SHOW:
|
|
- or go back to the newest paste.
1 | - | Player=game:GetService("Players").LocalPlayer |
1 | + | |
2 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
3 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
4 | do | |
5 | print("FE Compatibility code by Mokiros") | |
6 | script.Parent = Player.Character | |
7 | ||
8 | --RemoteEvent for communicating | |
9 | local Event = Instance.new("RemoteEvent") | |
10 | Event.Name = "UserInput_Event" | |
11 | ||
12 | --Fake event to make stuff like Mouse.KeyDown work | |
13 | local function fakeEvent() | |
14 | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end} | |
15 | t.connect = t.Connect | |
16 | return t | |
17 | end | |
18 | ||
19 | --Creating fake input objects with fake variables | |
20 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
21 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
22 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
23 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
24 | end} | |
25 | --Merged 2 functions into one by checking amount of arguments | |
26 | CAS.UnbindAction = CAS.BindAction | |
27 | ||
28 | --This function will trigger the events that have been :Connect()'ed | |
29 | local function te(self,ev,...) | |
30 | local t = m[ev] | |
31 | if t and t._fakeEvent and t.Function then | |
32 | t.Function(...) | |
33 | end | |
34 | end | |
35 | m.TrigEvent = te | |
36 | UIS.TrigEvent = te | |
37 | ||
38 | Event.OnServerEvent:Connect(function(plr,io) | |
39 | if plr~=Player then return end | |
40 | if io.isMouse then | |
41 | m.Target = io.Target | |
42 | m.Hit = io.Hit | |
43 | else | |
44 | local b = io.UserInputState == Enum.UserInputState.Begin | |
45 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
46 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
47 | end | |
48 | for _,t in pairs(CAS.Actions) do | |
49 | for _,k in pairs(t.Keys) do | |
50 | if k==io.KeyCode then | |
51 | t.Function(t.Name,io.UserInputState,io) | |
52 | end | |
53 | end | |
54 | end | |
55 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
56 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
57 | end | |
58 | end) | |
59 | Event.Parent = NLS([==[ | |
60 | local Player = game:GetService("Players").LocalPlayer | |
61 | local Event = script:WaitForChild("UserInput_Event") | |
62 | ||
63 | local UIS = game:GetService("UserInputService") | |
64 | local input = function(io,a) | |
65 | if a then return end | |
66 | --Since InputObject is a client-side instance, we create and pass table instead | |
67 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState}) | |
68 | end | |
69 | UIS.InputBegan:Connect(input) | |
70 | UIS.InputEnded:Connect(input) | |
71 | ||
72 | local Mouse = Player:GetMouse() | |
73 | local h,t | |
74 | --Give the server mouse data 30 times every second, but only if the values changed | |
75 | --If player is not moving their mouse, client won't fire events | |
76 | while wait(1/30) do | |
77 | if h~=Mouse.Hit or t~=Mouse.Target then | |
78 | h,t=Mouse.Hit,Mouse.Target | |
79 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
80 | end | |
81 | end]==],Player.Character) | |
82 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
83 | end | |
84 | ||
85 | Player=owner | |
86 | Character=Player.Character | |
87 | PlayerGui=Player.PlayerGui | |
88 | Backpack=Player.Backpack | |
89 | Torso=Character.Torso | |
90 | Head=Character.Head | |
91 | Humanoid=Character.Humanoid | |
92 | m=Instance.new('Model',Character) | |
93 | LeftArm=Character["Left Arm"] | |
94 | LeftLeg=Character["Left Leg"] | |
95 | RightArm=Character["Right Arm"] | |
96 | RightLeg=Character["Right Leg"] | |
97 | LS=Torso["Left Shoulder"] | |
98 | LH=Torso["Left Hip"] | |
99 | RS=Torso["Right Shoulder"] | |
100 | RH=Torso["Right Hip"] | |
101 | Face = Head.face | |
102 | Neck=Torso.Neck | |
103 | it=Instance.new | |
104 | attacktype=1 | |
105 | vt=Vector3.new | |
106 | cf=CFrame.new | |
107 | euler=CFrame.fromEulerAnglesXYZ | |
108 | angles=CFrame.Angles | |
109 | cloaked=false | |
110 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
111 | necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
112 | LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) | |
113 | LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0) | |
114 | RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) | |
115 | RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0) | |
116 | RootPart=Character.HumanoidRootPart | |
117 | RootJoint=RootPart.RootJoint | |
118 | RootCF=euler(-1.57,0,3.14) | |
119 | attack = false | |
120 | attackdebounce = false | |
121 | deb=false | |
122 | equipped=true | |
123 | hand=false | |
124 | MMouse=nil | |
125 | combo=0 | |
126 | mana=0 | |
127 | trispeed=.2 | |
128 | attackmode='none' | |
129 | local idle=0 | |
130 | local Anim="Idle" | |
131 | local Effects={} | |
132 | local gun=false | |
133 | local shoot=false | |
134 | player=nil | |
135 | mana=0 | |
136 | ||
137 | mouse=Player:GetMouse() | |
138 | --save shoulders | |
139 | RSH, LSH=nil, nil | |
140 | --welds | |
141 | RW, LW=Instance.new("Weld"), Instance.new("Weld") | |
142 | RW.Name="Right Shoulder" LW.Name="Left Shoulder" | |
143 | LH=Torso["Left Hip"] | |
144 | RH=Torso["Right Hip"] | |
145 | TorsoColor=Torso.BrickColor | |
146 | function NoOutline(Part) | |
147 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
148 | end | |
149 | player=Player | |
150 | ch=Character | |
151 | RSH=ch.Torso["Right Shoulder"] | |
152 | LSH=ch.Torso["Left Shoulder"] | |
153 | -- | |
154 | RSH.Parent=nil | |
155 | LSH.Parent=nil | |
156 | -- | |
157 | RW.Name="Right Shoulder" | |
158 | RW.Part0=ch.Torso | |
159 | RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
160 | RW.C1=cf(0, 0.5, 0) | |
161 | RW.Part1=ch["Right Arm"] | |
162 | RW.Parent=ch.Torso | |
163 | -- | |
164 | LW.Name="Left Shoulder" | |
165 | LW.Part0=ch.Torso | |
166 | LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
167 | LW.C1=cf(0, 0.5, 0) | |
168 | LW.Part1=ch["Left Arm"] | |
169 | LW.Parent=ch.Torso | |
170 | ||
171 | Player=game:GetService('Players').LocalPlayer | |
172 | Character=Player.Character | |
173 | Mouse=Player:GetMouse() | |
174 | m=Instance.new('Model',Character) | |
175 | ||
176 | ||
177 | local function weldBetween(a, b) | |
178 | local weldd = Instance.new("ManualWeld") | |
179 | weldd.Part0 = a | |
180 | weldd.Part1 = b | |
181 | weldd.C0 = CFrame.new() | |
182 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
183 | weldd.Parent = a | |
184 | return weldd | |
185 | end | |
186 | ||
187 | function swait(num) | |
188 | if num==0 or num==nil then | |
189 | game:service'RunService'.Stepped:wait(0) | |
190 | else | |
191 | for i=0,num do | |
192 | game:service'RunService'.Stepped:wait(0) | |
193 | end | |
194 | end | |
195 | end | |
196 | ||
197 | function nooutline(part) | |
198 | part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10 | |
199 | end | |
200 | ||
201 | function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size) | |
202 | local fp=it("Part") | |
203 | fp.formFactor=formfactor | |
204 | fp.Parent=parent | |
205 | fp.Reflectance=reflectance | |
206 | fp.Transparency=transparency | |
207 | fp.CanCollide=false | |
208 | fp.Locked=true | |
209 | fp.BrickColor=BrickColor.new(tostring(brickcolor)) | |
210 | fp.Name=name | |
211 | fp.Size=size | |
212 | fp.Position=Character.Torso.Position | |
213 | nooutline(fp) | |
214 | fp.Material=material | |
215 | fp:BreakJoints() | |
216 | return fp | |
217 | end | |
218 | ||
219 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
220 | local mesh=it(Mesh) | |
221 | mesh.Parent=part | |
222 | if Mesh=="SpecialMesh" then | |
223 | mesh.MeshType=meshtype | |
224 | mesh.MeshId=meshid | |
225 | end | |
226 | mesh.Offset=offset | |
227 | mesh.Scale=scale | |
228 | return mesh | |
229 | end | |
230 | ||
231 | function weld(parent,part0,part1,c0,c1) | |
232 | local weld=it("Weld") | |
233 | weld.Parent=parent | |
234 | weld.Part0=part0 | |
235 | weld.Part1=part1 | |
236 | weld.C0=c0 | |
237 | weld.C1=c1 | |
238 | return weld | |
239 | end | |
240 | ||
241 | ||
242 | local function CFrameFromTopBack(at, top, back) | |
243 | local right = top:Cross(back) | |
244 | return CFrame.new(at.x, at.y, at.z, | |
245 | right.x, top.x, back.x, | |
246 | right.y, top.y, back.y, | |
247 | right.z, top.z, back.z) | |
248 | end | |
249 | ||
250 | function Triangle(a, b, c) | |
251 | local edg1 = (c-a):Dot((b-a).unit) | |
252 | local edg2 = (a-b):Dot((c-b).unit) | |
253 | local edg3 = (b-c):Dot((a-c).unit) | |
254 | if edg1 <= (b-a).magnitude and edg1 >= 0 then | |
255 | a, b, c = a, b, c | |
256 | elseif edg2 <= (c-b).magnitude and edg2 >= 0 then | |
257 | a, b, c = b, c, a | |
258 | elseif edg3 <= (a-c).magnitude and edg3 >= 0 then | |
259 | a, b, c = c, a, b | |
260 | else | |
261 | assert(false, "unreachable") | |
262 | end | |
263 | ||
264 | local len1 = (c-a):Dot((b-a).unit) | |
265 | local len2 = (b-a).magnitude - len1 | |
266 | local width = (a + (b-a).unit*len1 - c).magnitude | |
267 | ||
268 | local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit) | |
269 | ||
270 | local list = {} | |
271 | ||
272 | local Color = BrickColor.new("Dark grey") | |
273 | ||
274 | if len1 > 0.01 then | |
275 | local w1 = Instance.new('WedgePart', m) | |
276 | game:GetService("Debris"):AddItem(w1,5) | |
277 | w1.Material = "SmoothPlastic" | |
278 | w1.FormFactor = 'Custom' | |
279 | w1.BrickColor = BrickColor.new(Color) | |
280 | w1.Transparency = 0 | |
281 | w1.Reflectance = 0 | |
282 | w1.Material = "SmoothPlastic" | |
283 | w1.CanCollide = false | |
284 | NoOutline(w1) | |
285 | local sz = Vector3.new(0.2, width, len1) | |
286 | w1.Size = sz | |
287 | local sp = Instance.new("SpecialMesh",w1) | |
288 | sp.MeshType = "Wedge" | |
289 | sp.Scale = Vector3.new(0,1,1) * sz/w1.Size | |
290 | w1:BreakJoints() | |
291 | w1.Anchored = true | |
292 | w1.Parent = workspace | |
293 | w1.Transparency = 0.7 | |
294 | table.insert(Effects,{w1,"Disappear",.01}) | |
295 | w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2) | |
296 | table.insert(list,w1) | |
297 | end | |
298 | ||
299 | if len2 > 0.01 then | |
300 | local w2 = Instance.new('WedgePart', m) | |
301 | game:GetService("Debris"):AddItem(w2,5) | |
302 | w2.Material = "SmoothPlastic" | |
303 | w2.FormFactor = 'Custom' | |
304 | w2.BrickColor = BrickColor.new(Color) | |
305 | w2.Transparency = 0 | |
306 | w2.Reflectance = 0 | |
307 | w2.Material = "SmoothPlastic" | |
308 | w2.CanCollide = false | |
309 | NoOutline(w2) | |
310 | local sz = Vector3.new(0.2, width, len2) | |
311 | w2.Size = sz | |
312 | local sp = Instance.new("SpecialMesh",w2) | |
313 | sp.MeshType = "Wedge" | |
314 | sp.Scale = Vector3.new(0,1,1) * sz/w2.Size | |
315 | w2:BreakJoints() | |
316 | w2.Anchored = true | |
317 | w2.Parent = workspace | |
318 | w2.Transparency = 0.7 | |
319 | table.insert(Effects,{w2,"Disappear",.01}) | |
320 | w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2) | |
321 | table.insert(list,w2) | |
322 | end | |
323 | return unpack(list) | |
324 | end | |
325 | ||
326 | ||
327 | so = function(id,par,vol,pit) | |
328 | coroutine.resume(coroutine.create(function() | |
329 | local sou = Instance.new("Sound",par or workspace) | |
330 | sou.Volume=vol | |
331 | sou.Pitch=pit or 1 | |
332 | sou.SoundId=id | |
333 | swait() | |
334 | sou:play() | |
335 | game:GetService("Debris"):AddItem(sou,6) | |
336 | end)) | |
337 | end | |
338 | ||
339 | function clerp(a,b,t) | |
340 | local qa = {QuaternionFromCFrame(a)} | |
341 | local qb = {QuaternionFromCFrame(b)} | |
342 | local ax, ay, az = a.x, a.y, a.z | |
343 | local bx, by, bz = b.x, b.y, b.z | |
344 | local _t = 1-t | |
345 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
346 | end | |
347 | ||
348 | function QuaternionFromCFrame(cf) | |
349 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
350 | local trace = m00 + m11 + m22 | |
351 | if trace > 0 then | |
352 | local s = math.sqrt(1 + trace) | |
353 | local recip = 0.5/s | |
354 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
355 | else | |
356 | local i = 0 | |
357 | if m11 > m00 then | |
358 | i = 1 | |
359 | end | |
360 | if m22 > (i == 0 and m00 or m11) then | |
361 | i = 2 | |
362 | end | |
363 | if i == 0 then | |
364 | local s = math.sqrt(m00-m11-m22+1) | |
365 | local recip = 0.5/s | |
366 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
367 | elseif i == 1 then | |
368 | local s = math.sqrt(m11-m22-m00+1) | |
369 | local recip = 0.5/s | |
370 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
371 | elseif i == 2 then | |
372 | local s = math.sqrt(m22-m00-m11+1) | |
373 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
374 | end | |
375 | end | |
376 | end | |
377 | ||
378 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
379 | local xs, ys, zs = x + x, y + y, z + z | |
380 | local wx, wy, wz = w*xs, w*ys, w*zs | |
381 | local xx = x*xs | |
382 | local xy = x*ys | |
383 | local xz = x*zs | |
384 | local yy = y*ys | |
385 | local yz = y*zs | |
386 | local zz = z*zs | |
387 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
388 | end | |
389 | ||
390 | function QuaternionSlerp(a, b, t) | |
391 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
392 | local startInterp, finishInterp; | |
393 | if cosTheta >= 0.0001 then | |
394 | if (1 - cosTheta) > 0.0001 then | |
395 | local theta = math.acos(cosTheta) | |
396 | local invSinTheta = 1/math.sin(theta) | |
397 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
398 | finishInterp = math.sin(t*theta)*invSinTheta | |
399 | else | |
400 | startInterp = 1-t | |
401 | finishInterp = t | |
402 | end | |
403 | else | |
404 | if (1+cosTheta) > 0.0001 then | |
405 | local theta = math.acos(-cosTheta) | |
406 | local invSinTheta = 1/math.sin(theta) | |
407 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
408 | finishInterp = math.sin(t*theta)*invSinTheta | |
409 | else | |
410 | startInterp = t-1 | |
411 | finishInterp = t | |
412 | end | |
413 | end | |
414 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
415 | end | |
416 | ||
417 | --Example: Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) | |
418 | ||
419 | ||
420 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
421 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) | |
422 | end | |
423 | ||
424 | Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock) | |
425 | if hit.Parent==nil then | |
426 | return | |
427 | end | |
428 | h=hit.Parent:FindFirstChild("Humanoid") | |
429 | for _,v in pairs(hit.Parent:children()) do | |
430 | if v:IsA("Humanoid") then | |
431 | h=v | |
432 | end | |
433 | end | |
434 | if hit.Parent.Parent:FindFirstChild("Torso")~=nil then | |
435 | h=hit.Parent.Parent:FindFirstChild("Humanoid") | |
436 | end | |
437 | if hit.Parent.className=="Hat" then | |
438 | hit=hit.Parent.Parent:findFirstChild("Head") | |
439 | end | |
440 | if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then | |
441 | if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end | |
442 | --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then | |
443 | return | |
444 | end]] | |
445 | -- hs(hit,1.2) | |
446 | c=Instance.new("ObjectValue") | |
447 | c.Name="creator" | |
448 | c.Value=game:service("Players").LocalPlayer | |
449 | c.Parent=h | |
450 | game:GetService("Debris"):AddItem(c,.5) | |
451 | Damage=math.random(minim,maxim) | |
452 | -- h:TakeDamage(Damage) | |
453 | blocked=false | |
454 | block=hit.Parent:findFirstChild("Block") | |
455 | if block~=nil then | |
456 | print(block.className) | |
457 | if block.className=="NumberValue" then | |
458 | if block.Value>0 then | |
459 | blocked=true | |
460 | if decreaseblock==nil then | |
461 | block.Value=block.Value-1 | |
462 | end | |
463 | end | |
464 | end | |
465 | if block.className=="IntValue" then | |
466 | if block.Value>0 then | |
467 | blocked=true | |
468 | if decreaseblock~=nil then | |
469 | block.Value=block.Value-1 | |
470 | end | |
471 | end | |
472 | end | |
473 | end | |
474 | if blocked==false then | |
475 | -- h:TakeDamage(Damage) | |
476 | h.Health=h.Health-Damage | |
477 | showDamage(hit.Parent,Damage,.5,BrickColor.new("New Yeller")) | |
478 | else | |
479 | h.Health=h.Health-(Damage/2) | |
480 | showDamage(hit.Parent,Damage/2,.5,BrickColor.new("Bright blue")) | |
481 | end | |
482 | if Type=="Knockdown" then | |
483 | hum=hit.Parent.Humanoid | |
484 | hum.PlatformStand=true | |
485 | coroutine.resume(coroutine.create(function(HHumanoid) | |
486 | swait(1) | |
487 | HHumanoid.PlatformStand=false | |
488 | end),hum) | |
489 | local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit | |
490 | --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0) | |
491 | local bodvol=Instance.new("BodyVelocity") | |
492 | bodvol.velocity=angle*knockback | |
493 | bodvol.P=5000 | |
494 | bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
495 | bodvol.Parent=hit | |
496 | rl=Instance.new("BodyAngularVelocity") | |
497 | rl.P=3000 | |
498 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
499 | rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
500 | rl.Parent=hit | |
501 | game:GetService("Debris"):AddItem(bodvol,.5) | |
502 | game:GetService("Debris"):AddItem(rl,.5) | |
503 | elseif Type=="Normal" then | |
504 | vp=Instance.new("BodyVelocity") | |
505 | vp.P=500 | |
506 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
507 | -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback | |
508 | if KnockbackType==1 then | |
509 | vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05 | |
510 | elseif KnockbackType==2 then | |
511 | vp.velocity=Property.CFrame.lookVector*knockback | |
512 | end | |
513 | if knockback>0 then | |
514 | vp.Parent=hit.Parent.Torso | |
515 | end | |
516 | game:GetService("Debris"):AddItem(vp,.5) | |
517 | elseif Type=="Up" then | |
518 | local bodyVelocity=Instance.new("BodyVelocity") | |
519 | bodyVelocity.velocity=vt(0,60,0) | |
520 | bodyVelocity.P=5000 | |
521 | bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
522 | bodyVelocity.Parent=hit | |
523 | game:GetService("Debris"):AddItem(bodyVelocity,1) | |
524 | rl=Instance.new("BodyAngularVelocity") | |
525 | rl.P=3000 | |
526 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
527 | rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30)) | |
528 | rl.Parent=hit | |
529 | game:GetService("Debris"):AddItem(rl,.5) | |
530 | elseif Type=="Snare" then | |
531 | bp=Instance.new("BodyPosition") | |
532 | bp.P=2000 | |
533 | bp.D=100 | |
534 | bp.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
535 | bp.position=hit.Parent.Torso.Position | |
536 | bp.Parent=hit.Parent.Torso | |
537 | game:GetService("Debris"):AddItem(bp,1) | |
538 | elseif Type=="Target" then | |
539 | if Targetting==false then | |
540 | ZTarget=hit.Parent.Torso | |
541 | coroutine.resume(coroutine.create(function(Part) | |
542 | so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5) | |
543 | swait(5) | |
544 | so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5) | |
545 | end),ZTarget) | |
546 | TargHum=ZTarget.Parent:findFirstChild("Humanoid") | |
547 | targetgui=Instance.new("BillboardGui") | |
548 | targetgui.Parent=ZTarget | |
549 | targetgui.Size=UDim2.new(10,100,10,100) | |
550 | targ=Instance.new("ImageLabel") | |
551 | targ.Parent=targetgui | |
552 | targ.BackgroundTransparency=1 | |
553 | targ.Image="rbxassetid://4834067" | |
554 | targ.Size=UDim2.new(1,0,1,0) | |
555 | cam.CameraType="Scriptable" | |
556 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
557 | dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z) | |
558 | workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
559 | Targetting=true | |
560 | RocketTarget=ZTarget | |
561 | for i=1,Property do | |
562 | --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do | |
563 | if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then | |
564 | swait() | |
565 | end | |
566 | --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100) | |
567 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
568 | dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z) | |
569 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0) | |
570 | end | |
571 | Targetting=false | |
572 | RocketTarget=nil | |
573 | targetgui.Parent=nil | |
574 | cam.CameraType="Custom" | |
575 | end | |
576 | end | |
577 | debounce=Instance.new("BoolValue") | |
578 | debounce.Name="DebounceHit" | |
579 | debounce.Parent=hit.Parent | |
580 | debounce.Value=true | |
581 | game:GetService("Debris"):AddItem(debounce,Delay) | |
582 | c=Instance.new("ObjectValue") | |
583 | c.Name="creator" | |
584 | c.Value=Player | |
585 | c.Parent=h | |
586 | game:GetService("Debris"):AddItem(c,.5) | |
587 | CRIT=false | |
588 | hitDeb=true | |
589 | AttackPos=6 | |
590 | end | |
591 | end | |
592 | ||
593 | showDamage=function(Char,Dealt,du,Color) | |
594 | m=Instance.new("Model") | |
595 | m.Name=tostring(Dealt) | |
596 | h=Instance.new("Humanoid") | |
597 | h.Health=0 | |
598 | h.MaxHealth=0 | |
599 | h.Parent=m | |
600 | c=Instance.new("Part") | |
601 | c.Transparency=0 | |
602 | c.BrickColor=Color | |
603 | c.Name="Head" | |
604 | c.TopSurface=0 | |
605 | c.BottomSurface=0 | |
606 | c.formFactor="Plate" | |
607 | c.Size=Vector3.new(1,.4,1) | |
608 | ms=Instance.new("CylinderMesh") | |
609 | ms.Scale=Vector3.new(.8,.8,.8) | |
610 | if CRIT==true then | |
611 | ms.Scale=Vector3.new(1,1.25,1) | |
612 | end | |
613 | ms.Parent=c | |
614 | c.Reflectance=0 | |
615 | Instance.new("BodyGyro").Parent=c | |
616 | c.Parent=m | |
617 | if Char:findFirstChild("Head")~=nil then | |
618 | c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0)) | |
619 | elseif Char.Parent:findFirstChild("Head")~=nil then | |
620 | c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0)) | |
621 | end | |
622 | f=Instance.new("BodyPosition") | |
623 | f.P=2000 | |
624 | f.D=100 | |
625 | f.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
626 | f.position=c.Position+Vector3.new(0,3,0) | |
627 | f.Parent=c | |
628 | game:GetService("Debris"):AddItem(m,.5+du) | |
629 | c.CanCollide=false | |
630 | m.Parent=workspace | |
631 | c.CanCollide=false | |
632 | end | |
633 | ||
634 | handle=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Handle",Vector3.new(0.356057793, 0.801126003, 0.267042011)) | |
635 | handleweld=weld(m,Character["Right Arm"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.516218185, -0.761173248, -0.203582764, -0.000413556583, 0.865570247, -0.500785589, -0.000715887581, -0.50078547, -0.865570009, -0.999999523, 4.89967135e-007, 0.000826762407)) | |
636 | Barrel=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Barrel",Vector3.new(0.356055647, 0.534083903, 0.200000003)) | |
637 | Barrelweld=weld(m,handle,Barrel,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.993667603, -5.6562829, -0.00450134277, -0.499999255, -0.86602366, 0.000830708072, -0.866023958, 0.499998957, -1.77337063e-006, -0.000413693022, -0.000720331562, -0.999999404)) | |
638 | mesh("CylinderMesh",Barrel,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1.15718198)) | |
639 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.930197001, 0.200000003, 0.453971326)) | |
640 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00457763672, -0.765160799, 1.5292244, 8.4777188e-005, 0.000156341121, 0.999999702, -0.866025567, 0.499996573, -4.72138709e-006, -0.499996901, -0.866025567, 0.000177754438)) | |
641 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.0890140012, 0.100000001)) | |
642 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.267042011, 0.200000003)) | |
643 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.71396184, -0.902069092, 0.271377563, 0.8660236, -0.499999017, 1.84802866e-006, 0.499999374, 0.866023779, -4.71902313e-005, 2.19600042e-005, 4.17576521e-005, 0.999999106)) | |
644 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.445069969, 1, 0.890139937)) | |
645 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.356057793, 2.84844708, 0.200000003)) | |
646 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0047454834, -2.18133688, 0.323482513, 3.66997556e-005, 6.66387496e-005, 0.999999702, -0.866023839, 0.499998808, -1.47526384e-006, -0.499999315, -0.866023958, 7.61135016e-005)) | |
647 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.890139937)) | |
648 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0.60000002384186,"Mid gray","Part",Vector3.new(0.445069641, 0.200000003, 0.534083962)) | |
649 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.52576447, -1.15971661, -0.00486755371, -0.499999493, -0.866024137, 2.11432925e-005, -0.866023958, 0.499998957, -1.77337063e-006, -8.95379344e-006, -1.92798325e-005, -0.999999523)) | |
650 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.890139997, 1)) | |
651 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
652 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.403086185, -0.00352478027, 1.25802231, -0.866025269, 0.499996424, -4.6921532e-006, -9.06756031e-005, -0.000166724145, -0.999999344, -0.499996811, -0.866025388, 0.000189673912)) | |
653 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.890141726, 0.890139937, 0.445069969)) | |
654 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.78027892, 0.356056005, 0.356055975)) | |
655 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.28802133, -0.764591217, 0.00480651855, 0.866019368, -0.500006795, 1.81821065e-006, 0.500007212, 0.866019428, -3.18681123e-005, 1.42879144e-005, 2.85067945e-005, 0.999999642)) | |
656 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.04732227, 0.356055945, 0.200000003)) | |
657 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.892075658, -0.00434875488, 1.16921997, -0.866025567, 0.499996573, -4.72138709e-006, -7.90221384e-005, -0.000146495877, -0.999999702, -0.499996871, -0.866025686, 0.000166340207)) | |
658 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.445069969)) | |
659 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.26704222, 0.445069999, 0.534084022)) | |
660 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.22940516, -0.813667297, 0.00457763672, 0.866022527, -0.499998182, -2.70454257e-005, 0.499996722, 0.866019726, -0.000830525416, 0.000437630806, 0.000706389663, 0.999996006)) | |
661 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0.69999998807907,"Mid gray","Part",Vector3.new(0.445069641, 0.200000003, 0.534083962)) | |
662 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.52544785, -0.358213902, -0.00482177734, -0.499999493, -0.866024137, 2.40192167e-005, -0.866023958, 0.499998957, -1.77337063e-006, -1.03506318e-005, -2.18485948e-005, -0.999999523)) | |
663 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.890139997, 1)) | |
664 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.445069999, 0.39611277)) | |
665 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.33963394, -0.813163757, 0.0027923584, 0.866024017, -0.499998927, -4.7385638e-005, 0.499999076, 0.866023779, -0.000830544159, 0.000456154085, 0.000695649476, 0.999999225)) | |
666 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.445071131, 1, 1)) | |
667 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.445069999, 0.39611277)) | |
668 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.05157065, -0.813426971, 0.00283813477, 0.866022587, -0.499998361, -5.13193481e-005, 0.499996722, 0.866019726, -0.000830421108, 0.000458621944, 0.000694207207, 0.999996126)) | |
669 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.445071131, 1, 1)) | |
670 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.356057793, 0.200000003, 0.267042011)) | |
671 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.14440918e-005, 0.489593506, 0, 0.99999845, 1.49011612e-007, -5.02332114e-008, 1.49011612e-007, 0.999998093, 2.11293809e-008, -5.02332114e-008, 2.11293809e-008, 0.999999702)) | |
672 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.890139997, 1)) | |
673 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.890139997, 0.267042011)) | |
674 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.267049789, -0.0444793701, 0, 0.99999845, 1.49011612e-007, -5.02332114e-008, 1.49011612e-007, 0.999998093, 2.11293809e-008, -5.02332114e-008, 2.11293809e-008, 0.999999702)) | |
675 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.890139997, 1, 1)) | |
676 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.267042011)) | |
677 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.267055511, 0.489589691, 0, 0.99999845, 1.49011612e-007, -5.02332114e-008, 1.49011612e-007, 0.999998093, 2.11293809e-008, -5.02332114e-008, 2.11293809e-008, 0.999999702)) | |
678 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.890139997, 0.890139997, 1)) | |
679 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.801127911, 0.200000003, 0.267042011)) | |
680 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.87227118, 0.47756958, 0.00357055664, 0.866023958, -0.499998957, 1.77337063e-006, 0.499999315, 0.866024077, 2.50057201e-005, -1.41441415e-005, -2.06979457e-005, 0.999999762)) | |
681 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.890139997, 1)) | |
682 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.13633513, 0.200000003, 0.356055975)) | |
683 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.1099844, -0.141490936, 0.00482177734, 0.866019368, -0.500006795, 1.81821065e-006, 0.500007212, 0.866019428, -3.18681123e-005, 1.42879144e-005, 2.85067945e-005, 0.999999642)) | |
684 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.890139997, 1)) | |
685 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.445069999, 0.623098075, 0.445069999)) | |
686 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.190181732, -0.535319328, 4.57763672e-005, 0.499999255, 0.86602366, -0.000830708072, -0.866023958, 0.499998957, -1.77337063e-006, 0.000413693022, 0.000720331562, 0.999999404)) | |
687 | mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=3270017",Vector3.new(0, 0, 0),Vector3.new(0.475334674, 0.4699938, 1.67168295)) | |
688 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.293745786, 0.71211195, 0.369408011)) | |
689 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.06669998, -0.402664542, 0.0329284668, -0.499999374, -0.866023779, 1.51824788e-005, -0.866023958, 0.499998957, -1.77337063e-006, -5.93662844e-006, -1.40970806e-005, -0.999999642)) | |
690 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
691 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.26704067, 0.445069999, 0.356055915)) | |
692 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.264636993, -0.812721252, 0.0051574707, 0.866023958, -0.499998957, 1.77337063e-006, 0.499999315, 0.866024017, -5.00066672e-005, 2.3368164e-005, 4.43152385e-005, 0.999999702)) | |
693 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Mid gray","Part",Vector3.new(0.356055647, 0.56968981, 0.200000003)) | |
694 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.821731567, 7.62939453e-005, -1.15725255, -0.500571489, -0.865693092, 0.000803722185, 0.000400191813, 0.000697065494, 0.999999285, -0.86569351, 0.500571311, -2.36438291e-006)) | |
695 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.890139997)) | |
696 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Mid gray","Part",Vector3.new(0.356055647, 0.56968981, 0.200000003)) | |
697 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.82062149, 7.62939453e-005, -2.58165002, -0.500571489, -0.865693092, 0.000803722185, 0.000400191813, 0.000697065494, 0.999999285, -0.86569351, 0.500571311, -2.36438291e-006)) | |
698 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.890139997)) | |
699 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.445069999, 0.39611277)) | |
700 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.40779829, -0.813220978, 0.00286865234, 0.866024137, -0.499999076, -5.31224941e-005, 0.499999106, 0.866023898, -0.000830529374, 0.000461086805, 0.000692783156, 0.999999285)) | |
701 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.445071131, 1, 1)) | |
702 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(2.937464, 0.356056005, 0.356055945)) | |
703 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.708334684, -0.41254425, 0.00485229492, 0.866023958, -0.499998957, 1.77337063e-006, 0.499999404, 0.866023839, -2.39146757e-005, 1.03168713e-005, 2.17378838e-005, 0.999999702)) | |
704 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.712112248, 0.267042011, 0.200000003)) | |
705 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.402770758, -0.902065277, 0.137817383, 0.8660236, -0.499999017, 1.84802866e-006, 0.499999315, 0.866023958, -5.58628235e-005, 2.6284717e-005, 4.92944382e-005, 0.999999166)) | |
706 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.445069969)) | |
707 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.26704222, 0.445069999, 0.534084022)) | |
708 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.87373841, -0.813194275, 0.00457763672, 0.866024017, -0.499998868, -3.39000762e-005, 0.499999076, 0.866023839, -0.00083060388, 0.000444560981, 0.000702324207, 0.999999285)) | |
709 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.445069999, 0.356055915)) | |
710 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0422852039, -0.813350677, 0.00514221191, 0.866023958, -0.499998957, 1.77337063e-006, 0.499999374, 0.866023779, -5.29420795e-005, 2.48118013e-005, 4.68230573e-005, 0.999999702)) | |
711 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.890139937, 1, 1)) | |
712 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.356055647, 0.356056958, 0.356055915)) | |
713 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.03561783, -4.05199051, -0.00440979004, -0.499999374, -0.866023779, 5.3821248e-005, -0.866023958, 0.499998957, -1.77337063e-006, -2.52545578e-005, -4.75892448e-005, -0.999999702)) | |
714 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
715 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.445069999, 0.623098075, 0.445069999)) | |
716 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.5254631, -4.57763672e-005, -1.33689678, 0.499999136, 0.866023719, -0.000830871984, -0.000413789938, -0.000720565615, -0.999999225, -0.866023839, 0.499998927, -1.78828543e-006)) | |
717 | mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=3270017",Vector3.new(0, 0, 0),Vector3.new(0.551886737, 0.587492347, 2.43898368)) | |
718 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.445069999, 0.623098075, 0.534084022)) | |
719 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.52507019, -4.57763672e-005, -0.758278728, 0.499999136, 0.866023719, -0.000830871984, -0.000413789938, -0.000720565615, -0.999999225, -0.866023839, 0.499998927, -1.78828543e-006)) | |
720 | mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=3270017",Vector3.new(0, 0, 0),Vector3.new(0.498478353, 0.498478293, 7.21013451)) | |
721 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.267041624, 0.200000003, 0.356055915)) | |
722 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.991195679, -4.27400589, -0.0052947998, -0.499999285, -0.866023958, 3.51352501e-005, -0.866018832, 0.499996156, -1.77348545e-006, -1.60587661e-005, -3.15416837e-005, -0.999993682)) | |
723 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.890139997, 1)) | |
724 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.712112248, 0.200000003, 0.356055915)) | |
725 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.402687311, -0.679267883, 0.00505065918, 0.8660236, -0.499999017, 1.84802866e-006, 0.499999315, 0.866023958, -5.58628235e-005, 2.6284717e-005, 4.92944382e-005, 0.999999166)) | |
726 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.890140235, 1)) | |
727 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.356055647, 0.200000003, 0.356055915)) | |
728 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.03623199, 0.0421948433, -0.00440979004, -0.499999255, -0.866023898, 5.00364113e-005, -0.866023958, 0.499998957, -1.77337063e-006, -2.34013132e-005, -4.41999873e-005, -0.999999642)) | |
729 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.890139997, 1)) | |
730 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.99999994, 1)) | |
731 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
732 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.11522019, -0.00350952148, 1.25802612, -0.866025269, 0.499996424, -4.6921341e-006, -9.35725402e-005, -0.00017174182, -0.999999344, -0.499996811, -0.866025388, 0.000195467321)) | |
733 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.890141726, 0.890139937, 0.445069969)) | |
734 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.26704222, 0.445069999, 0.534084022)) | |
735 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.51749039, -0.813407898, 0.00457763672, 0.866024137, -0.499999076, -4.25724756e-005, 0.499999136, 0.866023719, -0.000830633566, 0.000451922766, 0.000698114221, 0.999999344)) | |
736 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(2.84844756, 0.623098075, 0.356055915)) | |
737 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.18314743, -0.724628448, 0.00506591797, 0.866023958, -0.499998957, 1.77337063e-006, 0.499999315, 0.866023958, -5.58628235e-005, 2.62502872e-005, 4.93772677e-005, 0.999999642)) | |
738 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.712112248, 0.200000003, 0.200000003)) | |
739 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.403198361, -0.888397217, 0.631103516, 0.8660236, -0.499999017, 1.84802866e-006, 0.43302834, 0.750028789, 0.499940455, -0.249971539, -0.432960272, 0.866058707)) | |
740 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.890139937, 0.445069969)) | |
741 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.356055647, 2.84844851, 0.356055915)) | |
742 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.03583908, -2.18302703, -0.0052947998, -0.499999493, -0.866023898, 7.92279025e-005, -0.866023958, 0.499998957, -1.77337063e-006, -3.79744743e-005, -6.95118215e-005, -0.999999642)) | |
743 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
744 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.413914353, 1.00140691, 0.200000003)) | |
745 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.993293762, -4.91016245, -0.00451660156, -0.499999255, -0.86602366, 0.000819979236, -0.866023958, 0.499998957, -1.77337063e-006, -0.000408323831, -0.000711051165, -0.999999464)) | |
746 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.890139997)) | |
747 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.267042011, 0.801125944, 0.356055915)) | |
748 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.74128556, -0.635295868, 0.00506591797, 0.866023958, -0.499998957, 1.77337063e-006, 0.499999285, 0.866024017, -3.13802739e-005, 1.40639022e-005, 2.82098772e-005, 0.999999702)) | |
749 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.801127911, 0.623098075, 0.267042011)) | |
750 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.87227416, 0.0769958496, 0.00352478027, 0.866023958, -0.499998957, 1.77337063e-006, 0.499999315, 0.866024077, 2.50057201e-005, -1.41441415e-005, -2.06979457e-005, 0.999999762)) | |
751 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.356055647, 0.267041951, 0.356055915)) | |
752 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.03563309, 0.264527798, -0.00439453125, -0.499999464, -0.866024137, 5.87239629e-005, -0.866023958, 0.499998957, -1.77337063e-006, -2.77429353e-005, -5.17922454e-005, -0.999999642)) | |
753 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
754 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.445069999, 0.623098075, 0.445069999)) | |
755 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.525383, -4.57763672e-005, -0.179089904, 0.499999136, 0.866023719, -0.000830871984, -0.000413789938, -0.000720565615, -0.999999225, -0.866023839, 0.499998927, -1.78828543e-006)) | |
756 | mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=3270017",Vector3.new(0, 0, 0),Vector3.new(0.551886797, 0.587492406, 2.43898368)) | |
757 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.445069999, 0.623098075, 0.445069999)) | |
758 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.190181732, -0.535319328, 4.57763672e-005, 0.499999255, 0.86602366, -0.000830708072, -0.866023958, 0.499998957, -1.77337063e-006, 0.000413693022, 0.000720331562, 0.999999404)) | |
759 | mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=3270017",Vector3.new(0, 0, 0),Vector3.new(0.516281128, 0.534083903, 1.67168295)) | |
760 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.445069999, 0.39611277)) | |
761 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.69532752, -0.813652039, 0.00280761719, 0.866024017, -0.499998927, -4.9620794e-005, 0.499999076, 0.866023779, -0.000830544159, 0.000458155992, 0.000694434391, 0.999999464)) | |
762 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.445071131, 1, 1)) | |
763 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.26704222, 0.445069999, 0.534084022)) | |
764 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.16124141, -0.813632965, 0.00457763672, 0.866024017, -0.499998927, -4.7102516e-005, 0.499999076, 0.866023779, -0.000830544159, 0.000455903384, 0.00069573865, 0.999999285)) | |
765 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.26704222, 0.445069999, 0.534084022)) | |
766 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.58563924, -0.81344223, 0.0046081543, 0.866024017, -0.499998868, -3.2305652e-005, 0.499999076, 0.866023839, -0.00083060388, 0.000443078374, 0.000703191035, 0.999999344)) | |
767 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.356055647, 0.445069909, 0.200000003)) | |
768 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.990428925, -4.54400349, -0.00450134277, -0.499999255, -0.86602366, 0.000830708072, -0.866023958, 0.499998957, -1.77337063e-006, -0.000413693022, -0.000720331562, -0.999999404)) | |
769 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.20000005, 1, 1.05036521)) | |
770 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.712112248, 0.267042071, 0.200000003)) | |
771 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.402770162, -0.902275085, -0.128295898, 0.866023958, -0.499998957, 1.77337063e-006, 0.499999374, 0.866023779, -4.71604289e-005, 2.19338981e-005, 4.17148112e-005, 0.999999881)) | |
772 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.445069969)) | |
773 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.356055647, 0.267043382, 0.356055915)) | |
774 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.03567123, -3.73954415, -0.00442504883, -0.499999374, -0.866023779, 6.7038578e-005, -0.866018832, 0.499996156, -1.77348545e-006, -3.20452091e-005, -5.923555e-005, -0.999993443)) | |
775 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
776 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.534083724, 0.890139997, 0.71211195)) | |
777 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.853614807, 1.73310804, -0.00483703613, -0.500008345, -0.866018832, 3.29770846e-005, -0.866018772, 0.500007927, -1.81967221e-006, -1.48173713e-005, -2.9586372e-005, -0.999999821)) | |
778 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
779 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.356056005, 0.801126003, 0.356056005)) | |
780 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.05088663, -0.643760681, 0.00584411621, 0.866018832, -0.499996156, 1.77348545e-006, 0.499999464, 0.866023779, -3.45093431e-005, 1.5754078e-005, 3.11076874e-005, 0.999993443)) | |
781 | ||
782 | ready = false | |
783 | ||
784 | function part(formfactor,parent,reflectance,transparency,brickcolor,name,size) | |
785 | local fp = it("Part") | |
786 | fp.formFactor = formfactor | |
787 | fp.Parent = parent | |
788 | fp.Reflectance = reflectance | |
789 | fp.Transparency = transparency | |
790 | fp.CanCollide = false | |
791 | fp.Locked=true | |
792 | fp.BrickColor = brickcolor | |
793 | fp.Name = name | |
794 | fp.Size = size | |
795 | fp.Position = Torso.Position | |
796 | NoOutline(fp) | |
797 | fp.Material="SmoothPlastic" | |
798 | fp:BreakJoints() | |
799 | return fp | |
800 | end | |
801 | ||
802 | function MagicCylinder(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
803 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.2,0.2,0.2)) | |
804 | prt.Anchored=true | |
805 | prt.CFrame=cframe | |
806 | msh=mesh("SpecialMesh",prt,"Head","",vt(0,0,0),vt(x1,y1,z1)) | |
807 | game:GetService("Debris"):AddItem(prt,2) | |
808 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
809 | for i=0,1,delay do | |
810 | swait() | |
811 | Part.CFrame=Part.CFrame | |
812 | Part.Transparency=i | |
813 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
814 | end | |
815 | Part.Parent=nil | |
816 | end),prt,msh) | |
817 | end | |
818 | ||
819 | function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
820 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
821 | prt.Anchored=true | |
822 | prt.CFrame=cframe | |
823 | msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
824 | game:GetService("Debris"):AddItem(prt,2) | |
825 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
826 | for i=0,1,delay do | |
827 | swait() | |
828 | Part.CFrame=Part.CFrame | |
829 | Part.Transparency=i | |
830 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
831 | end | |
832 | Part.Parent=nil | |
833 | end),prt,msh) | |
834 | end | |
835 | ||
836 | function LaserBarrage(Prt,Parent) | |
837 | attack=true | |
838 | --so("BeamLockon",Prt,1,1) | |
839 | local efprt=part(3,Parent,0,0.5,BrickColor.new("Dark stone grey"),"Effect",vt(0.2,0.2,0.2)) | |
840 | efprt.Anchored=true | |
841 | local efmsh=mesh("CylinderMesh",efprt,"","",vt(0,0,0),vt(1,1,1)) | |
842 | spread=vt((math.random(0,0)+math.random())*0,(math.random(0,0)+math.random())*0,(math.random(0,0)+math.random())*0)*(Prt.Position-Mouse.Hit.p).magnitude/100 | |
843 | --spread=vt(0,0,0) | |
844 | coroutine.resume(coroutine.create(function(Part,Mesh,Spreaded) | |
845 | game:GetService("Debris"):AddItem(Part,6) | |
846 | local TheHit=Mouse.Hit.p | |
847 | local MouseLook=cf((Prt.Position+TheHit)/2,TheHit+Spreaded) | |
848 | local hit,pos = rayCast(Prt.Position,MouseLook.lookVector,1000,Parent) | |
849 | so("Elec",Prt,0.2,1) | |
850 | local tefprt=part(3,workspace,0,1,BrickColor.new("Black"),"Effect",vt(0.2,0.2,0.2)) | |
851 | tefprt.CFrame=cf(pos) | |
852 | MagicCircle(BrickColor.new("Dark stone grey"),cf(pos),0.5,0.5,0.5,0.5,0.5,0.5,0.04) | |
853 | so("Elec",tefprt,0.3,1) | |
854 | game:GetService("Debris"):AddItem(tefprt,3) | |
855 | Part.CFrame=CFrame.new((Prt.Position+pos)/2,pos)*angles(1.57,0,0) | |
856 | if(hit.Parent:findFirstChild("Humanoid")~= nil)then | |
857 | if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Name ~= "Base" and hit.Parent.Name ~= Player.Name then | |
858 | hit.Parent.Humanoid:TakeDamage(50) | |
859 | end | |
860 | end | |
861 | local mag=(Prt.Position-pos).magnitude | |
862 | MagicCylinder(BrickColor.new("Dark stone grey"),Part.CFrame,1,mag*5,1,0.5,0,0.5,0.05) | |
863 | Part.Parent=nil | |
864 | end),efprt,efmsh,spread) | |
865 | end | |
866 | ||
867 | function shoot() | |
868 | if ready==true then | |
869 | attack=true | |
870 | ready = false | |
871 | LaserBarrage(Barrel,m) | |
872 | so("http://roblox.com/asset/?id=130767489",Barrel,1,1) | |
873 | so("http://roblox.com/asset/?id=151112832",Barrel,1,1) | |
874 | for i=0,1,0.1 do | |
875 | swait() | |
876 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-1)* angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
877 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-20),math.rad(-10),math.rad(0)),.3) | |
878 | RW.C0 = clerp(RW.C0, CFrame.new(1, 0.5, 0.3) * angles(math.rad(100), math.rad(0), math.rad(0)), 0.3) | |
879 | LW.C0 = clerp(LW.C0, CFrame.new(-.3, 0.4, -0.8) * angles(math.rad(120), math.rad(0), math.rad(30)), 0.3) | |
880 | RH.C0=clerp(RH.C0,cf(1,0,-0.5)*angles(math.rad(0),math.rad(90),math.rad(-10)),.3) | |
881 | LH.C0=clerp(LH.C0,cf(-1,-1,-0.5)*angles(math.rad(0),math.rad(-90),math.rad(70)),.3) | |
882 | handleweld.C0=clerp(handleweld.C0,cf(0,0,.5)*angles(math.rad(10),math.rad(0),math.rad(0)),.3) | |
883 | end | |
884 | for i=0,1,0.1 do | |
885 | swait() | |
886 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-1)* angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
887 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(-10),math.rad(0)),.3) | |
888 | RW.C0 = clerp(RW.C0, CFrame.new(1, 0.5, 0.3) * angles(math.rad(80), math.rad(0), math.rad(0)), 0.3) | |
889 | LW.C0 = clerp(LW.C0, CFrame.new(-.3, 0.4, -0.8) * angles(math.rad(90), math.rad(0), math.rad(30)), 0.3) | |
890 | RH.C0=clerp(RH.C0,cf(1,0,-0.5)*angles(math.rad(0),math.rad(90),math.rad(-10)),.3) | |
891 | LH.C0=clerp(LH.C0,cf(-1,-1,-0.5)*angles(math.rad(0),math.rad(-90),math.rad(70)),.3) | |
892 | handleweld.C0=clerp(handleweld.C0,cf(0,0,.5)*angles(math.rad(10),math.rad(0),math.rad(0)),.3) | |
893 | end | |
894 | attack=false | |
895 | end | |
896 | end | |
897 | ||
898 | mouse.Button1Down:connect(function() | |
899 | pcall(function() | |
900 | shoot() | |
901 | end) | |
902 | end) | |
903 | ||
904 | mouse.KeyDown:connect(function(k) | |
905 | k=k:lower() | |
906 | if k=='f' then | |
907 | if ready==false then | |
908 | ready=true | |
909 | attack=true | |
910 | elseif ready==true then | |
911 | ready=false | |
912 | attack=false | |
913 | end | |
914 | end | |
915 | end) | |
916 | ||
917 | ||
918 | ||
919 | local sine = 0 | |
920 | local change = 1 | |
921 | local val = 0 | |
922 | ||
923 | while true do | |
924 | swait() | |
925 | sine = sine + change | |
926 | local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude | |
927 | local velderp=RootPart.Velocity.y | |
928 | hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character) | |
929 | if equipped==true or equipped==false then | |
930 | if attack==false then | |
931 | idle=idle+1 | |
932 | else | |
933 | idle=0 | |
934 | end | |
935 | if idle>=500 then | |
936 | if attack==false then | |
937 | --Sheath() | |
938 | end | |
939 | end | |
940 | if RootPart.Velocity.y > 1 and hitfloor==nil then | |
941 | Anim="Jump" | |
942 | if attack==false then | |
943 | Humanoid.WalkSpeed = 16 | |
944 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
945 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
946 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
947 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
948 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.3) | |
949 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3) | |
950 | end | |
951 | elseif RootPart.Velocity.y < -1 and hitfloor==nil then | |
952 | Anim="Fall" | |
953 | if attack==false then | |
954 | Humanoid.WalkSpeed = 16 | |
955 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
956 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
957 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
958 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
959 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.3) | |
960 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3) | |
961 | end | |
962 | elseif torvel<1 and hitfloor~=nil then | |
963 | Anim="Idle" | |
964 | if attack==false then | |
965 | Humanoid.WalkSpeed = 16 | |
966 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(20)),.3) | |
967 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-20)),.3) | |
968 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0.3) * angles(math.rad(70), math.rad(0), math.rad(0)), 0.3) | |
969 | LW.C0 = clerp(LW.C0, CFrame.new(-.3, 0.4, -0.8) * angles(math.rad(80), math.rad(0), math.rad(60)), 0.3) | |
970 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(70),math.rad(-5)),.3) | |
971 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3) | |
972 | handleweld.C0=clerp(handleweld.C0,cf(0,0,.5)*angles(math.rad(5),math.rad(0),math.rad(0)),.3) | |
973 | end | |
974 | elseif torvel>2 and hitfloor~=nil then | |
975 | Anim="Walk" | |
976 | if attack==false then | |
977 | change=3 | |
978 | Humanoid.WalkSpeed = 16 | |
979 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(0)),.3) | |
980 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
981 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0.3) * angles(math.rad(70), math.rad(0), math.rad(0)), 0.3) | |
982 | LW.C0 = clerp(LW.C0, CFrame.new(-.3, 0.4, -0.8) * angles(math.rad(80), math.rad(0), math.rad(60)), 0.3) | |
983 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.3) | |
984 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3) | |
985 | handleweld.C0=clerp(handleweld.C0,cf(0,0,.5)*angles(math.rad(5),math.rad(0),math.rad(0)),.3) | |
986 | end | |
987 | end | |
988 | end | |
989 | if ready==true then | |
990 | Humanoid.WalkSpeed = 5 | |
991 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-1)* angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
992 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(-10),math.rad(0)),.3) | |
993 | RW.C0 = clerp(RW.C0, CFrame.new(1, 0.5, 0.3) * angles(math.rad(80), math.rad(0), math.rad(0)), 0.3) | |
994 | LW.C0 = clerp(LW.C0, CFrame.new(-.3, 0.4, -0.8) * angles(math.rad(90), math.rad(0), math.rad(30)), 0.3) | |
995 | RH.C0=clerp(RH.C0,cf(1,0,-0.5)*angles(math.rad(0),math.rad(90),math.rad(-10)),.3) | |
996 | LH.C0=clerp(LH.C0,cf(-1,-1,-0.5)*angles(math.rad(0),math.rad(-90),math.rad(70)),.3) | |
997 | handleweld.C0=clerp(handleweld.C0,cf(0,0,.5)*angles(math.rad(10),math.rad(0),math.rad(0)),.3) | |
998 | end | |
999 | end |