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1 | - | p = game.Players.battleman22222 |
1 | + | p = game.Players.XxXexe5 |
2 | char = p.Character | |
3 | local s = Instance.new("Sound",char) | |
4 | s.SoundId = "http://www.roblox.com/asset/?id=415880409" | |
5 | s.Pitch = 0.98 | |
6 | s.Volume = 3 | |
7 | s.Looped = false | |
8 | wait(0.1) | |
9 | s:play() | |
10 | ||
11 | local s = Instance.new("Sound",char) | |
12 | s.SoundId = "http://www.roblox.com/asset/?id=503328898" | |
13 | s.Pitch = 0.98 | |
14 | s.Volume = 1 | |
15 | s.Looped = true | |
16 | wait(0.1) | |
17 | s:play() | |
18 | ||
19 | local l = game.Lighting | |
20 | local sky = Instance.new("Sky",l) | |
21 | sky.CelestialBodiesShown = false | |
22 | sky.SkyboxBk = "http://www.roblox.com/asset/?id=156925041" | |
23 | sky.SkyboxDn = "http://www.roblox.com/asset/?id=156925047" | |
24 | sky.SkyboxFt = "http://www.roblox.com/asset/?id=156925045" | |
25 | sky.SkyboxLf = "http://www.roblox.com/asset/?id=156925043" | |
26 | sky.SkyboxRt = "http://www.roblox.com/asset/?id=156925038" | |
27 | sky.SkyboxUp = "http://www.roblox.com/asset/?id=156925055" | |
28 | sky.StarCount = 0 | |
29 | sky.Name = "GreenSpace" | |
30 | ||
31 | --coolallball | |
32 | if game.Players.battleman22222.Character.Animate.Disabled==false then | |
33 | game.Players.battleman22222.Character.Animate.Disabled=true | |
34 | end | |
35 | wait() | |
36 | local Player=game.Players.battleman22222 | |
37 | repeat wait() | |
38 | until Player | |
39 | local Char=Player.Character | |
40 | repeat wait() | |
41 | until Char | |
42 | local CurrentEffects={} | |
43 | local CurrentDamages={} | |
44 | local Human=Char.Humanoid | |
45 | local LArm=Char["Left Arm"] | |
46 | local RArm=Char["Right Arm"] | |
47 | local LLeg=Char["Left Leg"] | |
48 | local RLeg=Char["Right Leg"] | |
49 | local Torso=Char.Torso | |
50 | local RS=Torso["Right Shoulder"] | |
51 | local LS=Torso["Left Shoulder"] | |
52 | local RH=Torso["Right Hip"] | |
53 | local LH=Torso["Left Hip"] | |
54 | local Head=Char.Head | |
55 | local Neck=Torso.Neck | |
56 | local RootPart=Char.HumanoidRootPart | |
57 | local RootJoint=RootPart.RootJoint | |
58 | local equipped=false | |
59 | local Debounce=false | |
60 | local Anim="Idle" | |
61 | local chat = game:GetService("Chat") | |
62 | local Mouse=Player:GetMouse() | |
63 | local Lighting=game.Lighting | |
64 | local cf=CFrame.new | |
65 | local v3=Vector3.new | |
66 | local c3=Color3.new | |
67 | local it=Instance.new | |
68 | local angles=CFrame.Angles | |
69 | local rad=math.rad | |
70 | local ran=math.random | |
71 | local huge=math.huge | |
72 | local attacking=false | |
73 | local attacktype=1 | |
74 | local Portalling=false | |
75 | local p = game.Players.battleman22222 | |
76 | local char = p.Character | |
77 | local mouse = p:GetMouse() | |
78 | local larm = char["Left Arm"] | |
79 | local rarm = char["Right Arm"] | |
80 | local lleg = char["Left Leg"] | |
81 | local rleg = char["Right Leg"] | |
82 | local hed = char.Head | |
83 | local torso = char.Torso | |
84 | local hum = char.Humanoid | |
85 | local cam = game.Workspace.CurrentCamera | |
86 | local root = char.HumanoidRootPart | |
87 | local deb = false | |
88 | local shot = 0 | |
89 | local debris=game:service"Debris" | |
90 | local l = game:GetService("Lighting") | |
91 | local rs = game:GetService("RunService").RenderStepped | |
92 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
93 | LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) | |
94 | LSC0=cf(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
95 | RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) | |
96 | RSC0=cf(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
97 | ROOTC0 = cf(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
98 | r=game:service'RunService'.RenderStepped | |
99 | clerp=function(a,b,t) | |
100 | return a:lerp(b,t) | |
101 | end | |
102 | ||
103 | ||
104 | local Rainbow = { --This is the main color set. Try to use more than just a few, make it fade in order as well | |
105 | "Really black", | |
106 | } | |
107 | ||
108 | Debounces = { | |
109 | CanAttack = true; | |
110 | NoIdl = false; | |
111 | Slashing = false; | |
112 | Slashed = false; | |
113 | RPunch = false; | |
114 | Invisible = false; | |
115 | RPunched = false; | |
116 | LPunch = false; | |
117 | LPunched = false; | |
118 | } | |
119 | local Touche = {char.Name, } | |
120 | ||
121 | ||
122 | function genWeld(a,b) | |
123 | local w = Instance.new("Weld",a) | |
124 | w.Part0 = a | |
125 | w.Part1 = b | |
126 | return w | |
127 | end | |
128 | function weld(a, b) | |
129 | local weld = Instance.new("Weld") | |
130 | weld.Name = "W" | |
131 | weld.Part0 = a | |
132 | weld.Part1 = b | |
133 | weld.C0 = a.CFrame:inverse() * b.CFrame | |
134 | weld.Parent = a | |
135 | return weld; | |
136 | end | |
137 | ---------------------------------------------------- | |
138 | function Lerp(c1,c2,al) | |
139 | local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()} | |
140 | local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()} | |
141 | for i,v in pairs(com1) do | |
142 | com1[i] = v+(com2[i]-v)*al | |
143 | end | |
144 | return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1))) | |
145 | end | |
146 | ---------------------------------------------------- | |
147 | newWeld = function(wp0, wp1, wc0x, wc0y, wc0z) | |
148 | local wld = Instance.new("Weld", wp1) | |
149 | wld.Part0 = wp0 | |
150 | wld.Part1 = wp1 | |
151 | wld.C0 = CFrame.new(wc0x, wc0y, wc0z) | |
152 | end | |
153 | ---------------------------------------------------- | |
154 | function weld5(part0, part1, c0, c1) | |
155 | weeld=Instance.new("Weld", part0) | |
156 | weeld.Part0=part0 | |
157 | weeld.Part1=part1 | |
158 | weeld.C0=c0 | |
159 | weeld.C1=c1 | |
160 | return weeld | |
161 | end | |
162 | ---------------------------------------------------- | |
163 | function HasntTouched(plrname) | |
164 | local ret = true | |
165 | for _, v in pairs(Touche) do | |
166 | if v == plrname then | |
167 | ret = false | |
168 | end | |
169 | end | |
170 | return ret | |
171 | end | |
172 | ---------------------------------------------------- | |
173 | newWeld(torso, larm, -1.5, 0.5, 0) | |
174 | larm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
175 | newWeld(torso, rarm, 1.5, 0.5, 0) | |
176 | rarm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
177 | newWeld(torso, hed, 0, 1.5, 0) | |
178 | newWeld(torso, lleg, -0.5, -1, 0) | |
179 | lleg.Weld.C1 = CFrame.new(0, 1, 0) | |
180 | newWeld(torso, rleg, 0.5, -1, 0) | |
181 | rleg.Weld.C1 = CFrame.new(0, 1, 0) | |
182 | newWeld(root, torso, 0, -1, 0) | |
183 | torso.Weld.C1 = CFrame.new(0, -1, 0) | |
184 | ||
185 | ||
186 | ||
187 | p = Instance.new("Part") | |
188 | p.BrickColor = BrickColor.new("Really black") | |
189 | p.Transparency = 1 | |
190 | TorsoColor = p.BrickColor | |
191 | ||
192 | local Transforming = true | |
193 | Human.WalkSpeed = 0 | |
194 | local fx = Instance.new("Part",Torso) | |
195 | wit = p.BrickColor.Color | |
196 | wit2 = Color3.new(255,255,255) | |
197 | local glowz = Instance.new("ParticleEmitter",fx) | |
198 | glowz.LightEmission = 1 | |
199 | glowz.Texture = "rbxassetid://284205403" | |
200 | glowz.Color = ColorSequence.new(wit) | |
201 | glowz.Size = NumberSequence.new(5) | |
202 | glowz.Speed = NumberRange.new(25,50) | |
203 | glowz.LockedToPart = false | |
204 | glowz.Transparency = NumberSequence.new(0.75) | |
205 | glowz.RotSpeed = NumberRange.new(-2000,2000) | |
206 | glowz.Lifetime = NumberRange.new(1) | |
207 | glowz.Rate = 50000 | |
208 | glowz.VelocitySpread = 9001 | |
209 | local glowz2 = Instance.new("ParticleEmitter",fx) | |
210 | glowz2.LightEmission = 0.5 | |
211 | glowz.Texture = "rbxassetid://284205403" | |
212 | glowz2.Color = ColorSequence.new(wit2) | |
213 | glowz2.Size = NumberSequence.new(5) | |
214 | glowz2.Speed = NumberRange.new(25,50) | |
215 | glowz2.LockedToPart = false | |
216 | glowz2.Transparency = NumberSequence.new(0.75) | |
217 | glowz2.RotSpeed = NumberRange.new(-2000,2000) | |
218 | glowz2.Lifetime = NumberRange.new(1) | |
219 | glowz2.Rate = 50000 | |
220 | glowz2.VelocitySpread = 9001 | |
221 | fx.Anchored = true | |
222 | fx.Material = "Neon" | |
223 | fx.CanCollide = false | |
224 | fx.Locked = true | |
225 | fx.Transparency = 1 | |
226 | fx.Material = "Neon" | |
227 | fx.Size = Vector3.new(1,1,1) | |
228 | fx.TopSurface = "SmoothNoOutlines" | |
229 | fx.BottomSurface = "SmoothNoOutlines" | |
230 | fx.BrickColor = BrickColor.new("Institutional white") | |
231 | fxm = Instance.new("SpecialMesh",fx) | |
232 | fxm.MeshType = "Sphere" | |
233 | local sa2 = Instance.new("Sound",Torso) | |
234 | sa2.SoundId = "rbxassetid://93724183" | |
235 | sa2.Pitch = 0.5 | |
236 | sa2.Volume = 5 | |
237 | sa2.Looped = false | |
238 | sa2:Play() | |
239 | local value = 1 | |
240 | fxm.Scale = Vector3.new(1,1,1) | |
241 | for i = 1, 20 do rs:wait() | |
242 | value = value - 0.05 | |
243 | fx.Transparency = fx.Transparency - (1/20) | |
244 | fx.CFrame = Torso.CFrame | |
245 | fxm.Scale = fxm.Scale + Vector3.new(value,value,value) | |
246 | rs:wait() | |
247 | end | |
248 | ---------------------------------------------------- | |
249 | GroundWave1 = function() | |
250 | local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
251 | local Colors = {"Institutional white", "Really black"} | |
252 | local wave = Instance.new("Part", Torso) | |
253 | wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]) | |
254 | wave.Anchored = true | |
255 | wave.CanCollide = false | |
256 | wave.Locked = true | |
257 | wave.Size = Vector3.new(1, 1, 1) | |
258 | wave.TopSurface = "Smooth" | |
259 | wave.BottomSurface = "Smooth" | |
260 | wave.Transparency = 0.35 | |
261 | wave.CFrame = HandCF | |
262 | wm = Instance.new("SpecialMesh", wave) | |
263 | wm.MeshId = "rbxassetid://3270017" | |
264 | coroutine.wrap(function() | |
265 | for i = 1, 30, 1 do | |
266 | wm.Scale = Vector3.new(50, 50, 1 + i*50) | |
267 | wave.Size = wm.Scale | |
268 | wave.CFrame = HandCF | |
269 | wave.Transparency = i/30 | |
270 | wait() | |
271 | end | |
272 | wait() | |
273 | wave:Destroy() | |
274 | end)() | |
275 | end | |
276 | ---------------------------------------------------- | |
277 | ||
278 | ||
279 | GroundWave3 = function() | |
280 | local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
281 | local Colors = {"Institutional white", "Really black"} | |
282 | local wave = Instance.new("Part", torso) | |
283 | wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]) | |
284 | wave.Anchored = true | |
285 | wave.CanCollide = false | |
286 | wave.Locked = true | |
287 | wave.Size = Vector3.new(1, 1, 1) | |
288 | wave.TopSurface = "Smooth" | |
289 | wave.BottomSurface = "Smooth" | |
290 | wave.Transparency = 0.35 | |
291 | wave.CFrame = HandCF | |
292 | wm = Instance.new("SpecialMesh", wave) | |
293 | wm.MeshId = "rbxassetid://3270017" | |
294 | coroutine.wrap(function() | |
295 | for i = 1, 14, 1 do | |
296 | wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1) | |
297 | wave.Size = wm.Scale | |
298 | wave.CFrame = HandCF | |
299 | wave.Transparency = i/14 | |
300 | wait() | |
301 | end | |
302 | wait() | |
303 | wave:Destroy() | |
304 | end)() | |
305 | end | |
306 | ||
307 | ||
308 | ||
309 | ||
310 | ||
311 | local acos = math.acos | |
312 | local sqrt = math.sqrt | |
313 | local Vec3 = Vector3.new | |
314 | local fromAxisAngle = CFrame.fromAxisAngle | |
315 | ||
316 | local function toAxisAngle(CFr) | |
317 | local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components() | |
318 | local Angle = math.acos((R00+R11+R22-1)/2) | |
319 | local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2 | |
320 | A = A == 0 and 0.00001 or A | |
321 | local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2 | |
322 | B = B == 0 and 0.00001 or B | |
323 | local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2 | |
324 | C = C == 0 and 0.00001 or C | |
325 | local x = (R21-R12)/sqrt(A) | |
326 | local y = (R02-R20)/sqrt(B) | |
327 | local z = (R10-R01)/sqrt(C) | |
328 | return Vec3(x,y,z),Angle | |
329 | end | |
330 | ||
331 | local acos = math.acos | |
332 | local sqrt = math.sqrt | |
333 | local Vec3 = Vector3.new | |
334 | local fromAxisAngle = CFrame.fromAxisAngle | |
335 | ||
336 | local function toAxisAngle(CFr) | |
337 | local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components() | |
338 | local Angle = math.acos((R00+R11+R22-1)/2) | |
339 | local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2 | |
340 | A = A == 0 and 0.00001 or A | |
341 | local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2 | |
342 | B = B == 0 and 0.00001 or B | |
343 | local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2 | |
344 | C = C == 0 and 0.00001 or C | |
345 | local x = (R21-R12)/sqrt(A) | |
346 | local y = (R02-R20)/sqrt(B) | |
347 | local z = (R10-R01)/sqrt(C) | |
348 | return Vec3(x,y,z),Angle | |
349 | end | |
350 | ||
351 | function ApplyTrig(Num,Func) | |
352 | local Min,Max = Func(0),Func(1) | |
353 | local i = Func(Num) | |
354 | return (i-Min)/(Max-Min) | |
355 | --[[if Func == "sin" then | |
356 | return (math.sin((1-Num)*math.pi)+1)/2 | |
357 | elseif Func == "cos" then | |
358 | return (math.cos((1-Num)*math.pi)+1)/2 | |
359 | end]] | |
360 | end | |
361 | ||
362 | function LerpCFrame(CFrame1,CFrame2,Num) | |
363 | local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2) | |
364 | return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num | |
365 | end | |
366 | ||
367 | ||
368 | ||
369 | function Crater(Torso,Radius) | |
370 | Spawn(function() | |
371 | local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10) | |
372 | local Ignore = {} | |
373 | for i,v in pairs(game:GetService("Players"):GetPlayers()) do | |
374 | if v.Character ~= nil then | |
375 | Ignore[#Ignore+1] = v.Character | |
376 | end | |
377 | end | |
378 | local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore) | |
379 | if Hit == nil then return end | |
380 | local Parts = {} | |
381 | for i = 1,360,10 do | |
382 | local P = Instance.new("Part",Torso.Parent) | |
383 | P.Anchored = true | |
384 | P.FormFactor = "Custom" | |
385 | P.BrickColor = BrickColor.new("Really black") | |
386 | P.Material = "Granite" | |
387 | P.TopSurface = "Smooth" | |
388 | P.BottomSurface = "Smooth" | |
389 | P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100) | |
390 | P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50))) | |
391 | Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size} | |
392 | if math.random(0,5) == 0 then -- rubble | |
393 | local P = Instance.new("Part",Torso.Parent) | |
394 | P.Anchored = true | |
395 | P.FormFactor = "Custom" | |
396 | P.BrickColor = BrickColor.new("Really black") | |
397 | P.Material = Hit.Material | |
398 | P.TopSurface = "Smooth" | |
399 | P.BottomSurface = "Smooth" | |
400 | P.Size = Vector3.new(5,5,5)*(math.random(80,100)/100) | |
401 | P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50))) | |
402 | Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size} | |
403 | end | |
404 | end | |
405 | for i = 0,1,0.05 do | |
406 | for i2,v in pairs(Parts) do | |
407 | v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos)) | |
408 | end | |
409 | wait(0.02) | |
410 | end | |
411 | for i,v in pairs(Parts) do | |
412 | if v[1].Size.X > 2.1 then | |
413 | v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0) | |
414 | end | |
415 | v[1].Anchored = false | |
416 | end | |
417 | for i = 0,1,0.05 do | |
418 | for i2,v in pairs(Parts) do | |
419 | v[1].Transparency = i | |
420 | if i == 1 then | |
421 | v[1]:Destroy() | |
422 | elseif i >= 0.25 then | |
423 | v[1].CanCollide = false | |
424 | end | |
425 | end | |
426 | wait(0.02) | |
427 | end | |
428 | Parts = nil | |
429 | end) | |
430 | end | |
431 | ||
432 | ||
433 | ||
434 | GroundWave = function() | |
435 | if Transforming == true then | |
436 | local value = 5 | |
437 | local value2 = 10 | |
438 | local value3 = 20 | |
439 | local sa2 = Instance.new("Sound",Torso) | |
440 | sa2.SoundId = "rbxassetid://393621716" | |
441 | sa2.Pitch = 1 | |
442 | sa2.Volume = 10 | |
443 | sa2.Looped = false | |
444 | sa2:Play() | |
445 | local wave = Instance.new("Part", Torso) | |
446 | local glowz = Instance.new("ParticleEmitter",wave) | |
447 | glowz.LightEmission = 1 | |
448 | glowz.Texture = "rbxassetid://284205403" | |
449 | glowz.Color = ColorSequence.new(wit) | |
450 | glowz.Size = NumberSequence.new(30) | |
451 | glowz.Speed = NumberRange.new(25,100) | |
452 | glowz.LockedToPart = false | |
453 | glowz.Transparency = NumberSequence.new(0.75) | |
454 | glowz.RotSpeed = NumberRange.new(-2000,2000) | |
455 | glowz.Lifetime = NumberRange.new(1) | |
456 | glowz.Rate = 50000 | |
457 | glowz.VelocitySpread = 9001 | |
458 | local glowz2 = Instance.new("ParticleEmitter",wave) | |
459 | glowz2.LightEmission = 1 | |
460 | glowz.Texture = "rbxassetid://284205403" | |
461 | glowz2.Color = ColorSequence.new(wit) | |
462 | glowz2.Size = NumberSequence.new(30) | |
463 | glowz2.Speed = NumberRange.new(25,100) | |
464 | glowz2.LockedToPart = false | |
465 | glowz2.Transparency = NumberSequence.new(0.75) | |
466 | glowz2.RotSpeed = NumberRange.new(-2000,2000) | |
467 | glowz2.Lifetime = NumberRange.new(1) | |
468 | glowz2.Rate = 50000 | |
469 | glowz2.VelocitySpread = 9001 | |
470 | wave.BrickColor = BrickColor.new("Institutional white") | |
471 | wave.Anchored = true | |
472 | wave.CanCollide = false | |
473 | wave.Locked = true | |
474 | wave.Size = Vector3.new(1, 1, 1) | |
475 | wave.TopSurface = "Smooth" | |
476 | wave.BottomSurface = "Smooth" | |
477 | wave.Transparency = 0.35 | |
478 | wave.CFrame = fx.CFrame | |
479 | wave.Material = "Neon" | |
480 | wm = Instance.new("SpecialMesh", wave) | |
481 | wm.MeshType = "Sphere" | |
482 | wm.Scale = Vector3.new(1,1,1) | |
483 | local wave2 = Instance.new("Part", Torso) | |
484 | wave2.BrickColor = TorsoColor | |
485 | wave2.Anchored = true | |
486 | wave2.CanCollide = false | |
487 | wave2.Locked = true | |
488 | wave2.Size = Vector3.new(1, 1, 1) | |
489 | wave2.TopSurface = "Smooth" | |
490 | wave2.BottomSurface = "Smooth" | |
491 | wave2.Transparency = 0.35 | |
492 | wave2.CFrame = fx.CFrame | |
493 | wave2.Material = "Neon" | |
494 | wm2 = Instance.new("SpecialMesh", wave2) | |
495 | wm2.MeshType = "FileMesh" | |
496 | wm2.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
497 | wm2.Scale = Vector3.new(1,1,1) | |
498 | local wave3 = Instance.new("Part", Torso) | |
499 | wave3.BrickColor = BrickColor.new("Really black") | |
500 | wave3.Anchored = true | |
501 | wave3.CanCollide = false | |
502 | wave3.Locked = true | |
503 | wave3.Size = Vector3.new(1, 1, 1) | |
504 | wave3.TopSurface = "Smooth" | |
505 | wave3.BottomSurface = "Smooth" | |
506 | wave3.Transparency = 0.35 | |
507 | wave3.CFrame = fx.CFrame | |
508 | wave3.Material = "Neon" | |
509 | wm3 = Instance.new("SpecialMesh", wave3) | |
510 | wm3.MeshType = "FileMesh" | |
511 | wm3.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
512 | wm3.Scale = Vector3.new(1,1,1) | |
513 | coroutine.wrap(function() | |
514 | for i = 1, 18, 1 do | |
515 | value = value - 0.5 | |
516 | value2 = value2 - 0.75*1.5 | |
517 | value3 = value3 - 0.475*1.5 | |
518 | wm.Scale = wm.Scale + Vector3.new(value*3.5,value*3.5,value*3.5) | |
519 | wm2.Scale = wm.Scale + Vector3.new(value2*3.5,value2*3.5,0.5) | |
520 | wm3.Scale = wm.Scale + Vector3.new(value3*3.5,value3*3.5,0.25) | |
521 | --wave.Size = wm.Scale | |
522 | wave.CFrame = fx.CFrame | |
523 | wave.Transparency = i/14 | |
524 | --wave2.Size = wm2.Scale | |
525 | wave2.CFrame = fx.CFrame | |
526 | wave2.Rotation = Vector3.new(90, 0, 0) | |
527 | wave2.Transparency = i/14 | |
528 | --wave3.Size = wm3.Scale | |
529 | wave3.CFrame = fx.CFrame | |
530 | wave3.Rotation = Vector3.new(90, 0, 0) | |
531 | wave3.Transparency = i/14 | |
532 | wait() | |
533 | glowz.Rate = 0 | |
534 | glowz2.Rate = 0 | |
535 | end | |
536 | wait() | |
537 | wave:Destroy() | |
538 | wave2:Destroy() | |
539 | wave3:Destroy() | |
540 | end)() | |
541 | elseif Transforming == false then | |
542 | wait() | |
543 | end | |
544 | end | |
545 | ||
546 | for i = 1, 100 do rs:wait() | |
547 | fx.CFrame = Torso.CFrame | |
548 | end | |
549 | ||
550 | spawn(function() | |
551 | while wait(1) do | |
552 | GroundWave() | |
553 | end | |
554 | end) | |
555 | ||
556 | wait(4) | |
557 | ||
558 | Transforming = false | |
559 | ||
560 | ||
561 | ||
562 | local value2 = 1 | |
563 | for i = 1, 20 do rs:wait() | |
564 | value2 = value2 - 0.05 | |
565 | glowz.Rate = 0 | |
566 | glowz2.Rate = 0 | |
567 | fx.Transparency = fx.Transparency + (1/20) | |
568 | fx.CFrame = torso.CFrame | |
569 | fxm.Scale = fxm.Scale + Vector3.new(value2,value2,value2) | |
570 | rs:wait() | |
571 | end | |
572 | glowz:Destroy() | |
573 | glowz2:Destroy() | |
574 | ||
575 | local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
576 | local valuer = 5 | |
577 | local valuer2 = 10 | |
578 | local valuer3 = 15 | |
579 | local sa2 = Instance.new("Sound",torso) | |
580 | sa2.SoundId = "rbxassetid://130972023" | |
581 | sa2.Pitch = 1 | |
582 | sa2.Volume = 5 | |
583 | sa2.Looped = false | |
584 | sa2:Play() | |
585 | local sar2 = Instance.new("Sound",torso) | |
586 | sar2.SoundId = "rbxassetid://153274423" | |
587 | sar2.Pitch = 1 | |
588 | sar2.Volume = 5 | |
589 | sar2.Looped = false | |
590 | sar2:Play() | |
591 | local Mus = Instance.new("Sound",torso) | |
592 | Mus.SoundId = "rbxassetid://" | |
593 | Mus.Pitch = 1 | |
594 | Mus.Volume = 6 | |
595 | Mus.Looped = true | |
596 | Mus:Play() | |
597 | Crater(torso,67) | |
598 | local wave = Instance.new("Part", torso) | |
599 | wave.BrickColor = TorsoColor | |
600 | wave.Anchored = true | |
601 | wave.CanCollide = false | |
602 | wave.Locked = true | |
603 | wave.Size = Vector3.new(1, 1, 1) | |
604 | wave.TopSurface = "Smooth" | |
605 | wave.BottomSurface = "Smooth" | |
606 | wave.Transparency = 0.35 | |
607 | wave.CFrame = HandCF | |
608 | wm = Instance.new("SpecialMesh", wave) | |
609 | wm.MeshId = "rbxassetid://3270017" | |
610 | local wave2 = Instance.new("Part", torso) | |
611 | wave2.BrickColor = BrickColor.new("Institutional white") | |
612 | wave2.Anchored = true | |
613 | wave2.CanCollide = false | |
614 | wave2.Locked = true | |
615 | wave2.Size = Vector3.new(1, 1, 1) | |
616 | wave2.TopSurface = "Smooth" | |
617 | wave2.BottomSurface = "Smooth" | |
618 | wave2.Transparency = 0.35 | |
619 | wave2.CFrame = HandCF | |
620 | wm2 = Instance.new("SpecialMesh", wave2) | |
621 | wm2.MeshId = "rbxassetid://3270017" | |
622 | local wave3 = Instance.new("Part", torso) | |
623 | wave3.BrickColor = TorsoColor | |
624 | wave3.Anchored = true | |
625 | wave3.CanCollide = false | |
626 | wave3.Locked = true | |
627 | wave3.Size = Vector3.new(1, 1, 1) | |
628 | wave3.TopSurface = "Smooth" | |
629 | wave3.BottomSurface = "Smooth" | |
630 | wave3.Transparency = 0.35 | |
631 | wave3.CFrame = HandCF | |
632 | wm3 = Instance.new("SpecialMesh", wave3) | |
633 | wm3.MeshId = "rbxassetid://3270017" | |
634 | coroutine.wrap(function() | |
635 | for i = 1, 14, 1 do | |
636 | valuer = valuer - 0.35 | |
637 | valuer2 = valuer - 0.45 | |
638 | valuer3 = valuer3 - 0.475 | |
639 | wm.Scale = wm.Scale + Vector3.new(valuer*2.5,valuer*2.5, 1 + i*200) | |
640 | wave.Size = wm.Scale | |
641 | wave.CFrame = HandCF | |
642 | wave.Transparency = i/14 | |
643 | wm2.Scale = wm2.Scale + Vector3.new(valuer2*2.5,valuer2*2.5, 0 + i*10) | |
644 | wave2.Size = wm2.Scale | |
645 | wave2.CFrame = HandCF | |
646 | wave2.Transparency = i/14 | |
647 | wm3.Scale = wm3.Scale + Vector3.new(valuer3*2.5,valuer3*2.5, 1) | |
648 | wave3.Size = wm2.Scale | |
649 | wave3.CFrame = HandCF | |
650 | wave3.Transparency = i/14 | |
651 | wait() | |
652 | end | |
653 | wait() | |
654 | wave:Destroy() | |
655 | wave2:Destroy() | |
656 | end)() | |
657 | hum.WalkSpeed = 16 | |
658 | ||
659 | ||
660 | ||
661 | local p = game.Players.battleman22222 | |
662 | local HBill = Instance.new("BillboardGui",game.Players.battleman22222.Character.Head) | |
663 | local HMain, HBarBack, HBar = Instance.new("Frame", HBill), Instance.new("Frame"), Instance.new("Frame") | |
664 | local HHealth, HName = Instance.new("TextLabel", HBarBack), Instance.new("TextLabel") | |
665 | HBill.Size = UDim2.new(45,0,10.2,0) | |
666 | HBill.Name = "Health Display" | |
667 | HBill.StudsOffset = Vector3.new(2,30,2) | |
668 | HBill.AlwaysOnTop = true | |
669 | HBill.Enabled = true | |
670 | HMain.BackgroundColor3 = Color3.new(255, 255, 255) | |
671 | HMain.BackgroundTransparency = 1 | |
672 | HMain.Size = UDim2.new(1,0,1,0) | |
673 | HBarBack.Parent = HMain | |
674 | HBarBack.BackgroundColor3 = Color3.new(0,0,0) | |
675 | HBarBack.BorderColor3 = Color3.new(0,0,0) | |
676 | HBarBack.BorderSizePixel = 2 | |
677 | HBarBack.Position = UDim2.new(.025, 0, .55, 0) | |
678 | HBarBack.Size = UDim2.new(.95, 0, .3, 0) | |
679 | HBar.Parent = HBarBack | |
680 | HBar.BackgroundColor3 = Color3.new(0, 0, 0) | |
681 | HBar.BorderColor3 = Color3.new(0,0,0) | |
682 | HBar.Size = UDim2.new(.5,0,1,0) | |
683 | HHealth.BackgroundTransparency = 1 | |
684 | HHealth.Size = UDim2.new(1,0,1,0) | |
685 | HHealth.Font = "SourceSans" | |
686 | HHealth.Text = " " | |
687 | HHealth.TextScaled = true | |
688 | HHealth.TextColor3 = Color3.new(1,1,1) | |
689 | HHealth.TextStrokeColor3 = BrickColor.new("Institutional white").Color | |
690 | HHealth.TextStrokeTransparency = 0 | |
691 | HName.Parent = HMain | |
692 | HName.BackgroundTransparency = 1 | |
693 | HName.Size = UDim2.new(1,0,.5,0) | |
694 | HName.Font = "SourceSansItalic" | |
695 | HName.Text = "Vulcan" | |
696 | HName.TextScaled = true | |
697 | HName.TextColor3 = BrickColor.new("Institutional white").Color | |
698 | HName.TextStrokeColor3 = Color3.new(0,0,0) | |
699 | HName.TextStrokeTransparency = 0 | |
700 | HName.TextYAlignment = "Top" | |
701 | ||
702 | local char = p.Character | |
703 | local mouse = p:GetMouse() | |
704 | local larm = char["Left Arm"] | |
705 | local rarm = char["Right Arm"] | |
706 | local lleg = char["Left Leg"] | |
707 | local rleg = char["Right Leg"] | |
708 | local hed = char.Head | |
709 | local torso = char.Torso | |
710 | local hum = char.Humanoid | |
711 | local cam = game.Workspace.CurrentCamera | |
712 | local root = char.HumanoidRootPart | |
713 | local deb = false | |
714 | local shot = 0 | |
715 | local l = game:GetService("Lighting") | |
716 | local rs = game:GetService("RunService").RenderStepped | |
717 | local stanceToggle = "Normal" | |
718 | hum.WalkSpeed = 30 | |
719 | hum.MaxHealth = 50000 | |
720 | ---------------------------------------------------- | |
721 | hed.face:Remove'' | |
722 | hed.Transparency = 0 | |
723 | local meshx9 = Instance.new('SpecialMesh',torso) | |
724 | meshx9.MeshType = 'FileMesh' | |
725 | meshx9.MeshId = 'http://www.roblox.com/asset/?id=752610464' | |
726 | meshx9.TextureId = 'http://www.roblox.com/asset/?id=752610836' | |
727 | meshx9.Scale = Vector3.new(1.1,1.1,1.1) | |
728 | ||
729 | local meshx9 = Instance.new('SpecialMesh',hed) | |
730 | meshx9.MeshType = 'FileMesh' | |
731 | meshx9.MeshId = 'http://www.roblox.com/asset/?id=21057410' | |
732 | meshx9.TextureId = 'http://www.roblox.com/asset/?id=48857582' | |
733 | meshx9.Scale = Vector3.new(11,11,11) | |
734 | ||
735 | ||
736 | lite = Instance.new("PointLight", torso) | |
737 | lite.Brightness = 14 | |
738 | lite.Range = 10 | |
739 | lite.Color = Color3.new(1, 0, 0) | |
740 | local hed2 = hed:Clone() | |
741 | hed2.CanCollide = false | |
742 | hed2.Parent = char | |
743 | hed2:ClearAllChildren() | |
744 | hed2.Transparency = 1 | |
745 | hed2.Name = "DARP" | |
746 | local w = Instance.new("Weld",hed2) | |
747 | w.Part0 = hed | |
748 | w.Part1 = hed2 | |
749 | w.C0 = CFrame.new(0,0,-0.175) | |
750 | z=Instance.new("SurfaceGui",hed2) | |
751 | z.Enabled = true | |
752 | z.Face = "Front" | |
753 | z.Adornee = hed2 | |
754 | z.CanvasSize = Vector2.new(100,100) | |
755 | local face = Instance.new("ImageLabel",z) | |
756 | face.Size = UDim2.new(1,-30,1,0) | |
757 | face.Position = UDim2.new(0,15,0,0) | |
758 | face.BackgroundTransparency = 1 | |
759 | face.Image='rbxassetid://46282671' | |
760 | ---------------------------------------------------- | |
761 | z = Instance.new("Sound", char) | |
762 | z.SoundId = "rbxassetid://"-- | |
763 | z.Looped = true | |
764 | z.Pitch = 1 | |
765 | z.Volume = .5 | |
766 | wait(.01) | |
767 | z:Play() | |
768 | ---------------------------------------------------- | |
769 | CTB = {} | |
770 | fat = Instance.new("BindableEvent",script) | |
771 | fat.Name = "Heartbeat" | |
772 | ||
773 | script:WaitForChild("Heartbeat") | |
774 | ||
775 | frame = 1/30 | |
776 | tf = 0 | |
777 | allowframeloss = false --if set to true will fire every frame it possibly can. This will result in multiple events happening at the same time whenever delta returns frame*2 or greater. | |
778 | tossremainder = false --if set to true t will be set to 0 after Fire()-ing. | |
779 | lastframe = tick() | |
780 | script.Heartbeat:Fire() --ayy lmao | |
781 | ||
782 | game:GetService("RunService").Heartbeat:connect(function(s,p) --herp derp | |
783 | tf = tf + s | |
784 | if tf >= frame then | |
785 | if allowframeloss then | |
786 | script.Heartbeat:Fire() | |
787 | lastframe=tick() | |
788 | else | |
789 | --print("FIRED "..math.floor(t/frame).." FRAME(S)","REMAINDER "..(t - frame*(math.floor(t/frame)))) | |
790 | for i=1, math.floor(tf/frame) do | |
791 | script.Heartbeat:Fire() | |
792 | end | |
793 | lastframe=tick() | |
794 | end | |
795 | if tossremainder then | |
796 | tf = 0 | |
797 | else | |
798 | tf = tf - frame * math.floor(tf/frame) | |
799 | end | |
800 | end | |
801 | end) | |
802 | ---------------------------------------------------- | |
803 | pcall(function()char.Shirt:Destroy() | |
804 | char.Pants:Destroy() | |
805 | end) | |
806 | shirt = Instance.new("Shirt", char) | |
807 | shirt.Name = "Shirt" | |
808 | pants = Instance.new("Pants", char) | |
809 | pants.Name = "Pants" | |
810 | char.Shirt.ShirtTemplate = "rbxassetid://200436490" | |
811 | char.Pants.PantsTemplate = "rbxassetid://208263510" | |
812 | ---------------------------------------------------- | |
813 | Debounces = { | |
814 | on = false; | |
815 | ks = false; | |
816 | CanAttack = true; | |
817 | CanJoke = true; | |
818 | NoIdl = false; | |
819 | Slashing = false; | |
820 | Slashed = false; | |
821 | Grabbing = false; | |
822 | Grabbed = false; | |
823 | } | |
824 | local Touche = {char.Name, } | |
825 | ---------------------------------------------------- | |
826 | function lerp(a, b, t) -- Linear interpolation | |
827 | return a + (b - a)*t | |
828 | end | |
829 | ||
830 | function slerp(a, b, t) --Spherical interpolation | |
831 | dot = a:Dot(b) | |
832 | if dot > 0.99999 or dot < -0.99999 then | |
833 | return t <= 0.5 and a or b | |
834 | else | |
835 | r = math.acos(dot) | |
836 | return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r) | |
837 | end | |
838 | end | |
839 | ||
840 | function matrixInterpolate(a, b, t) | |
841 | local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components() | |
842 | local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components() | |
843 | local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position | |
844 | local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right | |
845 | local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up | |
846 | local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back | |
847 | local t = v1:Dot(v2) | |
848 | if not (t < 0 or t == 0 or t > 0) then -- Failsafe | |
849 | return CFrame.new() | |
850 | end | |
851 | return CFrame.new( | |
852 | v0.x, v0.y, v0.z, | |
853 | v1.x, v1.y, v1.z, | |
854 | v2.x, v2.y, v2.z, | |
855 | v3.x, v3.y, v3.z) | |
856 | end | |
857 | ---------------------------------------------------- | |
858 | function genWeld(a,b) | |
859 | local w = Instance.new("Weld",a) | |
860 | w.Part0 = a | |
861 | w.Part1 = b | |
862 | return w | |
863 | end | |
864 | function weld(a, b) | |
865 | local weld = Instance.new("Weld") | |
866 | weld.Name = "W" | |
867 | weld.Part0 = a | |
868 | weld.Part1 = b | |
869 | weld.C0 = a.CFrame:inverse() * b.CFrame | |
870 | weld.Parent = a | |
871 | return weld; | |
872 | end | |
873 | ---------------------------------------------------- | |
874 | function Lerp(c1,c2,al) | |
875 | local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()} | |
876 | local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()} | |
877 | for i,v in pairs(com1) do | |
878 | com1[i] = v+(com2[i]-v)*al | |
879 | end | |
880 | return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1))) | |
881 | end | |
882 | ---------------------------------------------------- | |
883 | newWeld = function(wp0, wp1, wc0x, wc0y, wc0z) | |
884 | local wld = Instance.new("Weld", wp1) | |
885 | wld.Part0 = wp0 | |
886 | wld.Part1 = wp1 | |
887 | wld.C0 = CFrame.new(wc0x, wc0y, wc0z) | |
888 | end | |
889 | ---------------------------------------------------- | |
890 | for i,v in pairs(char:children()) do | |
891 | if v:IsA("Hat") then | |
892 | v:Destroy() | |
893 | end | |
894 | end | |
895 | for i,v in pairs(hed:children()) do | |
896 | if v:IsA("Sound") then | |
897 | v:Destroy() | |
898 | end | |
899 | end | |
900 | ---------------------------------------------------- | |
901 | function HasntTouched(plrname) | |
902 | local ret = true | |
903 | for _, v in pairs(Touche) do | |
904 | if v == plrname then | |
905 | ret = false | |
906 | end | |
907 | end | |
908 | return ret | |
909 | end | |
910 | ---------------------------------------------------- | |
911 | larm.Size = larm.Size * 10 | |
912 | rarm.Size = rarm.Size * 10 | |
913 | lleg.Size = lleg.Size * 10 | |
914 | rleg.Size = rleg.Size * 10 | |
915 | torso.Size = torso.Size * 10 | |
916 | hed.Size = hed.Size * 10 | |
917 | root.Size = root.Size * 10 | |
918 | ---------------------------------------------------- | |
919 | newWeld(torso, larm, 5, 0.5, 0) | |
920 | larm.Weld.C1 = CFrame.new(20, 0.5, 0) | |
921 | newWeld(torso, rarm, -5, 0.5, 0) | |
922 | rarm.Weld.C1 = CFrame.new(-20, 0.5, 0) | |
923 | newWeld(torso, hed, 0, 15, 0) | |
924 | newWeld(torso, lleg, -5, -19, 0) | |
925 | lleg.Weld.C1 = CFrame.new(0, 1, 0) | |
926 | newWeld(torso, rleg, 5, -19, 0) | |
927 | rleg.Weld.C1 = CFrame.new(0, 1, 0) | |
928 | newWeld(root, torso, 0, -1, 0) | |
929 | torso.Weld.C1 = CFrame.new(0, -1, 0) | |
930 | ---------------------------------------------------- | |
931 | mod4 = Instance.new("Model",char) | |
932 | ||
933 | ptez = {0.7, 0.8, 0.9, 1} | |
934 | ||
935 | function FindNearestTorso(Position,Distance,SinglePlayer) | |
936 | if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end | |
937 | local List = {} | |
938 | for i,v in pairs(workspace:GetChildren())do | |
939 | if v:IsA("Model")then | |
940 | if v:findFirstChild("Torso")then | |
941 | if v ~= char then | |
942 | if(v.Torso.Position -Position).magnitude <= Distance then | |
943 | table.insert(List,v) | |
944 | end | |
945 | end | |
946 | end | |
947 | end | |
948 | end | |
949 | return List | |
950 | end | |
951 | ---------------------------------------------------- | |
952 | local hand = Instance.new('Part', char) hand.Size = Vector3.new(0, 0, 0) hand.Transparency = 1 hand.CanCollide = false | |
953 | local weld = Instance.new('Weld', hand) weld.Part0 = hand weld.Part1 = larm weld.C0 = CFrame.new(0, 8.8, 0) | |
954 | ns = NumberSequenceKeypoint.new | |
955 | local hat_test = hand | |
956 | fire = Instance.new('ParticleEmitter', hat_test) | |
957 | fire.Color = ColorSequence.new(Color3.new(207, 110, 255,Color3.new(170, 0, 255))) | |
958 | fire.Size = NumberSequence.new({ns(0, 10), ns(1, 0)}) | |
959 | fire.Transparency = NumberSequence.new({ns(0, 0), ns(1,1)}) | |
960 | fire.LightEmission = 1 | |
961 | fire.Speed = NumberRange.new(5,5) | |
962 | fire.VelocitySpread=180 | |
963 | fire.LockedToPart = true | |
964 | fire.Acceleration = Vector3.new(0, 2, 0) | |
965 | fire.Rate=100 | |
966 | fire.Lifetime=NumberRange.new(5,5) | |
967 | fire.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
968 | local handd = Instance.new('Part', char) handd.Size = Vector3.new(0, 0, 0) handd.Transparency = 1 handd.CanCollide = false | |
969 | local weldd = Instance.new('Weld', handd) weldd.Part0 = handd weldd.Part1 = rarm weldd.C0 = CFrame.new(0, 8.8, 0) | |
970 | ns = NumberSequenceKeypoint.new | |
971 | local hat_testt = handd | |
972 | firee = Instance.new('ParticleEmitter', hat_testt) | |
973 | firee.Color = ColorSequence.new(Color3.new(207, 110, 255,Color3.new(170, 0, 255))) | |
974 | firee.Size = NumberSequence.new({ns(0, 10), ns(1, 0)}) | |
975 | firee.Transparency = NumberSequence.new({ns(0, 0), ns(1,1)}) | |
976 | firee.LightEmission = 1 | |
977 | firee.Speed = NumberRange.new(5,5) | |
978 | firee.VelocitySpread=180 | |
979 | firee.LockedToPart=true | |
980 | firee.Acceleration = Vector3.new(0, 2, 0) | |
981 | firee.Rate=100 | |
982 | firee.Lifetime=NumberRange.new(5,5) | |
983 | firee.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
984 | ---------------------------------------------------- | |
985 | ---------------------------------------------------- | |
986 | sidz = {"231917888", "231917845", "231917806"} | |
987 | ptz = {0.65, 0.7, 0.75, 0.8, 0.95, 1} | |
988 | mod3 = Instance.new("Model", char) | |
989 | mouse.KeyDown:connect(function(key) | |
990 | ||
991 | if key == "h" and Debounces.CanAttack == true then | |
992 | Debounces.CanAttack = false | |
993 | Debounces.on = true | |
994 | Debounces.NoIdl = true | |
995 | for i = 1, 20 do | |
996 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(-4,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)), 0.2) | |
997 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(4,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.2) | |
998 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 16, -.2) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.3) | |
999 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.3) | |
1000 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-6, -12, -3) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.3) | |
1001 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(6, -18, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(0)), 0.3) | |
1002 | if Debounces.on == false then | |
1003 | break | |
1004 | end | |
1005 | fat.Event:wait() | |
1006 | end | |
1007 | do | |
1008 | z = Instance.new("Sound", char) | |
1009 | z.SoundId = "rbxassetid://" .. sidz[math.random(1, #sidz)] | |
1010 | z.Pitch = ptz[math.random(1, #ptz)] | |
1011 | z.Volume = 10 | |
1012 | z1 = Instance.new("Sound", char) | |
1013 | z1.SoundId = z.SoundId | |
1014 | z1.Pitch = z.Pitch | |
1015 | z1.Volume = 1 | |
1016 | z:Play() | |
1017 | z1:Play() | |
1018 | part = Instance.new("Part", mod3) | |
1019 | part.Anchored = true | |
1020 | part.CanCollide = false | |
1021 | part.FormFactor = "Custom" | |
1022 | part.Size = Vector3.new(0.2, 0.2, 0.2) | |
1023 | part.CFrame = root.CFrame * CFrame.new(-6, -22, -2.6) * CFrame.Angles(math.rad(90), 0, 0) | |
1024 | part.Transparency = 0.7 | |
1025 | part.BrickColor = BrickColor.new("Institutional white") | |
1026 | mesh = Instance.new("SpecialMesh", part) | |
1027 | mesh.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
1028 | mesh.Scale = Vector3.new(70, 70, 25) | |
1029 | part2 = part:clone() | |
1030 | part2.Parent = mod3 | |
1031 | part2.BrickColor = BrickColor.new("Institutional white") | |
1032 | mesh2 = mesh:clone() | |
1033 | mesh2.Parent = part2 | |
1034 | mesh2.Scale = Vector3.new(60, 60, 15) | |
1035 | part4 = part:clone() | |
1036 | part4.Parent = mod3 | |
1037 | part4.BrickColor = BrickColor.new("Institutional white") | |
1038 | mesh4 = mesh:clone() | |
1039 | mesh4.Parent = part4 | |
1040 | mesh4.Scale = Vector3.new(300, 300, 50) | |
1041 | part5 = part:clone() | |
1042 | part5.Parent = mod3 | |
1043 | part5.BrickColor = BrickColor.new("Institutional white") | |
1044 | mesh5 = mesh:clone() | |
1045 | mesh5.Parent = part5 | |
1046 | mesh5.Scale = Vector3.new(130, 130, 15) | |
1047 | part3 = part:clone() | |
1048 | part3.Parent = mod3 | |
1049 | part3.TopSurface = 0 | |
1050 | part3.BottomSurface = 0 | |
1051 | part3.CFrame = root.CFrame * CFrame.new(-6, -22, -2.6) | |
1052 | mesh3 = Instance.new("SpecialMesh", part3) | |
1053 | mesh3.MeshType = 3 | |
1054 | mesh3.Scale = Vector3.new(45, 45, 45) | |
1055 | for i,v in pairs(FindNearestTorso(torso.CFrame.p, 268)) do | |
1056 | if v:FindFirstChild("Humanoid") then | |
1057 | v.Humanoid:TakeDamage(math.random(20, 60)) | |
1058 | v.Humanoid.PlatformStand = true | |
1059 | v.Torso.Velocity = Vector3.new(math.random(-100, 100), 100, math.random(-100, -100)) | |
1060 | end | |
1061 | end | |
1062 | coroutine.resume(coroutine.create(function() | |
1063 | ||
1064 | for i = 1, 30 do | |
1065 | fat.Event:wait() | |
1066 | part.CFrame = part.CFrame | |
1067 | part.Transparency = i / 20 | |
1068 | mesh.Scale = mesh.Scale + Vector3.new(8.8, 8.8, 8.8) | |
1069 | part2.CFrame = part2.CFrame | |
1070 | part2.Transparency = i / 30 | |
1071 | mesh2.Scale = mesh2.Scale + Vector3.new(7, 7, 7) | |
1072 | part3.CFrame = part3.CFrame | |
1073 | part3.Transparency = i / 10 | |
1074 | mesh3.Scale = mesh3.Scale + Vector3.new(10, 10, 10) | |
1075 | part4.CFrame = part4.CFrame | |
1076 | part4.Transparency = i / 25 | |
1077 | mesh4.Scale = mesh4.Scale - Vector3.new(10, 10, -5) | |
1078 | part5.CFrame = part5.CFrame | |
1079 | part5.Transparency = i / 30 | |
1080 | mesh5.Scale = mesh5.Scale + Vector3.new(30, 30, 0) | |
1081 | end | |
1082 | end | |
1083 | )) | |
1084 | for i = 1, 20 do | |
1085 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(-4,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2) | |
1086 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(4,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2) | |
1087 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 16, -.2) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.3) | |
1088 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, -.1) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.3) | |
1089 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-6, -18, -3) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.3) | |
1090 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(6, -18, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(0)), 0.3) | |
1091 | ||
1092 | if Debounces.on == false then | |
1093 | break | |
1094 | end | |
1095 | fat.Event:wait() | |
1096 | end | |
1097 | do | |
1098 | if Debounces.CanAttack == false then | |
1099 | Debounces.CanAttack = true | |
1100 | Debounces.on = false | |
1101 | Debounces.NoIdl = false | |
1102 | larm.BrickColor = BrickColor.new("Really black") | |
1103 | rarm.BrickColor = BrickColor.new("Really black") | |
1104 | end | |
1105 | end | |
1106 | end | |
1107 | end | |
1108 | end | |
1109 | ) | |
1110 | mouse.KeyDown:connect(function(key) | |
1111 | if string.byte(key) == 52 then | |
1112 | char.Humanoid.WalkSpeed = 21 | |
1113 | end | |
1114 | end) | |
1115 | mouse.KeyUp:connect(function(key) | |
1116 | if string.byte(key) == 52 then | |
1117 | char.Humanoid.WalkSpeed = 5 | |
1118 | end | |
1119 | end) | |
1120 | ---------------------------------------------------- | |
1121 | mouse.KeyDown:connect(function(key) | |
1122 | if key == "y" then | |
1123 | if Debounces.CanAttack == true then | |
1124 | Debounces.CanAttack = false | |
1125 | Debounces.on = true | |
1126 | Debounces.NoIdl = true | |
1127 | for i = 1, 15 do | |
1128 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(-4,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2) | |
1129 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-18,-10,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-87)), 0.6) | |
1130 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,16,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2) | |
1131 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4) | |
1132 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-6, -18, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2) | |
1133 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(6, -13, -3) * CFrame.Angles(0, 0, math.rad(10)), 0.2) | |
1134 | if Debounces.on == false then break end | |
1135 | rs:wait(2.7) | |
1136 | end | |
1137 | x = Instance.new("Sound",char) | |
1138 | x.SoundId = "rbxassetid://228343271" | |
1139 | x.Pitch = .5 | |
1140 | x.Volume = 10 | |
1141 | wait(.1) | |
1142 | x:Play() | |
1143 | Debounces.on = false | |
1144 | Debounces.Here = false | |
1145 | shot = shot + 1 | |
1146 | local rng = Instance.new("Part", larm) | |
1147 | rng.Anchored = true | |
1148 | rng.BrickColor = BrickColor.new("Institutional white") | |
1149 | rng.CanCollide = false | |
1150 | rng.FormFactor = 3 | |
1151 | rng.Name = "Ring" | |
1152 | rng.Size = Vector3.new(1, 1, 1) | |
1153 | rng.Transparency = 0.35 | |
1154 | rng.TopSurface = 0 | |
1155 | rng.BottomSurface = 0 | |
1156 | rng2 = rng:clone() | |
1157 | rng3 = rng2:clone() | |
1158 | rng4 = rng2:clone() | |
1159 | local rngm = Instance.new("SpecialMesh", rng) | |
1160 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
1161 | rngm.Scale = Vector3.new(10, 10, 1) | |
1162 | rngm2 = rngm:clone() | |
1163 | rngm2.Scale = Vector3.new(5, 5, 3) | |
1164 | rngm3=rngm2:clone() | |
1165 | rngm3.Parent = rng3 | |
1166 | rngm3.Scale = Vector3.new(8, 8, 1) | |
1167 | rngm4 = rngm2:clone() | |
1168 | rngm4.Parent = rng4 | |
1169 | rngm4.Scale = Vector3.new(6, 6, 1) | |
1170 | local bem = Instance.new("Part", larm) | |
1171 | bem.Anchored = true | |
1172 | bem.BrickColor = BrickColor.new("Really black") | |
1173 | bem.CanCollide = false | |
1174 | bem.FormFactor = 3 | |
1175 | bem.Name = "Beam" .. shot | |
1176 | bem.Size = Vector3.new(1, 1, 1) | |
1177 | bem.Transparency = 0.35 | |
1178 | bem.TopSurface = 0 | |
1179 | bem.BottomSurface = 0 | |
1180 | local bemm = Instance.new("SpecialMesh", bem) | |
1181 | bemm.MeshType = 4 | |
1182 | bemm.Scale = Vector3.new(1, 10, 10) | |
1183 | local out = Instance.new("Part", larm) | |
1184 | out.Anchored = true | |
1185 | out.BrickColor = BrickColor.new("Really black") | |
1186 | out.CanCollide = false | |
1187 | out.FormFactor = 3 | |
1188 | out.Name = "Out" | |
1189 | out.Size = Vector3.new(4, 4, 4) | |
1190 | out.Transparency = 0.35 | |
1191 | out.TopSurface = 0 | |
1192 | out.BottomSurface = 0 | |
1193 | local outm = Instance.new("SpecialMesh", out) | |
1194 | outm.MeshId = "http://www.roblox.com/asset/?id=1033714" | |
1195 | outm.Scale = Vector3.new(60, 4, 60) | |
1196 | local bnd = Instance.new("Part", larm) | |
1197 | bnd.Anchored = true | |
1198 | bnd.BrickColor = BrickColor.new("Institutional white") | |
1199 | bnd.CanCollide = false | |
1200 | bnd.FormFactor = 3 | |
1201 | bnd.Name = "Bend" | |
1202 | bnd.Size = Vector3.new(1, 1, 1) | |
1203 | bnd.Transparency = 1 | |
1204 | bnd.TopSurface = 0 | |
1205 | bnd.BottomSurface = 0 | |
1206 | local bndm = Instance.new("SpecialMesh", bnd) | |
1207 | bndm.MeshType = 3 | |
1208 | bndm.Scale = Vector3.new(8, 8, 8) | |
1209 | out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0) | |
1210 | bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90)) | |
1211 | bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0) | |
1212 | rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0) | |
1213 | rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0) | |
1214 | rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0) | |
1215 | Debounces.Shewt = true | |
1216 | coroutine.wrap(function() | |
1217 | for i = 1, 20, 0.2 do | |
1218 | rngm.Scale = Vector3.new(10 + i*10, 10 + i*10, 1) | |
1219 | rngm3.Scale = Vector3.new(8 + i*12, 8 + i*12, 1) | |
1220 | rngm4.Scale = Vector3.new(6 + i*13, 6 + i*13, 1) | |
1221 | rng.Transparency = i/20 | |
1222 | rng3.Transparency = 1/24 | |
1223 | rng4.Transparency = i/26 | |
1224 | wait() | |
1225 | end | |
1226 | wait() | |
1227 | rng:Destroy() | |
1228 | end)() | |
1229 | if Debounces.Shewt == true then | |
1230 | for i,v in pairs(FindNearestTorso(bem.CFrame.p, 50)) do | |
1231 | if v:FindFirstChild("Humanoid") then | |
1232 | v.Humanoid:TakeDamage(math.random(1, 5)) | |
1233 | end | |
1234 | end | |
1235 | larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht) | |
1236 | hit = ht.Parent | |
1237 | if hit:IsA("Model") and hit:findFirstChild("Humanoid") then | |
1238 | if HasntTouched(hit.Name) == true and deb == false then | |
1239 | deb = true | |
1240 | coroutine.wrap(function() | |
1241 | hit:FindFirstChild("Humanoid").PlatformStand = true | |
1242 | hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180 | |
1243 | hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73)) | |
1244 | end)() | |
1245 | table.insert(Touche, hit.Name) | |
1246 | deb = false | |
1247 | end | |
1248 | elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then | |
1249 | if HasntTouched(hit.Parent.Name) == true and deb == false then | |
1250 | deb = true | |
1251 | coroutine.wrap(function() | |
1252 | hit.Parent:FindFirstChild("Humanoid").PlatformStand = true | |
1253 | hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180 | |
1254 | wait(1) | |
1255 | hit.Parent:FindFirstChild("Humanoid").PlatformStand = false | |
1256 | end)() | |
1257 | table.insert(Touche, hit.Parent.Name) | |
1258 | deb = false | |
1259 | for i, v in pairs(Touche) do | |
1260 | print(v) | |
1261 | end | |
1262 | end | |
1263 | end | |
1264 | end) | |
1265 | end | |
1266 | for i = 0, 260, 8 do | |
1267 | bem.Size = Vector3.new(i, 10, 10) | |
1268 | bem.Transparency = i/270 | |
1269 | out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0) | |
1270 | outm.Scale = outm.Scale - Vector3.new(0.045, 0, 0.045) | |
1271 | out.Transparency = i/280 | |
1272 | bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90)) | |
1273 | bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2) | |
1274 | bnd.Size = Vector3.new(1,1,1) | |
1275 | bndm.Scale = Vector3.new(8,8,8) | |
1276 | if i % 10 == 0 then | |
1277 | local newRng = rng2:Clone() | |
1278 | newRng.Parent = larm | |
1279 | newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0) | |
1280 | local newRngm = rngm2:clone() | |
1281 | newRngm.Parent=newRng | |
1282 | coroutine.wrap(function() | |
1283 | for i = 1, 30, 0.2 do | |
1284 | newRngm.Scale = Vector3.new(8 + i*16, 8 + i*16, 3) | |
1285 | newRng.Transparency = i/30 | |
1286 | wait() | |
1287 | end | |
1288 | wait() | |
1289 | newRng:Destroy() | |
1290 | end)() | |
1291 | end | |
1292 | wait() | |
1293 | end | |
1294 | wait() | |
1295 | Debounces.Shewt = false | |
1296 | bem:Destroy() | |
1297 | out:Destroy() | |
1298 | bnd:Destroy() | |
1299 | Debounces.Ready = false | |
1300 | for i, v in pairs(Touche) do | |
1301 | table.remove(Touche, i) | |
1302 | end | |
1303 | wait() | |
1304 | table.insert(Touche, char.Name) | |
1305 | Debounces.NoIdl = false | |
1306 | if Debounces.CanAttack == false then | |
1307 | Debounces.CanAttack = true | |
1308 | end | |
1309 | end | |
1310 | end | |
1311 | end) | |
1312 | ---------------------------------------------------- | |
1313 | local animpose = "Idle" | |
1314 | local lastanimpose = "Idle" | |
1315 | local sine = 0 | |
1316 | local change = 1 | |
1317 | local val = 0 | |
1318 | local ffing = false | |
1319 | ---------------------------------------------------- | |
1320 | --[[x = Instance.new("Sound", char) | |
1321 | x.SoundId = "http://www.roblox.com/asset/?id=187922823" | |
1322 | x.Looped = true | |
1323 | x.Volume = 1 | |
1324 | x.Pitch = 1 | |
1325 | local footsteps = false]]-- | |
1326 | ------------------------------- | |
1327 | game:GetService("RunService").RenderStepped:connect(function() | |
1328 | --[[if char.Humanoid.Jump == true then | |
1329 | jump = true | |
1330 | else | |
1331 | jump = false | |
1332 | end]] | |
1333 | char.Humanoid.FreeFalling:connect(function(f) | |
1334 | if f then | |
1335 | ffing = true | |
1336 | else | |
1337 | ffing = false | |
1338 | end | |
1339 | end) | |
1340 | sine = sine + change | |
1341 | if jumpn == true then | |
1342 | animpose = "Jumping" | |
1343 | elseif ffing == true then | |
1344 | animpose = "Freefalling" | |
1345 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then | |
1346 | animpose = "Idle" | |
1347 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then | |
1348 | animpose = "Walking" | |
1349 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then | |
1350 | animpose = "Running" | |
1351 | end | |
1352 | if animpose ~= lastanimpose then | |
1353 | sine = 0 | |
1354 | if Debounces.NoIdl == false then | |
1355 | if stanceToggle == "Normal" then | |
1356 | for i = 1, 2 do | |
1357 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,-2.2,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(40)), 0.2) | |
1358 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,-0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-20)), 0.2) | |
1359 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,6.8,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.2) | |
1360 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.2) | |
1361 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(0, -1.2, -0.5) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2) | |
1362 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0, -1.2, -0.5) * CFrame.Angles(math.rad(0), math.rad(-15), math.rad(20)), 0.2) | |
1363 | end | |
1364 | elseif stanceToggle == "Floating" then | |
1365 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,-0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.4) | |
1366 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,-0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.4) | |
1367 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,6.8,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2) | |
1368 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.4*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05) | |
1369 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.1, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4) | |
1370 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.1, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4) | |
1371 | wait() | |
1372 | end | |
1373 | else | |
1374 | end | |
1375 | end | |
1376 | lastanimpose = animpose | |
1377 | if Debounces.NoIdl == false then | |
1378 | if animpose == "Idle" then | |
1379 | if stanceToggle == "Normal" then | |
1380 | change = 0.5 | |
1381 | --[[ | |
1382 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(-3,0,0)*CFrame.Angles(math.rad(88+2*math.cos(sine/14)),math.rad(0),math.rad(0)), 0.2) | |
1383 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,0+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(50),math.rad(-30),math.rad(-40-2*math.cos(sine/14))), 0.2) | |
1384 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,15,0)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(40),0), 0.2) | |
1385 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-40), 0), 0.2) | |
1386 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-6, -18, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) | |
1387 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(6, -18, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2) | |
1388 | --cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1) | |
1389 | ]]-- | |
1390 | ||
1391 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(-4, -0.1 - 0.1 * math.sin(sine / 10), 0 - 0.01 * math.sin(sine / 10)) * CFrame.Angles(math.rad(-3 + 3 * math.sin(sine / 10)), math.rad(-3 - 2 * math.cos(sine / 10)), math.rad(13 + 3 * math.cos(sine / 10))), 0.4) | |
1392 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(4, -0.1 - 0.1 * math.sin(sine / 10), 0 - 0.01 * math.sin(sine / 10)) * CFrame.Angles(math.rad(-4 - 3 * math.sin(sine / 10)), math.rad(3 + 2 * math.cos(sine / 10)), math.rad(-13 - 3 * math.cos(sine / 10))), 0.4) | |
1393 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 16, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4) | |
1394 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0.1 - 0.05 * math.cos(sine / 10)) * CFrame.Angles(math.rad(14 - 5 * math.cos(sine / 10)), math.rad(20), 0), 0.4) | |
1395 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 15 - 0.16 * math.cos(sine / 10), 0) * CFrame.Angles(0, math.rad(20), math.rad(0)), 0.05) | |
1396 | torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10 + 3 * math.cos(sine / 10)), math.rad(0), math.rad(0)), 0.05) | |
1397 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-6, -18 - 0.05 * math.sin(sine / 10), 0) * CFrame.Angles(math.rad(-12 + 5 * math.sin(sine / 10)), math.rad(20 + 6 * math.sin(sine / 10)), math.rad(-12 - 2 * math.sin(sine / 10))), 0.4) | |
1398 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(6, -12 - 0.1 * math.sin(sine / 10), -3) * CFrame.Angles(math.rad(-9 + 5 * math.sin(sine / 10)), math.rad(-9 - 6 * math.sin(sine / 10)), math.rad(4 + 3 * math.sin(sine / 10))), 0.4) | |
1399 | elseif stanceToggle == "Melee" then | |
1400 | change = 0.5 | |
1401 | --[[ | |
1402 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,-0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20+2*math.cos(sine/14))), 0.2) | |
1403 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,-0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20-2*math.cos(sine/14))), 0.2) | |
1404 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,6.8,-.2)*CFrame.Angles(math.rad(-20+1*math.cos(sine/14)),math.rad(0),0), 0.2) | |
1405 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2) | |
1406 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.1, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) | |
1407 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.1, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2) | |
1408 | ]]-- | |
1409 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.57 - 0.1 * math.sin(sine / 10), 0 - 0.05 * math.sin(sine / 10)) * CFrame.Angles(math.rad(-3 + 2 * math.sin(sine / 10)), math.rad(-15 - 10 * math.cos(sine / 10)), math.rad(13 + 6 * math.cos(sine / 10))), 0.4) | |
1410 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.57 - 0.1 * math.sin(sine / 10), 0 - 0.05 * math.sin(sine / 10)) * CFrame.Angles(math.rad(-4 - 2 * math.sin(sine / 10)), math.rad(15 + 10 * math.cos(sine / 10)), math.rad(-13 - 6 * math.cos(sine / 10))), 0.4) | |
1411 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 6.8, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4) | |
1412 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0.1 - 0.05 * math.cos(sine / 10)) * CFrame.Angles(math.rad(14 - 5 * math.cos(sine / 10)), math.rad(20), 0), 0.4) | |
1413 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 6 - 0.16 * math.cos(sine / 10), 0) * CFrame.Angles(0, math.rad(20), math.rad(0)), 0.05) | |
1414 | torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10 + 3 * math.cos(sine / 10)), math.rad(0), math.rad(0)), 0.05) | |
1415 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1.05 - 0.05 * math.sin(sine / 10), 0) * CFrame.Angles(math.rad(-12 + 5 * math.sin(sine / 10)), math.rad(20 + 6 * math.sin(sine / 10)), math.rad(-12 - 2 * math.sin(sine / 10))), 0.4) | |
1416 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, 3 - 0.1 * math.sin(sine / 10), -3) * CFrame.Angles(math.rad(-9 + 5 * math.sin(sine / 10)), math.rad(-9 - 6 * math.sin(sine / 10)), math.rad(4 + 3 * math.sin(sine / 10))), 0.4) | |
1417 | elseif stanceToggle == "Floating" then | |
1418 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,-0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.4) | |
1419 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,-0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.4) | |
1420 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,6.8,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2) | |
1421 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.4*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05) | |
1422 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.1, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4) | |
1423 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.1, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4) | |
1424 | end | |
1425 | elseif animpose == "Walking" then | |
1426 | if stanceToggle == "Normal" then | |
1427 | change = 1 | |
1428 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,-2.2, 0)*CFrame.Angles(math.rad(-20), math.rad(-20),math.rad(40)), 0.2) | |
1429 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0, -math.sin(sine/8)/2.8)*CFrame.Angles(math.sin(sine/8)/4, -math.sin(sine/8)/2, math.rad(-10)), 0.2) | |
1430 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,6.8,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/4)), math.rad(0), math.rad(0)),0.2) | |
1431 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.1*math.cos(sine/4), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/4)), 0, math.rad(0)), 0.2) | |
1432 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1-0.14*math.cos(sine/8)/2.8, -0.05 + math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + -math.sin(sine/8)/2.3, 0, 0), .4) | |
1433 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1+0.14*math.cos(sine/8)/2.8, -0.05 + -math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + math.sin(sine/8)/2.3, 0, 0), .4) | |
1434 | elseif stanceToggle == "Melee" then | |
1435 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0-.05*math.cos(sine/4), math.sin(sine/8)/4) * CFrame.Angles(-math.sin(sine/8)/2.8, -math.sin(sine/8)/3, math.rad(10+2*math.cos(sine/4))), 0.2) | |
1436 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0+.05*math.cos(sine/4), -math.sin(sine/8)/4)*CFrame.Angles(math.sin(sine/8)/2.8, -math.sin(sine/8)/3, math.rad(-10-2*math.cos(sine/4))), 0.2) | |
1437 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,6.8,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/4)), math.rad(0), math.rad(0)),0.2) | |
1438 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.07*math.cos(sine/4), 0) * CFrame.Angles(math.rad(-4+1*math.cos(sine/4)), 0, math.rad(0)), 0.2) | |
1439 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.1, -1-0.14*math.cos(sine/8)/2.8, -0.05 + math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + -math.sin(sine/8)/2.3, 0, 0), .4) | |
1440 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.1, -1+0.14*math.cos(sine/8)/2.8, -0.05 + -math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + math.sin(sine/8)/2.3, 0, 0), .4) | |
1441 | elseif stanceToggle == "Floating" then | |
1442 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,-0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2) | |
1443 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,-0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2) | |
1444 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 6.8, -.2) * CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0), 0.4) | |
1445 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.1, -1, 0) * CFrame.Angles(math.rad(0-8*math.cos(sine/14)), 0, math.rad(-8)), 0.4) | |
1446 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.1, -1, 0) * CFrame.Angles(math.rad(1-9*math.cos(sine/13)), 0, math.rad(8)), 0.4) | |
1447 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.2*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05) | |
1448 | end | |
1449 | elseif animpose == "Running" then | |
1450 | if stanceToggle == "Normal" then | |
1451 | change = 1 | |
1452 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(-4,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(10+2*math.cos(sine/14))), 0.2) | |
1453 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(4,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10-2*math.cos(sine/14))), 0.2) | |
1454 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 16, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4) | |
1455 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 15-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2) | |
1456 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-6, -12, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4) | |
1457 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(6, -18, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4) | |
1458 | elseif stanceToggle == "Floating" then | |
1459 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,-0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2) | |
1460 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,-0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2) | |
1461 | hed.Weld.C0 = CFrame.new(0,6.8,0)*CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0) | |
1462 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.1, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(-8)), 0.4) | |
1463 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.1, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(8)), 0.4) | |
1464 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.4*math.cos(sine/14), -.2) * CFrame.Angles(math.rad(-15),0, math.rad(0)), 0.05) | |
1465 | end | |
1466 | end | |
1467 | end | |
1468 | end) | |
1469 | mouse.KeyDown:connect(function(key) | |
1470 | if key == "l" then | |
1471 | if Debounces.CanJoke == true then | |
1472 | Debounces.CanJoke = false | |
1473 | z = Instance.new("Sound",char) | |
1474 | z.SoundId = "rbxassetid://670991496" | |
1475 | z.Pitch = 1 | |
1476 | z.Volume = 1.5 | |
1477 | wait() | |
1478 | z:Play() | |
1479 | wait(6) | |
1480 | z:Destroy() | |
1481 | if Debounces.CanJoke == false then | |
1482 | Debounces.CanJoke = true | |
1483 | end | |
1484 | end | |
1485 | end | |
1486 | end) | |
1487 | ---------------------------------------------------- | |
1488 | mouse.KeyDown:connect(function(key) | |
1489 | if key == "j" then | |
1490 | if Debounces.CanJoke == true then | |
1491 | Debounces.CanJoke = false | |
1492 | z = Instance.new("Sound",char) | |
1493 | z.SoundId = "rbxassetid://291699665" | |
1494 | z.Pitch = .44 | |
1495 | z.Volume = 1 | |
1496 | wait() | |
1497 | z:Play() | |
1498 | wait(6) | |
1499 | z:Destroy() | |
1500 | if Debounces.CanJoke == false then | |
1501 | Debounces.CanJoke = true | |
1502 | end | |
1503 | end | |
1504 | end | |
1505 | end) | |
1506 | ---------------------------------------------------- | |
1507 | mouse.KeyDown:connect(function(key) | |
1508 | if key == "k" then | |
1509 | if Debounces.CanJoke == true then | |
1510 | Debounces.CanJoke = false | |
1511 | z = Instance.new("Sound",char) | |
1512 | z.SoundId = "rbxassetid://135017578" | |
1513 | z.Pitch = .76 | |
1514 | z.Volume = 1 | |
1515 | wait() | |
1516 | z:Play() | |
1517 | wait(4) | |
1518 | z:Destroy() | |
1519 | if Debounces.CanJoke == false then | |
1520 | Debounces.CanJoke = true | |
1521 | end | |
1522 | end | |
1523 | end | |
1524 | end) | |
1525 | ||
1526 | ||
1527 | local mult = 4 | |
1528 | ||
1529 | ||
1530 | ||
1531 | ||
1532 | ||
1533 | ||
1534 | ||
1535 | Player=game:GetService('Players').battleman22222 | |
1536 | Character=Player.Character | |
1537 | Mouse=Player:GetMouse() | |
1538 | m=Instance.new('Model',Character) | |
1539 | ||
1540 | ||
1541 | local function weldBetween(a, b) | |
1542 | local weldd = Instance.new("ManualWeld") | |
1543 | weldd.Part0 = a | |
1544 | weldd.Part1 = b | |
1545 | weldd.C0 = CFrame.new() | |
1546 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
1547 | weldd.Parent = a | |
1548 | return weldd | |
1549 | end | |
1550 | ||
1551 | it=Instance.new | |
1552 | ||
1553 | function nooutline(part) | |
1554 | part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10 | |
1555 | end | |
1556 | ||
1557 | function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size) | |
1558 | local fp=it("Part") | |
1559 | fp.formFactor=formfactor | |
1560 | fp.Parent=parent | |
1561 | fp.Reflectance=reflectance | |
1562 | fp.Transparency=transparency | |
1563 | fp.CanCollide=false | |
1564 | fp.Locked=true | |
1565 | fp.BrickColor=BrickColor.new(tostring(brickcolor)) | |
1566 | fp.Name=name | |
1567 | fp.Size=size-- * mult | |
1568 | fp.Position=Character.Torso.Position | |
1569 | nooutline(fp) | |
1570 | fp.Material=material | |
1571 | fp:BreakJoints() | |
1572 | return fp | |
1573 | end | |
1574 | ||
1575 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
1576 | local mesh=it(Mesh) | |
1577 | mesh.Parent=part | |
1578 | if Mesh=="SpecialMesh" then | |
1579 | mesh.MeshType=meshtype | |
1580 | mesh.MeshId=meshid | |
1581 | end | |
1582 | mesh.Offset=offset | |
1583 | mesh.Scale=scale | |
1584 | return mesh | |
1585 | end | |
1586 | ||
1587 | function weld(parent,part0,part1,c0,c1) | |
1588 | local weld=it("Weld") | |
1589 | weld.Parent=parent | |
1590 | weld.Part0=part0 | |
1591 | weld.Part1=part1 | |
1592 | weld.C0=c0 | |
1593 | weld.C1=c1 | |
1594 | return weld | |
1595 | end | |
1596 | ||
1597 | ||
1598 | ||
1599 | GShandle=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,1,"Medium stone grey","Handle",Vector3.new(1.67262089, 6.38608027, 1.54046738)) | |
1600 | GShandleweld=weld(m,Character["Right Arm"],GShandle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0897274017, -1.03082776, 3.49938631, 1, -0.000136999981, -7.40000032e-005, -7.39775351e-005, 0.000163999983, -1, 0.000137012132, 0.999999881, 0.000163989869)) | |
1601 | Color=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Institutional white","Color",Vector3.new(0.886827767, 1.66916943, 1.66916955)) | |
1602 | Colorweld=weld(m,GShandle,Color,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0101556778, -34.7514725, 0.0716388226, 1, 0, 1.04627418e-012, 0, 1, -1.45519152e-011, 1.04627418e-012, -1.45519152e-011, 1)) | |
1603 | mesh("SpecialMesh",Color,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.941088974, 1, 1)) | |
1604 | Color=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Institutional white","Color",Vector3.new(0.886827767, 3.50525379, 1.66916955)) | |
1605 | Colorweld=weld(m,GShandle,Color,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0322542191, -2.51097608, 3.72960186, 1, -3.00000029e-005, 4.92074292e-009, -5.03962738e-009, -4.01014404e-006, 1, -3.00000029e-005, -1, -4.01012949e-006)) | |
1606 | mesh("SpecialMesh",Color,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.188217998, 1, 1)) | |
1607 | Color=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Institutional white","Color",Vector3.new(0.886827767, 2.1699183, 1.66916955)) | |
1608 | Colorweld=weld(m,GShandle,Color,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0320725441, -1.99275327, -2.06083679, 1, 3.30096736e-005, 5.89945885e-005, 5.89964984e-005, -5.79942207e-005, -1, -3.30062539e-005, 1, -5.79961852e-005)) | |
1609 | mesh("SpecialMesh",Color,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.188217998, 1, 1)) | |
1610 | Color=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Institutional white","Color",Vector3.new(0.886827767, 0.886827707, 7.76163006)) | |
1611 | Colorweld=weld(m,GShandle,Color,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0318746567, -1.0333873, 0.985311508, 1, 3.30096736e-005, 5.89945885e-005, 5.89964984e-005, -5.79942207e-005, -1, -3.30062539e-005, 1, -5.79961852e-005)) | |
1612 | mesh("SpecialMesh",Color,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.188217998, 0.282326013, 1)) | |
1613 | Color=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Institutional white","Color",Vector3.new(0.886827767, 5.67517233, 1.66916955)) | |
1614 | Colorweld=weld(m,GShandle,Color,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0317735672, -3.74809575, -3.57499695, 1, 3.30096736e-005, 5.89945885e-005, 5.89964984e-005, -5.79942207e-005, -1, -3.30062539e-005, 1, -5.79961852e-005)) | |
1615 | mesh("SpecialMesh",Color,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.188217998, 1, 1)) | |
1616 | Color=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Institutional white","Color",Vector3.new(1.66916931, 3.42179227, 1.66916955)) | |
1617 | Colorweld=weld(m,GShandle,Color,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0316348076, -16.7319221, -3.8669014, 1, 8.00967246e-006, 5.89986885e-005, 2.25637923e-005, 0.86601615, -0.500016093, -5.50987825e-005, 0.500016153, 0.866016209)) | |
1618 | Color=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Institutional white","Color",Vector3.new(1.66916931, 3.58871126, 1.66916955)) | |
1619 | Colorweld=weld(m,GShandle,Color,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0337133408, -34.0787506, -15.0625849, -1, -4.09977001e-005, 1.40067277e-005, -2.84997732e-005, 0.865996003, 0.500051022, -3.26307163e-005, 0.500051022, -0.865996003)) | |
1620 | Color=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Institutional white","Color",Vector3.new(1.66916931, 2.75412846, 1.66916955)) | |
1621 | Colorweld=weld(m,GShandle,Color,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0332131386, -21.901556, -7.0198307, -1, -4.09977001e-005, 1.40067277e-005, -2.84997732e-005, 0.865996003, 0.500051022, -3.26307163e-005, 0.500051022, -0.865996003)) | |
1622 | Color=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Institutional white","Color",Vector3.new(0.886827767, 2.1699183, 1.66916955)) | |
1623 | Colorweld=weld(m,GShandle,Color,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.032286644, -1.84313107, -2.06086159, -1, -3.29999966e-005, 5.41061951e-009, 7.7835729e-009, -7.2010138e-005, 1, -3.29999966e-005, 1, 7.2010138e-005)) | |
1624 | mesh("SpecialMesh",Color,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.188217998, 1, 1)) | |
1625 | Color=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Institutional white","Color",Vector3.new(0.886827767, 2.83758616, 1.66916955)) | |
1626 | Colorweld=weld(m,GShandle,Color,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.032020092, 0.705856323, -2.79159737, -1, 1.49229891e-008, 9.1000009e-005, 2.35351399e-005, -0.965934634, 0.25878644, 8.79039144e-005, 0.25878644, 0.965934575)) | |
1627 | mesh("SpecialMesh",Color,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.188217998, 1, 1)) | |
1628 | Color=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Institutional white","Color",Vector3.new(0.886827767, 3.50525379, 1.66916955)) | |
1629 | Colorweld=weld(m,GShandle,Color,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0321950912, -2.66042423, 3.72995377, -1, -3.29894974e-005, 6.40054204e-005, -6.40056169e-005, 6.01487409e-006, -1, 3.29891118e-005, -1, -6.01698412e-006)) | |
1630 | mesh("SpecialMesh",Color,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.188217998, 1, 1)) | |
1631 | Color=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Institutional white","Color",Vector3.new(0.886827767, 2.83758616, 1.66916955)) | |
1632 | Colorweld=weld(m,GShandle,Color,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0319218636, 0.667395592, -2.93624544, 1, 4.30032815e-005, 1.99929418e-005, 4.67125865e-005, -0.965924382, -0.258824557, 8.18136141e-006, 0.258824557, -0.965924382)) | |
1633 | mesh("SpecialMesh",Color,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.188217998, 1, 1)) | |
1634 | Color=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Institutional white","Color",Vector3.new(0.886827767, 5.67517233, 1.66916955)) | |
1635 | Colorweld=weld(m,GShandle,Color,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0324273109, -3.59856629, -3.57452154, -1, -3.29999966e-005, 5.41061951e-009, 7.7835729e-009, -7.2010138e-005, 1, -3.29999966e-005, 1, 7.2010138e-005)) | |
1636 | mesh("SpecialMesh",Color,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.188217998, 1, 1)) | |
1637 | Color=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Institutional white","Color",Vector3.new(0.886827767, 0.886827707, 7.76163006)) | |
1638 | Colorweld=weld(m,GShandle,Color,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.260324001, -0.84768939, 0.985424995, -0.965917766, -1.39707699e-005, -0.258849412, -0.258849412, -3.64444859e-005, 0.965917826, -2.2928245e-005, 1, 3.15860525e-005)) | |
1639 | mesh("SpecialMesh",Color,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.188217998, 0.282326013, 1)) | |
1640 | Color=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Institutional white","Color",Vector3.new(1.66916931, 2.9210434, 1.66916955)) | |
1641 | Colorweld=weld(m,GShandle,Color,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0318284035, -28.2582283, -11.3900166, 1, 8.00967246e-006, 5.89986885e-005, 2.25637923e-005, 0.86601615, -0.500016093, -5.50987825e-005, 0.500016153, 0.866016209)) | |
1642 | GShitbox=part(Enum.FormFactor.Brick,m,Enum.Material.Metal,1,1,"Really black","GShitbox",Vector3.new(35.6787872, 10.092824, 1.58570814)) | |
1643 | GShitboxweld=weld(m,GShandle,GShitbox,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-21.0268307, 0.0648241043, -0.032075882, -3.02232365e-006, 1, -1.00041507e-006, -2.01206194e-006, 1.00040052e-006, 1, 1, 3.02232365e-006, 2.01206444e-006)) | |
1644 | Color=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Institutional white","Color",Vector3.new(9.1804266, 0.886827707, 1.66916955)) | |
1645 | Colorweld=weld(m,GShandle,Color,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.259636879, 0.0734615326, -0.0320525169, -4.02986188e-006, 1, 5.39994508e-005, 4.29838765e-005, -5.39992761e-005, 1, 1, 4.03217564e-006, -4.29836582e-005)) | |
1646 | mesh("BlockMesh",Color,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.188217998, 1)) | |
1647 | Color=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Institutional white","Color",Vector3.new(7.34434128, 0.886827707, 1.66916955)) | |
1648 | Colorweld=weld(m,GShandle,Color,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.29589081, 5.14988089, -0.0321130753, 5.44239701e-005, 0.707088768, 0.707124829, 7.58088136e-005, -0.707124829, 0.707088828, 1, 1.51237255e-005, -9.20881066e-005)) | |
1649 | mesh("BlockMesh",Color,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.188217998, 1)) | |
1650 | Color=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Institutional white","Color",Vector3.new(7.34434128, 0.886827707, 1.66916955)) | |
1651 | Colorweld=weld(m,GShandle,Color,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-20.1087627, 19.961834, -0.0325798988, 5.44239701e-005, 0.707088768, 0.707124829, 7.58088136e-005, -0.707124829, 0.707088828, 1, 1.51237255e-005, -9.20881066e-005)) | |
1652 | mesh("BlockMesh",Color,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.188217998, 1)) | |
1653 | Color=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Institutional white","Color",Vector3.new(0.886827767, 1.66916943, 1.66916955)) | |
1654 | Colorweld=weld(m,GShandle,Color,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.0801959, 0.0731511116, -0.0321292877, -3.02232365e-006, 1, -1.00041507e-006, -2.01206194e-006, 1.00040052e-006, 1, 1, 3.02232365e-006, 2.01206444e-006)) | |
1655 | mesh("SpecialMesh",Color,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.941088974, 1, 1)) | |
1656 | Color=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Institutional white","Color",Vector3.new(33.7171898, 0.886827707, 1.66916955)) | |
1657 | Colorweld=weld(m,GShandle,Color,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-21.0639267, -2.68177438, -0.0322022438, -3.02232365e-006, 1, -1.00041507e-006, -2.01206194e-006, 1.00040052e-006, 1, 1, 3.02232365e-006, 2.01206444e-006)) | |
1658 | mesh("BlockMesh",Color,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.188217998, 1)) | |
1659 | Color=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Institutional white","Color",Vector3.new(6.34283972, 1.66916943, 1.66916955)) | |
1660 | Colorweld=weld(m,GShandle,Color,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-29.1135826, -15.0618668, 0.0316624641, 1.15553121e-005, 0.866009176, 0.500028133, 2.64455957e-006, 0.500028133, -0.866009176, -1, 1.13293718e-005, 3.48776325e-006)) | |
1661 | Color=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Institutional white","Color",Vector3.new(7.34434128, 0.886827707, 1.66916955)) | |
1662 | Colorweld=weld(m,GShandle,Color,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(5.14986706, 5.29590511, -0.0323038101, 7.3808711e-005, -0.707122803, 0.707090795, -1.6424412e-005, -0.707090795, -0.707122862, 1, 4.05782848e-005, -6.3803549e-005)) | |
1663 | mesh("BlockMesh",Color,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.188217998, 1)) | |
1664 | Color=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Institutional white","Color",Vector3.new(0.886827767, 1.66916943, 1.66916955)) | |
1665 | Colorweld=weld(m,GShandle,Color,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.4326396, 0.0732911825, -0.0320100784, -4.02986188e-006, 1, 5.39994508e-005, 4.29838765e-005, -5.39992761e-005, 1, 1, 4.03217564e-006, -4.29836582e-005)) | |
1666 | mesh("SpecialMesh",Color,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.941088974, 1, 1)) | |
1667 | Color=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Institutional white","Color",Vector3.new(0.886827767, 2.5872097, 2.58721018)) | |
1668 | Colorweld=weld(m,GShandle,Color,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.66451979, 0.0732463598, -0.0319514275, -3.02232365e-006, 1, -1.00041507e-006, -2.01206194e-006, 1.00040052e-006, 1, 1, 3.02232365e-006, 2.01206444e-006)) | |
1669 | mesh("SpecialMesh",Color,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.188217998, 1, 1)) | |
1670 | Color=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Institutional white","Color",Vector3.new(8.3458395, 1.66916943, 1.66916955)) | |
1671 | Colorweld=weld(m,GShandle,Color,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-16.351572, -7.01927233, 0.03185606, 1.15553121e-005, 0.866009176, 0.500028133, 2.64455957e-006, 0.500028133, -0.866009176, -1, 1.13293718e-005, 3.48776325e-006)) | |
1672 | Color=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Institutional white","Color",Vector3.new(29.4608135, 0.886827707, 1.66916955)) | |
1673 | Colorweld=weld(m,GShandle,Color,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-18.935709, 2.49275374, -0.0320153236, -3.02232365e-006, 1, -1.00041507e-006, -2.01206194e-006, 1.00040052e-006, 1, 1, 3.02232365e-006, 2.01206444e-006)) | |
1674 | mesh("BlockMesh",Color,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.188217998, 1)) | |
1675 | Color=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Institutional white","Color",Vector3.new(9.1804266, 0.886827707, 1.66916955)) | |
1676 | Colorweld=weld(m,GShandle,Color,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.259634495, -0.0320544243, -0.0734710693, 7.97492976e-006, 1, 1.90010905e-005, 1, -7.97434768e-006, -3.09986935e-005, -3.09985408e-005, 1.90013379e-005, -1)) | |
1677 | mesh("BlockMesh",Color,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.188217998, 1)) | |
1678 | Color=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Institutional white","Color",Vector3.new(8.3458395, 1.66916943, 1.66916955)) | |
1679 | Colorweld=weld(m,GShandle,Color,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-10.8480988, -3.86623573, -0.0321755409, -1.44284568e-005, 0.86603117, -0.499990135, -5.66873132e-006, 0.499990106, 0.86603117, 1, 1.53298024e-005, -2.30478599e-006)) | |
1680 | Color=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Institutional white","Color",Vector3.new(7.34434128, 0.886827707, 1.66916955)) | |
1681 | Colorweld=weld(m,GShandle,Color,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(19.9617767, 20.1088181, -0.0333042145, 7.3808711e-005, -0.707122803, 0.707090795, -1.6424412e-005, -0.707090795, -0.707122862, 1, 4.05782848e-005, -6.3803549e-005)) | |
1682 | mesh("BlockMesh",Color,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.188217998, 1)) | |
1683 | Color=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Institutional white","Color",Vector3.new(6.92704582, 1.66916943, 1.66916955)) | |
1684 | Colorweld=weld(m,GShandle,Color,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-23.3346405, -11.3889961, -0.0323262215, -1.44284568e-005, 0.86603117, -0.499990135, -5.66873132e-006, 0.499990106, 0.86603117, 1, 1.53298024e-005, -2.30478599e-006)) | |
1685 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(8.3458395, 1.58570778, 1.58570814)) | |
1686 | Partweld=weld(m,GShandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0742845535, 0.0733440518, -0.0320487022, -3.02232365e-006, 1, -1.00041507e-006, -2.01206194e-006, 1.00040052e-006, 1, 1, 3.02232365e-006, 2.01206444e-006)) | |
1687 | mesh("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1688 | MainColor=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Institutional white","MainColor",Vector3.new(29.2104378, 3.33833504, 0.886827886)) | |
1689 | MainColorweld=weld(m,GShandle,MainColor,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-19.3112907, 0.0723934174, -0.0321435928, -3.02232365e-006, 1, -1.00041507e-006, -2.01206194e-006, 1.00040052e-006, 1, 1, 3.02232365e-006, 2.01206444e-006)) | |
1690 | mesh("BlockMesh",MainColor,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.941088021)) | |
1691 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Metal,0,0,"Really black","Part",Vector3.new(31.7141953, 3.33833504, 1.58570814)) | |
1692 | Partweld=weld(m,GShandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-20.145813, -2.43139243, -0.0320839882, -3.02232365e-006, 1, -1.00041507e-006, -2.01206194e-006, 1.00040052e-006, 1, 1, 3.02232365e-006, 2.01206444e-006)) | |
1693 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Metal,0,0,"Really black","Part",Vector3.new(0.886827767, 2.50375199, 2.50375247)) | |
1694 | Partweld=weld(m,GShandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.66451979, 0.0732463598, -0.0319514275, -3.02232365e-006, 1, -1.00041507e-006, -2.01206194e-006, 1.00040052e-006, 1, 1, 3.02232365e-006, 2.01206444e-006)) | |
1695 | mesh("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.941088974, 1, 1)) | |
1696 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Metal,0,0,"Really black","Part",Vector3.new(27.5412731, 3.33833504, 1.58570814)) | |
1697 | Partweld=weld(m,GShandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-18.0595684, 2.57640696, -0.0319848061, -3.02232365e-006, 1, -1.00041507e-006, -2.01206194e-006, 1.00040052e-006, 1, 1, 3.02232365e-006, 2.01206444e-006)) | |
1698 | ||
1699 | ||
1700 | ||
1701 | ||
1702 | ||
1703 | ||
1704 | ||
1705 | maus.KeyDown:connect(function(kei) | |
1706 | if string.byte(kei)==48 and not otheranims then | |
1707 | runnin=true | |
1708 | end | |
1709 | if kei=='w' then fldb.w=true end | |
1710 | if kei=='a' then fldb.a=true end | |
1711 | if kei=='s' then fldb.s=true end | |
1712 | if kei=='d' then fldb.d=true end | |
1713 | end) | |
1714 | maus.KeyUp:connect(function(kei) | |
1715 | if string.byte(kei)==48 and not otheranims then | |
1716 | runnin=false | |
1717 | end | |
1718 | if kei=='w' then fldb.w=false end | |
1719 | if kei=='a' then fldb.a=false end | |
1720 | if kei=='s' then fldb.s=false end | |
1721 | if kei=='d' then fldb.d=false end | |
1722 | end) | |
1723 | ||
1724 | ||
1725 | game:service'RunService'.RenderStepped:connect(function() | |
1726 | if anim~=lastanim then | |
1727 | runtime=0 | |
1728 | end | |
1729 | lastanim=anim | |
1730 | chr.Humanoid.CameraOffset=(rutprt.CFrame:toObjectSpace(hed.CFrame)).p+Vector3.new(0,-1.25,0) | |
1731 | syne=syne+.95 | |
1732 | if not otheranims and not swimming then | |
1733 | if (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 1 and not chr.Humanoid.Jump then-- and torso.Velocity.y<5 and torso.Velocity.y>-5 | |
1734 | anim="Idling" | |
1735 | elseif (rutprt.Velocity*Vector3.new(1, 0, 1)).magnitude > 1 and (rutprt.Velocity*Vector3.new(1, 0, 1)).magnitude < RunSpeed-10 and not chr.Humanoid.Jump then-- and torso.Velocity.y<5 and torso.Velocity.y>-5 | |
1736 | anim="Walking" | |
1737 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > RunSpeed-10 and not chr.Humanoid.Jump then-- and torso.Velocity.y<5 and torso.Velocity.y>-5 | |
1738 | anim="Sprinting" | |
1739 | elseif torso.Velocity.y>5 and chr.Humanoid.Jump then | |
1740 | anim='Jumping' | |
1741 | elseif (torso.Velocity.y < -5) and chr.Humanoid.Jump then | |
1742 | anim='Falling' | |
1743 | end | |
1744 | end | |
1745 | ||
1746 | if anim ~= "Idling" then | |
1747 | GShandleweld.C0=Lerp(GShandleweld.C0,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),.1) | |
1748 | end | |
1749 | ||
1750 | if anim=="Idling" then | |
1751 | idlesineinc=35 | |
1752 | GShandleweld.C0=Lerp(GShandleweld.C0,CFrame.new(0, -.5, .46)*CFrame.Angles(math.rad(75),math.rad(0),math.rad(0)),.1) | |
1753 | rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.5 ,.525 +math.cos(syne/idlesineinc)/25 ,0)*CFrame.Angles(math.rad(76),math.rad(12),math.rad(20)),.1) | |
1754 | larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.5 ,.525 +math.cos(syne/idlesineinc)/25 ,0 )*CFrame.Angles(0,0,math.rad(-3)),.1) | |
1755 | lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.55 ,-1.9 -math.cos(syne/idlesineinc)/20 ,(math.cos(syne/idlesineinc)/35))*CFrame.Angles(-(math.cos(syne/idlesineinc)/35),0,math.rad(-2.5)),.1) | |
1756 | rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.55 ,-1.9 -math.cos(syne/idlesineinc)/20 ,(math.cos(syne/idlesineinc)/35))*CFrame.Angles(-(math.cos(syne/idlesineinc)/35),0,math.rad(2.5)),.1) | |
1757 | hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0 ,1.5 +math.cos(syne/idlesineinc)/50 ,0)*CFrame.Angles(math.cos(syne/idlesineinc)/40,0,0),.1) | |
1758 | ||
1759 | ||
1760 | ||
1761 | rutprt.Weld.C0=Lerp(rutprt.Weld.C0,CFrame.new(0 ,-.1 +math.cos(syne/idlesineinc)/20 ,0 )*CFrame.Angles(math.cos(syne/idlesineinc)/35+math.rad(0),math.rad(0),math.rad(0)),.1) | |
1762 | end | |
1763 | ||
1764 | if anim=="Walking" then | |
1765 | rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.5 ,.525 +math.cos(syne/15 )/25 ,0 )*CFrame.Angles(math.cos(syne/6)/1.25,math.rad(5),-(math.cos(syne/6.75)/15)+math.rad(3)),.1) | |
1766 | larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.5 ,.525 +math.cos(syne/15 )/25 ,0 )*CFrame.Angles(-(math.cos(syne/6)/1.25),0,-(math.cos(syne/6.75)/15)-math.rad(3)),.1) | |
1767 | lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.55 ,-1.9 -math.cos(syne/6)/10,-(math.cos(syne/6)/1.125 ))*CFrame.Angles(math.cos(syne/6)/1.125,0,math.rad(-2.5)),.1) | |
1768 | rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.55 ,-1.9 -math.cos(syne/6)/10,math.cos(syne/6)/1.125 )*CFrame.Angles(-(math.cos(syne/6)/1.125),0,math.rad(2.5)),.1) | |
1769 | hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0 ,1.5 +math.cos(syne/20 )/50 ,0 )*CFrame.Angles(-math.cos(syne/3)/20,0,0),.1) | |
1770 | ||
1771 | ||
1772 | rutprt.Weld.C0=Lerp(rutprt.Weld.C0,CFrame.new(0,-.1+math.cos(syne/3.375)/20,math.cos(syne/3)/5)*CFrame.Angles(math.cos(syne/3)/20+math.rad(-3.5),math.cos(syne/6)/10,-math.cos(syne/6)/30+math.sin(rutprt.RotVelocity.y/2)/7.5),.1) | |
1773 | end | |
1774 | ||
1775 | if anim=="Sprinting" then | |
1776 | rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.5 ,.525 ,0 )*CFrame.Angles(-math.cos(syne/2.5)/10+math.rad(-55),0,math.rad(12.5)),.1) | |
1777 | larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.5 ,.525 ,0 )*CFrame.Angles(-math.cos(syne/2.5)/10+math.rad(-55),0,math.rad(-12.5)),.1) | |
1778 | lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.55 ,-1.6 -math.cos(syne/4)/4,-(math.cos(syne/4)*2 )-math.rad(10))*CFrame.Angles(math.cos(syne/4)*2+math.rad(10),0,math.rad(-2.5)),.1) | |
1779 | rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.55 ,-1.6 -math.cos(syne/4)/4,math.cos(syne/4)*2 -math.rad(10))*CFrame.Angles(-(math.cos(syne/4)*2)+math.rad(10),0,math.rad(2.5)),.1) | |
1780 | hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0 ,1.55 +math.cos(syne/20 )/50 ,0 )*CFrame.Angles(-math.cos(syne/2.5)/10+math.rad(20),0,0),.1) | |
1781 | ||
1782 | ||
1783 | rutprt.Weld.C0=Lerp(rutprt.Weld.C0,CFrame.new(0,-.3+math.cos(syne/2.5)/15,math.cos(syne/2.5))*CFrame.Angles(math.cos(syne/2.5)/10+math.rad(-25),math.cos(syne/2.5)/10,math.cos(syne/4)/20+math.sin(rutprt.RotVelocity.y/2)/4),.1) | |
1784 | end | |
1785 | ||
1786 | if anim=="Jumping" then | |
1787 | rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.5 ,.525 ,0 )*CFrame.Angles(math.rad(10),0,math.rad(50)),.1) | |
1788 | larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.5 ,.525 ,0 )*CFrame.Angles(math.rad(10),0,math.rad(-50)),.1) | |
1789 | lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.55 ,-1.4 ,0 )*CFrame.Angles(math.rad(-17.5),0,math.rad(-2.5)),.1) | |
1790 | rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.55 ,-1.4 ,0 )*CFrame.Angles(math.rad(-17.5),0,math.rad(2.5)),.1) | |
1791 | hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0 ,1.5 +math.cos(syne/20 )/50 ,0 )*CFrame.Angles(math.cos(syne/20)/40,0,0),.1) | |
1792 | ||
1793 | ||
1794 | rutprt.Weld.C0=Lerp(rutprt.Weld.C0,CFrame.new(0,-.1 +math.cos(syne/20 )/20 ,0 )*CFrame.Angles(math.rad(-15),math.rad(0),math.rad(0)),.1) | |
1795 | end | |
1796 | ||
1797 | if anim=="Falling" then | |
1798 | rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.5 ,.525 ,0 )*CFrame.Angles(math.rad(10),0,math.rad(70)),.035) | |
1799 | larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.5 ,.525 ,0 )*CFrame.Angles(math.rad(10),0,math.rad(-70)),.035) | |
1800 | lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.55 ,-1.2 ,0 )*CFrame.Angles(math.rad(-14),0,math.rad(-2.5)),.035) | |
1801 | rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.55 ,-1.2 ,0 )*CFrame.Angles(math.rad(0),0,math.rad(2.5)),.035) | |
1802 | hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0 ,1.5 ,-.3 )*CFrame.Angles(math.rad(-40),0,0),.035) | |
1803 | ||
1804 | ||
1805 | rutprt.Weld.C0=Lerp(rutprt.Weld.C0,CFrame.new(0 ,-.1 +math.cos(syne/20 )/20 ,0 )*CFrame.Angles(math.rad(10),math.rad(0),math.rad(0)),.035) | |
1806 | end | |
1807 | ||
1808 | if runnin and not otheranims and not swimming then | |
1809 | chr.Humanoid.WalkSpeed=RunSpeed | |
1810 | elseif not runnin and not otheranims and not swimming then | |
1811 | chr.Humanoid.WalkSpeed=WlkSpeed | |
1812 | end | |
1813 | end) |