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1 | if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end | |
2 | print("FE Compatibility: by WaverlyCole & Mokiros") | |
3 | InternalData = {} | |
4 | do | |
5 | script.Parent = owner.Character | |
6 | local Event = Instance.new("RemoteEvent") | |
7 | Event.Name = "UserInput" | |
8 | local function NewFakeEvent() | |
9 | local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect | |
10 | return Fake | |
11 | end | |
12 | local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()} | |
13 | local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()} | |
14 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...) | |
15 | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil | |
16 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
17 | local function TriggerEvent(self,Event,...) | |
18 | local Trigger = Mouse[Event] | |
19 | if Trigger and Trigger.fakeEvent and Trigger.Function then | |
20 | Trigger.Function(...) | |
21 | end | |
22 | end | |
23 | Mouse.TrigEvent = TriggerEvent | |
24 | UserInputService.TrigEvent = TriggerEvent | |
25 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
26 | if FiredBy.Name ~= owner.Name then end | |
27 | if Input.MouseEvent then | |
28 | Mouse.Target = Input.Target | |
29 | Mouse.Hit = Input.Hit | |
30 | else | |
31 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
32 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then | |
33 | return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") | |
34 | end | |
35 | for _,Action in pairs(ContextActionService.Actions) do | |
36 | for _,Key in pairs(Action.Keys) do | |
37 | if Key==Input.KeyCode then | |
38 | Action.Function(Action.Name,Input.UserInputState,Input) | |
39 | end | |
40 | end | |
41 | end | |
42 | Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower()) | |
43 | UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
44 | end | |
45 | end) | |
46 | InternalData["Mouse"] = Mouse | |
47 | InternalData["ContextActionService"] = ContextActionService | |
48 | InternalData["UserInputService"] = UserInputService | |
49 | Event.Parent = NLS([[ | |
50 | local Player = owner | |
51 | local Event = script:WaitForChild("UserInput") | |
52 | local UserInputService = game:GetService("UserInputService") | |
53 | local Mouse = Player:GetMouse() | |
54 | local Input = function(Input,gameProcessedEvent) | |
55 | if gameProcessedEvent then return end | |
56 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState}) | |
57 | end | |
58 | UserInputService.InputBegan:Connect(Input) | |
59 | UserInputService.InputEnded:Connect(Input) | |
60 | local Hit,Target | |
61 | while wait(1/30) do | |
62 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
63 | Hit,Target = Mouse.Hit,Mouse.Target | |
64 | Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit}) | |
65 | end | |
66 | end | |
67 | ]],owner.Character) | |
68 | end | |
69 | RealGame = game;game = setmetatable({},{ | |
70 | __index = function (self,Index) | |
71 | local Sandbox = function (Thing) | |
72 | if Thing:IsA("Player") then | |
73 | local RealPlayer = Thing | |
74 | return setmetatable({},{ | |
75 | __index = function (self,Index) | |
76 | local Type = type(RealPlayer[Index]) | |
77 | if Type == "function" then | |
78 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
79 | return function (self) | |
80 | return InternalData["Mouse"] | |
81 | end | |
82 | end | |
83 | return function (self,...) | |
84 | return RealPlayer[Index](RealPlayer,...) | |
85 | end | |
86 | else | |
87 | if Index == "PlrObj" then | |
88 | return RealPlayer | |
89 | end | |
90 | return RealPlayer[Index] | |
91 | end | |
92 | end; | |
93 | __tostring = function(self) | |
94 | return RealPlayer.Name | |
95 | end | |
96 | }) | |
97 | end | |
98 | end | |
99 | if RealGame[Index] then | |
100 | local Type = type(RealGame[Index]) | |
101 | if Type == "function" then | |
102 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
103 | return function (self,Service) | |
104 | if Service:lower() == "players" then | |
105 | return setmetatable({},{ | |
106 | __index = function (self2,Index2) | |
107 | local RealService = RealGame:GetService(Service) | |
108 | local Type2 = type(Index2) | |
109 | if Type2 == "function" then | |
110 | return function (self,...) | |
111 | return RealService[Index2](RealService,...) | |
112 | end | |
113 | else | |
114 | if Index2:lower() == "localplayer" then | |
115 | return Sandbox(owner) | |
116 | end | |
117 | return RealService[Index2] | |
118 | end | |
119 | end; | |
120 | __tostring = function(self) | |
121 | return RealGame:GetService(Service).Name | |
122 | end | |
123 | }) | |
124 | elseif Service:lower() == "contextactionservice" then | |
125 | return InternalData["ContextActionService"] | |
126 | elseif Service:lower() == "contextactionservice" then | |
127 | return InternalData["UserInputService"] | |
128 | elseif Service:lower() == "runservice" then | |
129 | return setmetatable({},{ | |
130 | __index = function(self2,Index2) | |
131 | local RealService = RealGame:GetService(Service) | |
132 | local Type2 = type(Index2) | |
133 | if Type2 == "function" then | |
134 | return function (self,...) | |
135 | return RealService[Index2](RealService,...) | |
136 | end | |
137 | else | |
138 | if Index2:lower() == "bindtorenderstep" then | |
139 | return function (self,Name,Priority,Function) | |
140 | return RealGame:GetService("RunService").Stepped:Connect(Function) | |
141 | end | |
142 | end | |
143 | if Index2:lower() == "renderstepped" then | |
144 | return RealService["Stepped"] | |
145 | end | |
146 | return RealService[Index2] | |
147 | end | |
148 | end | |
149 | }) | |
150 | else | |
151 | return RealGame:GetService(Service) | |
152 | end | |
153 | end | |
154 | end | |
155 | return function (self,...) | |
156 | return RealGame[Index](RealGame,...) | |
157 | end | |
158 | else | |
159 | if game:GetService(Index) then | |
160 | return game:GetService(Index) | |
161 | end | |
162 | return RealGame[Index] | |
163 | end | |
164 | else | |
165 | return nil | |
166 | end | |
167 | end | |
168 | });Game = game;owner = game:GetService("Players").LocalPlayer;script = {} | |
169 | print("Complete! Running...") | |
170 | ||
171 | ||
172 | --//Paste script below this line. | |
173 | ||
174 | warn'Hey Hey Hey! Welcome to your edit, Sharky.' | |
175 | warn'Original Made by DerpzDeNugget_YT.' | |
176 | plr = game.Players.LocalPlayer | |
177 | char = plr.Character | |
178 | hum = char.Humanoid | |
179 | local cam = game.Workspace.CurrentCamera | |
180 | t = char.Torso | |
181 | h = char.Head | |
182 | ra = char["Right Arm"] | |
183 | la = char["Left Arm"] | |
184 | rl = char["Right Leg"] | |
185 | ll = char["Left Leg"] | |
186 | tors = char.Torso | |
187 | lleg = char["Left Leg"] | |
188 | root = char.HumanoidRootPart | |
189 | hed = char.Head | |
190 | angles = CFrame.Angles | |
191 | Rad = math.rad | |
192 | Sin = math.sin | |
193 | rleg = char["Right Leg"] | |
194 | rarm = char["Right Arm"] | |
195 | larm = char["Left Arm"] | |
196 | vt = Vector3.new | |
197 | cos = math.cos | |
198 | bc = BrickColor.new | |
199 | br = BrickColor.random | |
200 | it = Instance.new | |
201 | cf = CFrame.new | |
202 | rad = math.rad | |
203 | hum.JumpPower = 150 | |
204 | kan = Instance.new("Sound",char) | |
205 | kan.Volume = 1.25 | |
206 | kan.TimePosition = 0 | |
207 | kan.PlaybackSpeed = 1 | |
208 | kan.Pitch = 1 | |
209 | kan.MaxDistance = 500 | |
210 | kan.SoundId = "rbxassetid://534861083" | |
211 | kan.Name = "ALL HAIL SHARKY" | |
212 | kan.Looped = true | |
213 | kan:Play() | |
214 | ||
215 | function CameraShake(Times, Power) | |
216 | coroutine.resume(coroutine.create(function() | |
217 | FV = Instance.new("BoolValue", Character) | |
218 | FV.Name = "CameraShake" | |
219 | for ShakeNum=1,Times do | |
220 | swait() | |
221 | local ef=Power | |
222 | if ef>=1 then | |
223 | Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef)) | |
224 | else | |
225 | ef=Power*10 | |
226 | Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10) | |
227 | end | |
228 | end | |
229 | Humanoid.CameraOffset = Vector3.new(0,0,0) | |
230 | FV:Destroy() | |
231 | end)) | |
232 | end | |
233 | ||
234 | ---------------------------------------------Name | |
235 | local ModeOfGlitch = 1 | |
236 | local MAINRUINCOLOR = BrickColor.new("Really red") | |
237 | ||
238 | function RecolorTextAndRename(name,col1,col2,font) | |
239 | modet.TextStrokeColor3 = col2 | |
240 | modet.TextColor3 = col1 | |
241 | modet.Font = font | |
242 | modet.Text = name | |
243 | end | |
244 | ||
245 | local toggleTag = true | |
246 | local bilguit = Instance.new("BillboardGui", hed) | |
247 | bilguit.Adornee = nil | |
248 | bilguit.Name = "Name" | |
249 | bilguit.Size = UDim2.new(4, 0, 1.2, 0) | |
250 | bilguit.StudsOffset = Vector3.new(-8, 8/1.5, 0) | |
251 | local modet = Instance.new("TextLabel", bilguit) | |
252 | modet.Size = UDim2.new(10/2, 0, 7/2, 0) | |
253 | modet.FontSize = "Size8" | |
254 | modet.TextScaled = true | |
255 | modet.TextTransparency = 0 | |
256 | modet.BackgroundTransparency = 1 | |
257 | modet.TextTransparency = 0 | |
258 | modet.TextStrokeTransparency = 0 | |
259 | modet.Font = "Antique" | |
260 | modet.TextStrokeColor3 = Color3.new(0.4,0,0) | |
261 | modet.TextColor3 = Color3.new(0.8,0,0) | |
262 | - | modet.Text = "Sharky The Punisher" |
262 | + | modet.Text = "Bruh" |
263 | ||
264 | ||
265 | New = function(Object, Parent, Name, Data) | |
266 | local Object = Instance.new(Object) | |
267 | for Index, Value in pairs(Data or {}) do | |
268 | Object[Index] = Value | |
269 | end | |
270 | Object.Parent = Parent | |
271 | Object.Name = Name | |
272 | return Object | |
273 | end | |
274 | ||
275 | CamShake=function(Part,Distan,Power,Times) | |
276 | local de=Part.Position | |
277 | for i,v in pairs(workspace:children()) do | |
278 | if v:IsA("Model") and v:findFirstChild("Humanoid") then | |
279 | for _,c in pairs(v:children()) do | |
280 | if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then | |
281 | local Noob=v.Humanoid | |
282 | if Noob~=nil then | |
283 | if Noob:FindFirstChild("CamShake")==nil then-- and Noob == Character then | |
284 | --[[local ss=script.CamShake:clone() | |
285 | ss.Parent=Noob | |
286 | ss.Power.Value=Power | |
287 | ss.Times.Value=Times | |
288 | ss.Disabled=false]] | |
289 | CameraShake(Times, Power) | |
290 | end | |
291 | end | |
292 | end | |
293 | end | |
294 | end | |
295 | end | |
296 | end | |
297 | ||
298 | function chatfunc(text,color) | |
299 | local chat = coroutine.wrap(function() | |
300 | if Character:FindFirstChild("TalkingBillBoard")~= nil then | |
301 | Character:FindFirstChild("TalkingBillBoard"):destroy() | |
302 | end | |
303 | local naeeym2 = Instance.new("BillboardGui",Character) | |
304 | naeeym2.Size = UDim2.new(0,100,0,40) | |
305 | naeeym2.StudsOffset = Vector3.new(0,3,0) | |
306 | naeeym2.Adornee = Character.Head | |
307 | naeeym2.Name = "TalkingBillBoard" | |
308 | local tecks2 = Instance.new("TextLabel",naeeym2) | |
309 | tecks2.BackgroundTransparency = 1 | |
310 | tecks2.BorderSizePixel = 0 | |
311 | tecks2.Text = "" | |
312 | tecks2.Font = "Code" | |
313 | tecks2.TextSize = 30 | |
314 | tecks2.TextStrokeTransparency = 0 | |
315 | tecks2.TextColor3 = color | |
316 | tecks2.TextStrokeColor3 = Color3.new(0,0,0) | |
317 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
318 | local tecks3 = Instance.new("TextLabel",naeeym2) | |
319 | tecks3.BackgroundTransparency = 1 | |
320 | tecks3.BorderSizePixel = 0 | |
321 | tecks3.Text = "" | |
322 | tecks3.Font = "Code" | |
323 | tecks3.TextSize = 30 | |
324 | tecks3.TextStrokeTransparency = 0 | |
325 | tecks3.TextColor3 = Color3.new(0,0,0) | |
326 | tecks3.TextStrokeColor3 = color | |
327 | tecks3.Size = UDim2.new(1,0,0.5,0) | |
328 | for i = 1,string.len(text),1 do | |
329 | CFuncs["Sound"].Create("rbxassetid://274118116", char, 0.25, 0.115) | |
330 | tecks2.Text = string.sub(text,1,i) | |
331 | tecks3.Text = string.sub(text,1,i) | |
332 | wait(0.01) | |
333 | end | |
334 | wait(1) | |
335 | local randomrot = math.random(1,2) | |
336 | if randomrot == 1 then | |
337 | for i = 1, 50 do | |
338 | swait() | |
339 | tecks2.Rotation = tecks2.Rotation - .75 | |
340 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
341 | tecks2.TextTransparency = tecks2.TextTransparency + .04 | |
342 | tecks3.Rotation = tecks2.Rotation + .75 | |
343 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
344 | tecks3.TextTransparency = tecks2.TextTransparency + .04 | |
345 | end | |
346 | elseif randomrot == 2 then | |
347 | for i = 1, 50 do | |
348 | swait() | |
349 | tecks2.Rotation = tecks2.Rotation + .75 | |
350 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
351 | tecks2.TextTransparency = tecks2.TextTransparency + .04 | |
352 | tecks3.Rotation = tecks2.Rotation - .75 | |
353 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
354 | tecks3.TextTransparency = tecks2.TextTransparency + .04 | |
355 | end | |
356 | end | |
357 | naeeym2:Destroy() | |
358 | end) | |
359 | chat() | |
360 | end | |
361 | ||
362 | ||
363 | local Create = LoadLibrary("RbxUtility").Create | |
364 | ||
365 | CFuncs = { | |
366 | ["Part"] = { | |
367 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
368 | local Part = Create("Part"){ | |
369 | Parent = Parent, | |
370 | Reflectance = Reflectance, | |
371 | Transparency = Transparency, | |
372 | CanCollide = false, | |
373 | Locked = true, | |
374 | BrickColor = BrickColor.new(tostring(BColor)), | |
375 | Name = Name, | |
376 | Size = Size, | |
377 | Material = Material, | |
378 | } | |
379 | RemoveOutlines(Part) | |
380 | return Part | |
381 | end; | |
382 | }; | |
383 | ||
384 | ["Mesh"] = { | |
385 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
386 | local Msh = Create(Mesh){ | |
387 | Parent = Part, | |
388 | Offset = OffSet, | |
389 | Scale = Scale, | |
390 | } | |
391 | if Mesh == "SpecialMesh" then | |
392 | Msh.MeshType = MeshType | |
393 | Msh.MeshId = MeshId | |
394 | end | |
395 | return Msh | |
396 | end; | |
397 | }; | |
398 | ||
399 | ["Mesh"] = { | |
400 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
401 | local Msh = Create(Mesh){ | |
402 | Parent = Part, | |
403 | Offset = OffSet, | |
404 | Scale = Scale, | |
405 | } | |
406 | if Mesh == "SpecialMesh" then | |
407 | Msh.MeshType = MeshType | |
408 | Msh.MeshId = MeshId | |
409 | end | |
410 | return Msh | |
411 | end; | |
412 | }; | |
413 | ||
414 | ["Weld"] = { | |
415 | Create = function(Parent, Part0, Part1, C0, C1) | |
416 | local Weld = Create("Weld"){ | |
417 | Parent = Parent, | |
418 | Part0 = Part0, | |
419 | Part1 = Part1, | |
420 | C0 = C0, | |
421 | C1 = C1, | |
422 | } | |
423 | return Weld | |
424 | end; | |
425 | }; | |
426 | ||
427 | ["Sound"] = { | |
428 | Create = function(id, par, vol, pit) | |
429 | coroutine.resume(coroutine.create(function() | |
430 | local S = Create("Sound"){ | |
431 | Volume = vol, | |
432 | Pitch = pit or 1, | |
433 | SoundId = id, | |
434 | Parent = par or workspace, | |
435 | } | |
436 | wait() | |
437 | S:play() | |
438 | game:GetService("Debris"):AddItem(S, 10) | |
439 | end)) | |
440 | end; | |
441 | }; | |
442 | ||
443 | ["LongSound"] = { | |
444 | Create = function(id, par, vol, pit) | |
445 | coroutine.resume(coroutine.create(function() | |
446 | local S = Create("Sound"){ | |
447 | Volume = vol, | |
448 | Pitch = pit or 1, | |
449 | SoundId = id, | |
450 | Parent = par or workspace, | |
451 | } | |
452 | wait() | |
453 | S:play() | |
454 | game:GetService("Debris"):AddItem(S, 30) | |
455 | end)) | |
456 | end; | |
457 | }; | |
458 | ||
459 | ["ParticleEmitter"] = { | |
460 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
461 | local fp = Create("ParticleEmitter"){ | |
462 | Parent = Parent, | |
463 | Color = ColorSequence.new(Color1, Color2), | |
464 | LightEmission = LightEmission, | |
465 | Size = Size, | |
466 | Texture = Texture, | |
467 | Transparency = Transparency, | |
468 | ZOffset = ZOffset, | |
469 | Acceleration = Accel, | |
470 | Drag = Drag, | |
471 | LockedToPart = LockedToPart, | |
472 | VelocityInheritance = VelocityInheritance, | |
473 | EmissionDirection = EmissionDirection, | |
474 | Enabled = Enabled, | |
475 | Lifetime = LifeTime, | |
476 | Rate = Rate, | |
477 | Rotation = Rotation, | |
478 | RotSpeed = RotSpeed, | |
479 | Speed = Speed, | |
480 | VelocitySpread = VelocitySpread, | |
481 | } | |
482 | return fp | |
483 | end; | |
484 | }; | |
485 | ||
486 | CreateTemplate = { | |
487 | ||
488 | }; | |
489 | } | |
490 | ||
491 | ||
492 | ||
493 | New = function(Object, Parent, Name, Data) | |
494 | local Object = Instance.new(Object) | |
495 | for Index, Value in pairs(Data or {}) do | |
496 | Object[Index] = Value | |
497 | end | |
498 | Object.Parent = Parent | |
499 | Object.Name = Name | |
500 | return Object | |
501 | end | |
502 | local halocolor = BrickColor.new("Dark indigo") | |
503 | local wepcolor = BrickColor.new("Really black") | |
504 | local m = Instance.new("Model",char) | |
505 | ||
506 | function CreateParta(parent,transparency,reflectance,material,brickcolor) | |
507 | local p = Instance.new("Part") | |
508 | p.TopSurface = 0 | |
509 | p.BottomSurface = 0 | |
510 | p.Parent = parent | |
511 | p.Size = Vector3.new(1,1,1) | |
512 | p.Transparency = transparency | |
513 | p.Reflectance = reflectance | |
514 | p.CanCollide = false | |
515 | p.Locked = true | |
516 | p.BrickColor = brickcolor | |
517 | p.Material = material | |
518 | return p | |
519 | end | |
520 | ||
521 | function CreateMesh(parent,meshtype,x1,y1,z1) | |
522 | local mesh = Instance.new("SpecialMesh",parent) | |
523 | mesh.MeshType = meshtype | |
524 | mesh.Scale = Vector3.new(x1,y1,z1) | |
525 | return mesh | |
526 | end | |
527 | ||
528 | function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1) | |
529 | local mesh = Instance.new("SpecialMesh",parent) | |
530 | mesh.MeshType = "FileMesh" | |
531 | mesh.MeshId = meshid | |
532 | mesh.TextureId = "http://www.roblox.com/asset/?id=269748808" | |
533 | mesh.Scale = Vector3.new(x1,y1,z1) | |
534 | mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b) | |
535 | return mesh | |
536 | end | |
537 | ||
538 | function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za) | |
539 | local weld = Instance.new("Weld") | |
540 | weld.Parent = parent | |
541 | weld.Part0 = part0 | |
542 | weld.Part1 = part1 | |
543 | weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za) | |
544 | weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za) | |
545 | return weld | |
546 | end | |
547 | ||
548 | ||
549 | local sorb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random()) | |
550 | CreateWeld(sorb,rarm,sorb,0,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
551 | local sorb2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random()) | |
552 | CreateWeld(sorb2,larm,sorb2,0,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
553 | ||
554 | function RemoveOutlines(part) | |
555 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
556 | end | |
557 | function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
558 | local Part = Create("Part")({ | |
559 | Parent = Parent, | |
560 | Reflectance = Reflectance, | |
561 | Transparency = Transparency, | |
562 | CanCollide = false, | |
563 | Locked = true, | |
564 | BrickColor = BrickColor.new(tostring(BColor)), | |
565 | Name = Name, | |
566 | Size = Size, | |
567 | Material = Material | |
568 | }) | |
569 | Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001) | |
570 | RemoveOutlines(Part) | |
571 | return Part | |
572 | end | |
573 | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
574 | local Msh = Create(Mesh)({ | |
575 | Parent = Part, | |
576 | Offset = OffSet, | |
577 | Scale = Scale | |
578 | }) | |
579 | if Mesh == "SpecialMesh" then | |
580 | Msh.MeshType = MeshType | |
581 | Msh.MeshId = MeshId | |
582 | end | |
583 | return Msh | |
584 | end | |
585 | function CreateWeld(Parent, Part0, Part1, C0, C1) | |
586 | local Weld = Create("Weld")({ | |
587 | Parent = Parent, | |
588 | Part0 = Part0, | |
589 | Part1 = Part1, | |
590 | C0 = C0, | |
591 | C1 = C1 | |
592 | }) | |
593 | return Weld | |
594 | end | |
595 | ||
596 | Player=game:GetService("Players").LocalPlayer | |
597 | Character=Player.Character | |
598 | PlayerGui=Player.PlayerGui | |
599 | Backpack=Player.Backpack | |
600 | Torso=Character.Torso | |
601 | Head=Character.Head | |
602 | Humanoid=Character.Humanoid | |
603 | m=Instance.new('Model',Character) | |
604 | LeftArm=Character["Left Arm"] | |
605 | LeftLeg=Character["Left Leg"] | |
606 | RightArm=Character["Right Arm"] | |
607 | RightLeg=Character["Right Leg"] | |
608 | LS=Torso["Left Shoulder"] | |
609 | LH=Torso["Left Hip"] | |
610 | RS=Torso["Right Shoulder"] | |
611 | RH=Torso["Right Hip"] | |
612 | Face = Head.face | |
613 | Neck=Torso.Neck | |
614 | it=Instance.new | |
615 | attacktype=1 | |
616 | vt=Vector3.new | |
617 | cf=CFrame.new | |
618 | euler=CFrame.fromEulerAnglesXYZ | |
619 | angles=CFrame.Angles | |
620 | cloaked=false | |
621 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
622 | necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
623 | LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) | |
624 | LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0) | |
625 | RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) | |
626 | RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0) | |
627 | RootPart=Character.HumanoidRootPart | |
628 | RootJoint=RootPart.RootJoint | |
629 | RootCF=euler(-1.57,0,3.14) | |
630 | attack = false | |
631 | attackdebounce = false | |
632 | deb=false | |
633 | equipped=true | |
634 | hand=false | |
635 | MMouse=nil | |
636 | combo=0 | |
637 | mana=0 | |
638 | trispeed=.2 | |
639 | attackmode='none' | |
640 | local idle=0 | |
641 | local Anim="Idle" | |
642 | local Effects={} | |
643 | local gun=false | |
644 | local shoot=false | |
645 | local sine = 0 | |
646 | local change = 1 | |
647 | player=nil | |
648 | ||
649 | mouse=Player:GetMouse() | |
650 | --save shoulders | |
651 | RSH, LSH=nil, nil | |
652 | --welds | |
653 | RW, LW=Instance.new("Weld"), Instance.new("Weld") | |
654 | RW.Name="Right Shoulder" LW.Name="Left Shoulder" | |
655 | LH=Torso["Left Hip"] | |
656 | RH=Torso["Right Hip"] | |
657 | TorsoColor=Torso.BrickColor | |
658 | function NoOutline(Part) | |
659 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
660 | end | |
661 | player=Player | |
662 | ch=Character | |
663 | RSH=ch.Torso["Right Shoulder"] | |
664 | LSH=ch.Torso["Left Shoulder"] | |
665 | -- | |
666 | RSH.Parent=nil | |
667 | LSH.Parent=nil | |
668 | -- | |
669 | RW.Name="Right Shoulder" | |
670 | RW.Part0=ch.Torso | |
671 | RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
672 | RW.C1=cf(0, 0.5, 0) | |
673 | RW.Part1=ch["Right Arm"] | |
674 | RW.Parent=ch.Torso | |
675 | -- | |
676 | LW.Name="Left Shoulder" | |
677 | LW.Part0=ch.Torso | |
678 | LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
679 | LW.C1=cf(0, 0.5, 0) | |
680 | LW.Part1=ch["Left Arm"] | |
681 | LW.Parent=ch.Torso | |
682 | ||
683 | local Stats=Instance.new("BoolValue") | |
684 | Stats.Name="Stats" | |
685 | Stats.Parent=Character | |
686 | local Atk=Instance.new("NumberValue") | |
687 | Atk.Name="Damage" | |
688 | Atk.Parent=Stats | |
689 | Atk.Value=1 | |
690 | local Def=Instance.new("NumberValue") | |
691 | Def.Name="Defense" | |
692 | Def.Parent=Stats | |
693 | Def.Value=1 | |
694 | local Speed=Instance.new("NumberValue") | |
695 | Speed.Name="Speed" | |
696 | Speed.Parent=Stats | |
697 | Speed.Value=1 | |
698 | local Mvmt=Instance.new("NumberValue") | |
699 | Mvmt.Name="Movement" | |
700 | Mvmt.Parent=Stats | |
701 | Mvmt.Value=1 | |
702 | ||
703 | local donum=0 | |
704 | ||
705 | ||
706 | function part(formfactor,parent,reflectance,transparency,brickcolor,name,size) | |
707 | local fp=it("Part") | |
708 | fp.formFactor=formfactor | |
709 | fp.Parent=parent | |
710 | fp.Reflectance=reflectance | |
711 | fp.Transparency=transparency | |
712 | fp.CanCollide=false | |
713 | fp.Locked=true | |
714 | fp.BrickColor=brickcolor | |
715 | fp.Name=name | |
716 | fp.Size=size | |
717 | fp.Position=Torso.Position | |
718 | NoOutline(fp) | |
719 | fp.Material="SmoothPlastic" | |
720 | fp:BreakJoints() | |
721 | return fp | |
722 | end | |
723 | ||
724 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
725 | local mesh=it(Mesh) | |
726 | mesh.Parent=part | |
727 | if Mesh=="SpecialMesh" then | |
728 | mesh.MeshType=meshtype | |
729 | if meshid~="nil" then | |
730 | mesh.MeshId="http://www.roblox.com/asset/?id="..meshid | |
731 | end | |
732 | end | |
733 | mesh.Offset=offset | |
734 | mesh.Scale=scale | |
735 | return mesh | |
736 | end | |
737 | ||
738 | function weld(parent,part0,part1,c0) | |
739 | local weld=it("Weld") | |
740 | weld.Parent=parent | |
741 | weld.Part0=part0 | |
742 | weld.Part1=part1 | |
743 | weld.C0=c0 | |
744 | return weld | |
745 | end | |
746 | ||
747 | local Color1=Torso.BrickColor | |
748 | ||
749 | local bodvel=Instance.new("BodyVelocity") | |
750 | local bg=Instance.new("BodyGyro") | |
751 | ||
752 | function swait(num) | |
753 | if num==0 or num==nil then | |
754 | game:service'RunService'.Stepped:wait(0) | |
755 | else | |
756 | for i=0,num do | |
757 | game:service'RunService'.Stepped:wait(0) | |
758 | end | |
759 | end | |
760 | end | |
761 | ||
762 | ||
763 | so = function(id,par,vol,pit) | |
764 | coroutine.resume(coroutine.create(function() | |
765 | local sou = Instance.new("Sound",par or workspace) | |
766 | sou.Volume=vol | |
767 | sou.Pitch=pit or 1 | |
768 | sou.SoundId=id | |
769 | swait() | |
770 | sou:play() | |
771 | game:GetService("Debris"):AddItem(sou,6) | |
772 | end)) | |
773 | end | |
774 | ||
775 | function clerp(a,b,t) | |
776 | local qa = {QuaternionFromCFrame(a)} | |
777 | local qb = {QuaternionFromCFrame(b)} | |
778 | local ax, ay, az = a.x, a.y, a.z | |
779 | local bx, by, bz = b.x, b.y, b.z | |
780 | local _t = 1-t | |
781 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
782 | end | |
783 | ||
784 | function QuaternionFromCFrame(cf) | |
785 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
786 | local trace = m00 + m11 + m22 | |
787 | if trace > 0 then | |
788 | local s = math.sqrt(1 + trace) | |
789 | local recip = 0.5/s | |
790 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
791 | else | |
792 | local i = 0 | |
793 | if m11 > m00 then | |
794 | i = 1 | |
795 | end | |
796 | if m22 > (i == 0 and m00 or m11) then | |
797 | i = 2 | |
798 | end | |
799 | if i == 0 then | |
800 | local s = math.sqrt(m00-m11-m22+1) | |
801 | local recip = 0.5/s | |
802 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
803 | elseif i == 1 then | |
804 | local s = math.sqrt(m11-m22-m00+1) | |
805 | local recip = 0.5/s | |
806 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
807 | elseif i == 2 then | |
808 | local s = math.sqrt(m22-m00-m11+1) | |
809 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
810 | end | |
811 | end | |
812 | end | |
813 | ||
814 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
815 | local xs, ys, zs = x + x, y + y, z + z | |
816 | local wx, wy, wz = w*xs, w*ys, w*zs | |
817 | local xx = x*xs | |
818 | local xy = x*ys | |
819 | local xz = x*zs | |
820 | local yy = y*ys | |
821 | local yz = y*zs | |
822 | local zz = z*zs | |
823 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
824 | end | |
825 | ||
826 | function QuaternionSlerp(a, b, t) | |
827 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
828 | local startInterp, finishInterp; | |
829 | if cosTheta >= 0.0001 then | |
830 | if (1 - cosTheta) > 0.0001 then | |
831 | local theta = math.acos(cosTheta) | |
832 | local invSinTheta = 1/math.sin(theta) | |
833 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
834 | finishInterp = math.sin(t*theta)*invSinTheta | |
835 | else | |
836 | startInterp = 1-t | |
837 | finishInterp = t | |
838 | end | |
839 | else | |
840 | if (1+cosTheta) > 0.0001 then | |
841 | local theta = math.acos(-cosTheta) | |
842 | local invSinTheta = 1/math.sin(theta) | |
843 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
844 | finishInterp = math.sin(t*theta)*invSinTheta | |
845 | else | |
846 | startInterp = t-1 | |
847 | finishInterp = t | |
848 | end | |
849 | end | |
850 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
851 | end | |
852 | ||
853 | local function CFrameFromTopBack(at, top, back) | |
854 | local right = top:Cross(back) | |
855 | return CFrame.new(at.x, at.y, at.z, | |
856 | right.x, top.x, back.x, | |
857 | right.y, top.y, back.y, | |
858 | right.z, top.z, back.z) | |
859 | end | |
860 | ||
861 | function Triangle(a, b, c) | |
862 | local edg1 = (c-a):Dot((b-a).unit) | |
863 | local edg2 = (a-b):Dot((c-b).unit) | |
864 | local edg3 = (b-c):Dot((a-c).unit) | |
865 | if edg1 <= (b-a).magnitude and edg1 >= 0 then | |
866 | a, b, c = a, b, c | |
867 | elseif edg2 <= (c-b).magnitude and edg2 >= 0 then | |
868 | a, b, c = b, c, a | |
869 | elseif edg3 <= (a-c).magnitude and edg3 >= 0 then | |
870 | a, b, c = c, a, b | |
871 | else | |
872 | assert(false, "unreachable") | |
873 | end | |
874 | ||
875 | local len1 = (c-a):Dot((b-a).unit) | |
876 | local len2 = (b-a).magnitude - len1 | |
877 | local width = (a + (b-a).unit*len1 - c).magnitude | |
878 | ||
879 | local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit) | |
880 | ||
881 | local list = {} | |
882 | ||
883 | if len1 > 0.01 then | |
884 | local w1 = Instance.new('WedgePart', m) | |
885 | game:GetService("Debris"):AddItem(w1,5) | |
886 | w1.Material = "SmoothPlastic" | |
887 | w1.FormFactor = 'Custom' | |
888 | w1.BrickColor = BrickColor.new("Really red") | |
889 | w1.Transparency = 0 | |
890 | w1.Reflectance = 0 | |
891 | w1.Material = "SmoothPlastic" | |
892 | w1.CanCollide = false | |
893 | local l1 = Instance.new("PointLight",w1) | |
894 | l1.Color = Color3.new(170,0,0) | |
895 | NoOutline(w1) | |
896 | local sz = Vector3.new(0.2, width, len1) | |
897 | w1.Size = sz | |
898 | local sp = Instance.new("SpecialMesh",w1) | |
899 | sp.MeshType = "Wedge" | |
900 | sp.Scale = Vector3.new(0,1,1) * sz/w1.Size | |
901 | w1:BreakJoints() | |
902 | w1.Anchored = true | |
903 | w1.Parent = workspace | |
904 | w1.Transparency = 0.7 | |
905 | table.insert(Effects,{w1,"Disappear",.01}) | |
906 | w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2) | |
907 | table.insert(list,w1) | |
908 | end | |
909 | ||
910 | if len2 > 0.01 then | |
911 | local w2 = Instance.new('WedgePart', m) | |
912 | game:GetService("Debris"):AddItem(w2,5) | |
913 | w2.Material = "SmoothPlastic" | |
914 | w2.FormFactor = 'Custom' | |
915 | w2.BrickColor = BrickColor.new("Really red") | |
916 | w2.Transparency = 0 | |
917 | w2.Reflectance = 0 | |
918 | w2.Material = "SmoothPlastic" | |
919 | w2.CanCollide = false | |
920 | local l2 = Instance.new("PointLight",w2) | |
921 | l2.Color = Color3.new(170,0,0) | |
922 | NoOutline(w2) | |
923 | local sz = Vector3.new(0.2, width, len2) | |
924 | w2.Size = sz | |
925 | local sp = Instance.new("SpecialMesh",w2) | |
926 | sp.MeshType = "Wedge" | |
927 | sp.Scale = Vector3.new(0,1,1) * sz/w2.Size | |
928 | w2:BreakJoints() | |
929 | w2.Anchored = true | |
930 | w2.Parent = workspace | |
931 | w2.Transparency = 0.7 | |
932 | table.insert(Effects,{w2,"Disappear",.01}) | |
933 | w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2) | |
934 | table.insert(list,w2) | |
935 | end | |
936 | return unpack(list) | |
937 | end | |
938 | ||
939 | function PureBomb() | |
940 | attack = true | |
941 | local orb = Instance.new("Part", char) | |
942 | orb.Anchored = true | |
943 | orb.BrickColor = BrickColor.new("Toothpaste") | |
944 | orb.CanCollide = false | |
945 | orb.FormFactor = 3 | |
946 | orb.Name = "Ring" | |
947 | orb.Material = "Neon" | |
948 | orb.Size = Vector3.new(1, 1, 1) | |
949 | orb.Transparency = 0 | |
950 | orb.TopSurface = 0 | |
951 | orb.BottomSurface = 0 | |
952 | local orbm = Instance.new("SpecialMesh", orb) | |
953 | orbm.MeshType = "Sphere" | |
954 | orbm.Name = "SizeMesh" | |
955 | orbm.Scale = vt(0, 0, 0) | |
956 | local scaled = 0.1 | |
957 | local posid = 0 | |
958 | CFuncs.Sound.Create("rbxassetid://136007472", orb, 1, 1) | |
959 | for i = 0, 5, 0.1 do | |
960 | swait() | |
961 | scaled = scaled - 0.001 | |
962 | posid = posid - scaled | |
963 | orb.CFrame = rarm.CFrame * CFrame.new(0, -0.1 + posid / 1.05, 0) | |
964 | orbm.Scale = orbm.Scale + vt(scaled, scaled, scaled) | |
965 | sphereMKCharge(5, -0.25, "Add", orb.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 0.5, 0.5, 5, -0.005, BrickColor.new("Toothpaste"), 10) | |
966 | RH.C0 = clerp(RH.C0, cf(1, -1 - 0.1 * math.cos(sine / 32), 0) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(-2 - 1 * math.cos(sine / 32))), 0.1) | |
967 | LH.C0 = clerp(LH.C0, cf(-1, -1 - 0.1 * math.cos(sine / 32), 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-3 + 1 * math.cos(sine / 32)), math.rad(0), math.rad(-10)), 0.1) | |
968 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0 + 0.1 * math.cos(sine / 32)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.1) | |
969 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(0)), 0.1) | |
970 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(180), math.rad(20), math.rad(0)), 0.1) | |
971 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(-30 + 5 * math.cos(sine / 30)), math.rad(-20)), 0.1) | |
972 | end | |
973 | for i = 0, 2, 0.1 do | |
974 | swait() | |
975 | orb.CFrame = rarm.CFrame * CFrame.new(0, -0.1 + posid / 1.05, 0) | |
976 | RH.C0 = clerp(RH.C0, cf(1, -1 - 0.1 * math.cos(sine / 32), 0) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(-2 - 1 * math.cos(sine / 32))), 0.4) | |
977 | LH.C0 = clerp(LH.C0, cf(-1, -1 - 0.1 * math.cos(sine / 32), 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-3 + 1 * math.cos(sine / 32)), math.rad(0), math.rad(-10)), 0.4) | |
978 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0 + 0.1 * math.cos(sine / 32)) * angles(math.rad(0), math.rad(0), math.rad(-50)), 0.4) | |
979 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(20)), 0.4) | |
980 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(220), math.rad(20), math.rad(0)), 0.4) | |
981 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(-30 + 5 * math.cos(sine / 30)), math.rad(-20)), 0.4) | |
982 | end | |
983 | coroutine.resume(coroutine.create(function() | |
984 | orb.Anchored = false | |
985 | CFuncs.Sound.Create("rbxassetid://260433768", root, 1.25, 1) | |
986 | local a = Instance.new("Part", workspace) | |
987 | a.Name = "Direction" | |
988 | a.Anchored = true | |
989 | a.BrickColor = bc("Navy blue") | |
990 | a.Material = "Neon" | |
991 | a.Transparency = 1 | |
992 | a.CanCollide = false | |
993 | local ray = Ray.new(orb.CFrame.p, (mouse.Hit.p - orb.CFrame.p).unit * 500) | |
994 | local ignore = orb | |
995 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
996 | a.BottomSurface = 10 | |
997 | a.TopSurface = 10 | |
998 | local distance = (orb.CFrame.p - position).magnitude | |
999 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
1000 | a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0) | |
1001 | orb.CFrame = a.CFrame | |
1002 | a:Destroy() | |
1003 | local bv = Instance.new("BodyVelocity") | |
1004 | bv.maxForce = Vector3.new(1000000000, 1000000000, 1000000000) | |
1005 | bv.velocity = orb.CFrame.lookVector * 125 | |
1006 | bv.Parent = orb | |
1007 | local hitted = false | |
1008 | game:GetService("Debris"):AddItem(orb, 15) | |
1009 | wait() | |
1010 | local hit = orb.Touched:connect(function(hit) | |
1011 | if hitted == false then | |
1012 | hitted = true | |
1013 | CameraEnshaking(10, 2.5) | |
1014 | CFuncs.Sound.Create("rbxassetid://151304356", orb, 5, 1) | |
1015 | MagniDamage(orb, 65, 65, 90, 0, "Normal") | |
1016 | sphere(1, "Add", orb.CFrame, vt(orbm.Scale.x, orbm.Scale.y, orbm.Scale.z), 1, BrickColor.new("Toothpaste")) | |
1017 | sphere(2, "Add", orb.CFrame, vt(orbm.Scale.x, orbm.Scale.y, orbm.Scale.z), 2, BrickColor.new("Toothpaste")) | |
1018 | for i = 0, 9 do | |
1019 | sphereMK(1, 2.5, "Add", orb.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 5, 5, 50, -0.05, BrickColor.new("Navy blue"), 0) | |
1020 | sphereMK(2, 5, "Add", orb.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 5, 5, 50, -0.05, BrickColor.new("Navy blue"), 0) | |
1021 | end | |
1022 | orb.Anchored = true | |
1023 | orb.Transparency = 1 | |
1024 | wait(8) | |
1025 | orb:Destroy() | |
1026 | end | |
1027 | end) | |
1028 | end)) | |
1029 | for i = 0, 1, 0.1 do | |
1030 | swait() | |
1031 | RH.C0 = clerp(RH.C0, cf(1, -1 - 0.1 * math.cos(sine / 32), 0) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(-2 - 1 * math.cos(sine / 32))), 0.4) | |
1032 | LH.C0 = clerp(LH.C0, cf(-1, -1 - 0.1 * math.cos(sine / 32), 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-3 + 1 * math.cos(sine / 32)), math.rad(0), math.rad(-10)), 0.4) | |
1033 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0 + 0.1 * math.cos(sine / 32)) * angles(math.rad(0), math.rad(0), math.rad(50)), 0.4) | |
1034 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(20), math.rad(0), math.rad(-50)), 0.4) | |
1035 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(60), math.rad(20), math.rad(50)), 0.4) | |
1036 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(-30 + 5 * math.cos(sine / 30)), math.rad(-20)), 0.4) | |
1037 | end | |
1038 | attack = false | |
1039 | end | |
1040 | ||
1041 | function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
1042 | if hit.Parent == nil then | |
1043 | return | |
1044 | end | |
1045 | local h = hit.Parent:FindFirstChildOfClass("Humanoid") | |
1046 | for _, v in pairs(hit.Parent:children()) do | |
1047 | if v:IsA("Humanoid") then | |
1048 | h = v | |
1049 | end | |
1050 | end | |
1051 | if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Head") ~= nil then | |
1052 | if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then | |
1053 | return | |
1054 | end | |
1055 | local c = Create("ObjectValue")({ | |
1056 | Name = "creator", | |
1057 | Value = RealGame:service("Players")[owner.Name], | |
1058 | Parent = h | |
1059 | }) | |
1060 | game:GetService("Debris"):AddItem(c, 0.5) | |
1061 | if HitSound ~= nil and HitPitch ~= nil then | |
1062 | CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) | |
1063 | end | |
1064 | local Damage = math.random(minim, maxim) | |
1065 | local blocked = false | |
1066 | local block = hit.Parent:findFirstChild("Block") | |
1067 | if block ~= nil and block.className == "IntValue" and block.Value > 0 then | |
1068 | blocked = true | |
1069 | block.Value = block.Value - 1 | |
1070 | print(block.Value) | |
1071 | end | |
1072 | if blocked == false then | |
1073 | HitHealth = h.Health | |
1074 | h.Health = h.Health - Damage | |
1075 | if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then | |
1076 | print("gained kill") | |
1077 | end | |
1078 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color) | |
1079 | else | |
1080 | h.Health = h.Health - Damage / 2 | |
1081 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color) | |
1082 | end | |
1083 | if Type == "Knockdown" then | |
1084 | local hum = hit.Parent.Humanoid | |
1085 | hum.PlatformStand = true | |
1086 | coroutine.resume(coroutine.create(function(HHumanoid) | |
1087 | swait(1) | |
1088 | HHumanoid.PlatformStand = false | |
1089 | end), hum) | |
1090 | local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit | |
1091 | local bodvol = Create("BodyVelocity")({ | |
1092 | velocity = angle * knockback, | |
1093 | P = 5000, | |
1094 | maxForce = Vector3.new(8000, 8000, 8000), | |
1095 | Parent = hit | |
1096 | }) | |
1097 | local rl = Create("BodyAngularVelocity")({ | |
1098 | P = 3000, | |
1099 | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, | |
1100 | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), | |
1101 | Parent = hit | |
1102 | }) | |
1103 | game:GetService("Debris"):AddItem(bodvol, 0.5) | |
1104 | game:GetService("Debris"):AddItem(rl, 0.5) | |
1105 | elseif Type == "Normal" then | |
1106 | local vp = Create("BodyVelocity")({ | |
1107 | P = 500, | |
1108 | maxForce = Vector3.new(math.huge, 0, math.huge), | |
1109 | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05 | |
1110 | }) | |
1111 | if knockback > 0 then | |
1112 | vp.Parent = hit.Parent.Head | |
1113 | end | |
1114 | game:GetService("Debris"):AddItem(vp, 0.5) | |
1115 | elseif Type == "Up" then | |
1116 | local bodyVelocity = Create("BodyVelocity")({ | |
1117 | velocity = Vector3.new(0, 20, 0), | |
1118 | P = 5000, | |
1119 | maxForce = Vector3.new(8000, 8000, 8000), | |
1120 | Parent = hit | |
1121 | }) | |
1122 | game:GetService("Debris"):AddItem(bodyVelocity, 0.5) | |
1123 | local bodyVelocity = Create("BodyVelocity")({ | |
1124 | velocity = Vector3.new(0, 20, 0), | |
1125 | P = 5000, | |
1126 | maxForce = Vector3.new(8000, 8000, 8000), | |
1127 | Parent = hit | |
1128 | }) | |
1129 | game:GetService("Debris"):AddItem(bodyVelocity, 1) | |
1130 | elseif Type == "Leech" then | |
1131 | local hum = hit.Parent.Humanoid | |
1132 | if hum ~= nil then | |
1133 | for i = 0, 2 do | |
1134 | Effects.Sphere.Create(BrickColor.new("Bright red"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02) | |
1135 | end | |
1136 | Humanoid.Health = Humanoid.Health + 10 | |
1137 | end | |
1138 | elseif Type == "UpKnock" then | |
1139 | local hum = hit.Parent.Humanoid | |
1140 | hum.PlatformStand = true | |
1141 | if hum ~= nil then | |
1142 | hitr = true | |
1143 | end | |
1144 | coroutine.resume(coroutine.create(function(HHumanoid) | |
1145 | swait(5) | |
1146 | HHumanoid.PlatformStand = false | |
1147 | hitr = false | |
1148 | end), hum) | |
1149 | local bodyVelocity = Create("BodyVelocity")({ | |
1150 | velocity = Vector3.new(0, 20, 0), | |
1151 | P = 5000, | |
1152 | maxForce = Vector3.new(8000, 8000, 8000), | |
1153 | Parent = hit | |
1154 | }) | |
1155 | game:GetService("Debris"):AddItem(bodyVelocity, 0.5) | |
1156 | local bodyVelocity = Create("BodyVelocity")({ | |
1157 | velocity = Vector3.new(0, 20, 0), | |
1158 | P = 5000, | |
1159 | maxForce = Vector3.new(8000, 8000, 8000), | |
1160 | Parent = hit | |
1161 | }) | |
1162 | game:GetService("Debris"):AddItem(bodyVelocity, 1) | |
1163 | elseif Type == "Snare" then | |
1164 | local bp = Create("BodyPosition")({ | |
1165 | P = 2000, | |
1166 | D = 100, | |
1167 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
1168 | position = hit.Parent.Torso.Position, | |
1169 | Parent = hit.Parent.Torso | |
1170 | }) | |
1171 | game:GetService("Debris"):AddItem(bp, 1) | |
1172 | elseif Type == "Slashnare" then | |
1173 | Effects.Block.Create(BrickColor.new("Pastel Blue"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 60, 60, 60, 12, 12, 12, 0.07) | |
1174 | for i = 1, math.random(4, 5) do | |
1175 | Effects.Sphere.Create(BrickColor.new("Teal"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02) | |
1176 | end | |
1177 | local bp = Create("BodyPosition")({ | |
1178 | P = 2000, | |
1179 | D = 100, | |
1180 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
1181 | position = hit.Parent.Torso.Position, | |
1182 | Parent = hit.Parent.Torso | |
1183 | }) | |
1184 | game:GetService("Debris"):AddItem(bp, 1) | |
1185 | elseif Type == "Spike" then | |
1186 | CreateBigIceSword(hit.Parent.Torso.CFrame) | |
1187 | local bp = Create("BodyPosition")({ | |
1188 | P = 2000, | |
1189 | D = 100, | |
1190 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
1191 | position = hit.Parent.Torso.Position, | |
1192 | Parent = hit.Parent.Torso | |
1193 | }) | |
1194 | game:GetService("Debris"):AddItem(bp, 1) | |
1195 | elseif Type == "Freeze" then | |
1196 | local BodPos = Create("BodyPosition")({ | |
1197 | P = 50000, | |
1198 | D = 1000, | |
1199 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
1200 | position = hit.Parent.Torso.Position, | |
1201 | Parent = hit.Parent.Torso | |
1202 | }) | |
1203 | local BodGy = Create("BodyGyro")({ | |
1204 | maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, | |
1205 | P = 20000, | |
1206 | Parent = hit.Parent.Torso, | |
1207 | cframe = hit.Parent.Torso.CFrame | |
1208 | }) | |
1209 | hit.Parent.Torso.Anchored = true | |
1210 | coroutine.resume(coroutine.create(function(Part) | |
1211 | swait(1.5) | |
1212 | Part.Anchored = false | |
1213 | end), hit.Parent.Torso) | |
1214 | game:GetService("Debris"):AddItem(BodPos, 3) | |
1215 | game:GetService("Debris"):AddItem(BodGy, 3) | |
1216 | end | |
1217 | local debounce = Create("BoolValue")({ | |
1218 | Name = "DebounceHit", | |
1219 | Parent = hit.Parent, | |
1220 | Value = true | |
1221 | }) | |
1222 | game:GetService("Debris"):AddItem(debounce, Delay) | |
1223 | c = Instance.new("ObjectValue") | |
1224 | c.Name = "creator" | |
1225 | c.Value = RealGame:service("Players")[owner.Name]; | |
1226 | c.Parent = h | |
1227 | game:GetService("Debris"):AddItem(c, 0.5) | |
1228 | end | |
1229 | end | |
1230 | function ShowDamage(Pos, Text, Time, Color) | |
1231 | local Rate = 0.03333333333333333 | |
1232 | local Pos = Pos or Vector3.new(0, 0, 0) | |
1233 | local Text = Text or "" | |
1234 | local Time = Time or 2 | |
1235 | local Color = Color or Color3.new(1, 0, 1) | |
1236 | local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
1237 | EffectPart.Anchored = true | |
1238 | local BillboardGui = Create("BillboardGui")({ | |
1239 | Size = UDim2.new(3, 0, 3, 0), | |
1240 | Adornee = EffectPart, | |
1241 | Parent = EffectPart | |
1242 | }) | |
1243 | local TextLabel = Create("TextLabel")({ | |
1244 | BackgroundTransparency = 1, | |
1245 | Size = UDim2.new(1, 0, 1, 0), | |
1246 | Text = Text, | |
1247 | TextColor3 = Color, | |
1248 | TextScaled = true, | |
1249 | Font = Enum.Font.ArialBold, | |
1250 | Parent = BillboardGui | |
1251 | }) | |
1252 | game.Debris:AddItem(EffectPart, Time + 0.1) | |
1253 | EffectPart.Parent = game:GetService("Workspace") | |
1254 | delay(0, function() | |
1255 | local Frames = Time / Rate | |
1256 | for Frame = 1, Frames do | |
1257 | wait(Rate) | |
1258 | local Percent = Frame / Frames | |
1259 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
1260 | TextLabel.TextTransparency = Percent | |
1261 | end | |
1262 | if EffectPart and EffectPart.Parent then | |
1263 | EffectPart:Destroy() | |
1264 | end | |
1265 | end) | |
1266 | end | |
1267 | function MagniDamage(Part, magni, mindam, maxdam, knock, Type) | |
1268 | for _, c in pairs(workspace:children()) do | |
1269 | local hum = c:findFirstChildOfClass("Humanoid") | |
1270 | if hum ~= nil then | |
1271 | local head = c:findFirstChild("Head") | |
1272 | if head ~= nil then | |
1273 | local targ = head.Position - Part.Position | |
1274 | local mag = targ.magnitude | |
1275 | if magni >= mag and c.Name ~= Player.Name then | |
1276 | Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1) | |
1277 | end | |
1278 | end | |
1279 | end | |
1280 | end | |
1281 | end | |
1282 | ||
1283 | function MagniDamageWithEffect(Part, magni, mindam, maxdam, knock, Type) | |
1284 | for _, c in pairs(workspace:children()) do | |
1285 | local hum = c:findFirstChild("Humanoid") | |
1286 | if hum ~= nil then | |
1287 | local head = c:findFirstChild("Torso") | |
1288 | if head ~= nil then | |
1289 | local targ = head.Position - Part.Position | |
1290 | local mag = targ.magnitude | |
1291 | if magni >= mag and c.Name ~= Player.Name then | |
1292 | MagicBlock(BrickColor.new("Dark indigo"),head.CFrame,5,5,5,1,1,1,0.05) | |
1293 | Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1) | |
1294 | end | |
1295 | end | |
1296 | end | |
1297 | end | |
1298 | end | |
1299 | ||
1300 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
1301 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) | |
1302 | end | |
1303 | ||
1304 | function SkullEffect(brickcolor,cframe,x1,y1,z1,delay) | |
1305 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1306 | prt.Anchored=true | |
1307 | prt.CFrame=cframe | |
1308 | local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1)) | |
1309 | --http://www.roblox.com/asset/?id=4770560 | |
1310 | game:GetService("Debris"):AddItem(prt,2) | |
1311 | CF=prt.CFrame | |
1312 | coroutine.resume(coroutine.create(function(Part,Mesh,TehCF) | |
1313 | for i=0,1,0.2 do | |
1314 | wait() | |
1315 | Part.CFrame=CF*cf(0,0,-0.4) | |
1316 | end | |
1317 | for i=0,1,delay do | |
1318 | wait() | |
1319 | --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5) | |
1320 | Mesh.Scale=Mesh.Scale | |
1321 | end | |
1322 | for i=0,1,0.1 do | |
1323 | wait() | |
1324 | Part.Transparency=i | |
1325 | end | |
1326 | Part.Parent=nil | |
1327 | end),prt,msh,CF) | |
1328 | end | |
1329 | ||
1330 | function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1331 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1332 | prt.Anchored=true | |
1333 | prt.Material = "Neon" | |
1334 | prt.CFrame=cframe | |
1335 | prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1336 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1337 | game:GetService("Debris"):AddItem(prt,5) | |
1338 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1339 | for i=0,1,delay do | |
1340 | swait() | |
1341 | Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1342 | Part.Transparency=i | |
1343 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1344 | end | |
1345 | Part.Parent=nil | |
1346 | end),prt,msh) | |
1347 | end | |
1348 | ||
1349 | function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
1350 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1351 | prt.Anchored=true | |
1352 | prt.Material = "Neon" | |
1353 | prt.CFrame=cframe | |
1354 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1355 | game:GetService("Debris"):AddItem(prt,5) | |
1356 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1357 | local rtype = rottype | |
1358 | for i=0,1,delay do | |
1359 | swait() | |
1360 | if rtype == 1 then | |
1361 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1362 | elseif rtype == 2 then | |
1363 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1364 | end | |
1365 | Part.Transparency=i | |
1366 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1367 | end | |
1368 | Part.Parent=nil | |
1369 | end),prt,msh) | |
1370 | end | |
1371 | ||
1372 | function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1373 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1374 | prt.Anchored=true | |
1375 | prt.CFrame=cframe | |
1376 | prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1377 | msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
1378 | game:GetService("Debris"):AddItem(prt,5) | |
1379 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1380 | for i=0,1,delay do | |
1381 | wait() | |
1382 | Part.Transparency=i | |
1383 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1384 | end | |
1385 | Part.Parent=nil | |
1386 | end),prt,msh) | |
1387 | end | |
1388 | ||
1389 | function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
1390 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1391 | prt.Anchored=true | |
1392 | prt.Material = "Neon" | |
1393 | prt.CFrame=cframe | |
1394 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1395 | game:GetService("Debris"):AddItem(prt,5) | |
1396 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1397 | local rtype = rottype | |
1398 | for i=0,1,delay do | |
1399 | swait() | |
1400 | if rtype == 1 then | |
1401 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1402 | elseif rtype == 2 then | |
1403 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1404 | end | |
1405 | Part.Transparency=i | |
1406 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1407 | end | |
1408 | Part.Parent=nil | |
1409 | end),prt,msh) | |
1410 | end | |
1411 | ||
1412 | function MagicShock(brickcolor,cframe,x1,y1,x3,y3,delay,rottype) | |
1413 | local prt=part(3,char,1,1,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1414 | prt.Anchored=true | |
1415 | prt.Material = "Neon" | |
1416 | prt.CFrame=cframe | |
1417 | local dec = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt) | |
1418 | local dec2 = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt) | |
1419 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01)) | |
1420 | game:GetService("Debris"):AddItem(prt,5) | |
1421 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1422 | local rtype = rottype | |
1423 | for i=0,1,delay do | |
1424 | swait() | |
1425 | if rtype == 1 then | |
1426 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1427 | elseif rtype == 2 then | |
1428 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1429 | end | |
1430 | dec.Transparency=i | |
1431 | dec2.Transparency=i | |
1432 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
1433 | end | |
1434 | Part.Parent=nil | |
1435 | end),prt,msh) | |
1436 | end | |
1437 | ||
1438 | function MagicShockAlt(brickcolor,cframe,x1,y1,x3,y3,delay,rottype) | |
1439 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1440 | prt.Anchored=true | |
1441 | prt.Material = "Neon" | |
1442 | prt.CFrame=cframe | |
1443 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01)) | |
1444 | game:GetService("Debris"):AddItem(prt,5) | |
1445 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1446 | local rtype = rottype | |
1447 | for i=0,1,delay do | |
1448 | swait() | |
1449 | if rtype == 1 then | |
1450 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1451 | elseif rtype == 2 then | |
1452 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1453 | end | |
1454 | prt.Transparency=i | |
1455 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
1456 | end | |
1457 | Part.Parent=nil | |
1458 | end),prt,msh) | |
1459 | end | |
1460 | ||
1461 | local basgui = it("GuiMain") | |
1462 | basgui.Parent = plr.PlayerGui | |
1463 | basgui.Name = "VISgui" | |
1464 | local fullscreenz = it("Frame") | |
1465 | fullscreenz.Parent = basgui | |
1466 | fullscreenz.BackgroundColor3 = Color3.new(255, 255, 255) | |
1467 | fullscreenz.BackgroundTransparency = 1 | |
1468 | fullscreenz.BorderColor3 = Color3.new(17, 17, 17) | |
1469 | fullscreenz.Size = UDim2.new(1, 0, 1, 0) | |
1470 | fullscreenz.Position = UDim2.new(0, 0, 0, 0) | |
1471 | local ned = Instance.new("TextLabel",fullscreenz) | |
1472 | ned.ZIndex = 2 | |
1473 | ned.Font = "Code" | |
1474 | ned.BackgroundTransparency = 1 | |
1475 | ned.BorderSizePixel = 0.65 | |
1476 | ned.Size = UDim2.new(0.4,0,0.2,0) | |
1477 | ned.Position = UDim2.new(0.6,0,0.8,0) | |
1478 | ned.TextColor3 = BrickColor.new("Dark Royal blue").Color | |
1479 | ned.TextStrokeColor3 = BrickColor.new("Navy blue").Color | |
1480 | ned.TextScaled = true | |
1481 | ned.TextStrokeTransparency = 0 | |
1482 | ned.Text = "Derpzmations" | |
1483 | ned.TextSize = 20 | |
1484 | ned.Rotation = 1 | |
1485 | --ned.TextXAlignment = "Right" | |
1486 | ned.TextYAlignment = "Bottom" | |
1487 | ned.Rotation = 0 - 2 * math.cos(sine / 24) | |
1488 | ned.Position = UDim2.new(0.6,0 - 10 * math.cos(sine / 32),0.8,0 - 10 * math.cos(sine / 45)) | |
1489 | ||
1490 | function MagicShockAltCircle(brickcolor,cframe,x1,z1,x3,z3,delay,rottype) | |
1491 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1492 | prt.Anchored=true | |
1493 | prt.Material = "Neon" | |
1494 | prt.CFrame=cframe | |
1495 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,1,z1)) | |
1496 | game:GetService("Debris"):AddItem(prt,5) | |
1497 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1498 | local rtype = rottype | |
1499 | for i=0,1,delay do | |
1500 | swait() | |
1501 | if rtype == 1 then | |
1502 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0.1,0) | |
1503 | elseif rtype == 2 then | |
1504 | prt.CFrame = prt.CFrame*CFrame.Angles(0,-0.1,0) | |
1505 | end | |
1506 | prt.Transparency=i | |
1507 | Mesh.Scale=Mesh.Scale+vt(x3,0,z3) | |
1508 | end | |
1509 | Part.Parent=nil | |
1510 | end),prt,msh) | |
1511 | end | |
1512 | ||
1513 | function MagicShockTrailAlt(brickcolor,cframe,x1,y1,z1,x3,y3,delay,rottype) | |
1514 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1515 | prt.Anchored=true | |
1516 | prt.Material = "Neon" | |
1517 | prt.CFrame=cframe | |
1518 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1519 | game:GetService("Debris"):AddItem(prt,5) | |
1520 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1521 | local rtype = rottype | |
1522 | for i=0,1,delay do | |
1523 | swait() | |
1524 | if rtype == 1 then | |
1525 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1526 | elseif rtype == 2 then | |
1527 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1528 | end | |
1529 | prt.Transparency=i | |
1530 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
1531 | end | |
1532 | Part.Parent=nil | |
1533 | end),prt,msh) | |
1534 | end | |
1535 | ||
1536 | function MagicShockTrailAlt2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
1537 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1538 | prt.Anchored=true | |
1539 | prt.Material = "Neon" | |
1540 | prt.CFrame=cframe | |
1541 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1542 | game:GetService("Debris"):AddItem(prt,5) | |
1543 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1544 | local rtype = rottype | |
1545 | for i=0,1,delay do | |
1546 | swait() | |
1547 | if rtype == 1 then | |
1548 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1549 | elseif rtype == 2 then | |
1550 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1551 | end | |
1552 | prt.Transparency=i | |
1553 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1554 | end | |
1555 | Part.Parent=nil | |
1556 | end),prt,msh) | |
1557 | end | |
1558 | ||
1559 | function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay) | |
1560 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1561 | prt.Anchored=false | |
1562 | prt.CFrame=cframe | |
1563 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1564 | local wld=weld(prt,prt,Parent,cframe) | |
1565 | game:GetService("Debris"):AddItem(prt,5) | |
1566 | coroutine.resume(coroutine.create(function(Part,Mesh,Weld) | |
1567 | for i=0,1,delay do | |
1568 | wait() | |
1569 | Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe | |
1570 | --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1571 | Part.Transparency=i | |
1572 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1573 | end | |
1574 | Part.Parent=nil | |
1575 | end),prt,msh,wld) | |
1576 | end | |
1577 | ||
1578 | function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay) | |
1579 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1580 | prt.Anchored=false | |
1581 | prt.CFrame=cframe | |
1582 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1583 | local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0)) | |
1584 | game:GetService("Debris"):AddItem(prt,5) | |
1585 | coroutine.resume(coroutine.create(function(Part,Mesh,Weld) | |
1586 | for i=0,1,delay do | |
1587 | wait() | |
1588 | Weld.C0=euler(i*20,0,0) | |
1589 | --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1590 | Part.Transparency=i | |
1591 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1592 | end | |
1593 | Part.Parent=nil | |
1594 | end),prt,msh,wld) | |
1595 | end | |
1596 | ||
1597 | function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1598 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1599 | prt.Anchored=true | |
1600 | prt.CFrame=cframe | |
1601 | local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1602 | game:GetService("Debris"):AddItem(prt,2) | |
1603 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1604 | for i=0,1,delay do | |
1605 | wait() | |
1606 | Part.CFrame=Part.CFrame | |
1607 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1608 | local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1609 | prt2.Anchored=true | |
1610 | prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1611 | local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5)) | |
1612 | game:GetService("Debris"):AddItem(prt2,2) | |
1613 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1614 | for i=0,1,0.1 do | |
1615 | wait() | |
1616 | Part.CFrame=Part.CFrame*cf(0,0.5,0) | |
1617 | end | |
1618 | Part.Parent=nil | |
1619 | end),prt2,msh2) | |
1620 | end | |
1621 | for i=0,1,delay*2 do | |
1622 | wait() | |
1623 | Part.CFrame=Part.CFrame | |
1624 | Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i) | |
1625 | end | |
1626 | Part.Parent=nil | |
1627 | end),prt,msh) | |
1628 | end | |
1629 | ||
1630 | function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1631 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1632 | prt.Anchored=true | |
1633 | prt.CFrame=cframe | |
1634 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
1635 | game:GetService("Debris"):AddItem(prt,2) | |
1636 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1637 | for i=0,1,delay do | |
1638 | wait() | |
1639 | Part.CFrame=Part.CFrame | |
1640 | Part.Transparency=i | |
1641 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1642 | end | |
1643 | Part.Parent=nil | |
1644 | end),prt,msh) | |
1645 | end | |
1646 | ||
1647 | function BreakEffect(brickcolor,cframe,x1,y1,z1) | |
1648 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1649 | prt.Anchored=true | |
1650 | prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1651 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
1652 | game:GetService("Debris"):AddItem(prt,2) | |
1653 | coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb) | |
1654 | CF=Part.CFrame | |
1655 | Numbb=0 | |
1656 | randnumb=math.random()/10 | |
1657 | rand1=math.random()/10 | |
1658 | for i=0,1,rand1 do | |
1659 | wait() | |
1660 | CF=CF*cf(0,math.random()/2,0) | |
1661 | --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0) | |
1662 | Part.CFrame=CF*euler(Numbb,0,0) | |
1663 | Part.Transparency=i | |
1664 | Numbb=Numbb+randnumb | |
1665 | end | |
1666 | Part.Parent=nil | |
1667 | end),prt,CF,Numbb,randnumb) | |
1668 | end | |
1669 | ||
1670 | function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1671 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1672 | prt.Anchored=true | |
1673 | prt.CFrame=cframe | |
1674 | msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1)) | |
1675 | game:GetService("Debris"):AddItem(prt,5) | |
1676 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1677 | for i=0,1,delay do | |
1678 | wait() | |
1679 | Part.CFrame=Part.CFrame*euler(0,0.7,0) | |
1680 | Part.Transparency=i | |
1681 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1682 | end | |
1683 | Part.Parent=nil | |
1684 | end),prt,msh) | |
1685 | end | |
1686 | ||
1687 | function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1688 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1689 | prt.Anchored=true | |
1690 | prt.CFrame=cframe | |
1691 | msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1)) | |
1692 | game:GetService("Debris"):AddItem(prt,2) | |
1693 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1694 | for i=0,1,delay do | |
1695 | wait() | |
1696 | Part.CFrame=Part.CFrame*cf(0,y3/2,0) | |
1697 | Part.Transparency=i | |
1698 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1699 | end | |
1700 | Part.Parent=nil | |
1701 | end),prt,msh) | |
1702 | end | |
1703 | ||
1704 | function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay) | |
1705 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1706 | prt.Anchored=true | |
1707 | prt.CFrame=cframe*cf(x,y,z) | |
1708 | msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1)) | |
1709 | game:GetService("Debris"):AddItem(prt,5) | |
1710 | coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee) | |
1711 | local num=math.random() | |
1712 | local num2=math.random(-3,2)+math.random() | |
1713 | local numm=0 | |
1714 | for i=0,1,delay*2 do | |
1715 | swait() | |
1716 | Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0) | |
1717 | Part.Transparency=i | |
1718 | numm=numm+0.01 | |
1719 | end | |
1720 | Part.Parent=nil | |
1721 | Mesh.Parent=nil | |
1722 | end),prt,msh,x,y,z) | |
1723 | end | |
1724 | ||
1725 | function dmgstart(dmg,what) | |
1726 | hitcon = what.Touched:connect(function(hit) | |
1727 | local hum = hit.Parent:FindFirstChild("Humanoid") | |
1728 | if hum and not hum:IsDescendantOf(Character) then | |
1729 | hum:TakeDamage(dmg) | |
1730 | end | |
1731 | end) | |
1732 | end | |
1733 | ||
1734 | function dmgstop() | |
1735 | hitcon:disconnect() | |
1736 | end | |
1737 | ||
1738 | function Cloak() | |
1739 | Face.Parent=nil | |
1740 | cloaked=true | |
1741 | for _,v in pairs(Torso.Parent:children()) do | |
1742 | if v.className=="Part" and v.Name~="HumanoidRootPart" then | |
1743 | coroutine.resume(coroutine.create(function() | |
1744 | for i=0,1,0.2 do | |
1745 | wait() | |
1746 | v.Transparency=i | |
1747 | end | |
1748 | v.Transparency=1 | |
1749 | end)) | |
1750 | end | |
1751 | if v.className=="Hat" then | |
1752 | hatp=v.Handle | |
1753 | coroutine.resume(coroutine.create(function(derp) | |
1754 | for i=0,1,0.2 do | |
1755 | wait() | |
1756 | derp.Transparency=i | |
1757 | end | |
1758 | derp.Transparency=1 | |
1759 | end),hatp) | |
1760 | end | |
1761 | end | |
1762 | for _,v in pairs(m:children()) do | |
1763 | if v.className=="Part" then | |
1764 | coroutine.resume(coroutine.create(function() | |
1765 | for i=0,1,0.2 do | |
1766 | wait() | |
1767 | v.Transparency=i | |
1768 | end | |
1769 | v.Transparency=1 | |
1770 | end)) | |
1771 | end | |
1772 | end | |
1773 | end | |
1774 | ||
1775 | function UnCloak() | |
1776 | so("http://roblox.com/asset/?id=2767090",Torso,1,1.1) | |
1777 | Face.Parent=Head | |
1778 | cloaked=false | |
1779 | for _,v in pairs(Torso.Parent:children()) do | |
1780 | if v.className=="Part" and v.Name~="HumanoidRootPart" then | |
1781 | coroutine.resume(coroutine.create(function() | |
1782 | for i=0,1,0.1 do | |
1783 | wait() | |
1784 | v.Transparency=v.Transparency-0.1 | |
1785 | end | |
1786 | v.Transparency=0 | |
1787 | end)) | |
1788 | end | |
1789 | if v.className=="Hat" then | |
1790 | hatp=v.Handle | |
1791 | coroutine.resume(coroutine.create(function(derp) | |
1792 | for i=0,1,0.1 do | |
1793 | wait() | |
1794 | derp.Transparency=derp.Transparency-0.1 | |
1795 | end | |
1796 | derp.Transparency=0 | |
1797 | end),hatp) | |
1798 | end | |
1799 | end | |
1800 | for _,v in pairs(m:children()) do | |
1801 | if v.className=="Part" and v.Name~="hitbox" and v.Name~='tip' then | |
1802 | coroutine.resume(coroutine.create(function() | |
1803 | for i=0,1,0.1 do | |
1804 | wait() | |
1805 | v.Transparency=v.Transparency-0.1 | |
1806 | end | |
1807 | v.Transparency=0 | |
1808 | end)) | |
1809 | v.Transparency=0 | |
1810 | end | |
1811 | end | |
1812 | end | |
1813 | ||
1814 | local origcolor = BrickColor.new("Dark indigo") | |
1815 | ---- This section of explosions. | |
1816 | function Explode(rad,par,pitch,vol,mindam,maxdam) | |
1817 | local expart = Instance.new("Part",char) | |
1818 | local expart2 = Instance.new("Part",char) | |
1819 | local rin = Instance.new("Part",char) | |
1820 | local rin2 = Instance.new("Part",char) | |
1821 | local partMesh = Instance.new("SpecialMesh",expart) | |
1822 | partMesh.MeshType = "Sphere" | |
1823 | local partMesh2 = Instance.new("SpecialMesh",expart2) | |
1824 | partMesh2.MeshType = "Sphere" | |
1825 | local partMesh3 = Instance.new("SpecialMesh",rin) | |
1826 | partMesh3.MeshType = "Brick" | |
1827 | local partMesh4 = Instance.new("SpecialMesh",rin2) | |
1828 | partMesh4.MeshType = "Brick" | |
1829 | CFuncs["Sound"].Create("rbxassetid://165970126", expart,vol, pitch) | |
1830 | partMesh.Scale = vt(rad,rad,rad) | |
1831 | expart.Size = vt(1,1,1) | |
1832 | expart.Transparency = 1 | |
1833 | expart.Anchored = true | |
1834 | expart.Material = "Neon" | |
1835 | expart.BrickColor = bc("White") | |
1836 | expart.CFrame = par.CFrame | |
1837 | partMesh2.Scale = vt(rad,rad,rad) | |
1838 | expart2.Size = vt(1.15,1.15,1.15) | |
1839 | expart2.Transparency = 0.75 | |
1840 | expart2.Anchored = true | |
1841 | expart2.Material = "Glass" | |
1842 | expart2.BrickColor = par.BrickColor | |
1843 | expart2.CFrame = par.CFrame | |
1844 | rin.Size = vt(1.15,1.15,1.15) | |
1845 | rin.Transparency = 1 | |
1846 | rin.Anchored = true | |
1847 | rin.Material = "Neon" | |
1848 | rin.BrickColor = par.BrickColor | |
1849 | rin.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
1850 | rin2.Size = vt(1.15,1.15,1.15) | |
1851 | rin2.Transparency = 1 | |
1852 | rin2.Anchored = true | |
1853 | rin2.Material = "Neon" | |
1854 | rin2.BrickColor = par.BrickColor | |
1855 | rin2.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
1856 | partMesh3.Scale = vt(0,1,0) | |
1857 | partMesh4.Scale = vt(0,1,0) | |
1858 | local dec2 = Instance.new("Decal", rin) | |
1859 | dec2.Face = "Top" | |
1860 | dec2.Texture = "http://www.roblox.com/asset/?id=874580939" | |
1861 | dec2.Parent = rin | |
1862 | local dec2b = dec2:Clone() | |
1863 | dec2b.Face = "Bottom" | |
1864 | dec2b.Parent = rin | |
1865 | ||
1866 | local dec2a = Instance.new("Decal", rin2) | |
1867 | dec2a.Face = "Top" | |
1868 | dec2a.Texture = "http://www.roblox.com/asset/?id=874580939" | |
1869 | dec2a.Parent = rin2 | |
1870 | local dec2ab = dec2a:Clone() | |
1871 | dec2ab.Face = "Bottom" | |
1872 | dec2ab.Parent = rin2 | |
1873 | expart.CanCollide = false | |
1874 | expart2.CanCollide = false | |
1875 | rin.CanCollide = false | |
1876 | rin2.CanCollide = false | |
1877 | MagniDamage(par, rad*5, mindam, maxdam, 0, "Normal") | |
1878 | local value = 1*rad/6.5 | |
1879 | for i = 0, 199 do | |
1880 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
1881 | expart.CFrame = expart.CFrame | |
1882 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
1883 | expart2.CFrame = expart.CFrame | |
1884 | value = value - 0.035*rad/30 | |
1885 | if value < 7.5 then | |
1886 | partMesh3.Scale = partMesh3.Scale + vt(rad/5,0,rad/5) | |
1887 | rin.CFrame = rin.CFrame*CFrame.Angles(0,math.rad(1),0) | |
1888 | partMesh4.Scale = partMesh4.Scale + vt(rad/7.5,0,rad/7.5) | |
1889 | rin2.CFrame = rin2.CFrame*CFrame.Angles(0,math.rad(-1),0) | |
1890 | end | |
1891 | if value < 0 then | |
1892 | dec2.Transparency = dec2.Transparency + 0.025 | |
1893 | dec2a.Transparency = dec2a.Transparency + 0.025 | |
1894 | dec2b.Transparency = dec2b.Transparency + 0.025 | |
1895 | dec2ab.Transparency = dec2ab.Transparency + 0.025 | |
1896 | expart.Transparency = expart.Transparency + 0.025 | |
1897 | expart2.Transparency = expart2.Transparency + 0.025 | |
1898 | rin.Transparency = rin.Transparency + 0.025 | |
1899 | rin2.Transparency = rin2.Transparency + 0.025 | |
1900 | end | |
1901 | swait() | |
1902 | end | |
1903 | game:GetService("Debris"):AddItem(expart, 1) | |
1904 | game:GetService("Debris"):AddItem(expart2, 1) | |
1905 | game:GetService("Debris"):AddItem(rin, 1) | |
1906 | game:GetService("Debris"):AddItem(rin2, 1) | |
1907 | end | |
1908 | ||
1909 | function ExplodeShort(rad,par,pitch,vol,mindam,maxdam) | |
1910 | local expart = Instance.new("Part",char) | |
1911 | local expart2 = Instance.new("Part",char) | |
1912 | local partMesh = Instance.new("SpecialMesh",expart) | |
1913 | partMesh.MeshType = "Sphere" | |
1914 | local partMesh2 = Instance.new("SpecialMesh",expart2) | |
1915 | partMesh2.MeshType = "Sphere" | |
1916 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=142070127", expart,vol, pitch) | |
1917 | partMesh.Scale = vt(rad,rad,rad) | |
1918 | expart.Size = vt(1,1,1) | |
1919 | expart.Transparency = 0 | |
1920 | expart.Anchored = true | |
1921 | expart.Material = "Neon" | |
1922 | expart.BrickColor = bc("White") | |
1923 | expart.CFrame = par.CFrame | |
1924 | partMesh2.Scale = vt(rad,rad,rad) | |
1925 | expart2.Size = vt(1.15,1.15,1.15) | |
1926 | expart2.Transparency = 0.5 | |
1927 | expart2.Anchored = true | |
1928 | expart2.Material = "Neon" | |
1929 | expart2.BrickColor = par.BrickColor | |
1930 | expart2.CFrame = par.CFrame | |
1931 | expart.CanCollide = false | |
1932 | expart2.CanCollide = false | |
1933 | MagniDamage(par, rad*2.5, mindam, maxdam, 0, "Normal") | |
1934 | local value = 1*rad/6.5 | |
1935 | for i = 0, 75 do | |
1936 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
1937 | expart.CFrame = expart.CFrame | |
1938 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
1939 | expart2.CFrame = expart.CFrame | |
1940 | value = value - 0.035*rad/5 | |
1941 | if value < 0 then | |
1942 | value = 0 | |
1943 | expart.Transparency = expart.Transparency + 0.05 | |
1944 | expart2.Transparency = expart2.Transparency + 0.05 | |
1945 | end | |
1946 | swait() | |
1947 | end | |
1948 | game:GetService("Debris"):AddItem(expart, 1) | |
1949 | game:GetService("Debris"):AddItem(expart2, 1) | |
1950 | end | |
1951 | ||
1952 | function AreaDanger(rad,par,mindam,maxdam) | |
1953 | local expart = Instance.new("Part",char) | |
1954 | local partMesh = Instance.new("SpecialMesh",expart) | |
1955 | CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15) | |
1956 | partMesh.MeshType = "Sphere" | |
1957 | partMesh.Scale = vt(rad,rad,rad) | |
1958 | expart.Size = vt(1,1,1) | |
1959 | expart.Transparency = 0.5 | |
1960 | expart.Anchored = true | |
1961 | expart.Material = "Neon" | |
1962 | expart.CanCollide = false | |
1963 | expart.BrickColor = par.BrickColor | |
1964 | expart.CFrame = par.CFrame | |
1965 | local value = 1*rad/5 | |
1966 | MagicBlock(origcolor,expart.CFrame,0,0,0,rad/2,rad/2,rad/2,0.1) | |
1967 | for i = 0, 14 do | |
1968 | wait() | |
1969 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
1970 | expart.CFrame = expart.CFrame | |
1971 | value = value - 0.035*rad | |
1972 | if value < 0 then | |
1973 | value = 0 | |
1974 | end | |
1975 | end | |
1976 | wait(0.25) | |
1977 | CFuncs["Sound"].Create("rbxassetid://588738544", expart,1.5,1) | |
1978 | wait(0.5) | |
1979 | CFuncs["Sound"].Create("rbxassetid://588737825", expart,1.5,1) | |
1980 | CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,0.75) | |
1981 | MagniDamageWithEffect(par, rad, mindam, maxdam, 0, "Normal") | |
1982 | MagicBlock(origcolor,expart.CFrame,rad*2,rad*2,rad*2,0.1,0.1,0.1,0.025) | |
1983 | for i = 0, 14 do | |
1984 | wait() | |
1985 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
1986 | expart.CFrame = expart.CFrame | |
1987 | value = value - 0.035*rad/2 | |
1988 | end | |
1989 | expart.Transparency = 1 | |
1990 | game:GetService("Debris"):AddItem(expart, 5) | |
1991 | end | |
1992 | ||
1993 | function Swarmsplosions(negrad,rad,par,mindam,maxdam) | |
1994 | CFuncs["Sound"].Create("rbxassetid://588737825", par, 2.5, 2) | |
1995 | CFuncs["Sound"].Create("rbxassetid://231917784", par, 2.5,1) | |
1996 | CFuncs["Sound"].Create("rbxassetid://231917744", par, 2.5,1) | |
1997 | CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1) | |
1998 | MagniDamageWithEffect(par, 25, 5,10, 0, "Normal") | |
1999 | MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.025) | |
2000 | for i = 0, 24 do | |
2001 | MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,25,0.005,math.random(1,2)) | |
2002 | end | |
2003 | for i = 0, 24 do | |
2004 | local expart = Instance.new("Part",char) | |
2005 | expart.Transparency = 1 | |
2006 | expart.Anchored = true | |
2007 | expart.CanCollide = false | |
2008 | expart.CFrame = par.CFrame*CFrame.new(math.random(negrad,rad),math.random(negrad,rad),math.random(negrad,rad)) | |
2009 | CFuncs["Sound"].Create("rbxassetid://588737825", expart,1,2) | |
2010 | CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15) | |
2011 | MagniDamage(expart, rad/2, mindam, maxdam, 0, "Normal") | |
2012 | MagicBlock(origcolor,expart.CFrame,rad,rad,rad,0.1,0.1,0.1,0.025) | |
2013 | for i = 0, 9 do | |
2014 | MagicShockTrailAlt2(origcolor,expart.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,5,0.05,math.random(1,2)) | |
2015 | end | |
2016 | game:GetService("Debris"):AddItem(expart, 2) | |
2017 | wait(0.1) | |
2018 | end | |
2019 | end | |
2020 | ||
2021 | function EXterPlosion(par) | |
2022 | CFuncs["Sound"].Create("rbxassetid://919941001", par, 10, 1) | |
2023 | CFuncs["Sound"].Create("rbxassetid://138213851", par, 5,0.85) | |
2024 | CFuncs["Sound"].Create("rbxassetid://157878578", par, 5,0.2) | |
2025 | CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1) | |
2026 | MagniDamageWithEffect(par, 500, 80,99, 0, "Normal") | |
2027 | MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.005) | |
2028 | MagicBlock(origcolor,par.CFrame,0,0,0,150,150,150,0.1) | |
2029 | for i = 0, 24 do | |
2030 | MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*10,-0.05*10,500,0.1,math.random(1,2)) | |
2031 | end | |
2032 | for i = 0, 24 do | |
2033 | MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*5,-0.05*5,50,0.005,math.random(1,2)) | |
2034 | end | |
2035 | end | |
2036 | ---- | |
2037 | ||
2038 | local stackingpower = 1 | |
2039 | ||
2040 | function HellsCore() | |
2041 | attack = true | |
2042 | --[[for i = 0,1,0.1 do | |
2043 | swait() | |
2044 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),0.3) | |
2045 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(90)),.3) | |
2046 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.3) | |
2047 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3) | |
2048 | end]]-- | |
2049 | ||
2050 | local rng = Instance.new("Part", char) | |
2051 | CFuncs["Sound"].Create("rbxassetid://401466969", root, 1, 0.6) | |
2052 | rng.Anchored = true | |
2053 | rng.BrickColor = origcolor | |
2054 | rng.CanCollide = false | |
2055 | rng.FormFactor = 3 | |
2056 | rng.Name = "Ring" | |
2057 | rng.Material = "Neon" | |
2058 | rng.Size = Vector3.new(1, 1, 1) | |
2059 | rng.Transparency = 1 | |
2060 | rng.TopSurface = 0 | |
2061 | rng.BottomSurface = 0 | |
2062 | rng.CFrame = root.CFrame + Vector3.new(0,-2.5,0) | |
2063 | local rngm = Instance.new("SpecialMesh", rng) | |
2064 | rngm.MeshType = "Brick" | |
2065 | local dec = Instance.new("Decal",rng) | |
2066 | dec.Texture = "http://www.roblox.com/asset/?id=401466968" | |
2067 | dec.Face = "Top" | |
2068 | local dec2 = dec:Clone() | |
2069 | dec2.Parent = rng | |
2070 | dec2.Face = "Bottom" | |
2071 | ||
2072 | local scaler2 = 1 | |
2073 | scaler2 = 1*3 | |
2074 | for i = 0,10,0.1 do | |
2075 | swait() | |
2076 | scaler2 = scaler2 - 0.01*3 | |
2077 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, 0, scaler2) | |
2078 | end | |
2079 | wait(3) | |
2080 | for i = 0,10,0.1 do | |
2081 | swait() | |
2082 | scaler2 = scaler2 - 0.01*3 | |
2083 | dec.Transparency = dec.Transparency + 0.01 | |
2084 | dec2.Transparency = dec2.Transparency + 0.01 | |
2085 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, 0, scaler2) | |
2086 | end | |
2087 | rng:Destroy() | |
2088 | attack = false | |
2089 | end | |
2090 | ||
2091 | ||
2092 | function FaceMouse() | |
2093 | Cam = workspace.CurrentCamera | |
2094 | return { | |
2095 | CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)), | |
2096 | Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z) | |
2097 | } | |
2098 | end | |
2099 | ||
2100 | function FaceMouse2() | |
2101 | Cam = workspace.CurrentCamera | |
2102 | return { | |
2103 | CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)), | |
2104 | Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z) | |
2105 | } | |
2106 | end | |
2107 | ||
2108 | ||
2109 | local HoldingZ = false | |
2110 | local HoldingX = false | |
2111 | local HoldingC = false | |
2112 | local HoldingV = false | |
2113 | local HoldingB = false | |
2114 | ||
2115 | ||
2116 | function RingEffect(pos,startsize,size,col) | |
2117 | local lb = Instance.new("Part") | |
2118 | lb.Parent = char | |
2119 | lb.BrickColor = col | |
2120 | lb.CanCollide = false | |
2121 | lb.Material = "Neon" | |
2122 | lb.Anchored = true | |
2123 | lb.TopSurface = 0 | |
2124 | lb.BottomSurface = 0 | |
2125 | lb.Transparency = 1 | |
2126 | lb.Size = vt(1,1,1) | |
2127 | lb.CFrame = pos | |
2128 | local thingery = Instance.new("SpecialMesh",lb) | |
2129 | thingery.MeshType = "Brick" | |
2130 | thingery.Scale = vt(startsize,0.1,startsize) | |
2131 | local dec2 = Instance.new("Texture", lb) | |
2132 | dec2.Face = "Top" | |
2133 | dec2.Texture = "http://www.roblox.com/asset/?id=874580939" | |
2134 | dec2.Color3 = lb.Color | |
2135 | dec2.Parent = lb | |
2136 | dec2.StudsPerTileU = startsize | |
2137 | dec2.StudsPerTileV = startsize | |
2138 | local dec2b = dec2:Clone() | |
2139 | dec2b.Face = "Bottom" | |
2140 | dec2b.Parent = lb | |
2141 | local randomrot = math.random(1,2) | |
2142 | coroutine.resume(coroutine.create(function() | |
2143 | for i = 0, 19 do | |
2144 | swait() | |
2145 | if randomrot == 1 then | |
2146 | lb.CFrame = lb.CFrame*CFrame.new(0,math.rad(5),0) | |
2147 | elseif randomrot == 2 then | |
2148 | lb.CFrame = lb.CFrame*CFrame.new(0,math.rad(-5),0) | |
2149 | end | |
2150 | dec2.Transparency = dec2.Transparency + 0.05 | |
2151 | dec2b.Transparency = dec2b.Transparency + 0.05 | |
2152 | dec2.StudsPerTileU = dec2.StudsPerTileU + size | |
2153 | dec2.StudsPerTileV = dec2.StudsPerTileV + size | |
2154 | dec2b.StudsPerTileU = dec2b.StudsPerTileU + size | |
2155 | dec2b.StudsPerTileV = dec2b.StudsPerTileV + size | |
2156 | thingery.Scale = thingery.Scale + vt(size,0,size) | |
2157 | end | |
2158 | lb:Destroy() | |
2159 | end)) | |
2160 | end | |
2161 | ||
2162 | function SlowRingEffect(pos,startsize,size,col) | |
2163 | local lb = Instance.new("Part") | |
2164 | lb.Parent = char | |
2165 | lb.BrickColor = col | |
2166 | lb.CanCollide = false | |
2167 | lb.Material = "Neon" | |
2168 | lb.Anchored = true | |
2169 | lb.TopSurface = 0 | |
2170 | lb.BottomSurface = 0 | |
2171 | lb.Transparency = 1 | |
2172 | lb.Size = vt(1,1,1) | |
2173 | lb.CFrame = pos | |
2174 | local thingery = Instance.new("SpecialMesh",lb) | |
2175 | thingery.MeshType = "Brick" | |
2176 | thingery.Scale = vt(startsize,0.1,startsize) | |
2177 | local dec2 = Instance.new("Decal", lb) | |
2178 | dec2.Face = "Top" | |
2179 | dec2.Texture = "http://www.roblox.com/asset/?id=874580939" | |
2180 | dec2.Color3 = lb.Color | |
2181 | dec2.Parent = lb | |
2182 | local dec2b = dec2:Clone() | |
2183 | dec2b.Face = "Bottom" | |
2184 | dec2b.Parent = lb | |
2185 | local randomrot = math.random(1,2) | |
2186 | coroutine.resume(coroutine.create(function() | |
2187 | for i = 0, 49 do | |
2188 | swait() | |
2189 | if randomrot == 1 then | |
2190 | lb.CFrame = lb.CFrame*CFrame.new(0,math.rad(5),0) | |
2191 | elseif randomrot == 2 then | |
2192 | lb.CFrame = lb.CFrame*CFrame.new(0,math.rad(-5),0) | |
2193 | end | |
2194 | dec2.Transparency = dec2.Transparency + 0.02 | |
2195 | dec2b.Transparency = dec2b.Transparency + 0.02 | |
2196 | thingery.Scale = thingery.Scale + vt(size,0,size) | |
2197 | end | |
2198 | lb:Destroy() | |
2199 | end)) | |
2200 | end | |
2201 | ||
2202 | ||
2203 | function groundringaa(pos) | |
2204 | local rng = Instance.new("Part", char) | |
2205 | rng.Anchored = true | |
2206 | rng.BrickColor = origcolor | |
2207 | rng.CanCollide = false | |
2208 | rng.FormFactor = 3 | |
2209 | rng.Name = "Ring" | |
2210 | rng.Size = Vector3.new(1, 1, 1) | |
2211 | rng.Transparency = 1 | |
2212 | rng.TopSurface = 0 | |
2213 | rng.BottomSurface = 0 | |
2214 | rng.CFrame = pos | |
2215 | local rngm = Instance.new("SpecialMesh", rng) | |
2216 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
2217 | rngm.Scale = Vector3.new(100,100,5) | |
2218 | local scaler2 = -10/2 | |
2219 | coroutine.resume(coroutine.create(function() | |
2220 | for i = 0,10,0.1 do | |
2221 | swait() | |
2222 | scaler2 = scaler2 + 0.1/2 | |
2223 | rng.Transparency = rng.Transparency - 0.01 | |
2224 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, 0) | |
2225 | end | |
2226 | rng:Destroy() | |
2227 | end)) | |
2228 | end | |
2229 | ||
2230 | function groundringbb(pos) | |
2231 | local rng = Instance.new("Part", char) | |
2232 | rng.Anchored = true | |
2233 | rng.BrickColor = origcolor | |
2234 | rng.CanCollide = false | |
2235 | rng.FormFactor = 3 | |
2236 | rng.Name = "Ring" | |
2237 | rng.Size = Vector3.new(1, 1, 1) | |
2238 | rng.Transparency = 0 | |
2239 | rng.TopSurface = 0 | |
2240 | rng.BottomSurface = 0 | |
2241 | rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0) | |
2242 | rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0) | |
2243 | local rngm = Instance.new("SpecialMesh", rng) | |
2244 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
2245 | rngm.Scale = Vector3.new(0,0,5) | |
2246 | local scaler2 = 10 | |
2247 | coroutine.resume(coroutine.create(function() | |
2248 | for i = 0,10*2,0.1 do | |
2249 | swait() | |
2250 | scaler2 = scaler2 - 0.1/2 | |
2251 | rng.Transparency = rng.Transparency + 0.005 | |
2252 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, scaler2) | |
2253 | end | |
2254 | rng:Destroy() | |
2255 | end)) | |
2256 | end | |
2257 | ||
2258 | function groundglowaa(pos) | |
2259 | local rng = Instance.new("Part", char) | |
2260 | rng.Anchored = true | |
2261 | rng.BrickColor = origcolor | |
2262 | rng.CanCollide = false | |
2263 | rng.FormFactor = 3 | |
2264 | rng.Material = "Neon" | |
2265 | rng.Name = "Ring" | |
2266 | rng.Size = Vector3.new(1, 1, 1) | |
2267 | rng.Transparency = 0 | |
2268 | rng.TopSurface = 0 | |
2269 | rng.BottomSurface = 0 | |
2270 | rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0) | |
2271 | rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0) | |
2272 | local rngm = Instance.new("SpecialMesh", rng) | |
2273 | rngm.MeshType = "Sphere" | |
2274 | rngm.Scale = Vector3.new(0,0,25) | |
2275 | local scaler2 = 10*2 | |
2276 | coroutine.resume(coroutine.create(function() | |
2277 | for i = 0,10*2,0.1 do | |
2278 | swait() | |
2279 | scaler2 = scaler2 - 0.1*2/2 | |
2280 | rng.Transparency = rng.Transparency + 0.005 | |
2281 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, 0) | |
2282 | end | |
2283 | rng:Destroy() | |
2284 | end)) | |
2285 | end | |
2286 | ||
2287 | function bemaa(pos) | |
2288 | local rng = Instance.new("Part", char) | |
2289 | rng.Anchored = true | |
2290 | rng.BrickColor = origcolor | |
2291 | rng.CanCollide = false | |
2292 | rng.FormFactor = 3 | |
2293 | rng.Material = "Neon" | |
2294 | rng.Name = "Ring" | |
2295 | rng.Size = Vector3.new(1, 1, 1) | |
2296 | rng.Transparency = 0 | |
2297 | rng.TopSurface = 0 | |
2298 | rng.BottomSurface = 0 | |
2299 | rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0) | |
2300 | rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0) | |
2301 | local rngm = Instance.new("SpecialMesh", rng) | |
2302 | rngm.MeshType = "Sphere" | |
2303 | rngm.Scale = Vector3.new(0,0,10000) | |
2304 | local scaler2 = 1 | |
2305 | coroutine.resume(coroutine.create(function() | |
2306 | for i = 0,99,0.1 do | |
2307 | swait() | |
2308 | scaler2 = scaler2 - 0.0025 | |
2309 | rng.Transparency = rng.Transparency + 0.0025 | |
2310 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/5, scaler2/5, 0) | |
2311 | end | |
2312 | rng:Destroy() | |
2313 | end)) | |
2314 | end | |
2315 | ||
2316 | function bemaashake(pos) | |
2317 | local rng = Instance.new("Part", char) | |
2318 | rng.Anchored = true | |
2319 | rng.BrickColor = origcolor | |
2320 | rng.CanCollide = false | |
2321 | rng.FormFactor = 3 | |
2322 | rng.Material = "Neon" | |
2323 | rng.Name = "Ring" | |
2324 | rng.Size = Vector3.new(1, 1, 1) | |
2325 | rng.Transparency = 0 | |
2326 | rng.TopSurface = 0 | |
2327 | rng.BottomSurface = 0 | |
2328 | rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0) | |
2329 | rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0) | |
2330 | local rngm = Instance.new("SpecialMesh", rng) | |
2331 | rngm.MeshType = "Sphere" | |
2332 | local oof = Instance.new("Part",char) | |
2333 | oof.Parent = rng | |
2334 | oof.CFrame = rng.CFrame | |
2335 | oof.CanCollide = false | |
2336 | oof.Anchored = true | |
2337 | oof.Transparency = 1 | |
2338 | rngm.Scale = Vector3.new(0,0,10000) | |
2339 | local scaler2 = 1*10 | |
2340 | coroutine.resume(coroutine.create(function() | |
2341 | for i = 0,99,0.1 do | |
2342 | swait() | |
2343 | scaler2 = scaler2 - 0.0025*10 | |
2344 | rng.CFrame = oof.CFrame + Vector3.new(math.random(-1,1),0,math.random(-1,1)) | |
2345 | rng.Transparency = rng.Transparency + 0.0025 | |
2346 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/5, scaler2/5, 0) | |
2347 | end | |
2348 | rng:Destroy() | |
2349 | end)) | |
2350 | end | |
2351 | ||
2352 | function groundringlarge(pos) | |
2353 | local rng = Instance.new("Part", char) | |
2354 | rng.Anchored = true | |
2355 | rng.BrickColor = origcolor | |
2356 | rng.CanCollide = false | |
2357 | rng.FormFactor = 3 | |
2358 | rng.Name = "Ring" | |
2359 | rng.Size = Vector3.new(1, 1, 1) | |
2360 | rng.Transparency = 0 | |
2361 | rng.TopSurface = 0 | |
2362 | rng.BottomSurface = 0 | |
2363 | rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0) | |
2364 | rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0) | |
2365 | local rngm = Instance.new("SpecialMesh", rng) | |
2366 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
2367 | rngm.Scale = Vector3.new(0,0,5) | |
2368 | local scaler2 = 10*10 | |
2369 | coroutine.resume(coroutine.create(function() | |
2370 | for i = 0,10*2,0.1 do | |
2371 | swait() | |
2372 | scaler2 = scaler2 - 0.1*10/2 | |
2373 | rng.Transparency = rng.Transparency + 0.005 | |
2374 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, scaler2) | |
2375 | end | |
2376 | rng:Destroy() | |
2377 | end)) | |
2378 | end | |
2379 | ||
2380 | function sphere(bonuspeed,type,pos,scale,value,color) | |
2381 | local type = type | |
2382 | local rng = Instance.new("Part", char) | |
2383 | rng.Anchored = true | |
2384 | rng.BrickColor = color | |
2385 | rng.CanCollide = false | |
2386 | rng.FormFactor = 3 | |
2387 | rng.Name = "Ring" | |
2388 | rng.Material = "Neon" | |
2389 | rng.Size = Vector3.new(1, 1, 1) | |
2390 | rng.Transparency = 0 | |
2391 | rng.TopSurface = 0 | |
2392 | rng.BottomSurface = 0 | |
2393 | rng.CFrame = pos | |
2394 | local rngm = Instance.new("SpecialMesh", rng) | |
2395 | rngm.MeshType = "Sphere" | |
2396 | rngm.Scale = scale | |
2397 | local scaler2 = 1 | |
2398 | if type == "Add" then | |
2399 | scaler2 = 1*value | |
2400 | elseif type == "Divide" then | |
2401 | scaler2 = 1/value | |
2402 | end | |
2403 | coroutine.resume(coroutine.create(function() | |
2404 | for i = 0,10/bonuspeed,0.1 do | |
2405 | swait() | |
2406 | if type == "Add" then | |
2407 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
2408 | elseif type == "Divide" then | |
2409 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
2410 | end | |
2411 | rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
2412 | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed) | |
2413 | end | |
2414 | rng:Destroy() | |
2415 | end)) | |
2416 | end | |
2417 | ||
2418 | ||
2419 | function sphereMK(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) | |
2420 | local type = type | |
2421 | local rng = Instance.new("Part", char) | |
2422 | rng.Anchored = true | |
2423 | rng.BrickColor = color | |
2424 | rng.CanCollide = false | |
2425 | rng.FormFactor = 3 | |
2426 | rng.Name = "Ring" | |
2427 | rng.Material = "Neon" | |
2428 | rng.Size = Vector3.new(1, 1, 1) | |
2429 | rng.Transparency = 0 | |
2430 | rng.TopSurface = 0 | |
2431 | rng.BottomSurface = 0 | |
2432 | rng.CFrame = pos | |
2433 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos | |
2434 | local rngm = Instance.new("SpecialMesh", rng) | |
2435 | rngm.MeshType = "Sphere" | |
2436 | rngm.Scale = vt(x1,y1,z1) | |
2437 | local scaler2 = 1 | |
2438 | local speeder = FastSpeed | |
2439 | if type == "Add" then | |
2440 | scaler2 = 1*value | |
2441 | elseif type == "Divide" then | |
2442 | scaler2 = 1/value | |
2443 | end | |
2444 | coroutine.resume(coroutine.create(function() | |
2445 | for i = 0,10/bonuspeed,0.1 do | |
2446 | swait() | |
2447 | if type == "Add" then | |
2448 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
2449 | elseif type == "Divide" then | |
2450 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
2451 | end | |
2452 | speeder = speeder - 0.01*FastSpeed*bonuspeed | |
2453 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed | |
2454 | rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
2455 | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0) | |
2456 | end | |
2457 | rng:Destroy() | |
2458 | end)) | |
2459 | end | |
2460 | ||
2461 | ||
2462 | function sphereMKCharge(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) | |
2463 | local type = type | |
2464 | local rng = Instance.new("Part", char) | |
2465 | rng.Anchored = true | |
2466 | rng.BrickColor = color | |
2467 | rng.CanCollide = false | |
2468 | rng.FormFactor = 3 | |
2469 | rng.Name = "Ring" | |
2470 | rng.Material = "Neon" | |
2471 | rng.Size = Vector3.new(1, 1, 1) | |
2472 | rng.Transparency = 1 | |
2473 | rng.TopSurface = 0 | |
2474 | rng.BottomSurface = 0 | |
2475 | rng.CFrame = pos | |
2476 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos | |
2477 | local rngm = Instance.new("SpecialMesh", rng) | |
2478 | rngm.MeshType = "Sphere" | |
2479 | rngm.Scale = vt(x1,y1,z1) | |
2480 | local scaler2 = 1 | |
2481 | local speeder = FastSpeed | |
2482 | if type == "Add" then | |
2483 | scaler2 = 1*value | |
2484 | elseif type == "Divide" then | |
2485 | scaler2 = 1/value | |
2486 | end | |
2487 | coroutine.resume(coroutine.create(function() | |
2488 | for i = 0,10/bonuspeed,0.1 do | |
2489 | swait() | |
2490 | if type == "Add" then | |
2491 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
2492 | elseif type == "Divide" then | |
2493 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
2494 | end | |
2495 | speeder = speeder - 0.01*FastSpeed*bonuspeed | |
2496 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed | |
2497 | rng.Transparency = rng.Transparency - 0.01*bonuspeed | |
2498 | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0) | |
2499 | end | |
2500 | rng:Destroy() | |
2501 | end)) | |
2502 | end | |
2503 | --------------------------Derpz's Taunt & Modes | |
2504 | function Ulti() | |
2505 | ModeOfGlitch = 2 | |
2506 | RecolorTextAndRename("TRUE ULTIMATE DERPZ",BrickColor.new("Really red").Color,BrickColor.new("Navy blue").Color,"Code") | |
2507 | kan.SoundId = 1994963968 | |
2508 | kan.Pitch = 1.2 | |
2509 | end | |
2510 | ||
2511 | function Reset() | |
2512 | ModeOfGlitch = 1 | |
2513 | RecolorTextAndRename("Derpz!",BrickColor.new("Really blue").Color,BrickColor.new("Navy blue").Color,"Arcade") | |
2514 | kan.SoundId = 511836626 | |
2515 | kan.Pitch = 1.1 | |
2516 | end | |
2517 | ||
2518 | function Musical() | |
2519 | ModeOfGlitch = 3 | |
2520 | RecolorTextAndRename("Musical Derpz!",BrickColor.new("Really blue").Color,BrickColor.new("Navy blue").Color,"Cartoon") | |
2521 | kan.SoundId = 595800581 | |
2522 | kan.Pitch = 1.1 | |
2523 | end | |
2524 | ||
2525 | if ModeOfGlitch == 3 then | |
2526 | modet.TextColor3 = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000) | |
2527 | end | |
2528 | ||
2529 | function Serene() | |
2530 | ModeOfGlitch = 4 | |
2531 | RecolorTextAndRename("Serene Derpz.",BrickColor.new("Toothpaste").Color,BrickColor.new("Deep blue").Color,"Cartoon") | |
2532 | kan.SoundId = 621367124 | |
2533 | kan.Pitch = 1.1 | |
2534 | end | |
2535 | ||
2536 | function DerpzTaunt() | |
2537 | attack = true | |
2538 | local ranod = math.random(1,8) | |
2539 | if ranod == 1 then | |
2540 | chatfunc("You're not really at this, arent you.",Color3.new(0,0,0.4)) | |
2541 | elseif ranod == 2 then | |
2542 | chatfunc("YOU'LL REGRET THESE NEXT SECONDS!",Color3.new(0.4,0,0)) | |
2543 | elseif ranod == 3 then | |
2544 | chatfunc("Your weak! WEAK!",Color3.new(0,0,0.4)) | |
2545 | elseif ranod == 4 then | |
2546 | chatfunc("You really messed up.",Color3.new(0,0,0.4)) | |
2547 | elseif ranod == 5 then | |
2548 | chatfunc("Go away or suffer the consequences!",Color3.new(0,0,0.4)) | |
2549 | elseif ranod == 6 then | |
2550 | chatfunc("You aren't worth fighting, Your too weak for me.",Color3.new(0,0,0.4)) | |
2551 | elseif ranod == 7 then | |
2552 | chatfunc("Pathetic...",Color3.new(0,0,0.4)) | |
2553 | elseif ranod == 7 then | |
2554 | chatfunc("It's like i'm talking to a wall. Listen up, Buck'o.",Color3.new(0,0,0.4)) | |
2555 | elseif ranod == 8 then | |
2556 | chatfunc("Are you seriously this dumb?",Color3.new(0,0,0.4)) | |
2557 | end | |
2558 | for i = 0,15,0.1 do | |
2559 | swait() | |
2560 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3) | |
2561 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(5)),.3) | |
2562 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(50)),.3) | |
2563 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(20),math.rad(0),math.rad(-50)),.3) | |
2564 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 30),0)*angles(math.rad(90),math.rad(0),math.rad(50)),.3) | |
2565 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 30),0)*angles(math.rad(-10),math.rad(20),math.rad(0)),.3) | |
2566 | end | |
2567 | hum.WalkSpeed = 20 | |
2568 | attack = false | |
2569 | end | |
2570 | ||
2571 | function LightStorm() | |
2572 | HoldingZ = true | |
2573 | attack = true | |
2574 | local sbs = Instance.new("BodyPosition", root) | |
2575 | sbs.P = 3000 | |
2576 | sbs.D = 1000 | |
2577 | sbs.maxForce = Vector3.new(50000000000, 10e10, 50000000000) | |
2578 | sbs.position = RootPart.CFrame.p + Vector3.new(0, 100, 0) | |
2579 | wait(0.1) | |
2580 | root.Anchored = true | |
2581 | hum.WalkSpeed = 0 | |
2582 | local rotation = 0 | |
2583 | local typrot = math.random(1,8) | |
2584 | local rng = Instance.new("Part", char) | |
2585 | CFuncs["Sound"].Create("rbxassetid://402981977", rng, 1.5, 0.6) | |
2586 | rng.Anchored = true | |
2587 | rng.BrickColor = origcolor | |
2588 | rng.CanCollide = false | |
2589 | rng.FormFactor = 3 | |
2590 | rng.Name = "Ring" | |
2591 | rng.Material = "Neon" | |
2592 | rng.Size = Vector3.new(1, 0.05, 1) | |
2593 | rng.Transparency = 1 | |
2594 | rng.TopSurface = 0 | |
2595 | rng.BottomSurface = 0 | |
2596 | local rngm = Instance.new("SpecialMesh", rng) | |
2597 | rngm.MeshType = "Brick" | |
2598 | rngm.Scale = vt(0,1,0) | |
2599 | local dec = Instance.new("Decal",rng) | |
2600 | dec.Texture = "http://www.roblox.com/asset/?id=401467114" | |
2601 | dec.Face = "Top" | |
2602 | dec.Transparency = 1 | |
2603 | local dec2 = dec:Clone() | |
2604 | dec2.Parent = rng | |
2605 | dec2.Face = "Bottom" | |
2606 | dec2.Transparency = 1 | |
2607 | ||
2608 | ||
2609 | local summoned = Instance.new("ParticleEmitter",rng) | |
2610 | summoned.LightEmission = 1 | |
2611 | summoned.Color = ColorSequence.new(Color3.new(1,1,0.5)) | |
2612 | summoned.Rate = 50 | |
2613 | summoned.Lifetime = NumberRange.new(0.5) | |
2614 | summoned.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,35,0)}) | |
2615 | summoned.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
2616 | summoned.Speed = NumberRange.new(0,0) | |
2617 | summoned.Rotation = NumberRange.new(-500,500) | |
2618 | summoned.RotSpeed = NumberRange.new(-500,500) | |
2619 | ||
2620 | for i = 0,1,0.1 do | |
2621 | swait() | |
2622 | dec.Transparency = dec.Transparency - 0.1 | |
2623 | dec2.Transparency = dec2.Transparency - 0.1 | |
2624 | rngm.Scale = rngm.Scale + Vector3.new(0.5, 0, 0.5) | |
2625 | rng.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(180),0) + root.CFrame.lookVector*4 | |
2626 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),0.1) | |
2627 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
2628 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(20)), 0.3) | |
2629 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-20)), 0.3) | |
2630 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3) | |
2631 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3) | |
2632 | RootPart.CFrame = FaceMouse2()[1] | |
2633 | end | |
2634 | summoned.Enabled = false | |
2635 | ||
2636 | local Power = 8 | |
2637 | while true do | |
2638 | swait() | |
2639 | Power = Power + 0.8 | |
2640 | rngm.Scale = rngm.Scale + Vector3.new(0.285, 0, 0.285) | |
2641 | if typrot == 1 then | |
2642 | rotation = rotation + 2.5 | |
2643 | elseif typrot == 2 then | |
2644 | rotation = rotation - 2.5 | |
2645 | end | |
2646 | rng.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(rotation),0) + root.CFrame.lookVector*4 | |
2647 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),0.1) | |
2648 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
2649 | RW.C0 = clerp(RW.C0, CFrame.new(1.05, 0.5, -0.5) * angles(math.rad(90), math.rad(0), math.rad(-20)), 0.1) | |
2650 | LW.C0 = clerp(LW.C0, CFrame.new(-1.05, 0.5, -0.5) * angles(math.rad(90), math.rad(0), math.rad(20)), 0.1) | |
2651 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3) | |
2652 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3) | |
2653 | RootPart.CFrame = FaceMouse2()[1] | |
2654 | if HoldingZ == false then | |
2655 | coroutine.resume(coroutine.create(function() | |
2656 | while true do | |
2657 | if rng.Parent ~= nil then | |
2658 | swait() | |
2659 | if typrot == 1 then | |
2660 | rotation = rotation + 2.5 | |
2661 | elseif typrot == 2 then | |
2662 | rotation = rotation - 2.5 | |
2663 | end | |
2664 | rng.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(rotation),0) + root.CFrame.lookVector*4 | |
2665 | elseif rng.Parent == nil then | |
2666 | break | |
2667 | end | |
2668 | end | |
2669 | end)) | |
2670 | coroutine.resume(coroutine.create(function() | |
2671 | for i = 0, 34*Power/4 do | |
2672 | swait() | |
2673 | local a = Instance.new("Part",Character) | |
2674 | a.Name = "Direction" | |
2675 | a.Anchored = true | |
2676 | a.BrickColor = bc("Bright red") | |
2677 | a.Material = "Neon" | |
2678 | a.Transparency = 1 | |
2679 | a.CanCollide = false | |
2680 | local ray = Ray.new( | |
2681 | rng.CFrame.p, -- origin | |
2682 | (mouse.Hit.p - rng.CFrame.p).unit * 500 -- direction | |
2683 | ) | |
2684 | local ignore = Character | |
2685 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
2686 | a.BottomSurface = 10 | |
2687 | a.TopSurface = 10 | |
2688 | local distance = (rng.CFrame.p - position).magnitude | |
2689 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
2690 | a.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, 0) | |
2691 | local lb = Instance.new("Part") | |
2692 | CFuncs["Sound"].Create("rbxassetid://1146690130", lb, 1, 2) | |
2693 | lb.Parent = char | |
2694 | lb.Color = Color3.new(1,1,0.5) | |
2695 | lb.CanCollide = false | |
2696 | lb.Material = "Neon" | |
2697 | lb.Anchored = true | |
2698 | lb.TopSurface = 0 | |
2699 | lb.BottomSurface = 0 | |
2700 | lb.Transparency = 0 | |
2701 | lb.Size = vt(1.8,1.8,1.8) | |
2702 | lb.CFrame = a.CFrame*CFrame.Angles(math.rad(math.random(-17,17)),math.rad(math.random(-17,17)),0) | |
2703 | lb.Anchored = false | |
2704 | local thingery = Instance.new("SpecialMesh",lb) | |
2705 | thingery.MeshType = "Sphere" | |
2706 | game:GetService("Debris"):AddItem(lb, 10) | |
2707 | local bv = Instance.new("BodyVelocity") | |
2708 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
2709 | bv.velocity = lb.CFrame.lookVector*250 | |
2710 | bv.Parent = lb | |
2711 | local hitted = false | |
2712 | game:GetService("Debris"):AddItem(a, 0.1) | |
2713 | RootPart.CFrame = FaceMouse2()[1] | |
2714 | coroutine.resume(coroutine.create(function() | |
2715 | swait(1) | |
2716 | lb.Touched:connect(function(hit) | |
2717 | if hitted == false then | |
2718 | hitted = true | |
2719 | lb.Transparency = 1 | |
2720 | lb.Anchored = true | |
2721 | CFuncs["Sound"].Create("rbxassetid://911792524", lb, 0.75, 1) | |
2722 | CFuncs["Sound"].Create("rbxassetid://28518734", lb, 1, 1.5) | |
2723 | MagniDamage(lb, 10, 5,15, 0, "Normal") | |
2724 | sphere(15,"Add",lb.CFrame,vt(2.5/2,2.5/2,2.5/2),0.2,BrickColor.new("White")) | |
2725 | sphere(10,"Add",lb.CFrame,vt(5/2,5/2,5/2),0.25,BrickColor.new("New Yeller")) | |
2726 | CameraShake(10,0.05) | |
2727 | wait(3) | |
2728 | lb:Destroy() | |
2729 | end | |
2730 | end) | |
2731 | end)) | |
2732 | ||
2733 | end | |
2734 | for i = 0,1,0.1 do | |
2735 | swait() | |
2736 | dec.Transparency = dec.Transparency + 0.1 | |
2737 | dec2.Transparency = dec2.Transparency + 0.1 | |
2738 | rngm.Scale = rngm.Scale - Vector3.new(0.5, 0, 0.5) | |
2739 | end | |
2740 | rng:Destroy() | |
2741 | hum.WalkSpeed = 20 | |
2742 | sbs:Destroy() | |
2743 | root.Anchored = false | |
2744 | attack = false | |
2745 | end)) | |
2746 | break | |
2747 | end | |
2748 | if Power > 83 and HoldingZ == true then | |
2749 | coroutine.resume(coroutine.create(function() | |
2750 | while true do | |
2751 | if rng.Parent ~= nil then | |
2752 | swait() | |
2753 | if typrot == 1 then | |
2754 | rotation = rotation + 2.5 | |
2755 | elseif typrot == 2 then | |
2756 | rotation = rotation - 2.5 | |
2757 | end | |
2758 | rng.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(rotation),0) + root.CFrame.lookVector*4 | |
2759 | elseif rng.Parent == nil then | |
2760 | break | |
2761 | end | |
2762 | end | |
2763 | end)) | |
2764 | coroutine.resume(coroutine.create(function() | |
2765 | for i = 1, 94*Power/9 do | |
2766 | swait() | |
2767 | local a = Instance.new("Part",Character) | |
2768 | a.Name = "Direction" | |
2769 | a.Anchored = true | |
2770 | a.BrickColor = bc("Bright red") | |
2771 | a.Material = "Neon" | |
2772 | a.Transparency = 1 | |
2773 | a.CanCollide = false | |
2774 | local ray = Ray.new( | |
2775 | rng.CFrame.p, -- origin | |
2776 | (mouse.Hit.p - rng.CFrame.p).unit * 1000 -- direction | |
2777 | ) | |
2778 | local ignore = Character | |
2779 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
2780 | a.BottomSurface = 10 | |
2781 | a.TopSurface = 10 | |
2782 | local distance = (rng.CFrame.p - position).magnitude | |
2783 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
2784 | a.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, 0) | |
2785 | local lb = Instance.new("Part") | |
2786 | CFuncs["Sound"].Create("rbxassetid://1146690130", lb, 1, 2) | |
2787 | lb.Parent = char | |
2788 | lb.Color = Color3.new(1,1,0.5) | |
2789 | lb.CanCollide = false | |
2790 | lb.Material = "Neon" | |
2791 | lb.Anchored = true | |
2792 | lb.TopSurface = 0 | |
2793 | lb.BottomSurface = 0 | |
2794 | lb.Transparency = 0 | |
2795 | lb.Size = vt(2.3,2.3,2.3) | |
2796 | lb.CFrame = a.CFrame*CFrame.Angles(math.rad(math.random(-27,27)),math.rad(math.random(-27,27)),0) | |
2797 | lb.Anchored = false | |
2798 | local thingery = Instance.new("SpecialMesh",lb) | |
2799 | thingery.MeshType = "Sphere" | |
2800 | game:GetService("Debris"):AddItem(lb, 10) | |
2801 | local bv = Instance.new("BodyVelocity") | |
2802 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
2803 | bv.velocity = lb.CFrame.lookVector*250 | |
2804 | bv.Parent = lb | |
2805 | local hitted = false | |
2806 | game:GetService("Debris"):AddItem(a, 0.1) | |
2807 | RootPart.CFrame = FaceMouse2()[1] | |
2808 | coroutine.resume(coroutine.create(function() | |
2809 | swait(1) | |
2810 | lb.Touched:connect(function(hit) | |
2811 | if hitted == false then | |
2812 | hitted = true | |
2813 | lb.Transparency = 1 | |
2814 | lb.Anchored = true | |
2815 | CFuncs["Sound"].Create("rbxassetid://911792524", lb, 0.75, 1) | |
2816 | CFuncs["Sound"].Create("rbxassetid://28518734", lb, 1, 1.5) | |
2817 | MagniDamage(lb, 10, 5,15, 0, "Normal") | |
2818 | sphere(5,"Add",lb.CFrame,vt(2.5/2,2.5/2,2.5/2),0.2,BrickColor.new("White")) | |
2819 | sphere(10,"Add",lb.CFrame,vt(5/2,5/2,5/2),0.25,BrickColor.new("New Yeller")) | |
2820 | sphere(10,"Add",lb.CFrame,vt(5/3,5/3,5/3),0.35,BrickColor.new("Really red")) | |
2821 | CameraShake(10,0.4) | |
2822 | wait(3) | |
2823 | lb:Destroy() | |
2824 | end | |
2825 | end) | |
2826 | end)) | |
2827 | ||
2828 | end | |
2829 | for i = 0,1,0.1 do | |
2830 | swait() | |
2831 | dec.Transparency = dec.Transparency + 0.1 | |
2832 | dec2.Transparency = dec2.Transparency + 0.1 | |
2833 | rngm.Scale = rngm.Scale - Vector3.new(0.5, 0, 0.5) | |
2834 | end | |
2835 | rng:Destroy() | |
2836 | hum.WalkSpeed = 20 | |
2837 | sbs:Destroy() | |
2838 | root.Anchored = false | |
2839 | attack = false | |
2840 | end)) | |
2841 | HoldingZ = false | |
2842 | break | |
2843 | end | |
2844 | end | |
2845 | end | |
2846 | ||
2847 | function LightBeam() | |
2848 | HoldingX = true | |
2849 | attack = true | |
2850 | local sbs = Instance.new("BodyPosition", root) | |
2851 | sbs.P = 3000 | |
2852 | sbs.D = 1000 | |
2853 | sbs.maxForce = Vector3.new(50000000000, 10e10, 50000000000) | |
2854 | sbs.position = RootPart.CFrame.p + Vector3.new(0, 100, 0) | |
2855 | wait(0.1) | |
2856 | root.Anchored = true | |
2857 | hum.WalkSpeed = 0 | |
2858 | local rotation = 0 | |
2859 | local typrot = math.random(1,2) | |
2860 | local rng = Instance.new("Part", char) | |
2861 | CFuncs["Sound"].Create("rbxassetid://402981977", rng, 2, 0.6) | |
2862 | rng.Anchored = true | |
2863 | rng.BrickColor = origcolor | |
2864 | rng.CanCollide = false | |
2865 | rng.FormFactor = 3 | |
2866 | rng.Name = "Ring" | |
2867 | rng.Material = "Neon" | |
2868 | rng.Size = Vector3.new(1, 0.05, 1) | |
2869 | rng.Transparency = 1 | |
2870 | rng.TopSurface = 0 | |
2871 | rng.BottomSurface = 0 | |
2872 | local rngm = Instance.new("SpecialMesh", rng) | |
2873 | rngm.MeshType = "Brick" | |
2874 | rngm.Scale = vt(0,1,0) | |
2875 | local dec = Instance.new("Decal",rng) | |
2876 | dec.Texture = "http://www.roblox.com/asset/?id=401467114" | |
2877 | dec.Face = "Top" | |
2878 | dec.Transparency = 1 | |
2879 | local dec2 = dec:Clone() | |
2880 | dec2.Parent = rng | |
2881 | dec2.Face = "Bottom" | |
2882 | dec2.Transparency = 1 | |
2883 | ||
2884 | local rngb = Instance.new("Part", char) | |
2885 | rngb.Anchored = true | |
2886 | rngb.BrickColor = origcolor | |
2887 | rngb.CanCollide = false | |
2888 | rngb.FormFactor = 3 | |
2889 | rngb.Name = "Ring" | |
2890 | rngb.Material = "Neon" | |
2891 | rngb.Size = Vector3.new(1, 0.05, 1) | |
2892 | rngb.Transparency = 1 | |
2893 | rngb.TopSurface = 0 | |
2894 | rngb.BottomSurface = 0 | |
2895 | local rngmb = Instance.new("SpecialMesh", rngb) | |
2896 | rngmb.MeshType = "Brick" | |
2897 | rngmb.Scale = vt(0,1,0) | |
2898 | local decb = Instance.new("Decal",rngb) | |
2899 | decb.Texture = "http://www.roblox.com/asset/?id=401467114" | |
2900 | decb.Face = "Top" | |
2901 | decb.Transparency = 1 | |
2902 | local dec2b = dec:Clone() | |
2903 | dec2b.Parent = rngb | |
2904 | dec2b.Face = "Bottom" | |
2905 | dec2b.Transparency = 1 | |
2906 | ||
2907 | local summoned = Instance.new("ParticleEmitter",rng) | |
2908 | summoned.LightEmission = 1 | |
2909 | summoned.Color = ColorSequence.new(Color3.new(1,1,0.5)) | |
2910 | summoned.Rate = 50 | |
2911 | summoned.Lifetime = NumberRange.new(0.5) | |
2912 | summoned.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,35,0)}) | |
2913 | summoned.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
2914 | summoned.Speed = NumberRange.new(0,0) | |
2915 | summoned.Rotation = NumberRange.new(-500,500) | |
2916 | summoned.RotSpeed = NumberRange.new(-500,500) | |
2917 | ||
2918 | for i = 0,1,0.1 do | |
2919 | swait() | |
2920 | dec.Transparency = dec.Transparency - 0.1 | |
2921 | dec2.Transparency = dec2.Transparency - 0.1 | |
2922 | rngm.Scale = rngm.Scale + Vector3.new(1, 0, 1) | |
2923 | rng.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(rotation),0) + root.CFrame.lookVector*6 | |
2924 | decb.Transparency = decb.Transparency - 0.1 | |
2925 | dec2b.Transparency = dec2b.Transparency - 0.1 | |
2926 | rngmb.Scale = rngmb.Scale + Vector3.new(1.75, 0, 1.75) | |
2927 | rngb.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-rotation),0) + root.CFrame.lookVector*3 | |
2928 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),0.1) | |
2929 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(90)),.1) | |
2930 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.1) | |
2931 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.1) | |
2932 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3) | |
2933 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3) | |
2934 | RootPart.CFrame = FaceMouse2()[1] | |
2935 | end | |
2936 | summoned.Enabled = false | |
2937 | ||
2938 | local Power = 3 | |
2939 | while true do | |
2940 | swait() | |
2941 | Power = Power + 0.2 | |
2942 | rngm.Scale = rngm.Scale + Vector3.new(0.57, 0, 0.57) | |
2943 | rngmb.Scale = rngmb.Scale + Vector3.new(0.57, 0, 0.57) | |
2944 | if typrot == 1 then | |
2945 | rotation = rotation + 2.5 | |
2946 | elseif typrot == 2 then | |
2947 | rotation = rotation - 2.5 | |
2948 | end | |
2949 | rng.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(rotation),0) + root.CFrame.lookVector*6 | |
2950 | rngb.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-rotation),0) + root.CFrame.lookVector*3 | |
2951 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),0.1) | |
2952 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(90)),.1) | |
2953 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.1) | |
2954 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.1) | |
2955 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3) | |
2956 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3) | |
2957 | RootPart.CFrame = FaceMouse2()[1] | |
2958 | if HoldingX == false then | |
2959 | coroutine.resume(coroutine.create(function() | |
2960 | local a = Instance.new("Part",Character) | |
2961 | a.Name = "Direction" | |
2962 | a.Anchored = true | |
2963 | a.BrickColor = bc("White") | |
2964 | a.Material = "Neon" | |
2965 | a.Transparency = 0 | |
2966 | a.Shape = "Cylinder" | |
2967 | a.CanCollide = false | |
2968 | local a2 = Instance.new("Part",Character) | |
2969 | a2.Name = "Direction" | |
2970 | a2.Anchored = true | |
2971 | a2.BrickColor = bc("New Yeller") | |
2972 | a2.Material = "Neon" | |
2973 | a2.Transparency = 0 | |
2974 | a2.Shape = "Cylinder" | |
2975 | a2.CanCollide = false | |
2976 | local b = Instance.new("Part",Character) | |
2977 | b.Name = "HitDirect" | |
2978 | b.Anchored = true | |
2979 | b.BrickColor = bc("Cool yellow") | |
2980 | b.Material = "Neon" | |
2981 | b.Transparency = 1 | |
2982 | b.CanCollide = false | |
2983 | local ray = Ray.new( | |
2984 | rng.CFrame.p, -- origin | |
2985 | (mouse.Hit.p - rng.CFrame.p).unit * 1000 -- direction | |
2986 | ) | |
2987 | local ignore = Character | |
2988 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
2989 | a.BottomSurface = 10 | |
2990 | a.TopSurface = 10 | |
2991 | a2.BottomSurface = 10 | |
2992 | a2.TopSurface = 10 | |
2993 | local distance = (rng.CFrame.p - position).magnitude | |
2994 | a.Size = Vector3.new(distance, 1, 1) | |
2995 | a.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
2996 | a2.Size = Vector3.new(distance, 1, 1) | |
2997 | a2.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
2998 | b.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, -distance) | |
2999 | a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0) | |
3000 | a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0) | |
3001 | game:GetService("Debris"):AddItem(a, 10) | |
3002 | game:GetService("Debris"):AddItem(a2, 10) | |
3003 | game:GetService("Debris"):AddItem(b, 10) | |
3004 | local msh = Instance.new("SpecialMesh",a) | |
3005 | msh.MeshType = "Cylinder" | |
3006 | msh.Scale = vt(1,5,5) | |
3007 | local msh2 = Instance.new("SpecialMesh",a2) | |
3008 | msh2.MeshType = "Cylinder" | |
3009 | msh2.Scale = vt(1,6,6) | |
3010 | ||
3011 | coroutine.resume(coroutine.create(function() | |
3012 | for i = 0,10,0.1 do | |
3013 | swait() | |
3014 | msh.Scale = msh.Scale + vt(0,0.25,0.25) | |
3015 | a.Transparency = a.Transparency + 0.025 | |
3016 | msh2.Scale = msh2.Scale + vt(0,0.45,0.45) | |
3017 | a2.Transparency = a2.Transparency + 0.05 | |
3018 | end | |
3019 | a:Destroy() | |
3020 | a2:Destroy() | |
3021 | end)) | |
3022 | MagniDamage(b, 75, 60,95, 0, "Normal") | |
3023 | CFuncs["Sound"].Create("rbxassetid://834546352", root, 3, 1) | |
3024 | sphere(1.5,"Add",b.CFrame,vt(2.5/2,2.5/2,2.5/2),0.5,BrickColor.new("White")) | |
3025 | sphere(3,"Add",b.CFrame,vt(5/2,5/2,5/2),0.75,BrickColor.new("New Yeller")) | |
3026 | CFuncs["Sound"].Create("rbxassetid://911792524", b, 2.5, 0.8) | |
3027 | CFuncs["Sound"].Create("rbxassetid://28518734", b, 1, 0.4) | |
3028 | for i = 0, 9 do | |
3029 | sphereMK(5,0.5,"Add",b.CFrame*CFrame.Angles(math.rad(math.random(-860,860)),math.rad(math.random(-860,860)),math.rad(math.random(-860,860))),10,10,25,-0.1,BrickColor.new("White"),0) | |
3030 | sphereMK(5,1,"Add",b.CFrame*CFrame.Angles(math.rad(math.random(-860,860)),math.rad(math.random(-860,860)),math.rad(math.random(-860,860))),15,15,25,-0.15,BrickColor.new("New Yeller"),0) | |
3031 | end | |
3032 | for i = 0,1,0.1 do | |
3033 | swait() | |
3034 | dec.Transparency = dec.Transparency + 0.1 | |
3035 | dec2.Transparency = dec2.Transparency + 0.1 | |
3036 | rngm.Scale = rngm.Scale + Vector3.new(0.5, 0, 0.5) | |
3037 | decb.Transparency = decb.Transparency + 0.1 | |
3038 | dec2b.Transparency = dec2b.Transparency + 0.1 | |
3039 | rngmb.Scale = rngmb.Scale + Vector3.new(1, 0, 1) | |
3040 | end | |
3041 | CameraShake(44,1) | |
3042 | rng:Destroy() | |
3043 | rngb:Destroy() | |
3044 | hum.WalkSpeed = 20 | |
3045 | sbs:Destroy() | |
3046 | root.Anchored = false | |
3047 | attack = false | |
3048 | end)) | |
3049 | break | |
3050 | end | |
3051 | if Power > 35 and HoldingX == true then | |
3052 | coroutine.resume(coroutine.create(function() | |
3053 | local a = Instance.new("Part",Character) | |
3054 | a.Name = "Direction" | |
3055 | a.Anchored = true | |
3056 | a.BrickColor = bc("White") | |
3057 | a.Material = "Neon" | |
3058 | a.Transparency = 0 | |
3059 | a.Shape = "Cylinder" | |
3060 | a.CanCollide = false | |
3061 | local a2 = Instance.new("Part",Character) | |
3062 | a2.Name = "Direction" | |
3063 | a2.Anchored = true | |
3064 | a2.BrickColor = bc("New Yeller") | |
3065 | a2.Material = "Neon" | |
3066 | a2.Transparency = 0 | |
3067 | a2.Shape = "Cylinder" | |
3068 | a2.CanCollide = false | |
3069 | local b = Instance.new("Part",Character) | |
3070 | b.Name = "HitDirect" | |
3071 | b.Anchored = true | |
3072 | b.BrickColor = bc("Cool yellow") | |
3073 | b.Material = "Neon" | |
3074 | b.Transparency = 1 | |
3075 | b.CanCollide = false | |
3076 | local ray = Ray.new( | |
3077 | rng.CFrame.p, -- origin | |
3078 | (mouse.Hit.p - rng.CFrame.p).unit * 1000 -- direction | |
3079 | ) | |
3080 | local ignore = Character | |
3081 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
3082 | a.BottomSurface = 10 | |
3083 | a.TopSurface = 10 | |
3084 | a2.BottomSurface = 10 | |
3085 | a2.TopSurface = 10 | |
3086 | local distance = (rng.CFrame.p - position).magnitude | |
3087 | a.Size = Vector3.new(distance, 1, 1) | |
3088 | a.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
3089 | a2.Size = Vector3.new(distance, 1, 1) | |
3090 | a2.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
3091 | b.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, -distance) | |
3092 | a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0) | |
3093 | a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0) | |
3094 | game:GetService("Debris"):AddItem(a, 10) | |
3095 | game:GetService("Debris"):AddItem(a2, 10) | |
3096 | game:GetService("Debris"):AddItem(b, 10) | |
3097 | local msh = Instance.new("SpecialMesh",a) | |
3098 | msh.MeshType = "Cylinder" | |
3099 | msh.Scale = vt(1,5,5) | |
3100 | local msh2 = Instance.new("SpecialMesh",a2) | |
3101 | msh2.MeshType = "Cylinder" | |
3102 | msh2.Scale = vt(1,6,6) | |
3103 | ||
3104 | coroutine.resume(coroutine.create(function() | |
3105 | for i = 0,10,0.1 do | |
3106 | swait() | |
3107 | msh.Scale = msh.Scale + vt(0,0.25,0.25) | |
3108 | a.Transparency = a.Transparency + 0.025 | |
3109 | msh2.Scale = msh2.Scale + vt(0,0.45,0.45) | |
3110 | a2.Transparency = a2.Transparency + 0.05 | |
3111 | end | |
3112 | a:Destroy() | |
3113 | a2:Destroy() | |
3114 | end)) | |
3115 | MagniDamage(b, 85, 90,95, 0, "Normal") | |
3116 | CFuncs["Sound"].Create("rbxassetid://834546352", root, 3, 1) | |
3117 | sphere(1.5,"Add",b.CFrame,vt(2.5/2,2.5/2,2.5/2),0.5,BrickColor.new("White")) | |
3118 | sphere(3,"Add",b.CFrame,vt(5/2,5/2,5/2),0.75,BrickColor.new("New Yeller")) | |
3119 | CFuncs["Sound"].Create("rbxassetid://911792524", b, 2.5, 0.8) | |
3120 | CFuncs["Sound"].Create("rbxassetid://28518734", b, 1, 0.4) | |
3121 | for i = 0, 9 do | |
3122 | sphereMK(5,0.5,"Add",b.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,25,-0.1,BrickColor.new("White"),0) | |
3123 | sphereMK(5,1,"Add",b.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,BrickColor.new("New Yeller"),0) | |
3124 | end | |
3125 | for i = 0,1,0.1 do | |
3126 | swait() | |
3127 | dec.Transparency = dec.Transparency + 0.1 | |
3128 | dec2.Transparency = dec2.Transparency + 0.1 | |
3129 | rngm.Scale = rngm.Scale + Vector3.new(0.5, 0, 0.5) | |
3130 | decb.Transparency = decb.Transparency + 0.1 | |
3131 | dec2b.Transparency = dec2b.Transparency + 0.1 | |
3132 | rngmb.Scale = rngmb.Scale + Vector3.new(1, 0, 1) | |
3133 | end | |
3134 | CameraShake(44,1.5) | |
3135 | rng:Destroy() | |
3136 | rngb:Destroy() | |
3137 | hum.WalkSpeed = 20 | |
3138 | sbs:Destroy() | |
3139 | root.Anchored = false | |
3140 | attack = false | |
3141 | end)) | |
3142 | HoldingX = false | |
3143 | break | |
3144 | end | |
3145 | end | |
3146 | end | |
3147 | ||
3148 | TAUNT = Instance.new("Sound", tors) | |
3149 | TAUNT.SoundId = "http://www.roblox.com/asset/?id=1535994137" | |
3150 | TAUNT.Volume = 10 | |
3151 | TAUNT.Pitch = 0.9 | |
3152 | TAUNT.Looped = false | |
3153 | TAUNT.TimePosition = 0.12 | |
3154 | ||
3155 | Kazotsky = Instance.new("Sound", tors) | |
3156 | Kazotsky.SoundId = "http://www.roblox.com/asset/?id=806947472" | |
3157 | Kazotsky.Volume = 10 | |
3158 | Kazotsky.Pitch = 1 | |
3159 | Kazotsky.Looped = false | |
3160 | Kazotsky.TimePosition = 0.12 | |
3161 | -------------------------------------------------- | |
3162 | local Player_Size = 1 | |
3163 | if Player_Size ~= 1 then | |
3164 | root.Size = root.Size * Player_Size | |
3165 | tors.Size = tors.Size * Player_Size | |
3166 | hed.Size = hed.Size * Player_Size | |
3167 | ra.Size = ra.Size * Player_Size | |
3168 | la.Size = la.Size * Player_Size | |
3169 | rl.Size = rl.Size * Player_Size | |
3170 | ll.Size = ll.Size * Player_Size | |
3171 | end | |
3172 | ----------------------------------- | |
3173 | function Taunt() | |
3174 | attack = true | |
3175 | hum.WalkSpeed = 0 | |
3176 | TAUNT:Play() | |
3177 | repeat | |
3178 | swait() | |
3179 | TAUNT.Parent = tors | |
3180 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(25)), 0.15) | |
3181 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko* cf(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-3 - 1.5 * cos(sine / 7)), Rad(0), Rad(-25)), 0.3) | |
3182 | RH.C0 = clerp(RH.C0, cf(.8* Player_Size, -0.9 - 0.1 * cos(sine / 20)* Player_Size, .2* Player_Size) * angles(Rad(0), Rad(45), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
3183 | LH.C0 = clerp(LH.C0, cf(-1* Player_Size, -0.9 - 0.1 * cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-75), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
3184 | RW.C0 = clerp(RW.C0, cf(1.5* Player_Size, 0.5 + 0.08 * cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(145), Rad(-20), Rad(25)), 0.1) | |
3185 | LW.C0 = clerp(LW.C0, cf(-1.5* Player_Size, 0.5 + 0.08 * cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(78 + 3.5 * cos(sine / 20)), Rad(-25), Rad(-20)), 0.1) | |
3186 | until TAUNT.Playing == false | |
3187 | attack = false | |
3188 | hum.WalkSpeed = 20 | |
3189 | end | |
3190 | ||
3191 | ||
3192 | function Taunt3() | |
3193 | attack = true | |
3194 | hum.WalkSpeed = 0 | |
3195 | kan.Volume = 0 | |
3196 | Kazotsky:Play() | |
3197 | repeat | |
3198 | swait() | |
3199 | TAUNT.Parent = tors | |
3200 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * Player_Size, 0 * Player_Size, -0.25 - 0.125 * math.cos((sine) / 4) * Player_Size) * angles(rad(0), rad(5 * math.cos((sine) / 8)), rad(0)), 1 / 2) | |
3201 | Torso.Neck.C0 = clerp(Neck.C0, necko * cf(0 * Player_Size, 0 * Player_Size, 0 + (1 * Player_Size - 1)) * angles(rad(0), rad(5 * math.sin((sine) / 8)), rad(0)), 1 / 2) | |
3202 | RW.C0 = clerp(RW.C0, cf(1 * Player_Size, 0.5 * Player_Size, -0.5 * Player_Size) * angles(rad(100), rad(0), rad(-80)) * angles(rad(-5 * math.sin((sine) / 4)), rad(90), rad(0)) * (RWC0), 1 / 2) | |
3203 | LW.C0 = clerp(LW.C0, cf(-1 * Player_Size, 0.5 * Player_Size, -0.5 * Player_Size) * angles(rad(80), rad(0), rad(70)) * angles(rad(-5 * math.sin((sine) / 4)), rad(-90), rad(0)) * (LWC0), 1 / 2) | |
3204 | RH.C0 = clerp(RH.C0, cf(1 * Player_Size, -0.75 - 0.125 * math.cos((sine) / 4) * Player_Size, -0.25 - 0.125 * math.sin((sine) / 8) * Player_Size) * angles(rad(0), rad(87.5), rad(0)) * angles(rad(-5 + 10 * math.cos((sine) / 8)), rad(0), rad(30 - 50 * math.cos((sine) / 8))), 1 / 2) | |
3205 | LH.C0 = clerp(LH.C0, cf(-1 * Player_Size, -0.75 - 0.125 * math.cos((sine) / 4) * Player_Size, -0.25 + 0.125 * math.sin((sine) / 8) * Player_Size) * angles(rad(0), rad(-87.5), rad(0)) * angles(rad(-5 - 10 * math.cos((sine) / 8)), rad(0), rad(-30 - 50 * math.cos((sine) / 8))), 1 / 2) | |
3206 | until Kazotsky.Playing == false | |
3207 | attack = false | |
3208 | kan.Volume = 10 | |
3209 | hum.WalkSpeed = 20 | |
3210 | end | |
3211 | ||
3212 | function vistaunty() | |
3213 | attack = true | |
3214 | hum.WalkSpeed = 0 | |
3215 | local rd = math.random(1,5) | |
3216 | if rd == 1 then | |
3217 | chatfunc("Do you know this song? I do.",MAINRUINCOLOR.Color,"Inverted","Arcade",1) | |
3218 | elseif rd == 2 then | |
3219 | chatfunc("You seem annoyed. Did I make you? It's possible...",MAINRUINCOLOR.Color,"Inverted","Arcade",1) | |
3220 | elseif rd == 3 then | |
3221 | chatfunc("I'm just bored. Don't mess with me, Capiche?",MAINRUINCOLOR.Color,"Inverted","Arcade",1) | |
3222 | elseif rd == 4 then | |
3223 | chatfunc("Ready to dance? If not, come back if you want to.",MAINRUINCOLOR.Color,"Inverted","Arcade",1) | |
3224 | elseif rd == 5 then | |
3225 | chatfunc("Dance to the beat with me, Yeah?",MAINRUINCOLOR.Color,"Inverted","Arcade",1) | |
3226 | end | |
3227 | for i = 0, 8, 0.1 do | |
3228 | swait() | |
3229 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28) + kan.PlaybackLoudness/5000,-0.1)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(-20),math.rad(0 - 2 * math.cos(sine / 56) + kan.PlaybackLoudness/450)),.4) | |
3230 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28) - kan.PlaybackLoudness/6500,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(5),math.rad(0 + 2 * math.cos(sine / 56) + kan.PlaybackLoudness/500)),.4) | |
3231 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 56) ,0 + 0.05 * math.cos(sine / 28) + kan.PlaybackLoudness/7000)*angles(math.rad(0 - 2 * math.cos(sine / 56)),math.rad(0),math.rad(60)),.4) | |
3232 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 + 2 * math.cos(sine / 28) - kan.PlaybackLoudness/60),math.rad(0 + 2 * math.cos(sine / 73)),math.rad(-60)),.4) | |
3233 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.02 * math.cos(sine / 28),0)*angles(math.rad(90 + 5 * math.cos(sine / 34) + kan.PlaybackLoudness/7.5),math.rad(0),math.rad(60 - 2 * math.cos(sine / 38))),.4) | |
3234 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.02 * math.cos(sine / 28),0)*angles(math.rad(10),math.rad(5),math.rad(7.5)),.4) | |
3235 | end | |
3236 | attack = false | |
3237 | end | |
3238 | ||
3239 | function Taunt2() | |
3240 | attack = true | |
3241 | kan.Volume = 0 | |
3242 | hum.WalkSpeed = 0 | |
3243 | Cso("1535995570", hed, 10, 1) | |
3244 | for i = 0, 8.2, 0.1 do | |
3245 | swait() | |
3246 | hum.WalkSpeed = 0 | |
3247 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(0)), 0.2) | |
3248 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko* cf(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(25), Rad(0), Rad(16 * cos(sine / 12))), 0.2) | |
3249 | RH.C0 = clerp(RH.C0, cf(1* Player_Size, -0.9 - 0.1 * cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(75), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.1) | |
3250 | LH.C0 = clerp(LH.C0, cf(-1* Player_Size, -0.9 - 0.1 * cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-75), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.1) | |
3251 | RW.C0 = clerp(RW.C0, cf(1.1* Player_Size, 0.5 + 0.05 * Sin(sine / 12)* Player_Size, -0.5* Player_Size) * angles(Rad(180), Rad(6), Rad(-56)), 0.1) | |
3252 | LW.C0 = clerp(LW.C0, cf(-1* Player_Size, 0.1 + 0.05 * Sin(sine / 12)* Player_Size, -0.5* Player_Size) * angles(Rad(45), Rad(6), Rad(86)), 0.1) | |
3253 | end | |
3254 | kan.Volume = 10 | |
3255 | attack = false | |
3256 | hum.WalkSpeed = 20 | |
3257 | end | |
3258 | ||
3259 | function attackone() | |
3260 | attack = true | |
3261 | for i = 0, 1, 0.1 do | |
3262 | swait() | |
3263 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(20), math.rad(0), math.rad(-40)), 0.2) | |
3264 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(40)), 0.2) | |
3265 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.2) | |
3266 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.2) | |
3267 | RH.C0 = clerp(RH.C0, cf(1, -1 - 0.05 * math.cos(sine / 25), -0.75) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-5), math.rad(0), math.rad(20)), 0.2) | |
3268 | LH.C0 = clerp(LH.C0, cf(-1, -1 - 0.05 * math.cos(sine / 25), 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-5), math.rad(0), math.rad(10)), 0.2) | |
3269 | end | |
3270 | CFuncs.Sound.Create("rbxassetid://200632136", root, 1, 1.1) | |
3271 | local hitb = Instance.new("Part", char) | |
3272 | hitb.Anchored = true | |
3273 | hitb.CanCollide = false | |
3274 | hitb.FormFactor = 3 | |
3275 | hitb.Name = "Ring" | |
3276 | hitb.Material = "Neon" | |
3277 | hitb.Size = Vector3.new(1, 1, 1) | |
3278 | hitb.Transparency = 1 | |
3279 | hitb.TopSurface = 0 | |
3280 | hitb.BottomSurface = 0 | |
3281 | hitb.CFrame = root.CFrame + root.CFrame.lookVector * 2 | |
3282 | MagniDamage(hitb, 3, 10, 30, 0, "Normal") | |
3283 | hitb:Destroy() | |
3284 | for i = 0, 1, 0.1 do | |
3285 | swait() | |
3286 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-5), math.rad(0), math.rad(70)), 0.4) | |
3287 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(20), math.rad(0), math.rad(-70)), 0.4) | |
3288 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(70)), 0.4) | |
3289 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.4) | |
3290 | RH.C0 = clerp(RH.C0, cf(1, -1 - 0.05 * math.cos(sine / 25), -0.75) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-5), math.rad(0), math.rad(-40)), 0.4) | |
3291 | LH.C0 = clerp(LH.C0, cf(-1, -1 - 0.05 * math.cos(sine / 25), 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-5), math.rad(0), math.rad(-10)), 0.4) | |
3292 | end | |
3293 | attack = false | |
3294 | end | |
3295 | function attacktwo() | |
3296 | attack = true | |
3297 | for i = 0, 1, 0.1 do | |
3298 | swait() | |
3299 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(20), math.rad(0), math.rad(40)), 0.2) | |
3300 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(-40)), 0.2) | |
3301 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.2) | |
3302 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.2) | |
3303 | RH.C0 = clerp(RH.C0, cf(1, -1 - 0.05 * math.cos(sine / 25), -0.75) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-5), math.rad(0), math.rad(20)), 0.2) | |
3304 | LH.C0 = clerp(LH.C0, cf(-1, -1 - 0.05 * math.cos(sine / 25), 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-5), math.rad(0), math.rad(10)), 0.2) | |
3305 | end | |
3306 | CFuncs.Sound.Create("rbxassetid://200632136", root, 1, 1) | |
3307 | local hitb = Instance.new("Part", char) | |
3308 | hitb.Anchored = true | |
3309 | hitb.CanCollide = false | |
3310 | hitb.FormFactor = 3 | |
3311 | hitb.Name = "Ring" | |
3312 | hitb.Material = "Neon" | |
3313 | hitb.Size = Vector3.new(1, 1, 1) | |
3314 | hitb.Transparency = 1 | |
3315 | hitb.TopSurface = 0 | |
3316 | hitb.BottomSurface = 0 | |
3317 | hitb.CFrame = root.CFrame + root.CFrame.lookVector * 2 | |
3318 | MagniDamage(hitb, 3, 10, 30, 0, "Normal") | |
3319 | hitb:Destroy() | |
3320 | for i = 0, 1, 0.1 do | |
3321 | swait() | |
3322 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-5), math.rad(0), math.rad(-70)), 0.4) | |
3323 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(20), math.rad(0), math.rad(70)), 0.4) | |
3324 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.4) | |
3325 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-70)), 0.4) | |
3326 | RH.C0 = clerp(RH.C0, cf(1, -1 - 0.05 * math.cos(sine / 25), 0) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-5), math.rad(0), math.rad(-40)), 0.4) | |
3327 | LH.C0 = clerp(LH.C0, cf(-1, -1 - 0.05 * math.cos(sine / 25), 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-5), math.rad(0), math.rad(-10)), 0.4) | |
3328 | end | |
3329 | attack = false | |
3330 | end | |
3331 | ||
3332 | mouse.Button1Down:connect(function() | |
3333 | if attack == false and attacktype == 1 then | |
3334 | attacktype = 2 | |
3335 | attackone() | |
3336 | elseif attack == false and attacktype == 2 then | |
3337 | attacktype = 1 | |
3338 | attacktwo() | |
3339 | elseif attack == false and attacktype == 3 then | |
3340 | attacktype = 1 | |
3341 | end | |
3342 | end) | |
3343 | ||
3344 | function Cso(ID, PARENT, VOLUME, PITCH) | |
3345 | local NSound = nil | |
3346 | coroutine.resume(coroutine.create(function() | |
3347 | NSound = IT("Sound", PARENT) | |
3348 | NSound.Volume = VOLUME | |
3349 | NSound.Pitch = PITCH | |
3350 | NSound.SoundId = "http://www.roblox.com/asset/?id="..ID | |
3351 | swait() | |
3352 | NSound:play() | |
3353 | game:GetService("Debris"):AddItem(NSound, 10) | |
3354 | end)) | |
3355 | return NSound | |
3356 | end | |
3357 | ||
3358 | function LightBomb() | |
3359 | HoldingC = true | |
3360 | attack = true | |
3361 | local sbs = Instance.new("BodyPosition", root) | |
3362 | sbs.P = 3000 | |
3363 | sbs.D = 1000 | |
3364 | sbs.maxForce = Vector3.new(50000000000, 10e10, 50000000000) | |
3365 | sbs.position = RootPart.CFrame.p + Vector3.new(0, 100, 0) | |
3366 | wait(0.1) | |
3367 | root.Anchored = true | |
3368 | hum.WalkSpeed = 0 | |
3369 | local rotation = 0 | |
3370 | local typrot = math.random(1,2) | |
3371 | local rng = Instance.new("Part", char) | |
3372 | CFuncs["Sound"].Create("rbxassetid://402981977", rng, 5, 0.6) | |
3373 | rng.Anchored = true | |
3374 | rng.BrickColor = origcolor | |
3375 | rng.CanCollide = false | |
3376 | rng.FormFactor = 3 | |
3377 | rng.Name = "Ring" | |
3378 | rng.Material = "Neon" | |
3379 | rng.Size = Vector3.new(1, 0.05, 1) | |
3380 | rng.Transparency = 1 | |
3381 | rng.TopSurface = 0 | |
3382 | rng.BottomSurface = 0 | |
3383 | local rngm = Instance.new("SpecialMesh", rng) | |
3384 | rngm.MeshType = "Brick" | |
3385 | rngm.Scale = vt(0,1,0) | |
3386 | local dec = Instance.new("Decal",rng) | |
3387 | dec.Texture = "http://www.roblox.com/asset/?id=401467114" | |
3388 | dec.Face = "Top" | |
3389 | dec.Transparency = 1 | |
3390 | local dec2 = dec:Clone() | |
3391 | dec2.Parent = rng | |
3392 | dec2.Face = "Bottom" | |
3393 | dec2.Transparency = 1 | |
3394 | ||
3395 | local rngb = Instance.new("Part", char) | |
3396 | rngb.Anchored = true | |
3397 | rngb.BrickColor = origcolor | |
3398 | rngb.CanCollide = false | |
3399 | rngb.FormFactor = 3 | |
3400 | rngb.Name = "Ring" | |
3401 | rngb.Material = "Neon" | |
3402 | rngb.Size = Vector3.new(1, 0.05, 1) | |
3403 | rngb.Transparency = 1 | |
3404 | rngb.TopSurface = 0 | |
3405 | rngb.BottomSurface = 0 | |
3406 | local rngmb = Instance.new("SpecialMesh", rngb) | |
3407 | rngmb.MeshType = "Brick" | |
3408 | rngmb.Scale = vt(0,1,0) | |
3409 | local decb = Instance.new("Decal",rngb) | |
3410 | decb.Texture = "http://www.roblox.com/asset/?id=401467114" | |
3411 | decb.Face = "Top" | |
3412 | decb.Transparency = 1 | |
3413 | local dec2b = dec:Clone() | |
3414 | dec2b.Parent = rngb | |
3415 | dec2b.Face = "Bottom" | |
3416 | dec2b.Transparency = 1 | |
3417 | ||
3418 | ||
3419 | ||
3420 | local summoned = Instance.new("ParticleEmitter",rng) | |
3421 | summoned.LightEmission = 1 | |
3422 | summoned.Color = ColorSequence.new(Color3.new(1,1,0.5)) | |
3423 | summoned.Rate = 50 | |
3424 | summoned.Lifetime = NumberRange.new(0.5) | |
3425 | summoned.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,35,0)}) | |
3426 | summoned.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
3427 | summoned.Speed = NumberRange.new(0,0) | |
3428 | summoned.Rotation = NumberRange.new(-500,500) | |
3429 | summoned.RotSpeed = NumberRange.new(-500,500) | |
3430 | ||
3431 | for i = 0,1,0.1 do | |
3432 | swait() | |
3433 | dec.Transparency = dec.Transparency - 0.1 | |
3434 | dec2.Transparency = dec2.Transparency - 0.1 | |
3435 | rngm.Scale = rngm.Scale + Vector3.new(2, 0, 2) | |
3436 | rng.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(180),0) + root.CFrame.lookVector*9 | |
3437 | decb.Transparency = decb.Transparency - 0.1 | |
3438 | dec2b.Transparency = dec2b.Transparency - 0.1 | |
3439 | rngmb.Scale = rngmb.Scale + Vector3.new(3, 0, 3) | |
3440 | rngb.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(180),0) + root.CFrame.lookVector*3 | |
3441 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),0.1) | |
3442 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
3443 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(20)), 0.3) | |
3444 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-20)), 0.3) | |
3445 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3) | |
3446 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3) | |
3447 | RootPart.CFrame = FaceMouse2()[1] | |
3448 | end | |
3449 | summoned.Enabled = false | |
3450 | ||
3451 | local Power = 8 | |
3452 | while true do | |
3453 | swait() | |
3454 | Power = Power + 0.2 | |
3455 | rngm.Scale = rngm.Scale + Vector3.new(0.5, 0, 0.5) | |
3456 | rngmb.Scale = rngmb.Scale + Vector3.new(0.5, 0, 0.5) | |
3457 | if typrot == 1 then | |
3458 | rotation = rotation + 2.5 | |
3459 | elseif typrot == 2 then | |
3460 | rotation = rotation - 2.5 | |
3461 | end | |
3462 | rng.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(rotation),0) + root.CFrame.lookVector*9 | |
3463 | rngb.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-rotation),0) + root.CFrame.lookVector*3 | |
3464 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),0.1) | |
3465 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
3466 | RW.C0 = clerp(RW.C0, CFrame.new(1.05, 0.5, -0.5) * angles(math.rad(90), math.rad(0), math.rad(-20)), 0.1) | |
3467 | LW.C0 = clerp(LW.C0, CFrame.new(-1.05, 0.5, -0.5) * angles(math.rad(90), math.rad(0), math.rad(20)), 0.1) | |
3468 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3) | |
3469 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3) | |
3470 | RootPart.CFrame = FaceMouse2()[1] | |
3471 | if HoldingC == false then | |
3472 | coroutine.resume(coroutine.create(function() | |
3473 | local a = Instance.new("Part",Character) | |
3474 | a.Name = "Direction" | |
3475 | a.Anchored = true | |
3476 | a.BrickColor = bc("Bright red") | |
3477 | a.Material = "Neon" | |
3478 | a.Transparency = 1 | |
3479 | a.CanCollide = false | |
3480 | local ray = Ray.new( | |
3481 | rng.CFrame.p, -- origin | |
3482 | (mouse.Hit.p - rng.CFrame.p).unit * 500 -- direction | |
3483 | ) | |
3484 | local ignore = Character | |
3485 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
3486 | a.BottomSurface = 10 | |
3487 | a.TopSurface = 10 | |
3488 | local distance = (rng.CFrame.p - position).magnitude | |
3489 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
3490 | a.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, 0) | |
3491 | local lb = Instance.new("Part") | |
3492 | CFuncs["Sound"].Create("rbxassetid://834546352", lb, 3, 1) | |
3493 | CFuncs["Sound"].Create("rbxassetid://1417056781", lb, 3, 1.5) | |
3494 | CFuncs["Sound"].Create("rbxassetid://919941001", lb, 3,1) | |
3495 | lb.Parent = char | |
3496 | lb.Color = Color3.new(1,1,0.5) | |
3497 | lb.CanCollide = false | |
3498 | lb.Material = "Neon" | |
3499 | lb.Anchored = true | |
3500 | lb.TopSurface = 0 | |
3501 | lb.BottomSurface = 0 | |
3502 | lb.Transparency = 0 | |
3503 | lb.Size = vt(3,3,3) | |
3504 | lb.CFrame = a.CFrame | |
3505 | lb.Anchored = false | |
3506 | local thingery = Instance.new("SpecialMesh",lb) | |
3507 | thingery.MeshType = "Sphere" | |
3508 | thingery.Scale = vt(2+Power/1.15,2+Power/1.15,2+Power/1.15) | |
3509 | game:GetService("Debris"):AddItem(lb, 10) | |
3510 | local bv = Instance.new("BodyVelocity") | |
3511 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
3512 | bv.velocity = lb.CFrame.lookVector*125 | |
3513 | bv.Parent = lb | |
3514 | local hitted = false | |
3515 | coroutine.resume(coroutine.create(function() | |
3516 | while true do | |
3517 | swait(3) | |
3518 | if lb.Parent ~= nil and hitted == false then | |
3519 | sphere(1,"Add",lb.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))+ lb.CFrame.lookVector*-10,vt(2.5,2.5,2.5),0.5,BrickColor.new("White")) | |
3520 | sphere(1,"Add",lb.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))+ lb.CFrame.lookVector*-10,vt(2.5,2.5,2.5),0.25,BrickColor.new("New Yeller")) | |
3521 | elseif lb.Parent == nil then | |
3522 | break | |
3523 | end | |
3524 | end | |
3525 | end)) | |
3526 | ||
3527 | game:GetService("Debris"):AddItem(a, 0.1) | |
3528 | RootPart.CFrame = FaceMouse2()[1] | |
3529 | ||
3530 | coroutine.resume(coroutine.create(function() | |
3531 | swait(1) | |
3532 | lb.Touched:connect(function(hit) | |
3533 | if hitted == false then | |
3534 | hitted = true | |
3535 | lb.Transparency = 1 | |
3536 | lb.Anchored = true | |
3537 | CFuncs["Sound"].Create("rbxassetid://911792524", lb, 5, 0.5) | |
3538 | CFuncs["Sound"].Create("rbxassetid://911792524", lb, 5, 0.25) | |
3539 | CFuncs["Sound"].Create("rbxassetid://28518734", lb, 2.5, 0.5) | |
3540 | CFuncs["Sound"].Create("rbxassetid://239000203", lb, 2.5, 0.75) | |
3541 | CFuncs["Sound"].Create("rbxassetid://919941001", lb, 10,1.05) | |
3542 | MagniDamage(lb, 100+Power*1.75, 75,85, 0, "Normal") | |
3543 | sphere(1,"Add",lb.CFrame,vt(15+Power,15+Power,15+Power),3.5,BrickColor.new("White")) | |
3544 | sphere(2,"Add",lb.CFrame,vt(15+Power,15+Power,15+Power),3.75,BrickColor.new("New Yeller")) | |
3545 | for i = 0, 9 do | |
3546 | sphereMK(5,1.5+Power/5,"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,75+Power/5,-0.25,BrickColor.new("White"),0) | |
3547 | sphereMK(5,3+Power/5,"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),35,35,75+Power/5,-0.35,BrickColor.new("New Yeller"),0) | |
3548 | end | |
3549 | for i = 0, 19 do | |
3550 | swait(2) | |
3551 | sphere(1,"Add",lb.CFrame*CFrame.new(math.random(-75,75),math.random(-75,75),math.random(-75,75)),vt(15,15,15),2.5,BrickColor.new("White")) | |
3552 | sphere(1,"Add",lb.CFrame*CFrame.new(math.random(-75,75),math.random(-75,75),math.random(-75,75)),vt(15,15,15),1.5,BrickColor.new("New Yeller")) | |
3553 | CameraShake(96,1) | |
3554 | end | |
3555 | end | |
3556 | end) | |
3557 | end)) | |
3558 | ||
3559 | for i = 0,1,0.1 do | |
3560 | swait() | |
3561 | dec.Transparency = dec.Transparency + 0.1 | |
3562 | dec2.Transparency = dec2.Transparency + 0.1 | |
3563 | rngm.Scale = rngm.Scale + Vector3.new(0.5, 0, 0.5) | |
3564 | decb.Transparency = decb.Transparency + 0.1 | |
3565 | dec2b.Transparency = dec2b.Transparency + 0.1 | |
3566 | rngmb.Scale = rngmb.Scale + Vector3.new(0.5, 0, 0.5) | |
3567 | end | |
3568 | rng:Destroy() | |
3569 | rngb:Destroy() | |
3570 | hum.WalkSpeed = 20 | |
3571 | sbs:Destroy() | |
3572 | root.Anchored = false | |
3573 | attack = false | |
3574 | end)) | |
3575 | break | |
3576 | end | |
3577 | if Power > 55 and HoldingC == true then | |
3578 | coroutine.resume(coroutine.create(function() | |
3579 | local a = Instance.new("Part",Character) | |
3580 | a.Name = "Direction" | |
3581 | a.Anchored = true | |
3582 | a.BrickColor = bc("Bright red") | |
3583 | a.Material = "Neon" | |
3584 | a.Transparency = 1 | |
3585 | a.CanCollide = false | |
3586 | local ray = Ray.new( | |
3587 | rng.CFrame.p, -- origin | |
3588 | (mouse.Hit.p - rng.CFrame.p).unit * 500 -- direction | |
3589 | ) | |
3590 | local ignore = Character | |
3591 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
3592 | a.BottomSurface = 10 | |
3593 | a.TopSurface = 10 | |
3594 | local distance = (rng.CFrame.p - position).magnitude | |
3595 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
3596 | a.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, 0) | |
3597 | local lb = Instance.new("Part") | |
3598 | CFuncs["Sound"].Create("rbxassetid://834546352", lb, 3, 1) | |
3599 | CFuncs["Sound"].Create("rbxassetid://1417056781", lb, 3, 1.5) | |
3600 | CFuncs["Sound"].Create("rbxassetid://919941001", lb, 3,1) | |
3601 | lb.Parent = char | |
3602 | lb.Color = Color3.new(1,1,0.5) | |
3603 | lb.CanCollide = false | |
3604 | lb.Material = "Neon" | |
3605 | lb.Anchored = true | |
3606 | lb.TopSurface = 0 | |
3607 | lb.BottomSurface = 0 | |
3608 | lb.Transparency = 0 | |
3609 | lb.Size = vt(3,3,3) | |
3610 | lb.CFrame = a.CFrame | |
3611 | lb.Anchored = false | |
3612 | local thingery = Instance.new("SpecialMesh",lb) | |
3613 | thingery.MeshType = "Sphere" | |
3614 | thingery.Scale = vt(2+Power/1.15,2+Power/1.15,2+Power/1.15) | |
3615 | game:GetService("Debris"):AddItem(lb, 10) | |
3616 | local bv = Instance.new("BodyVelocity") | |
3617 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
3618 | bv.velocity = lb.CFrame.lookVector*125 | |
3619 | bv.Parent = lb | |
3620 | local hitted = false | |
3621 | ||
3622 | coroutine.resume(coroutine.create(function() | |
3623 | while true do | |
3624 | swait(3) | |
3625 | if lb.Parent ~= nil and hitted == false then | |
3626 | sphere(1,"Add",lb.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))+ lb.CFrame.lookVector*-10,vt(2.5,2.5,2.5),0.5,BrickColor.new("White")) | |
3627 | sphere(1,"Add",lb.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))+ lb.CFrame.lookVector*-10,vt(2.5,2.5,2.5),0.25,BrickColor.new("New Yeller")) | |
3628 | elseif lb.Parent == nil then | |
3629 | break | |
3630 | end | |
3631 | end | |
3632 | end)) | |
3633 | game:GetService("Debris"):AddItem(a, 0.1) | |
3634 | RootPart.CFrame = FaceMouse2()[1] | |
3635 | ||
3636 | coroutine.resume(coroutine.create(function() | |
3637 | swait(1) | |
3638 | lb.Touched:connect(function(hit) | |
3639 | if hitted == false then | |
3640 | hitted = true | |
3641 | lb.Transparency = 1 | |
3642 | lb.Anchored = true | |
3643 | CFuncs["Sound"].Create("rbxassetid://911792524", lb, 5, 0.5) | |
3644 | CFuncs["Sound"].Create("rbxassetid://911792524", lb, 5, 0.25) | |
3645 | CFuncs["Sound"].Create("rbxassetid://28518734", lb, 2.5, 0.5) | |
3646 | CFuncs["Sound"].Create("rbxassetid://239000203", lb, 2.5, 0.75) | |
3647 | CFuncs["Sound"].Create("rbxassetid://919941001", lb, 10,1.05) | |
3648 | MagniDamage(lb, 100+Power*1.75, 85,95, 0, "Normal") | |
3649 | sphere(1,"Add",lb.CFrame,vt(15+Power,15+Power,15+Power),3.5,BrickColor.new("White")) | |
3650 | sphere(2,"Add",lb.CFrame,vt(15+Power,15+Power,15+Power),3.75,BrickColor.new("New Yeller")) | |
3651 | for i = 0, 9 do | |
3652 | sphereMK(5,1.5+Power/5,"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,75+Power/5,-0.25,BrickColor.new("White"),0) | |
3653 | sphereMK(5,3+Power/5,"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),35,35,75+Power/5,-0.35,BrickColor.new("New Yeller"),0) | |
3654 | end | |
3655 | for i = 0, 19 do | |
3656 | swait(2) | |
3657 | sphere(1,"Add",lb.CFrame*CFrame.new(math.random(-75,75),math.random(-75,75),math.random(-75,75)),vt(15,15,15),2.5,BrickColor.new("White")) | |
3658 | sphere(1,"Add",lb.CFrame*CFrame.new(math.random(-75,75),math.random(-75,75),math.random(-75,75)),vt(15,15,15),1.5,BrickColor.new("New Yeller")) | |
3659 | end | |
3660 | end | |
3661 | end) | |
3662 | end)) | |
3663 | ||
3664 | for i = 0,1,0.1 do | |
3665 | swait() | |
3666 | dec.Transparency = dec.Transparency + 0.1 | |
3667 | dec2.Transparency = dec2.Transparency + 0.1 | |
3668 | rngm.Scale = rngm.Scale + Vector3.new(0.5, 0, 0.5) | |
3669 | decb.Transparency = decb.Transparency + 0.1 | |
3670 | dec2b.Transparency = dec2b.Transparency + 0.1 | |
3671 | rngmb.Scale = rngmb.Scale + Vector3.new(0.5, 0, 0.5) | |
3672 | end | |
3673 | rng:Destroy() | |
3674 | rngb:Destroy() | |
3675 | hum.WalkSpeed = 20 | |
3676 | sbs:Destroy() | |
3677 | root.Anchored = false | |
3678 | attack = false | |
3679 | end)) | |
3680 | HoldingC = false | |
3681 | break | |
3682 | end | |
3683 | end | |
3684 | end | |
3685 | ||
3686 | function LightHeal() | |
3687 | HoldingV = true | |
3688 | attack = true | |
3689 | local sbs = Instance.new("BodyPosition", root) | |
3690 | sbs.P = 3000 | |
3691 | sbs.D = 1000 | |
3692 | sbs.maxForce = Vector3.new(50000000000, 10e10, 50000000000) | |
3693 | sbs.position = RootPart.CFrame.p + Vector3.new(0, 0, 0) | |
3694 | wait(0.1) | |
3695 | root.Anchored = true | |
3696 | hum.WalkSpeed = 0 | |
3697 | local rotation = 0 | |
3698 | local typrot = math.random(1,2) | |
3699 | local rng = Instance.new("Part", char) | |
3700 | CFuncs["Sound"].Create("rbxassetid://402981977", rng, 5, 0.6) | |
3701 | rng.Anchored = true | |
3702 | rng.BrickColor = origcolor | |
3703 | rng.CanCollide = false | |
3704 | rng.FormFactor = 3 | |
3705 | rng.Name = "Ring" | |
3706 | rng.Material = "Neon" | |
3707 | rng.Size = Vector3.new(1, 0.05, 1) | |
3708 | rng.Transparency = 1 | |
3709 | rng.TopSurface = 0 | |
3710 | rng.BottomSurface = 0 | |
3711 | local rngm = Instance.new("SpecialMesh", rng) | |
3712 | rngm.MeshType = "Brick" | |
3713 | rngm.Scale = vt(0,1,0) | |
3714 | local dec = Instance.new("Decal",rng) | |
3715 | dec.Texture = "http://www.roblox.com/asset/?id=401467114" | |
3716 | dec.Face = "Top" | |
3717 | dec.Transparency = 1 | |
3718 | local dec2 = dec:Clone() | |
3719 | dec2.Parent = rng | |
3720 | dec2.Face = "Bottom" | |
3721 | dec2.Transparency = 1 | |
3722 | ||
3723 | ||
3724 | ||
3725 | local summoned = Instance.new("ParticleEmitter",rng) | |
3726 | summoned.LightEmission = 1 | |
3727 | summoned.Color = ColorSequence.new(Color3.new(1,1,0.5)) | |
3728 | summoned.Rate = 50 | |
3729 | summoned.Lifetime = NumberRange.new(0.5) | |
3730 | summoned.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,35,0)}) | |
3731 | summoned.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
3732 | summoned.Speed = NumberRange.new(0,0) | |
3733 | summoned.Rotation = NumberRange.new(-500,500) | |
3734 | summoned.RotSpeed = NumberRange.new(-500,500) | |
3735 | ||
3736 | for i = 0,1,0.1 do | |
3737 | swait() | |
3738 | dec.Transparency = dec.Transparency - 0.1 | |
3739 | dec2.Transparency = dec2.Transparency - 0.1 | |
3740 | rngm.Scale = rngm.Scale + Vector3.new(2, 0, 2) | |
3741 | rng.CFrame = root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(0),math.rad(rotation),0) | |
3742 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),0.1) | |
3743 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
3744 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(70), math.rad(0), math.rad(90)), 0.3) | |
3745 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(70), math.rad(0), math.rad(-90)), 0.3) | |
3746 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3) | |
3747 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3) | |
3748 | RootPart.CFrame = FaceMouse()[1] | |
3749 | end | |
3750 | summoned.Enabled = false | |
3751 | ||
3752 | local Power = 6 | |
3753 | while true do | |
3754 | swait() | |
3755 | Power = Power + 0.1 | |
3756 | rngm.Scale = rngm.Scale + Vector3.new(0.4, 0, 0.4) | |
3757 | if typrot == 1 then | |
3758 | rotation = rotation + 2.5 | |
3759 | elseif typrot == 2 then | |
3760 | rotation = rotation - 2.5 | |
3761 | end | |
3762 | rng.CFrame = root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(0),math.rad(rotation),0) | |
3763 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),0.1) | |
3764 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
3765 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(70), math.rad(0), math.rad(90)), 0.1) | |
3766 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(70), math.rad(0), math.rad(-90)), 0.1) | |
3767 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3) | |
3768 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3) | |
3769 | RootPart.CFrame = FaceMouse()[1] | |
3770 | if HoldingV == false then | |
3771 | coroutine.resume(coroutine.create(function() | |
3772 | CFuncs["Sound"].Create("rbxassetid://834546352", root, 2.5, 1) | |
3773 | CFuncs["Sound"].Create("rbxassetid://2101144", root, 2.5, 1) | |
3774 | MagniDamage(root, 45+Power*1.85, -85,-85, 0, "Normal") | |
3775 | hum:TakeDamage(-45,-25) | |
3776 | local takenresult = hum.Health | |
3777 | sphere(1,"Add",root.CFrame,vt(10+Power,10000,10+Power),0.25,BrickColor.new("White")) | |
3778 | sphere(2,"Add",root.CFrame,vt(10+Power,10000,10+Power),0.35,BrickColor.new("New Yeller")) | |
3779 | for i = 0, 24 do | |
3780 | swait(1) | |
3781 | hum.Health = takenresult | |
3782 | sphereMK(5,0.15+Power/10,"Add",root.CFrame*CFrame.new(math.random(-35-Power,35+Power),math.random(-3-Power,0),math.random(-35-Power,35+Power))*CFrame.Angles(math.rad(90),0,0),5,5,25,-0.05,BrickColor.new("New Yeller"),0) | |
3783 | sphere(5,"Add",root.CFrame*CFrame.new(math.random(-25-Power,25+Power),math.random(-25-Power,25+Power),math.random(-25-Power,25+Power)),vt(0,0,0),0.25,BrickColor.new("New Yeller")) | |
3784 | end | |
3785 | for i = 0,1,0.1 do | |
3786 | swait() | |
3787 | dec.Transparency = dec.Transparency + 0.1 | |
3788 | dec2.Transparency = dec2.Transparency + 0.1 | |
3789 | rngm.Scale = rngm.Scale + Vector3.new(0.5, 0, 0.5) | |
3790 | end | |
3791 | rng:Destroy() | |
3792 | hum.WalkSpeed = 20 | |
3793 | sbs:Destroy() | |
3794 | root.Anchored = false | |
3795 | attack = false | |
3796 | end)) | |
3797 | break | |
3798 | end | |
3799 | if Power > 15 and HoldingV == true then | |
3800 | coroutine.resume(coroutine.create(function() | |
3801 | CFuncs["Sound"].Create("rbxassetid://834546352", root, 2.5, 1) | |
3802 | CFuncs["Sound"].Create("rbxassetid://2101144", root, 2.5, 1) | |
3803 | MagniDamage(root, 45+Power*1.85, -85,-95, 0, "Normal") | |
3804 | hum:TakeDamage(-45,-25) | |
3805 | local takenresult = hum.Health | |
3806 | sphere(1,"Add",root.CFrame,vt(10+Power,10000,10+Power),0.25,BrickColor.new("White")) | |
3807 | sphere(2,"Add",root.CFrame,vt(10+Power,10000,10+Power),0.35,BrickColor.new("New Yeller")) | |
3808 | for i = 0, 24 do | |
3809 | swait(1) | |
3810 | hum.Health = takenresult | |
3811 | sphereMK(5,0.15+Power/10,"Add",root.CFrame*CFrame.new(math.random(-35-Power,35+Power),math.random(-3-Power,0),math.random(-35-Power,35+Power))*CFrame.Angles(math.rad(90),0,0),5,5,25,-0.05,BrickColor.new("New Yeller"),0) | |
3812 | sphere(5,"Add",root.CFrame*CFrame.new(math.random(-25-Power,25+Power),math.random(-25-Power,25+Power),math.random(-25-Power,25+Power)),vt(0,0,0),0.25,BrickColor.new("New Yeller")) | |
3813 | end | |
3814 | for i = 0,1,0.1 do | |
3815 | swait() | |
3816 | dec.Transparency = dec.Transparency + 0.1 | |
3817 | dec2.Transparency = dec2.Transparency + 0.1 | |
3818 | rngm.Scale = rngm.Scale + Vector3.new(0.5, 0, 0.5) | |
3819 | end | |
3820 | rng:Destroy() | |
3821 | hum.WalkSpeed = 20 | |
3822 | sbs:Destroy() | |
3823 | root.Anchored = false | |
3824 | attack = false | |
3825 | end)) | |
3826 | HoldingV = false | |
3827 | break | |
3828 | end | |
3829 | end | |
3830 | end | |
3831 | ||
3832 | function dmg(dude) | |
3833 | if dude.Name ~= Character then | |
3834 | local bgf = Instance.new("BodyGyro", dude.Head) | |
3835 | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90), 0, 0) | |
3836 | local val = Instance.new("BoolValue", dude) | |
3837 | val.Name = "IsHit" | |
3838 | local ds = coroutine.wrap(function() | |
3839 | dude:WaitForChild("Head"):BreakJoints() | |
3840 | wait(0.5) | |
3841 | targetted = nil | |
3842 | CFuncs.Sound.Create("rbxassetid://62339698", char, 0.5, 0.3) | |
3843 | coroutine.resume(coroutine.create(function() | |
3844 | for i, v in pairs(dude:GetChildren()) do | |
3845 | if v:IsA("Accessory") then | |
3846 | v:Destroy() | |
3847 | end | |
3848 | if v:IsA("Humanoid") then | |
3849 | v:Destroy() | |
3850 | end | |
3851 | if v:IsA("CharacterMesh") then | |
3852 | v:Destroy() | |
3853 | end | |
3854 | if v:IsA("Model") then | |
3855 | v:Destroy() | |
3856 | end | |
3857 | if v:IsA("Part") or v:IsA("MeshPart") then | |
3858 | for x, o in pairs(v:GetChildren()) do | |
3859 | if o:IsA("Decal") then | |
3860 | o:Destroy() | |
3861 | end | |
3862 | end | |
3863 | coroutine.resume(coroutine.create(function() | |
3864 | v.Material = "Neon" | |
3865 | v.CanCollide = false | |
3866 | local bld = Instance.new("ParticleEmitter", v) | |
3867 | bld.LightEmission = 1 | |
3868 | bld.Texture = "rbxassetid://284205403" | |
3869 | bld.Color = ColorSequence.new(Color3.new(1, 1, 1)) | |
3870 | bld.Rate = 50 | |
3871 | bld.Lifetime = NumberRange.new(1) | |
3872 | bld.Size = NumberSequence.new({ | |
3873 | NumberSequenceKeypoint.new(0, 0.75, 0), | |
3874 | NumberSequenceKeypoint.new(1, 0, 0) | |
3875 | }) | |
3876 | bld.Transparency = NumberSequence.new({ | |
3877 | NumberSequenceKeypoint.new(0, 0, 0), | |
3878 | NumberSequenceKeypoint.new(1, 1, 0) | |
3879 | }) | |
3880 | bld.Speed = NumberRange.new(0, 0) | |
3881 | bld.VelocitySpread = 50000 | |
3882 | bld.Rotation = NumberRange.new(-500, 500) | |
3883 | bld.RotSpeed = NumberRange.new(-500, 500) | |
3884 | local sbs = Instance.new("BodyPosition", v) | |
3885 | sbs.P = 3000 | |
3886 | sbs.D = 1000 | |
3887 | sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000) | |
3888 | sbs.position = v.Position + Vector3.new(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) | |
3889 | v.Color = Color3.new(1, 1, 1) | |
3890 | coroutine.resume(coroutine.create(function() | |
3891 | for i = 0, 49 do | |
3892 | swait(1) | |
3893 | v.Transparency = v.Transparency + 0.02 | |
3894 | end | |
3895 | CFuncs.Sound.Create("rbxassetid://1192402877", v, 0.25, 1) | |
3896 | bld.Speed = NumberRange.new(1, 5) | |
3897 | bld.Acceleration = vt(0, 10, 0) | |
3898 | wait(0.5) | |
3899 | bld.Enabled = false | |
3900 | wait(3) | |
3901 | v:Destroy() | |
3902 | dude:Destroy() | |
3903 | end)) | |
3904 | end)) | |
3905 | end | |
3906 | end | |
3907 | end)) | |
3908 | end) | |
3909 | ds() | |
3910 | end | |
3911 | end | |
3912 | ||
3913 | function ExtinctiveHeartbreak() | |
3914 | local targetted | |
3915 | if mouse.Target.Parent ~= Character and mouse.Target.Parent.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then | |
3916 | targetted = mouse.Target.Parent | |
3917 | end | |
3918 | if targetted ~= nil then | |
3919 | attack = true | |
3920 | CFuncs.Sound.Create("rbxassetid://847061203", root, 2.5, 1) | |
3921 | for i = 0, 9 do | |
3922 | sphereMK(3, 0.25, "Add", root.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 1, 1, 10, -0.01, BrickColor.new("Really black"), 0) | |
3923 | end | |
3924 | sphere(3, "Add", root.CFrame, vt(0, 0, 0), 0.25, BrickColor.new("Really red")) | |
3925 | local originalpos = root.CFrame | |
3926 | RootPart.CFrame = targetted.Head.CFrame * CFrame.new(0, -2, 2) | |
3927 | for i = 0, 9 do | |
3928 | sphereMK(3, 0.25, "Add", root.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 1, 1, 10, -0.01, BrickColor.new("Really black"), 0) | |
3929 | end | |
3930 | hum.WalkSpeed = 0 | |
3931 | targetted.Head.Anchored = true | |
3932 | sphere(3, "Add", root.CFrame, vt(0, 0, 0), 0.25, BrickColor.new("Really red")) | |
3933 | for i = 0, 2, 0.1 do | |
3934 | swait() | |
3935 | RH.C0 = clerp(RH.C0, cf(1, -1 - 0.05 * math.cos(sine / 28), 0) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-2.5), math.rad(0), math.rad(0)), 0.4) | |
3936 | LH.C0 = clerp(LH.C0, cf(-1, -1 - 0.05 * math.cos(sine / 28), 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-2.5), math.rad(0), math.rad(0)), 0.4) | |
3937 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0 + 0.05 * math.cos(sine / 28)) * angles(math.rad(0), math.rad(0), math.rad(80)), 0.4) | |
3938 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(20), math.rad(0), math.rad(10)), 0.8) | |
3939 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5 + 0.1 * math.cos(sine / 28), 0) * angles(math.rad(20), math.rad(0), math.rad(10)), 0.4) | |
3940 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5 + 0.1 * math.cos(sine / 28), 0) * angles(math.rad(90), math.rad(0), math.rad(60)), 0.4) | |
3941 | end | |
3942 | coroutine.resume(coroutine.create(function() | |
3943 | bld = Instance.new("ParticleEmitter", targetted:WaitForChild("Torso")) | |
3944 | bld.LightEmission = 0.1 | |
3945 | bld.Texture = "rbxassetid://284205403" | |
3946 | bld.Color = ColorSequence.new(Color3.new(0.5, 0, 0)) | |
3947 | bld.Rate = 500 | |
3948 | bld.Lifetime = NumberRange.new(1) | |
3949 | bld.Size = NumberSequence.new({ | |
3950 | NumberSequenceKeypoint.new(0, 2, 0), | |
3951 | NumberSequenceKeypoint.new(1, 0, 0) | |
3952 | }) | |
3953 | bld.Acceleration = vt(0, -25, 0) | |
3954 | bld.Transparency = NumberSequence.new({ | |
3955 | NumberSequenceKeypoint.new(0, 0, 0), | |
3956 | NumberSequenceKeypoint.new(1, 0, 0) | |
3957 | }) | |
3958 | bld.Speed = NumberRange.new(10, 50) | |
3959 | bld.EmissionDirection = "Front" | |
3960 | bld.VelocitySpread = 25 | |
3961 | bld.Rotation = NumberRange.new(-500, 500) | |
3962 | bld.RotSpeed = NumberRange.new(-500, 500) | |
3963 | end)) | |
3964 | coroutine.resume(coroutine.create(function() | |
3965 | bld = Instance.new("ParticleEmitter", targetted:WaitForChild("UpperTorso")) | |
3966 | bld.LightEmission = 0.1 | |
3967 | bld.Texture = "rbxassetid://284205403" | |
3968 | bld.Color = ColorSequence.new(Color3.new(0.5, 0, 0)) | |
3969 | bld.Rate = 500 | |
3970 | bld.Lifetime = NumberRange.new(1) | |
3971 | bld.Size = NumberSequence.new({ | |
3972 | NumberSequenceKeypoint.new(0, 2, 0), | |
3973 | NumberSequenceKeypoint.new(1, 0, 0) | |
3974 | }) | |
3975 | bld.Acceleration = vt(0, -25, 0) | |
3976 | bld.Transparency = NumberSequence.new({ | |
3977 | NumberSequenceKeypoint.new(0, 0, 0), | |
3978 | NumberSequenceKeypoint.new(1, 0, 0) | |
3979 | }) | |
3980 | bld.Speed = NumberRange.new(10, 50) | |
3981 | bld.EmissionDirection = "Front" | |
3982 | bld.VelocitySpread = 25 | |
3983 | bld.Rotation = NumberRange.new(-500, 500) | |
3984 | bld.RotSpeed = NumberRange.new(-500, 500) | |
3985 | end)) | |
3986 | game:GetService("Debris"):AddItem(bld, 3) | |
3987 | dmg(targetted) | |
3988 | CFuncs.Sound.Create("rbxassetid://429400881", targetted.Head, 1, 1) | |
3989 | for i = 0, 1, 0.1 do | |
3990 | swait() | |
3991 | RH.C0 = clerp(RH.C0, cf(1, -1 - 0.05 * math.cos(sine / 28), 0) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-2.5), math.rad(0), math.rad(0)), 0.8) | |
3992 | LH.C0 = clerp(LH.C0, cf(-1, -1 - 0.05 * math.cos(sine / 28), 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-2.5), math.rad(0), math.rad(0)), 0.8) | |
3993 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0.25, 0 + 0.05 * math.cos(sine / 28)) * angles(math.rad(0), math.rad(0), math.rad(-80)), 0.8) | |
3994 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(20), math.rad(0), math.rad(80)), 0.8) | |
3995 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5 + 0.1 * math.cos(sine / 28), 0) * angles(math.rad(20), math.rad(0), math.rad(10)), 0.8) | |
3996 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5 + 0.1 * math.cos(sine / 28), 0) * angles(math.rad(90), math.rad(0), math.rad(-80)), 0.8) | |
3997 | end | |
3998 | CFuncs.Sound.Create("rbxassetid://847061203", root, 2.5, 1) | |
3999 | for i = 0, 9 do | |
4000 | sphereMK(3, 0.25, "Add", root.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 1, 1, 10, -0.01, BrickColor.new("Really black"), 0) | |
4001 | end | |
4002 | sphere(3, "Add", root.CFrame, vt(0, 0, 0), 0.25, BrickColor.new("Maroon")) | |
4003 | root.CFrame = originalpos | |
4004 | for i = 0, 9 do | |
4005 | sphereMK(3, 0.25, "Add", root.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 1, 1, 10, -0.01, BrickColor.new("Really black"), 0) | |
4006 | end | |
4007 | sphere(3, "Add", root.CFrame, vt(0, 0, 0), 0.25, BrickColor.new("Maroon")) | |
4008 | bld.Enabled = false | |
4009 | attack = false | |
4010 | hum.WalkSpeed = 20 | |
4011 | end | |
4012 | end | |
4013 | ||
4014 | Sprinting = false | |
4015 | mouse.KeyDown:connect(function(key) | |
4016 | if string.byte(key) == 48 and attack == false and Mode ~= 10 then | |
4017 | Swing = 2 | |
4018 | hum.WalkSpeed = 38.82 | |
4019 | Sprinting = true | |
4020 | end | |
4021 | end) | |
4022 | mouse.KeyUp:connect(function(key) | |
4023 | if string.byte(key) == 48 and attack == false then | |
4024 | Swing = 1 | |
4025 | Sprinting = false | |
4026 | hum.WalkSpeed = 20 | |
4027 | end | |
4028 | end) | |
4029 | ||
4030 | function FindNearestHead(Position, Distance, SinglePlayer) | |
4031 | if SinglePlayer then | |
4032 | return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude | |
4033 | end | |
4034 | local List = {} | |
4035 | for i, v in pairs(workspace:GetChildren()) do | |
4036 | if v:IsA("Model") and v:findFirstChild("Head") and v ~= Character and Distance >= (v.Head.Position - Position).magnitude then | |
4037 | table.insert(List, v) | |
4038 | end | |
4039 | end | |
4040 | return List | |
4041 | end | |
4042 | function FaceMouse() | |
4043 | Cam = workspace.CurrentCamera | |
4044 | return { | |
4045 | CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)), | |
4046 | Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z) | |
4047 | } | |
4048 | end | |
4049 | ||
4050 | function ChaosGroundStrike() | |
4051 | attack = true | |
4052 | for i = 0, 2, 0.1 do | |
4053 | swait() | |
4054 | RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2) | |
4055 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2) | |
4056 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2) | |
4057 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2) | |
4058 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2) | |
4059 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2) | |
4060 | end | |
4061 | CFuncs.Sound.Create("rbxassetid://438666141", root, 7.5, 1) | |
4062 | CFuncs.Sound.Create("rbxassetid://1208650519", root, 7.5, 1) | |
4063 | for i, v in pairs(FindNearestHead(Torso.CFrame.p, 52.5)) do | |
4064 | if v:FindFirstChild("Head") then | |
4065 | dmg(v) | |
4066 | end | |
4067 | end | |
4068 | sphere(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), vt(0, 0, 0), 1, BrickColor.random()) | |
4069 | sphere(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), vt(0, 0, 0), 2, BrickColor.random()) | |
4070 | sphere(1, "Add", root.CFrame * CFrame.new(0, -2.9, 0), vt(100, 0.1, 100), 0.01, BrickColor.random()) | |
4071 | for i = 0, 2, 0.1 do | |
4072 | swait() | |
4073 | sphereMK(2.5, 0.75, "Add", root.CFrame * CFrame.new(math.random(-52.5, 52.5), -5, math.random(-52.5, 52.5)) * CFrame.Angles(math.rad(90 + math.rad(math.random(-45, 45))), math.rad(math.random(-45, 45)), math.rad(math.random(-45, 45))), 2.5, 2.5, 25, -0.025, BrickColor.random(), 0) | |
4074 | sphereMK(2.5, 0.75, "Add", root.CFrame * CFrame.new(math.random(-52.5, 52.5), -5, math.random(-52.5, 52.5)) * CFrame.Angles(math.rad(90 + math.rad(math.random(-45, 45))), math.rad(math.random(-45, 45)), math.rad(math.random(-45, 45))), 2.5, 2.5, 25, -0.025, BrickColor.random(), 0) | |
4075 | RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4) | |
4076 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4) | |
4077 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4) | |
4078 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4) | |
4079 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4) | |
4080 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4) | |
4081 | end | |
4082 | attack = false | |
4083 | end | |
4084 | ||
4085 | function UltralightBeam() | |
4086 | attack = true | |
4087 | local sbs = Instance.new("BodyPosition", root) | |
4088 | sbs.P = 3000 | |
4089 | sbs.D = 1000 | |
4090 | sbs.maxForce = Vector3.new(50000000000, 10e10, 50000000000) | |
4091 | sbs.position = RootPart.CFrame.p + Vector3.new(0, 100, 0) | |
4092 | wait(0.1) | |
4093 | root.Anchored = true | |
4094 | hum.WalkSpeed = 0 | |
4095 | local rotation = 0 | |
4096 | local typrot = math.random(1,2) | |
4097 | local rng = Instance.new("Part", char) | |
4098 | CFuncs["Sound"].Create("rbxassetid://402981977", rng, 2, 0.6) | |
4099 | rng.Anchored = true | |
4100 | rng.BrickColor = origcolor | |
4101 | rng.CanCollide = false | |
4102 | rng.FormFactor = 3 | |
4103 | rng.Name = "Ring" | |
4104 | rng.Material = "Neon" | |
4105 | rng.Size = Vector3.new(1, 0.05, 1) | |
4106 | rng.Transparency = 1 | |
4107 | rng.TopSurface = 0 | |
4108 | rng.BottomSurface = 0 | |
4109 | local rngm = Instance.new("SpecialMesh", rng) | |
4110 | rngm.MeshType = "Brick" | |
4111 | rngm.Scale = vt(0,1,0) | |
4112 | local dec = Instance.new("Decal",rng) | |
4113 | dec.Texture = "http://www.roblox.com/asset/?id=401467114" | |
4114 | dec.Face = "Top" | |
4115 | dec.Transparency = 1 | |
4116 | local dec2 = dec:Clone() | |
4117 | dec2.Parent = rng | |
4118 | dec2.Face = "Bottom" | |
4119 | dec2.Transparency = 1 | |
4120 | ||
4121 | local rngb = Instance.new("Part", char) | |
4122 | rngb.Anchored = true | |
4123 | rngb.BrickColor = origcolor | |
4124 | rngb.CanCollide = false | |
4125 | rngb.FormFactor = 3 | |
4126 | rngb.Name = "Ring" | |
4127 | rngb.Material = "Neon" | |
4128 | rngb.Size = Vector3.new(1, 0.05, 1) | |
4129 | rngb.Transparency = 1 | |
4130 | rngb.TopSurface = 0 | |
4131 | rngb.BottomSurface = 0 | |
4132 | local rngmb = Instance.new("SpecialMesh", rngb) | |
4133 | rngmb.MeshType = "Brick" | |
4134 | rngmb.Name = "SizeMesh" | |
4135 | rngmb.Scale = vt(0,1,0) | |
4136 | ||
4137 | local orb = rngb:Clone() | |
4138 | orb.Parent = char | |
4139 | orb.Transparency = 0 | |
4140 | orb.BrickColor = BrickColor.new("White") | |
4141 | orb.Size = vt(1,1,1) | |
4142 | local orbmish = orb.SizeMesh | |
4143 | orbmish.Scale = vt(0,0,0) | |
4144 | orbmish.MeshType = "Sphere" | |
4145 | ||
4146 | local orbe = rngb:Clone() | |
4147 | orbe.Parent = char | |
4148 | orbe.Transparency = 0.5 | |
4149 | orbe.BrickColor = BrickColor.new("New Yeller") | |
4150 | orbe.Size = vt(1,1,1) | |
4151 | local orbmish2 = orbe.SizeMesh | |
4152 | orbmish2.Scale = vt(0,0,0) | |
4153 | orbmish2.MeshType = "Sphere" | |
4154 | ||
4155 | local decb = Instance.new("Decal",rngb) | |
4156 | decb.Texture = "http://www.roblox.com/asset/?id=401467114" | |
4157 | decb.Face = "Top" | |
4158 | decb.Transparency = 1 | |
4159 | local dec2b = dec:Clone() | |
4160 | dec2b.Parent = rngb | |
4161 | dec2b.Face = "Bottom" | |
4162 | dec2b.Transparency = 1 | |
4163 | ||
4164 | ||
4165 | local summoned = Instance.new("ParticleEmitter",rng) | |
4166 | summoned.LightEmission = 1 | |
4167 | summoned.Color = ColorSequence.new(Color3.new(1,1,0.5)) | |
4168 | summoned.Rate = 50 | |
4169 | summoned.Lifetime = NumberRange.new(0.5) | |
4170 | summoned.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,35,0)}) | |
4171 | summoned.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
4172 | summoned.Speed = NumberRange.new(0,0) | |
4173 | summoned.Rotation = NumberRange.new(-500,500) | |
4174 | summoned.RotSpeed = NumberRange.new(-500,500) | |
4175 | ||
4176 | local scaled = 1 | |
4177 | for i = 0,1,0.1 do | |
4178 | swait() | |
4179 | dec.Transparency = dec.Transparency - 0.1 | |
4180 | dec2.Transparency = dec2.Transparency - 0.1 | |
4181 | rngm.Scale = rngm.Scale + Vector3.new(6, 0, 6) | |
4182 | rng.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(rotation),0) + root.CFrame.lookVector*6 | |
4183 | decb.Transparency = decb.Transparency - 0.1 | |
4184 | dec2b.Transparency = dec2b.Transparency - 0.1 | |
4185 | rngmb.Scale = rngmb.Scale + Vector3.new(9, 0, 9) | |
4186 | rngb.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-rotation),0) + root.CFrame.lookVector*3 | |
4187 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),0.1) | |
4188 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(90)),.1) | |
4189 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.1) | |
4190 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.1) | |
4191 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3) | |
4192 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3) | |
4193 | RootPart.CFrame = FaceMouse2()[1] | |
4194 | end | |
4195 | CFuncs["Sound"].Create("rbxassetid://136007472", char, 1.25, 0.7) | |
4196 | summoned.Enabled = false | |
4197 | for i = 0,10,0.1 do | |
4198 | swait() | |
4199 | scaled = scaled - 0.01 | |
4200 | if typrot == 1 then | |
4201 | rotation = rotation + 2.5 | |
4202 | elseif typrot == 2 then | |
4203 | rotation = rotation - 2.5 | |
4204 | end | |
4205 | orbmish.Scale = orbmish.Scale + vt(scaled/1.5,scaled/1.5,scaled/1.5) | |
4206 | orbmish2.Scale = orbmish2.Scale + vt(scaled*1.1/1.5,scaled*1.1/1.5,scaled*1.1/1.5) | |
4207 | orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*22.5 | |
4208 | orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*22.5 | |
4209 | sphereMKCharge(2.5,-1,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,BrickColor.new("New Yeller"),50) | |
4210 | rng.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(rotation),0) + root.CFrame.lookVector*6 | |
4211 | rngb.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-rotation),0) + root.CFrame.lookVector*3 | |
4212 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),0.1) | |
4213 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(90)),.1) | |
4214 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.1) | |
4215 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.1) | |
4216 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3) | |
4217 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3) | |
4218 | RootPart.CFrame = FaceMouse2()[1] | |
4219 | end | |
4220 | for i = 0,3,0.1 do | |
4221 | swait() | |
4222 | if typrot == 1 then | |
4223 | rotation = rotation + 2.5 | |
4224 | elseif typrot == 2 then | |
4225 | rotation = rotation - 2.5 | |
4226 | end | |
4227 | orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*22.5 | |
4228 | orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*22.5 | |
4229 | rng.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(rotation),0) + root.CFrame.lookVector*6 | |
4230 | rngb.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-rotation),0) + root.CFrame.lookVector*3 | |
4231 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),0.1) | |
4232 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(90)),.1) | |
4233 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.1) | |
4234 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.1) | |
4235 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3) | |
4236 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3) | |
4237 | RootPart.CFrame = FaceMouse2()[1] | |
4238 | end | |
4239 | CFuncs["Sound"].Create("rbxassetid://741272936", char, 0.75, 1) | |
4240 | CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 1) | |
4241 | CFuncs["Sound"].Create("rbxassetid://1208650519", char, 0.75, 1) | |
4242 | CFuncs["Sound"].Create("rbxassetid://164881112", char, 0.75, 1) | |
4243 | CFuncs["Sound"].Create("rbxassetid://429123896", char, 1, 0.85) | |
4244 | local xd= Instance.new("Sound",char) | |
4245 | xd.SoundId = "rbxassetid://445796828" | |
4246 | xd.Pitch = 0.75 | |
4247 | xd.Looped = true | |
4248 | xd.Volume = 1.25 | |
4249 | xd:Play() | |
4250 | local a = Instance.new("Part",Character) | |
4251 | a.Name = "Direction" | |
4252 | a.Anchored = true | |
4253 | a.BrickColor = bc("White") | |
4254 | a.Material = "Neon" | |
4255 | a.Transparency = 0 | |
4256 | a.Shape = "Cylinder" | |
4257 | a.CanCollide = false | |
4258 | local a2 = Instance.new("Part",Character) | |
4259 | a2.Name = "Direction" | |
4260 | a2.Anchored = true | |
4261 | a2.BrickColor = bc("New Yeller") | |
4262 | a2.Material = "Neon" | |
4263 | a2.Transparency = 0.5 | |
4264 | a2.Shape = "Cylinder" | |
4265 | a2.CanCollide = false | |
4266 | local b = Instance.new("Part",Character) | |
4267 | b.Name = "HitDirect" | |
4268 | b.Anchored = true | |
4269 | b.BrickColor = bc("Cool yellow") | |
4270 | b.Material = "Neon" | |
4271 | b.Transparency = 1 | |
4272 | b.CanCollide = false | |
4273 | local ray = Ray.new( | |
4274 | orb.CFrame.p, -- origin | |
4275 | (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction | |
4276 | ) | |
4277 | local ignore = Character | |
4278 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
4279 | a.BottomSurface = 10 | |
4280 | a.TopSurface = 10 | |
4281 | a2.BottomSurface = 10 | |
4282 | a2.TopSurface = 10 | |
4283 | local distance = (orb.CFrame.p - position).magnitude | |
4284 | a.Size = Vector3.new(distance, 1, 1) | |
4285 | a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
4286 | a2.Size = Vector3.new(distance, 1, 1) | |
4287 | a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
4288 | b.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance) | |
4289 | a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0) | |
4290 | a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0) | |
4291 | game:GetService("Debris"):AddItem(a, 20) | |
4292 | game:GetService("Debris"):AddItem(a2, 20) | |
4293 | game:GetService("Debris"):AddItem(b, 20) | |
4294 | local msh = Instance.new("SpecialMesh",a) | |
4295 | msh.MeshType = "Cylinder" | |
4296 | msh.Scale = vt(1,5*5,5*5) | |
4297 | local msh2 = Instance.new("SpecialMesh",a2) | |
4298 | msh2.MeshType = "Cylinder" | |
4299 | msh2.Scale = vt(1,6*5,6*5) | |
4300 | ||
4301 | for i = 0,20,0.1 do | |
4302 | swait() | |
4303 | orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*22.5 | |
4304 | orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*22.5 | |
4305 | ray = Ray.new( | |
4306 | orb.CFrame.p, -- origin | |
4307 | (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction | |
4308 | ) | |
4309 | hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
4310 | distance = (orb.CFrame.p - position).magnitude | |
4311 | if typrot == 1 then | |
4312 | rotation = rotation + 2.5 | |
4313 | elseif typrot == 2 then | |
4314 | rotation = rotation - 2.5 | |
4315 | end | |
4316 | CameraShake(126,1.8) | |
4317 | rng.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(rotation),0) + root.CFrame.lookVector*6 | |
4318 | rngb.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-rotation),0) + root.CFrame.lookVector*3 | |
4319 | RootPart.CFrame = FaceMouse2()[1] | |
4320 | a.Size = Vector3.new(distance, 1, 1) | |
4321 | a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
4322 | a2.Size = Vector3.new(distance, 1, 1) | |
4323 | a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
4324 | b.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance) | |
4325 | a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0) | |
4326 | a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0) | |
4327 | msh.Scale = msh.Scale - vt(0,0.025*5,0.025*5) | |
4328 | msh2.Scale = msh2.Scale - vt(0,0.03*5,0.03*5) | |
4329 | orbmish.Scale = orbmish.Scale - vt(0.175,0.175,0.175) | |
4330 | orbmish2.Scale = orbmish2.Scale - vt(0.175,0.175,0.175) | |
4331 | sphereMK(5,1,"Add",b.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,25,-0.1,BrickColor.new("White"),0) | |
4332 | sphereMK(5,1.5,"Add",b.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,BrickColor.new("New Yeller"),0) | |
4333 | sphere(10,"Add",b.CFrame,vt(25,25,25),0.25,BrickColor.new("New Yeller")) | |
4334 | xd.Volume = xd.Volume - 0.0025 | |
4335 | MagniDamage(b, 95, 90,90, 0, "Normal") | |
4336 | end | |
4337 | sphere(5,"Add",orb.CFrame,vt(5,5,5),0.75,BrickColor.new("New Yeller")) | |
4338 | for i = 0, 9 do | |
4339 | sphereMK(1,1,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,75,-0.1,BrickColor.new("New Yeller"),0) | |
4340 | CameraShake(126,1.8) | |
4341 | end | |
4342 | xd:Destroy() | |
4343 | a:Destroy() | |
4344 | a2:Destroy() | |
4345 | orb:Destroy() | |
4346 | orbe:Destroy() | |
4347 | MagniDamage(b, 95, 95,165, 0, "Normal") | |
4348 | CFuncs["Sound"].Create("rbxassetid://919941001", char, 2,1.05) | |
4349 | CFuncs["Sound"].Create("rbxassetid://138213851", char, 1,1) | |
4350 | CFuncs["Sound"].Create("rbxassetid://239000203", char, 0.5,1) | |
4351 | for i = 0, 14 do | |
4352 | sphereMK(2.5,3,"Add",b.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,50,-0.1,BrickColor.new("White"),0) | |
4353 | sphereMK(2.5,3.5,"Add",b.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,75,-0.15,BrickColor.new("New Yeller"),0) | |
4354 | end | |
4355 | sphere(1,"Add",b.CFrame,vt(2.5,2.5,2.5),2.5,BrickColor.new("White")) | |
4356 | sphere(1,"Add",b.CFrame,vt(5,5,5),5,BrickColor.new("New Yeller")) | |
4357 | for i = 0,1,0.1 do | |
4358 | swait() | |
4359 | dec.Transparency = dec.Transparency + 0.1 | |
4360 | dec2.Transparency = dec2.Transparency + 0.1 | |
4361 | rngm.Scale = rngm.Scale + Vector3.new(0.5, 0, 0.5) | |
4362 | decb.Transparency = decb.Transparency + 0.1 | |
4363 | dec2b.Transparency = dec2b.Transparency + 0.1 | |
4364 | rngmb.Scale = rngmb.Scale + Vector3.new(1, 0, 1) | |
4365 | end | |
4366 | rng:Destroy() | |
4367 | rngb:Destroy() | |
4368 | hum.WalkSpeed = 20 | |
4369 | sbs:Destroy() | |
4370 | root.Anchored = false | |
4371 | attack = false | |
4372 | end | |
4373 | ||
4374 | function Weeaboo() | |
4375 | attack = true | |
4376 | kan.Volume = 0 | |
4377 | hum.WalkSpeed = 0 | |
4378 | CFuncs["Sound"].Create("rbxassetid://430312221", tors, 1.25, 1.15) | |
4379 | for i = 0,7,0.1 do | |
4380 | swait() | |
4381 | RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(2),math.rad(0),math.rad(-20 + 6 * math.cos(sine / 34))),.2) | |
4382 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(10 - 4 * math.cos(sine / 47))),.2) | |
4383 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.1 * math.cos(sine / 28))*angles(math.rad(-2 - 3 * math.cos(sine / 34)),math.rad(0),math.rad(-2 + 4 * math.cos(sine / 62))),.2) | |
4384 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(12 - 3 * math.cos(sine / 28)),math.rad(12 - 3 * math.cos(sine / 79)),math.rad(2 - 4 * math.cos(sine / 62))),.2) | |
4385 | RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.01 * math.cos(sine / 28),-0.1)*angles(math.rad(34 + 2 * math.cos(sine / 33)),math.rad(0),math.rad(-13 - 3 * math.cos(sine / 28))),.2) | |
4386 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.01 * math.cos(sine / 28),0)*angles(math.rad(80 - 3 * math.cos(sine / 37)),math.rad(0),math.rad(10 + 5 * math.cos(sine / 30))),.2) | |
4387 | end | |
4388 | kan.Volume = 1 | |
4389 | attack = false | |
4390 | end | |
4391 | ||
4392 | function AHNONOSTOPTHISODERSHIT() | |
4393 | attack = true | |
4394 | kan.Volume = 0 | |
4395 | hum.WalkSpeed = 0 | |
4396 | CFuncs["Sound"].Create("rbxassetid://543623779", tors, 0.75, 1) | |
4397 | CFuncs["Sound"].Create("rbxassetid://1247863968", tors, 0.50, 1) | |
4398 | local blush = Instance.new("Decal",hed) | |
4399 | blush.Texture = "rbxassetid://898404027" | |
4400 | blush.Face = "Front" | |
4401 | for i = 0, 13, 0.1 do | |
4402 | swait() | |
4403 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28) + 0.05 * math.cos(sine / 44),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(7 - 5 * math.cos(sine / 44)),math.rad(0),math.rad(-6 - 3 * math.cos(sine / 34))),.1) | |
4404 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28) - 0.05 * math.cos(sine / 44),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(3 + 5 * math.cos(sine / 44)),math.rad(0),math.rad(0 + 3 * math.cos(sine / 34))),.1) | |
4405 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.05 * math.cos(sine / 44),0 + 0.03 * math.cos(sine / 34),-0.05 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 3 * math.cos(sine / 34)),math.rad(0 - 5 * math.cos(sine / 44)),math.rad(-5)),.1) | |
4406 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2 - 2.5 * math.cos(sine / 28)),math.rad(20 + 5 * math.cos(sine / 62)),math.rad(35 + 5 * math.cos(sine / 59))),.1) | |
4407 | RW.C0=clerp(RW.C0,cf(1,0.5 + 0.1 * math.cos(sine / 28),-0.45)*angles(math.rad(22 - 1 * math.cos(sine / 53)),math.rad(0),math.rad(-60 + 2 * math.cos(sine / 37))),.1) | |
4408 | LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.1 * math.cos(sine / 28),-0.45)*angles(math.rad(26 - 2 * math.cos(sine / 58)),math.rad(0),math.rad(59 - 3 * math.cos(sine / 57) )),.1) | |
4409 | end | |
4410 | coroutine.resume(coroutine.create(function() | |
4411 | for i = 0, 49 do | |
4412 | swait() | |
4413 | blush.Transparency = blush.Transparency + 0.02 | |
4414 | end | |
4415 | blush:Destroy() | |
4416 | end)) | |
4417 | hum.WalkSpeed = 20 | |
4418 | kan.Volume = 1 | |
4419 | attack = false | |
4420 | end | |
4421 | ||
4422 | mouse.KeyDown:connect(function(k) | |
4423 | if k == "q" and attack == false and HoldingZ == false then | |
4424 | ExtinctiveHeartbreak() | |
4425 | end | |
4426 | if k == "e" and attack == false then | |
4427 | ChaosGroundStrike() | |
4428 | end | |
4429 | if k == "z" and attack == false and HoldingC == false then | |
4430 | Taunt() | |
4431 | end | |
4432 | if k == "y" and attack == false and HoldingV == false then | |
4433 | Weeaboo() | |
4434 | end | |
4435 | if k == "x" and attack == false then | |
4436 | DerpzTaunt() | |
4437 | end | |
4438 | if k == "c" and attack == false then | |
4439 | Taunt2() | |
4440 | end | |
4441 | if k == "p" and attack == false then | |
4442 | vistaunty() | |
4443 | end | |
4444 | if k == "v" and attack == false then | |
4445 | Taunt3() | |
4446 | end | |
4447 | if k == "g" and attack == false then | |
4448 | ||
4449 | end | |
4450 | if k == "r" and attack == false then | |
4451 | PureBomb() | |
4452 | end | |
4453 | if k == "1" and attack == false then | |
4454 | Reset() | |
4455 | end | |
4456 | if k == "2" and attack == false then | |
4457 | Ulti() | |
4458 | end | |
4459 | if k == "3" and attack == false then | |
4460 | Musical() | |
4461 | end | |
4462 | if k == "4" and attack == false then | |
4463 | Serene() | |
4464 | end | |
4465 | if k == "l" and attack == false then | |
4466 | AHNONOSTOPTHISODERSHIT() | |
4467 | end | |
4468 | end) | |
4469 | ||
4470 | mouse.KeyUp:connect(function(k) | |
4471 | if k == "z" and attack == true and HoldingZ == true then | |
4472 | HoldingZ = false | |
4473 | end | |
4474 | if k == "x" and attack == true and HoldingX == true then | |
4475 | HoldingX = false | |
4476 | end | |
4477 | if k == "c" and attack == true and HoldingC == true then | |
4478 | HoldingC = false | |
4479 | end | |
4480 | if k == "v" and attack == true and HoldingV == true then | |
4481 | HoldingV = false | |
4482 | end | |
4483 | end) | |
4484 | Humanoid.Animator.Parent = nil | |
4485 | idleanim=.4 | |
4486 | while true do | |
4487 | swait() | |
4488 | sine = sine + change | |
4489 | local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude | |
4490 | local velderp=RootPart.Velocity.y | |
4491 | hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character) | |
4492 | if equipped==true or equipped==false then | |
4493 | if attack==false then | |
4494 | idle=idle+1 | |
4495 | else | |
4496 | idle=0 | |
4497 | end | |
4498 | if idle>=500 then | |
4499 | if attack==false then | |
4500 | --Sheath() | |
4501 | end | |
4502 | end | |
4503 | if RootPart.Velocity.y > 1 and hitfloor==nil then | |
4504 | Anim="Jump" | |
4505 | if attack==false then | |
4506 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1) | |
4507 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1) | |
4508 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-10),math.rad(0),math.rad(0)),.1) | |
4509 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1) | |
4510 | RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1) | |
4511 | LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1) | |
4512 | end | |
4513 | elseif RootPart.Velocity.y < -1 and hitfloor==nil then | |
4514 | Anim="Fall" | |
4515 | if attack==false then | |
4516 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1) | |
4517 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1) | |
4518 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
4519 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
4520 | RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(50)),.1) | |
4521 | LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(-50)),.1) | |
4522 | end | |
4523 | elseif torvel<1 and hitfloor~=nil then | |
4524 | Anim="Idle" | |
4525 | if attack==false then | |
4526 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.sin(sine / 14),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(2 + 1 * math.cos(sine / 14))),.1) | |
4527 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.sin(sine / 14),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(1 + 1 * math.cos(sine / 14))),.1) | |
4528 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.sin(sine / 14))*angles(math.rad(0 - 1 * math.sin(sine / 14)),math.rad(0),math.rad(-20)),.1) | |
4529 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5, 0.3 - 0.2 * math.sin(sine / 14)),math.rad(0),math.rad(20)),.1) | |
4530 | RW.C0=clerp(RW.C0,cf(0.85,0.5 + 0.2 * math.sin(sine / 14),-0.65)*angles(math.rad(30 - 1 * math.cos(sine / 14)),math.rad(0),math.rad(-100 - 2.5 * math.sin(sine / 14))),.1) | |
4531 | LW.C0=clerp(LW.C0,cf(-0.85,0.5 + 0.2 * math.sin(sine / 14),-0.65)*angles(math.rad(40 - 1 * math.sin(sine / 14)),math.rad(0),math.rad(90 + 2.5 * math.cos(sine / 14))),.1) | |
4532 | end | |
4533 | elseif torvel>2 and torvel<22 and hitfloor~=nil then | |
4534 | Anim="Walk" | |
4535 | if attack==false then | |
4536 | RH.C0=clerp(RH.C0,cf(1,-.85-.4*math.cos(sine/8)/1.5,.4*math.cos(sine/8)/2)*angles(math.rad(2-2*math.cos(sine/8))-math.sin(sine/8)/2,0,0)*angles(0,math.rad(90),0),.1) | |
4537 | LH.C0=clerp(LH.C0,cf(-1,-.85+.4*math.cos(sine/8)/1.5,-.4*math.cos(sine/8)/2)*angles(math.rad(2+2*math.cos(sine/8))+math.sin(sine/8)/2,0,0)*angles(0,math.rad(-90),0),.1) | |
4538 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.15 - 0.1 * math.cos(sine / 4))*angles(math.rad(5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 8))),.1) | |
4539 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 + 2.5 * math.cos(sine / 100)),math.rad(0),math.rad(0 + 5 * math.cos(sine / 8))),.1) | |
4540 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 + 45 * math.cos(sine / 8)),math.rad(0),math.rad(10 - 10 * math.cos(sine / 4))),.1) | |
4541 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 - 45 * math.cos(sine / 8)),math.rad(0),math.rad(-10 + 10 * math.cos(sine / 4))),.1) | |
4542 | end | |
4543 | elseif torvel>=22 and hitfloor~=nil then | |
4544 | Anim="Run" | |
4545 | if attack==false then | |
4546 | RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(-20 - 5 * math.cos(sine / 34))),.2) | |
4547 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1),math.rad(0),math.rad(20 + 2 * math.cos(sine / 38))),.2) | |
4548 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.15 * math.cos(sine / 47),-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(70),math.rad(0 - root.RotVelocity.Y),math.rad(0 - root.RotVelocity.Y *4.5 + 3 * math.cos(sine / 47))),.2) | |
4549 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-17 - 5 * math.cos(sine / 52)),math.rad(0 - 3 * math.cos(sine / 37)),math.rad(0 + 2 * math.cos(sine / 78))),.2) | |
4550 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(-8 - 4 * math.cos(sine / 59)),math.rad(-20 + 7 * math.cos(sine / 62)),math.rad(20 + 5 * math.cos(sine / 50))),.2) | |
4551 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-8 - 3 * math.cos(sine / 55)),math.rad(20 + 8 * math.cos(sine / 67)),math.rad(-20 - 4 * math.cos(sine / 29))),.2) | |
4552 | end | |
4553 | end | |
4554 | end | |
4555 | end |