InventoryBut.Size = UDim2.new(0, 90, 0, 30) | |
523 | InventoryBut.Text = 'Inventory' | |
524 | InventoryBut.TextColor3 = Color3.new(1,1,1) | |
525 | InventoryBut.TextScaled = true | |
526 | InventoryBut.Position = UDim2.new(.4, 0, 0, 0) | |
527 | InventoryBut.BackgroundColor3 = Color3.new(.25, .25, .25) | |
528 | ||
529 | local InventoryGui = Instance.new("Frame", ScreenGui) | |
530 | InventoryGui.Size = UDim2.new(.6, 0, .6, 0) | |
531 | InventoryGui.BackgroundColor3 = Color3.new(.25, .25, .25) | |
532 | InventoryGui.Position = UDim2.new(.2, 0, -1, 0) | |
533 | ||
534 | InventoryBut.TouchTap:connect(function() | |
535 | InvVisible = not InvVisible | |
536 | if InvVisible then | |
537 | InventoryGui:TweenPosition(UDim2.new(.2, 0, .2, 0), "Out", "Quad", .35, true) | |
538 | elseif not InvVisible then | |
539 | InventoryGui:TweenPosition(UDim2.new(.2, 0, -1, 0), "Out", "Quad", .35, true) | |
540 | end | |
541 | end) | |
542 | InventoryBut.MouseButton1Down:connect(function() | |
543 | InvVisible = not InvVisible | |
544 | if InvVisible then | |
545 | InventoryGui:TweenPosition(UDim2.new(.2, 0, .2, 0), "Out", "Quad", .35, true) | |
546 | elseif not InvVisible then | |
547 | InventoryGui:TweenPosition(UDim2.new(.2, 0, -1, 0), "Out", "Quad", .35, true) | |
548 | end | |
549 | end) | |
550 | ||
551 | Buildings = {} | |
552 | ||
553 | local WoodenFence = Instance.new("Part") | |
554 | WoodenFence.Size = Vector3.new(10, 5, 1) | |
555 | WoodenFence.Anchored = true | |
556 | WoodenFence.Material = 'Wood' | |
557 | WoodenFence.BrickColor = BrickColor.new'Really red' | |
558 | table.insert(Buildings, {WoodenFence = 'Wooden Fence'}) | |
559 | ||
560 | for y = 1, 4 do | |
561 | for x = 1, 4 do | |
562 | local slot = Instance.new("ImageLabel", InventoryGui) | |
563 | slot.Name = "Slot"..tostring(#InventoryGui:children()) | |
564 | slot.Size = UDim2.new(.155, 0, .2, 0) | |
565 | slot.ZIndex = 2 | |
566 | slot.Position = UDim2.new(.2+((x-1)/4)*.8, 0, .025+(y-1)/4, 0) | |
567 | slot.BackgroundColor3 = Color3.new(.35, .35, .35) | |
568 | local stack = Instance.new("TextLabel", slot) | |
569 | stack.Size = UDim2.new(0, 0, 0, 25) | |
570 | stack.Position = UDim2.new(.95, 0, 1, -25) | |
571 | stack.TextXAlignment = 'Right' | |
572 | stack.FontSize = "Size12" | |
573 | stack.ZIndex = 3 | |
574 | stack.TextColor3 = Color3.new(1,1,1) | |
575 | stack.BackgroundTransparency = 1 | |
576 | stack.TextStrokeTransparency = .5 | |
577 | stack.Visible = false | |
578 | stack.TextScaled = true | |
579 | Instance.new("StringValue", slot).Name = 'ItemName' | |
580 | Instance.new("StringValue", slot).Name = 'Description' | |
581 | Instance.new("NumberValue", slot).Name = 'Stack' | |
582 | Instance.new("BoolValue", slot).Name = 'Functionable' | |
583 | Instance.new("StringValue", slot.Functionable).Name = 'Function' | |
584 | slot.Functionable.Value = false | |
585 | slot.Functionable.Changed:connect(function() | |
586 | if slot.Functionable.Function.Value == 'Place' then | |
587 | slot.MouseButton1Down:connect(function() | |
588 | InvVisible = false | |
589 | InventoryGui:TweenPosition(UDim2.new(.2, 0, -1, 0), "Out", "Quad", .35, true) | |
590 | local PlaceObject | |
591 | for i,v in pairs(Buildings) do | |
592 | if v.Name == slot.Name.Value then | |
593 | PlaceObject = v:clone() | |
594 | PlabeObject.Parent = workspace | |
595 | end | |
596 | end | |
597 | local Placed = false | |
598 | mouse.KeyDown:connect(function(k) | |
599 | if Placed then return end | |
600 | if k == "r" then | |
601 | if PlaceObject:IsA'Model' then | |
602 | PlabeObject.Dragger:AxisRotate() | |
603 | end | |
604 | if PlaceObject:IsA'Part' then | |
605 | PlaceObject.Rotation = Vector3.new(PlabeObject.Rotation.X, PlabeObject.Rotation.Y+90, PlabeObject.Rotation.Z) | |
606 | end | |
607 | end | |
608 | end) | |
609 | mouse.Move:connect(function() | |
610 | if Placed then return end | |
611 | PlaceObject:TranslateBy(Vector3.new(mouse.Hit.x, mouse.Hit.y, mouse.Hit.z)) | |
612 | end) | |
613 | mouse.Button1Down:connect(function() | |
614 | Placed = true | |
615 | end) | |
616 | end) | |
617 | end | |
618 | end) | |
619 | slot.Stack.Changed:connect(function() | |
620 | if slot.Stack.Value == '0' then | |
621 | stack.Visible = false | |
622 | else | |
623 | stack.Visible = true | |
624 | stack.Text = slot.Stack.Value | |
625 | stack.Size = UDim2.new(0, -stack.TextBounds.x, 0, 25) | |
626 | end | |
627 | end) | |
628 | slot.MouseEnter:connect(function() | |
629 | if slot.Description.Value ~= '' then | |
630 | WhatObjectI.Parent = slot | |
631 | WhatObjectI.Position = UDim2.new(0, 0, 1, 0) | |
632 | WhatObjectI.Text = slot.Description.Value | |
633 | wait(0) | |
634 | WhatObjectI.Size = UDim2.new(0, WhatObjectI.TextBounds.x, 0, WhatObjectI.TextBounds.Y) | |
635 | WhatObjectI.Visible = true | |
636 | end | |
637 | end) | |
638 | slot.MouseLeave:connect(function() | |
639 | WhatObjectI.Visible = false | |
640 | end) | |
641 | end | |
642 | end | |
643 | ||
644 | InventoryGui.Slot1.Image = "rbxassetid://154927249" | |
645 | InventoryGui.Slot1.Description.Value = [[A regular flashlight, | |
646 | Equip with F.]] | |
647 | ||
648 | InventoryGui.Slot2.Image = "rbxassetid://154931868" | |
649 | InventoryGui.Slot2.Description.Value = [[It's a survival knife, | |
650 | slaughter or gather materials! | |
651 | Equip with K.]] | |
652 | ||
653 | InventoryGui.Slot3.Description.Value = [[It's wood, | |
654 | You can build or use it as material.]] | |
655 | InventoryGui.Slot3.Stack.Value = 10 | |
656 | InventoryGui.Slot3.Image = "rbxassetid://154979500" | |
657 | ||
658 | InventoryGui.Slot4.ItemName.Value = "Wooden Fence" | |
659 | InventoryGui.Slot4.Description.Value = [[Defending building.]] | |
660 | InventoryGui.Slot4.Stack.Value = 1 | |
661 | InventoryGui.Slot4.Functionable.Function.Value = 'Place' | |
662 | ||
663 | radiosound = Instance.new("Sound", head) | |
664 | radiosound.Volume = 1 | |
665 | radiosound.Name = 'IMPOSSIBRU' | |
666 | ||
667 | Music = { | |
668 | ['1'] = function(plr) | |
669 | game:service'ContentProvider':Preload("rbxassetid://335958739") | |
670 | radiosound.SoundId = "rbxassetid://335958739" | |
671 | radiosound.Pitch = 1 | |
672 | end; | |
673 | ['2'] = function(plr) | |
674 | game:service'ContentProvider':Preload("rbxassetid://399570826") | |
675 | radiosound.SoundId = "rbxassetid://399570826" | |
676 | end; | |
677 | ['3'] = function(plr) | |
678 | game:service'ContentProvider':Preload("rbxassetid://187324310") | |
679 | radiosound.SoundId = "rbxassetid://187324310" | |
680 | end; | |
681 | ['4'] = function(plr) | |
682 | game:service'ContentProvider':Preload("rbxassetid://164834038") | |
683 | radiosound.SoundId = "rbxassetid://164834038" | |
684 | end; | |
685 | ['5'] = function(plr) | |
686 | game:service'ContentProvider':Preload("rbxassetid://384949210") | |
687 | radiosound.SoundId = "rbxassetid://384949210" | |
688 | end; | |
689 | ['6'] = function(plr) | |
690 | game:service'ContentProvider':Preload("rbxassetid://366789853") | |
691 | radiosound.SoundId = "rbxassetid://366789853" | |
692 | end; | |
693 | ['7'] = function(plr) | |
694 | game:service'ContentProvider':Preload("rbxassetid://338512454") | |
695 | radiosound.SoundId = "rbxassetid://338512454" | |
696 | end; | |
697 | ['8'] = function(plr) | |
698 | game:service'ContentProvider':Preload("rbxassetid://344965733") | |
699 | radiosound.SoundId = "rbxassetid://344965733" | |
700 | end; | |
701 | ['9'] = function(plr) | |
702 | game:service'ContentProvider':Preload("rbxassetid://182621515") | |
703 | radiosound.SoundId = "rbxassetid://182621515" | |
704 | end; | |
705 | ['10'] = function(plr) | |
706 | game:service'ContentProvider':Preload("rbxassetid://186747165") | |
707 | radiosound.SoundId = "rbxassetid://186747165" | |
708 | radiosound.Pitch = 1 | |
709 | end; | |
710 | ['11'] = function(plr) | |
711 | game:service'ContentProvider':Preload("rbxassetid://171217870") | |
712 | radiosound.SoundId = "rbxassetid://171217870" | |
713 | radiosound.Pitch = 1 | |
714 | end; | |
715 | ['12'] = function(plr) | |
716 | game:service'ContentProvider':Preload("rbxassetid://163722380") | |
717 | radiosound.SoundId = "rbxassetid://163722380" | |
718 | end; | |
719 | ['13'] = function(plr) | |
720 | game:service'ContentProvider':Preload("rbxassetid://338228788") | |
721 | radiosound.SoundId = "rbxassetid://338228788" | |
722 | end; | |
723 | ['14'] = function(plr) | |
724 | game:service'ContentProvider':Preload("rbxassetid://156105878") | |
725 | radiosound.SoundId = "rbxassetid://156105878" | |
726 | end; | |
727 | ['15'] = function(plr) | |
728 | game:service'ContentProvider':Preload("rbxassetid://322616696") | |
729 | radiosound.SoundId = "rbxassetid://322616696" | |
730 | end; | |
731 | ['16'] = function(plr) | |
732 | game:service'ContentProvider':Preload("rbxassetid://272467655") | |
733 | radiosound.SoundId = "rbxassetid://272467655" | |
734 | end; | |
735 | ['17'] = function(plr) | |
736 | game:service'ContentProvider':Preload("rbxassetid://197769965") | |
737 | radiosound.SoundId = "rbxassetid://197769965" | |
738 | end; | |
739 | ['18'] = function(plr) | |
740 | game:service'ContentProvider':Preload("rbxassetid://257768376") | |
741 | radiosound.SoundId = "rbxassetid://257768376" | |
742 | end; | |
743 | ['19'] = function(plr) | |
744 | game:service'ContentProvider':Preload("rbxassetid://142300879") | |
745 | radiosound.SoundId = "rbxassetid://142300879" | |
746 | end; | |
747 | ['20'] = function(plr) | |
748 | game:service'ContentProvider':Preload("rbxassetid://300143023") | |
749 | radiosound.SoundId = "rbxassetid://300143023" | |
750 | end; | |
751 | ['21'] = function(plr) | |
752 | game:service'ContentProvider':Preload("rbxassetid://174212113") | |
753 | radiosound.SoundId = "rbxassetid://174212113" | |
754 | end; | |
755 | ['22'] = function(plr) | |
756 | game:service'ContentProvider':Preload("rbxassetid://185320433") | |
757 | radiosound.SoundId = "rbxassetid://185320433" | |
758 | end; | |
759 | ['23'] = function(plr) | |
760 | game:service'ContentProvider':Preload("rbxassetid://218299512") | |
761 | radiosound.SoundId = "rbxassetid://218299512" | |
762 | end; | |
763 | ['24'] = function(plr) | |
764 | game:service'ContentProvider':Preload("rbxassetid://280971159") | |
765 | radiosound.SoundId = "rbxassetid://280971159" | |
766 | end; | |
767 | ['25'] = function(plr) | |
768 | game:service'ContentProvider':Preload("rbxassetid://263504315") | |
769 | radiosound.SoundId = "rbxassetid://263504315" | |
770 | end; | |
771 | ['26'] = function(plr) | |
772 | game:service'ContentProvider':Preload("rbxassetid://198249011") | |
773 | radiosound.SoundId = "rbxassetid://198249011" | |
774 | end; | |
775 | ['27'] = function(plr) | |
776 | game:service'ContentProvider':Preload("rbxassetid://239902092") | |
777 | radiosound.SoundId = "rbxassetid://239902092" | |
778 | end; | |
779 | ['28'] = function(plr) | |
780 | game:service'ContentProvider':Preload("rbxassetid://241148012") | |
781 | radiosound.SoundId = "rbxassetid://241148012" | |
782 | end; | |
783 | ['29'] = function(plr) | |
784 | game:service'ContentProvider':Preload("rbxassetid://158353213") | |
785 | radiosound.SoundId = "rbxassetid://158353213" | |
786 | end; | |
787 | ['30'] = function(plr) | |
788 | game:service'ContentProvider':Preload("rbxassetid://201129564") | |
789 | radiosound.SoundId = "rbxassetid://201129564" | |
790 | end; | |
791 | ['31'] = function(plr) | |
792 | game:service'ContentProvider':Preload("rbxassetid://181663037") | |
793 | radiosound.SoundId = "rbxassetid://181663037" | |
794 | radiosound.Pitch = 1 | |
795 | end; | |
796 | ['32'] = function(plr) | |
797 | game:service'ContentProvider':Preload("rbxassetid://150488830") | |
798 | radiosound.SoundId = "rbxassetid://150488830" | |
799 | radiosound.Pitch = 1 | |
800 | end; | |
801 | ['33'] = function(plr) | |
802 | game:service'ContentProvider':Preload("rbxassetid://165295816") | |
803 | radiosound.SoundId = "rbxassetid://165295816" | |
804 | end; | |
805 | ['34'] = function(plr) | |
806 | game:service'ContentProvider':Preload("rbxassetid://143003257") | |
807 | radiosound.SoundId = "rbxassetid://143003257" | |
808 | end; | |
809 | ['35'] = function(plr) | |
810 | game:service'ContentProvider':Preload("rbxassetid://237265076") | |
811 | radiosound.SoundId = "rbxassetid://237265076" | |
812 | end; | |
813 | ['36'] = function(plr) | |
814 | game:service'ContentProvider':Preload("rbxassetid://146626271") | |
815 | radiosound.SoundId = "rbxassetid://146626271" | |
816 | end; | |
817 | } | |
818 | ||
819 | local HowMuchMusic = 0 | |
820 | for _,_ in pairs(Music) do | |
821 | HowMuchMusic = HowMuchMusic + 1 | |
822 | end | |
823 | RadioEnabled = false | |
824 | local song | |
825 | local current = 1 | |
826 | local CurrentNumber = Instance.new("TextLabel", RadioFrame) | |
827 | CurrentNumber.Size = UDim2.new(0, 60, 0, 15) | |
828 | CurrentNumber.Position = UDim2.new(0, 0, 0, -15) | |
829 | CurrentNumber.TextColor3 = Color3.new(1,1,1) | |
830 | CurrentNumber.BackgroundTransparency = 1 | |
831 | CurrentNumber.Text = tostring(current).."/"..HowMuchMusic | |
832 | CurrentNumber.TextScaled = true | |
833 | local OnOff = Instance.new("TextButton", RadioFrame) | |
834 | OnOff.Size = UDim2.new(0, 60, 0, 28) | |
835 | OnOff.Position = UDim2.new(0, 1, 0, 1) | |
836 | OnOff.TextColor3 = Color3.new(1,1,1) | |
837 | OnOff.BackgroundColor3 = Color3.new(.6, 0, 0) | |
838 | OnOff.Text = 'OFF' | |
839 | OnOff.TextScaled = true | |
840 | ||
841 | function nextSong(current2) | |
842 | local CurrentSong = current2 | |
843 | coroutine.wrap(function() | |
844 | for i = 1, 121 do | |
845 | if RadioEnabled and CurrentSong == current2 then | |
846 | wait(1) | |
847 | else return end | |
848 | end | |
849 | if RadioEnabled and CurrentSong == current then | |
850 | radiosound:stop() | |
851 | current = current + 1 | |
852 | if current > HowMuchMusic then | |
853 | current = 1 | |
854 | end | |
855 | for index,func in pairs(Music) do | |
856 | if index == tostring(current) then | |
857 | func(plr) | |
858 | end | |
859 | end | |
860 | CurrentNumber.Text = tostring(current).."/"..HowMuchMusic | |
861 | radiosound:play() | |
862 | nextSong(current) | |
863 | end | |
864 | end)() | |
865 | end | |
866 | ||
867 | OnOff.MouseButton1Down:connect(function() | |
868 | RadioEnabled = not RadioEnabled | |
869 | if RadioEnabled then | |
870 | OnOff.BackgroundColor3 = Color3.new(0, .6, 0) | |
871 | OnOff.Text = 'ON' | |
872 | song = Music[tostring(current)] | |
873 | for index,func in pairs(Music) do | |
874 | if index == tostring(current) then | |
875 | func(plr) | |
876 | end | |
877 | end | |
878 | radiosound:play() | |
879 | nextSong(current) | |
880 | elseif not RadioEnabled then | |
881 | OnOff.BackgroundColor3 = Color3.new(.6, 0, 0) | |
882 | OnOff.Text = 'OFF' | |
883 | radiosound:pause() | |
884 | end | |
885 | end) | |
886 | ||
887 | OnOff.TouchTap:connect(function() | |
888 | RadioEnabled = not RadioEnabled | |
889 | if RadioEnabled then | |
890 | OnOff.BackgroundColor3 = Color3.new(0, .6, 0) | |
891 | OnOff.Text = 'ON' | |
892 | song = Music[tostring(current)] | |
893 | for index,func in pairs(Music) do | |
894 | if index == tostring(current) then | |
895 | func(plr) | |
896 | end | |
897 | end | |
898 | radiosound:play() | |
899 | CurrentNumber.Text = tostring(current).."/"..HowMuchMusic | |
900 | radiosound:play() | |
901 | nextSong(current) | |
902 | elseif not RadioEnabled then | |
903 | OnOff.BackgroundColor3 = Color3.new(.6, 0, 0) | |
904 | OnOff.Text = 'OFF' | |
905 | radiosound:pause() | |
906 | end | |
907 | end) | |
908 | ||
909 | local Next = Instance.new("TextButton", RadioFrame) | |
910 | Next.Size = UDim2.new(0, 28, 0, 28) | |
911 | Next.Position = UDim2.new(0, 61, 0, 1) | |
912 | Next.TextColor3 = Color3.new(1,1,1) | |
913 | Next.BackgroundTransparency = 1 | |
914 | Next.Text = '>' | |
915 | ||
916 | Next.MouseButton1Down:connect(function() | |
917 | radiosound:stop() | |
918 | radiosound:stop() | |
919 | current = current + 1 | |
920 | if current > HowMuchMusic then | |
921 | current = 1 | |
922 | end | |
923 | CurrentNumber.Text = tostring(current).."/"..HowMuchMusic | |
924 | song = Music[tostring(current)] | |
925 | for index,func in pairs(Music) do | |
926 | if index == tostring(current) then | |
927 | func(plr) | |
928 | end | |
929 | end | |
930 | if RadioEnabled then | |
931 | radiosound:play() | |
932 | end | |
933 | end) | |
934 | ||
935 | humanoid.Changed:connect(function(changed) | |
936 | --[[if ctrl and changed == 'Jump' then | |
937 | humanoid.Jump = false | |
938 | action = 'Rolling' | |
939 | end--]] | |
940 | if action ~= false or prone then | |
941 | humanoid.Jump = false | |
942 | end | |
943 | end) | |
944 | ||
945 | humanoid.Climbing:connect(function(speed) | |
946 | if speed > 4 then | |
947 | action = 'Climbing' | |
948 | humanoid.WalkSpeed = 8 | |
949 | else | |
950 | action = false | |
951 | if ctrl then | |
952 | humanoid.WalkSpeed = 5 | |
953 | elseif prone then | |
954 | humanoid.WalkSpeed = 2.5 | |
955 | end | |
956 | end | |
957 | end) | |
958 | ||
959 | mouse.Move:connect(function() | |
960 | if (mouse.Target ~= nil and mouse.Target:IsA('Part') and mouse.Target.Parent and mouse.Target.Parent:IsA('Model') and mouse.Target.Parent:findFirstChild'Humanoid') or (mouse.Target ~= nil and mouse.Target:IsA('Part') and mouse.Target.Parent and mouse.Target.Parent:IsA'Hat' and mouse.Target.Parent.Parent and mouse.Target.Parent.Parent:findFirstChild'Humanoid') then | |
961 | local target = mouse.Target | |
962 | WhatObject.Visible = true | |
963 | if target.Parent:IsA'Model' then | |
964 | WhatObject.Text = target.Parent.Name | |
965 | elseif target.Parent:IsA'Hat' then | |
966 | WhatObject.Text = target.Parent.Parent.Name | |
967 | end | |
968 | WhatObject.Size = UDim2.new(0, WhatObject.TextBounds.x, 0, 10) | |
969 | WhatObject.Position = UDim2.new(0, mouse.X + 10, 0, mouse.Y - 15) | |
970 | else | |
971 | WhatObject.Visible = false | |
972 | end | |
973 | end) | |
974 | ||
975 | wait() | |
976 | ||
977 | local sound = Instance.new("Sound", head) | |
978 | sound.Volume = .65 | |
979 | game:service'RunService'.Stepped:connect(function() | |
980 | if prone or ctrl then | |
981 | rootpart.CanCollide = false | |
982 | end | |
983 | end) | |
984 | ||
985 | idling = 0 | |
986 | dancingtime = 0 | |
987 | ||
988 | game:service'RunService'.RenderStepped:connect(function() | |
989 | if charmodel.Parent ~= char then charmodel.Parent = char end | |
990 | if fakehead.Parent ~= char then fakehead.Parent = char end | |
991 | if not loopedaction then | |
992 | local rscf = rsc0 | |
993 | local lscf = lsc0 | |
994 | local rlcf = rlc0 | |
995 | local llcf = llc0 | |
996 | local rjcf = rootc0 | |
997 | local ncf = neckc0 | |
998 | local rayz = Ray.new(rootpart.Position, Vector3.new(0, -4.1, 0)) | |
999 | local hitz, enz = workspace:findPartOnRay(rayz, char) | |
1000 | angle = (angle % 100) + anglespeed/10 | |
1001 | mvmnt = math.pi * math.sin(math.pi*2/100*(angle*10)) | |
1002 | for i,object in pairs(char:children()) do | |
1003 | if object:IsA("Tool") then | |
1004 | if not wldunknown then | |
1005 | wldunknown = Instance.new("Weld", rarm) | |
1006 | wldunknown.Name = "RightGrip" | |
1007 | wldunknown.Part0 = rarm | |
1008 | if object:findFirstChild("Handle") then | |
1009 | wldunknown.Part1 = object:findFirstChild("Handle") | |
1010 | end | |
1011 | end | |
1012 | tool = true | |
1013 | elseif not object:IsA("Tool") then | |
1014 | if tool then | |
1015 | pcall(function() | |
1016 | wldunknown:Destroy() | |
1017 | wldunknown:Destroy() | |
1018 | end) | |
1019 | end | |
1020 | tool = false | |
1021 | end | |
1022 | end | |
1023 | if action ~= false then | |
1024 | idling = 0 | |
1025 | if action == 'StopSprinting' then | |
1026 | Controls.Parent = nil | |
1027 | speed = 0.15 | |
1028 | local bodyvelocity = Instance.new("BodyVelocity", rootpart) | |
1029 | bodyvelocity.maxForce = Vector3.new(1/0,0,1/0) | |
1030 | bodyvelocity.velocity = rootpart.CFrame.lookVector * 16 | |
1031 | ncf = neckc0 * CFrame.Angles(math.rad(-12), -math.rad(15), 0) | |
1032 | rscf = rsc0 * CFrame.Angles(math.rad(-21), 0, math.rad(4.5)) | |
1033 | lscf = lsc0 * CFrame.Angles(math.rad(-23.5), 0, -math.rad(3.5)) | |
1034 | rjcf = rootc0 * CFrame.new(0, -.35, 0) * CFrame.Angles(math.rad(15), math.rad(25), 0) | |
1035 | llcf = llc0 * CFrame.new(0, .15, -.25) * CFrame.Angles(-math.rad(30), 0, -math.rad(5.5)) | |
1036 | rlcf = rlcf * CFrame.new(0, .05, -.15) * CFrame.Angles(math.rad(20), 0, math.rad(2)) | |
1037 | loopedaction = true | |
1038 | for i = 0, 25 do | |
1039 | bodyvelocity.velocity = rootpart.CFrame.lookVector * (16 - i/1.5) | |
1040 | rm.C0 = clerp(rm.C0,rscf,speed) | |
1041 | lm.C0 = clerp(lm.C0,lscf,speed) | |
1042 | rj.C0 = clerp(rj.C0,rjcf,speed) | |
1043 | rlegm.C0 = clerp(rlegm.C0,rlcf,speed) | |
1044 | llegm.C0 = clerp(llegm.C0,llcf,speed) | |
1045 | neck.C0 = clerp(neck.C0,ncf,speed) | |
1046 | wait() | |
1047 | end | |
1048 | bodyvelocity:Destroy() | |
1049 | loopedaction = false | |
1050 | stopsprint = false | |
1051 | action = false | |
1052 | Controls.Parent = game:service'ControllerService' | |
1053 | humanoid.WalkSpeed = 8 | |
1054 | if ctrl then | |
1055 | humanoid.WalkSpeed = 5 | |
1056 | elseif prone then | |
1057 | humanoid.WalkSpeed = 2.5 | |
1058 | end | |
1059 | end | |
1060 | if action == "Climbing" then | |
1061 | anglespeed = 2 | |
1062 | speed = 0.1 | |
1063 | ncf = neckc0 * CFrame.Angles(math.pi/3, 0, 0) | |
1064 | rjcf = rootc0 | |
1065 | rscf = rsc0 * CFrame.new(0, -0.2 + -mvmnt*0.2, 0.45) * CFrame.Angles(math.pi/1.5, 0, -math.abs(mvmnt)*0.025) | |
1066 | lscf = lsc0 * CFrame.new(0, -0.2 + mvmnt*0.2, 0.45) * CFrame.Angles(math.pi/1.5, 0, math.abs(mvmnt)*0.025) | |
1067 | rlcf = rlc0 * CFrame.new(0, 0.3 + mvmnt*0.2, 0) * CFrame.Angles(math.pi/14, 0, 0) | |
1068 | llcf = llc0 * CFrame.new(0, 0.3 + -mvmnt*0.2, 0) * CFrame.Angles(math.pi/14, 0, 0) | |
1069 | end | |
1070 | if action == 'Jumping' then | |
1071 | if not prone or ctrl then | |
1072 | loopedaction = true | |
1073 | ncf = neckc0 * CFrame.Angles(-math.sin(angle)*0.07, 0, 0) | |
1074 | rjcf = rootc0 * CFrame.Angles(math.sin(angle)*0.025, 0, 0) | |
1075 | rscf = rsc0 * CFrame.Angles(-math.pi/16, -math.sin(angle)*0.08, 0) | |
1076 | lscf = lsc0 * CFrame.Angles(-math.pi/17, math.sin(angle)*0.08, 0) | |
1077 | rlcf = rlc0 * CFrame.new(0, .45, -.45) * CFrame.Angles(-math.pi/16+-math.sin(angle)*0.125, -math.sin(angle)*0.08, math.rad(2.5)) | |
1078 | llcf = llc0 * CFrame.Angles(-math.pi/17+-math.sin(angle)*0.125, math.sin(angle)*0.08, -math.rad(2.5)) | |
1079 | for i = 0, 12 do | |
1080 | rm.C0 = clerp(rm.C0,rscf,speed) | |
1081 | lm.C0 = clerp(lm.C0,lscf,speed) | |
1082 | rj.C0 = clerp(rj.C0,rjcf,speed) | |
1083 | rlegm.C0 = clerp(rlegm.C0,rlcf,speed) | |
1084 | llegm.C0 = clerp(llegm.C0,llcf,speed) | |
1085 | neck.C0 = clerp(neck.C0,ncf,speed) | |
1086 | wait() | |
1087 | end | |
1088 | end | |
1089 | loopedaction = false | |
1090 | action = false | |
1091 | end | |
1092 | if action == 'Pointing' then | |
1093 | if Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude <= 2 then | |
1094 | anglespeed = .5 | |
1095 | speed = 0.25 | |
1096 | ncf = neckc0 * CFrame.Angles(-math.sin(angle)*0.007, 0, 0) | |
1097 | rjcf = rootc0 * CFrame.Angles(math.sin(angle)*0.0015, 0, 0) | |
1098 | rscf = rsc0 * CFrame.Angles(math.pi/2, -math.sin(angle)*0.008, 0) | |
1099 | lscf = lsc0 * CFrame.Angles(0, math.sin(angle)*0.008, 0) | |
1100 | rlcf = rlc0 * CFrame.Angles(-math.sin(angle)*0.0015, -math.sin(angle)*0.008, math.rad(2.5)) | |
1101 | llcf = llc0 * CFrame.Angles(-math.sin(angle)*0.0015, math.sin(angle)*0.008, -math.rad(2.5)) | |
1102 | else | |
1103 | action = false | |
1104 | end | |
1105 | end | |
1106 | if action == 'Waving' then | |
1107 | if Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude <= 2 then | |
1108 | anglespeed = .5 | |
1109 | speed = 0.25 | |
1110 | ncf = neckc0 * CFrame.Angles(-math.sin(angle)*0.007, 0, 0) | |
1111 | rjcf = rootc0 * CFrame.Angles(math.sin(angle)*0.0025, 0, 0) | |
1112 | rscf = rsc0 * CFrame.Angles(0, -math.sin(angle)*0.008, math.pi/1.4+math.sin(angle)*.5) | |
1113 | lscf = lsc0 * CFrame.Angles(0, math.sin(angle)*0.008, 0) | |
1114 | rlcf = rlc0 * CFrame.Angles(-math.sin(angle)*0.0025, -math.sin(angle)*0.008, math.rad(2.5)) | |
1115 | llcf = llc0 * CFrame.Angles(-math.sin(angle)*0.0025, math.sin(angle)*0.008, -math.rad(2.5)) | |
1116 | else | |
1117 | action = false | |
1118 | end | |
1119 | end | |
1120 | if action == 'Cheering' then | |
1121 | if Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude <= 2 then | |
1122 | anglespeed = 2 | |
1123 | speed = 0.25 | |
1124 | ncf = neckc0 * CFrame.Angles(math.pi/24.85, 0, 0) | |
1125 | rjcf = rootc0 * CFrame.new(0, math.abs(math.sin(angle)), 0) | |
1126 | rscf = rsc0 * CFrame.Angles(math.pi-math.abs(math.sin(angle))*.25, 0, math.rad(2)) | |
1127 | lscf = lsc0 * CFrame.Angles(math.pi-math.abs(math.sin(angle))*.25, 0, -math.rad(2)) | |
1128 | rlcf = rlc0 * CFrame.Angles(0, 0, math.rad(5)) | |
1129 | llcf = llc0 * CFrame.Angles(0, 0, -math.rad(5)) | |
1130 | else | |
1131 | action = false | |
1132 | end | |
1133 | end | |
1134 | if action == 'Rolling' then | |
1135 | loopedaction = true | |
1136 | anglespeed = 2 | |
1137 | speed = 0.6 | |
1138 | Controls.Parent = nil | |
1139 | local bodyvelocity = Instance.new("BodyVelocity", rootpart) | |
1140 | bodyvelocity.maxForce = Vector3.new(1/0,1/0,1/0) | |
1141 | bodyvelocity.velocity = rootpart.CFrame.lookVector * 10 | |
1142 | rj.C1 = CFrame.new() | |
1143 | for roll = 0, 360, 2 do | |
1144 | ncf = neckc0 * CFrame.Angles(-math.pi/1.85, 0, 0) | |
1145 | rjcf = CFrame.new() * CFrame.new(0, -1, 0) * CFrame.Angles(-math.rad(roll), 0, 0) | |
1146 | rscf = rsc0 * CFrame.Angles(math.pi/2.5, 0, -math.rad(30)) | |
1147 | lscf = lsc0 * CFrame.Angles(math.pi/2.5, 0, math.rad(30)) | |
1148 | rlcf = rlc0 * CFrame.new(0, .6, -.75) * CFrame.Angles(-math.pi/2.5, 0, 0) | |
1149 | llcf = llc0 * CFrame.new(0, .6, -.75) * CFrame.Angles(-math.pi/2.5, 0, 0) | |
1150 | rm.C0 = clerp(rm.C0,rscf,speed) | |
1151 | lm.C0 = clerp(lm.C0,lscf,speed) | |
1152 | rj.C0 = clerp(rj.C0,rjcf,speed) | |
1153 | neck.C0 = clerp(neck.C0,ncf,speed) | |
1154 | rlegm.C0 = clerp(rlegm.C0,rlcf,speed) | |
1155 | llegm.C0 = clerp(llegm.C0,llcf,speed) | |
1156 | wait() | |
1157 | end | |
1158 | rj.C0 = CFrame.new(0, -1.5, 0) | |
1159 | rj.C1 = CFrame.new(0, -1.5, 0) | |
1160 | bodyvelocity:Destroy() | |
1161 | action = false | |
1162 | Controls.Parent = game:service'ControllerService' | |
1163 | loopedaction = false | |
1164 | end | |
1165 | if action == 'Dancing' then | |
1166 | if Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude <= 2 then | |
1167 | dancingtime = dancingtime + 1/60 | |
1168 | anglespeed = 1 | |
1169 | speed = 0.25 | |
1170 | if dancingtime <= 12 then | |
1171 | ncf = neckc0 * CFrame.Angles(math.pi/24.85, 0, 0) | |
1172 | rjcf = rootc0 * CFrame.new(0, 0.75 + -math.abs(math.sin(angle)), 0) * CFrame.Angles(0, 0, math.sin(angle)*.1) | |
1173 | rscf = rsc0 * CFrame.Angles(math.pi-math.abs(math.sin(angle))*.5, 0, math.rad(2)) | |
1174 | lscf = lsc0 * CFrame.Angles(math.pi-math.abs(math.sin(angle))*.5, 0, -math.rad(2)) | |
1175 | rlcf = rlc0 * CFrame.Angles(math.sin(angle)*.25, 0, math.rad(5)) | |
1176 | llcf = llc0 * CFrame.Angles(-math.sin(angle)*.25, 0, -math.rad(5)) | |
1177 | elseif dancingtime <= 22 then | |
1178 | ncf = neckc0 * CFrame.Angles(math.pi/24.85, 0, 0) | |
1179 | rjcf = rootc0 * CFrame.new(0, math.abs(math.cos(angle)*.05), 0) * CFrame.Angles(0, math.sin(angle)*.035, math.sin(angle)*.015) | |
1180 | rscf = rsc0 * CFrame.Angles(math.pi/2-math.abs(math.sin(angle))*.5, 0, math.rad(2)) | |
1181 | lscf = lsc0 * CFrame.Angles(math.pi/2-math.abs(math.sin(angle))*.5, 0, -math.rad(2)) | |
1182 | rlcf = rlc0 * CFrame.Angles(math.sin(angle)*.05, 0, math.rad(5)) | |
1183 | llcf = llc0 * CFrame.Angles(-math.sin(angle)*.05, 0, -math.rad(5)) | |
1184 | elseif dancingtime >= 22 then | |
1185 | dancingtime = 0 | |
1186 | end | |
1187 | else | |
1188 | action = false | |
1189 | end | |
1190 | end | |
1191 | if action == 'Squatting' then | |
1192 | if Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude <= 2 then | |
1193 | anglespeed = 0.15 | |
1194 | speed = 0.25 | |
1195 | ncf = neckc0 * CFrame.Angles(math.pi/12-math.sin(angle)*0.005,0,0) | |
1196 | rscf = rsc0 * CFrame.new(-.35, 0, -.35+math.sin(angle)*0.005) * CFrame.Angles(math.pi/2.2+math.sin(-angle)*.005, 0, -math.pi/4.5) | |
1197 | lscf = lsc0 * CFrame.new(.35, 0, -.35+math.sin(angle)*0.005) * CFrame.Angles(math.pi/2.2+math.sin(angle)*.005, 0, math.pi/4.5) | |
1198 | rjcf = rootc0 * CFrame.new(0, -.9, .55) * CFrame.Angles(-math.pi/12+math.sin(angle)*0.005, 0, 0) | |
1199 | llcf = llc0 * CFrame.new(0, .95, -.55) * CFrame.Angles(math.pi/12, 0, -math.rad(2)) | |
1200 | rlcf = rlcf * CFrame.new(0, .95, -.55) * CFrame.Angles(math.pi/14, 0, math.rad(2)) | |
1201 | else | |
1202 | action = false | |
1203 | end | |
1204 | end | |
1205 | if action == 'Sitting' then | |
1206 | if Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude <= 2 then | |
1207 | anglespeed = 0.15 | |
1208 | speed = 0.15 | |
1209 | ncf = neckc0 * CFrame.Angles(math.sin(angle)*0.005,0,0) | |
1210 | rscf = rsc0 * CFrame.Angles(-math.pi/16, 0, math.pi/24) | |
1211 | lscf = lsc0 * CFrame.Angles(-math.pi/16, 0, -math.pi/24) | |
1212 | rjcf = rootc0 * CFrame.new(0, -1.9, 0) * CFrame.Angles(math.pi/16+math.sin(angle)*0.005, 0, 0) | |
1213 | llcf = llc0 * CFrame.new(0, .95, -.75) * CFrame.Angles(math.pi/5, 0, -math.rad(7)) | |
1214 | rlcf = rlcf * CFrame.new(0, .95, -.75) * CFrame.Angles(math.pi/5, 0, math.rad(7)) | |
1215 | else | |
1216 | action = false | |
1217 | end | |
1218 | end | |
1219 | end | |
1220 | if hitz and hitz.Material == Enum.Material.Grass or hitz and hitz.Material == Enum.Material.Fabric or hitz and hitz.Material == Enum.Material.Pebble or hitz and hitz.Material == Enum.Material.Sand then | |
1221 | sound.SoundId = "rbxasset://sounds/grass2.mp3" | |
1222 | elseif hitz and hitz.Material == Enum.Material.Plastic or hitz and hitz.Material == Enum.Material.SmoothPlastic then | |
1223 | sound.SoundId = "rbxasset://sounds/plasticplastic.mp3" | |
1224 | elseif hitz and hitz.Material == Enum.Material.Brick or hitz and hitz.Material == Enum.Material.Slate or hitz and hitz.Material == Enum.Material.Granite or hitz and hitz.Material == Enum.Material.Concrete or hitz and hitz.Material == Enum.Material.Marble then | |
1225 | sound.SoundId = "rbxasset://sounds/stone.mp3" | |
1226 | elseif hitz and hitz.Material == Enum.Material.Ice then | |
1227 | sound.SoundId = "rbxasset://sounds/ice2.mp3" | |
1228 | elseif hitz and hitz.Material == Enum.Material.CorrodedMetal or hitz and hitz.Material == Enum.Material.DiamondPlate then | |
1229 | sound.SoundId = "rbxasset://sounds/metal3.mp3" | |
1230 | elseif hitz and hitz.Material == Enum.Material.Wood then | |
1231 | sound.SoundId = "rbxasset://sounds/woodwood.mp3" | |
1232 | end | |
1233 | if not action then | |
1234 | if humanoid.Sit then | |
1235 | ncf = neckc0 * CFrame.Angles(0, 0, 0) | |
1236 | rjcf = rootc0 * CFrame.new(0, -.5, 0) * CFrame.Angles(math.rad(10), 0, 0) | |
1237 | rscf = rsc0 * CFrame.Angles(-math.rad(10), 0, math.rad(5)) | |
1238 | lscf = lsc0 * CFrame.Angles(-math.rad(10), 0, -math.rad(5)) | |
1239 | rlcf = rlc0 * CFrame.new(0, 0, 0) * CFrame.Angles(math.pi/2-math.rad(10), 0, math.rad(5.5)) | |
1240 | llcf = llc0 * CFrame.new(0, 0, 0) * CFrame.Angles(math.pi/2-math.rad(10), 0, -math.rad(5.5)) | |
1241 | elseif not hitz and torso.Velocity.y <= -0.5 then | |
1242 | anglespeed = 1 | |
1243 | if Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude >= 15 then | |
1244 | if not waitingloop then | |
1245 | waitingloop = true | |
1246 | coroutine.wrap(function() | |
1247 | repeat wait() until hitz | |
1248 | action = 'StopSprinting' | |
1249 | end)() | |
1250 | end | |
1251 | end | |
1252 | anglespeed = 3 | |
1253 | local VelY = torso.Velocity.Y | |
1254 | if VelY <= -85 then VelY = -85 end | |
1255 | ncf = neckc0 * CFrame.Angles(-math.sin(angle)*0.07, 0, 0) | |
1256 | rjcf = rootc0 * CFrame.Angles(math.sin(angle)*0.025, 0, 0) | |
1257 | rscf = rsc0 * CFrame.Angles(-math.rad(VelY)-math.sin(angle)*0.48, 0, math.rad(15.5+math.random(-1,3))) | |
1258 | lscf = lsc0 * CFrame.Angles(-math.rad(VelY)+math.sin(angle)*0.48, 0, -math.rad(15.5+math.random(1,3))) | |
1259 | rlcf = rlc0 * CFrame.Angles(-math.pi/16+-math.sin(angle)*0.35, -math.sin(angle)*0.008, math.rad(2.5)) | |
1260 | llcf = llc0 * CFrame.Angles(-math.pi/17+math.sin(angle)*0.35, math.sin(angle)*0.008, math.rad(-2.5)) | |
1261 | elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude <= 2 then | |
1262 | sound_play_time = 0 | |
1263 | if stopsprint and time_sprinted >= .8 then | |
1264 | time_sprinted = 0 | |
1265 | action = 'StopSprinting' | |
1266 | end | |
1267 | time_sprinted = 0 | |
1268 | anglespeed = 0.15 | |
1269 | if prone then | |
1270 | speed = 0.1 | |
1271 | ncf = neckc0 * CFrame.Angles(math.pi/2.1, 0, 0) | |
1272 | rscf = rsc0 * CFrame.Angles(math.pi/.2-math.rad(10), -math.sin(angle)*0.02, 0) | |
1273 | lscf = lsc0 * CFrame.Angles(math.pi/.2-math.rad(10), math.sin(angle)*0.02, 0) | |
1274 | rjcf = rootc0 * CFrame.new(0, -.95, 0) * CFrame.Angles(-math.pi/2, 0, 0) | |
1275 | llcf = llc0 * CFrame.new(0, 0, -.15) * CFrame.Angles(0, 0, math.rad(-5)) | |
1276 | rlcf = rlcf * CFrame.new(0, 0, -.15) * CFrame.Angles(0, 0, math.rad(5)) | |
1277 | elseif ctrl then | |
1278 | speed = 0.15 | |
1279 | ncf = neckc0 * CFrame.Angles(-math.sin(angle)*0.07, 0, 0) | |
1280 | rscf = rsc0 * CFrame.Angles(0, -math.sin(angle)*0.08, math.pi/18) | |
1281 | lscf = lsc0 * CFrame.Angles(0, math.sin(angle)*0.08, -math.pi/18) | |
1282 | rjcf = rootc0 * CFrame.new(0, -1.25, 0) | |
1283 | llcf = llc0 * CFrame.new(0, 0, -.4999) * CFrame.Angles(-math.pi/2.2, 0, 0) | |
1284 | rlcf = rlcf * CFrame.new(0, 1.25, -.85) | |
1285 | elseif not ctrl and not prone then | |
1286 | speed = 0.15 | |
1287 | - | hed.face.Texture = "rbxassetid://414624485" |
1287 | + | |
1288 | - | ypcall(function() |
1288 | + | |
1289 | - | char.Shirt:Destroy() |
1289 | + | |
1290 | - | char.Pants:Destroy() |
1290 | + | |
1291 | - | shirt = Instance.new("Shirt", char) |
1291 | + | |
1292 | - | shirt.Name = "Shirt" |
1292 | + | |
1293 | - | pants = Instance.new("Pants", char) |
1293 | + | |
1294 | - | pants.Name = "Pants" |
1294 | + | |
1295 | - | char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=338695253" |
1295 | + | |
1296 | - | char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=223992946" |
1296 | + | |
1297 | rjcf = rootc0 * CFrame.Angles(math.sin(angle)*0.025, 0, 0) | |
1298 | rscf = rsc0 * CFrame.Angles(0, -math.sin(angle)*0.08, 0) | |
1299 | - | z.SoundId = "rbxassetid://399570826"--412316161 |
1299 | + | |
1300 | rlcf = rlc0 * CFrame.Angles(-math.sin(angle)*0.025, -math.sin(angle)*0.08, math.rad(2.5)) | |
1301 | llcf = llc0 * CFrame.Angles(-math.sin(angle)*0.025, math.sin(angle)*0.08, -math.rad(2.5)) | |
1302 | end | |
1303 | end | |
1304 | elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude <= 10 then | |
1305 | if stopsprint and time_sprinted >= .8 then | |
1306 | action = 'StopSprinting' | |
1307 | end | |
1308 | sound_play_time = sound_play_time + 1/60 | |
1309 | time_sprinted = 0 | |
1310 | idling = 0 | |
1311 | anglespeed = 1.5 | |
1312 | if prone then | |
1313 | speed = 0.1 | |
1314 | anglespeed = .85 | |
1315 | ncf = neckc0 * CFrame.Angles(math.pi/2.1, 0, 0) | |
1316 | rscf = rsc0 * CFrame.new(0, .7+ math.sin(angle)*.35, .1 + math.cos(-angle)*.1) * CFrame.Angles(math.pi/.2-math.rad(10), -math.sin(angle)*0.02, -math.pi/8) | |
1317 | lscf = lsc0 * CFrame.new(0, .7+ -math.sin(angle)*.35, .1 - math.cos(angle)*.1) * CFrame.Angles(math.pi/.2-math.rad(10), math.sin(angle)*0.02, math.pi/8) | |
1318 | rjcf = rootc0 * CFrame.new(0, -.95, 0) * CFrame.Angles(-math.pi/2, 0, 0) | |
1319 | llcf = llc0 * CFrame.new(0, .35 + -math.sin(angle)*.35, 0) * CFrame.new(0, 0, -.15) * CFrame.Angles(0, 0, math.rad(-5)) | |
1320 | rlcf = rlcf * CFrame.new(0, .35 + math.sin(angle)*.35, 0) * CFrame.new(0, 0, -.15) * CFrame.Angles(0, 0, math.rad(5)) | |
1321 | elseif ctrl then | |
1322 | speed = 0.25 | |
1323 | if sound_play_time >= .4 then | |
1324 | sound.Volume = .45 | |
1325 | sound:play() | |
1326 | sound_play_time = 0 | |
1327 | end | |
1328 | ncf = neckc0 * CFrame.Angles(math.pi/12,0,0) | |
1329 | rscf = rsc0 * CFrame.new(0, 0, math.sin(angle)*0.025) * CFrame.Angles(math.pi/24+math.sin(-angle)*.05, 0, math.pi/18-math.abs(mvmnt)*0.02) | |
1330 | lscf = lsc0 * CFrame.new(0, 0, math.sin(angle)*0.025) * CFrame.Angles(math.pi/24+math.sin(angle)*.05, 0, -math.pi/18+math.abs(mvmnt)*0.02) | |
1331 | rjcf = rootc0 * CFrame.new(0, -.7, 0) * CFrame.Angles(math.abs(math.sin(angle))*0.025 + -math.pi/12, 0, 0) | |
1332 | llcf = llc0 * CFrame.new(0, .85 + .2 - math.cos(angle)*.2, -.5 + (-.4+math.sin(angle)*0.25)) * CFrame.Angles(math.pi/18 + -math.pi/10 - math.sin(angle)*.45, 0, 0) | |
1333 | rlcf = rlcf * CFrame.new(0, .85 + .2 + math.cos(angle)*.2, -.5 + (-.25-math.sin(angle)*0.25)) * CFrame.Angles(math.pi/18 + -math.pi/10 + math.sin(angle)*.45, 0, 0) | |
1334 | elseif not ctrl and not prone then | |
1335 | speed = 0.25 | |
1336 | if sound_play_time >= .4 then | |
1337 | sound.Volume = .65 | |
1338 | sound:play() | |
1339 | sound_play_time = 0 | |
1340 | end | |
1341 | rjcf = rootc0 * CFrame.Angles(math.abs(math.sin(angle))*0.025 + -math.pi/64, 0, 0) | |
1342 | rscf = rsc0 * CFrame.new(0, 0, math.sin(angle)*0.125) * CFrame.Angles(math.pi/24+math.sin(angle)*.5, 0, -math.abs(mvmnt)*0.02) | |
1343 | lscf = lsc0 * CFrame.new(0, 0, math.sin(angle)*0.125) * CFrame.Angles(math.pi/24+math.sin(-angle)*.5, 0, math.abs(mvmnt)*0.02) | |
1344 | rlcf = rlc0 * CFrame.new(0, .075 + -math.cos(-angle)*.075, -.05+math.sin(angle)*0.1) * CFrame.Angles(math.sin(-angle)*.45, 0, math.rad(.5)) | |
1345 | llcf = llc0 * CFrame.new(0, .075 - -math.cos(angle)*.075, -.05-math.sin(angle)*0.1) * CFrame.Angles(math.sin(angle)*.45, 0, -math.rad(.5)) | |
1346 | end | |
1347 | elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude >= 15 then | |
1348 | idling = 0 | |
1349 | time_sprinted = time_sprinted + 1/60 | |
1350 | sound_play_time = sound_play_time + 1/60 | |
1351 | stopsprint = true --when released | |
1352 | anglespeed = 2 | |
1353 | speed = .3 | |
1354 | if sound_play_time >= .375 then | |
1355 | sound.Volume = .75 | |
1356 | sound:play() | |
1357 | sound_play_time = 0 | |
1358 | end | |
1359 | local RotVelocityZ = torso.RotVelocity.Y | |
1360 | if RotVelocityZ >= 15 then | |
1361 | RotVelocityZ = 15 | |
1362 | elseif RotVelocityZ <= -15 then | |
1363 | RotVelocityZ = -15 | |
1364 | end | |
1365 | ncf = neckc0 * CFrame.Angles(0, -math.sin(angle)*.1, 0) | |
1366 | rscf = rsc0 * CFrame.new(0, 0, math.sin(angle)*0.125) * CFrame.Angles(math.pi/24+math.sin(angle)*1.1, 0, -math.abs(mvmnt)*0.02) | |
1367 | lscf = lsc0 * CFrame.new(0, 0, math.sin(angle)*0.125) * CFrame.Angles(math.pi/24+math.sin(-angle)*1.1, 0, math.abs(mvmnt)*0.02) | |
1368 | rjcf = rootc0 * CFrame.new(0, 0, 0) * CFrame.Angles(math.abs(math.sin(angle))*0.055 + -math.pi/18, math.sin(angle)*.1, math.sin(angle)*.045 + math.rad(RotVelocityZ)*2.5) | |
1369 | rlcf = rlc0 * CFrame.new(0, .3 + -math.cos(-angle)*.3, -.2+math.sin(angle)*0.25) * CFrame.Angles(-math.pi/18+math.sin(-angle)*1.3, 0, math.rad(.5)) | |
1370 | llcf = llc0 * CFrame.new(0, .3 - -math.cos(angle)*.3, -.05-math.sin(angle)*0.25) * CFrame.Angles(-math.pi/18+math.sin(angle)*1.3, 0, -math.rad(.5)) | |
1371 | --rlcf -.2+math.sin(angle)*0.25 | |
1372 | --llcf -.05-math.sin(angle)*0.25 | |
1373 | end | |
1374 | end | |
1375 | if knife then | |
1376 | if prone then | |
1377 | rscf = rsc0 * CFrame.Angles(math.rad(170), -math.rad(10), -.2) | |
1378 | else | |
1379 | rscf = rsc0 * CFrame.Angles(math.rad(50), -math.rad(10), -.2) | |
1380 | end | |
1381 | elseif flashlight then | |
1382 | if prone then | |
1383 | rscf = rsc0 * CFrame.Angles(math.rad(170), -math.rad(10), -.2) | |
1384 | else | |
1385 | rscf = rsc0 * CFrame.Angles(math.rad(70), -math.rad(10), -.2) | |
1386 | end | |
1387 | end | |
1388 | if knifeslash then | |
1389 | if prone then | |
1390 | rscf = rsc0 * CFrame.Angles(math.rad(190), -math.rad(10), -.2) | |
1391 | else | |
1392 | rscf = rsc0 * CFrame.Angles(math.rad(100), -math.rad(10), -.2) | |
1393 | end | |
1394 | end | |
1395 | rm.C0 = clerp(rm.C0,rscf,speed) | |
1396 | lm.C0 = clerp(lm.C0,lscf,speed) | |
1397 | rj.C0 = clerp(rj.C0,rjcf,speed) | |
1398 | rlegm.C0 = clerp(rlegm.C0,rlcf,speed) | |
1399 | llegm.C0 = clerp(llegm.C0,llcf,speed) | |
1400 | neck.C0 = clerp(neck.C0,ncf,speed) | |
1401 | end | |
1402 | end) | |
1403 | hed.face.Texture = "rbxassetid://524523035" | |
1404 | z = Instance.new("Sound", char) | |
1405 | z.SoundId = "rbxassetid://304277737"--412316161 | |
1406 | z.Looped = true | |
1407 | z.Pitch = 1 | |
1408 | z.Volume = 1 | |
1409 | wait(.1) | |
1410 | z:Play() |