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wait(0.6)
2
--[[
3
by Yourfirstnightmare-Dre#2941
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Created with my animation rig,
5
Abanonded project got bored not much to do
6
]]--
7
script.Parent=nil
8
local p = game.Players.LocalPlayer
9
local char = p.Character
10
local mouse = p:GetMouse()
11
local larm = char["Left Arm"]
12
local rarm = char["Right Arm"]
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local lleg = char["Left Leg"]
14
local rleg = char["Right Leg"]
15
local euler=CFrame.fromEulerAnglesXYZ
16
local hed = char.Head
17
local torso = char.Torso
18
local hum = char.Humanoid
19
local root = char.HumanoidRootPart
20
local walking = true
21
local idle = true
22
local rs = game:GetService("RunService").RenderStepped
23
local new = Instance.new
24
local v3 = Vector3.new
25
local ns = NumberSequence.new
26
local taunting = false
27
local nr = NumberRange.new
28
local bc = BrickColor.new
29
local cf = CFrame.new
30
local cfa = CFrame.Angles
31
local rad = math.rad
32
hum.Name = "1314____"
33
hum.MaxHealth = math.huge
34
hum.Health=math.huge
35
local touchdb=false
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sine = 0
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for i,v in pairs(char:GetChildren()) do
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	if v:IsA("BodyColors") then
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		v.HeadColor = bc("Really black")
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		v.RightArmColor = bc("Really black")
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		v.LeftArmColor=bc("Really black")
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		v.TorsoColor=bc("Really black")
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		v.RightLegColor = bc("Really black")
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		v.LeftLegColor=bc("Really black")
45
	end
46
end
47
function NoOutline(Part)
48
	Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
49
end
50
db=game:GetService('Debris')
51
function Debris(item,timer)
52
	db:AddItem(item,timer)
53
end
54
for i,v in pairs(char:GetChildren()) do
55
	if v.ClassName == "Accessory" or v:IsA("ShirtGraphic") then
56
		v:Destroy()
57
	end
58
end
59
hed.Transparency = 1
60
function Lerp(a,b,c)
61
	return a:lerp(b,c)
62
end
63
if char:findFirstChild("Shirt") and char:findFirstChild("Pants") then
64
	char.Shirt.ShirtTemplate = "rbxassetid://135561529"
65
	char.Pants.PantsTemplate = "rbxassetid://135562232"
66
end
67
----------------------------------------------------Sounds?
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local swosh = Instance.new("Sound",torso)
69
swosh.SoundId= "rbxassetid://877471479"
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local slash=Instance.new("Sound",torso)
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slash.SoundId= "rbxassetid://153092274"
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local exp=Instance.new("Sound",torso)
73
exp.SoundId= "rbxassetid://142070127"
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local squish=Instance.new("Sound",torso)
75
squish.SoundId= "rbxassetid://935843979"
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local summon=Instance.new("Sound",torso)
77
summon.SoundId= "rbxassetid://429459101"
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local theworld=Instance.new("Sound",torso)
79
theworld.SoundId= "rbxassetid://180148408"
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----------------------------------------------------
81
New = function(Object, Parent, Name, Data)
82
	local Object = Instance.new(Object)
83
	for Index, Value in pairs(Data or {}) do
84
		Object[Index] = Value
85
	end
86
	Object.Parent = Parent
87
	Object.Name = Name
88
	return Object
89
end
90
local Skull = New("Part",hed,"Skull",{BrickColor = BrickColor.new("Brick yellow"),Size = Vector3.new(2, 1.20000005, 2),CFrame = CFrame.new(19.0000038, 4.29999971, -15.0499935, -0.087155804, 0, -0.99619472, 0, 1, 0, 0.99619472, 0, -0.087155804),Color = Color3.new(0.843137, 0.772549, 0.603922),})
91
local Mesh = New("SpecialMesh",Skull,"Mesh",{Scale = Vector3.new(3.20000005, 3.20000005, 3.20000005),MeshId = "http://www.roblox.com/asset/?id=6552202",TextureId = "http://www.roblox.com/asset/?id=6477494",MeshType = Enum.MeshType.FileMesh,})
92
local Part = New("Part",Skull,"Part",{Transparency = 1,Transparency = 1,Size = Vector3.new(0.299999565, 0.299999923, 0.0999998972),CFrame = CFrame.new(19.7027473, 4.34184599, -15.2829018, 0.0871568993, 0, -0.996194661, 0, 1, 0, 0.996194661, 0, 0.0871568993),})
93
local Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=1007442229",})
94
local Joint = New("Weld",Part,"Joint",{Part0 = Part,Part1 = Skull,C0 = CFrame.new(0.170772552, -0.0418462753, 0.720369339, 0.984807551, 0, -0.173649371, 0, 1, 0, 0.173649371, 0, 0.984807551),})
95
local Part = New("Part",Skull,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(1, 1.19999981, 1),CFrame = CFrame.new(19.0784626, 4.20953131, -15.0668001, 0.0565838143, 0.0801356286, 0.995176673, -0.0452655554, 0.995954573, -0.0776245594, -0.997371256, -0.0406549312, 0.0599822886),Anchored = true,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
96
local Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(2, 2, 2),MeshId = "http://www.roblox.com/asset/?id=1185246",MeshType = Enum.MeshType.FileMesh,})
97
local Joint = New("Weld",Part,"Joint",{Part0 = Part,Part1 = Skull,C0 = CFrame.new(-0.0252962112, 0.0831313133, -0.0840930939, -0.998507619, -0.0452655554, 0.030558195, -0.0474845134, 0.995954573, -0.0762873814, -0.0269813798, -0.0776245594, -0.996617556),})
98
local Part = New("Part",Skull,"Part",{Transparency = 1,Transparency = 1,Size = Vector3.new(0.299999565, 0.299999923, 0.0999998972),CFrame = CFrame.new(19.6312962, 4.3499999, -14.7103682, -0.342020988, 0, -0.939692318, 0, 1, 0, 0.939692318, 0, -0.342020988),})
99
local Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=1007442229",})
100
local Joint = New("Weld",Part,"Joint",{Part0 = Part,Part1 = Skull,C0 = CFrame.new(-0.103227615, -0.0500001907, 0.70938015, 0.965925634, 0, 0.258819848, 0, 1, 0, -0.258819848, 0, 0.965925634),})
101
local particleemitter = Instance.new("ParticleEmitter",torso)
102
particleemitter.Texture = "rbxassetid://930754411"
103
particleemitter.Rate = 1
104
particleemitter.VelocitySpread = 35
105
particleemitter.Enabled=false
106
local headw=Instance.new("Weld",Skull)
107
local grabpart=Instance.new("Part",char)
108
grabpart.Size = Vector3.new(1,1,4)
109
grabpart.Transparency=1
110
grabpart.CanCollide=false
111
local wel=Instance.new("Weld",grabpart)
112
wel.Part0=grabpart
113
wel.Part1=rarm
114
local dh=Instance.new("SpecialMesh",grabpart)
115
dh.MeshId="http://www.roblox.com/asset/?id=12221720"
116
dh.TextureId="http://www.roblox.com/asset/?id=12224218"
117
dh.VertexColor=Vector3.new(0,0,0)
118
wel.C0=CFrame.new(1,0,-1.5)*CFrame.Angles(rad(90),rad(180),rad(90))
119
for i,v in pairs(Skull:GetChildren()) do
120
	if v:IsA("BasePart") then v.Anchored = false	
121
	end
122
end
123
headw.Part0=Skull
124
headw.Part1=hed
125
local fxFolder={}
126
local fxtab={
127
	blockeffect={
128
		blockfx = function(cf,tim,s1,s2,s3)
129
			local block=Instance.new("Part",char)
130
			table.insert(fxFolder,block)
131
			NoOutline(block)
132
			block.BrickColor = BrickColor.new("Really black")
133
			block.Transparency = .6
134
			block.Size = Vector3.new(s1,s2,s3)
135
			block.Anchored = true
136
			block.CanCollide = false
137
			block.CFrame = cf
138
			Debris(block,tim)		
139
		end}	
140
	}
141
newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
142
	local wld = Instance.new("Weld", wp1)
143
	wld.Part0 = wp0
144
	wld.Part1 = wp1
145
	wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
146
	return wld
147
end
148
local larmweld=newWeld(torso,larm, -1.5, 0.5, 0)
149
larmweld.C1 = CFrame.new(0, 0.5, 0)
150
local rarmweld=newWeld(torso, rarm, 1.5, 0.5, 0)
151
rarmweld.C1 = CFrame.new(0, 0.5, 0)
152
local hedweld=newWeld(torso, hed, 0, 1.5, 0)
153
local llegweld=newWeld(root, lleg, -0.5, -1, 0)
154
llegweld.C1 = CFrame.new(0, 1, 0)
155
local rlegweld=newWeld(root, rleg, 0.5, -1, 0)
156
rlegweld.C1 = CFrame.new(0, 1 ,0)
157
local torweld=newWeld(root, torso, 0, -1, 0)
158
torweld.C1 = CFrame.new(0, -1, 0)
159
function _IterateLerp(matrices,LerpIncrement)
160
	hedweld.C0 = Lerp(hedweld.C0,matrices[1],LerpIncrement);
161
	torweld.C0 = Lerp(torweld.C0,matrices[2],LerpIncrement);
162
	rarmweld.C0 = Lerp(rarmweld.C0,matrices[3],LerpIncrement);
163
	larmweld.C0 = Lerp(larmweld.C0,matrices[4],LerpIncrement);
164
	rlegweld.C0 = Lerp(rlegweld.C0,matrices[5],LerpIncrement);
165
	llegweld.C0 = Lerp(llegweld.C0,matrices[6],LerpIncrement);
166
end;
167
local function root0switch()
168
	rlegweld.Part0 = root
169
	llegweld.Part0 = root
170
end
171
local function torso0switch()
172
	rlegweld.Part0 = torso
173
	llegweld.Part0 = torso
174
end
175
local falling = false
176
local jmp = false
177
hum.StateChanged:connect(function(z,state)
178
	if state == Enum.HumanoidStateType.Freefall then
179
		falling = true
180
		taunting=false
181
	else
182
		falling = false
183
	end
184
end)
185
function spikefx(pos)
186
	local fxtab={}
187
	local wrap=coroutine.wrap(function()
188
		for i=1,10 do
189
			wait()
190
			local p=Instance.new("Part",workspace)
191
			local m=Instance.new("SpecialMesh",p)
192
			m.MeshType="Sphere"
193
			p.CFrame=pos
194
			m.Scale=v3(1.7,0.3,0.2)
195
			p.Material="Neon"
196
			Debris(p,.5)
197
			table.insert(fxtab,m)
198
			table.insert(fxtab,p)
199
			p.BrickColor=BrickColor.new("Black")
200
			p.CanCollide=false
201
			p.Anchored=true
202
			p.CFrame=p.CFrame*CFrame.new(math.random(-5,5),0,math.random(-5,5))*CFrame.Angles(rad(math.random(-180,180)),rad(math.random(-180,180)),rad(math.random(-180,180)))
203
			for _,v in pairs(fxtab) do
204
				if v:IsA("SpecialMesh") then
205
					v.Scale = v.Scale+Vector3.new(.4,0,0)
206
					else
207
					v.Transparency = v.Transparency+.1
208
				end
209
			end
210
		end
211
	end);wrap()
212
end
213
rs:connect(function()
214
	sine=sine+1
215
	local movevelocity=(root.Velocity*v3(1,0,1)).Magnitude
216
	if movevelocity <1 and idle and not taunting then
217
		if idle then
218
			_IterateLerp({
219
				CFrame.new( 0.0816268921, 1.59128666, -0.102115631, 0.990605652, 0.133867279, 0.0279282276, -0.136749536, 0.969726801, 0.202310443, 0, -0.204229042, 0.978923142 ),
220
				CFrame.new( 0, -1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1 )*CFrame.new(0,.05*math.sin(sine/12),0)*CFrame.Angles(.03*math.sin(sine/12),0,0),
221
				CFrame.new( 1.48942029, 0.564742684+.1*math.sin(sine/12), 0.0792327747, 0.978836656, -0.135966524, -0.152944341, 0.12948513, 0.990236998, -0.0516153388, 0.158469126, 0.0307189636, 0.986885965 ),
222
				CFrame.new( -1.50521326, 0.566599131+.1*math.sin(sine/12), 0.0541087911, 0.99075222, 0.132517859, 0.0291410107, -0.123971015, 0.971393645, -0.202547595, -0.0551485643, 0.197061881, 0.978838801),
223
				CFrame.new( 0.502287865, -1.00783682, -0.047161147, 0.995418072, -0.0143518364, -0.0945355073, 0.0156736188, 0.999789238, 0.0132541945, 0.0943253636, -0.0146751851, 0.995433271 ),
224
				CFrame.new( -0.50474906, -1.02262139, -0.0649240464, 0.990501583, 0.0527384132, 0.126985222, -0.0452422909, 0.997098863, -0.0612106584, -0.129844978, 0.0548841506, 0.990014195 ),
225
			},.1)
226
		end
227
	end
228
	if falling and idle then
229
		_IterateLerp({
230
			 CFrame.new( 0, 1.46811366, 0.175658226, 1, 0, 0, 0, 0.936247647, -0.351312846, 0, 0.351316303, 0.936256826 ),
231
			 CFrame.new( 0, -0.999990225, 0, 1, 0, 0, 0, 0.999990225, 0, 0, 0, 1 ),
232
			 CFrame.new( 1.43505383, 0.746422827, 0, 0.870108187, -0.492860764, 0, 0.492855906, 0.870099664, 0, 0, 0, 1 ),
233
			 CFrame.new( -1.46059692, 0.69454664, 0, 0.921192586, 0.389106899, 0, -0.389103055, 0.921183467, 0, 0, 0, 1 ),
234
			 CFrame.new( 0.506626964, -1.08112538, 0, 0.986746132, -0.162271619, 0, 0.162270024, 0.986736417, 0, 0, 0, 1 ),
235
			 CFrame.new( -0.504866421, -1.06957817, 0, 0.990267456, 0.139177516, 0, -0.13917613, 0.99025774, 0, 0, 0, 1 ),
236
		},.2)
237
	end
238
	if movevelocity >1 and walking and not jmp and not falling then
239
		taunting=false
240
		if walking then
241
			_IterateLerp({
242
				CFrame.new( 0.0209884644, 1.4973774, 0.168071747, 0.999927104, 0.0119819818, -0.00150420656, -0.0120720444, 0.988607109, -0.150034994, -0.000310648698, 0.150042206, 0.988679588 ),
243
				CFrame.new( 0, -1+.1*math.sin(sine/8), 0, 1, 0, 0, 0, 1, 0, 0, 0, 1 )*CFrame.Angles(6,rad(12*math.sin(sine/8)),0),
244
				CFrame.new( 1.48941588, 0.564742506, 0.07923612, 0.978836656, -0.160068884, -0.127502233, 0.12948513, 0.966909289, -0.219817966, 0.158469126, 0.198656261, 0.967172801 )*CFrame.Angles(rad(-45*math.sin(sine/8)),0,0),
245
				CFrame.new( -1.50521326, 0.566599131, 0.0541087911, 0.99075222, 0.132517859, 0.0291410107, -0.123971015, 0.971393645, -0.202547595, -0.0551485643, 0.197061881, 0.978838801)*CFrame.Angles(rad(45*math.sin(sine/8)),0,0),
246
				CFrame.new( 0.499892235, -1.00746632, -0.0195503682, 0.999869168, -0.0143518364, 0.00746365637, 0.0142403366, 0.999789238, 0.0147833973, -0.00767425448, -0.0146751851, 0.99986285 )*CFrame.Angles(rad(45*math.sin(sine/8)),0,0),
247
				CFrame.new( -0.500758886, -1.02675653, 0.00636120141, 0.998486161, 0.0527384132, -0.0156217664, -0.0535120256, 0.997098863, -0.0541301444, 0.0127217174, 0.0548841506, 0.998411775 )*CFrame.Angles(rad(-45*math.sin(sine/8)),0,0)
248
			},.1)
249
		end
250
	end
251
	for _,fx in pairs(fxFolder) do
252
		fx.CFrame = fx.CFrame*CFrame.Angles(math.random(-180,180),math.random(-180,180),math.random(-180,180)) 
253
	end	
254
end)
255
function deathtouch()
256
	torso0switch()
257
	local deathdb=false
258
	local hb=rarm.Touched:connect(function(hit)
259
		if not hit:IsDescendantOf(char) then
260
			if deathdb then return end
261
			deathdb=true
262
			if hit.Parent then
263
				for i,v in pairs(hit.Parent:GetChildren()) do
264
					if v:IsA("BasePart") and v.Name ~= "Handle" and v.Size.x<200 then
265
						v:BreakJoints()
266
						exp:Play()
267
						local bv=Instance.new("BodyVelocity",v)
268
						bv.Velocity = Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))
269
						bv.MaxForce = Vector3.new(100000,100000,100000)
270
						v.BrickColor = BrickColor.new("Really black")
271
						v.Anchored = false
272
						Debris(v,10)
273
					end
274
				end
275
			end
276
		end
277
	end)
278
	for i=1, 10  do
279
		rs:wait(1)
280
		fxtab.blockeffect.blockfx(rarm.CFrame*CFrame.new(0,-2,0),1,1.5,1.5,1.5)
281
		_IterateLerp({
282
			CFrame.new( -0.009729385738, 1.50443935, -0.0961799622, 0.258767962, 0.0345346108, -0.965322137, -0.0124208545, 0.999397218, 0.0324239396, 0.965859592, 0.00360014848, 0.259040236 ),
283
			CFrame.new( 0.320317775, -1.01938915, 0.0870335773, 0.17364949, -0.00954774767, 0.984761178, 3.65421684e-08, 0.999953091, 0.00969513413, -0.984807611, -0.00168353785, 0.173641086 ),
284
			CFrame.new( 1.3838644, 0.571409225, -0.176830292, -0.0357611366, -0.936706185, 0.348289967, 0.983349204, 0.0291584283, 0.17938672, -0.178188115, 0.348904669, 0.920063972 ),
285
			CFrame.new( -1.50522053, 0.56659919, 0.0541077442, 0.99075222, 0.121532187, 0.0603333004, -0.123971015, 0.991540074, 0.038461592, -0.0551485643, -0.0455854759, 0.99743706 ),
286
			CFrame.new( 0.600003242, -0.984540462, 0.0129966736, 0.984808087, 1.15483999e-07, -0.173646927, 0.013456177, 0.996993124, 0.076315023, 0.173124731, -0.0774922594, 0.98184669 ),
287
			CFrame.new( -0.600003242, -0.984540701, 0.0129947662, 0.98480773, -5.15952706e-07, 0.173649341, -0.0134561537, 0.996993005, 0.076316081, -0.173127204, -0.0774933025, 0.981846154 )
288
		},0.25 )
289
	end
290
	wait(.2)
291
	for i=1,7 do
292
		rs:wait(1)
293
		_IterateLerp({
294
			CFrame.new( 0.0816268921, 1.59128666, -0.102115631, 0.990605652, 0.133867279, 0.0279282276, -0.136749536, 0.969726801, 0.202310443, 0, -0.204229042, 0.978923142 ),
295
			CFrame.new( 0, -1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1 )*CFrame.Angles(rad(0),0,0),
296
			CFrame.new( 1.48942029, 0.564742684, 0.0792327747, 0.978836656, -0.135966524, -0.152944341, 0.12948513, 0.990236998, -0.0516153388, 0.158469126, 0.0307189636, 0.986885965 ),
297
			CFrame.new( -1.50522053, 0.56659919, 0.0541077442, 0.99075222, 0.121532187, 0.0603333004, -0.123971015, 0.991540074, 0.038461592, -0.0551485643, -0.0455854759, 0.99743706 ),
298
			CFrame.new( 0.502287865, -1.00783682, -0.047161147, 0.995418072, -0.0143518364, -0.0945355073, 0.0156736188, 0.999789238, 0.0132541945, 0.0943253636, -0.0146751851, 0.995433271 ),
299
			CFrame.new( -0.50474906, -1.02262139, -0.0649240464, 0.990501583, 0.0527384132, 0.126985222, -0.0452422909, 0.997098863, -0.0612106584, -0.129844978, 0.0548841506, 0.990014195 ),
300
		},.25)
301
	end
302
	hb:Disconnect()
303
	root0switch()
304
end
305
function chargeslash()
306
	torso0switch()
307
	for i=1,7 do
308
		wait()
309
		_IterateLerp({
310
			 CFrame.new( -0.0545110703, 1.56173253, 0, 0.995324731, -0.0965852737, 0, 0.096584335, 0.995314956, 0, 0, 0, 1 ),
311
			 CFrame.new( 0, -0.999990225, 0, 1, 0, 0, 0, 0.999990225, 0, 0, 0, 1 ),
312
			 CFrame.new( 1.50836289, 0.612062991, 0.137458801, 0.845401824, -0.503801167, 0.177426338, -0.027605487, -0.372942358, -0.927433074, 0.533416927, 0.779163361, -0.329197079 ),
313
			 CFrame.new( -1.49072063, 0.595651746, -0.00649094954, 0.98144269, 0.191755578, 0, -0.191313684, 0.979181051, 0.0677044615, 0.0129828351, -0.066448696, 0.9977054 ),
314
			 CFrame.new( 0.501660109, -1.04070473, 0, 0.996679068, -0.0814296976, 0, 0.0814289004, 0.996669233, 0, 0, 0, 1 ),
315
			 CFrame.new( -0.500845671, -1.0290556, 0, 0.998308957, 0.0581314489, 0, -0.058130879, 0.998299122, 0, 0, 0, 1 ),
316
		},.4)
317
	end
318
	for i=1,10 do
319
		wait()
320
		grabpart.Transparency=grabpart.Transparency-0.1
321
	end
322
	for i=1,7 do
323
		wait()
324
		_IterateLerp({
325
			 CFrame.new( -0.0545101166, 1.56173253, 4.76837158e-07, 0.995324731, -0.0965852737, 0, 0.096584335, 0.995314956, 0, 2.98023224e-08, 3.7252903e-09, 1 ),
326
			 CFrame.new( 0, -0.999990225, 0, 0.613908231, 0, -0.789377391, 0, 0.999990225, 0, 0.789377391, 0, 0.613908231 ),
327
			 CFrame.new( 1.16525662, 0.474341065, 0.340542078, 0.159188718, -0.971173942, 0.177426353, -0.303049803, -0.219109237, -0.927433074, 0.939583898, 0.0938687325, -0.329197049 ),
328
			 CFrame.new( -1.49072158, 0.595651746, -0.00649142265, 0.98144269, 0.191755563, 0, -0.191313684, 0.979181051, 0.0677044615, 0.0129828155, -0.0664486885, 0.99770534 ),
329
			 CFrame.new( 0.501660109, -1.04070473, 9.57399607e-07, 0.996679008, -0.0814296901, 0, 0.0814289004, 0.996669233, 0, 0, 3.7252903e-09, 1 ),
330
			 CFrame.new( -0.500845671, -1.0290556, 4.76837158e-07, 0.998309016, 0.0581314489, 0, -0.058130879, 0.998299122, 0, 0, 0, 1 ),
331
		},.4)
332
	end
333
	swosh:Play()
334
	local bvol=Instance.new("BodyVelocity",torso)
335
	bvol.P = 100000
336
	bvol.MaxForce=Vector3.new(bvol.P,0,bvol.P)
337
	bvol.Velocity = root.CFrame.lookVector*100
338
	Debris(bvol,.2)
339
	local chopdb=false
340
	local hb=grabpart.Touched:connect(function(hit)
341
		if chopdb==true then return end
342
		if hit.Parent:findFirstChild("Head") and hit.Parent:FindFirstChildOfClass("Humanoid") and not hit:IsDescendantOf(char) then
343
			local tors = hit.Parent:findFirstChild("Torso") or hit.Parent:findFirstChild("UpperTorso") if tors then	
344
				chopdb=true
345
				local hmu=hit.Parent:FindFirstChildOfClass("Humanoid")
346
				spikefx(tors.CFrame)
347
				slash:Play()
348
				for i,v in pairs(hit.Parent:GetChildren()) do
349
					if v:IsA("BasePart") and v.Name ~= "Handle" and v.Size.x<200 then
350
						v:BreakJoints()
351
						local bv=Instance.new("BodyVelocity",v)
352
						bv.Velocity = Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))
353
						bv.MaxForce = Vector3.new(100000,100000,100000)
354
						v.BrickColor = BrickColor.new("Really black")
355
						v.Anchored = false
356
						Debris(v,10)
357
					end
358
				end
359
			end
360
		end
361
	end)
362
	for i=1,7 do
363
		wait()
364
		_IterateLerp({
365
			 CFrame.new( -0.0102410316, 1.56405377, 0, 0.999967575, -0.00804331806, 0, 0.00804324076, 0.99995786, 0, 0, 0, 0.99999994 ),
366
			 CFrame.new( 0, -0.999990225, 0, 0.309218496, 0, 0.950990975, 0, 0.999990225, 0, -0.950990975, 0, 0.309218496 ),
367
			 CFrame.new( 1.52410364, 0.600606143, 0.127127171, 0.843653738, -0.536326528, -0.0245404467, -0.0442715883, -0.0239421558, -0.998722672, 0.535059035, 0.843670845, -0.0439433567 ),
368
			 CFrame.new( -1.48721159, 0.590926051, -0.0660021305, 0.974422932, 0.191755563, -0.117173016, -0.18186219, 0.979181051, 0.0900608823, 0.132004589, -0.0664486811, 0.989019334 ),
369
			 CFrame.new( 0.501660109, -1.04070473, 0, 0.996679008, -0.0814296901, 0, 0.0814289004, 0.996669233, 0, -2.98023224e-08, 0, 0.99999994 ),
370
			 CFrame.new( -0.500846148, -1.0290556, 0, 0.998308837, 0.0581314452, 0, -0.058130879, 0.998299122, 0, 0, 0, 0.99999994 ),
371
		},.4)
372
	end
373
	hb:Disconnect()
374
	for i=1,10 do
375
		wait()
376
		grabpart.Transparency=grabpart.Transparency+0.1
377
	end
378
end
379
function darkheart()
380
	torso0switch()
381
	summon:Play()
382
	for i=1,25 do
383
		wait()
384
		_IterateLerp({
385
			 CFrame.new( 0, 1.48561454, 0.119072914, 1, 0, 0, 0, 0.971229255, -0.238146394, 0, 0.238146394, 0.971229255 ),
386
			 CFrame.new( 0, -2.62504315, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1 ),
387
			 CFrame.new( 1.48118687, 0.432643533, 0.117988974, 0.962375402, -0.270894974, -0.0212016907, -0.134712949, -0.407902002, -0.903032839, 0.235978872, 0.871912777, -0.429047942 ),
388
			 CFrame.new( -1.48679996, 0.458605587, 0.106357396, 0.973600924, 0.227957353, 0.0116878562, 0.082788907, -0.304944426, -0.948764861, -0.212713808, 0.924686074, -0.315766543 ),
389
			 CFrame.new( 0.5, -0.950745523, -0.529396296, 1, 0, 8.8817842e-16, 0, 0.204137847, 0.978942096, 0, -0.978942156, 0.204137862 ),
390
			 CFrame.new( -0.5, -0.341685951, -0.633748055, 1, 0, 0, 0, 0.99999994, 0, 0, 0, 1 ),
391
		},.1)
392
	end
393
	wait(.2)
394
	local inc=-3
395
	local swordtab={}
396
	for i=1,45 do
397
		wait()
398
		local dark=Instance.new("Part",char)
399
		dark.Size = Vector3.new(2,2,9)
400
		dark.Transparency=1
401
		dark.CanCollide=false
402
		dark.Anchored = true
403
		table.insert(swordtab,dark)
404
		local dh=Instance.new("SpecialMesh",dark)
405
		dh.MeshId="http://www.roblox.com/asset/?id=12221720"
406
		dh.TextureId="http://www.roblox.com/asset/?id=12224218"
407
		dh.VertexColor=Vector3.new(0,0,0)
408
		dh.Scale=v3(2,2,2)
409
		dark.CFrame=root.CFrame*CFrame.new(0,-4,inc)*CFrame.Angles(rad(-90),rad(math.random(-45,45)),0)
410
		local wrap=coroutine.wrap(function()
411
			for i=1,10 do
412
				wait()
413
				dark.Transparency=dark.Transparency-.1
414
				dark.CFrame=dark.CFrame*CFrame.new(0,0,.45)
415
			end
416
		end);wrap()
417
		local sq=false
418
		dark.Touched:connect(function(hit)
419
			if hit and hit.Parent and hit.Parent:findFirstChildOfClass("Humanoid") and not hit:isDescendantOf(char) then
420
				if sq then return end
421
				local tors = hit.Parent:findFirstChild("Torso") or hit.Parent:findFirstChild("UpperTorso")
422
				if tors then
423
					sq=true
424
					squish:Play()
425
					spikefx(tors.CFrame)
426
					for i,v in pairs(hit.Parent:GetChildren()) do
427
						if v:IsA("BasePart") and v.Name ~= "Handle" and v.Size.x<100 then
428
							v:BreakJoints()
429
							local bv=Instance.new("BodyVelocity",v)
430
							bv.Velocity = Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))
431
							bv.MaxForce = Vector3.new(100000,100000,100000)
432
							v.BrickColor = BrickColor.new("Really black")
433
							v.Anchored = false
434
							Debris(v,10)
435
						end
436
					end
437
				end
438
			end
439
		end)
440
		inc=inc-1
441
	end
442
	for _,v in pairs(swordtab) do
443
		Debris(v,.4)
444
		local wrap=coroutine.wrap(function()
445
			for i=1,10 do
446
				wait()
447
				v.Transparency = v.Transparency+.1
448
				v.CFrame = v.CFrame*CFrame.new(0,0,-.45)
449
			end
450
		end);wrap()
451
	end
452
end
453
function zaworld()
454
	torso0switch()
455
	particleemitter.Enabled=true
456
	taunting = true
457
	theworld:Play()
458
	for i=1,7 do
459
		wait()
460
		_IterateLerp({
461
			 CFrame.new( 0, 1.50000024, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1 ),
462
			 CFrame.new( 0, -0.948942542, -0.315449059, 1, 0, 0, 0, 0.948942542, -0.315449059, 0, 0.315449059, 0.948942542 ),
463
			 CFrame.new( 1.03333831, 0.803000212, 0.328895986, 0.666042447, 0.745147169, 0.0338109061, 0.505401671, -0.484157503, 0.714255333, 0.54859519, -0.458636403, -0.699068129 ),
464
			 CFrame.new( -1.0756973, 0.83096379, 0.25872466, 0.65691328, -0.751839459, 0.0565877482, -0.589003384, -0.464883924, 0.661027908, -0.470680177, -0.467568457, -0.748224497 ),
465
			 CFrame.new( 0.504901886, -1.06555462, 0.02408427, 0.990197122, -0.139677078, 0, 0.131108776, 0.929454803, 0.344853967, -0.0481681935, -0.341473401, 0.93865639 ),
466
			 CFrame.new( -0.513496816, -1.10789347, 0.0409053266, 0.973007023, 0.230775401, 0, -0.215787053, 0.909812391, 0.354510069, 0.0818122104, -0.344940811, 0.935052276 ),
467
		},.35)
468
	end
469
end
470
mouse.KeyDown:connect(function(k)
471
	if k=="z" then
472
		if touchdb then return end
473
		touchdb=true
474
		zaworld()
475
		repeat wait(.7)	
476
		until not taunting
477
		root0switch()
478
		particleemitter.Enabled=false
479
		touchdb=false
480
	elseif k=="e" then
481
		if touchdb then return end
482
		touchdb=true
483
		walking=false
484
		idle = false
485
		deathtouch()
486
		walking=true
487
		idle=true
488
		touchdb=false
489
	elseif k=="f" then
490
		if touchdb then return end
491
		touchdb=true
492
		walking=false
493
		idle = false
494
		chargeslash()
495
		walking=true
496
		idle=true
497
		wait(.4)
498
		root0switch()
499
		touchdb=false
500
	elseif k=="r" then
501
		if touchdb then return end
502
		touchdb=true
503
		walking=false
504
		idle = false
505
		darkheart()
506
		walking=true
507
		idle=true
508
		wait(.4)
509
		root0switch()
510
		touchdb=false
511
	end
512
end)