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1 | - | Name="yfc" |
1 | + | local plr = game:service'Players'.LocalPlayer |
2 | - | pcall(function() workspace.hotboybilly.Droid:remove() end) |
2 | + | local char = plr.Character |
3 | - | player = game.Players.hotboybilly |
3 | + | local mouse = plr:GetMouse() |
4 | - | char = player.Character |
4 | + | local humanoid = char:findFirstChild("Humanoid") |
5 | - | char.Humanoid.MaxHealth = math.huge |
5 | + | local torso = char:findFirstChild("Torso") |
6 | - | wait(0.5) |
6 | + | local head = char.Head |
7 | - | char.Humanoid.Health = char.Humanoid.MaxHealth |
7 | + | local cam = workspace.CurrentCamera |
8 | - | |
8 | + | mouse.Button1Down:connect(function() |
9 | - | Time=500000 |
9 | + | hit = mouse.Target |
10 | - | |
10 | + | if hit ~= nil and hit.Name ~= "Base" then |
11 | - | r=tick() |
11 | + | hit:BreakJoints() |
12 | - | wait() |
12 | + | hit.Anchored = false |
13 | - | print("Your life span is: ~"..math.floor((Time/(tick()-r))*(tick()-r))) |
13 | + | local bp = Instance.new("BodyPosition", hit) |
14 | - | |
14 | + | bp.maxForce = Vector3.new(hit:GetMass()*196.2, hit:GetMass()*196.2,hit:GetMass()*196.2) |
15 | - | function Infect(char) |
15 | + | bp.D = 500 |
16 | - | Color=BrickColor.new("Brown") |
16 | + | for _ = 0, 2 do |
17 | - | Color2=BrickColor.new("Grime") |
17 | + | local p = Instance.new("Part", char) |
18 | - | local model = Instance.new("Model") |
18 | + | p.BrickColor = BrickColor.random() |
19 | - | model.Parent = char |
19 | + | p.Shape = "Ball" |
20 | - | model.Name = "Droid" |
20 | + | p.FormFactor = "Custom" |
21 | - | char.Humanoid.WalkSpeed=12 |
21 | + | p.CFrame = hit.CFrame * CFrame.new(math.random(-1, 1),math.random(-1, 1),math.random(-1, 1)) |
22 | - | fake=char.Head:clone() |
22 | + | local bp2 = Instance.new("BodyPosition", p) |
23 | - | pcall(function() fake.face:remove() char.Head.face:remove() |
23 | + | bp2.maxForce = Vector3.new(p:GetMass()*196.2, p:GetMass()*196.2,p:GetMass()*196.2) |
24 | - | char.Head.Transparency=1 |
24 | + | bp2.D = 3000 |
25 | - | fake.Parent=model |
25 | + | bp2.position = head.Position |
26 | - | fake.Transparency=0 |
26 | + | p.Size = Vector3.new(0.5, 0.5, 0.5) |
27 | - | w=Instance.new("Weld") |
27 | + | game:service'Debris':AddItem(p, 1) |
28 | - | w.Part1=fake |
28 | + | |
29 | - | w.Part0=char.Head |
29 | + | while hit ~= nil and wait() do |
30 | - | w.Parent=char |
30 | + | if bp ~= nil then |
31 | - | fake.Mesh.Scale=fake.Mesh.Scale+Vector3.new(-0.01,-0.01,-0.01) |
31 | + | bp.position = torso.Position |
32 | - | fake.BrickColor=Color2 |
32 | + | |
33 | - | for _,v in pairs(char:children()) do |
33 | + | if (hit.Position - torso.Position).magnitude < 4 then |
34 | - | if v.className=="Part" then |
34 | + | hit:Destroy() |
35 | - | v.TopSurface="Smooth" |
35 | + | break |
36 | - | v.BottomSurface="Smooth" |
36 | + | |
37 | - | elseif v.className=="Hat" then |
37 | + | |
38 | - | v:remove() |
38 | + | |
39 | end) |