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1
---------------------------
2-
local MaxMana = 5000000 -- Max Mana You Can Get
2+
local MaxMana = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999 -- Max Mana You Can Get
3-
local Mana = 5000000 -- Mana You Start With
3+
local Mana = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999 -- Mana You Start With
4-
local ManaGain = 40000 -- How Much Mana You Gain Per Second
4+
local ManaGain = 99999999999999999999999999999999999999999 -- How Much Mana You Gain Per Second
5
---------------------------
6
repeat game:GetService('RunService').Stepped:wait() until game:GetService('Players').LocalPlayer.Character
7
----190470714
8
----
9
sit = true
10
cn = CFrame.new
11
v3 = Vector3.new
12
c3 = Color3.new
13
bn = BrickColor.new
14
ca2 = CFrame.Angles
15
ca = function(x,y,z) return ca2(math.rad(x),math.rad(y),math.rad(z)) end
16
ud2 = UDim2.new
17
----
18
----
19
local Player = game:GetService('Players').LocalPlayer
20
local Char = Player.Character
21
local Human = Char.Humanoid
22
local Mouse = Player:GetMouse()
23
24
----
25
Human.WalkSpeed = 0
26
print ('Loading...')
27
wait(0)
28
----    
29
----
30
local mananum=0
31
la = Char['Left Arm']
32
ra = Char['Right Arm']
33
ll = Char['Left Leg']
34
rl = Char['Right Leg']
35
tr = Char['Torso']
36
hd = Char['Head']
37
rp = Char['HumanoidRootPart']
38
----
39
----
40
ram = tr['Right Shoulder']
41
lam = tr['Left Shoulder']
42
llm = tr['Left Hip']
43
rlm = tr['Right Hip']
44
hm = tr['Neck']
45
rj = rp['RootJoint']
46
----
47
----
48
InputService = game:GetService('UserInputService')
49
RunService = game:GetService('RunService')
50
----
51
----
52
it=Instance.new
53
Torso=Char.Torso
54
local fengui=it("GuiMain") 
55
fengui.Parent=Player.PlayerGui 
56
fengui.Name="WeaponGUI" 
57
local fenframe=it("Frame") 
58
fenframe.Parent=fengui
59
fenframe.BackgroundColor3=Color3.new(255,255,255) 
60
fenframe.BackgroundTransparency=1 
61
fenframe.BorderColor3=Color3.new(17,17,17) 
62
fenframe.Size=UDim2.new(0.0500000007, 0, 0.100000001, 0)
63
fenframe.Position=UDim2.new(0.4,0,0.1,0)
64
local fenbarmana1=it("TextLabel") 
65
fenbarmana1.Parent=fenframe 
66
fenbarmana1.Text=" " 
67
fenbarmana1.BackgroundTransparency=0 
68
fenbarmana1.BackgroundColor3=Color3.new(0,0,0) 
69
fenbarmana1.SizeConstraint="RelativeXY" 
70
fenbarmana1.TextXAlignment="Center" 
71
fenbarmana1.TextYAlignment="Center" 
72
fenbarmana1.Position=UDim2.new(0,0,0,0)
73
fenbarmana1.Size=UDim2.new(4,0,0.2,0)
74
local fenbarmana2=it("TextLabel") 
75
fenbarmana2.Parent=fenframe 
76
fenbarmana2.Text=" " 
77
fenbarmana2.BackgroundTransparency=0 
78
fenbarmana2.BackgroundColor3=Torso.Color
79
fenbarmana2.SizeConstraint="RelativeXY" 
80
fenbarmana2.TextXAlignment="Center" 
81
fenbarmana2.TextYAlignment="Center" 
82
fenbarmana2.Position=UDim2.new(0,0,0,0)
83
fenbarmana2.Size=UDim2.new(4*Mana/MaxMana,0,0.2,0)
84
local fenbarmana3=it("TextLabel") 
85
fenbarmana3.Parent=fenframe 
86
fenbarmana3.Text=" " 
87
fenbarmana3.BackgroundTransparency=0 
88
fenbarmana3.BackgroundColor3=Color3.new(Col1,Col2,Col3)
89
fenbarmana3.SizeConstraint="RelativeXY" 
90
fenbarmana3.TextXAlignment="Center" 
91
fenbarmana3.TextYAlignment="Center" 
92
fenbarmana3.Position=UDim2.new(0,0,0,0)
93
fenbarmana3.Size=UDim2.new(0,0,0.2,0)
94
local fenbarmana4=it("TextLabel") 
95
fenbarmana4.Parent=fenframe 
96
fenbarmana4.Text="Energy("..Mana..")"
97
fenbarmana4.BackgroundTransparency=1 
98
fenbarmana4.BackgroundColor3=Color3.new(0,0,0) 
99
fenbarmana4.SizeConstraint="RelativeXY" 
100
fenbarmana4.TextXAlignment="Center" 
101
fenbarmana4.TextYAlignment="Center" 
102
fenbarmana4.Position=UDim2.new(0,0,-0.3,0)
103
fenbarmana4.Size=UDim2.new(4,0,0.2,0)
104
fenbarmana4.FontSize="Size9"
105
fenbarmana4.TextStrokeTransparency=0
106
fenbarmana4.TextColor=BrickColor.new("White")
107
108
LastMade = nil
109
110
xNew=function(Table)
111
	local Obj=Instance.new(Table[1])
112
	for Ind,Val in pairs(Table) do
113
		if Ind~=1 and Ind~=2 then 
114
			Obj[Ind] = Val
115
		end
116
	end
117
	Obj.Parent=Table[2]
118
	LastMade= Obj
119
	return Obj
120
end
121
122
xPart=function(tab)
123
	local v=Instance.new(tab.type or "Part")
124
	if tab.type~="CornerWedgePart" then v.formFactor="Custom" end
125
	v.CanCollide=false
126
	v.TopSurface=10 v.BottomSurface=10 v.RightSurface=10 v.LeftSurface=10 v.FrontSurface=10 v.BackSurface=10
127
	v.Size=v3(tab[2],tab[3],tab[4])
128
	if tab.co then v.BrickColor=bn(tab.co) end
129
	if tab.tr then v.Transparency=tab.tr end
130
	if tab.rf then v.Reflectance=tab.rf end
131
	if tab.cf then v.CFrame=tab.cf end
132
	if tab.an then v.Anchored=tab.an end
133
	if tab.mt then v.Material=tab.mt end
134
	if tab.ca then v.CanCollide=tab.ca end
135
	v.Parent=tab[1]
136
	LastMade= v
137
	return v
138
end
139
140
xWeld = function(a,b,between,type)
141
	local Weld = xNew{type or 'Weld',a,Part0 = a,Part1 = b, C0 = cn()}
142
	if between then
143
		Weld.C1 = b.CFrame:inverse() * a.CFrame
144
	else
145
		Weld.C1 = cn()
146
	end
147
	return Weld
148
end
149
150
function xSound(id,parent,pitch)
151
	local s = xNew{'Sound', PlayOnRemove = true, SoundId = 'http://roblox.com/asset/?id='..id,Pitch = pitch}
152
	s.Parent = parent
153
	s:Destroy()
154-
	if id == 190470714 then
154+
	if id == 1609083316 then
155
		s.Looped = true
156
		s.Name = "Music"
157
	end
158
end
159
160
----
161-
xSound(190470714,workspace,1.5)
161+
xSound(1609083316,workspace,1.5)
162
----
163
do local function QuaternionFromCFrame(cf) local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() local trace = m00 + m11 + m22 if trace > 0 then local s = math.sqrt(1 + trace) local recip = 0.5/s return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 else local i = 0 if m11 > m00 then i = 1 end if m22 > (i == 0 and m00 or m11) then i = 2 end if i == 0 then local s = math.sqrt(m00-m11-m22+1) local recip = 0.5/s return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip elseif i == 1 then local s = math.sqrt(m11-m22-m00+1) local recip = 0.5/s return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip elseif i == 2 then local s = math.sqrt(m22-m00-m11+1) local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip end end end local function QuaternionToCFrame(px, py, pz, x, y, z, w) local xs, ys, zs = x + x, y + y, z + z local wx, wy, wz = w*xs, w*ys, w*zs local xx = x*xs local xy = x*ys local xz = x*zs local yy = y*ys local yz = y*zs local zz = z*zs return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) end local function QuaternionSlerp(a, b, t) local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] local startInterp, finishInterp; if cosTheta >= 0.0001 then if (1 - cosTheta) > 0.0001 then local theta = math.acos(cosTheta) local invSinTheta = 1/math.sin(theta) startInterp = math.sin((1-t)*theta)*invSinTheta finishInterp = math.sin(t*theta)*invSinTheta else startInterp = 1-t finishInterp = t end else if (1+cosTheta) > 0.0001 then local theta = math.acos(-cosTheta) local invSinTheta = 1/math.sin(theta) startInterp = math.sin((t-1)*theta)*invSinTheta finishInterp = math.sin(t*theta)*invSinTheta else startInterp = t-1 finishInterp = t end end return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp end function clerp(a,b,t) local qa = {QuaternionFromCFrame(a)} local qb = {QuaternionFromCFrame(b)} local ax, ay, az = a.x, a.y, a.z local bx, by, bz = b.x, b.y, b.z local _t = 1-t return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) end end
164
function xlerp(weld,to,tim)
165
	if weld.C1 ~= to then
166
	--weld.C1 = clerp(weld.C1,to,tim)
167
	weld.C1 = weld.C1:lerp(to,tim)
168
	end
169
end
170
function lerp(a,b,c)return a+(b-a)*c end
171
----
172
----
173
if Char:findFirstChild("Health") then
174
	Char.Health:Destroy()
175
end
176
wait(0)
177
----
178
--hd.Mesh.Scale = Vector3.new(hd.Mesh.Scale.X * 3,hd.Mesh.Scale.Y * 3,hd.Mesh.Scale.Z * 3)
179-
ra.Size = ra.Size * 4.5
179+
ra.Size = ra.Size * 8.9
180-
la.Size = la.Size * 4.5
180+
la.Size = la.Size * 8.9
181-
ll.Size = ll.Size * 4.5
181+
ll.Size = ll.Size * 8.9
182-
rl.Size = rl.Size * 4.5
182+
rl.Size = rl.Size * 8.9
183-
tr.Size = tr.Size * 4.5
183+
tr.Size = tr.Size * 8.9
184-
hd.Size = hd.Size * 4.5
184+
hd.Size = hd.Size * 8.9
185-
rp.Size = rp.Size * 4.5
185+
rp.Size = rp.Size * 8.9
186
--
187
local tw = xWeld(rp,tr)
188
tw.C1 = cn(0,0,0)
189
local law = xWeld(tr,la)
190
law.C0 = cn(-6.5,.7,0)
191
law.C1 = cn(0,.7,0)
192
local raw = xWeld(tr,ra)
193
raw.C0 = cn(6.5,.7,0)
194
raw.C1 = cn(0,.7,0)
195
local llw = xWeld(tr,ll)
196
llw.C0 = cn(-2.5,-6,0)
197
llw.C1 = cn(0,3.5,0)
198
local rlw = xWeld(tr,rl)
199
rlw.C0 = cn(2.5,-6,0)
200
rlw.C1 = cn(0,3.5,0)
201
local hw = xWeld(tr,hd)
202
hw.C1 = cn(0,-6.5,0)
203
ras = raw.C1
204
las = law.C1
205
lls = llw.C1
206
rls = rlw.C1
207
ts = tw.C1
208
hs = hw.C1
209
-----
210
for _,Part in pairs(Char:GetChildren()) do
211
	if Part:IsA('BasePart') then
212
		Part.CustomPhysicalProperties = PhysicalProperties.new(0, .3, .5)
213
	end
214
end
215
--------------------------------------------------------
216
--------------------------------------------------------
217
-----------------------CONSTANTS------------------------
218
--------------------------------------------------------
219
--------------------------------------------------------
220-
REGEN_SPEED = 5
220+
REGEN_SPEED = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
221-
WEAPON_NAME = 'Grandark'
221+
WEAPON_NAME = 'Reaper'
222
----------------------------------------------------
223
----------------------------------------------------
224
-----------------------MODEL------------------------
225
----------------------------------------------------
226
----------------------------------------------------
227
local Handle
228
local Blade
229
local haw
230
Pack = Instance.new('Model', Char)
231
Pack.Name = WEAPON_NAME
232
do
233
	Handle = xPart{Pack,0.54285717, 4.96428585, 1.02857149} Handle.BrickColor = BrickColor.new('Really black') Handle.Material = Enum.Material.Plastic; haw = xWeld(ra,Handle); LastMade.C1 = ca(90,0,180)*cn(0,3,0) LastMade.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
234
	
235
end
236
has = haw.C1
237
238
for _,v in pairs(Pack:GetChildren()) do
239
	v.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0)
240
end
241
--------------------------------------------------------
242
--------------------------------------------------------
243
-----------------------VARIABLES------------------------
244
--------------------------------------------------------
245
--------------------------------------------------------
246
State = 'Idle'
247
FallTime = 0
248
Walk = 0
249
WalkReverse = false
250
StompDB = false
251
JumpDB = false
252
--
253
function NewHitbox(Radius,Position)
254
	local Returning = {}
255
	for _,v in pairs(workspace:GetChildren()) do
256
		if v~=Char and v:FindFirstChild('Humanoid') and v:FindFirstChild('Torso') then
257
			local Mag = (v.Torso.Position - Position).magnitude
258
			if Mag < Radius then
259
				table.insert(Returning,v)
260
			end
261
		end
262
	end
263
	return Returning
264
end
265
--
266
function UpdateState()
267
	if (rp.Velocity*v3(1, 0, 1)).magnitude > 5 then
268
		if State == 'Idle' then State = 'Walking' end
269
	else
270
		if State == 'Walking' then State = 'Idle'; end
271
	end
272
	if WalkReverse then
273
		Walk = Walk - .5
274
	else
275
		Walk = Walk + .5
276
	end
277
	if Walk >= 10 then
278
		WalkReverse = true
279
	elseif Walk <= -10 then
280
		WalkReverse = false
281
	end
282
end
283
--
284
function JumpExplode()
285
	local Hit = NewHitbox(35,Char.Torso.Position)
286
	for _,v in pairs(Hit) do
287
		v.Humanoid.MaxHealth = 0
288
		v.Humanoid.Health = v.Humanoid.Health - 0
289
		if sit then
290
			v.Humanoid.Sit = true
291
		end
292
	end
293
	xSound('2233908',tr,1)
294
	coroutine.wrap(function()
295
		local Explosion = xNew{'Part',Char,Anchored = true,CanCollide = false,FormFactor = 'Custom',BrickColor = bn('Earth green')}
296
		local Mesh = xNew{'SpecialMesh', Explosion,MeshType = 'FileMesh', MeshId = 'http://www.roblox.com/asset/?id=20329976'}
297
		Explosion.CFrame = Char.Torso.CFrame * cn(0,-20,0)
298
		Mesh.Scale = v3(1,7,1)
299
		repeat
300
			Mesh.Scale = Mesh.Scale + v3(1,0,1)
301
			Explosion.Transparency = Explosion.Transparency + .025
302
			wait()
303
		until Explosion.Transparency >= 1
304
		Explosion:Destroy()
305
	end)()
306
end
307
--
308
function Stomp()
309
	if State == 'Walking' or State == 'Idle' then
310
		if StompDB == false then
311
			StompDB = true
312
			State = 'Attacking'
313
			Human.WalkSpeed = 0
314
			--
315
			xSound('138186576',Char.Head,1)
316
			for _=0,1,.05 do
317
				xlerp(tw,ts,.2)
318
				xlerp(hw,hs*ca(40,0,0)*cn(0,-1,-1.5),.2)
319
				xlerp(rlw,rls*ca(20,0,0),.2)
320
				xlerp(llw,lls*cn(0,-2,1.25),.2)
321
				xlerp(raw,ras*ca(20,0,-20)*cn(-.5,-.5,0),.2)
322
				xlerp(law,las*ca(20,0,0),.2)
323
				wait()
324
			end
325
			coroutine.wrap(function()
326
				local Explosion = xNew{'Part',Char,Anchored = true,CanCollide = false,FormFactor = 'Custom',BrickColor = bn('Earth green')}
327
				local Mesh = xNew{'SpecialMesh', Explosion,MeshType = 'FileMesh', MeshId = 'http://www.roblox.com/asset/?id=3270017'}
328
				Explosion.CFrame = rp.CFrame * cn(0,-7,0)*ca(90,0,0)
329
				Mesh.Scale = v3(5,5,10)
330
				repeat
331
					Mesh.Scale = Mesh.Scale + v3(2,2,.5)
332
					Explosion.Transparency = Explosion.Transparency + .01
333
					wait()
334
				until Explosion.Transparency >= 1
335
				Explosion:Destroy()
336
			end)()
337
			coroutine.wrap(function()
338
				local Already = {}
339
				for i=1,50,2 do
340
					wait(.1)
341
					local Hit = NewHitbox(i*2,Char.Torso.Position)
342
					for _,v in pairs(Hit) do
343
						if not Already[v] then
344-
							v.Humanoid.MaxHealth = 999e999
344+
							v.Humanoid.MaxHealth = 999999999999999999999999999999999999999999999999999999999999
345-
							v.Humanoid.Health = v.Humanoid.Health - 999e999
345+
							v.Humanoid.Health = v.Humanoid.Health - 999999999999999999999999999999999999999999999999999999999999
346-
							if sit then
346+
							if sit th
347
								v.Humanoid.Sit = true
348
							end
349
							Already[v] = true
350
						end
351
					end
352
				end
353
			end)()
354
			--attack
355
			for _=0,1,.05 do
356
				xlerp(tw,ts,.3)
357
				xlerp(hw,hs*ca(40,0,0)*cn(0,-1,-1.5),.3)
358
				xlerp(rlw,rls*ca(20,0,0),.3)
359
				xlerp(llw,lls*cn(0,0,1.25),.3)
360
				xlerp(raw,ras*ca(20,0,-20)*cn(-.5,-.5,0),.3)
361
				xlerp(law,las*ca(20,0,0),.3)
362
				wait()
363
			end
364
			State = 'Idle'
365
			Human.WalkSpeed = 50
366
			coroutine.wrap(function()
367
				wait(0)
368
				StompDB = false
369
			end)()
370
		end
371
	end
372
end
373
--
374
function Charge()
375
	if State == 'Walking' or State == 'Idle' then
376
		State = 'Charge'
377
		for _, controller in pairs(game:GetService("ControllerService"):GetChildren()) do
378
			controller.Parent = workspace
379
		end
380
		local function Exp()
381
			local Explosion = xNew{'Part',Char,Anchored = true,CanCollide = false,FormFactor = 'Custom',BrickColor = bn('White')}
382
			local Mesh = xNew{'SpecialMesh', Explosion,MeshType = 'FileMesh', MeshId = 'http://www.roblox.com/asset/?id=20329976'}
383
			Explosion.CFrame = rp.CFrame * cn(0,0,-15)*ca(70,0,0)
384
			Mesh.Scale = v3(1,6,1)
385
			repeat
386
				Char.Head.Velocity=Char.Head.CFrame.lookVector*100
387
				Mesh.Scale = Mesh.Scale + v3(1,.5,1)
388
				Explosion.Transparency = Explosion.Transparency + .05
389
				wait()
390
			until Explosion.Transparency >= 1
391
			Explosion:Destroy()
392
		end
393
		coroutine.wrap(function()
394
			wait(0)
395
			Human.WalkSpeed = 80
396
			Char.Head.Velocity=Char.Head.CFrame.lookVector*200
397
			for _=1, 10 do
398
				coroutine.wrap(Exp)()
399
				local Hit = NewHitbox(10,Char.Torso.Position)
400
				for _,v in pairs(Hit) do
401
					v.Humanoid.MaxHealth = 999999999999999999999999999999999999999999999999999999999999
402
					v.Humanoid.Health = v.Humanoid.Health - 999999999999999999999999999999999999999999999999999999999999
403
				end
404
				wait(0)
405
				xSound('10730819',tr,.8)
406
				Char.Head.Velocity=Char.Head.CFrame.lookVector*100
407
			end
408
			Human.WalkSpeed = 50
409
			State = 'Idle'
410
		end)()
411
		--
412
		for _=0,1,.05 do
413
			Char.Head.Velocity=Char.Head.CFrame.lookVector*100
414
			xlerp(tw,ts*ca(0,-90,0),.4)
415
			xlerp(hw,hs*ca(0,90,0),.4)
416
			xlerp(raw,ras*ca(-90,0,-90)*cn(0,-1,0),.4)
417
			xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.4)
418
			xlerp(rlw,rls*ca(0,0,10)*cn(1,0,0),.4)
419
			xlerp(llw,lls*ca(0,0,10)*cn(1,0,0),.4)
420
			wait()
421
		end
422
		--
423
	end
424
end
425
function Combo()
426
	if State == 'Idle' or State == 'Walking' then
427
		State = 'Attacking'
428
		Human.WalkSpeed = 3
429
		for _=0,1,.2 do
430
			xlerp(tw,ts*ca(0,20,0),.4)
431
			xlerp(hw,hs*ca(0,30,0),.4)
432
			xlerp(raw,ras*ca(0,180,-90)*cn(-1,-1,0),.4)
433
			xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.4)
434
			xlerp(rlw,rls*ca(20,0,0)*cn(0,0,-1),.4)
435
			xlerp(llw,lls*cn(0,0,1.25),.4)
436
			wait()
437
		end
438
		local Already = {}
439
		xSound('231731980',tr,1.3)
440
		for _=0,1,.1 do
441
			xlerp(tw,ts*ca(0,-30,0),.4)
442
			xlerp(hw,hs*ca(0,-50,0),.4)
443
			xlerp(raw,ras*ca(160,180,-130)*cn(2,-1,1),.4)
444
			xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.4)
445
			xlerp(rlw,rls*ca(20,0,0)*cn(0,0,-1),.4)
446
			xlerp(llw,lls*cn(0,0,1.25),.4)
447
			xlerp(haw,has*ca(40,0,0),.4)
448
			wait()
449
			local Hit = NewHitbox(15,(Blade.CFrame).p)
450
			for _,v in pairs(Hit) do
451
				if not Already[v] then
452
					v.Humanoid.MaxHealth = 999e999
453
					v.Humanoid.Health = v.Humanoid.Health - 999e999
454
					Already[v] = true
455
				end
456
			end
457
		end
458
		----Combo2
459
		for _=0,1,.2 do
460
			xlerp(tw,ts*ca(0,-35,0),.4)
461
			xlerp(haw,has,.4)
462
			xlerp(hw,hs*ca(0,-30,0),.4)
463
			xlerp(raw,ras*ca(-120,0,-70)*cn(1,-1,0),.4)
464
			xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.4)
465
			xlerp(rlw,rls*ca(20,0,0)*cn(0,0,-1),.4)
466
			xlerp(llw,lls*cn(0,0,1.25),.4)
467
			wait()
468
		end
469
		xSound('231731980',tr,1)
470
		local Already = {}
471
		for _=0,1,.1 do
472
			xlerp(tw,ts*ca(0,20,0),.4)
473
			xlerp(hw,hs*ca(0,30,0),.4)
474
			xlerp(raw,ras*ca(30,0,-90)*cn(0,-1,0),.4)
475
			xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.4)
476
			xlerp(rlw,rls*ca(20,0,0)*cn(0,0,-1),.4)
477
			xlerp(llw,lls*cn(0,0,1.25),.4)
478
			wait()
479
			local Hit = NewHitbox(15,(Blade.CFrame).p)
480
			for _,v in pairs(Hit) do
481
				if not Already[v] then
482
					v.Humanoid.MaxHealth = 999e999
483
					v.Humanoid.Health = v.Humanoid.Health - 999e999
484
					Already[v] = true
485
				end
486
			end
487
		end
488
		--Combo 3
489
		for _=0,1,.1 do
490
			xlerp(tw,ts,.3)
491
			xlerp(hw,hs,.3)
492
			xlerp(haw,has,.3)
493
			xlerp(raw,ras*ca(-140,0,0)*cn(0,-1.5,0),.3)
494
			xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.3)
495
			xlerp(rlw,rls*ca(20,0,0)*cn(0,0,-1),.3)
496
			xlerp(llw,lls*cn(0,0,1.25),.4)
497
			wait()
498
		end
499
		xSound('231731980',tr,.8)
500
		local Already = {}
501
		for _=0,1,.1 do
502
			xlerp(tw,ts*ca(15,0,0)*cn(0,1.5,0),.4)
503
			xlerp(hw,hs,.4)
504
			xlerp(raw,ras*ca(-20,0,0)*cn(0,0,0),.4)
505
			xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.4)
506
			xlerp(haw,has*ca(20,0,0),.4)
507
			wait()
508
			local Hit = NewHitbox(10,(Blade.CFrame).p)
509
			for _,v in pairs(Hit) do
510
				if not Already[v] then
511
					v.Humanoid.MaxHealth = 999e999
512
					v.Humanoid.Health = v.Humanoid.Health - 999e999
513
					Already[v] = true
514
				end
515
			end
516
		end
517
		wait(.2)
518
		State = 'Idle'
519
		Human.WalkSpeed = 50
520
	end
521
end
522
--
523
function SwordSlam()
524
	if State == 'Walking' or State == 'Idle' then
525
		State = 'Attacking'
526
		Human.WalkSpeed = 0
527
		for _=0,1,.05 do
528
			xlerp(tw,ts,.2)
529
			xlerp(hw,hs,.2)
530
			xlerp(raw,ras*ca(-140,0,0)*cn(0,-1.5,0),.2)
531
			xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.2)
532
			xlerp(rlw,rls*ca(20,0,0)*cn(0,0,-1),.2)
533
			xlerp(llw,lls*cn(0,0,1.25),.2)
534
			wait()
535
		end
536
		coroutine.wrap(function()
537
		wait()
538
		xSound('10730819',tr,.5)
539
		local Explosion = xNew{'Part',Char,Anchored = true,CanCollide = false,FormFactor = 'Custom',BrickColor = bn('dsasda')}
540
		local Mesh = xNew{'SpecialMesh', Explosion,MeshType = 'FileMesh', MeshId = 'http://www.roblox.com/asset/?id=20329976'}
541
		Explosion.CFrame = rp.CFrame * cn(0,-5,-20)
542
		Mesh.Scale = v3(1,5,1)
543
		repeat
544
			Mesh.Scale = Mesh.Scale + v3(1,1,1)
545
			Explosion.Transparency = Explosion.Transparency + .025
546
			wait()
547
		until Explosion.Transparency >= 1
548
		Explosion:Destroy()
549
		end)()
550
		for _=0,1,.15 do
551
			xlerp(tw,ts*ca(15,0,0)*cn(0,1.5,0),.4)
552
			xlerp(hw,hs,.4)
553
			xlerp(raw,ras*ca(-20,0,0)*cn(0,0,0),.4)
554
			xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.4)
555
			xlerp(haw,has*ca(20,0,0),.4)
556
			wait()
557
		end
558
		local Hit = NewHitbox(40,(rp.CFrame * cn(0,-5,-20)).p)
559
		for _,v in pairs(Hit) do
560
		v.Humanoid.MaxHealth = 999e999
561
		v.Humanoid.Health = v.Humanoid.Health - 999e999
562
		if sit then
563
			v.Humanoid.Sit = true
564
		end
565
		end
566
		wait(0)
567
		State = 'Idle'
568
		Human.WalkSpeed = 50
569
	end
570
end
571
--
572
CanBoom = true
573
function Fire(Part)
574
	local Flame = Instance.new("ParticleEmitter",Part)
575
	Flame.LightEmission = 0.21
576
	Flame.Size = NumberSequence.new(15)
577
	Flame.Texture = "http://www.roblox.com/asset/?id=366803190"
578
	Flame.Transparency = NumberSequence.new(0.5)
579
	Flame.LockedToPart = true
580
	Flame.Lifetime = NumberRange.new(0.1,0.8)
581
	Flame.Rate = 40
582
	Flame.VelocitySpread = 2
583
end
584
Mouse.KeyDown:connect(function(key)
585
	if key == ' ' then
586
		if State == 'Walking' or State == 'Idle' then
587
			if JumpDB == false then
588
				JumpDB = true
589
				State = 'Jumping'
590
				Human.Jump = true
591
				Human.WalkSpeed = 50
592
				wait(0)
593
				State = 'Falling'
594
				coroutine.wrap(function()
595
					wait(0)
596
					JumpDB = false
597
				end)()
598
			end
599
		end
600
	elseif key == 'z' and Mana >= 400 then
601
		Mana = Mana-400
602
		Combo()
603
	elseif key == 'x' and Mana >= 300 then
604
		Mana = Mana-300
605
		Charge()
606
	elseif key == 'c' and Mana >= 250 then
607
		Mana = Mana-250
608
		SwordSlam()
609
	elseif key == 'v' and Mana >= 100 then
610
		Mana = Mana-100
611
		Stomp()
612
	elseif key == "p" and Mana >= 1000 then
613
		Mana = Mana-1000
614
		Stomp()
615
		wait()
616
		SwordSlam()
617
		wait()
618
		Combo()
619
		wait()
620
		Combo()
621
	elseif key == "f" and Mana >= 800 and CanBoom then
622
		Mana = Mana - 800
623
		CanBoom = false
624
		local P = Instance.new("Part",Char)
625
		P.Name = "Boom"
626
		P.Anchored = true
627
		P.Transparency = 1
628
		Fire(P)
629
		P.Material = "Neon"
630
		P.BrickColor = BrickColor.new("Crimson")
631
		P.TopSurface = "Smooth"
632
		P.CFrame = Torso.CFrame
633
		P.CanCollide = false
634
		xSound(161451748,workspace,0.9)
635
		function Hit(hit)
636
			if hit.Parent and hit.Parent:findFirstChild("Humanoid") then
637
				if hit.Parent:findFirstChild("Torso") and hit.Parent.Name ~= Player.Character.Name and hit.Parent:findFirstChild("Flamed") == nil then
638
					local Z = Instance.new("StringValue",hit.Parent)
639
					Z.Name = "Flamed"
640
					local Torsoo = hit.Parent:findFirstChild("Torso")
641
					Torsoo.Anchored = true
642
					for i,v in pairs(hit.Parent:GetChildren()) do
643
						Fire(v)
644
					end
645
					if hit.Parent:findFirstChild("Humanoid") then
646
						local H = hit.Parent:findFirstChild("Humanoid")
647
						H.MaxHealth = 999e999
648
						H.WalkSpeed = 0
649
						H.JumpPower = 0
650
						wait()
651
						Torsoo.Anchored = false
652
						H:remove()
653
						if hit.Parent then
654
							hit.Parent:BreakJoints()
655
						end
656
					end
657
				end
658
			end
659
		end
660
		P.Touched:connect(Hit)
661
		for i=1,100 do
662
			wait(0.1)
663
			P.CFrame = Torso.CFrame
664
			P.Size = Vector3.new(P.Size.X + 0.5,P.Size.Y + 0.5,P.Size.Z + 0.5)
665
			P.CFrame = Torso.CFrame
666
		end
667
		P:remove()
668
		wait(0)
669
		CanBoom = true
670
		
671
	end
672
end)
673
--
674
Human.Changed:connect(function()
675
	if State ~= 'Jumping' then
676
		Human.Jump = false
677
	end
678
end)
679
680
Human.FreeFalling:connect(function(a)
681
	if a then
682
		if State == 'Walking' or State == 'Idle' then
683
			State = 'Falling'
684
		end
685
	elseif State == 'Jumping' or State == 'Falling' then
686
		State = 'Idle'
687
		if FallTime > 10 then
688
			print('Boom!')
689
			JumpExplode()
690
		end
691
		Human.WalkSpeed = 50
692
		FallTime = 0
693
	end
694
end)
695
--
696
wait(0)
697
game:GetService('RunService').RenderStepped:connect(function()
698
	UpdateState()
699
	if State == 'Jumping' or State == 'Falling' then
700
		FallTime = FallTime + .1
701
		xlerp(tw,ts,.3)
702
		xlerp(hw,hs*ca(40,0,0)*cn(0,-1,-1.5),.2)
703
		xlerp(raw,ras*ca(0,0,-90)*cn(-1,-1,0),.2)
704
		xlerp(law,las*ca(0,0,90)*cn(1,-1,0),.2)
705
		xlerp(rlw,rls*ca(20,0,0),.2)
706
		xlerp(llw,lls*cn(0,-.5,1.25),.2)
707
	elseif State == 'Idle' then
708
		xlerp(tw,ts*ca(0,25,0),.1)
709
		xlerp(hw,hs*ca(0,-25,0),.1)
710
		xlerp(raw,ras*ca(20,0,-20)*cn(-.5,-.5,0),.1)
711
		xlerp(law,las*ca(20,0,0),.1)
712
		xlerp(rlw,rls*ca(20,0,0)*cn(0,0,-1),.1)
713
		xlerp(llw,lls*cn(0,0,1.25),.1)
714
		xlerp(haw,has,.4)
715
	elseif State == 'Walking' then
716
		xlerp(tw,ts,.15)
717
		xlerp(hw,hs,.15)
718
		--xlerp(law,las*ca(30,0,0),.3)
719
		--xlerp(raw,ras*ca(20,0,-40)*cn(-1,-.5,0),.15)
720
		xlerp(raw,ras*ca(20,0,-20)*cn(-.5,-.5,0),.1)
721
		xlerp(law,las*ca(20,0,0),.1)
722
		if WalkReverse then
723
			xlerp(rlw,rls*ca(30,0,0)*cn(0,-1,-1.5),.05)
724
			xlerp(llw,lls*ca(-30,0,0)*cn(0,-1,1.5),.05)
725
		else
726
			xlerp(rlw,rls*ca(-30,0,0)*cn(0,-1,1.5),.05)
727
			xlerp(llw,lls*ca(30,0,0)*cn(0,-1,-1.5),.05)
728
		end
729
	end
730
	fenbarmana2:TweenSize(UDim2.new(4*Mana/MaxMana,0,0.2,0),nil,1,0.4,true)
731
	fenbarmana4.Text="[Mana]->                   [->  "..Mana.." <-]                    <-[Mana]"
732
	if Mana>=MaxMana then
733
		Mana=MaxMana
734
	else
735
		if mananum<=8 then
736
			mananum=mananum+1
737
		else
738
			mananum=0
739
			Mana=Mana+ManaGain
740
			Char.Humanoid.Health = Char.Humanoid.Health + 999e999
741
		end
742
	end
743
	if Mana <= MaxMana/2 then
744
		fenbarmana2.BackgroundColor = BrickColor.new("Bright red")
745
		Char.Humanoid.MaxHealth = 999e999
746
		Human.Health = Human.MaxHealth
747
	else
748
		fenbarmana2.BackgroundColor = BrickColor.new("Royal purple")
749
		Char.Humanoid.MaxHealth = 999e999
750
		Human.Health = Human.MaxHealth
751
	end
752
end)
753
--
754
Char.Humanoid.WalkSpeed = 50
755
Char.Humanoid.JumpPower = 190
756
757
Human.Health = Human.MaxHealth
758
759
---------------------------------------------------------------ExtraMorphing-------------
760
----------------------------------------------------------------------------------------
761
762
Create = function(itemClass,tabl)
763
local item = Instance.new(itemClass)
764
for i,v in pairs(tabl) do
765
local a,b = ypcall(function() return item[i] end)
766
if a then
767
item[i] = tabl[i]
768
end
769
end
770
return item
771
end
772
function runDummyScript(f,scri)
773
local oldenv = getfenv(f)
774
local newenv = setmetatable({}, {
775
__index = function(_, k)
776
if k:lower() == 'script' then
777
return scri
778
else
779
return oldenv[k]
780
end
781
end
782
})
783
setfenv(f, newenv)
784
ypcall(function() f() end)
785
end
786
cors = {}
787
mas = Instance.new("Model",game:GetService("Lighting")) 
788
mas.Name = "CompiledModel"
789
o1 = Create("Model",{
790
["Name"] = "BETA",
791
["Parent"] = mas,
792
})
793
o2 = Create("Model",{
794
["Name"] = "Chest",
795
["Parent"] = o1,
796
})
797
o3 = Create("Part",{
798
["Name"] = "Middle",
799
["Parent"] = o2,
800
["Material"] = Enum.Material.Granite,
801
["BrickColor"] = BrickColor.new("Really black"),
802
["Position"] = Vector3.new(3923.3938, -4665.64014, -10.7899675),
803
["Rotation"] = Vector3.new(-0, -90, 0),
804
["Anchored"] = true,
805
["CFrame"] = CFrame.new(3923.3938, -4665.64014, -10.7899675, 0, 0, -1, 0, 1, 0, 1, 0, 0),
806
["CanCollide"] = false,
807
["Locked"] = true,
808
["FormFactor"] = Enum.FormFactor.Symmetric,
809
["Size"] = Vector3.new(9.28780556, 9.28781509, 4.6439023),
810
["BottomSurface"] = Enum.SurfaceType.Smooth,
811
["TopSurface"] = Enum.SurfaceType.Smooth,
812
["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
813
})
814
o4 = Create("ParticleEmitter",{
815
["Parent"] = o3,
816
["Size"] = NumberSequence.new(1,0.9375,1.7500001192093,0.87499976158142,2.8749995231628,1.25,2.0625,1.1874997615814,2.9375,1.3124996423721,2.8749995231628,5.6875),
817
["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0)),
818
["Texture"] = "http://www.roblox.com/asset/?id=242986555",
819
["Lifetime"] = NumberRange.new(1,1),
820
["Rate"] = 40,
821
["RotSpeed"] = NumberRange.new(30,30),
822
["Speed"] = NumberRange.new(0,0),
823
})
824
o5 = Create("ParticleEmitter",{
825
["Parent"] = o3,
826
["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),
827
["Size"] = NumberSequence.new(1.564417481422499999999999,1.812499761581499999999999999,2.749999761581999999999999,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),
828
["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.0235294, 0, 0.0705882)),
829
["Texture"] = "http://www.roblox.com/asset/?id=243043229",
830
["Lifetime"] = NumberRange.new(2,2),
831
["Rate"] = 30,
832
["RotSpeed"] = NumberRange.new(400,400),
833
["Speed"] = NumberRange.new(3,3),
834
})
835
o6 = Create("Part",{
836
["Name"] = "Bluesteel Bathelm",
837
["Parent"] = o2,
838
["Material"] = Enum.Material.Concrete,
839
["BrickColor"] = BrickColor.new("Really black"),
840
["Position"] = Vector3.new(3923.3938, -4657.74463, -10.8262482),
841
["Rotation"] = Vector3.new(-0, -90, 0),
842
["Anchored"] = true,
843
["CFrame"] = CFrame.new(3923.3938, -4657.74463, -10.8262482, 0, 0, -1, 0, 1, 0, 1, 0, 0),
844
["CanCollide"] = false,
845
["Locked"] = true,
846
["FormFactor"] = Enum.FormFactor.Symmetric,
847
["Size"] = Vector3.new(5.19318867, 3.9473207, 3.94731259),
848
["TopSurface"] = Enum.SurfaceType.Smooth,
849
["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
850
})
851
o7 = Create("ParticleEmitter",{
852
["Parent"] = o6,
853
["Size"] = NumberSequence.new(1,0.9375,1.7500001192093,0.87499976158142,2.8749995231628,1.25,2.0625,1.1874997615814,2.9375,1.3124996423721,2.8749995231628,5.6875),
854
["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0)),
855
["Texture"] = "http://www.roblox.com/asset/?id=242986555",
856
["Lifetime"] = NumberRange.new(1,1),
857
["Rate"] = 40,
858
["RotSpeed"] = NumberRange.new(30,30),
859
["Speed"] = NumberRange.new(0,0),
860
})
861
o8 = Create("ParticleEmitter",{
862
["Parent"] = o6,
863
["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),
864
["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),
865
["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.0235294, 0, 0.0705882)),
866
["Texture"] = "http://www.roblox.com/asset/?id=243043229",
867
["Lifetime"] = NumberRange.new(2,2),
868
["Rate"] = 30,
869
["RotSpeed"] = NumberRange.new(400,400),
870
["Speed"] = NumberRange.new(99999,999999),
871
})
872
o9 = Create("SpecialMesh",{
873
["Parent"] = o6,
874
["MeshId"] = "http://www.roblox.com/asset/?id=16150814",
875-
["Scale"] = Vector3.new(5.18085146, 5.18085623, 5.18084764),
875+
["Scale"] = Vector3.new(999.18085146, 999.18085623999999, 99.18084764),
876
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})
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o10 = Create("Part",{
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["BrickColor"] = BrickColor.new("Really black"),
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["Transparency"] = 1,
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["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
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["Rotation"] = Vector3.new(79.0394669, 8.73715496, 16.0058537),
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["Anchored"] = true,
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["Size"] = Vector3.new(4, 1, 2),
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["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
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})
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o11 = Create("ParticleEmitter",{
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["Parent"] = o10,
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["Size"] = NumberSequence.new(2.5,2.5),
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["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
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["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
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["Acceleration"] = Vector3.new(0, -1.29999995, 0),
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})
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o12 = Create("Part",{
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["Parent"] = o2,
902
["BrickColor"] = BrickColor.new("Really black"),
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["Transparency"] = 1,
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["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
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["Rotation"] = Vector3.new(86.3597412, -13.5106392, 95.9657364),
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["Anchored"] = true,
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["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.101057455, -0.967060804, -0.233625919, 0.0873805359, 0.225292891, -0.970364809, 0.991035938, -0.11847695, 0.0617347658),
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["Locked"] = true,
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["Size"] = Vector3.new(4, 1, 2),
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["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
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})
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o13 = Create("ParticleEmitter",{
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["Parent"] = o12,
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["Size"] = NumberSequence.new(2.5,2.5),
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["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
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["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
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["Acceleration"] = Vector3.new(0, -1.29999995, 0),
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})
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o14 = Create("Part",{
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["Parent"] = o2,
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["BrickColor"] = BrickColor.new("Really black"),
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["Transparency"] = 1,
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["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
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["Rotation"] = Vector3.new(102.543137, 6.23166227, -116.861259),
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["Anchored"] = true,
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["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.449161828, 0.886832237, 0.108548716, 0.145867065, 0.192651749, -0.970365107, -0.881462872, -0.420017153, -0.215891346),
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["CanCollide"] = false,
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["Locked"] = true,
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["Size"] = Vector3.new(4, 1, 2),
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["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
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})
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o15 = Create("ParticleEmitter",{
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["Parent"] = o14,
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["Size"] = NumberSequence.new(2.5,2.5),
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["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
937
["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
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["Acceleration"] = Vector3.new(0, -1.29999995, 0),
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})
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o16 = Create("Part",{
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["Parent"] = o2,
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["BrickColor"] = BrickColor.new("Really black"),
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["Transparency"] = 1,
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["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
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["Rotation"] = Vector3.new(102.543076, 6.23150969, -164.84436),
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["Anchored"] = true,
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["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.959516287, 0.259897143, 0.108546063, -0.0454919189, 0.237321198, -0.970365584, -0.277955443, -0.936019421, -0.215890288),
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["CanCollide"] = false,
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["Locked"] = true,
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["Size"] = Vector3.new(4, 1, 2),
951
["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
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})
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o17 = Create("ParticleEmitter",{
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["Parent"] = o16,
955
["Size"] = NumberSequence.new(2.5,2.5),
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["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
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["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
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["Acceleration"] = Vector3.new(0, -1.29999995, 0),
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})
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o18 = Create("Part",{
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["Parent"] = o2,
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["BrickColor"] = BrickColor.new("Really black"),
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["Transparency"] = 1,
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["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
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["Rotation"] = Vector3.new(102.543114, 6.2315917, -99.8779907),
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["Anchored"] = true,
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["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.170537025, 0.979354262, 0.108547494, 0.195777684, 0.141642377, -0.970365226, -0.96570617, -0.144232035, -0.215890929),
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["CanCollide"] = false,
969
["Locked"] = true,
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["Size"] = Vector3.new(4, 1, 2),
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["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
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})
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o19 = Create("ParticleEmitter",{
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["Parent"] = o18,
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["Size"] = NumberSequence.new(2.5,2.5),
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["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
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["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
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["Acceleration"] = Vector3.new(0, -1.29999995, 0),
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})
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o20 = Create("Part",{
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["Parent"] = o2,
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["BrickColor"] = BrickColor.new("Really black"),
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["Transparency"] = 1,
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["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
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["Rotation"] = Vector3.new(102.543205, 6.23175573, -132.792969),
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["Anchored"] = true,
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["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.675336957, 0.729477286, 0.10855034, 0.0873827487, 0.225293115, -0.970364571, -0.732314408, -0.645837605, -0.215892449),
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["CanCollide"] = false,
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["Locked"] = true,
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["Size"] = Vector3.new(4, 1, 2),
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["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
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})
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o21 = Create("ParticleEmitter",{
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["Size"] = NumberSequence.new(2.5,2.5),
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["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
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["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
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["Acceleration"] = Vector3.new(0, -1.29999995, 0),
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})
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o22 = Create("Part",{
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["Parent"] = o2,
1002
["BrickColor"] = BrickColor.new("Really black"),
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["Transparency"] = 1,
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["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
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["Rotation"] = Vector3.new(102.543076, 6.23157644, -152.474472),
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["Anchored"] = true,
1007
["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.881565154, 0.45941323, 0.108547226, 0.00640271604, 0.241557747, -0.970365405, -0.472019136, -0.854745209, -0.215890348),
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["CanCollide"] = false,
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["Locked"] = true,
1010
["Size"] = Vector3.new(4, 1, 2),
1011
["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
1012
})
1013
o23 = Create("ParticleEmitter",{
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["Parent"] = o22,
1015
["Size"] = NumberSequence.new(2.5,2.5),
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["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
1017
["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
1018
["Acceleration"] = Vector3.new(0, -1.29999995, 0),
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})
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o24 = Create("Part",{
1021
["Parent"] = o2,
1022
["BrickColor"] = BrickColor.new("Really black"),
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["Transparency"] = 1,
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["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
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["Rotation"] = Vector3.new(93.5509491, 13.533741, -115.702736),
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["Anchored"] = true,
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["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.421659291, 0.876036167, 0.234017938, -0.045491308, 0.237320334, -0.970365763, -0.905612469, -0.41980958, -0.060216248),
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["CanCollide"] = false,
1029
["Locked"] = true,
1030
["Size"] = Vector3.new(4, 1, 2),
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["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
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})
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o25 = Create("ParticleEmitter",{
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["Parent"] = o24,
1035
["Size"] = NumberSequence.new(2.5,2.5),
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["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
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["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
1038
["Acceleration"] = Vector3.new(0, -1.29999995, 0),
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})
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o26 = Create("Part",{
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["Parent"] = o2,
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["BrickColor"] = BrickColor.new("Really black"),
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["Transparency"] = 1,
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["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
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["Rotation"] = Vector3.new(93.5508499, 13.5340061, -83.6512985),
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["Anchored"] = true,
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["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.107508615, 0.966268897, 0.234022439, 0.087382853, 0.225292057, -0.970364869, -0.990356684, 0.124772049, -0.0602144599),
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["CanCollide"] = false,
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["Locked"] = true,
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["Size"] = Vector3.new(4, 1, 2),
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["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
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})
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o27 = Create("ParticleEmitter",{
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["Parent"] = o26,
1055
["Size"] = NumberSequence.new(2.5,2.5),
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["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
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["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
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["Acceleration"] = Vector3.new(0, -1.29999995, 0),
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})
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o28 = Create("Part",{
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["Parent"] = o2,
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["BrickColor"] = BrickColor.new("Really black"),
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["Transparency"] = 1,
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["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
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["Rotation"] = Vector3.new(93.5508728, 13.5338879, -67.7195816),
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["Anchored"] = true,
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["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.368611872, 0.899644494, 0.234020427, 0.145866781, 0.192650631, -0.970365226, -0.918067813, 0.391823798, -0.0602149367),
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["CanCollide"] = false,
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["Locked"] = true,
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["Size"] = Vector3.new(4, 1, 2),
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["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
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})
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o29 = Create("ParticleEmitter",{
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["Parent"] = o28,
1075
["Size"] = NumberSequence.new(2.5,2.5),
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["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
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["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
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["Acceleration"] = Vector3.new(0, -1.29999995, 0),
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})
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o30 = Create("Part",{
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["Parent"] = o2,
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["BrickColor"] = BrickColor.new("Really black"),
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["Transparency"] = 1,
1084
["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
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["Rotation"] = Vector3.new(93.5509109, 13.5338335, -50.7363472),
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["Anchored"] = true,
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["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.615315795, 0.752742767, 0.234019518, 0.195777208, 0.141641498, -0.970365524, -0.763582349, 0.642896652, -0.0602156073),
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["CanCollide"] = false,
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["Locked"] = true,
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["Size"] = Vector3.new(4, 1, 2),
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["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
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})
1093
o31 = Create("ParticleEmitter",{
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["Parent"] = o30,
1095
["Size"] = NumberSequence.new(2.5,2.5),
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["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
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["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
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["Acceleration"] = Vector3.new(0, -1.29999995, 0),
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})
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o32 = Create("Part",{
1101
["Parent"] = o2,
1102
["BrickColor"] = BrickColor.new("Really black"),
1103
["Transparency"] = 1,
1104
["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
1105
["Rotation"] = Vector3.new(93.5509033, 13.5337915, -103.332832),
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["Anchored"] = true,
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["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.224203944, 0.946027577, 0.234018788, 0.00640313327, 0.241556808, -0.970365584, -0.974521399, -0.216061294, -0.0602154732),
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["CanCollide"] = false,
1109
["Locked"] = true,
1110
["Size"] = Vector3.new(4, 1, 2),
1111
["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
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})
1113
o33 = Create("ParticleEmitter",{
1114
["Parent"] = o32,
1115
["Size"] = NumberSequence.new(2.5,2.5),
1116
["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
1117
["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
1118
["Acceleration"] = Vector3.new(0, -1.29999995, 0),
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})
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o34 = Create("Part",{
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["Parent"] = o2,
1122
["BrickColor"] = BrickColor.new("Really black"),
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["Transparency"] = 1,
1124
["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
1125
["Rotation"] = Vector3.new(87.5872192, 13.7778225, -25.8519192),
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["Anchored"] = true,
1127
["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.874030232, 0.42350024, 0.238157541, 0.195776746, 0.14164117, -0.970365703, -0.444682926, 0.894754469, 0.0408871919),
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["CanCollide"] = false,
1129
["Locked"] = true,
1130
["Size"] = Vector3.new(4, 1, 2),
1131
["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
1132
})
1133
o35 = Create("ParticleEmitter",{
1134
["Parent"] = o34,
1135
["Size"] = NumberSequence.new(2.5,2.5),
1136
["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
1137
["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
1138
["Acceleration"] = Vector3.new(0, -1.29999995, 0),
1139
})
1140
o36 = Create("Part",{
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["Parent"] = o2,
1142
["BrickColor"] = BrickColor.new("Really black"),
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["Transparency"] = 1,
1144
["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
1145
["Rotation"] = Vector3.new(87.5871582, 13.7778587, -42.8351593),
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["Anchored"] = true,
1147
["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.712212801, 0.660328567, 0.238158152, 0.145866409, 0.192650288, -0.970365465, -0.686641216, 0.725845814, 0.0408882648),
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["CanCollide"] = false,
1149
["Locked"] = true,
1150
["Size"] = Vector3.new(4, 1, 2),
1151
["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
1152
})
1153
o37 = Create("ParticleEmitter",{
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["Parent"] = o36,
1155
["Size"] = NumberSequence.new(2.5,2.5),
1156
["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
1157
["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
1158
["Acceleration"] = Vector3.new(0, -1.29999995, 0),
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})
1160
o38 = Create("Part",{
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["Parent"] = o2,
1162
["BrickColor"] = BrickColor.new("Really black"),
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["Transparency"] = 1,
1164
["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
1165
["Rotation"] = Vector3.new(87.5872955, 13.7777548, -90.8183365),
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["Anchored"] = true,
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["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.0138711762, 0.971127868, 0.238156393, -0.0454913229, 0.237319738, -0.970365882, -0.998868525, -0.0242941976, 0.0408859849),
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["CanCollide"] = false,
1169
["Locked"] = true,
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["Size"] = Vector3.new(4, 1, 2),
1171
["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
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})
1173
o39 = Create("ParticleEmitter",{
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["Parent"] = o38,
1175
["Size"] = NumberSequence.new(2.5,2.5),
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["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
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["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
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["Acceleration"] = Vector3.new(0, -1.29999995, 0),
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})
1180
o40 = Create("Part",{
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["Parent"] = o2,
1182
["BrickColor"] = BrickColor.new("Really black"),
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["Transparency"] = 1,
1184
["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
1185
["Rotation"] = Vector3.new(87.5872269, 13.7777824, -78.4484177),
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["Anchored"] = true,
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["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.194488198, 0.951554537, 0.23815687, 0.00640301406, 0.241556317, -0.970365763, -0.980884075, 0.190249637, 0.0408870727),
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["CanCollide"] = false,
1189
["Locked"] = true,
1190
["Size"] = Vector3.new(4, 1, 2),
1191
["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
1192
})
1193
o41 = Create("ParticleEmitter",{
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["Parent"] = o40,
1195
["Size"] = NumberSequence.new(2.5,2.5),
1196
["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
1197
["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
1198
["Acceleration"] = Vector3.new(0, -1.29999995, 0),
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})
1200
o42 = Create("Part",{
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["Parent"] = o2,
1202
["BrickColor"] = BrickColor.new("Really black"),
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["Transparency"] = 1,
1204
["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
1205
["Rotation"] = Vector3.new(87.5870895, 13.7779512, -58.7668457),
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["Anchored"] = true,
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["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.503602087, 0.830460906, 0.238159731, 0.0873826072, 0.22529155, -0.970364928, -0.859505475, 0.509488642, 0.0408894569),
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["CanCollide"] = false,
1209
["Locked"] = true,
1210
["Size"] = Vector3.new(4, 1, 2),
1211
["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
1212
})
1213
o43 = Create("ParticleEmitter",{
1214
["Parent"] = o42,
1215
["Size"] = NumberSequence.new(2.5,2.5),
1216
["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
1217
["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
1218
["Acceleration"] = Vector3.new(0, -1.29999995, 0),
1219
})
1220
o44 = Create("Part",{
1221
["Parent"] = o2,
1222
["BrickColor"] = BrickColor.new("Really black"),
1223
["Transparency"] = 1,
1224
["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
1225
["Rotation"] = Vector3.new(86.3596802, -13.5104132, 76.2841797),
1226
["Anchored"] = true,
1227
["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.230545193, -0.944600403, -0.233622074, 0.00640067458, 0.241556659, -0.970365644, 0.973040581, 0.222217858, 0.0617358685),
1228
["CanCollide"] = false,
1229
["Locked"] = true,
1230
["Size"] = Vector3.new(4, 1, 2),
1231
["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
1232
})
1233
o45 = Create("ParticleEmitter",{
1234
["Parent"] = o44,
1235
["Size"] = NumberSequence.new(2.5,2.5),
1236
["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
1237
["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
1238
["Acceleration"] = Vector3.new(0, -1.29999995, 0),
1239
})
1240
o46 = Create("Part",{
1241
["Parent"] = o2,
1242
["BrickColor"] = BrickColor.new("Really black"),
1243
["Transparency"] = 1,
1244
["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
1245
["Rotation"] = Vector3.new(86.3597107, -13.5105181, 111.897423),
1246
["Anchored"] = true,
1247
["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.36262551, -0.902176857, -0.233623862, 0.1458648, 0.192652062, -0.970365405, 0.920449078, -0.385956615, 0.0617353171),
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["CanCollide"] = false,
1249
["Locked"] = true,
1250
["Size"] = Vector3.new(4, 1, 2),
1251
["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
1252
})
1253
o47 = Create("ParticleEmitter",{
1254
["Parent"] = o46,
1255
["Size"] = NumberSequence.new(2.5,2.5),
1256
["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
1257
["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
1258
["Acceleration"] = Vector3.new(0, -1.29999995, 0),
1259
})
1260
o48 = Create("Part",{
1261
["Parent"] = o2,
1262
["BrickColor"] = BrickColor.new("Really black"),
1263
["Transparency"] = 1,
1264
["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
1265
["Rotation"] = Vector3.new(86.3596725, -13.5104551, 128.880707),
1266
["Anchored"] = true,
1267
["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.61033088, -0.756912768, -0.233622789, 0.195775732, 0.141643152, -0.970365465, 0.767573178, -0.637981534, 0.0617359728),
1268
["CanCollide"] = false,
1269
["Locked"] = true,
1270
["Size"] = Vector3.new(4, 1, 2),
1271
["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
1272
})
1273
o49 = Create("ParticleEmitter",{
1274
["Parent"] = o48,
1275
["Size"] = NumberSequence.new(2.5,2.5),
1276
["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
1277
["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
1278
["Acceleration"] = Vector3.new(0, -1.29999995, 0),
1279
})
1280
o50 = Create("Part",{
1281
["Parent"] = o2,
1282
["BrickColor"] = BrickColor.new("Really black"),
1283
["Transparency"] = 1,
1284
["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
1285
["Rotation"] = Vector3.new(86.3596344, -13.5103664, 63.9142685),
1286
["Anchored"] = true,
1287
["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.427547663, -0.873283744, -0.233621284, -0.0454937071, 0.237319678, -0.970365882, 0.902847409, 0.425505877, 0.0617365986),
1288
["CanCollide"] = false,
1289
["Locked"] = true,
1290
["Size"] = Vector3.new(4, 1, 2),
1291
["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
1292
})
1293
o51 = Create("ParticleEmitter",{
1294
["Parent"] = o50,
1295
["Size"] = NumberSequence.new(2.5,2.5),
1296
["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
1297
["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
1298
["Acceleration"] = Vector3.new(0, -1.29999995, 0),
1299
})
1300
o52 = Create("Part",{
1301
["Parent"] = o2,
1302
["BrickColor"] = BrickColor.new("Really black"),
1303
["Transparency"] = 1,
1304
["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
1305
["Rotation"] = Vector3.new(102.621109, -6.0702033, -168.148773),
1306
["Anchored"] = true,
1307
["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.973196864, 0.204219759, -0.105746955, 0.145866275, 0.192652568, -0.970364988, -0.177795321, -0.959780931, -0.217277646),
1308
["CanCollide"] = false,
1309
["Locked"] = true,
1310
["Size"] = Vector3.new(4, 1, 2),
1311
["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
1312
})
1313
o53 = Create("ParticleEmitter",{
1314
["Parent"] = o52,
1315
["Size"] = NumberSequence.new(2.5,2.5),
1316
["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
1317
["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
1318
["Acceleration"] = Vector3.new(0, -1.29999995, 0),
1319
})
1320
o54 = Create("Part",{
1321
["Parent"] = o2,
1322
["BrickColor"] = BrickColor.new("Really black"),
1323
["Transparency"] = 1,
1324
["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
1325
["Rotation"] = Vector3.new(102.620941, -6.07024574, 143.868088),
1326
["Anchored"] = true,
1327
["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.80313319, -0.586340189, -0.105747685, -0.0454930514, 0.237321064, -0.970365524, 0.594060361, -0.774521887, -0.217274785),
1328
["CanCollide"] = false,
1329
["Locked"] = true,
1330
["Size"] = Vector3.new(4, 1, 2),
1331
["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
1332
})
1333
o55 = Create("ParticleEmitter",{
1334
["Parent"] = o54,
1335
["Size"] = NumberSequence.new(2.5,2.5),
1336
["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
1337
["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
1338
["Acceleration"] = Vector3.new(0, -1.29999995, 0),
1339
})
1340
o56 = Create("Part",{
1341
["Parent"] = o2,
1342
["BrickColor"] = BrickColor.new("Really black"),
1343
["Transparency"] = 1,
1344
["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
1345
["Rotation"] = Vector3.new(102.620995, -6.07021284, 156.237991),
1346
["Anchored"] = true,
1347
["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.910095572, -0.40067938, -0.105747119, 0.00640164688, 0.241557866, -0.970365405, 0.414349347, -0.883802176, -0.217275634),
1348
["CanCollide"] = false,
1349
["Locked"] = true,
1350
["Size"] = Vector3.new(4, 1, 2),
1351
["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
1352
})
1353
o57 = Create("ParticleEmitter",{
1354
["Parent"] = o56,
1355
["Size"] = NumberSequence.new(2.5,2.5),
1356
["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
1357
["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
1358
["Acceleration"] = Vector3.new(0, -1.29999995, 0),
1359
})
1360
o58 = Create("Part",{
1361
["Parent"] = o2,
1362
["BrickColor"] = BrickColor.new("Really black"),
1363
["Transparency"] = 1,
1364
["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
1365
["Rotation"] = Vector3.new(102.621033, -6.07022762, -151.165482),
1366
["Anchored"] = true,
1367
["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.871104538, 0.479577303, -0.105747372, 0.195777193, 0.141643211, -0.970365286, -0.450386614, -0.865992486, -0.21727632),
1368
["CanCollide"] = false,
1369
["Locked"] = true,
1370
["Size"] = Vector3.new(4, 1, 2),
1371
["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
1372
})
1373
o59 = Create("ParticleEmitter",{
1374
["Parent"] = o58,
1375
["Size"] = NumberSequence.new(2.5,2.5),
1376
["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
1377
["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
1378
["Acceleration"] = Vector3.new(0, -1.29999995, 0),
1379
})
1380
o60 = Create("Part",{
1381
["Parent"] = o2,
1382
["BrickColor"] = BrickColor.new("Really black"),
1383
["Transparency"] = 1,
1384
["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
1385
["Rotation"] = Vector3.new(102.621223, -6.07019854, 175.919556),
1386
["Anchored"] = true,
1387
["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.991872668, -0.0707581863, -0.105746865, 0.0873818323, 0.225293636, -0.970364571, 0.0924853384, -0.971718192, -0.217279553),
1388
["CanCollide"] = false,
1389
["Locked"] = true,
1390
["Size"] = Vector3.new(4, 1, 2),
1391
["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
1392
})
1393
o61 = Create("ParticleEmitter",{
1394
["Parent"] = o60,
1395
["Size"] = NumberSequence.new(2.5,2.5),
1396
["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
1397
["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
1398
["Acceleration"] = Vector3.new(0, -1.29999995, 0),
1399
})
1400
o62 = Create("Part",{
1401
["Parent"] = o2,
1402
["BrickColor"] = BrickColor.new("Really black"),
1403
["Transparency"] = 1,
1404
["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
1405
["Rotation"] = Vector3.new(76.1906204, -2.22199559, 30.1629696),
1406
["Anchored"] = true,
1407
["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.863949716, -0.50208348, -0.0387714207, 0.0873808563, 0.22529152, -0.970365107, 0.495939046, 0.834958911, 0.238513038),
1408
["CanCollide"] = false,
1409
["Locked"] = true,
1410
["Size"] = Vector3.new(4, 1, 2),
1411
["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
1412
})
1413
o63 = Create("ParticleEmitter",{
1414
["Parent"] = o62,
1415
["Size"] = NumberSequence.new(2.5,2.5),
1416
["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
1417
["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
1418
["Acceleration"] = Vector3.new(0, -1.29999995, 0),
1419
})
1420
o64 = Create("Part",{
1421
["Parent"] = o2,
1422
["BrickColor"] = BrickColor.new("Really black"),
1423
["Transparency"] = 1,
1424
["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
1425
["Rotation"] = Vector3.new(76.1907578, -2.22186089, 63.077919),
1426
["Anchored"] = true,
1427
["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.452438056, -0.890953004, -0.0387690663, 0.19577527, 0.141642034, -0.970365763, 0.87004137, 0.431440324, 0.238510787),
1428
["CanCollide"] = false,
1429
["Locked"] = true,
1430
["Size"] = Vector3.new(4, 1, 2),
1431
["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
1432
})
1433
o65 = Create("ParticleEmitter",{
1434
["Parent"] = o64,
1435
["Size"] = NumberSequence.new(2.5,2.5),
1436
["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
1437
["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
1438
["Acceleration"] = Vector3.new(0, -1.29999995, 0),
1439
})
1440
o66 = Create("Part",{
1441
["Parent"] = o2,
1442
["BrickColor"] = BrickColor.new("Really black"),
1443
["Transparency"] = 1,
1444
["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
1445
["Rotation"] = Vector3.new(76.190712, -2.22191787, 46.0946541),
1446
["Anchored"] = true,
1447
["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.692947745, -0.719944835, -0.0387700647, 0.145864815, 0.192650661, -0.970365703, 0.706078768, 0.666757405, 0.238511443),
1448
["CanCollide"] = false,
1449
["Locked"] = true,
1450
["Size"] = Vector3.new(4, 1, 2),
1451
["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
1452
})
1453
o67 = Create("ParticleEmitter",{
1454
["Parent"] = o66,
1455
["Size"] = NumberSequence.new(2.5,2.5),
1456
["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
1457
["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
1458
["Acceleration"] = Vector3.new(0, -1.29999995, 0),
1459
})
1460
o68 = Create("Part",{
1461
["Parent"] = o2,
1462
["BrickColor"] = BrickColor.new("Really black"),
1463
["Transparency"] = 1,
1464
["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
1465
["Rotation"] = Vector3.new(76.1908188, -2.22179508, -1.88847733),
1466
["Anchored"] = true,
1467
["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.998705685, 0.032929413, -0.0387679189, -0.0454927385, 0.237318829, -0.970366061, -0.0227532424, 0.970873654, 0.2385097),
1468
["CanCollide"] = false,
1469
["Locked"] = true,
1470
["Size"] = Vector3.new(4, 1, 2),
1471
["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
1472
})
1473
o69 = Create("ParticleEmitter",{
1474
["Parent"] = o68,
1475
["Size"] = NumberSequence.new(2.5,2.5),
1476
["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
1477
["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
1478
["Acceleration"] = Vector3.new(0, -1.29999995, 0),
1479
})
1480
o70 = Create("Part",{
1481
["Parent"] = o2,
1482
["BrickColor"] = BrickColor.new("Really black"),
1483
["Transparency"] = 1,
1484
["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
1485
["Rotation"] = Vector3.new(76.1907883, -2.22185564, 10.4814234),
1486
["Anchored"] = true,
1487
["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.982574821, -0.181779981, -0.0387689769, 0.00640141964, 0.241555661, -0.970365882, 0.185757935, 0.953208923, 0.238510132),
1488
["CanCollide"] = false,
1489
["Locked"] = true,
1490
["Size"] = Vector3.new(4, 1, 2),
1491
["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
1492
})
1493
o71 = Create("ParticleEmitter",{
1494
["Parent"] = o70,
1495
["Size"] = NumberSequence.new(2.5,2.5),
1496
["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
1497
["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
1498
["Acceleration"] = Vector3.new(0, -1.29999995, 0),
1499
})
1500
o72 = Create("Part",{
1501
["Parent"] = o2,
1502
["BrickColor"] = BrickColor.new("Really black"),
1503
["Transparency"] = 1,
1504
["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
1505
["Rotation"] = Vector3.new(79.039566, 8.73714828, -48.9605522),
1506
["Anchored"] = true,
1507
["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.648959339, 0.745505035, 0.151901692, -0.0454917476, 0.237319022, -0.97036618, -0.75946182, 0.622817814, 0.187924758),
1508
["CanCollide"] = false,
1509
["Locked"] = true,
1510
["Size"] = Vector3.new(4, 1, 2),
1511
["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
1512
})
1513
o73 = Create("ParticleEmitter",{
1514
["Parent"] = o72,
1515
["Size"] = NumberSequence.new(2.5,2.5),
1516
["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
1517
["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
1518
["Acceleration"] = Vector3.new(0, -1.29999995, 0),
1519
})
1520
o74 = Create("Part",{
1521
["Parent"] = o2,
1522
["BrickColor"] = BrickColor.new("Really black"),
1523
["Transparency"] = 1,
1524
["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
1525
["Rotation"] = Vector3.new(79.0392761, 8.73716068, -16.9090633),
1526
["Anchored"] = true,
1527
["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.945665002, 0.287478387, 0.151901901, 0.0873818249, 0.225291193, -0.970365167, -0.313181132, 0.930913687, 0.187929645),
1528
["CanCollide"] = false,
1529
["Locked"] = true,
1530
["Size"] = Vector3.new(4, 1, 2),
1531
["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
1532
})
1533
o75 = Create("ParticleEmitter",{
1534
["Parent"] = o74,
1535
["Size"] = NumberSequence.new(2.5,2.5),
1536
["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
1537
["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
1538
["Acceleration"] = Vector3.new(0, -1.29999995, 0),
1539
})
1540
o76 = Create("Part",{
1541
["Parent"] = o2,
1542
["BrickColor"] = BrickColor.new("Really black"),
1543
["Transparency"] = 1,
1544
["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
1545
["Rotation"] = Vector3.new(79.039505, 8.73712921, -36.5906372),
1546
["Anchored"] = true,
1547
["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.793597758, 0.589176536, 0.151901364, 0.00640243944, 0.241555661, -0.970365882, -0.608409464, 0.771052539, 0.18792586),
1548
["CanCollide"] = false,
1549
["Locked"] = true,
1550
["Size"] = Vector3.new(4, 1, 2),
1551
["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
1552
})
1553
o77 = Create("ParticleEmitter",{
1554
["Parent"] = o76,
1555
["Size"] = NumberSequence.new(2.5,2.5),
1556
["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
1557
["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
1558
["Acceleration"] = Vector3.new(0, -1.29999995, 0),
1559
})
1560
o78 = Create("Part",{
1561
["Parent"] = o2,
1562
["BrickColor"] = BrickColor.new("Really black"),
1563
["Transparency"] = 1,
1564
["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
1565
["Rotation"] = Vector3.new(79.0393982, 8.7371397, -0.977389395),
1566
["Anchored"] = true,
1567
["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.988252044, 0.0168598946, 0.151901543, 0.145865604, 0.19265008, -0.970365644, -0.0456241071, 0.981122792, 0.187927589),
1568
["CanCollide"] = false,
1569
["Locked"] = true,
1570
["Size"] = Vector3.new(4, 1, 2),
1571
["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
1572
})
1573
o79 = Create("ParticleEmitter",{
1574
["Parent"] = o78,
1575
["Size"] = NumberSequence.new(2.5,2.5),
1576
["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
1577
["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
1578
["Acceleration"] = Vector3.new(0, -1.29999995, 0),
1579
})
1580
o80 = Create("Model",{
1581
["Name"] = "Arm1",
1582
["Parent"] = o1,
1583
})
1584
o81 = Create("Part",{
1585
["Name"] = "Middle",
1586
["Parent"] = o80,
1587
["Material"] = Enum.Material.Granite,
1588
["BrickColor"] = BrickColor.new("Really black"),
1589
["Position"] = Vector3.new(3923.3938, -4665.64014, -17.7558212),
1590
["Rotation"] = Vector3.new(-0, -90, 0),
1591
["Anchored"] = true,
1592
["CFrame"] = CFrame.new(3923.3938, -4665.64014, -17.7558212, 0, 0, -1, 0, 1, 0, 1, 0, 0),
1593
["CanCollide"] = false,
1594
["Locked"] = true,
1595
["FormFactor"] = Enum.FormFactor.Symmetric,
1596
["Size"] = Vector3.new(4.64390278, 9.28781509, 4.6439023),
1597
["BottomSurface"] = Enum.SurfaceType.Smooth,
1598
["TopSurface"] = Enum.SurfaceType.Smooth,
1599
["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
1600
})
1601
o82 = Create("ParticleEmitter",{
1602
["Parent"] = o81,
1603
["Size"] = NumberSequence.new(1,0.9375,1.7500001192093,0.87499976158142,2.8749995231628,1.25,2.0625,1.1874997615814,2.9375,1.3124996423721,2.8749995231628,5.6875),
1604
["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0)),
1605
["Texture"] = "http://www.roblox.com/asset/?id=242986555",
1606
["Lifetime"] = NumberRange.new(1,1),
1607
["Rate"] = 40,
1608
["RotSpeed"] = NumberRange.new(30,30),
1609
["Speed"] = NumberRange.new(0,0),
1610
})
1611
o83 = Create("ParticleEmitter",{
1612
["Parent"] = o81,
1613
["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),
1614
["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),
1615
["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.0235294, 0, 0.0705882)),
1616
["Texture"] = "http://www.roblox.com/asset/?id=243043229",
1617
["Lifetime"] = NumberRange.new(2,2),
1618
["Rate"] = 30,
1619
["RotSpeed"] = NumberRange.new(400,400),
1620
["Speed"] = NumberRange.new(3,3),
1621
})
1622
o84 = Create("Model",{
1623
["Name"] = "Arm2",
1624
["Parent"] = o1,
1625
})
1626
o85 = Create("Part",{
1627
["Name"] = "Middle",
1628
["Parent"] = o84,
1629
["Material"] = Enum.Material.Granite,
1630
["BrickColor"] = BrickColor.new("Really black"),
1631
["Position"] = Vector3.new(3923.3938, -4665.64014, -3.8241148),
1632
["Rotation"] = Vector3.new(-0, -90, 0),
1633
["Anchored"] = true,
1634
["CFrame"] = CFrame.new(3923.3938, -4665.64014, -3.8241148, 0, 0, -1, 0, 1, 0, 1, 0, 0),
1635
["CanCollide"] = false,
1636
["Locked"] = true,
1637
["FormFactor"] = Enum.FormFactor.Symmetric,
1638
["Size"] = Vector3.new(4.64390278, 9.28781509, 4.6439023),
1639
["BottomSurface"] = Enum.SurfaceType.Smooth,
1640
["TopSurface"] = Enum.SurfaceType.Smooth,
1641
["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
1642
})
1643
o86 = Create("ParticleEmitter",{
1644
["Parent"] = o85,
1645
["Size"] = NumberSequence.new(1,0.9375,1.7500001192093,0.87499976158142,2.8749995231628,1.25,2.0625,1.1874997615814,2.9375,1.3124996423721,2.8749995231628,5.6875),
1646
["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0)),
1647
["Texture"] = "http://www.roblox.com/asset/?id=242986555",
1648
["Lifetime"] = NumberRange.new(1,1),
1649
["Rate"] = 40,
1650
["RotSpeed"] = NumberRange.new(30,30),
1651
["Speed"] = NumberRange.new(0,0),
1652
})
1653
o87 = Create("ParticleEmitter",{
1654
["Parent"] = o85,
1655
["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),
1656
["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),
1657
["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.0235294, 0, 0.0705882)),
1658
["Texture"] = "http://www.roblox.com/asset/?id=243043229",
1659
["Lifetime"] = NumberRange.new(2,2),
1660
["Rate"] = 30,
1661
["RotSpeed"] = NumberRange.new(400,400),
1662
["Speed"] = NumberRange.new(3,3),
1663
})
1664
o88 = Create("Part",{
1665
["Parent"] = o84,
1666
["Material"] = Enum.Material.Granite,
1667
["BrickColor"] = BrickColor.new("Really black"),
1668
["Position"] = Vector3.new(3935.67017, -4667.5542, -3.13911486),
1669
["Rotation"] = Vector3.new(90, -82.368454, 90.0000076),
1670
["Anchored"] = true,
1671
["CFrame"] = CFrame.new(3935.67017, -4667.5542, -3.13911486, -1.44198635e-008, -0.132802665, -0.991142571, 1.18167613e-007, 0.991142571, -0.132802665, 1, -1.19035953e-007, 1.40083323e-009),
1672
["CanCollide"] = false,
1673
["Locked"] = true,
1674
["FormFactor"] = Enum.FormFactor.Symmetric,
1675
["Size"] = Vector3.new(1.47390282, 1.33999991, 36.1239014),
1676
["BottomSurface"] = Enum.SurfaceType.Smooth,
1677
["TopSurface"] = Enum.SurfaceType.Smooth,
1678
["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
1679
})
1680
o89 = Create("ParticleEmitter",{
1681
["Parent"] = o88,
1682
["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),
1683
["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),
1684
["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.0235294, 0, 0.0705882)),
1685
["Texture"] = "http://www.roblox.com/asset/?id=243043229",
1686
["Lifetime"] = NumberRange.new(2,2),
1687
["Rate"] = 30,
1688
["RotSpeed"] = NumberRange.new(400,400),
1689
["Speed"] = NumberRange.new(3,3),
1690
})
1691
o90 = Create("Part",{
1692
["Parent"] = o84,
1693
["Material"] = Enum.Material.Neon,
1694
["BrickColor"] = BrickColor.new("Institutional white"),
1695
["Position"] = Vector3.new(3947.09888, -4665.76025, -3.20606613),
1696
["Rotation"] = Vector3.new(90, -82.368454, 90.0000076),
1697
["Anchored"] = true,
1698
["CFrame"] = CFrame.new(3947.09888, -4665.76025, -3.20606613, -1.44198635e-008, -0.132802665, -0.991142571, 1.18167613e-007, 0.991142571, -0.132802665, 1, -1.19035953e-007, 1.40083323e-009),
1699
["CanCollide"] = false,
1700
["Locked"] = true,
1701
["FormFactor"] = Enum.FormFactor.Symmetric,
1702
["Size"] = Vector3.new(0.200000003, 7.81999969, 31.2939014),
1703
["BottomSurface"] = Enum.SurfaceType.Smooth,
1704
["TopSurface"] = Enum.SurfaceType.Smooth,
1705
["Color"] = Color3.new(0.972549, 0.972549, 0.972549),
1706
})
1707
o91 = Create("ParticleEmitter",{
1708
["Parent"] = o90,
1709
["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),
1710
["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),
1711
["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.0235294, 0, 0.0705882)),
1712
["Texture"] = "http://www.roblox.com/asset/?id=243043229",
1713
["Lifetime"] = NumberRange.new(2,2),
1714
["Rate"] = 30,
1715
["RotSpeed"] = NumberRange.new(400,400),
1716
["Speed"] = NumberRange.new(3,3),
1717
})
1718
o92 = Create("Part",{
1719
["Parent"] = o84,
1720
["Material"] = Enum.Material.Neon,
1721
["BrickColor"] = BrickColor.new("Institutional white"),
1722
["Position"] = Vector3.new(3963.30298, -4662.56982, -3.20606613),
1723
["Rotation"] = Vector3.new(-90.000061, -44.0050316, -90.0000305),
1724
["Anchored"] = true,
1725
["CFrame"] = CFrame.new(3963.30298, -4662.56982, -3.20606613, -4.02258507e-007, 0.719278812, -0.69472152, 6.60829357e-007, 0.69472152, 0.719278812, 1, -1.69756362e-007, -7.54778171e-007),
1726
["CanCollide"] = false,
1727
["Locked"] = true,
1728
["FormFactor"] = Enum.FormFactor.Symmetric,
1729
["Size"] = Vector3.new(0.200000003, 7.81999969, 7.0639019),
1730
["BottomSurface"] = Enum.SurfaceType.Smooth,
1731
["TopSurface"] = Enum.SurfaceType.Smooth,
1732
["Color"] = Color3.new(0.972549, 0.972549, 0.972549),
1733
})
1734
o93 = Create("ParticleEmitter",{
1735
["Parent"] = o92,
1736
["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),
1737
["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),
1738
["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.0235294, 0, 0.0705882)),
1739
["Texture"] = "http://www.roblox.com/asset/?id=243043229",
1740
["Lifetime"] = NumberRange.new(2,2),
1741
["Rate"] = 30,
1742
["RotSpeed"] = NumberRange.new(400,400),
1743
["Speed"] = NumberRange.new(3,3),
1744
})
1745
o94 = Create("Model",{
1746
["Name"] = "Leg1",
1747
["Parent"] = o1,
1748
})
1749
o95 = Create("Part",{
1750
["Name"] = "Middle",
1751
["Parent"] = o94,
1752
["Material"] = Enum.Material.Granite,
1753
["BrickColor"] = BrickColor.new("Really black"),
1754
["Position"] = Vector3.new(3923.3938, -4674.92725, -13.1119194),
1755
["Rotation"] = Vector3.new(-0, -90, 0),
1756
["Anchored"] = true,
1757
["CFrame"] = CFrame.new(3923.3938, -4674.92725, -13.1119194, 0, 0, -1, 0, 1, 0, 1, 0, 0),
1758
["CanCollide"] = false,
1759
["Locked"] = true,
1760
["FormFactor"] = Enum.FormFactor.Symmetric,
1761
["Size"] = Vector3.new(4.64390278, 9.28781509, 4.6439023),
1762
["BottomSurface"] = Enum.SurfaceType.Smooth,
1763
["TopSurface"] = Enum.SurfaceType.Smooth,
1764
["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
1765
})
1766
o96 = Create("ParticleEmitter",{
1767
["Parent"] = o95,
1768
["Size"] = NumberSequence.new(1,0.9375,1.7500001192093,0.87499976158142,2.8749995231628,1.25,2.0625,1.1874997615814,2.9375,1.3124996423721,2.8749995231628,5.6875),
1769
["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0)),
1770
["Texture"] = "http://www.roblox.com/asset/?id=242986555",
1771
["Lifetime"] = NumberRange.new(1,1),
1772
["Rate"] = 40,
1773
["RotSpeed"] = NumberRange.new(30,30),
1774
["Speed"] = NumberRange.new(0,0),
1775
})
1776
o97 = Create("ParticleEmitter",{
1777
["Parent"] = o95,
1778
["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),
1779
["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),
1780
["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.0235294, 0, 0.0705882)),
1781
["Texture"] = "http://www.roblox.com/asset/?id=243043229",
1782
["Lifetime"] = NumberRange.new(2,2),
1783
["Rate"] = 30,
1784
["RotSpeed"] = NumberRange.new(400,400),
1785
["Speed"] = NumberRange.new(3,3),
1786
})
1787
o98 = Create("Model",{
1788
["Name"] = "Leg2",
1789
["Parent"] = o1,
1790
})
1791
o99 = Create("Part",{
1792
["Name"] = "Middle",
1793
["Parent"] = o98,
1794
["Material"] = Enum.Material.Granite,
1795
["BrickColor"] = BrickColor.new("Really black"),
1796
["Position"] = Vector3.new(3923.3938, -4674.92725, -8.46801567),
1797
["Rotation"] = Vector3.new(-0, -90, 0),
1798
["Anchored"] = true,
1799
["CFrame"] = CFrame.new(3923.3938, -4674.92725, -8.46801567, 0, 0, -1, 0, 1, 0, 1, 0, 0),
1800
["CanCollide"] = false,
1801
["Locked"] = true,
1802
["FormFactor"] = Enum.FormFactor.Symmetric,
1803
["Size"] = Vector3.new(4.64390278, 9.28781509, 4.6439023),
1804
["BottomSurface"] = Enum.SurfaceType.Smooth,
1805
["TopSurface"] = Enum.SurfaceType.Smooth,
1806
["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
1807
})
1808
o100 = Create("ParticleEmitter",{
1809
["Parent"] = o99,
1810
["Size"] = NumberSequence.new(1,0.9375,1.7500001192093,0.87499976158142,2.8749995231628,1.25,2.0625,1.1874997615814,2.9375,1.3124996423721,2.8749995231628,5.6875),
1811
["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0)),
1812
["Texture"] = "http://www.roblox.com/asset/?id=242986555",
1813
["Lifetime"] = NumberRange.new(1,1),
1814
["Rate"] = 40,
1815
["RotSpeed"] = NumberRange.new(30,30),
1816
["Speed"] = NumberRange.new(0,0),
1817
})
1818
o101 = Create("ParticleEmitter",{
1819
["Parent"] = o99,
1820
["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),
1821
["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),
1822
["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.0235294, 0, 0.0705882)),
1823
["Texture"] = "http://www.roblox.com/asset/?id=243043229",
1824
["Lifetime"] = NumberRange.new(2,2),
1825
["Rate"] = 30,
1826
["RotSpeed"] = NumberRange.new(400,400),
1827
["Speed"] = NumberRange.new(3,3),
1828
})
1829
o102 = Create("Part",{
1830
["Name"] = "Head",
1831
["Parent"] = o1,
1832
["BrickColor"] = BrickColor.new("Really red"),
1833
["Position"] = Vector3.new(3930.82446, -4678.17822, -1.96655464),
1834
["Rotation"] = Vector3.new(0, 90, 0),
1835
["Anchored"] = true,
1836
["CFrame"] = CFrame.new(3930.82446, -4678.17822, -1.96655464, 0, 0, 1, 0, 1, -0, -1, 0, 0),
1837
["CanCollide"] = false,
1838
["Locked"] = true,
1839
["FormFactor"] = Enum.FormFactor.Symmetric,
1840
["Size"] = Vector3.new(0.928780496, 0.928781509, 0.928780496),
1841
["BottomSurface"] = Enum.SurfaceType.Smooth,
1842
["TopSurface"] = Enum.SurfaceType.Smooth,
1843
["Color"] = Color3.new(1, 0, 0),
1844
})
1845
o103 = Create("Script",{
1846
["Name"] = "Arm1",
1847
["Parent"] = o102,
1848
})
1849
table.insert(cors,coroutine.create(function()
1850
wait()
1851
runDummyScript(function()
1852
function onTouched(hit)
1853
	if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Arm1") == nil then
1854
		local g = script.Parent.Parent.Arm1:clone()
1855
		g.Parent = hit.Parent
1856
		local C = g:GetChildren()
1857
		for i=1, #C do
1858
			if C[i].className == "Part" then
1859
				local W = Instance.new("Weld")
1860
				W.Part0 = g.Middle
1861
				W.Part1 = C[i]
1862
				local CJ = CFrame.new(g.Middle.Position)
1863
				local C0 = g.Middle.CFrame:inverse()*CJ
1864
				local C1 = C[i].CFrame:inverse()*CJ
1865
				W.C0 = C0
1866
				W.C1 = C1
1867
				W.Parent = g.Middle
1868
			end
1869
				local Y = Instance.new("Weld")
1870
				Y.Part0 = hit.Parent["Left Arm"]
1871
				Y.Part1 = g.Middle
1872
				Y.C0 = CFrame.new(0, 0, 0)
1873
				Y.Parent = Y.Part0
1874
		end
1875
1876
		local h = g:GetChildren()
1877
		for i = 1, # h do
1878
			if h[i].className == "Part" then
1879
				h[i].Anchored = false
1880
				h[i].CanCollide = false
1881
			end
1882
		end
1883
		
1884
	end
1885
1886
end
1887
1888
script.Parent.Touched:connect(onTouched)
1889
end,o103)
1890
end))
1891
o104 = Create("Script",{
1892
["Name"] = "Leg1",
1893
["Parent"] = o102,
1894
})
1895
table.insert(cors,coroutine.create(function()
1896
wait()
1897
runDummyScript(function()
1898
function onTouched(hit)
1899
	if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Leg1") == nil then
1900
		local g = script.Parent.Parent.Leg1:clone()
1901
		g.Parent = hit.Parent
1902
		local C = g:GetChildren()
1903
		for i=1, #C do
1904
			if C[i].className == "Part" then
1905
				local W = Instance.new("Weld")
1906
				W.Part0 = g.Middle
1907
				W.Part1 = C[i]
1908
				local CJ = CFrame.new(g.Middle.Position)
1909
				local C0 = g.Middle.CFrame:inverse()*CJ
1910
				local C1 = C[i].CFrame:inverse()*CJ
1911
				W.C0 = C0
1912
				W.C1 = C1
1913
				W.Parent = g.Middle
1914
			end
1915
				local Y = Instance.new("Weld")
1916
				Y.Part0 = hit.Parent["Left Leg"]
1917
				Y.Part1 = g.Middle
1918
				Y.C0 = CFrame.new(0, 0, 0)
1919
				Y.Parent = Y.Part0
1920
		end
1921
1922
		local h = g:GetChildren()
1923
		for i = 1, # h do
1924
			if h[i].className == "Part" then
1925
				h[i].Anchored = false
1926
				h[i].CanCollide = false
1927
			end
1928
		end
1929
		
1930
	end
1931
1932
end
1933
1934
script.Parent.Touched:connect(onTouched)
1935
end,o104)
1936
end))
1937
o105 = Create("Script",{
1938
["Name"] = "HatRemover",
1939
["Parent"] = o102,
1940
})
1941
table.insert(cors,coroutine.create(function()
1942
wait()
1943
runDummyScript(function()
1944
function onTouched(hit) 
1945
	local d = hit.Parent:GetChildren() 
1946
	for i=1, #d do 
1947
		if (d[i].className == "Hat") then 
1948
			d[i]:remove() 
1949
		end 
1950
	end
1951
end 
1952
1953
script.Parent.Touched:connect(onTouched) 
1954
end,o105)
1955
end))
1956
o106 = Create("Script",{
1957
["Name"] = "ChangeShirt/Pants",
1958
["Parent"] = o102,
1959
})
1960
table.insert(cors,coroutine.create(function()
1961
wait()
1962
runDummyScript(function()
1963
--theRal
1964
1965
worker = false
1966
part = script.Parent
1967
1968
function onTouch(hit)
1969
	local human = hit.Parent:FindFirstChild("Humanoid")
1970
	if (human ~= nil) and (worker == false) then
1971
		print ("Success")
1972
		worker = true
1973
		wait(.1)
1974
		local pant = hit.Parent:GetChildren()
1975
		for i=1,#pant do
1976
		if (pant[i].className == "Pants") then
1977
			pant[i].PantsTemplate = ""
1978
			end
1979
		end
1980
		local shirt = hit.Parent:GetChildren()
1981
		for i=1,#shirt do
1982
		if (shirt[i].className == "Shirt") then
1983
			shirt[i].ShirtTemplate = ""
1984
			wait(1)
1985
			worker = false
1986
			end
1987
		end
1988
	end
1989
end
1990
1991
script.Parent.Touched:connect(onTouch)
1992
end,o106)
1993
end))
1994
o107 = Create("Script",{
1995
["Parent"] = o102,
1996
})
1997
table.insert(cors,coroutine.create(function()
1998
wait()
1999
runDummyScript(function()
2000
function onTouch(part) 
2001
local human = part.Parent:findFirstChild("Humanoid") 
2002
if human ~= nil then 
2003
part.Parent:findFirstChild("Head").BrickColor = BrickColor.new(125)
2004
part.Parent:findFirstChild("Head").Transparency = 0
2005
part.Parent:findFirstChild("Torso").BrickColor = BrickColor.new(1)
2006
part.Parent:findFirstChild("Torso").Transparency = 1
2007
part.Parent:findFirstChild("Left Arm").BrickColor = BrickColor.new(1)
2008
part.Parent:findFirstChild("Left Arm").Transparency = 1
2009
part.Parent:findFirstChild("Right Arm").BrickColor = BrickColor.new(1)
2010
part.Parent:findFirstChild("Right Arm").Transparency = 1
2011
part.Parent:findFirstChild("Left Leg").BrickColor = BrickColor.new(1)
2012
part.Parent:findFirstChild("Left Leg").CanCollide = true
2013
part.Parent:findFirstChild("Left Leg").Transparency = 1
2014
part.Parent:findFirstChild("Right Leg").BrickColor = BrickColor.new(1)
2015
part.Parent:findFirstChild("Right Leg").CanCollide = true
2016
part.Parent:findFirstChild("Right Leg").Transparency = 1
2017
end 
2018
end 
2019
script.Parent.Touched:connect(onTouch) 
2020
2021
--COLORS
2022
2023-
--1 = white
2023+
--1 = Magenta
2024-
--208 = Light stone grey
2024+
--208 = Magenta
2025-
--194 = Medium stone grey
2025+
--194 = Magenta
2026-
--199 = Dark stone grey
2026+
--199 = Magenta
2027
--26 = Black
2028-
--21 = Bright red
2028+
--21 = =Magenta
2029
--24 = Bright yellow
2030
--226 = Cool yellow
2031
--23 = Bright blue
2032
--107 = Bright bluish green
2033
--102 = Medium blue
2034
--11 = Pastel blue
2035
--45 = Light blue
2036
--135 = Sand blue
2037
--106 = Bright orange
2038
--105 = Br. yellowish orange
2039
--141 = Earth green
2040
--28 = Dark green
2041
--37 = Bright green
2042
--119 = Br. yellowish green
2043
--29 = Medium green
2044
--151 = Sand green
2045
--38 = Dark orange
2046
--192 = Reddish brown
2047
--104 = Bright violet
2048
--9 = Light reddish violet
2049
--101 = Medium red
2050
--5 = Brick Yellow
2051
--153 = Sand red
2052
--217 = Brown
2053
--18 = Nougat
2054-
--125 = Light orange
2054+
--125 = Magenta
2055
2056
2057
end,o107)
2058
end))
2059
o108 = Create("Script",{
2060
["Name"] = "WalkSpeed Script",
2061
["Parent"] = o102,
2062
})
2063
table.insert(cors,coroutine.create(function()
2064
wait()
2065
runDummyScript(function()
2066
local debounce = false 
2067
2068
function onTouch(part) 
2069
2070
local human = part.Parent:findFirstChild("Humanoid") 
2071
if (human ~= nil) and debounce == false then 
2072
2073
debounce = true 
2074
2075
human.WalkSpeed = 30-- or whatever number 
2076
2077
wait(2) 
2078
debounce = false 
2079
end 
2080
end 
2081
2082
2083
script.Parent.Touched:connect(onTouch) 
2084
2085
end,o108)
2086
end))
2087
o109 = Create("Script",{
2088
["Name"] = "Leg2",
2089
["Parent"] = o102,
2090
})
2091
table.insert(cors,coroutine.create(function()
2092
wait()
2093
runDummyScript(function()
2094
function onTouched(hit)
2095
	if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Leg2") == nil then
2096
		local g = script.Parent.Parent.Leg2:clone()
2097
		g.Parent = hit.Parent
2098
		local C = g:GetChildren()
2099
		for i=1, #C do
2100
			if C[i].className == "Part" then
2101
				local W = Instance.new("Weld")
2102
				W.Part0 = g.Middle
2103
				W.Part1 = C[i]
2104
				local CJ = CFrame.new(g.Middle.Position)
2105
				local C0 = g.Middle.CFrame:inverse()*CJ
2106
				local C1 = C[i].CFrame:inverse()*CJ
2107
				W.C0 = C0
2108
				W.C1 = C1
2109
				W.Parent = g.Middle
2110
			end
2111
				local Y = Instance.new("Weld")
2112
				Y.Part0 = hit.Parent["Right Leg"]
2113
				Y.Part1 = g.Middle
2114
				Y.C0 = CFrame.new(0, 0, 0)
2115
				Y.Parent = Y.Part0
2116
		end
2117
2118
		local h = g:GetChildren()
2119
		for i = 1, # h do
2120
			if h[i].className == "Part" then
2121
				h[i].Anchored = false
2122
				h[i].CanCollide = false
2123
			end
2124
		end
2125
		
2126
	end
2127
2128
end
2129
2130
script.Parent.Touched:connect(onTouched)
2131
end,o109)
2132
end))
2133
o110 = Create("Script",{
2134
["Name"] = "Arm2",
2135
["Parent"] = o102,
2136
})
2137
table.insert(cors,coroutine.create(function()
2138
wait()
2139
runDummyScript(function()
2140
function onTouched(hit)
2141
	if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Arm2") == nil then
2142
		local g = script.Parent.Parent.Arm2:clone()
2143
		g.Parent = hit.Parent
2144
		local C = g:GetChildren()
2145
		for i=1, #C do
2146
			if C[i].className == "Part" then
2147
				local W = Instance.new("Weld")
2148
				W.Part0 = g.Middle
2149
				W.Part1 = C[i]
2150
				local CJ = CFrame.new(g.Middle.Position)
2151
				local C0 = g.Middle.CFrame:inverse()*CJ
2152
				local C1 = C[i].CFrame:inverse()*CJ
2153
				W.C0 = C0
2154
				W.C1 = C1
2155
				W.Parent = g.Middle
2156
			end
2157
				local Y = Instance.new("Weld")
2158
				Y.Part0 = hit.Parent["Right Arm"]
2159
				Y.Part1 = g.Middle
2160
				Y.C0 = CFrame.new(0, 0, 0)
2161
				Y.Parent = Y.Part0
2162
		end
2163
2164
		local h = g:GetChildren()
2165
		for i = 1, # h do
2166
			if h[i].className == "Part" then
2167
				h[i].Anchored = false
2168
				h[i].CanCollide = false
2169
			end
2170
		end
2171
		
2172
	end
2173
2174
end
2175
2176
script.Parent.Touched:connect(onTouched)
2177
end,o110)
2178
end))
2179
o111 = Create("Script",{
2180
["Name"] = "Torso",
2181
["Parent"] = o102,
2182
})
2183
table.insert(cors,coroutine.create(function()
2184
wait()
2185
runDummyScript(function()
2186
function onTouched(hit)
2187
	if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Chest") == nil then
2188
		local g = script.Parent.Parent.Chest:clone()
2189
		g.Parent = hit.Parent
2190
		local C = g:GetChildren()
2191
		for i=1, #C do
2192
			if C[i].className == "Part" then
2193
				local W = Instance.new("Weld")
2194
				W.Part0 = g.Middle
2195
				W.Part1 = C[i]
2196
				local CJ = CFrame.new(g.Middle.Position)
2197
				local C0 = g.Middle.CFrame:inverse()*CJ
2198
				local C1 = C[i].CFrame:inverse()*CJ
2199
				W.C0 = C0
2200
				W.C1 = C1
2201
				W.Parent = g.Middle
2202
			end
2203
				local Y = Instance.new("Weld")
2204
				Y.Part0 = hit.Parent.Torso
2205
				Y.Part1 = g.Middle
2206
				Y.C0 = CFrame.new(0, 0, 0)
2207
				Y.Parent = Y.Part0
2208
		end
2209
2210
		local h = g:GetChildren()
2211
		for i = 1, # h do
2212
			if h[i].className == "Part" then
2213
				h[i].Anchored = false
2214
				h[i].CanCollide = false
2215
			end
2216
		end
2217
		
2218
	end
2219
end
2220
2221
script.Parent.Touched:connect(onTouched)
2222
2223
end,o111)
2224
end))
2225
o112 = Create("Script",{
2226
["Name"] = "Cframe",
2227
["Parent"] = o102,
2228
})
2229
table.insert(cors,coroutine.create(function()
2230
wait()
2231
runDummyScript(function()
2232
2233
wait(2)
2234
2235
local p = script.Parent
2236
local me = game.Players.LocalPlayer.Character
2237
2238
2239
p.Shape = "Ball"
2240
2241
game:GetService('RunService').Stepped:connect(function()
2242
	p.CFrame = me.Torso.CFrame * CFrame.new(0,0,0) * CFrame.Angles(0,0,0)
2243
end)
2244
2245
wait(0.5)
2246
2247
me.Head.Transparency = 1
2248
2249
p:Remove()
2250
end,o112)
2251
end))
2252
mas.Parent = workspace
2253
mas:MakeJoints()
2254
local mas1 = mas:GetChildren()
2255
for i=1,#mas1 do
2256
	mas1[i].Parent = workspace 
2257
	ypcall(function() mas1[i]:MakeJoints() end)
2258
end
2259
mas:Destroy()
2260
for i=1,#cors do
2261
coroutine.resume(cors[i])
2262
end