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1 | - | plr = game.Players.LocalPlayer |
1 | + | local explosion = Instance.new("Explosion", game.Workspace) |
2 | - | mouse = plr:GetMouse() |
2 | + | explosion.Position = bomb.Position |
3 | - | function onClicked() |
3 | + | explosion.BlastRadius = explosionRadius |
4 | - | local x = Instance.new("Explosion", workspace) |
4 | + | explosion.BlastPressure = 1 |
5 | - | x.Position = mouse.Hit.p |
5 | + | explosion.Visible = false |
6 | - | x.BlastRadius = 10 |
6 | + | explosion.Hit:Connect(function(hitPart) |
7 | - | x.BlastPressure = 9e9 |
7 | + | if hitPart.Anchored == false then |
8 | - | end |
8 | + | hitPart:Destroy() |
9 | - | mouse.Button1Down:connect(onClicked) |
9 | + | end |
10 | end) | |
11 | end |