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1-
Name="yfc"
1+
local plr = game:service'Players'.LocalPlayer
2-
pcall(function() workspace.hotboybilly.Droid:remove() end)
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local char = plr.Character
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player = game.Players.hotboybilly
3+
local mouse = plr:GetMouse()
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char = player.Character 
4+
local humanoid = char:findFirstChild("Humanoid")
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char.Humanoid.MaxHealth = math.huge 
5+
local torso = char:findFirstChild("Torso")
6-
wait(0.5)
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local head = char.Head
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char.Humanoid.Health = char.Humanoid.MaxHealth 
7+
local cam = workspace.CurrentCamera
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8+
mouse.Button1Down:connect(function()
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Time=500000
9+
hit = mouse.Target
10-
10+
if hit ~= nil and hit.Name ~= "Base" then
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r=tick()
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hit:BreakJoints()
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wait()
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hit.Anchored = false
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print("Your life span is: ~"..math.floor((Time/(tick()-r))*(tick()-r)))
13+
local bp = Instance.new("BodyPosition", hit)
14-
14+
bp.maxForce = Vector3.new(hit:GetMass()*196.2, hit:GetMass()*196.2,hit:GetMass()*196.2)
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function Infect(char)
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bp.D = 500
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Color=BrickColor.new("Brown")
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for _ = 0, 2 do
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Color2=BrickColor.new("Grime")
17+
local p = Instance.new("Part", char)
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local model = Instance.new("Model") 
18+
p.BrickColor = BrickColor.random()
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model.Parent = char 
19+
p.Shape = "Ball"
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model.Name = "Droid" 
20+
p.FormFactor = "Custom"
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char.Humanoid.WalkSpeed=12
21+
p.CFrame = hit.CFrame * CFrame.new(math.random(-1, 1),math.random(-1, 1),math.random(-1, 1))
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fake=char.Head:clone()
22+
local bp2 = Instance.new("BodyPosition", p)
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pcall(function() fake.face:remove() char.Head.face:remove()
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bp2.maxForce = Vector3.new(p:GetMass()*196.2, p:GetMass()*196.2,p:GetMass()*196.2)
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char.Head.Transparency=1
24+
bp2.D = 3000
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fake.Parent=model
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bp2.position = head.Position 
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fake.Transparency=0
26+
p.Size = Vector3.new(0.5, 0.5, 0.5)
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w=Instance.new("Weld")
27+
game:service'Debris':AddItem(p, 1)
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w.Part1=fake
28+
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w.Part0=char.Head
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while hit ~= nil and wait() do
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w.Parent=char
30+
if bp ~= nil then
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fake.Mesh.Scale=fake.Mesh.Scale+Vector3.new(-0.01,-0.01,-0.01)
31+
bp.position = torso.Position
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fake.BrickColor=Color2
32+
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for _,v in pairs(char:children()) do
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if (hit.Position - torso.Position).magnitude < 4 then
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if v.className=="Part" then
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hit:Destroy()
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v.TopSurface="Smooth"
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break
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v.BottomSurface="Smooth"
36+
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elseif v.className=="Hat" then
37+
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v:remove()
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end)