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1 | --MADE BY OneLegend (NOT THE SCRIPT) LOCAL SCRIPT: Go to line 4 and put your name where it says "YOUR NAME HERE" | |
2 | ||
3 | ||
4 | - | local player = game.Players["ericthefabulous"] |
4 | + | local player = game.Players["cutelittlepeople"] |
5 | Instance.new("IntValue", script).Name = "safe1" | |
6 | script.DSource.Value = "" | |
7 | script.DSource:Destroy() | |
8 | script.Parent = nil | |
9 | function Players(msg) | |
10 | local t = {} | |
11 | if msg == "me" and player then | |
12 | return {player} | |
13 | elseif msg == "others" then | |
14 | for _, v in ipairs(game.Players:GetPlayers()) do | |
15 | if v ~= player then | |
16 | table.insert(t, v) | |
17 | end | |
18 | end | |
19 | elseif msg == "all" then | |
20 | return game.Players:GetPlayers() | |
21 | else | |
22 | for _, v in ipairs(game.Players:GetPlayers()) do | |
23 | if v.Name:lower():sub(1, math.min(#msg, #v.Name)) == msg:lower():sub(1, math.min(#msg, #v.Name)) then | |
24 | table.insert(t, v) | |
25 | end | |
26 | end | |
27 | end | |
28 | return t | |
29 | end | |
30 | People = Players | |
31 | local allow = false | |
32 | local field = false | |
33 | local rList = {} | |
34 | local banlist = {"NOOBS HERE."} | |
35 | local loopkill = {} | |
36 | local scripts = {} | |
37 | local scriptnum = 0 | |
38 | local close = false | |
39 | local antiff = false | |
40 | local platform = false | |
41 | banconnection = game.Players.PlayerAdded:connect(function(p) | |
42 | for _, v in ipairs(banlist) do | |
43 | if v == p.Name then | |
44 | p:Destroy() | |
45 | end | |
46 | end | |
47 | end) | |
48 | function intable(tab, obj) | |
49 | for _, v in ipairs(tab) do | |
50 | if v == obj then | |
51 | return _ | |
52 | end | |
53 | end | |
54 | end | |
55 | for _, v in ipairs(game.Players:GetPlayers()) do | |
56 | if intable(banlist, v.Name) then | |
57 | v:Destroy() | |
58 | end | |
59 | end | |
60 | local anti = {"dlewf"} | |
61 | function AddScript(x) | |
62 | local ds = x:findFirstChild("DSource") or x:findFirstChild("NewSource") | |
63 | x.Disabled = true | |
64 | if ds then | |
65 | if not ds.Value:find("safe1") then | |
66 | x.Disabled = true | |
67 | local DS = ds.Value | |
68 | ds.Value = ds.Value:gsub("ban","n u l l"):gsub("Ban","n u l l") | |
69 | ds.Value = ds.Value:gsub("kick","n u l l"):gsub("Kick","n u l l") | |
70 | ds.Value = ds.Value:gsub(player.Name,"n u l l") | |
71 | ds.Value = ds.Value:gsub("scriptsoff","n u l l") | |
72 | ds.Value = ds.Value:gsub("true", "true and not workspace:findFirstChild('override')") | |
73 | ds.Value = ds.Value:gsub("not false", "true and not workspace:findFirstChild('override')") | |
74 | ds.Value = ds.Value:gsub("~= false", "== true and not workspace:findFirstChild('override')") | |
75 | ds.Value = ds.Value:gsub("~= nil", "== true and not workspace:findFirstChild('override')") | |
76 | ds.Value = [[ | |
77 | workspace.ChildAdded:connect(function(c) | |
78 | if c.Name == "override" then | |
79 | if (c.Value ~= "" and c.Value or "Script]]..(scriptnum)..[[") == "Script]]..(scriptnum)..[[" then | |
80 | wait(1) | |
81 | c.Parent = nil | |
82 | script.Disabled = true | |
83 | end | |
84 | end | |
85 | end) | |
86 | ]]..ds.Value | |
87 | local dis = ds and x | |
88 | for _, v in ipairs(anti) do | |
89 | if DS:lower():find(v:reverse()) then | |
90 | dis = false | |
91 | end | |
92 | end | |
93 | if dis then | |
94 | local DS2 = ds.Value | |
95 | table.insert(scripts, {["Num"]=scriptnum, ["Name"]=x.Name, ["Script"]=x, ["Source"]=DS:gsub("%s "," "), ["NewSource"]=DS2:gsub("%s "," ")}) | |
96 | scriptnum = scriptnum 1 | |
97 | x.Disabled = false | |
98 | end | |
99 | end | |
100 | end | |
101 | end | |
102 | workspace.ChildAdded:connect(function(x) | |
103 | pcall(function() x.Disabled = true end) | |
104 | if x:IsA("Script") and not x:findFirstChild("safe1") and (x:findFirstChild("DSource") or x:findFirstChid("NewSource")) then | |
105 | AddScript(x) | |
106 | end | |
107 | end) | |
108 | for _, x in ipairs(workspace:GetChildren()) do | |
109 | pcall(function() x.Disabled = true end) | |
110 | if x:IsA("Script") then | |
111 | AddScript(x) | |
112 | end | |
113 | end | |
114 | function AddPlayer(p) | |
115 | p.Chatted:connect(function(msg) | |
116 | if msg:lower():find(string.reverse("dlewf")) then | |
117 | p:Destroy() | |
118 | end | |
119 | end) | |
120 | p.CharacterAdded:connect(function() | |
121 | Delay(0, function() | |
122 | repeat wait() until p:findFirstChild("Backpack") | |
123 | local b = p:findFirstChild("Backpack") | |
124 | if b then | |
125 | b.ChildAdded:connect(function(c) | |
126 | if c:IsA("LocalScript") then | |
127 | AddScript(c) | |
128 | end | |
129 | end) | |
130 | end | |
131 | end) | |
132 | end) | |
133 | end | |
134 | game.Players.PlayerAdded:connect(function(p) AddPlayer(p) end) | |
135 | for _, v in ipairs(game.Players:GetPlayers()) do | |
136 | AddPlayer(v) | |
137 | for a, b in ipairs(v.Backpack:GetChildren()) do | |
138 | if b:IsA("LocalScript") then | |
139 | AddScript(b) | |
140 | end | |
141 | end | |
142 | end | |
143 | ||
144 | function Chat(msg) | |
145 | local cmds = {} | |
146 | for v in msg:gmatch("[^;] ") do | |
147 | table.insert(cmds, v) | |
148 | end | |
149 | local args = {} | |
150 | if not (#cmds > 1) then | |
151 | for v in msg:gmatch("[^/] ") do | |
152 | table.insert(args, v) | |
153 | end | |
154 | else | |
155 | for _, v in ipairs(cmds) do | |
156 | Chat(v) | |
157 | end | |
158 | end | |
159 | args[1] = args[1] or "nil" | |
160 | if args[1] == "aban" then | |
161 | allow = false | |
162 | local x = script:clone() | |
163 | x.Name = "allow" | |
164 | local n = script:findFirstChild("DSource") or Instance.new("StringValue", x) | |
165 | n.Name = "DSource" | |
166 | n.Value = [[ | |
167 | script.DSource:Destroy() | |
168 | while wait(2) do | |
169 | local ok = false | |
170 | for _, v in ipairs(game.Players:GetPlayers()) do | |
171 | if v.Name == player.Name then | |
172 | ok = true | |
173 | end | |
174 | end | |
175 | if not ok and script.Parent == workspace then | |
176 | Instance.new("ManualSurfaceJointInstance", workspace) | |
177 | end | |
178 | end | |
179 | ]] | |
180 | elseif args[1] == "allow" then | |
181 | allow = true | |
182 | for _, v in ipairs(workspace:GetChildren()) do | |
183 | if v.Name == "allow" then | |
184 | v:Destroy() | |
185 | end | |
186 | end | |
187 | elseif args[1] == "ambient" then | |
188 | if not tonumber(args[2] or 1) then | |
189 | game:GetService("Lighting").Ambient = BrickColor.new(args[2] or "Medium stone grey").Color | |
190 | else | |
191 | game:GetService("Lighting").Ambient = Color3.new(tonumber(args[2] or .7) or .7, tonumber(args[3] or .7) or .7, tonumber(args[4] or .7) or .7) | |
192 | end | |
193 | elseif args[1] == "antikill" then | |
194 | for _, v in ipairs(Players(args[2] or "all")) do | |
195 | Delay(0, function() | |
196 | local player = v | |
197 | local pos = CFrame.new() | |
198 | local pause = false | |
199 | Delay(0, function() | |
200 | while not close do | |
201 | wait() | |
202 | if not pause then | |
203 | local c = player.Character | |
204 | if c then | |
205 | local t = c:findFirstChild("Torso") | |
206 | if t then | |
207 | pos = t.CFrame | |
208 | end | |
209 | end | |
210 | end | |
211 | end | |
212 | end) | |
213 | player.CharacterAdded:connect(function(c) | |
214 | if not close then | |
215 | pause = true | |
216 | repeat wait() until c:findFirstChild("Torso") and c:findFirstChild("Humanoid") | |
217 | c:findFirstChild("Torso").CFrame = pos | |
218 | c:findFirstChild("Humanoid").Died:connect(function() | |
219 | player:LoadCharacter() | |
220 | end) | |
221 | pause = false | |
222 | end | |
223 | end) | |
224 | pcall(function() player.Character:BreakJoints() end) | |
225 | end) | |
226 | end | |
227 | elseif args[1] == "antiff" then | |
228 | antiff = not antiff | |
229 | elseif args[1] == "ban" and args[2] then | |
230 | for _, v in ipairs(Players(args[2])) do | |
231 | table.insert(banlist, v.Name) | |
232 | Instance.new("Model", game.Players).Name = v.Name | |
233 | v:Destroy() | |
234 | end | |
235 | elseif args[1] == "banlist" then | |
236 | local m = Instance.new("Message", player.PlayerGui) | |
237 | m.Text = table.concat(banlist, ", ") | |
238 | wait(1) | |
239 | m:Destroy() | |
240 | elseif args[1] == "base" then | |
241 | pcall(function() | |
242 | for _, v in ipairs(workspace:GetChildren()) do | |
243 | if v:IsA("BasePart") and v.Name == "Base" then | |
244 | v:Destroy() | |
245 | end | |
246 | end | |
247 | end) | |
248 | local e = Instance.new("Part", workspace) | |
249 | e.Name = "Base" | |
250 | e.Anchored = true | |
251 | e.BrickColor = BrickColor.new("Earth green") | |
252 | e.FormFactor = "Symmetric" | |
253 | e.Size = Vector3.new(512,0,512) | |
254 | e.TopSurface, e.BottomSurface = "Studs", "Smooth" | |
255 | e.CFrame = CFrame.new(0,0,0) | |
256 | elseif args[1] == "blank" then | |
257 | local x = game:GetService("InsertService"):LoadAsset("47344"):GetChildren()[1] | |
258 | x.Parent = game.Lighting | |
259 | x.CelestialBodiesShown = false | |
260 | game.Lighting.TimeOfDay = 0 | |
261 | elseif args[1] == "brightness" then | |
262 | game:GetService("Lighting").Brightness = tonumber(args[2] or .9) or .9 | |
263 | elseif args[1] == "char" or args[1] == "character" then | |
264 | for _, v in ipairs(People(args[2] or "all")) do | |
265 | v.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId="..tonumber(args[3] or v.userId) or v.userId | |
266 | v:LoadCharacter() | |
267 | end | |
268 | elseif args[1] == "clear" then | |
269 | for _, v in ipairs(workspace:GetChildren()) do | |
270 | if v.Name ~= "Terrain" and v.Name ~= "Base" and not game.Players:playerFromCharacter(v) and not v:IsA("Script") then | |
271 | v:Destroy() | |
272 | end | |
273 | end | |
274 | for _, v in ipairs(game.Lighting:GetChildren()) do | |
275 | v:Destroy() | |
276 | end | |
277 | pcall(function() | |
278 | for _, v in ipairs(game:GetService("Teams"):GetChildren()) do | |
279 | v:Destroy() | |
280 | end | |
281 | end) | |
282 | for _, v in ipairs(game.Players:GetPlayers()) do | |
283 | v.Neutral = true | |
284 | end | |
285 | elseif args[1] == "close" then | |
286 | script.Parent = workspace | |
287 | banconnection:disconnect() | |
288 | chatconnection:disconnect() | |
289 | spawnconnection:disconnect() | |
290 | addplayerconnection:disconnect() | |
291 | ffconnection:disconnect() | |
292 | allow = true | |
293 | close = true | |
294 | antiff = false | |
295 | script.Disabled = true | |
296 | elseif args[1] == "clearmsg" then | |
297 | for _, v in ipairs(workspace:GetChildren()) do | |
298 | if v:IsA("Message") then | |
299 | v:Destroy() | |
300 | end | |
301 | end | |
302 | elseif args[1] == "emp" then | |
303 | if player.Character then | |
304 | for _, v in ipairs(player.Character:GetChildren()) do | |
305 | if v:IsA("Accoutrement") then | |
306 | pcall(function() | |
307 | v:Destroy() | |
308 | end) | |
309 | end | |
310 | end | |
311 | local give = function(id) | |
312 | local x = game:GetService("InsertService"):LoadAsset(id) | |
313 | for _, v in ipairs(x:GetChildren()) do | |
314 | if v:IsA("Accoutrement") then | |
315 | pcall(function() v.Parent = player.Character end) | |
316 | elseif v:IsA("Tool") or v:IsA("HopperBin") then | |
317 | pcall(function() v.Parent = player.Backpack end) | |
318 | end | |
319 | end | |
320 | end | |
321 | give(21070012) | |
322 | give(15967743) | |
323 | give(67571303) | |
324 | give(16895215) | |
325 | end | |
326 | elseif args[1] == "explode" then | |
327 | for _, v in ipairs(People(args[2])) do | |
328 | pcall(function() | |
329 | local x = Instance.new("Explosion", workspace) | |
330 | x.Position = v.Character.Torso.Position | |
331 | x.BlastRadius = tonumber(args[3] or x.BlastRadius) or x.BlastRadius | |
332 | end) | |
333 | end | |
334 | elseif args[1] == "fall" then | |
335 | for _, v in ipairs(People(args[2])) do | |
336 | pcall(function() | |
337 | v.Character.Humanoid.PlatformStand = true | |
338 | end) | |
339 | end | |
340 | elseif args[1] == "ff" then | |
341 | for _, v in ipairs(People(args[2] or "me")) do | |
342 | if v.Character then | |
343 | local FF = false | |
344 | for a, b in ipairs(v.Character:GetChildren()) do | |
345 | if b.ClassName == "ForceField" then | |
346 | b:Destroy() | |
347 | FF = true | |
348 | end | |
349 | end | |
350 | if not FF then | |
351 | Instance.new("ForceField", v.Character) | |
352 | end | |
353 | end | |
354 | end | |
355 | elseif args[1] == "field" then | |
356 | local range = tonumber(args[2] or 30) or 30 | |
357 | field = not field | |
358 | if not field then | |
359 | pcall(function() | |
360 | for _, v in ipairs(player.Character:GetChildren()) do | |
361 | if v.Name == "Field" then | |
362 | v:Destroy() | |
363 | end | |
364 | end | |
365 | end) | |
366 | else | |
367 | local e = Instance.new("Part", player.Character) | |
368 | e.Name = "Field" | |
369 | e.Anchored = true | |
370 | e.CanCollide = false | |
371 | e.FormFactor = "Symmetric" | |
372 | e.Size = Vector3.new(range,1,range) | |
373 | e.BrickColor = BrickColor.new("Institutional white") | |
374 | e.Transparency = .9 | |
375 | e.TopSurface, e.BottomSurface = "Smooth", "Smooth" | |
376 | Instance.new("CylinderMesh", e) | |
377 | local eRep = e:clone() | |
378 | local E = e:clone() | |
379 | E.Transparency = 1 | |
380 | E.Shape = "Ball" | |
381 | E.Size = Vector3.new(10,10,10) | |
382 | E.Mesh:Destroy() | |
383 | E.Parent = player.Character | |
384 | local ERep = E:clone() | |
385 | function Get(place) | |
386 | for _, v in ipairs(place:GetChildren()) do | |
387 | if v:IsA("BasePart") and v.Name ~= "Base" and v.Name ~= "Terrain" and v.Name ~= player.Name then | |
388 | if (v.Position - e.Position).magnitude <= range/2 then | |
389 | Delay(0, function() | |
390 | local part = Instance.new("Part", player.Character) | |
391 | part.Name = player.Name | |
392 | part.FormFactor = "Custom" | |
393 | part.BrickColor = BrickColor.new("Really blue") | |
394 | part.CanCollide = false | |
395 | part.Anchored = true | |
396 | part.TopSurface, part.BottomSurface = "Smooth", "Smooth" | |
397 | local dist = (v.Position - player.Character.Head.Position).magnitude | |
398 | part.Size = Vector3.new(.3,.3,dist) | |
399 | part.CFrame = CFrame.new(player.Character.Head.Position:lerp(v.Position, .5), v.Position) | |
400 | for i = 0, 1, .1 do | |
401 | wait() | |
402 | pcall(function() part.Transparency = i end) | |
403 | end | |
404 | pcall(function() part:Destroy() end) | |
405 | end) | |
406 | pcall(function() v:Destroy() end) | |
407 | end | |
408 | end | |
409 | if v.Name ~= player.Name then | |
410 | Get(v) | |
411 | end | |
412 | end | |
413 | end | |
414 | local fieldconnection = workspace.ChildAdded:connect(function(x) | |
415 | if x:IsA("BasePart") and x.Parent ~= player.Character and x.Parent.Parent ~= player.Character then | |
416 | if (x.Position - e.Position).magnitude <= range/2 and x.Name ~= "Base" and x.Name ~= "Missile" and x.Name ~= "Laser" and x.Name ~= player.Name then | |
417 | x:Destroy() | |
418 | end | |
419 | end | |
420 | end) | |
421 | while field do | |
422 | wait() | |
423 | if math.random(1, 10) == 1 then | |
424 | pcall(function() | |
425 | for _, v in ipairs(player.Character:GetChildren()) do | |
426 | if v.Name == "Field" then | |
427 | v:Destroy() | |
428 | end | |
429 | end | |
430 | if e then | |
431 | e:Destroy() | |
432 | end | |
433 | e = eRep | |
434 | eRep = e:clone() | |
435 | e.Parent = player.Character | |
436 | if E then | |
437 | E:Destroy() | |
438 | end | |
439 | E = ERep | |
440 | ERep = E:clone() | |
441 | E.Parent = player.Character | |
442 | end) | |
443 | end | |
444 | e.CFrame = player.Character.Torso.CFrame - Vector3.new(0,3,0) | |
445 | E.CFrame = player.Character.Torso.CFrame | |
446 | Get(workspace) | |
447 | end | |
448 | fieldconnection:disconnect() | |
449 | end | |
450 | elseif args[1] == "fix" then | |
451 | Add() | |
452 | elseif args[1] == "fogend" then | |
453 | game.Lighting.FogEnd = tonumber(args[2] or 1e10) or 1e10 | |
454 | elseif args[1] == "framerate" then | |
455 | Delay(0, function() | |
456 | local m = Instance.new("Message", player.PlayerGui) | |
457 | m.Text = "Framerate: "..1/wait().." FPS" | |
458 | wait(1) | |
459 | pcall(function() m:Destroy() end) | |
460 | end) | |
461 | elseif args[1] == "freeze" then | |
462 | for _, v in ipairs(Players(args[2] or "all")) do | |
463 | pcall(function() | |
464 | for _, v in ipairs(v.Character:GetChildren()) do | |
465 | pcall(function() | |
466 | v.Anchored = true | |
467 | end) | |
468 | end | |
469 | v.Character.Humanoid.WalkSpeed = 0 | |
470 | end) | |
471 | end | |
472 | elseif args[1] == "health" and args[2] then | |
473 | for _, v in ipairs(Players(args[2])) do | |
474 | local char = v.Character | |
475 | if char then | |
476 | local hum = char:findFirstChild("Humanoid") | |
477 | if hum then | |
478 | pcall(function() | |
479 | hum.MaxHealth = tonumber(args[3] or 100) or 100 | |
480 | hum.Health = hum.MaxHealth | |
481 | end) | |
482 | end | |
483 | end | |
484 | end | |
485 | elseif args[1] == "item" and args[2] then | |
486 | local give = function(id, p) | |
487 | local x = game:GetService("InsertService"):LoadAsset(id) | |
488 | for _, v in ipairs(x:GetChildren()) do | |
489 | if v:IsA("Accoutrement") then | |
490 | pcall(function() v.Parent = p.Character end) | |
491 | elseif v:IsA("Tool") or v:IsA("HopperBin") then | |
492 | pcall(function() v.Parent = p.Backpack end) | |
493 | end | |
494 | end | |
495 | end | |
496 | for _, v in ipairs(Players(args[3] or "me")) do | |
497 | give(args[2], v) | |
498 | end | |
499 | elseif args[1] == "jump" and args[2] then | |
500 | for _, v in ipairs(Players(args[2])) do | |
501 | pcall(function() | |
502 | v.Character.Humanoid.Jump = true | |
503 | end) | |
504 | end | |
505 | elseif args[1] == "kick" and args[2] then | |
506 | for _, v in ipairs(Players(args[2])) do | |
507 | Instance.new("Model", game.Players).Name = v.Name | |
508 | v:Destroy() | |
509 | end | |
510 | elseif args[1] == "kill" then | |
511 | for _, v in ipairs(Players(args[2] or "all")) do | |
512 | pcall(function() v.Character:BreakJoints() end) | |
513 | end | |
514 | elseif args[1] == "lag" then | |
515 | for _, v in ipairs(Players(args[2] or "others")) do | |
516 | Delay(0, function() | |
517 | for i = 1, math.huge do | |
518 | wait() | |
519 | Instance.new("Message", v.PlayerGui).Text = "LAG" | |
520 | end | |
521 | end) | |
522 | end | |
523 | elseif args[1] == "lighting" then | |
524 | game:service("Lighting").Brightness = 1 | |
525 | game:service("Lighting").GeographicLatitude = 41.73 | |
526 | game:service("Lighting").Ambient = Color3.new(128 / 255, 128 / 255, 128 / 255) | |
527 | game:service("Lighting").ColorShift_Top = Color3.new(0, 0, 0) | |
528 | game:service("Lighting").ColorShift_Bottom = Color3.new(0, 0, 0) | |
529 | game:service("Lighting").ShadowColor = Color3.new(179 / 255, 179 / 255, 184 / 255) | |
530 | game:service("Lighting").TimeOfDay = "14:00:00" | |
531 | game:service("Lighting").FogEnd = 1e100 | |
532 | elseif args[1] == "loopkill" then | |
533 | if #loopkill > 0 and not args[2] then | |
534 | loopkill = {} | |
535 | elseif #loopkill == 0 and not args[2] then | |
536 | loopkill = {} | |
537 | for _, v in ipairs(game.Players:GetPlayers()) do | |
538 | if v ~= player then | |
539 | table.insert(loopkill, v) | |
540 | end | |
541 | end | |
542 | else | |
543 | for _, v in ipairs(Players(args[2])) do | |
544 | if not intable(loopkill, v.Name) and v.Name ~= player.Name then | |
545 | table.insert(loopkill, v.Name) | |
546 | Chat("kill/"..v.Name) | |
547 | end | |
548 | end | |
549 | end | |
550 | elseif args[1] == "msg" then | |
551 | Delay(0, function() | |
552 | local m = Instance.new("Message", workspace) | |
553 | m.Text = args[2] or " " | |
554 | wait(tonumber(args[3] or #args[2]/5) or #args[2]/5*100/60) | |
555 | m:Destroy() | |
556 | end) | |
557 | elseif args[1] == "override" then | |
558 | local x = Instance.new("StringValue") | |
559 | x.Name = "override" | |
560 | x.Value = args[2] or "" | |
561 | x.Parent = workspace | |
562 | elseif args[1] == "part" then | |
563 | local e = Instance.new("Part", workspace) | |
564 | e.FormFactor = "Custom" | |
565 | local a1 = tonumber(args[2] or 16) or 16 | |
566 | local a2 = tonumber(args[3] or a1) or a1 | |
567 | local a3 = tonumber(args[4] or a1) or a1 | |
568 | e.Size = Vector3.new(a1, a2, a3) | |
569 | e.Anchored = args[5] and true or false | |
570 | e.BrickColor = BrickColor.new(args[6] or "Earth green") | |
571 | elseif args[1] == "read" then | |
572 | if player.PlayerGui:findFirstChild("Reader") then | |
573 | player.PlayerGui:findFirstChild("Reader"):Destroy() | |
574 | else | |
575 | local h = Instance.new("Hint", player.PlayerGui) | |
576 | h.Name = "Reader" | |
577 | local numScripts = 0 | |
578 | for _, v in ipairs(scripts) do | |
579 | pcall(function() | |
580 | if v then | |
581 | if v.Source or v.NewSource then | |
582 | if v.Script then | |
583 | numScripts = numScripts 1 | |
584 | end | |
585 | end | |
586 | end | |
587 | end) | |
588 | end | |
589 | if numScripts == 0 then | |
590 | h.Text = "No scripts found" | |
591 | end | |
592 | for _, v in ipairs(scripts) do | |
593 | if v.Num == (tonumber(args[2] or v.Num) or v.Num) or v.Name == (args[2] or v.Name) then | |
594 | local source = not args[3] and v.Source or v.NewSource | |
595 | if not v then | |
596 | h.Text = "Table not found" | |
597 | elseif not v.Script then | |
598 | h.Text = "Script not found ("..v.Name..", Script"..v.Num..")" | |
599 | elseif not source then | |
600 | h.Text = "Source not found ("..v.Name..", Script"..v.Num..")" | |
601 | elseif #source == 0 then | |
602 | h.Text = "Source is blank ("..v.Name..", Script"..v.Num..")" | |
603 | end | |
604 | if h.Text == "" then | |
605 | h.Text = source:sub(1,150) | |
606 | wait(1) | |
607 | for i = 1, math.max(#source-150, 1) do | |
608 | wait() | |
609 | h.Text = source:sub(i,i 150) | |
610 | end | |
611 | end | |
612 | end | |
613 | end | |
614 | wait(1) | |
615 | h:Destroy() | |
616 | end | |
617 | elseif args[1] == "rem" then | |
618 | for _, v in ipairs(scripts) do | |
619 | if (v.Name == (args[2] or v.Name)) or ("Script"..v.Num == (args[2] or "Script"..v.Num)) then | |
620 | pcall(function() | |
621 | local x = v.Script | |
622 | v.Script = nil | |
623 | x.Disabled = true | |
624 | end) | |
625 | end | |
626 | end | |
627 | elseif args[1] == "respawn" or args[1] == "reset" then | |
628 | for _, v in ipairs(Players(args[2] or "me")) do | |
629 | v.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId="..v.userId | |
630 | pcall(function() | |
631 | local x = Instance.new("CFrameValue", workspace) | |
632 | x.Value = v.Character.Torso.CFrame | |
633 | x.Name = v.Name.." charpos" | |
634 | end) | |
635 | v:LoadCharacter() | |
636 | end | |
637 | elseif args[1] == "ring" then | |
638 | for _, v in ipairs(Players(args[2] or "others")) do | |
639 | local b = v:findFirstChild("Backpack") | |
640 | if b then | |
641 | if not b:findFirstChild("Tools") then | |
642 | Tools(v) | |
643 | end | |
644 | end | |
645 | end | |
646 | elseif args[1] == "ringx" then | |
647 | if #rList > 0 and not args[2] then | |
648 | rList = {} | |
649 | elseif #rList == 0 and not args[2] then | |
650 | rList = {} | |
651 | for _, v in ipairs(game.Players:GetPlayers()) do | |
652 | if v ~= player then | |
653 | table.insert(rList, v) | |
654 | end | |
655 | end | |
656 | else | |
657 | for _, v in ipairs(Players(args[2])) do | |
658 | if not intable(rList, v.Name) and v.Name ~= player.Name then | |
659 | table.insert(rList, v.Name) | |
660 | Chat("ring/"..v.Name) | |
661 | end | |
662 | end | |
663 | end | |
664 | elseif args[1] == "scriptlist" then | |
665 | if player.PlayerGui:findFirstChild("scriptlist") then | |
666 | player.PlayerGui:findFirstChild("scriptlist"):Destroy() | |
667 | else | |
668 | local x = "" | |
669 | for _, v in ipairs(scripts) do | |
670 | pcall(function() | |
671 | if v.Script then | |
672 | if not v.Script.Disabled then | |
673 | if (args[2] and v.Script.ClassName ~= "LocalScript") or not args[2] then | |
674 | x = x..v.Name..", Script"..v.Num.." | " | |
675 | end | |
676 | end | |
677 | end | |
678 | end) | |
679 | end | |
680 | local m = Instance.new("Message", player.PlayerGui) | |
681 | m.Name = "scriptlist" | |
682 | m.Text = x ~= "" and x or "No scripts shown" | |
683 | end | |
684 | elseif args[1] == "shutdown" then | |
685 | Instance.new("ManualSurfaceJointInstance", workspace) | |
686 | elseif args[1] == "sit" and args[2] then | |
687 | for _, v in ipairs(Players(args[2])) do | |
688 | pcall(function() | |
689 | v.Character.Humanoid.Sit = true | |
690 | end) | |
691 | end | |
692 | elseif args[1] == "speed" then | |
693 | for _, v in ipairs(People(not tonumber(args[2]) and args[2] or "me")) do | |
694 | pcall(function() | |
695 | v.Character.Humanoid.WalkSpeed = tonumber(args[3] or args[2] or 16) or tonumber(args[2] or 16) or 16 | |
696 | end) | |
697 | end | |
698 | elseif args[1] == "steal" then | |
699 | for _, v in ipairs(scripts) do | |
700 | pcall(function() | |
701 | if v.Script.ClassName == "LocalScript" then | |
702 | local x = v.Script:clone() | |
703 | local ds = x:findFirstChild("DSource") | |
704 | for a, b in ipairs(game.Players:GetPlayers()) do | |
705 | ds.Value = ds.Value:gsub("\""..b.Name.."\"", "string.reverse(\""..string.reverse(player.Name).."\")") | |
706 | end | |
707 | if x.ClassName == "Script" then | |
708 | x.Parent = workspace | |
709 | else | |
710 | x.Parent = player.Backpack | |
711 | end | |
712 | end | |
713 | end) | |
714 | end | |
715 | elseif args[1] == "tele" or args[1] == "teleport" then | |
716 | for _, v in ipairs(People(args[2] or "me")) do | |
717 | if not args[3] then | |
718 | pcall(function() | |
719 | v.Character:MoveTo(Vector3.new(0,0,0)) | |
720 | end) | |
721 | else | |
722 | for a, b in ipairs(People(args[3])) do | |
723 | pcall(function() | |
724 | v.Character:MoveTo(b.Character.Torso.Position) | |
725 | end) | |
726 | end | |
727 | end | |
728 | end | |
729 | elseif args[1] == "thaw" then | |
730 | for _, v in ipairs(Players(args[2] or "all")) do | |
731 | pcall(function() | |
732 | for _, v in ipairs(v.Character:GetChildren()) do | |
733 | pcall(function() v.Anchored = false end) | |
734 | end | |
735 | v.Character.Humanoid.WalkSpeed = 16 | |
736 | end) | |
737 | end | |
738 | elseif args[1] == "time" then | |
739 | game.Lighting.TimeOfDay = tonumber(args[2] or 15) or 15 | |
740 | elseif args[1] == "unban" then | |
741 | local newlist = {} | |
742 | if args[2] then | |
743 | for _, v in ipairs(banlist) do | |
744 | if v:sub(1, math.min(#args[2], #v)):lower() ~= v:sub(1, math.min(#args[2], #v)) then | |
745 | table.insert(newlist, v) | |
746 | end | |
747 | end | |
748 | end | |
749 | banlist = newlist | |
750 | end | |
751 | end | |
752 | chatconnection = player.Chatted:connect(function(msg) | |
753 | Chat(msg) | |
754 | end) | |
755 | if not allow then Chat("aban") end | |
756 | ||
757 | local LS = nil | |
758 | ||
759 | function Tools(ply) | |
760 | if LS then | |
761 | local Local = LS:clone() | |
762 | Local.Name = "Tools" | |
763 | Local.DSource.Value = [[ | |
764 | local safe1; | |
765 | local player = script.Parent.Parent | |
766 | local control = player.Character | |
767 | local cam = workspace.CurrentCamera | |
768 | local orbs = {} | |
769 | local off = {} | |
770 | local sSpeed = 1 | |
771 | local platform = false | |
772 | local pL = 0 | |
773 | if player:findFirstChild("Platform") then | |
774 | pL = 100 | |
775 | platform = player:findFirstChild("Platform").Value | |
776 | end | |
777 | Instance.new("IntValue", script.Parent).Name = "Tools" | |
778 | script.DSource.Value = "" | |
779 | script.DSource:Destroy() | |
780 | script.Parent = nil | |
781 | local bin1 = Instance.new("HopperBin", player.Backpack) | |
782 | local welds = {} | |
783 | for i = 1, 10 do | |
784 | local part = Instance.new("Part", player.Character) | |
785 | part.Shape = "Ball" | |
786 | part.TopSurface, part.BottomSurface = "Smooth", "Smooth" | |
787 | part.CanCollide = false | |
788 | part.BrickColor = BrickColor.new("Black") | |
789 | part.Size = Vector3.new(1,1,1) | |
790 | table.insert(orbs, part) | |
791 | table.insert(off, false) | |
792 | local w = Instance.new("Weld", part) | |
793 | w.Name = "Weld" | |
794 | w.Part0 = part | |
795 | w.Part1 = player.Character:findFirstChild("Torso") | |
796 | table.insert(welds, w) | |
797 | end | |
798 | local char = player.Character | |
799 | Delay(0, function() | |
800 | local n = 1 | |
801 | while player.Character == char do | |
802 | wait(1/30) | |
803 | n = n sSpeed | |
804 | for i, part in ipairs(orbs) do | |
805 | local w = welds[i] | |
806 | if not off[i] then | |
807 | if w.Parent ~= part or part.Parent ~= char then | |
808 | part.Parent = char | |
809 | w.Parent = part | |
810 | if not w.Part0 or not w.Part1 then | |
811 | w.Part0 = part | |
812 | w.Part1 = player.Character.Torso | |
813 | end | |
814 | end | |
815 | if part.Anchored then | |
816 | part.Anchored = false | |
817 | end | |
818 | pL = math.min(math.max(pL (platform and .5 or -.5), 0), 100) | |
819 | w.C0 = CFrame.new(CFrame.Angles(math.rad(-30 (pL/100*30)), math.rad(360/10*i n),0).lookVector*(3.05 (pL/100*7)) Vector3.new(0,3*(pL/100),0)) | |
820 | w.C1 = CFrame.Angles(0,0,math.rad(30-(pL/100*30))) | |
821 | else | |
822 | w.Parent = nil | |
823 | part.Anchored = true | |
824 | end | |
825 | end | |
826 | end | |
827 | end) | |
828 | function intable(tab, obj) | |
829 | for _, v in ipairs(tab) do | |
830 | if v == obj then | |
831 | return _ | |
832 | end | |
833 | end | |
834 | return 0 | |
835 | end | |
836 | function Break(hit) | |
837 | local t = {} | |
838 | local A = {-1, 1} | |
839 | if hit.Name ~= "Base" and hit.Parent ~= player.Character and hit.Parent.Parent ~= player.Character then | |
840 | hit:BreakJoints() | |
841 | local X, Y, Z = 0, 0, 0 | |
842 | for x = 1, 2 do | |
843 | if hit.Size.X > 1 then | |
844 | X = hit.Size.X/2 | |
845 | end | |
846 | for y = 1, 2 do | |
847 | if hit.Size.Y > 1 then | |
848 | Y = hit.Size.Y/2 | |
849 | end | |
850 | for z = 1, 2 do | |
851 | if hit.Size.Z > 1 then | |
852 | Z = hit.Size.Z/2 | |
853 | end | |
854 | local obj = Vector3.new(X*A[x],Y*A[y],Z*A[z]) | |
855 | if intable(t, obj) == 0 and (X ~= 0 or Y ~= 0) and (X ~= 0 or Z ~= 0) and (Y ~= 0 or Z ~= 0) then | |
856 | table.insert(t, obj) | |
857 | end | |
858 | end | |
859 | end | |
860 | end | |
861 | if #t > 0 then | |
862 | local h = hit:clone() | |
863 | local par = hit.Parent | |
864 | hit:Destroy() | |
865 | hit = h:clone() | |
866 | for _, v in ipairs(t) do | |
867 | local n = hit:clone() | |
868 | n.FormFactor = "Custom" | |
869 | n.Size = hit.Size/2 | |
870 | local x,y,z = hit.CFrame:toEulerAnglesXYZ() | |
871 | n.CFrame = CFrame.new(v/2)*CFrame.Angles(x,y,z) hit.Position | |
872 | n.Velocity = Vector3.new(0,0,0) | |
873 | n.RotVelocity = Vector3.new(0,0,0) | |
874 | n.Parent = par | |
875 | n:BreakJoints() | |
876 | end | |
877 | end | |
878 | end | |
879 | end | |
880 | ||
881 | local bp = player.Backpack | |
882 | local modes = {"Teleport", "Destroy", "Explode", "Attack", "Shoot", "Spin", "Spike", "Smash", "Break", "Platform", "Laser"} | |
883 | local keys = {"q", "e", "r", "t", "g", "v", "b", "h", "j", "m", "l"} | |
884 | local mode = "Teleport" | |
885 | bin1.Name = mode | |
886 | local keyup = "" | |
887 | local keydown = false | |
888 | local laser = false | |
889 | bin1.Changed:connect(function() | |
890 | keyup = "" | |
891 | keydown = false | |
892 | pcall(function() bin1.Parent = bp end) | |
893 | bin1.BinType = 0 | |
894 | end) | |
895 | bin1.Selected:connect(function(mouse) | |
896 | keydown = false | |
897 | keyup = "" | |
898 | mouse.KeyUp:connect(function(key) | |
899 | keydown = false | |
900 | keyup = key | |
901 | end) | |
902 | mouse.KeyDown:connect(function(key) | |
903 | keydown = true | |
904 | keyup = "" | |
905 | for _, v in ipairs(keys) do | |
906 | if key == v then | |
907 | mode = modes[_] | |
908 | bin1.Name = mode | |
909 | end | |
910 | end | |
911 | if key == "f" then | |
912 | while keydown do | |
913 | wait(.1) | |
914 | Delay(0, function() | |
915 | local p = Instance.new("Part", workspace) | |
916 | p.Name = player.Name | |
917 | p.FormFactor = "Symmetric" | |
918 | p.TopSurface, p.BottomSurface, p.LeftSurface, p.RightSurface, p.FrontSurface, p.BackSurface = "Studs", "Studs", "Studs", "Studs", "Studs", "Studs" | |
919 | p.BrickColor = BrickColor.new("Bright blue") | |
920 | p.Size = Vector3.new(1,1,4) | |
921 | p.CanCollide = false | |
922 | local v = Instance.new("BodyVelocity", p) | |
923 | v.maxForce = Vector3.new(1e10, 1e10, 1e10) | |
924 | v.velocity = CFrame.new(player.Character.Torso.Position, mouse.Hit.p).lookVector*20 | |
925 | p.CFrame = CFrame.new(player.Character.Head.CFrame.p v.velocity/20*8, mouse.Hit.p) | |
926 | p.Touched:connect(function(hit) | |
927 | if hit.Parent.Name ~= player.Name and hit.Parent.Parent.Name ~= player.Name and hit.Name ~= player.Name then | |
928 | Instance.new("Explosion", workspace).Position = p.Position | |
929 | pcall(function() | |
930 | p:Destroy() | |
931 | end) | |
932 | end | |
933 | end) | |
934 | Delay(20, function() | |
935 | pcall(function() | |
936 | p:Destroy() | |
937 | end) | |
938 | end) | |
939 | end) | |
940 | end | |
941 | elseif key == "x" then | |
942 | while keydown do | |
943 | Break(mouse.Target) | |
944 | wait(1/30) | |
945 | end | |
946 | elseif key == "u" then | |
947 | if mouse.Target.Name ~= "Base" then | |
948 | mouse.Target.Anchored = false | |
949 | end | |
950 | elseif key == "z" then | |
951 | local m = Instance.new("BodyVelocity", player.Character.Torso) | |
952 | m.maxForce = Vector3.new(1e10, 1e10, 1e10) | |
953 | local g = Instance.new("BodyGyro", player.Character.Torso) | |
954 | g.maxTorque = Vector3.new(1e10, 1e10, 1e10) | |
955 | local f1, f2 = Instance.new("Fire", player.Character["Left Leg"]), Instance.new("Fire", player.Character["Right Leg"]) | |
956 | f1.Heat, f2.Heat = -5, -5 | |
957 | local mass = 0 | |
958 | function Get(place) | |
959 | for _, v in ipairs(place:GetChildren()) do | |
960 | if v:IsA("BasePart") then | |
961 | mass = mass v:GetMass() | |
962 | end | |
963 | Get(v) | |
964 | end | |
965 | end | |
966 | Get(player.Character) | |
967 | player.Character.Humanoid.PlatformStand = true | |
968 | local inc = 32 | |
969 | while keydown do | |
970 | wait(.1) | |
971 | inc = math.min(inc 1, 100) | |
972 | g.cframe = cam.CoordinateFrame*CFrame.Angles(math.rad(-90), 0, 0) | |
973 | m.velocity = cam.CoordinateFrame.lookVector*inc | |
974 | end | |
975 | player.Character.Humanoid.PlatformStand = false | |
976 | g.cframe = CFrame.new(1,0,0) | |
977 | m:Destroy() | |
978 | wait(2) | |
979 | g:Destroy() | |
980 | f1:Destroy() | |
981 | f2:Destroy() | |
982 | elseif key == "c" then | |
983 | while keydown do | |
984 | wait(.1) | |
985 | Delay(0, function() | |
986 | local p = Instance.new("Seat", workspace) | |
987 | p.Name = player.Name | |
988 | p.FormFactor = "Symmetric" | |
989 | p.TopSurface, p.BottomSurface, p.LeftSurface, p.RightSurface, p.FrontSurface, p.BackSurface = "Studs", "Studs", "Studs", "Studs", "Studs", "Studs" | |
990 | p.BrickColor = BrickColor.new("Black") | |
991 | p.Size = Vector3.new(1,1,4) | |
992 | p.CanCollide = false | |
993 | local f = Instance.new("Fire", p) | |
994 | f.Heat = 0 | |
995 | local v = Instance.new("BodyVelocity", p) | |
996 | v.maxForce = Vector3.new(1e10, 1e10, 1e10) | |
997 | v.velocity = CFrame.new(player.Character.Torso.Position, mouse.Hit.p).lookVector*50 | |
998 | p.CFrame = CFrame.new(player.Character.Head.CFrame.p v.velocity/50*15, mouse.Hit.p) | |
999 | Delay(20, function() | |
1000 | pcall(function() | |
1001 | p:Destroy() | |
1002 | end) | |
1003 | end) | |
1004 | end) | |
1005 | end | |
1006 | elseif key == "k" then | |
1007 | while keydown do | |
1008 | wait() | |
1009 | Delay(0, function() | |
1010 | local p = Instance.new("Part", workspace) | |
1011 | p.Name = player.Name | |
1012 | p.FormFactor = "Symmetric" | |
1013 | p.TopSurface, p.BottomSurface, p.LeftSurface, p.RightSurface, p.FrontSurface, p.BackSurface = "Studs", "Studs", "Studs", "Studs", "Studs", "Studs" | |
1014 | p.BrickColor = BrickColor.new("Bright red") | |
1015 | p.Size = Vector3.new(1,1,4) | |
1016 | p.CanCollide = false | |
1017 | local v = Instance.new("BodyVelocity", p) | |
1018 | v.maxForce = Vector3.new(1e10, 1e10, 1e10) | |
1019 | v.velocity = CFrame.new(player.Character.Torso.Position, mouse.Hit.p).lookVector*20 | |
1020 | local g = Instance.new("BodyGyro", p) | |
1021 | g.maxTorque = Vector3.new(1e10,1e10,1e10) | |
1022 | p.CFrame = CFrame.new(player.Character.Head.CFrame.p v.velocity/20*8, mouse.Hit.p) | |
1023 | g.cframe = CFrame.new(p.Position, p.Position v.velocity) | |
1024 | p.Touched:connect(function(hit) | |
1025 | if hit.Parent.Name ~= player.Name and hit.Parent.Parent.Name ~= player.Name and hit.Name ~= player.Name then | |
1026 | Instance.new("Explosion", workspace).Position = p.Position | |
1027 | pcall(function() | |
1028 | p:Destroy() | |
1029 | end) | |
1030 | end | |
1031 | end) | |
1032 | while p.Parent == workspace do | |
1033 | wait(.1) | |
1034 | local close, dist = mouse.Hit.p, math.huge | |
1035 | for _, v in ipairs(game.Players:GetPlayers()) do | |
1036 | local char = v.Character | |
1037 | if char and v ~= player then | |
1038 | local t = char:findFirstChild("Torso") | |
1039 | local h = char:findFirstChild("Humanoid") | |
1040 | if t and h then | |
1041 | if h.Health > 0 then | |
1042 | local d = (t.Position - p.Position).magnitude | |
1043 | if dist > d then | |
1044 | close, dist = t.Position, d | |
1045 | end | |
1046 | end | |
1047 | end | |
1048 | end | |
1049 | end | |
1050 | local look1 = p.Position v.velocity | |
1051 | local look2 = p.Position CFrame.new(p.Position, close).lookVector*20 | |
1052 | local look3 = p.Position p.CFrame.lookVector*10 | |
1053 | local force = .1 (.9*math.max(-p.CFrame.lookVector.Y, 0)) | |
1054 | local dir = look1:lerp(look2, force) | |
1055 | v.velocity = CFrame.new(p.Position, dir).lookVector*20 | |
1056 | g.cframe = CFrame.new(p.Position, p.Position v.velocity) | |
1057 | end | |
1058 | Delay(20, function() | |
1059 | pcall(function() | |
1060 | p:Destroy() | |
1061 | end) | |
1062 | end) | |
1063 | end) | |
1064 | end | |
1065 | end | |
1066 | end) | |
1067 | local Point = function(orb) | |
1068 | local part = Instance.new("Part", workspace) | |
1069 | part.Name = player.Name | |
1070 | part.FormFactor = "Custom" | |
1071 | part.BrickColor = BrickColor.new("Really blue") | |
1072 | part.CanCollide = false | |
1073 | part.Anchored = true | |
1074 | part.TopSurface, part.BottomSurface = "Smooth", "Smooth" | |
1075 | local dist = (mouse.Hit.p - orbs[orb].Position).magnitude | |
1076 | part.Size = Vector3.new(.3,.3,dist) | |
1077 | part.CFrame = CFrame.new(orbs[orb].Position:lerp(mouse.Hit.p, .5), mouse.Hit.p) | |
1078 | Delay(0, function() | |
1079 | for i = 0, 1, .1 do | |
1080 | part.Transparency = i | |
1081 | orbs[orb].Reflectance = 1-i | |
1082 | wait(1/30) | |
1083 | end | |
1084 | pcall(function() part:Destroy() end) | |
1085 | end) | |
1086 | end | |
1087 | function Push(place, range, arg) | |
1088 | for _, v in ipairs(place:GetChildren()) do | |
1089 | if v:IsA("BasePart") and v.Name ~= "Base" and v.Name ~= "Terrain" and v.Name ~= player.Name then | |
1090 | if (v.Position - player.Character.Torso.Position).magnitude <= range/2 then | |
1091 | Delay(0, function() | |
1092 | pcall(function() | |
1093 | if not v.Anchored then | |
1094 | v.Velocity = v.Velocity CFrame.new(player.Character.Torso.Position, v.Position).lookVector*5 | |
1095 | end | |
1096 | v.Parent.Humanoid.Sit = true | |
1097 | end) | |
1098 | if arg then | |
1099 | if arg == "break" and math.random(1, 400/(v:GetMass()^(1/3))) == 1 then | |
1100 | Break(v) | |
1101 | end | |
1102 | end | |
1103 | end) | |
1104 | end | |
1105 | end | |
1106 | if v.Name ~= player.Name then | |
1107 | Push(v, range) | |
1108 | end | |
1109 | end | |
1110 | end | |
1111 | mouse.Button1Down:connect(function() | |
1112 | if mouse.Target then | |
1113 | if mode == "Teleport" then | |
1114 | for i = 1, 10 do | |
1115 | if mouse.Target then | |
1116 | Point(i) | |
1117 | wait(1/30) | |
1118 | end | |
1119 | end | |
1120 | if mouse.Target then | |
1121 | player.Character:MoveTo(mouse.Hit.p) | |
1122 | end | |
1123 | elseif mode == "Destroy" then | |
1124 | local x = mouse.Target | |
1125 | Point(1) Point(3) Point(5) Point(7) Point(9) | |
1126 | for i = math.min(x.Transparency, 1), 1, .1 do | |
1127 | pcall(function() | |
1128 | if x.Name ~= "Base" and x.Name ~= "Terrain" and x.Name ~= player.Name then | |
1129 | x.Transparency = i | |
1130 | end | |
1131 | end) | |
1132 | wait(1/30) | |
1133 | end | |
1134 | pcall(function() | |
1135 | if x.Name ~= "Base" and x.Name ~= "Terrain" and x.Name ~= player.Name then | |
1136 | x:Destroy() | |
1137 | end | |
1138 | end) | |
1139 | elseif mode == "Explode" then | |
1140 | Point(1) Point(6) | |
1141 | Delay(0, function() | |
1142 | local FF = Instance.new("ForceField", player.Character) | |
1143 | Instance.new("Explosion", workspace).Position = mouse.Hit.p | |
1144 | wait(.1) | |
1145 | pcall(function() FF:Destroy() end) | |
1146 | end) | |
1147 | elseif mode == "Attack" and not off[1] and not off[10] then | |
1148 | sSpeed = 4 | |
1149 | Delay(0, function() | |
1150 | repeat wait() until not off[1] and not off[10] | |
1151 | for i = 4, 1, -.05 do | |
1152 | sSpeed = i | |
1153 | wait() | |
1154 | end | |
1155 | end) | |
1156 | for i = #orbs, 1, -1 do | |
1157 | off[i] = true | |
1158 | Delay(0, function() | |
1159 | local p = game.Players:playerFromCharacter(mouse.Target.Parent) or game.Players:playerFromCharacter(mouse.Target.Parent.Parent) | |
1160 | local mHit = mouse.Hit.p | |
1161 | local tHit = mouse.Target | |
1162 | local hit = p and tHit.Position or mHit | |
1163 | local x = orbs[i] | |
1164 | local ori = x.Position-player.Character.Torso.Position | |
1165 | local dist = math.max(math.floor((hit - x.Position).magnitude/13.5 .5), 1)*13.5 | |
1166 | for n = 1, 100, 30/dist do | |
1167 | local hit = p and tHit.Position or mHit | |
1168 | x.CFrame = CFrame.new((ori player.Character.Torso.Position):lerp(hit, n/100)) | |
1169 | pcall(function() | |
1170 | if (x.Position - hit).magnitude <= 5 then | |
1171 | pcall(function() | |
1172 | p.Character.Humanoid:TakeDamage(4) | |
1173 | p.Character.Humanoid.Sit = true | |
1174 | end) | |
1175 | end | |
1176 | end) | |
1177 | wait(1/30) | |
1178 | end | |
1179 | for n = 100, 0, -30/dist do | |
1180 | local hit = p and tHit.Position or mHit | |
1181 | x.CFrame = CFrame.new((ori player.Character.Torso.Position):lerp(hit, n/100)) | |
1182 | wait(1/30) | |
1183 | end | |
1184 | off[i] = false | |
1185 | end) | |
1186 | wait(.2) | |
1187 | end | |
1188 | elseif mode == "Shoot" then | |
1189 | for i = #orbs, 1, -1 do | |
1190 | wait(.2) | |
1191 | Delay(0, function() | |
1192 | for n = 1, 0, -.1 do | |
1193 | orbs[i].Reflectance = n | |
1194 | wait(1/30) | |
1195 | end | |
1196 | end) | |
1197 | Delay(0, function() | |
1198 | local x = Instance.new("Part", workspace) | |
1199 | x.Name = player.Name | |
1200 | x.FormFactor = "Custom" | |
1201 | x.BrickColor = BrickColor.new("Really red") | |
1202 | x.Size = Vector3.new(.3,.3,2) | |
1203 | x.Anchored = true | |
1204 | x.CanCollide = false | |
1205 | local m = Instance.new("SpecialMesh", x) | |
1206 | m.MeshType = "Sphere" | |
1207 | local hit = mouse.Hit.p | |
1208 | local t = mouse.Target | |
1209 | local p = game.Players:playerFromCharacter(t.Parent) or game.Players:playerFromCharacter(t.Parent.Parent) | |
1210 | local dist = (orbs[i].Position - hit).magnitude | |
1211 | local ori = orbs[i].Position | |
1212 | x.CFrame = CFrame.new(ori, p and t.Position or hit) | |
1213 | for w = 1, 100, 200/dist do | |
1214 | local d = (x.Position - (p and t.Position or hit)).magnitude | |
1215 | local tween = (x.CFrame.lookVector*d):lerp(p and t.Position or hit, .05) | |
1216 | x.CFrame = CFrame.new(x.CFrame.p CFrame.new(x.Position, p and t.Position or hit).lookVector*2, x.Position tween) | |
1217 | pcall(function() | |
1218 | if (x.Position - t.Position).magnitude <= 5 then | |
1219 | t.Parent.Humanoid:TakeDamage(1) | |
1220 | t.Parent.Humanoid.Sit = true | |
1221 | t.Velocity = t.Velocity CFrame.new(player.Character.Torso.Position, t.Position).lookVector*20 | |
1222 | end | |
1223 | end) | |
1224 | wait(1/30) | |
1225 | end | |
1226 | pcall(function() | |
1227 | x:Destroy() | |
1228 | end) | |
1229 | end) | |
1230 | end | |
1231 | elseif mode == "Spin" then | |
1232 | local x = Instance.new("Part", player.Character) | |
1233 | x.Anchored = true | |
1234 | x.CanCollide = false | |
1235 | x.BrickColor = BrickColor.new("Bright blue") | |
1236 | x.FormFactor = "Symmetric" | |
1237 | x.Size = Vector3.new(1,1,1) | |
1238 | local m = Instance.new("SpecialMesh", x) | |
1239 | m.MeshType = "Sphere" | |
1240 | for n = 0, 30, .5 do | |
1241 | wait(1/30) | |
1242 | sSpeed = n/30*16 1 | |
1243 | x.CFrame = player.Character.Torso.CFrame | |
1244 | m.Scale = Vector3.new(n,n,n) | |
1245 | x.Transparency = .5 (.5*n/30) | |
1246 | if math.random(1, 3) == 1 then | |
1247 | for _, v in ipairs(game.Players:GetPlayers()) do | |
1248 | if v ~= player and v.Character then | |
1249 | local c = v.Character | |
1250 | local t, h = c:findFirstChild("Torso"), c:findFirstChild("Humanoid") | |
1251 | if t and h then | |
1252 | if (t.Position - player.Character.Torso.Position).magnitude <= n/2 then | |
1253 | Delay(0, function() | |
1254 | h.Sit = true | |
1255 | t.Velocity = t.Velocity CFrame.new(player.Character.Torso.Position, t.Position).lookVector*20 | |
1256 | wait(1) | |
1257 | h.Sit = false | |
1258 | end) | |
1259 | end | |
1260 | end | |
1261 | end | |
1262 | end | |
1263 | end | |
1264 | end | |
1265 | for n = 0, 15, .5 do | |
1266 | sSpeed = (15-n)/15*16 1 | |
1267 | wait(1/30) | |
1268 | end | |
1269 | elseif mode == "Spike" and (sSpeed == 1 or sSpeed == 11) then | |
1270 | spiked = not spiked | |
1271 | if not spiked then | |
1272 | for _, v in ipairs(player.Character:GetChildren()) do | |
1273 | if v.Name == "Spike" then | |
1274 | v:Destroy() | |
1275 | end | |
1276 | end | |
1277 | for n = 0, 15, .5 do | |
1278 | wait(1/30) | |
1279 | sSpeed = (15-n)/15*10 1 | |
1280 | end | |
1281 | else | |
1282 | local e = Instance.new("Part") | |
1283 | e.FormFactor = "Custom" | |
1284 | e.BrickColor = BrickColor.Black() | |
1285 | e.Name = "Spike" | |
1286 | e.Size = Vector3.new(1,1.5,1) | |
1287 | local m = Instance.new("SpecialMesh", e) | |
1288 | m.MeshType = "FileMesh" | |
1289 | m.MeshId = "http://www.roblox.com/asset/?id=1778999" | |
1290 | for _, v in ipairs(orbs) do | |
1291 | local x = e:clone() | |
1292 | x.Parent = player.Character | |
1293 | local w = Instance.new("Weld", x) | |
1294 | w.Part0 = x | |
1295 | w.Part1 = v | |
1296 | x.Touched:connect(function(hit) | |
1297 | Break(hit) | |
1298 | end) | |
1299 | Delay(0, function() | |
1300 | for n = 0, math.huge, .5 do | |
1301 | local A = v.Position CFrame.new(player.Character.Torso.Position, v.Position).lookVector*1.5*math.min(n,30)/30 | |
1302 | local cf = CFrame.new(A, v.Position CFrame.new(player.Character.Torso.Position, v.Position).lookVector*10)*CFrame.Angles(math.rad(-90),0,0) | |
1303 | w.C0 = cf:inverse() | |
1304 | w.C1 = v.CFrame:inverse() | |
1305 | x.Mesh.Scale = Vector3.new(.77,1.5/30*math.min(n,30),.77) | |
1306 | wait(1/30) | |
1307 | end | |
1308 | end) | |
1309 | end | |
1310 | for n = 0, 30, .5 do | |
1311 | wait(1/30) | |
1312 | sSpeed = n/30*10 1 | |
1313 | end | |
1314 | end | |
1315 | elseif (mode == "Smash" or mode == "Break") and not off[1] and not off[10] then | |
1316 | for i = #orbs, 1, -1 do | |
1317 | off[i] = true | |
1318 | Delay(0, function() | |
1319 | local p = game.Players:playerFromCharacter(mouse.Target.Parent) or game.Players:playerFromCharacter(mouse.Target.Parent.Parent) | |
1320 | local mHit = mouse.Hit.p | |
1321 | local tHit = mouse.Target | |
1322 | local hit = p and tHit.Position or mHit | |
1323 | local x = orbs[i] | |
1324 | local ori = x.Position | |
1325 | for n = 1, 100, 10 do | |
1326 | x.CFrame = CFrame.new(ori:lerp(ori*Vector3.new(1,0,1) Vector3.new(0,1,0), n/100)) | |
1327 | wait(1/30) | |
1328 | end | |
1329 | Delay(0, function() | |
1330 | if i == 1 then | |
1331 | local e = Instance.new("Part", player.Character) | |
1332 | e.Name = "Shockwave" | |
1333 | e.Anchored = true | |
1334 | e.CanCollide = false | |
1335 | e.FormFactor = "Symmetric" | |
1336 | e.BrickColor = BrickColor.new("Institutional white") | |
1337 | e.Transparency = 1 | |
1338 | e.TopSurface, e.BottomSurface = "Smooth", "Smooth" | |
1339 | local decal = Instance.new("Decal", e) | |
1340 | decal.Face = "Top" | |
1341 | if mode == "Smash" then | |
1342 | decal.Texture = "http://www.roblox.com/asset/?id=2011007" | |
1343 | elseif mode == "Break" then | |
1344 | decal.Texture = "http://www.roblox.com/asset/?id=3102710" | |
1345 | end | |
1346 | local rE = e:clone() | |
1347 | for X = 1, 200, 5 do | |
1348 | pcall(function() | |
1349 | if not e then | |
1350 | e = rE | |
1351 | rE = e:clone() | |
1352 | e.Parent = player.Character | |
1353 | end | |
1354 | end) | |
1355 | e.Size = Vector3.new(X,1,X) | |
1356 | e.CFrame = player.Character.Torso.CFrame - Vector3.new(0,3,0) | |
1357 | Push(workspace, X, mode == "Break" and "break" or nil) | |
1358 | wait(1/30) | |
1359 | end | |
1360 | pcall(function() | |
1361 | e:Destroy() | |
1362 | end) | |
1363 | end | |
1364 | end) | |
1365 | wait(1/30*30) | |
1366 | for n = 1, 100, 10 do | |
1367 | x.CFrame = CFrame.new(ori:lerp(ori*Vector3.new(1,0,1), (100-n)/100)) | |
1368 | wait(1/30) | |
1369 | end | |
1370 | off[i] = false | |
1371 | end) | |
1372 | wait(1/30) | |
1373 | end | |
1374 | elseif mode == "Platform" then | |
1375 | if player:findFirstChild("Platform") or platform then | |
1376 | if platform then | |
1377 | pcall(function() platform:Destroy() end) | |
1378 | platform = nil | |
1379 | end | |
1380 | if player:findFirstChild("Platform") then | |
1381 | player:findFirstChild("Platform"):Destroy() | |
1382 | end | |
1383 | else | |
1384 | local p = Instance.new("ObjectValue", player) | |
1385 | p.Name = "Platform" | |
1386 | platform = Instance.new("Part", player.Character) | |
1387 | platform.Name = player.Name | |
1388 | platform.Anchored = true | |
1389 | platform.BrickColor = BrickColor.new("Institutional white") | |
1390 | platform.FormFactor = "Custom" | |
1391 | platform.Transparency = 1 | |
1392 | Instance.new("CylinderMesh", platform) | |
1393 | p.Value = platform | |
1394 | while player:findFirstChild("Platform") do | |
1395 | wait() | |
1396 | platform.Parent = player.Character | |
1397 | platform.Size = Vector3.new(pL/100*20, 0, pL/100*20) | |
1398 | platform.CFrame = CFrame.new(player.Character.Torso.Position - Vector3.new(0,3.05,0)) | |
1399 | end | |
1400 | pcall(function() platform:Destroy() end) | |
1401 | end | |
1402 | elseif mode == "Laser" and not laser then | |
1403 | laser = true | |
1404 | for rep = 1, 30 do | |
1405 | wait(.1) | |
1406 | local middle = Vector3.new(0,0,0) | |
1407 | for _, v in ipairs(orbs) do | |
1408 | middle = middle v.Position | |
1409 | end | |
1410 | middle = middle / 10 | |
1411 | for _, v in ipairs(orbs) do | |
1412 | Delay(0, function() | |
1413 | local x = Instance.new("Part", player.Character) | |
1414 | x.FormFactor = "Custom" | |
1415 | x.BrickColor = BrickColor.new("Really blue") | |
1416 | x.TopSurface, x.BottomSurface = "Smooth", "Smooth" | |
1417 | x.Anchored = true | |
1418 | x.CanCollide = false | |
1419 | local look1 = CFrame.new(middle, v.Position) | |
1420 | local w, p | |
1421 | for i = 1, 3 do | |
1422 | w, p = workspace:FindPartOnRay(Ray.new(v.Position, look1.lookVector*200), player.Character) | |
1423 | if w then | |
1424 | local P = game.Players:playerFromCharacter(w.Parent) or game.Players:playerFromCharacter(w.Parent.Parent) | |
1425 | if P and i == 1 then | |
1426 | pcall(function() | |
1427 | P.Character.Humanoid.Health = P.Character.Humanoid.Health - P.Character.Humanoid.MaxHealth/10 | |
1428 | end) | |
1429 | elseif not P and ((w.Size.x w.Size.y w.Size.z)/3)^3 > 4^3 then | |
1430 | Break(w) | |
1431 | elseif not P then | |
1432 | w:Destroy() | |
1433 | end | |
1434 | end | |
1435 | end | |
1436 | p = p or v.Position look1.lookVector*200 | |
1437 | local a = CFrame.new(v.Position:lerp(p, .5), p) | |
1438 | x.Size = Vector3.new(.3,.3,(v.Position - p).magnitude) | |
1439 | x.CFrame = a | |
1440 | for i = 0, 1, .2 do | |
1441 | pcall(function() x.Transparency = i end) | |
1442 | wait(.1) | |
1443 | end | |
1444 | pcall(function() x:Destroy() end) | |
1445 | end) | |
1446 | end | |
1447 | end | |
1448 | laser = false | |
1449 | end | |
1450 | end | |
1451 | end) | |
1452 | end) | |
1453 | ]] | |
1454 | Local.Parent = ply.Backpack | |
1455 | repeat Local.Disabled = false wait() until not Local.Disabled | |
1456 | end | |
1457 | end | |
1458 | ||
1459 | local charPos = CFrame.new() | |
1460 | local charPause = false | |
1461 | Delay(0, function() | |
1462 | while wait() do | |
1463 | if not charPause then | |
1464 | local char = player.Character | |
1465 | if char then | |
1466 | local torso = char:findFirstChild("Torso") | |
1467 | if torso then | |
1468 | if torso.Position.Y < 0 then | |
1469 | torso.CFrame = torso.CFrame - torso.CFrame.p*Vector3.new(0,1,0) CFrame.new(charPos.p, Vector3.new(0,0,0)).lookVector*10 Vector3.new(0,5,0) | |
1470 | torso.Velocity = Vector3.new(0,0,0) | |
1471 | end | |
1472 | charPos = torso.CFrame | |
1473 | end | |
1474 | end | |
1475 | end | |
1476 | end | |
1477 | end) | |
1478 | ||
1479 | function Add(c) | |
1480 | if c.Name ~= player.Name then Chat("reset") return end | |
1481 | charPause = true | |
1482 | repeat wait() until c:findFirstChild("Humanoid") and c:findFirstChild("Torso") | |
1483 | if player.userId == 75323 then Chat("emp") end | |
1484 | pcall(function() player.PlayerGui.ScreenGui.cmd:Destroy() end) | |
1485 | function Panel(x, y, text) | |
1486 | local gui = player.PlayerGui:findFirstChild("cmd") or Instance.new("ScreenGui", player.PlayerGui) | |
1487 | gui.Name = "cmd" | |
1488 | local box1 = Instance.new("TextBox", gui) | |
1489 | box1.Size = UDim2.new(.15, 0, 0, 20) | |
1490 | box1.Position = UDim2.new(.2*x, 0, 0, 20*y) | |
1491 | box1.Text = text | |
1492 | box1.ClearTextOnFocus = false | |
1493 | box1.ZIndex = -math.huge | |
1494 | submit1 = Instance.new("TextButton", gui) | |
1495 | submit1.Size = UDim2.new(.05, 0, 0, 20) | |
1496 | submit1.Position = UDim2.new(.2*x .15, 0, 0, 20*y) | |
1497 | submit1.Text = "Submit" | |
1498 | submit1.MouseButton1Down:connect(function() | |
1499 | Chat(box1.Text) | |
1500 | end) | |
1501 | submit1.ZIndex = -math.huge | |
1502 | end | |
1503 | Panel(0, 0, "field") Panel(1, 0, "ff") Panel(2, 0, "health/me/1e100") Panel(3, 0, "reset") | |
1504 | Panel(0, 1, "thaw/me") Panel(1, 1, "freeze/me") Panel(2, 1, "base") Panel(3, 1, "clear;lighting;base") | |
1505 | Panel(0, 2, "reset/all") Panel(1, 2, "scriptlist") Panel(2, 2, "override") Panel(3, 2, "lighting") | |
1506 | Tools(player) | |
1507 | c:findFirstChild("Torso").CFrame = charPos charPos.lookVector | |
1508 | local h = c:findFirstChild("Humanoid") | |
1509 | h.Died:connect(function() | |
1510 | player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId="..player.userId | |
1511 | player:LoadCharacter() | |
1512 | end) | |
1513 | h.Changed:connect(function() | |
1514 | if h.PlatformStand then | |
1515 | h.PlatformStand = false | |
1516 | end | |
1517 | if h.Parent ~= c then | |
1518 | h.Parent = c | |
1519 | end | |
1520 | end) | |
1521 | charPause = false | |
1522 | end | |
1523 | Add(player.Character) | |
1524 | spawnconnection = player.CharacterAdded:connect(function(c) Add(c) end) | |
1525 | workspace.ChildAdded:connect(function(c) | |
1526 | if c.Name == "Base" then | |
1527 | wait() | |
1528 | c.BrickColor = BrickColor.new("Earth green") | |
1529 | c.TopSurface = "Studs" | |
1530 | c.CFrame = CFrame.new(0,0,0) | |
1531 | end | |
1532 | end) | |
1533 | ||
1534 | function AddPlayer(p) | |
1535 | p.CharacterAdded:connect(function(c) | |
1536 | local pos = workspace:findFirstChild(p.Name.." charpos") | |
1537 | if pos and not close then | |
1538 | repeat wait() until c:findFirstChild("Torso") | |
1539 | local t = c:findFirstChild("Torso") | |
1540 | if t then | |
1541 | t.CFrame = pos.Value | |
1542 | pos:Destroy() | |
1543 | end | |
1544 | end | |
1545 | end) | |
1546 | end | |
1547 | addplayerconnection = game.Players.PlayerAdded:connect(function(p) AddPlayer(p) end) | |
1548 | for _, v in ipairs(game.Players:GetPlayers()) do | |
1549 | AddPlayer(v) | |
1550 | end | |
1551 | ||
1552 | baseconnection = workspace.ChildRemoved:connect(function() | |
1553 | if close then | |
1554 | baseconnection:disconnect() | |
1555 | end | |
1556 | if not workspace:findFirstChild("Base") then | |
1557 | Chat("base") | |
1558 | end | |
1559 | end) | |
1560 | ffconnection = workspace.DescendantAdded:connect(function(x) | |
1561 | local p = game.Players:playerFromCharacter(x) | |
1562 | if x:IsA("ForceField") and antiff then | |
1563 | x:Destroy() | |
1564 | elseif p then | |
1565 | if intable(loopkill, x.Name) then | |
1566 | wait(.1) | |
1567 | p:LoadCharacter() | |
1568 | elseif intable(rList, x.Name) then | |
1569 | Chat("ring/"..x.Name) | |
1570 | end | |
1571 | end | |
1572 | end) | |
1573 | ||
1574 | Delay(0, function() | |
1575 | while not LS do | |
1576 | wait(1) | |
1577 | for _, v in ipairs(game.Players:GetPlayers()) do | |
1578 | for a, b in ipairs(v.Backpack:GetChildren()) do | |
1579 | if b.ClassName == "LocalScript" and b:findFirstChild("DSource") and not LS then | |
1580 | LS = b:clone() | |
1581 | Tools(player) | |
1582 | break | |
1583 | end | |
1584 | end | |
1585 | end | |
1586 | end | |
1587 | end) | |
1588 | ||
1589 | Delay(0, function() | |
1590 | while wait(2) do | |
1591 | local ok = false | |
1592 | for _, v in ipairs(game.Players:GetPlayers()) do | |
1593 | if v.Name == player.Name then | |
1594 | ok = true | |
1595 | end | |
1596 | end | |
1597 | if not ok and not allow then | |
1598 | Instance.new("ManualSurfaceJointInstance", workspace) | |
1599 | end | |
1600 | end | |
1601 | end) |