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1-
plr = game.Players.LocalPlayer
1+
    local explosion = Instance.new("Explosion", game.Workspace)
2-
mouse = plr:GetMouse()
2+
    explosion.Position = bomb.Position
3-
function onClicked()
3+
    explosion.BlastRadius = explosionRadius
4-
local x = Instance.new("Explosion", workspace)	
4+
    explosion.BlastPressure = 1
5-
x.Position = mouse.Hit.p
5+
    explosion.Visible = false
6-
x.BlastRadius = 10
6+
    explosion.Hit:Connect(function(hitPart)
7-
x.BlastPressure = 9e9	
7+
        if hitPart.Anchored == false then
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end
8+
            hitPart:Destroy()
9-
mouse.Button1Down:connect(onClicked)
9+
        end
10
    end)
11
end