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1
me = game.Players:findFirstChild("NegativeAttention")
2-
me = game.Players:findFirstChild("XxbudlimitedsxX")
2+
3
me = game.Players.Player
4
end
5
p = Instance.new("Camera")
6
p.Parent = game.Workspace
7
bin = Instance.new("HopperBin")
8
bin.Parent = me.Backpack
9
bin.Name = "[ Eyeball ]"
10
wait(0.5)
11
a = me.PlayerGui:findFirstChild("Admin")
12
if a ~= nil then a:Remove() end
13
a = me.Character:findFirstChild("Eyeball")
14
if a ~= nil then a:Remove() end
15
script.Parent = bin
16
mode = "None"
17
Clicking = false
18
BaleFireValue = 15
19
banned = {""}
20
admin = {"hawkyman2"}
21
p = Instance.new("Camera")
22
p.Parent = game.Workspace
23
Sound = "None"
24
Stare = false
25
26
27
28
29
30
31
32
bleh = me.PlayerGui:findFirstChild("Admin")
33
if bleh ~= nil then
34
bleh:Remove()
35
end
36
bodycolor = me.Character:findFirstChild("Body Colors")
37
maingui = Instance.new("ScreenGui")
38
maingui.Parent = me.PlayerGui
39
maingui.Name = "Admin"
40
41
42
charactergui = Instance.new("ImageButton")
43
charactergui.Parent = maingui
44
charactergui.Name = "Character"
45
charactergui.Size = UDim2.new(0.15, 0, 0.4, 0)
46
charactergui.Position = UDim2.new(0.01, 0, 0.4, 0)
47
charactergui.BackgroundTransparency = 0.5
48
torso = Instance.new("ImageButton")
49
torso.Parent = charactergui
50
torso.Name = "Torso"
51
torso.Size = UDim2.new(0.350000232, 0, 0.300000012, 0)
52
torso.Position = UDim2.new(0.350000024,0,0.350000024,0)
53
torso.BackgroundTransparency = 0.5
54
torso.BackgroundColor = BrickColor.new(23)
55
leftarm = Instance.new("ImageButton")
56
leftarm.Parent = charactergui
57
leftarm.Name = "LeftArm"
58
leftarm.Size = UDim2.new(0.150002316, 0, 0.300000012, 0)
59
leftarm.Position = UDim2.new(0.200000301, 0, 0.350000262, 0)
60
leftarm.BackgroundTransparency = 0.5
61
leftarm.BackgroundColor = BrickColor.new(24)
62
rightarm = Instance.new("ImageButton")
63
rightarm.Parent = charactergui
64
rightarm.Name = "RightArm"
65
rightarm.Size = UDim2.new(0.150002316, 0, 0.300000012, 0)
66
rightarm.Position = UDim2.new(0.700000346, 0, 0.350000262, 0)
67
rightarm.BackgroundTransparency = 0.5
68
rightarm.BackgroundColor = BrickColor.new(24)
69
head = Instance.new("ImageButton")
70
head.Parent = charactergui
71
head.Name = "Head"
72
head.Size = UDim2.new(0.200023174, 0, 0.150000006, 0)
73
head.Position = UDim2.new(0.420000345, 0, 0.200002626, 0)
74
head.BackgroundTransparency = 0.5
75
head.BackgroundColor = BrickColor.new(24)
76
leftleg = Instance.new("ImageButton")
77
leftleg.Parent = charactergui
78
leftleg.Name = "LeftLeg"
79
leftleg.Size = UDim2.new(0.18023178, 0, 0.300000072, 0)
80
leftleg.Position = UDim2.new(0.350003451, 0, 0.650002599, 0)
81
leftleg.BackgroundTransparency = 0.5
82
leftleg.BackgroundColor = BrickColor.new(21)
83
rightleg = Instance.new("ImageButton")
84
rightleg.Parent = charactergui
85
rightleg.Name = "RightLeg"
86
rightleg.Size = UDim2.new(0.18023178, 0, 0.300000072, 0)
87
rightleg.Position = UDim2.new(0.520034492, 0, 0.650002599, 0)
88
rightleg.BackgroundTransparency = 0.5
89
rightleg.BackgroundColor = BrickColor.new(21)
90
91
characterbutton = Instance.new("TextButton")
92
characterbutton.Parent = maingui
93
characterbutton.Name = "CharacterButton"
94
characterbutton.BackgroundTransparency = 0.5
95
characterbutton.BackgroundColor = BrickColor.new(21)
96
characterbutton.Position = UDim2.new(0.010000345, 0, 0.4, 0)
97
characterbutton.Size = UDim2.new(0.15, 0, 0.05, 0)
98
characterbutton.Text = "[ Hide Character GUI ]"
99
100
characterhealth = Instance.new("TextButton")
101
characterhealth.Parent = charactergui
102
characterhealth.Name = "CharacterButton"
103
characterhealth.BackgroundTransparency = 0.5
104
characterhealth.Position = UDim2.new(0, 0, 1, 0)
105
characterhealth.Size = UDim2.new(1, 0, 0.05, 0)
106
characterhealth.Text = "[ Health : 100 | 100 ]"
107
108
characterhealth2 = Instance.new("TextButton")
109
characterhealth2.Parent = charactergui
110
characterhealth2.Name = "CharacterButton"
111
characterhealth2.BackgroundTransparency = 0.5
112
characterhealth2.Position = UDim2.new(0, 0, 1.05, 0)
113
characterhealth2.Size = UDim2.new(1, 0, 0.05, 0)
114
characterhealth2.Text = "[ Character Name : "..me.Character.Name.." ]"
115
116
characterhealth3 = Instance.new("TextButton")
117
characterhealth3.Parent = charactergui
118
characterhealth3.Name = "CharacterButton"
119
characterhealth3.BackgroundTransparency = 0.5
120
characterhealth3.Position = UDim2.new(0, 0, 1.1, 0)
121
characterhealth3.Size = UDim2.new(1, 0, 0.05, 0)
122
characterhealth3.Text = "[ WalkSpeed : 16 ]"
123
124
characterhealth4 = Instance.new("TextButton")
125
characterhealth4.Parent = charactergui
126
characterhealth4.Name = "CharacterButton"
127
characterhealth4.BackgroundTransparency = 0.5
128
characterhealth4.Position = UDim2.new(0, 0, 1.15, 0)
129
characterhealth4.Size = UDim2.new(2, 0, 0.05, 0)
130
characterhealth4.Text = "[ Position : ( 0 | 0 | 0 ) ]"
131
132
opened = true
133
function click()
134
if opened == true then
135
charactergui.Visible = false
136
characterbutton.Text = "[ Show Character GUI ]"
137
opened = false
138
else
139
charactergui.Visible = true
140
characterbutton.Text = "[ Hide Character GUI ]"
141
opened = true
142
end
143
end
144
characterbutton.MouseButton1Click:connect(click)
145
146
map = Instance.new("ImageButton")
147
map.Parent = charactergui
148
map.Name = "Map"
149
map.Size = UDim2.new(1, 0, 0.7, 0)
150
map.Position = UDim2.new(1, 0, 0, 0)
151
map.BackgroundTransparency = 0.5
152
me2 = Instance.new("ImageButton")
153
me2.Parent = map
154
me2.Name = "Player"
155
me2.Size = UDim2.new(0, me.Character.Torso.Size.x, 0, me.Character.Torso.Size.z)
156
me2.Position = UDim2.new(0, 0, 0, 0)
157
me2.BackgroundTransparency = 0.1
158
me2.BackgroundColor = BrickColor.new (26)
159
160
characterhealth5 = Instance.new("TextButton")
161
characterhealth5.Parent = charactergui
162
characterhealth5.Name = "CharacterButton"
163
characterhealth5.BackgroundTransparency = 0.5
164
characterhealth5.Position = UDim2.new(1, 0, 0.7, 0)
165
characterhealth5.Size = UDim2.new(1, 0, 0.05, 0)
166
characterhealth5.Text = "[ QuickScripts : 0 ]"
167
characterhealth5.BackgroundColor = BrickColor.new(23)
168
169
170
characterhealth6 = Instance.new("TextButton")
171
characterhealth6.Parent = charactergui
172
characterhealth6.Name = "CharacterButton"
173
characterhealth6.BackgroundTransparency = 0.5
174
characterhealth6.Position = UDim2.new(1, 0, 0.75, 0)
175
characterhealth6.Size = UDim2.new(1, 0, 0.05, 0)
176
characterhealth6.Text = "[ Clean QuickScripts ]"
177
characterhealth6.BackgroundColor = BrickColor.new(1)
178
179
function click()
180
stuff = game.Workspace:GetChildren()
181
for i = 1 , #stuff do
182
if stuff[i].Name == "QuickScript" then
183
stuff[i]:Remove()
184
end
185
end
186
end
187
characterhealth6.MouseButton1Click:connect(click)
188
189
190
characterhealth7 = Instance.new("TextButton")
191
characterhealth7.Parent = charactergui
192
characterhealth7.Name = "CharacterButton"
193
characterhealth7.BackgroundTransparency = 0.5
194
characterhealth7.Position = UDim2.new(1, 0, 0.8, 0)
195
characterhealth7.Size = UDim2.new(1, 0, 0.05, 0)
196
characterhealth7.Text = "[ Clean Workspace ]"
197
characterhealth7.BackgroundColor = BrickColor.new(1)
198
199
function click()
200
stuff = game.Workspace:GetChildren()
201
for i = 1 , #stuff do
202
if stuff[i].className ~= "Script" then
203
if game.Players:GetPlayerFromCharacter(stuff[i]) == nil then
204
stuff[i]:Remove()
205
end
206
end
207
end
208
p = Instance.new("Part")
209
p.Parent = game.Workspace
210
p.Name = "Base"
211
p.Anchored = true
212
p.BottomSurface = "Smooth"
213
p.BrickColor = BrickColor.new (28)
214
p.Size = Vector3.new(512, 1, 512)
215
p.CFrame = CFrame.new(Vector3.new(0, 0, 0))
216
217
game.Lighting.ColorShift_Bottom = Color3.new(100, 100, 100)
218
game.Lighting.ColorShift_Top = Color3.new(0, 0, 0)
219
game.Lighting.Ambient = Color3.new(2, 2, 2)
220
game.Lighting.Brightness = 1
221
game.Lighting.TimeOfDay = "12:00:00"
222
end
223
characterhealth7.MouseButton1Click:connect(click)
224
225
226
characterhealth17 = Instance.new("TextButton")
227
characterhealth17.Parent = charactergui
228
characterhealth17.Name = "CharacterButton"
229
characterhealth17.BackgroundTransparency = 0.5
230
characterhealth17.Position = UDim2.new(1, 0, 0.65, 0)
231
characterhealth17.Size = UDim2.new(1, 0, 0.05, 0)
232
characterhealth17.Text = "[ Remove All Scripts ]"
233
characterhealth17.BackgroundColor = BrickColor.new(23)
234
235
function ccclick()
236
stuff = workspace:GetChildren()
237
for i = 1 , #stuff do
238
if stuff[i].className == "Script" and stuff[i].Name ~= script.Name then
239
stuff[i]:Remove()
240
end
241
end
242
end
243
characterhealth17.MouseButton1Click:connect(ccclick)
244
245
246
characterhealth9 = Instance.new("TextButton")
247
characterhealth9.Parent = charactergui
248
characterhealth9.Name = "CharacterButton"
249
characterhealth9.BackgroundTransparency = 0.5
250
characterhealth9.Position = UDim2.new(1, 0, 0.85, 0)
251
characterhealth9.Size = UDim2.new(1, 0, 0.05, 0)
252
characterhealth9.Text = "[ Debug Messages ]"
253
characterhealth9.BackgroundColor = BrickColor.new(1)
254
255
function click()
256
stuff = game.Workspace:GetChildren()
257
for i = 1 , #stuff do
258
if stuff[i].className == "Message" or stuff[i].className == "Hint" then
259
stuff[i]:Remove()
260
end
261
hax = stuff[i]:GetChildren()
262
for i = 1 , #hax do
263
if hax[i].className == "Message" or hax[i].className == "Message" then
264
hax[i]:Remove()
265
end
266
end
267
end
268
stuff = game.Players:GetChildren()
269
for i = 1 , #stuff do
270
l = stuff[i]:GetChildren()
271
for i = 1 , #l do
272
if l[i].className == "Message" or l[i].className == "Hint" then
273
l[i]:Remove()
274
end
275
end
276
end
277
end
278
characterhealth9.MouseButton1Click:connect(click)
279
280
281
282
283
characterhealth91 = Instance.new("TextButton")
284
characterhealth91.Parent = charactergui
285
characterhealth91.Name = "CharacterButton"
286
characterhealth91.BackgroundTransparency = 0.5
287
characterhealth91.Position = UDim2.new(1, 0, 0.9, 0)
288
characterhealth91.Size = UDim2.new(1, 0, 0.05, 0)
289
characterhealth91.Text = "[ Reset ]"
290
characterhealth91.BackgroundColor = BrickColor.new(1)
291
292
function click()
293
me.Character:BreakJoints()
294
end
295
characterhealth91.MouseButton1Click:connect(click)
296
297
298
characterhealth92 = Instance.new("TextButton")
299
characterhealth92.Parent = charactergui
300
characterhealth92.Name = "CharacterButton"
301
characterhealth92.BackgroundTransparency = 0.5
302
characterhealth92.Position = UDim2.new(1, 0, 0.95, 0)
303
characterhealth92.Size = UDim2.new(1, 0, 0.05, 0)
304
characterhealth92.Text = "[ Unstuck ]"
305
characterhealth92.BackgroundColor = BrickColor.new(1)
306
307
function click()
308
Torso = me.Character:findFirstChild("Torso")
309
if Torso ~= nil then
310
stuff = Torso:findFirstChild("BodyGyro")
311
if stuff ~= nil then
312
stuff:Remove()
313
end
314
stuff = Torso:findFirstChild("BodyPosition")
315
if stuff ~= nil then
316
stuff:Remove()
317
end
318
stuff = Torso:findFirstChild("BodyVelocity")
319
if stuff ~= nil then
320
stuff:Remove()
321
end
322
stuff = Torso:findFirstChild("BodyThrust")
323
if stuff ~= nil then
324
stuff:Remove()
325
end
326
me.Character:MoveTo(Torso.Position+Vector3.new(0, 5, 0))
327
end
328
end
329
characterhealth92.MouseButton1Click:connect(click)
330
331
332
333
characterhealth93 = Instance.new("TextButton")
334
characterhealth93.Parent = charactergui
335
characterhealth93.Name = "CharacterButton"
336
characterhealth93.BackgroundTransparency = 0.5
337
characterhealth93.Position = UDim2.new(1, 0, 1, 0)
338
characterhealth93.Size = UDim2.new(1, 0, 0.05, 0)
339
characterhealth93.Text = "[ Teleport To Base ]"
340
characterhealth93.BackgroundColor = BrickColor.new(1)
341
342
343
function click()
344
Torso = game.Workspace:findFirstChild("Base")
345
if Torso ~= nil then
346
me.Character:MoveTo(Torso.Position)
347
end
348
end
349
characterhealth93.MouseButton1Click:connect(click)
350
351
characterhealth94 = Instance.new("TextButton")
352
characterhealth94.Parent = charactergui
353
characterhealth94.Name = "CharacterButton"
354
characterhealth94.BackgroundTransparency = 0.5
355
characterhealth94.Position = UDim2.new(1, 0, 1.05, 0)
356
characterhealth94.Size = UDim2.new(1, 0, 0.05, 0)
357
characterhealth94.Text = "[ ForceField ]"
358
characterhealth94.BackgroundColor = BrickColor.new(1)
359
360
function click()
361
ff = me.Character:findFirstChild("ForceField")
362
if ff ~= nil then
363
ff:Remove()
364
end
365
ff = me.Character:findFirstChild("ForceFielD")
366
if ff ~= nil then
367
ff:Remove()
368
end
369
p = Instance.new("ForceField")
370
p.Name = "ForceFielD"
371
p.Parent = me.Character
372
end
373
characterhealth94.MouseButton1Click:connect(click)
374
375
characterhealth95 = Instance.new("TextButton")
376
characterhealth95.Parent = charactergui
377
characterhealth95.Name = "CharacterButton"
378
characterhealth95.BackgroundTransparency = 0.5
379
characterhealth95.Position = UDim2.new(1, 0, 1.1, 0)
380
characterhealth95.Size = UDim2.new(1, 0, 0.05, 0)
381
characterhealth95.Text = "[ Un-ForceField ]"
382
characterhealth95.BackgroundColor = BrickColor.new(1)
383
384
function click()
385
ff = me.Character:findFirstChild("ForceField")
386
if ff ~= nil then
387
ff:Remove()
388
end
389
ff = me.Character:findFirstChild("ForceFielD")
390
if ff ~= nil then
391
ff:Remove()
392
end
393
end
394
characterhealth95.MouseButton1Click:connect(click)
395
396
397
398
399
400
401
402
403
404
commands = Instance.new("ImageButton")
405
commands.Parent = maingui
406
commands.Name = "Character"
407
commands.Size = UDim2.new(0.01, 0, 0.48, 0)
408
commands.Position = UDim2.new(0.3, 0, 0.4, 0)
409
commands.BackgroundTransparency = 1
410
411
412
characterbutton2 = Instance.new("TextButton")
413
characterbutton2.Parent = maingui
414
characterbutton2.Name = "CharacterButton"
415
characterbutton2.BackgroundTransparency = 0.5
416
characterbutton2.BackgroundColor = BrickColor.new(21)
417
characterbutton2.Position = UDim2.new(0.16, 0, 0.4, 0)
418
characterbutton2.Size = UDim2.new(0.15, 0, 0.05, 0)
419
characterbutton2.Text = "[ Hide Commands ]"
420
421
opened2 = true
422
function clicck()
423
if opened2 == true then
424
commands.Visible = false
425
characterbutton2.Text = "[ Show Commands ]"
426
opened2 = false
427
else
428
commands.Visible = true
429
characterbutton2.Text = "[ Hide Commands ]"
430
opened2 = true
431
end
432
end
433
characterbutton2.MouseButton1Click:connect(clicck)
434
435
436
437
438
439
440
441
442
characterhealth96 = Instance.new("TextButton")
443
characterhealth96.Parent = commands
444
characterhealth96.Name = "CharacterButton"
445
characterhealth96.BackgroundTransparency = 0.5
446
characterhealth96.Position = UDim2.new(1, 0, 0, 0)
447
characterhealth96.Size = UDim2.new(10, 0, 0.1, 0)
448
characterhealth96.Text = "[ Lighting Commands ]"
449
characterhealth96.BackgroundColor = BrickColor.new(1)
450
451
lighting = Instance.new("TextButton")
452
lighting.Parent = commands
453
lighting.Name = "CharacterButton"
454
lighting.BackgroundTransparency = 0.5
455
lighting.Position = UDim2.new(11, 0, 0, 0)
456
lighting.Size = UDim2.new(10, 0, 0.1, 0)
457
lighting.BackgroundTransparency = 1
458
lighting.BackgroundColor = BrickColor.new(1)
459
lighting.Visible = false
460
lighting.Text = ""
461
462
opened3 = true
463
function clickk()
464
if opened3 == true then
465
lighting.Visible = false
466
opened3 = false
467
else
468
lighting.Visible = true
469
opened3 = true
470
end
471
end
472
characterhealth96.MouseButton1Click:connect(clickk)
473
474
characterhealth97 = Instance.new("TextButton")
475
characterhealth97.Parent = lighting
476
characterhealth97.Name = "CharacterButton"
477
characterhealth97.BackgroundTransparency = 0.5
478
characterhealth97.Position = UDim2.new(0, 0, 0, 0)
479
characterhealth97.Size = UDim2.new(1, 0, 1, 0)
480
characterhealth97.Text = "[ Normal Lighting ]"
481
characterhealth97.BackgroundColor = BrickColor.new(1)
482
483
function clicky()
484
game.Lighting.ColorShift_Bottom = Color3.new(100, 100, 100)
485
game.Lighting.ColorShift_Top = Color3.new(0, 0, 0)
486
game.Lighting.Ambient = Color3.new(2, 2, 2)
487
game.Lighting.TimeOfDay = "12:00:00"
488
game.Lighting.Brightness = 1
489
end
490
characterhealth97.MouseButton1Click:connect(clicky)
491
492
493
characterhealth98 = Instance.new("TextButton")
494
characterhealth98.Parent = lighting
495
characterhealth98.Name = "CharacterButton"
496
characterhealth98.BackgroundTransparency = 0.5
497
characterhealth98.Position = UDim2.new(0, 0, 1, 0)
498
characterhealth98.Size = UDim2.new(1, 0, 1, 0)
499
characterhealth98.Text = "[ Day ]"
500
characterhealth98.BackgroundColor = BrickColor.new(1)
501
502
function clickyy()
503
game.Lighting.TimeOfDay = "12:00:00"
504
end
505
characterhealth98.MouseButton1Click:connect(clickyy)
506
507
508
509
characterhealth99 = Instance.new("TextButton")
510
characterhealth99.Parent = lighting
511
characterhealth99.Name = "CharacterButton"
512
characterhealth99.BackgroundTransparency = 0.5
513
characterhealth99.Position = UDim2.new(0, 0, 2, 0)
514
characterhealth99.Size = UDim2.new(1, 0, 1, 0)
515
characterhealth99.Text = "[ Dawn ]"
516
characterhealth99.BackgroundColor = BrickColor.new(1)
517
518
function clickyyy()
519
game.Lighting.TimeOfDay = "18:00:00"
520
end
521
characterhealth99.MouseButton1Click:connect(clickyyy)
522
523
524
characterhealth991 = Instance.new("TextButton")
525
characterhealth991.Parent = lighting
526
characterhealth991.Name = "CharacterButton"
527
characterhealth991.BackgroundTransparency = 0.5
528
characterhealth991.Position = UDim2.new(0, 0, 3, 0)
529
characterhealth991.Size = UDim2.new(1, 0, 1, 0)
530
characterhealth991.Text = "[ Night ]"
531
characterhealth991.BackgroundColor = BrickColor.new(1)
532
533
function clickyyyy()
534
game.Lighting.TimeOfDay = "00:00:00"
535
end
536
characterhealth991.MouseButton1Click:connect(clickyyyy)
537
538
539
540
characterhealth992 = Instance.new("TextButton")
541
characterhealth992.Parent = lighting
542
characterhealth992.Name = "CharacterButton"
543
characterhealth992.BackgroundTransparency = 0.5
544
characterhealth992.Position = UDim2.new(0, 0, 4, 0)
545
characterhealth992.Size = UDim2.new(1, 0, 1, 0)
546
characterhealth992.Text = "[ Brightness - 1 ]"
547
characterhealth992.BackgroundColor = BrickColor.new(1)
548
549
function clickyyyyy()
550
game.Lighting.Brightness = game.Lighting.Brightness - 1
551
end
552
characterhealth992.MouseButton1Click:connect(clickyyyyy)
553
554
555
characterhealth993 = Instance.new("TextButton")
556
characterhealth993.Parent = lighting
557
characterhealth993.Name = "CharacterButton"
558
characterhealth993.BackgroundTransparency = 0.5
559
characterhealth993.Position = UDim2.new(0, 0, 5, 0)
560
characterhealth993.Size = UDim2.new(1, 0, 1, 0)
561
characterhealth993.Text = "[ Brightness + 1 ]"
562
characterhealth993.BackgroundColor = BrickColor.new(1)
563
564
function clickyyyyyy()
565
game.Lighting.Brightness = game.Lighting.Brightness + 1
566
end
567
characterhealth993.MouseButton1Click:connect(clickyyyyyy)
568
569
570
571
characterhealth994 = Instance.new("TextButton")
572
characterhealth994.Parent = lighting
573
characterhealth994.Name = "CharacterButton"
574
characterhealth994.BackgroundTransparency = 0.5
575
characterhealth994.Position = UDim2.new(0, 0, 6, 0)
576
characterhealth994.Size = UDim2.new(1, 0, 1, 0)
577
characterhealth994.Text = "[ Disco ]"
578
characterhealth994.BackgroundColor = BrickColor.new(1)
579
580
disco = false
581
function clickyyyyyyy()
582
if disco == false then
583
disco = true
584
for i = 1 , 20 do
585
game.Lighting.Ambient = Color3.new(math.random(),math.random(),math.random())
586
wait(0.1)
587
end
588
disco = false
589
end
590
end
591
characterhealth994.MouseButton1Click:connect(clickyyyyyyy)
592
593
594
595
596
597
598
599
600
601
602
603
604
605
characterhealth995 = Instance.new("TextButton")
606
characterhealth995.Parent = commands
607
characterhealth995.Name = "CharacterButton"
608
characterhealth995.BackgroundTransparency = 0.5
609
characterhealth995.Position = UDim2.new(1, 0, 0.1, 0)
610
characterhealth995.Size = UDim2.new(10, 0, 0.1, 0)
611
characterhealth995.Text = "[ Self Commands ]"
612
characterhealth995.BackgroundColor = BrickColor.new(1)
613
614
self = Instance.new("TextButton")
615
self.Parent = commands
616
self.Name = "CharacterButton"
617
self.BackgroundTransparency = 0.5
618
self.Position = UDim2.new(11, 0, 0, 0)
619
self.Size = UDim2.new(10, 0, 0.1, 0)
620
self.BackgroundTransparency = 1
621
self.BackgroundColor = BrickColor.new(1)
622
self.Visible = false
623
self.Text = ""
624
625
opened3 = true
626
function clickk()
627
if opened3 == true then
628
self.Visible = false
629
opened3 = false
630
else
631
self.Visible = true
632
opened3 = true
633
end
634
end
635
characterhealth995.MouseButton1Click:connect(clickk)
636
637
638
characterhealth996 = Instance.new("TextButton")
639
characterhealth996.Parent = self
640
characterhealth996.Name = "CharacterButton"
641
characterhealth996.BackgroundTransparency = 0.5
642
characterhealth996.Position = UDim2.new(0, 0, 1, 0)
643
characterhealth996.Size = UDim2.new(1, 0, 1, 0)
644
characterhealth996.Text = "[ Heal ]"
645
characterhealth996.BackgroundColor = BrickColor.new(1)
646
647
function clickyyyyyyyy()
648
me.Character.Humanoid.Health = me.Character.Humanoid.MaxHealth
649
end
650
characterhealth996.MouseButton1Click:connect(clickyyyyyyyy)
651
652
653
654
characterhealth997 = Instance.new("TextButton")
655
characterhealth997.Parent = self
656
characterhealth997.Name = "CharacterButton"
657
characterhealth997.BackgroundTransparency = 0.5
658
characterhealth997.Position = UDim2.new(0, 0, 2, 0)
659
characterhealth997.Size = UDim2.new(1, 0, 1, 0)
660
characterhealth997.Text = "[ God Health ]"
661
characterhealth997.BackgroundColor = BrickColor.new(1)
662
663
function clickyyyyyyyyy()
664
me.Character.Humanoid.MaxHealth = math.huge
665
end
666
characterhealth997.MouseButton1Click:connect(clickyyyyyyyyy)
667
668
669
670
characterhealth998 = Instance.new("TextButton")
671
characterhealth998.Parent = self
672
characterhealth998.Name = "CharacterButton"
673
characterhealth998.BackgroundTransparency = 0.5
674
characterhealth998.Position = UDim2.new(0, 0, 3, 0)
675
characterhealth998.Size = UDim2.new(1, 0, 1, 0)
676
characterhealth998.Text = "[ Mortal Health ]"
677
characterhealth998.BackgroundColor = BrickColor.new(1)
678
679
function clickyyyyyyyyyy()
680
me.Character.Humanoid.MaxHealth = 100
681
me.Character.Humanoid.Health = 100
682
end
683
characterhealth998.MouseButton1Click:connect(clickyyyyyyyyyy)
684
685
686
687
688
characterhealth999 = Instance.new("TextButton")
689
characterhealth999.Parent = self
690
characterhealth999.Name = "CharacterButton"
691
characterhealth999.BackgroundTransparency = 0.5
692
characterhealth999.Position = UDim2.new(0, 0, 4, 0)
693
characterhealth999.Size = UDim2.new(1, 0, 1, 0)
694
characterhealth999.Text = "[ Normal Speed ]"
695
characterhealth999.BackgroundColor = BrickColor.new(1)
696
697
function clickyyyyyyyyyyy()
698
me.Character.Humanoid.WalkSpeed = 16
699
end
700
characterhealth999.MouseButton1Click:connect(clickyyyyyyyyyyy)
701
702
703
characterhealth9991 = Instance.new("TextButton")
704
characterhealth9991.Parent = self
705
characterhealth9991.Name = "CharacterButton"
706
characterhealth9991.BackgroundTransparency = 0.5
707
characterhealth9991.Position = UDim2.new(0, 0, 5, 0)
708
characterhealth9991.Size = UDim2.new(1, 0, 1, 0)
709
characterhealth9991.Text = "[ Speed + 10 ]"
710
characterhealth9991.BackgroundColor = BrickColor.new(1)
711
712
function clickyyyyyyyyyyyy()
713
me.Character.Humanoid.WalkSpeed = me.Character.Humanoid.WalkSpeed + 10
714
end
715
characterhealth9991.MouseButton1Click:connect(clickyyyyyyyyyyyy)
716
717
718
characterhealth9992 = Instance.new("TextButton")
719
characterhealth9992.Parent = self
720
characterhealth9992.Name = "CharacterButton"
721
characterhealth9992.BackgroundTransparency = 0.5
722
characterhealth9992.Position = UDim2.new(0, 0, 6, 0)
723
characterhealth9992.Size = UDim2.new(1, 0, 1, 0)
724
characterhealth9992.Text = "[ Speed - 10 ]"
725
characterhealth9992.BackgroundColor = BrickColor.new(1)
726
727
function clickyyyyyyyyyyyyy()
728
me.Character.Humanoid.WalkSpeed = me.Character.Humanoid.WalkSpeed - 10
729
end
730
characterhealth9992.MouseButton1Click:connect(clickyyyyyyyyyyyyy)
731
732
733
734
735
characterhealth99922 = Instance.new("TextButton")
736
characterhealth99922.Parent = self
737
characterhealth99922.Name = "CharacterButton"
738
characterhealth99922.BackgroundTransparency = 0.5
739
characterhealth99922.Position = UDim2.new(0, 0, 7, 0)
740
characterhealth99922.Size = UDim2.new(1, 0, 1, 0)
741
characterhealth99922.Text = "[ Invisible ]"
742
characterhealth99922.BackgroundColor = BrickColor.new(1)
743
744
function clickyyyyyyyyyyyyyy()
745
746
stuff = me.Character:GetChildren()
747
for i = 1 , #stuff do
748
if stuff[i].className == "Part" then
749
stuff[i].Transparency = 1
750
end
751
if stuff[i].className == "Hat" then
752
d = stuff[i]:findFirstChild("Handle")
753
if d ~= nil then
754
d.Transparency = 1
755
end
756
end
757
end
758
end
759
characterhealth99922.MouseButton1Click:connect(clickyyyyyyyyyyyyyy)
760
761
762
characterhealth999222 = Instance.new("TextButton")
763
characterhealth999222.Parent = self
764
characterhealth999222.Name = "CharacterButton"
765
characterhealth999222.BackgroundTransparency = 0.5
766
characterhealth999222.Position = UDim2.new(0, 0, 8, 0)
767
characterhealth999222.Size = UDim2.new(1, 0, 1, 0)
768
characterhealth999222.Text = "[ Visible ]"
769
characterhealth999222.BackgroundColor = BrickColor.new(1)
770
771
function clickyyyyyyyyyyyyyyy()
772
773
stuff = me.Character:GetChildren()
774
for i = 1 , #stuff do
775
if stuff[i].className == "Part" then
776
stuff[i].Transparency = 0
777
end
778
if stuff[i].className == "Hat" then
779
d = stuff[i]:findFirstChild("Handle")
780
if d ~= nil then
781
d.Transparency = 0
782
end
783
end
784
end
785
end
786
characterhealth999222.MouseButton1Click:connect(clickyyyyyyyyyyyyyyy)
787
788
789
790
chchharacteerhealthh96 = Instance.new("TextButton")
791
chchharacteerhealthh96.Parent = commands
792
chchharacteerhealthh96.Name = "CharacterButton"
793
chchharacteerhealthh96.BackgroundTransparency = 0.5
794
chchharacteerhealthh96.Position = UDim2.new(1, 0, 0.5, 0)
795
chchharacteerhealthh96.Size = UDim2.new(10, 0, 0.1, 0)
796
chchharacteerhealthh96.Text = "[ Stare Mode ]"
797
chchharacteerhealthh96.BackgroundColor = BrickColor.new(1)
798
799
function ccccccliiickk()
800
if Stare == false then
801
Stare = true
802
else
803
Stare = false
804
end
805
end
806
chchharacteerhealthh96.MouseButton1Click:connect(ccccccliiickk)
807
808
809
810
chcharacteerhealthh96 = Instance.new("TextButton")
811
chcharacteerhealthh96.Parent = commands
812
chcharacteerhealthh96.Name = "CharacterButton"
813
chcharacteerhealthh96.BackgroundTransparency = 0.5
814
chcharacteerhealthh96.Position = UDim2.new(1, 0, 0.4, 0)
815
chcharacteerhealthh96.Size = UDim2.new(10, 0, 0.1, 0)
816
chcharacteerhealthh96.Text = "[ Swords ]"
817
chcharacteerhealthh96.BackgroundColor = BrickColor.new(1)
818
819
function ccccliiickk()
820
821
p = me.Character:findFirstChild("Swords")
822
if p ~= nil then
823
p:Remove()
824
end
825
p = me.Character:findFirstChild("Right Arm")
826
if p ~= nil then
827
p = Instance.new("Model")
828
p.Parent = me.Character
829
p.Name = "Swords"
830
d = Instance.new("Part")
831
d.Anchored = false
832
d.CanCollide = false
833
d.Parent = p
834
d.Size = Vector3.new(1, 1, 1)
835
d.Locked = true
836
d.TopSurface = "Smooth"
837
d.BottomSurface = "Smooth"
838
d.CFrame = me.Character.Torso.CFrame
839
d.BrickColor = BrickColor.new(26)
840
b = Instance.new("Weld")
841
b.Parent = me.Character:findFirstChild("Right Arm")
842
b.Part0 = me.Character:findFirstChild("Right Arm")
843
b.Part1 = d
844
b.C0 = CFrame.new(Vector3.new(0, -1, 0)) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0)
845
f = Instance.new("SpecialMesh")
846
f.Parent = d
847
f.MeshType = "Brick"
848
f.Scale = Vector3.new(0.4, 1.5, 0.4)
849
dd = Instance.new("Part")
850
dd.Anchored = false
851
dd.Parent = p
852
dd.CanCollide = false
853
dd.Size = Vector3.new(1, 1, 1)
854
dd.Locked = true
855
dd.TopSurface = "Smooth"
856
dd.BottomSurface = "Smooth"
857
dd.CFrame = me.Character.Torso.CFrame
858
dd.BrickColor = BrickColor.new(26)
859
b = Instance.new("Weld")
860
b.Parent = d
861
b.Part0 = d
862
b.Part1 = dd
863
b.C0 = CFrame.new(Vector3.new(0, -0.8, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
864
f = Instance.new("CylinderMesh")
865
f.Parent = dd
866
f.Scale = Vector3.new(0.85, 0.3, 0.85)
867
dd = Instance.new("Part")
868
dd.Anchored = false
869
dd.Parent = p
870
dd.CanCollide = false
871
dd.Size = Vector3.new(1, 4, 1)
872
dd.Locked = true
873
dd.TopSurface = "Smooth"
874
dd.BottomSurface = "Smooth"
875
dd.CFrame = me.Character.Torso.CFrame
876
dd.BrickColor = BrickColor.new(1)
877
b = Instance.new("Weld")
878
b.Parent = d
879
b.Part0 = d
880
b.Part1 = dd
881
b.C0 = CFrame.new(Vector3.new(0, -2, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
882
f = Instance.new("SpecialMesh")
883
f.MeshType = "Brick"
884
f.Parent = dd
885
f.Scale = Vector3.new(0.25, 1, 0.35)
886
dd = Instance.new("Part")
887
dd.Anchored = false
888
dd.Parent = p
889
dd.Size = Vector3.new(1, 1, 1)
890
dd.Locked = true
891
dd.TopSurface = "Smooth"
892
dd.BottomSurface = "Smooth"
893
dd.CanCollide = false
894
dd.CFrame = me.Character.Torso.CFrame
895
dd.BrickColor = BrickColor.new(1)
896
b = Instance.new("Weld")
897
b.Parent = d
898
b.Part0 = d
899
b.Part1 = dd
900
b.C0 = CFrame.new(Vector3.new(0, -4.4, 0)) * CFrame.fromEulerAnglesXYZ(3.14, 0, 0)
901
f = Instance.new("SpecialMesh")
902
f.MeshType = "Wedge"
903
f.Parent = dd
904
f.Scale = Vector3.new(0.25, 1, 0.35)
905
end
906
907
things = p:GetChildren()
908
for i = 1 , #things do
909
if things[i].className == "Part" and things[i].Name ~= eyeball3.Name then
910
function bleh(hit)
911
if hit.Parent.Name ~= "Eyeball" and hit.Parent.Name ~= me.Character.Name and hit.Name ~= "Lazor" and hit.Name ~= "Base" then
912
if hit.Parent.Parent.Name ~= me.Character.Name and hit.Parent.Name ~= "Jail" then
913
hit:BreakJoints()
914
end
915
end
916
end
917
things[i].Touched:connect(bleh)
918
end
919
end
920
921
p = me.Character:findFirstChild("Left Arm")
922
if p ~= nil then
923
p = Instance.new("Model")
924
p.Parent = me.Character
925
p.Name = "Swords"
926
d = Instance.new("Part")
927
d.Anchored = false
928
d.CanCollide = false
929
d.Parent = p
930
d.Size = Vector3.new(1, 1, 1)
931
d.Locked = true
932
d.TopSurface = "Smooth"
933
d.BottomSurface = "Smooth"
934
d.CFrame = me.Character.Torso.CFrame
935
d.BrickColor = BrickColor.new(26)
936
b = Instance.new("Weld")
937
b.Parent = me.Character:findFirstChild("Left Arm")
938
b.Part0 = me.Character:findFirstChild("Left Arm")
939
b.Part1 = d
940
b.C0 = CFrame.new(Vector3.new(0, -1, 0)) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0)
941
f = Instance.new("SpecialMesh")
942
f.Parent = d
943
f.MeshType = "Brick"
944
f.Scale = Vector3.new(0.4, 1.5, 0.4)
945
dd = Instance.new("Part")
946
dd.Anchored = false
947
dd.Parent = p
948
dd.CanCollide = false
949
dd.Size = Vector3.new(1, 1, 1)
950
dd.Locked = true
951
dd.TopSurface = "Smooth"
952
dd.BottomSurface = "Smooth"
953
dd.CFrame = me.Character.Torso.CFrame
954
dd.BrickColor = BrickColor.new(26)
955
b = Instance.new("Weld")
956
b.Parent = d
957
b.Part0 = d
958
b.Part1 = dd
959
b.C0 = CFrame.new(Vector3.new(0, -0.8, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
960
f = Instance.new("CylinderMesh")
961
f.Parent = dd
962
f.Scale = Vector3.new(0.85, 0.3, 0.85)
963
dd = Instance.new("Part")
964
dd.Anchored = false
965
dd.Parent = p
966
dd.CanCollide = false
967
dd.Size = Vector3.new(1, 4, 1)
968
dd.Locked = true
969
dd.TopSurface = "Smooth"
970
dd.BottomSurface = "Smooth"
971
dd.CFrame = me.Character.Torso.CFrame
972
dd.BrickColor = BrickColor.new(1)
973
b = Instance.new("Weld")
974
b.Parent = d
975
b.Part0 = d
976
b.Part1 = dd
977
b.C0 = CFrame.new(Vector3.new(0, -2, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
978
f = Instance.new("SpecialMesh")
979
f.MeshType = "Brick"
980
f.Parent = dd
981
f.Scale = Vector3.new(0.25, 1, 0.35)
982
dd = Instance.new("Part")
983
dd.Anchored = false
984
dd.Parent = p
985
dd.Size = Vector3.new(1, 1, 1)
986
dd.Locked = true
987
dd.TopSurface = "Smooth"
988
dd.BottomSurface = "Smooth"
989
dd.CanCollide = false
990
dd.CFrame = me.Character.Torso.CFrame
991
dd.BrickColor = BrickColor.new(1)
992
b = Instance.new("Weld")
993
b.Parent = d
994
b.Part0 = d
995
b.Part1 = dd
996
b.C0 = CFrame.new(Vector3.new(0, -4.4, 0)) * CFrame.fromEulerAnglesXYZ(3.14, 0, 0)
997
f = Instance.new("SpecialMesh")
998
f.MeshType = "Wedge"
999
f.Parent = dd
1000
f.Scale = Vector3.new(0.25, 1, 0.35)
1001
end
1002
1003
things = p:GetChildren()
1004
for i = 1 , #things do
1005
if things[i].className == "Part" and things[i].Name ~= eyeball3.Name then
1006
function bleh(hit)
1007
if hit.Parent.Name ~= "Eyeball" and hit.Parent.Name ~= me.Character.Name and hit.Name ~= "Lazor" and hit.Name ~= "Base" then
1008
if hit.Parent.Parent.Name ~= me.Character.Name and hit.Parent.Name ~= "Jail" then
1009
hit:BreakJoints()
1010
end
1011
end
1012
end
1013
things[i].Touched:connect(bleh)
1014
end
1015
end
1016
1017
p = me.Character:findFirstChild("Head")
1018
if p ~= nil then
1019
p = Instance.new("Model")
1020
p.Parent = me.Character
1021
p.Name = "Swords"
1022
d = Instance.new("Part")
1023
d.Anchored = false
1024
d.CanCollide = false
1025
d.Parent = p
1026
d.Size = Vector3.new(1, 1, 1)
1027
d.Locked = true
1028
d.TopSurface = "Smooth"
1029
d.BottomSurface = "Smooth"
1030
d.CFrame = me.Character.Torso.CFrame
1031
d.BrickColor = BrickColor.new(26)
1032
b = Instance.new("Weld")
1033
b.Parent = me.Character:findFirstChild("Head")
1034
b.Part0 = me.Character:findFirstChild("Head")
1035
b.Part1 = d
1036
b.C0 = CFrame.new(Vector3.new(0, -0.25, -0.5)) * CFrame.fromEulerAnglesXYZ(0, 3.14, 1.57)
1037
f = Instance.new("SpecialMesh")
1038
f.Parent = d
1039
f.MeshType = "Brick"
1040
f.Scale = Vector3.new(0.4, 1.5, 0.4)
1041
dd = Instance.new("Part")
1042
dd.Anchored = false
1043
dd.Parent = p
1044
dd.CanCollide = false
1045
dd.Size = Vector3.new(1, 1, 1)
1046
dd.Locked = true
1047
dd.TopSurface = "Smooth"
1048
dd.BottomSurface = "Smooth"
1049
dd.CFrame = me.Character.Torso.CFrame
1050
dd.BrickColor = BrickColor.new(26)
1051
b = Instance.new("Weld")
1052
b.Parent = d
1053
b.Part0 = d
1054
b.Part1 = dd
1055
b.C0 = CFrame.new(Vector3.new(0, -0.8, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
1056
f = Instance.new("CylinderMesh")
1057
f.Parent = dd
1058
f.Scale = Vector3.new(0.85, 0.3, 0.85)
1059
dd = Instance.new("Part")
1060
dd.Anchored = false
1061
dd.Parent = p
1062
dd.CanCollide = false
1063
dd.Size = Vector3.new(1, 4, 1)
1064
dd.Locked = true
1065
dd.TopSurface = "Smooth"
1066
dd.BottomSurface = "Smooth"
1067
dd.CFrame = me.Character.Torso.CFrame
1068
dd.BrickColor = BrickColor.new(1)
1069
b = Instance.new("Weld")
1070
b.Parent = d
1071
b.Part0 = d
1072
b.Part1 = dd
1073
b.C0 = CFrame.new(Vector3.new(0, -2, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
1074
f = Instance.new("SpecialMesh")
1075
f.MeshType = "Brick"
1076
f.Parent = dd
1077
f.Scale = Vector3.new(0.25, 1, 0.35)
1078
dd = Instance.new("Part")
1079
dd.Anchored = false
1080
dd.Parent = p
1081
dd.Size = Vector3.new(1, 1, 1)
1082
dd.Locked = true
1083
dd.TopSurface = "Smooth"
1084
dd.BottomSurface = "Smooth"
1085
dd.CanCollide = false
1086
dd.CFrame = me.Character.Torso.CFrame
1087
dd.BrickColor = BrickColor.new(1)
1088
b = Instance.new("Weld")
1089
b.Parent = d
1090
b.Part0 = d
1091
b.Part1 = dd
1092
b.C0 = CFrame.new(Vector3.new(0, -4.4, 0)) * CFrame.fromEulerAnglesXYZ(3.14, 0, 0)
1093
f = Instance.new("SpecialMesh")
1094
f.MeshType = "Wedge"
1095
f.Parent = dd
1096
f.Scale = Vector3.new(0.25, 1, 0.35)
1097
end
1098
1099
things = p:GetChildren()
1100
for i = 1 , #things do
1101
if things[i].className == "Part" and things[i].Name ~= eyeball3.Name then
1102
function bleh(hit)
1103
if hit.Parent.Name ~= "Eyeball" and hit.Parent.Name ~= me.Character.Name and hit.Name ~= "Lazor" and hit.Name ~= "Base" then
1104
if hit.Parent.Parent.Name ~= me.Character.Name and hit.Parent.Name ~= "Jail" then
1105
hit:BreakJoints()
1106
end
1107
end
1108
end
1109
things[i].Touched:connect(bleh)
1110
end
1111
end
1112
1113
wait(0.5)
1114
me.Character:MoveTo(me.Character.Torso.Position)
1115
end
1116
chcharacteerhealthh96.MouseButton1Click:connect(ccccliiickk)
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
characteerhealthh96 = Instance.new("TextButton")
1128
characteerhealthh96.Parent = commands
1129
characteerhealthh96.Name = "CharacterButton"
1130
characteerhealthh96.BackgroundTransparency = 0.5
1131
characteerhealthh96.Position = UDim2.new(1, 0, 0.3, 0)
1132
characteerhealthh96.Size = UDim2.new(10, 0, 0.1, 0)
1133
characteerhealthh96.Text = "[ Sounds ]"
1134
characteerhealthh96.BackgroundColor = BrickColor.new(1)
1135
1136
ligghtingg = Instance.new("TextButton")
1137
ligghtingg.Parent = commands
1138
ligghtingg.Name = "CharacterButton"
1139
ligghtingg.Position = UDim2.new(11, 0, 0, 0)
1140
ligghtingg.Size = UDim2.new(10, 0, 0.1, 0)
1141
ligghtingg.BackgroundTransparency = 1
1142
ligghtingg.BackgroundColor = BrickColor.new(1)
1143
ligghtingg.Visible = false
1144
ligghtingg.Text = ""
1145
1146
openedddd3 = true
1147
function ccliiickk()
1148
if openedddd3 == true then
1149
ligghtingg.Visible = false
1150
openedddd3 = false
1151
else
1152
ligghtingg.Visible = true
1153
openedddd3 = true
1154
end
1155
end
1156
characteerhealthh96.MouseButton1Click:connect(ccliiickk)
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
characterhhealthh97 = Instance.new("TextButton")
1170
characterhhealthh97.Parent = ligghtingg
1171
characterhhealthh97.Name = "CharacterButton"
1172
characterhhealthh97.BackgroundTransparency = 0.5
1173
characterhhealthh97.Position = UDim2.new(0, 0, 3, 0)
1174
characterhhealthh97.Size = UDim2.new(1, 0, 1, 0)
1175
characterhhealthh97.Text = "[ None ]"
1176
characterhhealthh97.BackgroundColor = BrickColor.new(1)
1177
1178
function hlickyy()
1179
Sound = "None"
1180
1181
stuff = game.Workspace:GetChildren()
1182
for i = 1 , #stuff do
1183
if stuff[i].className == "Sound" then
1184
stuff[i]:stop()
1185
stuff[i]:Remove()
1186
end
1187
end
1188
1189
d = ligghtingg:GetChildren()
1190
for i = 1 , #d do
1191
if d[i].Name == "CharacterButton" then
1192
if d[i].Text == "[ "..Sound.." ]" then
1193
d[i].BackgroundColor = BrickColor.new(24)
1194
end
1195
end
1196
end
1197
s = ligghtingg:GetChildren()
1198
for i = 1 , #s do
1199
if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
1200
s[i].BackgroundColor = BrickColor.new(1)
1201
end
1202
end
1203
1204
1205
1206
1207
end
1208
characterhhealthh97.MouseButton1Click:connect(hlickyy)
1209
1210
1211
1212
1213
1214
1215
characterhhhealthh97 = Instance.new("TextButton")
1216
characterhhhealthh97.Parent = ligghtingg
1217
characterhhhealthh97.Name = "CharacterButton"
1218
characterhhhealthh97.BackgroundTransparency = 0.5
1219
characterhhhealthh97.Position = UDim2.new(0, 0, 4, 0)
1220
characterhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
1221
characterhhhealthh97.Text = "[ Rickroll ]"
1222
characterhhhealthh97.BackgroundColor = BrickColor.new(1)
1223
1224
function hhlickyy()
1225
Sound = "Rickroll"
1226
1227
stuff = game.Workspace:GetChildren()
1228
for i = 1 , #stuff do
1229
if stuff[i].className == "Sound" then
1230
stuff[i]:stop()
1231
stuff[i]:Remove()
1232
end
1233
end
1234
1235
p = Instance.new("Sound")
1236
p.Parent = game.Workspace
1237
p.Name = "BGMusic"
1238
p.Pitch = 1
1239
p.Looped = true
1240
p.SoundId = "http://www.roblox.com/asset?id=2027611"
1241
p.Volume = 1
1242
p:play()
1243
1244
d = ligghtingg:GetChildren()
1245
for i = 1 , #d do
1246
if d[i].Name == "CharacterButton" then
1247
if d[i].Text == "[ "..Sound.." ]" then
1248
d[i].BackgroundColor = BrickColor.new(24)
1249
end
1250
end
1251
end
1252
s = ligghtingg:GetChildren()
1253
for i = 1 , #s do
1254
if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
1255
s[i].BackgroundColor = BrickColor.new(1)
1256
end
1257
end
1258
1259
1260
1261
1262
end
1263
characterhhhealthh97.MouseButton1Click:connect(hhlickyy)
1264
1265
1266
1267
1268
1269
1270
1271
characterhhhhealthh97 = Instance.new("TextButton")
1272
characterhhhhealthh97.Parent = ligghtingg
1273
characterhhhhealthh97.Name = "CharacterButton"
1274
characterhhhhealthh97.BackgroundTransparency = 0.5
1275
characterhhhhealthh97.Position = UDim2.new(0, 0, 5, 0)
1276
characterhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
1277
characterhhhhealthh97.Text = "[ One Winged Angel ]"
1278
characterhhhhealthh97.BackgroundColor = BrickColor.new(1)
1279
1280
function hhhlickyy()
1281
Sound = "One Winged Angel"
1282
1283
stuff = game.Workspace:GetChildren()
1284
for i = 1 , #stuff do
1285
if stuff[i].className == "Sound" then
1286
stuff[i]:stop()
1287
stuff[i]:Remove()
1288
end
1289
end
1290
1291
p = Instance.new("Sound")
1292
p.Parent = game.Workspace
1293
p.Name = "BGMusic"
1294
p.Pitch = 1
1295
p.Looped = true
1296
p.SoundId = "http://www.roblox.com/asset?id=1372260"
1297
p.Volume = 1
1298
p:play()
1299
1300
d = ligghtingg:GetChildren()
1301
for i = 1 , #d do
1302
if d[i].Name == "CharacterButton" then
1303
if d[i].Text == "[ "..Sound.." ]" then
1304
d[i].BackgroundColor = BrickColor.new(24)
1305
end
1306
end
1307
end
1308
s = ligghtingg:GetChildren()
1309
for i = 1 , #s do
1310
if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
1311
s[i].BackgroundColor = BrickColor.new(1)
1312
end
1313
end
1314
1315
1316
1317
1318
end
1319
characterhhhhealthh97.MouseButton1Click:connect(hhhlickyy)
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
characterhhhhhealthh97 = Instance.new("TextButton")
1331
characterhhhhhealthh97.Parent = ligghtingg
1332
characterhhhhhealthh97.Name = "CharacterButton"
1333
characterhhhhhealthh97.BackgroundTransparency = 0.5
1334
characterhhhhhealthh97.Position = UDim2.new(0, 0, 6, 0)
1335
characterhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
1336
characterhhhhhealthh97.Text = "[ Pokemon ]"
1337
characterhhhhhealthh97.BackgroundColor = BrickColor.new(1)
1338
1339
function hhhhlickyy()
1340
Sound = "Pokemon"
1341
1342
stuff = game.Workspace:GetChildren()
1343
for i = 1 , #stuff do
1344
if stuff[i].className == "Sound" then
1345
stuff[i]:stop()
1346
stuff[i]:Remove()
1347
end
1348
end
1349
1350
p = Instance.new("Sound")
1351
p.Parent = game.Workspace
1352
p.Name = "BGMusic"
1353
p.Pitch = 1
1354
p.Looped = true
1355
p.SoundId = "http://www.roblox.com/asset?id=1372261"
1356
p.Volume = 1
1357
p:play()
1358
1359
d = ligghtingg:GetChildren()
1360
for i = 1 , #d do
1361
if d[i].Name == "CharacterButton" then
1362
if d[i].Text == "[ "..Sound.." ]" then
1363
d[i].BackgroundColor = BrickColor.new(24)
1364
end
1365
end
1366
end
1367
s = ligghtingg:GetChildren()
1368
for i = 1 , #s do
1369
if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
1370
s[i].BackgroundColor = BrickColor.new(1)
1371
end
1372
end
1373
1374
1375
1376
1377
end
1378
characterhhhhhealthh97.MouseButton1Click:connect(hhhhlickyy)
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
characterhhhhhhealthh97 = Instance.new("TextButton")
1389
characterhhhhhhealthh97.Parent = ligghtingg
1390
characterhhhhhhealthh97.Name = "CharacterButton"
1391
characterhhhhhhealthh97.BackgroundTransparency = 0.5
1392
characterhhhhhhealthh97.Position = UDim2.new(0, 0, 7, 0)
1393
characterhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
1394
characterhhhhhhealthh97.Text = "[ Fire Emblem ]"
1395
characterhhhhhhealthh97.BackgroundColor = BrickColor.new(1)
1396
1397
function hhhhhlickyy()
1398
Sound = "Fire Emblem"
1399
1400
stuff = game.Workspace:GetChildren()
1401
for i = 1 , #stuff do
1402
if stuff[i].className == "Sound" then
1403
stuff[i]:stop()
1404
stuff[i]:Remove()
1405
end
1406
end
1407
1408
p = Instance.new("Sound")
1409
p.Parent = game.Workspace
1410
p.Name = "BGMusic"
1411
p.Pitch = 1
1412
p.Looped = true
1413
p.SoundId = "http://www.roblox.com/asset?id=1372259"
1414
p.Volume = 1
1415
p:play()
1416
1417
d = ligghtingg:GetChildren()
1418
for i = 1 , #d do
1419
if d[i].Name == "CharacterButton" then
1420
if d[i].Text == "[ "..Sound.." ]" then
1421
d[i].BackgroundColor = BrickColor.new(24)
1422
end
1423
end
1424
end
1425
s = ligghtingg:GetChildren()
1426
for i = 1 , #s do
1427
if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
1428
s[i].BackgroundColor = BrickColor.new(1)
1429
end
1430
end
1431
1432
1433
1434
1435
end
1436
characterhhhhhhealthh97.MouseButton1Click:connect(hhhhhlickyy)
1437
1438
1439
1440
1441
1442
1443
1444
1445
characterhhhhhhhealthh97 = Instance.new("TextButton")
1446
characterhhhhhhhealthh97.Parent = ligghtingg
1447
characterhhhhhhhealthh97.Name = "CharacterButton"
1448
characterhhhhhhhealthh97.BackgroundTransparency = 0.5
1449
characterhhhhhhhealthh97.Position = UDim2.new(0, 0, 8, 0)
1450
characterhhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
1451
characterhhhhhhhealthh97.Text = "[ Starfox ]"
1452
characterhhhhhhhealthh97.BackgroundColor = BrickColor.new(1)
1453
1454
function hhhhhhlickyy()
1455
Sound = "Starfox"
1456
1457
stuff = game.Workspace:GetChildren()
1458
for i = 1 , #stuff do
1459
if stuff[i].className == "Sound" then
1460
stuff[i]:stop()
1461
stuff[i]:Remove()
1462
end
1463
end
1464
1465
p = Instance.new("Sound")
1466
p.Parent = game.Workspace
1467
p.Name = "BGMusic"
1468
p.Pitch = 1
1469
p.Looped = true
1470
p.SoundId = "http://www.roblox.com/asset?id=1372262"
1471
p.Volume = 1
1472
p:play()
1473
1474
d = ligghtingg:GetChildren()
1475
for i = 1 , #d do
1476
if d[i].Name == "CharacterButton" then
1477
if d[i].Text == "[ "..Sound.." ]" then
1478
d[i].BackgroundColor = BrickColor.new(24)
1479
end
1480
end
1481
end
1482
s = ligghtingg:GetChildren()
1483
for i = 1 , #s do
1484
if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
1485
s[i].BackgroundColor = BrickColor.new(1)
1486
end
1487
end
1488
1489
1490
1491
1492
end
1493
characterhhhhhhhealthh97.MouseButton1Click:connect(hhhhhhlickyy)
1494
1495
1496
1497
1498
1499
1500
1501
characterhhhhhhhhealthh97 = Instance.new("TextButton")
1502
characterhhhhhhhhealthh97.Parent = ligghtingg
1503
characterhhhhhhhhealthh97.Name = "CharacterButton"
1504
characterhhhhhhhhealthh97.BackgroundTransparency = 0.5
1505
characterhhhhhhhhealthh97.Position = UDim2.new(0, 0, 9, 0)
1506
characterhhhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
1507
characterhhhhhhhhealthh97.Text = "[ Halo ]"
1508
characterhhhhhhhhealthh97.BackgroundColor = BrickColor.new(1)
1509
1510
function hhhhhhhlickyy()
1511
Sound = "Halo"
1512
1513
stuff = game.Workspace:GetChildren()
1514
for i = 1 , #stuff do
1515
if stuff[i].className == "Sound" then
1516
stuff[i]:stop()
1517
stuff[i]:Remove()
1518
end
1519
end
1520
1521
p = Instance.new("Sound")
1522
p.Parent = game.Workspace
1523
p.Name = "BGMusic"
1524
p.Pitch = 1
1525
p.Looped = true
1526
p.SoundId = "http://www.roblox.com/asset?id=1034065"
1527
p.Volume = 1
1528
p:play()
1529
1530
d = ligghtingg:GetChildren()
1531
for i = 1 , #d do
1532
if d[i].Name == "CharacterButton" then
1533
if d[i].Text == "[ "..Sound.." ]" then
1534
d[i].BackgroundColor = BrickColor.new(24)
1535
end
1536
end
1537
end
1538
s = ligghtingg:GetChildren()
1539
for i = 1 , #s do
1540
if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
1541
s[i].BackgroundColor = BrickColor.new(1)
1542
end
1543
end
1544
1545
1546
1547
1548
end
1549
characterhhhhhhhhealthh97.MouseButton1Click:connect(hhhhhhhlickyy)
1550
1551
1552
1553
1554
1555
1556
1557
characterhhhhhhhhhealthh97 = Instance.new("TextButton")
1558
characterhhhhhhhhhealthh97.Parent = ligghtingg
1559
characterhhhhhhhhhealthh97.Name = "CharacterButton"
1560
characterhhhhhhhhhealthh97.BackgroundTransparency = 0.5
1561
characterhhhhhhhhhealthh97.Position = UDim2.new(0, 0, 10, 0)
1562
characterhhhhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
1563
characterhhhhhhhhhealthh97.Text = "[ Caramelldansen ]"
1564
characterhhhhhhhhhealthh97.BackgroundColor = BrickColor.new(1)
1565
1566
function hhhhhhhhlickyy()
1567
Sound = "Caramelldansen"
1568
1569
stuff = game.Workspace:GetChildren()
1570
for i = 1 , #stuff do
1571
if stuff[i].className == "Sound" then
1572
stuff[i]:stop()
1573
stuff[i]:Remove()
1574
end
1575
end
1576
1577
p = Instance.new("Sound")
1578
p.Parent = game.Workspace
1579
p.Name = "BGMusic"
1580
p.Pitch = 1
1581
p.Looped = true
1582
p.SoundId = "http://www.roblox.com/asset?id=2303479"
1583
p.Volume = 1
1584
p:play()
1585
1586
d = ligghtingg:GetChildren()
1587
for i = 1 , #d do
1588
if d[i].Name == "CharacterButton" then
1589
if d[i].Text == "[ "..Sound.." ]" then
1590
d[i].BackgroundColor = BrickColor.new(24)
1591
end
1592
end
1593
end
1594
s = ligghtingg:GetChildren()
1595
for i = 1 , #s do
1596
if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
1597
s[i].BackgroundColor = BrickColor.new(1)
1598
end
1599
end
1600
1601
1602
1603
1604
end
1605
characterhhhhhhhhhealthh97.MouseButton1Click:connect(hhhhhhhhlickyy)
1606
1607
1608
1609
1610
characterhhhhhhhhhhealthh97 = Instance.new("TextButton")
1611
characterhhhhhhhhhhealthh97.Parent = ligghtingg
1612
characterhhhhhhhhhhealthh97.Name = "CharacterButton"
1613
characterhhhhhhhhhhealthh97.BackgroundTransparency = 0.5
1614
characterhhhhhhhhhhealthh97.Position = UDim2.new(0, 0, 11, 0)
1615
characterhhhhhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
1616
characterhhhhhhhhhhealthh97.Text = "[ Japanese Music ]"
1617
characterhhhhhhhhhhealthh97.BackgroundColor = BrickColor.new(1)
1618
1619
function hhhhhhhhhlickyy()
1620
Sound = "Japanese Music"
1621
1622
stuff = game.Workspace:GetChildren()
1623
for i = 1 , #stuff do
1624
if stuff[i].className == "Sound" then
1625
stuff[i]:stop()
1626
stuff[i]:Remove()
1627
end
1628
end
1629
1630
p = Instance.new("Sound")
1631
p.Parent = game.Workspace
1632
p.Name = "BGMusic"
1633
p.Pitch = 1
1634
p.Looped = true
1635
p.SoundId = "http://www.roblox.com/asset?id=5985787"
1636
p.Volume = 1
1637
p:play()
1638
1639
d = ligghtingg:GetChildren()
1640
for i = 1 , #d do
1641
if d[i].Name == "CharacterButton" then
1642
if d[i].Text == "[ "..Sound.." ]" then
1643
d[i].BackgroundColor = BrickColor.new(24)
1644
end
1645
end
1646
end
1647
s = ligghtingg:GetChildren()
1648
for i = 1 , #s do
1649
if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
1650
s[i].BackgroundColor = BrickColor.new(1)
1651
end
1652
end
1653
1654
1655
1656
1657
end
1658
characterhhhhhhhhhhealthh97.MouseButton1Click:connect(hhhhhhhhhlickyy)
1659
1660
1661
1662
1663
1664
1665
1666
chaaracterhealthh97 = Instance.new("TextLabel")
1667
chaaracterhealthh97.Parent = lightingg
1668
chaaracterhealthh97.Name = "CharacterButton"
1669
chaaracterhealthh97.BackgroundTransparency = 0.5
1670
chaaracterhealthh97.Position = UDim2.new(0, 0, 1, 0)
1671
chaaracterhealthh97.Size = UDim2.new(5, 0, 1, 0)
1672
chaaracterhealthh97.Text = "[ Mouse Over : Nothing ]"
1673
chaaracterhealthh97.BackgroundColor = BrickColor.new(1)
1674
1675
1676
1677
1678
1679
1680
1681
1682
1683
1684
characterhealthh96 = Instance.new("TextButton")
1685
characterhealthh96.Parent = commands
1686
characterhealthh96.Name = "CharacterButton"
1687
characterhealthh96.BackgroundTransparency = 0.5
1688
characterhealthh96.Position = UDim2.new(1, 0, 0.2, 0)
1689
characterhealthh96.Size = UDim2.new(10, 0, 0.1, 0)
1690
characterhealthh96.Text = "[ Eyeball Modes ]"
1691
characterhealthh96.BackgroundColor = BrickColor.new(1)
1692
1693
lightingg = Instance.new("TextButton")
1694
lightingg.Parent = commands
1695
lightingg.Name = "CharacterButton"
1696
lightingg.Position = UDim2.new(11, 0, 0, 0)
1697
lightingg.Size = UDim2.new(10, 0, 0.1, 0)
1698
lightingg.BackgroundTransparency = 1
1699
lightingg.BackgroundColor = BrickColor.new(1)
1700
lightingg.Visible = false
1701
lightingg.Text = ""
1702
1703
openeddd3 = true
1704
function cclickk()
1705
if openeddd3 == true then
1706
lightingg.Visible = false
1707
openeddd3 = false
1708
else
1709
lightingg.Visible = true
1710
openeddd3 = true
1711
end
1712
end
1713
characterhealthh96.MouseButton1Click:connect(cclickk)
1714
1715
1716
1717
1718
1719
1720
chaaracterhealthh97 = Instance.new("TextLabel")
1721
chaaracterhealthh97.Parent = lightingg
1722
chaaracterhealthh97.Name = "CharacterButton"
1723
chaaracterhealthh97.BackgroundTransparency = 0.5
1724
chaaracterhealthh97.Position = UDim2.new(0, 0, 1, 0)
1725
chaaracterhealthh97.Size = UDim2.new(5, 0, 1, 0)
1726
chaaracterhealthh97.Text = "[ Mouse Over : Nothing ]"
1727
chaaracterhealthh97.BackgroundColor = BrickColor.new(1)
1728
1729
1730
1731
1732
1733
1734
1735
1736
1737
1738
1739
1740
characterhealthh97 = Instance.new("TextButton")
1741
characterhealthh97.Parent = lightingg
1742
characterhealthh97.Name = "CharacterButton"
1743
characterhealthh97.BackgroundTransparency = 0.5
1744
characterhealthh97.Position = UDim2.new(0, 0, 2, 0)
1745
characterhealthh97.Size = UDim2.new(1, 0, 1, 0)
1746
characterhealthh97.Text = "[ None ]"
1747
characterhealthh97.BackgroundColor = BrickColor.new(1)
1748
1749
function cclickyy()
1750
mode = "None"
1751
1752
1753
1754
d = lightingg:GetChildren()
1755
for i = 1 , #d do
1756
if d[i].Name == "CharacterButton" then
1757
if d[i].Text == "[ "..mode.." ]" then
1758
d[i].BackgroundColor = BrickColor.new(24)
1759
end
1760
end
1761
end
1762
s = lightingg:GetChildren()
1763
for i = 1 , #s do
1764
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
1765
s[i].BackgroundColor = BrickColor.new(1)
1766
end
1767
end
1768
1769
1770
1771
1772
end
1773
characterhealthh97.MouseButton1Click:connect(cclickyy)
1774
1775
1776
characterhealthhh97 = Instance.new("TextButton")
1777
characterhealthhh97.Parent = lightingg
1778
characterhealthhh97.Name = "CharacterButton"
1779
characterhealthhh97.BackgroundTransparency = 0.5
1780
characterhealthhh97.Position = UDim2.new(0, 0, 3, 0)
1781
characterhealthhh97.Size = UDim2.new(1, 0, 1, 0)
1782
characterhealthhh97.Text = "[ Heal ]"
1783
characterhealthhh97.BackgroundColor = BrickColor.new(1)
1784
1785
function ccclickyy()
1786
mode = "Heal"
1787
d = lightingg:GetChildren()
1788
for i = 1 , #d do
1789
if d[i].Name == "CharacterButton" then
1790
if d[i].Text == "[ "..mode.." ]" then
1791
d[i].BackgroundColor = BrickColor.new(24)
1792
end
1793
end
1794
end
1795
s = lightingg:GetChildren()
1796
for i = 1 , #s do
1797
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
1798
s[i].BackgroundColor = BrickColor.new(1)
1799
end
1800
end
1801
end
1802
characterhealthhh97.MouseButton1Click:connect(ccclickyy)
1803
1804
characterhealthhhh97 = Instance.new("TextButton")
1805
characterhealthhhh97.Parent = lightingg
1806
characterhealthhhh97.Name = "CharacterButton"
1807
characterhealthhhh97.BackgroundTransparency = 0.5
1808
characterhealthhhh97.Position = UDim2.new(0, 0, 4, 0)
1809
characterhealthhhh97.Size = UDim2.new(1, 0, 1, 0)
1810
characterhealthhhh97.Text = "[ Damage ]"
1811
characterhealthhhh97.BackgroundColor = BrickColor.new(1)
1812
1813
function cccclickyy()
1814
mode = "Damage"
1815
d = lightingg:GetChildren()
1816
for i = 1 , #d do
1817
if d[i].Name == "CharacterButton" then
1818
if d[i].Text == "[ "..mode.." ]" then
1819
d[i].BackgroundColor = BrickColor.new(24)
1820
end
1821
end
1822
end
1823
s = lightingg:GetChildren()
1824
for i = 1 , #s do
1825
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
1826
s[i].BackgroundColor = BrickColor.new(1)
1827
end
1828
end
1829
end
1830
characterhealthhhh97.MouseButton1Click:connect(cccclickyy)
1831
1832
characterhealthhhhh97 = Instance.new("TextButton")
1833
characterhealthhhhh97.Parent = lightingg
1834
characterhealthhhhh97.Name = "CharacterButton"
1835
characterhealthhhhh97.BackgroundTransparency = 0.5
1836
characterhealthhhhh97.Position = UDim2.new(0, 0, 5, 0)
1837
characterhealthhhhh97.Size = UDim2.new(1, 0, 1, 0)
1838
characterhealthhhhh97.Text = "[ Freeze ]"
1839
characterhealthhhhh97.BackgroundColor = BrickColor.new(1)
1840
1841
function ccccclickyy()
1842
mode = "Freeze"
1843
d = lightingg:GetChildren()
1844
for i = 1 , #d do
1845
if d[i].Name == "CharacterButton" then
1846
if d[i].Text == "[ "..mode.." ]" then
1847
d[i].BackgroundColor = BrickColor.new(24)
1848
end
1849
end
1850
end
1851
s = lightingg:GetChildren()
1852
for i = 1 , #s do
1853
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
1854
s[i].BackgroundColor = BrickColor.new(1)
1855
end
1856
end
1857
end
1858
characterhealthhhhh97.MouseButton1Click:connect(ccccclickyy)
1859
1860
1861
characterhealthhhhhh97 = Instance.new("TextButton")
1862
characterhealthhhhhh97.Parent = lightingg
1863
characterhealthhhhhh97.Name = "CharacterButton"
1864
characterhealthhhhhh97.BackgroundTransparency = 0.5
1865
characterhealthhhhhh97.Position = UDim2.new(0, 0, 6, 0)
1866
characterhealthhhhhh97.Size = UDim2.new(1, 0, 1, 0)
1867
characterhealthhhhhh97.Text = "[ Thaw ]"
1868
characterhealthhhhhh97.BackgroundColor = BrickColor.new(1)
1869
1870
function cccccclickyy()
1871
mode = "Thaw"
1872
d = lightingg:GetChildren()
1873
for i = 1 , #d do
1874
if d[i].Name == "CharacterButton" then
1875
if d[i].Text == "[ "..mode.." ]" then
1876
d[i].BackgroundColor = BrickColor.new(24)
1877
end
1878
end
1879
end
1880
s = lightingg:GetChildren()
1881
for i = 1 , #s do
1882
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
1883
s[i].BackgroundColor = BrickColor.new(1)
1884
end
1885
end
1886
end
1887
characterhealthhhhhh97.MouseButton1Click:connect(cccccclickyy)
1888
1889
1890
1891
characterhealthhhhhhh97 = Instance.new("TextButton")
1892
characterhealthhhhhhh97.Parent = lightingg
1893
characterhealthhhhhhh97.Name = "CharacterButton"
1894
characterhealthhhhhhh97.BackgroundTransparency = 0.5
1895
characterhealthhhhhhh97.Position = UDim2.new(0, 0, 7, 0)
1896
characterhealthhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
1897
characterhealthhhhhhh97.Text = "[ Delete ]"
1898
characterhealthhhhhhh97.BackgroundColor = BrickColor.new(1)
1899
1900
function ccccccclickyy()
1901
mode = "Delete"
1902
d = lightingg:GetChildren()
1903
for i = 1 , #d do
1904
if d[i].Name == "CharacterButton" then
1905
if d[i].Text == "[ "..mode.." ]" then
1906
d[i].BackgroundColor = BrickColor.new(24)
1907
end
1908
end
1909
end
1910
s = lightingg:GetChildren()
1911
for i = 1 , #s do
1912
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
1913
s[i].BackgroundColor = BrickColor.new(1)
1914
end
1915
end
1916
end
1917
characterhealthhhhhhh97.MouseButton1Click:connect(ccccccclickyy)
1918
1919
1920
1921
1922
characterhealthhhhhhhh97 = Instance.new("TextButton")
1923
characterhealthhhhhhhh97.Parent = lightingg
1924
characterhealthhhhhhhh97.Name = "CharacterButton"
1925
characterhealthhhhhhhh97.BackgroundTransparency = 0.5
1926
characterhealthhhhhhhh97.Position = UDim2.new(0, 0, 8, 0)
1927
characterhealthhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
1928
characterhealthhhhhhhh97.Text = "[ Kick ]"
1929
characterhealthhhhhhhh97.BackgroundColor = BrickColor.new(1)
1930
1931
function cccccccclickyy()
1932
mode = "Kick"
1933
d = lightingg:GetChildren()
1934
for i = 1 , #d do
1935
if d[i].Name == "CharacterButton" then
1936
if d[i].Text == "[ "..mode.." ]" then
1937
d[i].BackgroundColor = BrickColor.new(24)
1938
end
1939
end
1940
end
1941
s = lightingg:GetChildren()
1942
for i = 1 , #s do
1943
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
1944
s[i].BackgroundColor = BrickColor.new(1)
1945
end
1946
end
1947
end
1948
characterhealthhhhhhhh97.MouseButton1Click:connect(cccccccclickyy)
1949
1950
1951
1952
1953
characterhealthhhhhhhhh97 = Instance.new("TextButton")
1954
characterhealthhhhhhhhh97.Parent = lightingg
1955
characterhealthhhhhhhhh97.Name = "CharacterButton"
1956
characterhealthhhhhhhhh97.BackgroundTransparency = 0.5
1957
characterhealthhhhhhhhh97.Position = UDim2.new(0, 0, 9, 0)
1958
characterhealthhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
1959
characterhealthhhhhhhhh97.Text = "[ Explosion ]"
1960
characterhealthhhhhhhhh97.BackgroundColor = BrickColor.new(1)
1961
1962
function ccccccccclickyy()
1963
mode = "Explosion"
1964
d = lightingg:GetChildren()
1965
for i = 1 , #d do
1966
if d[i].Name == "CharacterButton" then
1967
if d[i].Text == "[ "..mode.." ]" then
1968
d[i].BackgroundColor = BrickColor.new(24)
1969
end
1970
end
1971
end
1972
s = lightingg:GetChildren()
1973
for i = 1 , #s do
1974
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
1975
s[i].BackgroundColor = BrickColor.new(1)
1976
end
1977
end
1978
end
1979
characterhealthhhhhhhhh97.MouseButton1Click:connect(ccccccccclickyy)
1980
1981
1982
1983
characterhealthhhhhhhhhh97 = Instance.new("TextButton")
1984
characterhealthhhhhhhhhh97.Parent = lightingg
1985
characterhealthhhhhhhhhh97.Name = "CharacterButton"
1986
characterhealthhhhhhhhhh97.BackgroundTransparency = 0.5
1987
characterhealthhhhhhhhhh97.Position = UDim2.new(0, 0, 10, 0)
1988
characterhealthhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
1989
characterhealthhhhhhhhhh97.Text = "[ Spy ]"
1990
characterhealthhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
1991
1992
function cccccccccclickyy()
1993
mode = "Spy"
1994
d = lightingg:GetChildren()
1995
for i = 1 , #d do
1996
if d[i].Name == "CharacterButton" then
1997
if d[i].Text == "[ "..mode.." ]" then
1998
d[i].BackgroundColor = BrickColor.new(24)
1999
end
2000
end
2001
end
2002
s = lightingg:GetChildren()
2003
for i = 1 , #s do
2004
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2005
s[i].BackgroundColor = BrickColor.new(1)
2006
end
2007
end
2008
end
2009
characterhealthhhhhhhhhh97.MouseButton1Click:connect(cccccccccclickyy)
2010
2011
2012
characterhealthhhhhhhhhhh97 = Instance.new("TextButton")
2013
characterhealthhhhhhhhhhh97.Parent = lightingg
2014
characterhealthhhhhhhhhhh97.Name = "CharacterButton"
2015
characterhealthhhhhhhhhhh97.BackgroundTransparency = 0.5
2016
characterhealthhhhhhhhhhh97.Position = UDim2.new(0, 0, 11, 0)
2017
characterhealthhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2018
characterhealthhhhhhhhhhh97.Text = "[ Break ]"
2019
characterhealthhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2020
2021
function ccccccccccclickyy()
2022
mode = "Break"
2023
d = lightingg:GetChildren()
2024
for i = 1 , #d do
2025
if d[i].Name == "CharacterButton" then
2026
if d[i].Text == "[ "..mode.." ]" then
2027
d[i].BackgroundColor = BrickColor.new(24)
2028
end
2029
end
2030
end
2031
s = lightingg:GetChildren()
2032
for i = 1 , #s do
2033
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2034
s[i].BackgroundColor = BrickColor.new(1)
2035
end
2036
end
2037
end
2038
characterhealthhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccclickyy)
2039
2040
2041
2042
2043
characterhealthhhhhhhhhhhh97 = Instance.new("TextButton")
2044
characterhealthhhhhhhhhhhh97.Parent = lightingg
2045
characterhealthhhhhhhhhhhh97.Name = "CharacterButton"
2046
characterhealthhhhhhhhhhhh97.BackgroundTransparency = 0.5
2047
characterhealthhhhhhhhhhhh97.Position = UDim2.new(0, 0, 12, 0)
2048
characterhealthhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2049
characterhealthhhhhhhhhhhh97.Text = "[ Fly ]"
2050
characterhealthhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2051
2052
function cccccccccccclickyy()
2053
mode = "Fly"
2054
d = lightingg:GetChildren()
2055
for i = 1 , #d do
2056
if d[i].Name == "CharacterButton" then
2057
if d[i].Text == "[ "..mode.." ]" then
2058
d[i].BackgroundColor = BrickColor.new(24)
2059
end
2060
end
2061
end
2062
s = lightingg:GetChildren()
2063
for i = 1 , #s do
2064
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2065
s[i].BackgroundColor = BrickColor.new(1)
2066
end
2067
end
2068
end
2069
characterhealthhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccclickyy)
2070
2071
2072
characterhealthhhhhhhhhhhhh97 = Instance.new("TextButton")
2073
characterhealthhhhhhhhhhhhh97.Parent = lightingg
2074
characterhealthhhhhhhhhhhhh97.Name = "CharacterButton"
2075
characterhealthhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2076
characterhealthhhhhhhhhhhhh97.Position = UDim2.new(0, 0, 13, 0)
2077
characterhealthhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2078
characterhealthhhhhhhhhhhhh97.Text = "[ Trip ]"
2079
characterhealthhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2080
2081
function ccccccccccccclickyy()
2082
mode = "Trip"
2083
d = lightingg:GetChildren()
2084
for i = 1 , #d do
2085
if d[i].Name == "CharacterButton" then
2086
if d[i].Text == "[ "..mode.." ]" then
2087
d[i].BackgroundColor = BrickColor.new(24)
2088
end
2089
end
2090
end
2091
s = lightingg:GetChildren()
2092
for i = 1 , #s do
2093
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2094
s[i].BackgroundColor = BrickColor.new(1)
2095
end
2096
end
2097
end
2098
characterhealthhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccclickyy)
2099
2100
2101
2102
2103
2104
characterhealthhhhhhhhhhhhhh97 = Instance.new("TextButton")
2105
characterhealthhhhhhhhhhhhhh97.Parent = lightingg
2106
characterhealthhhhhhhhhhhhhh97.Name = "CharacterButton"
2107
characterhealthhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2108
characterhealthhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 2, 0)
2109
characterhealthhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2110
characterhealthhhhhhhhhhhhhh97.Text = "[ Fling ]"
2111
characterhealthhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2112
2113
function cccccccccccccclickyy()
2114
mode = "Fling"
2115
d = lightingg:GetChildren()
2116
for i = 1 , #d do
2117
if d[i].Name == "CharacterButton" then
2118
if d[i].Text == "[ "..mode.." ]" then
2119
d[i].BackgroundColor = BrickColor.new(24)
2120
end
2121
end
2122
end
2123
s = lightingg:GetChildren()
2124
for i = 1 , #s do
2125
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2126
s[i].BackgroundColor = BrickColor.new(1)
2127
end
2128
end
2129
end
2130
characterhealthhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccclickyy)
2131
2132
2133
2134
characterhealthhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2135
characterhealthhhhhhhhhhhhhhh97.Parent = lightingg
2136
characterhealthhhhhhhhhhhhhhh97.Name = "CharacterButton"
2137
characterhealthhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2138
characterhealthhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 3, 0)
2139
characterhealthhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2140
characterhealthhhhhhhhhhhhhhh97.Text = "[ ForceField ]"
2141
characterhealthhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2142
2143
function ccccccccccccccclickyy()
2144
mode = "ForceField"
2145
d = lightingg:GetChildren()
2146
for i = 1 , #d do
2147
if d[i].Name == "CharacterButton" then
2148
if d[i].Text == "[ "..mode.." ]" then
2149
d[i].BackgroundColor = BrickColor.new(24)
2150
end
2151
end
2152
end
2153
s = lightingg:GetChildren()
2154
for i = 1 , #s do
2155
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2156
s[i].BackgroundColor = BrickColor.new(1)
2157
end
2158
end
2159
end
2160
characterhealthhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccclickyy)
2161
2162
2163
2164
2165
characterhealthhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2166
characterhealthhhhhhhhhhhhhhhh97.Parent = lightingg
2167
characterhealthhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2168
characterhealthhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2169
characterhealthhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 4, 0)
2170
characterhealthhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2171
characterhealthhhhhhhhhhhhhhhh97.Text = "[ UnForceField ]"
2172
characterhealthhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2173
2174
function cccccccccccccccclickyy()
2175
mode = "UnForceField"
2176
d = lightingg:GetChildren()
2177
for i = 1 , #d do
2178
if d[i].Name == "CharacterButton" then
2179
if d[i].Text == "[ "..mode.." ]" then
2180
d[i].BackgroundColor = BrickColor.new(24)
2181
end
2182
end
2183
end
2184
s = lightingg:GetChildren()
2185
for i = 1 , #s do
2186
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2187
s[i].BackgroundColor = BrickColor.new(1)
2188
end
2189
end
2190
end
2191
characterhealthhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccclickyy)
2192
2193
2194
2195
2196
characterhealthhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2197
characterhealthhhhhhhhhhhhhhhhh97.Parent = lightingg
2198
characterhealthhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2199
characterhealthhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2200
characterhealthhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 5, 0)
2201
characterhealthhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2202
characterhealthhhhhhhhhhhhhhhhh97.Text = "[ NilGrav ]"
2203
characterhealthhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2204
2205
function ccccccccccccccccclickyy()
2206
mode = "NilGrav"
2207
d = lightingg:GetChildren()
2208
for i = 1 , #d do
2209
if d[i].Name == "CharacterButton" then
2210
if d[i].Text == "[ "..mode.." ]" then
2211
d[i].BackgroundColor = BrickColor.new(24)
2212
end
2213
end
2214
end
2215
s = lightingg:GetChildren()
2216
for i = 1 , #s do
2217
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2218
s[i].BackgroundColor = BrickColor.new(1)
2219
end
2220
end
2221
end
2222
characterhealthhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccclickyy)
2223
2224
2225
2226
characterhealthhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2227
characterhealthhhhhhhhhhhhhhhhhh97.Parent = lightingg
2228
characterhealthhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2229
characterhealthhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2230
characterhealthhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 6, 0)
2231
characterhealthhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2232
characterhealthhhhhhhhhhhhhhhhhh97.Text = "[ UnNilGrav ]"
2233
characterhealthhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2234
2235
function cccccccccccccccccclickyy()
2236
mode = "UnNilGrav"
2237
d = lightingg:GetChildren()
2238
for i = 1 , #d do
2239
if d[i].Name == "CharacterButton" then
2240
if d[i].Text == "[ "..mode.." ]" then
2241
d[i].BackgroundColor = BrickColor.new(24)
2242
end
2243
end
2244
end
2245
s = lightingg:GetChildren()
2246
for i = 1 , #s do
2247
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2248
s[i].BackgroundColor = BrickColor.new(1)
2249
end
2250
end
2251
end
2252
characterhealthhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccclickyy)
2253
2254
2255
2256
2257
2258
2259
characterhealthhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2260
characterhealthhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2261
characterhealthhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2262
characterhealthhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2263
characterhealthhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 7, 0)
2264
characterhealthhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2265
characterhealthhhhhhhhhhhhhhhhhhh97.Text = "[ Invisible ]"
2266
characterhealthhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2267
2268
function ccccccccccccccccccclickyy()
2269
mode = "Invisible"
2270
d = lightingg:GetChildren()
2271
for i = 1 , #d do
2272
if d[i].Name == "CharacterButton" then
2273
if d[i].Text == "[ "..mode.." ]" then
2274
d[i].BackgroundColor = BrickColor.new(24)
2275
end
2276
end
2277
end
2278
s = lightingg:GetChildren()
2279
for i = 1 , #s do
2280
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2281
s[i].BackgroundColor = BrickColor.new(1)
2282
end
2283
end
2284
end
2285
characterhealthhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccclickyy)
2286
2287
2288
2289
2290
2291
characterhealthhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2292
characterhealthhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2293
characterhealthhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2294
characterhealthhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2295
characterhealthhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 8, 0)
2296
characterhealthhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2297
characterhealthhhhhhhhhhhhhhhhhhhh97.Text = "[ Visible ]"
2298
characterhealthhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2299
2300
function cccccccccccccccccccclickyy()
2301
mode = "Visible"
2302
d = lightingg:GetChildren()
2303
for i = 1 , #d do
2304
if d[i].Name == "CharacterButton" then
2305
if d[i].Text == "[ "..mode.." ]" then
2306
d[i].BackgroundColor = BrickColor.new(24)
2307
end
2308
end
2309
end
2310
s = lightingg:GetChildren()
2311
for i = 1 , #s do
2312
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2313
s[i].BackgroundColor = BrickColor.new(1)
2314
end
2315
end
2316
end
2317
characterhealthhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccclickyy)
2318
2319
2320
characterhealthhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2321
characterhealthhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2322
characterhealthhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2323
characterhealthhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2324
characterhealthhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 9, 0)
2325
characterhealthhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2326
characterhealthhhhhhhhhhhhhhhhhhhhh97.Text = "[ Shield ]"
2327
characterhealthhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2328
2329
function ccccccccccccccccccccclickyy()
2330
mode = "Shield"
2331
d = lightingg:GetChildren()
2332
for i = 1 , #d do
2333
if d[i].Name == "CharacterButton" then
2334
if d[i].Text == "[ "..mode.." ]" then
2335
d[i].BackgroundColor = BrickColor.new(24)
2336
end
2337
end
2338
end
2339
s = lightingg:GetChildren()
2340
for i = 1 , #s do
2341
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2342
s[i].BackgroundColor = BrickColor.new(1)
2343
end
2344
end
2345
end
2346
characterhealthhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccclickyy)
2347
2348
2349
2350
2351
2352
characterhealthhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2353
characterhealthhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2354
characterhealthhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2355
characterhealthhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2356
characterhealthhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 10, 0)
2357
characterhealthhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2358
characterhealthhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Absorb ]"
2359
characterhealthhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2360
2361
function cccccccccccccccccccccclickyy()
2362
mode = "Absorb"
2363
d = lightingg:GetChildren()
2364
for i = 1 , #d do
2365
if d[i].Name == "CharacterButton" then
2366
if d[i].Text == "[ "..mode.." ]" then
2367
d[i].BackgroundColor = BrickColor.new(24)
2368
end
2369
end
2370
end
2371
s = lightingg:GetChildren()
2372
for i = 1 , #s do
2373
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2374
s[i].BackgroundColor = BrickColor.new(1)
2375
end
2376
end
2377
end
2378
characterhealthhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccclickyy)
2379
2380
2381
2382
characterhealthhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2383
characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2384
characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2385
characterhealthhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2386
characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 11, 0)
2387
characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2388
characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ BaleFire ]"
2389
characterhealthhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2390
2391
function ccccccccccccccccccccccclickyy()
2392
mode = "BaleFire"
2393
d = lightingg:GetChildren()
2394
for i = 1 , #d do
2395
if d[i].Name == "CharacterButton" then
2396
if d[i].Text == "[ "..mode.." ]" then
2397
d[i].BackgroundColor = BrickColor.new(24)
2398
end
2399
end
2400
end
2401
s = lightingg:GetChildren()
2402
for i = 1 , #s do
2403
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2404
s[i].BackgroundColor = BrickColor.new(1)
2405
end
2406
end
2407
end
2408
characterhealthhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccclickyy)
2409
2410
2411
2412
2413
2414
characterhealthhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2415
characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2416
characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2417
characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2418
characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 12, 0)
2419
characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2420
characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Machine Gun ]"
2421
characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2422
2423
function cccccccccccccccccccccccclickyy()
2424
mode = "Machine Gun"
2425
d = lightingg:GetChildren()
2426
for i = 1 , #d do
2427
if d[i].Name == "CharacterButton" then
2428
if d[i].Text == "[ "..mode.." ]" then
2429
d[i].BackgroundColor = BrickColor.new(24)
2430
end
2431
end
2432
end
2433
s = lightingg:GetChildren()
2434
for i = 1 , #s do
2435
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2436
s[i].BackgroundColor = BrickColor.new(1)
2437
end
2438
end
2439
end
2440
characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccclickyy)
2441
2442
2443
2444
2445
characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2446
characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2447
characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2448
characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2449
characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 13, 0)
2450
characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2451
characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Capture ]"
2452
characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2453
2454
function ccccccccccccccccccccccccclickyy()
2455
mode = "Capture"
2456
d = lightingg:GetChildren()
2457
for i = 1 , #d do
2458
if d[i].Name == "CharacterButton" then
2459
if d[i].Text == "[ "..mode.." ]" then
2460
d[i].BackgroundColor = BrickColor.new(24)
2461
end
2462
end
2463
end
2464
s = lightingg:GetChildren()
2465
for i = 1 , #s do
2466
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2467
s[i].BackgroundColor = BrickColor.new(1)
2468
end
2469
end
2470
end
2471
characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccclickyy)
2472
2473
2474
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2475
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2476
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2477
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2478
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 2, 0)
2479
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2480
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Slaughter ]"
2481
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2482
2483
function cccccccccccccccccccccccccclickyy()
2484
mode = "Slaughter"
2485
d = lightingg:GetChildren()
2486
for i = 1 , #d do
2487
if d[i].Name == "CharacterButton" then
2488
if d[i].Text == "[ "..mode.." ]" then
2489
d[i].BackgroundColor = BrickColor.new(24)
2490
end
2491
end
2492
end
2493
s = lightingg:GetChildren()
2494
for i = 1 , #s do
2495
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2496
s[i].BackgroundColor = BrickColor.new(1)
2497
end
2498
end
2499
end
2500
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccclickyy)
2501
2502
2503
2504
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2505
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2506
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2507
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2508
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 3, 0)
2509
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2510
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Draw ]"
2511
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2512
2513
function ccccccccccccccccccccccccccclickyy()
2514
mode = "Draw"
2515
d = lightingg:GetChildren()
2516
for i = 1 , #d do
2517
if d[i].Name == "CharacterButton" then
2518
if d[i].Text == "[ "..mode.." ]" then
2519
d[i].BackgroundColor = BrickColor.new(24)
2520
end
2521
end
2522
end
2523
s = lightingg:GetChildren()
2524
for i = 1 , #s do
2525
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2526
s[i].BackgroundColor = BrickColor.new(1)
2527
end
2528
end
2529
end
2530
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccclickyy)
2531
2532
2533
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2534
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2535
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2536
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2537
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 4, 0)
2538
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2539
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Faint ]"
2540
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2541
2542
function cccccccccccccccccccccccccccclickyy()
2543
mode = "Faint"
2544
d = lightingg:GetChildren()
2545
for i = 1 , #d do
2546
if d[i].Name == "CharacterButton" then
2547
if d[i].Text == "[ "..mode.." ]" then
2548
d[i].BackgroundColor = BrickColor.new(24)
2549
end
2550
end
2551
end
2552
s = lightingg:GetChildren()
2553
for i = 1 , #s do
2554
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2555
s[i].BackgroundColor = BrickColor.new(1)
2556
end
2557
end
2558
end
2559
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccclickyy)
2560
2561
2562
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2563
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2564
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2565
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2566
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 5, 0)
2567
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2568
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Random Colors ]"
2569
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2570
2571
function ccccccccccccccccccccccccccccclickyy()
2572
mode = "Random Colors"
2573
d = lightingg:GetChildren()
2574
for i = 1 , #d do
2575
if d[i].Name == "CharacterButton" then
2576
if d[i].Text == "[ "..mode.." ]" then
2577
d[i].BackgroundColor = BrickColor.new(24)
2578
end
2579
end
2580
end
2581
s = lightingg:GetChildren()
2582
for i = 1 , #s do
2583
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2584
s[i].BackgroundColor = BrickColor.new(1)
2585
end
2586
end
2587
end
2588
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccccclickyy)
2589
2590
2591
2592
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2593
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2594
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2595
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2596
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 6, 0)
2597
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2598
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Drag ]"
2599
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2600
2601
function cccccccccccccccccccccccccccccclickyy()
2602
mode = "Drag"
2603
d = lightingg:GetChildren()
2604
for i = 1 , #d do
2605
if d[i].Name == "CharacterButton" then
2606
if d[i].Text == "[ "..mode.." ]" then
2607
d[i].BackgroundColor = BrickColor.new(24)
2608
end
2609
end
2610
end
2611
s = lightingg:GetChildren()
2612
for i = 1 , #s do
2613
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2614
s[i].BackgroundColor = BrickColor.new(1)
2615
end
2616
end
2617
end
2618
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccccclickyy)
2619
2620
2621
2622
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2623
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2624
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2625
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2626
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 7, 0)
2627
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2628
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Naked Beam ]"
2629
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2630
2631
function ccccccccccccccccccccccccccccccclickyy()
2632
mode = "Naked Beam"
2633
d = lightingg:GetChildren()
2634
for i = 1 , #d do
2635
if d[i].Name == "CharacterButton" then
2636
if d[i].Text == "[ "..mode.." ]" then
2637
d[i].BackgroundColor = BrickColor.new(24)
2638
end
2639
end
2640
end
2641
s = lightingg:GetChildren()
2642
for i = 1 , #s do
2643
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2644
s[i].BackgroundColor = BrickColor.new(1)
2645
end
2646
end
2647
end
2648
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccccccclickyy)
2649
2650
2651
2652
2653
2654
2655
2656
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2657
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2658
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2659
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2660
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 8, 0)
2661
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2662
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Shrink ]"
2663
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2664
2665
function cccccccccccccccccccccccccccccccclickyy()
2666
mode = "Shrink"
2667
d = lightingg:GetChildren()
2668
for i = 1 , #d do
2669
if d[i].Name == "CharacterButton" then
2670
if d[i].Text == "[ "..mode.." ]" then
2671
d[i].BackgroundColor = BrickColor.new(24)
2672
end
2673
end
2674
end
2675
s = lightingg:GetChildren()
2676
for i = 1 , #s do
2677
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2678
s[i].BackgroundColor = BrickColor.new(1)
2679
end
2680
end
2681
end
2682
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccccccclickyy)
2683
2684
2685
2686
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2687
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2688
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2689
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2690
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 9, 0)
2691
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2692
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Grow ]"
2693
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2694
2695
function ccccccccccccccccccccccccccccccccclickyy()
2696
mode = "Grow"
2697
d = lightingg:GetChildren()
2698
for i = 1 , #d do
2699
if d[i].Name == "CharacterButton" then
2700
if d[i].Text == "[ "..mode.." ]" then
2701
d[i].BackgroundColor = BrickColor.new(24)
2702
end
2703
end
2704
end
2705
s = lightingg:GetChildren()
2706
for i = 1 , #s do
2707
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2708
s[i].BackgroundColor = BrickColor.new(1)
2709
end
2710
end
2711
end
2712
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccccccccclickyy)
2713
2714
2715
2716
2717
2718
2719
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2720
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2721
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2722
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2723
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 10, 0)
2724
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2725
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Confuse ]"
2726
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2727
2728
function cccccccccccccccccccccccccccccccccclickyy()
2729
mode = "Confuse"
2730
d = lightingg:GetChildren()
2731
for i = 1 , #d do
2732
if d[i].Name == "CharacterButton" then
2733
if d[i].Text == "[ "..mode.." ]" then
2734
d[i].BackgroundColor = BrickColor.new(24)
2735
end
2736
end
2737
end
2738
s = lightingg:GetChildren()
2739
for i = 1 , #s do
2740
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2741
s[i].BackgroundColor = BrickColor.new(1)
2742
end
2743
end
2744
end
2745
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccccccccclickyy)
2746
2747
2748
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2749
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2750
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2751
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2752
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 11, 0)
2753
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2754
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Disarm ]"
2755
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2756
2757
function ccccccccccccccccccccccccccccccccccclickyy()
2758
mode = "Disarm"
2759
d = lightingg:GetChildren()
2760
for i = 1 , #d do
2761
if d[i].Name == "CharacterButton" then
2762
if d[i].Text == "[ "..mode.." ]" then
2763
d[i].BackgroundColor = BrickColor.new(24)
2764
end
2765
end
2766
end
2767
s = lightingg:GetChildren()
2768
for i = 1 , #s do
2769
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2770
s[i].BackgroundColor = BrickColor.new(1)
2771
end
2772
end
2773
end
2774
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccccccccccclickyy)
2775
2776
2777
2778
2779
2780
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2781
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2782
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2783
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2784
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 12, 0)
2785
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2786
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Spotlight ]"
2787
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2788
2789
function cccccccccccccccccccccccccccccccccccclickyy()
2790
mode = "Spotlight"
2791
d = lightingg:GetChildren()
2792
for i = 1 , #d do
2793
if d[i].Name == "CharacterButton" then
2794
if d[i].Text == "[ "..mode.." ]" then
2795
d[i].BackgroundColor = BrickColor.new(24)
2796
end
2797
end
2798
end
2799
s = lightingg:GetChildren()
2800
for i = 1 , #s do
2801
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2802
s[i].BackgroundColor = BrickColor.new(1)
2803
end
2804
end
2805
end
2806
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccccccccccclickyy)
2807
2808
2809
2810
characterhe97 = Instance.new("TextButton")
2811
characterhe97.Parent = lightingg
2812
characterhe97.Name = "CharacterButton"
2813
characterhe97.BackgroundTransparency = 0.5
2814
characterhe97.Position = UDim2.new(2, 0, 13, 0)
2815
characterhe97.Size = UDim2.new(1, 0, 1, 0)
2816
characterhe97.Text = "[ Ducks ]"
2817
characterhe97.BackgroundColor = BrickColor.new(1)
2818
2819
function asdflickyy()
2820
mode = "Ducks"
2821
d = lightingg:GetChildren()
2822
for i = 1 , #d do
2823
if d[i].Name == "CharacterButton" then
2824
if d[i].Text == "[ "..mode.." ]" then
2825
d[i].BackgroundColor = BrickColor.new(24)
2826
end
2827
end
2828
end
2829
s = lightingg:GetChildren()
2830
for i = 1 , #s do
2831
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2832
s[i].BackgroundColor = BrickColor.new(1)
2833
end
2834
end
2835
end
2836
characterhe97.MouseButton1Click:connect(asdflickyy)
2837
2838
2839
2840
2841
2842
2843
2844
2845
characterhee97 = Instance.new("TextButton")
2846
characterhee97.Parent = lightingg
2847
characterhee97.Name = "CharacterButton"
2848
characterhee97.BackgroundTransparency = 0.5
2849
characterhee97.Position = UDim2.new(3, 0, 2, 0)
2850
characterhee97.Size = UDim2.new(1, 0, 1, 0)
2851
characterhee97.Text = "[ Duck Swarm ]"
2852
characterhee97.BackgroundColor = BrickColor.new(1)
2853
2854
function asdflickyyy()
2855
mode = "Duck Swarm"
2856
d = lightingg:GetChildren()
2857
for i = 1 , #d do
2858
if d[i].Name == "CharacterButton" then
2859
if d[i].Text == "[ "..mode.." ]" then
2860
d[i].BackgroundColor = BrickColor.new(24)
2861
end
2862
end
2863
end
2864
s = lightingg:GetChildren()
2865
for i = 1 , #s do
2866
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2867
s[i].BackgroundColor = BrickColor.new(1)
2868
end
2869
end
2870
end
2871
characterhee97.MouseButton1Click:connect(asdflickyyy)
2872
2873
2874
2875
2876
2877
characterheee97 = Instance.new("TextButton")
2878
characterheee97.Parent = lightingg
2879
characterheee97.Name = "CharacterButton"
2880
characterheee97.BackgroundTransparency = 0.5
2881
characterheee97.Position = UDim2.new(3, 0, 3, 0)
2882
characterheee97.Size = UDim2.new(1, 0, 1, 0)
2883
characterheee97.Text = "[ Throwup ]"
2884
characterheee97.BackgroundColor = BrickColor.new(1)
2885
2886
function asdflickyyyy()
2887
mode = "Throwup"
2888
d = lightingg:GetChildren()
2889
for i = 1 , #d do
2890
if d[i].Name == "CharacterButton" then
2891
if d[i].Text == "[ "..mode.." ]" then
2892
d[i].BackgroundColor = BrickColor.new(24)
2893
end
2894
end
2895
end
2896
s = lightingg:GetChildren()
2897
for i = 1 , #s do
2898
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2899
s[i].BackgroundColor = BrickColor.new(1)
2900
end
2901
end
2902
end
2903
characterheee97.MouseButton1Click:connect(asdflickyyyy)
2904
2905
2906
2907
characterheeee97 = Instance.new("TextButton")
2908
characterheeee97.Parent = lightingg
2909
characterheeee97.Name = "CharacterButton"
2910
characterheeee97.BackgroundTransparency = 0.5
2911
characterheeee97.Position = UDim2.new(3, 0, 4, 0)
2912
characterheeee97.Size = UDim2.new(1, 0, 1, 0)
2913
characterheeee97.Text = "[ Hang ]"
2914
characterheeee97.BackgroundColor = BrickColor.new(1)
2915
2916
function asdflickyyyyy()
2917
mode = "Hang"
2918
d = lightingg:GetChildren()
2919
for i = 1 , #d do
2920
if d[i].Name == "CharacterButton" then
2921
if d[i].Text == "[ "..mode.." ]" then
2922
d[i].BackgroundColor = BrickColor.new(24)
2923
end
2924
end
2925
end
2926
s = lightingg:GetChildren()
2927
for i = 1 , #s do
2928
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2929
s[i].BackgroundColor = BrickColor.new(1)
2930
end
2931
end
2932
end
2933
characterheeee97.MouseButton1Click:connect(asdflickyyyyy)
2934
2935
2936
2937
characterheeeee97 = Instance.new("TextButton")
2938
characterheeeee97.Parent = lightingg
2939
characterheeeee97.Name = "CharacterButton"
2940
characterheeeee97.BackgroundTransparency = 0.5
2941
characterheeeee97.Position = UDim2.new(3, 0, 5, 0)
2942
characterheeeee97.Size = UDim2.new(1, 0, 1, 0)
2943
characterheeeee97.Text = "[ UnHang ]"
2944
characterheeeee97.BackgroundColor = BrickColor.new(1)
2945
2946
function asdflickyyyyyy()
2947
mode = "UnHang"
2948
d = lightingg:GetChildren()
2949
for i = 1 , #d do
2950
if d[i].Name == "CharacterButton" then
2951
if d[i].Text == "[ "..mode.." ]" then
2952
d[i].BackgroundColor = BrickColor.new(24)
2953
end
2954
end
2955
end
2956
s = lightingg:GetChildren()
2957
for i = 1 , #s do
2958
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2959
s[i].BackgroundColor = BrickColor.new(1)
2960
end
2961
end
2962
end
2963
characterheeeee97.MouseButton1Click:connect(asdflickyyyyyy)
2964
2965
2966
2967
2968
2969
2970
characterheeeeee97 = Instance.new("TextButton")
2971
characterheeeeee97.Parent = lightingg
2972
characterheeeeee97.Name = "CharacterButton"
2973
characterheeeeee97.BackgroundTransparency = 0.5
2974
characterheeeeee97.Position = UDim2.new(3, 0, 6, 0)
2975
characterheeeeee97.Size = UDim2.new(1, 0, 1, 0)
2976
characterheeeeee97.Text = "[ Ban ]"
2977
characterheeeeee97.BackgroundColor = BrickColor.new(1)
2978
2979
function asdflickyyyyyyy()
2980
mode = "Ban"
2981
d = lightingg:GetChildren()
2982
for i = 1 , #d do
2983
if d[i].Name == "CharacterButton" then
2984
if d[i].Text == "[ "..mode.." ]" then
2985
d[i].BackgroundColor = BrickColor.new(24)
2986
end
2987
end
2988
end
2989
s = lightingg:GetChildren()
2990
for i = 1 , #s do
2991
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2992
s[i].BackgroundColor = BrickColor.new(1)
2993
end
2994
end
2995
end
2996
characterheeeeee97.MouseButton1Click:connect(asdflickyyyyyyy)
2997
2998
2999
3000
3001
characterheeeeeee97 = Instance.new("TextButton")
3002
characterheeeeeee97.Parent = lightingg
3003
characterheeeeeee97.Name = "CharacterButton"
3004
characterheeeeeee97.BackgroundTransparency = 0.5
3005
characterheeeeeee97.Position = UDim2.new(3, 0, 7, 0)
3006
characterheeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3007
characterheeeeeee97.Text = "[ Tree Summon ]"
3008
characterheeeeeee97.BackgroundColor = BrickColor.new(1)
3009
3010
function asdflickyyyyyyyy()
3011
mode = "Tree Summon"
3012
d = lightingg:GetChildren()
3013
for i = 1 , #d do
3014
if d[i].Name == "CharacterButton" then
3015
if d[i].Text == "[ "..mode.." ]" then
3016
d[i].BackgroundColor = BrickColor.new(24)
3017
end
3018
end
3019
end
3020
s = lightingg:GetChildren()
3021
for i = 1 , #s do
3022
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3023
s[i].BackgroundColor = BrickColor.new(1)
3024
end
3025
end
3026
end
3027
characterheeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyy)
3028
3029
3030
characterheeeeeeee97 = Instance.new("TextButton")
3031
characterheeeeeeee97.Parent = lightingg
3032
characterheeeeeeee97.Name = "CharacterButton"
3033
characterheeeeeeee97.BackgroundTransparency = 0.5
3034
characterheeeeeeee97.Position = UDim2.new(3, 0, 8, 0)
3035
characterheeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3036
characterheeeeeeee97.Text = "[ Seizure ]"
3037
characterheeeeeeee97.BackgroundColor = BrickColor.new(1)
3038
3039
function asdflickyyyyyyyyy()
3040
mode = "Seizure"
3041
d = lightingg:GetChildren()
3042
for i = 1 , #d do
3043
if d[i].Name == "CharacterButton" then
3044
if d[i].Text == "[ "..mode.." ]" then
3045
d[i].BackgroundColor = BrickColor.new(24)
3046
end
3047
end
3048
end
3049
s = lightingg:GetChildren()
3050
for i = 1 , #s do
3051
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3052
s[i].BackgroundColor = BrickColor.new(1)
3053
end
3054
end
3055
end
3056
characterheeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyy)
3057
3058
3059
3060
characterheeeeeeeee97 = Instance.new("TextButton")
3061
characterheeeeeeeee97.Parent = lightingg
3062
characterheeeeeeeee97.Name = "CharacterButton"
3063
characterheeeeeeeee97.BackgroundTransparency = 0.5
3064
characterheeeeeeeee97.Position = UDim2.new(3, 0, 9, 0)
3065
characterheeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3066
characterheeeeeeeee97.Text = "[ Steal Color ]"
3067
characterheeeeeeeee97.BackgroundColor = BrickColor.new(1)
3068
3069
function asdflickyyyyyyyyyy()
3070
mode = "Steal Color"
3071
d = lightingg:GetChildren()
3072
for i = 1 , #d do
3073
if d[i].Name == "CharacterButton" then
3074
if d[i].Text == "[ "..mode.." ]" then
3075
d[i].BackgroundColor = BrickColor.new(24)
3076
end
3077
end
3078
end
3079
s = lightingg:GetChildren()
3080
for i = 1 , #s do
3081
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3082
s[i].BackgroundColor = BrickColor.new(1)
3083
end
3084
end
3085
end
3086
characterheeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyy)
3087
3088
characterheeeeeeeeee97 = Instance.new("TextButton")
3089
characterheeeeeeeeee97.Parent = lightingg
3090
characterheeeeeeeeee97.Name = "CharacterButton"
3091
characterheeeeeeeeee97.BackgroundTransparency = 0.5
3092
characterheeeeeeeeee97.Position = UDim2.new(3, 0, 10, 0)
3093
characterheeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3094
characterheeeeeeeeee97.Text = "[ Give Color ]"
3095
characterheeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3096
3097
function asdflickyyyyyyyyyyy()
3098
mode = "Give Color"
3099
d = lightingg:GetChildren()
3100
for i = 1 , #d do
3101
if d[i].Name == "CharacterButton" then
3102
if d[i].Text == "[ "..mode.." ]" then
3103
d[i].BackgroundColor = BrickColor.new(24)
3104
end
3105
end
3106
end
3107
s = lightingg:GetChildren()
3108
for i = 1 , #s do
3109
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3110
s[i].BackgroundColor = BrickColor.new(1)
3111
end
3112
end
3113
end
3114
characterheeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyy)
3115
3116
3117
3118
characterheeeeeeeeeee97 = Instance.new("TextButton")
3119
characterheeeeeeeeeee97.Parent = lightingg
3120
characterheeeeeeeeeee97.Name = "CharacterButton"
3121
characterheeeeeeeeeee97.BackgroundTransparency = 0.5
3122
characterheeeeeeeeeee97.Position = UDim2.new(3, 0, 11, 0)
3123
characterheeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3124
characterheeeeeeeeeee97.Text = "[ Clone ]"
3125
characterheeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3126
3127
function asdflickyyyyyyyyyyyy()
3128
mode = "Clone"
3129
d = lightingg:GetChildren()
3130
for i = 1 , #d do
3131
if d[i].Name == "CharacterButton" then
3132
if d[i].Text == "[ "..mode.." ]" then
3133
d[i].BackgroundColor = BrickColor.new(24)
3134
end
3135
end
3136
end
3137
s = lightingg:GetChildren()
3138
for i = 1 , #s do
3139
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3140
s[i].BackgroundColor = BrickColor.new(1)
3141
end
3142
end
3143
end
3144
characterheeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyy)
3145
3146
characterheeeeeeeeeeee97 = Instance.new("TextButton")
3147
characterheeeeeeeeeeee97.Parent = lightingg
3148
characterheeeeeeeeeeee97.Name = "CharacterButton"
3149
characterheeeeeeeeeeee97.BackgroundTransparency = 0.5
3150
characterheeeeeeeeeeee97.Position = UDim2.new(3, 0, 12, 0)
3151
characterheeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3152
characterheeeeeeeeeeee97.Text = "[ Push ]"
3153
characterheeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3154
3155
function asdflickyyyyyyyyyyyyy()
3156
mode = "Push"
3157
d = lightingg:GetChildren()
3158
for i = 1 , #d do
3159
if d[i].Name == "CharacterButton" then
3160
if d[i].Text == "[ "..mode.." ]" then
3161
d[i].BackgroundColor = BrickColor.new(24)
3162
end
3163
end
3164
end
3165
s = lightingg:GetChildren()
3166
for i = 1 , #s do
3167
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3168
s[i].BackgroundColor = BrickColor.new(1)
3169
end
3170
end
3171
end
3172
characterheeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyy)
3173
3174
3175
3176
3177
3178
characterheeeeeeeeeeeee97 = Instance.new("TextButton")
3179
characterheeeeeeeeeeeee97.Parent = lightingg
3180
characterheeeeeeeeeeeee97.Name = "CharacterButton"
3181
characterheeeeeeeeeeeee97.BackgroundTransparency = 0.5
3182
characterheeeeeeeeeeeee97.Position = UDim2.new(3, 0, 13, 0)
3183
characterheeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3184
characterheeeeeeeeeeeee97.Text = "[ Safety ]"
3185
characterheeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3186
3187
function asdflickyyyyyyyyyyyyyy()
3188
mode = "Safety"
3189
d = lightingg:GetChildren()
3190
for i = 1 , #d do
3191
if d[i].Name == "CharacterButton" then
3192
if d[i].Text == "[ "..mode.." ]" then
3193
d[i].BackgroundColor = BrickColor.new(24)
3194
end
3195
end
3196
end
3197
s = lightingg:GetChildren()
3198
for i = 1 , #s do
3199
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3200
s[i].BackgroundColor = BrickColor.new(1)
3201
end
3202
end
3203
end
3204
characterheeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyy)
3205
3206
3207
3208
3209
3210
3211
characterheeeeeeeeeeeeee97 = Instance.new("TextButton")
3212
characterheeeeeeeeeeeeee97.Parent = lightingg
3213
characterheeeeeeeeeeeeee97.Name = "CharacterButton"
3214
characterheeeeeeeeeeeeee97.BackgroundTransparency = 0.5
3215
characterheeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 2, 0)
3216
characterheeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3217
characterheeeeeeeeeeeeee97.Text = "[ Lock ]"
3218
characterheeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3219
3220
function asdflickyyyyyyyyyyyyyyy()
3221
mode = "Lock"
3222
d = lightingg:GetChildren()
3223
for i = 1 , #d do
3224
if d[i].Name == "CharacterButton" then
3225
if d[i].Text == "[ "..mode.." ]" then
3226
d[i].BackgroundColor = BrickColor.new(24)
3227
end
3228
end
3229
end
3230
s = lightingg:GetChildren()
3231
for i = 1 , #s do
3232
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3233
s[i].BackgroundColor = BrickColor.new(1)
3234
end
3235
end
3236
end
3237
characterheeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyy)
3238
3239
characterheeeeeeeeeeeeeee97 = Instance.new("TextButton")
3240
characterheeeeeeeeeeeeeee97.Parent = lightingg
3241
characterheeeeeeeeeeeeeee97.Name = "CharacterButton"
3242
characterheeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
3243
characterheeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 3, 0)
3244
characterheeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3245
characterheeeeeeeeeeeeeee97.Text = "[ UnLock ]"
3246
characterheeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3247
3248
function asdflickyyyyyyyyyyyyyyyy()
3249
mode = "UnLock"
3250
d = lightingg:GetChildren()
3251
for i = 1 , #d do
3252
if d[i].Name == "CharacterButton" then
3253
if d[i].Text == "[ "..mode.." ]" then
3254
d[i].BackgroundColor = BrickColor.new(24)
3255
end
3256
end
3257
end
3258
s = lightingg:GetChildren()
3259
for i = 1 , #s do
3260
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3261
s[i].BackgroundColor = BrickColor.new(1)
3262
end
3263
end
3264
end
3265
characterheeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyy)
3266
3267
3268
3269
characterheeeeeeeeeeeeeeee97 = Instance.new("TextButton")
3270
characterheeeeeeeeeeeeeeee97.Parent = lightingg
3271
characterheeeeeeeeeeeeeeee97.Name = "CharacterButton"
3272
characterheeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
3273
characterheeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 4, 0)
3274
characterheeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3275
characterheeeeeeeeeeeeeeee97.Text = "[ Burn ]"
3276
characterheeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3277
3278
function asdflickyyyyyyyyyyyyyyyyy()
3279
mode = "Burn"
3280
d = lightingg:GetChildren()
3281
for i = 1 , #d do
3282
if d[i].Name == "CharacterButton" then
3283
if d[i].Text == "[ "..mode.." ]" then
3284
d[i].BackgroundColor = BrickColor.new(24)
3285
end
3286
end
3287
end
3288
s = lightingg:GetChildren()
3289
for i = 1 , #s do
3290
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3291
s[i].BackgroundColor = BrickColor.new(1)
3292
end
3293
end
3294
end
3295
characterheeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyy)
3296
3297
3298
3299
3300
characterheeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
3301
characterheeeeeeeeeeeeeeeee97.Parent = lightingg
3302
characterheeeeeeeeeeeeeeeee97.Name = "CharacterButton"
3303
characterheeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
3304
characterheeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 5, 0)
3305
characterheeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3306
characterheeeeeeeeeeeeeeeee97.Text = "[ Hatless ]"
3307
characterheeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3308
3309
function asdflickyyyyyyyyyyyyyyyyyy()
3310
mode = "Hatless"
3311
d = lightingg:GetChildren()
3312
for i = 1 , #d do
3313
if d[i].Name == "CharacterButton" then
3314
if d[i].Text == "[ "..mode.." ]" then
3315
d[i].BackgroundColor = BrickColor.new(24)
3316
end
3317
end
3318
end
3319
s = lightingg:GetChildren()
3320
for i = 1 , #s do
3321
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3322
s[i].BackgroundColor = BrickColor.new(1)
3323
end
3324
end
3325
end
3326
characterheeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyy)
3327
3328
3329
3330
characterheeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
3331
characterheeeeeeeeeeeeeeeeee97.Parent = lightingg
3332
characterheeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
3333
characterheeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
3334
characterheeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 6, 0)
3335
characterheeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3336
characterheeeeeeeeeeeeeeeeee97.Text = "[ Suitless ]"
3337
characterheeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3338
3339
function asdflickyyyyyyyyyyyyyyyyyyy()
3340
mode = "Suitless"
3341
d = lightingg:GetChildren()
3342
for i = 1 , #d do
3343
if d[i].Name == "CharacterButton" then
3344
if d[i].Text == "[ "..mode.." ]" then
3345
d[i].BackgroundColor = BrickColor.new(24)
3346
end
3347
end
3348
end
3349
s = lightingg:GetChildren()
3350
for i = 1 , #s do
3351
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3352
s[i].BackgroundColor = BrickColor.new(1)
3353
end
3354
end
3355
end
3356
characterheeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyy)
3357
3358
characterheeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
3359
characterheeeeeeeeeeeeeeeeeee97.Parent = lightingg
3360
characterheeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
3361
characterheeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
3362
characterheeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 7, 0)
3363
characterheeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3364
characterheeeeeeeeeeeeeeeeeee97.Text = "[ Sit ]"
3365
characterheeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3366
3367
function asdflickyyyyyyyyyyyyyyyyyyyy()
3368
mode = "Sit"
3369
d = lightingg:GetChildren()
3370
for i = 1 , #d do
3371
if d[i].Name == "CharacterButton" then
3372
if d[i].Text == "[ "..mode.." ]" then
3373
d[i].BackgroundColor = BrickColor.new(24)
3374
end
3375
end
3376
end
3377
s = lightingg:GetChildren()
3378
for i = 1 , #s do
3379
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3380
s[i].BackgroundColor = BrickColor.new(1)
3381
end
3382
end
3383
end
3384
characterheeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyy)
3385
3386
characterheeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
3387
characterheeeeeeeeeeeeeeeeeeee97.Parent = lightingg
3388
characterheeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
3389
characterheeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
3390
characterheeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 8, 0)
3391
characterheeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3392
characterheeeeeeeeeeeeeeeeeeee97.Text = "[ Slow Drag ]"
3393
characterheeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3394
3395
function asdflickyyyyyyyyyyyyyyyyyyyyy()
3396
mode = "Slow Drag"
3397
d = lightingg:GetChildren()
3398
for i = 1 , #d do
3399
if d[i].Name == "CharacterButton" then
3400
if d[i].Text == "[ "..mode.." ]" then
3401
d[i].BackgroundColor = BrickColor.new(24)
3402
end
3403
end
3404
end
3405
s = lightingg:GetChildren()
3406
for i = 1 , #s do
3407
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3408
s[i].BackgroundColor = BrickColor.new(1)
3409
end
3410
end
3411
end
3412
characterheeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyy)
3413
3414
3415
3416
3417
characterheeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
3418
characterheeeeeeeeeeeeeeeeeeeee97.Parent = lightingg
3419
characterheeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
3420
characterheeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
3421
characterheeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 9, 0)
3422
characterheeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3423
characterheeeeeeeeeeeeeeeeeeeee97.Text = "[ Steal Tools ]"
3424
characterheeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3425
3426
function asdflickyyyyyyyyyyyyyyyyyyyyyy()
3427
mode = "Steal Tools"
3428
d = lightingg:GetChildren()
3429
for i = 1 , #d do
3430
if d[i].Name == "CharacterButton" then
3431
if d[i].Text == "[ "..mode.." ]" then
3432
d[i].BackgroundColor = BrickColor.new(24)
3433
end
3434
end
3435
end
3436
s = lightingg:GetChildren()
3437
for i = 1 , #s do
3438
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3439
s[i].BackgroundColor = BrickColor.new(1)
3440
end
3441
end
3442
end
3443
characterheeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyy)
3444
3445
3446
3447
characterheeeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
3448
characterheeeeeeeeeeeeeeeeeeeeee97.Parent = lightingg
3449
characterheeeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
3450
characterheeeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
3451
characterheeeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 10, 0)
3452
characterheeeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3453
characterheeeeeeeeeeeeeeeeeeeeee97.Text = "[ Jail ]"
3454
characterheeeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3455
3456
function asdflickyyyyyyyyyyyyyyyyyyyyyyy()
3457
mode = "Jail"
3458
d = lightingg:GetChildren()
3459
for i = 1 , #d do
3460
if d[i].Name == "CharacterButton" then
3461
if d[i].Text == "[ "..mode.." ]" then
3462
d[i].BackgroundColor = BrickColor.new(24)
3463
end
3464
end
3465
end
3466
s = lightingg:GetChildren()
3467
for i = 1 , #s do
3468
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3469
s[i].BackgroundColor = BrickColor.new(1)
3470
end
3471
end
3472
end
3473
characterheeeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyyy)
3474
3475
3476
3477
characterheeeeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
3478
characterheeeeeeeeeeeeeeeeeeeeeee97.Parent = lightingg
3479
characterheeeeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
3480
characterheeeeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
3481
characterheeeeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 11, 0)
3482
characterheeeeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3483
characterheeeeeeeeeeeeeeeeeeeeeee97.Text = "[ UnJail ]"
3484
characterheeeeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3485
3486
function asdflickyyyyyyyyyyyyyyyyyyyyyyyy()
3487
mode = "UnJail"
3488
d = lightingg:GetChildren()
3489
for i = 1 , #d do
3490
if d[i].Name == "CharacterButton" then
3491
if d[i].Text == "[ "..mode.." ]" then
3492
d[i].BackgroundColor = BrickColor.new(24)
3493
end
3494
end
3495
end
3496
s = lightingg:GetChildren()
3497
for i = 1 , #s do
3498
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3499
s[i].BackgroundColor = BrickColor.new(1)
3500
end
3501
end
3502
end
3503
characterheeeeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyyyy)
3504
3505
3506
3507
characterheeeeeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
3508
characterheeeeeeeeeeeeeeeeeeeeeeee97.Parent = lightingg
3509
characterheeeeeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
3510
characterheeeeeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
3511
characterheeeeeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 12, 0)
3512
characterheeeeeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3513
characterheeeeeeeeeeeeeeeeeeeeeeee97.Text = "[ Dynamites ]"
3514
characterheeeeeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3515
3516
function asdflickyyyyyyyyyyyyyyyyyyyyyyyyy()
3517
mode = "Dynamites"
3518
d = lightingg:GetChildren()
3519
for i = 1 , #d do
3520
if d[i].Name == "CharacterButton" then
3521
if d[i].Text == "[ "..mode.." ]" then
3522
d[i].BackgroundColor = BrickColor.new(24)
3523
end
3524
end
3525
end
3526
s = lightingg:GetChildren()
3527
for i = 1 , #s do
3528
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3529
s[i].BackgroundColor = BrickColor.new(1)
3530
end
3531
end
3532
end
3533
characterheeeeeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyyyyy)
3534
3535
3536
3537
characterheeeeeeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
3538
characterheeeeeeeeeeeeeeeeeeeeeeeee97.Parent = lightingg
3539
characterheeeeeeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
3540
characterheeeeeeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
3541
characterheeeeeeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 13, 0)
3542
characterheeeeeeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3543
characterheeeeeeeeeeeeeeeeeeeeeeeee97.Text = "[ Detonate Dynamites ]"
3544
characterheeeeeeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3545
3546
function asdflickyyyyyyyyyyyyyyyyyyyyyyyyyy()
3547
mode = "Detonate Dynamites"
3548
d = lightingg:GetChildren()
3549
for i = 1 , #d do
3550
if d[i].Name == "CharacterButton" then
3551
if d[i].Text == "[ "..mode.." ]" then
3552
d[i].BackgroundColor = BrickColor.new(24)
3553
end
3554
end
3555
end
3556
s = lightingg:GetChildren()
3557
for i = 1 , #s do
3558
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3559
s[i].BackgroundColor = BrickColor.new(1)
3560
end
3561
end
3562
end
3563
characterheeeeeeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyyyyyy)
3564
3565
3566
3567
3568
3569
3570
3571
3572
3573
3574
3575
3576
a = me.Character:findFirstChild("Eyeball")
3577
if a ~= nil then a:Remove() end
3578
3579
3580
3581
ball = Instance.new("Model")
3582
ball.Name = "Eyeball"
3583
ball.Parent = me.Character
3584
asdf = Instance.new("Humanoid")
3585
asdf.Parent = ball
3586
asdf.MaxHealth = 0
3587
asdf.Health = 0
3588
eyeball = Instance.new("Part")
3589
eyeball.Parent = ball
3590
eyeball.Locked = true
3591
eyeball.TopSurface = "Smooth"
3592
eyeball.BottomSurface = "Smooth"
3593
eyeball.Size = Vector3.new(2, 2, 2)
3594
eyeball.BrickColor = BrickColor.new(1)
3595
eyeball.Shape = "Ball"
3596
eyeball.Name = "Head"
3597
eyeball.CanCollide = false
3598
eyeball.formFactor = "Symmetric"
3599
eyeball.CFrame = me.Character.Head.CFrame
3600
3601
3602
3603
3604
eyeballh = Instance.new("Part")
3605
eyeballh.Parent = ball
3606
eyeballh.Locked = true
3607
eyeballh.TopSurface = "Smooth"
3608
eyeballh.BottomSurface = "Smooth"
3609
eyeballh.Size = Vector3.new(2, 1, 2)
3610
eyeballh.CanCollide = false
3611
eyeballh.formFactor = "Symmetric"
3612
eyeballh.CFrame = me.Character.Head.CFrame
3613
mesh = Instance.new("SpecialMesh")
3614
mesh.Parent = eyeballh
3615
mesh.MeshType = "FileMesh"
3616
mesh.Scale = Vector3.new(1, 1, 1)
3617
mesh.MeshId = "http://www.roblox.com/asset/?id=1028713"
3618
mesh.TextureId = "http://www.roblox.com/asset/?id=24363214"
3619
weld = Instance.new("Weld")
3620
weld.Parent = eyeball
3621
weld.Part0 = eyeball
3622
weld.Part1 = eyeballh
3623
weld.C0 = CFrame.new(Vector3.new(0, 1.05, 0))
3624
3625
3626
3627
shotsound = Instance.new("Sound")
3628
shotsound.SoundId = "50b1527eefedeeb9062fdcdcfd37202a"
3629
shotsound.Pitch = 0.7
3630
shotsound.Parent = eyeball
3631
3632
bodyposition = Instance.new("BodyPosition")
3633
bodyposition.Parent = eyeball
3634
bodyposition.maxForce = Vector3.new(math.huge, math.huge, math.huge)
3635
bodygyro = Instance.new("BodyGyro")
3636
bodygyro.Parent = eyeball
3637
bodygyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
3638
bodygyro.D = 100
3639
eyeball22 = Instance.new("Part")
3640
eyeball22.Parent = ball
3641
eyeball22.Locked = true
3642
eyeball22.BrickColor = me.Character.Torso.BrickColor
3643
eyeball22.TopSurface = "Smooth"
3644
eyeball22.Reflectance = 0.05
3645
eyeball22.BottomSurface = "Smooth"
3646
eyeball22.Size = Vector3.new(1, 1, 1)
3647
eyeball22.Shape = "Ball"
3648
eyeball22.CanCollide = false
3649
eyeball22.formFactor = "Symmetric"
3650
eyeball22.CFrame = me.Character.Head.CFrame
3651
mesh = Instance.new("SpecialMesh")
3652
mesh.Parent = eyeball22
3653
mesh.MeshType = "Sphere"
3654
mesh.Scale = Vector3.new(1, 1, 0.5)
3655
weld = Instance.new("Weld")
3656
weld.Parent = eyeball
3657
weld.Part0 = eyeball
3658
weld.Part1 = eyeball22
3659
weld.C0 = CFrame.new(Vector3.new(0, 0, -0.79))
3660
eyeball2 = Instance.new("Part")
3661
eyeball2.Parent = ball
3662
eyeball2.Locked = true
3663
eyeball2.TopSurface = "Smooth"
3664
eyeball2.BrickColor = BrickColor.new(26)
3665
eyeball2.BottomSurface = "Smooth"
3666
eyeball2.Size = Vector3.new(1, 1, 1)
3667
eyeball2.Shape = "Ball"
3668
eyeball2.CanCollide = false
3669
eyeball2.formFactor = "Symmetric"
3670
eyeball2.CFrame = me.Character.Head.CFrame
3671
mesh = Instance.new("SpecialMesh")
3672
mesh.Parent = eyeball2
3673
mesh.MeshType = "Sphere"
3674
mesh.Scale = Vector3.new(0.5, 0.5, 0.5)
3675
weld = Instance.new("Weld")
3676
weld.Parent = eyeball
3677
weld.Part0 = eyeball
3678
weld.Part1 = eyeball2
3679
weld.C0 = CFrame.new(Vector3.new(0, 0, -0.82))
3680
3681
eyeball3 = Instance.new("Part")
3682
eyeball3.Parent = ball
3683
eyeball3.Locked = true
3684
eyeball3.TopSurface = "Smooth"
3685
eyeball3.BrickColor = BrickColor.new(26)
3686
eyeball3.BottomSurface = "Smooth"
3687
eyeball3.Transparency = 1
3688
eyeball3.Size = Vector3.new(1, 1, 1)
3689
eyeball3.Shape = "Ball"
3690
eyeball3.Name = "ASDLFKJ"
3691
eyeball3.CanCollide = false
3692
eyeball3.formFactor = "Symmetric"
3693
eyeball3.CFrame = me.Character.Head.CFrame
3694
weld = Instance.new("Weld")
3695
weld.Parent = eyeball
3696
weld.Part0 = eyeball
3697
weld.Part1 = eyeball3
3698
weld.C0 = CFrame.new(Vector3.new(0, 0, -20))
3699
3700
3701
3702
3703
3704
3705
things = ball:GetChildren()
3706
for i = 1 , #things do
3707
if things[i].className == "Part" and things[i].Name ~= eyeball3.Name then
3708
function bleh(hit)
3709
if hit.Parent.Name ~= ball.Name and hit.Parent.Name ~= me.Character.Name and hit.Name ~= "Lazor" and hit.Name ~= "Base" then
3710
if hit.Parent.Parent.Name ~= me.Character.Name and hit.Parent.Name ~= "Jail" then
3711
if mode == "Absorb" or mode == "Drag" then
3712
hit:Remove()
3713
end
3714
end
3715
end
3716
end
3717
things[i].Touched:connect(bleh)
3718
end
3719
end
3720
3721
3722
3723
3724
3725
3726
3727
3728
3729
3730
3731
3732
maximumdistance = 10000
3733
3734
function onButton1Down(mouse)
3735
if Staring == true then return end
3736
Clicking = true
3737
while Clicking == true do
3738
wait()
3739
h = game.Workspace:findFirstChild("Lazor")
3740
if h ~= nil then h:Remove() end
3741
if mode == "None" then return end
3742
3743
3744
3745
3746
3747
3748
3749
3750
3751
3752
3753
3754
3755
eyeball2.BrickColor = BrickColor.new(21)
3756
3757
3758
3759
if mode ~= "Shield" and mode ~= "None" and mode ~= "Throwup" and mode ~= "Seizure" and mode ~= "Fly" and mode ~= "Safety" and mode ~= "Spy" and mouse.Target == nil then
3760
local a = Instance.new("Part")
3761
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
3762
p = Instance.new("Part")
3763
p.Parent = ball
3764
p.Name = "Lazor"
3765
p.Transparency = 1
3766
p.CanCollide = false
3767
p.Anchored = true
3768
p.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 0, -maximumdistance))
3769
local Place1 = p.Position
3770
p:Remove()
3771
a.formFactor = "Symmetric"
3772
a.Size = Vector3.new(1,1,1)
3773
a.Name = "Lazor"
3774
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
3775
a.Parent = game.Workspace
3776
a.BrickColor = BrickColor.new(21)
3777
a.Transparency = 0.2
3778
a.Anchored = true
3779
a.CanCollide = false
3780
a.Locked = true
3781
a.BottomSurface = "Smooth"
3782
a.TopSurface = "Smooth"
3783
d = Instance.new("SpecialMesh")
3784
d.Parent = a
3785
d.MeshType = "Brick"
3786
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
3787
end
3788
3789
3790
3791
3792
3793
if mode == "Heal" then
3794
if mouse.Target ~= nil then
3795
local a = Instance.new("Part")
3796
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
3797
local Place1 = mouse.Hit.p
3798
a.formFactor = "Symmetric"
3799
a.Size = Vector3.new(1,1,1)
3800
a.Name = "Lazor"
3801
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
3802
a.Parent = game.Workspace
3803
a.BrickColor = BrickColor.new(21)
3804
a.Transparency = 0.2
3805
a.Anchored = true
3806
a.CanCollide = false
3807
a.Locked = true
3808
a.BottomSurface = "Smooth"
3809
a.TopSurface = "Smooth"
3810
d = Instance.new("SpecialMesh")
3811
d.Parent = a
3812
d.MeshType = "Brick"
3813
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
3814
3815
humanoid = mouse.Target.Parent:findFirstChild("Humanoid")
3816
if humanoid ~= nil and humanoid.Parent.Name ~= ball.Name then
3817
humanoid.MaxHealth = 100
3818
humanoid.Health = humanoid.Health + 1
3819
a.BrickColor = BrickColor.new(1)
3820
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
3821
a.Transparency = 0.3
3822
3823
end
3824
3825
end
3826
end
3827
3828
3829
3830
if mode == "Damage" then
3831
if mouse.Target ~= nil then
3832
local a = Instance.new("Part")
3833
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
3834
local Place1 = mouse.Hit.p
3835
a.formFactor = "Symmetric"
3836
a.Size = Vector3.new(1,1,1)
3837
a.Name = "Lazor"
3838
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
3839
a.Parent = game.Workspace
3840
a.BrickColor = BrickColor.new(21)
3841
a.Transparency = 0.2
3842
a.Anchored = true
3843
a.CanCollide = false
3844
a.Locked = true
3845
a.BottomSurface = "Smooth"
3846
a.TopSurface = "Smooth"
3847
d = Instance.new("SpecialMesh")
3848
d.Parent = a
3849
d.MeshType = "Brick"
3850
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
3851
3852
3853
3854
checkadmin = 0
3855
for i = 1 , #admin do
3856
if mouse.Target.Parent.Name == admin[i] then
3857
checkadmin = 1
3858
end
3859
end
3860
if checkadmin == 0 then
3861
3862
3863
if mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Parent.Name ~= me.Character.Name then
3864
humanoid = mouse.Target.Parent:findFirstChild("Humanoid")
3865
if humanoid ~= nil and humanoid.Parent.Name ~= ball.Name then
3866
humanoid.MaxHealth = 100
3867
humanoid.Health = humanoid.Health - 1
3868
a.BrickColor = BrickColor.new(21)
3869
d.Scale = Vector3.new(0.2, 0.2, (Place0.p - Place1).magnitude)
3870
a.Transparency = 0.1
3871
3872
end
3873
end
3874
3875
3876
3877
end
3878
3879
3880
3881
3882
end
3883
end
3884
3885
3886
if mode == "Freeze" then
3887
if mouse.Target ~= nil then
3888
local a = Instance.new("Part")
3889
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
3890
local Place1 = mouse.Hit.p
3891
a.formFactor = "Symmetric"
3892
a.Size = Vector3.new(1,1,1)
3893
a.Name = "Lazor"
3894
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
3895
a.Parent = game.Workspace
3896
a.BrickColor = BrickColor.new(23)
3897
a.Transparency = 0.2
3898
a.Anchored = true
3899
a.CanCollide = false
3900
a.Locked = true
3901
a.BottomSurface = "Smooth"
3902
a.TopSurface = "Smooth"
3903
d = Instance.new("SpecialMesh")
3904
d.Parent = a
3905
d.MeshType = "Brick"
3906
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
3907
3908
3909
3910
if mouse.Target.Name ~= "Base" and mouse.Target.Parent.Name ~= ball.Name then
3911
3912
a.BrickColor = BrickColor.new(23)
3913
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
3914
a.Transparency = 0.2
3915
a.Reflectance = 0.2
3916
3917
mouse.Target.Anchored = true
3918
mouse.Target.Friction = 0
3919
mouse.Target.Transparency = 0.5
3920
mouse.Target.Reflectance = 0.5
3921
3922
end
3923
3924
3925
3926
end
3927
end
3928
3929
3930
3931
if mode == "Thaw" then
3932
if mouse.Target ~= nil then
3933
local a = Instance.new("Part")
3934
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
3935
local Place1 = mouse.Hit.p
3936
a.formFactor = "Symmetric"
3937
a.Size = Vector3.new(1,1,1)
3938
a.Name = "Lazor"
3939
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
3940
a.Parent = game.Workspace
3941
a.BrickColor = BrickColor.new(24)
3942
a.Transparency = 0.2
3943
a.Anchored = true
3944
a.CanCollide = false
3945
a.Locked = true
3946
a.BottomSurface = "Smooth"
3947
a.TopSurface = "Smooth"
3948
d = Instance.new("SpecialMesh")
3949
d.Parent = a
3950
d.MeshType = "Brick"
3951
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
3952
3953
3954
3955
if mouse.Target.Name ~= "Base" and mouse.Target.Parent.Name ~= ball.Name then
3956
3957
a.BrickColor = BrickColor.new(24)
3958
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
3959
a.Transparency = 0.4
3960
3961
mouse.Target.Anchored = false
3962
mouse.Target.Friction = 0.3
3963
mouse.Target.Transparency = 0
3964
mouse.Target.Reflectance = 0
3965
3966
end
3967
3968
3969
3970
end
3971
end
3972
3973
3974
3975
3976
3977
if mode == "Delete" then
3978
if mouse.Target ~= nil then
3979
local a = Instance.new("Part")
3980
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
3981
local Place1 = mouse.Hit.p
3982
a.formFactor = "Symmetric"
3983
a.Size = Vector3.new(1,1,1)
3984
a.Name = "Lazor"
3985
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
3986
a.Parent = game.Workspace
3987
a.BrickColor = BrickColor.new(26)
3988
a.Transparency = 0.2
3989
a.Anchored = true
3990
a.CanCollide = false
3991
a.Locked = true
3992
a.BottomSurface = "Smooth"
3993
a.TopSurface = "Smooth"
3994
d = Instance.new("SpecialMesh")
3995
d.Parent = a
3996
d.MeshType = "Brick"
3997
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
3998
3999
4000
4001
4002
checkadmin = 0
4003
for i = 1 , #admin do
4004
if mouse.Target.Parent.Name == admin[i] then
4005
checkadmin = 1
4006
end
4007
end
4008
if checkadmin == 0 then
4009
4010
4011
4012
4013
if mouse.Target.Name ~= "Base" and mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
4014
4015
a.BrickColor = BrickColor.new("Really black")
4016
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
4017
a.Transparency = 0.4
4018
4019
mouse.Target:Remove()
4020
4021
end
4022
end
4023
4024
4025
4026
end
4027
end
4028
4029
4030
4031
4032
4033
if mode == "Lock" then
4034
if mouse.Target ~= nil then
4035
local a = Instance.new("Part")
4036
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4037
local Place1 = mouse.Hit.p
4038
a.formFactor = "Symmetric"
4039
a.Size = Vector3.new(1,1,1)
4040
a.Name = "Lazor"
4041
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4042
a.Parent = game.Workspace
4043
a.BrickColor = BrickColor.new(26)
4044
a.Transparency = 0.2
4045
a.Anchored = true
4046
a.CanCollide = false
4047
a.Locked = true
4048
a.BottomSurface = "Smooth"
4049
a.TopSurface = "Smooth"
4050
d = Instance.new("SpecialMesh")
4051
d.Parent = a
4052
d.MeshType = "Brick"
4053
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4054
4055
4056
if mouse.Target.Parent.Name ~= ball.Name then
4057
4058
a.BrickColor = BrickColor.new("Really black")
4059
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
4060
a.Transparency = 0.4
4061
4062
mouse.Target.Locked = true
4063
4064
end
4065
4066
4067
4068
end
4069
end
4070
4071
4072
4073
4074
if mode == "UnLock" then
4075
if mouse.Target ~= nil then
4076
local a = Instance.new("Part")
4077
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4078
local Place1 = mouse.Hit.p
4079
a.formFactor = "Symmetric"
4080
a.Size = Vector3.new(1,1,1)
4081
a.Name = "Lazor"
4082
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4083
a.Parent = game.Workspace
4084
a.BrickColor = BrickColor.new(26)
4085
a.Transparency = 0.2
4086
a.Anchored = true
4087
a.CanCollide = false
4088
a.Locked = true
4089
a.BottomSurface = "Smooth"
4090
a.TopSurface = "Smooth"
4091
d = Instance.new("SpecialMesh")
4092
d.Parent = a
4093
d.MeshType = "Brick"
4094
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4095
4096
4097
if mouse.Target.Parent.Name ~= ball.Name then
4098
4099
a.BrickColor = BrickColor.new("Really black")
4100
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
4101
a.Transparency = 0.4
4102
4103
mouse.Target.Locked = false
4104
4105
end
4106
4107
4108
4109
end
4110
end
4111
4112
4113
4114
4115
4116
if mode == "Burn" then
4117
if mouse.Target ~= nil then
4118
local a = Instance.new("Part")
4119
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4120
local Place1 = mouse.Hit.p
4121
a.formFactor = "Symmetric"
4122
a.Size = Vector3.new(1,1,1)
4123
a.Name = "Lazor"
4124
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4125
a.Parent = game.Workspace
4126
a.BrickColor = BrickColor.new(26)
4127
a.Transparency = 0.2
4128
a.Anchored = true
4129
a.CanCollide = false
4130
a.Locked = true
4131
a.BottomSurface = "Smooth"
4132
a.TopSurface = "Smooth"
4133
d = Instance.new("SpecialMesh")
4134
d.Parent = a
4135
d.MeshType = "Brick"
4136
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4137
4138
4139
4140
checkadmin = 0
4141
for i = 1 , #admin do
4142
if mouse.Target.Parent.Name == admin[i] then
4143
checkadmin = 1
4144
end
4145
end
4146
if checkadmin == 0 then
4147
4148
if mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" and mouse.Target.Parent.Name ~= me.Character.Name then
4149
4150
a.BrickColor = BrickColor.new("Really black")
4151
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
4152
a.Transparency = 0.4
4153
4154
mouse.Target.Material = "Slate"
4155
mouse.Target.BrickColor = BrickColor.new(26)
4156
mouse.Target.TopSurface = "Smooth"
4157
mouse.Target.BottomSurface = "Smooth"
4158
mouse.Target.Anchored = true
4159
4160
end
4161
end
4162
4163
4164
end
4165
end
4166
4167
4168
4169
4170
4171
4172
4173
if mode == "Hatless" then
4174
if mouse.Target ~= nil then
4175
local a = Instance.new("Part")
4176
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4177
local Place1 = mouse.Hit.p
4178
a.formFactor = "Symmetric"
4179
a.Size = Vector3.new(1,1,1)
4180
a.Name = "Lazor"
4181
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4182
a.Parent = game.Workspace
4183
a.BrickColor = BrickColor.new(26)
4184
a.Transparency = 0.2
4185
a.Anchored = true
4186
a.CanCollide = false
4187
a.Locked = true
4188
a.BottomSurface = "Smooth"
4189
a.TopSurface = "Smooth"
4190
d = Instance.new("SpecialMesh")
4191
d.Parent = a
4192
d.MeshType = "Brick"
4193
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4194
4195
4196
stuff = mouse.Target.Parent:GetChildren()
4197
for i = 1 , #stuff do
4198
if stuff[i].className == "Hat" then
4199
stuff[i]:Remove()
4200
end
4201
end
4202
4203
4204
4205
end
4206
end
4207
4208
4209
4210
4211
4212
4213
if mode == "Suitless" then
4214
if mouse.Target ~= nil then
4215
local a = Instance.new("Part")
4216
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4217
local Place1 = mouse.Hit.p
4218
a.formFactor = "Symmetric"
4219
a.Size = Vector3.new(1,1,1)
4220
a.Name = "Lazor"
4221
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4222
a.Parent = game.Workspace
4223
a.BrickColor = BrickColor.new(26)
4224
a.Transparency = 0.2
4225
a.Anchored = true
4226
a.CanCollide = false
4227
a.Locked = true
4228
a.BottomSurface = "Smooth"
4229
a.TopSurface = "Smooth"
4230
d = Instance.new("SpecialMesh")
4231
d.Parent = a
4232
d.MeshType = "Brick"
4233
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4234
4235
4236
if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
4237
p = mouse.Target.Parent
4238
stuff = p:GetChildren()
4239
for i = 1 , #stuff do
4240
if stuff[i].className ~= "Hat" and stuff[i].Name ~= "Head" and stuff[i].Name ~= "Torso" and stuff[i].Name ~= "Right Arm" and stuff[i].Name ~= "Left Arm" and stuff[i].Name ~= "Right Leg" and stuff[i].Name ~= "Left Leg" then
4241
if stuff[i].className == "Model" or stuff[i].className == "Part" and stuff[i].Name ~= ball.Name then
4242
stuff[i]:Remove()
4243
end
4244
end
4245
end
4246
end
4247
4248
4249
4250
end
4251
end
4252
4253
4254
4255
if mode == "Sit" then
4256
if mouse.Target ~= nil then
4257
local a = Instance.new("Part")
4258
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4259
local Place1 = mouse.Hit.p
4260
a.formFactor = "Symmetric"
4261
a.Size = Vector3.new(1,1,1)
4262
a.Name = "Lazor"
4263
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4264
a.Parent = game.Workspace
4265
a.BrickColor = BrickColor.new(26)
4266
a.Transparency = 0.2
4267
a.Anchored = true
4268
a.CanCollide = false
4269
a.Locked = true
4270
a.BottomSurface = "Smooth"
4271
a.TopSurface = "Smooth"
4272
d = Instance.new("SpecialMesh")
4273
d.Parent = a
4274
d.MeshType = "Brick"
4275
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4276
4277
4278
humanoid = mouse.Target.Parent:findFirstChild("Humanoid")
4279
if humanoid ~= nil then
4280
humanoid.Sit = true
4281
end
4282
4283
4284
4285
end
4286
end
4287
4288
4289
4290
4291
4292
4293
4294
4295
4296
if mode == "Slow Drag" then
4297
if mouse.Target ~= nil then
4298
local a = Instance.new("Part")
4299
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4300
local Place1 = mouse.Hit.p
4301
a.formFactor = "Symmetric"
4302
a.Size = Vector3.new(1,1,1)
4303
a.Name = "Lazor"
4304
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4305
a.Parent = game.Workspace
4306
a.BrickColor = BrickColor.new(math.random(1, 200))
4307
a.Transparency = 0.2
4308
a.Anchored = true
4309
a.CanCollide = false
4310
a.Locked = true
4311
a.BottomSurface = "Smooth"
4312
a.TopSurface = "Smooth"
4313
d = Instance.new("SpecialMesh")
4314
d.Parent = a
4315
d.MeshType = "Brick"
4316
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4317
4318
4319
checkadmin = 0
4320
for i = 1 , #admin do
4321
if mouse.Target.Parent.Name == admin[i] then
4322
checkadmin = 1
4323
end
4324
end
4325
if checkadmin == 0 then
4326
4327
if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
4328
4329
a.BrickColor = BrickColor.new(math.random(1, 200))
4330
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
4331
a.Transparency = 0.1
4332
4333
4334
if mouse.Target.Anchored == false then
4335
asdf = mouse.Target
4336
p = asdf:findFirstChild("ASDFASDF")
4337
if p ~= nil then
4338
p:Remove()
4339
end
4340
p = Instance.new("BodyVelocity")
4341
p.Parent = asdf
4342
p.maxForce = Vector3.new(math.huge, math.huge, math.huge)
4343
p.velocity = eyeball.CFrame.lookVector * -120
4344
p.Name = "ASDFASDF"
4345
wait()
4346
p = asdf:findFirstChild("ASDFASDF")
4347
if p ~= nil then
4348
p:Remove()
4349
end
4350
4351
end
4352
4353
4354
end
4355
end
4356
4357
4358
4359
4360
end
4361
end
4362
4363
4364
4365
4366
4367
if mode == "Kick" then
4368
if mouse.Target ~= nil then
4369
local a = Instance.new("Part")
4370
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4371
local Place1 = mouse.Hit.p
4372
a.formFactor = "Symmetric"
4373
a.Size = Vector3.new(1,1,1)
4374
a.Name = "Lazor"
4375
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4376
a.Parent = game.Workspace
4377
a.BrickColor = BrickColor.new("Dark stone grey")
4378
a.Transparency = 0.2
4379
a.Anchored = true
4380
a.CanCollide = false
4381
a.Locked = true
4382
a.BottomSurface = "Smooth"
4383
a.TopSurface = "Smooth"
4384
d = Instance.new("SpecialMesh")
4385
d.Parent = a
4386
d.MeshType = "Brick"
4387
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4388
4389
checkadmin = 0
4390
for i = 1 , #admin do
4391
if mouse.Target.Parent.Name == admin[i] then
4392
checkadmin = 1
4393
end
4394
end
4395
if checkadmin == 0 then
4396
4397
if mouse.Target.Parent.Name ~= me.Character.Name then
4398
4399
a.BrickColor = BrickColor.new("Really black")
4400
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
4401
a.Transparency = 0.4
4402
4403
4404
if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
4405
loadstring("game.Players:GetPlayerFromCharacter(mouse.Target.Parent):Remove()")()
4406
end
4407
4408
4409
end
4410
4411
end
4412
4413
end
4414
end
4415
4416
4417
if mode == "Ban" then
4418
if mouse.Target ~= nil then
4419
local a = Instance.new("Part")
4420
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4421
local Place1 = mouse.Hit.p
4422
a.formFactor = "Symmetric"
4423
a.Size = Vector3.new(1,1,1)
4424
a.Name = "Lazor"
4425
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4426
a.Parent = game.Workspace
4427
a.BrickColor = BrickColor.new("Dark stone grey")
4428
a.Transparency = 0.2
4429
a.Anchored = true
4430
a.CanCollide = false
4431
a.Locked = true
4432
a.BottomSurface = "Smooth"
4433
a.TopSurface = "Smooth"
4434
d = Instance.new("SpecialMesh")
4435
d.Parent = a
4436
d.MeshType = "Brick"
4437
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4438
checkadmin = 0
4439
for i = 1 , #admin do
4440
if mouse.Target.Parent.Name == admin[i] then
4441
checkadmin = 1
4442
end
4443
end
4444
if checkadmin == 0 then
4445
4446
4447
if mouse.Target.Parent.Name ~= me.Character.Name then
4448
4449
a.BrickColor = BrickColor.new("Really black")
4450
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
4451
a.Transparency = 0.4
4452
4453
4454
if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
4455
lolwut = #banned + 1
4456
a = game.Players:GetPlayerFromCharacter(mouse.Target.Parent)
4457
banned[lolwut] = a.Name
4458
end
4459
4460
4461
end
4462
end
4463
4464
4465
end
4466
end
4467
4468
4469
4470
4471
4472
if mode == "Explosion" then
4473
if mouse.Target ~= nil then
4474
local a = Instance.new("Part")
4475
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4476
local Place1 = mouse.Hit.p
4477
a.formFactor = "Symmetric"
4478
a.Size = Vector3.new(1,1,1)
4479
a.Name = "Lazor"
4480
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4481
a.Parent = game.Workspace
4482
a.BrickColor = BrickColor.new(105)
4483
a.Transparency = 0.2
4484
a.Anchored = true
4485
a.CanCollide = false
4486
a.Locked = true
4487
a.BottomSurface = "Smooth"
4488
a.TopSurface = "Smooth"
4489
d = Instance.new("SpecialMesh")
4490
d.Parent = a
4491
d.MeshType = "Brick"
4492
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4493
4494
4495
4496
checkadmin = 0
4497
for i = 1 , #admin do
4498
if mouse.Target.Parent.Name == admin[i] then
4499
checkadmin = 1
4500
end
4501
end
4502
if checkadmin == 0 then
4503
4504
4505
4506
if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
4507
4508
a.BrickColor = BrickColor.new(24)
4509
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
4510
a.Transparency = 0.4
4511
4512
if (mouse.Hit.p-me.Character.Torso.Position).magnitude > 15 then
4513
asdf = Instance.new("Explosion")
4514
asdf.Parent = game.Workspace
4515
asdf.BlastRadius = 3
4516
asdf.Position = mouse.Hit.p
4517
end
4518
4519
end
4520
4521
4522
end
4523
end
4524
end
4525
4526
4527
4528
4529
if mode == "Spy" then
4530
4531
bodyposition.position = eyeball3.Position
4532
4533
end
4534
4535
4536
4537
4538
4539
4540
4541
4542
4543
if mode == "Break" then
4544
if mouse.Target ~= nil then
4545
local a = Instance.new("Part")
4546
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4547
local Place1 = mouse.Hit.p
4548
a.formFactor = "Symmetric"
4549
a.Size = Vector3.new(1,1,1)
4550
a.Name = "Lazor"
4551
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4552
a.Parent = game.Workspace
4553
a.BrickColor = BrickColor.new(192)
4554
a.Transparency = 0.2
4555
a.Anchored = true
4556
a.CanCollide = false
4557
a.Locked = true
4558
a.BottomSurface = "Smooth"
4559
a.TopSurface = "Smooth"
4560
d = Instance.new("SpecialMesh")
4561
d.Parent = a
4562
d.MeshType = "Brick"
4563
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4564
4565
4566
checkadmin = 0
4567
for i = 1 , #admin do
4568
if mouse.Target.Parent.Name == admin[i] then
4569
checkadmin = 1
4570
end
4571
end
4572
if checkadmin == 0 then
4573
4574
if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
4575
4576
a.BrickColor = BrickColor.new(192)
4577
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
4578
a.Transparency = 0.1
4579
4580
mouse.Target:BreakJoints()
4581
mouse.Target.Anchored = false
4582
4583
end
4584
end
4585
end
4586
end
4587
4588
4589
4590
if mode == "Fly" then
4591
4592
as = me.Character.Torso:findFirstChild("BodyGyros")
4593
if as ~= nil then as:Remove() end
4594
as = me.Character.Torso:findFirstChild("BodyPositions")
4595
if as ~= nil then as:Remove() end
4596
4597
bodyposition.position = eyeball3.Position
4598
4599
g = Instance.new("BodyPosition")
4600
g.Parent = me.Character.Torso
4601
g.Name = "BodyPositions"
4602
g.maxForce = Vector3.new(math.huge, math.huge, math.huge)
4603
g.position = eyeball.Position-Vector3.new(0, 2, 0)
4604
d = Instance.new("BodyGyro")
4605
d.Parent = me.Character.Torso
4606
d.Name = "BodyGyros"
4607
d.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
4608
d.D = 300
4609
d.cframe = eyeball.CFrame*CFrame.fromEulerAnglesXYZ(-1.57, 0, 0)
4610
4611
4612
4613
4614
local a = Instance.new("Part")
4615
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4616
local Place1 = me.Character.Head.Position
4617
a.formFactor = "Symmetric"
4618
a.Size = Vector3.new(1,1,1)
4619
a.Name = "Lazor"
4620
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4621
a.Parent = game.Workspace
4622
a.BrickColor = BrickColor.new(192)
4623
a.Transparency = 0.2
4624
a.Anchored = true
4625
a.CanCollide = false
4626
a.Locked = true
4627
a.BottomSurface = "Smooth"
4628
a.TopSurface = "Smooth"
4629
d = Instance.new("SpecialMesh")
4630
d.Parent = a
4631
d.MeshType = "Brick"
4632
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4633
4634
4635
4636
4637
4638
end
4639
4640
4641
4642
4643
4644
4645
4646
4647
4648
4649
4650
4651
4652
4653
4654
if mode == "Trip" then
4655
if mouse.Target ~= nil then
4656
local a = Instance.new("Part")
4657
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4658
local Place1 = mouse.Hit.p
4659
a.formFactor = "Symmetric"
4660
a.Size = Vector3.new(1,1,1)
4661
a.Name = "Lazor"
4662
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4663
a.Parent = game.Workspace
4664
a.BrickColor = BrickColor.new("Pink")
4665
a.Transparency = 0.2
4666
a.Anchored = true
4667
a.CanCollide = false
4668
a.Locked = true
4669
a.BottomSurface = "Smooth"
4670
a.TopSurface = "Smooth"
4671
d = Instance.new("SpecialMesh")
4672
d.Parent = a
4673
d.MeshType = "Brick"
4674
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4675
4676
4677
checkadmin = 0
4678
for i = 1 , #admin do
4679
if mouse.Target.Parent.Name == admin[i] then
4680
checkadmin = 1
4681
end
4682
end
4683
if checkadmin == 0 then
4684
4685
if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
4686
4687
a.BrickColor = BrickColor.new("Pink")
4688
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
4689
a.Transparency = 0.1
4690
4691
if mouse.Target.Anchored == false then
4692
mouse.Target.CFrame = mouse.Target.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-3, 3), math.random(-3, 3), math.random(-3, 3))
4693
thing = mouse.Target.Parent:findFirstChild("Torso")
4694
if thing ~= nil then
4695
mouse.Target.Parent.Torso.CFrame = mouse.Target.Parent.Torso.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-3, 3), math.random(-3, 3), math.random(-3, 3))
4696
end
4697
end
4698
end
4699
4700
end
4701
4702
end
4703
end
4704
4705
4706
4707
4708
4709
4710
4711
4712
4713
4714
4715
4716
if mode == "Fling" then
4717
if mouse.Target ~= nil then
4718
local a = Instance.new("Part")
4719
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4720
local Place1 = mouse.Hit.p
4721
a.formFactor = "Symmetric"
4722
a.Size = Vector3.new(1,1,1)
4723
a.Name = "Lazor"
4724
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4725
a.Parent = game.Workspace
4726
a.BrickColor = BrickColor.new(math.random(1, 200))
4727
a.Transparency = 0.2
4728
a.Anchored = true
4729
a.CanCollide = false
4730
a.Locked = true
4731
a.BottomSurface = "Smooth"
4732
a.TopSurface = "Smooth"
4733
d = Instance.new("SpecialMesh")
4734
d.Parent = a
4735
d.MeshType = "Brick"
4736
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4737
4738
checkadmin = 0
4739
for i = 1 , #admin do
4740
if mouse.Target.Parent.Name == admin[i] then
4741
checkadmin = 1
4742
end
4743
end
4744
if checkadmin == 0 then
4745
4746
if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
4747
4748
a.BrickColor = BrickColor.new(math.random(1, 200))
4749
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
4750
a.Transparency = 0.1
4751
4752
p = Instance.new("Explosion")
4753
p.Parent = game.Workspace
4754
p.BlastPressure = 0
4755
p.BlastRadius = 5
4756
p.Position = mouse.Hit.p
4757
4758
humanoid = mouse.Target.Parent:findFirstChild("Humanoid")
4759
if humanoid ~= nil then
4760
humanoid.Sit = true
4761
torso = humanoid.Parent:findFirstChild("Torso")
4762
if torso ~= nil then
4763
torso.Velocity = eyeball.CFrame.lookVector * -2000
4764
end
4765
end
4766
mouse.Target.Velocity = eyeball.CFrame.lookVector * -2000
4767
4768
end
4769
4770
4771
end
4772
4773
end
4774
end
4775
4776
4777
4778
4779
4780
4781
4782
4783
4784
4785
if mode == "Push" then
4786
if mouse.Target ~= nil then
4787
local a = Instance.new("Part")
4788
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4789
local Place1 = mouse.Hit.p
4790
a.formFactor = "Symmetric"
4791
a.Size = Vector3.new(1,1,1)
4792
a.Name = "Lazor"
4793
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4794
a.Parent = game.Workspace
4795
a.BrickColor = BrickColor.new(math.random(1, 200))
4796
a.Transparency = 0.2
4797
a.Anchored = true
4798
a.CanCollide = false
4799
a.Locked = true
4800
a.BottomSurface = "Smooth"
4801
a.TopSurface = "Smooth"
4802
d = Instance.new("SpecialMesh")
4803
d.Parent = a
4804
d.MeshType = "Brick"
4805
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4806
checkadmin = 0
4807
for i = 1 , #admin do
4808
if mouse.Target.Parent.Name == admin[i] then
4809
checkadmin = 1
4810
end
4811
end
4812
if checkadmin == 0 then
4813
4814
if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
4815
4816
a.BrickColor = BrickColor.new(math.random(1, 200))
4817
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
4818
a.Transparency = 0.1
4819
4820
4821
if mouse.Target.Anchored == false then
4822
asdf = mouse.Target
4823
p = asdf:findFirstChild("ASDFASDF")
4824
if p ~= nil then
4825
p:Remove()
4826
end
4827
p = Instance.new("BodyVelocity")
4828
p.Parent = asdf
4829
p.maxForce = Vector3.new(math.huge, math.huge, math.huge)
4830
p.velocity = eyeball.CFrame.lookVector * 200
4831
p.Name = "ASDFASDF"
4832
wait()
4833
p = asdf:findFirstChild("ASDFASDF")
4834
if p ~= nil then
4835
p:Remove()
4836
end
4837
4838
end
4839
4840
end
4841
end
4842
4843
4844
4845
4846
end
4847
end
4848
4849
4850
4851
4852
4853
4854
4855
4856
4857
4858
if mode == "ForceField" then
4859
if mouse.Target ~= nil then
4860
local a = Instance.new("Part")
4861
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4862
local Place1 = mouse.Hit.p
4863
a.formFactor = "Symmetric"
4864
a.Size = Vector3.new(1,1,1)
4865
a.Name = "Lazor"
4866
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4867
a.Parent = game.Workspace
4868
a.BrickColor = BrickColor.new("Brown")
4869
a.Transparency = 0.2
4870
a.Anchored = true
4871
a.CanCollide = false
4872
a.Locked = true
4873
a.BottomSurface = "Smooth"
4874
a.TopSurface = "Smooth"
4875
d = Instance.new("SpecialMesh")
4876
d.Parent = a
4877
d.MeshType = "Brick"
4878
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4879
4880
ff = mouse.Target:findFirstChild("ForceField")
4881
if ff == nil then
4882
if mouse.Target.Parent ~= ball then
4883
a.BrickColor = BrickColor.new("Brown")
4884
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
4885
a.Transparency = 0.1
4886
p = Instance.new("ForceField")
4887
p.Parent = mouse.Target
4888
end
4889
end
4890
4891
4892
4893
4894
end
4895
end
4896
4897
4898
if mode == "UnForceField" then
4899
if mouse.Target ~= nil then
4900
local a = Instance.new("Part")
4901
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4902
local Place1 = mouse.Hit.p
4903
a.formFactor = "Symmetric"
4904
a.Size = Vector3.new(1,1,1)
4905
a.Name = "Lazor"
4906
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4907
a.Parent = game.Workspace
4908
a.BrickColor = BrickColor.new("Cool yellow")
4909
a.Transparency = 0.2
4910
a.Anchored = true
4911
a.CanCollide = false
4912
a.Locked = true
4913
a.BottomSurface = "Smooth"
4914
a.TopSurface = "Smooth"
4915
d = Instance.new("SpecialMesh")
4916
d.Parent = a
4917
d.MeshType = "Brick"
4918
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4919
4920
ff = mouse.Target:findFirstChild("ForceField")
4921
if ff ~= nil then
4922
4923
a.BrickColor = BrickColor.new("Brown")
4924
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
4925
a.Transparency = 0.1
4926
ff:Remove()
4927
4928
p = mouse.Target.Parent:findFirstChild("ForceField")
4929
if p ~= nil then p:Remove() end
4930
4931
end
4932
4933
4934
4935
4936
end
4937
end
4938
4939
4940
4941
4942
if mode == "NilGrav" then
4943
if mouse.Target ~= nil then
4944
local a = Instance.new("Part")
4945
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4946
local Place1 = mouse.Hit.p
4947
a.formFactor = "Symmetric"
4948
a.Size = Vector3.new(1,1,1)
4949
a.Name = "Lazor"
4950
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4951
a.Parent = game.Workspace
4952
a.BrickColor = BrickColor.new(26)
4953
a.Transparency = 0.2
4954
a.Anchored = true
4955
a.CanCollide = false
4956
a.Locked = true
4957
a.BottomSurface = "Smooth"
4958
a.TopSurface = "Smooth"
4959
d = Instance.new("SpecialMesh")
4960
d.Parent = a
4961
d.MeshType = "Brick"
4962
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4963
4964
ff = mouse.Target:findFirstChild("BodyPosition")
4965
if ff == nil then
4966
if mouse.Target.Parent ~= ball then
4967
a.BrickColor = BrickColor.new(1)
4968
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
4969
a.Transparency = 0.1
4970
p = Instance.new("BodyPosition")
4971
p.Parent = mouse.Target
4972
p.maxForce = Vector3.new(math.huge, math.huge, math.huge)
4973
p.position = mouse.Hit.p
4974
end
4975
end
4976
4977
4978
4979
4980
end
4981
end
4982
4983
4984
if mode == "UnNilGrav" then
4985
if mouse.Target ~= nil then
4986
local a = Instance.new("Part")
4987
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4988
local Place1 = mouse.Hit.p
4989
a.formFactor = "Symmetric"
4990
a.Size = Vector3.new(1,1,1)
4991
a.Name = "Lazor"
4992
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4993
a.Parent = game.Workspace
4994
a.BrickColor = BrickColor.new(26)
4995
a.Transparency = 0.2
4996
a.Anchored = true
4997
a.CanCollide = false
4998
a.Locked = true
4999
a.BottomSurface = "Smooth"
5000
a.TopSurface = "Smooth"
5001
d = Instance.new("SpecialMesh")
5002
d.Parent = a
5003
d.MeshType = "Brick"
5004
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
5005
5006
ff = mouse.Target:findFirstChild("BodyPosition")
5007
if ff ~= nil then
5008
if mouse.Target.Parent ~= ball then
5009
a.BrickColor = BrickColor.new(1)
5010
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
5011
a.Transparency = 0.1
5012
ff:Remove()
5013
end
5014
end
5015
5016
5017
5018
5019
end
5020
end
5021
5022
5023
5024
5025
5026
5027
5028
if mode == "Invisible" then
5029
if mouse.Target ~= nil then
5030
local a = Instance.new("Part")
5031
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
5032
local Place1 = mouse.Hit.p
5033
a.formFactor = "Symmetric"
5034
a.Size = Vector3.new(1,1,1)
5035
a.Name = "Lazor"
5036
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
5037
a.Parent = game.Workspace
5038
a.BrickColor = BrickColor.new(1)
5039
a.Transparency = 0.5
5040
a.Anchored = true
5041
a.CanCollide = false
5042
a.Locked = true
5043
a.BottomSurface = "Smooth"
5044
a.TopSurface = "Smooth"
5045
d = Instance.new("SpecialMesh")
5046
d.Parent = a
5047
d.MeshType = "Brick"
5048
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
5049
5050
5051
if mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
5052
5053
a.BrickColor = BrickColor.new(1)
5054
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
5055
a.Transparency = 0.3
5056
if mouse.Target.Transparency < 1 then
5057
mouse.Target.Transparency = mouse.Target.Transparency + 0.1
5058
end
5059
5060
end
5061
5062
5063
5064
5065
end
5066
end
5067
5068
5069
5070
if mode == "Visible" then
5071
if mouse.Target ~= nil then
5072
local a = Instance.new("Part")
5073
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
5074
local Place1 = mouse.Hit.p
5075
a.formFactor = "Symmetric"
5076
a.Size = Vector3.new(1,1,1)
5077
a.Name = "Lazor"
5078
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
5079
a.Parent = game.Workspace
5080
a.BrickColor = BrickColor.new(1)
5081
a.Transparency = 0.5
5082
a.Anchored = true
5083
a.CanCollide = false
5084
a.Locked = true
5085
a.BottomSurface = "Smooth"
5086
a.TopSurface = "Smooth"
5087
d = Instance.new("SpecialMesh")
5088
d.Parent = a
5089
d.MeshType = "Brick"
5090
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
5091
5092
5093
if mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
5094
5095
a.BrickColor = BrickColor.new(1)
5096
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
5097
a.Transparency = 0.3
5098
if mouse.Target.Transparency > 0 then
5099
mouse.Target.Transparency = mouse.Target.Transparency - 0.1
5100
end
5101
5102
end
5103
5104
5105
5106
5107
end
5108
end
5109
5110
5111
5112
5113
5114
5115
5116
5117
5118
5119
5120
if mode == "Shield" then
5121
5122
a = Instance.new("Part")
5123
a.formFactor = "Symmetric"
5124
a.Size = Vector3.new(12,12,2)
5125
a.Name = "Lazor"
5126
a.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 0, -14))
5127
a.Parent = game.Workspace
5128
a.BrickColor = BrickColor.new(1)
5129
a.Transparency = 0.5
5130
a.Reflectance = 0.1
5131
a.Anchored = true
5132
a.Locked = true
5133
a.BottomSurface = "Smooth"
5134
a.TopSurface = "Smooth"
5135
5136
a2 = Instance.new("Part")
5137
a2.formFactor = "Symmetric"
5138
a2.Size = Vector3.new(20,12,2)
5139
a2.Name = "Lazor"
5140
a2.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(12.5, 0, -7)) * CFrame.fromEulerAnglesXYZ(0, -0.785, 0)
5141
a2.Parent = a
5142
a2.BrickColor = BrickColor.new(1)
5143
a2.Transparency = 0.5
5144
a2.Reflectance = 0.1
5145
a2.Anchored = true
5146
a2.Locked = true
5147
a2.BottomSurface = "Smooth"
5148
a2.TopSurface = "Smooth"
5149
5150
a2 = Instance.new("Part")
5151
a2.formFactor = "Symmetric"
5152
a2.Size = Vector3.new(20,12,2)
5153
a2.Name = "Lazor"
5154
a2.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(-12.5, 0, -7)) * CFrame.fromEulerAnglesXYZ(0, 0.785, 0)
5155
a2.Parent = a
5156
a2.BrickColor = BrickColor.new(1)
5157
a2.Transparency = 0.5
5158
a2.Reflectance = 0.1
5159
a2.Anchored = true
5160
a2.Locked = true
5161
a2.BottomSurface = "Smooth"
5162
a2.TopSurface = "Smooth"
5163
5164
5165
a2 = Instance.new("Part")
5166
a2.formFactor = "Symmetric"
5167
a2.Size = Vector3.new(12,20,2)
5168
a2.Name = "Lazor"
5169
a2.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 12.5, -7)) * CFrame.fromEulerAnglesXYZ(0.785, 0, 0)
5170
a2.Parent = a
5171
a2.BrickColor = BrickColor.new(1)
5172
a2.Transparency = 0.5
5173
a2.Reflectance = 0.1
5174
a2.Anchored = true
5175
a2.Locked = true
5176
a2.BottomSurface = "Smooth"
5177
a2.TopSurface = "Smooth"
5178
5179
a2 = Instance.new("Part")
5180
a2.formFactor = "Symmetric"
5181
a2.Size = Vector3.new(12,20,2)
5182
a2.Name = "Lazor"
5183
a2.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, -12.5, -7)) * CFrame.fromEulerAnglesXYZ(-0.785, 0, 0)
5184
a2.Parent = a
5185
a2.BrickColor = BrickColor.new(1)
5186
a2.Transparency = 0.5
5187
a2.Reflectance = 0.1
5188
a2.Anchored = true
5189
a2.Locked = true
5190
a2.BottomSurface = "Smooth"
5191
a2.TopSurface = "Smooth"
5192
5193
5194
end
5195
5196
5197
5198
5199
5200
5201
if mode == "Absorb" then
5202
5203
stuff = game.Workspace:GetChildren()
5204
for i = 1 , #stuff do
5205
if stuff[i].Name ~= "Lazor" and stuff[i].Name ~= me.Character.Name then
5206
5207
checkadmin = 0
5208
for i = 1 , #admin do
5209
if stuff[i].Name == admin[i] then
5210
checkadmin = 1
5211
end
5212
end
5213
if checkadmin == 0 then
5214
5215
if stuff[i].className == "Part" and stuff[i].Name ~= "Base" then
5216
if (stuff[i].Position-eyeball.Position).magnitude <= 25 then
5217
d = stuff[i]:findFirstChild("BodyPosition")
5218
if d == nil then
5219
stuff[i].Size = Vector3.new(math.random(1, 2), math.random(1, 2), math.random(1, 2))
5220
stuff[i].CanCollide = false
5221
stuff[i]:BreakJoints()
5222
stuff[i].Anchored = false
5223
a = Instance.new("BodyPosition")
5224
a.Parent = stuff[i]
5225
a.maxForce = Vector3.new(math.huge, math.huge, math.huge)
5226
a.position = eyeball.Position
5227
end
5228
if d ~= nil then
5229
d.BodyPosition.position = eyeball.Position
5230
end
5231
end
5232
end
5233
5234
5235
if stuff[i].className == "Model" then
5236
asdf = stuff[i]:GetChildren()
5237
for i = 1 , #asdf do
5238
if asdf[i] ~= ball then
5239
if asdf[i].className == "Part" then
5240
5241
5242
if (asdf[i].Position-eyeball.Position).magnitude <= 25 then
5243
d = asdf[i]:findFirstChild("BodyPosition")
5244
if d == nil then
5245
asdf[i].Size = Vector3.new(math.random(1, 2), math.random(1, 2), math.random(1, 2))
5246
asdf[i].CanCollide = false
5247
asdf[i]:BreakJoints()
5248
asdf[i].Anchored = false
5249
a = Instance.new("BodyPosition")
5250
a.Parent = asdf[i]
5251
a.maxForce = Vector3.new(math.huge, math.huge, math.huge)
5252
a.position = eyeball.Position
5253
end
5254
if d ~= nil then
5255
d.BodyPosition.position = eyeball.Position
5256
end
5257
end
5258
5259
5260
end
5261
end
5262
end
5263
end
5264
end
5265
5266
5267
end
5268
end
5269
5270
end
5271
5272
5273
5274
5275
5276
5277
5278
5279
5280
if mode == "BaleFire" then
5281
5282
5283
5284
5285
for i = 1 , 300/5 do
5286
BaleFireValue = BaleFireValue + 5
5287
a = Instance.new("Part")
5288
a.formFactor = "Symmetric"
5289
a.CanCollide = false
5290
a.Size = Vector3.new(1,1,1)
5291
a.Name = "Lazor"
5292
a.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 0, -BaleFireValue))
5293
a.Parent = game.Workspace
5294
a.BrickColor = BrickColor.new(1)
5295
a.Transparency = 1
5296
a.Anchored = true
5297
a.Locked = true
5298
a.BottomSurface = "Smooth"
5299
a.TopSurface = "Smooth"
5300
d = Instance.new("Explosion")
5301
d.Parent = game.Workspace
5302
d.BlastRadius = 5
5303
d.Position = a.Position
5304
end
5305
5306
5307
end
5308
5309
5310
5311
5312
5313
5314
5315
5316
5317
5318
5319
5320
5321
if mode == "Machine Gun" then
5322
5323
5324
if mouse.Target ~= nil then
5325
local a = Instance.new("Part")
5326
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
5327
local Place1 = mouse.Hit.p+Vector3.new(math.random(-1, 1)/2, math.random(-1, 1)/2, math.random(-1, 1)/2)
5328
a.formFactor = "Symmetric"
5329
a.Size = Vector3.new(1,1,1)
5330
a.Name = "Lazor"
5331
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
5332
a.Parent = game.Workspace
5333
a.BrickColor = BrickColor.new(24)
5334
a.Transparency = 0.5
5335
a.Anchored = true
5336
a.CanCollide = false
5337
a.Locked = true
5338
a.BottomSurface = "Smooth"
5339
a.TopSurface = "Smooth"
5340
d = Instance.new("SpecialMesh")
5341
d.Parent = a
5342
d.MeshType = "Brick"
5343
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
5344
shotsound:play()
5345
5346
checkadmin = 0
5347
for i = 1 , #admin do
5348
if mouse.Target.Parent.Name == admin[i] then
5349
checkadmin = 1
5350
end
5351
end
5352
if checkadmin == 0 then
5353
5354
if mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Parent.Name ~= me.Character.Name then
5355
5356
humanoid = mouse.Target.Parent:findFirstChild("Humanoid")
5357
if humanoid ~= nil and humanoid.Parent.Name ~= ball.Name then
5358
humanoid.MaxHealth = 100
5359
humanoid.Health = humanoid.Health - 3
5360
end
5361
end
5362
5363
end
5364
end
5365
5366
end
5367
5368
5369
5370
5371
5372
5373
5374
5375
5376
if mode == "Capture" then
5377
if mouse.Target ~= nil then
5378
local a = Instance.new("Part")
5379
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
5380
local Place1 = mouse.Hit.p
5381
a.formFactor = "Symmetric"
5382
a.Size = Vector3.new(1,1,1)
5383
a.Name = "Lazor"
5384
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
5385
a.Parent = game.Workspace
5386
a.Transparency = 0.5
5387
a.Anchored = true
5388
a.CanCollide = false
5389
a.Locked = true
5390
a.BottomSurface = "Smooth"
5391
a.TopSurface = "Smooth"
5392
d = Instance.new("SpecialMesh")
5393
d.Parent = a
5394
d.MeshType = "Brick"
5395
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
5396
5397
5398
5399
5400
checkadmin = 0
5401
for i = 1 , #admin do
5402
if mouse.Target.Parent.Name == admin[i] then
5403
checkadmin = 1
5404
end
5405
end
5406
if checkadmin == 0 then
5407
5408
if mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Parent.Name ~= me.Character.Name then
5409
5410
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
5411
a.Transparency = 0.3
5412
h = mouse.Target.Parent:findFirstChild("Humanoid")
5413
if h ~= nil then
5414
d = h.Parent:findFirstChild("Torso")
5415
if d ~= nil then
5416
weld = Instance.new("Weld")
5417
weld.Parent = eyeball
5418
weld.Part0 = eyeball
5419
weld.Part1 = d
5420
weld.C0 = CFrame.new(Vector3.new(0, 0, 1.5))*CFrame.fromEulerAnglesXYZ(0, 0, 3.14)
5421
end
5422
end
5423
5424
end
5425
end
5426
5427
5428
5429
5430
end
5431
end
5432
5433
5434
5435
5436
5437
5438
5439
5440
5441
5442
if mode == "Slaughter" then
5443
if mouse.Target ~= nil then
5444
local a = Instance.new("Part")
5445
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
5446
local Place1 = mouse.Hit.p
5447
a.formFactor = "Symmetric"
5448
a.Size = Vector3.new(1,1,1)
5449
a.Name = "Lazor"
5450
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
5451
a.Parent = game.Workspace
5452
a.BrickColor = BrickColor.new(26)
5453
a.Transparency = 0.2
5454
a.Anchored = true
5455
a.CanCollide = false
5456
a.Locked = true
5457
a.BottomSurface = "Smooth"
5458
a.TopSurface = "Smooth"
5459
d = Instance.new("SpecialMesh")
5460
d.Parent = a
5461
d.MeshType = "Brick"
5462
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
5463
5464
checkadmin = 0
5465
for i = 1 , #admin do
5466
if mouse.Target.Parent.Name == admin[i] then
5467
checkadmin = 1
5468
end
5469
end
5470
if checkadmin == 0 then
5471
5472
if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
5473
5474
a.BrickColor = BrickColor.new("Really black")
5475
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
5476
a.Transparency = 0.4
5477
5478
h = mouse.Target.Parent:findFirstChild("Humanoid")
5479
if h ~= nil then
5480
h.MaxHealth = 0
5481
h.Health = 0
5482
for i = 1 , math.random(5, 7) do
5483
p = Instance.new("Part")
5484
p.Parent = h.Parent
5485
p.Size = Vector3.new(1, 1, 1)
5486
p.BrickColor = BrickColor.new(21)
5487
p.CanCollide = false
5488
p.Locked = true
5489
p.TopSurface = "Smooth"
5490
p.BottomSurface = "Smooth"
5491
p.CFrame = mouse.Target.CFrame
5492
d = Instance.new("SpecialMesh")
5493
d.Parent = p
5494
d.MeshType = "Brick"
5495
d.Scale = Vector3.new(0.2, 0.2, 0.2)
5496
p.Velocity = Vector3.new(math.random(-20, 20), math.random(40, 60), math.random(-20, 20))
5497
end
5498
end
5499
end
5500
end
5501
5502
5503
5504
end
5505
end
5506
5507
5508
5509
5510
5511
5512
5513
5514
5515
5516
5517
5518
if mode == "Jail" then
5519
if mouse.Target ~= nil then
5520
local a = Instance.new("Part")
5521
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
5522
local Place1 = mouse.Hit.p
5523
a.formFactor = "Symmetric"
5524
a.Size = Vector3.new(1,1,1)
5525
a.Name = "Lazor"
5526
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
5527
a.Parent = game.Workspace
5528
a.BrickColor = BrickColor.new(26)
5529
a.Transparency = 0.2
5530
a.Anchored = true
5531
a.CanCollide = false
5532
a.Locked = true
5533
a.BottomSurface = "Smooth"
5534
a.TopSurface = "Smooth"
5535
d = Instance.new("SpecialMesh")
5536
d.Parent = a
5537
d.MeshType = "Brick"
5538
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
5539
5540
5541
if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
5542
5543
a.BrickColor = BrickColor.new("Really black")
5544
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
5545
a.Transparency = 0.4
5546
5547
5548
5549
if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
5550
a = game.Players:GetPlayerFromCharacter(mouse.Target.Parent)
5551
p = a:findFirstChild("Backpack")
5552
if p ~= nil then
5553
stuff = p:GetChildren()
5554
for i = 1 , #stuff do
5555
stuff[i]:Remove()
5556
end
5557
end
5558
s = a.Character:GetChildren()
5559
for i = 1 , #s do
5560
if s[i].className == "Tool" or s[i].className == "HopperBin" then
5561
s[i]:Remove()
5562
end
5563
end
5564
end
5565
5566
p = mouse.Target.Parent:findFirstChild("Torso")
5567
if p ~= nil then
5568
5569
b = Instance.new("Model")
5570
b.Parent = me.Character
5571
b.Name = "Jail"
5572
c = Instance.new("Part")
5573
c.Parent = b
5574
c.TopSurface = "Smooth"
5575
c.BottomSurface = "Smooth"
5576
c.Locked = true
5577
c.BrickColor = BrickColor.new(26)
5578
c.formFactor = "Symmetric"
5579
c.Size = Vector3.new(18, 2, 2)
5580
c.Anchored = true
5581
c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, -8, -8))
5582
c = Instance.new("Part")
5583
c.Parent = b
5584
c.TopSurface = "Smooth"
5585
c.BottomSurface = "Smooth"
5586
c.Locked = true
5587
c.BrickColor = BrickColor.new(26)
5588
c.formFactor = "Symmetric"
5589
c.Size = Vector3.new(18, 2, 2)
5590
c.Anchored = true
5591
c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, -8, 8))
5592
c = Instance.new("Part")
5593
c.Parent = b
5594
c.TopSurface = "Smooth"
5595
c.BottomSurface = "Smooth"
5596
c.Locked = true
5597
c.BrickColor = BrickColor.new(26)
5598
c.formFactor = "Symmetric"
5599
c.Size = Vector3.new(18, 2, 2)
5600
c.Anchored = true
5601
c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 8, -8))
5602
c = Instance.new("Part")
5603
c.Parent = b
5604
c.TopSurface = "Smooth"
5605
c.BottomSurface = "Smooth"
5606
c.Locked = true
5607
c.BrickColor = BrickColor.new(26)
5608
c.formFactor = "Symmetric"
5609
c.Size = Vector3.new(18, 2, 2)
5610
c.Anchored = true
5611
c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 8, 8))
5612
c = Instance.new("Part")
5613
c.Parent = b
5614
c.TopSurface = "Smooth"
5615
c.BottomSurface = "Smooth"
5616
c.Locked = true
5617
c.BrickColor = BrickColor.new(26)
5618
c.formFactor = "Symmetric"
5619
c.Size = Vector3.new(2, 2, 18)
5620
c.Anchored = true
5621
c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, -8, 0))
5622
c = Instance.new("Part")
5623
c.Parent = b
5624
c.TopSurface = "Smooth"
5625
c.BottomSurface = "Smooth"
5626
c.Locked = true
5627
c.BrickColor = BrickColor.new(26)
5628
c.formFactor = "Symmetric"
5629
c.Size = Vector3.new(2, 2, 18)
5630
c.Anchored = true
5631
c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, -8, 0))
5632
c = Instance.new("Part")
5633
c.Parent = b
5634
c.TopSurface = "Smooth"
5635
c.BottomSurface = "Smooth"
5636
c.Locked = true
5637
c.BrickColor = BrickColor.new(26)
5638
c.formFactor = "Symmetric"
5639
c.Size = Vector3.new(2, 2, 18)
5640
c.Anchored = true
5641
c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, 8, 0))
5642
c = Instance.new("Part")
5643
c.Parent = b
5644
c.TopSurface = "Smooth"
5645
c.BottomSurface = "Smooth"
5646
c.Locked = true
5647
c.BrickColor = BrickColor.new(26)
5648
c.formFactor = "Symmetric"
5649
c.Size = Vector3.new(2, 2, 18)
5650
c.Anchored = true
5651
c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, 8, 0))
5652
c = Instance.new("Part")
5653
c.Parent = b
5654
c.TopSurface = "Smooth"
5655
c.BottomSurface = "Smooth"
5656
c.Locked = true
5657
c.BrickColor = BrickColor.new(26)
5658
c.formFactor = "Symmetric"
5659
c.Size = Vector3.new(2, 18, 2)
5660
c.Anchored = true
5661
c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, 0, -8))
5662
c = Instance.new("Part")
5663
c.Parent = b
5664
c.TopSurface = "Smooth"
5665
c.BottomSurface = "Smooth"
5666
c.Locked = true
5667
c.BrickColor = BrickColor.new(26)
5668
c.formFactor = "Symmetric"
5669
c.Size = Vector3.new(2, 18, 2)
5670
c.Anchored = true
5671
c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, 0, 8))
5672
c = Instance.new("Part")
5673
c.Parent = b
5674
c.TopSurface = "Smooth"
5675
c.BottomSurface = "Smooth"
5676
c.Locked = true
5677
c.BrickColor = BrickColor.new(26)
5678
c.formFactor = "Symmetric"
5679
c.Size = Vector3.new(2, 18, 2)
5680
c.Anchored = true
5681
c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, 0, 8))
5682
c = Instance.new("Part")
5683
c.Parent = b
5684
c.TopSurface = "Smooth"
5685
c.BottomSurface = "Smooth"
5686
c.Locked = true
5687
c.BrickColor = BrickColor.new(26)
5688
c.formFactor = "Symmetric"
5689
c.Size = Vector3.new(2, 18, 2)
5690
c.Anchored = true
5691
c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, 0, -8))
5692
5693
5694
c = Instance.new("Part")
5695
c.Parent = b
5696
c.TopSurface = "Smooth"
5697
c.BottomSurface = "Smooth"
5698
c.Locked = true
5699
c.BrickColor = BrickColor.new(23)
5700
c.Transparency = 0.5
5701
c.Reflectance = 0.1
5702
c.formFactor = "Symmetric"
5703
c.Size = Vector3.new(1, 16, 16)
5704
c.Anchored = true
5705
c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, 0, 0))
5706
c = Instance.new("Part")
5707
c.Parent = b
5708
c.TopSurface = "Smooth"
5709
c.BottomSurface = "Smooth"
5710
c.Locked = true
5711
c.BrickColor = BrickColor.new(23)
5712
c.Transparency = 0.5
5713
c.Reflectance = 0.1
5714
c.formFactor = "Symmetric"
5715
c.Size = Vector3.new(1, 16, 16)
5716
c.Anchored = true
5717
c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, 0, 0))
5718
c = Instance.new("Part")
5719
c.Parent = b
5720
c.TopSurface = "Smooth"
5721
c.BottomSurface = "Smooth"
5722
c.Locked = true
5723
c.BrickColor = BrickColor.new(23)
5724
c.Transparency = 0.5
5725
c.Reflectance = 0.1
5726
c.formFactor = "Symmetric"
5727
c.Size = Vector3.new(16, 16, 1)
5728
c.Anchored = true
5729
c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 0, 8))
5730
c = Instance.new("Part")
5731
c.Parent = b
5732
c.TopSurface = "Smooth"
5733
c.BottomSurface = "Smooth"
5734
c.Locked = true
5735
c.BrickColor = BrickColor.new(23)
5736
c.Transparency = 0.5
5737
c.Reflectance = 0.1
5738
c.formFactor = "Symmetric"
5739
c.Size = Vector3.new(16, 16, 1)
5740
c.Anchored = true
5741
c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 0, -8))
5742
c = Instance.new("Part")
5743
c.Parent = b
5744
c.TopSurface = "Smooth"
5745
c.BottomSurface = "Smooth"
5746
c.Locked = true
5747
c.BrickColor = BrickColor.new(23)
5748
c.Transparency = 0.5
5749
c.Reflectance = 0.1
5750
c.formFactor = "Symmetric"
5751
c.Size = Vector3.new(16, 1, 16)
5752
c.Anchored = true
5753
c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 8, 0))
5754
c = Instance.new("Part")
5755
c.Parent = b
5756
c.TopSurface = "Smooth"
5757
c.BottomSurface = "Smooth"
5758
c.Locked = true
5759
c.BrickColor = BrickColor.new(23)
5760
c.Transparency = 0.5
5761
c.Reflectance = 0.1
5762
c.formFactor = "Symmetric"
5763
c.Size = Vector3.new(16, 1, 16)
5764
c.Anchored = true
5765
c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, -8, 0))
5766
5767
end
5768
end
5769
end
5770
5771
5772
end
5773
5774
5775
5776
5777
if mode == "UnJail" then
5778
if mouse.Target ~= nil then
5779
local a = Instance.new("Part")
5780
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
5781
local Place1 = mouse.Hit.p
5782
a.formFactor = "Symmetric"
5783
a.Size = Vector3.new(1,1,1)
5784
a.Name = "Lazor"
5785
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
5786
a.Parent = game.Workspace
5787
a.BrickColor = BrickColor.new(26)
5788
a.Transparency = 0.2
5789
a.Anchored = true
5790
a.CanCollide = false
5791
a.Locked = true
5792
a.BottomSurface = "Smooth"
5793
a.TopSurface = "Smooth"
5794
d = Instance.new("SpecialMesh")
5795
d.Parent = a
5796
d.MeshType = "Brick"
5797
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
5798
5799
5800
5801
if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
5802
5803
a.BrickColor = BrickColor.new("Really black")
5804
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
5805
a.Transparency = 0.4
5806
5807
5808
if mouse.Target.Parent.Name == "Jail" then
5809
mouse.Target.Parent:Remove()
5810
end
5811
end
5812
5813
5814
5815
end
5816
end
5817
5818
5819
5820
5821
5822
5823
5824
if mode == "Faint" then
5825
if mouse.Target ~= nil then
5826
local a = Instance.new("Part")
5827
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
5828
local Place1 = mouse.Hit.p
5829
a.formFactor = "Symmetric"
5830
a.Size = Vector3.new(1,1,1)
5831
a.Name = "Lazor"
5832
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
5833
a.Parent = game.Workspace
5834
a.BrickColor = BrickColor.new(26)
5835
a.Transparency = 0.2
5836
a.Anchored = true
5837
a.CanCollide = false
5838
a.Locked = true
5839
a.BottomSurface = "Smooth"
5840
a.TopSurface = "Smooth"
5841
d = Instance.new("SpecialMesh")
5842
d.Parent = a
5843
d.MeshType = "Brick"
5844
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
5845
5846
checkadmin = 0
5847
for i = 1 , #admin do
5848
if mouse.Target.Parent.Name == admin[i] then
5849
checkadmin = 1
5850
end
5851
end
5852
if checkadmin == 0 then
5853
5854
if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
5855
5856
a.BrickColor = BrickColor.new("Really black")
5857
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
5858
a.Transparency = 0.4
5859
5860
5861
5862
torso = mouse.Target.Parent:findFirstChild("Torso")
5863
h = mouse.Target.Parent:findFirstChild("Humanoid")
5864
if h ~= nil then
5865
h.MaxHealth = 100
5866
h.Health = 1
5867
end
5868
if torso ~= nil then
5869
asdf = torso:findFirstChild("BodyGyro")
5870
if asdf == nil then
5871
torso.CFrame = CFrame.new(torso.Position)
5872
p = Instance.new("BodyGyro")
5873
p.Parent = torso
5874
p.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
5875
p.cframe = torso.CFrame * CFrame.fromEulerAnglesXYZ(-1.57, 0, 0)
5876
p.D = 50
5877
a = Instance.new("BodyVelocity")
5878
a.Parent = torso
5879
a.velocity = Vector3.new(0, -10, 0)
5880
a.maxForce = Vector3.new(math.huge, 9999999, math.huge)
5881
end
5882
end
5883
5884
5885
5886
end
5887
end
5888
5889
5890
end
5891
end
5892
5893
5894
5895
5896
if mode == "Draw" then
5897
if mouse.Target ~= nil then
5898
local a = Instance.new("Part")
5899
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
5900
local Place1 = mouse.Hit.p
5901
a.formFactor = "Symmetric"
5902
a.Size = Vector3.new(1,1,1)
5903
a.Name = "Lazor"
5904
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
5905
a.Parent = game.Workspace
5906
a.BrickColor = BrickColor.new(26)
5907
a.Transparency = 0.2
5908
a.Anchored = true
5909
a.CanCollide = false
5910
a.Locked = true
5911
a.BottomSurface = "Smooth"
5912
a.TopSurface = "Smooth"
5913
d = Instance.new("SpecialMesh")
5914
d.Parent = a
5915
d.MeshType = "Brick"
5916
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
5917
5918
5919
a.BrickColor = BrickColor.new("Really black")
5920
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
5921
a.Transparency = 0.4
5922
5923
a = game.Workspace:findFirstChild("Base")
5924
if a ~= nil then
5925
5926
p = Instance.new("Part")
5927
p.Parent = game.Workspace
5928
p.BrickColor = BrickColor.new(26)
5929
p.TopSurface = "Smooth"
5930
p.BottomSurface = "Smooth"
5931
p.Anchored = true
5932
p.formFactor = "Plate"
5933
p.Size = Vector3.new(3, 0.4, 3)
5934
p.Locked = true
5935
p.CFrame = CFrame.new(Vector3.new(mouse.Hit.x, a.Position.y + 0.5, mouse.Hit.z))
5936
5937
end
5938
5939
end
5940
end
5941
5942
5943
5944
5945
5946
5947
5948
5949
5950
5951
5952
if mode == "Random Colors" then
5953
if mouse.Target ~= nil then
5954
local a = Instance.new("Part")
5955
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
5956
local Place1 = mouse.Hit.p
5957
a.formFactor = "Symmetric"
5958
a.Size = Vector3.new(1,1,1)
5959
a.Name = "Lazor"
5960
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
5961
a.Parent = game.Workspace
5962
a.BrickColor = BrickColor.new(math.random(1, 200))
5963
a.Transparency = 0.5
5964
a.Anchored = true
5965
a.CanCollide = false
5966
a.Locked = true
5967
a.BottomSurface = "Smooth"
5968
a.TopSurface = "Smooth"
5969
d = Instance.new("SpecialMesh")
5970
d.Parent = a
5971
d.MeshType = "Brick"
5972
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
5973
5974
if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
5975
5976
mouse.Target.BrickColor = BrickColor.new(math.random(1, 200))
5977
end
5978
5979
end
5980
end
5981
5982
5983
5984
5985
5986
5987
5988
if mode == "Steal Color" then
5989
if mouse.Target ~= nil then
5990
5991
eyeball22.BrickColor = mouse.Target.BrickColor
5992
5993
local a = Instance.new("Part")
5994
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
5995
local Place1 = mouse.Hit.p
5996
a.formFactor = "Symmetric"
5997
a.Size = Vector3.new(1,1,1)
5998
a.Name = "Lazor"
5999
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
6000
a.Parent = game.Workspace
6001
a.BrickColor = eyeball22.BrickColor
6002
a.Transparency = 0.5
6003
a.Anchored = true
6004
a.CanCollide = false
6005
a.Locked = true
6006
a.BottomSurface = "Smooth"
6007
a.TopSurface = "Smooth"
6008
d = Instance.new("SpecialMesh")
6009
d.Parent = a
6010
d.MeshType = "Brick"
6011
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
6012
6013
6014
6015
end
6016
end
6017
6018
6019
6020
if mode == "Give Color" then
6021
if mouse.Target ~= nil then
6022
6023
if mouse.Target.Parent.Name ~= ball.Name then
6024
mouse.Target.BrickColor = eyeball22.BrickColor
6025
6026
local a = Instance.new("Part")
6027
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
6028
local Place1 = mouse.Hit.p
6029
a.formFactor = "Symmetric"
6030
a.Size = Vector3.new(1,1,1)
6031
a.Name = "Lazor"
6032
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
6033
a.Parent = game.Workspace
6034
a.BrickColor = eyeball22.BrickColor
6035
a.Transparency = 0.5
6036
a.Anchored = true
6037
a.CanCollide = false
6038
a.Locked = true
6039
a.BottomSurface = "Smooth"
6040
a.TopSurface = "Smooth"
6041
d = Instance.new("SpecialMesh")
6042
d.Parent = a
6043
d.MeshType = "Brick"
6044
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
6045
6046
6047
end
6048
end
6049
end
6050
6051
6052
6053
6054
6055
6056
6057
6058
6059
if mode == "Drag" then
6060
if mouse.Target ~= nil then
6061
local a = Instance.new("Part")
6062
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
6063
local Place1 = mouse.Hit.p
6064
a.formFactor = "Symmetric"
6065
a.Size = Vector3.new(1,1,1)
6066
a.Name = "Lazor"
6067
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
6068
a.Parent = game.Workspace
6069
a.Transparency = 0.2
6070
a.Anchored = true
6071
a.CanCollide = false
6072
a.Locked = true
6073
a.BottomSurface = "Smooth"
6074
a.TopSurface = "Smooth"
6075
d = Instance.new("SpecialMesh")
6076
d.Parent = a
6077
d.MeshType = "Brick"
6078
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
6079
6080
checkadmin = 0
6081
for i = 1 , #admin do
6082
if mouse.Target.Parent.Name == admin[i] then
6083
checkadmin = 1
6084
end
6085
end
6086
if checkadmin == 0 then
6087
6088
if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
6089
6090
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
6091
a.Transparency = 0.1
6092
6093
6094
6095
6096
6097
6098
p = mouse.Target:findFirstChild("BodyPosition")
6099
if p ~= nil then
6100
p.position = eyeball.Position
6101
end
6102
if p == nil then
6103
mouse.Target:BreakJoints()
6104
mouse.Target.Anchored = false
6105
d = Instance.new("BodyPosition")
6106
d.Parent = mouse.Target
6107
d.maxForce = Vector3.new(math.huge, math.huge, math.huge)
6108
d.position = eyeball.Position
6109
end
6110
6111
6112
6113
6114
6115
6116
end
6117
end
6118
end
6119
end
6120
6121
6122
6123
6124
6125
6126
6127
6128
6129
if mode == "Naked Beam" then
6130
if mouse.Target ~= nil then
6131
local a = Instance.new("Part")
6132
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
6133
local Place1 = mouse.Hit.p
6134
a.formFactor = "Symmetric"
6135
a.Size = Vector3.new(1,1,1)
6136
a.Name = "Lazor"
6137
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
6138
a.Parent = game.Workspace
6139
a.BrickColor = BrickColor.new(24)
6140
a.Transparency = 0.1
6141
a.Anchored = true
6142
a.CanCollide = false
6143
a.Locked = true
6144
a.BottomSurface = "Smooth"
6145
a.TopSurface = "Smooth"
6146
d = Instance.new("SpecialMesh")
6147
d.Parent = a
6148
d.MeshType = "Brick"
6149
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
6150
6151
checkadmin = 0
6152
for i = 1 , #admin do
6153
if mouse.Target.Parent.Name == admin[i] then
6154
checkadmin = 1
6155
end
6156
end
6157
if checkadmin == 0 then
6158
6159
if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
6160
6161
d.Scale = Vector3.new(0.3, 0.3, (Place0.p - Place1).magnitude)
6162
6163
6164
p = mouse.Target.Parent:findFirstChild("Humanoid")
6165
if p ~= nil then
6166
stuff = mouse.Target.Parent:GetChildren()
6167
for i = 1 , #stuff do
6168
if stuff[i].className == "Part" then
6169
stuff[i].BrickColor = BrickColor.new("Cool yellow")
6170
end
6171
end
6172
end
6173
6174
p = mouse.Target.Parent:findFirstChild("Pants")
6175
if p ~= nil then
6176
p:Remove()
6177
d = Instance.new("Pants")
6178
d.Parent = mouse.Target.Parent
6179
d.PantsTemplate = ""
6180
d.Name = "BLEH"
6181
stuff = mouse.Target.Parent:GetChildren()
6182
for i = 1 , #stuff do
6183
if stuff[i].className == "Part" then
6184
stuff[i].BrickColor = BrickColor.new("Cool yellow")
6185
end
6186
end
6187
end
6188
p = mouse.Target.Parent:findFirstChild("Shirt")
6189
if p ~= nil then
6190
p:Remove()
6191
d = Instance.new("Shirt")
6192
d.Parent = mouse.Target.Parent
6193
d.ShirtTemplate = ""
6194
d.Name = "BLEH"
6195
stuff = mouse.Target.Parent:GetChildren()
6196
for i = 1 , #stuff do
6197
if stuff[i].className == "Part" then
6198
stuff[i].BrickColor = BrickColor.new("Cool yellow")
6199
end
6200
end
6201
end
6202
6203
6204
end
6205
end
6206
6207
6208
6209
end
6210
end
6211
6212
6213
6214
6215
6216
6217
6218
6219
6220
6221
6222
6223
6224
6225
6226
6227
6228
if mode == "Shrink" then
6229
if mouse.Target ~= nil then
6230
local a = Instance.new("Part")
6231
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
6232
local Place1 = mouse.Hit.p
6233
a.formFactor = "Symmetric"
6234
a.BrickColor = BrickColor.new(23)
6235
a.Size = Vector3.new(1,1,1)
6236
a.Name = "Lazor"
6237
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
6238
a.Parent = game.Workspace
6239
a.Transparency = 0.2
6240
a.Anchored = true
6241
a.CanCollide = false
6242
a.Locked = true
6243
a.BottomSurface = "Smooth"
6244
a.TopSurface = "Smooth"
6245
d = Instance.new("SpecialMesh")
6246
d.Parent = a
6247
d.MeshType = "Brick"
6248
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
6249
checkadmin = 0
6250
for i = 1 , #admin do
6251
if mouse.Target.Parent.Name == admin[i] then
6252
checkadmin = 1
6253
end
6254
end
6255
if checkadmin == 0 then
6256
if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
6257
asdf = mouse.Target
6258
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
6259
a.Transparency = 0.1
6260
6261
6262
p = asdf.CFrame
6263
asdf.Size = asdf.Size - Vector3.new(1, 1, 1)
6264
asdf.CFrame = p
6265
6266
6267
6268
end
6269
end
6270
6271
end
6272
end
6273
6274
6275
6276
6277
if mode == "Grow" then
6278
if mouse.Target ~= nil then
6279
local a = Instance.new("Part")
6280
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
6281
local Place1 = mouse.Hit.p
6282
a.formFactor = "Symmetric"
6283
a.BrickColor = BrickColor.new(23)
6284
a.Size = Vector3.new(1,1,1)
6285
a.Name = "Lazor"
6286
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
6287
a.Parent = game.Workspace
6288
a.Transparency = 0.2
6289
a.Anchored = true
6290
a.CanCollide = false
6291
a.Locked = true
6292
a.BottomSurface = "Smooth"
6293
a.TopSurface = "Smooth"
6294
d = Instance.new("SpecialMesh")
6295
d.Parent = a
6296
d.MeshType = "Brick"
6297
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
6298
checkadmin = 0
6299
for i = 1 , #admin do
6300
if mouse.Target.Parent.Name == admin[i] then
6301
checkadmin = 1
6302
end
6303
end
6304
if checkadmin == 0 then
6305
if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
6306
asdf = mouse.Target
6307
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
6308
a.Transparency = 0.1
6309
6310
6311
p = asdf.CFrame
6312
asdf.Size = asdf.Size + Vector3.new(1, 1, 1)
6313
asdf.CFrame = p
6314
6315
6316
6317
end
6318
6319
6320
end
6321
end
6322
end
6323
6324
6325
6326
6327
6328
6329
6330
6331
if mode == "Confuse" then
6332
if mouse.Target ~= nil then
6333
local a = Instance.new("Part")
6334
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
6335
local Place1 = mouse.Hit.p
6336
a.formFactor = "Symmetric"
6337
a.BrickColor = BrickColor.new(1)
6338
a.Size = Vector3.new(1,1,1)
6339
a.Name = "Lazor"
6340
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
6341
a.Parent = game.Workspace
6342
a.Transparency = 0.2
6343
a.Anchored = true
6344
a.CanCollide = false
6345
a.Locked = true
6346
a.BottomSurface = "Smooth"
6347
a.TopSurface = "Smooth"
6348
d = Instance.new("SpecialMesh")
6349
d.Parent = a
6350
d.MeshType = "Brick"
6351
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
6352
checkadmin = 0
6353
for i = 1 , #admin do
6354
if mouse.Target.Parent.Name == admin[i] then
6355
checkadmin = 1
6356
end
6357
end
6358
if checkadmin == 0 then
6359
if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
6360
asdf = mouse.Target
6361
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
6362
a.Transparency = 0.1
6363
6364
6365
p = mouse.Target.Parent:findFirstChild("Humanoid")
6366
if p ~= nil then
6367
p.WalkSpeed = p.WalkSpeed * -1
6368
end
6369
6370
6371
6372
end
6373
6374
end
6375
end
6376
end
6377
6378
6379
6380
6381
6382
6383
6384
6385
6386
6387
6388
if mode == "Disarm" then
6389
if mouse.Target ~= nil then
6390
local a = Instance.new("Part")
6391
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
6392
local Place1 = mouse.Hit.p
6393
a.formFactor = "Symmetric"
6394
a.BrickColor = BrickColor.new(1)
6395
a.Size = Vector3.new(1,1,1)
6396
a.Name = "Lazor"
6397
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
6398
a.Parent = game.Workspace
6399
a.Transparency = 0.2
6400
a.Anchored = true
6401
a.CanCollide = false
6402
a.Locked = true
6403
a.BottomSurface = "Smooth"
6404
a.TopSurface = "Smooth"
6405
d = Instance.new("SpecialMesh")
6406
d.Parent = a
6407
d.MeshType = "Brick"
6408
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
6409
checkadmin = 0
6410
for i = 1 , #admin do
6411
if mouse.Target.Parent.Name == admin[i] then
6412
checkadmin = 1
6413
end
6414
end
6415
if checkadmin == 0 then
6416
if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
6417
asdf = mouse.Target
6418
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
6419
a.Transparency = 0.1
6420
6421
6422
6423
6424
if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
6425
a = game.Players:GetPlayerFromCharacter(mouse.Target.Parent)
6426
p = a:findFirstChild("Backpack")
6427
if p ~= nil then
6428
stuff = p:GetChildren()
6429
for i = 1 , #stuff do
6430
stuff[i]:Remove()
6431
end
6432
end
6433
s = a.Character:GetChildren()
6434
for i = 1 , #s do
6435
if s[i].className == "Tool" then
6436
s[i]:Remove()
6437
end
6438
end
6439
end
6440
6441
6442
6443
end
6444
end
6445
6446
end
6447
end
6448
6449
6450
6451
6452
6453
6454
6455
6456
6457
if mode == "Steal Tools" then
6458
if mouse.Target ~= nil then
6459
local a = Instance.new("Part")
6460
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
6461
local Place1 = mouse.Hit.p
6462
a.formFactor = "Symmetric"
6463
a.BrickColor = BrickColor.new(1)
6464
a.Size = Vector3.new(1,1,1)
6465
a.Name = "Lazor"
6466
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
6467
a.Parent = game.Workspace
6468
a.Transparency = 0.2
6469
a.Anchored = true
6470
a.CanCollide = false
6471
a.Locked = true
6472
a.BottomSurface = "Smooth"
6473
a.TopSurface = "Smooth"
6474
d = Instance.new("SpecialMesh")
6475
d.Parent = a
6476
d.MeshType = "Brick"
6477
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
6478
checkadmin = 0
6479
for i = 1 , #admin do
6480
if mouse.Target.Parent.Name == admin[i] then
6481
checkadmin = 1
6482
end
6483
end
6484
if checkadmin == 0 then
6485
if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
6486
asdf = mouse.Target
6487
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
6488
a.Transparency = 0.1
6489
6490
6491
6492
6493
if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
6494
a = game.Players:GetPlayerFromCharacter(mouse.Target.Parent)
6495
p = a:findFirstChild("Backpack")
6496
if p ~= nil then
6497
stuff = p:GetChildren()
6498
for i = 1 , #stuff do
6499
stuff[i]:clone().Parent = me.Backpack
6500
stuff[i]:Remove()
6501
end
6502
end
6503
s = a.Character:GetChildren()
6504
for i = 1 , #s do
6505
if s[i].className == "Tool" then
6506
s[i]:clone().Parent = me.Backpack
6507
s[i]:Remove()
6508
end
6509
end
6510
end
6511
6512
6513
6514
end
6515
end
6516
6517
end
6518
end
6519
6520
6521
6522
6523
6524
6525
6526
6527
if mode == "Clone" then
6528
if mouse.Target ~= nil then
6529
local a = Instance.new("Part")
6530
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
6531
local Place1 = mouse.Hit.p
6532
a.formFactor = "Symmetric"
6533
a.BrickColor = BrickColor.new(1)
6534
a.Size = Vector3.new(1,1,1)
6535
a.Name = "Lazor"
6536
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
6537
a.Parent = game.Workspace
6538
a.Transparency = 0.2
6539
a.Anchored = true
6540
a.CanCollide = false
6541
a.Locked = true
6542
a.BottomSurface = "Smooth"
6543
a.TopSurface = "Smooth"
6544
d = Instance.new("SpecialMesh")
6545
d.Parent = a
6546
d.MeshType = "Brick"
6547
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
6548
checkadmin = 0
6549
for i = 1 , #admin do
6550
if mouse.Target.Parent.Name == admin[i] then
6551
checkadmin = 1
6552
end
6553
end
6554
if checkadmin == 0 then
6555
if mouse.Target.Name ~= "Lazor" and mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
6556
asdf = mouse.Target
6557
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
6558
a.Transparency = 0.1
6559
6560
6561
6562
6563
6564
if game.Players:GetPlayerFromCharacter(mouse.Target) == nil and mouse.Target.Parent.className == "Model" and mouse.Target.Parent.Name ~= "Workspace" and mouse.Target.Parent.Name ~= "workspace" then
6565
6566
p = mouse.Target.Parent:clone()
6567
p.Parent = game.Workspace
6568
p:MakeJoints()
6569
p:MoveTo(mouse.Hit.p + Vector3.new(0, 10, 0))
6570
6571
else
6572
6573
6574
6575
6576
mouse.Target:clone().Parent = game.Workspace
6577
6578
6579
6580
6581
end
6582
6583
end
6584
6585
6586
end
6587
6588
6589
end
6590
end
6591
6592
6593
6594
6595
6596
6597
if mode == "Spotlight" then
6598
if mouse.Target ~= nil then
6599
6600
6601
6602
a = Instance.new("Part")
6603
a.formFactor = "Symmetric"
6604
a.BrickColor = BrickColor.new(24)
6605
a.Size = Vector3.new(1,1,1)
6606
a.Name = "Lazor"
6607
a.CFrame = CFrame.new(mouse.Hit.p)
6608
a.Parent = game.Workspace
6609
a.Transparency = 0.4
6610
a.Anchored = true
6611
a.CanCollide = false
6612
a.Locked = true
6613
a.BottomSurface = "Smooth"
6614
a.TopSurface = "Smooth"
6615
d = Instance.new("CylinderMesh")
6616
d.Parent = a
6617
d.Scale = Vector3.new(20, 3000, 20)
6618
6619
6620
6621
end
6622
end
6623
6624
6625
6626
6627
if mode == "Ducks" then
6628
if mouse.Target ~= nil then
6629
6630
p = Instance.new("Part")
6631
p.Parent = game.Workspace
6632
p.BrickColor = BrickColor.new(24)
6633
p.TopSurface = "Smooth"
6634
p.BottomSurface = "Smooth"
6635
p.formFactor = "Symmetric"
6636
p.Name = "Duck"
6637
p.Size = Vector3.new(1, 1, 1)
6638
p.Locked = true
6639
p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0, 2, 0))
6640
d = Instance.new("SpecialMesh")
6641
d.Parent = p
6642
d.MeshType = "FileMesh"
6643
d.MeshId = "http://www.roblox.com/asset/?id=9419831"
6644
d.TextureId = "http://www.roblox.com/asset/?id=9419827"
6645
b = Instance.new("BodyPosition")
6646
b.Parent = p
6647
b.maxForce = Vector3.new(0, 0, 0)
6648
6649
end
6650
end
6651
6652
6653
6654
if mode == "Dynamites" then
6655
if mouse.Target ~= nil then
6656
6657
p = Instance.new("Part")
6658
p.Parent = game.Workspace
6659
p.BrickColor = BrickColor.new(21)
6660
p.TopSurface = "Smooth"
6661
p.BottomSurface = "Smooth"
6662
p.formFactor = "Symmetric"
6663
p.Name = "Dynamite"
6664
p.Size = Vector3.new(1, 1, 1)
6665
p.Locked = true
6666
p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0, 2, 0))
6667
d = Instance.new("SpecialMesh")
6668
d.Parent = p
6669
d.MeshType = "FileMesh"
6670
d.MeshId = "http://www.roblox.com/asset/?id=12891705"
6671
d.TextureId = "http://www.roblox.com/asset/?id=12891577"
6672
b = Instance.new("BodyPosition")
6673
b.Parent = p
6674
b.maxForce = Vector3.new(0, 0, 0)
6675
6676
end
6677
end
6678
6679
6680
if mode == "Detonate Dynamites" then
6681
6682
p = game.Workspace:findFirstChild("Dynamite")
6683
if p ~= nil then
6684
if (p.Position-me.Character.Torso.Position).magnitude > 20 then
6685
d = Instance.new("Explosion")
6686
d.Parent = game.Workspace
6687
d.Position = p.Position
6688
p:Remove()
6689
end
6690
end
6691
6692
end
6693
6694
6695
6696
6697
if mode == "Duck Swarm" then
6698
if mouse.Target ~= nil then
6699
a = Instance.new("Part")
6700
a.formFactor = "Symmetric"
6701
a.BrickColor = BrickColor.new(24)
6702
a.Size = Vector3.new(1,1,1)
6703
a.Name = "Lazor"
6704
a.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0, 1, 0))
6705
a.Parent = game.Workspace
6706
a.Anchored = true
6707
a.CanCollide = false
6708
a.Locked = true
6709
a.BottomSurface = "Smooth"
6710
a.TopSurface = "Smooth"
6711
d = Instance.new("SpecialMesh")
6712
d.Parent = a
6713
d.Scale = Vector3.new(3, 3, 3)
6714
d.MeshType = "FileMesh"
6715
d.MeshId = "http://www.roblox.com/asset/?id=9419831"
6716
d.TextureId = "http://www.roblox.com/asset/?id=9419827"
6717
6718
s = game.Workspace:GetChildren()
6719
for i = 1 , #s do
6720
if s[i].Name == "Duck" then
6721
a = s[i]:findFirstChild("BodyPosition")
6722
if a ~= nil then
6723
a.maxForce = Vector3.new(math.huge, math.huge, math.huge)
6724
a.position = mouse.Hit.p
6725
end
6726
end
6727
end
6728
6729
6730
6731
6732
6733
6734
6735
6736
6737
6738
6739
6740
end
6741
end
6742
6743
6744
6745
6746
6747
6748
6749
6750
6751
6752
6753
6754
6755
if mode == "Throwup" then
6756
6757
p = Instance.new("Part")
6758
p.Parent = game.Workspace
6759
p.CanCollide = false
6760
6761
colorhax = math.random(1, 3)
6762
if colorhax == 1 then
6763
p.BrickColor = BrickColor.new(192)
6764
end
6765
if colorhax == 2 then
6766
p.BrickColor = BrickColor.new(28)
6767
end
6768
if colorhax == 3 then
6769
p.BrickColor = BrickColor.new(105)
6770
end
6771
p.Size = Vector3.new(math.random(1, 2), math.random(1, 2), math.random(1, 2))
6772
p.Locked = true
6773
p.TopSurface = "Smooth"
6774
p.BottomSurface = "Smooth"
6775
p.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 0, -4))
6776
p.Velocity = eyeball.CFrame.lookVector * 100 + Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10))
6777
p.Anchored = false
6778
p:BreakJoints()
6779
6780
end
6781
6782
6783
6784
6785
6786
6787
6788
6789
6790
6791
6792
6793
6794
6795
6796
if mode == "Hang" then
6797
if mouse.Target ~= nil then
6798
local a = Instance.new("Part")
6799
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
6800
local Place1 = mouse.Hit.p
6801
a.formFactor = "Symmetric"
6802
a.BrickColor = BrickColor.new(1)
6803
a.Size = Vector3.new(1,1,1)
6804
a.Name = "Lazor"
6805
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
6806
a.Parent = game.Workspace
6807
a.Transparency = 0.2
6808
a.Anchored = true
6809
a.CanCollide = false
6810
a.Locked = true
6811
a.BottomSurface = "Smooth"
6812
a.TopSurface = "Smooth"
6813
d = Instance.new("SpecialMesh")
6814
d.Parent = a
6815
d.MeshType = "Brick"
6816
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
6817
head = mouse.Target.Parent:findFirstChild("Head")
6818
if head ~= nil then
6819
p = head:findFirstChild("BodyPosition")
6820
if p == nil then
6821
d = Instance.new("BodyPosition")
6822
d.Parent = head
6823
d.maxForce = Vector3.new(math.huge, math.huge, math.huge)
6824
d.position = head.Position+Vector3.new(0, 12, 0)
6825
6826
a = head.Parent:findFirstChild("Torso")
6827
if a ~= nil then
6828
f = a:findFirstChild("Neck")
6829
if f ~= nil then
6830
f.C0 = f.C0 * CFrame.fromEulerAnglesXYZ(0.2, 0.2, 0)
6831
end
6832
end
6833
6834
end
6835
end
6836
6837
6838
6839
end
6840
end
6841
6842
6843
6844
6845
6846
6847
6848
if mode == "UnHang" then
6849
if mouse.Target ~= nil then
6850
local a = Instance.new("Part")
6851
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
6852
local Place1 = mouse.Hit.p
6853
a.formFactor = "Symmetric"
6854
a.BrickColor = BrickColor.new(1)
6855
a.Size = Vector3.new(1,1,1)
6856
a.Name = "Lazor"
6857
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
6858
a.Parent = game.Workspace
6859
a.Transparency = 0.2
6860
a.Anchored = true
6861
a.CanCollide = false
6862
a.Locked = true
6863
a.BottomSurface = "Smooth"
6864
a.TopSurface = "Smooth"
6865
d = Instance.new("SpecialMesh")
6866
d.Parent = a
6867
d.MeshType = "Brick"
6868
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
6869
6870
head = mouse.Target.Parent:findFirstChild("Head")
6871
if head ~= nil then
6872
p = head:findFirstChild("BodyPosition")
6873
if p ~= nil then
6874
p:Remove()
6875
6876
a = head.Parent:findFirstChild("Torso")
6877
if a ~= nil then
6878
f = a:findFirstChild("Neck")
6879
if f ~= nil then
6880
f.C0 = f.C0 * CFrame.fromEulerAnglesXYZ(-0.2, -0.2, 0)
6881
end
6882
end
6883
6884
end
6885
end
6886
6887
6888
end
6889
end
6890
6891
6892
6893
6894
6895
6896
6897
6898
6899
6900
if mode == "Tree Summon" then
6901
if mouse.Target ~= nil then
6902
if mouse.Target.Name == "Base" then
6903
p = mouse.Target
6904
tree = Instance.new("Model")
6905
tree.Parent = game.Workspace
6906
treesize = math.random(2, 6)
6907
stump = Instance.new("Part")
6908
stump.Parent = tree
6909
stump.Anchored = true
6910
stump.TopSurface = "Smooth"
6911
stump.BrickColor = BrickColor.new(192)
6912
stump.BottomSurface = "Smooth"
6913
stump.Locked = true
6914
stump.Size = Vector3.new(treesize, treesize * 2, treesize)
6915
stump.CFrame = CFrame.new(Vector3.new(mouse.Hit.p.X, treesize/2, mouse.Hit.p.Z))
6916
hax = treesize
6917
hax2 = treesize*2
6918
for i = 1 , treesize*2 do
6919
stump2 = Instance.new("Part")
6920
stump2.BrickColor = BrickColor.new(28)
6921
stump2.Parent = tree
6922
stump2.Anchored = true
6923
stump2.TopSurface = "Smooth"
6924
stump2.BottomSurface = "Smooth"
6925
stump2.Locked = true
6926
stump2.Size = Vector3.new(hax2, treesize, hax2)
6927
stump2.CFrame = CFrame.new(stump.Position+Vector3.new(0, hax, 0))
6928
hax = hax + treesize-0.5
6929
hax2 = hax2-(treesize/4)
6930
end
6931
6932
end
6933
end
6934
end
6935
6936
6937
6938
6939
6940
6941
if mode == "Seizure" then
6942
6943
6944
stuff = game:GetChildren()
6945
for i = 1 , #stuff do
6946
if stuff[i].className == "Workspace" then
6947
6948
6949
6950
base = stuff[i]:findFirstChild("Base")
6951
if base ~= nil then
6952
base.Transparency = 1
6953
base.BrickColor = BrickColor.new (math.random(1, 250))
6954
base.TopSurface = math.random(1, 5)
6955
base.CFrame = base.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.1, 0)
6956
end
6957
end
6958
end
6959
stuff = game:GetChildren()
6960
for i = 1 , #stuff do
6961
if stuff[i].className == "Lighting" then
6962
stuff[i].Brightness = 10
6963
stuff[i].TimeOfDay = "09:00:00"
6964
stuff[i].Ambient = Color3.new(math.random(1, 200), math.random(1, 200), math.random(1, 200))
6965
end
6966
end
6967
stuff = game:GetChildren()
6968
for i = 1 , #stuff do
6969
if stuff[i].className == "Workspace" then
6970
base = stuff[i]:findFirstChild("Base")
6971
if base ~= nil then
6972
base.Transparency = 0
6973
base.BrickColor = BrickColor.new (math.random(1, 250))
6974
base.TopSurface = math.random(1, 5)
6975
base.CFrame = base.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.1, 0)
6976
end
6977
end
6978
end
6979
stuff = game:GetChildren()
6980
for i = 1 , #stuff do
6981
if stuff[i].className == "Lighting" then
6982
stuff[i].Brightness = 0
6983
stuff[i].TimeOfDay = "00:00:00"
6984
stuff[i].ColorShift_Bottom = Color3.new(math.random(1, 200),math.random(1, 200), math.random(1, 200))
6985
stuff[i].ColorShift_Top = Color3.new(math.random(1, 200),math.random(1, 200), math.random(1, 200))
6986
stuff[i].Ambient = Color3.new(math.random(1, 200), math.random(1, 200), math.random(1, 200))
6987
end
6988
end
6989
6990
6991
end
6992
6993
6994
6995
6996
6997
6998
6999
end
7000
end
7001
7002
function onButton1Up(mouse)
7003
BaleFireValue = 15
7004
Clicking = false
7005
7006
if mode == "Fly" then
7007
mode = "None"
7008
7009
7010
7011
d = lightingg:GetChildren()
7012
for i = 1 , #d do
7013
if d[i].Name == "CharacterButton" then
7014
if d[i].Text == "[ "..mode.." ]" then
7015
d[i].BackgroundColor = BrickColor.new(24)
7016
end
7017
end
7018
end
7019
s = lightingg:GetChildren()
7020
for i = 1 , #s do
7021
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
7022
s[i].BackgroundColor = BrickColor.new(1)
7023
end
7024
end
7025
7026
7027
7028
7029
end
7030
7031
wait()
7032
h = game.Workspace:findFirstChild("Lazor")
7033
if h ~= nil then
7034
h:Remove()
7035
end
7036
h = me.Character.Torso:findFirstChild("BodyPositions")
7037
if h ~= nil then
7038
h:Remove()
7039
end
7040
h = me.Character.Torso:findFirstChild("BodyGyros")
7041
if h ~= nil then
7042
h:Remove()
7043
end
7044
wait()
7045
h = game.Workspace:findFirstChild("Lazor")
7046
if h ~= nil then
7047
h:Remove()
7048
end
7049
h = me.Character.Torso:findFirstChild("BodyPositions")
7050
if h ~= nil then
7051
h:Remove()
7052
end
7053
h = me.Character.Torso:findFirstChild("BodyGyros")
7054
if h ~= nil then
7055
h:Remove()
7056
end
7057
wait()
7058
eyeball2.BrickColor = BrickColor.new(26)
7059
end
7060
7061
function onMove(mouse)
7062
if Stare == false then
7063
bodygyro.cframe = CFrame.new((eyeball.CFrame.p),mouse.hit.p)
7064
if mouse.Target ~= nil then
7065
chaaracterhealthh97.Text = "[ Mouse Over : "..mouse.Target.Parent.Name.."'s "..mouse.Target.Name.." ]"
7066
end
7067
if mouse.Target == nil then
7068
chaaracterhealthh97.Text = "[ Mouse Over : Nothing ]"
7069
end
7070
end
7071
end
7072
7073
7074
7075
7076
function onDeselected(mouse)
7077
BaleFireValue = 15
7078
mode = "None"
7079
Clicking = false
7080
eyeball2.BrickColor = BrickColor.new(26)
7081
h = me.Character.Torso:findFirstChild("BodyPositions")
7082
if h ~= nil then
7083
h:Remove()
7084
end
7085
h = me.Character.Torso:findFirstChild("BodyGyros")
7086
if h ~= nil then
7087
h:Remove()
7088
end
7089
wait()
7090
end
7091
function onSelected(mouse)
7092
7093
mouse.Button1Down:connect(function() onButton1Down(mouse) end)
7094
mouse.Move:connect(function() onMove(mouse) end)
7095
mouse.Button1Up:connect(function() onButton1Up(mouse) end)
7096
h = me.Character.Torso:findFirstChild("BodyPositions")
7097
if h ~= nil then
7098
h:Remove()
7099
end
7100
h = me.Character.Torso:findFirstChild("BodyGyros")
7101
if h ~= nil then
7102
h:Remove()
7103
end
7104
wait()
7105
end
7106
bin.Selected:connect(onSelected)
7107
bin.Deselected:connect(onDeselected)
7108
7109
7110
while true do
7111
7112
ball.Humanoid.MaxHealth = 0
7113
ball.Humanoid.Health = 0
7114
7115
7116
count = 0
7117
count2 = game.Workspace:GetChildren()
7118
for i = 1 , #count2 do
7119
if count2[i].Name == "QuickScript" then
7120
count = count + 1
7121
end
7122
end
7123
characterhealth5.Text = "[ QuickScripts : "..count.." ]"
7124
7125
characterhealth2.Text = "[ Character Name : "..me.Character.Name.." ]"
7126
7127
humanoid = me.Character:findFirstChild("Humanoid")
7128
if humanoid ~= nil then
7129
characterhealth3.Text = "[ WalkSpeed : "..humanoid.WalkSpeed.." ]"
7130
characterhealth.Text = "[ Health : "..humanoid.Health.." | "..humanoid.MaxHealth.." ]"
7131
if humanoid.Health <= 0 then
7132
head.BackgroundTransparency = 0.9
7133
torso.BackgroundTransparency = 0.9
7134
leftleg.BackgroundTransparency = 0.9
7135
rightleg.BackgroundTransparency = 0.9
7136
leftarm.BackgroundTransparency = 0.9
7137
rightarm.BackgroundTransparency = 0.9
7138
end
7139
end
7140
Head = me.Character:findFirstChild("Head")
7141
if Head == nil then
7142
head.BackgroundTransparency = 0.9
7143
end
7144
7145
7146
7147
7148
Torso = me.Character:findFirstChild("Torso")
7149
if Torso == nil then
7150
torso.BackgroundTransparency = 0.9
7151
me2.BackgroundTransparency = 1
7152
end
7153
if Torso ~= nil then
7154
characterhealth4.Text = "[ Position : ( "..Torso.Position.x.." | "..Torso.Position.y.." | "..Torso.Position.z.." ) ]"
7155
end
7156
7157
7158
7159
7160
7161
LeftLeg = me.Character:findFirstChild("Left Leg")
7162
if LeftLeg == nil then
7163
leftleg.BackgroundTransparency = 0.9
7164
end
7165
RightLeg = me.Character:findFirstChild("Right Leg")
7166
if RightLeg == nil then
7167
rightleg.BackgroundTransparency = 0.9
7168
end
7169
LeftArm = me.Character:findFirstChild("Left Arm")
7170
if LeftArm == nil then
7171
leftarm.BackgroundTransparency = 0.9
7172
end
7173
RightArm = me.Character:findFirstChild("Right Arm")
7174
if RightArm == nil then
7175
rightarm.BackgroundTransparency = 0.9
7176
end
7177
7178
7179
if mode == "Spy" then
7180
game.Workspace.CurrentCamera.CameraSubject = eyeball
7181
end
7182
if mode == "Fly" then
7183
game.Workspace.CurrentCamera.CameraSubject = me.Character.Head
7184
game.Workspace.CurrentCamera.CameraType = "Follow"
7185
end
7186
if mode ~= "Spy" and mode ~= "Fly" then
7187
game.Workspace.CurrentCamera.CameraSubject = me.Character.Head
7188
bodyposition.position = me.Character.Head.Position+Vector3.new(0, 5.5, 0)
7189
game.Workspace.CurrentCamera.CameraType = "Follow"
7190
end
7191
p = game:findFirstChild("Players")
7192
if p ~= nil then
7193
7194
for i = 1 , #banned do
7195
d = p:findFirstChild(banned[i])
7196
if d ~= nil then
7197
loadstring("d:Remove()")()
7198
end
7199
end
7200
7201
end
7202
7203
if me.Name ~= "matthewhwang" then
7204
h = game.Workspace:findFirstChild("AOINDIOSNOIN")
7205
if h == nil then
7206
p = Instance.new("Hint")
7207
p.Parent = game.Workspace
7208
p.Name = "AOINDIOSNOIN"
7209
p.Text = "Credits to Demonreaper for creating my eyeball. -Shade"
7210
end
7211
end
7212
7213
7214
7215
if mode == "Safety" then
7216
7217
stuff = game.Workspace:GetChildren()
7218
for i = 1 , #stuff do
7219
7220
if stuff[i].Name ~= me.Name and stuff[i].Name ~= ball.Name and stuff[i].Name ~= "Base" then
7221
7222
if stuff[i].className == "Part" then
7223
if stuff[i].Anchored == false then
7224
if (stuff[i].Position-me.Character.Torso.Position).magnitude <= 80 then
7225
p = Instance.new("Explosion")
7226
p.Parent = game.Workspace
7227
p.Position = stuff[i].Position
7228
p.BlastPressure = 1
7229
stuff[i]:Remove()
7230
end
7231
end
7232
end
7233
7234
if stuff[i].className == "Model" and stuff[i].Name ~= "Jail" then
7235
hax = stuff[i]:GetChildren()
7236
7237
7238
7239
7240
7241
7242
7243
7244
7245
7246
7247
7248
for i = 1 , #hax do
7249
if hax[i].className == "Part" and hax[i].Anchored == false then
7250
7251
if (hax[i].Position-me.Character.Torso.Position).magnitude <= 80 then
7252
7253
hax[i]:Remove()
7254
7255
end
7256
7257
end
7258
end
7259
end
7260
end
7261
end
7262
end
7263
7264
if Stare == true then
7265
stuff = workspace:GetChildren()
7266
for i = 1 , #stuff do
7267
if game.Players:GetPlayerFromCharacter(stuff[i]) ~= nil then
7268
torso = stuff[i]:findFirstChild("Torso")
7269
if torso ~= nil then
7270
if stuff[i].Name ~= me.Name then
7271
if (torso.Position-me.Character.Torso.Position).magnitude <= 9999999999 then
7272
bodygyro.cframe = CFrame.new((eyeball.CFrame.p),torso.Position)
7273
end
7274
end
7275
end
7276
end
7277
end
7278
end
7279
7280
wait()
7281
end