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plr = game.Players.LocalPlayer
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mouse = plr:GetMouse()
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function onClicked()
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local x = Instance.new("Explosion", workspace)	
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x.Position = mouse.Hit.p
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x.BlastRadius = 10
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x.BlastPressure = 9e9	
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x.BlastPressure = 1000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000	end
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end
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