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1 | local plr = game.Players.LocalPlayer | |
2 | local Player = plr.Character | |
3 | local Mouse = plr:GetMouse() | |
4 | local hum = Player.Humanoid | |
5 | local rarm = Player["Right Arm"] | |
6 | local larm= Player["Left Arm"] | |
7 | local rleg= Player["Right Leg"] | |
8 | local lleg = Player["Left Leg"] | |
9 | local root = Player.HumanoidRootPart | |
10 | local tors = Player.Torso | |
11 | local head = Player.Head | |
12 | local shirtid = 765769814 | |
13 | local pantsid = 781482072 | |
14 | ||
15 | local punching = false | |
16 | local skinCol = "Lavender" | |
17 | local damaged = {} | |
18 | local t = tick() | |
19 | local faceid = 342828206 | |
20 | local auras = {} | |
21 | local idle = true | |
22 | local kiBlasting = false | |
23 | local pwr10 = true | |
24 | local bv = nil | |
25 | local flying = false | |
26 | local pwr40 = false | |
27 | local pwr80 = false | |
28 | local pwr100 = false | |
29 | local ascendcooldown = false | |
30 | local descendcooldown = false | |
31 | local leftArmdamaging = false | |
32 | local rightArmdamaging = false | |
33 | local punching = false | |
34 | local action = "" | |
35 | local mouseDownF = false | |
36 | - | local punchDamage = 300 |
36 | + | local punchDamage = 5000000000000 |
37 | - | local KiDamage = 50 |
37 | + | local KiDamage = 5000000000000 |
38 | local armKi = "Right" | |
39 | Player:WaitForChild("Health"):Remove() | |
40 | local Render = game:GetService("RunService").RenderStepped | |
41 | game.Chat:Chat(Player, "Pathetic beings.. I guess its time to teach them a lesson.", "White") | |
42 | for i,s in pairs(Player:GetChildren()) do | |
43 | if s:IsA("Hat") or s:IsA("Accessory") or s:IsA("Accoutrement") or s:IsA("CharacterMesh") then | |
44 | s:Destroy() | |
45 | end | |
46 | end | |
47 | ||
48 | local bd = Player:FindFirstChild("Body Colors") | |
49 | if bd then | |
50 | bd.HeadColor = BrickColor.new(skinCol) | |
51 | bd.TorsoColor = BrickColor.new(skinCol) | |
52 | bd.LeftLegColor = BrickColor.new(skinCol) | |
53 | bd.RightLegColor = BrickColor.new(skinCol) | |
54 | bd.LeftArmColor = BrickColor.new(skinCol) | |
55 | bd.RightArmColor = BrickColor.new(skinCol) | |
56 | else | |
57 | bd = Instance.new("BodyColors", Player) | |
58 | bd.HeadColor = BrickColor.new(skinCol) | |
59 | bd.TorsoColor = BrickColor.new(skinCol) | |
60 | bd.LeftLegColor = BrickColor.new(skinCol) | |
61 | bd.RightLegColor = BrickColor.new(skinCol) | |
62 | bd.LeftArmColor = BrickColor.new(skinCol) | |
63 | bd.RightArmColor = BrickColor.new(skinCol) | |
64 | end | |
65 | ||
66 | shirt = Player:FindFirstChild("Shirt") | |
67 | if shirt then | |
68 | shirt.ShirtTemplate = "rbxassetid://".. shirtid .."" | |
69 | else | |
70 | shirt = Instance.new("Shirt", Player) | |
71 | shirt.ShirtTemplate = "rbxassetid://".. shirtid .."" | |
72 | end | |
73 | ||
74 | ||
75 | pants = Player:FindFirstChild("Pants") | |
76 | if pants then | |
77 | pants.PantsTemplate = "rbxassetid://".. pantsid .."" | |
78 | else | |
79 | pants = Instance.new("Pants", Player) | |
80 | pants. PantsTemplate = "rbxassetid://".. pantsid .."" | |
81 | end | |
82 | face = head:FindFirstChild("face") | |
83 | if face then | |
84 | face.Texture = "rbxassetid://".. faceid .."" | |
85 | else | |
86 | face = Instance.new("Decal", head) | |
87 | face.Name = "face" | |
88 | face.Texture = "rbxassetid://".. faceid .."" | |
89 | end | |
90 | function aura() | |
91 | local aura = Instance.new("ParticleEmitter", root) | |
92 | aura.Texture = "rbxassetid://445231746" | |
93 | aura.Color = ColorSequence.new(Color3.fromRGB(69, 0, 220)) | |
94 | aura.Size = NumberSequence.new(0,1) | |
95 | aura.Transparency = NumberSequence.new(0,1) | |
96 | aura.LockedToPart = true | |
97 | aura.LightEmission = 1 | |
98 | aura.LightInfluence = 1 | |
99 | aura.ZOffset = -1 | |
100 | aura.Lifetime = NumberRange.new(0.4) | |
101 | aura.Rate = 200 | |
102 | aura.Speed = NumberRange.new(2) | |
103 | aura.SpreadAngle = Vector2.new(0,0) | |
104 | aura.Enabled = true | |
105 | table.insert(auras, aura) | |
106 | aurah = aura:Clone() | |
107 | aurah.Parent = head | |
108 | table.insert(auras, aurah) | |
109 | auralarm = aura:Clone() | |
110 | auralarm.Parent = larm | |
111 | table.insert(auras, auralarm) | |
112 | aurararm = aura:Clone() | |
113 | aurararm.Parent = rarm | |
114 | table.insert(auras, aurararm) | |
115 | auralleg = aura:Clone() | |
116 | auralleg.Parent = lleg | |
117 | table.insert(auras, auralleg) | |
118 | aurarleg = aura:Clone() | |
119 | aurarleg.Parent = rleg | |
120 | table.insert(auras, aurarleg) | |
121 | end | |
122 | ||
123 | ||
124 | ||
125 | function aura40() | |
126 | local aura = Instance.new("ParticleEmitter", root) | |
127 | aura.Texture = "rbxassetid://445231746" | |
128 | aura.Color = ColorSequence.new(Color3.fromRGB(137, 0, 217)) | |
129 | aura.Size = NumberSequence.new(0,1) | |
130 | aura.Transparency = NumberSequence.new(0,1) | |
131 | aura.LockedToPart = true | |
132 | aura.LightEmission = 1 | |
133 | aura.LightInfluence = 1 | |
134 | aura.ZOffset = -1 | |
135 | aura.Lifetime = NumberRange.new(0.4) | |
136 | aura.Rate = 200 | |
137 | aura.Speed = NumberRange.new(2) | |
138 | aura.SpreadAngle = Vector2.new(0,0) | |
139 | aura.Enabled = true | |
140 | table.insert(auras, aura) | |
141 | aurah = aura:Clone() | |
142 | aurah.Parent = head | |
143 | table.insert(auras, aurah) | |
144 | auralarm = aura:Clone() | |
145 | auralarm.Parent = larm | |
146 | table.insert(auras, auralarm) | |
147 | aurararm = aura:Clone() | |
148 | aurararm.Parent = rarm | |
149 | table.insert(auras, aurararm) | |
150 | auralleg = aura:Clone() | |
151 | auralleg.Parent = lleg | |
152 | table.insert(auras, auralleg) | |
153 | aurarleg = aura:Clone() | |
154 | aurarleg.Parent = rleg | |
155 | table.insert(auras, aurarleg) | |
156 | ||
157 | local aura2 = Instance.new("ParticleEmitter", root) | |
158 | aura2.Texture = "rbxassetid://445231746" | |
159 | aura2.Color = ColorSequence.new(Color3.fromRGB(0, 0, 0)) | |
160 | aura2.Size = NumberSequence.new(0,1) | |
161 | aura2.Transparency = NumberSequence.new(0,1) | |
162 | aura2.LockedToPart = true | |
163 | aura2.LightEmission = 0 | |
164 | aura2.LightInfluence = 0 | |
165 | aura2.ZOffset = -1.1 | |
166 | aura2.Lifetime = NumberRange.new(0.4) | |
167 | aura2.Rate = 100000 | |
168 | aura2.Speed = NumberRange.new(2) | |
169 | aura2.SpreadAngle = Vector2.new(0,0) | |
170 | aura2.Enabled = true | |
171 | table.insert(auras, aura2) | |
172 | aurah2 = aura2:Clone() | |
173 | aurah2.Parent = head | |
174 | table.insert(auras, aurah2) | |
175 | auralarm2 = aura2:Clone() | |
176 | auralarm2.Parent = larm | |
177 | table.insert(auras, auralarm2) | |
178 | aurararm2 = aura2:Clone() | |
179 | aurararm2.Parent = rarm | |
180 | table.insert(auras, aurararm2) | |
181 | auralleg2 = aura2:Clone() | |
182 | auralleg2.Parent = lleg | |
183 | table.insert(auras, auralleg2) | |
184 | aurarleg2 = aura2:Clone() | |
185 | aurarleg2.Parent = rleg | |
186 | table.insert(auras, aurarleg2) | |
187 | end | |
188 | ||
189 | function aura80() | |
190 | local aura = Instance.new("ParticleEmitter", root) | |
191 | aura.Texture = "rbxassetid://445231746" | |
192 | aura.Color = ColorSequence.new(Color3.fromRGB(137, 0, 217)) | |
193 | aura.Size = NumberSequence.new(0,1) | |
194 | aura.Transparency = NumberSequence.new(0,1) | |
195 | aura.LockedToPart = true | |
196 | aura.LightEmission = 1 | |
197 | aura.LightInfluence = 1 | |
198 | aura.ZOffset = -1 | |
199 | aura.Lifetime = NumberRange.new(0.4) | |
200 | aura.Rate = 100000 | |
201 | aura.Speed = NumberRange.new(2) | |
202 | aura.SpreadAngle = Vector2.new(0,0) | |
203 | aura.Enabled = true | |
204 | table.insert(auras, aura) | |
205 | aurah = aura:Clone() | |
206 | aurah.Parent = head | |
207 | table.insert(auras, aurah) | |
208 | auralarm = aura:Clone() | |
209 | auralarm.Parent = larm | |
210 | table.insert(auras, auralarm) | |
211 | aurararm = aura:Clone() | |
212 | aurararm.Parent = rarm | |
213 | table.insert(auras, aurararm) | |
214 | auralleg = aura:Clone() | |
215 | auralleg.Parent = lleg | |
216 | table.insert(auras, auralleg) | |
217 | aurarleg = aura:Clone() | |
218 | aurarleg.Parent = rleg | |
219 | table.insert(auras, aurarleg) | |
220 | ||
221 | local aura2 = Instance.new("ParticleEmitter", root) | |
222 | aura2.Texture = "rbxassetid://445231746" | |
223 | aura2.Color = ColorSequence.new(Color3.fromRGB(0, 0, 0)) | |
224 | aura2.Size = NumberSequence.new(0,1) | |
225 | aura2.Transparency = NumberSequence.new(0,1) | |
226 | aura2.LockedToPart = true | |
227 | aura2.LightEmission = 0 | |
228 | aura2.LightInfluence = 0 | |
229 | aura2.ZOffset = -1.1 | |
230 | aura2.Lifetime = NumberRange.new(0.4) | |
231 | aura2.Rate = 100000 | |
232 | aura2.Speed = NumberRange.new(2) | |
233 | aura2.SpreadAngle = Vector2.new(0,0) | |
234 | aura2.Enabled = true | |
235 | table.insert(auras, aura2) | |
236 | aurah2 = aura2:Clone() | |
237 | aurah2.Parent = head | |
238 | table.insert(auras, aurah2) | |
239 | auralarm2 = aura2:Clone() | |
240 | auralarm2.Parent = larm | |
241 | table.insert(auras, auralarm2) | |
242 | aurararm2 = aura2:Clone() | |
243 | aurararm2.Parent = rarm | |
244 | table.insert(auras, aurararm2) | |
245 | auralleg2 = aura2:Clone() | |
246 | auralleg2.Parent = lleg | |
247 | table.insert(auras, auralleg2) | |
248 | aurarleg2 = aura2:Clone() | |
249 | aurarleg2.Parent = rleg | |
250 | table.insert(auras, aurarleg2) | |
251 | ||
252 | local aura3 = Instance.new("ParticleEmitter", root) | |
253 | aura3.Texture = "rbxassetid://347730682" | |
254 | aura3.Color = ColorSequence.new(Color3.fromRGB(69, 0, 220)) | |
255 | aura3.Size = NumberSequence.new(5,5) | |
256 | aura3.Transparency = NumberSequence.new(0,1) | |
257 | aura3.LockedToPart = true | |
258 | aura3.LightEmission = 1 | |
259 | aura3.LightInfluence = 0 | |
260 | aura3.ZOffset = -1.5 | |
261 | aura3.Lifetime = NumberRange.new(0.1) | |
262 | aura3.Rate = 120 | |
263 | aura3.Speed = NumberRange.new(20) | |
264 | aura3.SpreadAngle = Vector2.new(0,0) | |
265 | aura3.Enabled = true | |
266 | table.insert(auras, aura3) | |
267 | end | |
268 | ||
269 | function aura100() | |
270 | local aura = Instance.new("ParticleEmitter", root) | |
271 | aura.Texture = "rbxassetid://445231746" | |
272 | aura.Color = ColorSequence.new(Color3.fromRGB(137, 0, 217)) | |
273 | aura.Size = NumberSequence.new(0,1) | |
274 | aura.Transparency = NumberSequence.new(0,1) | |
275 | aura.LockedToPart = true | |
276 | aura.LightEmission = 1 | |
277 | aura.LightInfluence = 1 | |
278 | aura.ZOffset = -1 | |
279 | aura.Lifetime = NumberRange.new(0.4) | |
280 | aura.SpreadAngle = Vector2.new(1000,1000) | |
281 | aura.Rotation = NumberRange.new(200) | |
282 | aura.RotSpeed = NumberRange.new(200) | |
283 | aura.Rate = 100000 | |
284 | aura.Speed = NumberRange.new(5) | |
285 | aura.Enabled = true | |
286 | table.insert(auras, aura) | |
287 | aurah = aura:Clone() | |
288 | aurah.Parent = head | |
289 | table.insert(auras, aurah) | |
290 | auralarm = aura:Clone() | |
291 | auralarm.Parent = larm | |
292 | table.insert(auras, auralarm) | |
293 | aurararm = aura:Clone() | |
294 | aurararm.Parent = rarm | |
295 | table.insert(auras, aurararm) | |
296 | auralleg = aura:Clone() | |
297 | auralleg.Parent = lleg | |
298 | table.insert(auras, auralleg) | |
299 | aurarleg = aura:Clone() | |
300 | aurarleg.Parent = rleg | |
301 | table.insert(auras, aurarleg) | |
302 | ||
303 | local aura2 = Instance.new("ParticleEmitter", root) | |
304 | aura2.Texture = "rbxassetid://445231746" | |
305 | aura2.Color = ColorSequence.new(Color3.fromRGB(0, 0, 0)) | |
306 | aura2.Size = NumberSequence.new(0,1) | |
307 | aura2.Transparency = NumberSequence.new(0,1) | |
308 | aura2.LockedToPart = true | |
309 | aura2.LightEmission = 0 | |
310 | aura2.LightInfluence = 0 | |
311 | aura2.ZOffset = -1.1 | |
312 | aura2.Lifetime = NumberRange.new(0.4) | |
313 | aura2.Rate = 100000 | |
314 | aura2.Rotation = NumberRange.new(200) | |
315 | aura2.RotSpeed = NumberRange.new(200) | |
316 | aura2.Speed = NumberRange.new(5) | |
317 | aura2.SpreadAngle = Vector2.new(1000,1000) | |
318 | aura2.Enabled = true | |
319 | table.insert(auras, aura2) | |
320 | aurah2 = aura2:Clone() | |
321 | aurah2.Parent = head | |
322 | table.insert(auras, aurah2) | |
323 | auralarm2 = aura2:Clone() | |
324 | auralarm2.Parent = larm | |
325 | table.insert(auras, auralarm2) | |
326 | aurararm2 = aura2:Clone() | |
327 | aurararm2.Parent = rarm | |
328 | table.insert(auras, aurararm2) | |
329 | auralleg2 = aura2:Clone() | |
330 | auralleg2.Parent = lleg | |
331 | table.insert(auras, auralleg2) | |
332 | aurarleg2 = aura2:Clone() | |
333 | aurarleg2.Parent = rleg | |
334 | table.insert(auras, aurarleg2) | |
335 | ||
336 | local aura3 = Instance.new("ParticleEmitter", root) | |
337 | aura3.Texture = "rbxassetid://347730682" | |
338 | aura3.Color = ColorSequence.new(Color3.fromRGB(69, 0, 220)) | |
339 | aura3.Size = NumberSequence.new(5,5) | |
340 | aura3.Transparency = NumberSequence.new(0.9,0.9) | |
341 | aura3.LockedToPart = true | |
342 | aura3.LightEmission = 1 | |
343 | aura3.LightInfluence = 0 | |
344 | aura3.ZOffset = -1.5 | |
345 | aura3.Lifetime = NumberRange.new(0.1) | |
346 | aura3.Rate = 120 | |
347 | aura3.Speed = NumberRange.new(20) | |
348 | aura3.SpreadAngle = Vector2.new(0,0) | |
349 | aura3.Enabled = true | |
350 | table.insert(auras, aura3) | |
351 | end | |
352 | ||
353 | function removeAura() | |
354 | -- aura fade | |
355 | for i,a in pairs(auras) do | |
356 | a.Enabled = false | |
357 | game:GetService("Debris"):AddItem(a, 3) | |
358 | end | |
359 | auras = {} | |
360 | end | |
361 | ||
362 | ||
363 | ||
364 | ||
365 | hum.JumpPower = 0 | |
366 | hum.HipHeight = 1 | |
367 | hum.WalkSpeed = 10 | |
368 | - | hum.MaxHealth = 25000 |
368 | + | hum.MaxHealth = 25000000000 |
369 | wait() | |
370 | - | hum.Health = 25000 |
370 | + | hum.Health = 25000000000 |
371 | hum:WaitForChild("Animator"):Remove() | |
372 | function createJoint(wp0, wp1, wc0x, wc0y, wc0z, wc1x, wc1y, wc1z, name) | |
373 | local joint = Instance.new("Weld", wp0) | |
374 | joint.Part0 = wp0 | |
375 | joint.Part1 = wp1 | |
376 | joint.C0 = CFrame.new(wc0x, wc0y, wc0z) | |
377 | joint.C1 = CFrame.new(wc1x, wc1y, wc1z) | |
378 | joint.Name = name | |
379 | return joint | |
380 | end | |
381 | ||
382 | local RS = createJoint(tors, rarm, 1.5, 0.5, 0, 0, 0.5, 0, "Right Shoulder") | |
383 | local TS = createJoint(root, tors, 0, 0, 0, 0, 0, 0, "RootJoint") | |
384 | local LS = createJoint(tors, larm, -1.5, 0.5, 0, 0, 0.5, 0, "Left Shoulder") | |
385 | local RH = createJoint(tors, rleg, 0.5, -1, 0, 0, 1, 0, "Right Hip") | |
386 | local LH = createJoint(tors, lleg, -0.5, -1, 0, 0, 1, 0, "Left Hip") | |
387 | local NK = createJoint(tors, head, 0, 1, 0, 0, -1/2, 0, "Neck") | |
388 | ||
389 | local rsc0 = RS.C0 | |
390 | local lsc0 = LS.C0 | |
391 | local tsc0 = TS.C0 | |
392 | local rhc0 = RH.C0 | |
393 | local lhc0 = LH.C0 | |
394 | local nkc0 = NK.C0 | |
395 | ||
396 | local ears = Instance.new("Part", Player) | |
397 | ears.Size = Vector3.new(1, 1, 1) | |
398 | ears.CanCollide = false | |
399 | ears.BrickColor = BrickColor.new(skinCol) | |
400 | local earsMesh = Instance.new("SpecialMesh", ears) | |
401 | earsMesh.MeshId = "rbxassetid://101176852" | |
402 | earsMesh.Scale = Vector3.new(0.9, 1, 0.9) | |
403 | createJoint(head, ears, 0, 0.9, 0, 0, 0, 0, "EarWeld") | |
404 | local tail = Instance.new("Part", Player) | |
405 | tail.Size = Vector3.new(1, 1, 1) | |
406 | tail.CanCollide = false | |
407 | tail.BrickColor = BrickColor.new(skinCol) | |
408 | local tailMesh = Instance.new("SpecialMesh", tail) | |
409 | tailMesh.MeshId = "rbxassetid://534615496" | |
410 | tailMesh.Scale = Vector3.new(0.7, 0.7, 0.7) | |
411 | tailWeld = createJoint(tors, tail, 0, 0.5, 1.5, 0, 0, 0, "TailWeld") | |
412 | tailWeld.C0 = tailWeld.C0 * CFrame.Angles(math.rad(-50), 0, math.rad(-90)) | |
413 | ||
414 | function createSound(soundid, volume, looped, parent, pitch, lifetime) | |
415 | local sound = Instance.new("Sound", parent) | |
416 | sound.SoundId = "rbxassetid://".. soundid .."" | |
417 | sound.Volume = volume | |
418 | sound.Pitch = pitch | |
419 | game:GetService("Debris"):AddItem(sound, lifetime) | |
420 | return sound | |
421 | end | |
422 | ||
423 | ||
424 | ||
425 | function damageLeftarm() | |
426 | function Damage(model) | |
427 | for i,s in pairs(model:GetChildren()) do | |
428 | Damage(s) | |
429 | if s.Name == "HumanoidRootPart" and s:IsA("BasePart") and s.Parent ~= Player then | |
430 | if (larm.Position - s.Position).magnitude < 2.364 and leftArmdamaging and punching then | |
431 | local hum = s.Parent:FindFirstChild("Humanoid") | |
432 | if hum then | |
433 | if damaged[hum.Parent] == nil then | |
434 | if vel then | |
435 | vel:Remove() | |
436 | end | |
437 | ||
438 | vel = Instance.new("BodyVelocity", s) | |
439 | vel.Velocity = CFrame.new(s.CFrame.p, Player.HumanoidRootPart.CFrame.lookVector * 120).lookVector | |
440 | game:GetService("Debris"):AddItem(vel, 0.25) | |
441 | ||
442 | damaged[hum.Parent] = true | |
443 | - | hum:TakeDamage(punchDamage +(math.random(-10, 10)/10)) |
443 | + | hum:TakeDamage(punchDamage +(math.random(-10000000000000, 10)/10)) |
444 | local punchSound = createSound("169380525", 1, false, Player.Head, 1 + (math.random(0, 5)/10), 1) | |
445 | punchSound:Play() | |
446 | end | |
447 | end | |
448 | end | |
449 | end | |
450 | end | |
451 | end | |
452 | Damage(workspace) | |
453 | ||
454 | end | |
455 | ||
456 | ||
457 | function damageRightarm() | |
458 | function Damage(model) | |
459 | for i,s in pairs(model:GetChildren()) do | |
460 | Damage(s) | |
461 | if s.Name == "HumanoidRootPart" and s:IsA("BasePart") and s.Parent ~= Player then | |
462 | if (rarm.Position - s.Position).magnitude < 2.364 and rightArmdamaging and punching then | |
463 | local hum = s.Parent:FindFirstChild("Humanoid") | |
464 | if hum then | |
465 | if damaged[hum.Parent] == nil then | |
466 | if vel then | |
467 | vel:Remove() | |
468 | end | |
469 | ||
470 | vel = Instance.new("BodyVelocity", s) | |
471 | vel.Velocity = CFrame.new(s.CFrame.p, Player.HumanoidRootPart.CFrame.lookVector * 120).lookVector | |
472 | game:GetService("Debris"):AddItem(vel, 0.25) | |
473 | ||
474 | damaged[hum.Parent] = true | |
475 | - | hum:TakeDamage(punchDamage +(math.random(-10, 10)/10)) |
475 | + | hum:TakeDamage(punchDamage +(math.random(-10000000000000, 10)/10)) |
476 | local punchSound = createSound("169380525", 1, false, Player.Head, 1 + (math.random(0, 5)/10), 1) | |
477 | punchSound:Play() | |
478 | end | |
479 | end | |
480 | end | |
481 | end | |
482 | end | |
483 | end | |
484 | Damage(workspace) | |
485 | ||
486 | end | |
487 | ||
488 | ||
489 | ||
490 | Render:connect(function() | |
491 | t = t + 0.5 | |
492 | ||
493 | if flying then | |
494 | Player.HumanoidRootPart.CFrame = CFrame.new(Player.HumanoidRootPart.Position, Vector3.new(Mouse.Hit.p.x, Player.HumanoidRootPart.Position.y, Mouse.Hit.p.z)) | |
495 | if mouseDownF then | |
496 | if bv then | |
497 | bv.Velocity = Mouse.Hit.lookVector * 100 | |
498 | end | |
499 | else | |
500 | if bv then | |
501 | bv.Velocity = Vector3.new(0, 0, 0) | |
502 | end | |
503 | end | |
504 | end | |
505 | local exactVel = CFrame.new(Player.HumanoidRootPart.CFrame:vectorToObjectSpace(Player.HumanoidRootPart.Velocity)) | |
506 | if idle then | |
507 | if math.abs(Player.HumanoidRootPart.Velocity.x) < 1 and math.abs(Player.HumanoidRootPart.Velocity.z) < 1 then | |
508 | TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, math.sin(t/10)/5, 0), 0.05) | |
509 | NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.cos(t/10)/10, 0, 0), 0.05) | |
510 | LS.C0 = LS.C0:lerp(lsc0 * CFrame.new(0.5, 0.05 + math.cos(t/10)/10, 0) | |
511 | * CFrame.Angles(math.rad(-45), 0, math.rad(25) + -math.cos(t/10)/10), 0.05) | |
512 | RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(-0.5, 0.05 + math.cos(t/10)/10, 0) | |
513 | * CFrame.Angles(math.rad(-45), 0, math.rad(-25) + math.cos(t/10)/10), 0.05) | |
514 | RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, 0.3 + math.cos(t/10)/10, -0.2) | |
515 | * CFrame.Angles(math.rad(-5) + math.cos(t/10)/10/20, 0, math.rad(5)), 0.05) | |
516 | LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, 0.3 + math.cos(t/10)/10, -0.2) | |
517 | * CFrame.Angles(math.rad(-5) + math.cos(t/10)/10/20, 0, math.rad(-5)), 0.05) | |
518 | else | |
519 | TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, math.cos(t/10)/5, 0) | |
520 | * CFrame.Angles(math.rad(exactVel.p.z), 0, math.rad(-exactVel.p.x)), 0.05) | |
521 | NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.rad(-exactVel.p.z)/2,0, math.rad(exactVel.p.x)/2), 0.05) | |
522 | RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(math.rad(exactVel.p.z)/2, 0, math.rad(10) + math.cos(t/10)/30 + math.rad(-exactVel.p.x)), 0.05) | |
523 | LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(math.rad(exactVel.p.z)/2, 0, math.rad(-10) + -math.cos(t/10)/30 + math.rad(-exactVel.p.x)), 0.05) | |
524 | RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(0, 0, math.rad(5) + math.cos(t/10)/30 + math.rad(-exactVel.p.x)) | |
525 | * CFrame.new(0, 0.3, -0.2), 0.05) | |
526 | LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(0, 0, math.rad(-5) + -math.cos(t/10)/30 + math.rad(-exactVel.p.x)) | |
527 | * CFrame.new(0, 0.3, -0.2), 0.05) | |
528 | ||
529 | end | |
530 | else | |
531 | if action == "Punch1" then | |
532 | local speed = 0.8 | |
533 | ||
534 | TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, 0, -0.5) | |
535 | * CFrame.Angles(0, 0, math.rad(-exactVel.p.x)) | |
536 | * CFrame.Angles(math.rad(-10) + math.rad(exactVel.p.z)/2, math.rad(50), 0), speed) | |
537 | NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.rad(8), math.rad(-40), 0), speed) | |
538 | RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(math.rad(30), math.rad(-45), 0), speed) | |
539 | LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(0, math.rad(-45), 0) | |
540 | * CFrame.Angles(math.rad(-45), 0, 0), speed) | |
541 | LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(math.rad(100) + math.rad(-exactVel.p.z)/2, math.rad(-45), 0), speed) | |
542 | RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(math.rad(-exactVel.p.z)/2 + math.rad(10), math.rad(-45), math.rad(-20)) | |
543 | * CFrame.Angles(math.rad(90), 0, math.rad(-45)), speed) | |
544 | elseif action == "Punch2" then | |
545 | local speed = 0.8 | |
546 | TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, 0, -0.5) | |
547 | * CFrame.Angles(0, 0, math.rad(-exactVel.p.x)) | |
548 | * CFrame.Angles(math.rad(-10) + math.rad(exactVel.p.z)/2, math.rad(-50), 0), speed) | |
549 | NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.rad(8), math.rad(40), 0), speed) | |
550 | RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(0, math.rad(45), 0) | |
551 | * CFrame.Angles(math.rad(-45), 0, 0), speed) | |
552 | LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(math.rad(30), math.rad(45), 0), speed) | |
553 | LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(math.rad(-exactVel.p.z)/2 + math.rad(10), math.rad(45), math.rad(20)) | |
554 | * CFrame.Angles(math.rad(100), 0, math.rad(45)), speed) | |
555 | RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(math.rad(100) + math.rad(-exactVel.p.z)/2, math.rad(-45), 0), speed) | |
556 | elseif action == "Punch3" then | |
557 | local speed = 0.8 | |
558 | ||
559 | TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, 0, -0.5) | |
560 | * CFrame.Angles(0, 0, math.rad(-exactVel.p.x)) | |
561 | * CFrame.Angles(math.rad(-10) + math.rad(exactVel.p.z)/2, math.rad(40), 0), speed) | |
562 | NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.rad(8), math.rad(-40), 0), speed) | |
563 | RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(math.rad(30), math.rad(-45), 0), speed) | |
564 | LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(0, math.rad(-45), 0) | |
565 | * CFrame.Angles(math.rad(-45), 0, 0), speed) | |
566 | LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(math.rad(100) + math.rad(-exactVel.p.z)/2, math.rad(-45), 0), speed) | |
567 | RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(math.rad(-exactVel.p.z)/2 + math.rad(10), math.rad(-45), math.rad(-20)) | |
568 | * CFrame.Angles(math.rad(80), 0, 0), speed) | |
569 | elseif action == "Punch4" then | |
570 | local speed = 0.8 | |
571 | ||
572 | TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, 0, -0.5) | |
573 | * CFrame.Angles(0, 0, math.rad(-exactVel.p.x)) | |
574 | * CFrame.Angles(math.rad(-10) + math.rad(exactVel.p.z)/2, math.rad(-40), 0), speed) | |
575 | NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.rad(8), math.rad(40), 0), speed) | |
576 | RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(0, math.rad(45), 0) | |
577 | * CFrame.Angles(math.rad(-45), 0, 0), speed) | |
578 | LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(math.rad(30), math.rad(45), 0), speed) | |
579 | LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(math.rad(-exactVel.p.z)/2 + math.rad(10), math.rad(45), math.rad(-20)) | |
580 | * CFrame.Angles(math.rad(70), 0, 0), speed) | |
581 | RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(math.rad(100) + math.rad(-exactVel.p.z)/2, math.rad(-45), 0), speed) | |
582 | end | |
583 | ||
584 | ||
585 | damageLeftarm() | |
586 | damageRightarm() | |
587 | end | |
588 | end) | |
589 | ||
590 | ||
591 | function ascend() | |
592 | if pwr10 == true then | |
593 | pwr40 = true | |
594 | - | punchDamage = 30 |
594 | + | punchDamage = 30000000000000000000000000 |
595 | - | KiDamage = 50 |
595 | + | KiDamage = 50000000000000000000000000 |
596 | hum.WalkSpeed = 24 | |
597 | pwr10 = false | |
598 | removeAura() | |
599 | aura40() | |
600 | elseif pwr40 == true then | |
601 | pwr80 = true | |
602 | - | punchDamage = 60 |
602 | + | punchDamage = 60000000000000000000000000000000000000 |
603 | - | KiDamage = 60 |
603 | + | KiDamage = 60000000000000000000000000000000000000 |
604 | hum.WalkSpeed = 38 | |
605 | pwr40 = false | |
606 | removeAura() | |
607 | aura80() | |
608 | elseif pwr80 == true then | |
609 | pwr100 = true | |
610 | - | punchDamage = 90 |
610 | + | punchDamage = 90000000000000000000000000000000000000000000000000 |
611 | - | KiDamage = 70 |
611 | + | KiDamage = 70000000000000000000000000000000000000000000000000 |
612 | hum.WalkSpeed = 56 | |
613 | pwr80 = false | |
614 | removeAura() | |
615 | aura100() | |
616 | end | |
617 | end | |
618 | ||
619 | function descend() | |
620 | if pwr100 == true then | |
621 | pwr80 = true | |
622 | - | punchDamage = 60 |
622 | + | punchDamage = 60000000000000000000000000000000000000 |
623 | - | KiDamage = 60 |
623 | + | KiDamage = 60000000000000000000000000000000000000 |
624 | hum.WalkSpeed = 38 | |
625 | pwr100 = false | |
626 | removeAura() | |
627 | aura80() | |
628 | elseif pwr80 == true then | |
629 | pwr40 = true | |
630 | - | punchDamage = 30 |
630 | + | punchDamage = 30000000000000000000000000 |
631 | - | KiDamage = 60 |
631 | + | KiDamage = 60000000000000000000000000 |
632 | hum.WalkSpeed = 24 | |
633 | pwr80 = false | |
634 | removeAura() | |
635 | aura40() | |
636 | elseif pwr40 == true then | |
637 | pwr10 = true | |
638 | - | punchDamage = 20 |
638 | + | punchDamage = 20000000000000000000000000000000000000 |
639 | - | KiDamage = 30 |
639 | + | KiDamage = 30000000000000000000000000000000000000 |
640 | hum.WalkSpeed = 16 | |
641 | pwr40 = false | |
642 | removeAura() | |
643 | end | |
644 | end | |
645 | ||
646 | function base() | |
647 | pwr10 = true | |
648 | pwr40 = false | |
649 | pwr80 = false | |
650 | pwr100 = false | |
651 | - | punchDamage = 20 |
651 | + | punchDamage = 20000000000000000000000000000000000000000000000000000000000000000000000000 |
652 | hum.WalkSpeed = 16 | |
653 | removeAura() | |
654 | end | |
655 | ||
656 | function lerpt(item,max,num,speed) | |
657 | for i = num, max, speed do | |
658 | item.Transparency = i | |
659 | wait() | |
660 | end | |
661 | item:Destroy() | |
662 | end | |
663 | ||
664 | function blast(pos) | |
665 | spawn(function() | |
666 | local damaged = {} | |
667 | local x = math.random(-5, 5) | |
668 | local y = math.random(-5, 5) | |
669 | local z = math.random(-5, 5) | |
670 | local ki = Instance.new("Part", Player) | |
671 | ki.Size = Vector3.new(1.1,1.1,1.1) | |
672 | ki.Material = "Neon" | |
673 | ki.CFrame = tors.CFrame * CFrame.new(x, y, -2) | |
674 | ki.Anchored = false | |
675 | ki.CanCollide = false | |
676 | ki.TopSurface = 10 | |
677 | ki.BottomSurface = 10 | |
678 | ki.BrickColor = BrickColor.new("Lilac") | |
679 | ki.LeftSurface = 10 | |
680 | ki.RightSurface = 10 | |
681 | ki.FrontSurface = 10 | |
682 | ki.BackSurface = 10 | |
683 | local kim = Instance.new("SpecialMesh", ki) | |
684 | kim.MeshType = "Sphere" | |
685 | local bp = Instance.new("BodyPosition", ki) | |
686 | bp.Position = pos + Vector3.new(x, y, z) | |
687 | bp.P = math.random(20000,100000) | |
688 | bp.D = 1000 | |
689 | bp.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
690 | repeat wait() until (ki.Position-bp.Position).magnitude < 3 | |
691 | local ki2 = Instance.new("Part", Player) | |
692 | function Damage(model) | |
693 | for i,s in pairs(model:GetChildren()) do | |
694 | Damage(s) | |
695 | if s.Name == "HumanoidRootPart" and s:IsA("BasePart") and s.Parent ~= Player then | |
696 | if (ki2.Position - s.Position).magnitude < 7 then | |
697 | local hum = s.Parent:FindFirstChild("Humanoid") | |
698 | if hum then | |
699 | if damaged[hum.Parent] == nil then | |
700 | damaged[hum.Parent] = true | |
701 | if vel then | |
702 | vel:Remove() | |
703 | end | |
704 | vel = Instance.new("BodyVelocity", s) | |
705 | vel.Velocity = CFrame.new(s.CFrame.p, Player.HumanoidRootPart.CFrame.lookVector * 120).lookVector | |
706 | game:GetService("Debris"):AddItem(vel, 0.5) | |
707 | - | hum:TakeDamage(KiDamage +(math.random(-10, 10)/10)) |
707 | + | hum:TakeDamage(KiDamage +(math.random(-10000000000000000000000000, 10)/10)) |
708 | end | |
709 | end | |
710 | end | |
711 | end | |
712 | end | |
713 | end | |
714 | ki2.Size = Vector3.new(1,1,1) | |
715 | ki2.Material = "Neon" | |
716 | ki2.Anchored = true | |
717 | ki2.BrickColor = BrickColor.new("Lilac") | |
718 | ki2.CFrame = CFrame.new(pos + Vector3.new(x, y, z)) | |
719 | ki2.CanCollide = false | |
720 | ki2.TopSurface = 10 | |
721 | ki2.BottomSurface = 10 | |
722 | ki2.LeftSurface = 10 | |
723 | ki2.RightSurface = 10 | |
724 | ki2.FrontSurface = 10 | |
725 | ki2.BackSurface = 10 | |
726 | local kim2 = Instance.new("SpecialMesh", ki2) | |
727 | kim2.MeshType = "Sphere" | |
728 | spawn(function() | |
729 | for i = 0,15,3 do | |
730 | wait() | |
731 | ki2.Size = Vector3.new(i,i,i) | |
732 | Damage(workspace) | |
733 | end | |
734 | spawn(function() | |
735 | lerpt(ki2,1,0,0.2) | |
736 | end) | |
737 | end) | |
738 | ki:Destroy() | |
739 | end) | |
740 | end | |
741 | Mouse.KeyDown:connect(function(k) | |
742 | if k:lower() == "b" and not ascendcooldown then | |
743 | spawn(function() | |
744 | ascendcooldown = true | |
745 | wait(5) | |
746 | ascendcooldown = false | |
747 | end) | |
748 | ascend() | |
749 | elseif k:lower() == "n" and not descendcooldown then | |
750 | spawn(function() | |
751 | descendcooldown = true | |
752 | wait(2) | |
753 | descendcooldown = false | |
754 | end) | |
755 | descend() | |
756 | elseif k == "m" then | |
757 | base() | |
758 | elseif k == "q" then | |
759 | action = "Punching" | |
760 | idle = false | |
761 | punching = true | |
762 | repeat | |
763 | ||
764 | if punching == false then | |
765 | attacking = false | |
766 | idle = true | |
767 | end | |
768 | damaged = {} | |
769 | action = "Punch1" | |
770 | ||
771 | leftArmdamaging = false | |
772 | rightArmdamaging = true | |
773 | wait(speed) | |
774 | ||
775 | if punching == false then | |
776 | attacking = false | |
777 | idle = true | |
778 | end | |
779 | damaged = {} | |
780 | action = "Punch2" | |
781 | ||
782 | leftArmdamaging = true | |
783 | rightArmdamaging = false | |
784 | wait(speed) | |
785 | ||
786 | if keyDown == false then | |
787 | attacking = false | |
788 | idle = true | |
789 | end | |
790 | damaged = {} | |
791 | action = "Punch3" | |
792 | ||
793 | leftArmdamaging = false | |
794 | rightArmdamaging = true | |
795 | wait(speed) | |
796 | ||
797 | if keyDown == false then | |
798 | attacking = false | |
799 | idle = true | |
800 | end | |
801 | damaged = {} | |
802 | action = "Punch4" | |
803 | ||
804 | wait(speed) | |
805 | ||
806 | until punching == false | |
807 | elseif k:lower() == "f" then | |
808 | if flying then | |
809 | flying = false | |
810 | if bv then | |
811 | bv:Remove() | |
812 | end | |
813 | else | |
814 | flying = true | |
815 | bv = Instance.new("BodyVelocity", root) | |
816 | bv.Velocity = Vector3.new(0, 0, 0) | |
817 | end | |
818 | ||
819 | elseif k:lower() == "e" then | |
820 | kiBlasting = true | |
821 | repeat | |
822 | idle = false | |
823 | if armKi == "Right" then | |
824 | action = "Punch3" | |
825 | else | |
826 | action = "Punch4" | |
827 | end | |
828 | blast(Mouse.Hit.p) | |
829 | wait(0.05) | |
830 | if armKi == "Right" then | |
831 | armKi = "Left" | |
832 | else | |
833 | armKi = "Right" | |
834 | end | |
835 | until kiBlasting == false | |
836 | end | |
837 | end) | |
838 | ||
839 | Mouse.KeyUp:connect(function(k) | |
840 | if k:lower() == "q" then | |
841 | action = "" | |
842 | punching = false | |
843 | idle = true | |
844 | leftArmdamaging = false | |
845 | rightArmdamaging = false | |
846 | elseif k:lower() == "e" and kiBlasting then | |
847 | kiBlasting = false | |
848 | action = "" | |
849 | idle = true | |
850 | end | |
851 | end) | |
852 | ||
853 | Mouse.Button1Down:connect(function() | |
854 | if flying then | |
855 | mouseDownF = true | |
856 | end | |
857 | end) | |
858 | Mouse.Button1Up:connect(function() | |
859 | if flying then | |
860 | mouseDownF = false | |
861 | end | |
862 | end) | |
863 | ||
864 | base() |