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1
-- This script has been converted to FE by iPxter
2
3
4
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
5
local Player,Mouse,mouse,UserInputService,ContextActionService = owner
6
do
7
	print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
8
	script.Parent = Player.Character
9
10
	--RemoteEvent for communicating
11
	local Event = Instance.new("RemoteEvent")
12
	Event.Name = "UserInput_Event"
13
14
	--Fake event to make stuff like Mouse.KeyDown work
15
	local function fakeEvent()
16
		local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
17
		t.connect = t.Connect
18
		return t
19
	end
20
21
	--Creating fake input objects with fake variables
22
    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
23
	local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
24
	local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
25
		CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
26
	end}
27
	--Merged 2 functions into one by checking amount of arguments
28
	CAS.UnbindAction = CAS.BindAction
29
30
	--This function will trigger the events that have been :Connect()'ed
31
	local function te(self,ev,...)
32
		local t = m[ev]
33
		if t and t._fakeEvent and t.Function then
34
			t.Function(...)
35
		end
36
	end
37
	m.TrigEvent = te
38
	UIS.TrigEvent = te
39
40
	Event.OnServerEvent:Connect(function(plr,io)
41
	    if plr~=Player then return end
42
		if io.isMouse then
43
			m.Target = io.Target
44
			m.Hit = io.Hit
45
		else
46
			local b = io.UserInputState == Enum.UserInputState.Begin
47
			if io.UserInputType == Enum.UserInputType.MouseButton1 then
48
				return m:TrigEvent(b and "Button1Down" or "Button1Up")
49
			end
50
			for _,t in pairs(CAS.Actions) do
51
				for _,k in pairs(t.Keys) do
52
					if k==io.KeyCode then
53
						t.Function(t.Name,io.UserInputState,io)
54
					end
55
				end
56
			end
57
			m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
58
			UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
59
	    end
60
	end)
61
	Event.Parent = NLS([==[
62
	local Player = game:GetService("Players").LocalPlayer
63
	local Event = script:WaitForChild("UserInput_Event")
64
65
	local UIS = game:GetService("UserInputService")
66
	local input = function(io,a)
67
		if a then return end
68
		--Since InputObject is a client-side instance, we create and pass table instead
69
		Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
70
	end
71
	UIS.InputBegan:Connect(input)
72
	UIS.InputEnded:Connect(input)
73
74
	local Mouse = Player:GetMouse()
75
	local h,t
76
	--Give the server mouse data 30 times every second, but only if the values changed
77
	--If player is not moving their mouse, client won't fire events
78
	while wait(1/30) do
79
		if h~=Mouse.Hit or t~=Mouse.Target then
80
			h,t=Mouse.Hit,Mouse.Target
81
			Event:FireServer({isMouse=true,Target=t,Hit=h})
82
		end
83
	end]==],Player.Character)
84
	Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
85
end
86
87
--[[ Leaked by CLarramore ]]--
88
-- Ever since 3/10/2016 this script started to get popular in oxcool1's SB
89
-- I am now spreading this on
90
-- You can now make ur edits with this
91
-- ENTIRELY OPEN SOURCED!!!! YAY!
92
93
-- NightOwlAce dont kill me
94
Player=game:GetService("Players").TinkerElsa44
95
Character=Player.Character 
96
PlayerGui=Player.PlayerGui 
97
Backpack=Player.Backpack 
98
Torso=Character.Torso 
99
Head=Character.Head 
100
Humanoid=Character.Humanoid
101
m=Instance.new('Model',Character)
102
LeftArm=Character["Left Arm"] 
103
LeftLeg=Character["Left Leg"] 
104
RightArm=Character["Right Arm"] 
105
RightLeg=Character["Right Leg"] 
106
LS=Torso["Left Shoulder"] 
107
LH=Torso["Left Hip"] 
108
RS=Torso["Right Shoulder"] 
109
RH=Torso["Right Hip"] 
110
Face = Head.face
111
Neck=Torso.Neck
112
it=Instance.new
113
attacktype=1
114
vt=Vector3.new
115
cf=CFrame.new
116
euler=CFrame.fromEulerAnglesXYZ
117
angles=CFrame.Angles
118
cloaked=false
119
necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
120
necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
121
LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
122
LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
123
RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
124
RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
125
RootPart=Character.HumanoidRootPart
126
RootJoint=RootPart.RootJoint
127
RootCF=euler(-1.57,0,3.14)
128
attack = false 
129
attackdebounce = false 
130
deb=false
131
equipped=true
132
hand=false
133
MMouse=nil
134
combo=0
135
mana=0
136
trispeed=1
137
pathtrans=.7
138
attackmode='none'
139
local idle=0
140
local Anim="Idle"
141
local Effects={}
142
local gun=false
143
local shoot=false
144
player=nil 
145
cloak=false
146
lightcolor='Bright blue'
147
148
local Color1=Torso.BrickColor
149
 
150
local fengui=it("GuiMain") 
151
fengui.Parent=Player.PlayerGui 
152
fengui.Name="WeaponGUI" 
153
local fenframe=it("Frame") 
154
fenframe.Parent=fengui
155
fenframe.BackgroundColor3=Color3.new(255,255,255) 
156
fenframe.BackgroundTransparency=1 
157
fenframe.BorderColor3=Color3.new(17,17,17) 
158
fenframe.Size=UDim2.new(0.0500000007, 0, 0.100000001, 0)
159
fenframe.Position=UDim2.new(0.4,0,0.1,0)
160
local fenbarmana1=it("TextLabel") 
161
fenbarmana1.Parent=fenframe 
162
fenbarmana1.Text=" " 
163
fenbarmana1.BackgroundTransparency=0 
164
fenbarmana1.BackgroundColor3=Color3.new(0,0,0) 
165
fenbarmana1.SizeConstraint="RelativeXY" 
166
fenbarmana1.TextXAlignment="Center" 
167
fenbarmana1.TextYAlignment="Center" 
168
fenbarmana1.Position=UDim2.new(0,0,0,0)
169
fenbarmana1.Size=UDim2.new(4,0,0.2,0)
170
local fenbarmana2=it("TextLabel") 
171
fenbarmana2.Parent=fenframe 
172
fenbarmana2.Text=" " 
173
fenbarmana2.BackgroundTransparency=0 
174
fenbarmana2.BackgroundColor3=Torso.Color
175
fenbarmana2.SizeConstraint="RelativeXY" 
176
fenbarmana2.TextXAlignment="Center" 
177
fenbarmana2.TextYAlignment="Center" 
178
fenbarmana2.Position=UDim2.new(0,0,0,0)
179
fenbarmana2.Size=UDim2.new(4*mana/100,0,0.2,0)
180
local fenbarmana3=it("TextLabel") 
181
fenbarmana3.Parent=fenframe 
182
fenbarmana3.Text=" " 
183
fenbarmana3.BackgroundTransparency=0 
184
fenbarmana3.BackgroundColor3=Color3.new(Col1,Col2,Col3)
185
fenbarmana3.SizeConstraint="RelativeXY" 
186
fenbarmana3.TextXAlignment="Center" 
187
fenbarmana3.TextYAlignment="Center" 
188
fenbarmana3.Position=UDim2.new(0,0,0,0)
189
fenbarmana3.Size=UDim2.new(0,0,0.2,0)
190
local fenbarmana4=it("TextLabel") 
191
fenbarmana4.Parent=fenframe 
192
fenbarmana4.Text="Energy("..mana..")"
193
fenbarmana4.BackgroundTransparency=1 
194
fenbarmana4.BackgroundColor3=Color3.new(0,0,0) 
195
fenbarmana4.SizeConstraint="RelativeXY" 
196
fenbarmana4.TextXAlignment="Center" 
197
fenbarmana4.TextYAlignment="Center" 
198
fenbarmana4.Position=UDim2.new(0,0,-0.3,0)
199
fenbarmana4.Size=UDim2.new(4,0,0.2,0)
200
fenbarmana4.FontSize="Size9"
201
fenbarmana4.TextStrokeTransparency=0
202
fenbarmana4.TextColor=BrickColor.new("White")
203
204
--save shoulders 
205
RSH, LSH=nil, nil 
206
--welds 
207
RW, LW=Instance.new("Weld"), Instance.new("Weld") 
208
RW.Name="Right Shoulder" LW.Name="Left Shoulder"
209
LH=Torso["Left Hip"]
210
RH=Torso["Right Hip"]
211
TorsoColor=Torso.BrickColor
212
function NoOutline(Part)
213
Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
214
end
215
player=Player 
216
ch=Character
217
RSH=ch.Torso["Right Shoulder"] 
218
LSH=ch.Torso["Left Shoulder"] 
219
-- 
220
RSH.Parent=nil 
221
LSH.Parent=nil 
222
-- 
223
RW.Name="Right Shoulder"
224
RW.Part0=ch.Torso 
225
RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) 
226
RW.C1=cf(0, 0.5, 0) 
227
RW.Part1=ch["Right Arm"] 
228
RW.Parent=ch.Torso 
229
-- 
230
LW.Name="Left Shoulder"
231
LW.Part0=ch.Torso 
232
LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) 
233
LW.C1=cf(0, 0.5, 0) 
234
LW.Part1=ch["Left Arm"] 
235
LW.Parent=ch.Torso 
236
237
function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
238
local fp=it("Part")
239
fp.formFactor=formfactor 
240
fp.Parent=parent
241
fp.Reflectance=reflectance
242
fp.Transparency=transparency
243
fp.CanCollide=false 
244
fp.Locked=true
245
fp.BrickColor=brickcolor
246
fp.Name=name
247
fp.Size=size
248
fp.Position=Torso.Position 
249
NoOutline(fp)
250
fp.Material="Neon"
251
fp:BreakJoints()
252
return fp 
253
end 
254
 
255
function mesh(Mesh,part,meshtype,meshid,offset,scale)
256
local mesh=it(Mesh) 
257
mesh.Parent=part
258
if Mesh=="SpecialMesh" then
259
mesh.MeshType=meshtype
260
if meshid~="nil" then
261
mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
262
end
263
end
264
mesh.Offset=offset
265
mesh.Scale=scale
266
return mesh
267
end
268
 
269
function weld(parent,part0,part1,c0)
270
local weld=it("Weld") 
271
weld.Parent=parent
272
weld.Part0=part0 
273
weld.Part1=part1 
274
weld.C0=c0
275
return weld
276
end
277
 
278
local Color1=Torso.BrickColor
279
280
local bodvel=Instance.new("BodyVelocity")
281
local bg=Instance.new("BodyGyro")
282
283
function swait(num)
284
if num==0 or num==nil then
285
game:service'RunService'.Stepped:wait(0)
286
else
287
for i=0,num do
288
game:service'RunService'.Stepped:wait(0)
289
end
290
end
291
end
292
 
293
 
294
so = function(id,par,vol,pit) 
295
coroutine.resume(coroutine.create(function()
296
local sou = Instance.new("Sound",par or workspace)
297
sou.Volume=vol
298
sou.Pitch=pit or 1
299
sou.SoundId=id
300
swait() 
301
sou:play() 
302
game:GetService("Debris"):AddItem(sou,6)
303
end))
304
end
305
 
306
function clerp(a,b,t) 
307
local qa = {QuaternionFromCFrame(a)}
308
local qb = {QuaternionFromCFrame(b)} 
309
local ax, ay, az = a.x, a.y, a.z 
310
local bx, by, bz = b.x, b.y, b.z
311
local _t = 1-t
312
return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) 
313
end 
314
 
315
function QuaternionFromCFrame(cf) 
316
local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() 
317
local trace = m00 + m11 + m22 
318
if trace > 0 then 
319
local s = math.sqrt(1 + trace) 
320
local recip = 0.5/s 
321
return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 
322
else 
323
local i = 0 
324
if m11 > m00 then
325
i = 1
326
end
327
if m22 > (i == 0 and m00 or m11) then 
328
i = 2 
329
end 
330
if i == 0 then 
331
local s = math.sqrt(m00-m11-m22+1) 
332
local recip = 0.5/s 
333
return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip 
334
elseif i == 1 then 
335
local s = math.sqrt(m11-m22-m00+1) 
336
local recip = 0.5/s 
337
return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip 
338
elseif i == 2 then 
339
local s = math.sqrt(m22-m00-m11+1) 
340
local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip 
341
end 
342
end 
343
end
344
 
345
function QuaternionToCFrame(px, py, pz, x, y, z, w) 
346
local xs, ys, zs = x + x, y + y, z + z 
347
local wx, wy, wz = w*xs, w*ys, w*zs 
348
local xx = x*xs 
349
local xy = x*ys 
350
local xz = x*zs 
351
local yy = y*ys 
352
local yz = y*zs 
353
local zz = z*zs 
354
return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) 
355
end
356
 
357
function QuaternionSlerp(a, b, t) 
358
local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] 
359
local startInterp, finishInterp; 
360
if cosTheta >= 0.0001 then 
361
if (1 - cosTheta) > 0.0001 then 
362
local theta = math.acos(cosTheta) 
363
local invSinTheta = 1/math.sin(theta) 
364
startInterp = math.sin((1-t)*theta)*invSinTheta 
365
finishInterp = math.sin(t*theta)*invSinTheta  
366
else 
367
startInterp = 1-t 
368
finishInterp = t 
369
end 
370
else 
371
if (1+cosTheta) > 0.0001 then 
372
local theta = math.acos(-cosTheta) 
373
local invSinTheta = 1/math.sin(theta) 
374
startInterp = math.sin((t-1)*theta)*invSinTheta 
375
finishInterp = math.sin(t*theta)*invSinTheta 
376
else 
377
startInterp = t-1 
378
finishInterp = t 
379
end 
380
end 
381
return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp 
382
end
383
384
function rayCast(Pos, Dir, Max, Ignore)  -- Origin Position , Direction, MaxDistance , IgnoreDescendants
385
return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) 
386
end 
387
388
function SkullEffect(brickcolor,cframe,x1,y1,z1,delay)
389
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
390
prt.Anchored=true
391
prt.CFrame=cframe
392
local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1))
393
--http://www.roblox.com/asset/?id=4770560
394
game:GetService("Debris"):AddItem(prt,2)
395
CF=prt.CFrame
396
coroutine.resume(coroutine.create(function(Part,Mesh,TehCF) 
397
for i=0,1,0.2 do
398
wait()
399
Part.CFrame=CF*cf(0,0,-0.4)
400
end
401
for i=0,1,delay do
402
wait()
403
--Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5)
404
Mesh.Scale=Mesh.Scale
405
end
406
for i=0,1,0.1 do
407
wait()
408
Part.Transparency=i
409
end
410
Part.Parent=nil
411
end),prt,msh,CF)
412
end
413
 
414
function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
415
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
416
prt.Anchored=true
417
prt.CFrame=cframe
418
msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
419
game:GetService("Debris"):AddItem(prt,5)
420
coroutine.resume(coroutine.create(function(Part,Mesh) 
421
for i=0,1,delay do
422
wait()
423
Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
424
Part.Transparency=i
425
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
426
end
427
Part.Parent=nil
428
end),prt,msh)
429
end
430
 
431
function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
432
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
433
prt.Anchored=false
434
prt.CFrame=cframe
435
msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
436
local wld=weld(prt,prt,Parent,cframe)
437
game:GetService("Debris"):AddItem(prt,5)
438
coroutine.resume(coroutine.create(function(Part,Mesh,Weld) 
439
for i=0,1,delay do
440
wait()
441
Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe
442
--Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
443
Part.Transparency=i
444
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
445
end
446
Part.Parent=nil
447
end),prt,msh,wld)
448
end
449
 
450
function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
451
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
452
prt.Anchored=false
453
prt.CFrame=cframe
454
msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
455
local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0))
456
game:GetService("Debris"):AddItem(prt,5)
457
coroutine.resume(coroutine.create(function(Part,Mesh,Weld) 
458
for i=0,1,delay do
459
wait()
460
Weld.C0=euler(i*20,0,0)
461
--Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
462
Part.Transparency=i
463
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
464
end
465
Part.Parent=nil
466
end),prt,msh,wld)
467
end
468
 
469
function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
470
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
471
prt.Anchored=true
472
prt.CFrame=cframe
473
local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
474
game:GetService("Debris"):AddItem(prt,2)
475
coroutine.resume(coroutine.create(function(Part,Mesh) 
476
for i=0,1,delay do
477
wait()
478
Part.CFrame=Part.CFrame
479
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
480
local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
481
prt2.Anchored=true
482
prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
483
local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
484
game:GetService("Debris"):AddItem(prt2,2)
485
coroutine.resume(coroutine.create(function(Part,Mesh) 
486
for i=0,1,0.1 do
487
wait()
488
Part.CFrame=Part.CFrame*cf(0,0.5,0)
489
end
490
Part.Parent=nil
491
end),prt2,msh2)
492
end
493
for i=0,1,delay*2 do
494
wait()
495
Part.CFrame=Part.CFrame
496
Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i)
497
end
498
Part.Parent=nil
499
end),prt,msh)
500
end
501
502
function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
503
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
504
prt.Anchored=true
505
prt.CFrame=cframe
506
local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
507
game:GetService("Debris"):AddItem(prt,2)
508
coroutine.resume(coroutine.create(function(Part,Mesh) 
509
for i=0,1,delay do
510
wait()
511
Part.CFrame=Part.CFrame
512
Part.Transparency=i
513
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
514
end
515
Part.Parent=nil
516
end),prt,msh)
517
end
518
 
519
function MagicRing(brickcolor,cframe,x1,y1,z1,x2,y2,z2,x3,y3,z3)
520
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
521
prt.Anchored=true
522
prt.CFrame=cframe*euler(x2,y2,z2)
523
--"http://www.roblox.com/asset/?id=168892465"
524
local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=3270017",vt(0,0,0),vt(x1,y1,z1))
525
game:GetService("Debris"):AddItem(prt,2)
526
coroutine.resume(coroutine.create(function(Part,Mesh) 
527
for i=0,1,0.03 do
528
wait()
529
Part.CFrame=Part.CFrame
530
Part.Transparency=i
531
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
532
end
533
Part.Parent=nil
534
end),prt,msh)
535
end
536
 
537
function BreakEffect(brickcolor,cframe,x1,y1,z1)
538
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
539
prt.Anchored=true
540
prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
541
local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
542
game:GetService("Debris"):AddItem(prt,2)
543
coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb) 
544
CF=Part.CFrame
545
Numbb=0
546
randnumb=math.random()/10
547
rand1=math.random()/10
548
for i=0,1,rand1 do
549
wait()
550
CF=CF*cf(0,math.random()/2,0)
551
--Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0)
552
Part.CFrame=CF*euler(Numbb,0,0)
553
Part.Transparency=i
554
Numbb=Numbb+randnumb
555
end
556
Part.Parent=nil
557
end),prt,CF,Numbb,randnumb)
558
end
559
 
560
function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
561
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
562
prt.Anchored=true
563
prt.CFrame=cframe
564
msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
565
game:GetService("Debris"):AddItem(prt,5)
566
coroutine.resume(coroutine.create(function(Part,Mesh) 
567
for i=0,1,delay do
568
wait()
569
Part.CFrame=Part.CFrame*euler(0,0.7,0)
570
Part.Transparency=i
571
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
572
end
573
Part.Parent=nil
574
end),prt,msh)
575
end
576
 
577
function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
578
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
579
prt.Anchored=true
580
prt.CFrame=cframe
581
msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
582
game:GetService("Debris"):AddItem(prt,2)
583
coroutine.resume(coroutine.create(function(Part,Mesh) 
584
for i=0,1,delay do
585
wait()
586
Part.CFrame=Part.CFrame*cf(0,y3/2,0)
587
Part.Transparency=i
588
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
589
end
590
Part.Parent=nil
591
end),prt,msh)
592
end
593
 
594
function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay)
595
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
596
prt.Anchored=true
597
prt.CFrame=cframe*cf(x,y,z)
598
msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1))
599
game:GetService("Debris"):AddItem(prt,5)
600
coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee) 
601
local num=math.random()
602
local num2=math.random(-3,2)+math.random()
603
local numm=0
604
for i=0,1,delay*2 do
605
swait()
606
Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0)
607
Part.Transparency=i
608
numm=numm+0.01
609
end
610
Part.Parent=nil
611
Mesh.Parent=nil
612
end),prt,msh,x,y,z)
613
end
614
615
Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock)
616
        if hit.Parent==nil then
617
                return
618
        end
619
        h=hit.Parent:FindFirstChild("Humanoid")
620
        for _,v in pairs(hit.Parent:children()) do
621
        if v:IsA("Humanoid") then
622
        h=v
623
        end
624
        end
625
        if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
626
        h=hit.Parent.Parent:FindFirstChild("Humanoid")
627
        end
628
        if hit.Parent.className=="Hat" then
629
        hit=hit.Parent.Parent:findFirstChild("Head")
630
        end
631
        if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
632
        if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
633
        --[[                if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
634
                        return
635
                end]]
636
--                        hs(hit,1.2) 
637
                        c=Instance.new("ObjectValue")
638
                        c.Name="creator"
639
                        c.Value=game:service("Players").TinkerElsa44
640
                        c.Parent=h
641
                        game:GetService("Debris"):AddItem(c,.5)
642
                Damage=math.random(minim,maxim)
643
--                h:TakeDamage(Damage)
644
                blocked=false
645
                block=hit.Parent:findFirstChild("Block")
646
                if block~=nil then
647
                print(block.className)
648
                if block.className=="NumberValue" then
649
                if block.Value>0 then
650
                blocked=true
651
                if decreaseblock==nil then
652
                block.Value=block.Value-1
653
                end
654
                end
655
                end
656
                if block.className=="IntValue" then
657
                if block.Value>0 then
658
                blocked=true
659
                if decreaseblock~=nil then
660
                block.Value=block.Value-1
661
                end
662
                end
663
                end
664
                end
665
                if blocked==false then
666
--                h:TakeDamage(Damage)
667
                h.Health=h.Health-Damage
668
                showDamage(hit.Parent,Damage,.5,TorsoColor)
669
                else
670
                h.Health=h.Health-(Damage/2)
671
                showDamage(hit.Parent,Damage/2,.5,BrickColor.new("Bright blue"))
672
                end
673
                if Type=="Knockdown" then
674
                hum=hit.Parent.Humanoid
675
hum.PlatformStand=true
676
coroutine.resume(coroutine.create(function(HHumanoid)
677
swait(1)
678
HHumanoid.PlatformStand=false
679
end),hum)
680
                local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
681
--hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
682
local bodvol=Instance.new("BodyVelocity")
683
bodvol.velocity=angle*knockback
684
bodvol.P=5000
685
bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
686
bodvol.Parent=hit
687
rl=Instance.new("BodyAngularVelocity")
688
rl.P=3000
689
rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
690
rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))
691
rl.Parent=hit
692
game:GetService("Debris"):AddItem(bodvol,.5)
693
game:GetService("Debris"):AddItem(rl,.5)
694
                elseif Type=="Normal" then
695
                vp=Instance.new("BodyVelocity")
696
                vp.P=500
697
                vp.maxForce=Vector3.new(math.huge,0,math.huge)
698
--                vp.velocity=Character.Torso.CFrame.lookVector*Knockback
699
                if KnockbackType==1 then
700
                vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05
701
                elseif KnockbackType==2 then
702
                vp.velocity=Property.CFrame.lookVector*knockback
703
                end
704
                if knockback>0 then
705
                        vp.Parent=hit.Parent.Torso
706
                end
707
                game:GetService("Debris"):AddItem(vp,.5)
708
                elseif Type=="Up" then
709
                local bodyVelocity=Instance.new("BodyVelocity")
710
                bodyVelocity.velocity=vt(0,10,0)
711
                bodyVelocity.P=1000
712
                bodyVelocity.maxForce=Vector3.new(1e+009, 1e+009, 1e+009)
713
                bodyVelocity.Parent=hit
714
                game:GetService("Debris"):AddItem(bodyVelocity,1)
715
                rl=Instance.new("BodyAngularVelocity")
716
                rl.P=3000
717
                rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
718
                rl.angularvelocity=Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20))
719
                rl.Parent=hit
720
                game:GetService("Debris"):AddItem(rl,.5)
721
                elseif Type=="Snare" then
722
                bp=Instance.new("BodyPosition")
723
                bp.P=2000
724
                bp.D=100
725
                bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
726
                bp.position=hit.Parent.Torso.Position
727
                bp.Parent=hit.Parent.Torso
728
                game:GetService("Debris"):AddItem(bp,1)
729
                elseif Type=="Target" then
730
                if Targetting==false then
731
                ZTarget=hit.Parent.Torso
732
                coroutine.resume(coroutine.create(function(Part) 
733
                so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5) 
734
                swait(5)
735
                so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5) 
736
                end),ZTarget)
737
                TargHum=ZTarget.Parent:findFirstChild("Humanoid")
738
                targetgui=Instance.new("BillboardGui")
739
                targetgui.Parent=ZTarget
740
                targetgui.Size=UDim2.new(10,100,10,100)
741
                targ=Instance.new("ImageLabel")
742
                targ.Parent=targetgui
743
                targ.BackgroundTransparency=1
744
                targ.Image="rbxassetid://4834067"
745
                targ.Size=UDim2.new(1,0,1,0)
746
                cam.CameraType="Scriptable"
747
                cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
748
                dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
749
                workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
750
                Targetting=true
751
                RocketTarget=ZTarget
752
                for i=1,Property do
753
                --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do
754
                if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then
755
                swait()
756
                end
757
                --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100)
758
                cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
759
                dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
760
                cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0)
761
                end
762
                Targetting=false
763
                RocketTarget=nil
764
                targetgui.Parent=nil
765
                cam.CameraType="Custom"
766
                end
767
                end
768
                        debounce=Instance.new("BoolValue")
769
                        debounce.Name="DebounceHit"
770
                        debounce.Parent=hit.Parent
771
                        debounce.Value=true
772
                        game:GetService("Debris"):AddItem(debounce,Delay)
773
                        c=Instance.new("ObjectValue")
774
                        c.Name="creator"
775
                        c.Value=Player
776
                        c.Parent=h
777
                        game:GetService("Debris"):AddItem(c,.5)
778
                CRIT=false
779
                hitDeb=true
780
                AttackPos=6
781
        end
782
end
783
 
784
showDamage=function(Char,Dealt,du,Color)
785
        m=Instance.new("Model")
786
        m.Name=tostring(Dealt)
787
        h=Instance.new("Humanoid")
788
        h.Health=0
789
        h.MaxHealth=0
790
        h.Parent=m
791
        c=Instance.new("Part")
792
        c.Transparency=0
793
        c.BrickColor=TorsoColor
794
        c.Name="Head"
795
        c.TopSurface=0
796
        c.BottomSurface=0
797
        c.formFactor="Plate"
798
        c.Size=Vector3.new(1,.4,1)
799
        ms=Instance.new("CylinderMesh")
800
        ms.Scale=Vector3.new(.8,.8,.8)
801
        so("http://www.roblox.com/asset/?id=199149269",c,1,1) 
802
        if CRIT==true then
803
                ms.Scale=Vector3.new(1,1.25,1)
804
        end
805
        ms.Parent=c
806
        c.Reflectance=0
807
        Instance.new("BodyGyro").Parent=c
808
        c.Parent=m
809
        if Char:findFirstChild("Head")~=nil then
810
        c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0))
811
        elseif Char.Parent:findFirstChild("Head")~=nil then
812
        c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0))
813
        end
814
        f=Instance.new("BodyPosition")
815
        f.P=2000
816
        f.D=100
817
        f.maxForce=Vector3.new(math.huge,math.huge,math.huge)
818
        f.position=c.Position+Vector3.new(0,3,0)
819
        f.Parent=c
820
        game:GetService("Debris"):AddItem(m,.5+du)
821
        c.CanCollide=false
822
        m.Parent=workspace
823
        c.CanCollide=false
824
end
825
826
    Player=game:GetService('Players').TinkerElsa44
827
    Character=Player.Character
828
    m=Instance.new('Model',Character)
829
830
831
    local function weldBetween(a, b)
832
        local weldd = Instance.new("ManualWeld")
833
        weldd.Part0 = a
834
        weldd.Part1 = b
835
        weldd.C0 = CFrame.new()
836
        weldd.C1 = b.CFrame:inverse() * a.CFrame
837
        weldd.Parent = a
838
        return weldd
839
    end
840
    
841
    it=Instance.new
842
    
843
    function nooutline(part)
844
        part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
845
    end
846
    
847
    function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
848
        local fp=it("Part")
849
        fp.formFactor=formfactor
850
        fp.Parent=parent
851
        fp.Reflectance=reflectance
852
        fp.Transparency=transparency
853
        fp.CanCollide=false
854
        fp.Locked=true
855
        fp.BrickColor=BrickColor.new(tostring(brickcolor))
856
        fp.Name=name
857
        fp.Size=size
858
        fp.Position=Character.Torso.Position
859
        nooutline(fp)
860
        fp.Material=material
861
        fp:BreakJoints()
862
        return fp
863
    end
864
    
865
    function mesh(Mesh,part,meshtype,meshid,offset,scale)
866
        local mesh=it(Mesh)
867
        mesh.Parent=part
868
        if Mesh=="SpecialMesh" then
869
            mesh.MeshType=meshtype
870
            mesh.MeshId=meshid
871
        end
872
        mesh.Offset=offset
873
        mesh.Scale=scale
874
        return mesh
875
    end
876
    
877
    function weld(parent,part0,part1,c0,c1)
878
        local weld=it("Weld")
879
        weld.Parent=parent
880
        weld.Part0=part0
881
        weld.Part1=part1
882
        weld.C0=c0
883
        weld.C1=c1
884
        return weld
885
    end
886
887
local modelzorz=Instance.new("Model") 
888
modelzorz.Parent=Character 
889
modelzorz.Name="Claw1"
890
891
Handle=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,TorsoColor,"Handle",Vector3.new(1.20000005, 1.20000005, 1))
892
Handleweld=weld(m,Character["Torso"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.74455023, 0.843135834, 3.31332064, 0.866820872, 0.000393055088, -0.498619556, 0.129048944, -0.966104209, 0.223582461, -0.481630623, -0.258152217, -0.837489963))
893
mesh("SpecialMesh",Handle,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
894-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
894+
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"white","Part",Vector3.new(2.20000005, 1, 1))
895
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.89693689, 0.0205960274, 1.83752108, 0.00084605813, 0.865680099, -0.500597, -0.999998748, 2.925843e-005, -0.00163948536, -0.00140464306, 0.500597715, 0.865678906))
896
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,TorsoColor,"Part",Vector3.new(1, 0.400000006, 1))
897
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0205993652, 3.97038841, -4.62090921, -0.999998689, 2.810359e-005, -0.00163501501, 0.00158691406, 0.25815019, -0.966103554, 0.0003949448, -0.966104805, -0.258149862))
898
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1, 2.92400002, 1.18400002))
899-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
899+
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"white","Part",Vector3.new(2.20000005, 1, 1))
900
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.18639517, -0.292996764, 3.91572571, -0.407002717, 0.123095758, -0.905094743, -0.483149111, -0.869928718, 0.098949343, -0.775187671, 0.477568328, 0.413536996))
901-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
901+
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"white","Part",Vector3.new(2.20000005, 1, 1))
902
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.62196398, -0.29297936, 1.11572647, -0.835932732, 0.424737811, -0.347583354, -0.483153641, -0.869926155, 0.0989501327, -0.260344028, 0.250651836, 0.932413459))
903-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
903+
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"white","Part",Vector3.new(2.20000005, 1, 1))
904
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.55920649, -0.210347176, 1.642519, -0.865201712, -0.000320911407, -0.501423895, -2.98991799e-005, -0.999999881, 0.000691637397, -0.501424074, 0.000613339245, 0.865201592))
905-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
905+
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"white","Part",Vector3.new(2.20000005, 1, 1))
906
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.931638, -0.0751047134, 4.50077248, -0.352038473, 0.176153034, -0.919260144, -0.86644727, -0.432817101, 0.248874903, -0.354031444, 0.884103954, 0.304995537))
907-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
907+
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"white","Part",Vector3.new(2.20000005, 1, 1))
908
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.34771347, -0.763819337, 1.31078529, 0.484322906, -0.259408951, -0.835546851, 0.129806682, 0.965767562, -0.224595979, 0.865206063, 0.000317394733, 0.501416266))
909-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
909+
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"white","Part",Vector3.new(2.20000005, 1, 1))
910
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.85524988, -0.0749192238, 1.7092638, -0.499263257, 0.749717236, -0.434350491, -0.866449237, -0.432811975, 0.248876765, -0.00140497088, 0.500597596, 0.865678906))
911-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
911+
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"white","Part",Vector3.new(2.20000005, 1, 1))
912
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.76954031, -0.210381031, 4.2438035, -0.257231236, -0.00066010654, -0.966349661, -3.04505229e-005, -0.999999762, 0.000691249967, -0.966350019, 0.000207226723, 0.257231265))
913-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
913+
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"white","Part",Vector3.new(2.20000005, 1, 1))
914
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.87043977, 0.020611763, 4.62094831, 0.00159165263, 0.258152187, -0.966103137, -0.999998748, 2.89455056e-005, -0.00163969398, -0.000395349402, 0.966104329, 0.258151829))
915
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,TorsoColor,"Part",Vector3.new(1, 0.400000006, 1))
916
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.292981744, 4.28636312, -3.9157095, -0.48314926, -0.869928479, 0.0989517197, -0.407004297, 0.123094313, -0.905094087, 0.775186777, -0.477569282, -0.413537562))
917
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1, 2.92400002, 1.18400002))
918-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
918+
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"white","Part",Vector3.new(2.20000005, 1, 1))
919
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.85442352, -0.763632059, 3.85966015, -0.269319534, -0.183654502, -0.945377231, 0.129806384, 0.96576786, -0.22459501, 0.954262853, -0.183203816, -0.236260682))
920
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,TorsoColor,"Part",Vector3.new(1, 0.400000006, 1))
921
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0751276016, 4.03159618, -4.50067854, -0.866445661, -0.432817698, 0.248879611, -0.352042913, 0.176151246, -0.919258773, 0.354030937, -0.884103894, -0.304995805))
922
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1, 2.92400002, 1.18400002))
923-
Gear=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(4.29999971, 4.30000019, 1))
923+
Gear=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"white","Part",Vector3.new(4.29999971, 4.30000019, 1))
924
Gearweld=weld(m,Handle,Gear,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0552597046, -0.0398271084, -0.0363032818, 0.999988854, -3.23429704e-005, 0.00164097548, 3.37436795e-005, 0.999994695, -0.000689953566, -0.00164103508, 0.000689953566, 0.999993086))
925
mesh("SpecialMesh",Gear,Enum.MeshType.FileMesh,"http://www.roblox.com/asset?id=156292343",Vector3.new(0, 0, 0),Vector3.new(5, 5, 15))
926
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,TorsoColor,"Part",Vector3.new(1, 0.400000006, 1))
927
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.210398674, 3.86948943, -4.24380398, -3.15159559e-005, -0.999999881, 0.00069090724, -0.257231474, -0.000659480691, -0.966349721, 0.966349959, -0.000208158046, -0.257231474))
928
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1, 2.92400002, 1.18400002))
929
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,TorsoColor,"Part",Vector3.new(1, 0.400000006, 1))
930
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.763661504, 3.95439076, 3.85964441, -0.129806131, -0.965767682, 0.224596098, -0.269319892, -0.1836555, -0.945376873, 0.954262733, -0.183203891, -0.236260891))
931
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1, 2.92400002, 1.18400002))
932
933
local modelzorz2=Instance.new("Model") 
934
modelzorz2.Parent=Character 
935
modelzorz2.Name="Claw2"
936
937
Handle2=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,TorsoColor,"Handle",Vector3.new(1.20000005, 1.20000005, 1))
938
Handle2weld=weld(m,Character["Torso"],Handle2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(6.65693045, 1.66835713, 2.9684639, 0.866025746, 0.129405379, 0.482963592, -3.67555799e-006, -0.965926409, 0.258817136, 0.499999553, -0.224144042, -0.836516559))
939
mesh("SpecialMesh",Handle2,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
940-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
940+
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"white","Part",Vector3.new(2.20000005, 1, 1))
941
Partweld=weld(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.66774845, 0.445008755, 1.50737095, 0.749997497, 0.500002265, -0.433014721, -0.433012635, 0.866024196, 0.250004709, 0.500004232, -2.02655792e-006, 0.866023183))
942-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
942+
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"white","Part",Vector3.new(2.20000005, 1, 1))
943
Partweld=weld(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.70916891, 0.288796425, 1.12511444, 0.424947768, 0.836517453, -0.34591651, -0.870010257, 0.482961774, 0.0991482884, 0.250003695, 0.25881803, 0.933012009))
944-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
944+
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"white","Part",Vector3.new(2.20000005, 1, 1))
945
Partweld=weld(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.24143982, 0.288818121, 3.98402214, 0.123706907, 0.408494055, -0.904339194, -0.870007515, 0.482966691, 0.0991476029, 0.477266878, 0.774516642, 0.415139139))
946
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,TorsoColor,"Part",Vector3.new(1, 0.400000006, 1))
947
Partweld=weld(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.288883209, 4.34139919, -3.98407936, -0.870006502, 0.482969046, 0.099145025, 0.123710275, 0.408492953, -0.904339135, -0.477267861, -0.774515808, -0.415139765))
948
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1, 2.92400002, 1.18400002))
949
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,TorsoColor,"Part",Vector3.new(1, 0.400000006, 1))
950
Partweld=weld(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.377311707, 3.81443644, -4.17874861, 1.43051147e-006, 1.00000012, 5.58793545e-006, 0.258813858, 5.02169132e-006, -0.965927303, -0.965927362, 2.82377005e-006, -0.258813858))
951
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1, 2.92400002, 1.18400002))
952-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
952+
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"white","Part",Vector3.new(2.20000005, 1, 1))
953
Partweld=weld(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.11095357, 0.452475548, 3.33581829, 0.214266971, -0.258726388, -0.941886604, 0.124996454, -0.949091196, 0.289140463, -0.968744338, -0.179685742, -0.171018958))
954
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,TorsoColor,"Part",Vector3.new(1, 0.400000006, 1))
955
Partweld=weld(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.445028067, 4.04179811, -4.22505188, -0.433007121, 0.86602807, 0.250001073, 0.176776409, 0.353552371, -0.918559194, -0.883886516, -0.353548348, -0.306183964))
956
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1, 2.92400002, 1.18400002))
957-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
957+
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"white","Part",Vector3.new(2.20000005, 1, 1))
958
Partweld=weld(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.71447492, 0.377288342, 4.1787672, 0.258815825, 7.89761543e-007, -0.965926647, 2.11596489e-006, 1.00000012, 1.35600567e-006, 0.965926886, -2.41398811e-006, 0.258815885))
959
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,TorsoColor,"Part",Vector3.new(1, 0.400000006, 1))
960
Partweld=weld(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.452456236, 4.21090841, 3.33576679, -0.124996543, 0.949091196, -0.289140046, 0.214267105, -0.25872606, -0.941886783, -0.968744338, -0.179685771, -0.171019137))
961
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1, 2.92400002, 1.18400002))
962-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
962+
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"white","Part",Vector3.new(2.20000005, 1, 1))
963
Partweld=weld(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.94182658, 0.445016861, 4.22507095, 0.176774979, 0.353554398, -0.918558657, -0.433007926, 0.866026998, 0.250003278, 0.883886337, 0.353548825, 0.306183696))
964
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,TorsoColor,"Part",Vector3.new(1, 0.400000006, 1))
965
Partweld=weld(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.256506443, 3.92671657, -4.59811449, -1.00000024, 2.62260437e-006, 1.4603138e-006, -7.4505806e-007, 0.258819073, -0.965925872, -2.89268792e-006, -0.965925932, -0.258819073))
966
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1, 2.92400002, 1.18400002))
967-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
967+
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"white","Part",Vector3.new(2.20000005, 1, 1))
968
Partweld=weld(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.4743073, 0.377253056, 1.63544273, 0.866023183, -4.61935997e-007, -0.500004172, 1.52736902e-006, 1.00000012, 1.65402889e-006, 0.500004232, -2.21282244e-006, 0.866023183))
969-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
969+
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"white","Part",Vector3.new(2.20000005, 1, 1))
970
Partweld=weld(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.15870619, 0.452619314, 0.758959055, -0.533491194, -0.310006529, -0.786945462, 0.124997422, -0.949090362, 0.289142251, -0.836518347, 0.0558886975, 0.545081377))
971-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
971+
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"white","Part",Vector3.new(2.20000005, 1, 1))
972
Partweld=weld(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.84976673, 0.256440639, 1.85214663, 6.2584877e-007, 0.866025329, -0.500000298, -1.00000024, 1.72108412e-006, 1.7285347e-006, 2.38418579e-006, 0.500000298, 0.866025329))
973-
Gear2=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(4.29999971, 4.30000019, 1))
973+
Gear2=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"white","Part",Vector3.new(4.29999971, 4.30000019, 1))
974
Gear2weld=weld(m,Handle2,Gear2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.049841404, 0.049908638, 2.78949738e-005, 0.999990344, -5.01424074e-006, -1.49011612e-007, 5.28991222e-006, 0.999994934, 2.98023224e-008, 2.38418579e-007, -1.63912773e-007, 0.999994636))
975
mesh("SpecialMesh",Gear2,Enum.MeshType.FileMesh,"http://www.roblox.com/asset?id=156292343",Vector3.new(0, 0, 0),Vector3.new(5, 5, 15))
976-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
976+
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"white","Part",Vector3.new(2.20000005, 1, 1))
977
Partweld=weld(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.82676554, 0.256523609, 4.598104, -1.1920929e-006, 0.258818835, -0.965925872, -1.00000012, 1.46776438e-006, 1.63912773e-006, 1.83098018e-006, 0.965925872, 0.258818835))
978
979
local modelzorz3=Instance.new("Model") 
980
modelzorz3.Parent=Character 
981
modelzorz3.Name="Eye"
982
983
handle=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,TorsoColor,"Handle",Vector3.new(1.20000005, 1.20000005, 1.20000005))
984
handleweld=weld(m,Character["Torso"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.22326851, -3.5562191, -0.038143158, 0, 0, 1, 0, 1, 0, -1, 0, 0))
985
mesh("SpecialMesh",handle,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1, 3, 1))
986-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.20000005, 1.20000005, 1.20000005))
986+
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"white","Part",Vector3.new(1.20000005, 1.20000005, 1.20000005))
987
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 1.09672546e-005, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
988
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1.102, 0.950000048, 1.16999996))
989-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.20000005, 1.20000005, 1.20000005))
989+
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"white","Part",Vector3.new(1.20000005, 1.20000005, 1.20000005))
990
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 1.09672546e-005, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
991
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1.102, 3, 0.863999963))
992-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(3.79999995, 4, 1.39999998))
992+
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"white","Part",Vector3.new(3.79999995, 4, 1.39999998))
993
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0999984741, 0, -0.100000381, 0, -1, 0, 0, 0, 1, -1, -0, 0))
994
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=3270017",Vector3.new(0, 0, 0),Vector3.new(4.77400017, 4.96199989, 4.73800039))
995
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,TorsoColor,"Part",Vector3.new(3.79999995, 4, 1.39999998))
996
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0999984741, 0, -0.100000381, 0, -1, 0, 0, 0, 1, -1, -0, 0))
997
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=3270017",Vector3.new(0, 0, 0),Vector3.new(4.4920001, 4.70400047, 4.73800039))
998-
Wedge=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.600000024, 2.5999999, 0.599999964))
998+
Wedge=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"white","Wedge",Vector3.new(0.600000024, 2.5999999, 0.599999964))
999
Wedgeweld=weld(m,handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.100013733, -3.48671532, -1.09328079, 1, -2.52891718e-012, -6.81310423e-013, 2.53075664e-012, 0.866021812, 0.500005603, -6.74442273e-013, -0.500005603, 0.866021752))
1000-
Wedge=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.600000024, 2.5999999, 0.599999964))
1000+
Wedge=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"white","Wedge",Vector3.new(0.600000024, 2.5999999, 0.599999964))
1001
Wedgeweld=weld(m,handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.100009918, -3.09970522, 1.40989685, 1, 0, 0, 0, 1, 0, 0, 0, 1))
1002-
Wedge=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.600000024, 2.5999999, 0.599999964))
1002+
Wedge=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"white","Wedge",Vector3.new(0.600000024, 2.5999999, 0.599999964))
1003
Wedgeweld=weld(m,handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.100009918, -3.09970522, 1.39007568, -0.999999702, 0, 5.96046448e-008, 0, 1, 0, -5.96046448e-008, 0, -0.999999702))
1004-
Wedge=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.600000024, 2.5999999, 0.599999964))
1004+
Wedge=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"white","Wedge",Vector3.new(0.600000024, 2.5999999, 0.599999964))
1005
Wedgeweld=weld(m,handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.100013733, -3.61302567, 0.360752106, 1, -3.69486299e-012, 1.70532143e-012, 3.81851625e-012, 0.707111537, -0.707102001, 1.40679254e-012, 0.70710206, 0.707111537))
1006
local moosick = it("Sound",Character)
1007
moosick.SoundId = "rbxassetid://1321038120 "
1008
 --142653441, 175067863
1009
moosick.Looped = true
1010
moosick.Pitch = 1
1011
moosick.Volume = 0
1012
moosick:Play()
1013
1014
anim = Character:findFirstChild("Animate")
1015
if anim then
1016
anim:Destroy()
1017
end
1018
1019
local particleemitter = Instance.new("ParticleEmitter", Handle)
1020
particleemitter.VelocitySpread = 180
1021
particleemitter.Lifetime = NumberRange.new(0.1)
1022
particleemitter.Speed = NumberRange.new(2)
1023
particleemitter.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(1, 5.563)})
1024
particleemitter.RotSpeed = NumberRange.new(-45, 45)
1025
particleemitter.Rate = 100
1026
particleemitter.Rotation = NumberRange.new(-45, 45)
1027
particleemitter.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(0.701, 0), NumberSequenceKeypoint.new(1, 1)})
1028
particleemitter.LightEmission = 0
1029
particleemitter.Color = ColorSequence.new(Color3.new(0, 0, 0), Color3.new(0, 0, 0))
1030
1031
local particleemitter = Instance.new("ParticleEmitter", Handle2)
1032
particleemitter.VelocitySpread = 180
1033
particleemitter.Lifetime = NumberRange.new(0.1)
1034
particleemitter.Speed = NumberRange.new(2)
1035
particleemitter.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(1, 5.563)})
1036
particleemitter.RotSpeed = NumberRange.new(-45, 45)
1037
particleemitter.Rate = 100
1038
particleemitter.Rotation = NumberRange.new(-45, 45)
1039
particleemitter.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(0.701, 0), NumberSequenceKeypoint.new(1, 1)})
1040
particleemitter.LightEmission = 0
1041
particleemitter.Color = ColorSequence.new(Color3.new(0, 0, 0), Color3.new(0, 0, 0))
1042
1043
local particleemitter = Instance.new("ParticleEmitter", handle)
1044
particleemitter.VelocitySpread = 180
1045
particleemitter.Lifetime = NumberRange.new(0.1)
1046
particleemitter.Speed = NumberRange.new(2)
1047
particleemitter.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(1, 7.563)})
1048
particleemitter.RotSpeed = NumberRange.new(-45, 45)
1049
particleemitter.Rate = 100
1050
particleemitter.Rotation = NumberRange.new(-45, 45)
1051
particleemitter.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(0.701, 0), NumberSequenceKeypoint.new(1, 1)})
1052
particleemitter.LightEmission = 0.8
1053
particleemitter.Color = ColorSequence.new(Color3.new(0, 0, 0), Color3.new(0, 0, 0))
1054
1055
local light = Instance.new("PointLight", Character.Torso)
1056
light.Color = Color3.new(255,255,255)
1057
light.Brightness = 5
1058
light.Range = 15
1059
1060
particleemitter.Enabled = true
1061
1062
local Footsteps = it("Sound",Character.Torso)
1063
Footsteps.SoundId = "rbxassetid://142665235"
1064
Footsteps.Looped = true
1065
Footsteps.Pitch = 0.8
1066
Footsteps.Volume = 0.3
1067
1068
local Footsteps2 = it("Sound",Character.Torso)
1069
Footsteps2.SoundId = "rbxassetid://142665235"
1070
Footsteps2.Looped = true
1071
Footsteps2.Pitch = 1
1072
Footsteps2.Volume = 0.4
1073
1074
local cam = game.Workspace.CurrentCamera
1075
1076
--cam.CameraSubject = Character
1077
1078
for i,v in pairs(Head:children()) do
1079
    if v:IsA("Sound") then
1080
        v:Destroy()
1081
    end
1082
end
1083
1084
mouse.Button1Down:connect(function()
1085
        if attack==false and attacktype==1 then
1086
                attacktype=2
1087
                attackone()
1088
        elseif attack==false and attacktype==2 then
1089
                attacktype=3
1090
                attacktwo()
1091
		elseif attack==false and attacktype==3 then
1092
				attacktype=4
1093
				attackthree()
1094
		elseif attack==false and attacktype==4 then
1095
				attacktype=1
1096
				attackfour()
1097
        end
1098
end)
1099
1100
mouse.KeyDown:connect(function(k)
1101
	k=k:lower()
1102
	if k=='e' then
1103
		if attack==false and mana>=20 then
1104
			Push()
1105
		end
1106
		elseif k=='g' then
1107
		if attack==false and mana>=50 then
1108
			Twirl()
1109
		end
1110
		elseif k=='v' then
1111
		if attack==false and mana>=25 then
1112
			MagicJump()
1113
		end
1114
		elseif k=='q' then
1115
		if attack==false then
1116
		idle=1000
1117
		end
1118
		elseif k=='h' then
1119
		if attack==false then
1120
		mana=100
1121
		end
1122
		elseif k=='y' then
1123
		if attack==false and mana>=100 then
1124
			Shred()
1125
		end
1126
		elseif k=='f' then
1127
		if attack==false and mana>=40 then
1128
			Spin()
1129
		end
1130
		elseif k=='r' then
1131
		if attack==false and mana>=20 then
1132
			Clap()
1133
		end
1134
		elseif k=='t' then
1135
		if attack==false then
1136
			Hai()
1137
		end
1138
		elseif k=='0' then
1139
		if attack==false then
1140
			Humanoid.WalkSpeed=(56)
1141
		end
1142
		elseif k=='j' then
1143
		if attack==false then
1144
			Humanoid.Health = 100
1145
			print("Congrats, you commited suicide.")
1146
		end
1147
	end
1148
end)
1149
1150
function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
1151
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
1152
prt.Anchored=true
1153
prt.CFrame=cframe
1154
local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
1155
game:GetService("Debris"):AddItem(prt,2)
1156
coroutine.resume(coroutine.create(function(Part,Mesh) 
1157
for i=0,1,delay do
1158
wait()
1159
Part.CFrame=Part.CFrame
1160
Part.Transparency=i
1161
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
1162
end
1163
Part.Parent=nil
1164
end),prt,msh)
1165
end
1166
1167
TrailDeb = false
1168
1169
function equipanim()
1170
    attack=true
1171
    Humanoid.WalkSpeed = 0
1172
    if TrailDeb == false then
1173
							TrailDeb = true
1174
						end
1175
1176
						
1177
coroutine.wrap(function()
1178
local Old = handle.CFrame.p
1179
while wait()do
1180
if not TrailDeb then break end
1181
local New = handle.CFrame.p
1182
local Mag =(Old -New).magnitude
1183
local Dis =(Old +New)/2
1184
local Trail = Instance.new("Part",Character)
1185
Trail.Material = "Neon"
1186
Trail.Anchored = true
1187
Trail.CanCollide = false
1188
Trail.BrickColor = TorsoColor
1189
Trail.Size = Vector3.new(0.2,Mag,0.2)
1190
Trail.TopSurface = 0
1191
Trail.BottomSurface = 0
1192
Trail.formFactor = "Custom"
1193
Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
1194
local ms = Instance.new("BlockMesh",Trail)
1195
ms.Scale = Vector3.new(1,1,1)
1196
local TM = Instance.new("CylinderMesh",Trail)
1197
TM.Scale = Vector3.new(1,1,1)
1198
Old = New
1199
coroutine.wrap(function()
1200
for i = 1,0,-0.1 do
1201
wait()
1202
TM.Scale = TM.Scale * Vector3.new(i,1,i)
1203
end
1204
Trail:remove()
1205
end)()
1206
coroutine.wrap(function()
1207
for i = 1,10 do
1208
wait()
1209
Trail.Transparency = Trail.Transparency +0.1
1210
end end)()end end)()
1211
coroutine.wrap(function()
1212
local Old = Handle.CFrame.p
1213
while wait()do
1214
if not TrailDeb then break end
1215
local New = Handle.CFrame.p
1216
local Mag =(Old -New).magnitude
1217
local Dis =(Old +New)/2
1218
local Trail = Instance.new("Part",Character)
1219
Trail.Material = "Neon"
1220
Trail.Anchored = true
1221
Trail.CanCollide = false
1222
Trail.BrickColor = TorsoColor
1223
Trail.Size = Vector3.new(0.2,Mag,0.2)
1224
Trail.TopSurface = 0
1225
Trail.BottomSurface = 0
1226
Trail.formFactor = "Custom"
1227
Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
1228
local ms = Instance.new("BlockMesh",Trail)
1229
ms.Scale = Vector3.new(1,1,1)
1230
local TM = Instance.new("CylinderMesh",Trail)
1231
TM.Scale = Vector3.new(1,1,1)
1232
Old = New
1233
coroutine.wrap(function()
1234
for i = 1,0,-0.1 do
1235
wait()
1236
TM.Scale = TM.Scale * Vector3.new(i,1,i)
1237
end
1238
Trail:remove()
1239
end)()
1240
coroutine.wrap(function()
1241
for i = 1,10 do
1242
wait()
1243
Trail.Transparency = Trail.Transparency +0.1
1244
end end)()end end)()
1245
coroutine.wrap(function()
1246
local Old = Handle2.CFrame.p
1247
while wait()do
1248
if not TrailDeb then break end
1249
local New = Handle2.CFrame.p
1250
local Mag =(Old -New).magnitude
1251
local Dis =(Old +New)/2
1252
local Trail = Instance.new("Part",Character)
1253
Trail.Material = "Neon"
1254
Trail.Anchored = true
1255
Trail.CanCollide = false
1256
Trail.BrickColor = TorsoColor
1257
Trail.Size = Vector3.new(0.2,Mag,0.2)
1258
Trail.TopSurface = 0
1259
Trail.BottomSurface = 0
1260
Trail.formFactor = "Custom"
1261
Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
1262
local ms = Instance.new("BlockMesh",Trail)
1263
ms.Scale = Vector3.new(1,1,1)
1264
local TM = Instance.new("CylinderMesh",Trail)
1265
TM.Scale = Vector3.new(1,1,1)
1266
Old = New
1267
coroutine.wrap(function()
1268
for i = 1,0,-0.1 do
1269
wait()
1270
TM.Scale = TM.Scale * Vector3.new(i,1,i)
1271
end
1272
Trail:remove()
1273
end)()
1274
coroutine.wrap(function()
1275
for i = 1,10 do
1276
wait()
1277
Trail.Transparency = Trail.Transparency +0.1
1278
end end)()end end)()
1279
    so("http://www.roblox.com/asset/?id=200632370",Torso,1,0.5) 
1280
    for i=0,1,0.005 do
1281
        swait()
1282
        moosick.Volume = 0+1*i
1283
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,100-100*i)*euler(0,0,0+90*i),.2)
1284
        Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0.1,0,0),.2)
1285
        handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.05)
1286
        Handle2weld.C0=clerp(Handle2weld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.05)
1287
        Handleweld.C0=clerp(Handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.05)
1288
        LW.C0=clerp(LW.C0,cf(-1,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(40)),.2)
1289
        RW.C0=clerp(RW.C0,cf(1,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(-40)),.2)
1290
    end
1291
    for i=0,1,0.005 do
1292
        swait()
1293
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,2.5)*euler(0,0,0+90*i),.2)
1294
        Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0.1,0,0),.2)
1295
        handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.05)
1296
        Handle2weld.C0=clerp(Handle2weld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.05)
1297
        Handleweld.C0=clerp(Handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.05)
1298
        LW.C0=clerp(LW.C0,cf(-1,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(40)),.2)
1299
        RW.C0=clerp(RW.C0,cf(1,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(-40)),.2)
1300
    end
1301
    so("http://www.roblox.com/asset/?id=150829983",Character,1,0.9)
1302
    so("http://www.roblox.com/asset/?id=150829983",Character,1,0.9)
1303
    for i=0,1,0.005 do
1304
        swait()
1305
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,5+1*i)*angles(math.rad(-15),math.rad(0),math.rad(0)),0.1)
1306
        Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-25),math.rad(0),math.rad(0)),0.1)
1307
        handleweld.C0=clerp(handleweld.C0,cf(0,0+1*i,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.1)
1308
        Handle2weld.C0=clerp(Handle2weld.C0,cf(0-1*i,0,0)*angles(math.rad(90),math.rad(15),math.rad(0)),0.1)
1309
        Handleweld.C0=clerp(Handleweld.C0,cf(0+1*i,0,0)*angles(math.rad(90),math.rad(-15),math.rad(0)),0.1)
1310
        LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-30),math.rad(0),math.rad(-30)),0.1)
1311
        RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-30),math.rad(0),math.rad(30)),0.1)
1312
        RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-30),math.rad(0),math.rad(-30)),0.1)
1313
		LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-30),math.rad(0),math.rad(30)),0.1)
1314
    end
1315
    for i=0,1,0.04 do
1316
        swait()
1317
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-1)*angles(math.rad(40),math.rad(0),math.rad(-40)),.3)
1318
		handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
1319
        Handleweld.C0=clerp(Handleweld.C0,cf(1.5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)  
1320
        Handle2weld.C0=clerp(Handle2weld.C0,cf(-1.5,3,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2)  
1321
        RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-40),math.rad(0),math.rad(40)),.3)
1322
        LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(70),math.rad(0),math.rad(-45)),.3)
1323
       	RH.C0=clerp(RH.C0,cf(1,-1,0)*euler(0,1.57,0)*angles(math.rad(0),math.rad(0),math.rad(-20)),.3)
1324
		LH.C0=clerp(LH.C0,cf(-1,0.5,0)*euler(0,-1.57,0)*angles(math.rad(-10),math.rad(30),math.rad(-40)),.3)
1325
    end
1326
    --dmgstop()
1327
    attack=false
1328
    Humanoid.WalkSpeed = 12
1329
if TrailDeb == true then
1330
						TrailDeb = false
1331
end
1332
end
1333
1334
function attackone()
1335
    attack=true
1336
    if TrailDeb == false then
1337
							TrailDeb = true
1338
						end
1339
						
1340
1341
coroutine.wrap(function()
1342
local Old = Handle.CFrame.p
1343
while wait()do
1344
if not TrailDeb then break end
1345
local New = Handle.CFrame.p
1346
local Mag =(Old -New).magnitude
1347
local Dis =(Old +New)/2
1348
local Trail = Instance.new("Part",Character)
1349
Trail.Material = "Neon"
1350
Trail.Anchored = true
1351
Trail.CanCollide = false
1352
Trail.BrickColor = TorsoColor
1353
Trail.Size = Vector3.new(0.2,Mag,0.2)
1354
Trail.TopSurface = 0
1355
Trail.BottomSurface = 0
1356
Trail.formFactor = "Custom"
1357
Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
1358
local ms = Instance.new("BlockMesh",Trail)
1359
ms.Scale = Vector3.new(1,1,1)
1360
local TM = Instance.new("CylinderMesh",Trail)
1361
TM.Scale = Vector3.new(1,1,1)
1362
Old = New
1363
coroutine.wrap(function()
1364
for i = 1,0,-0.1 do
1365
wait()
1366
TM.Scale = TM.Scale * Vector3.new(i,1,i)
1367
end
1368
Trail:remove()
1369
end)()
1370
coroutine.wrap(function()
1371
for i = 1,10 do
1372
wait()
1373
Trail.Transparency = Trail.Transparency +0.1
1374
end end)()end end)()
1375
    con1=Gear.Touched:connect(function(hit) Damagefunc(hit,10,20,math.random(20,40),"Normal",RootPart,.2,1) end) 
1376
    for i=0,1,0.08 do
1377
        swait()
1378
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-5),math.rad(0),math.rad(-10)),.3)
1379
        Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(10)),.3)
1380
        handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
1381
        Handleweld.C0=clerp(Handleweld.C0,cf(-3,1,2)*angles(math.rad(90),math.rad(0),math.rad(0)),.2)
1382
        Handle2weld.C0=clerp(Handle2weld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
1383
        RW.C0=clerp(RW.C0,cf(1,0.5,-0.5)*euler(.5,1.8,1.5),.3)
1384
        LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(2),math.rad(25),math.rad(-15)),.3)
1385
    end
1386
    so("http://www.roblox.com/asset/?id=231917758",Handle,1,.9) 
1387
    so("http://www.roblox.com/asset/?id=159972643",Torso,1,1) 
1388
    for i=0,1,0.1 do
1389
        swait()
1390
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(20)),.3)
1391
        Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(-20)),.3)
1392
        handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
1393
        Handleweld.C0=clerp(Handleweld.C0,cf(-4,1,-8)*angles(math.rad(-85),math.rad(0),math.rad(0)),.2)
1394
        Handle2weld.C0=clerp(Handle2weld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
1395
        RW.C0=clerp(RW.C0,cf(1.5,0.5,-0.5)*euler(80,1.8,1.5),.3)
1396
        LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(2),math.rad(25),math.rad(-15)),.3)
1397
    end
1398
    --dmgstop()
1399
    attack=false
1400
    con1:disconnect()
1401
if TrailDeb == true then
1402
						TrailDeb = false
1403
end
1404
end
1405
1406
function attacktwo()
1407
    attack=true
1408
if TrailDeb == false then
1409
							TrailDeb = true
1410
						end
1411
						
1412
1413
coroutine.wrap(function()
1414
local Old = Handle2.CFrame.p
1415
while wait()do
1416
if not TrailDeb then break end
1417
local New = Handle2.CFrame.p
1418
local Mag =(Old -New).magnitude
1419
local Dis =(Old +New)/2
1420
local Trail = Instance.new("Part",Character)
1421
Trail.Material = "Neon"
1422
Trail.Anchored = true
1423
Trail.CanCollide = false
1424
Trail.BrickColor = TorsoColor
1425
Trail.Size = Vector3.new(0.2,Mag,0.2)
1426
Trail.TopSurface = 0
1427
Trail.BottomSurface = 0
1428
Trail.formFactor = "Custom"
1429
Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
1430
local ms = Instance.new("BlockMesh",Trail)
1431
ms.Scale = Vector3.new(1,1,1)
1432
local TM = Instance.new("CylinderMesh",Trail)
1433
TM.Scale = Vector3.new(1,1,1)
1434
Old = New
1435
coroutine.wrap(function()
1436
for i = 1,0,-0.1 do
1437
wait()
1438
TM.Scale = TM.Scale * Vector3.new(i,1,i)
1439
end
1440
Trail:remove()
1441
end)()
1442
coroutine.wrap(function()
1443
for i = 1,10 do
1444
wait()
1445
Trail.Transparency = Trail.Transparency +0.1
1446
end end)()end end)()
1447
    con1=Gear2.Touched:connect(function(hit) Damagefunc(hit,10,20,math.random(20,40),"Normal",RootPart,.2,1) end) 
1448
    for i=0,1,0.08 do
1449
        swait()
1450
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(20)),.3)
1451
        Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(-20)),.3)
1452
        handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
1453
        Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,1,-5)*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
1454
        Handleweld.C0=clerp(Handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
1455
        LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(-30,0,-20),.3)
1456
        RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-2),math.rad(-25),math.rad(15)),.3)
1457
    end
1458
    so("http://www.roblox.com/asset/?id=231917758",Handle2,1,.8) 
1459
    so("http://www.roblox.com/asset/?id=159972627",Torso,1,1) 
1460
    for i=0,1,0.1 do
1461
        swait()
1462
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-20)),.3)
1463
        Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(20)),.3)
1464
        handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
1465
        Handle2weld.C0=clerp(Handle2weld.C0,cf(10,1,-5)*angles(math.rad(0),math.rad(-80),math.rad(20)),.2)
1466
        Handleweld.C0=clerp(Handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
1467
        LW.C0=clerp(LW.C0,cf(-1,0.5,-1)*euler(-30,0,20),.3)
1468
        RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-2),math.rad(-25),math.rad(15)),.3)
1469
    end
1470
    --dmgstop()
1471
    attack=false
1472
    con1:disconnect()
1473
if TrailDeb == true then
1474
						TrailDeb = false
1475
end
1476
end
1477
1478
function attackthree()
1479
    attack=true
1480
    if TrailDeb == false then
1481
							TrailDeb = true
1482
						end
1483
1484
						
1485
coroutine.wrap(function()
1486
local Old = Handle.CFrame.p
1487
while wait()do
1488
if not TrailDeb then break end
1489
local New = Handle.CFrame.p
1490
local Mag =(Old -New).magnitude
1491
local Dis =(Old +New)/2
1492
local Trail = Instance.new("Part",Character)
1493
Trail.Material = "Neon"
1494
Trail.Anchored = true
1495
Trail.CanCollide = false
1496
Trail.BrickColor = TorsoColor
1497
Trail.Size = Vector3.new(0.2,Mag,0.2)
1498
Trail.TopSurface = 0
1499
Trail.BottomSurface = 0
1500
Trail.formFactor = "Custom"
1501
Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
1502
local ms = Instance.new("BlockMesh",Trail)
1503
ms.Scale = Vector3.new(1,1,1)
1504
local TM = Instance.new("CylinderMesh",Trail)
1505
TM.Scale = Vector3.new(1,1,1)
1506
Old = New
1507
coroutine.wrap(function()
1508
for i = 1,0,-0.1 do
1509
wait()
1510
TM.Scale = TM.Scale * Vector3.new(i,1,i)
1511
end
1512
Trail:remove()
1513
end)()
1514
coroutine.wrap(function()
1515
for i = 1,10 do
1516
wait()
1517
Trail.Transparency = Trail.Transparency +0.1
1518
end end)()end end)()
1519
    con1=Gear.Touched:connect(function(hit) Damagefunc(hit,10,20,math.random(20,40),"Up",RootPart,.2,1) end) 
1520
    for i=0,1,0.08 do
1521
        swait()
1522
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.3)
1523
        Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,0),.2)
1524
        handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
1525
        Handleweld.C0=clerp(Handleweld.C0,cf(3,7,-1)*angles(math.rad(20),math.rad(0),math.rad(-120)),.2)
1526
        Handle2weld.C0=clerp(Handle2weld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
1527
        RW.C0=clerp(RW.C0,cf(1,0.5,-0.5)*euler(0.5,-1.3,-0.1),.3)
1528
        LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(2),math.rad(25),math.rad(-15)),.3)
1529
    end
1530
    so("http://www.roblox.com/asset/?id=231917758",Handle,1,1) 
1531
    so("http://www.roblox.com/asset/?id=159882477",Torso,1,1) 
1532
    for i=0,1,0.05 do
1533
        swait()
1534
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
1535
        Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(0)),.3)
1536
        handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
1537
        Handleweld.C0=clerp(Handleweld.C0,cf(2,4,-3)*angles(math.rad(120),math.rad(0),math.rad(-120)),.2)
1538
        Handle2weld.C0=clerp(Handle2weld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
1539
        RW.C0=clerp(RW.C0,cf(1.5,0.5,-0.5)*euler(2,-1.3,0.1),.3)
1540
        LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(2),math.rad(25),math.rad(-15)),.3)
1541
    end
1542
    --dmgstop()
1543
    attack=false
1544
    con1:disconnect()
1545
if TrailDeb == true then
1546
						TrailDeb = false
1547
end
1548
end
1549
1550
function attackfour()
1551
    attack=true
1552
if TrailDeb == false then
1553
							TrailDeb = true
1554
						end
1555
						
1556
1557
coroutine.wrap(function()
1558
local Old = Handle2.CFrame.p
1559
while wait()do
1560
if not TrailDeb then break end
1561
local New = Handle2.CFrame.p
1562
local Mag =(Old -New).magnitude
1563
local Dis =(Old +New)/2
1564
local Trail = Instance.new("Part",Character)
1565
Trail.Material = "Neon"
1566
Trail.Anchored = true
1567
Trail.CanCollide = false
1568
Trail.BrickColor = TorsoColor
1569
Trail.Size = Vector3.new(0.2,Mag,0.2)
1570
Trail.TopSurface = 0
1571
Trail.BottomSurface = 0
1572
Trail.formFactor = "Custom"
1573
Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
1574
local ms = Instance.new("BlockMesh",Trail)
1575
ms.Scale = Vector3.new(1,1,1)
1576
local TM = Instance.new("CylinderMesh",Trail)
1577
TM.Scale = Vector3.new(1,1,1)
1578
Old = New
1579
coroutine.wrap(function()
1580
for i = 1,0,-0.1 do
1581
wait()
1582
TM.Scale = TM.Scale * Vector3.new(i,1,i)
1583
end
1584
Trail:remove()
1585
end)()
1586
coroutine.wrap(function()
1587
for i = 1,10 do
1588
wait()
1589
Trail.Transparency = Trail.Transparency +0.1
1590
end end)()end end)()
1591
coroutine.wrap(function()
1592
local Old = Handle.CFrame.p
1593
while wait()do
1594
if not TrailDeb then break end
1595
local New = Handle.CFrame.p
1596
local Mag =(Old -New).magnitude
1597
local Dis =(Old +New)/2
1598
local Trail = Instance.new("Part",Character)
1599
Trail.Material = "Neon"
1600
Trail.Anchored = true
1601
Trail.CanCollide = false
1602
Trail.BrickColor = TorsoColor
1603
Trail.Size = Vector3.new(0.2,Mag,0.2)
1604
Trail.TopSurface = 0
1605
Trail.BottomSurface = 0
1606
Trail.formFactor = "Custom"
1607
Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
1608
local ms = Instance.new("BlockMesh",Trail)
1609
ms.Scale = Vector3.new(1,1,1)
1610
local TM = Instance.new("CylinderMesh",Trail)
1611
TM.Scale = Vector3.new(1,1,1)
1612
Old = New
1613
coroutine.wrap(function()
1614
for i = 1,0,-0.1 do
1615
wait()
1616
TM.Scale = TM.Scale * Vector3.new(i,1,i)
1617
end
1618
Trail:remove()
1619
end)()
1620
coroutine.wrap(function()
1621
for i = 1,10 do
1622
wait()
1623
Trail.Transparency = Trail.Transparency +0.1
1624
end end)()end end)()
1625
    con1=Gear2.Touched:connect(function(hit) Damagefunc(hit,10,20,math.random(20,40),"Normal",RootPart,.2,1) end) 
1626
    con2=Gear.Touched:connect(function(hit) Damagefunc(hit,10,20,math.random(20,40),"Normal",RootPart,.2,1) end) 
1627
    for i=0,1,0.08 do
1628
        swait()
1629
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-1)*angles(math.rad(40),math.rad(0),math.rad(-40)),.3)
1630
		handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
1631
        Handleweld.C0=clerp(Handleweld.C0,cf(1.5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)  
1632
        Handle2weld.C0=clerp(Handle2weld.C0,cf(-1.5,3,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2)  
1633
        RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-40),math.rad(0),math.rad(40)),.3)
1634
        LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(70),math.rad(0),math.rad(-45)),.3)
1635
       	RH.C0=clerp(RH.C0,cf(1,-1,0)*euler(0,1.57,0)*angles(math.rad(0),math.rad(0),math.rad(-20)),.3)
1636
		LH.C0=clerp(LH.C0,cf(-1,0.5,0)*euler(0,-1.57,0)*angles(math.rad(-10),math.rad(30),math.rad(-40)),.3)
1637
    end
1638
if anim then
1639
anim.Disabled=true
1640
end
1641
    so("http://www.roblox.com/asset/?id=231917758",Torso,1,0.7) 
1642
    so("http://www.roblox.com/asset/?id=159882584",Torso,1,1) 
1643
    for i=0,1,0.04 do
1644
        swait()
1645
        Torso.Velocity=RootPart.CFrame.lookVector*50
1646
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1)*angles(math.rad(-5),math.rad(0),math.rad(0+360*i)),.3)
1647
		handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
1648
        Handleweld.C0=clerp(Handleweld.C0,cf(3,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)  
1649
        Handle2weld.C0=clerp(Handle2weld.C0,cf(-3,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2) 
1650
        RW.C0=clerp(RW.C0,cf(1.2,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
1651
        LW.C0=clerp(LW.C0,cf(-1.2,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
1652
        RH.C0=clerp(RH.C0,cf(1,-1,0)*euler(0,1.57,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
1653
		LH.C0=clerp(LH.C0,cf(-1,-1,0)*euler(0,-1.57,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
1654
    end
1655
    --dmgstop()
1656
    attack=false
1657
    con1:disconnect()
1658
    con2:disconnect()
1659
if anim then
1660
anim.Disabled=false
1661
end
1662
if TrailDeb == true then
1663
						TrailDeb = false
1664
end
1665
end
1666
1667
function BlastEffect(brickcolor, cframe, x1, y1, z1, x2, y2, z2)
1668
	local prt = part(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", vt(0.5, 0.5, 0.5))
1669
	prt.Anchored = true
1670
	prt.CFrame = cframe
1671
	local msh = mesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=20329976", vt(0, 0, 0), vt(x1, y1, z1))
1672
	coroutine.resume(coroutine.create(function() 
1673
		for i = 0, 1, 0.05 do
1674
			wait()
1675
			prt.Transparency = i
1676
			msh.Scale = msh.Scale + vt(x2, y2, z2)
1677
		end
1678
		prt.Parent = nil
1679
	end))
1680
end
1681
1682
function MagniDamage(Hit, Part, magni, mindam, maxdam, knock, Type)
1683
	for _, c in pairs(workspace:children()) do
1684
		local hum = c:findFirstChild("Humanoid")
1685
		if hum ~= nil then
1686
			local head = c:findFirstChild("Torso")
1687
			if head ~= nil then
1688
				local targ = head.Position - Part.Position
1689
				local mag = targ.magnitude
1690
				if mag <= magni and c.Name ~= Player.Name then 
1691
					Damagefunc(Hit, head, mindam, maxdam, knock, Type, RootPart, .2, 1, 3)
1692
				end
1693
			end
1694
		end
1695
	end
1696
end
1697
1698
function MagicCircle(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
1699
	local prt = part(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", vt(0.5, 0.5, 0.5))
1700
	prt.Anchored = true
1701
	prt.CFrame = cframe
1702
	local msh = mesh("SpecialMesh", prt, "Sphere", "", vt(0, 0, 0), vt(x1, y1, z1))
1703
	game:GetService("Debris"):AddItem(prt, 2)
1704
	coroutine.resume(coroutine.create(function(Part, Mesh) 
1705
		for i = 0, 1, delay do
1706
			swait()
1707
			Part.CFrame = Part.CFrame
1708
			Part.Transparency = i
1709
			Mesh.Scale = Mesh.Scale + vt(x3, y3, z3)
1710
		end
1711
		Part.Parent = nil
1712
	end), prt, msh)
1713
end
1714
1715
function MagicJump()
1716
	if Anim == "Idle" or Anim == "Walk" or Anim == "Run" then
1717
    attack=true
1718
	mana=mana-25
1719
--[[	Humanoid.WalkSpeed = 0
1720
	    for i=0,1,0.01 do
1721
        swait()
1722
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-1.2)*angles(math.rad(45),math.rad(0),math.rad(45)),.1)
1723
		Neck.C0=clerp(Neck.C0,necko*angles(math.rad(-15),math.rad(15),math.rad(-45)),.1)
1724
		Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.1)
1725
		RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(60),math.rad(0),math.rad(45)),.1)
1726
		LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-15),math.rad(15),math.rad(-30)),.1)
1727
		RH.C0=clerp(RH.C0,cf(0.5,-1.25,0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(15),math.rad(-60),math.rad(-15)),.1)
1728
		LH.C0=clerp(LH.C0,cf(-1,0.1,-0.8)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(40),math.rad(0),math.rad(-30)),.1)
1729
		handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(45)),.1)
1730
		Handleweld.C0=clerp(Handleweld.C0,cf(0,0,-6)*angles(math.rad(-15),math.rad(-60),math.rad(45)),.1)
1731
		Handle2weld.C0=clerp(Handle2weld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(60),math.rad(45)),.1)
1732
    end]]--
1733
	Humanoid.Jump = true
1734
	Torso.Velocity = vt(0, 150, 0)
1735
	Humanoid.WalkSpeed = 64
1736
	so("http://www.roblox.com/asset/?id=199145497",Torso,1,0.8) 
1737
	so("http://www.roblox.com/asset/?id=199145497",Torso,1,0.8) 
1738
 	for i=0,1,0.05 do
1739
	swait()
1740
	Neck.C0=clerp(Neck.C0,necko*euler(0.5,0,0),.3)
1741
	Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.3)
1742
	RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*euler(0+8*i,0,0),.3)
1743
    LW.C0=clerp(LW.C0,cf(-1,0.5,-1)*euler(-30,0,20),.3)
1744
    RW.C0=clerp(RW.C0,cf(1,0.5,-1)*euler(-30,0,-20),.3)
1745
	RH.C0=clerp(RH.C0,cf(1,0,-1)*euler(-0.5,1.57,0)*euler(0,0,0),.2)
1746
	LH.C0=clerp(LH.C0,cf(-1,0,-1)*euler(-0.5,-1.57,0)*euler(0,0,0),.2)
1747
	handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(20),math.rad(0),math.rad(0)),.2)
1748
	Handleweld.C0=clerp(Handleweld.C0,cf(0,-5,0)*angles(math.rad(60),math.rad(60),math.rad(0)),.2)
1749
	Handle2weld.C0=clerp(Handle2weld.C0,cf(0,-5,0)*angles(math.rad(60),math.rad(-60),math.rad(0)),.2)
1750
end
1751
 	for i=0,1,0.02 do
1752
	swait()
1753
	Neck.C0=clerp(Neck.C0,necko*euler(0.3,0,0),.3)
1754
	Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.3)
1755
	RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*euler(0,0,0),.3)
1756
	RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(0.1,0,1),.3)
1757
	RW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3)
1758
	LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(0.1,0,-1),.3)
1759
	LW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3)
1760
	RH.C0=clerp(RH.C0,cf(1,-1,0)*euler(0.6,1.57,0)*euler(0,0,0),.2)
1761
	LH.C0=clerp(LH.C0,cf(-1,-1,0)*euler(-0.8,-1.57,0)*euler(0,0,0),.2)
1762
	handleweld.C0=clerp(handleweld.C0,cf(0,0,-1)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
1763
	Handleweld.C0=clerp(Handleweld.C0,cf(0,-1,0)*angles(math.rad(-20),math.rad(-10),math.rad(0)),.2)
1764
	Handle2weld.C0=clerp(Handle2weld.C0,cf(0,-1,0)*angles(math.rad(-20),math.rad(10),math.rad(0)),.2)
1765
end
1766
	Humanoid.WalkSpeed = 0
1767
	swait(8)
1768
	so("http://www.roblox.com/asset/?id=199145477",Torso,1,1)
1769
	so("http://www.roblox.com/asset/?id=199145477",Torso,1,1)
1770
	local hit,pos=rayCast(Torso.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,100,Character)
1771
	if hit~=nil then
1772
	swait(2)
1773-
	local ref=part(3,workspace,"SmoothPlastic",0,1,BrickColor.new("Really black"),"Effect",vt())
1773+
	local ref=part(3,workspace,"SmoothPlastic",0,1,BrickColor.new("Deep Orange"),"Effect",vt())
1774
	ref.Anchored=true
1775
	ref.CFrame=cf(pos)
1776
	game:GetService("Debris"):AddItem(ref,3)
1777
	for i=1,10 do
1778-
	local Col=BrickColor.new("Really black")
1778+
	local Col=BrickColor.new("New Yeller")
1779
	local groundpart=part(3,Character,"SmoothPlastic",0,0,Col,"Ground",vt(math.random(50,200)/100,math.random(50,200)/100,math.random(50,200)/100))
1780
	groundpart.Anchored=true
1781
	groundpart.CanCollide=false
1782
	groundpart.CFrame=cf(pos)*cf(math.random(-500,500)/100,0,math.random(-500,500)/100)*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
1783
	local Col2=TorsoColor
1784
	local groundpart2=part(3,Character,"SmoothPlastic",0,0,Col2,"Ground",vt(math.random(50,200)/100,math.random(50,200)/100,math.random(50,200)/100))
1785
	groundpart2.Anchored=true
1786
	groundpart2.CanCollide=false
1787
	groundpart2.CFrame=cf(pos)*cf(math.random(-500,500)/100,0,math.random(-500,500)/100)*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
1788
	game:GetService("Debris"):AddItem(groundpart,5)
1789
	game:GetService("Debris"):AddItem(groundpart2,5)
1790
	end
1791
	BlastEffect(TorsoColor,cf(pos),1,1,1,1.4,1.4,1.4)
1792-
	BlastEffect(BrickColor.new("Really black"),cf(pos),.9,.9,.9,1.2,1.2,1.2)
1792+
	BlastEffect(BrickColor.new("Deep Orange"),cf(pos),.9,.9,.9,1.2,1.2,1.2)
1793-
	MagicCircle(BrickColor.new("Really black"),cf(pos),5,5,5,5,5,5,0.05)
1793+
	MagicCircle(BrickColor.new("white"),cf(pos),5,5,5,5,5,5,0.05)
1794
	MagicCircle(TorsoColor,cf(pos),6,6,6,6,6,6,0.05)
1795
 	for i=0,1,0.06 do
1796
	swait()
1797
	Neck.C0=clerp(Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.3)
1798
	Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.3)
1799
	RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.5)*angles(math.rad(50),math.rad(0),math.rad(0)),.3)
1800
	RW.C0=clerp(RW.C0,cf(1, 0.3, -.7)*angles(math.rad(50),math.rad(0),math.rad(-30)),.3)
1801
	LW.C0=clerp(LW.C0,cf(-1, 0.3, -.7)*angles(math.rad(50),math.rad(0),math.rad(30)),.3)
1802
	RH.C0=clerp(RH.C0,cf(1, -.5, -.5)*angles(math.rad(50),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.3)
1803
	LH.C0=clerp(LH.C0,cf(-1, -1, -.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.3)
1804
	handleweld.C0=clerp(handleweld.C0,cf(0,0,-1)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
1805
	Handleweld.C0=clerp(Handleweld.C0,cf(0,-1,0)*angles(math.rad(-20),math.rad(-10),math.rad(0)),.2)
1806
	Handle2weld.C0=clerp(Handle2weld.C0,cf(0,-1,0)*angles(math.rad(-20),math.rad(10),math.rad(0)),.2)
1807
end
1808
end
1809
	swait(20)
1810
	Humanoid.WalkSpeed = 12
1811
    --dmgstop()
1812
    attack=false
1813
end
1814
end
1815
1816
function Spin()
1817
    attack=true
1818
mana=mana-40
1819
if TrailDeb == false then
1820
							TrailDeb = true
1821
						end
1822
						
1823
coroutine.wrap(function()
1824
local Old = Handle2.CFrame.p
1825
while wait()do
1826
if not TrailDeb then break end
1827
local New = Handle2.CFrame.p
1828
local Mag =(Old -New).magnitude
1829
local Dis =(Old +New)/2
1830
local Trail = Instance.new("Part",Character)
1831
Trail.Material = "Neon"
1832
Trail.Anchored = true
1833
Trail.CanCollide = false
1834
Trail.BrickColor = TorsoColor
1835
Trail.Size = Vector3.new(0.2,Mag,0.2)
1836
Trail.TopSurface = 0
1837
Trail.BottomSurface = 0
1838
Trail.formFactor = "Custom"
1839
Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
1840
local ms = Instance.new("BlockMesh",Trail)
1841
ms.Scale = Vector3.new(1,1,1)
1842
local TM = Instance.new("CylinderMesh",Trail)
1843
TM.Scale = Vector3.new(1,1,1)
1844
Old = New
1845
coroutine.wrap(function()
1846
for i = 1,0,-0.1 do
1847
wait()
1848
TM.Scale = TM.Scale * Vector3.new(i,1,i)
1849
end
1850
Trail:remove()
1851
end)()
1852
coroutine.wrap(function()
1853
for i = 1,10 do
1854
wait()
1855
Trail.Transparency = Trail.Transparency +0.1
1856
end end)()end end)()
1857
coroutine.wrap(function()
1858
local Old = Handle.CFrame.p
1859
while wait()do
1860
if not TrailDeb then break end
1861
local New = Handle.CFrame.p
1862
local Mag =(Old -New).magnitude
1863
local Dis =(Old +New)/2
1864
local Trail = Instance.new("Part",Character)
1865
Trail.Material = "Neon"
1866
Trail.Anchored = true
1867
Trail.CanCollide = false
1868
Trail.BrickColor = TorsoColor
1869
Trail.Size = Vector3.new(0.2,Mag,0.2)
1870
Trail.TopSurface = 0
1871
Trail.BottomSurface = 0
1872
Trail.formFactor = "Custom"
1873
Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
1874
local ms = Instance.new("BlockMesh",Trail)
1875
ms.Scale = Vector3.new(1,1,1)
1876
local TM = Instance.new("CylinderMesh",Trail)
1877
TM.Scale = Vector3.new(1,1,1)
1878
Old = New
1879
coroutine.wrap(function()
1880
for i = 1,0,-0.1 do
1881
wait()
1882
TM.Scale = TM.Scale * Vector3.new(i,1,i)
1883
end
1884
Trail:remove()
1885
end)()
1886
coroutine.wrap(function()
1887
for i = 1,10 do
1888
wait()
1889
Trail.Transparency = Trail.Transparency +0.1
1890
end end)()end end)()
1891
	Footsteps:Stop()
1892
	Footsteps2:Stop()
1893
    con1=Gear2.Touched:connect(function(hit) Damagefunc(hit,20,30,math.random(20,40),"Normal",RootPart,.2,1) end) 
1894
    con2=Gear.Touched:connect(function(hit) Damagefunc(hit,20,30,math.random(20,40),"Normal",RootPart,.2,1) end) 
1895
    so("http://www.roblox.com/asset/?id=159882497",Torso,1,1) 
1896
    for i=0,1,0.1 do
1897
        swait()
1898
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,10)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
1899
		handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
1900
        Handleweld.C0=clerp(Handleweld.C0,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)  
1901
        Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2)  
1902
        RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
1903
        LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
1904
    end
1905
if anim then
1906
anim.Disabled=true
1907
end
1908
    so("http://www.roblox.com/asset/?id=231917758",LeftArm,1,1.2) 
1909
    so("http://www.roblox.com/asset/?id=231917758",RightArm,1,1) 
1910
    for i=0,1,0.05 do
1911
        swait()
1912
        Torso.Velocity=RootPart.CFrame.lookVector*100
1913
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,10)*angles(math.rad(0),math.rad(90),math.rad(0+360*i)),.3)
1914
		handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
1915
        Handleweld.C0=clerp(Handleweld.C0,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)  
1916
        Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2) 
1917
        RW.C0=clerp(RW.C0,cf(1,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
1918
        LW.C0=clerp(LW.C0,cf(-1,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
1919
    end
1920
    so("http://www.roblox.com/asset/?id=231917758",LeftArm,1,1.2) 
1921
    so("http://www.roblox.com/asset/?id=231917758",RightArm,1,1) 
1922
    for i=0,1,0.05 do
1923
        swait()
1924
        Torso.Velocity=RootPart.CFrame.lookVector*100
1925
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,10)*angles(math.rad(0),math.rad(90),math.rad(0+360*i)),.3)
1926
		handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
1927
        Handleweld.C0=clerp(Handleweld.C0,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)  
1928
        Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2) 
1929
        RW.C0=clerp(RW.C0,cf(1,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
1930
        LW.C0=clerp(LW.C0,cf(-1,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
1931
    end
1932
    so("http://www.roblox.com/asset/?id=231917758",LeftArm,1,1.2) 
1933
    so("http://www.roblox.com/asset/?id=231917758",RightArm,1,1) 
1934
    for i=0,1,0.05 do
1935
        swait()
1936
        Torso.Velocity=RootPart.CFrame.lookVector*100
1937
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,10)*angles(math.rad(0),math.rad(90),math.rad(0+360*i)),.3)
1938
		handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
1939
        Handleweld.C0=clerp(Handleweld.C0,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)  
1940
        Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2) 
1941
        RW.C0=clerp(RW.C0,cf(1,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
1942
        LW.C0=clerp(LW.C0,cf(-1,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
1943
    end
1944
    --dmgstop()
1945
Humanoid.WalkSpeed=12
1946
    attack=false
1947
    con1:disconnect()
1948
    con2:disconnect()
1949
if anim then
1950
anim.Disabled=false
1951
end
1952
if TrailDeb == true then
1953
						TrailDeb = false
1954
end
1955
end
1956
1957
function Twirl()
1958
mana=mana-50
1959
    attack=true
1960
if TrailDeb == false then
1961
							TrailDeb = true
1962
						end
1963
						
1964
1965
coroutine.wrap(function()
1966
local Old = Handle2.CFrame.p
1967
while wait()do
1968
if not TrailDeb then break end
1969
local New = Handle2.CFrame.p
1970
local Mag =(Old -New).magnitude
1971
local Dis =(Old +New)/2
1972
local Trail = Instance.new("Part",Character)
1973
Trail.Material = "Neon"
1974
Trail.Anchored = true
1975
Trail.CanCollide = false
1976
Trail.BrickColor = TorsoColor
1977
Trail.Size = Vector3.new(0.2,Mag,0.2)
1978
Trail.TopSurface = 0
1979
Trail.BottomSurface = 0
1980
Trail.formFactor = "Custom"
1981
Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
1982
local ms = Instance.new("BlockMesh",Trail)
1983
ms.Scale = Vector3.new(1,1,1)
1984
local TM = Instance.new("CylinderMesh",Trail)
1985
TM.Scale = Vector3.new(1,1,1)
1986
Old = New
1987
coroutine.wrap(function()
1988
for i = 1,0,-0.1 do
1989
wait()
1990
TM.Scale = TM.Scale * Vector3.new(i,1,i)
1991
end
1992
Trail:remove()
1993
end)()
1994
coroutine.wrap(function()
1995
for i = 1,10 do
1996
wait()
1997
Trail.Transparency = Trail.Transparency +0.1
1998
end end)()end end)()
1999
coroutine.wrap(function()
2000
local Old = Handle.CFrame.p
2001
while wait()do
2002
if not TrailDeb then break end
2003
local New = Handle.CFrame.p
2004
local Mag =(Old -New).magnitude
2005
local Dis =(Old +New)/2
2006
local Trail = Instance.new("Part",Character)
2007
Trail.Material = "Neon"
2008
Trail.Anchored = true
2009
Trail.CanCollide = false
2010
Trail.BrickColor = TorsoColor
2011
Trail.Size = Vector3.new(0.2,Mag,0.2)
2012
Trail.TopSurface = 0
2013
Trail.BottomSurface = 0
2014
Trail.formFactor = "Custom"
2015
Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
2016
local ms = Instance.new("BlockMesh",Trail)
2017
ms.Scale = Vector3.new(1,1,1)
2018
local TM = Instance.new("CylinderMesh",Trail)
2019
TM.Scale = Vector3.new(1,1,1)
2020
Old = New
2021
coroutine.wrap(function()
2022
for i = 1,0,-0.1 do
2023
wait()
2024
TM.Scale = TM.Scale * Vector3.new(i,1,i)
2025
end
2026
Trail:remove()
2027
end)()
2028
coroutine.wrap(function()
2029
for i = 1,10 do
2030
wait()
2031
Trail.Transparency = Trail.Transparency +0.1
2032
end end)()end end)()
2033
	Footsteps:Stop()
2034
	Footsteps2:Stop()
2035
    con1=Gear2.Touched:connect(function(hit) Damagefunc(hit,20,30,math.random(20,40),"Normal",RootPart,.2,1) end) 
2036
    con2=Gear.Touched:connect(function(hit) Damagefunc(hit,20,30,math.random(20,40),"Normal",RootPart,.2,1) end) 
2037
    so("http://www.roblox.com/asset/?id=159882598",Torso,1,1)
2038
    for i=0,1,0.1 do
2039
        swait()
2040
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,10)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
2041
		handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
2042
        Handleweld.C0=clerp(Handleweld.C0,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)  
2043
        Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2)  
2044
        RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
2045
        LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
2046
    end
2047
if anim then
2048
anim.Disabled=true
2049
end
2050
    so("http://www.roblox.com/asset/?id=231917758",LeftArm,1,1) 
2051
    so("http://www.roblox.com/asset/?id=231917758",RightArm,1,0.8) 
2052
    for i=0,1,0.05 do
2053
        swait()
2054
        Torso.Velocity=RootPart.CFrame.lookVector*80
2055
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,10)*angles(math.rad(90),math.rad(0),math.rad(0+360*i)),.3)
2056
		handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
2057
        Handleweld.C0=clerp(Handleweld.C0,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)  
2058
        Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2) 
2059
        RW.C0=clerp(RW.C0,cf(1,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
2060
        LW.C0=clerp(LW.C0,cf(-1,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
2061
    end
2062
    so("http://www.roblox.com/asset/?id=231917758",LeftArm,1,1) 
2063
    so("http://www.roblox.com/asset/?id=231917758",RightArm,1,0.8) 
2064
    for i=0,1,0.05 do
2065
        swait()
2066
        Torso.Velocity=RootPart.CFrame.lookVector*80
2067
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,10)*angles(math.rad(90),math.rad(0),math.rad(0+360*i)),.3)
2068
		handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
2069
        Handleweld.C0=clerp(Handleweld.C0,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)  
2070
        Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2) 
2071
        RW.C0=clerp(RW.C0,cf(1,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
2072
        LW.C0=clerp(LW.C0,cf(-1,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
2073
    end
2074
    so("http://www.roblox.com/asset/?id=231917758",LeftArm,1,1) 
2075
    so("http://www.roblox.com/asset/?id=231917758",RightArm,1,0.8) 
2076
    for i=0,1,0.05 do
2077
        swait()
2078
        Torso.Velocity=RootPart.CFrame.lookVector*80
2079
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,10)*angles(math.rad(90),math.rad(0),math.rad(0+360*i)),.3)
2080
		handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
2081
        Handleweld.C0=clerp(Handleweld.C0,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)  
2082
        Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2) 
2083
        RW.C0=clerp(RW.C0,cf(1,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
2084
        LW.C0=clerp(LW.C0,cf(-1,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
2085
    end
2086
    so("http://www.roblox.com/asset/?id=231917758",LeftArm,1,1) 
2087
    so("http://www.roblox.com/asset/?id=231917758",RightArm,1,0.8) 
2088
    for i=0,1,0.05 do
2089
        swait()
2090
        Torso.Velocity=RootPart.CFrame.lookVector*80
2091
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,10)*angles(math.rad(90),math.rad(0),math.rad(0+360*i)),.3)
2092
		handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
2093
        Handleweld.C0=clerp(Handleweld.C0,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)  
2094
        Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2) 
2095
        RW.C0=clerp(RW.C0,cf(1,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
2096
        LW.C0=clerp(LW.C0,cf(-1,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
2097
    end
2098
    --dmgstop()
2099
Humanoid.WalkSpeed=12
2100
    attack=false
2101
    con1:disconnect()
2102
    con2:disconnect()
2103
if anim then
2104
anim.Disabled=false
2105
end
2106
if TrailDeb == true then
2107
						TrailDeb = false
2108
end
2109
end
2110
2111
function Shred()
2112
    attack=true
2113
    mana=mana-100
2114
if TrailDeb == false then
2115
							TrailDeb = true
2116
						end
2117
						
2118
2119
coroutine.wrap(function()
2120
local Old = Handle2.CFrame.p
2121
while wait()do
2122
if not TrailDeb then break end
2123
local New = Handle2.CFrame.p
2124
local Mag =(Old -New).magnitude
2125
local Dis =(Old +New)/2
2126
local Trail = Instance.new("Part",Character)
2127
Trail.Material = "Neon"
2128
Trail.Anchored = true
2129
Trail.CanCollide = false
2130
Trail.BrickColor = TorsoColor
2131
Trail.Size = Vector3.new(0.2,Mag,0.2)
2132
Trail.TopSurface = 0
2133
Trail.BottomSurface = 0
2134
Trail.formFactor = "Custom"
2135
Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
2136
local ms = Instance.new("BlockMesh",Trail)
2137
ms.Scale = Vector3.new(1,1,1)
2138
local TM = Instance.new("CylinderMesh",Trail)
2139
TM.Scale = Vector3.new(1,1,1)
2140
Old = New
2141
coroutine.wrap(function()
2142
for i = 1,0,-0.1 do
2143
wait()
2144
TM.Scale = TM.Scale * Vector3.new(i,1,i)
2145
end
2146
Trail:remove()
2147
end)()
2148
coroutine.wrap(function()
2149
for i = 1,10 do
2150
wait()
2151
Trail.Transparency = Trail.Transparency +0.1
2152
end end)()end end)()
2153
coroutine.wrap(function()
2154
local Old = Handle.CFrame.p
2155
while wait()do
2156
if not TrailDeb then break end
2157
local New = Handle.CFrame.p
2158
local Mag =(Old -New).magnitude
2159
local Dis =(Old +New)/2
2160
local Trail = Instance.new("Part",Character)
2161
Trail.Material = "Neon"
2162
Trail.Anchored = true
2163
Trail.CanCollide = false
2164
Trail.BrickColor = TorsoColor
2165
Trail.Size = Vector3.new(0.2,Mag,0.2)
2166
Trail.TopSurface = 0
2167
Trail.BottomSurface = 0
2168
Trail.formFactor = "Custom"
2169
Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
2170
local ms = Instance.new("BlockMesh",Trail)
2171
ms.Scale = Vector3.new(1,1,1)
2172
local TM = Instance.new("CylinderMesh",Trail)
2173
TM.Scale = Vector3.new(1,1,1)
2174
Old = New
2175
coroutine.wrap(function()
2176
for i = 1,0,-0.1 do
2177
wait()
2178
TM.Scale = TM.Scale * Vector3.new(i,1,i)
2179
end
2180
Trail:remove()
2181
end)()
2182
coroutine.wrap(function()
2183
for i = 1,10 do
2184
wait()
2185
Trail.Transparency = Trail.Transparency +0.1
2186
end end)()end end)()
2187
	Footsteps:Stop()
2188
	Footsteps2:Stop()
2189
    con1=Gear2.Touched:connect(function(hit) Damagefunc(hit,30,40,math.random(20,40),"Normal",RootPart,.2,1) end) 
2190
    con2=Gear.Touched:connect(function(hit) Damagefunc(hit,30,40,math.random(20,40),"Normal",RootPart,.2,1) end) 
2191
    so("http://www.roblox.com/asset/?id=159882578",Torso,1,1) 
2192
    for i=0,1,0.1 do
2193
        swait()
2194
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
2195
		handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
2196
        Handleweld.C0=clerp(Handleweld.C0,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)  
2197
        Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2)  
2198
        RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
2199
        LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
2200
    end
2201
if anim then
2202
anim.Disabled=true
2203
end
2204
    for i=0,1,0.05 do
2205
        swait()
2206
        Torso.Velocity=RootPart.CFrame.lookVector*20
2207
        so("http://www.roblox.com/asset/?id=231917758",LeftArm,0.2,1.2) 
2208
    	so("http://www.roblox.com/asset/?id=231917758",RightArm,0.2,1) 
2209
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(0),math.rad(0),math.rad(0+40*i)),.5)
2210
		handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
2211
        Handleweld.C0=clerp(Handleweld.C0,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)  
2212
        Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2) 
2213
        RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
2214
        LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
2215
    end
2216
    for i=0,1,0.05 do
2217
        swait()
2218
        Torso.Velocity=RootPart.CFrame.lookVector*40
2219
        so("http://www.roblox.com/asset/?id=231917758",LeftArm,0.2,1.2) 
2220
    	so("http://www.roblox.com/asset/?id=231917758",RightArm,0.2,1) 
2221
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(0),math.rad(0),math.rad(41+80*i)),.5)
2222
		handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
2223
        Handleweld.C0=clerp(Handleweld.C0,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)  
2224
        Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2) 
2225
        RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
2226
        LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
2227
    end
2228
    for i=0,1,0.05 do
2229
        swait()
2230
        Torso.Velocity=RootPart.CFrame.lookVector*60
2231
        so("http://www.roblox.com/asset/?id=231917758",LeftArm,0.2,1.2) 
2232
    	so("http://www.roblox.com/asset/?id=231917758",RightArm,0.2,1) 
2233
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(0),math.rad(0),math.rad(82+120*i)),.5)
2234
		handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
2235
        Handleweld.C0=clerp(Handleweld.C0,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)  
2236
        Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2) 
2237
        RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
2238
        LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
2239
    end
2240
    so("http://www.roblox.com/asset/?id=159882625",Torso,1,1)
2241
    so("http://www.roblox.com/asset/?id=231917758",Torso,1,0.1)
2242
    so("http://www.roblox.com/asset/?id=231917758",Torso,1,0.1)
2243
    so("http://www.roblox.com/asset/?id=231917758",Torso,1,0.1)
2244
    so("http://www.roblox.com/asset/?id=231917758",Torso,1,0.1)
2245
    for i=0,1,0.05 do
2246
        swait()
2247
        Torso.Velocity=RootPart.CFrame.lookVector*80
2248
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(0),math.rad(0),math.rad(124+160*i)),.5)
2249
		handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
2250
        Handleweld.C0=clerp(Handleweld.C0,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)  
2251
        Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2) 
2252
        RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
2253
        LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
2254
    end
2255
    for i=0,1,0.005 do
2256
        swait()
2257
        Torso.Velocity=RootPart.CFrame.lookVector*100
2258
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(0),math.rad(0),math.rad(168+4200*i)),.5)
2259
		handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
2260
        Handleweld.C0=clerp(Handleweld.C0,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)  
2261
        Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2) 
2262
        RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
2263
        LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
2264
    end
2265
    --dmgstop()
2266
Humanoid.WalkSpeed=12
2267
    attack=false
2268
    con1:disconnect()
2269
    con2:disconnect()
2270
if anim then
2271
anim.Disabled=false
2272
end
2273
if TrailDeb == true then
2274
						TrailDeb = false
2275
end
2276
end
2277
2278
function Push()
2279
    attack=true
2280
    mana=mana-20
2281
if TrailDeb == false then
2282
							TrailDeb = true
2283
						end
2284
						
2285
2286
coroutine.wrap(function()
2287
local Old = Handle2.CFrame.p
2288
while wait()do
2289
if not TrailDeb then break end
2290
local New = Handle2.CFrame.p
2291
local Mag =(Old -New).magnitude
2292
local Dis =(Old +New)/2
2293
local Trail = Instance.new("Part",Character)
2294
Trail.Material = "Neon"
2295
Trail.Anchored = true
2296
Trail.CanCollide = false
2297
Trail.BrickColor = TorsoColor
2298
Trail.Size = Vector3.new(0.2,Mag,0.2)
2299
Trail.TopSurface = 0
2300
Trail.BottomSurface = 0
2301
Trail.formFactor = "Custom"
2302
Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
2303
local ms = Instance.new("BlockMesh",Trail)
2304
ms.Scale = Vector3.new(1,1,1)
2305
local TM = Instance.new("CylinderMesh",Trail)
2306
TM.Scale = Vector3.new(1,1,1)
2307
Old = New
2308
coroutine.wrap(function()
2309
for i = 1,0,-0.1 do
2310
wait()
2311
TM.Scale = TM.Scale * Vector3.new(i,1,i)
2312
end
2313
Trail:remove()
2314
end)()
2315
coroutine.wrap(function()
2316
for i = 1,10 do
2317
wait()
2318
Trail.Transparency = Trail.Transparency +0.1
2319
end end)()end end)()
2320
coroutine.wrap(function()
2321
local Old = Handle.CFrame.p
2322
while wait()do
2323
if not TrailDeb then break end
2324
local New = Handle.CFrame.p
2325
local Mag =(Old -New).magnitude
2326
local Dis =(Old +New)/2
2327
local Trail = Instance.new("Part",Character)
2328
Trail.Material = "Neon"
2329
Trail.Anchored = true
2330
Trail.CanCollide = false
2331
Trail.BrickColor = TorsoColor
2332
Trail.Size = Vector3.new(0.2,Mag,0.2)
2333
Trail.TopSurface = 0
2334
Trail.BottomSurface = 0
2335
Trail.formFactor = "Custom"
2336
Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
2337
local ms = Instance.new("BlockMesh",Trail)
2338
ms.Scale = Vector3.new(1,1,1)
2339
local TM = Instance.new("CylinderMesh",Trail)
2340
TM.Scale = Vector3.new(1,1,1)
2341
Old = New
2342
coroutine.wrap(function()
2343
for i = 1,0,-0.1 do
2344
wait()
2345
TM.Scale = TM.Scale * Vector3.new(i,1,i)
2346
end
2347
Trail:remove()
2348
end)()
2349
coroutine.wrap(function()
2350
for i = 1,10 do
2351
wait()
2352
Trail.Transparency = Trail.Transparency +0.1
2353
end end)()end end)()
2354
    con1=Gear2.Touched:connect(function(hit) Damagefunc(hit,10,20,math.random(20,40),"Normal",RootPart,.2,1) end) 
2355
    con2=Gear.Touched:connect(function(hit) Damagefunc(hit,10,20,math.random(20,40),"Normal",RootPart,.2,1) end) 
2356
    for i=0,1,0.1 do
2357
        swait()
2358
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
2359
		Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,0),.2)
2360
		handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
2361
        Handleweld.C0=clerp(Handleweld.C0,cf(-5,0,-10)*angles(math.rad(20),math.rad(-20),math.rad(0)),.2)  
2362
        Handle2weld.C0=clerp(Handle2weld.C0,cf(5,0,-10)*angles(math.rad(20),math.rad(20),math.rad(0)),.2)  
2363
        RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-20)),.3)
2364
        LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(20)),.3)
2365
    end
2366
    so("http://www.roblox.com/asset/?id=231917758",Handle2,1,.8) 
2367
    so("http://www.roblox.com/asset/?id=231917758",Handle,1,1) 
2368
    so("http://www.roblox.com/asset/?id=159882481",Torso,1,1) 
2369
    for i=0,1,0.1 do
2370
        swait()
2371
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
2372
		Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,0),.2)
2373
		handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
2374
        Handleweld.C0=clerp(Handleweld.C0,cf(-4,0,-20)*angles(math.rad(20),math.rad(-20),math.rad(0)),.2)  
2375
        Handle2weld.C0=clerp(Handle2weld.C0,cf(4,0,-20)*angles(math.rad(20),math.rad(20),math.rad(0)),.2)  
2376
        RW.C0=clerp(RW.C0,cf(1,0.5,-1)*angles(math.rad(90),math.rad(0),math.rad(-20)),.3)
2377
        LW.C0=clerp(LW.C0,cf(-1,0.5,-1)*angles(math.rad(90),math.rad(0),math.rad(20)),.3)
2378
    end
2379
    --dmgstop()
2380
    attack=false
2381
    con1:disconnect()
2382
    con2:disconnect()
2383
if TrailDeb == true then
2384
						TrailDeb = false
2385
end
2386
end
2387
2388
function Clap()
2389
    attack=true
2390
    mana=mana-20
2391
if TrailDeb == false then
2392
							TrailDeb = true
2393
						end
2394
						
2395
2396
coroutine.wrap(function()
2397
local Old = Handle2.CFrame.p
2398
while wait()do
2399
if not TrailDeb then break end
2400
local New = Handle2.CFrame.p
2401
local Mag =(Old -New).magnitude
2402
local Dis =(Old +New)/2
2403
local Trail = Instance.new("Part",Character)
2404
Trail.Material = "Neon"
2405
Trail.Anchored = true
2406
Trail.CanCollide = false
2407
Trail.BrickColor = TorsoColor
2408
Trail.Size = Vector3.new(0.2,Mag,0.2)
2409
Trail.TopSurface = 0
2410
Trail.BottomSurface = 0
2411
Trail.formFactor = "Custom"
2412
Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
2413
local ms = Instance.new("BlockMesh",Trail)
2414
ms.Scale = Vector3.new(1,1,1)
2415
local TM = Instance.new("CylinderMesh",Trail)
2416
TM.Scale = Vector3.new(1,1,1)
2417
Old = New
2418
coroutine.wrap(function()
2419
for i = 1,0,-0.1 do
2420
wait()
2421
TM.Scale = TM.Scale * Vector3.new(i,1,i)
2422
end
2423
Trail:remove()
2424
end)()
2425
coroutine.wrap(function()
2426
for i = 1,10 do
2427
wait()
2428
Trail.Transparency = Trail.Transparency +0.1
2429
end end)()end end)()
2430
coroutine.wrap(function()
2431
local Old = Handle.CFrame.p
2432
while wait()do
2433
if not TrailDeb then break end
2434
local New = Handle.CFrame.p
2435
local Mag =(Old -New).magnitude
2436
local Dis =(Old +New)/2
2437
local Trail = Instance.new("Part",Character)
2438
Trail.Material = "Neon"
2439
Trail.Anchored = true
2440
Trail.CanCollide = false
2441
Trail.BrickColor = TorsoColor
2442
Trail.Size = Vector3.new(0.2,Mag,0.2)
2443
Trail.TopSurface = 0
2444
Trail.BottomSurface = 0
2445
Trail.formFactor = "Custom"
2446
Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
2447
local ms = Instance.new("BlockMesh",Trail)
2448
ms.Scale = Vector3.new(1,1,1)
2449
local TM = Instance.new("CylinderMesh",Trail)
2450
TM.Scale = Vector3.new(1,1,1)
2451
Old = New
2452
coroutine.wrap(function()
2453
for i = 1,0,-0.1 do
2454
wait()
2455
TM.Scale = TM.Scale * Vector3.new(i,1,i)
2456
end
2457
Trail:remove()
2458
end)()
2459
coroutine.wrap(function()
2460
for i = 1,10 do
2461
wait()
2462
Trail.Transparency = Trail.Transparency +0.1
2463
end end)()end end)()
2464
    con1=Gear2.Touched:connect(function(hit) Damagefunc(hit,20,30,math.random(20,40),"Normal",RootPart,.2,1) end) 
2465
    con2=Gear.Touched:connect(function(hit) Damagefunc(hit,20,30,math.random(20,40),"Normal",RootPart,.2,1) end) 
2466
    so("http://www.roblox.com/asset/?id=159882584",Torso,1,0.9) 
2467
    for i=0,1,0.08 do
2468
        swait()
2469
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
2470
        Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,0),.2)
2471
        handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
2472
        Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,1,-5)*angles(math.rad(0),math.rad(-40),math.rad(20)),.2)
2473
        Handleweld.C0=clerp(Handleweld.C0,cf(5,1,-5)*angles(math.rad(0),math.rad(40),math.rad(-20)),.2)
2474
        LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(-30,0,-20),.3)
2475
        RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(-30,0,20),.3)
2476
    end
2477
    so("http://www.roblox.com/asset/?id=231917758",Handle2,1,.8) 
2478
    so("http://www.roblox.com/asset/?id=231917758",Handle,1,1) 
2479
    for i=0,1,0.08 do
2480
        swait()
2481
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
2482
        Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,0),.2)
2483
        handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
2484
        Handle2weld.C0=clerp(Handle2weld.C0,cf(4,1,-5)*angles(math.rad(0),math.rad(-43),math.rad(20)),.2)
2485
        Handleweld.C0=clerp(Handleweld.C0,cf(-4,1,-5)*angles(math.rad(0),math.rad(43),math.rad(-20)),.2)
2486
        LW.C0=clerp(LW.C0,cf(-1,0.5,-1)*euler(-30,0,20),.3)
2487
        RW.C0=clerp(RW.C0,cf(1,0.5,-1)*euler(-30,0,-20),.3)
2488
    end
2489
    --dmgstop()
2490
    attack=false
2491
    con1:disconnect()
2492
    con2:disconnect()
2493
if TrailDeb == true then
2494
						TrailDeb = false
2495
end
2496
end
2497
2498
function Hai()
2499
    attack=true
2500
    Humanoid.WalkSpeed=0
2501
    so("http://www.roblox.com/asset/?id=159882567",Torso,1,1)
2502
    for i=0,1,0.1 do
2503
        swait()
2504
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
2505
        Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,0),.2)
2506
        handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
2507
        Handleweld.C0=clerp(Handleweld.C0,cf(0,5,3)*angles(math.rad(20),math.rad(-20),math.rad(20)),.2)
2508
        Handle2weld.C0=clerp(Handle2weld.C0,cf(0,0,0)*angles(math.rad(5),math.rad(0),math.rad(0)),.2)
2509
		RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
2510
		LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
2511
        RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(0)),.3)
2512
        LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(-16)),.3)
2513
    end
2514
     so("http://www.roblox.com/asset/?id=231917758",Handle,1,.8) 
2515
for i=0,1,0.1 do
2516
        swait()
2517
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
2518
        Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,0),.2)
2519
        handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
2520
        Handleweld.C0=clerp(Handleweld.C0,cf(3,8,0)*angles(math.rad(0),math.rad(-20),math.rad(-30)),.2)
2521
        Handle2weld.C0=clerp(Handle2weld.C0,cf(0.5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
2522
		RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
2523
		LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
2524
        RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(50)),.5)
2525
       	LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(-16)),.3)
2526
    end
2527
     so("http://www.roblox.com/asset/?id=231917758",Handle,1,1) 
2528
for i=0,1,0.1 do
2529
        swait()
2530
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
2531
        Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,0),.2)
2532
        handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
2533
        Handleweld.C0=clerp(Handleweld.C0,cf(0,5,3)*angles(math.rad(20),math.rad(-20),math.rad(20)),.2)
2534
        Handle2weld.C0=clerp(Handle2weld.C0,cf(0,0,0)*angles(math.rad(5),math.rad(0),math.rad(0)),.2)
2535
		RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
2536
		LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
2537
        RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(0)),.3)
2538
        LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(-16)),.3)
2539
       
2540
    end
2541
so("http://www.roblox.com/asset/?id=231917758",Handle,1,.8)
2542
for i=0,1,0.1 do
2543
        swait()
2544
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
2545
        Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,0),.2)
2546
        handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
2547
        Handleweld.C0=clerp(Handleweld.C0,cf(3,8,0)*angles(math.rad(0),math.rad(-20),math.rad(-30)),.2)
2548
        Handle2weld.C0=clerp(Handle2weld.C0,cf(0.5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
2549
		RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
2550
		LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
2551
        RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(50)),.3)
2552
        LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(-16)),.3)
2553
    end
2554
so("http://www.roblox.com/asset/?id=231917758",Handle,1,1) 
2555
for i=0,1,0.1 do
2556
        swait()
2557
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
2558
        Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,0),.2)
2559
        handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
2560
        Handleweld.C0=clerp(Handleweld.C0,cf(0,5,3)*angles(math.rad(20),math.rad(-20),math.rad(20)),.2)
2561
        Handle2weld.C0=clerp(Handle2weld.C0,cf(0,0,0)*angles(math.rad(5),math.rad(0),math.rad(0)),.2)
2562
		RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
2563
		LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
2564
        RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(0)),.3)
2565
        LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(-16)),.3)
2566
    end
2567
    --dmgstop()
2568
    Humanoid.WalkSpeed=12
2569
    attack=false
2570
end
2571
2572
function Die()
2573
    attack=true
2574
Footsteps:Stop()
2575
Footsteps2:Stop()
2576
local Fire = it("Sound",Character.Torso)
2577
Fire.SoundId = "rbxassetid://192104941"
2578
Fire.Looped = true
2579
Fire.Pitch = 1
2580
Fire.Volume = 1
2581
local Fire2 = it("Sound",Handle2)
2582
Fire2.SoundId = "rbxassetid://192104941"
2583
Fire2.Looped = true
2584
Fire2.Pitch = 1
2585
Fire2.Volume = 1
2586
local Fire3 = it("Sound",Handle)
2587
Fire3.SoundId = "rbxassetid://192104941"
2588
Fire3.Looped = true
2589
Fire3.Pitch = 1
2590
Fire3.Volume = 1
2591
local Fire4 = it("Sound",handle)
2592
Fire4.SoundId = "rbxassetid://192104941"
2593
Fire4.Looped = true
2594
Fire4.Pitch = 1
2595
Fire4.Volume = 1
2596
local fire = Instance.new("ParticleEmitter", Character.Torso)
2597
fire.Lifetime = NumberRange.new(0.5)
2598
fire.Speed = NumberRange.new(1, 3)
2599
fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3.564, 2.521), NumberSequenceKeypoint.new(1, 3.534, 2.521)})
2600
fire.Rate = 0
2601
fire.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(0.627, 0.587), NumberSequenceKeypoint.new(1, 1)})
2602
fire.LightEmission = 0.6
2603
fire.Texture = "http://www.roblox.com/asset/?id=242911609"
2604
fire.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(1, 0.666667, 0))
2605
local fire2 = Instance.new("ParticleEmitter", Handle)
2606
fire2.Lifetime = NumberRange.new(0.5)
2607
fire2.Speed = NumberRange.new(1, 3)
2608
fire2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 6.564, 5.521), NumberSequenceKeypoint.new(1, 6.534, 5.521)})
2609
fire2.Rate = 0
2610
fire2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(0.627, 0.587), NumberSequenceKeypoint.new(1, 1)})
2611
fire2.LightEmission = 0.6
2612
fire2.Texture = "http://www.roblox.com/asset/?id=242911609"
2613
fire2.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(1, 0.666667, 0))
2614
local fire3 = Instance.new("ParticleEmitter", Handle2)
2615
fire3.Lifetime = NumberRange.new(0.5)
2616
fire3.Speed = NumberRange.new(1, 3)
2617
fire3.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 6.564, 5.521), NumberSequenceKeypoint.new(1, 6.534, 5.521)})
2618
fire3.Rate = 0
2619
fire3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(0.627, 0.587), NumberSequenceKeypoint.new(1, 1)})
2620
fire3.LightEmission = 0.6
2621
fire3.Texture = "http://www.roblox.com/asset/?id=242911609"
2622
fire3.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(1, 0.666667, 0))
2623
local fire4 = Instance.new("ParticleEmitter", handle)
2624
fire4.Lifetime = NumberRange.new(0.5)
2625
fire4.Speed = NumberRange.new(1, 3)
2626
fire4.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3.564, 2.521), NumberSequenceKeypoint.new(1, 3.534, 2.521)})
2627
fire4.Rate = 0
2628
fire4.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(0.627, 0.587), NumberSequenceKeypoint.new(1, 1)})
2629
fire4.LightEmission = 0.6
2630
fire4.Texture = "http://www.roblox.com/asset/?id=242911609"
2631
fire4.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(1, 0.666667, 0))
2632
    Humanoid.WalkSpeed = 0
2633
    so("http://www.roblox.com/asset/?id=199149297",Head,1,1)
2634
    so("http://www.roblox.com/asset/?id=209527203",Head,1,1)
2635
    for i=0,1,0.08 do
2636
        swait()
2637
        Torso.Velocity=RootPart.CFrame.lookVector*-30
2638
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,1,0)*angles(math.rad(-45),math.rad(0),math.rad(90)),.2)
2639
        Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(45)),.2)
2640
        handleweld.C0=clerp(handleweld.C0,cf(0,5,0)*angles(math.rad(45),math.rad(0),math.rad(0)),.2)
2641
        Handleweld.C0=clerp(Handleweld.C0,cf(0,5,0)*angles(math.rad(45),math.rad(0),math.rad(0)),.2)
2642
        Handle2weld.C0=clerp(Handle2weld.C0,cf(0,5,0)*angles(math.rad(45),math.rad(0),math.rad(0)),.2)
2643
        RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(45)),.2)
2644
        LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),.2)
2645
        RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-10),math.rad(0),math.rad(0)),.2)
2646
		LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-10),math.rad(0),math.rad(0)),.2)
2647
    end
2648
    for i=0,1,0.005 do
2649
        swait()
2650
        moosick.Volume=1-2*i
2651
        light.Range=15-10*i
2652
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,1,-2.5)*angles(math.rad(-90),math.rad(0),math.rad(180)),.2)
2653
        Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(90)),.4)
2654
        handleweld.C0=clerp(handleweld.C0,cf(0,10,-5)*angles(math.rad(60),math.rad(30),math.rad(30)),.2)
2655
        Handleweld.C0=clerp(Handleweld.C0,cf(0,20,-5)*angles(math.rad(150),math.rad(0),math.rad(0)),.2)
2656
        Handle2weld.C0=clerp(Handle2weld.C0,cf(0,20,-5)*angles(math.rad(90),math.rad(0),math.rad(0)),.2)
2657
        RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(180),math.rad(0),math.rad(90)),.2)
2658
        LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.2)
2659
       	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
2660
		LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
2661
    end
2662
light.Range=0
2663
    for i=0,1,0.01 do
2664
        swait()
2665
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,1,-2.5)*angles(math.rad(-90),math.rad(0),math.rad(180)),.2)
2666
        Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(90)),.4)
2667
        handleweld.C0=clerp(handleweld.C0,cf(0,10,-5)*angles(math.rad(60),math.rad(30),math.rad(30)),.2)
2668
        Handleweld.C0=clerp(Handleweld.C0,cf(0,20,-5)*angles(math.rad(150),math.rad(0),math.rad(0)),.2)
2669
        Handle2weld.C0=clerp(Handle2weld.C0,cf(0,20,-5)*angles(math.rad(90),math.rad(0),math.rad(0)),.2)
2670
        RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(180),math.rad(0),math.rad(90)),.2)
2671
        LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.2)
2672
       	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
2673
		LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
2674
    end
2675
    so("http://www.roblox.com/asset/?id=209527175",Head,1,0.9)
2676
    fire.Rate = 1000
2677
    fire2.Rate = 1000
2678
    fire3.Rate = 1000
2679
    fire4.Rate = 1000
2680
	Fire:Play()
2681
	Fire2:Play()
2682
	Fire3:Play()
2683
	Fire4:Play()
2684
    for i=0,1,0.005 do
2685
        swait()
2686
Character.Head.face.Transparency = 0+1*i
2687
LeftArm.Transparency=0+1*i
2688
RightArm.Transparency=0+1*i
2689
LeftLeg.Transparency=0+1*i
2690
RightLeg.Transparency=0+1*i
2691
Head.Transparency=0+1*i
2692
Torso.Transparency=0+1*i
2693
for _,v in pairs(Character:children()) do
2694
                if v:IsA("Hat") then
2695
                        v.Handle.Transparency = 0+1*i
2696
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,1,-2.5)*angles(math.rad(-90),math.rad(0),math.rad(180)),.2)
2697
        Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(90)),.4)
2698
        handleweld.C0=clerp(handleweld.C0,cf(0,10,-5)*angles(math.rad(60),math.rad(30),math.rad(30)),.2)
2699
        Handleweld.C0=clerp(Handleweld.C0,cf(0,20,-5)*angles(math.rad(150),math.rad(0),math.rad(0)),.2)
2700
        Handle2weld.C0=clerp(Handle2weld.C0,cf(0,20,-5)*angles(math.rad(90),math.rad(0),math.rad(0)),.2)
2701
        RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(180),math.rad(0),math.rad(90)),.2)
2702
        LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.2)
2703
       	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
2704
		LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
2705
    end
2706
    end
2707
    --dmgstop()
2708
end
2709
Humanoid.Health = 0
2710
end
2711
2712
equipanim()
2713
2714
local sine = 0
2715
local change = 1
2716
local val = 0
2717
2718
local mananum=0
2719
while true do
2720
swait()
2721
sine = sine + change
2722
local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude 
2723
local velderp=RootPart.Velocity.y
2724
hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
2725
if equipped==true or equipped==false then
2726
if Anim=="Idle" and attack==false then
2727
idle=idle+1
2728
else
2729
idle=0
2730
end
2731
if Humanoid.Health <=20 then
2732
if attack == false then
2733
Humanoid.Health = math.huge
2734
Die()
2735
end
2736
end
2737
if idle>=1000 then
2738
if attack==false then
2739
--Sheath()
2740
end
2741
end
2742
if RootPart.Velocity.y > 1 and hitfloor==nil then 
2743
Anim="Jump"
2744
if attack==false then
2745
Footsteps:Stop()
2746
Footsteps2:Stop()
2747
Neck.C0=clerp(Neck.C0,necko*euler(-0.2,0,0),.3)
2748
Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.3)
2749
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0),.3)
2750
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(-.25,0,0.5),.3)
2751
RW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3)
2752
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(-.25,0,-0.5),.3)
2753
LW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3)
2754
RH.C0=clerp(RH.C0,cf(1,0,-.75)*euler(-0.5,1.57,0)*euler(0,0,0),.2)
2755
LH.C0=clerp(LH.C0,cf(-1,-1,-.3)*euler(-0.5,-1.57,0)*euler(0,0,0),.2)
2756
handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(20),math.rad(0),math.rad(0)),.2)
2757
Handleweld.C0=clerp(Handleweld.C0,cf(0,0,0)*angles(math.rad(20),math.rad(20),math.rad(0)),.2)
2758
Handle2weld.C0=clerp(Handle2weld.C0,cf(0,0,0)*angles(math.rad(20),math.rad(-20),math.rad(0)),.2)
2759
end
2760
elseif RootPart.Velocity.y < -1 and hitfloor==nil then 
2761
Anim="Fall"
2762
if attack==false then
2763
Footsteps:Stop()
2764
Footsteps2:Stop()
2765
Neck.C0=clerp(Neck.C0,necko*euler(0.3,0,0),.3)
2766
Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.3)
2767
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*euler(0,0,0),.3)
2768
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(0.1,0,1),.3)
2769
RW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3)
2770
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(0.1,0,-1),.3)
2771
LW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3)
2772
RH.C0=clerp(RH.C0,cf(1,-1,0)*euler(0.6,1.57,0)*euler(0,0,0),.2)
2773
LH.C0=clerp(LH.C0,cf(-1,-1,0)*euler(-0.8,-1.57,0)*euler(0,0,0),.2)
2774
handleweld.C0=clerp(handleweld.C0,cf(0,0,-1)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
2775
Handleweld.C0=clerp(Handleweld.C0,cf(0,-1,0)*angles(math.rad(-20),math.rad(-10),math.rad(0)),.2)
2776
Handle2weld.C0=clerp(Handle2weld.C0,cf(0,-1,0)*angles(math.rad(-20),math.rad(10),math.rad(0)),.2)
2777
end
2778
elseif torvel<1 and hitfloor~=nil then
2779
Anim="Idle"
2780
change=0.5
2781
if idle>=1000 then
2782
if attack==false then
2783
Footsteps:Stop()
2784
Footsteps2:Stop()
2785
Humanoid.WalkSpeed=12
2786
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,6-0.25*math.cos(sine/5))*angles(math.rad(0),math.rad(0),math.rad(50)),.1)
2787
Neck.C0=clerp(Neck.C0,necko*angles(math.rad(5+2*math.cos(sine/5.5)),math.rad(-5-2*math.cos(sine/5.5)),math.rad(-50)),.1)
2788
Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.1)
2789
RW.C0=clerp(RW.C0,cf(0.8,0.3,-0.5)*angles(math.rad(70),math.rad(0),math.rad(-85)),.5)
2790
LW.C0=clerp(LW.C0,cf(-0.6,0.5,-0.7)*angles(math.rad(70),math.rad(0),math.rad(85)),.5)
2791
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
2792
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
2793
handleweld.C0=clerp(handleweld.C0,cf(3.2,-1,-2)*angles(math.rad(90),math.rad(0),math.rad(60)),.3)
2794
Handleweld.C0=clerp(Handleweld.C0,cf(-2,-1.5+1*math.cos(sine/50),6)*angles(math.rad(60),math.rad(-25),math.rad(-90)),.4)
2795
Handle2weld.C0=clerp(Handle2weld.C0,cf(5,1.5-0.5*math.cos(sine/50),-5)*angles(math.rad(-110),math.rad(25),math.rad(60)),.3)
2796
end
2797
else
2798
if attack==false then
2799
Footsteps:Stop()
2800
Footsteps2:Stop()
2801
Humanoid.WalkSpeed=12
2802
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(6),math.rad(0),math.rad(0)),.3)
2803
Neck.C0=clerp(Neck.C0,necko*angles(math.rad(3+3*math.cos(sine/36)),math.rad(0),math.rad(0)),.3)
2804
Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.3)
2805
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(16-6*math.cos(sine/28))),.3)
2806
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(-16+6*math.cos(sine/28))),.3)
2807
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(16)),.3)
2808
LH.C0=clerp(LH.C0,cf(-1,-1.1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(24)),.3)
2809
handleweld.C0=clerp(handleweld.C0,cf(0-1*math.cos(sine/40),0-0.5*math.cos(sine/20),0)*angles(math.rad(-5+5*math.cos(sine/20)),math.rad(0),math.rad(0)),.2)
2810
Handleweld.C0=clerp(Handleweld.C0,cf(0-1*math.cos(sine/30),0,0-1*math.cos(sine/30))*angles(math.rad(0+8*math.cos(sine/30)),math.rad(0),math.rad(0-8*math.cos(sine/30))),.2)
2811
Handle2weld.C0=clerp(Handle2weld.C0,cf(0+1*math.cos(sine/36),0,0+1*math.cos(sine/36))*angles(math.rad(0-12*math.cos(sine/36)),math.rad(0),math.rad(0-12*math.cos(sine/36))),.2)
2812
end
2813
end
2814
elseif torvel>2 and torvel<22 and hitfloor~=nil then
2815
Anim="Walk"
2816
if attack==false then
2817
change=0.8
2818
--[[RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(35),math.rad(0),math.rad(15*math.cos(sine/10))),.3)
2819
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0)),.3)
2820
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-135*math.cos(sine/9)),math.rad(0),math.rad(0)),.3)
2821
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(135*math.cos(sine/9)),math.rad(0),math.rad(0)),.3)
2822
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.3)
2823
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
2824
--Handleweld.C0=clerp(--Handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
2825
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,0),.2)
2826
RootJoint.C0=clerp(RootJoint.C0,RootCF*euler(0.1,0,0),.2)
2827
--RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(-0.1,0,0.2),.2)
2828
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-5),math.rad(-25),math.rad(20)),.3)
2829
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(5),math.rad(25),math.rad(-20)),.3)
2830
RH.C0=clerp(RH.C0,RHC0,.3)
2831
LH.C0=clerp(LH.C0,LHC0,.3)
2832
Handleweld.C0=clerp(Handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
2833
Handle2weld.C0=clerp(Handle2weld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
2834
]]--
2835
Footsteps:Play()
2836
Footsteps2:Stop()
2837
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+0.1*math.cos(sine/2.5))*angles(math.rad(10+1*math.cos(sine/2.5)),math.rad(0),math.rad(1-5*math.cos(sine/5))),.3)
2838
Neck.C0=clerp(Neck.C0,necko*euler(0+0.075*math.cos(sine/2.5),0,0)*angles(math.rad(0),math.rad(0),math.rad(1+5*math.cos(sine/5))),.3)
2839
Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.3)
2840
RW.C0=clerp(RW.C0,cf(1.4+0.25*math.cos(sine/5),0.5+0.25*math.cos(sine/5),-0.2+0.5*math.cos(sine/5))*angles(math.rad(20-60*math.cos(sine/5)),math.rad(0),math.rad(-4+30*math.cos(sine/5))),.3)
2841
LW.C0=clerp(LW.C0,cf(-1.4+0.25*math.cos(sine/5),0.5-0.25*math.cos(sine/5),-0.2-0.5*math.cos(sine/5))*angles(math.rad(20+60*math.cos(sine/5)),math.rad(0),math.rad(4+30*math.cos(sine/5))),.3)
2842
RH.C0=clerp(RH.C0,cf(1,-1-0.1*math.cos(sine/5),0-0.25*math.cos(sine/5))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0+50*math.cos(sine/5))),.3)
2843
LH.C0=clerp(LH.C0,cf(-1,-1+0.1*math.cos(sine/5),0+0.25*math.cos(sine/5))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0+50*math.cos(sine/5))),.3)
2844
handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
2845
Handleweld.C0=clerp(Handleweld.C0,cf(0-.5*math.cos(sine/30),0,0-.5*math.cos(sine/30))*angles(math.rad(0+1*math.cos(sine/30)),math.rad(-30),math.rad(0-1*math.cos(sine/30))),.2)
2846
Handle2weld.C0=clerp(Handle2weld.C0,cf(0+.5*math.cos(sine/36),0,0+.5*math.cos(sine/36))*angles(math.rad(0-3*math.cos(sine/36)),math.rad(30),math.rad(0-3*math.cos(sine/36))),.2)
2847
end
2848
elseif torvel>=22 and hitfloor~=nil then
2849
Anim="Run"
2850
change=1
2851
if attack==false then
2852
Footsteps:Stop()
2853
Footsteps2:Play()
2854
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+0.1*math.cos(sine/2.5))*angles(math.rad(20+1*math.cos(sine/2.5)),math.rad(0),math.rad(0)),.3)
2855
Neck.C0=clerp(Neck.C0,necko*euler(-0.2+0.075*math.cos(sine/2.5),0,0),.3)
2856
Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.3)
2857
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-40),math.rad(0),math.rad(24)),.3)
2858
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-40),math.rad(0),math.rad(-24)),.3)
2859
RH.C0=clerp(RH.C0,cf(1,-1-0.1*math.cos(sine/5),0-0.5*math.cos(sine/5))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0+70*math.cos(sine/5))),.3)
2860
LH.C0=clerp(LH.C0,cf(-1,-1+0.1*math.cos(sine/5),0+0.5*math.cos(sine/5))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0+70*math.cos(sine/5))),.3)
2861
handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
2862
Handleweld.C0=clerp(Handleweld.C0,cf(0-.5*math.cos(sine/30),0,0-.5*math.cos(sine/30))*angles(math.rad(0+1*math.cos(sine/30)),math.rad(-60),math.rad(0-1*math.cos(sine/30))),.2)
2863
Handle2weld.C0=clerp(Handle2weld.C0,cf(0+.5*math.cos(sine/36),0,0+.5*math.cos(sine/36))*angles(math.rad(0-3*math.cos(sine/36)),math.rad(60),math.rad(0-3*math.cos(sine/36))),.2)
2864
end
2865
end
2866
end
2867
fenbarmana2:TweenSize(UDim2.new(4*mana/100,0,0.2,0),nil,1,0.4,true)
2868
fenbarmana4.Text="[Energy]                    <{[  "..mana.."  ]}>                    [Energy]"
2869
if mana>=100 then
2870
mana=100
2871
else
2872
if mananum<=8 then
2873
mananum=mananum+1
2874
else
2875
mananum=0
2876
mana=mana+1
2877
end
2878
end
2879
end
2880
-- ~CLarramore