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1 | --//====================================================\\-- | |
2 | --|| CREATED BY SHACKLUSTER, EDIT BY PSYCHO PLAYS | |
3 | --\\====================================================//-- | |
4 | ||
5 | ||
6 | -- This script has been converted to FE by iPxter | |
7 | ||
8 | ||
9 | - | warn'edit by boss_kiddos abye' |
9 | + | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end |
10 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
11 | do | |
12 | print("Testing! 1..2..3") | |
13 | - | Player = game:GetService("Players").LocalPlayer |
13 | + | script.Parent = Player.Character |
14 | ||
15 | --RemoteEvent for communicating | |
16 | local Event = Instance.new("RemoteEvent") | |
17 | Event.Name = "UserInput_Event" | |
18 | ||
19 | - | Mouse = Player:GetMouse() |
19 | + | --Fake event to make stuff like Mouse.KeyDown work |
20 | local function fakeEvent() | |
21 | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end} | |
22 | t.connect = t.Connect | |
23 | return t | |
24 | end | |
25 | ||
26 | --Creating fake input objects with fake variables | |
27 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
28 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
29 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
30 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
31 | end} | |
32 | --Merged 2 functions into one by checking amount of arguments | |
33 | CAS.UnbindAction = CAS.BindAction | |
34 | ||
35 | --This function will trigger the events that have been :Connect()'ed | |
36 | local function te(self,ev,...) | |
37 | local t = m[ev] | |
38 | if t and t._fakeEvent and t.Function then | |
39 | t.Function(...) | |
40 | end | |
41 | end | |
42 | m.TrigEvent = te | |
43 | UIS.TrigEvent = te | |
44 | ||
45 | Event.OnServerEvent:Connect(function(plr,io) | |
46 | if plr~=Player then return end | |
47 | if io.isMouse then | |
48 | m.Target = io.Target | |
49 | m.Hit = io.Hit | |
50 | else | |
51 | local b = io.UserInputState == Enum.UserInputState.Begin | |
52 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
53 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
54 | end | |
55 | for _,t in pairs(CAS.Actions) do | |
56 | for _,k in pairs(t.Keys) do | |
57 | if k==io.KeyCode then | |
58 | t.Function(t.Name,io.UserInputState,io) | |
59 | end | |
60 | end | |
61 | end | |
62 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
63 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
64 | end | |
65 | end) | |
66 | Event.Parent = NLS([==[ | |
67 | local Player = game:GetService("Players").LocalPlayer | |
68 | local Event = script:WaitForChild("UserInput_Event") | |
69 | ||
70 | local UIS = game:GetService("UserInputService") | |
71 | local input = function(io,a) | |
72 | if a then return end | |
73 | --Since InputObject is a client-side instance, we create and pass table instead | |
74 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState}) | |
75 | end | |
76 | UIS.InputBegan:Connect(input) | |
77 | UIS.InputEnded:Connect(input) | |
78 | ||
79 | local Mouse = Player:GetMouse() | |
80 | local h,t | |
81 | --Give the server mouse data 30 times every second, but only if the values changed | |
82 | --If player is not moving their mouse, client won't fire events | |
83 | while wait(1/30) do | |
84 | if h~=Mouse.Hit or t~=Mouse.Target then | |
85 | h,t=Mouse.Hit,Mouse.Target | |
86 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
87 | end | |
88 | end]==],Player.Character) | |
89 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
90 | end | |
91 | ||
92 | ||
93 | ||
94 | wait(0.2) | |
95 | ||
96 | warn'Dont say i didnt warn you..' | |
97 | warn'Time is now and now is time' | |
98 | warn'and guess what right now ' | |
99 | wait(0.3) | |
100 | warn'its time to die' | |
101 | ||
102 | Player = owner | |
103 | PlayerGui = Player.PlayerGui | |
104 | Cam = workspace.CurrentCamera | |
105 | Backpack = Player.Backpack | |
106 | Character = Player.Character | |
107 | Humanoid = Character.Humanoid | |
108 | RootPart = Character["HumanoidRootPart"] | |
109 | Torso = Character["Torso"] | |
110 | Head = Character["Head"] | |
111 | RightArm = Character["Right Arm"] | |
112 | LeftArm = Character["Left Arm"] | |
113 | RightLeg = Character["Right Leg"] | |
114 | LeftLeg = Character["Left Leg"] | |
115 | RootJoint = RootPart["RootJoint"] | |
116 | Neck = Torso["Neck"] | |
117 | RightShoulder = Torso["Right Shoulder"] | |
118 | LeftShoulder = Torso["Left Shoulder"] | |
119 | RightHip = Torso["Right Hip"] | |
120 | LeftHip = Torso["Left Hip"] | |
121 | local sick = Instance.new("Sound",Character) | |
122 | sick.SoundId = "rbxassetid://142748120" | |
123 | sick.Looped = true | |
124 | sick.Pitch = 1 | |
125 | sick.Volume = 5 | |
126 | sick:Play() | |
127 | Humanoid.DisplayDistanceType = "None" | |
128 | ||
129 | local naeeym2 = Instance.new("BillboardGui",Character) | |
130 | naeeym2.AlwaysOnTop = true | |
131 | naeeym2.Size = UDim2.new(5,35,2,35) | |
132 | naeeym2.StudsOffset = Vector3.new(0,1,0) | |
133 | naeeym2.Adornee = Character.Head | |
134 | naeeym2.Name = "Name" | |
135 | naeeym2.PlayerToHideFrom = Player | |
136 | local tecks2 = Instance.new("TextLabel",naeeym2) | |
137 | tecks2.BackgroundTransparency = 1 | |
138 | tecks2.TextScaled = true | |
139 | tecks2.BorderSizePixel = 0 | |
140 | tecks2.Text = "SAD" | |
141 | tecks2.Font = "Bodoni" | |
142 | tecks2.TextSize = 30 | |
143 | tecks2.TextStrokeTransparency = 0.5 | |
144 | tecks2.TextColor3 = Color3.new(23,0,0) | |
145 | tecks2.TextStrokeColor3 = Color3.new(0,0,0) | |
146 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
147 | tecks2.Parent = naeeym2 | |
148 | ||
149 | IT = Instance.new | |
150 | CF = CFrame.new | |
151 | VT = Vector3.new | |
152 | RAD = math.rad | |
153 | C3 = Color3.new | |
154 | UD2 = UDim2.new | |
155 | BRICKC = BrickColor.new | |
156 | ANGLES = CFrame.Angles | |
157 | EULER = CFrame.fromEulerAnglesXYZ | |
158 | COS = math.cos | |
159 | ACOS = math.acos | |
160 | SIN = math.sin | |
161 | ASIN = math.asin | |
162 | ABS = math.abs | |
163 | MRANDOM = math.random | |
164 | FLOOR = math.floor | |
165 | ||
166 | local sound = IT("Sound") | |
167 | ||
168 | function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET) | |
169 | local NEWMESH = IT(MESH) | |
170 | if MESH == "SpecialMesh" then | |
171 | NEWMESH.MeshType = MESHTYPE | |
172 | if MESHID ~= "nil" and MESHID ~= "" then | |
173 | NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID | |
174 | end | |
175 | if TEXTUREID ~= "nil" and TEXTUREID ~= "" then | |
176 | NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID | |
177 | end | |
178 | end | |
179 | NEWMESH.Offset = OFFSET or VT(0, 0, 0) | |
180 | NEWMESH.Scale = SCALE | |
181 | NEWMESH.Parent = PARENT | |
182 | return NEWMESH | |
183 | end | |
184 | ||
185 | function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE) | |
186 | local NEWPART = IT("Part") | |
187 | NEWPART.formFactor = FORMFACTOR | |
188 | NEWPART.Reflectance = REFLECTANCE | |
189 | NEWPART.Transparency = TRANSPARENCY | |
190 | NEWPART.CanCollide = false | |
191 | NEWPART.Locked = true | |
192 | NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR)) | |
193 | NEWPART.Name = NAME | |
194 | NEWPART.Size = SIZE | |
195 | NEWPART.Position = Torso.Position | |
196 | NEWPART.Material = MATERIAL | |
197 | NEWPART:BreakJoints() | |
198 | NEWPART.Parent = PARENT | |
199 | return NEWPART | |
200 | end | |
201 | ||
202 | local EyeSizes={ | |
203 | NumberSequenceKeypoint.new(0,1,0), | |
204 | NumberSequenceKeypoint.new(1,0.2,0) | |
205 | } | |
206 | local EyeTrans={ | |
207 | NumberSequenceKeypoint.new(0,0.8,0), | |
208 | NumberSequenceKeypoint.new(1,1,0) | |
209 | } | |
210 | local PE=Instance.new("ParticleEmitter") | |
211 | PE.LightEmission=0 | |
212 | PE.Size=NumberSequence.new(EyeSizes) | |
213 | PE.Transparency=NumberSequence.new(EyeTrans) | |
214 | PE.Lifetime=NumberRange.new(0.35,0.35,0.35) | |
215 | PE.Rotation=NumberRange.new(0,360) | |
216 | PE.Rate=15 | |
217 | PE.Acceleration = Vector3.new(0,75,0) | |
218 | PE.Drag = 5 | |
219 | PE.Enabled = false | |
220 | PE.Speed = NumberRange.new(0,0,0) | |
221 | PE.Texture="http://www.roblox.com/asset/?id=1179557490" | |
222 | PE.ZOffset = 0 | |
223 | PE.Name = "Inferno" | |
224 | ||
225 | function particles(art) | |
226 | local particle = PE:Clone() | |
227 | particle.Parent = art | |
228 | particle.Enabled = true | |
229 | end | |
230 | ||
231 | --//=================================\\ | |
232 | --|| CUSTOMIZATION | |
233 | --\\=================================// | |
234 | ||
235 | Class_Name = "SAD" | |
236 | Weapon_Name = "Add-ons" | |
237 | ||
238 | Custom_Colors = { | |
239 | Custom_Color_1 = BRICKC("Institutional white"); --1st color for the weapon. | |
240 | Custom_Color_2 = BRICKC("Institutional white"); --2nd color for the weapon. | |
241 | ||
242 | Custom_Color_3 = BRICKC("Institutional white"); --Color for the abilities. | |
243 | Custom_Color_4 = BRICKC("Institutional white"); --Color for the secondary bar. | |
244 | Custom_Color_5 = BRICKC("Institutional white"); --Color for the mana bar. | |
245 | Custom_Color_6 = BRICKC("Institutional white"); --Color for the health bar. | |
246 | Custom_Color_7 = BRICKC("Institutional white"); --Color for the stun bar. | |
247 | ||
248 | Custom_Color_8 = BRICKC("Institutional white"); --Background for the mana bar. | |
249 | Custom_Color_9 = BRICKC("Institutional white"); --Background for the secondary mana bar. | |
250 | Custom_Color_10 = BRICKC("Institutional white"); --Background for the stun bar. | |
251 | Custom_Color_11 = BRICKC("Institutional white"); --Background for the health bar. | |
252 | Custom_Color_12 = BRICKC("Institutional white"); --Background for the abilities. | |
253 | } | |
254 | ||
255 | ||
256 | Player_Size = 1 --Size of the player. | |
257 | Animation_Speed = 3 | |
258 | Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60) | |
259 | ||
260 | local Speed = 16 | |
261 | local Effects2 = {} | |
262 | ||
263 | --//=================================\\ | |
264 | --|| END OF CUSTOMIZATION | |
265 | --\\=================================// | |
266 | ||
267 | local function weldBetween(a, b) | |
268 | local weldd = Instance.new("ManualWeld") | |
269 | weldd.Part0 = a | |
270 | weldd.Part1 = b | |
271 | weldd.C0 = CFrame.new() | |
272 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
273 | weldd.Parent = a | |
274 | return weldd | |
275 | end | |
276 | ||
277 | function createaccessory(attachmentpart,mesh,texture,scale,offset,color) | |
278 | local acs = Instance.new("Part") | |
279 | acs.CanCollide = false | |
280 | acs.Anchored = false | |
281 | acs.Size = Vector3.new(0,0,0) | |
282 | acs.CFrame = attachmentpart.CFrame | |
283 | acs.Parent = Character | |
284 | acs.BrickColor = color | |
285 | local meshs = Instance.new("SpecialMesh") | |
286 | meshs.MeshId = mesh | |
287 | meshs.TextureId = texture | |
288 | meshs.Parent = acs | |
289 | meshs.Scale = scale | |
290 | meshs.Offset = offset | |
291 | weldBetween(attachmentpart,acs) | |
292 | end | |
293 | ||
294 | function createbodypart(TYPE,COLOR,PART,OFFSET,SIZE) | |
295 | if TYPE == "Gem" then | |
296 | local acs = CreatePart(3, Character, "Plastic", 0, 0, COLOR, "Part", VT(0,0,0)) | |
297 | acs.Anchored = false | |
298 | acs.CanCollide = false | |
299 | acs.CFrame = PART.CFrame | |
300 | local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "9756362", "", SIZE, OFFSET) | |
301 | weldBetween(PART,acs) | |
302 | elseif TYPE == "Skull" then | |
303 | local acs = CreatePart(3, Character, "Plastic", 0, 0, COLOR, "Part", VT(0,0,0)) | |
304 | acs.Anchored = false | |
305 | acs.CanCollide = false | |
306 | acs.CFrame = PART.CFrame | |
307 | local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "4770583", "", SIZE, OFFSET) | |
308 | weldBetween(PART,acs) | |
309 | elseif TYPE == "Eye" then | |
310 | local acs = CreatePart(3, Character, "Neon", 0, 0, COLOR, "Part", VT(0,0,0)) | |
311 | acs.Anchored = false | |
312 | acs.CanCollide = false | |
313 | acs.CFrame = PART.CFrame | |
314 | local acs2 = CreateMesh("SpecialMesh", acs, "Sphere", "", "", SIZE, OFFSET) | |
315 | weldBetween(PART,acs) | |
316 | end | |
317 | end | |
318 | ||
319 | --//=================================\\ | |
320 | --|| USEFUL VALUES | |
321 | --\\=================================// | |
322 | ||
323 | local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
324 | local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
325 | local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) | |
326 | local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) | |
327 | local CO1 = 0 | |
328 | local CO2 = 0 | |
329 | local CO3 = 0 | |
330 | local CO4 = 0 | |
331 | local CHANGEDEFENSE = 0 | |
332 | local CHANGEDAMAGE = 0 | |
333 | local CHANGEMOVEMENT = 0 | |
334 | local ANIM = "Idle" | |
335 | local ATTACK = false | |
336 | local EQUIPPED = false | |
337 | local HOLD = false | |
338 | local COMBO = 1 | |
339 | local LASTPOINT = nil | |
340 | local BLCF = nil | |
341 | local SCFR = nil | |
342 | local STAGGERHITANIM = false | |
343 | local STAGGERANIM = false | |
344 | local STUNANIM = false | |
345 | local CRITCHANCENUMBER = 0 | |
346 | local IDLENUMBER = 0 | |
347 | local DONUMBER = 0 | |
348 | local HANDIDLE = false | |
349 | local SINE = 0 | |
350 | local CHANGE = 2 / Animation_Speed | |
351 | local WALKINGANIM = false | |
352 | local WALK = 0 | |
353 | local DISABLEJUMPING = false | |
354 | local HASBEENBLOCKED = false | |
355 | local STUNDELAYNUMBER = 0 | |
356 | local MANADELAYNUMBER = 0 | |
357 | local OTHERWORLD = false | |
358 | local SECONDARYMANADELAYNUMBER = 0 | |
359 | local ROBLOXIDLEANIMATION = IT("Animation") | |
360 | ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation" | |
361 | ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=1531934905" | |
362 | --ROBLOXIDLEANIMATION.Parent = Humanoid | |
363 | local WEAPONGUI = IT("ScreenGui", nil) | |
364 | WEAPONGUI.Name = "Weapon GUI" | |
365 | local WEAPONTOOL = IT("HopperBin", nil) | |
366 | WEAPONTOOL.Name = Weapon_Name | |
367 | local Weapon = IT("Model") | |
368 | Weapon.Name = Weapon_Name | |
369 | local Effects = IT("Folder", Weapon) | |
370 | Effects.Name = "Effects" | |
371 | local ANIMATOR = Humanoid.Animator | |
372 | local ANIMATE = Character.Animate | |
373 | local HITPLAYERSOUNDS = {--[["199149137", "199149186", "199149221", "199149235", "199149269", "199149297"--]]"263032172", "263032182", "263032200", "263032221", "263032252", "263033191"} | |
374 | local HITARMORSOUNDS = {"199149321", "199149338", "199149367", "199149409", "199149452"} | |
375 | local HITWEAPONSOUNDS = {"199148971", "199149025", "199149072", "199149109", "199149119"} | |
376 | local HITBLOCKSOUNDS = {"199148933", "199148947"} | |
377 | local UNANCHOR = true | |
378 | ||
379 | --//=================================\\ | |
380 | --\\=================================// | |
381 | ||
382 | ||
383 | ||
384 | ||
385 | --//=================================\\ | |
386 | --|| SAZERENOS' ARTIFICIAL HEARTBEAT | |
387 | --\\=================================// | |
388 | ||
389 | ArtificialHB = Instance.new("BindableEvent", script) | |
390 | ArtificialHB.Name = "ArtificialHB" | |
391 | ||
392 | script:WaitForChild("ArtificialHB") | |
393 | ||
394 | frame = Frame_Speed | |
395 | tf = 0 | |
396 | allowframeloss = false | |
397 | tossremainder = false | |
398 | lastframe = tick() | |
399 | script.ArtificialHB:Fire() | |
400 | ||
401 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
402 | tf = tf + s | |
403 | if tf >= frame then | |
404 | if allowframeloss then | |
405 | script.ArtificialHB:Fire() | |
406 | lastframe = tick() | |
407 | else | |
408 | for i = 1, math.floor(tf / frame) do | |
409 | script.ArtificialHB:Fire() | |
410 | end | |
411 | lastframe = tick() | |
412 | end | |
413 | if tossremainder then | |
414 | tf = 0 | |
415 | else | |
416 | tf = tf - frame * math.floor(tf / frame) | |
417 | end | |
418 | end | |
419 | end) | |
420 | ||
421 | --//=================================\\ | |
422 | --\\=================================// | |
423 | ||
424 | ||
425 | ||
426 | ||
427 | ||
428 | --//=================================\\ | |
429 | --|| SOME FUNCTIONS | |
430 | --\\=================================// | |
431 | ||
432 | function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS) | |
433 | return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS) | |
434 | end | |
435 | ||
436 | function PositiveAngle(NUMBER) | |
437 | if NUMBER >= 0 then | |
438 | NUMBER = 0 | |
439 | end | |
440 | return NUMBER | |
441 | end | |
442 | ||
443 | function NegativeAngle(NUMBER) | |
444 | if NUMBER <= 0 then | |
445 | NUMBER = 0 | |
446 | end | |
447 | return NUMBER | |
448 | end | |
449 | ||
450 | function Swait(NUMBER) | |
451 | if NUMBER == 0 or NUMBER == nil then | |
452 | ArtificialHB.Event:wait() | |
453 | else | |
454 | for i = 1, NUMBER do | |
455 | ArtificialHB.Event:wait() | |
456 | end | |
457 | end | |
458 | end | |
459 | ||
460 | function QuaternionFromCFrame(cf) | |
461 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
462 | local trace = m00 + m11 + m22 | |
463 | if trace > 0 then | |
464 | local s = math.sqrt(1 + trace) | |
465 | local recip = 0.5 / s | |
466 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
467 | else | |
468 | local i = 0 | |
469 | if m11 > m00 then | |
470 | i = 1 | |
471 | end | |
472 | if m22 > (i == 0 and m00 or m11) then | |
473 | i = 2 | |
474 | end | |
475 | if i == 0 then | |
476 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
477 | local recip = 0.5 / s | |
478 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
479 | elseif i == 1 then | |
480 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
481 | local recip = 0.5 / s | |
482 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
483 | elseif i == 2 then | |
484 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
485 | local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
486 | end | |
487 | end | |
488 | end | |
489 | ||
490 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
491 | local xs, ys, zs = x + x, y + y, z + z | |
492 | local wx, wy, wz = w * xs, w * ys, w * zs | |
493 | local xx = x * xs | |
494 | local xy = x * ys | |
495 | local xz = x * zs | |
496 | local yy = y * ys | |
497 | local yz = y * zs | |
498 | local zz = z * zs | |
499 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
500 | end | |
501 | ||
502 | function QuaternionSlerp(a, b, t) | |
503 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
504 | local startInterp, finishInterp; | |
505 | if cosTheta >= 0.0001 then | |
506 | if (1 - cosTheta) > 0.0001 then | |
507 | local theta = ACOS(cosTheta) | |
508 | local invSinTheta = 1 / SIN(theta) | |
509 | startInterp = SIN((1 - t) * theta) * invSinTheta | |
510 | finishInterp = SIN(t * theta) * invSinTheta | |
511 | else | |
512 | startInterp = 1 - t | |
513 | finishInterp = t | |
514 | end | |
515 | else | |
516 | if (1 + cosTheta) > 0.0001 then | |
517 | local theta = ACOS(-cosTheta) | |
518 | local invSinTheta = 1 / SIN(theta) | |
519 | startInterp = SIN((t - 1) * theta) * invSinTheta | |
520 | finishInterp = SIN(t * theta) * invSinTheta | |
521 | else | |
522 | startInterp = t - 1 | |
523 | finishInterp = t | |
524 | end | |
525 | end | |
526 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
527 | end | |
528 | ||
529 | function Clerp(a, b, t) | |
530 | local qa = {QuaternionFromCFrame(a)} | |
531 | local qb = {QuaternionFromCFrame(b)} | |
532 | local ax, ay, az = a.x, a.y, a.z | |
533 | local bx, by, bz = b.x, b.y, b.z | |
534 | local _t = 1 - t | |
535 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
536 | end | |
537 | ||
538 | ||
539 | function CreateSound(ID, PARENT, VOLUME, PITCH) | |
540 | coroutine.resume(coroutine.create(function() | |
541 | local NEWSOUND = IT("Sound", PARENT) | |
542 | NEWSOUND.Volume = VOLUME | |
543 | NEWSOUND.Pitch = PITCH | |
544 | NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID | |
545 | Swait() | |
546 | NEWSOUND:play() | |
547 | game:GetService("Debris"):AddItem(NEWSOUND, 10) | |
548 | end)) | |
549 | end | |
550 | ||
551 | local decal = IT("Decal") | |
552 | ||
553 | function CreatePentagram(size,doesrotate,rotatedirection,waitt,cframe,offset,doeskill) | |
554 | local sinkhole = IT("Part",workspace) | |
555 | if doeskill == true then | |
556 | local hit = sinkhole.Touched:Connect(function(hit) | |
557 | if hit.Parent ~= Character and hit.Parent:FindFirstChild("Humanoid") then | |
558 | kill(hit.Parent,true) | |
559 | hit.Parent:remove() | |
560 | end | |
561 | end) | |
562 | end | |
563 | sinkhole.Size = VT(size,0,size) | |
564 | sinkhole.CFrame = cframe * CF(0,offset,0) | |
565 | sinkhole.Material = "Granite" | |
566 | sinkhole.Color = C3(1,0,0) | |
567 | sinkhole.Anchored = true | |
568 | sinkhole.CanCollide = false | |
569 | sinkhole.Transparency = 1 | |
570 | local decal = decal:Clone() | |
571 | decal.Parent = sinkhole | |
572 | decal.Face = "Top" | |
573 | decal.Texture = "http://www.roblox.com/asset/?id=0" | |
574 | coroutine.resume(coroutine.create(function(PART) | |
575 | for i = 1, waitt do | |
576 | Swait() | |
577 | if doesrotate == true then | |
578 | sinkhole.CFrame = sinkhole.CFrame * CFrame.fromEulerAnglesXYZ(0, rotatedirection, 0) | |
579 | end | |
580 | if i > waitt-11 then | |
581 | decal.Transparency = decal.Transparency + 0.1 | |
582 | end | |
583 | end | |
584 | sinkhole:remove() | |
585 | end)) | |
586 | return sinkhole | |
587 | end | |
588 | ||
589 | Weapon.Parent = Character | |
590 | ||
591 | Humanoid.Died:connect(function() | |
592 | workspace:ClearAllChildren() | |
593 | end) | |
594 | ||
595 | --//=================================\\ | |
596 | --\\=================================// | |
597 | ||
598 | ||
599 | --//=================================\\ | |
600 | --|| DAMAGING | |
601 | --\\=================================// | |
602 | ||
603 | function kill(target,extratrue) | |
604 | if OTHERWORLD == false or extratrue == true then | |
605 | f = target:GetChildren() | |
606 | for i = 1, #f do | |
607 | if f[i].ClassName == "Part" or f[i].ClassName == "MeshPart" then | |
608 | local effect = f[i]:Clone() | |
609 | effect.Color = C3(1,1,1) | |
610 | effect.Material = "Granite" | |
611 | effect.Parent = workspace | |
612 | effect.Anchored = true | |
613 | effect.CanCollide = false | |
614 | local hit = effect.Touched:Connect(function(hit) | |
615 | if hit.Parent ~= Character and hit.Parent:FindFirstChild("Humanoid") then | |
616 | kill(hit.Parent) | |
617 | hit.Parent:remove() | |
618 | end | |
619 | end) | |
620 | m = effect:GetChildren() | |
621 | for j = 1, #m do | |
622 | if m[j].ClassName ~= "SpecialMesh" and m[j].ClassName ~= "BlockMesh" then | |
623 | m[j]:remove() | |
624 | end | |
625 | end | |
626 | table.insert(Effects2,{effect,"Disappear",0.01,1,1,1,15}) | |
627 | end | |
628 | end | |
629 | target:remove() | |
630 | end | |
631 | end | |
632 | ||
633 | --//=================================\\ | |
634 | --|| ATTACK FUNCTIONS AND STUFF | |
635 | --\\=================================// | |
636 | ||
637 | local hit = Torso.Touched:Connect(function(hit) | |
638 | if hit.Parent:FindFirstChild("Humanoid") then | |
639 | kill(hit.Parent) | |
640 | end | |
641 | end) | |
642 | local hit = RightArm.Touched:Connect(function(hit) | |
643 | if hit.Parent:FindFirstChild("Humanoid") then | |
644 | kill(hit.Parent) | |
645 | end | |
646 | end) | |
647 | local hit = LeftArm.Touched:Connect(function(hit) | |
648 | if hit.Parent:FindFirstChild("Humanoid") then | |
649 | kill(hit.Parent) | |
650 | end | |
651 | end) | |
652 | local hit = RightLeg.Touched:Connect(function(hit) | |
653 | if hit.Parent:FindFirstChild("Humanoid") then | |
654 | kill(hit.Parent) | |
655 | end | |
656 | end) | |
657 | local hit = LeftLeg.Touched:Connect(function(hit) | |
658 | if hit.Parent:FindFirstChild("Humanoid") then | |
659 | kill(hit.Parent) | |
660 | end | |
661 | end) | |
662 | local hit = Head.Touched:Connect(function(hit) | |
663 | if hit.Parent:FindFirstChild("Humanoid") then | |
664 | kill(hit.Parent) | |
665 | end | |
666 | end) | |
667 | ||
668 | function Warp() | |
669 | ATTACK = true | |
670 | local originalcframe = RootPart.CFrame | |
671 | RootPart.CFrame = CF(VT(Mouse.Hit.p.X,Mouse.Hit.p.Y+(RootPart.Size.Y+1.5),Mouse.Hit.Z),originalcframe.p) | |
672 | if OTHERWORLD == false then | |
673 | local penta = CreatePentagram(15,false,0,100,CF(RootPart.Position),-3.2) | |
674 | CreateSound("971126018", penta, 2, 1) | |
675 | end | |
676 | ATTACK = false | |
677 | end | |
678 | ||
679 | function burnchildren(v) | |
680 | local get = v:GetChildren() | |
681 | for i = 1, #get do | |
682 | local child = get[i] | |
683 | if child.ClassName == "Part" or child.ClassName == "MeshPart" then | |
684 | particles(child) | |
685 | child.Color = C3(0,0,0) | |
686 | elseif child.ClassName == "CharacterMesh" then | |
687 | child.OverlayTextureId = "99174105" | |
688 | elseif child.ClassName == "Hat" or child.ClassName == "Accessory" then | |
689 | child.Handle.Color = C3(0,0,0) | |
690 | child.Handle.Mesh.TextureId = "" | |
691 | particles(child.Handle) | |
692 | end | |
693 | end | |
694 | end | |
695 | ||
696 | function dragnearest(position,range) | |
697 | for i,v in ipairs(workspace:GetChildren()) do | |
698 | if game.Players:FindFirstChild(v.Name) == nil then | |
699 | local body = v:GetChildren() | |
700 | for part = 1, #body do | |
701 | if((body[part].ClassName == "Part" or body[part].ClassName == "MeshPart") and v ~= Character) then | |
702 | if(body[part].Position - position).Magnitude < range then | |
703 | v.Parent = Cam | |
704 | burnchildren(v) | |
705 | if v:FindFirstChild("Humanoid") then | |
706 | v.Humanoid:remove() | |
707 | end | |
708 | end | |
709 | end | |
710 | end | |
711 | if v.ClassName == "Part" then | |
712 | if v.Anchored == false and (v.Position - position).Magnitude < range then | |
713 | v.Parent = Cam | |
714 | particles(v) | |
715 | v.Color = C3(0,0,0) | |
716 | end | |
717 | end | |
718 | end | |
719 | end | |
720 | end | |
721 | ||
722 | function Drag() | |
723 | local penta = CreatePentagram(25,true,0.3,100,CF(Mouse.Hit.p),0) | |
724 | CreateSound("971126018", penta, 2, 1, false) | |
725 | dragnearest(penta.Position,15) | |
726 | end | |
727 | ||
728 | --//=================================\\ | |
729 | --|| ASSIGN THINGS TO KEYS | |
730 | --\\=================================// | |
731 | ||
732 | local light2 = nil | |
733 | ||
734 | function MouseDown(Mouse) | |
735 | HOLD = true | |
736 | if OTHERWORLD then | |
737 | repeat | |
738 | Swait() | |
739 | CreatePentagram(15,false,0,12,CF(RootPart.Position),-2.8,true) | |
740 | until HOLD == false | |
741 | end | |
742 | end | |
743 | ||
744 | function MouseUp(Mouse) | |
745 | HOLD = false | |
746 | end | |
747 | ||
748 | function KeyDown(Key) | |
749 | if Key == "e" then | |
750 | Warp() | |
751 | end | |
752 | if Key == "h" then | |
753 | camchild = Cam:GetChildren() | |
754 | for child = 1, #camchild do | |
755 | if camchild[child] ~= Character and camchild[child].Name ~= "ColorCorrection" then | |
756 | camchild[child].Parent = workspace | |
757 | end | |
758 | end | |
759 | end | |
760 | if Key == "q" then | |
761 | Drag() | |
762 | end | |
763 | if Key == "r" and ATTACK == false then | |
764 | if OTHERWORLD == false then | |
765 | OTHERWORLD = true | |
766 | light2 = IT("ColorCorrectionEffect",Cam) | |
767 | light2.Brightness = -0.300 | |
768 | light2.Contrast = 1 | |
769 | light2.Saturation = -2 | |
770 | local penta = CreatePentagram(25,false,0,50,CF(RootPart.Position),-2.8) | |
771 | CreateSound("971126018", penta, 2, 1.5) | |
772 | Character.Parent = Cam | |
773 | elseif OTHERWORLD == true then | |
774 | OTHERWORLD = false | |
775 | local penta = CreatePentagram(25,false,0,50,CF(RootPart.Position),-2.8) | |
776 | CreateSound("971126018", penta, 2, 1.5) | |
777 | light2:remove() | |
778 | Character.Parent = workspace | |
779 | end | |
780 | end | |
781 | if Key == "g" and OTHERWORLD == true and ATTACK == false then | |
782 | ATTACK = true | |
783 | local del = 35 | |
784 | for i =1, 35 do | |
785 | Swait(del) | |
786 | del = del - 1 | |
787 | local head = IT("Part",workspace) | |
788 | head.Size = VT(0.2,0.2,0.2) | |
789 | head.CFrame = Head.CFrame * CF(math.random(-700,700),0,math.random(-700,700)) | |
790 | head.Transparency = 1 | |
791 | head.CanCollide = false | |
792 | head.Anchored = true | |
793 | CreateSound("305685800", head, 10, 2) | |
794 | coroutine.resume(coroutine.create(function() | |
795 | for i = 1, 100 do | |
796 | Swait() | |
797 | end | |
798 | if head then | |
799 | head:remove() | |
800 | end | |
801 | end)) | |
802 | end | |
803 | Swait(100) | |
804 | CreateSound("305685800", workspace, 10, 0.8) | |
805 | Swait(250) | |
806 | ATTACK = false | |
807 | end | |
808 | if Key == "t" and ATTACK == false then | |
809 | if OTHERWORLD == false then | |
810 | CreateSound("305685800", Head, 5, 2) | |
811 | elseif OTHERWORLD == true then | |
812 | local head = IT("Part",workspace) | |
813 | head.Size = VT(0.2,0.2,0.2) | |
814 | head.CFrame = Head.CFrame | |
815 | head.Transparency = 1 | |
816 | head.CanCollide = false | |
817 | head.Anchored = true | |
818 | CreateSound("305685800", head, 5, 2) | |
819 | coroutine.resume(coroutine.create(function() | |
820 | for i = 1, 100 do | |
821 | Swait() | |
822 | if head then | |
823 | head.CFrame = Head.CFrame | |
824 | end | |
825 | end | |
826 | if head then | |
827 | head:remove() | |
828 | end | |
829 | end)) | |
830 | end | |
831 | end | |
832 | end | |
833 | ||
834 | function KeyUp(Key) | |
835 | end | |
836 | ||
837 | Mouse.Button1Down:connect(function(NEWKEY) | |
838 | MouseDown(NEWKEY) | |
839 | end) | |
840 | Mouse.Button1Up:connect(function(NEWKEY) | |
841 | MouseUp(NEWKEY) | |
842 | end) | |
843 | Mouse.KeyDown:connect(function(NEWKEY) | |
844 | KeyDown(NEWKEY) | |
845 | end) | |
846 | Mouse.KeyUp:connect(function(NEWKEY) | |
847 | KeyUp(NEWKEY) | |
848 | end) | |
849 | ||
850 | --//=================================\\ | |
851 | --\\=================================// | |
852 | ||
853 | ||
854 | function unanchor() | |
855 | if UNANCHOR == true then | |
856 | g = Character:GetChildren() | |
857 | for i = 1, #g do | |
858 | if g[i].ClassName == "Part" then | |
859 | g[i].Anchored = false | |
860 | end | |
861 | end | |
862 | end | |
863 | end | |
864 | ||
865 | ||
866 | --//=================================\\ | |
867 | --|| WRAP THE WHOLE SCRIPT UP | |
868 | --\\=================================// | |
869 | ||
870 | while true do | |
871 | Swait() | |
872 | ||
873 | if #Effects2>0 then | |
874 | for e=1,#Effects2 do | |
875 | if Effects2[e]~=nil then | |
876 | local Thing=Effects2[e] | |
877 | if Thing~=nil then | |
878 | local Part=Thing[1] | |
879 | local Mode=Thing[2] | |
880 | local Delay=Thing[3] | |
881 | local IncX=Thing[4] | |
882 | local IncY=Thing[5] | |
883 | local IncZ=Thing[6] | |
884 | local Part2=Thing[8] | |
885 | if Thing[1].Transparency<=1 then | |
886 | if Thing[2]=="Block1" then | |
887 | Thing[1].CFrame=Thing[1].CFrame | |
888 | Mesh=Thing[1].Mesh | |
889 | Mesh.Scale=Mesh.Scale+VT(Thing[4],Thing[5],Thing[6]) | |
890 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
891 | elseif Thing[2]=="Cylinder" then | |
892 | Mesh=Thing[1].Mesh | |
893 | Mesh.Scale=Mesh.Scale+VT(Thing[4],Thing[5],Thing[6]) | |
894 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
895 | elseif Thing[2]=="Blood" then | |
896 | Mesh=Thing[7] | |
897 | Thing[1].CFrame=Thing[1].CFrame*CF(0,.5,0) | |
898 | Mesh.Scale=Mesh.Scale+VT(Thing[4],Thing[5],Thing[6]) | |
899 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
900 | elseif Thing[2]=="Elec" then | |
901 | Mesh=Thing[1].Mesh | |
902 | Mesh.Scale=Mesh.Scale+VT(Thing[7],Thing[8],Thing[9]) | |
903 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
904 | elseif Thing[2]=="Disappear" then | |
905 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
906 | end | |
907 | else | |
908 | Part.Parent=nil | |
909 | table.remove(Effects2,e) | |
910 | end | |
911 | end | |
912 | end | |
913 | end | |
914 | end | |
915 | unanchor() | |
916 | Humanoid.MaxHealth = "inf" | |
917 | Humanoid.Health = "inf" | |
918 | q = Character:GetChildren() | |
919 | for u = 1, #q do | |
920 | if q[u].ClassName == "Accessory" or q[u].ClassName == "Hat" then | |
921 | q[u]:remove() | |
922 | elseif q[u].ClassName == "Shirt" then | |
923 | q[u]:Destroy() | |
924 | elseif q[u].ClassName == "Pants" then | |
925 | q[u]:Destroy() | |
926 | elseif q[u].ClassName == "CharacterMesh" then | |
927 | q[u]:remove() | |
928 | elseif q[u].ClassName == "ShirtGraphic" then | |
929 | q[u]:remove() | |
930 | elseif q[u].ClassName == "Part" and q[u].Name ~= "HumanoidRootPart" then | |
931 | q[u].Color = Color3.new(200/255, 200/255, 200/255) | |
932 | if OTHERWORLD == false then | |
933 | q[u].Transparency = 0 | |
934 | Humanoid.WalkSpeed = 16 | |
935 | sick.Parent = Character | |
936 | sick.Pitch = 0.8 | |
937 | elseif OTHERWORLD == true then | |
938 | Humanoid.WalkSpeed = 75 | |
939 | sick.Parent = workspace | |
940 | sick.Pitch = 0.3 | |
941 | end | |
942 | end | |
943 | end | |
944 | if Head:FindFirstChild("Mesh") then | |
945 | local mesh = Head.Mesh | |
946 | if mesh.ClassName == "SpecialMesh" then | |
947 | mesh:remove() | |
948 | local m = IT("BlockMesh",Head) | |
949 | end | |
950 | end | |
951 | if Head:FindFirstChild("face") then | |
952 | if math.random(1,50) == 1 then | |
953 | Head.face.Texture = "rbxassetid://1471407701" | |
954 | tecks2.Text = "EVIL" | |
955 | else | |
956 | Head.face.Texture = "rbxassetid://595644042" | |
957 | tecks2.Text = "SAD" | |
958 | end | |
959 | end | |
960 | if sick == nil then | |
961 | local sick = Instance.new("Sound",Character) | |
962 | sick.SoundId = "rbxassetid://142748120" | |
963 | sick.Looped = true | |
964 | sick.Pitch = 0.9 | |
965 | sick.Volume = 5 | |
966 | sick:Play() | |
967 | end | |
968 | if OTHERWORLD == false then | |
969 | CreatePentagram(7,false,0,15,CF(RootPart.Position),-2.8,true) | |
970 | end | |
971 | end | |
972 | ||
973 | --//=================================\\ | |
974 | --\\=================================// | |
975 | ||
976 | ||
977 | ||
978 | ||
979 | ||
980 | --//====================================================\\-- | |
981 | --|| END OF SCRIPT | |
982 | --\\====================================================//-- |