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1-
Player=game:GetService("Players").LocalPlayer
1+
2
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
3
local Player,Mouse,mouse,UserInputService,ContextActionService = owner
4
do
5
	print("FE Compatibility code by Mokiros")
6
	script.Parent = Player.Character
7
8
	--RemoteEvent for communicating
9
	local Event = Instance.new("RemoteEvent")
10
	Event.Name = "UserInput_Event"
11
12
	--Fake event to make stuff like Mouse.KeyDown work
13
	local function fakeEvent()
14
		local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
15
		t.connect = t.Connect
16
		return t
17
	end
18
19
	--Creating fake input objects with fake variables
20
    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
21
	local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
22
	local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
23
		CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
24
	end}
25
	--Merged 2 functions into one by checking amount of arguments
26
	CAS.UnbindAction = CAS.BindAction
27
28
	--This function will trigger the events that have been :Connect()'ed
29
	local function te(self,ev,...)
30
		local t = m[ev]
31
		if t and t._fakeEvent and t.Function then
32
			t.Function(...)
33
		end
34
	end
35
	m.TrigEvent = te
36
	UIS.TrigEvent = te
37
38
	Event.OnServerEvent:Connect(function(plr,io)
39
	    if plr~=Player then return end
40
		if io.isMouse then
41
			m.Target = io.Target
42
			m.Hit = io.Hit
43
		else
44
			local b = io.UserInputState == Enum.UserInputState.Begin
45
			if io.UserInputType == Enum.UserInputType.MouseButton1 then
46
				return m:TrigEvent(b and "Button1Down" or "Button1Up")
47
			end
48
			for _,t in pairs(CAS.Actions) do
49
				for _,k in pairs(t.Keys) do
50
					if k==io.KeyCode then
51
						t.Function(t.Name,io.UserInputState,io)
52
					end
53
				end
54
			end
55
			m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
56
			UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
57
	    end
58
	end)
59
	Event.Parent = NLS([==[
60
	local Player = game:GetService("Players").LocalPlayer
61
	local Event = script:WaitForChild("UserInput_Event")
62
63
	local UIS = game:GetService("UserInputService")
64
	local input = function(io,a)
65
		if a then return end
66
		--Since InputObject is a client-side instance, we create and pass table instead
67
		Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
68
	end
69
	UIS.InputBegan:Connect(input)
70
	UIS.InputEnded:Connect(input)
71
72
	local Mouse = Player:GetMouse()
73
	local h,t
74
	--Give the server mouse data 30 times every second, but only if the values changed
75
	--If player is not moving their mouse, client won't fire events
76
	while wait(1/30) do
77
		if h~=Mouse.Hit or t~=Mouse.Target then
78
			h,t=Mouse.Hit,Mouse.Target
79
			Event:FireServer({isMouse=true,Target=t,Hit=h})
80
		end
81
	end]==],Player.Character)
82
	Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
83
end
84
85
Player=owner
86
Character=Player.Character 
87
PlayerGui=Player.PlayerGui
88
Backpack=Player.Backpack 
89
Torso=Character.Torso 
90
Head=Character.Head 
91
Humanoid=Character.Humanoid
92
m=Instance.new('Model',Character)
93
LeftArm=Character["Left Arm"] 
94
LeftLeg=Character["Left Leg"] 
95
RightArm=Character["Right Arm"] 
96
RightLeg=Character["Right Leg"] 
97
LS=Torso["Left Shoulder"] 
98
LH=Torso["Left Hip"] 
99
RS=Torso["Right Shoulder"] 
100
RH=Torso["Right Hip"] 
101
Face = Head.face
102
Neck=Torso.Neck
103
it=Instance.new
104
attacktype=1
105
vt=Vector3.new
106
cf=CFrame.new
107
euler=CFrame.fromEulerAnglesXYZ
108
angles=CFrame.Angles
109
cloaked=false
110
necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
111
necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
112
LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
113
LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
114
RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
115
RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
116
RootPart=Character.HumanoidRootPart
117
RootJoint=RootPart.RootJoint
118
RootCF=euler(-1.57,0,3.14)
119
attack = false 
120
attackdebounce = false 
121
deb=false
122
equipped=true
123
hand=false
124
MMouse=nil
125
combo=0
126
mana=0
127
trispeed=.2
128
attackmode='none'
129
local idle=0
130
local Anim="Idle"
131
local Effects={}
132
local gun=false
133
local shoot=false
134
player=nil 
135
mana=0
136
137
mouse=Player:GetMouse()
138
--save shoulders 
139
RSH, LSH=nil, nil 
140
--welds 
141
RW, LW=Instance.new("Weld"), Instance.new("Weld") 
142
RW.Name="Right Shoulder" LW.Name="Left Shoulder"
143
LH=Torso["Left Hip"]
144
RH=Torso["Right Hip"]
145
TorsoColor=Torso.BrickColor
146
function NoOutline(Part)
147
Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
148
end
149
player=Player 
150
ch=Character
151
RSH=ch.Torso["Right Shoulder"] 
152
LSH=ch.Torso["Left Shoulder"] 
153
-- 
154
RSH.Parent=nil 
155
LSH.Parent=nil 
156
-- 
157
RW.Name="Right Shoulder"
158
RW.Part0=ch.Torso 
159
RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) 
160
RW.C1=cf(0, 0.5, 0) 
161
RW.Part1=ch["Right Arm"] 
162
RW.Parent=ch.Torso 
163
-- 
164
LW.Name="Left Shoulder"
165
LW.Part0=ch.Torso 
166
LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) 
167
LW.C1=cf(0, 0.5, 0) 
168
LW.Part1=ch["Left Arm"] 
169
LW.Parent=ch.Torso 
170
171
	Player=game:GetService('Players').LocalPlayer
172
	Character=Player.Character
173
	Mouse=Player:GetMouse()
174
	m=Instance.new('Model',Character)
175
176
177
	local function weldBetween(a, b)
178
	    local weldd = Instance.new("ManualWeld")
179
	    weldd.Part0 = a
180
	    weldd.Part1 = b
181
	    weldd.C0 = CFrame.new()
182
	    weldd.C1 = b.CFrame:inverse() * a.CFrame
183
	    weldd.Parent = a
184
	    return weldd
185
	end
186
	
187
	function swait(num)
188
    if num==0 or num==nil then
189
    game:service'RunService'.Stepped:wait(0)
190
    else
191
    for i=0,num do
192
    game:service'RunService'.Stepped:wait(0)
193
    end
194
    end
195
	    end
196
	
197
	function nooutline(part)
198
		part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
199
	end
200
	
201
	function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
202
		local fp=it("Part")
203
		fp.formFactor=formfactor
204
		fp.Parent=parent
205
		fp.Reflectance=reflectance
206
		fp.Transparency=transparency
207
		fp.CanCollide=false
208
		fp.Locked=true
209
		fp.BrickColor=BrickColor.new(tostring(brickcolor))
210
		fp.Name=name
211
		fp.Size=size
212
		fp.Position=Character.Torso.Position
213
		nooutline(fp)
214
		fp.Material=material
215
		fp:BreakJoints()
216
		return fp
217
	end
218
	
219
	function mesh(Mesh,part,meshtype,meshid,offset,scale)
220
		local mesh=it(Mesh)
221
		mesh.Parent=part
222
		if Mesh=="SpecialMesh" then
223
			mesh.MeshType=meshtype
224
			mesh.MeshId=meshid
225
		end
226
		mesh.Offset=offset
227
		mesh.Scale=scale
228
		return mesh
229
	end
230
	
231
	function weld(parent,part0,part1,c0,c1)
232
		local weld=it("Weld")
233
		weld.Parent=parent
234
		weld.Part0=part0
235
		weld.Part1=part1
236
		weld.C0=c0
237
		weld.C1=c1
238
		return weld
239
	end
240
	
241
	
242
local function CFrameFromTopBack(at, top, back)
243
local right = top:Cross(back)
244
return CFrame.new(at.x, at.y, at.z,
245
right.x, top.x, back.x,
246
right.y, top.y, back.y,
247
right.z, top.z, back.z)
248
end
249
250
function Triangle(a, b, c)
251
local edg1 = (c-a):Dot((b-a).unit)
252
local edg2 = (a-b):Dot((c-b).unit)
253
local edg3 = (b-c):Dot((a-c).unit)
254
if edg1 <= (b-a).magnitude and edg1 >= 0 then
255
a, b, c = a, b, c
256
elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
257
a, b, c = b, c, a
258
elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
259
a, b, c = c, a, b
260
else
261
assert(false, "unreachable")
262
end
263
 
264
local len1 = (c-a):Dot((b-a).unit)
265
local len2 = (b-a).magnitude - len1
266
local width = (a + (b-a).unit*len1 - c).magnitude
267
 
268
local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
269
 
270
local list = {}
271
272
local Color = BrickColor.new("Dark grey")
273
 
274
if len1 > 0.01 then
275
local w1 = Instance.new('WedgePart', m)
276
game:GetService("Debris"):AddItem(w1,5)
277
w1.Material = "SmoothPlastic"
278
w1.FormFactor = 'Custom'
279
w1.BrickColor = BrickColor.new(Color)
280
w1.Transparency = 0
281
w1.Reflectance = 0
282
w1.Material = "SmoothPlastic"
283
w1.CanCollide = false
284
NoOutline(w1)
285
local sz = Vector3.new(0.2, width, len1)
286
w1.Size = sz
287
local sp = Instance.new("SpecialMesh",w1)
288
sp.MeshType = "Wedge"
289
sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
290
w1:BreakJoints()
291
w1.Anchored = true
292
w1.Parent = workspace
293
w1.Transparency = 0.7
294
table.insert(Effects,{w1,"Disappear",.01})
295
w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
296
table.insert(list,w1)
297
end
298
 
299
if len2 > 0.01 then
300
local w2 = Instance.new('WedgePart', m)
301
game:GetService("Debris"):AddItem(w2,5)
302
w2.Material = "SmoothPlastic"
303
w2.FormFactor = 'Custom'
304
w2.BrickColor = BrickColor.new(Color)
305
w2.Transparency = 0
306
w2.Reflectance = 0
307
w2.Material = "SmoothPlastic"
308
w2.CanCollide = false
309
NoOutline(w2)
310
local sz = Vector3.new(0.2, width, len2)
311
w2.Size = sz
312
local sp = Instance.new("SpecialMesh",w2)
313
sp.MeshType = "Wedge"
314
sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
315
w2:BreakJoints()
316
w2.Anchored = true
317
w2.Parent = workspace
318
w2.Transparency = 0.7
319
table.insert(Effects,{w2,"Disappear",.01})
320
w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
321
table.insert(list,w2)
322
end
323
return unpack(list)
324
end
325
	
326
	
327
so = function(id,par,vol,pit) 
328
coroutine.resume(coroutine.create(function()
329
local sou = Instance.new("Sound",par or workspace)
330
sou.Volume=vol
331
sou.Pitch=pit or 1
332
sou.SoundId=id
333
swait() 
334
sou:play() 
335
game:GetService("Debris"):AddItem(sou,6)
336
end))
337
end
338
 
339
function clerp(a,b,t) 
340
local qa = {QuaternionFromCFrame(a)}
341
local qb = {QuaternionFromCFrame(b)} 
342
local ax, ay, az = a.x, a.y, a.z 
343
local bx, by, bz = b.x, b.y, b.z
344
local _t = 1-t
345
return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) 
346
end 
347
 
348
function QuaternionFromCFrame(cf) 
349
local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() 
350
local trace = m00 + m11 + m22 
351
if trace > 0 then 
352
local s = math.sqrt(1 + trace) 
353
local recip = 0.5/s 
354
return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 
355
else 
356
local i = 0 
357
if m11 > m00 then
358
i = 1
359
end
360
if m22 > (i == 0 and m00 or m11) then 
361
i = 2 
362
end 
363
if i == 0 then 
364
local s = math.sqrt(m00-m11-m22+1) 
365
local recip = 0.5/s 
366
return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip 
367
elseif i == 1 then 
368
local s = math.sqrt(m11-m22-m00+1) 
369
local recip = 0.5/s 
370
return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip 
371
elseif i == 2 then 
372
local s = math.sqrt(m22-m00-m11+1) 
373
local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip 
374
end 
375
end 
376
end
377
 
378
function QuaternionToCFrame(px, py, pz, x, y, z, w) 
379
local xs, ys, zs = x + x, y + y, z + z 
380
local wx, wy, wz = w*xs, w*ys, w*zs 
381
local xx = x*xs 
382
local xy = x*ys 
383
local xz = x*zs 
384
local yy = y*ys 
385
local yz = y*zs 
386
local zz = z*zs 
387
return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) 
388
end
389
 
390
function QuaternionSlerp(a, b, t) 
391
local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] 
392
local startInterp, finishInterp; 
393
if cosTheta >= 0.0001 then 
394
if (1 - cosTheta) > 0.0001 then 
395
local theta = math.acos(cosTheta) 
396
local invSinTheta = 1/math.sin(theta) 
397
startInterp = math.sin((1-t)*theta)*invSinTheta 
398
finishInterp = math.sin(t*theta)*invSinTheta  
399
else 
400
startInterp = 1-t 
401
finishInterp = t 
402
end 
403
else 
404
if (1+cosTheta) > 0.0001 then 
405
local theta = math.acos(-cosTheta) 
406
local invSinTheta = 1/math.sin(theta) 
407
startInterp = math.sin((t-1)*theta)*invSinTheta 
408
finishInterp = math.sin(t*theta)*invSinTheta 
409
else 
410
startInterp = t-1 
411
finishInterp = t 
412
end 
413
end 
414
return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp 
415
end
416
417
--Example: Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
418
419
420
function rayCast(Pos, Dir, Max, Ignore)  -- Origin Position , Direction, MaxDistance , IgnoreDescendants
421
return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) 
422
end 
423
424
Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock)
425
        if hit.Parent==nil then
426
                return
427
        end
428
        h=hit.Parent:FindFirstChild("Humanoid")
429
        for _,v in pairs(hit.Parent:children()) do
430
        if v:IsA("Humanoid") then
431
        h=v
432
        end
433
        end
434
        if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
435
        h=hit.Parent.Parent:FindFirstChild("Humanoid")
436
        end
437
        if hit.Parent.className=="Hat" then
438
        hit=hit.Parent.Parent:findFirstChild("Head")
439
        end
440
        if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
441
        if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
442
        --[[                if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
443
                        return
444
                end]]
445
--                        hs(hit,1.2) 
446
                        c=Instance.new("ObjectValue")
447
                        c.Name="creator"
448
                        c.Value=game:service("Players").LocalPlayer
449
                        c.Parent=h
450
                        game:GetService("Debris"):AddItem(c,.5)
451
                Damage=math.random(minim,maxim)
452
--                h:TakeDamage(Damage)
453
                blocked=false
454
                block=hit.Parent:findFirstChild("Block")
455
                if block~=nil then
456
                print(block.className)
457
                if block.className=="NumberValue" then
458
                if block.Value>0 then
459
                blocked=true
460
                if decreaseblock==nil then
461
                block.Value=block.Value-1
462
                end
463
                end
464
                end
465
                if block.className=="IntValue" then
466
                if block.Value>0 then
467
                blocked=true
468
                if decreaseblock~=nil then
469
                block.Value=block.Value-1
470
                end
471
                end
472
                end
473
                end
474
                if blocked==false then
475
--                h:TakeDamage(Damage)
476
                h.Health=h.Health-Damage
477
                showDamage(hit.Parent,Damage,.5,BrickColor.new("New Yeller"))
478
                else
479
                h.Health=h.Health-(Damage/2)
480
                showDamage(hit.Parent,Damage/2,.5,BrickColor.new("Bright blue"))
481
                end
482
                if Type=="Knockdown" then
483
                hum=hit.Parent.Humanoid
484
hum.PlatformStand=true
485
coroutine.resume(coroutine.create(function(HHumanoid)
486
swait(1)
487
HHumanoid.PlatformStand=false
488
end),hum)
489
                local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
490
--hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
491
local bodvol=Instance.new("BodyVelocity")
492
bodvol.velocity=angle*knockback
493
bodvol.P=5000
494
bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
495
bodvol.Parent=hit
496
rl=Instance.new("BodyAngularVelocity")
497
rl.P=3000
498
rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
499
rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))
500
rl.Parent=hit
501
game:GetService("Debris"):AddItem(bodvol,.5)
502
game:GetService("Debris"):AddItem(rl,.5)
503
                elseif Type=="Normal" then
504
                vp=Instance.new("BodyVelocity")
505
                vp.P=500
506
                vp.maxForce=Vector3.new(math.huge,0,math.huge)
507
--                vp.velocity=Character.Torso.CFrame.lookVector*Knockback
508
                if KnockbackType==1 then
509
                vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05
510
                elseif KnockbackType==2 then
511
                vp.velocity=Property.CFrame.lookVector*knockback
512
                end
513
                if knockback>0 then
514
                        vp.Parent=hit.Parent.Torso
515
                end
516
                game:GetService("Debris"):AddItem(vp,.5)
517
                elseif Type=="Up" then
518
                local bodyVelocity=Instance.new("BodyVelocity")
519
                bodyVelocity.velocity=vt(0,60,0)
520
                bodyVelocity.P=5000
521
                bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
522
                bodyVelocity.Parent=hit
523
                game:GetService("Debris"):AddItem(bodyVelocity,1)
524
                rl=Instance.new("BodyAngularVelocity")
525
                rl.P=3000
526
                rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
527
                rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30))
528
                rl.Parent=hit
529
                game:GetService("Debris"):AddItem(rl,.5)
530
                elseif Type=="Snare" then
531
                bp=Instance.new("BodyPosition")
532
                bp.P=2000
533
                bp.D=100
534
                bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
535
                bp.position=hit.Parent.Torso.Position
536
                bp.Parent=hit.Parent.Torso
537
                game:GetService("Debris"):AddItem(bp,1)
538
                elseif Type=="Target" then
539
                if Targetting==false then
540
                ZTarget=hit.Parent.Torso
541
                coroutine.resume(coroutine.create(function(Part) 
542
                so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5) 
543
                swait(5)
544
                so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5) 
545
                end),ZTarget)
546
                TargHum=ZTarget.Parent:findFirstChild("Humanoid")
547
                targetgui=Instance.new("BillboardGui")
548
                targetgui.Parent=ZTarget
549
                targetgui.Size=UDim2.new(10,100,10,100)
550
                targ=Instance.new("ImageLabel")
551
                targ.Parent=targetgui
552
                targ.BackgroundTransparency=1
553
                targ.Image="rbxassetid://4834067"
554
                targ.Size=UDim2.new(1,0,1,0)
555
                cam.CameraType="Scriptable"
556
                cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
557
                dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
558
                workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
559
                Targetting=true
560
                RocketTarget=ZTarget
561
                for i=1,Property do
562
                --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do
563
                if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then
564
                swait()
565
                end
566
                --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100)
567
                cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
568
                dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
569
                cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0)
570
                end
571
                Targetting=false
572
                RocketTarget=nil
573
                targetgui.Parent=nil
574
                cam.CameraType="Custom"
575
                end
576
                end
577
                        debounce=Instance.new("BoolValue")
578
                        debounce.Name="DebounceHit"
579
                        debounce.Parent=hit.Parent
580
                        debounce.Value=true
581
                        game:GetService("Debris"):AddItem(debounce,Delay)
582
                        c=Instance.new("ObjectValue")
583
                        c.Name="creator"
584
                        c.Value=Player
585
                        c.Parent=h
586
                        game:GetService("Debris"):AddItem(c,.5)
587
                CRIT=false
588
                hitDeb=true
589
                AttackPos=6
590
        end
591
end
592
 
593
showDamage=function(Char,Dealt,du,Color)
594
        m=Instance.new("Model")
595
        m.Name=tostring(Dealt)
596
        h=Instance.new("Humanoid")
597
        h.Health=0
598
        h.MaxHealth=0
599
        h.Parent=m
600
        c=Instance.new("Part")
601
        c.Transparency=0
602
        c.BrickColor=Color
603
        c.Name="Head"
604
        c.TopSurface=0
605
        c.BottomSurface=0
606
        c.formFactor="Plate"
607
        c.Size=Vector3.new(1,.4,1)
608
        ms=Instance.new("CylinderMesh")
609
        ms.Scale=Vector3.new(.8,.8,.8)
610
        if CRIT==true then
611
                ms.Scale=Vector3.new(1,1.25,1)
612
        end
613
        ms.Parent=c
614
        c.Reflectance=0
615
        Instance.new("BodyGyro").Parent=c
616
        c.Parent=m
617
        if Char:findFirstChild("Head")~=nil then
618
        c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0))
619
        elseif Char.Parent:findFirstChild("Head")~=nil then
620
        c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0))
621
        end
622
        f=Instance.new("BodyPosition")
623
        f.P=2000
624
        f.D=100
625
        f.maxForce=Vector3.new(math.huge,math.huge,math.huge)
626
        f.position=c.Position+Vector3.new(0,3,0)
627
        f.Parent=c
628
        game:GetService("Debris"):AddItem(m,.5+du)
629
        c.CanCollide=false
630
        m.Parent=workspace
631
        c.CanCollide=false
632
end
633
634
handle=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Handle",Vector3.new(0.356057793, 0.801126003, 0.267042011))
635
handleweld=weld(m,Character["Right Arm"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.516218185, -0.761173248, -0.203582764, -0.000413556583, 0.865570247, -0.500785589, -0.000715887581, -0.50078547, -0.865570009, -0.999999523, 4.89967135e-007, 0.000826762407))
636
Barrel=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Barrel",Vector3.new(0.356055647, 0.534083903, 0.200000003))
637
Barrelweld=weld(m,handle,Barrel,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.993667603, -5.6562829, -0.00450134277, -0.499999255, -0.86602366, 0.000830708072, -0.866023958, 0.499998957, -1.77337063e-006, -0.000413693022, -0.000720331562, -0.999999404))
638
mesh("CylinderMesh",Barrel,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1.15718198))
639
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.930197001, 0.200000003, 0.453971326))
640
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00457763672, -0.765160799, 1.5292244, 8.4777188e-005, 0.000156341121, 0.999999702, -0.866025567, 0.499996573, -4.72138709e-006, -0.499996901, -0.866025567, 0.000177754438))
641
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.0890140012, 0.100000001))
642
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.267042011, 0.200000003))
643
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.71396184, -0.902069092, 0.271377563, 0.8660236, -0.499999017, 1.84802866e-006, 0.499999374, 0.866023779, -4.71902313e-005, 2.19600042e-005, 4.17576521e-005, 0.999999106))
644
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.445069969, 1, 0.890139937))
645
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.356057793, 2.84844708, 0.200000003))
646
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0047454834, -2.18133688, 0.323482513, 3.66997556e-005, 6.66387496e-005, 0.999999702, -0.866023839, 0.499998808, -1.47526384e-006, -0.499999315, -0.866023958, 7.61135016e-005))
647
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.890139937))
648
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0.60000002384186,"Mid gray","Part",Vector3.new(0.445069641, 0.200000003, 0.534083962))
649
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.52576447, -1.15971661, -0.00486755371, -0.499999493, -0.866024137, 2.11432925e-005, -0.866023958, 0.499998957, -1.77337063e-006, -8.95379344e-006, -1.92798325e-005, -0.999999523))
650
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.890139997, 1))
651
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
652
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.403086185, -0.00352478027, 1.25802231, -0.866025269, 0.499996424, -4.6921532e-006, -9.06756031e-005, -0.000166724145, -0.999999344, -0.499996811, -0.866025388, 0.000189673912))
653
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.890141726, 0.890139937, 0.445069969))
654
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.78027892, 0.356056005, 0.356055975))
655
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.28802133, -0.764591217, 0.00480651855, 0.866019368, -0.500006795, 1.81821065e-006, 0.500007212, 0.866019428, -3.18681123e-005, 1.42879144e-005, 2.85067945e-005, 0.999999642))
656
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.04732227, 0.356055945, 0.200000003))
657
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.892075658, -0.00434875488, 1.16921997, -0.866025567, 0.499996573, -4.72138709e-006, -7.90221384e-005, -0.000146495877, -0.999999702, -0.499996871, -0.866025686, 0.000166340207))
658
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.445069969))
659
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.26704222, 0.445069999, 0.534084022))
660
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.22940516, -0.813667297, 0.00457763672, 0.866022527, -0.499998182, -2.70454257e-005, 0.499996722, 0.866019726, -0.000830525416, 0.000437630806, 0.000706389663, 0.999996006))
661
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0.69999998807907,"Mid gray","Part",Vector3.new(0.445069641, 0.200000003, 0.534083962))
662
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.52544785, -0.358213902, -0.00482177734, -0.499999493, -0.866024137, 2.40192167e-005, -0.866023958, 0.499998957, -1.77337063e-006, -1.03506318e-005, -2.18485948e-005, -0.999999523))
663
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.890139997, 1))
664
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.445069999, 0.39611277))
665
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.33963394, -0.813163757, 0.0027923584, 0.866024017, -0.499998927, -4.7385638e-005, 0.499999076, 0.866023779, -0.000830544159, 0.000456154085, 0.000695649476, 0.999999225))
666
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.445071131, 1, 1))
667
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.445069999, 0.39611277))
668
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.05157065, -0.813426971, 0.00283813477, 0.866022587, -0.499998361, -5.13193481e-005, 0.499996722, 0.866019726, -0.000830421108, 0.000458621944, 0.000694207207, 0.999996126))
669
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.445071131, 1, 1))
670
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.356057793, 0.200000003, 0.267042011))
671
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.14440918e-005, 0.489593506, 0, 0.99999845, 1.49011612e-007, -5.02332114e-008, 1.49011612e-007, 0.999998093, 2.11293809e-008, -5.02332114e-008, 2.11293809e-008, 0.999999702))
672
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.890139997, 1))
673
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.890139997, 0.267042011))
674
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.267049789, -0.0444793701, 0, 0.99999845, 1.49011612e-007, -5.02332114e-008, 1.49011612e-007, 0.999998093, 2.11293809e-008, -5.02332114e-008, 2.11293809e-008, 0.999999702))
675
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.890139997, 1, 1))
676
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.267042011))
677
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.267055511, 0.489589691, 0, 0.99999845, 1.49011612e-007, -5.02332114e-008, 1.49011612e-007, 0.999998093, 2.11293809e-008, -5.02332114e-008, 2.11293809e-008, 0.999999702))
678
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.890139997, 0.890139997, 1))
679
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.801127911, 0.200000003, 0.267042011))
680
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.87227118, 0.47756958, 0.00357055664, 0.866023958, -0.499998957, 1.77337063e-006, 0.499999315, 0.866024077, 2.50057201e-005, -1.41441415e-005, -2.06979457e-005, 0.999999762))
681
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.890139997, 1))
682
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.13633513, 0.200000003, 0.356055975))
683
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.1099844, -0.141490936, 0.00482177734, 0.866019368, -0.500006795, 1.81821065e-006, 0.500007212, 0.866019428, -3.18681123e-005, 1.42879144e-005, 2.85067945e-005, 0.999999642))
684
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.890139997, 1))
685
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.445069999, 0.623098075, 0.445069999))
686
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.190181732, -0.535319328, 4.57763672e-005, 0.499999255, 0.86602366, -0.000830708072, -0.866023958, 0.499998957, -1.77337063e-006, 0.000413693022, 0.000720331562, 0.999999404))
687
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=3270017",Vector3.new(0, 0, 0),Vector3.new(0.475334674, 0.4699938, 1.67168295))
688
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.293745786, 0.71211195, 0.369408011))
689
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.06669998, -0.402664542, 0.0329284668, -0.499999374, -0.866023779, 1.51824788e-005, -0.866023958, 0.499998957, -1.77337063e-006, -5.93662844e-006, -1.40970806e-005, -0.999999642))
690
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
691
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.26704067, 0.445069999, 0.356055915))
692
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.264636993, -0.812721252, 0.0051574707, 0.866023958, -0.499998957, 1.77337063e-006, 0.499999315, 0.866024017, -5.00066672e-005, 2.3368164e-005, 4.43152385e-005, 0.999999702))
693
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Mid gray","Part",Vector3.new(0.356055647, 0.56968981, 0.200000003))
694
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.821731567, 7.62939453e-005, -1.15725255, -0.500571489, -0.865693092, 0.000803722185, 0.000400191813, 0.000697065494, 0.999999285, -0.86569351, 0.500571311, -2.36438291e-006))
695
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.890139997))
696
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Mid gray","Part",Vector3.new(0.356055647, 0.56968981, 0.200000003))
697
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.82062149, 7.62939453e-005, -2.58165002, -0.500571489, -0.865693092, 0.000803722185, 0.000400191813, 0.000697065494, 0.999999285, -0.86569351, 0.500571311, -2.36438291e-006))
698
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.890139997))
699
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.445069999, 0.39611277))
700
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.40779829, -0.813220978, 0.00286865234, 0.866024137, -0.499999076, -5.31224941e-005, 0.499999106, 0.866023898, -0.000830529374, 0.000461086805, 0.000692783156, 0.999999285))
701
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.445071131, 1, 1))
702
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(2.937464, 0.356056005, 0.356055945))
703
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.708334684, -0.41254425, 0.00485229492, 0.866023958, -0.499998957, 1.77337063e-006, 0.499999404, 0.866023839, -2.39146757e-005, 1.03168713e-005, 2.17378838e-005, 0.999999702))
704
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.712112248, 0.267042011, 0.200000003))
705
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.402770758, -0.902065277, 0.137817383, 0.8660236, -0.499999017, 1.84802866e-006, 0.499999315, 0.866023958, -5.58628235e-005, 2.6284717e-005, 4.92944382e-005, 0.999999166))
706
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.445069969))
707
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.26704222, 0.445069999, 0.534084022))
708
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.87373841, -0.813194275, 0.00457763672, 0.866024017, -0.499998868, -3.39000762e-005, 0.499999076, 0.866023839, -0.00083060388, 0.000444560981, 0.000702324207, 0.999999285))
709
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.445069999, 0.356055915))
710
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0422852039, -0.813350677, 0.00514221191, 0.866023958, -0.499998957, 1.77337063e-006, 0.499999374, 0.866023779, -5.29420795e-005, 2.48118013e-005, 4.68230573e-005, 0.999999702))
711
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.890139937, 1, 1))
712
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.356055647, 0.356056958, 0.356055915))
713
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.03561783, -4.05199051, -0.00440979004, -0.499999374, -0.866023779, 5.3821248e-005, -0.866023958, 0.499998957, -1.77337063e-006, -2.52545578e-005, -4.75892448e-005, -0.999999702))
714
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
715
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.445069999, 0.623098075, 0.445069999))
716
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.5254631, -4.57763672e-005, -1.33689678, 0.499999136, 0.866023719, -0.000830871984, -0.000413789938, -0.000720565615, -0.999999225, -0.866023839, 0.499998927, -1.78828543e-006))
717
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=3270017",Vector3.new(0, 0, 0),Vector3.new(0.551886737, 0.587492347, 2.43898368))
718
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.445069999, 0.623098075, 0.534084022))
719
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.52507019, -4.57763672e-005, -0.758278728, 0.499999136, 0.866023719, -0.000830871984, -0.000413789938, -0.000720565615, -0.999999225, -0.866023839, 0.499998927, -1.78828543e-006))
720
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=3270017",Vector3.new(0, 0, 0),Vector3.new(0.498478353, 0.498478293, 7.21013451))
721
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.267041624, 0.200000003, 0.356055915))
722
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.991195679, -4.27400589, -0.0052947998, -0.499999285, -0.866023958, 3.51352501e-005, -0.866018832, 0.499996156, -1.77348545e-006, -1.60587661e-005, -3.15416837e-005, -0.999993682))
723
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.890139997, 1))
724
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.712112248, 0.200000003, 0.356055915))
725
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.402687311, -0.679267883, 0.00505065918, 0.8660236, -0.499999017, 1.84802866e-006, 0.499999315, 0.866023958, -5.58628235e-005, 2.6284717e-005, 4.92944382e-005, 0.999999166))
726
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.890140235, 1))
727
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.356055647, 0.200000003, 0.356055915))
728
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.03623199, 0.0421948433, -0.00440979004, -0.499999255, -0.866023898, 5.00364113e-005, -0.866023958, 0.499998957, -1.77337063e-006, -2.34013132e-005, -4.41999873e-005, -0.999999642))
729
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.890139997, 1))
730
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.99999994, 1))
731
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
732
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.11522019, -0.00350952148, 1.25802612, -0.866025269, 0.499996424, -4.6921341e-006, -9.35725402e-005, -0.00017174182, -0.999999344, -0.499996811, -0.866025388, 0.000195467321))
733
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.890141726, 0.890139937, 0.445069969))
734
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.26704222, 0.445069999, 0.534084022))
735
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.51749039, -0.813407898, 0.00457763672, 0.866024137, -0.499999076, -4.25724756e-005, 0.499999136, 0.866023719, -0.000830633566, 0.000451922766, 0.000698114221, 0.999999344))
736
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(2.84844756, 0.623098075, 0.356055915))
737
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.18314743, -0.724628448, 0.00506591797, 0.866023958, -0.499998957, 1.77337063e-006, 0.499999315, 0.866023958, -5.58628235e-005, 2.62502872e-005, 4.93772677e-005, 0.999999642))
738
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.712112248, 0.200000003, 0.200000003))
739
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.403198361, -0.888397217, 0.631103516, 0.8660236, -0.499999017, 1.84802866e-006, 0.43302834, 0.750028789, 0.499940455, -0.249971539, -0.432960272, 0.866058707))
740
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.890139937, 0.445069969))
741
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.356055647, 2.84844851, 0.356055915))
742
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.03583908, -2.18302703, -0.0052947998, -0.499999493, -0.866023898, 7.92279025e-005, -0.866023958, 0.499998957, -1.77337063e-006, -3.79744743e-005, -6.95118215e-005, -0.999999642))
743
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
744
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.413914353, 1.00140691, 0.200000003))
745
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.993293762, -4.91016245, -0.00451660156, -0.499999255, -0.86602366, 0.000819979236, -0.866023958, 0.499998957, -1.77337063e-006, -0.000408323831, -0.000711051165, -0.999999464))
746
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.890139997))
747
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.267042011, 0.801125944, 0.356055915))
748
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.74128556, -0.635295868, 0.00506591797, 0.866023958, -0.499998957, 1.77337063e-006, 0.499999285, 0.866024017, -3.13802739e-005, 1.40639022e-005, 2.82098772e-005, 0.999999702))
749
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.801127911, 0.623098075, 0.267042011))
750
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.87227416, 0.0769958496, 0.00352478027, 0.866023958, -0.499998957, 1.77337063e-006, 0.499999315, 0.866024077, 2.50057201e-005, -1.41441415e-005, -2.06979457e-005, 0.999999762))
751
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.356055647, 0.267041951, 0.356055915))
752
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.03563309, 0.264527798, -0.00439453125, -0.499999464, -0.866024137, 5.87239629e-005, -0.866023958, 0.499998957, -1.77337063e-006, -2.77429353e-005, -5.17922454e-005, -0.999999642))
753
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
754
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.445069999, 0.623098075, 0.445069999))
755
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.525383, -4.57763672e-005, -0.179089904, 0.499999136, 0.866023719, -0.000830871984, -0.000413789938, -0.000720565615, -0.999999225, -0.866023839, 0.499998927, -1.78828543e-006))
756
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=3270017",Vector3.new(0, 0, 0),Vector3.new(0.551886797, 0.587492406, 2.43898368))
757
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.445069999, 0.623098075, 0.445069999))
758
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.190181732, -0.535319328, 4.57763672e-005, 0.499999255, 0.86602366, -0.000830708072, -0.866023958, 0.499998957, -1.77337063e-006, 0.000413693022, 0.000720331562, 0.999999404))
759
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=3270017",Vector3.new(0, 0, 0),Vector3.new(0.516281128, 0.534083903, 1.67168295))
760
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.445069999, 0.39611277))
761
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.69532752, -0.813652039, 0.00280761719, 0.866024017, -0.499998927, -4.9620794e-005, 0.499999076, 0.866023779, -0.000830544159, 0.000458155992, 0.000694434391, 0.999999464))
762
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.445071131, 1, 1))
763
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.26704222, 0.445069999, 0.534084022))
764
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.16124141, -0.813632965, 0.00457763672, 0.866024017, -0.499998927, -4.7102516e-005, 0.499999076, 0.866023779, -0.000830544159, 0.000455903384, 0.00069573865, 0.999999285))
765
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.26704222, 0.445069999, 0.534084022))
766
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.58563924, -0.81344223, 0.0046081543, 0.866024017, -0.499998868, -3.2305652e-005, 0.499999076, 0.866023839, -0.00083060388, 0.000443078374, 0.000703191035, 0.999999344))
767
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.356055647, 0.445069909, 0.200000003))
768
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.990428925, -4.54400349, -0.00450134277, -0.499999255, -0.86602366, 0.000830708072, -0.866023958, 0.499998957, -1.77337063e-006, -0.000413693022, -0.000720331562, -0.999999404))
769
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.20000005, 1, 1.05036521))
770
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.712112248, 0.267042071, 0.200000003))
771
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.402770162, -0.902275085, -0.128295898, 0.866023958, -0.499998957, 1.77337063e-006, 0.499999374, 0.866023779, -4.71604289e-005, 2.19338981e-005, 4.17148112e-005, 0.999999881))
772
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.445069969))
773
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.356055647, 0.267043382, 0.356055915))
774
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.03567123, -3.73954415, -0.00442504883, -0.499999374, -0.866023779, 6.7038578e-005, -0.866018832, 0.499996156, -1.77348545e-006, -3.20452091e-005, -5.923555e-005, -0.999993443))
775
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
776
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.534083724, 0.890139997, 0.71211195))
777
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.853614807, 1.73310804, -0.00483703613, -0.500008345, -0.866018832, 3.29770846e-005, -0.866018772, 0.500007927, -1.81967221e-006, -1.48173713e-005, -2.9586372e-005, -0.999999821))
778
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
779
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.356056005, 0.801126003, 0.356056005))
780
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.05088663, -0.643760681, 0.00584411621, 0.866018832, -0.499996156, 1.77348545e-006, 0.499999464, 0.866023779, -3.45093431e-005, 1.5754078e-005, 3.11076874e-005, 0.999993443))
781
782
ready = false
783
784
function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
785
local fp = it("Part")
786
fp.formFactor = formfactor 
787
fp.Parent = parent
788
fp.Reflectance = reflectance
789
fp.Transparency = transparency
790
fp.CanCollide = false 
791
fp.Locked=true
792
fp.BrickColor = brickcolor
793
fp.Name = name
794
fp.Size = size
795
fp.Position = Torso.Position 
796
NoOutline(fp)
797
fp.Material="SmoothPlastic"
798
fp:BreakJoints()
799
return fp 
800
end 
801
802
function MagicCylinder(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
803
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.2,0.2,0.2))
804
prt.Anchored=true
805
prt.CFrame=cframe
806
msh=mesh("SpecialMesh",prt,"Head","",vt(0,0,0),vt(x1,y1,z1))
807
game:GetService("Debris"):AddItem(prt,2)
808
coroutine.resume(coroutine.create(function(Part,Mesh) 
809
for i=0,1,delay do
810
swait()
811
Part.CFrame=Part.CFrame
812
Part.Transparency=i
813
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
814
end
815
Part.Parent=nil
816
end),prt,msh)
817
end
818
 
819
function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
820
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
821
prt.Anchored=true
822
prt.CFrame=cframe
823
msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
824
game:GetService("Debris"):AddItem(prt,2)
825
coroutine.resume(coroutine.create(function(Part,Mesh) 
826
for i=0,1,delay do
827
swait()
828
Part.CFrame=Part.CFrame
829
Part.Transparency=i
830
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
831
end
832
Part.Parent=nil
833
end),prt,msh)
834
end
835
836
function LaserBarrage(Prt,Parent)
837
attack=true
838
--so("BeamLockon",Prt,1,1) 
839
local efprt=part(3,Parent,0,0.5,BrickColor.new("Dark stone grey"),"Effect",vt(0.2,0.2,0.2))
840
efprt.Anchored=true
841
local efmsh=mesh("CylinderMesh",efprt,"","",vt(0,0,0),vt(1,1,1))
842
spread=vt((math.random(0,0)+math.random())*0,(math.random(0,0)+math.random())*0,(math.random(0,0)+math.random())*0)*(Prt.Position-Mouse.Hit.p).magnitude/100
843
--spread=vt(0,0,0)
844
coroutine.resume(coroutine.create(function(Part,Mesh,Spreaded) 
845
game:GetService("Debris"):AddItem(Part,6)
846
local TheHit=Mouse.Hit.p
847
local MouseLook=cf((Prt.Position+TheHit)/2,TheHit+Spreaded)
848
local hit,pos = rayCast(Prt.Position,MouseLook.lookVector,1000,Parent)
849
so("Elec",Prt,0.2,1) 
850
local tefprt=part(3,workspace,0,1,BrickColor.new("Black"),"Effect",vt(0.2,0.2,0.2))
851
tefprt.CFrame=cf(pos)
852
MagicCircle(BrickColor.new("Dark stone grey"),cf(pos),0.5,0.5,0.5,0.5,0.5,0.5,0.04)
853
so("Elec",tefprt,0.3,1) 
854
game:GetService("Debris"):AddItem(tefprt,3)
855
Part.CFrame=CFrame.new((Prt.Position+pos)/2,pos)*angles(1.57,0,0) 
856
if(hit.Parent:findFirstChild("Humanoid")~= nil)then 
857
if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Name ~= "Base" and hit.Parent.Name ~= Player.Name then 
858
hit.Parent.Humanoid:TakeDamage(50) 
859
end 
860
end 
861
local mag=(Prt.Position-pos).magnitude 
862
MagicCylinder(BrickColor.new("Dark stone grey"),Part.CFrame,1,mag*5,1,0.5,0,0.5,0.05)
863
Part.Parent=nil
864
end),efprt,efmsh,spread)
865
end
866
867
function shoot()
868
 if ready==true then
869
                attack=true
870
                ready = false
871
LaserBarrage(Barrel,m)
872
so("http://roblox.com/asset/?id=130767489",Barrel,1,1) 
873
so("http://roblox.com/asset/?id=151112832",Barrel,1,1) 
874
                for i=0,1,0.1 do
875
                        swait()
876
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-1)* angles(math.rad(0),math.rad(0),math.rad(0)),.3)
877
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-20),math.rad(-10),math.rad(0)),.3)
878
RW.C0 = clerp(RW.C0, CFrame.new(1, 0.5, 0.3) * angles(math.rad(100), math.rad(0), math.rad(0)), 0.3)
879
LW.C0 = clerp(LW.C0, CFrame.new(-.3, 0.4, -0.8) * angles(math.rad(120), math.rad(0), math.rad(30)), 0.3)
880
RH.C0=clerp(RH.C0,cf(1,0,-0.5)*angles(math.rad(0),math.rad(90),math.rad(-10)),.3)
881
LH.C0=clerp(LH.C0,cf(-1,-1,-0.5)*angles(math.rad(0),math.rad(-90),math.rad(70)),.3)
882
handleweld.C0=clerp(handleweld.C0,cf(0,0,.5)*angles(math.rad(10),math.rad(0),math.rad(0)),.3)
883
                end
884
for i=0,1,0.1 do
885
swait()
886
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-1)* angles(math.rad(0),math.rad(0),math.rad(0)),.3)
887
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(-10),math.rad(0)),.3)
888
RW.C0 = clerp(RW.C0, CFrame.new(1, 0.5, 0.3) * angles(math.rad(80), math.rad(0), math.rad(0)), 0.3)
889
LW.C0 = clerp(LW.C0, CFrame.new(-.3, 0.4, -0.8) * angles(math.rad(90), math.rad(0), math.rad(30)), 0.3)
890
RH.C0=clerp(RH.C0,cf(1,0,-0.5)*angles(math.rad(0),math.rad(90),math.rad(-10)),.3)
891
LH.C0=clerp(LH.C0,cf(-1,-1,-0.5)*angles(math.rad(0),math.rad(-90),math.rad(70)),.3)
892
handleweld.C0=clerp(handleweld.C0,cf(0,0,.5)*angles(math.rad(10),math.rad(0),math.rad(0)),.3)
893
end
894
                attack=false
895
        end
896
end
897
898
mouse.Button1Down:connect(function()
899
        pcall(function()
900
                shoot()
901
        end)
902
end)
903
904
mouse.KeyDown:connect(function(k)
905
        k=k:lower()
906
        if k=='f' then
907
                if ready==false then
908
                        ready=true
909
                        attack=true
910
                elseif ready==true then
911
                        ready=false
912
                        attack=false
913
                end
914
end
915
end)
916
917
918
919
local sine = 0
920
local change = 1
921
local val = 0
922
923
while true do
924
swait()
925
sine = sine + change
926
local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude 
927
local velderp=RootPart.Velocity.y
928
hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
929
if equipped==true or equipped==false then
930
if attack==false then
931
idle=idle+1
932
else
933
idle=0
934
end
935
if idle>=500 then
936
if attack==false then
937
--Sheath()
938
end
939
end
940
if RootPart.Velocity.y > 1 and hitfloor==nil then 
941
Anim="Jump"
942
if attack==false then
943
Humanoid.WalkSpeed = 16
944
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3)
945
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.3)
946
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
947
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
948
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.3)
949
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
950
end
951
elseif RootPart.Velocity.y < -1 and hitfloor==nil then 
952
Anim="Fall"
953
if attack==false then
954
Humanoid.WalkSpeed = 16
955
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3)
956
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.3)
957
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
958
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
959
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.3)
960
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
961
end
962
elseif torvel<1 and hitfloor~=nil then
963
Anim="Idle"
964
if attack==false then
965
Humanoid.WalkSpeed = 16
966
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(20)),.3)
967
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-20)),.3)
968
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0.3) * angles(math.rad(70), math.rad(0), math.rad(0)), 0.3)
969
LW.C0 = clerp(LW.C0, CFrame.new(-.3, 0.4, -0.8) * angles(math.rad(80), math.rad(0), math.rad(60)), 0.3)
970
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(70),math.rad(-5)),.3)
971
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
972
handleweld.C0=clerp(handleweld.C0,cf(0,0,.5)*angles(math.rad(5),math.rad(0),math.rad(0)),.3)
973
end
974
elseif torvel>2 and hitfloor~=nil then
975
Anim="Walk"
976
if attack==false then
977
change=3
978
Humanoid.WalkSpeed = 16
979
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(0)),.3)
980
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
981
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0.3) * angles(math.rad(70), math.rad(0), math.rad(0)), 0.3)
982
LW.C0 = clerp(LW.C0, CFrame.new(-.3, 0.4, -0.8) * angles(math.rad(80), math.rad(0), math.rad(60)), 0.3)
983
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.3)
984
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
985
handleweld.C0=clerp(handleweld.C0,cf(0,0,.5)*angles(math.rad(5),math.rad(0),math.rad(0)),.3)
986
end
987
end
988
end
989
if ready==true then
990
Humanoid.WalkSpeed = 5
991
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-1)* angles(math.rad(0),math.rad(0),math.rad(0)),.3)
992
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(-10),math.rad(0)),.3)
993
RW.C0 = clerp(RW.C0, CFrame.new(1, 0.5, 0.3) * angles(math.rad(80), math.rad(0), math.rad(0)), 0.3)
994
LW.C0 = clerp(LW.C0, CFrame.new(-.3, 0.4, -0.8) * angles(math.rad(90), math.rad(0), math.rad(30)), 0.3)
995
RH.C0=clerp(RH.C0,cf(1,0,-0.5)*angles(math.rad(0),math.rad(90),math.rad(-10)),.3)
996
LH.C0=clerp(LH.C0,cf(-1,-1,-0.5)*angles(math.rad(0),math.rad(-90),math.rad(70)),.3)
997
handleweld.C0=clerp(handleweld.C0,cf(0,0,.5)*angles(math.rad(10),math.rad(0),math.rad(0)),.3)
998
        end
999
end