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1
-- BurnLegion strikes again!
2
-- wongxd, this is why you DON'T goto Voidacity's
3
-- SLPM has been absent, so I've taken it upon myself to make something
4
-- Sound credit by jasonskg123 and affady482
5
warn"when you're bad time mode do q then u will be Fell :)"
6
warn"edit by ExplosiveDaniel if you see him ur lucky!"
7
--------------------------------------------------------
8
9
        pls = game:GetService'Players'
10
        rs = game:GetService'RunService'
11
        uinps = game:GetService'UserInputService'
12
        lp = pls.LocalPlayer
13
        mouse = lp:GetMouse()
14
        c = lp.Character
15
        human = c.Humanoid
16
        human.MaxHealth = 100000000000000
17
        wait()
18
        human.Health = 100000000000000
19
        c.Health:Destroy()
20
21
--------------------------------------------------------
22
23
        Debounces = {
24
                AnimationCycles = 0;
25
                FPS = 0;
26
                scalingDamage = false;
27
                damageLevel = 0;
28
                attackNumber = 0;
29
                isAttacking = false;
30
                isMoving = false;
31
                isSprinting = false;
32
                isBoosting = false;
33
                isPassive = false;
34
                isTyping = false;
35
        }
36
37
--------------------------------------------------------
38
39
        numLerp = function(start, goal, alpha)
40
                return(((goal - start) * alpha) + start)
41
        end
42
43
        CFrameZero = function()
44
                return CFrame.new(Vector3.new())
45
        end
46
47
        rad = function(value)
48
                return math.rad(value)
49
        end
50
51
        CFAngles = function(Vector)
52
                return CFrame.Angles(rad(Vector.x),rad(Vector.y),rad(Vector.z))
53
        end
54
55
--------------------------------------------------------
56
57
        AnimStat = {
58
                lerpSpeed = .2;
59
                lerpSpeed2 = .35;
60
                lerpTween = 0;
61
        }
62
63
        Joints = {
64
                c.HumanoidRootPart.RootJoint;
65
                c.Torso.Neck;
66
                c.Torso['Left Shoulder'];
67
                c.Torso['Right Shoulder'];
68
                c.Torso['Left Hip'];
69
                c.Torso['Right Hip'];
70
        }
71
72
        JointTargets = {
73
                CFrameZero();
74
                CFrameZero();
75
                CFrameZero();
76
                CFrameZero();
77
                CFrameZero();
78
                CFrameZero();
79
        }
80
81
	
82
83
        prepareCharacter = function()
84
                local transPoints = {
85
                        NumberSequenceKeypoint.new(0,.819,.0375),
86
                        NumberSequenceKeypoint.new(.207,.594,.0187),
87
                        NumberSequenceKeypoint.new(.4,.55,.031),
88
                        NumberSequenceKeypoint.new(.57,.619,.05),
89
                        NumberSequenceKeypoint.new(.76,.8,.0375),
90
                        NumberSequenceKeypoint.new(1,1,0),
91
                }
92
                local sizePoints = {
93
                        NumberSequenceKeypoint.new(0,.687,0),
94
                        NumberSequenceKeypoint.new(.111,.875,0),
95
                        NumberSequenceKeypoint.new(.327,1.19,0),
96
                        NumberSequenceKeypoint.new(.646,1.56,0),
97
                        NumberSequenceKeypoint.new(.805,1.37,0),
98
                        NumberSequenceKeypoint.new(.905,1.06,0),
99
                        NumberSequenceKeypoint.new(.968,.938,0),
100
                        NumberSequenceKeypoint.new(.984,1.13,0),
101
                        NumberSequenceKeypoint.new(1,1.62,0),
102
                }
103
                local Size = NumberSequence.new(sizePoints)
104
                local Transparency = NumberSequence.new(transPoints)
105-
                efxBlock.BrickColor = BrickColor.new("Cyan")
105+
106
                efxBlock = Instance.new("Part",c)
107
                efxBlock.BrickColor = BrickColor.new("Bright red")
108
                efxBlock.Material = "Neon"
109
                efxBlock.FormFactor = "Custom"
110
                efxBlock.Transparency = .3
111
                efxBlock.Size = Vector3.new(.3,.3,.3)
112
                local mesh = Instance.new("SpecialMesh",efxBlock)
113
                mesh.MeshType = Enum.MeshType.Sphere
114
                mesh.Scale = Vector3.new(1,1,1)
115-
                light.Color = Color3.new(0,1/0,1)
115+
116
                light.Range = 10
117
                light.Color = Color3.new(21,21,21)
118
                light.Shadows = false
119
                local particles = Instance.new("ParticleEmitter",efxBlock)
120
                particles.Color = ColorSequence.new(Color3.new(0,0,0/0),Color3.new(0/0,0/0,0/0))
121
                particles.LightEmission = .95
122
                particles.Size = Size
123
                particles.Name = "Fire"
124
                particles.Transparency = Transparency
125
                particles.LockedToPart = true
126
                particles.VelocityInheritance = .5
127
                particles.LockedToPart = true
128
                particles.Rate = 70
129
                particles.Texture = "rbxassetid://43708993"
130
                particles.Lifetime = NumberRange.new(2,2)
131
                particles.RotSpeed = NumberRange.new(100,100)
132
                particles.Speed = NumberRange.new(7,7)
133
                script.Parent = efxBlock
134
                fire = particles
135
                local offset = Vector3.new(-0.11, .23, -0.5)
136
                local weld = Instance.new("Weld",c.Head)
137
                weld.Part0 = c.Head
138
                weld.Part1 = efxBlock
139
                weld.C0 = CFrame.new(offset) * CFrame.Angles(math.rad(-40),math.rad(10),math.rad(40))
140
                efxBlock.Parent = c
141
                local music = Instance.new("Sound",c)
142
                music.SoundId = "rbxassetid://893314717"
143
                music.Looped = true
144
                music.Volume = 4.5
145
                fight = music
146
                local music2 = Instance.new("Sound",c)
147
                music2.SoundId = "rbxassetid://477519375"
148
                music2.Looped = true
149
                music2.Volume = 4.5
150
                sans = music2
151
                pointGyro = Instance.new("BodyGyro",c.HumanoidRootPart)
152
                pointGyro.P = 1e7
153
                pointGyro.D = 1e3
154
                pointGyro.MaxTorque = Vector3.new(0,1e7,0)
155
                animator = c.Humanoid:FindFirstChild("Animator")
156
                if animator then
157
                        animator:Destroy()
158
                end
159
                c.Torso.roblox:Destroy()
160
                for i,v in pairs (c.Head:children()) do
161
                        if v.ClassName == "Sound" then
162
                                v:Destroy()
163
                        end
164
                end
165
                for i = 1,#Joints do
166
                        Joints[i].C1 = CFrame.new(Vector3.new())
167
                end
168
                human.WalkSpeed = 0
169
                human.JumpPower = 0
170
        end
171
172
        uinps.InputBegan:connect(function(InputObject)
173
                if InputObject.KeyCode == Enum.KeyCode.K and Debounces.isTyping == false then
174
                        Debounces.isPassive = not Debounces.isPassive
175
                end
176
        end)
177
178
        setJointCFrames = function(table)
179
                for i = 1,#table do
180
                        JointTargets[i] = table[i]
181
                end
182
                AnimationCycles = 0
183
        end
184
185
        setLerp = function(speed)
186
                AnimStat.lerpSpeed = speed
187
        end
188
189
        setTween = function(tween)
190
                AnimStat.lerpTween = tween
191
        end
192
193
        takeDamage = function(position,damage,distance,platformStand)
194
                for i,v in pairs (pls:children()) do
195
                        if v.ClassName == "Player" and v:FindFirstChild("Character") then
196
                                local torso = v.Character:FindFirstChild("Torso")
197
                                if torso and (torso.Position - position).magnitude < distance then
198
                                        v.Character.Humanoid:TakeDamage(damage)
199
                                        if platformStand == true then
200
                                                v.Character.PlatformStand = platformStand
201
                                        end
202
                                end
203
                        end
204
                end
205
        end
206
207
--------------------------------------------------------
208
209
        prepareCharacter()
210
211
--------------------------------------------------------
212
213
        spawn(function()
214
                local sine = 0
215
                while wait() do
216
                        pointGyro.CFrame = CFrame.new(Vector3.new(),(mouse.Hit.p - c.HumanoidRootPart.CFrame.p).unit * 100)
217
                        if Debounces.isAttacking == false and Debounces.isMoving == false and Debounces.isBoosting == false then
218
                                setLerp(.1)
219
                                if Debounces.isPassive == true then
220
                                        setJointCFrames({
221
                                                CFrame.new(Vector3.new(0, -0.901 + math.sin(tick() * 1.5)/45, 0)) * CFAngles(Vector3.new(-22.001, 0, 0));
222
                                                CFrame.new(Vector3.new(-0.001, 1.52 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(-10.861 + math.sin((-tick() + 2) * 1.5) * 5, 13.765, -1.658));
223
                                                CFrame.new(Vector3.new(-1.5, -0.1 + math.sin(tick() * 1.5)/15, -0.801)) * CFAngles(Vector3.new(44.999, 0, 0));
224
                                                CFrame.new(Vector3.new(1.7, 0.2 + math.sin(tick() * 1.5)/15, 0.199)) * CFAngles(Vector3.new(-15.001, -15.001, 15));
225
                                                CFrame.new(Vector3.new(-0.7, -1.8, 0.6)) * CFAngles(Vector3.new(-59.511, 3.84, 0.489));
226
                                                CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, -0.001));
227
                                        })
228
                                else
229
                                        setJointCFrames({
230
                                                CFrame.new(Vector3.new(0, 0 + math.sin(tick() * 1.5)/25, 0)) * CFAngles(Vector3.new(0, 0, 0));
231
                                                CFrame.new(Vector3.new(0, 1.5 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(1.554 + math.sin((-tick() + 2) * 1.5) * 5, -0.001, -0.001));
232
                                                CFrame.new(Vector3.new(-1.06, -0.03 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, 0, 29.51));
233
                                                CFrame.new(Vector3.new(1.059, -0.031 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, -3.842, -29.511));
234
                                                CFrame.new(Vector3.new(-0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(0, 8.885, 0));
235
                                                CFrame.new(Vector3.new(0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(-0.001, -8.886, 0));
236
                                        })
237
                                end
238
                        elseif Debounces.isAttacking == false and Debounces.isMoving == true and Debounces.isBoosting == false then
239
                                sine = sine + math.rad(12)
240
                                human.WalkSpeed = 15
241
                                setLerp(.15)
242
                                setJointCFrames({
243
                                        CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, math.sin(sine) * -2.5, 0));
244
                                        CFrame.new(Vector3.new(0, 1.499, -0.04)) * CFAngles(Vector3.new(-5.676, -0.001 - math.sin(sine) * 3, -0.001));
245
                                        CFrame.new(Vector3.new(-1.97, 0 + math.sin(sine + .5)/20, 0.1 + math.sin(-sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(sine) * 23, 0, 0));
246
                                        CFrame.new(Vector3.new(1.97, 0 - math.sin(sine + .5)/20, 0.1 + math.sin(sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(-sine) * 23, 0, 0));
247
                                        CFrame.new(Vector3.new(-0.5, -1.93 - math.cos(sine)/8.7, 0.2 + math.sin(sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(-sine) * 30, 0, 0));
248
                                        CFrame.new(Vector3.new(0.5, -1.93 + math.cos(sine)/8.7, 0.2 + math.sin(-sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(sine) * 30, 0, 0));
249
                                })
250
                        end
251
                        if Debounces.scalingDamage == true then
252
                                takeDamage(c.HumanoidRootPart.Position,Debounces.damageLevel,8,true)
253
                        end
254
                end
255
        end)
256
257
        human.Changed:connect(function(prop)
258
                if prop == "MoveDirection" then
259
                        if human.MoveDirection.magnitude > .02 then
260
                                Debounces.isMoving = true
261
                        else
262
                                Debounces.isMoving = false
263
                        end
264
                end
265
        end)
266
267
        uinps.InputBegan:connect(function(InputObject)
268
                if InputObject.KeyCode == Enum.KeyCode.A and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
269
                        Debounces.isBoosting = true
270
                        Debounces.damageLevel = 5000
271
                        Debounces.scalingDamage = true
272
                        local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
273
                        setLerp(.15)
274
                        setJointCFrames({
275
                                CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 20));
276
                                CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-10.372, 28.758, -1.837));
277
                                CFrame.new(Vector3.new(-0.7, -0.2, -0.801)) * CFAngles(Vector3.new(45, 0, 45));
278
                                CFrame.new(Vector3.new(1.7, 0.2, 0.199)) * CFAngles(Vector3.new(-15.001, -15.001, 45));
279
                                CFrame.new(Vector3.new(-0.3, -2, 0.2)) * CFAngles(Vector3.new(-11.283, -17.801, 19.495));
280
                                CFrame.new(Vector3.new(0.9, -2, -0.201)) * CFAngles(Vector3.new(15, -15, 29.999));
281
                        })
282
                        local boostSpeed = 250
283
                        local efx = Instance.new("Sound",c.Head)
284
                        efx.SoundId = "rbxassetid://200632875"
285
                        efx.Pitch = math.random(1100,1300)/1000
286
                        efx.Volume = .5
287
                        efx:Play()
288
                        spawn(function()
289
                                wait(5)
290
                                efx:Destroy()
291
                        end)
292
                        vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(1,0,0)).p).unit * boostSpeed
293
                        vel.P = 1e3
294
                        vel.MaxForce = Vector3.new(math.huge,0,math.huge)
295
                        wait(.15)
296
                        vel.P = 1000
297
                        vel.MaxForce = Vector3.new(3000,0,3000)
298
                        vel.Velocity = Vector3.new()
299
                        wait(.3)
300
                        setLerp(.3)
301
                        setJointCFrames({
302
                                CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 13));
303
                                CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-30.239, 42.47, 11.879));
304
                                CFrame.new(Vector3.new(-1.9, -0.2, -0.401)) * CFAngles(Vector3.new(44.999, 0, -45));
305
                                CFrame.new(Vector3.new(1.5, 0.4, 0.599)) * CFAngles(Vector3.new(-62.058, -21.088, -15.383));
306
                                CFrame.new(Vector3.new(-0.7, -1.8, 0.6)) * CFAngles(Vector3.new(-59.239, -26.158, -14.457));
307
                                CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(-0.505, -14.478, -18.968));
308
                        })
309
                        wait(.2)
310
                        vel:Destroy()
311
                        Debounces.damageLevel = 0
312
                        Debounces.scalingDamage = false
313
                        Debounces.isBoosting = false
314
                end
315
        end)
316
317
        uinps.InputBegan:connect(function(InputObject)
318
                if InputObject.KeyCode == Enum.KeyCode.D and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
319
                        Debounces.isBoosting = true
320
                        Debounces.damageLevel = 5000
321
                        Debounces.scalingDamage = true
322
                        local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
323
                        setLerp(.15)
324
                        setJointCFrames({
325
                                CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -15));
326
                                CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-13.603, -45.662, -6.645));
327
                                CFrame.new(Vector3.new(-1.9, 0, -0.201)) * CFAngles(Vector3.new(31.935, -7.436, -60.853));
328
                                CFrame.new(Vector3.new(1.9, 0, 0.399)) * CFAngles(Vector3.new(-3.644, -23.448, 59.102));
329
                                CFrame.new(Vector3.new(-1.1, -1.8, 0)) * CFAngles(Vector3.new(-3.616, -11.936, -29.566));
330
                                CFrame.new(Vector3.new(0.1, -1.6, -0.601)) * CFAngles(Vector3.new(1.943, -7.181, -32.528));
331
                        })
332
                        local boostSpeed = 250
333
                        local efx = Instance.new("Sound",c.Head)
334
                        efx.SoundId = "rbxassetid://200632875"
335
                        efx.Pitch = math.random(1100,1300)/1000
336
                        efx.Volume = .5
337
                        efx:Play()
338
                        spawn(function()
339
                                wait(5)
340
                                efx:Destroy()
341
                        end)
342
                        vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(-1,0,0)).p).unit * boostSpeed
343
                        vel.P = 1e3
344
                        vel.MaxForce = Vector3.new(math.huge,0,math.huge)
345
                        wait(.15)
346
                        vel.P = 1000
347
                        vel.MaxForce = Vector3.new(3000,0,3000)
348
                        vel.Velocity = Vector3.new()
349
                        wait(.3)
350
                        setLerp(.3)
351
                        setJointCFrames({
352
                                CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -13));
353
                                CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327));
354
                                CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60));
355
                                CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342));
356
                                CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729));
357
                                CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999));
358
                        })
359
                        wait(.2)
360
                        vel:Destroy()
361
                        Debounces.damageLevel = 0
362
                        Debounces.scalingDamage = false
363
                        Debounces.isBoosting = false
364
                end
365
        end)
366
367
        uinps.InputBegan:connect(function(InputObject)
368
                if InputObject.KeyCode == Enum.KeyCode.W and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
369
                        Debounces.isBoosting = true
370
                        Debounces.damageLevel = 5000
371
                        Debounces.scalingDamage = true
372
                        local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
373
                        setLerp(.15)
374
                        setJointCFrames({
375
                                CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-40.001, 0, 5));
376
                                CFrame.new(Vector3.new(-0.001, 1.429, 0.2)) * CFAngles(Vector3.new(25.141, -8.347, 0.878));
377
                                CFrame.new(Vector3.new(-1.5, 0, .101)) * CFAngles(Vector3.new(14.999, -0.001, 0));
378
                                CFrame.new(Vector3.new(1.7, 0.199, -0.401)) * CFAngles(Vector3.new(28.08, -0.358, 21.087));
379
                                CFrame.new(Vector3.new(-0.5, -1.8, 0.6)) * CFAngles(Vector3.new(-29.448, 3.57, -1.5));
380
                                CFrame.new(Vector3.new(0.499, -1.6, -0.401)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968));
381
                        })
382
                        local boostSpeed = 250
383
                        local efx = Instance.new("Sound",c.Head)
384
                        efx.SoundId = "rbxassetid://200632875"
385
                        efx.Pitch = math.random(1100,1300)/1000
386
                        efx.Volume = .5
387
                        efx:Play()
388
                        spawn(function()
389
                                wait(5)
390
                                efx:Destroy()
391
                        end)
392
                        vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,1)).p).unit * boostSpeed
393
                        vel.P = 1e3
394
                        vel.MaxForce = Vector3.new(math.huge,0,math.huge)
395
                        wait(.15)
396
                        vel.P = 1000
397
                        vel.MaxForce = Vector3.new(3000,0,3000)
398
                        vel.Velocity = Vector3.new()
399
                        wait(.3)
400
                        setLerp(.3)
401
                        setJointCFrames({
402
                                CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 40, -13));
403
                                CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327));
404
                                CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60));
405
                                CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342));
406
                                CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729));
407
                                CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999));
408
                        })
409
                        wait(.2)
410
                        vel:Destroy()
411
                        Debounces.damageLevel = 0
412
                        Debounces.scalingDamage = false
413
                        Debounces.isBoosting = false
414
                end
415
        end)
416
417
        uinps.InputBegan:connect(function(InputObject)
418
                if InputObject.KeyCode == Enum.KeyCode.S and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
419
                        Debounces.isBoosting = true
420
                        Debounces.damageLevel = 5000
421
                        Debounces.scalingDamage = true
422
                        local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
423
                        setLerp(.15)
424
                        setJointCFrames({
425
                                CFrame.new(Vector3.new(0, -.3, 0)) * CFAngles(Vector3.new(15, 0, 0));
426
                                CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-5.298, -1.305, -4.093));
427
                                CFrame.new(Vector3.new(-1.7, 0, -0.201)) * CFAngles(Vector3.new(12.112, -6.562, -16.939));
428
                                CFrame.new(Vector3.new(1.7, 0, -0.201)) * CFAngles(Vector3.new(8.817, 8.378, 20.465));
429
                                CFrame.new(Vector3.new(-0.7, -1.8, 0.2)) * CFAngles(Vector3.new(-14.432, 3.06, -2.373));
430
                                CFrame.new(Vector3.new(0.5, -1.8, -0.201)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968));
431
                        })
432
                        local boostSpeed = 150
433
                        local boostSpeed = 250
434
                        local efx = Instance.new("Sound",c.Head)
435
                        efx.SoundId = "rbxassetid://200632875"
436
                        efx.Pitch = math.random(1100,1300)/1000
437
                        efx.Volume = .5
438
                        efx:Play()
439
                        spawn(function()
440
                                wait(5)
441
                                efx:Destroy()
442
                        end)
443
                        vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-1)).p).unit * boostSpeed
444
                        vel.P = 1e3
445
                        vel.MaxForce = Vector3.new(math.huge,0,math.huge)
446
                        wait(.15)
447
                        vel.P = 1000
448
                        vel.MaxForce = Vector3.new(3000,0,3000)
449
                        vel.Velocity = Vector3.new()
450
                        wait(.3)
451
                        setLerp(.3)
452
                        setJointCFrames({
453
                                CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(4, 0, 0));
454
                                CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-20.081, 28.752, 3.598));
455
                                CFrame.new(Vector3.new(-1.7, 0.2, -0.601)) * CFAngles(Vector3.new(59.51, -3.841, -14.511));
456
                                CFrame.new(Vector3.new(1.7, 0.2, 0.399)) * CFAngles(Vector3.new(-47.597, -13.104, 17.887));
457
                                CFrame.new(Vector3.new(-0.7, -1.4, 0.2)) * CFAngles(Vector3.new(-44.477, 3.836, -0.524));
458
                                CFrame.new(Vector3.new(0.5, -1.4, -0.601)) * CFAngles(Vector3.new(-15.868, -12.953, -7.631));
459
                        })
460
                        wait(.2)
461
                        vel:Destroy()
462
                        Debounces.damageLevel = 0
463
                        Debounces.scalingDamage = false
464
                        Debounces.isBoosting = false
465
                end
466
        end)
467
468
        uinps.InputBegan:connect(function(InputObject)
469
                if InputObject.KeyCode == Enum.KeyCode.Q and Debounces.isAttacking == false and Debounces.isSprinting == false and Debounces.isPassive == true and Debounces.isTyping == false then
470
                        local isLooping = true
471
                        uinps.InputEnded:connect(function(InputObject2)
472
                                if InputObject2.KeyCode == Enum.KeyCode.Q then
473
                                        isLooping = false
474
                                end
475
                        end)
476
                        while true do
477
                                if isLooping == false then
478
                                        break
479
                                end
480
                                Debounces.attackNumber = Debounces.attackNumber + 1
481
                                local aimPos = mouse.Hit.p
482
                                local head = Instance.new("Part",c)
483
                                head.Size = Vector3.new(12,.2,12)
484
                                head.CanCollide = false
485
                                head.Anchored = true
486
                                head.Transparency = 1
487
                                for i = 1,2 do
488
                                        local decal = Instance.new("Decal",head)
489
                                        decal.Texture = "rbxassetid://1350472031"
490
                                        if i == 1 then
491
                                                decal.Face = Enum.NormalId.Top
492
                                        else
493
                                                decal.Face = Enum.NormalId.Bottom
494
                                        end
495
                                end
496
                                if Debounces.attackNumber%2 == 1 then
497
                                        head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos)
498
                                else
499
                                        head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos)
500
                                end
501
                                spawn(function()
502
                                        local timer = 0
503
                                        while rs.RenderStepped:wait() do
504
                                                if timer >= 1.55 then
505
                                                        break
506
                                                end
507
                                                head.CFrame = head.CFrame * CFrame.Angles(0,0,math.rad(timer * 25/(Debounces.FPS/60)))
508
                                                timer = timer + 1/30/(Debounces.FPS/60)
509
                                        end
510
                                        head.CFrame = CFrame.new(head.CFrame.p,aimPos)
511
                                        local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999)
512
                                        local hit, pos = workspace:FindPartOnRay(ray,c)
513
                                        local dis = (head.CFrame.p - pos).magnitude
514
                                        local rayPart = Instance.new("Part",rayModel)
515
                                        rayPart.Material = "Neon"
516
                                        rayPart.FormFactor = "Custom"
517
                                        rayPart.BrickColor = BrickColor.new(1,1,1)
518
                                        rayPart.Anchored = true
519
                                        rayPart.CanCollide = false
520
                                        rayPart.Size = Vector3.new(7,7,dis + 400)
521
                                        local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2)
522
                                        rayPart.CFrame = rayCFrame
523
                                        head:Destroy()
524
                                end)
525
                                wait()
526
                                local s = Instance.new("Sound",head)
527
                                s.Volume = 1
528
                                s.SoundId = "rbxassetid://332223043"
529
                                s:Play()
530
                                wait(.04)
531
plr = game.Players.LocalPlayer
532
char = plr.Character
533
mouse = plr:GetMouse()                                                                                                                                  
534
whitecolor = Color3.new(1,1,1)
535
epicmode = false
536
normal = true
537
for i,v in pairs(char:GetChildren()) do
538
   if v.ClassName == "Shirt" or v.ClassName == "Pants" or v.ClassName == "ShirtGraphic" then
539
      v:Destroy()
540
     end
541
end
542
local shirt = Instance.new("Shirt",char)
543
shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=1357487550"
544
local pants = Instance.new("Pants",char)
545
pants.PantsTemplate = "http://www.roblox.com/asset/?id=1588478839"
546
char.Head.face.Texture = "http://www.roblox.com/asset/?id=1011290299"
547
local bdycolors = char["Body Colors"]
548
bdycolors.HeadColor3 = whitecolor
549
bdycolors.LeftArmColor3 = whitecolor
550
bdycolors.LeftLegColor3 = whitecolor
551
bdycolors.RightArmColor3 = whitecolor
552
bdycolors.RightLegColor3 = whitecolor
553
bdycolors.TorsoColor3 = whitecolor
554
for i,v in pairs(char:GetChildren()) do
555
    if v.ClassName == "Hat" or v.ClassName == "Accessory" then
556
        v:Destroy()
557
    end
558
end
559
                        end
560
                end
561
        end)
562
563
        uinps.InputBegan:connect(function(InputObj)
564
                if InputObj.KeyCode == Enum.KeyCode.E and Debounces.isAttacking == false and Debounces.isSprinting == false and Debounces.isPassive == true and Debounces.isTyping == false then
565
                        Debounces.isAttacking = true
566
                        local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p
567
                        local head = Instance.new("Part",c)
568
                        head.Size = Vector3.new(18,.2,18)
569
                        head.CanCollide = false
570
                        head.Anchored = true
571
                        head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos)
572
                        head.Transparency = 1
573
                        for i = 1,2 do
574
                                local decal = Instance.new("Decal",head)
575
                                decal.Texture = "rbxassetid://1350472031"
576
                                if i == 1 then
577
                                        decal.Face = Enum.NormalId.Top
578
                                else
579
                                        decal.Face = Enum.NormalId.Bottom
580
                                end
581
                        end
582
                        setLerp(.1)
583
                        setJointCFrames({
584
                                CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0));
585
                                CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001));
586
                                CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502));
587
                                CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928));
588
                                CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001));
589
                                CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0));
590
                        })
591
                        spawn(function()
592
                                local timer = 0
593
                                while rs.RenderStepped:wait() do
594
                                        if timer >= 1.55/.8 then
595
                                                break
596
                                        end
597
                                        head.CFrame = head.CFrame * CFrame.Angles(0,0,math.rad(timer * 25/(Debounces.FPS/60)))
598
                                        timer = timer + 1/30/(Debounces.FPS/60)
599
                                end
600
                                head.CFrame = CFrame.new(head.CFrame.p,aimPos)
601
                                local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999)
602
                                local hit, pos = workspace:FindPartOnRay(ray,c)
603
                                local dis = (head.CFrame.p - pos).magnitude
604
                                local rayPart = Instance.new("Part",rayModel)
605
                                rayPart.Material = "Neon"
606
                                rayPart.FormFactor = "Custom"
607
                                rayPart.Name = "Punch"
608
                                rayPart.BrickColor = BrickColor.new(1,1,1)
609
                                rayPart.Anchored = true
610
                                rayPart.CanCollide = false
611
                                rayPart.Size = Vector3.new(28,28,dis + 400)
612
                                local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2)
613
                                rayPart.CFrame = rayCFrame
614
                                head:Destroy()
615
                        end)
616
                        wait()
617
                        local s = Instance.new("Sound",head)
618
                        s.Volume = 1
619
                        s.SoundId = "rbxassetid://332223043"
620
                        s.Pitch = .8
621
                        s:Play()
622
                        wait(.75)
623
                        setLerp(.17)
624
                        setJointCFrames({
625
                                CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0));
626
                                CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001));
627
                                CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76));
628
                                CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155));
629
                                CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001));
630
                                CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0));
631
                        })
632
                        wait(.5)
633
                        Debounces.isAttacking = false
634
                end
635
        end)
636
        
637
        reflect = function(d,n)
638
                local i, n = -1 * d.unit, n.unit
639
                local dot = n:Dot(i)
640
                return 2*dot*n - i
641
        end
642
643
        makeReflectionBeam = function(pos,look,isCrit)
644
                local ray = Ray.new(pos,look)
645
                local hit,hitpos,norm = workspace:FindPartOnRay(ray,c)
646
                local e = Instance.new("Part",rayModel)
647
                e.Anchored = true
648
                e.CanCollide = false
649
                e.BrickColor = BrickColor.new("Red")
650
                e.Material = "Neon"
651
                e.FormFactor = "Custom"
652
                e.Size = Vector3.new(6,6,(pos - hitpos).magnitude)
653
                if isCrit == true then
654
                        e.Size = Vector3.new(16,16,(pos - hitpos).magnitude)
655
                        e.Name = "Punch"
656
                end
657
                e.CFrame = CFrame.new(pos + (hitpos - pos)/2, pos)
658
                local e = Instance.new("Sound",c)
659
                if isCrit == true then
660
                        e.Volume = .5
661
                else
662
                        e.Volume = .3
663
                        e.Pitch = 1.5
664
                end
665
                e.SoundId = "rbxassetid://200632875"
666
                e:Play()
667
                spawn(function()
668
                        wait(6)
669
                        e:Destroy()
670
                end)
671
                wait(.05)
672
                if hit ~= nil then
673
                        newDir = reflect(look.unit,norm,isCrit)
674
                        makeReflectionBeam(hitpos,newDir * 999,isCrit)
675
                end
676
        end
677
678
        uinps.InputBegan:connect(function(InputObject)
679
                if InputObject.KeyCode == Enum.KeyCode.Q and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isPassive == true and Debounces.isTyping == false then
680
                        local isLooping = true
681
                        uinps.InputEnded:connect(function(InputObject2)
682
                                if InputObject2.KeyCode == Enum.KeyCode.Q then
683
                                        isLooping = false
684
                                end
685
                        end)
686
                        while true do
687
                                if isLooping == false then
688
                                        break
689
                                end
690
                                Debounces.attackNumber = Debounces.attackNumber + 1
691
                                local aimPos = mouse.Hit.p
692
                                local head = Instance.new("Part",c)
693
                                head.Size = Vector3.new(12,.2,12)
694
                                head.CanCollide = false
695
                                head.Anchored = true
696
                                head.Transparency = 1
697
                                for i = 1,2 do
698
                                        local decal = Instance.new("Decal",head)
699
                                        decal.Texture = "rbxassetid://1350472031"
700
                                        if i == 1 then
701
                                                decal.Face = Enum.NormalId.Top
702
                                        else
703
                                                decal.Face = Enum.NormalId.Bottom
704
                                        end
705
                                end
706
                                if Debounces.attackNumber%2 == 1 then
707
                                        head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos)
708
                                else
709
                                        head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos)
710
                                end
711
                                spawn(function()
712
                                        local timer = 0
713
                                        while rs.RenderStepped:wait() do
714
                                                if timer >= 1.55 then
715
                                                        break
716
                                                end
717
                                                head.CFrame = head.CFrame * CFrame.Angles(0,0,math.rad(timer * 25/(Debounces.FPS/60)))
718
                                                timer = timer + 1/30/(Debounces.FPS/60)
719
                                        end
720
                                        head.CFrame = CFrame.new(head.CFrame.p,aimPos)
721
                                        head:Destroy()
722
                                        makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,false)        
723
                                end)
724
                                
725
                                wait()
726
                                local s = Instance.new("Sound",head)
727
                                s.Volume = 2
728
                                s.SoundId = "rbxassetid://332223043"
729
                                s.Pitch = 1.02
730
                                s:Play()
731
                                wait(.2)
732
                        end
733
                end
734
        end)
735
736
        uinps.InputBegan:connect(function(InputObj)
737
                if InputObj.KeyCode == Enum.KeyCode.E and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isPassive == true and Debounces.isTyping == false then
738
                        Debounces.isAttacking = true
739
                        local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p
740
                        local head = Instance.new("Part",c)
741
                        head.Size = Vector3.new(18,.2,18)
742
                        head.CanCollide = false
743
                        head.Anchored = true
744
                        head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos)
745
                        head.Transparency = 1
746
                        for i = 1,2 do
747
                                local decal = Instance.new("Decal",head)
748
                                decal.Texture = "rbxassetid://1350472031"
749
                                if i == 1 then
750
                                        decal.Face = Enum.NormalId.Top
751
                                else
752
                                        decal.Face = Enum.NormalId.Bottom
753
                                end
754
                        end
755
                        setLerp(.1)
756
                        setJointCFrames({
757
                                CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0));
758
                                CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001));
759
                                CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502));
760
                                CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928));
761
                                CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001));
762
                                CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0));
763
                        })
764
                        spawn(function()
765
                                local timer = 0
766
                                while rs.RenderStepped:wait() do
767
                                        if timer >= 1.55/.8 then
768
                                                break
769
                                        end
770
                                        head.CFrame = head.CFrame * CFrame.Angles(0,0,math.rad(timer * 25/(Debounces.FPS/60)))
771
                                        timer = timer + 1/30/(Debounces.FPS/60)
772
                                end
773
                                head.CFrame = CFrame.new(head.CFrame.p,aimPos)
774
                                head:Destroy()
775
                                makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,true)
776
                        end)
777
                        wait()
778
                        local s = Instance.new("Sound",head)
779
                        s.Volume = 2
780
                        s.SoundId = "rbxassetid://332223043"
781
                        s.Pitch = .8
782
                        s:Play()
783
                        wait(.75)
784
                        setLerp(.17)
785
                        setJointCFrames({
786
                                CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0));
787
                                CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001));
788
                                CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76));
789
                                CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155));
790
                                CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001));
791
                                CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0));
792
                        })
793
                        wait(.5)
794
                        Debounces.isAttacking = false
795
                end
796
        end)
797
798
        uinps.InputBegan:connect(function(InputObj)
799
                if InputObj.KeyCode == Enum.KeyCode.Slash then
800
                        local finishEvent = nil
801
                        Debounces.isTyping = true
802
                        finishEvent = uinps.InputBegan:connect(function(InputObj)
803
                                if InputObj.KeyCode == Enum.KeyCode.Return or InputObj.UserInputType == Enum.UserInputType.MouseButton1 then
804
                                        Debounces.isTyping = false
805
                                        finishEvent:disconnect()
806
                                end
807
                        end)
808
                end
809
        end)
810
811
        uinps.InputBegan:connect(function(InputObj)
812
                if InputObj.KeyCode == Enum.KeyCode.LeftShift then
813
                        Debounces.isSprinting = true
814
                end
815
        end)
816
817
        uinps.InputEnded:connect(function(InputObj)
818
                if InputObj.KeyCode == Enum.KeyCode.LeftShift then
819
                        Debounces.isSprinting = false
820
                end
821
        end)
822
823
        rs.RenderStepped:connect(function()
824
                Debounces.FPS = 1/rs.RenderStepped:wait()
825
                local FPSLerp = AnimStat.lerpSpeed/(Debounces.FPS/60)
826
                if Debounces.isPassive == false then
827
                        fire.Enabled = false
828
                        light.Range = 0
829
                        fight:Pause()
830
                        sans:Resume()
831
                        efxBlock.Transparency = 1
832
                else
833
                        fire.Enabled = true
834
                        light.Range = 10
835
                        fight:Resume()
836
                        sans:Pause()
837
                        efxBlock.Transparency = 0
838
                end
839
                for i,v in pairs (rayModel:children()) do
840
                        if v.Transparency >= 1 then
841
                                v:Destroy()
842
                        else
843
                                v.CanCollide = true
844
                                local parts = v:GetTouchingParts()
845
                                v.CanCollide = false
846
                                for i = 1,#parts do
847
                                        if parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name ~= "Punch" then
848
                                                parts[i].Parent.Humanoid:TakeDamage(5000.5/(Debounces.FPS/60))
849
                                        elseif parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name == "Punch" then
850
                                                parts[i].Parent.Humanoid:TakeDamage(1000.1/(Debounces.FPS/60))
851
                                        end
852
                                end
853
                                v.Size = v.Size + Vector3.new(1/(Debounces.FPS/60),1/(Debounces.FPS/60),0)
854
                                v.Transparency = v.Transparency + .05/(Debounces.FPS/60)
855
                        end
856
                end
857
                for i = 1,#Joints do
858
                        Joints[i].C0 = Joints[i].C0:lerp(JointTargets[i], FPSLerp)
859
                end
860
                local sineval = math.sin(tick() * 2) * 3
861
                fire.Acceleration = Vector3.new(sineval,1,sineval)
862
                light.Brightness = math.sin(math.cos(tick() * 2) * 1.5)
863
        end)