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1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
2 | local Player,game,owner = owner,game | |
3 | local RealPlayer = Player | |
4 | do | |
5 | print("FE Compatibility code by Mokiros") | |
6 | local rp = RealPlayer | |
7 | script.Parent = rp.Character | |
8 | ||
9 | --RemoteEvent for communicating | |
10 | local Event = Instance.new("RemoteEvent") | |
11 | Event.Name = "UserInput_Event" | |
12 | ||
13 | --Fake event to make stuff like Mouse.KeyDown work | |
14 | local function fakeEvent() | |
15 | local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end} | |
16 | t.connect = t.Connect | |
17 | return t | |
18 | end | |
19 | ||
20 | --Creating fake input objects with fake variables | |
21 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
22 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
23 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
24 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
25 | end} | |
26 | --Merged 2 functions into one by checking amount of arguments | |
27 | CAS.UnbindAction = CAS.BindAction | |
28 | ||
29 | --This function will trigger the events that have been :Connect()'ed | |
30 | local function te(self,ev,...) | |
31 | local t = m[ev] | |
32 | if t and t._fakeEvent then | |
33 | for _,f in pairs(t.Functions) do | |
34 | f(...) | |
35 | end | |
36 | end | |
37 | end | |
38 | m.TrigEvent = te | |
39 | UIS.TrigEvent = te | |
40 | ||
41 | Event.OnServerEvent:Connect(function(plr,io) | |
42 | if plr~=rp then return end | |
43 | m.Target = io.Target | |
44 | m.Hit = io.Hit | |
45 | if not io.isMouse then | |
46 | local b = io.UserInputState == Enum.UserInputState.Begin | |
47 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
48 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
49 | end | |
50 | for _,t in pairs(CAS.Actions) do | |
51 | for _,k in pairs(t.Keys) do | |
52 | if k==io.KeyCode then | |
53 | t.Function(t.Name,io.UserInputState,io) | |
54 | end | |
55 | end | |
56 | end | |
57 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
58 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
59 | end | |
60 | end) | |
61 | Event.Parent = NLS([==[ | |
62 | local Player = game:GetService("Players").LocalPlayer | |
63 | local Event = script:WaitForChild("UserInput_Event") | |
64 | ||
65 | local Mouse = Player:GetMouse() | |
66 | local UIS = game:GetService("UserInputService") | |
67 | local input = function(io,a) | |
68 | if a then return end | |
69 | --Since InputObject is a client-side instance, we create and pass table instead | |
70 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target}) | |
71 | end | |
72 | UIS.InputBegan:Connect(input) | |
73 | UIS.InputEnded:Connect(input) | |
74 | ||
75 | local h,t | |
76 | --Give the server mouse data 30 times every second, but only if the values changed | |
77 | --If player is not moving their mouse, client won't fire events | |
78 | while wait(1/30) do | |
79 | if h~=Mouse.Hit or t~=Mouse.Target then | |
80 | h,t=Mouse.Hit,Mouse.Target | |
81 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
82 | end | |
83 | end]==],Player.Character) | |
84 | ||
85 | ----Sandboxed game object that allows the usage of client-side methods and services | |
86 | --Real game object | |
87 | local _rg = game | |
88 | ||
89 | --Metatable for fake service | |
90 | local fsmt = { | |
91 | __index = function(self,k) | |
92 | local s = rawget(self,"_RealService") | |
93 | if s then return s[k] end | |
94 | end, | |
95 | __newindex = function(self,k,v) | |
96 | local s = rawget(self,"_RealService") | |
97 | if s then s[k]=v end | |
98 | end, | |
99 | __call = function(self,...) | |
100 | local s = rawget(self,"_RealService") | |
101 | if s then return s(...) end | |
102 | end | |
103 | } | |
104 | local function FakeService(t,RealService) | |
105 | t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService | |
106 | return setmetatable(t,fsmt) | |
107 | end | |
108 | ||
109 | --Fake game object | |
110 | local g = { | |
111 | GetService = function(self,s) | |
112 | return self[s] | |
113 | end, | |
114 | Players = FakeService({ | |
115 | LocalPlayer = FakeService({GetMouse=function(self)return m end},Player) | |
116 | },"Players"), | |
117 | UserInputService = FakeService(UIS,"UserInputService"), | |
118 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
119 | } | |
120 | rawset(g.Players,"localPlayer",g.Players.LocalPlayer) | |
121 | g.service = g.GetService | |
122 | ||
123 | setmetatable(g,{ | |
124 | __index=function(self,s) | |
125 | return _rg:GetService(s) or typeof(_rg[s])=="function" | |
126 | and function(_,...)return _rg[s](_rg,...)end or _rg[s] | |
127 | end, | |
128 | __newindex = fsmt.__newindex, | |
129 | __call = fsmt.__call | |
130 | }) | |
131 | --Changing owner to fake player object to support owner:GetMouse() | |
132 | game,owner = g,g.Players.LocalPlayer | |
133 | end | |
134 | warn'Lunarist Loaded.' | |
135 | warn'Do not leak this, or else.' | |
136 | --- its obs smooth af do not touch | |
137 | plr = game.Players.LocalPlayer | |
138 | char = plr.Character | |
139 | hum = char.Humanoid | |
140 | local cam = game.Workspace.CurrentCamera | |
141 | t = char.Torso | |
142 | h = char.Head | |
143 | ra = char["Right Arm"] | |
144 | la = char["Left Arm"] | |
145 | rl = char["Right Leg"] | |
146 | ll = char["Left Leg"] | |
147 | tors = char.Torso | |
148 | lleg = char["Left Leg"] | |
149 | root = char.HumanoidRootPart | |
150 | hed = char.Head | |
151 | rleg = char["Right Leg"] | |
152 | rarm = char["Right Arm"] | |
153 | larm = char["Left Arm"] | |
154 | vt = Vector3.new | |
155 | bc = BrickColor.new | |
156 | br = BrickColor.random | |
157 | it = Instance.new | |
158 | cf = CFrame.new | |
159 | ||
160 | local sick = Instance.new("Sound",Character) | |
161 | sick.SoundId = "rbxassetid://1351017179" | |
162 | sick.Looped = true | |
163 | sick.Pitch = 1 | |
164 | sick.Volume = 1 | |
165 | sick:Play() | |
166 | ||
167 | function CameraShake(Times, Power) | |
168 | coroutine.resume(coroutine.create(function() | |
169 | FV = Instance.new("BoolValue", Character) | |
170 | FV.Name = "CameraShake" | |
171 | for ShakeNum=1,Times do | |
172 | swait() | |
173 | local ef=Power | |
174 | if ef>=1 then | |
175 | Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef)) | |
176 | else | |
177 | ef=Power*10 | |
178 | Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10) | |
179 | end | |
180 | end | |
181 | Humanoid.CameraOffset = Vector3.new(0,0,0) | |
182 | FV:Destroy() | |
183 | end)) | |
184 | end | |
185 | ||
186 | CamShake=function(Part,Distan,Power,Times) | |
187 | local de=Part.Position | |
188 | for i,v in pairs(workspace:children()) do | |
189 | if v:IsA("Model") and v:findFirstChild("Humanoid") then | |
190 | for _,c in pairs(v:children()) do | |
191 | if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then | |
192 | local Noob=v.Humanoid | |
193 | if Noob~=nil then | |
194 | if Noob:FindFirstChild("CamShake")==nil then-- and Noob == Character then | |
195 | --[[local ss=script.CamShake:clone() | |
196 | ss.Parent=Noob | |
197 | ss.Power.Value=Power | |
198 | ss.Times.Value=Times | |
199 | ss.Disabled=false]] | |
200 | CameraShake(Times, Power) | |
201 | end | |
202 | end | |
203 | end | |
204 | end | |
205 | end | |
206 | end | |
207 | end | |
208 | ||
209 | function chatfunc(text,color) | |
210 | local chat = coroutine.wrap(function() | |
211 | if Character:FindFirstChild("TalkingBillBoard")~= nil then | |
212 | Character:FindFirstChild("TalkingBillBoard"):destroy() | |
213 | end | |
214 | local naeeym2 = Instance.new("BillboardGui",Character) | |
215 | naeeym2.Size = UDim2.new(0,100,0,40) | |
216 | naeeym2.StudsOffset = Vector3.new(0,3,0) | |
217 | naeeym2.Adornee = Character.Head | |
218 | naeeym2.Name = "TalkingBillBoard" | |
219 | local tecks2 = Instance.new("TextLabel",naeeym2) | |
220 | tecks2.BackgroundTransparency = 1 | |
221 | tecks2.BorderSizePixel = 0 | |
222 | tecks2.Text = "" | |
223 | tecks2.Font = "SciFi" | |
224 | tecks2.TextSize = 30 | |
225 | tecks2.TextStrokeTransparency = 0 | |
226 | tecks2.TextColor3 = color | |
227 | tecks2.TextStrokeColor3 = Color3.new(0,0,0) | |
228 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
229 | local tecks3 = Instance.new("TextLabel",naeeym2) | |
230 | tecks3.BackgroundTransparency = 1 | |
231 | tecks3.BorderSizePixel = 0 | |
232 | tecks3.Text = "" | |
233 | tecks3.Font = "SciFi" | |
234 | tecks3.TextSize = 30 | |
235 | tecks3.TextStrokeTransparency = 0 | |
236 | tecks3.TextColor3 = Color3.new(0,0,0) | |
237 | tecks3.TextStrokeColor3 = color | |
238 | tecks3.Size = UDim2.new(1,0,0.5,0) | |
239 | for i = 1,string.len(text),1 do | |
240 | CFuncs["Sound"].Create("rbxassetid://274118116", char, 0.25, 0.115) | |
241 | tecks2.Text = string.sub(text,1,i) | |
242 | tecks3.Text = string.sub(text,1,i) | |
243 | wait(0.01) | |
244 | end | |
245 | wait(1) | |
246 | local randomrot = math.random(1,2) | |
247 | if randomrot == 1 then | |
248 | for i = 1, 50 do | |
249 | swait() | |
250 | tecks2.Rotation = tecks2.Rotation - .75 | |
251 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
252 | tecks2.TextTransparency = tecks2.TextTransparency + .04 | |
253 | tecks3.Rotation = tecks2.Rotation + .75 | |
254 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
255 | tecks3.TextTransparency = tecks2.TextTransparency + .04 | |
256 | end | |
257 | elseif randomrot == 2 then | |
258 | for i = 1, 50 do | |
259 | swait() | |
260 | tecks2.Rotation = tecks2.Rotation + .75 | |
261 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
262 | tecks2.TextTransparency = tecks2.TextTransparency + .04 | |
263 | tecks3.Rotation = tecks2.Rotation - .75 | |
264 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
265 | tecks3.TextTransparency = tecks2.TextTransparency + .04 | |
266 | end | |
267 | end | |
268 | naeeym2:Destroy() | |
269 | end) | |
270 | chat() | |
271 | end | |
272 | ||
273 | ||
274 | local Create = LoadLibrary("RbxUtility").Create | |
275 | ||
276 | CFuncs = { | |
277 | ["Part"] = { | |
278 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
279 | local Part = Create("Part"){ | |
280 | Parent = Parent, | |
281 | Reflectance = Reflectance, | |
282 | Transparency = Transparency, | |
283 | CanCollide = false, | |
284 | Locked = true, | |
285 | BrickColor = BrickColor.new(tostring(BColor)), | |
286 | Name = Name, | |
287 | Size = Size, | |
288 | Material = Material, | |
289 | } | |
290 | RemoveOutlines(Part) | |
291 | return Part | |
292 | end; | |
293 | }; | |
294 | ||
295 | ["Mesh"] = { | |
296 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
297 | local Msh = Create(Mesh){ | |
298 | Parent = Part, | |
299 | Offset = OffSet, | |
300 | Scale = Scale, | |
301 | } | |
302 | if Mesh == "SpecialMesh" then | |
303 | Msh.MeshType = MeshType | |
304 | Msh.MeshId = MeshId | |
305 | end | |
306 | return Msh | |
307 | end; | |
308 | }; | |
309 | ||
310 | ["Mesh"] = { | |
311 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
312 | local Msh = Create(Mesh){ | |
313 | Parent = Part, | |
314 | Offset = OffSet, | |
315 | Scale = Scale, | |
316 | } | |
317 | if Mesh == "SpecialMesh" then | |
318 | Msh.MeshType = MeshType | |
319 | Msh.MeshId = MeshId | |
320 | end | |
321 | return Msh | |
322 | end; | |
323 | }; | |
324 | ||
325 | ["Weld"] = { | |
326 | Create = function(Parent, Part0, Part1, C0, C1) | |
327 | local Weld = Create("Weld"){ | |
328 | Parent = Parent, | |
329 | Part0 = Part0, | |
330 | Part1 = Part1, | |
331 | C0 = C0, | |
332 | C1 = C1, | |
333 | } | |
334 | return Weld | |
335 | end; | |
336 | }; | |
337 | ||
338 | ["Sound"] = { | |
339 | Create = function(id, par, vol, pit) | |
340 | coroutine.resume(coroutine.create(function() | |
341 | local S = Create("Sound"){ | |
342 | Volume = vol, | |
343 | Pitch = pit or 1, | |
344 | SoundId = id, | |
345 | Parent = par or workspace, | |
346 | } | |
347 | wait() | |
348 | S:play() | |
349 | game:GetService("Debris"):AddItem(S, 10) | |
350 | end)) | |
351 | end; | |
352 | }; | |
353 | ||
354 | ["LongSound"] = { | |
355 | Create = function(id, par, vol, pit) | |
356 | coroutine.resume(coroutine.create(function() | |
357 | local S = Create("Sound"){ | |
358 | Volume = vol, | |
359 | Pitch = pit or 1, | |
360 | SoundId = id, | |
361 | Parent = par or workspace, | |
362 | } | |
363 | wait() | |
364 | S:play() | |
365 | game:GetService("Debris"):AddItem(S, 30) | |
366 | end)) | |
367 | end; | |
368 | }; | |
369 | ||
370 | ["ParticleEmitter"] = { | |
371 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
372 | local fp = Create("ParticleEmitter"){ | |
373 | Parent = Parent, | |
374 | Color = ColorSequence.new(Color1, Color2), | |
375 | LightEmission = LightEmission, | |
376 | Size = Size, | |
377 | Texture = Texture, | |
378 | Transparency = Transparency, | |
379 | ZOffset = ZOffset, | |
380 | Acceleration = Accel, | |
381 | Drag = Drag, | |
382 | LockedToPart = LockedToPart, | |
383 | VelocityInheritance = VelocityInheritance, | |
384 | EmissionDirection = EmissionDirection, | |
385 | Enabled = Enabled, | |
386 | Lifetime = LifeTime, | |
387 | Rate = Rate, | |
388 | Rotation = Rotation, | |
389 | RotSpeed = RotSpeed, | |
390 | Speed = Speed, | |
391 | VelocitySpread = VelocitySpread, | |
392 | } | |
393 | return fp | |
394 | end; | |
395 | }; | |
396 | ||
397 | CreateTemplate = { | |
398 | ||
399 | }; | |
400 | } | |
401 | ||
402 | ||
403 | ||
404 | New = function(Object, Parent, Name, Data) | |
405 | local Object = Instance.new(Object) | |
406 | for Index, Value in pairs(Data or {}) do | |
407 | Object[Index] = Value | |
408 | end | |
409 | Object.Parent = Parent | |
410 | Object.Name = Name | |
411 | return Object | |
412 | end | |
413 | local halocolor = BrickColor.new("Pastel light blue") | |
414 | local halocolor2 = BrickColor.new("Cool yellow") | |
415 | local starcolor = BrickColor.new("Bright yellow") | |
416 | local lunacolor = BrickColor.new("Navy blue") | |
417 | local lunacolor2 = BrickColor.new("Bright blue") | |
418 | local wepcolor = BrickColor.new("Really black") | |
419 | local m = Instance.new("Model",char) | |
420 | ||
421 | function CreateParta(parent,transparency,reflectance,material,brickcolor) | |
422 | local p = Instance.new("Part") | |
423 | p.TopSurface = 0 | |
424 | p.BottomSurface = 0 | |
425 | p.Parent = parent | |
426 | p.Size = Vector3.new(1,1,1) | |
427 | p.Transparency = transparency | |
428 | p.Reflectance = reflectance | |
429 | p.CanCollide = false | |
430 | p.Locked = true | |
431 | p.BrickColor = brickcolor | |
432 | p.Material = material | |
433 | return p | |
434 | end | |
435 | ||
436 | function CreateMesh(parent,meshtype,x1,y1,z1) | |
437 | local mesh = Instance.new("SpecialMesh",parent) | |
438 | mesh.MeshType = meshtype | |
439 | mesh.Scale = Vector3.new(x1,y1,z1) | |
440 | return mesh | |
441 | end | |
442 | ||
443 | function CreateSpecialMesh(parent,meshid,x1,y1,z1) | |
444 | local mesh = Instance.new("SpecialMesh",parent) | |
445 | mesh.MeshType = "FileMesh" | |
446 | mesh.MeshId = meshid | |
447 | mesh.Scale = Vector3.new(x1,y1,z1) | |
448 | return mesh | |
449 | end | |
450 | ||
451 | ||
452 | function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1) | |
453 | local mesh = Instance.new("SpecialMesh",parent) | |
454 | mesh.MeshType = "FileMesh" | |
455 | mesh.MeshId = meshid | |
456 | mesh.TextureId = "http://www.roblox.com/asset/?id=269748808" | |
457 | mesh.Scale = Vector3.new(x1,y1,z1) | |
458 | mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b) | |
459 | return mesh | |
460 | end | |
461 | ||
462 | function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za) | |
463 | local weld = Instance.new("Weld") | |
464 | weld.Parent = parent | |
465 | weld.Part0 = part0 | |
466 | weld.Part1 = part1 | |
467 | weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za) | |
468 | weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za) | |
469 | return weld | |
470 | end | |
471 | ||
472 | ||
473 | local sorb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random()) | |
474 | CreateWeld(sorb,rarm,sorb,0,1.15,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
475 | local sorb2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random()) | |
476 | CreateWeld(sorb2,larm,sorb2,0,1.15,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
477 | ||
478 | local ga = CreateParta(m,0,0,"SmoothPlastic",lunacolor) | |
479 | CreateMesh(ga,"Brick",1.05,1.55,1.05) | |
480 | CreateWeld(ga,rarm,ga,0,-0.25,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
481 | ||
482 | gal = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
483 | CreateMesh(gal,"Brick",1.075,1.575,0.75) | |
484 | CreateWeld(gal,rarm,gal,0,-0.25,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
485 | ||
486 | gal = CreateParta(m,0,0,"Neon",halocolor) | |
487 | CreateMesh(gal,"Brick",1.0725,1.6,0.775) | |
488 | CreateWeld(gal,rarm,gal,0,-0.25,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
489 | ||
490 | gal = CreateParta(m,0,0,"Neon",halocolor) | |
491 | CreateMesh(gal,"Brick",0.1,1.25,0.1) | |
492 | CreateWeld(gal,rarm,gal,-0.495,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
493 | ||
494 | local gal = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
495 | CreateMesh(gal,"Brick",1.07,1.625,0.8) | |
496 | CreateWeld(gal,rarm,gal,0,-0.25,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
497 | ||
498 | ||
499 | gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
500 | CreateMesh(gan,"Brick",1.075,0.1,1.075) | |
501 | CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
502 | ||
503 | gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
504 | CreateMesh(gan,"Brick",1.075,0.1,1.075) | |
505 | CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
506 | ||
507 | ||
508 | ||
509 | gan = CreateParta(m,0,0,"Neon",halocolor2) | |
510 | CreateMesh(gan,"Brick",1.095,0.035,1.095) | |
511 | CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
512 | ||
513 | gan = CreateParta(m,0,0,"Neon",halocolor2) | |
514 | CreateMesh(gan,"Brick",1.095,0.035,1.095) | |
515 | CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
516 | ||
517 | local gane = CreateParta(m,0,0,"SmoothPlastic",lunacolor2) | |
518 | CreateMesh(gane,"Brick",1.0625,0.2,1.0625) | |
519 | CreateWeld(gane,rarm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
520 | ||
521 | local star = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
522 | CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5) | |
523 | CreateWeld(star,rarm,star,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
524 | local starl = CreateParta(m,0,0,"SmoothPlastic",starcolor) | |
525 | CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95) | |
526 | CreateWeld(starl,rarm,starl,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
527 | ||
528 | local stara = CreateParta(m,0,0,"SmoothPlastic",starcolor) | |
529 | CreateSpecialMesh(stara,"http://www.roblox.com/asset/?id=45428961",1.5,2.45,1.5) | |
530 | CreateWeld(stara,rarm,stara,0,-0.475,-0.7,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
531 | local stara1 = CreateParta(m,0,0,"SmoothPlastic",lunacolor) | |
532 | CreateSpecialMesh(stara1,"http://www.roblox.com/asset/?id=45428961",1.65,2.425,1.65) | |
533 | CreateWeld(stara1,rarm,stara1,0,-0.475,-0.7,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
534 | ||
535 | local starb = CreateParta(m,0,0,"SmoothPlastic",starcolor) | |
536 | CreateSpecialMesh(starb,"http://www.roblox.com/asset/?id=45428961",1.25,2.45,1.25) | |
537 | CreateWeld(starb,rarm,starb,0,-0.475,-0.3,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
538 | local starb1 = CreateParta(m,0,0,"SmoothPlastic",lunacolor) | |
539 | CreateSpecialMesh(starb1,"http://www.roblox.com/asset/?id=45428961",1.5,2.425,1.5) | |
540 | CreateWeld(starb1,rarm,starb1,0,-0.475,-0.3,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
541 | ||
542 | local starc = CreateParta(m,0,0,"SmoothPlastic",starcolor) | |
543 | CreateSpecialMesh(starc,"http://www.roblox.com/asset/?id=45428961",1,2.45,1) | |
544 | CreateWeld(starc,rarm,starc,0,-0.475,0.1,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
545 | local starc1 = CreateParta(m,0,0,"SmoothPlastic",lunacolor) | |
546 | CreateSpecialMesh(starc1,"http://www.roblox.com/asset/?id=45428961",1.15,2.425,1.15) | |
547 | CreateWeld(starc1,rarm,starc1,0,-0.475,0.1,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
548 | ||
549 | ||
550 | -- First | |
551 | dot = CreateParta(m,0,0,"Neon",halocolor) | |
552 | CreateMesh(dot,"Sphere",0.1,0.1,0.1) | |
553 | CreateWeld(dot,rarm,dot,-0.495,0,0.325,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
554 | ||
555 | ||
556 | dot = CreateParta(m,0,0,"Neon",halocolor) | |
557 | CreateMesh(dot,"Sphere",0.1,0.1,0.1) | |
558 | CreateWeld(dot,rarm,dot,-0.495,0.2,0.325,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
559 | ||
560 | ||
561 | dot = CreateParta(m,0,0,"Neon",halocolor) | |
562 | CreateMesh(dot,"Sphere",0.1,0.1,0.1) | |
563 | CreateWeld(dot,rarm,dot,-0.495,0.4,0.325,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
564 | ||
565 | dot = CreateParta(m,0,0,"Neon",halocolor) | |
566 | CreateMesh(dot,"Sphere",0.1,0.1,0.1) | |
567 | CreateWeld(dot,rarm,dot,-0.495,-0.2,0.325,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
568 | dot = CreateParta(m,0,0,"Neon",halocolor) | |
569 | CreateMesh(dot,"Sphere",0.1,0.1,0.1) | |
570 | CreateWeld(dot,rarm,dot,-0.495,-0.4,0.325,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
571 | dot = CreateParta(m,0,0,"Neon",halocolor) | |
572 | CreateMesh(dot,"Sphere",0.1,0.1,0.1) | |
573 | CreateWeld(dot,rarm,dot,-0.495,-0.6,0.325,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
574 | dot = CreateParta(m,0,0,"Neon",halocolor) | |
575 | CreateMesh(dot,"Sphere",0.1,0.1,0.1) | |
576 | CreateWeld(dot,rarm,dot,-0.495,-0.8,0.325,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
577 | dot = CreateParta(m,0,0,"Neon",halocolor) | |
578 | CreateMesh(dot,"Sphere",0.1,0.1,0.1) | |
579 | CreateWeld(dot,rarm,dot,-0.495,-1,0.325,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
580 | ||
581 | --- Second | |
582 | ||
583 | dot = CreateParta(m,0,0,"Neon",halocolor) | |
584 | CreateMesh(dot,"Sphere",0.1,0.1,0.1) | |
585 | CreateWeld(dot,rarm,dot,-0.495,0,-0.325,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
586 | ||
587 | ||
588 | dot = CreateParta(m,0,0,"Neon",halocolor) | |
589 | CreateMesh(dot,"Sphere",0.1,0.1,0.1) | |
590 | CreateWeld(dot,rarm,dot,-0.495,0.2,-0.325,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
591 | ||
592 | ||
593 | dot = CreateParta(m,0,0,"Neon",halocolor) | |
594 | CreateMesh(dot,"Sphere",0.1,0.1,0.1) | |
595 | CreateWeld(dot,rarm,dot,-0.495,0.4,-0.325,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
596 | ||
597 | dot = CreateParta(m,0,0,"Neon",halocolor) | |
598 | CreateMesh(dot,"Sphere",0.1,0.1,0.1) | |
599 | CreateWeld(dot,rarm,dot,-0.495,-0.2,-0.325,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
600 | dot = CreateParta(m,0,0,"Neon",halocolor) | |
601 | CreateMesh(dot,"Sphere",0.1,0.1,0.1) | |
602 | CreateWeld(dot,rarm,dot,-0.495,-0.4,-0.325,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
603 | dot = CreateParta(m,0,0,"Neon",halocolor) | |
604 | CreateMesh(dot,"Sphere",0.1,0.1,0.1) | |
605 | CreateWeld(dot,rarm,dot,-0.495,-0.6,-0.325,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
606 | dot = CreateParta(m,0,0,"Neon",halocolor) | |
607 | CreateMesh(dot,"Sphere",0.1,0.1,0.1) | |
608 | CreateWeld(dot,rarm,dot,-0.495,-0.8,-0.325,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
609 | dot = CreateParta(m,0,0,"Neon",halocolor) | |
610 | CreateMesh(dot,"Sphere",0.1,0.1,0.1) | |
611 | CreateWeld(dot,rarm,dot,-0.495,-1,-0.325,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
612 | ||
613 | -- Third section A | |
614 | ||
615 | dotsec = CreateParta(m,0,0,"Neon",halocolor) | |
616 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
617 | CreateWeld(dotsec,rarm,dotsec,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
618 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
619 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
620 | CreateWeld(dotseca,rarm,dotseca,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
621 | dotsecb = CreateParta(m,0,0,"SmoothPlastic",lunacolor) | |
622 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
623 | CreateWeld(dotsecb,rarm,dotsecb,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
624 | ||
625 | dotsec = CreateParta(m,0,0,"Neon",halocolor) | |
626 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
627 | CreateWeld(dotsec,rarm,dotsec,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
628 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
629 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
630 | CreateWeld(dotseca,rarm,dotseca,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
631 | dotsecb = CreateParta(m,0,0,"SmoothPlastic",lunacolor) | |
632 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
633 | CreateWeld(dotsecb,rarm,dotsecb,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
634 | ||
635 | dotsec = CreateParta(m,0,0,"Neon",halocolor) | |
636 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
637 | CreateWeld(dotsec,rarm,dotsec,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
638 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
639 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
640 | CreateWeld(dotseca,rarm,dotseca,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
641 | dotsecb = CreateParta(m,0,0,"SmoothPlastic",lunacolor) | |
642 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
643 | CreateWeld(dotsecb,rarm,dotsecb,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
644 | ||
645 | dotsec = CreateParta(m,0,0,"Neon",halocolor) | |
646 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
647 | CreateWeld(dotsec,rarm,dotsec,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
648 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
649 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
650 | CreateWeld(dotseca,rarm,dotseca,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
651 | dotsecb = CreateParta(m,0,0,"SmoothPlastic",lunacolor) | |
652 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
653 | CreateWeld(dotsecb,rarm,dotsecb,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
654 | ||
655 | dotsec = CreateParta(m,0,0,"Neon",halocolor) | |
656 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
657 | CreateWeld(dotsec,rarm,dotsec,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
658 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
659 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
660 | CreateWeld(dotseca,rarm,dotseca,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
661 | dotsecb = CreateParta(m,0,0,"SmoothPlastic",lunacolor) | |
662 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
663 | CreateWeld(dotsecb,rarm,dotsecb,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
664 | ||
665 | -- Third section B | |
666 | ||
667 | dotsec = CreateParta(m,0,0,"Neon",halocolor) | |
668 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
669 | CreateWeld(dotsec,rarm,dotsec,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
670 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
671 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
672 | CreateWeld(dotseca,rarm,dotseca,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
673 | dotsecb = CreateParta(m,0,0,"SmoothPlastic",lunacolor) | |
674 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
675 | CreateWeld(dotsecb,rarm,dotsecb,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
676 | ||
677 | dotsec = CreateParta(m,0,0,"Neon",halocolor) | |
678 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
679 | CreateWeld(dotsec,rarm,dotsec,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
680 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
681 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
682 | CreateWeld(dotseca,rarm,dotseca,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
683 | dotsecb = CreateParta(m,0,0,"SmoothPlastic",lunacolor) | |
684 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
685 | CreateWeld(dotsecb,rarm,dotsecb,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
686 | ||
687 | dotsec = CreateParta(m,0,0,"Neon",halocolor) | |
688 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
689 | CreateWeld(dotsec,rarm,dotsec,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
690 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
691 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
692 | CreateWeld(dotseca,rarm,dotseca,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
693 | dotsecb = CreateParta(m,0,0,"SmoothPlastic",lunacolor) | |
694 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
695 | CreateWeld(dotsecb,rarm,dotsecb,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
696 | ||
697 | dotsec = CreateParta(m,0,0,"Neon",halocolor) | |
698 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
699 | CreateWeld(dotsec,rarm,dotsec,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
700 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
701 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
702 | CreateWeld(dotseca,rarm,dotseca,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
703 | dotsecb = CreateParta(m,0,0,"SmoothPlastic",lunacolor) | |
704 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
705 | CreateWeld(dotsecb,rarm,dotsecb,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
706 | ||
707 | dotsec = CreateParta(m,0,0,"Neon",halocolor) | |
708 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
709 | CreateWeld(dotsec,rarm,dotsec,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
710 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
711 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
712 | CreateWeld(dotseca,rarm,dotseca,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
713 | dotsecb = CreateParta(m,0,0,"SmoothPlastic",lunacolor) | |
714 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
715 | CreateWeld(dotsecb,rarm,dotsecb,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
716 | ||
717 | ||
718 | ||
719 | ---Lines | |
720 | ||
721 | ||
722 | gal = CreateParta(m,0,0,"Neon",halocolor) | |
723 | CreateMesh(gal,"Brick",0.05,0.95,0.075) | |
724 | CreateWeld(gal,rarm,gal,0,0,0.495,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
725 | ||
726 | gal = CreateParta(m,0,0,"Neon",halocolor) | |
727 | CreateMesh(gal,"Brick",0.05,0.95,0.075) | |
728 | CreateWeld(gal,rarm,gal,0.2,0,0.495,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
729 | ||
730 | gal = CreateParta(m,0,0,"Neon",halocolor) | |
731 | CreateMesh(gal,"Brick",0.05,0.95,0.075) | |
732 | CreateWeld(gal,rarm,gal,-0.2,0,0.495,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
733 | ||
734 | gala = CreateParta(m,0,0,"Neon",halocolor) | |
735 | CreateMesh(gala,"Brick",0.65,0.65,0.075) | |
736 | CreateWeld(gala,rarm,gala,0,-0.35,0.495,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
737 | ||
738 | gala = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
739 | CreateMesh(gala,"Brick",0.595,0.595,0.095) | |
740 | CreateWeld(gala,rarm,gala,0,-0.35,0.495,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
741 | ||
742 | ||
743 | starz = CreateParta(m,0,0,"SmoothPlastic",starcolor) | |
744 | CreateSpecialMesh(starz,"http://www.roblox.com/asset/?id=45428961",1.25,2.45,1.25) | |
745 | CreateWeld(starz,rarm,starz,0,-0.485,-0.35,math.rad(90),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
746 | starz1 = CreateParta(m,0,0,"SmoothPlastic",lunacolor) | |
747 | CreateSpecialMesh(starz1,"http://www.roblox.com/asset/?id=45428961",1.5,2.425,1.5) | |
748 | CreateWeld(starz1,rarm,starz1,0,-0.485,-0.35,math.rad(90),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
749 | ||
750 | dotbo = CreateParta(m,0,0,"Neon",halocolor) | |
751 | CreateMesh(dotbo,"Sphere",0.1,0.1,0.15) | |
752 | CreateWeld(dotbo,rarm,dotbo,0.425,0,0.475,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
753 | ||
754 | dotbo = CreateParta(m,0,0,"Neon",halocolor) | |
755 | CreateMesh(dotbo,"Sphere",0.1,0.1,0.15) | |
756 | CreateWeld(dotbo,rarm,dotbo,0.425,-0.2,0.475,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
757 | ||
758 | dotbo = CreateParta(m,0,0,"Neon",halocolor) | |
759 | CreateMesh(dotbo,"Sphere",0.1,0.1,0.15) | |
760 | CreateWeld(dotbo,rarm,dotbo,0.425,-0.4,0.475,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
761 | ||
762 | dotbo = CreateParta(m,0,0,"Neon",halocolor) | |
763 | CreateMesh(dotbo,"Sphere",0.1,0.1,0.15) | |
764 | CreateWeld(dotbo,rarm,dotbo,0.425,-0.6,0.475,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
765 | ||
766 | ----------- | |
767 | ||
768 | dotbo = CreateParta(m,0,0,"Neon",halocolor) | |
769 | CreateMesh(dotbo,"Sphere",0.1,0.1,0.15) | |
770 | CreateWeld(dotbo,rarm,dotbo,-0.425,0,0.475,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
771 | ||
772 | dotbo = CreateParta(m,0,0,"Neon",halocolor) | |
773 | CreateMesh(dotbo,"Sphere",0.1,0.1,0.15) | |
774 | CreateWeld(dotbo,rarm,dotbo,-0.425,-0.2,0.475,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
775 | ||
776 | dotbo = CreateParta(m,0,0,"Neon",halocolor) | |
777 | CreateMesh(dotbo,"Sphere",0.1,0.1,0.15) | |
778 | CreateWeld(dotbo,rarm,dotbo,-0.425,-0.4,0.475,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
779 | ||
780 | dotbo = CreateParta(m,0,0,"Neon",halocolor) | |
781 | CreateMesh(dotbo,"Sphere",0.1,0.1,0.15) | |
782 | CreateWeld(dotbo,rarm,dotbo,-0.425,-0.6,0.475,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
783 | ||
784 | -- Second Lines | |
785 | ||
786 | ||
787 | ||
788 | gal = CreateParta(m,0,0,"Neon",halocolor) | |
789 | CreateMesh(gal,"Brick",0.05,0.95,0.075) | |
790 | CreateWeld(gal,rarm,gal,0,0,-0.495,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
791 | ||
792 | gal = CreateParta(m,0,0,"Neon",halocolor) | |
793 | CreateMesh(gal,"Brick",0.05,0.95,0.075) | |
794 | CreateWeld(gal,rarm,gal,0.2,0,-0.495,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
795 | ||
796 | gal = CreateParta(m,0,0,"Neon",halocolor) | |
797 | CreateMesh(gal,"Brick",0.05,0.95,0.075) | |
798 | CreateWeld(gal,rarm,gal,-0.2,0,-0.495,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
799 | ||
800 | gala = CreateParta(m,0,0,"Neon",halocolor) | |
801 | CreateMesh(gala,"Brick",0.65,0.65,0.075) | |
802 | CreateWeld(gala,rarm,gala,0,-0.35,-0.495,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
803 | ||
804 | gala = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
805 | CreateMesh(gala,"Brick",0.595,0.595,0.095) | |
806 | CreateWeld(gala,rarm,gala,0,-0.35,-0.495,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
807 | ||
808 | starz = CreateParta(m,0,0,"SmoothPlastic",starcolor) | |
809 | CreateSpecialMesh(starz,"http://www.roblox.com/asset/?id=45428961",1.25,2.45,1.25) | |
810 | CreateWeld(starz,rarm,starz,0,0.485,-0.35,math.rad(90),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
811 | starz1 = CreateParta(m,0,0,"SmoothPlastic",lunacolor) | |
812 | CreateSpecialMesh(starz1,"http://www.roblox.com/asset/?id=45428961",1.5,2.425,1.5) | |
813 | CreateWeld(starz1,rarm,starz1,0,0.485,-0.35,math.rad(90),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
814 | ||
815 | ||
816 | dotbo = CreateParta(m,0,0,"Neon",halocolor) | |
817 | CreateMesh(dotbo,"Sphere",0.1,0.1,0.15) | |
818 | CreateWeld(dotbo,rarm,dotbo,0.425,0,-0.475,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
819 | ||
820 | dotbo = CreateParta(m,0,0,"Neon",halocolor) | |
821 | CreateMesh(dotbo,"Sphere",0.1,0.1,0.15) | |
822 | CreateWeld(dotbo,rarm,dotbo,0.425,-0.2,-0.475,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
823 | ||
824 | dotbo = CreateParta(m,0,0,"Neon",halocolor) | |
825 | CreateMesh(dotbo,"Sphere",0.1,0.1,0.15) | |
826 | CreateWeld(dotbo,rarm,dotbo,0.425,-0.4,-0.475,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
827 | ||
828 | dotbo = CreateParta(m,0,0,"Neon",halocolor) | |
829 | CreateMesh(dotbo,"Sphere",0.1,0.1,0.15) | |
830 | CreateWeld(dotbo,rarm,dotbo,0.425,-0.6,-0.475,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
831 | ||
832 | ----------- | |
833 | ||
834 | dotbo = CreateParta(m,0,0,"Neon",halocolor) | |
835 | CreateMesh(dotbo,"Sphere",0.1,0.1,0.15) | |
836 | CreateWeld(dotbo,rarm,dotbo,-0.425,0,-0.475,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
837 | ||
838 | dotbo = CreateParta(m,0,0,"Neon",halocolor) | |
839 | CreateMesh(dotbo,"Sphere",0.1,0.1,0.15) | |
840 | CreateWeld(dotbo,rarm,dotbo,-0.425,-0.2,-0.475,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
841 | ||
842 | dotbo = CreateParta(m,0,0,"Neon",halocolor) | |
843 | CreateMesh(dotbo,"Sphere",0.1,0.1,0.15) | |
844 | CreateWeld(dotbo,rarm,dotbo,-0.425,-0.4,-0.475,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
845 | ||
846 | dotbo = CreateParta(m,0,0,"Neon",halocolor) | |
847 | CreateMesh(dotbo,"Sphere",0.1,0.1,0.15) | |
848 | CreateWeld(dotbo,rarm,dotbo,-0.425,-0.6,-0.475,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
849 | ||
850 | ||
851 | ||
852 | ---- HERES THE RING | |
853 | ||
854 | gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
855 | CreateMesh(gan,"Brick",1.075,0.1,1.075) | |
856 | CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
857 | ||
858 | gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
859 | CreateMesh(gan,"Brick",1.075,0.1,1.075) | |
860 | CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
861 | ||
862 | ||
863 | ||
864 | gan = CreateParta(m,0,0,"Neon",halocolor2) | |
865 | CreateMesh(gan,"Brick",1.095,0.035,1.095) | |
866 | CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
867 | ||
868 | gan = CreateParta(m,0,0,"Neon",halocolor2) | |
869 | CreateMesh(gan,"Brick",1.095,0.035,1.095) | |
870 | CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
871 | ||
872 | gane = CreateParta(m,0,0,"SmoothPlastic",lunacolor2) | |
873 | CreateMesh(gane,"Brick",1.0625,0.2,1.0625) | |
874 | CreateWeld(gane,larm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
875 | ||
876 | star = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
877 | CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5) | |
878 | CreateWeld(star,larm,star,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
879 | starl = CreateParta(m,0,0,"SmoothPlastic",starcolor) | |
880 | CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95) | |
881 | CreateWeld(starl,larm,starl,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
882 | ||
883 | -- S section A | |
884 | ||
885 | dotsec = CreateParta(m,0,0,"Neon",halocolor) | |
886 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
887 | CreateWeld(dotsec,larm,dotsec,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
888 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
889 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
890 | CreateWeld(dotseca,larm,dotseca,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
891 | dotsecb = CreateParta(m,0,0,"SmoothPlastic",lunacolor) | |
892 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
893 | CreateWeld(dotsecb,larm,dotsecb,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
894 | ||
895 | dotsec = CreateParta(m,0,0,"Neon",halocolor) | |
896 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
897 | CreateWeld(dotsec,larm,dotsec,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
898 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
899 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
900 | CreateWeld(dotseca,larm,dotseca,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
901 | dotsecb = CreateParta(m,0,0,"SmoothPlastic",lunacolor) | |
902 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
903 | CreateWeld(dotsecb,larm,dotsecb,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
904 | ||
905 | dotsec = CreateParta(m,0,0,"Neon",halocolor) | |
906 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
907 | CreateWeld(dotsec,larm,dotsec,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
908 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
909 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
910 | CreateWeld(dotseca,larm,dotseca,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
911 | dotsecb = CreateParta(m,0,0,"SmoothPlastic",lunacolor) | |
912 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
913 | CreateWeld(dotsecb,larm,dotsecb,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
914 | ||
915 | dotsec = CreateParta(m,0,0,"Neon",halocolor) | |
916 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
917 | CreateWeld(dotsec,larm,dotsec,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
918 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
919 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
920 | CreateWeld(dotseca,larm,dotseca,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
921 | dotsecb = CreateParta(m,0,0,"SmoothPlastic",lunacolor) | |
922 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
923 | CreateWeld(dotsecb,larm,dotsecb,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
924 | ||
925 | dotsec = CreateParta(m,0,0,"Neon",halocolor) | |
926 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
927 | CreateWeld(dotsec,larm,dotsec,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
928 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
929 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
930 | CreateWeld(dotseca,larm,dotseca,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
931 | dotsecb = CreateParta(m,0,0,"SmoothPlastic",lunacolor) | |
932 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
933 | CreateWeld(dotsecb,larm,dotsecb,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
934 | ||
935 | -- S section B | |
936 | ||
937 | dotsec = CreateParta(m,0,0,"Neon",halocolor) | |
938 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
939 | CreateWeld(dotsec,larm,dotsec,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
940 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
941 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
942 | CreateWeld(dotseca,larm,dotseca,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
943 | dotsecb = CreateParta(m,0,0,"SmoothPlastic",lunacolor) | |
944 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
945 | CreateWeld(dotsecb,larm,dotsecb,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
946 | ||
947 | dotsec = CreateParta(m,0,0,"Neon",halocolor) | |
948 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
949 | CreateWeld(dotsec,larm,dotsec,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
950 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
951 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
952 | CreateWeld(dotseca,larm,dotseca,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
953 | dotsecb = CreateParta(m,0,0,"SmoothPlastic",lunacolor) | |
954 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
955 | CreateWeld(dotsecb,larm,dotsecb,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
956 | ||
957 | dotsec = CreateParta(m,0,0,"Neon",halocolor) | |
958 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
959 | CreateWeld(dotsec,larm,dotsec,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
960 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
961 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
962 | CreateWeld(dotseca,larm,dotseca,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
963 | dotsecb = CreateParta(m,0,0,"SmoothPlastic",lunacolor) | |
964 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
965 | CreateWeld(dotsecb,larm,dotsecb,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
966 | ||
967 | dotsec = CreateParta(m,0,0,"Neon",halocolor) | |
968 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
969 | CreateWeld(dotsec,larm,dotsec,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
970 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
971 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
972 | CreateWeld(dotseca,larm,dotseca,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
973 | dotsecb = CreateParta(m,0,0,"SmoothPlastic",lunacolor) | |
974 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
975 | CreateWeld(dotsecb,larm,dotsecb,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
976 | ||
977 | dotsec = CreateParta(m,0,0,"Neon",halocolor) | |
978 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
979 | CreateWeld(dotsec,larm,dotsec,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
980 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
981 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
982 | CreateWeld(dotseca,larm,dotseca,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
983 | dotsecb = CreateParta(m,0,0,"SmoothPlastic",lunacolor) | |
984 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
985 | CreateWeld(dotsecb,larm,dotsecb,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
986 | ||
987 | ------ | |
988 | ||
989 | ||
990 | function RemoveOutlines(part) | |
991 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
992 | end | |
993 | function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
994 | local Part = Create("Part")({ | |
995 | Parent = Parent, | |
996 | Reflectance = Reflectance, | |
997 | Transparency = Transparency, | |
998 | CanCollide = false, | |
999 | Locked = true, | |
1000 | BrickColor = BrickColor.new(tostring(BColor)), | |
1001 | Name = Name, | |
1002 | Size = Size, | |
1003 | Material = Material | |
1004 | }) | |
1005 | Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001) | |
1006 | RemoveOutlines(Part) | |
1007 | return Part | |
1008 | end | |
1009 | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
1010 | local Msh = Create(Mesh)({ | |
1011 | Parent = Part, | |
1012 | Offset = OffSet, | |
1013 | Scale = Scale | |
1014 | }) | |
1015 | if Mesh == "SpecialMesh" then | |
1016 | Msh.MeshType = MeshType | |
1017 | Msh.MeshId = MeshId | |
1018 | end | |
1019 | return Msh | |
1020 | end | |
1021 | function CreateWeld(Parent, Part0, Part1, C0, C1) | |
1022 | local Weld = Create("Weld")({ | |
1023 | Parent = Parent, | |
1024 | Part0 = Part0, | |
1025 | Part1 = Part1, | |
1026 | C0 = C0, | |
1027 | C1 = C1 | |
1028 | }) | |
1029 | return Weld | |
1030 | end | |
1031 | ||
1032 | Player=game:GetService("Players").LocalPlayer | |
1033 | Character=Player.Character | |
1034 | PlayerGui=Player.PlayerGui | |
1035 | Backpack=Player.Backpack | |
1036 | Torso=Character.Torso | |
1037 | Head=Character.Head | |
1038 | Humanoid=Character.Humanoid | |
1039 | m=Instance.new('Model',Character) | |
1040 | LeftArm=Character["Left Arm"] | |
1041 | LeftLeg=Character["Left Leg"] | |
1042 | RightArm=Character["Right Arm"] | |
1043 | RightLeg=Character["Right Leg"] | |
1044 | LS=Torso["Left Shoulder"] | |
1045 | LH=Torso["Left Hip"] | |
1046 | RS=Torso["Right Shoulder"] | |
1047 | RH=Torso["Right Hip"] | |
1048 | Face = Head.face | |
1049 | Neck=Torso.Neck | |
1050 | it=Instance.new | |
1051 | attacktype=1 | |
1052 | vt=Vector3.new | |
1053 | cf=CFrame.new | |
1054 | euler=CFrame.fromEulerAnglesXYZ | |
1055 | angles=CFrame.Angles | |
1056 | cloaked=false | |
1057 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
1058 | necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
1059 | LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) | |
1060 | LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0) | |
1061 | RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) | |
1062 | RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0) | |
1063 | RootPart=Character.HumanoidRootPart | |
1064 | RootJoint=RootPart.RootJoint | |
1065 | RootCF=euler(-1.57,0,3.14) | |
1066 | attack = false | |
1067 | attackdebounce = false | |
1068 | deb=false | |
1069 | equipped=true | |
1070 | hand=false | |
1071 | MMouse=nil | |
1072 | combo=0 | |
1073 | mana=0 | |
1074 | trispeed=.2 | |
1075 | attackmode='none' | |
1076 | local idle=0 | |
1077 | local Anim="Idle" | |
1078 | local Effects={} | |
1079 | local gun=false | |
1080 | local shoot=false | |
1081 | local sine = 0 | |
1082 | local change = 1 | |
1083 | player=nil | |
1084 | ||
1085 | mouse=Player:GetMouse() | |
1086 | --save shoulders | |
1087 | RSH, LSH=nil, nil | |
1088 | --welds | |
1089 | RW, LW=Instance.new("Weld"), Instance.new("Weld") | |
1090 | RW.Name="Right Shoulder" LW.Name="Left Shoulder" | |
1091 | LH=Torso["Left Hip"] | |
1092 | RH=Torso["Right Hip"] | |
1093 | TorsoColor=Torso.BrickColor | |
1094 | function NoOutline(Part) | |
1095 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
1096 | end | |
1097 | player=Player | |
1098 | ch=Character | |
1099 | RSH=ch.Torso["Right Shoulder"] | |
1100 | LSH=ch.Torso["Left Shoulder"] | |
1101 | -- | |
1102 | RSH.Parent=nil | |
1103 | LSH.Parent=nil | |
1104 | -- | |
1105 | RW.Name="Right Shoulder" | |
1106 | RW.Part0=ch.Torso | |
1107 | RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
1108 | RW.C1=cf(0, 0.5, 0) | |
1109 | RW.Part1=ch["Right Arm"] | |
1110 | RW.Parent=ch.Torso | |
1111 | -- | |
1112 | LW.Name="Left Shoulder" | |
1113 | LW.Part0=ch.Torso | |
1114 | LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
1115 | LW.C1=cf(0, 0.5, 0) | |
1116 | LW.Part1=ch["Left Arm"] | |
1117 | LW.Parent=ch.Torso | |
1118 | ||
1119 | local Stats=Instance.new("BoolValue") | |
1120 | Stats.Name="Stats" | |
1121 | Stats.Parent=Character | |
1122 | local Atk=Instance.new("NumberValue") | |
1123 | Atk.Name="Damage" | |
1124 | Atk.Parent=Stats | |
1125 | Atk.Value=1 | |
1126 | local Def=Instance.new("NumberValue") | |
1127 | Def.Name="Defense" | |
1128 | Def.Parent=Stats | |
1129 | Def.Value=1 | |
1130 | local Speed=Instance.new("NumberValue") | |
1131 | Speed.Name="Speed" | |
1132 | Speed.Parent=Stats | |
1133 | Speed.Value=1 | |
1134 | local Mvmt=Instance.new("NumberValue") | |
1135 | Mvmt.Name="Movement" | |
1136 | Mvmt.Parent=Stats | |
1137 | Mvmt.Value=1 | |
1138 | ||
1139 | local donum=0 | |
1140 | ||
1141 | ||
1142 | function part(formfactor,parent,reflectance,transparency,brickcolor,name,size) | |
1143 | local fp=it("Part") | |
1144 | fp.formFactor=formfactor | |
1145 | fp.Parent=parent | |
1146 | fp.Reflectance=reflectance | |
1147 | fp.Transparency=transparency | |
1148 | fp.CanCollide=false | |
1149 | fp.Locked=true | |
1150 | fp.BrickColor=brickcolor | |
1151 | fp.Name=name | |
1152 | fp.Size=size | |
1153 | fp.Position=Torso.Position | |
1154 | NoOutline(fp) | |
1155 | fp.Material="SmoothPlastic" | |
1156 | fp:BreakJoints() | |
1157 | return fp | |
1158 | end | |
1159 | ||
1160 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
1161 | local mesh=it(Mesh) | |
1162 | mesh.Parent=part | |
1163 | if Mesh=="SpecialMesh" then | |
1164 | mesh.MeshType=meshtype | |
1165 | if meshid~="nil" then | |
1166 | mesh.MeshId="http://www.roblox.com/asset/?id="..meshid | |
1167 | end | |
1168 | end | |
1169 | mesh.Offset=offset | |
1170 | mesh.Scale=scale | |
1171 | return mesh | |
1172 | end | |
1173 | ||
1174 | function weld(parent,part0,part1,c0) | |
1175 | local weld=it("Weld") | |
1176 | weld.Parent=parent | |
1177 | weld.Part0=part0 | |
1178 | weld.Part1=part1 | |
1179 | weld.C0=c0 | |
1180 | return weld | |
1181 | end | |
1182 | ||
1183 | local Color1=Torso.BrickColor | |
1184 | ||
1185 | local bodvel=Instance.new("BodyVelocity") | |
1186 | local bg=Instance.new("BodyGyro") | |
1187 | ||
1188 | function swait(num) | |
1189 | if num==0 or num==nil then | |
1190 | game:service'RunService'.Stepped:wait(0) | |
1191 | else | |
1192 | for i=0,num do | |
1193 | game:service'RunService'.Stepped:wait(0) | |
1194 | end | |
1195 | end | |
1196 | end | |
1197 | ||
1198 | ||
1199 | so = function(id,par,vol,pit) | |
1200 | coroutine.resume(coroutine.create(function() | |
1201 | local sou = Instance.new("Sound",par or workspace) | |
1202 | sou.Volume=vol | |
1203 | sou.Pitch=pit or 1 | |
1204 | sou.SoundId=id | |
1205 | swait() | |
1206 | sou:play() | |
1207 | game:GetService("Debris"):AddItem(sou,6) | |
1208 | end)) | |
1209 | end | |
1210 | ||
1211 | function clerp(a,b,t) | |
1212 | local qa = {QuaternionFromCFrame(a)} | |
1213 | local qb = {QuaternionFromCFrame(b)} | |
1214 | local ax, ay, az = a.x, a.y, a.z | |
1215 | local bx, by, bz = b.x, b.y, b.z | |
1216 | local _t = 1-t | |
1217 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
1218 | end | |
1219 | ||
1220 | function QuaternionFromCFrame(cf) | |
1221 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
1222 | local trace = m00 + m11 + m22 | |
1223 | if trace > 0 then | |
1224 | local s = math.sqrt(1 + trace) | |
1225 | local recip = 0.5/s | |
1226 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
1227 | else | |
1228 | local i = 0 | |
1229 | if m11 > m00 then | |
1230 | i = 1 | |
1231 | end | |
1232 | if m22 > (i == 0 and m00 or m11) then | |
1233 | i = 2 | |
1234 | end | |
1235 | if i == 0 then | |
1236 | local s = math.sqrt(m00-m11-m22+1) | |
1237 | local recip = 0.5/s | |
1238 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
1239 | elseif i == 1 then | |
1240 | local s = math.sqrt(m11-m22-m00+1) | |
1241 | local recip = 0.5/s | |
1242 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
1243 | elseif i == 2 then | |
1244 | local s = math.sqrt(m22-m00-m11+1) | |
1245 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
1246 | end | |
1247 | end | |
1248 | end | |
1249 | ||
1250 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
1251 | local xs, ys, zs = x + x, y + y, z + z | |
1252 | local wx, wy, wz = w*xs, w*ys, w*zs | |
1253 | local xx = x*xs | |
1254 | local xy = x*ys | |
1255 | local xz = x*zs | |
1256 | local yy = y*ys | |
1257 | local yz = y*zs | |
1258 | local zz = z*zs | |
1259 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
1260 | end | |
1261 | ||
1262 | function QuaternionSlerp(a, b, t) | |
1263 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
1264 | local startInterp, finishInterp; | |
1265 | if cosTheta >= 0.0001 then | |
1266 | if (1 - cosTheta) > 0.0001 then | |
1267 | local theta = math.acos(cosTheta) | |
1268 | local invSinTheta = 1/math.sin(theta) | |
1269 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
1270 | finishInterp = math.sin(t*theta)*invSinTheta | |
1271 | else | |
1272 | startInterp = 1-t | |
1273 | finishInterp = t | |
1274 | end | |
1275 | else | |
1276 | if (1+cosTheta) > 0.0001 then | |
1277 | local theta = math.acos(-cosTheta) | |
1278 | local invSinTheta = 1/math.sin(theta) | |
1279 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
1280 | finishInterp = math.sin(t*theta)*invSinTheta | |
1281 | else | |
1282 | startInterp = t-1 | |
1283 | finishInterp = t | |
1284 | end | |
1285 | end | |
1286 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
1287 | end | |
1288 | ||
1289 | local function CFrameFromTopBack(at, top, back) | |
1290 | local right = top:Cross(back) | |
1291 | return CFrame.new(at.x, at.y, at.z, | |
1292 | right.x, top.x, back.x, | |
1293 | right.y, top.y, back.y, | |
1294 | right.z, top.z, back.z) | |
1295 | end | |
1296 | ||
1297 | function Triangle(a, b, c) | |
1298 | local edg1 = (c-a):Dot((b-a).unit) | |
1299 | local edg2 = (a-b):Dot((c-b).unit) | |
1300 | local edg3 = (b-c):Dot((a-c).unit) | |
1301 | if edg1 <= (b-a).magnitude and edg1 >= 0 then | |
1302 | a, b, c = a, b, c | |
1303 | elseif edg2 <= (c-b).magnitude and edg2 >= 0 then | |
1304 | a, b, c = b, c, a | |
1305 | elseif edg3 <= (a-c).magnitude and edg3 >= 0 then | |
1306 | a, b, c = c, a, b | |
1307 | else | |
1308 | assert(false, "unreachable") | |
1309 | end | |
1310 | ||
1311 | local len1 = (c-a):Dot((b-a).unit) | |
1312 | local len2 = (b-a).magnitude - len1 | |
1313 | local width = (a + (b-a).unit*len1 - c).magnitude | |
1314 | ||
1315 | local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit) | |
1316 | ||
1317 | local list = {} | |
1318 | ||
1319 | if len1 > 0.01 then | |
1320 | local w1 = Instance.new('WedgePart', m) | |
1321 | game:GetService("Debris"):AddItem(w1,5) | |
1322 | w1.Material = "SmoothPlastic" | |
1323 | w1.FormFactor = 'Custom' | |
1324 | w1.BrickColor = BrickColor.new("Really red") | |
1325 | w1.Transparency = 0 | |
1326 | w1.Reflectance = 0 | |
1327 | w1.Material = "SmoothPlastic" | |
1328 | w1.CanCollide = false | |
1329 | local l1 = Instance.new("PointLight",w1) | |
1330 | l1.Color = Color3.new(170,0,0) | |
1331 | NoOutline(w1) | |
1332 | local sz = Vector3.new(0.2, width, len1) | |
1333 | w1.Size = sz | |
1334 | local sp = Instance.new("SpecialMesh",w1) | |
1335 | sp.MeshType = "Wedge" | |
1336 | sp.Scale = Vector3.new(0,1,1) * sz/w1.Size | |
1337 | w1:BreakJoints() | |
1338 | w1.Anchored = true | |
1339 | w1.Parent = workspace | |
1340 | w1.Transparency = 0.7 | |
1341 | table.insert(Effects,{w1,"Disappear",.01}) | |
1342 | w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2) | |
1343 | table.insert(list,w1) | |
1344 | end | |
1345 | ||
1346 | if len2 > 0.01 then | |
1347 | local w2 = Instance.new('WedgePart', m) | |
1348 | game:GetService("Debris"):AddItem(w2,5) | |
1349 | w2.Material = "SmoothPlastic" | |
1350 | w2.FormFactor = 'Custom' | |
1351 | w2.BrickColor = BrickColor.new("Really red") | |
1352 | w2.Transparency = 0 | |
1353 | w2.Reflectance = 0 | |
1354 | w2.Material = "SmoothPlastic" | |
1355 | w2.CanCollide = false | |
1356 | local l2 = Instance.new("PointLight",w2) | |
1357 | l2.Color = Color3.new(170,0,0) | |
1358 | NoOutline(w2) | |
1359 | local sz = Vector3.new(0.2, width, len2) | |
1360 | w2.Size = sz | |
1361 | local sp = Instance.new("SpecialMesh",w2) | |
1362 | sp.MeshType = "Wedge" | |
1363 | sp.Scale = Vector3.new(0,1,1) * sz/w2.Size | |
1364 | w2:BreakJoints() | |
1365 | w2.Anchored = true | |
1366 | w2.Parent = workspace | |
1367 | w2.Transparency = 0.7 | |
1368 | table.insert(Effects,{w2,"Disappear",.01}) | |
1369 | w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2) | |
1370 | table.insert(list,w2) | |
1371 | end | |
1372 | return unpack(list) | |
1373 | end | |
1374 | ||
1375 | ||
1376 | function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
1377 | if hit.Parent == nil then | |
1378 | return | |
1379 | end | |
1380 | local h = hit.Parent:FindFirstChild("Humanoid") | |
1381 | for _, v in pairs(hit.Parent:children()) do | |
1382 | if v:IsA("Humanoid") then | |
1383 | h = v | |
1384 | end | |
1385 | end | |
1386 | if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then | |
1387 | if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then | |
1388 | return | |
1389 | end | |
1390 | local c = Create("ObjectValue")({ | |
1391 | Name = "creator", | |
1392 | Value = game:service("Players").LocalPlayer, | |
1393 | Parent = h | |
1394 | }) | |
1395 | game:GetService("Debris"):AddItem(c, 0.5) | |
1396 | if HitSound ~= nil and HitPitch ~= nil then | |
1397 | CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) | |
1398 | end | |
1399 | local Damage = math.random(minim, maxim) | |
1400 | local blocked = false | |
1401 | local block = hit.Parent:findFirstChild("Block") | |
1402 | if block ~= nil and block.className == "IntValue" and block.Value > 0 then | |
1403 | blocked = true | |
1404 | block.Value = block.Value - 1 | |
1405 | print(block.Value) | |
1406 | end | |
1407 | if blocked == false then | |
1408 | HitHealth = h.Health | |
1409 | h.Health = h.Health - Damage | |
1410 | if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then | |
1411 | print("gained kill") | |
1412 | end | |
1413 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color) | |
1414 | else | |
1415 | h.Health = h.Health - Damage / 2 | |
1416 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color) | |
1417 | end | |
1418 | if Type == "Knockdown" then | |
1419 | local hum = hit.Parent.Humanoid | |
1420 | hum.PlatformStand = true | |
1421 | coroutine.resume(coroutine.create(function(HHumanoid) | |
1422 | swait(1) | |
1423 | HHumanoid.PlatformStand = false | |
1424 | end), hum) | |
1425 | local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit | |
1426 | local bodvol = Create("BodyVelocity")({ | |
1427 | velocity = angle * knockback, | |
1428 | P = 5000, | |
1429 | maxForce = Vector3.new(8000, 8000, 8000), | |
1430 | Parent = hit | |
1431 | }) | |
1432 | local rl = Create("BodyAngularVelocity")({ | |
1433 | P = 3000, | |
1434 | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, | |
1435 | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), | |
1436 | Parent = hit | |
1437 | }) | |
1438 | game:GetService("Debris"):AddItem(bodvol, 0.5) | |
1439 | game:GetService("Debris"):AddItem(rl, 0.5) | |
1440 | elseif Type == "Normal" then | |
1441 | local vp = Create("BodyVelocity")({ | |
1442 | P = 500, | |
1443 | maxForce = Vector3.new(math.huge, 0, math.huge), | |
1444 | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05 | |
1445 | }) | |
1446 | if knockback > 0 then | |
1447 | vp.Parent = hit.Parent.Torso | |
1448 | end | |
1449 | game:GetService("Debris"):AddItem(vp, 0.5) | |
1450 | elseif Type == "Up" then | |
1451 | local bodyVelocity = Create("BodyVelocity")({ | |
1452 | velocity = Vector3.new(0, 20, 0), | |
1453 | P = 5000, | |
1454 | maxForce = Vector3.new(8000, 8000, 8000), | |
1455 | Parent = hit | |
1456 | }) | |
1457 | game:GetService("Debris"):AddItem(bodyVelocity, 0.5) | |
1458 | local bodyVelocity = Create("BodyVelocity")({ | |
1459 | velocity = Vector3.new(0, 20, 0), | |
1460 | P = 5000, | |
1461 | maxForce = Vector3.new(8000, 8000, 8000), | |
1462 | Parent = hit | |
1463 | }) | |
1464 | game:GetService("Debris"):AddItem(bodyVelocity, 1) | |
1465 | elseif Type == "Leech" then | |
1466 | local hum = hit.Parent.Humanoid | |
1467 | if hum ~= nil then | |
1468 | for i = 0, 2 do | |
1469 | Effects.Sphere.Create(BrickColor.new("Bright red"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02) | |
1470 | end | |
1471 | Humanoid.Health = Humanoid.Health + 10 | |
1472 | end | |
1473 | elseif Type == "UpKnock" then | |
1474 | local hum = hit.Parent.Humanoid | |
1475 | hum.PlatformStand = true | |
1476 | if hum ~= nil then | |
1477 | hitr = true | |
1478 | end | |
1479 | coroutine.resume(coroutine.create(function(HHumanoid) | |
1480 | swait(5) | |
1481 | HHumanoid.PlatformStand = false | |
1482 | hitr = false | |
1483 | end), hum) | |
1484 | local bodyVelocity = Create("BodyVelocity")({ | |
1485 | velocity = Vector3.new(0, 20, 0), | |
1486 | P = 5000, | |
1487 | maxForce = Vector3.new(8000, 8000, 8000), | |
1488 | Parent = hit | |
1489 | }) | |
1490 | game:GetService("Debris"):AddItem(bodyVelocity, 0.5) | |
1491 | local bodyVelocity = Create("BodyVelocity")({ | |
1492 | velocity = Vector3.new(0, 20, 0), | |
1493 | P = 5000, | |
1494 | maxForce = Vector3.new(8000, 8000, 8000), | |
1495 | Parent = hit | |
1496 | }) | |
1497 | game:GetService("Debris"):AddItem(bodyVelocity, 1) | |
1498 | elseif Type == "Snare" then | |
1499 | local bp = Create("BodyPosition")({ | |
1500 | P = 2000, | |
1501 | D = 100, | |
1502 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
1503 | position = hit.Parent.Torso.Position, | |
1504 | Parent = hit.Parent.Torso | |
1505 | }) | |
1506 | game:GetService("Debris"):AddItem(bp, 1) | |
1507 | elseif Type == "Slashnare" then | |
1508 | Effects.Block.Create(BrickColor.new("Pastel Blue"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07) | |
1509 | for i = 1, math.random(4, 5) do | |
1510 | Effects.Sphere.Create(BrickColor.new("Teal"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02) | |
1511 | end | |
1512 | local bp = Create("BodyPosition")({ | |
1513 | P = 2000, | |
1514 | D = 100, | |
1515 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
1516 | position = hit.Parent.Torso.Position, | |
1517 | Parent = hit.Parent.Torso | |
1518 | }) | |
1519 | game:GetService("Debris"):AddItem(bp, 1) | |
1520 | elseif Type == "Spike" then | |
1521 | CreateBigIceSword(hit.Parent.Torso.CFrame) | |
1522 | local bp = Create("BodyPosition")({ | |
1523 | P = 2000, | |
1524 | D = 100, | |
1525 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
1526 | position = hit.Parent.Torso.Position, | |
1527 | Parent = hit.Parent.Torso | |
1528 | }) | |
1529 | game:GetService("Debris"):AddItem(bp, 1) | |
1530 | elseif Type == "Freeze" then | |
1531 | local BodPos = Create("BodyPosition")({ | |
1532 | P = 50000, | |
1533 | D = 1000, | |
1534 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
1535 | position = hit.Parent.Torso.Position, | |
1536 | Parent = hit.Parent.Torso | |
1537 | }) | |
1538 | local BodGy = Create("BodyGyro")({ | |
1539 | maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, | |
1540 | P = 20000, | |
1541 | Parent = hit.Parent.Torso, | |
1542 | cframe = hit.Parent.Torso.CFrame | |
1543 | }) | |
1544 | hit.Parent.Torso.Anchored = true | |
1545 | coroutine.resume(coroutine.create(function(Part) | |
1546 | swait(1.5) | |
1547 | Part.Anchored = false | |
1548 | end), hit.Parent.Torso) | |
1549 | game:GetService("Debris"):AddItem(BodPos, 3) | |
1550 | game:GetService("Debris"):AddItem(BodGy, 3) | |
1551 | end | |
1552 | local debounce = Create("BoolValue")({ | |
1553 | Name = "DebounceHit", | |
1554 | Parent = hit.Parent, | |
1555 | Value = true | |
1556 | }) | |
1557 | game:GetService("Debris"):AddItem(debounce, Delay) | |
1558 | c = Instance.new("ObjectValue") | |
1559 | c.Name = "creator" | |
1560 | c.Value = Player | |
1561 | c.Parent = h | |
1562 | game:GetService("Debris"):AddItem(c, 0.5) | |
1563 | end | |
1564 | end | |
1565 | function ShowDamage(Pos, Text, Time, Color) | |
1566 | local Rate = 0.03333333333333333 | |
1567 | local Pos = Pos or Vector3.new(0, 0, 0) | |
1568 | local Text = Text or "" | |
1569 | local Time = Time or 2 | |
1570 | local Color = Color or Color3.new(1, 0, 1) | |
1571 | local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
1572 | EffectPart.Anchored = true | |
1573 | local BillboardGui = Create("BillboardGui")({ | |
1574 | Size = UDim2.new(3, 0, 3, 0), | |
1575 | Adornee = EffectPart, | |
1576 | Parent = EffectPart | |
1577 | }) | |
1578 | local TextLabel = Create("TextLabel")({ | |
1579 | BackgroundTransparency = 1, | |
1580 | Size = UDim2.new(1, 0, 1, 0), | |
1581 | Text = Text, | |
1582 | TextColor3 = Color, | |
1583 | TextScaled = true, | |
1584 | Font = Enum.Font.ArialBold, | |
1585 | Parent = BillboardGui | |
1586 | }) | |
1587 | game.Debris:AddItem(EffectPart, Time + 0.1) | |
1588 | EffectPart.Parent = game:GetService("Workspace") | |
1589 | delay(0, function() | |
1590 | local Frames = Time / Rate | |
1591 | for Frame = 1, Frames do | |
1592 | wait(Rate) | |
1593 | local Percent = Frame / Frames | |
1594 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
1595 | TextLabel.TextTransparency = Percent | |
1596 | end | |
1597 | if EffectPart and EffectPart.Parent then | |
1598 | EffectPart:Destroy() | |
1599 | end | |
1600 | end) | |
1601 | end | |
1602 | function MagniDamage(Part, magni, mindam, maxdam, knock, Type) | |
1603 | for _, c in pairs(workspace:children()) do | |
1604 | local hum = c:findFirstChild("Humanoid") | |
1605 | if hum ~= nil then | |
1606 | local head = c:findFirstChild("Torso") | |
1607 | if head ~= nil then | |
1608 | local targ = head.Position - Part.Position | |
1609 | local mag = targ.magnitude | |
1610 | if magni >= mag and c.Name ~= Player.Name then | |
1611 | Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1) | |
1612 | end | |
1613 | end | |
1614 | end | |
1615 | end | |
1616 | end | |
1617 | ||
1618 | function MagniDamageWithEffect(Part, magni, mindam, maxdam, knock, Type) | |
1619 | for _, c in pairs(workspace:children()) do | |
1620 | local hum = c:findFirstChild("Humanoid") | |
1621 | if hum ~= nil then | |
1622 | local head = c:findFirstChild("Torso") | |
1623 | if head ~= nil then | |
1624 | local targ = head.Position - Part.Position | |
1625 | local mag = targ.magnitude | |
1626 | if magni >= mag and c.Name ~= Player.Name then | |
1627 | MagicBlock(BrickColor.new("Pastel light blue"),head.CFrame,5,5,5,1,1,1,0.05) | |
1628 | Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1) | |
1629 | end | |
1630 | end | |
1631 | end | |
1632 | end | |
1633 | end | |
1634 | ||
1635 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
1636 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) | |
1637 | end | |
1638 | ||
1639 | function SkullEffect(brickcolor,cframe,x1,y1,z1,delay) | |
1640 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1641 | prt.Anchored=true | |
1642 | prt.CFrame=cframe | |
1643 | local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1)) | |
1644 | --http://www.roblox.com/asset/?id=4770560 | |
1645 | game:GetService("Debris"):AddItem(prt,2) | |
1646 | CF=prt.CFrame | |
1647 | coroutine.resume(coroutine.create(function(Part,Mesh,TehCF) | |
1648 | for i=0,1,0.2 do | |
1649 | wait() | |
1650 | Part.CFrame=CF*cf(0,0,-0.4) | |
1651 | end | |
1652 | for i=0,1,delay do | |
1653 | wait() | |
1654 | --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5) | |
1655 | Mesh.Scale=Mesh.Scale | |
1656 | end | |
1657 | for i=0,1,0.1 do | |
1658 | wait() | |
1659 | Part.Transparency=i | |
1660 | end | |
1661 | Part.Parent=nil | |
1662 | end),prt,msh,CF) | |
1663 | end | |
1664 | ||
1665 | function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1666 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1667 | prt.Anchored=true | |
1668 | prt.Material = "Neon" | |
1669 | prt.CFrame=cframe | |
1670 | prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1671 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1672 | game:GetService("Debris"):AddItem(prt,5) | |
1673 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1674 | for i=0,1,delay do | |
1675 | swait() | |
1676 | Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1677 | Part.Transparency=i | |
1678 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1679 | end | |
1680 | Part.Parent=nil | |
1681 | end),prt,msh) | |
1682 | end | |
1683 | ||
1684 | function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
1685 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1686 | prt.Anchored=true | |
1687 | prt.Material = "Neon" | |
1688 | prt.CFrame=cframe | |
1689 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1690 | game:GetService("Debris"):AddItem(prt,5) | |
1691 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1692 | local rtype = rottype | |
1693 | for i=0,1,delay do | |
1694 | swait() | |
1695 | if rtype == 1 then | |
1696 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1697 | elseif rtype == 2 then | |
1698 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1699 | end | |
1700 | Part.Transparency=i | |
1701 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1702 | end | |
1703 | Part.Parent=nil | |
1704 | end),prt,msh) | |
1705 | end | |
1706 | ||
1707 | function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1708 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1709 | prt.Anchored=true | |
1710 | prt.CFrame=cframe | |
1711 | prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1712 | msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
1713 | game:GetService("Debris"):AddItem(prt,5) | |
1714 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1715 | for i=0,1,delay do | |
1716 | wait() | |
1717 | Part.Transparency=i | |
1718 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1719 | end | |
1720 | Part.Parent=nil | |
1721 | end),prt,msh) | |
1722 | end | |
1723 | ||
1724 | function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
1725 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1726 | prt.Anchored=true | |
1727 | prt.Material = "Neon" | |
1728 | prt.CFrame=cframe | |
1729 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1730 | game:GetService("Debris"):AddItem(prt,5) | |
1731 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1732 | local rtype = rottype | |
1733 | for i=0,1,delay do | |
1734 | swait() | |
1735 | if rtype == 1 then | |
1736 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1737 | elseif rtype == 2 then | |
1738 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1739 | end | |
1740 | Part.Transparency=i | |
1741 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1742 | end | |
1743 | Part.Parent=nil | |
1744 | end),prt,msh) | |
1745 | end | |
1746 | ||
1747 | function MagicShock(brickcolor,cframe,x1,y1,x3,y3,delay,rottype) | |
1748 | local prt=part(3,char,1,1,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1749 | prt.Anchored=true | |
1750 | prt.Material = "Neon" | |
1751 | prt.CFrame=cframe | |
1752 | local dec = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt) | |
1753 | local dec2 = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt) | |
1754 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01)) | |
1755 | game:GetService("Debris"):AddItem(prt,5) | |
1756 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1757 | local rtype = rottype | |
1758 | for i=0,1,delay do | |
1759 | swait() | |
1760 | if rtype == 1 then | |
1761 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1762 | elseif rtype == 2 then | |
1763 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1764 | end | |
1765 | dec.Transparency=i | |
1766 | dec2.Transparency=i | |
1767 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
1768 | end | |
1769 | Part.Parent=nil | |
1770 | end),prt,msh) | |
1771 | end | |
1772 | ||
1773 | function MagicShockAlt(brickcolor,cframe,x1,y1,x3,y3,delay,rottype) | |
1774 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1775 | prt.Anchored=true | |
1776 | prt.Material = "Neon" | |
1777 | prt.CFrame=cframe | |
1778 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01)) | |
1779 | game:GetService("Debris"):AddItem(prt,5) | |
1780 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1781 | local rtype = rottype | |
1782 | for i=0,1,delay do | |
1783 | swait() | |
1784 | if rtype == 1 then | |
1785 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1786 | elseif rtype == 2 then | |
1787 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1788 | end | |
1789 | prt.Transparency=i | |
1790 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
1791 | end | |
1792 | Part.Parent=nil | |
1793 | end),prt,msh) | |
1794 | end | |
1795 | ||
1796 | function MagicShockAltCircle(brickcolor,cframe,x1,z1,x3,z3,delay,rottype) | |
1797 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1798 | prt.Anchored=true | |
1799 | prt.Material = "Neon" | |
1800 | prt.CFrame=cframe | |
1801 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,1,z1)) | |
1802 | game:GetService("Debris"):AddItem(prt,5) | |
1803 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1804 | local rtype = rottype | |
1805 | for i=0,1,delay do | |
1806 | swait() | |
1807 | if rtype == 1 then | |
1808 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0.1,0) | |
1809 | elseif rtype == 2 then | |
1810 | prt.CFrame = prt.CFrame*CFrame.Angles(0,-0.1,0) | |
1811 | end | |
1812 | prt.Transparency=i | |
1813 | Mesh.Scale=Mesh.Scale+vt(x3,0,z3) | |
1814 | end | |
1815 | Part.Parent=nil | |
1816 | end),prt,msh) | |
1817 | end | |
1818 | ||
1819 | function MagicShockTrailAlt(brickcolor,cframe,x1,y1,z1,x3,y3,delay,rottype) | |
1820 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1821 | prt.Anchored=true | |
1822 | prt.Material = "Neon" | |
1823 | prt.CFrame=cframe | |
1824 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1825 | game:GetService("Debris"):AddItem(prt,5) | |
1826 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1827 | local rtype = rottype | |
1828 | for i=0,1,delay do | |
1829 | swait() | |
1830 | if rtype == 1 then | |
1831 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1832 | elseif rtype == 2 then | |
1833 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1834 | end | |
1835 | prt.Transparency=i | |
1836 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
1837 | end | |
1838 | Part.Parent=nil | |
1839 | end),prt,msh) | |
1840 | end | |
1841 | ||
1842 | function MagicShockTrailAlt2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
1843 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1844 | prt.Anchored=true | |
1845 | prt.Material = "Neon" | |
1846 | prt.CFrame=cframe | |
1847 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1848 | game:GetService("Debris"):AddItem(prt,5) | |
1849 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1850 | local rtype = rottype | |
1851 | for i=0,1,delay do | |
1852 | swait() | |
1853 | if rtype == 1 then | |
1854 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1855 | elseif rtype == 2 then | |
1856 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1857 | end | |
1858 | prt.Transparency=i | |
1859 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1860 | end | |
1861 | Part.Parent=nil | |
1862 | end),prt,msh) | |
1863 | end | |
1864 | ||
1865 | function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay) | |
1866 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1867 | prt.Anchored=false | |
1868 | prt.CFrame=cframe | |
1869 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1870 | local wld=weld(prt,prt,Parent,cframe) | |
1871 | game:GetService("Debris"):AddItem(prt,5) | |
1872 | coroutine.resume(coroutine.create(function(Part,Mesh,Weld) | |
1873 | for i=0,1,delay do | |
1874 | wait() | |
1875 | Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe | |
1876 | --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1877 | Part.Transparency=i | |
1878 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1879 | end | |
1880 | Part.Parent=nil | |
1881 | end),prt,msh,wld) | |
1882 | end | |
1883 | ||
1884 | function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay) | |
1885 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1886 | prt.Anchored=false | |
1887 | prt.CFrame=cframe | |
1888 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1889 | local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0)) | |
1890 | game:GetService("Debris"):AddItem(prt,5) | |
1891 | coroutine.resume(coroutine.create(function(Part,Mesh,Weld) | |
1892 | for i=0,1,delay do | |
1893 | wait() | |
1894 | Weld.C0=euler(i*20,0,0) | |
1895 | --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1896 | Part.Transparency=i | |
1897 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1898 | end | |
1899 | Part.Parent=nil | |
1900 | end),prt,msh,wld) | |
1901 | end | |
1902 | ||
1903 | function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1904 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1905 | prt.Anchored=true | |
1906 | prt.CFrame=cframe | |
1907 | local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1908 | game:GetService("Debris"):AddItem(prt,2) | |
1909 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1910 | for i=0,1,delay do | |
1911 | wait() | |
1912 | Part.CFrame=Part.CFrame | |
1913 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1914 | local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1915 | prt2.Anchored=true | |
1916 | prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1917 | local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5)) | |
1918 | game:GetService("Debris"):AddItem(prt2,2) | |
1919 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1920 | for i=0,1,0.1 do | |
1921 | wait() | |
1922 | Part.CFrame=Part.CFrame*cf(0,0.5,0) | |
1923 | end | |
1924 | Part.Parent=nil | |
1925 | end),prt2,msh2) | |
1926 | end | |
1927 | for i=0,1,delay*2 do | |
1928 | wait() | |
1929 | Part.CFrame=Part.CFrame | |
1930 | Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i) | |
1931 | end | |
1932 | Part.Parent=nil | |
1933 | end),prt,msh) | |
1934 | end | |
1935 | ||
1936 | function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1937 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1938 | prt.Anchored=true | |
1939 | prt.CFrame=cframe | |
1940 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
1941 | game:GetService("Debris"):AddItem(prt,2) | |
1942 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1943 | for i=0,1,delay do | |
1944 | wait() | |
1945 | Part.CFrame=Part.CFrame | |
1946 | Part.Transparency=i | |
1947 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1948 | end | |
1949 | Part.Parent=nil | |
1950 | end),prt,msh) | |
1951 | end | |
1952 | ||
1953 | function BreakEffect(brickcolor,cframe,x1,y1,z1) | |
1954 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1955 | prt.Anchored=true | |
1956 | prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1957 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
1958 | game:GetService("Debris"):AddItem(prt,2) | |
1959 | coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb) | |
1960 | CF=Part.CFrame | |
1961 | Numbb=0 | |
1962 | randnumb=math.random()/10 | |
1963 | rand1=math.random()/10 | |
1964 | for i=0,1,rand1 do | |
1965 | wait() | |
1966 | CF=CF*cf(0,math.random()/2,0) | |
1967 | --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0) | |
1968 | Part.CFrame=CF*euler(Numbb,0,0) | |
1969 | Part.Transparency=i | |
1970 | Numbb=Numbb+randnumb | |
1971 | end | |
1972 | Part.Parent=nil | |
1973 | end),prt,CF,Numbb,randnumb) | |
1974 | end | |
1975 | ||
1976 | function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1977 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1978 | prt.Anchored=true | |
1979 | prt.CFrame=cframe | |
1980 | msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1)) | |
1981 | game:GetService("Debris"):AddItem(prt,5) | |
1982 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1983 | for i=0,1,delay do | |
1984 | wait() | |
1985 | Part.CFrame=Part.CFrame*euler(0,0.7,0) | |
1986 | Part.Transparency=i | |
1987 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1988 | end | |
1989 | Part.Parent=nil | |
1990 | end),prt,msh) | |
1991 | end | |
1992 | ||
1993 | function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1994 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1995 | prt.Anchored=true | |
1996 | prt.CFrame=cframe | |
1997 | msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1)) | |
1998 | game:GetService("Debris"):AddItem(prt,2) | |
1999 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
2000 | for i=0,1,delay do | |
2001 | wait() | |
2002 | Part.CFrame=Part.CFrame*cf(0,y3/2,0) | |
2003 | Part.Transparency=i | |
2004 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
2005 | end | |
2006 | Part.Parent=nil | |
2007 | end),prt,msh) | |
2008 | end | |
2009 | ||
2010 | function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay) | |
2011 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
2012 | prt.Anchored=true | |
2013 | prt.CFrame=cframe*cf(x,y,z) | |
2014 | msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1)) | |
2015 | game:GetService("Debris"):AddItem(prt,5) | |
2016 | coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee) | |
2017 | local num=math.random() | |
2018 | local num2=math.random(-3,2)+math.random() | |
2019 | local numm=0 | |
2020 | for i=0,1,delay*2 do | |
2021 | swait() | |
2022 | Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0) | |
2023 | Part.Transparency=i | |
2024 | numm=numm+0.01 | |
2025 | end | |
2026 | Part.Parent=nil | |
2027 | Mesh.Parent=nil | |
2028 | end),prt,msh,x,y,z) | |
2029 | end | |
2030 | ||
2031 | function dmgstart(dmg,what) | |
2032 | hitcon = what.Touched:connect(function(hit) | |
2033 | local hum = hit.Parent:FindFirstChild("Humanoid") | |
2034 | if hum and not hum:IsDescendantOf(Character) then | |
2035 | hum:TakeDamage(dmg) | |
2036 | end | |
2037 | end) | |
2038 | end | |
2039 | ||
2040 | function dmgstop() | |
2041 | hitcon:disconnect() | |
2042 | end | |
2043 | ||
2044 | function Cloak() | |
2045 | Face.Parent=nil | |
2046 | cloaked=true | |
2047 | for _,v in pairs(Torso.Parent:children()) do | |
2048 | if v.className=="Part" and v.Name~="HumanoidRootPart" then | |
2049 | coroutine.resume(coroutine.create(function() | |
2050 | for i=0,1,0.2 do | |
2051 | wait() | |
2052 | v.Transparency=i | |
2053 | end | |
2054 | v.Transparency=1 | |
2055 | end)) | |
2056 | end | |
2057 | if v.className=="Hat" then | |
2058 | hatp=v.Handle | |
2059 | coroutine.resume(coroutine.create(function(derp) | |
2060 | for i=0,1,0.2 do | |
2061 | wait() | |
2062 | derp.Transparency=i | |
2063 | end | |
2064 | derp.Transparency=1 | |
2065 | end),hatp) | |
2066 | end | |
2067 | end | |
2068 | for _,v in pairs(m:children()) do | |
2069 | if v.className=="Part" then | |
2070 | coroutine.resume(coroutine.create(function() | |
2071 | for i=0,1,0.2 do | |
2072 | wait() | |
2073 | v.Transparency=i | |
2074 | end | |
2075 | v.Transparency=1 | |
2076 | end)) | |
2077 | end | |
2078 | end | |
2079 | end | |
2080 | ||
2081 | function UnCloak() | |
2082 | so("http://roblox.com/asset/?id=2767090",Torso,1,1.1) | |
2083 | Face.Parent=Head | |
2084 | cloaked=false | |
2085 | for _,v in pairs(Torso.Parent:children()) do | |
2086 | if v.className=="Part" and v.Name~="HumanoidRootPart" then | |
2087 | coroutine.resume(coroutine.create(function() | |
2088 | for i=0,1,0.1 do | |
2089 | wait() | |
2090 | v.Transparency=v.Transparency-0.1 | |
2091 | end | |
2092 | v.Transparency=0 | |
2093 | end)) | |
2094 | end | |
2095 | if v.className=="Hat" then | |
2096 | hatp=v.Handle | |
2097 | coroutine.resume(coroutine.create(function(derp) | |
2098 | for i=0,1,0.1 do | |
2099 | wait() | |
2100 | derp.Transparency=derp.Transparency-0.1 | |
2101 | end | |
2102 | derp.Transparency=0 | |
2103 | end),hatp) | |
2104 | end | |
2105 | end | |
2106 | for _,v in pairs(m:children()) do | |
2107 | if v.className=="Part" and v.Name~="hitbox" and v.Name~='tip' then | |
2108 | coroutine.resume(coroutine.create(function() | |
2109 | for i=0,1,0.1 do | |
2110 | wait() | |
2111 | v.Transparency=v.Transparency-0.1 | |
2112 | end | |
2113 | v.Transparency=0 | |
2114 | end)) | |
2115 | v.Transparency=0 | |
2116 | end | |
2117 | end | |
2118 | end | |
2119 | ||
2120 | local origcolor = BrickColor.new("Pastel light blue") | |
2121 | ---- This section of explosions. | |
2122 | function Explode(rad,par,pitch,vol,mindam,maxdam) | |
2123 | local expart = Instance.new("Part",char) | |
2124 | local expart2 = Instance.new("Part",char) | |
2125 | local rin = Instance.new("Part",char) | |
2126 | local rin2 = Instance.new("Part",char) | |
2127 | local partMesh = Instance.new("SpecialMesh",expart) | |
2128 | partMesh.MeshType = "Sphere" | |
2129 | local partMesh2 = Instance.new("SpecialMesh",expart2) | |
2130 | partMesh2.MeshType = "Sphere" | |
2131 | local partMesh3 = Instance.new("SpecialMesh",rin) | |
2132 | partMesh3.MeshType = "Brick" | |
2133 | local partMesh4 = Instance.new("SpecialMesh",rin2) | |
2134 | partMesh4.MeshType = "Brick" | |
2135 | CFuncs["Sound"].Create("rbxassetid://165970126", expart,vol, pitch) | |
2136 | partMesh.Scale = vt(rad,rad,rad) | |
2137 | expart.Size = vt(1,1,1) | |
2138 | expart.Transparency = 0 | |
2139 | expart.Anchored = true | |
2140 | expart.Material = "Neon" | |
2141 | expart.BrickColor = bc("White") | |
2142 | expart.CFrame = par.CFrame | |
2143 | partMesh2.Scale = vt(rad,rad,rad) | |
2144 | expart2.Size = vt(1.15,1.15,1.15) | |
2145 | expart2.Transparency = 0.5 | |
2146 | expart2.Anchored = true | |
2147 | expart2.Material = "Neon" | |
2148 | expart2.BrickColor = par.BrickColor | |
2149 | expart2.CFrame = par.CFrame | |
2150 | rin.Size = vt(1.15,1.15,1.15) | |
2151 | rin.Transparency = 1 | |
2152 | rin.Anchored = true | |
2153 | rin.Material = "Neon" | |
2154 | rin.BrickColor = par.BrickColor | |
2155 | rin.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
2156 | rin2.Size = vt(1.15,1.15,1.15) | |
2157 | rin2.Transparency = 1 | |
2158 | rin2.Anchored = true | |
2159 | rin2.Material = "Neon" | |
2160 | rin2.BrickColor = par.BrickColor | |
2161 | rin2.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
2162 | partMesh3.Scale = vt(0,1,0) | |
2163 | partMesh4.Scale = vt(0,1,0) | |
2164 | local dec2 = Instance.new("Decal", rin) | |
2165 | dec2.Face = "Top" | |
2166 | dec2.Texture = "http://www.roblox.com/asset/?id=874580939" | |
2167 | dec2.Parent = rin | |
2168 | local dec2b = dec2:Clone() | |
2169 | dec2b.Face = "Bottom" | |
2170 | dec2b.Parent = rin | |
2171 | ||
2172 | local dec2a = Instance.new("Decal", rin2) | |
2173 | dec2a.Face = "Top" | |
2174 | dec2a.Texture = "http://www.roblox.com/asset/?id=874580939" | |
2175 | dec2a.Parent = rin2 | |
2176 | local dec2ab = dec2a:Clone() | |
2177 | dec2ab.Face = "Bottom" | |
2178 | dec2ab.Parent = rin2 | |
2179 | expart.CanCollide = false | |
2180 | expart2.CanCollide = false | |
2181 | rin.CanCollide = false | |
2182 | rin2.CanCollide = false | |
2183 | MagniDamage(par, rad*5, mindam, maxdam, 0, "Normal") | |
2184 | local value = 1*rad/6.5 | |
2185 | for i = 0, 199 do | |
2186 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
2187 | expart.CFrame = expart.CFrame | |
2188 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
2189 | expart2.CFrame = expart.CFrame | |
2190 | value = value - 0.035*rad/30 | |
2191 | if value < 7.5 then | |
2192 | partMesh3.Scale = partMesh3.Scale + vt(rad/5,0,rad/5) | |
2193 | rin.CFrame = rin.CFrame*CFrame.Angles(0,math.rad(1),0) | |
2194 | partMesh4.Scale = partMesh4.Scale + vt(rad/7.5,0,rad/7.5) | |
2195 | rin2.CFrame = rin2.CFrame*CFrame.Angles(0,math.rad(-1),0) | |
2196 | end | |
2197 | if value < 0 then | |
2198 | dec2.Transparency = dec2.Transparency + 0.025 | |
2199 | dec2a.Transparency = dec2a.Transparency + 0.025 | |
2200 | dec2b.Transparency = dec2b.Transparency + 0.025 | |
2201 | dec2ab.Transparency = dec2ab.Transparency + 0.025 | |
2202 | expart.Transparency = expart.Transparency + 0.025 | |
2203 | expart2.Transparency = expart2.Transparency + 0.025 | |
2204 | rin.Transparency = rin.Transparency + 0.025 | |
2205 | rin2.Transparency = rin2.Transparency + 0.025 | |
2206 | end | |
2207 | swait() | |
2208 | end | |
2209 | game:GetService("Debris"):AddItem(expart, 1) | |
2210 | game:GetService("Debris"):AddItem(expart2, 1) | |
2211 | game:GetService("Debris"):AddItem(rin, 1) | |
2212 | game:GetService("Debris"):AddItem(rin2, 1) | |
2213 | end | |
2214 | ||
2215 | function ExplodeShort(rad,par,pitch,vol,mindam,maxdam) | |
2216 | local expart = Instance.new("Part",char) | |
2217 | local expart2 = Instance.new("Part",char) | |
2218 | local partMesh = Instance.new("SpecialMesh",expart) | |
2219 | partMesh.MeshType = "Sphere" | |
2220 | local partMesh2 = Instance.new("SpecialMesh",expart2) | |
2221 | partMesh2.MeshType = "Sphere" | |
2222 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=142070127", expart,vol, pitch) | |
2223 | partMesh.Scale = vt(rad,rad,rad) | |
2224 | expart.Size = vt(1,1,1) | |
2225 | expart.Transparency = 0 | |
2226 | expart.Anchored = true | |
2227 | expart.Material = "Neon" | |
2228 | expart.BrickColor = bc("White") | |
2229 | expart.CFrame = par.CFrame | |
2230 | partMesh2.Scale = vt(rad,rad,rad) | |
2231 | expart2.Size = vt(1.15,1.15,1.15) | |
2232 | expart2.Transparency = 0.5 | |
2233 | expart2.Anchored = true | |
2234 | expart2.Material = "Neon" | |
2235 | expart2.BrickColor = par.BrickColor | |
2236 | expart2.CFrame = par.CFrame | |
2237 | expart.CanCollide = false | |
2238 | expart2.CanCollide = false | |
2239 | MagniDamage(par, rad*2.5, mindam, maxdam, 0, "Normal") | |
2240 | local value = 1*rad/6.5 | |
2241 | for i = 0, 75 do | |
2242 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
2243 | expart.CFrame = expart.CFrame | |
2244 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
2245 | expart2.CFrame = expart.CFrame | |
2246 | value = value - 0.035*rad/5 | |
2247 | if value < 0 then | |
2248 | value = 0 | |
2249 | expart.Transparency = expart.Transparency + 0.05 | |
2250 | expart2.Transparency = expart2.Transparency + 0.05 | |
2251 | end | |
2252 | swait() | |
2253 | end | |
2254 | game:GetService("Debris"):AddItem(expart, 1) | |
2255 | game:GetService("Debris"):AddItem(expart2, 1) | |
2256 | end | |
2257 | ||
2258 | function AreaDanger(rad,par,mindam,maxdam) | |
2259 | local expart = Instance.new("Part",char) | |
2260 | local partMesh = Instance.new("SpecialMesh",expart) | |
2261 | CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15) | |
2262 | partMesh.MeshType = "Sphere" | |
2263 | partMesh.Scale = vt(rad,rad,rad) | |
2264 | expart.Size = vt(1,1,1) | |
2265 | expart.Transparency = 0.5 | |
2266 | expart.Anchored = true | |
2267 | expart.Material = "Neon" | |
2268 | expart.CanCollide = false | |
2269 | expart.BrickColor = par.BrickColor | |
2270 | expart.CFrame = par.CFrame | |
2271 | local value = 1*rad/5 | |
2272 | MagicBlock(origcolor,expart.CFrame,0,0,0,rad/2,rad/2,rad/2,0.1) | |
2273 | for i = 0, 14 do | |
2274 | wait() | |
2275 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
2276 | expart.CFrame = expart.CFrame | |
2277 | value = value - 0.035*rad | |
2278 | if value < 0 then | |
2279 | value = 0 | |
2280 | end | |
2281 | end | |
2282 | wait(0.25) | |
2283 | CFuncs["Sound"].Create("rbxassetid://588738544", expart,1.5,1) | |
2284 | wait(0.5) | |
2285 | CFuncs["Sound"].Create("rbxassetid://588737825", expart,1.5,1) | |
2286 | CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,0.75) | |
2287 | MagniDamageWithEffect(par, rad, mindam, maxdam, 0, "Normal") | |
2288 | MagicBlock(origcolor,expart.CFrame,rad*2,rad*2,rad*2,0.1,0.1,0.1,0.025) | |
2289 | for i = 0, 14 do | |
2290 | wait() | |
2291 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
2292 | expart.CFrame = expart.CFrame | |
2293 | value = value - 0.035*rad/2 | |
2294 | end | |
2295 | expart.Transparency = 1 | |
2296 | game:GetService("Debris"):AddItem(expart, 5) | |
2297 | end | |
2298 | ||
2299 | function Swarmsplosions(negrad,rad,par,mindam,maxdam) | |
2300 | CFuncs["Sound"].Create("rbxassetid://588737825", par, 2.5, 2) | |
2301 | CFuncs["Sound"].Create("rbxassetid://231917784", par, 2.5,1) | |
2302 | CFuncs["Sound"].Create("rbxassetid://231917744", par, 2.5,1) | |
2303 | CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1) | |
2304 | MagniDamageWithEffect(par, 253, 533,133, 0, "Normal") | |
2305 | MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.025) | |
2306 | for i = 0, 24 do | |
2307 | MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,25,0.005,math.random(1,2)) | |
2308 | end | |
2309 | for i = 0, 24 do | |
2310 | local expart = Instance.new("Part",char) | |
2311 | expart.Transparency = 1 | |
2312 | expart.Anchored = true | |
2313 | expart.CanCollide = false | |
2314 | expart.CFrame = par.CFrame*CFrame.new(math.random(negrad,rad),math.random(negrad,rad),math.random(negrad,rad)) | |
2315 | CFuncs["Sound"].Create("rbxassetid://588737825", expart,1,2) | |
2316 | CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15) | |
2317 | MagniDamage(expart, rad/2, mindam, maxdam, 20, "Normal") | |
2318 | MagicBlock(origcolor,expart.CFrame,rad,rad,rad,0.1,0.1,0.1,0.025) | |
2319 | for i = 0, 9 do | |
2320 | MagicShockTrailAlt2(origcolor,expart.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,5,0.05,math.random(1,2)) | |
2321 | end | |
2322 | game:GetService("Debris"):AddItem(expart, 2) | |
2323 | wait(0.1) | |
2324 | end | |
2325 | end | |
2326 | ||
2327 | function EXterPlosion(par) | |
2328 | CFuncs["Sound"].Create("rbxassetid://919941001", par, 10, 1) | |
2329 | CFuncs["Sound"].Create("rbxassetid://138213851", par, 5,0.85) | |
2330 | CFuncs["Sound"].Create("rbxassetid://157878578", par, 5,0.2) | |
2331 | CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1) | |
2332 | MagniDamageWithEffect(par, 500, 830,933, 0, "Normal") | |
2333 | MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.005) | |
2334 | MagicBlock(origcolor,par.CFrame,0,0,0,150,150,150,0.1) | |
2335 | for i = 0, 24 do | |
2336 | MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*10,-0.05*10,500,0.1,math.random(1,2)) | |
2337 | end | |
2338 | for i = 0, 24 do | |
2339 | MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*5,-0.05*5,50,0.005,math.random(1,2)) | |
2340 | end | |
2341 | end | |
2342 | ---- | |
2343 | ||
2344 | ||
2345 | function ring(type,pos,scale,value) | |
2346 | local type = type | |
2347 | local rng = Instance.new("Part", char) | |
2348 | rng.Anchored = true | |
2349 | rng.BrickColor = origcolor | |
2350 | rng.CanCollide = false | |
2351 | rng.FormFactor = 3 | |
2352 | rng.Name = "Ring" | |
2353 | rng.Size = Vector3.new(1, 1, 1) | |
2354 | rng.Transparency = 0 | |
2355 | rng.TopSurface = 0 | |
2356 | rng.BottomSurface = 0 | |
2357 | rng.CFrame = pos | |
2358 | local rngm = Instance.new("SpecialMesh", rng) | |
2359 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
2360 | rngm.Scale = scale | |
2361 | local scaler2 = 1 | |
2362 | if type == "Add" then | |
2363 | scaler2 = 1*value | |
2364 | elseif type == "Divide" then | |
2365 | scaler2 = 1/value | |
2366 | end | |
2367 | coroutine.resume(coroutine.create(function() | |
2368 | for i = 0,10,0.1 do | |
2369 | swait() | |
2370 | if type == "Add" then | |
2371 | scaler2 = scaler2 - 0.01*value | |
2372 | elseif type == "Divide" then | |
2373 | scaler2 = scaler2 - 0.01/value | |
2374 | end | |
2375 | rng.Transparency = rng.Transparency + 0.01 | |
2376 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0) | |
2377 | end | |
2378 | rng:Destroy() | |
2379 | end)) | |
2380 | end | |
2381 | ||
2382 | ||
2383 | function wave(type,pos,scale,value) | |
2384 | local type = type | |
2385 | local rng = Instance.new("Part", char) | |
2386 | rng.Anchored = true | |
2387 | rng.BrickColor = origcolor | |
2388 | rng.CanCollide = false | |
2389 | rng.FormFactor = 3 | |
2390 | rng.Name = "Ring" | |
2391 | rng.Size = Vector3.new(1, 1, 1) | |
2392 | rng.Transparency = 0 | |
2393 | rng.TopSurface = 0 | |
2394 | rng.BottomSurface = 0 | |
2395 | rng.CFrame = pos | |
2396 | local rngm = Instance.new("SpecialMesh", rng) | |
2397 | rngm.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
2398 | rngm.Scale = scale | |
2399 | local scaler2 = 1 | |
2400 | if type == "Add" then | |
2401 | scaler2 = 1*value | |
2402 | elseif type == "Divide" then | |
2403 | scaler2 = 1/value | |
2404 | end | |
2405 | coroutine.resume(coroutine.create(function() | |
2406 | for i = 0,10,0.1 do | |
2407 | swait() | |
2408 | if type == "Add" then | |
2409 | scaler2 = scaler2 - 0.01*value | |
2410 | elseif type == "Divide" then | |
2411 | scaler2 = scaler2 - 0.01/value | |
2412 | end | |
2413 | rng.Transparency = rng.Transparency + 0.01 | |
2414 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2) | |
2415 | end | |
2416 | rng:Destroy() | |
2417 | end)) | |
2418 | end | |
2419 | ||
2420 | function wind(type,pos,scale,value,speed) | |
2421 | local type = type | |
2422 | local rng = Instance.new("Part", char) | |
2423 | rng.Anchored = true | |
2424 | rng.BrickColor = origcolor | |
2425 | rng.CanCollide = false | |
2426 | rng.FormFactor = 3 | |
2427 | rng.Name = "Ring" | |
2428 | rng.Size = Vector3.new(1, 1, 1) | |
2429 | rng.Transparency = 0 | |
2430 | rng.TopSurface = 0 | |
2431 | rng.BottomSurface = 0 | |
2432 | rng.CFrame = pos | |
2433 | local rngm = Instance.new("SpecialMesh", rng) | |
2434 | rngm.MeshId = "http://www.roblox.com/asset/?id=1051557" | |
2435 | rngm.Scale = scale | |
2436 | local scaler2 = 1 | |
2437 | if type == "Add" then | |
2438 | scaler2 = 1*value | |
2439 | elseif type == "Divide" then | |
2440 | scaler2 = 1/value | |
2441 | end | |
2442 | coroutine.resume(coroutine.create(function() | |
2443 | for i = 0,10,0.1 do | |
2444 | swait() | |
2445 | if type == "Add" then | |
2446 | scaler2 = scaler2 - 0.01*value | |
2447 | elseif type == "Divide" then | |
2448 | scaler2 = scaler2 - 0.01/value | |
2449 | end | |
2450 | rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0) | |
2451 | rng.Transparency = rng.Transparency + 0.01 | |
2452 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2) | |
2453 | end | |
2454 | rng:Destroy() | |
2455 | end)) | |
2456 | end | |
2457 | ||
2458 | function groundwind(type,pos,scale,value,speed) | |
2459 | local type = type | |
2460 | local rng = Instance.new("Part", char) | |
2461 | rng.Anchored = true | |
2462 | rng.BrickColor = origcolor | |
2463 | rng.CanCollide = false | |
2464 | rng.FormFactor = 3 | |
2465 | rng.Name = "Ring" | |
2466 | rng.Size = Vector3.new(1, 1, 1) | |
2467 | rng.Transparency = 0 | |
2468 | rng.TopSurface = 0 | |
2469 | rng.BottomSurface = 0 | |
2470 | rng.CFrame = pos | |
2471 | local rngm = Instance.new("SpecialMesh", rng) | |
2472 | rngm.MeshId = "http://www.roblox.com/asset/?id=1051557" | |
2473 | rngm.Scale = scale | |
2474 | local scaler2 = 1 | |
2475 | if type == "Add" then | |
2476 | scaler2 = 1*value | |
2477 | elseif type == "Divide" then | |
2478 | scaler2 = 1/value | |
2479 | end | |
2480 | coroutine.resume(coroutine.create(function() | |
2481 | for i = 0,10,0.1 do | |
2482 | swait() | |
2483 | if type == "Add" then | |
2484 | scaler2 = scaler2 - 0.01*value | |
2485 | elseif type == "Divide" then | |
2486 | scaler2 = scaler2 - 0.01/value | |
2487 | end | |
2488 | rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0) | |
2489 | rng.Transparency = rng.Transparency + 0.01 | |
2490 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2/5, scaler2) | |
2491 | end | |
2492 | rng:Destroy() | |
2493 | end)) | |
2494 | end | |
2495 | ||
2496 | function sphere(type,pos,scale,value) | |
2497 | local type = type | |
2498 | local rng = Instance.new("Part", char) | |
2499 | rng.Anchored = true | |
2500 | rng.BrickColor = origcolor | |
2501 | rng.CanCollide = false | |
2502 | rng.FormFactor = 3 | |
2503 | rng.Name = "Ring" | |
2504 | rng.Material = "Neon" | |
2505 | rng.Size = Vector3.new(1, 1, 1) | |
2506 | rng.Transparency = 0 | |
2507 | rng.TopSurface = 0 | |
2508 | rng.BottomSurface = 0 | |
2509 | rng.CFrame = pos | |
2510 | local rngm = Instance.new("SpecialMesh", rng) | |
2511 | rngm.MeshType = "Sphere" | |
2512 | rngm.Scale = scale | |
2513 | local scaler2 = 1 | |
2514 | if type == "Add" then | |
2515 | scaler2 = 1*value | |
2516 | elseif type == "Divide" then | |
2517 | scaler2 = 1/value | |
2518 | end | |
2519 | coroutine.resume(coroutine.create(function() | |
2520 | for i = 0,10,0.1 do | |
2521 | swait() | |
2522 | if type == "Add" then | |
2523 | scaler2 = scaler2 - 0.01*value | |
2524 | elseif type == "Divide" then | |
2525 | scaler2 = scaler2 - 0.01/value | |
2526 | end | |
2527 | rng.Transparency = rng.Transparency + 0.01 | |
2528 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2) | |
2529 | end | |
2530 | rng:Destroy() | |
2531 | end)) | |
2532 | end | |
2533 | ||
2534 | function beam(type,pos,scale,value) | |
2535 | local type = type | |
2536 | local rng = Instance.new("Part", char) | |
2537 | rng.Anchored = true | |
2538 | rng.BrickColor = origcolor | |
2539 | rng.CanCollide = false | |
2540 | rng.FormFactor = 3 | |
2541 | rng.Name = "Ring" | |
2542 | rng.Material = "Neon" | |
2543 | rng.Size = Vector3.new(1, 1, 1) | |
2544 | rng.Transparency = 0 | |
2545 | rng.TopSurface = 0 | |
2546 | rng.BottomSurface = 0 | |
2547 | rng.CFrame = pos | |
2548 | local rngm = Instance.new("SpecialMesh", rng) | |
2549 | rngm.MeshType = "Sphere" | |
2550 | rngm.Scale = scale | |
2551 | rngm.Scale = rngm.Scale + Vector3.new(0,10000,0) | |
2552 | local scaler2 = 0.5 | |
2553 | if type == "Add" then | |
2554 | scaler2 = 0.5*value | |
2555 | elseif type == "Divide" then | |
2556 | scaler2 = 0.5/value | |
2557 | end | |
2558 | coroutine.resume(coroutine.create(function() | |
2559 | for i = 0,10,0.1 do | |
2560 | swait() | |
2561 | if type == "Add" then | |
2562 | scaler2 = scaler2 - 0.01*value | |
2563 | elseif type == "Divide" then | |
2564 | scaler2 = scaler2 - 0.01/value | |
2565 | end | |
2566 | rng.Transparency = rng.Transparency + 0.01 | |
2567 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2) | |
2568 | end | |
2569 | rng:Destroy() | |
2570 | end)) | |
2571 | end | |
2572 | ||
2573 | function first() | |
2574 | attack = true | |
2575 | for i = 0,3,0.1 do | |
2576 | swait() | |
2577 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-10),math.rad(0),math.rad(-20)),0.1) | |
2578 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(20)),.1) | |
2579 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(50)), 0.1) | |
2580 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-10)), 0.1) | |
2581 | end | |
2582 | sphere("Divide",sorb.CFrame*CFrame.Angles(0,0,0),Vector3.new(1,1,1),10) | |
2583 | local lookvalue = 15 | |
2584 | coroutine.resume(coroutine.create(function() | |
2585 | local rat = Instance.new("Part") | |
2586 | rat.Parent = char | |
2587 | rat.CFrame = root.CFrame | |
2588 | rat.Transparency = 1 | |
2589 | rat.CanCollide = false | |
2590 | rat.Anchored = true | |
2591 | for i = 0, 4 do | |
2592 | local lb = Instance.new("Part") | |
2593 | CFuncs["Sound"].Create("rbxassetid://142070127", lb, 1, 1) | |
2594 | CFuncs["Sound"].Create("rbxassetid://255679373", lb, 1, 1) | |
2595 | lb.Parent = char | |
2596 | lb.BrickColor = origcolor | |
2597 | lb.CanCollide = false | |
2598 | lb.Material = "Neon" | |
2599 | lb.Anchored = true | |
2600 | lb.TopSurface = 0 | |
2601 | lb.BottomSurface = 0 | |
2602 | lb.Transparency = 1 | |
2603 | lb.Size = vt(0.5,0.5,0.5) | |
2604 | lb.CFrame = rat.CFrame + rat.CFrame.lookVector*lookvalue | |
2605 | lb.CFrame = lb.CFrame + Vector3.new(0,-3,0) | |
2606 | game:GetService("Debris"):AddItem(lb, 3) | |
2607 | beam("Divide",lb.CFrame*CFrame.Angles(0,0,0),Vector3.new(0,0,0),3.5) | |
2608 | sphere("Divide",lb.CFrame*CFrame.Angles(0,0,0),Vector3.new(1,1,1),3.5) | |
2609 | ring("Divide",lb.CFrame*CFrame.Angles(math.rad(90),0,0),Vector3.new(1,1,10),2.5) | |
2610 | wave("Divide",lb.CFrame*CFrame.Angles(math.rad(0),0,0),Vector3.new(1,0.25,1),3.5) | |
2611 | lookvalue = lookvalue + 15 | |
2612 | MagniDamage(lb, 153, 7113, 0, "Normal") | |
2613 | wait(0.25) | |
2614 | end | |
2615 | rat:Destroy() | |
2616 | end)) | |
2617 | for i = 0,1,0.1 do | |
2618 | swait() | |
2619 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-1)* angles(math.rad(20),math.rad(0),math.rad(80)),0.5) | |
2620 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-80)),.5) | |
2621 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(40), math.rad(0), math.rad(20)), 0.5) | |
2622 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-70)), 0.5) | |
2623 | end | |
2624 | attack = false | |
2625 | end | |
2626 | ||
2627 | local dashing = false | |
2628 | ||
2629 | function dash() | |
2630 | dashing = true | |
2631 | attack = true | |
2632 | local bv = Instance.new("BodyVelocity") | |
2633 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
2634 | bv.velocity = root.CFrame.lookVector*200 | |
2635 | bv.Parent = root | |
2636 | CFuncs["Sound"].Create("rbxassetid://200632211", root, 1, 0.5) | |
2637 | ring("Divide",root.CFrame*CFrame.Angles(math.rad(0),0,0),Vector3.new(1,1,10),1.5) | |
2638 | wave("Divide",root.CFrame*CFrame.Angles(math.rad(90),0,0),Vector3.new(1,0.05,1),2.5) | |
2639 | for i = 0,1,0.1 do | |
2640 | swait() | |
2641 | bv.velocity = root.CFrame.lookVector*200 | |
2642 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(50),math.rad(0),math.rad(0)),0.5) | |
2643 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.5) | |
2644 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(-80), math.rad(0), math.rad(50)), 0.5) | |
2645 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(-80), math.rad(0), math.rad(-50)), 0.5) | |
2646 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1) | |
2647 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1) | |
2648 | end | |
2649 | bv:Destroy() | |
2650 | attack = false | |
2651 | dashing = false | |
2652 | end | |
2653 | ||
2654 | function Spiraling() | |
2655 | attack = true | |
2656 | CFuncs["Sound"].Create("rbxassetid://214876666", root, 1, 1) | |
2657 | sphere("Divide",root.CFrame*CFrame.Angles(0,0,0),Vector3.new(1,1,1),2.5) | |
2658 | for i = 0,5,0.1 do | |
2659 | swait() | |
2660 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),0.1) | |
2661 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
2662 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(90)), 0.1) | |
2663 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-90)), 0.1) | |
2664 | end | |
2665 | CFuncs["Sound"].Create("rbxassetid://138079095", root, 1.5, 0.4) | |
2666 | CFuncs["Sound"].Create("rbxassetid://154723542", root, 2.5, 1) | |
2667 | coroutine.resume(coroutine.create(function() | |
2668 | beam("Divide",root.CFrame*CFrame.Angles(0,0,0),Vector3.new(0,0,0),2) | |
2669 | sphere("Divide",root.CFrame*CFrame.Angles(0,0,0),Vector3.new(1,1,1),1.5) | |
2670 | for i = 0, 4 do | |
2671 | wait(0.1) | |
2672 | MagniDamage(root, 603, 113,183, 0, "Normal") | |
2673 | groundwind("Add",root.CFrame*CFrame.Angles(0,math.rad(math.random(-360,360)),0),Vector3.new(1,1,1),math.random(2,4),5) | |
2674 | end | |
2675 | end)) | |
2676 | for z = 0, 2 do | |
2677 | for i = 0,1,0.5 do | |
2678 | swait() | |
2679 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.5) | |
2680 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.5) | |
2681 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.5) | |
2682 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.5) | |
2683 | end | |
2684 | for i = 0,1,0.5 do | |
2685 | swait() | |
2686 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(180)),0.5) | |
2687 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.5) | |
2688 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.5) | |
2689 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.5) | |
2690 | end | |
2691 | for i = 0,1,0.5 do | |
2692 | swait() | |
2693 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(270)),0.5) | |
2694 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.5) | |
2695 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.5) | |
2696 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.5) | |
2697 | end | |
2698 | for i = 0,1,0.5 do | |
2699 | swait() | |
2700 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(360)),0.5) | |
2701 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.5) | |
2702 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.5) | |
2703 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.5) | |
2704 | end | |
2705 | end | |
2706 | attack = false | |
2707 | end | |
2708 | ||
2709 | function SkyBeam() | |
2710 | local currentws = hum.WalkSpeed | |
2711 | attack = true | |
2712 | hum.WalkSpeed = 0 | |
2713 | CFuncs["Sound"].Create("rbxassetid://138079095", cahr, 0.5, 0.4) | |
2714 | sphere("Divide",root.CFrame*CFrame.Angles(0,0,0),Vector3.new(1,1,1),2.5) | |
2715 | for i = 0,3,0.1 do | |
2716 | swait() | |
2717 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),0.1) | |
2718 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(30),math.rad(0),math.rad(0)),.1) | |
2719 | RW.C0 = clerp(RW.C0, CFrame.new(1.15, 0.5, -0.5) * angles(math.rad(10), math.rad(0), math.rad(-80)), 0.1) | |
2720 | LW.C0 = clerp(LW.C0, CFrame.new(-1.15, 0.5, -0.5) * angles(math.rad(10), math.rad(0), math.rad(80)), 0.1) | |
2721 | end | |
2722 | local rng = Instance.new("Part", char) | |
2723 | CFuncs["Sound"].Create("rbxassetid://343211019", char, 1, 0.6) | |
2724 | rng.Anchored = true | |
2725 | rng.BrickColor = origcolor | |
2726 | rng.CanCollide = false | |
2727 | rng.FormFactor = 3 | |
2728 | rng.Name = "Ring" | |
2729 | rng.Material = "Neon" | |
2730 | rng.Size = Vector3.new(1, 1, 1) | |
2731 | rng.Transparency = 1 | |
2732 | rng.TopSurface = 0 | |
2733 | rng.BottomSurface = 0 | |
2734 | rng.CFrame = root.CFrame + Vector3.new(0,-2.5,0) | |
2735 | local rngm = Instance.new("SpecialMesh", rng) | |
2736 | rngm.MeshType = "Brick" | |
2737 | local dec = Instance.new("Decal",rng) | |
2738 | dec.Texture = "http://www.roblox.com/asset/?id=852097462" | |
2739 | dec.Face = "Top" | |
2740 | local dec2 = dec:Clone() | |
2741 | dec2.Parent = rng | |
2742 | dec2.Face = "Bottom" | |
2743 | ||
2744 | local scaler2 = 1 | |
2745 | scaler2 = 1*3 | |
2746 | for i = 0,10,0.1 do | |
2747 | swait() | |
2748 | scaler2 = scaler2 - 0.01*3 | |
2749 | rng.Transparency = rng.Transparency + 0.01 | |
2750 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, 0, scaler2) | |
2751 | end | |
2752 | groundwind("Add",root.CFrame*CFrame.Angles(math.rad(0),0,0),Vector3.new(1,0.1,1),math.random(3,4),math.random(2,10)) | |
2753 | wind("Add",root.CFrame*CFrame.Angles(math.rad(0),0,0),Vector3.new(1,0.1,1),math.random(2,3),math.random(2,10)) | |
2754 | CFuncs["Sound"].Create("rbxassetid://136007472", char, 0.5, 0.7) | |
2755 | for i = 0,14,0.1 do | |
2756 | swait() | |
2757 | MagicBlock(origcolor,sorb.CFrame,1,1,1,1,1,1,0.25) | |
2758 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),0.1) | |
2759 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-30),math.rad(0),math.rad(0)),.1) | |
2760 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(180), math.rad(0), math.rad(10)), 0.1) | |
2761 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-10)), 0.1) | |
2762 | end | |
2763 | for i = 0,2,0.1 do | |
2764 | swait() | |
2765 | MagicBlock(origcolor,sorb.CFrame,1,1,1,1,1,1,0.25) | |
2766 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(0)),0.5) | |
2767 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.5) | |
2768 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(10)), 0.5) | |
2769 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-10)), 0.5) | |
2770 | end | |
2771 | MagniDamage(root, 165, 252,452, 0, "Normal") | |
2772 | CFuncs["Sound"].Create("rbxassetid://157878578", char, 0.5, 0.5) | |
2773 | CFuncs["Sound"].Create("rbxassetid://919941001", char, 1, 1) | |
2774 | CFuncs["Sound"].Create("rbxassetid://162271116", char, 0.5, 0.65) | |
2775 | CFuncs["Sound"].Create("rbxassetid://151304356", char, 0.5, 0.35) | |
2776 | CFuncs["Sound"].Create("rbxassetid://31762335", char, 0.5, 0.5) | |
2777 | beam("Add",root.CFrame*CFrame.Angles(0,0,0),Vector3.new(0,0,0),5) | |
2778 | coroutine.resume(coroutine.create(function() | |
2779 | for i = 0, 9 do | |
2780 | wait(0.1) | |
2781 | groundwind("Add",root.CFrame*CFrame.Angles(math.rad(0),0,0),Vector3.new(1,0.1,1),math.random(3,4),math.random(2,10)) | |
2782 | wind("Add",root.CFrame*CFrame.Angles(math.rad(0),0,0),Vector3.new(1,0.1,1),math.random(2,3),math.random(2,10)) | |
2783 | end | |
2784 | end)) | |
2785 | wave("Add",root.CFrame*CFrame.Angles(math.rad(0),0,0),Vector3.new(1,0.1,1),5) | |
2786 | wave("Add",root.CFrame*CFrame.Angles(math.rad(0),0,0),Vector3.new(100,0,100),5) | |
2787 | ring("Add",root.CFrame*CFrame.Angles(math.rad(90),0,0),Vector3.new(1,1,100),7.5) | |
2788 | coroutine.resume(coroutine.create(function() | |
2789 | for i = 0,10,0.1 do | |
2790 | swait() | |
2791 | scaler2 = scaler2 - 0.01*3 | |
2792 | rng.Transparency = rng.Transparency + 0.01 | |
2793 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, 0, scaler2) | |
2794 | end | |
2795 | rng:Destroy() | |
2796 | end)) | |
2797 | attack = false | |
2798 | hum.WalkSpeed = currentws | |
2799 | end | |
2800 | ||
2801 | --- Above is skillmoves to function. | |
2802 | --- I swear im watching you. | |
2803 | --- Dont leak this one... | |
2804 | -------------- Attack Combo Section ------------- | |
2805 | ||
2806 | function attackone() | |
2807 | attack = true | |
2808 | for i = 0,2,0.1 do | |
2809 | swait() | |
2810 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.2) | |
2811 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-90)),.2) | |
2812 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.2) | |
2813 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) | |
2814 | end | |
2815 | ||
2816 | local a = Instance.new("Part",Character) | |
2817 | a.Name = "Direction" | |
2818 | a.Anchored = true | |
2819 | a.BrickColor = bc("Bright red") | |
2820 | a.Material = "Neon" | |
2821 | a.Transparency = 1 | |
2822 | a.CanCollide = false | |
2823 | local ray = Ray.new( | |
2824 | sorb.CFrame.p, -- origin | |
2825 | (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction | |
2826 | ) | |
2827 | local ignore = Character | |
2828 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
2829 | a.BottomSurface = 10 | |
2830 | a.TopSurface = 10 | |
2831 | local distance = (root.CFrame.p - position).magnitude | |
2832 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
2833 | a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0) | |
2834 | local lb = Instance.new("Part") | |
2835 | CFuncs["Sound"].Create("rbxassetid://260433721", lb, 1, 1) | |
2836 | lb.Parent = char | |
2837 | lb.BrickColor = origcolor | |
2838 | lb.CanCollide = false | |
2839 | lb.Material = "Neon" | |
2840 | lb.Anchored = true | |
2841 | lb.TopSurface = 0 | |
2842 | lb.BottomSurface = 0 | |
2843 | lb.Transparency = 0 | |
2844 | lb.Size = vt(2,2,2) | |
2845 | lb.CFrame = a.CFrame | |
2846 | lb.Anchored = false | |
2847 | local thingery = Instance.new("SpecialMesh",lb) | |
2848 | thingery.MeshType = "Sphere" | |
2849 | game:GetService("Debris"):AddItem(lb, 5) | |
2850 | local bv = Instance.new("BodyVelocity") | |
2851 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
2852 | bv.velocity = a.CFrame.lookVector*100 | |
2853 | bv.Parent = lb | |
2854 | local hitted = false | |
2855 | game:GetService("Debris"):AddItem(a, 0.1) | |
2856 | coroutine.resume(coroutine.create(function() | |
2857 | while wait(0.5) do | |
2858 | if hitted == false or lb.Parent ~= nil then | |
2859 | wave("Divide",lb.CFrame*CFrame.Angles(math.rad(90),0,0),Vector3.new(1,0.05,1),10) | |
2860 | end | |
2861 | if hitted == true or lb.Parent == nil then | |
2862 | break | |
2863 | end | |
2864 | end | |
2865 | end)) | |
2866 | wait(0.01) | |
2867 | lb.Touched:connect(function(hit) | |
2868 | Damagefunc(lb, hit, 522, 12, 0, "Normal", RootPart, 0.3, "588733541", 0.8) | |
2869 | end) | |
2870 | attack = false | |
2871 | end | |
2872 | ||
2873 | function attacktwo() | |
2874 | attack = true | |
2875 | for i = 0,2,0.1 do | |
2876 | MagicBlock(origcolor,sorb2.CFrame,1,1,1,0.1,0.1,0.1,0.25) | |
2877 | swait() | |
2878 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),0.2) | |
2879 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(90)),.2) | |
2880 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.2) | |
2881 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.2) | |
2882 | end | |
2883 | ||
2884 | local a = Instance.new("Part",Character) | |
2885 | a.Name = "Direction" | |
2886 | a.Anchored = true | |
2887 | a.BrickColor = bc("Bright red") | |
2888 | a.Material = "Neon" | |
2889 | a.Transparency = 1 | |
2890 | a.CanCollide = false | |
2891 | local ray = Ray.new( | |
2892 | sorb2.CFrame.p, -- origin | |
2893 | (mouse.Hit.p - sorb2.CFrame.p).unit * 500 -- direction | |
2894 | ) | |
2895 | local ignore = Character | |
2896 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
2897 | a.BottomSurface = 10 | |
2898 | a.TopSurface = 10 | |
2899 | local distance = (root.CFrame.p - position).magnitude | |
2900 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
2901 | a.CFrame = CFrame.new(sorb2.CFrame.p, position) * CFrame.new(0, 0, 0) | |
2902 | local lb = Instance.new("Part") | |
2903 | CFuncs["Sound"].Create("rbxassetid://260433721", lb, 1, 1) | |
2904 | lb.Parent = char | |
2905 | lb.BrickColor = origcolor | |
2906 | lb.CanCollide = false | |
2907 | lb.Material = "Neon" | |
2908 | lb.Anchored = true | |
2909 | lb.TopSurface = 0 | |
2910 | lb.BottomSurface = 0 | |
2911 | lb.Transparency = 0 | |
2912 | lb.Size = vt(2,2,2) | |
2913 | lb.CFrame = a.CFrame | |
2914 | lb.Anchored = false | |
2915 | local thingery = Instance.new("SpecialMesh",lb) | |
2916 | thingery.MeshType = "Sphere" | |
2917 | game:GetService("Debris"):AddItem(lb, 5) | |
2918 | local bv = Instance.new("BodyVelocity") | |
2919 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
2920 | bv.velocity = a.CFrame.lookVector*100 | |
2921 | bv.Parent = lb | |
2922 | local hitted = false | |
2923 | game:GetService("Debris"):AddItem(a, 0.1) | |
2924 | coroutine.resume(coroutine.create(function() | |
2925 | while wait(0.5) do | |
2926 | if hitted == false or lb.Parent ~= nil then | |
2927 | wave("Divide",lb.CFrame*CFrame.Angles(math.rad(90),0,0),Vector3.new(1,0.05,1),10) | |
2928 | end | |
2929 | if hitted == true or lb.Parent == nil then | |
2930 | break | |
2931 | end | |
2932 | end | |
2933 | end)) | |
2934 | wait(0.01) | |
2935 | lb.Touched:connect(function(hit) | |
2936 | Damagefunc(lb, hit, 522, 120, 0, "Normal", RootPart, 0.3, "588733541", 0.8) | |
2937 | end) | |
2938 | attack = false | |
2939 | end | |
2940 | ||
2941 | ||
2942 | function attackthree() | |
2943 | attack = true | |
2944 | for i = 0,1,0.1 do | |
2945 | swait() | |
2946 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),0.1) | |
2947 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
2948 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(90)), 0.1) | |
2949 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-90)), 0.1) | |
2950 | end | |
2951 | CFuncs["Sound"].Create("rbxassetid://138079095", root, 0.5, 0.4) | |
2952 | CFuncs["Sound"].Create("rbxassetid://154723542", root, 1.5, 1.15) | |
2953 | coroutine.resume(coroutine.create(function() | |
2954 | for i = 0, 4 do | |
2955 | wait(0.1) | |
2956 | MagniDamage(root, 222, 522,1222, 0, "Normal") | |
2957 | wind("Divide",root.CFrame*CFrame.Angles(0,math.rad(math.random(-360,360)),0),Vector3.new(1,1,1),math.random(1,2),5) | |
2958 | end | |
2959 | end)) | |
2960 | for i = 0,1,0.5 do | |
2961 | swait() | |
2962 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.5) | |
2963 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.5) | |
2964 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.5) | |
2965 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.5) | |
2966 | end | |
2967 | for i = 0,1,0.5 do | |
2968 | swait() | |
2969 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(180)),0.5) | |
2970 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.5) | |
2971 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.5) | |
2972 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.5) | |
2973 | end | |
2974 | for i = 0,1,0.5 do | |
2975 | swait() | |
2976 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(270)),0.5) | |
2977 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.5) | |
2978 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.5) | |
2979 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.5) | |
2980 | end | |
2981 | for i = 0,1,0.5 do | |
2982 | swait() | |
2983 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(360)),0.5) | |
2984 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.5) | |
2985 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.5) | |
2986 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.5) | |
2987 | end | |
2988 | attack = false | |
2989 | end | |
2990 | ||
2991 | ||
2992 | function attackfour() | |
2993 | local currentws = hum.WalkSpeed | |
2994 | hum.WalkSpeed = 0 | |
2995 | dashing = true | |
2996 | attack = true | |
2997 | for i = 0,2,0.1 do | |
2998 | swait() | |
2999 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-5),math.rad(0),math.rad(0)),0.1) | |
3000 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.1) | |
3001 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(10)), 0.1) | |
3002 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.1) | |
3003 | RH.C0=clerp(RH.C0,cf(1,-0.35,-0.65)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
3004 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.1) | |
3005 | end | |
3006 | for i = 0,1,0.1 do | |
3007 | swait() | |
3008 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(5),math.rad(0),math.rad(0)),0.3) | |
3009 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.3) | |
3010 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(20)), 0.3) | |
3011 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-20)), 0.3) | |
3012 | RH.C0=clerp(RH.C0,cf(1,-1,-0.65)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(5)),.3) | |
3013 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
3014 | end | |
3015 | MagniDamage(root, 150, 90,130, 0, "Normal") | |
3016 | CFuncs["Sound"].Create("rbxassetid://142070127", root, 0.25, 1.15) | |
3017 | CFuncs["Sound"].Create("rbxassetid://157878578", root, 1, 1.25) | |
3018 | wave("Divide",rleg.CFrame*CFrame.Angles(math.rad(0),0,0),Vector3.new(1,0.1,1),3.5) | |
3019 | ring("Divide",rleg.CFrame*CFrame.Angles(math.rad(90),0,0),Vector3.new(1,1,25),1.5) | |
3020 | dashing = false | |
3021 | attack = false | |
3022 | hum.WalkSpeed = currentws | |
3023 | end | |
3024 | ||
3025 | -- Functions are ready. | |
3026 | ||
3027 | local attacktype = 1 | |
3028 | mouse.Button1Down:connect(function() | |
3029 | if attack == false and attacktype == 1 then | |
3030 | attacktype = 2 | |
3031 | attackone() | |
3032 | elseif attack == false and attacktype == 2 then | |
3033 | attacktype = 3 | |
3034 | attacktwo() | |
3035 | elseif attack == false and attacktype == 3 then | |
3036 | attacktype = 4 | |
3037 | attackthree() | |
3038 | elseif attack == false and attacktype == 4 then | |
3039 | attacktype = 1 | |
3040 | attackfour() | |
3041 | end | |
3042 | end) | |
3043 | mouse.KeyDown:connect(function(k) | |
3044 | if k == "z" and attack == false then | |
3045 | first() | |
3046 | end | |
3047 | if k == "x" and attack == false then | |
3048 | dash() | |
3049 | end | |
3050 | if k == "c" and attack == false then | |
3051 | Spiraling() | |
3052 | end | |
3053 | if k == "v" and attack == false then | |
3054 | SkyBeam() | |
3055 | end | |
3056 | end) | |
3057 | Humanoid.Animator.Parent = nil | |
3058 | idleanim=.4 | |
3059 | while true do | |
3060 | swait() | |
3061 | MagicBlock(origcolor,sorb.CFrame,1,1,1,0.1,0.1,0.1,0.25) | |
3062 | sine = sine + change | |
3063 | local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude | |
3064 | local velderp=RootPart.Velocity.y | |
3065 | hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character) | |
3066 | if equipped==true or equipped==false then | |
3067 | if attack==false then | |
3068 | idle=idle+1 | |
3069 | else | |
3070 | idle=0 | |
3071 | end | |
3072 | if idle>=500 then | |
3073 | if attack==false then | |
3074 | --Sheath() | |
3075 | end | |
3076 | end | |
3077 | if RootPart.Velocity.y > 1 and hitfloor==nil then | |
3078 | Anim="Jump" | |
3079 | if attack==false then | |
3080 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1) | |
3081 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1) | |
3082 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-10),math.rad(0),math.rad(0)),.1) | |
3083 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1) | |
3084 | RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1) | |
3085 | LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1) | |
3086 | end | |
3087 | elseif RootPart.Velocity.y < -1 and hitfloor==nil then | |
3088 | Anim="Fall" | |
3089 | if attack==false then | |
3090 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1) | |
3091 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1) | |
3092 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
3093 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
3094 | RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(50)),.1) | |
3095 | LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(-50)),.1) | |
3096 | end | |
3097 | elseif torvel<1 and hitfloor~=nil then | |
3098 | Anim="Idle" | |
3099 | if dashing == false then | |
3100 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1) | |
3101 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1) | |
3102 | end | |
3103 | if attack==false then | |
3104 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(0),math.rad(0),math.rad(40)),.1) | |
3105 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 25)),math.rad(0),math.rad(-40)),.1) | |
3106 | RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(2.5),math.rad(0),math.rad(20 - 0.5 * math.cos(sine / 25))),.1) | |
3107 | LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-2.5),math.rad(0),math.rad(-10 + 1.5 * math.cos(sine / 25))),.1) | |
3108 | end | |
3109 | elseif torvel>2 and torvel<22 and hitfloor~=nil then | |
3110 | Anim="Walk" | |
3111 | if dashing == false then | |
3112 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 25 * math.cos(sine / 12.5))),.1) | |
3113 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 25 * math.cos(sine / 12.5))),.1) | |
3114 | end | |
3115 | if attack==false then | |
3116 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(5),math.rad(0),math.rad(0 - 10 * math.cos(sine / 12.5))),.1) | |
3117 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5),math.rad(0),math.rad(0 + 10 * math.cos(sine / 12.5))),.1) | |
3118 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 - 40 * math.cos(sine / 12.5)),math.rad(0),math.rad(10)),.1) | |
3119 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 + 40 * math.cos(sine / 12.5)),math.rad(0),math.rad(-10)),.1) | |
3120 | end | |
3121 | elseif torvel>=22 and hitfloor~=nil then | |
3122 | Anim="Run" | |
3123 | if dashing == false then | |
3124 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 75 * math.cos(sine / 3))),.3) | |
3125 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 75 * math.cos(sine / 3))),.3) | |
3126 | end | |
3127 | if attack==false then | |
3128 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.25 + 0.05 * math.cos(sine / 32))* angles(math.rad(35),math.rad(0),math.rad(0)),.3) | |
3129 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
3130 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(-60),math.rad(25)),.3) | |
3131 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-25)),.3) | |
3132 | end | |
3133 | end | |
3134 | end | |
3135 | end |