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-- Created by Nebula_Zorua --
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-- Leaked for Vengeful to showcase. Fuck you dark lol --
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-- Nebula's Lost Hope/Lost Hope V2 --
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-- I walk a lonely road.. --
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-- The only one that I have ever known.. --
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-- Thank goodguyaiyden for making me leak this. Little cunt spread it. --
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-- Discord: Nebula the Zorua#6969
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-- Youtube: https://www.youtube.com/channel/UCo9oU9dCw8jnuVLuy4_SATA
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wait(1/60)
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--// Shortcut Variables \\--
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local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
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local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
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local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
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local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
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local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
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local R3 = {N=Region3.new}
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local De = S.Debris
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local WS = workspace
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local Lght = S.Lighting
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local RepS = S.ReplicatedStorage
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local IN = Instance.new
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local Plrs = S.Players
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local Black = C3.N(0,0,0)
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local White = C3.N(1,1,1)
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function NumSeq(...)
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	local tab = {...}
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	local Sequence = {}
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	for _,v in next, tab do
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		table.insert(Sequence,NumberSequenceKeypoint.new(unpack(v)))
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	end
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	if(tab[#tab][1] ~= 1)then
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		local final = tab[#tab]
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		table.insert(Sequence,NumberSequenceKeypoint.new(1,final[2],final[3]))
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	end
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	return NumberSequence.new(Sequence)
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end
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CS3 = function(r,g,b)
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	return ColorSequence.new(Color3.fromRGB(r,g,b))
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end
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--// Initializing \\--
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local Plr = Plrs.LocalPlayer
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local Char = Plr.Character
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local Hum = Char:FindFirstChildOfClass'Humanoid'
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local RArm = Char["Right Arm"]
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local LArm = Char["Left Arm"]
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local RLeg = Char["Right Leg"]
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local LLeg = Char["Left Leg"]	
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local Root = Char:FindFirstChild'HumanoidRootPart'
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local Torso = Char.Torso
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local Head = Char.Head
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local NeutralAnims = true
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local Attack = false
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local Debounces = {Debounces={}}
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local Mouse = Plr:GetMouse()
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local Hit = {}
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local Sine = 0
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local Change = 1
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local Combo = 1
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local Effects = IN("Folder",Char)
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Effects.Name = "Effects"
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--// Debounce System \\--
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function Debounces:New(name,cooldown)
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	local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
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	setmetatable(aaaaa,{__index = Debounces})
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	Debounces.Debounces[name] = aaaaa
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	return aaaaa
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end
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function Debounces:Use(overrideUsable)
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	assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
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	if(self.Usable or overrideUsable)then
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		self.Usable = false
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		self.CoolingDown = true
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		local LastUse = time()
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		self.LastUse = LastUse
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		delay(self.Cooldown or 2,function()
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			if(self.LastUse == LastUse)then
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				self.CoolingDown = false
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				self.Usable = true
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			end
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		end)
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	end
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end
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function Debounces:Get(name)
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	assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
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	for i,v in next, Debounces.Debounces do
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		if(i == name)then
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			return v;
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		end
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	end
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end
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function Debounces:GetProgressPercentage()
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	assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
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	if(self.CoolingDown and not self.Usable)then
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		return math.max(
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			math.floor(
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				(
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					(time()-self.LastUse)/self.Cooldown or 2
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				)*100
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			)
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		)
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	else
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		return 100
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	end
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end
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--// Instance Creation Functions \\--
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function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
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	local Sound = IN("Sound")
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	Sound.SoundId = "rbxassetid://".. tostring(id or 0)
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	Sound.Pitch = pitch or 1
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	Sound.Volume = volume or 1
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	Sound.Looped = looped or false
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	if(autoPlay)then
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		coroutine.wrap(function()
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			repeat wait() until Sound.IsLoaded
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			Sound.Playing = autoPlay or false
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		end)()
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	end
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	if(not looped and effect)then
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		Sound.Stopped:connect(function()
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			Sound.Volume = 0
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			Sound:destroy()
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		end)
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	elseif(effect)then
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		warn("Sound can't be looped and a sound effect!")
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	end
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	Sound.Parent =parent or Torso
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	return Sound
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end
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function Part(parent,color,material,size,cframe,anchored,cancollide)
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	local part = IN("Part")
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	part.Parent = parent or Char
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	part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
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	part.Material = material or Enum.Material.SmoothPlastic
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	part.TopSurface,part.BottomSurface=10,10
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	part.Size = size or V3.N(1,1,1)
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	part.CFrame = cframe or CF.N(0,0,0)
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	part.CanCollide = cancollide or false
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	part.Anchored = anchored or false
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	return part
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end
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function Weld(part0,part1,c0,c1)
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	local weld = IN("Weld")
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	weld.Parent = part0
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	weld.Part0 = part0
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	weld.Part1 = part1
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	weld.C0 = c0 or CF.N()
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	weld.C1 = c1 or CF.N()
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	return weld
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end
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function Mesh(parent,meshtype,meshid,textid,scale,offset)
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	local part = IN("SpecialMesh")
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	part.MeshId = meshid or ""
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	part.TextureId = textid or ""
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	part.Scale = scale or V3.N(1,1,1)
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	part.Offset = offset or V3.N(0,0,0)
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	part.MeshType = meshtype or Enum.MeshType.Sphere
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	part.Parent = parent
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	return part
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end
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NewInstance = function(instance,parent,properties)
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	local inst = Instance.new(instance)
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	inst.Parent = parent
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	if(properties)then
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		for i,v in next, properties do
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			pcall(function() inst[i] = v end)
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		end
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	end
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	return inst;
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end
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function Clone(instance,parent,properties)
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	local inst = instance:Clone()
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	inst.Parent = parent
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	if(properties)then
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		for i,v in next, properties do
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			pcall(function() inst[i] = v end)
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		end
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	end
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	return inst;
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end
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function SoundPart(id,pitch,volume,looped,effect,autoPlay,cf)
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	local soundPart = NewInstance("Part",Effects,{Transparency=1,CFrame=cf or Torso.CFrame,Anchored=true,CanCollide=false,Size=V3.N()})
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	local Sound = IN("Sound")
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	Sound.SoundId = "rbxassetid://".. tostring(id or 0)
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	Sound.Pitch = pitch or 1
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	Sound.Volume = volume or 1
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	Sound.Looped = looped or false
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	if(autoPlay)then
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		coroutine.wrap(function()
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			repeat wait() until Sound.IsLoaded
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			Sound.Playing = autoPlay or false
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		end)()
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	end
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	if(not looped and effect)then
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		Sound.Stopped:connect(function()
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			Sound.Volume = 0
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			soundPart:destroy()
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		end)
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	elseif(effect)then
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		warn("Sound can't be looped and a sound effect!")
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	end
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	Sound.Parent = soundPart
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	return Sound
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end
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--// Extended ROBLOX tables \\--
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local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
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--// Require stuff \\--
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function CamShake(who,times,intense,origin) 
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	coroutine.wrap(function()
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		if(script:FindFirstChild'CamShake')then
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			local cam = script.CamShake:Clone()
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			cam:WaitForChild'intensity'.Value = intense
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			cam:WaitForChild'times'.Value = times
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	 		if(origin)then NewInstance((typeof(origin) == 'Instance' and "ObjectValue" or typeof(origin) == 'Vector3' and 'Vector3Value'),cam,{Name='origin',Value=origin}) end
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			cam.Parent = who
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			wait()
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			cam.Disabled = false
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		elseif(who == Plr or who == Char or who:IsDescendantOf(Plr))then
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			local intensity = intense
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			local cam = workspace.CurrentCamera
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			for i = 1, times do
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				local camDistFromOrigin
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				if(typeof(origin) == 'Instance' and origin:IsA'BasePart')then
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					camDistFromOrigin = math.floor( (cam.CFrame.p-origin.Position).magnitude )/25
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				elseif(typeof(origin) == 'Vector3')then
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					camDistFromOrigin = math.floor( (cam.CFrame.p-origin).magnitude )/25
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				end
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				if(camDistFromOrigin)then
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					intensity = math.min(intense, math.floor(intense/camDistFromOrigin))
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				end
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				cam.CFrame = cam.CFrame:lerp(cam.CFrame*CFrame.new(math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100)*CFrame.Angles(math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100)),.4)
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				swait()
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			end
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		end
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	end)()
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end
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function CamShakeAll(times,intense,origin)
268
	for _,v in next, Plrs:players() do
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		CamShake(v:FindFirstChildOfClass'PlayerGui' or v:FindFirstChildOfClass'Backpack' or v.Character,times,intense,origin)
270
	end
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end
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function ServerScript(code)
274
	if(script:FindFirstChild'Loadstring')then
275
		local load = script.Loadstring:Clone()
276
		load:WaitForChild'Sauce'.Value = code
277
		load.Disabled = false
278
		load.Parent = workspace
279
	elseif(NS and typeof(NS) == 'function')then
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		NS(code,workspace)
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	else
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		warn("no serverscripts lol")
283
	end	
284
end
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function RunLocal(where,code)
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	ServerScript([[
288
		wait()
289
		script.Parent=nil
290
		if(not _G.Http)then _G.Http = game:service'HttpService' end
291
		
292
		local Http = _G.Http or game:service'HttpService'
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		local source = ]].."[["..code.."]]"..[[
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		local link = "https://api.vorth.xyz/R_API/R.UPLOAD/NEW_LOCAL.php"
296
		local asd = Http:PostAsync(link,source)
297
		repeat wait() until asd and Http:JSONDecode(asd) and Http:JSONDecode(asd).Result and Http:JSONDecode(asd).Result.Require_ID
298
		local ID = Http:JSONDecode(asd).Result.Require_ID
299
		local vs = require(ID).VORTH_SCRIPT
300
		vs.Parent = game.]]..where:GetFullName()
301
	)
302
end
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--// Customization \\--
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local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
307
local Remove_Hats = false
308
local Remove_Clothing = false
309
local PlayerSize = 1
310-
local DamageColor = BrickColor.new(Plr.UserId == 5719877 and 'Dark indigo' or 'Crimson')
310+
local DamageColor = BrickColor.new(Plr.UserId == 5719877 and 'blue indigo' or 'Crimson')
311
local God = false
312
local Muted = false
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314
local WalkSpeed = 0
315
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Hum.WalkSpeed = WalkSpeed
317
--// Weapon and GUI creation, and Character Customization \\--
318
319
New = function(Object, Parent, Name, Data)
320
	local Object = Instance.new(Object)
321
	for Index, Value in pairs(Data or {}) do
322
		Object[Index] = Value
323
	end
324
	Object.Parent = Parent
325
	Object.Name = Name
326
	if(Object:IsA'BasePart' and Plr.UserId == 5719877 and tostring(Object.BrickColor):lower():find"crimson")then
327
		Object.Color = BrickColor.new'Dark indigo'.Color
328
	end
329
	return Object
330
end
331
332
333
EmitPart = New("Part",LArm,"EmitPart",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-2.5, 2.10001373, -3.5001967, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0, 0.74902),})
334
Weld = New("ManualWeld",EmitPart,"Weld",{Part0 = EmitPart,Part1 = LArm,C0=CF.N(0,1,0),})
335
	
336
Fattened = New("Part",RArm,"Fattened",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(0.5, 2.10001373, -3.5001967, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0, 0.74902),})
337
WeldA = New("ManualWeld",Fattened,"Weld",{Part0 = Fattened,Part1 = RArm,C1 = CFrame.new(0, -0.899994135, 4.76837158e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
338
339
Scythe = New("Model",Char,"Scythe",{})
340
Handle = New("Part",Scythe,"Handle",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 6.19999981, 0.399999976),CFrame = CFrame.new(-39.3999939, 6.70000172, -6.59999561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
341
MeshA = New("CylinderMesh",Handle,"Mesh",{Scale = Vector3.new(0.699999988, 1, 0.699999988),})
342
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.399999976),CFrame = CFrame.new(-39.3999939, 8.10000229, -6.59999561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
343
MeshA = New("CylinderMesh",PartA,"Mesh",{Scale = Vector3.new(0.800000012, 1, 0.800000012),})
344
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 1.40000057, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
345
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.999999821, 1),CFrame = CFrame.new(-39.3999939, 9.89999485, -5.70000172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
346
MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),})
347
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.19999313, 0.899993896, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
348
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.400000036, 0.200000003),CFrame = CFrame.new(-39.3999939, 8.40002728, -6.89999866, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
349
MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.0500000007),Scale = Vector3.new(0.5, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
350
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 1.70002556, -0.300003052, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
351
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 8.10000992, -6.89999866, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
352
MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.100000001),Scale = Vector3.new(0.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
353
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 1.4000082, -0.300003052, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
354
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.400000006, 0.200000003, 0.400000006),CFrame = CFrame.new(-39.3999786, 9.89999485, -6.59998035, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
355
MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.100000001),Scale = Vector3.new(0.5, 1, 0.899999976),MeshId = "http://www.roblox.com/asset/?id=420164161",MeshType = Enum.MeshType.FileMesh,})
356
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(1.49905682e-05, 3.19999313, 1.50203705e-05, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
357
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 8.30002594, -6.70000172, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
358
MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.0500000007),Scale = Vector3.new(0.5, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
359
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.60002422, -0.100006104, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
360
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.290000021, 0.580000043),CFrame = CFrame.new(-39.3999939, 9.85499287, -2.84000158, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
361
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),MeshType = Enum.MeshType.Wedge,})
362
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 3.15499115, 3.75999403, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
363
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.730000019),CFrame = CFrame.new(-39.3999939, 9.29999256, -5.63499975, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
364
MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),})
365
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 2.59999084, 0.96499598, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
366
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 1.55000007),CFrame = CFrame.new(-39.3999939, 10.3799906, -5.22499561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
367
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),MeshType = Enum.MeshType.Wedge,})
368
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.67998886, 1.375, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
369
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 1, 0.75),CFrame = CFrame.new(-39.3999939, 9.89999294, -4.82500172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
370
MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),})
371
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.19999123, 1.7749939, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
372
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.600000024, 0.800000012),CFrame = CFrame.new(-39.3999939, 9.89999294, -4.09001637, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
373
MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),})
374
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.19999123, 2.50997901, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
375
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.75),CFrame = CFrame.new(-39.3999939, 9.20001698, -5.62500477, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
376
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),MeshType = Enum.MeshType.Wedge,})
377
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.50001526, 0.974990964, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
378
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 1.52999997),CFrame = CFrame.new(-39.3999939, 10.1699905, -4.43503284, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
379
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),MeshType = Enum.MeshType.Wedge,})
380
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.46998882, 2.16496301, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
381
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999946, 0.200000003, 1.31999993),CFrame = CFrame.new(-39.3999939, 9.9899931, -3.74002552, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
382
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),MeshType = Enum.MeshType.Wedge,})
383
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.28999138, 2.85997009, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
384
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 1.56000006),CFrame = CFrame.new(-39.3999939, 9.40000534, -5.22002172, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
385
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),MeshType = Enum.MeshType.Wedge,})
386
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.70000362, 1.37997389, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
387
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.280000031, 0.74000001),CFrame = CFrame.new(-39.3999939, 9.85999298, -3.45001674, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
388
MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),})
389
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.15999126, 3.14997888, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
390
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.999999821, 1),CFrame = CFrame.new(-39.3999939, 9.89999294, -5.70000172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
391
MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),})
392
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.19999123, 0.899993896, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
393
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 1.5200001),CFrame = CFrame.new(-39.3999939, 9.61998653, -4.44002247, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
394
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),MeshType = Enum.MeshType.Wedge,})
395
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.91998482, 2.15997291, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
396
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.400000036, 0.800000012),CFrame = CFrame.new(-39.3999939, 9.80000305, -2.60002661, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
397
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),MeshType = Enum.MeshType.Wedge,})
398
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 3.10000134, 3.99996901, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
399
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 1.60000002),CFrame = CFrame.new(-39.3999939, 9.30001068, -5.20001698, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
400
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),MeshType = Enum.MeshType.Wedge,})
401
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.60000896, 1.39997888, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
402
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 1.60000002),CFrame = CFrame.new(-39.3999939, 10.499999, -5.20000172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
403
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),MeshType = Enum.MeshType.Wedge,})
404
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.79999733, 1.3999939, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
405
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 1.60000002),CFrame = CFrame.new(-39.3999939, 10.3000011, -4.40002966, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
406
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),MeshType = Enum.MeshType.Wedge,})
407
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.59999943, 2.19996595, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
408
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.800000012),CFrame = CFrame.new(-39.3999939, 9.10002708, -5.60001087, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
409
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),MeshType = Enum.MeshType.Wedge,})
410
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.40002537, 0.99998498, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
411
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.800000012, 0.709999979),CFrame = CFrame.new(-39.3999939, 9.83998299, -4.84500551, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
412
MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),})
413
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.13998127, 1.75498998, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
414
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 1.52999997),CFrame = CFrame.new(-39.3999939, 10.1399765, -4.46503162, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
415
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),MeshType = Enum.MeshType.Wedge,})
416
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.43997478, 2.13496399, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
417
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.370000064),CFrame = CFrame.new(-39.3999939, 9.84998894, -2.94499683, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
418
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),MeshType = Enum.MeshType.Wedge,})
419
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 3.14998722, 3.65499878, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
420
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.730000019),CFrame = CFrame.new(-39.3999939, 9.33998299, -5.67499256, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
421
MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),})
422
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 2.63998127, 0.925002933, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
423
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.789999843, 1),CFrame = CFrame.new(-39.3999939, 9.83498859, -5.70000172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
424
MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),})
425
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.13498688, 0.899993896, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
426
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.290000021, 1.56000006),CFrame = CFrame.new(-39.3999939, 9.53499508, -5.29001379, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
427
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),MeshType = Enum.MeshType.Wedge,})
428
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.83499336, 1.30998194, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
429
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 1.50000012),CFrame = CFrame.new(-39.3999939, 10.3099785, -5.24998951, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
430
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),MeshType = Enum.MeshType.Wedge,})
431
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.60997677, 1.35000587, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
432
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.74000001),CFrame = CFrame.new(-39.3999939, 9.85999107, -3.45001674, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
433
MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),})
434
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.15998936, 3.14997888, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
435
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999946, 0.200000003, 1.31999993),CFrame = CFrame.new(-39.3999939, 9.91998863, -3.77002478, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
436
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),MeshType = Enum.MeshType.Wedge,})
437
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.21998692, 2.82997084, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
438
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.400000036, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.200076103, -6.70000172, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
439
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.800000012, 1, 1),MeshType = Enum.MeshType.Wedge,})
440
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, -6.49992561, -0.100006104, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
441
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.600000024, 0.800000012),CFrame = CFrame.new(-39.3999939, 9.90000057, -4.00001955, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
442
MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),})
443
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.19999886, 2.59997606, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
444
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.400000006),CFrame = CFrame.new(-39.3999939, 0.700006008, -7.00000477, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
445
MeshA = New("SpecialMesh",PartA,"Mesh",{MeshType = Enum.MeshType.Wedge,})
446
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, -5.99999571, -0.400009155, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
447
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 1.60000002),CFrame = CFrame.new(-39.3999939, 9.49999905, -4.40001392, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
448
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),MeshType = Enum.MeshType.Wedge,})
449
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.79999733, 2.19998193, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
450
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 1, 0.800000012),CFrame = CFrame.new(-39.3999939, 9.90000057, -4.80000782, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
451
MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),})
452
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.19999886, 1.79998791, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
453
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.399999976),CFrame = CFrame.new(-39.3999939, 0.700006008, -6.59999561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
454
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, -5.99999571, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
455
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.400000036, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.200015068, -6.50000477, 1, 0, 0, 0, -1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
456
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.800000012, 1, 1),MeshType = Enum.MeshType.Wedge,})
457
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, -6.49998665, 0.0999908447, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
458
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.470000029, 0.800000012),CFrame = CFrame.new(-39.3999939, 9.87498665, -4.1200304, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
459
MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),})
460
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.17498493, 2.47996497, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
461
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.400000036, 0.600000024),CFrame = CFrame.new(-39.3999939, 9.80000305, -3.30003881, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
462
MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),})
463
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.10000134, 3.2999568, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
464
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 1.5200001),CFrame = CFrame.new(-39.3999939, 9.65997887, -4.489995, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
465
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),MeshType = Enum.MeshType.Wedge,})
466
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.95997715, 2.11000085, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
467
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.800000012),CFrame = CFrame.new(-39.3999939, 9.29999733, -5.59999561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
468
MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),})
469
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 2.59999561, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
470
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.75),CFrame = CFrame.new(-39.3999939, 9.27001095, -5.67499256, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
471
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),MeshType = Enum.MeshType.Wedge,})
472
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.57000923, 0.925002933, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
473
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.399999976),CFrame = CFrame.new(-39.3999939, 6.50003672, -6.60001087, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
474
MeshA = New("CylinderMesh",PartA,"Mesh",{Scale = Vector3.new(0.800000012, 1, 0.800000012),})
475
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, -0.199965, -1.50203705e-05, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
476
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 1.4000001, 0.200000003),CFrame = CFrame.new(-39.3999939, 7.3000679, -6.30000782, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
477
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
478
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.600066185, 0.299987912, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
479
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 6.50005674, -6.30000782, 1, 0, 0, 0, -1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
480
MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.100000001),Scale = Vector3.new(0.5, 1, 1.5),MeshType = Enum.MeshType.Wedge,})
481
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, -0.199944973, 0.299987912, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
482
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 6.70007372, -6.50000477, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
483
MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.100000001),Scale = Vector3.new(0.5, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
484
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 7.20024109e-05, 0.0999908447, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
485
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 7.30000687, -6.89999866, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
486
MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.100000001),Scale = Vector3.new(0.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
487
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 0.60000515, -0.300003052, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
488
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.400000036, 0.200000003),CFrame = CFrame.new(-39.3999939, 7.60001373, -6.89999866, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
489
MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.0500000007),Scale = Vector3.new(0.5, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
490
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 0.900012016, -0.300003052, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
491
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 1.39999998),CFrame = CFrame.new(-39.3999939, 10.1000013, -3.70003271, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
492
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),MeshType = Enum.MeshType.Wedge,})
493
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.39999962, 2.8999629, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
494
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 7.50002098, -6.70000172, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
495
MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.0500000007),Scale = Vector3.new(0.5, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
496
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.800019264, -0.100006104, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
497
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.399999976),CFrame = CFrame.new(-39.3999939, 7.29999208, -6.59999561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
498
MeshA = New("CylinderMesh",PartA,"Mesh",{Scale = Vector3.new(0.800000012, 1, 0.800000012),})
499
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 0.599990368, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
500
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.600000024, 0.200000003),CFrame = CFrame.new(-39.3999939, 1.10002279, -7.10001087, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
501
MeshA = New("SpecialMesh",PartA,"Mesh",{MeshType = Enum.MeshType.Wedge,})
502
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, -5.59997892, -0.50001502, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
503
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.600000024, 0.200000003),CFrame = CFrame.new(-39.3999939, 1.10006189, -6.10001087, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
504
MeshA = New("SpecialMesh",PartA,"Mesh",{MeshType = Enum.MeshType.Wedge,})
505
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, -5.59993982, 0.49998498, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
506
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.900043964, -6.3000226, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
507
MeshA = New("SpecialMesh",PartA,"Mesh",{MeshType = Enum.MeshType.Wedge,})
508
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, -5.79995775, 0.299972892, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
509
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.900006771, -6.89999866, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
510
MeshA = New("SpecialMesh",PartA,"Mesh",{MeshType = Enum.MeshType.Wedge,})
511
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, -5.79999495, -0.300003052, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
512
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.400000036, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.600058079, -6.50000477, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
513
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.800000012, 1, 1),MeshType = Enum.MeshType.Wedge,})
514
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, -6.09994364, 0.0999908447, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
515
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.400000006),CFrame = CFrame.new(-39.3999939, 0.70003891, -6.2000165, 1, 0, 0, 0, -1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
516
MeshA = New("SpecialMesh",PartA,"Mesh",{MeshType = Enum.MeshType.Wedge,})
517
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, -5.99996281, 0.399978995, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
518
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.400000036, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.600000858, -6.70000172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
519
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.800000012, 1, 1),MeshType = Enum.MeshType.Wedge,})
520
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, -6.10000086, -0.100006104, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
521
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.600000024, 0.200000003),CFrame = CFrame.new(-39.3999939, 1.10001707, -6.70000172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
522
MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.0500000007),Scale = Vector3.new(1.04999995, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
523
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, -5.59998465, -0.100006104, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
524
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.900078773, -6.50000477, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
525
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(1.04999995, 1, 0.800000012),MeshType = Enum.MeshType.Wedge,})
526
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, -5.79992294, 0.0999908447, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
527
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.600000024, 0.200000003),CFrame = CFrame.new(-39.3999939, 1.10007095, -6.50000477, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
528
MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.0500000007),Scale = Vector3.new(1.04999995, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
529
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, -5.59993076, 0.0999908447, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
530
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.900025845, -6.70000172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
531
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(1.04999995, 1, 0.800000012),MeshType = Enum.MeshType.Wedge,})
532
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, -5.79997587, -0.100006104, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
533
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 2.79999995, 0.399999976),CFrame = CFrame.new(-39.3999939, 2.20001125, -6.59999561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
534
MeshA = New("CylinderMesh",PartA,"Mesh",{})
535
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, -4.49999046, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
536
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 6.79999971, 0.399999976),CFrame = CFrame.new(-39.3999939, 7.00000572, -6.59999561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
537
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 9.10000038, 0.200000003),MeshId = "http://www.roblox.com/asset/?id=1033714",MeshType = Enum.MeshType.FileMesh,})
538
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 0.300004005, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
539
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.799999952, 0.400000036, 0.400000006),CFrame = CFrame.new(-39.3999939, 10.540019, -6.69998646, 1, 0, 0, 0, 0.965925872, 0.258818984, 0, -0.258818984, 0.965925872),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
540
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(1, 0.400000006, 1),MeshType = Enum.MeshType.Sphere,})
541
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.965925872, -0.258818984, 0, 0.258818984, 0.965925872),C1 = CFrame.new(0, 3.84001732, -0.0999910831, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
542
Hitbox = New("Part",Scythe,"Hitbox",{Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.400000006, 1.80000019, 4.80000019),CFrame = CFrame.new(-39.3999786, 9.89999485, -4.59998035, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
543
Weld = New("ManualWeld",Hitbox,"Weld",{Part0 = Hitbox,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(1.49905682e-05, 3.19999313, 2.00001502, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
544
545
546
function CreateTrailObj(parent,color1,color2,ofsx,ofsz)
547
	local Att1 =  New("Attachment",parent,"Att1",{Position = Vector3.new(ofsx,parent.Size.Y/2,ofsz)})
548
	local Att2 =  New("Attachment",parent,"Att2",{Position = Vector3.new(ofsx,-(parent.Size.Y/2),ofsz)})
549
	local TEff = New("Trail",parent,"TrailEff",{Color = ColorSequence.new({ColorSequenceKeypoint.new(0,BrickColor.new(color1).Color),ColorSequenceKeypoint.new(1,BrickColor.new(color2).Color)}),Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,.5),NumberSequenceKeypoint.new(1,1)}),Attachment0 = Att1,Attachment1 = Att2,Enabled = false,Lifetime = .5,MinLength = .001})
550
	return TEff
551
end
552
 
553-
SlashT = CreateTrailObj(Hitbox,(Plr.UserId == 5719877 and "Dark indigo" or "Really red"),(Plr.UserId == 5719877 and "Dark indigo" or "Really red"),0,1)
553+
SlashT = CreateTrailObj(Hitbox,(Plr.UserId == 5719877 and "Dark indigo" or "Really blue"),(Plr.UserId == 5719877 and "Dark indigo" or "Really blue"),0,1)
554
PunchT = CreateTrailObj(LArm,"White","White",0,0)
555
KickT = CreateTrailObj(RLeg,"White","White",0,0)
556
557
558
if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
559
if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
560
561
if(PlayerSize ~= 1)then
562
	for _,v in next, Char:GetDescendants() do
563
		if(v:IsA'BasePart')then
564
			v.Size = v.Size * PlayerSize
565
		end
566
	end
567
end
568
569
--// Stop animations \\--
570
for _,v in next, Hum:GetPlayingAnimationTracks() do
571
	v:Stop();
572
end
573
574
pcall(game.Destroy,Char:FindFirstChild'Animate')
575
pcall(game.Destroy,Hum:FindFirstChild'Animator')
576
577
--// Joints \\--
578
579
local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
580
local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
581
local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
582
local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
583
local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
584
local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
585
local HW = NewInstance('Motor',Handle,{Part0=RArm,Part1=Handle,C0=CF.N(0,-1,0)*CF.A(M.R(-90),0,0)})
586
587
588
local LSC0 = LS.C0
589
local RSC0 = RS.C0
590
local NKC0 = NK.C0
591
local LHC0 = LH.C0
592
local RHC0 = RH.C0
593
local RJC0 = RJ.C0
594
595
--// Artificial HB \\--
596
597
local ArtificialHB = IN("BindableEvent", script)
598
ArtificialHB.Name = "Heartbeat"
599
600
script:WaitForChild("Heartbeat")
601
602
local tf = 0
603
local allowframeloss = false
604
local tossremainder = false
605
local lastframe = tick()
606
local frame = 1/Frame_Speed
607
ArtificialHB:Fire()
608
609
game:GetService("RunService").Heartbeat:connect(function(s, p)
610
	tf = tf + s
611
	if tf >= frame then
612
		if allowframeloss then
613
			script.Heartbeat:Fire()
614
			lastframe = tick()
615
		else
616
			for i = 1, math.floor(tf / frame) do
617
				ArtificialHB:Fire()
618
			end
619
			lastframe = tick()
620
		end
621
		if tossremainder then
622
			tf = 0
623
		else
624
			tf = tf - frame * math.floor(tf / frame)
625
		end
626
	end
627
end)
628
629
function swait(num)
630
	if num == 0 or num == nil then
631
		ArtificialHB.Event:wait()
632
	else
633
		for i = 0, num do
634
			ArtificialHB.Event:wait()
635
		end
636
	end
637
end
638
639
--// Chat Function \\--
640
-- Thanks Sugarie \\--
641
function chatfunc(text)
642
local chat = coroutine.wrap(function()
643
if Char:FindFirstChild("TalkingBillBoard")~= nil then
644
Char:FindFirstChild("TalkingBillBoard"):destroy()
645
end
646
local naeeym2 = Instance.new("BillboardGui",Char)
647
naeeym2.Size = UDim2.new(0,100,0,40)
648
naeeym2.StudsOffset = Vector3.new(0,3,0)
649
naeeym2.Adornee = Head
650
naeeym2.Name = "TalkingBillBoard"
651
local tecks2 = Instance.new("TextLabel",naeeym2)
652
tecks2.BackgroundTransparency = 1
653
tecks2.BorderSizePixel = 0
654
tecks2.Text = ""
655
tecks2.Font = "Fantasy"
656
tecks2.FontSize = "Size24"
657
tecks2.TextStrokeTransparency = 0
658
tecks2.TextColor3 = (Plr.UserId == 5719877 and BrickColor.new'Dark indigo'.Color or Color3.new(.6,0,0))
659
tecks2.TextStrokeColor3 = Color3.new(0,0,0)
660
tecks2.Size = UDim2.new(1,0,0.5,0)
661
662
coroutine.resume(coroutine.create(function()
663
while tecks2 ~= nil do
664
swait(1.5)
665
tecks2.Position = UDim2.new(0,math.random(-3,3),0,math.random(-3,3))
666
end
667
end))
668
for i = 1,string.len(text),1 do
669
	Sound(Head,565939471,1,1,false,true,true)
670
tecks2.Text = string.sub(text,1,i)
671
swait(0.3)
672
end
673
swait(60)
674
for i = 1, 5 do
675
swait(.02)
676
tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0)
677
tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2
678
tecks2.TextTransparency = tecks2.TextTransparency + .2
679
end
680
naeeym2:Destroy()
681
end)
682
chat()
683
end
684
 
685
686
687
--// Effect Function(s) \\--
688
689
function WingsColor(c)
690
	if(Char:FindFirstChild'LeftWing')then
691
		for _,v in next, Char.LeftWing:children() do
692
			if(v:IsA'BasePart')then
693
				v[typeof(c) == 'Color3' and 'Color' or 'BrickColor'] = c
694
			end
695
		end
696
	end
697
	if(Char:FindFirstChild'Halo')then
698
		for _,v in next, Char.Halo:children() do
699
			if(v:IsA'BasePart')then
700
				v[typeof(c) == 'Color3' and 'Color' or 'BrickColor'] = c
701
			end
702
		end	
703
	end
704
end
705
706
707
708
function Bezier(startpos, pos2, pos3, endpos, t)
709
	local A = startpos:lerp(pos2, t)
710
	local B  = pos2:lerp(pos3, t)
711
	local C = pos3:lerp(endpos, t)
712
	local lerp1 = A:lerp(B, t)
713
	local lerp2 = B:lerp(C, t)
714
	local cubic = lerp1:lerp(lerp2, t)
715
	return cubic
716
end
717
718
function SphereFX(duration,color,scale,pos,endScale,increment)
719
	return Effect{
720
		Effect='ResizeAndFade',
721
		Color=color,
722
		Size=scale,
723
		Mesh={MeshType=Enum.MeshType.Sphere},
724
		CFrame=pos,
725
		FXSettings={
726
			EndSize=endScale,
727
			EndIsIncrement=increment
728
		}
729
	}
730
end
731
732
function BlastFX(duration,color,scale,pos,endScale,increment)
733
	return Effect{
734
		Effect='ResizeAndFade',
735
		Color=color,
736
		Size=scale,
737
		Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976'},
738
		CFrame=pos,
739
		FXSettings={
740
			EndSize=endScale,
741
			EndIsIncrement=increment
742
		}
743
	}
744
end
745
746
function BlockFX(duration,color,scale,pos,endScale,increment)
747
	return Effect{
748
		Effect='ResizeAndFade',
749
		Color=color,
750
		Size=scale,
751
		CFrame=pos,
752
		FXSettings={
753
			EndSize=endScale,
754
			EndIsIncrement=increment
755
		}
756
	}
757
end
758
759
function ShootBullet(data)
760
	--ShootBullet{Size=V3.N(3,3,3),Shape='Ball',Frames=160,Origin=data.Circle.CFrame,Speed=10}
761
	local Size = data.Size or V3.N(2,2,2)
762
	local Color = data.Color or BrickColor.new'Crimson'
763
	local StudsPerFrame = data.Speed or 10
764
	local Shape = data.Shape or 'Ball'
765
	local Frames = data.Frames or 160
766
	local Pos = data.Origin or Torso.CFrame
767
	local Direction = data.Direction or Mouse.Hit
768
	local Material = data.Material or Enum.Material.Neon
769
	local OnHit = data.HitFunction or function(hit,pos)
770
		Effect{
771
			Effect='ResizeAndFade',
772
			Color=Color,
773
			Size=V3.N(10,10,10),
774
			Mesh={MeshType=Enum.MeshType.Sphere},
775
			CFrame=CF.N(pos),
776
			FXSettings={
777
				EndSize=V3.N(.05,.05,.05),
778
				EndIsIncrement=true
779
			}
780
		}
781
		for i = 1, 5 do
782
			local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
783
			Effect{
784
				Effect='Fade',
785
				Frames=65,
786
				Size=V3.N(5,5,10),
787
				CFrame=CF.N(CF.N(pos)*angles*CF.N(0,0,-10).p,pos),
788
				Mesh = {MeshType=Enum.MeshType.Sphere},
789
				Material=Enum.Material.Neon,
790
				Color=Color,
791
				MoveDirection=CF.N(CF.N(pos)*angles*CF.N(0,0,-50).p,pos).p,
792
			}	
793
		end
794
		AOEDamage(pos,10,15,30,0,'Normal',10,4)
795
	end	
796
	
797
	local Bullet = Part(Effects,Color,Material,Size,Pos,true,false)
798
	local BMesh = Mesh(Bullet,Enum.MeshType.Brick,"","",V3.N(1,1,1),V3.N())
799
	if(Shape == 'Ball')then
800
		BMesh.MeshType = Enum.MeshType.Sphere
801
	elseif(Shape == 'Head')then
802
		BMesh.MeshType = Enum.MeshType.Head
803
	elseif(Shape == 'Cylinder')then
804
		BMesh.MeshType = Enum.MeshType.Cylinder
805
	end
806
	
807
	coroutine.wrap(function()
808
		for i = 1, Frames+1 do
809
			local hit,pos,norm,dist = CastRay(Bullet.CFrame.p,CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame).p,StudsPerFrame)
810
			Bullet.CFrame = CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame)
811
			if(hit)then
812
				OnHit(hit,pos,norm,dist)
813
				break;
814
			end
815
			swait()
816
		end
817
		Bullet:destroy()
818
	end)()
819
	
820
end
821
822
function Zap(data)
823
	local sCF,eCF = data.StartCFrame,data.EndCFrame
824
	assert(sCF,"You need a start CFrame!")
825
	assert(eCF,"You need an end CFrame!")
826
	local parts = data.PartCount or 15
827
	local zapRot = data.ZapRotation or {-5,5}
828
	local startThick = data.StartSize or 3;
829
	local endThick = data.EndSize or startThick/2;
830
	local color = data.Color or BrickColor.new'Electric blue'
831
	local delay = data.Delay or 35
832
	local delayInc = data.DelayInc or 0
833
	local lastLightning;
834
	local MagZ = (sCF.p - eCF.p).magnitude
835
	local thick = startThick
836
	local inc = (startThick/parts)-(endThick/parts)
837
	
838
	for i = 1, parts do
839
		local pos = sCF.p
840
		if(lastLightning)then
841
			pos = lastLightning.CFrame*CF.N(0,0,MagZ/parts/2).p
842
		end
843
		delay = delay + delayInc
844
		local zapPart = Part(Effects,color,Enum.Material.Neon,V3.N(thick,thick,MagZ/parts),CF.N(pos),true,false)
845
		local posie = CF.N(pos,eCF.p)*CF.N(0,0,MagZ/parts).p+V3.N(M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)))
846
		if(parts == i)then
847
			local MagZ = (pos-eCF.p).magnitude
848
			zapPart.Size = V3.N(endThick,endThick,MagZ)
849
			zapPart.CFrame = CF.N(pos, eCF.p)*CF.N(0,0,-MagZ/2)
850
			Effect{Effect='ResizeAndFade',Size=V3.N(thick,thick,thick),CFrame=eCF*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),Color=color,Frames=delay*2,FXSettings={EndSize=V3.N(thick*8,thick*8,thick*8)}}
851
		else
852
			zapPart.CFrame = CF.N(pos,posie)*CF.N(0,0,MagZ/parts/2)
853
		end
854
		
855
		lastLightning = zapPart
856
		Effect{Effect='Fade',Manual=zapPart,Frames=delay}
857
		
858
		thick=thick-inc
859
		
860
	end
861
end
862
863
function Zap2(data)
864
	local Color = data.Color or BrickColor.new'Electric blue'
865
	local StartPos = data.Start or Torso.Position
866
	local EndPos = data.End or Mouse.Hit.p
867
	local SegLength = data.SegL or 2
868
	local Thicc = data.Thickness or 0.5
869
	local Fades = data.Fade or 45
870
	local Parent = data.Parent or Effects
871
	local MaxD = data.MaxDist or 200
872
	local Branch = data.Branches or false
873
	local Material = data.Material or Enum.Material.Neon
874
	local Raycasts = data.Raycasts or false
875
	local Offset = data.Offset or {0,360}
876
	local AddMesh = (data.Mesh == nil and true or data.Mesh)
877
	if((StartPos-EndPos).magnitude > MaxD)then
878
		EndPos = CF.N(StartPos,EndPos)*CF.N(0,0,-MaxD).p
879
	end
880
	local hit,pos,norm,dist=nil,EndPos,nil,(StartPos-EndPos).magnitude
881
	if(Raycasts)then
882
		hit,pos,norm,dist = CastRay(StartPos,EndPos,MaxD)	
883
	end
884
	local segments = dist/SegLength
885
	local model = IN("Model",Parent)
886
	model.Name = 'Lightning'
887
	local Last;
888
	for i = 1, segments do
889
		local size = (segments-i)/25
890
		local prt = Part(model,Color,Material,V3.N(Thicc+size,SegLength,Thicc+size),CF.N(),true,false)
891
		if(AddMesh)then IN("CylinderMesh",prt) end
892
		if(Last and math.floor(segments) == i)then
893
			local MagZ = (Last.CFrame*CF.N(0,-SegLength/2,0).p-EndPos).magnitude
894
			prt.Size = V3.N(Thicc+size,MagZ,Thicc+size)
895
			prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,EndPos)*CF.A(M.R(90),0,0)*CF.N(0,-MagZ/2,0)	
896
		elseif(not Last)then
897
			prt.CFrame = CF.N(StartPos,pos)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)	
898
		else
899
			prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,CF.N(pos)*CF.A(M.R(M.RNG(0,360)),M.R(M.RNG(0,360)),M.R(M.RNG(0,360)))*CF.N(0,0,SegLength/3+(segments-i)).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
900
		end
901
		Last = prt
902
		if(Branch)then
903
			local choice = M.RNG(1,7+((segments-i)*2))
904
			if(choice == 1)then
905
				local LastB;
906
				for i2 = 1,M.RNG(2,5) do
907
					local size2 = ((segments-i)/35)/i2
908
					local prt = Part(model,Color,Material,V3.N(Thicc+size2,SegLength,Thicc+size2),CF.N(),true,false)
909
					if(AddMesh)then IN("CylinderMesh",prt) end
910
					if(not LastB)then
911
						prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,Last.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
912
					else
913
						prt.CFrame = CF.N(LastB.CFrame*CF.N(0,-SegLength/2,0).p,LastB.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
914
					end
915
					LastB = prt
916
				end
917
			end
918
		end
919
	end
920
	if(Fades > 0)then
921
		coroutine.wrap(function()
922
			for i = 1, Fades do
923
				for _,v in next, model:children() do
924
					if(v:IsA'BasePart')then
925
						v.Transparency = (i/Fades)
926
					end
927
				end
928
				swait()
929
			end
930
			model:destroy()
931
		end)()
932
	else
933
		S.Debris:AddItem(model,.01)
934
	end
935
	return {End=(Last and Last.CFrame*CF.N(0,-Last.Size.Y/2,0).p),Last=Last,Model=model}
936
end
937
938
function Tween(obj,props,time,easing,direction,repeats,backwards)
939
	local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
940
	local tween = S.TweenService:Create(obj, info, props)
941
	
942
	tween:Play()
943
end
944
945
function Effect(data)
946
	local FX = data.Effect or 'ResizeAndFade'
947
	local Parent = data.Parent or Effects
948
	local Color = data.Color or C3.N(0,0,0)
949
	local Size = data.Size or V3.N(1,1,1)
950
	local MoveDir = data.MoveDirection or nil
951
	local MeshData = data.Mesh or nil
952
	local SndData = data.Sound or nil
953
	local Frames = data.Frames or 45
954
	local Manual = data.Manual or nil
955
	local Material = data.Material or nil
956
	local CFra = data.CFrame or Torso.CFrame
957
	local Settings = data.FXSettings or {}
958
	local Shape = data.Shape or Enum.PartType.Block
959
	local Snd,Prt,Msh;
960
	local RotInc = data.RotInc or {0,0,0}
961
	if(typeof(RotInc) == 'number')then
962
		RotInc = {RotInc,RotInc,RotInc}
963
	end
964
	coroutine.wrap(function()
965
		if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
966
			Prt = Manual
967
		else
968
			Prt = Part(Parent,Color,Material,Size,CFra,true,false)
969
			Prt.Shape = Shape
970
		end
971
		if(typeof(MeshData) == 'table')then
972
			Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
973
		elseif(typeof(MeshData) == 'Instance')then
974
			Msh = MeshData:Clone()
975
			Msh.Parent = Prt
976
		elseif(Shape == Enum.PartType.Block)then
977
			Msh = Mesh(Prt,Enum.MeshType.Brick)
978
		end
979
		if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
980
			Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
981
		end
982
		if(Snd)then
983
			repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
984
			Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
985
		end
986
		Size = (Msh and Msh.Scale or Size)
987
		local endSize = (Settings.EndSize or (Msh and Msh.Scale or Size)/2)
988
		local growX,growY,growZ = Size.X-endSize.X,Size.Y-endSize.Y,Size.Z-endSize.Z
989
		local grow = V3.N(growX,growY,growZ)
990
		local MoveSpeed = nil;
991
		if(MoveDir)then
992
			MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
993
		end
994
		if(FX ~= 'Arc')then
995
			for Frame = 1, Frames do
996
				if(FX == "Fade")then
997
					Prt.Transparency  = (Frame/Frames)
998
				elseif(FX == "Resize")then
999
					if(not Settings.EndSize)then
1000
						Settings.EndSize = V3.N(0,0,0)
1001
					end
1002
					if(Settings.EndIsIncrement)then
1003
						if(Msh)then
1004
							Msh.Scale = Msh.Scale + Settings.EndSize
1005
						else
1006
							Prt.Size = Prt.Size + Settings.EndSize
1007
						end					
1008
					else
1009
						if(Msh)then
1010
							Msh.Scale = Msh.Scale - grow/Frames
1011
						else
1012
							Prt.Size = Prt.Size - grow/Frames
1013
						end
1014
					end 
1015
				elseif(FX == "ResizeAndFade")then
1016
					if(not Settings.EndSize)then
1017
						Settings.EndSize = V3.N(0,0,0)
1018
					end
1019
					if(Settings.EndIsIncrement)then
1020
						if(Msh)then
1021
							Msh.Scale = Msh.Scale + Settings.EndSize
1022
						else
1023
							Prt.Size = Prt.Size + Settings.EndSize
1024
						end					
1025
					else
1026
						if(Msh)then
1027
							Msh.Scale = Msh.Scale - grow/Frames
1028
						else
1029
							Prt.Size = Prt.Size - grow/Frames
1030
						end
1031
					end 
1032
					Prt.Transparency = (Frame/Frames)
1033
				end
1034
				if(Settings.RandomizeCFrame)then
1035
					Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
1036
				else
1037
					Prt.CFrame = Prt.CFrame * CF.A(unpack(RotInc))
1038
				end
1039
				if(MoveDir and MoveSpeed)then
1040
					local Orientation = Prt.Orientation
1041
					Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
1042
					Prt.Orientation = Orientation
1043
				end
1044
				swait()
1045
			end
1046
			Prt:destroy()
1047
		else
1048
			local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
1049
			if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
1050
			if(start and endP)then
1051
				local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
1052
				local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
1053
				for Frame = 0, 1, (Settings.Speed or 0.01) do
1054
					if(Settings.Home)then
1055
						endP = Settings.Home.CFrame
1056
					end
1057
					Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
1058
				end
1059
				if(Settings.RemoveOnGoal)then
1060
					Prt:destroy()
1061
				end
1062
			else
1063
				Prt:destroy()
1064
				assert(start,"You need a start position!")
1065
				assert(endP,"You need a start position!")
1066
			end
1067
		end
1068
	end)()
1069
	return Prt,Msh,Snd
1070
end
1071
function SoulSteal(whom)
1072
	local torso = (whom:FindFirstChild'Head' or whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart')
1073
	print(torso)
1074
	if(torso and torso:IsA'BasePart')then
1075
		local Model = Instance.new("Model",Effects)
1076
		Model.Name = whom.Name.."'s Soul"
1077
		whom:BreakJoints()
1078-
		local Soul = Part(Model,BrickColor.new(Plr.UserId == 5719877 and "Dark indigo" or "Really red"),'Glass',V3.N(.5,.5,.5),torso.CFrame,true,false)
1078+
		local Soul = Part(Model,BrickColor.new(Plr.UserId == 5719877 and "Dark indigo" or "Really blue"),'Glass',V3.N(.5,.5,.5),torso.CFrame,true,false)
1079
		Soul.Name = 'Head'
1080
		NewInstance("Humanoid",Model,{Health=0,MaxHealth=0})
1081
		Effect{
1082
			Effect="Arc",
1083
			Manual = Soul,
1084
			FXSettings={
1085
				Start=torso.CFrame,
1086
				Home = Torso,
1087
				RemoveOnGoal = true,
1088
			}
1089
		}
1090
		local lastPoint = Soul.CFrame.p
1091
	
1092
		for i = 0, 1, 0.01 do 
1093
				local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0)
1094
				local mag = (lastPoint - Soul.Position).magnitude
1095
				Effect{
1096
					Effect = "Fade",
1097
					CFrame = point * CF.N(0, mag/2, 0),
1098
					Size = V3.N(.5,mag+.5,.5),
1099
					Color = Soul.BrickColor
1100
				}
1101
				lastPoint = Soul.CFrame.p
1102
			swait()
1103
		end
1104
		for i = 1, 5 do
1105
			Effect{
1106
				Effect="Fade",
1107-
				Color = BrickColor.new((Plr.UserId == 5719877 and "Dark indigo" or "Really red")),
1107+
				Color = BrickColor.new((Plr.UserId == 5719877 and "Dark indigo" or "Really blue")),
1108
				MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
1109
			}	
1110
		end
1111
	end
1112
end
1113
1114
--// Other Functions \\ --
1115
1116
function CastRay(startPos,endPos,range,ignoreList)
1117
	local ray = Ray.new(startPos,(endPos-startPos).unit*range)
1118
	local part,pos,norm = workspace:FindPartOnRayWithIgnoreList(ray,ignoreList or {Char},false,true)
1119
	return part,pos,norm,(pos and (startPos-pos).magnitude)
1120
end
1121
1122
function getRegion(point,range,ignore)
1123
    return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
1124
end
1125
1126
function clerp(startCF,endCF,alpha)
1127
	return startCF:lerp(endCF, alpha)
1128
end
1129
1130
function GetTorso(char)
1131
	return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
1132
end
1133
1134
1135
function ShowDamage(Pos, Text, Time, Color)
1136
	coroutine.wrap(function()
1137
	local Rate = (1 / Frame_Speed)
1138
	local Pos = (Pos or Vector3.new(0, 0, 0))
1139
	local Text = (Text or "")
1140
	local Time = (Time or 2)
1141
	local Color = (Color or Color3.new(1, 0, 1))
1142
	local EffectPart = NewInstance("Part",Effects,{
1143
		Material=Enum.Material.SmoothPlastic,
1144
		Reflectance = 0,
1145
		Transparency = 1,
1146
		BrickColor = BrickColor.new(Color),
1147
		Name = "Effect",
1148
		Size = Vector3.new(0,0,0),
1149
		Anchored = true,
1150
		CFrame = CF.N(Pos)
1151
	})
1152
	local BillboardGui = NewInstance("BillboardGui",EffectPart,{
1153
		Size = UDim2.new(1.25, 0, 1.25, 0),
1154
		Adornee = EffectPart,
1155
	})
1156
	local TextLabel = NewInstance("TextLabel",BillboardGui,{
1157
		BackgroundTransparency = 1,
1158
		Size = UDim2.new(1, 0, 1, 0),
1159
		Text = Text,
1160
		Font = "Bodoni",
1161
		TextColor3 = Color,
1162
		TextStrokeColor3 = Color3.new(0,0,0),
1163
		TextStrokeTransparency=0,
1164
		TextScaled = true,
1165
	})
1166
	S.Debris:AddItem(EffectPart, (Time))
1167
	EffectPart.Parent = workspace
1168
	delay(0, function()
1169
		Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out)
1170
		local Frames = (Time / Rate)
1171
		for Frame = 1, Frames do
1172
			swait()
1173
			local Percent = (Frame / Frames)
1174
			TextLabel.TextTransparency = Percent
1175
			TextLabel.TextStrokeTransparency = Percent
1176
		end
1177
		if EffectPart and EffectPart.Parent then
1178
			EffectPart:Destroy()
1179
		end
1180
	end) end)()
1181
end
1182
1183
function Kill(who)
1184
	who:BreakJoints();
1185
	for _,v in next, who:GetDescendants() do
1186
		if(v:IsA'BasePart')then
1187
			v.Color = Black;
1188
			v.Material = Enum.Material.Glass
1189
			local emitter = NewInstance("ParticleEmitter",v,{Color=ColorSequence.new(Plr.UserId == 5719877 and BrickColor.new'Dark indigo'.Color or C3.RGB(158,0,0)),LightEmission=1,Size=NumberSequence.new(.5),Texture="rbxasset://textures/particles/sparkles_main.dds",Transparency=NumberSequence.new(0.275,1),ZOffset=1,Speed=NumberRange.new(0),Lifetime=NumberRange.new(1),Rate=500,})
1190
			local rek = NewInstance("BodyVelocity",v,{maxForce=V3.N(math.huge,math.huge,math.huge),P=3000,Velocity=V3.N(M.RNG(-35,35),0,M.RNG(-35,35))})
1191
			v.Anchored = false
1192
			v.CanCollide = false
1193
			
1194
			delay(1, function()
1195
				Tween(v,{Transparency=1},1,Enum.EasingStyle.Quad)
1196
				rek:destroy()
1197
				local rek = NewInstance("BodyVelocity",v,{maxForce=V3.N(math.huge,math.huge,math.huge),P=3000,Velocity=V3.N(M.RNG(-5,5),M.RNG(-5,5),M.RNG(-5,5))})
1198
				emitter.Enabled = false
1199
				emitter.Speed = NumberRange.new(5,10)
1200
				emitter.Acceleration = V3.N(0,10,0)
1201
				S.Debris:AddItem(v,3)
1202
			end)
1203
			
1204
		elseif(v:IsA'Decal' or v:IsA'Clothing')then
1205
			v:destroy()
1206
		elseif(v:IsA'Humanoid')then
1207
			v:destroy()
1208
		end
1209
	end
1210
end
1211
1212
function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult,magical,...)
1213
	if(who)then
1214
		local wha = {...}
1215
		local IgnoreDB = (wha) and (wha)[1] and (wha)[1] == true
1216
		if(IgnoreDB == true or IgnoreDB == false)then table.remove(wha,1) end
1217
		local origin = (wha) and (wha)[1]
1218
		if(typeof(origin) ~= 'Instance')then origin = Root end
1219
		if(origin ~= nil)then table.remove(wha,1) end
1220
		local hum = who:FindFirstChildOfClass'Humanoid'
1221
		local Damage = M.RNG(minDam,maxDam)
1222
		local canHit = true
1223
		if(hum)then
1224
			for _, p in pairs(Hit) do
1225
				if p[1] == hum then
1226
					if(time() - p[2] < .2) then
1227
						canHit = false
1228
					else
1229
						Hit[_] = nil
1230
					end
1231
				end
1232
			end
1233
			local player = S.Players:GetPlayerFromCharacter(who)
1234
			if((not player or player.UserId ~= 5719877) and (canHit or IgnoreDB))then
1235
				table.insert(Hit,{hum,time()})
1236
	
1237
				if(hum.Health >= 1e5)then
1238
					if(who:FindFirstChild'Head' and hum.Health > 0)then
1239
						ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "INSTANT", 1.5, C3.N(1,0,0))
1240
					end
1241
					Kill(who)
1242
				else
1243
					hum.MaxHealth = 100
1244
					
1245
					if(Type == "Fire")then
1246
						--idk..
1247
					else
1248
						local  c = Instance.new("ObjectValue",hum)
1249
						c.Name = "creator"
1250
						c.Value = Plr
1251
						game:service'Debris':AddItem(c,0.35)
1252
						if(M.RNG(1,100) <= (critChance or 0) and critMult > 1)then
1253
							if(who:FindFirstChild'Head' and hum.Health > 0)then
1254
								ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[CRIT] "..Damage*(critMult or 2), 1.5, BrickColor.new'New Yeller'.Color)
1255
							end
1256
							hum.Health = hum.Health - Damage*(critMult or 2)
1257
						else
1258
							if(who:FindFirstChild'Head' and hum.Health > 0)then
1259
								ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), Damage, 1.5, DamageColor.Color)
1260
							end
1261
							hum.Health = hum.Health - Damage
1262
						end
1263
						if(hum.Health <= 0 and magical)then
1264
							Kill(who)
1265
						end
1266
						if(Type == 'Knockback' and GetTorso(who))then
1267
							local up = (...) and wha and unpack(wha) or 1
1268
							print(up)
1269
							local bfos = Instance.new("BodyVelocity",GetTorso(who))
1270
							bfos.P = 20000	
1271
							bfos.MaxForce = Vector3.new(bfos.P,bfos.P,bfos.P)
1272
							bfos.Velocity = Vector3.new(0,up,0) + (origin.CFrame.lookVector * Knock)
1273
							S.Debris:AddItem(bfos,.5)
1274
						elseif(Type == 'Knockup' and GetTorso(who))then
1275
							local bfos = Instance.new("BodyVelocity",GetTorso(who))
1276
							bfos.P = 20000	
1277
							bfos.MaxForce = Vector3.new(bfos.P,bfos.P,bfos.P)
1278
							bfos.Velocity = Vector3.new(0,Knock,0)
1279
							S.Debris:AddItem(bfos,.5)
1280
						elseif(Type == "Electric")then
1281
							if(M.RNG(1,100) >= critChance)then
1282
								if(who:FindFirstChild'Head' and hum.Health > 0)then
1283
									ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[PARALYZED]", 1.5, BrickColor.new"New Yeller".Color)
1284
								end
1285
								local asd = hum.WalkSpeed/2
1286
								hum.WalkSpeed = asd
1287
								local paralyzed = true
1288
								coroutine.wrap(function()
1289
									while paralyzed do
1290
										swait(25)
1291
										if(M.RNG(1,25) == 1)then
1292
											if(who:FindFirstChild'Head' and hum.Health > 0)then
1293
												ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[STATIC]", 1.5, BrickColor.new"New Yeller".Color)
1294
											end
1295
											hum.PlatformStand = true
1296
										end
1297
									end
1298
								end)()
1299
								delay(4, function()
1300
									paralyzed = false
1301
									hum.WalkSpeed = hum.WalkSpeed + asd
1302
								end)
1303
							end
1304
							
1305
						elseif(Type == 'Knockdown' and GetTorso(who))then
1306
							local rek = GetTorso(who)
1307
							hum.PlatformStand = true
1308
							delay(1,function()
1309
								hum.PlatformStand = false
1310
							end)
1311
							local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit
1312
							local bodvol = NewInstance("BodyVelocity",rek,{
1313
								velocity = angle * Knock,
1314
								P = 5000,
1315
								maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
1316
							})
1317
							local rl = NewInstance("BodyAngularVelocity",rek,{
1318
								P = 3000,
1319
								maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
1320
								angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
1321
							})
1322
							game:GetService("Debris"):AddItem(bodvol, .5)
1323
							game:GetService("Debris"):AddItem(rl, .5)
1324
						end
1325
					end
1326
				end
1327
			end
1328
		end
1329
	end
1330
end
1331
1332
function AOEDamage(where,range,minDam,maxDam,Knock,Type,critChance,critMult,magical,...)
1333
	local hit = {}
1334
	for _,v in next, getRegion(where,range,{Char}) do
1335
		if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' and not hit[v.Parent])then
1336
			hit[v.Parent] = true
1337
			DealDamage(v.Parent,minDam,maxDam,Knock,Type,critChance,critMult,magical,...)
1338
		end
1339
	end
1340
end
1341
1342
function AOEHeal(where,range,amount)
1343
	local healed = {}
1344
	for _,v in next, getRegion(where,range,{Char}) do
1345
		local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
1346
		if(hum and not healed[hum])then
1347
			hum.Health = hum.Health + amount
1348
			if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
1349
				ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
1350
			end
1351
		end
1352
	end
1353
end
1354
1355
function CamShake(who,times,intense,origin) 
1356
	coroutine.wrap(function()
1357
		if(script:FindFirstChild'CamShake')then
1358
			local cam = script.CamShake:Clone()
1359
			cam:WaitForChild'intensity'.Value = intense
1360
			cam:WaitForChild'times'.Value = times
1361
			
1362
	 		if(origin)then NewInstance((typeof(origin) == 'Instance' and "ObjectValue" or typeof(origin) == 'Vector3' and 'Vector3Value'),cam,{Name='origin',Value=origin}) end
1363
			cam.Parent = who
1364
			wait()
1365
			cam.Disabled = false
1366
		elseif(who and (who == Plr or who == Char or who:IsDescendantOf(Plr)))then
1367
			local intensity = intense
1368
			local cam = workspace.CurrentCamera
1369
			for i = 1, times do
1370
				local camDistFromOrigin
1371
				if(typeof(origin) == 'Instance' and origin:IsA'BasePart')then
1372
					camDistFromOrigin = math.floor( (cam.CFrame.p-origin.Position).magnitude )/25
1373
				elseif(typeof(origin) == 'Vector3')then
1374
					camDistFromOrigin = math.floor( (cam.CFrame.p-origin).magnitude )/25
1375
				end
1376
				if(camDistFromOrigin)then
1377
					intensity = math.min(intense, math.floor(intense/camDistFromOrigin))
1378
				end
1379
				cam.CFrame = cam.CFrame:lerp(cam.CFrame*CFrame.new(math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100)*CFrame.Angles(math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100)),.4)
1380
				swait()
1381
			end
1382
		end
1383
	end)()
1384
end
1385
1386
function CamShakeAll(times,intense,origin)
1387
	for _,v in next, Plrs:players() do
1388
		CamShake(v:FindFirstChildOfClass'PlayerGui' or v:FindFirstChildOfClass'Backpack' or v.Character,times,intense,origin)
1389
	end
1390
end
1391
1392
function ServerScript(code)
1393
	if(script:FindFirstChild'Loadstring')then
1394
		local load = script.Loadstring:Clone()
1395
		load:WaitForChild'Sauce'.Value = code
1396
		load.Disabled = false
1397
		load.Parent = workspace
1398
	elseif(NS and typeof(NS) == 'function')then
1399
		NS(code,workspace)
1400
	else
1401
		warn("no serverscripts lol")
1402
	end	
1403
end
1404
1405
function LocalOnPlayer(who,code)
1406
	ServerScript([[
1407
		wait()
1408
		script.Parent=nil
1409
		if(not _G.Http)then _G.Http = game:service'HttpService' end
1410
		
1411
		local Http = _G.Http or game:service'HttpService'
1412
		
1413
		local source = ]].."[["..code.."]]"..[[
1414
		local link = "https://api.vorth.xyz/R_API/R.UPLOAD/NEW_LOCAL.php"
1415
		local asd = Http:PostAsync(link,source)
1416
		repeat wait() until asd and Http:JSONDecode(asd) and Http:JSONDecode(asd).Result and Http:JSONDecode(asd).Result.Require_ID
1417
		local ID = Http:JSONDecode(asd).Result.Require_ID
1418
		local vs = require(ID).VORTH_SCRIPT
1419
		vs.Parent = game:service'Players'.]]..who.Name..[[.Character
1420
	]])
1421
end
1422
1423
1424
--// Intro \\--
1425
for _,v in next, Scythe:children() do
1426
	if(v:IsA'BasePart')then
1427
		v.Transparency = 1
1428
	end
1429
end
1430
1431
pcall(function() Char.ReaperShadowHead.ShadowHeadss.Transparency = 1 end)
1432
pcall(function() Char.ReaperShadowHead.Eye1.Transparency = 1 end)
1433
pcall(function() Char.ReaperShadowHead.Eye2.Transparency = 1 end)
1434
local ShadowHead;
1435
for i = 0, 6, 0.1 do
1436
	swait()
1437
	Hum.WalkSpeed = WalkSpeed
1438
	Sine = Sine + .75
1439
	local Alpha = .1
1440
	RJ.C0 = clerp(RJ.C0,CFrame.new(3.20564755e-13, 0.00629413966+.05*M.C(Sine/8), -4.88442311e-07, 1, 5.09317033e-11, 0, -4.35882441e-11, 0.999980271, -0.00628614612, 0, 0.00628616195, 0.999982595),Alpha)
1441
	LH.C0 = clerp(LH.C0,CFrame.new(-0.496488243, -0.990815699-.05*M.C(Sine/8), 0.0216228105, 0.999878287, -2.22119922e-09, 0.0156120937, -9.81379053e-05, 0.999980271, 0.00628539547, -0.0156118199, -0.00628614612, 0.999860764),Alpha)
1442
	RH.C0 = clerp(RH.C0,CFrame.new(0.498538375, -0.990979612-.05*M.C(Sine/8), 0.0154671557, 0.986496866, 1.87209643e-08, -0.163780421, 0.00102892693, 0.999980271, 0.00619763741, 0.163777411, -0.00628245994, 0.986478508),Alpha)
1443
	LS.C0 = clerp(LS.C0,CFrame.new(-1.4262656, 0.582470179+.05*M.C(Sine/8), 0.0189987384, 0.986158848, 0.165066898, 0.0156112732, -0.165180489, 0.986243367, 0.00628170185, -0.0143596325, -0.00877342932, 0.999859571)*CF.A(M.R(0-7*M.S(Sine/16)),0,M.R(0-5*M.C(Sine/16))),Alpha)
1444
	RS.C0 = clerp(RS.C0,CFrame.new(1.48594272, 0.540132999+.05*M.C(Sine/8), -0.0262069479, 0.992103875, -0.124443792, 0.0156112732, 0.124359176, 0.992217422, 0.00628170185, -0.0162715111, -0.00429068506, 0.999859571)*CF.A(M.R(0-5*M.C(Sine/18)),0,M.R(0+5*M.C(Sine/16))),Alpha)
1445
	NK.C0 = clerp(NK.C0,CFrame.new(6.19958155e-06, 1.49894857, -0.0144036785, 1, 3.67697794e-07, -1.62981451e-07, -3.56478267e-07, 0.997964799, 0.0637683496, 1.8440187e-07, -0.0637684688, 0.997967064),Alpha)
1446
end
1447
1448
if(not Char:FindFirstChild'ReaperShadowHead')then
1449
	ShadowHead = New("Part",Char,"ShadowHead",{BrickColor = BrickColor.new("Really black"),Size = Vector3.new(1.20000005, 0.600000024, 1),CFrame = CFrame.new(68.5999985, 0.700013041, 9.89999962, 1, 0, 0, 0, 1, 0, 0, 0, 1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
1450
	sMeshA = New("SpecialMesh",ShadowHead,"Mesh",{Scale = Vector3.new(1.3, 1.5, 1.3),})
1451
	sWeld = New("ManualWeld",ShadowHead,"Weld",{Part0 = ShadowHead,Part1 = Head,C1 = CFrame.new(0, 0.200000048, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
1452
else
1453
	ShadowHead = Char.ReaperShadowHead.ShadowHeadss
1454
end
1455
1456
for i = 1,0,-.05 do
1457
	swait()
1458
	ShadowHead.Transparency = i
1459
end
1460
1461
coroutine.wrap(function()
1462
	for i = 14,23,.025 do
1463
		swait()
1464
		S.Lighting.ClockTime = i
1465
	end
1466
end)()
1467
1468
1469
for i = 0, 1.4, 0.1 do
1470
	swait()
1471
	Hum.WalkSpeed = WalkSpeed
1472
	local Alpha = .2
1473
	RJ.C0 = clerp(RJ.C0,CFrame.new(-5.96680536e-08, -1.24488032, -0.0140914526, 1, 5.09317033e-11, 0, -4.35882441e-11, 0.999980271, -0.00628614612, 0, 0.00628616195, 0.999982595),Alpha)
1474
	LH.C0 = clerp(LH.C0,CFrame.new(-0.511937857, 0.254114032, -0.975690305, 0.999878287, -2.22119922e-09, 0.0156120937, -9.81379053e-05, 0.999980271, 0.00628539547, -0.0156118199, -0.00628614612, 0.999860764),Alpha)
1475
	RH.C0 = clerp(RH.C0,CFrame.new(0.528363287, -1.4723922, -0.890294552, 0.983243644, 0.13018477, 0.127608106, -0.134980977, 0.049440749, 0.98961395, 0.122523762, -0.990257561, 0.0661848485),Alpha)
1476
	LS.C0 = clerp(LS.C0,CFrame.new(-1.33000612, 0.396337628, -0.239367515, 0.81851691, -0.512586653, 0.259393871, 0.397494763, 0.179335862, -0.899909258, 0.414763331, 0.839699447, 0.35054028),Alpha)
1477
	RS.C0 = clerp(RS.C0,CFrame.new(1.45876408, 0.535963595, -0.0257564057, 0.983761489, -0.178801253, 0.0156112732, 0.178723007, 0.983879447, 0.00628170185, -0.016482804, -0.00338959182, 0.999859571),Alpha)
1478
	NK.C0 = clerp(NK.C0,CFrame.new(6.61337572e-06, 1.39598942, -0.556828141, 1.00000012, -1.76951289e-07, 2.05822289e-07, -2.04090611e-08, 0.706629395, 0.707583785, -2.70083547e-07, -0.707584679, 0.70663023),Alpha)
1479
end
1480
1481
Sound(Torso,137463716,.3,1,false,true,true)
1482
1483
CamShakeAll(200,250,Torso)
1484
1485
for i = 1, 100 do
1486
	Hum.WalkSpeed = WalkSpeed
1487
	Effect{
1488
		Effect='ResizeAndFade',
1489
		Color=Black,
1490
		Size=V3.N(.5,1,.5),
1491
		Material=Enum.Material.Neon,
1492
		Mesh={MeshType=Enum.MeshType.Sphere},
1493
		Frames=50,
1494
		CFrame=Root.CFrame*CF.N(M.RNG(-7,7),-2.5,M.RNG(-7,7)),
1495
		FXSettings = {
1496
			EndSize = V3.N(.5,15,.5)
1497
		}
1498
	}
1499
	swait(.6)
1500
	Effect{
1501
		Effect='ResizeAndFade',
1502
		Color=Black,
1503
		Size=V3.N(1,2,1),
1504
		Material=Enum.Material.Neon,
1505
		Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976',Offset=V3.N(0,0,-.125)},
1506
		Frames=50,
1507
		RotInc={0,M.R(2),0},
1508
		CFrame=Root.CFrame*CF.N(0,-2.5,0),
1509
		FXSettings = {
1510
			EndSize = V3.N(15,1,15)
1511
		}
1512
	}
1513
	swait(.6)
1514
end
1515
swait(120)
1516
for i = 0, 1.4, 0.1 do
1517
	swait()
1518
	Hum.WalkSpeed = WalkSpeed
1519
	local Alpha = .1
1520
	RJ.C0 = clerp(RJ.C0,CFrame.new(-5.96680536e-08, -1.24488032, -0.0140914526, 1, 5.09317033e-11, 0, -4.35882441e-11, 0.999980271, -0.00628614612, 0, 0.00628616195, 0.999982595),Alpha)
1521
	LH.C0 = clerp(LH.C0,CFrame.new(-0.511937857, 0.254114032, -0.975690305, 0.999878287, -2.22119922e-09, 0.0156120937, -9.81379053e-05, 0.999980271, 0.00628539547, -0.0156118199, -0.00628614612, 0.999860764),Alpha)
1522
	RH.C0 = clerp(RH.C0,CFrame.new(0.528363287, -1.4723922, -0.890294552, 0.983243644, 0.13018477, 0.127608106, -0.134980977, 0.049440749, 0.98961395, 0.122523762, -0.990257561, 0.0661848485),Alpha)
1523
	LS.C0 = clerp(LS.C0,CFrame.new(-1.33000612, 0.396337628, -0.239367515, 0.81851691, -0.512586653, 0.259393871, 0.397494763, 0.179335862, -0.899909258, 0.414763331, 0.839699447, 0.35054028),Alpha)
1524
	RS.C0 = clerp(RS.C0,CFrame.new(1.45876408, 0.535963595, -0.0257564057, 0.983761489, -0.178801253, 0.0156112732, 0.178723007, 0.983879447, 0.00628170185, -0.016482804, -0.00338959182, 0.999859571),Alpha)
1525
	NK.C0 = clerp(NK.C0,CFrame.new(0.00933877565, 1.47889042, 0.0403728262, 0.999878168, 1.87209643e-08, 0.015611317, -9.80963086e-05, 0.999980271, 0.00628170185, -0.0156110264, -0.00628245994, 0.999859571),Alpha)
1526
end
1527
Sound(Torso,743521450,1,1,false,true,true)
1528
pcall(function() Char.ReaperShadowHead.Eye2.Transparency = 0 end)
1529
for i = 1, 4 do	
1530
	Effect{
1531
		Effect='ResizeAndFade',
1532
		Color = ShadowHead.Parent and ShadowHead.Parent:FindFirstChild'Eye2' and ShadowHead.Parent:FindFirstChild'Eye2'.Color or BrickColor.new(Plr.UserId == 5719877 and "Dark indigo" or "Really red"),
1533
		Material = Enum.Material.Neon,
1534
		Size = V3.N(1,1,1),
1535
		Mesh = {MeshType=Enum.MeshType.Sphere},
1536
		CFrame=Head.CFrame*CF.N(-0.2, 0.2, -0.3)*CF.A(0,0,M.R(i*90)),
1537
		FXSettings={
1538
			EndSize=V3.N(.05,5,.05),
1539
		}
1540
	}
1541
end	
1542
1543
swait(120)
1544
local Pemitter = Instance.new("ParticleEmitter",EmitPart)
1545
Pemitter.Color = ColorSequence.new(Color3.new(0,0,0))
1546
Pemitter.Size = NumberSequence.new(.5)
1547
Pemitter.Texture = "rbxassetid://243344623"
1548
Pemitter.Transparency = NumberSequence.new(0,1)
1549
Pemitter.Acceleration = Vector3.new(0,4,0)
1550
Pemitter.Lifetime = NumberRange.new(1)
1551
Pemitter.Rate = 100
1552
Pemitter.Rotation = NumberRange.new(0,360)
1553
Pemitter.RotSpeed = NumberRange.new(100)
1554
Pemitter.Speed = NumberRange.new(0)
1555
--
1556
WingsColor(Black)
1557
if(ShadowHead.Parent.Name ~= 'ReaperShadowHead')then ShadowHead:destroy() end
1558
1559
Sound(Torso,168586621,.5,1,false,true,true)
1560
1561
AOEDamage(Torso.Position,60,1,10,100,'Knockback',0,1,true,100)
1562
1563
CamShakeAll(32,250,Torso)
1564
pcall(function() Char.ReaperShadowHead.Eye1.Transparency = 0 end)
1565
if(Plr.UserId == 5719877)then
1566
	pcall(function() Char.ReaperShadowHead.Eye1.Color = C3.RGB(36,12,80) end)
1567
	pcall(function() Char.ReaperShadowHead.Eye2.Color = C3.RGB(36,12,80) end)
1568
end
1569
1570
pcall(function()
1571
	coroutine.wrap(function()
1572
		local a = Char.ReaperShadowHead.Eye1:FindFirstChildOfClass'SpecialMesh'
1573
		local b = Char.ReaperShadowHead.Eye2:FindFirstChildOfClass'SpecialMesh'
1574
		repeat wait(2)
1575
			Tween(a,{Scale=V3.N(1,.1,1)},.25,Enum.EasingStyle.Quad,Enum.EasingDirection.Out,0,true)
1576
			Tween(b,{Scale=V3.N(1,.1,1)},.25,Enum.EasingStyle.Quad,Enum.EasingDirection.Out,0,true)
1577
		until nil
1578
	end)()
1579
end)
1580
1581
coroutine.wrap(function()
1582
	repeat
1583
		swait()
1584
		WingsColor(Black)
1585
	until nil
1586
end)()
1587
Effect{
1588
	Effect='ResizeAndFade',
1589
	Color=Black,
1590
	Size=V3.N(1,2,1),
1591
	Material=Enum.Material.Neon,
1592
	Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976',Offset=V3.N(0,0,-.125)},
1593
	Frames=75,
1594
	RotInc={0,M.R(2),0},
1595
	CFrame=Root.CFrame*CF.N(0,-2.5,0),
1596
	FXSettings = {
1597
		EndSize = V3.N(45,30,45)
1598
	}
1599
}
1600
1601
Effect{
1602
	Effect='ResizeAndFade',
1603
	Color=Black,
1604
	Size=V3.N(1.25,2.25,1.25),
1605
	Material=Enum.Material.Neon,
1606
	Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976',Offset=V3.N(0,0,-.125)},
1607
	Frames=75,
1608
	RotInc={0,M.R(-4),0},
1609
	CFrame=Root.CFrame*CF.N(0,-2.5,0),
1610
	FXSettings = {
1611
		EndSize = V3.N(45.25,30.25,45.25)
1612
	}
1613
}
1614
1615
1616
for i = 0, 12, 0.1 do
1617
	swait()
1618
	Hum.WalkSpeed = WalkSpeed
1619
	Sine = Sine + .75
1620
	local Alpha = .1
1621
	RJ.C0 = clerp(RJ.C0,CFrame.new(3.20564755e-13, 0.00629413966+.05*M.C(Sine/8), -4.88442311e-07, 1, 5.09317033e-11, 0, -4.35882441e-11, 0.999980271, -0.00628614612, 0, 0.00628616195, 0.999982595),Alpha)
1622
	LH.C0 = clerp(LH.C0,CFrame.new(-0.496488243, -0.990815699-.05*M.C(Sine/8), 0.0216228105, 0.999878287, -2.22119922e-09, 0.0156120937, -9.81379053e-05, 0.999980271, 0.00628539547, -0.0156118199, -0.00628614612, 0.999860764),Alpha)
1623
	RH.C0 = clerp(RH.C0,CFrame.new(0.498538375, -0.990979612-.05*M.C(Sine/8), 0.0154671557, 0.986496866, 1.87209643e-08, -0.163780421, 0.00102892693, 0.999980271, 0.00619763741, 0.163777411, -0.00628245994, 0.986478508),Alpha)
1624
	LS.C0 = clerp(LS.C0,CFrame.new(-1.4262656, 0.582470179+.05*M.C(Sine/8), 0.0189987384, 0.986158848, 0.165066898, 0.0156112732, -0.165180489, 0.986243367, 0.00628170185, -0.0143596325, -0.00877342932, 0.999859571)*CF.A(M.R(0-7*M.S(Sine/16)),0,M.R(0-5*M.C(Sine/16))),Alpha)
1625
	RS.C0 = clerp(RS.C0,CFrame.new(1.48594272, 0.540132999+.05*M.C(Sine/8), -0.0262069479, 0.992103875, -0.124443792, 0.0156112732, 0.124359176, 0.992217422, 0.00628170185, -0.0162715111, -0.00429068506, 0.999859571)*CF.A(M.R(0-5*M.C(Sine/18)),0,M.R(0+5*M.C(Sine/16))),Alpha)
1626
	NK.C0 = clerp(NK.C0,CFrame.new(6.19958155e-06, 1.49894857, -0.0144036785, 1, 3.67697794e-07, -1.62981451e-07, -3.56478267e-07, 0.997964799, 0.0637683496, 1.8440187e-07, -0.0637684688, 0.997967064),Alpha)
1627
end
1628
1629
for i = 0, 4, 0.1 do
1630
	swait()
1631
	local Alpha = .1
1632
	RJ.C0 = clerp(RJ.C0,CFrame.new(2.74488765e-13, 0.00628770282, -5.28903911e-07, 1.00000012, 4.36557457e-11, 0, -4.36557457e-11, 0.999980271, -0.00628614705, 0, 0.00628614752, 0.999980211),Alpha)
1633
	LH.C0 = clerp(LH.C0,CFrame.new(-0.496488452, -0.990810454, 0.0216208361, 0.999878168, -2.22921415e-09, 0.0156120919, -9.81376725e-05, 0.999980271, 0.00628538104, -0.0156117827, -0.00628614705, 0.999858379),Alpha)
1634
	RH.C0 = clerp(RH.C0,CFrame.new(0.498536468, -0.990973771, 0.0154611906, 0.999878168, -2.22921415e-09, 0.0156120919, -9.81376725e-05, 0.999980271, 0.00628538104, -0.0156117827, -0.00628614705, 0.999858379),Alpha)
1635
	LS.C0 = clerp(LS.C0,CFrame.new(-1.44763875, 0.567244649, 0.019428825, 0.992014706, 0.125152826, 0.0156120332, -0.125262916, 0.992103755, 0.00628231093, -0.0147025064, -0.00818775315, 0.999858379),Alpha)
1636
	RS.C0 = clerp(RS.C0,CFrame.new(1.11417818, 0.317672819, -0.0190038979, 0.635636926, -0.77183044, 0.0156120332, 0.77184689, 0.635777533, 0.00628231093, -0.0147746578, 0.00805683061, 0.999858379),Alpha)
1637
	NK.C0 = clerp(NK.C0,CFrame.new(0.108724356, 1.45798552, -0.138908237, 0.511199892, 0.160948887, -0.844257236, 0.117269851, 0.960059941, 0.254032701, 0.8514238, -0.228867367, 0.471908092),Alpha)
1638
	HW.C0 = clerp(HW.C0,CFrame.new(0.676509261, 0.226546526, 0.215793028, 0.305675745, 0.442692071, -0.842962742, -0.269992471, 0.889299512, 0.369121492, 0.913053453, 0.114762112, 0.39136073),Alpha)
1639
end
1640
for i = 1, 0, -.05 do
1641
	for _,v in next, Scythe:children() do
1642
		if(v:IsA'BasePart' and v ~= Hitbox)then
1643
			v.Transparency = i
1644
		end
1645
	end
1646
	swait()
1647
end
1648
1649
for _,v in next, Scythe:children() do
1650
	if(v:IsA'BasePart' and v ~= Hitbox)then
1651
		v.Transparency = 0
1652
	end
1653
end
1654
1655
WalkSpeed = 10
1656
1657
--// Attack Functions \\--
1658
1659
function Punch()
1660
	Attack = true
1661
	NeutralAnims = false
1662
	for i = 0, 1, 0.1 do
1663
		swait()
1664
		local Alpha = .3
1665
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0789514706, 0.00628891867, -0.0925023109, 0.0533091128, 0.0062750699, 0.998562098, 3.09625534e-06, 0.999981046, -0.006284073, -0.998584211, 0.000337963982, 0.0533076562),Alpha)
1666
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496490628, -0.990814447, 0.0215878114, 0.999878347, 4.62079406e-08, 0.0156166591, -9.81283374e-05, 0.99998033, 0.00628320919, -0.0156163946, -0.00628389511, 0.999858499),Alpha)
1667
		RH.C0 = clerp(RH.C0,CFrame.new(0.498514563, -0.990978837, 0.0154212704, 0.999878347, 4.62079406e-08, 0.0156166591, -9.81283374e-05, 0.99998033, 0.00628320919, -0.0156163946, -0.00628389511, 0.999858499),Alpha)
1668
		LS.C0 = clerp(LS.C0,CFrame.new(-0.956101894, 0.564983606, -0.87824589, 0.422763139, -0.88666755, 0.187330216, 0.154130876, -0.133350402, -0.979010463, 0.89303726, 0.442762941, 0.0802871212),Alpha)
1669
		RS.C0 = clerp(RS.C0,CFrame.new(1.33429492, 0.392465949, -0.0583952218, 0.203448325, -0.978246927, 0.0405244008, 0.972459793, 0.197091028, -0.124407344, 0.113714136, 0.0647188276, 0.99140358),Alpha)
1670
		NK.C0 = clerp(NK.C0,CFrame.new(-0.0831892416, 1.49950659, 0.0740900636, 0.0533089638, 0.0574148037, -0.996932089, 0.00627471274, 0.998307765, 0.05782938, 0.998562157, -0.00933811814, 0.052857995),Alpha)
1671
		HW.C0 = clerp(HW.C0,CFrame.new(0.676506758, 0.226543918, 0.21578081, 0.305678427, 0.442688584, -0.842963517, -0.269992143, 0.88930124, 0.369117767, 0.913052797, 0.114762299, 0.391362607),Alpha)
1672
	end
1673
	PunchT.Enabled = true
1674
	Sound(LArm,536642316,1,2,false,true,true)
1675
	for i = 0, 1, 0.1 do
1676
		swait()
1677
		local Alpha = .3
1678
		AOEDamage(LArm.Position,2,15,30,0,'Normal',10,2,false)
1679
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00304359547, 0.00628888234, 0.0436883941, -0.0405170843, -0.00627878495, -0.999162614, -3.05456138e-06, 0.999981046, -0.0062838071, 0.999184728, -0.000251606398, -0.0405159071),Alpha)
1680
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496490449, -0.990814805, 0.0215896256, 0.999878109, 0, 0.0156217292, -9.8165794e-05, 0.99998033, 0.0062831589, -0.0156214274, -0.00628392445, 0.999858379),Alpha)
1681
		RH.C0 = clerp(RH.C0,CFrame.new(0.498522311, -0.990979552, 0.0154257081, 0.999878109, 0, 0.0156217292, -9.8165794e-05, 0.99998033, 0.0062831589, -0.0156214274, -0.00628392445, 0.999858379),Alpha)
1682
		LS.C0 = clerp(LS.C0,CFrame.new(-1.25896621, 0.507555962, 0.0405550376, 0.0249361806, 0.982360721, -0.185325593, -0.0769668072, -0.182946414, -0.980105519, -0.996721864, 0.0387040041, 0.0710471869),Alpha)
1683
		RS.C0 = clerp(RS.C0,CFrame.new(1.33430004, 0.392463893, -0.0583999716, 0.203448817, -0.97824645, 0.0405278131, 0.972459912, 0.197091326, -0.124406442, 0.11371246, 0.064722009, 0.991403401),Alpha)
1684
		NK.C0 = clerp(NK.C0,CFrame.new(-0.0487540588, 1.49897563, -0.0104950108, -0.0405169129, -0.0574492738, 0.997531652, -0.00627914304, 0.99834168, 0.0572407991, -0.999162734, -0.00394439697, -0.040809989),Alpha)
1685
		HW.C0 = clerp(HW.C0,CFrame.new(0.676505685, 0.226552293, 0.215783596, 0.305677891, 0.442688406, -0.842963934, -0.269994408, 0.889300883, 0.369116426, 0.913052142, 0.114764839, 0.391363055),Alpha)
1686
	end
1687
	PunchT.Enabled = false
1688
	Attack = false
1689
	NeutralAnims = true
1690
	Combo = 2
1691
end
1692
1693
function Kick()
1694
	Attack = true
1695
	NeutralAnims = false
1696
	KickT.Enabled = true
1697
	WalkSpeed = 2
1698
	for i = 0, 1, 0.1 do
1699
		swait()
1700
		local Alpha = .3
1701
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00529359467, -0.0957253724, -0.476031482, 0.999953091, -0.00882441457, 0.00507242884, 0.00444904482, 0.827165425, 0.561945021, -0.00915619731, -0.56189549, 0.827164888),Alpha)
1702
		LH.C0 = clerp(LH.C0,CFrame.new(-0.497548699, -0.995493114, -0.112597167, 0.999888778, 0.00444900105, 0.0142405648, 0.00432288321, 0.827161849, -0.561947286, -0.0142793562, 0.561946273, 0.827050626),Alpha)
1703
		RH.C0 = clerp(RH.C0,CFrame.new(0.498985589, -0.892218173, 0.0456022024, 0.99987781, -0.00899596326, 0.012781553, -9.7240074e-05, 0.814164102, 0.580635071, -0.0156296529, -0.580565333, 0.814063787),Alpha)
1704
		LS.C0 = clerp(LS.C0,CFrame.new(-1.45120275, 0.577238321, 0.0194108374, 0.983973265, 0.177630454, 0.0156233013, -0.177745238, 0.984056652, 0.00627993234, -0.0142587181, -0.00895620324, 0.99985826),Alpha)
1705
		RS.C0 = clerp(RS.C0,CFrame.new(1.33430183, 0.39246124, -0.0583900288, 0.203447983, -0.97824645, 0.0405309275, 0.972459853, 0.197089955, -0.124409124, 0.113714546, 0.0647254884, 0.991402984),Alpha)
1706
		NK.C0 = clerp(NK.C0,CFrame.new(-0.00189875509, 1.49909914, 0.0100648999, 0.9999699, 0.000446120102, -0.00775879063, 4.95645872e-05, 0.99796474, 0.0637695193, 0.00777144916, -0.0637679845, 0.99793452),Alpha)
1707
		HW.C0 = clerp(HW.C0,CFrame.new(0.676504672, 0.226539731, 0.215754136, 0.305676967, 0.442690551, -0.842963159, -0.269992441, 0.889300168, 0.369119704, 0.913053036, 0.114762299, 0.391361624),Alpha)
1708
	end
1709
	
1710
	Sound(RLeg,536642316,1,2,false,true,true)
1711
	for i = 0, 1, 0.1 do
1712
		swait()
1713
		AOEDamage(RLeg.Position,2,15,30,0,'Normal',10,2,false)
1714
		local Alpha = .3
1715
		RJ.C0 = clerp(RJ.C0,CFrame.new(0.00722559355, -0.249281824, 0.325759679, 0.999966681, 0.0056294878, 0.0067008147, -0.00280297617, 0.931340098, -0.364145935, -0.00829232018, 0.364114493, 0.931323826),Alpha)
1716
		LH.C0 = clerp(LH.C0,CFrame.new(-0.497003227, -0.808224082, -0.0438566208, 0.999882162, -0.00280300085, 0.0151045416, -0.00288998778, 0.931339145, 0.364141613, -0.0150881391, -0.364142269, 0.931221247),Alpha)
1717
		RH.C0 = clerp(RH.C0,CFrame.new(0.49894613, -1.23073387, 0.0456367731, 0.99987793, 0.012976733, 0.00871029124, -9.59954341e-05, 0.562405646, -0.826861501, -0.0156286769, 0.826759636, 0.562338233),Alpha)
1718
		LS.C0 = clerp(LS.C0,CFrame.new(-1.4511981, 0.5772475, 0.0194011405, 0.983972013, 0.177638128, 0.0156237073, -0.177752912, 0.984055161, 0.00628091441, -0.0142588606, -0.00895743817, 0.99985832),Alpha)
1719
		RS.C0 = clerp(RS.C0,CFrame.new(1.33430433, 0.39245528, -0.0584036149, 0.203451529, -0.978246152, 0.0405242294, 0.972458541, 0.197093993, -0.124412477, 0.113718912, 0.0647200271, 0.991402864),Alpha)
1720
		NK.C0 = clerp(NK.C0,CFrame.new(-0.00189117086, 1.49909687, 0.0100582615, 0.9999699, 0.000451112981, -0.00776725356, 4.51168817e-05, 0.997964799, 0.0637689829, 0.00778021105, -0.0637674183, 0.997934639),Alpha)
1721
		HW.C0 = clerp(HW.C0,CFrame.new(0.676509142, 0.226537436, 0.215762958, 0.305677801, 0.442690402, -0.842962921, -0.269996017, 0.889299929, 0.369117856, 0.913051724, 0.114765473, 0.3913638),Alpha)
1722
	end
1723
	WalkSpeed = 10
1724
	KickT.Enabled = false
1725
	Attack = false
1726
	NeutralAnims = true
1727
	Combo = 3
1728
end
1729
1730
function Spin_Scythe()
1731
	Attack = true
1732
	NeutralAnims = false
1733
	SlashT.Enabled = true
1734
	for i = 0, 1, 0.1 do
1735
		swait()
1736
		local Alpha = .3
1737
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00444369018, 0.00629113195, 0.101713151, 0.0195403937, 0.0062817093, 0.999792278, 3.06150469e-06, 0.99998033, -0.00628294982, -0.999814987, 0.000125763705, 0.0195400435),Alpha)
1738
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496482044, -0.990811586, 0.0216401666, 0.999878228, 0, 0.015617365, -9.8122182e-05, 0.99998033, 0.00628212467, -0.0156170577, -0.00628288975, 0.999858439),Alpha)
1739
		RH.C0 = clerp(RH.C0,CFrame.new(0.498526812, -0.990976453, 0.0154717192, 0.999878228, 0, 0.015617365, -9.8122182e-05, 0.99998033, 0.00628212467, -0.0156170577, -0.00628288975, 0.999858439),Alpha)
1740
		LS.C0 = clerp(LS.C0,CFrame.new(-1.56110322, 0.536371112, 0.021401234, 0.96306026, 0.26883316, 0.0156157482, -0.268955141, 0.963132203, 0.00628496706, -0.0133504234, -0.0102527365, 0.999858379),Alpha)
1741
		RS.C0 = clerp(RS.C0,CFrame.new(1.25914538, 0.465895861, -0.0174790788, 0.0534170046, -0.997989595, 0.0341100171, 0.99850744, 0.0529925451, -0.0132293571, 0.0113951834, 0.0347657688, 0.99933064),Alpha)
1742
		NK.C0 = clerp(NK.C0,CFrame.new(0.1067672, 1.49899662, -0.00705452403, 0.019540213, 0.0574855059, -0.998160839, 0.00628135167, 0.998319268, 0.0576175004, 0.999792278, -0.00739560742, 0.0191463307),Alpha)
1743
		HW.C0 = clerp(HW.C0,CFrame.new(-0.20473817, -0.976805627, -2.4829669, -1.00000012, -1.86264515e-09, -4.60762095e-10, -3.55407613e-11, 1.92904554e-06, -0.99999994, 0, -1.00000024, -1.92915309e-06),Alpha)
1744
	end
1745
	coroutine.wrap(function()
1746
		repeat swait()
1747
			AOEDamage(Hitbox.Position,2,20,45,'Normal',0,25,2,true)
1748
		until not Attack
1749
	end)()
1750
	HW.C1 = CF.N(0,-1.2,0)
1751
	for a = 1, 3 do
1752
		Sound(Hitbox,62339698,.5,2,false,true,true)
1753
		--PlaySnd(ClawDashSnd,HandlePart)
1754
		for i = 0, 350, 25 do
1755
			swait()
1756
			HW.C0 = CF.fEA(M.R(-i),0,0)
1757
		end
1758
	end
1759
	HW.C1 = CF.N()
1760
	Attack = false
1761
	NeutralAnims = true	
1762
	SlashT.Enabled =false
1763
	Combo = 4
1764
end
1765
1766
function Smash()
1767
	Attack = true
1768
	NeutralAnims = false
1769
	local Active = true
1770
	coroutine.wrap(function()
1771
		repeat swait()
1772
			AOEDamage(Hitbox.Position,2,20,45,'Normal',0,25,2,true)
1773
		until not Active
1774
	end)()
1775
	for i = 0, 1, 0.1 do
1776
		swait()
1777
		local Alpha = .3
1778
		RJ.C0 = clerp(RJ.C0,CFrame.new(0.00199523382, -0.0805450231, 0.127762675, 1.00000024, 0.00228078687, -0.000182923861, -0.00228199991, 0.988302112, -0.152492076, -0.000167017803, 0.152492911, 0.988310456),Alpha)
1779
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496401608, -0.91178906, 0.0269002318, 0.99988097, -0.00228199991, 0.0154450079, -0.0001002106, 0.988302112, 0.152509913, -0.0156124048, -0.152492076, 0.988187075),Alpha)
1780
		RH.C0 = clerp(RH.C0,CFrame.new(0.498625368, -0.910582304, 0.0206506848, 0.99988097, -0.00228199991, 0.0154450079, -0.0001002106, 0.988302112, 0.152509913, -0.0156124048, -0.152492076, 0.988187075),Alpha)
1781
		LS.C0 = clerp(LS.C0,CFrame.new(-0.546162367, 0.920914531, -0.420199156, 0.948534131, -0.316357106, -0.0141890598, -0.292467386, -0.857963502, -0.422328979, 0.121433057, 0.404743224, -0.906331718),Alpha)
1782
		RS.C0 = clerp(RS.C0,CFrame.new(0.676435173, 1.05489874, -0.363975257, 0.908406317, 0.366589606, 0.201022446, 0.417750508, -0.776536345, -0.471673697, -0.0168094635, 0.512448609, -0.858553469),Alpha)
1783
		NK.C0 = clerp(NK.C0,CFrame.new(9.05999332e-06, 1.49894691, -0.0143974051, 1, 5.82076609e-11, 0, -1.45519152e-11, 0.997964799, 0.0637693182, 0, -0.0637693331, 0.99796474),Alpha)
1784
		HW.C0 = clerp(HW.C0,CFrame.new(-0.14871791, -0.529287696, -1.42314053, -0.930846035, -4.50015068e-06, 0.365411818, -0.349368632, 0.293066084, -0.889974117, -0.107085794, -0.956092298, -0.272800893),Alpha)
1785
	end
1786
	repeat swait()
1787
			local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * (4*PlayerSize)), Char)
1788
	until hitfloor
1789
	WalkSpeed = 0
1790
	Hum.JumpPower = 0
1791
	Sound(Hitbox,62339698,.3,2,false,true,true)
1792
	for i = 0, 1, 0.1 do
1793
		swait()
1794
		local Alpha = .3
1795
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00811180193, -1.00093806, -0.519590676, 1, -0.00242613931, -0.000173866749, 0.00242500077, 0.988869131, 0.148768216, -0.000189000741, -0.148769096, 0.988877892),Alpha)
1796
		LH.C0 = clerp(LH.C0,CFrame.new(-0.502352417, 0.0719482899, -0.36048314, 0.999881089, 0.00242500077, 0.0154230241, -0.000103260259, 0.988869131, -0.148788825, -0.0156122074, 0.148768216, 0.98875457),Alpha)
1797
		RH.C0 = clerp(RH.C0,CFrame.new(0.496492803, -1.52589762, -0.111477256, 0.999878228, -0.0146477707, 0.00540301111, -0.000103216058, 0.339860469, 0.940475941, -0.0156121422, -0.940361977, 0.339817584),Alpha)
1798
		LS.C0 = clerp(LS.C0,CFrame.new(-0.72667861, 0.365247965, -0.462653339, 0.946573675, -0.322109699, 0.0156161264, 0.322384953, 0.946385086, -0.0205740202, -0.00815176871, 0.024509253, 0.999666572),Alpha)
1799
		RS.C0 = clerp(RS.C0,CFrame.new(0.492744535, 0.277959853, -0.608404338, 0.905526519, 0.35676235, 0.22965765, -0.376292914, 0.925347328, 0.0462170765, -0.196024567, -0.128269315, 0.972173631),Alpha)
1800
		NK.C0 = clerp(NK.C0,CFrame.new(1.57362392e-05, 1.49894822, -0.0143816993, 1.00000024, 4.07453626e-10, 0, 3.20142135e-10, 0.997964859, 0.0637664497, 0, -0.0637664497, 0.997965097),Alpha)
1801
		HW.C0 = clerp(HW.C0,CFrame.new(-0.148718655, -0.52928853, -1.42314029, -0.930842996, -1.2665987e-05, 0.365419656, -0.349378467, 0.293065071, -0.889970601, -0.107080489, -0.956092477, -0.272801965),Alpha)
1802
	end
1803
	Hitbox.Anchored = true
1804
	Effect{
1805
		Effect='ResizeAndFade',
1806
		Color=Black,
1807
		Size=V3.N(1,2,1),
1808
		Material=Enum.Material.Neon,
1809
		Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976',Offset=V3.N(0,0,-.125)},
1810
		Frames=120,
1811
		RotInc={0,M.R(2),0},
1812
		CFrame=Hitbox.CFrame*CF.N(0,0,0)*CF.A(M.R(90),0,0),
1813
		FXSettings = {
1814
			EndSize = V3.N(25,30,25)
1815
		}
1816
	}
1817
	Effect{
1818
		Effect='ResizeAndFade',
1819
		Color=Black,
1820
		Size=V3.N(1.25,2.25,1.25),
1821
		Material=Enum.Material.Neon,
1822
		Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976',Offset=V3.N(0,0,-.125)},
1823
		Frames=120,
1824
		RotInc={0,M.R(-4),0},
1825
		CFrame=Hitbox.CFrame*CF.N(0,0,0)*CF.A(M.R(90),0,0),
1826
		FXSettings = {
1827
			EndSize = V3.N(25.25,30.25,25.25)
1828
		}
1829
	}
1830
	CamShakeAll(45,450,Hitbox.Position)
1831
	Active = false
1832
	AOEDamage(Hitbox.Position,25.25,45,85,100,'Knockback',25,2,true,true,100)
1833
	for i = 0, 1, 0.1 do
1834
		swait()
1835
		local Alpha = .3
1836
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00811180193, -1.00093806, -0.519590676, 1, -0.00242613931, -0.000173866749, 0.00242500077, 0.988869131, 0.148768216, -0.000189000741, -0.148769096, 0.988877892),Alpha)
1837
		LH.C0 = clerp(LH.C0,CFrame.new(-0.502352417, 0.0719482899, -0.36048314, 0.999881089, 0.00242500077, 0.0154230241, -0.000103260259, 0.988869131, -0.148788825, -0.0156122074, 0.148768216, 0.98875457),Alpha)
1838
		RH.C0 = clerp(RH.C0,CFrame.new(0.496492803, -1.52589762, -0.111477256, 0.999878228, -0.0146477707, 0.00540301111, -0.000103216058, 0.339860469, 0.940475941, -0.0156121422, -0.940361977, 0.339817584),Alpha)
1839
		LS.C0 = clerp(LS.C0,CFrame.new(-0.72667861, 0.365247965, -0.462653339, 0.946573675, -0.322109699, 0.0156161264, 0.322384953, 0.946385086, -0.0205740202, -0.00815176871, 0.024509253, 0.999666572),Alpha)
1840
		RS.C0 = clerp(RS.C0,CFrame.new(0.492744535, 0.277959853, -0.608404338, 0.905526519, 0.35676235, 0.22965765, -0.376292914, 0.925347328, 0.0462170765, -0.196024567, -0.128269315, 0.972173631),Alpha)
1841
		NK.C0 = clerp(NK.C0,CFrame.new(1.57362392e-05, 1.49894822, -0.0143816993, 1.00000024, 4.07453626e-10, 0, 3.20142135e-10, 0.997964859, 0.0637664497, 0, -0.0637664497, 0.997965097),Alpha)
1842
		HW.C0 = clerp(HW.C0,CFrame.new(-0.148718655, -0.52928853, -1.42314029, -0.930842996, -1.2665987e-05, 0.365419656, -0.349378467, 0.293065071, -0.889970601, -0.107080489, -0.956092477, -0.272801965),Alpha)
1843
	end
1844
	Hitbox.Anchored = false
1845
	WalkSpeed = 10
1846
	Hum.JumpPower = 50
1847
	Attack = false
1848
	NeutralAnims = true
1849
	Combo = 1
1850
end
1851
1852
function CarnageSaw()
1853
	Attack = true
1854
	NeutralAnims = false
1855
	chatfunc"Carnage Saw."
1856
	for i = 0, 1, 0.1 do
1857
		swait()
1858
		local Alpha = .3
1859
		RJ.C0 = clerp(RJ.C0,CFrame.new(0.00166031998, 0.00629009586, 0.011258143, 0.958218634, -0.00179760705, -0.286043704, -8.72771693e-07, 0.999981046, -0.00628719619, 0.286049575, 0.00602470944, 0.958202064),Alpha)
1860
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496496171, -0.99081707, 0.0215899553, 0.999878109, 0, 0.0156224966, -9.81757184e-05, 0.99998033, 0.00628349604, -0.0156221688, -0.00628426159, 0.99985832),Alpha)
1861
		RH.C0 = clerp(RH.C0,CFrame.new(0.498510689, -0.990981698, 0.0154126342, 0.999878109, 0, 0.0156224966, -9.81757184e-05, 0.99998033, 0.00628349604, -0.0156221688, -0.00628426159, 0.99985832),Alpha)
1862
		LS.C0 = clerp(LS.C0,CFrame.new(-0.873806179, 0.397600949, -0.503744602, 0.554795325, -0.815766454, -0.16348508, 0.18635428, 0.313351184, -0.931173205, 0.810847938, 0.486144245, 0.325867295),Alpha)
1863
		RS.C0 = clerp(RS.C0,CFrame.new(1.33429587, 0.392459571, -0.0584158525, 0.203444242, -0.978247643, 0.040526405, 0.972460866, 0.19708696, -0.124406032, 0.113712654, 0.0647200197, 0.99140352),Alpha)
1864
		NK.C0 = clerp(NK.C0,CFrame.new(-0.00623096712, 1.4988898, -0.0245094746, 0.958218753, -0.0164463911, 0.285576135, -0.00179796375, 0.997980893, 0.0635067299, -0.286043525, -0.0613668934, 0.956255496),Alpha)
1865
		HW.C0 = clerp(HW.C0,CFrame.new(0.676512122, 0.226547047, 0.215798661, 0.30567646, 0.442693174, -0.842962027, -0.269994497, 0.889298856, 0.36912173, 0.913052678, 0.114763223, 0.391362309),Alpha)
1866
	end
1867
	local StudsPerFrame = 1
1868
	for i = -2,2,2 do
1869
		
1870
		local cfaa = (CF.N(Root.CFrame.p,Root.CFrame.lookVector))*CF.N(0,0,-1)
1871
		local dir = Root.CFrame*CF.N(0,0,-1000000).p
1872-
		local saw = Part(Effects,BrickColor.new(Plr.UserId == 5719877 and "Dark indigo" or "Really red"),Enum.Material.Neon,V3.N(3,3,.4),cfaa*CF.A(M.R(-90),0,0),true,false)
1872+
		local saw = Part(Effects,BrickColor.new(Plr.UserId == 5719877 and "Dark indigo" or "Really blue"),Enum.Material.Neon,V3.N(3,3,.4),cfaa*CF.A(M.R(-90),0,0),true,false)
1873-
		CreateTrailObj(saw,(Plr.UserId == 5719877 and "Dark indigo" or "Really red"),(Plr.UserId == 5719877 and "Dark indigo" or "Really red"),0,0).Enabled = true
1873+
		CreateTrailObj(saw,(Plr.UserId == 5719877 and "Dark indigo" or "Really blue"),(Plr.UserId == 5719877 and "Dark indigo" or "Really blue"),0,0).Enabled = true
1874
		Sound(saw,248088589,1,2,true,false,true)
1875
		Sound(saw,536642316,1,2,false,true,true)
1876
		local mesh = Mesh(saw,Enum.MeshType.FileMesh,"rbxassetid://74322089","",V3.N(3,3,2),V3.N())
1877
		coroutine.wrap(function()
1878
			for fr = 0, 180 do
1879
				saw.CFrame = CF.N(saw.CFrame.p,dir)*CF.N(i/20,0,-StudsPerFrame)*CF.A(M.R(-90),0,0)*CF.A(0,0,M.R(fr*4))
1880
				AOEDamage(saw.Position,3,1,1,60,'Knockback',0,1,true,saw)
1881
				swait()
1882
			end
1883
			saw:destroy()
1884
			AOEDamage(saw.Position,4,25,50,60,'Knockback',10,4,true)
1885
			Effect{
1886
				Effect='ResizeAndFade',
1887
				Color=BrickColor.new(Plr.UserId == 5719877 and "Dark indigo" or "Crimson"),
1888
				Size=V3.N(2,2,2),
1889
				Mesh={MeshType=Enum.MeshType.Sphere},
1890
				CFrame=saw.CFrame,
1891
				FXSettings={
1892
					EndSize=V3.N(.05,.05,.05),
1893
					EndIsIncrement=true
1894
				}
1895
			}
1896
			for i = 1, 5 do
1897
				local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
1898
				Effect{
1899
					Effect='Fade',
1900
					Frames=65,
1901
					Size=V3.N(2,2,4),
1902
					CFrame=CF.N(saw.CFrame*angles*CF.N(0,0,-2).p,saw.CFrame.p),
1903
					Mesh = {MeshType=Enum.MeshType.Sphere},
1904
					Material=Enum.Material.Neon,
1905
					Color=BrickColor.new(Plr.UserId == 5719877 and "Dark indigo" or "Crimson"),
1906
					MoveDirection=CF.N(saw.CFrame*angles*CF.N(0,0,-50).p,saw.CFrame.p).p,
1907
				}	
1908
			end
1909
		end)()
1910
	end
1911
	for i = 0, 1, 0.1 do
1912
		swait()
1913
		local Alpha = .3
1914
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0120823281, 0.00629023649, -0.0454679728, 0.975261807, 0.00138908508, 0.221064806, 6.77514436e-07, 0.999981046, -0.00628646137, -0.221070215, 0.00613104552, 0.975244701),Alpha)
1915
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496495157, -0.99081707, 0.0215903148, 0.999878049, 0, 0.0156247914, -9.81779303e-05, 0.99998033, 0.00628271, -0.0156244934, -0.00628347602, 0.99985826),Alpha)
1916
		RH.C0 = clerp(RH.C0,CFrame.new(0.49850738, -0.990981698, 0.0154126538, 0.999878049, 0, 0.0156247914, -9.81779303e-05, 0.99998033, 0.00628271, -0.0156244934, -0.00628347602, 0.99985826),Alpha)
1917
		LS.C0 = clerp(LS.C0,CFrame.new(-1.39933538, 0.65219146, -0.0398524441, 0.0447849482, 0.985531449, -0.163469523, -0.336975813, -0.139140502, -0.931175351, -0.940447569, 0.0967878923, 0.325868785),Alpha)
1918
		RS.C0 = clerp(RS.C0,CFrame.new(1.33429313, 0.39245826, -0.0584200248, 0.20344235, -0.978247762, 0.0405284315, 0.972461164, 0.197084755, -0.1244075, 0.113713816, 0.0647220761, 0.991403103),Alpha)
1919
		NK.C0 = clerp(NK.C0,CFrame.new(0.00283931568, 1.49924982, 0.0327365696, 0.975261748, 0.0127110416, -0.22070463, 0.00138872874, 0.997974694, 0.0636128932, 0.221065, -0.0623458065, 0.97326988),Alpha)
1920
		HW.C0 = clerp(HW.C0,CFrame.new(0.676513791, 0.22654593, 0.2158079, 0.305676162, 0.442694992, -0.842961133, -0.269993126, 0.889297962, 0.369124174, 0.913052976, 0.114761189, 0.391361833),Alpha)
1921
	end
1922
	Attack = false
1923
	NeutralAnims = true
1924
end
1925
1926
function LayWaste()
1927
	Attack = true
1928
	NeutralAnims = false
1929
	chatfunc("Lay waste.")
1930
	for i = 0, 1, 0.1 do
1931
		swait()
1932
		local Alpha = .3
1933
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00304359547, 0.00628888234, 0.0436883941, -0.0405170843, -0.00627878495, -0.999162614, -3.05456138e-06, 0.999981046, -0.0062838071, 0.999184728, -0.000251606398, -0.0405159071),Alpha)
1934
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496490449, -0.990814805, 0.0215896256, 0.999878109, 0, 0.0156217292, -9.8165794e-05, 0.99998033, 0.0062831589, -0.0156214274, -0.00628392445, 0.999858379),Alpha)
1935
		RH.C0 = clerp(RH.C0,CFrame.new(0.498522311, -0.990979552, 0.0154257081, 0.999878109, 0, 0.0156217292, -9.8165794e-05, 0.99998033, 0.0062831589, -0.0156214274, -0.00628392445, 0.999858379),Alpha)
1936
		LS.C0 = clerp(LS.C0,CFrame.new(-1.25896621, 0.507555962, 0.0405550376, 0.0249361806, 0.982360721, -0.185325593, -0.0769668072, -0.182946414, -0.980105519, -0.996721864, 0.0387040041, 0.0710471869),Alpha)
1937
		RS.C0 = clerp(RS.C0,CFrame.new(1.33430004, 0.392463893, -0.0583999716, 0.203448817, -0.97824645, 0.0405278131, 0.972459912, 0.197091326, -0.124406442, 0.11371246, 0.064722009, 0.991403401),Alpha)
1938
		NK.C0 = clerp(NK.C0,CFrame.new(-0.0487540588, 1.49897563, -0.0104950108, -0.0405169129, -0.0574492738, 0.997531652, -0.00627914304, 0.99834168, 0.0572407991, -0.999162734, -0.00394439697, -0.040809989),Alpha)
1939
		HW.C0 = clerp(HW.C0,CFrame.new(0.676505685, 0.226552293, 0.215783596, 0.305677891, 0.442688406, -0.842963934, -0.269994408, 0.889300883, 0.369116426, 0.913052142, 0.114764839, 0.391363055),Alpha)
1940
	end
1941
	Sound(LArm,137463716,.3,5,false,true,true)
1942
	for i = 0, 1, .1 do
1943
		swait(6)
1944
		for i = 1, 3 do
1945
			--[[Effect{
1946
				Effect='ResizeAndFade',
1947
				Frames=15,
1948
				Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://3270017'},
1949
				Color=Black,
1950
				Size=V3.N(10,10,1),
1951
				CFrame=LArm.CFrame*CF.N(0,-1,0)*CF.fEA(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),
1952
				FXSettings={
1953
					EndSize=V3.N(5,5,0)
1954
				}
1955
			}]]
1956
			local what = Part(Effects,Black,Enum.Material.Neon,V3.N(1,1,1),LArm.CFrame*CF.N(0,-1,0)*CF.fEA(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),true,false)
1957
			local mesh = Mesh(what,Enum.MeshType.FileMesh,'rbxassetid://3270017',"",V3.N(10,10,1),V3.N())
1958
			coroutine.wrap(function()
1959
				for i = 0, 15 do
1960
					local wa = i/15
1961
					swait()
1962
					what.Transparency = wa
1963
					mesh.Scale = V3.N(10-wa*5,10-wa*5,1-wa)
1964
				end
1965
			end)()
1966
		end
1967
	end
1968
	swait(60)
1969
	local EffectPart = Instance.new("Part",Effects)
1970
	EffectPart.Size = Vector3.new(1,1,1)
1971
	EffectPart.Anchored = true
1972
	EffectPart.Color = Black
1973
	local mehs1 = Instance.new("SpecialMesh",EffectPart)
1974
	mehs1.MeshType = "Sphere"
1975
	mehs1.Scale = Vector3.new(10,10,10)
1976
	
1977
	
1978
1979
	local hit,pos,norm,dist = CastRay(LArm.CFrame*CF.N(0,-1,0).p,Mouse.Hit.p,1024)
1980
	EffectPart.CFrame = CF.N(pos)
1981
	
1982
	local part = Part(Effects,Black,Enum.Material.Neon,V3.N(5,5,dist),CF.N(LArm.CFrame*CF.N(0,-1,0).p,pos)*CF.N(0,0,-dist/2),true,false)
1983
	local meshla = Mesh(part,Enum.MeshType.Brick)
1984
	
1985
	Root.CFrame = CF.N(Root.Position,V3.N(Mouse.Hit.X,Root.CFrame.Y,Mouse.Hit.Z))
1986
	if(S.UserInputService:IsKeyDown(Enum.KeyCode.X))then
1987
		local asdie = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
1988
		local asd = Part(Effects,Black,Enum.Material.Neon,V3.N(6,6,6),LArm.CFrame*CF.N(0,-1,0)*asdie,true,false)
1989
		
1990
		local asdaa = CF.A(M.RRNG(-4,4),M.RRNG(-4,4),M.RRNG(-4,4))
1991
		local snd = Sound(LArm,162246683,.8,2,true,false,true)
1992
		Sound(LArm,162246701,.8,2,false,true,true)
1993
		repeat swait()
1994
			asdie = asdie * asdaa
1995
			asd.CFrame = LArm.CFrame*CF.N(0,-1,0)*asdie
1996
			Root.CFrame = CF.N(Root.Position,V3.N(Mouse.Hit.X,Root.CFrame.Y,Mouse.Hit.Z))
1997
			hit,pos,norm,dist = CastRay(LArm.CFrame*CF.N(0,-1,0).p,Mouse.Hit.p,1024)
1998
			part.Size = V3.N(5,5,dist)
1999
			part.CFrame = CF.N(LArm.CFrame*CF.N(0,-1,0).p,pos)*CF.N(0,0,-dist/2)
2000
			CamShakeAll(25,100,pos)
2001
			AOEDamage(pos,15,30,65,25,'Knockback',25,2,true,25)
2002
			
2003
			EffectPart.CFrame = CF.N(pos)
2004
			for i = 1, 3 do
2005
				Effect{
2006
					Effect='ResizeAndFade',
2007
					Frames=30,
2008
					Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://3270017'},
2009
					Color=Black,
2010
					Size=V3.N(0,0,0),
2011
					CFrame=CF.N(pos)*CF.fEA(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),
2012
					FXSettings={
2013
						EndSize=V3.N(80,80,1)
2014
					}
2015
				}
2016
				--[[local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
2017
				Effect{
2018
					Effect='Fade',
2019
					Frames=65,
2020
					Size=V3.N(10,10,15),
2021
					CFrame=CF.N(EffectPart.CFrame*angles*CF.N(0,0,-10).p,EffectPart.CFrame.p),
2022
					Mesh = {MeshType=Enum.MeshType.Sphere},
2023
					Material=Enum.Material.Neon,
2024
					Color=Black,
2025
					MoveDirection=CF.N(EffectPart.CFrame*angles*CF.N(0,0,-50).p,EffectPart.CFrame.p).p,
2026
				}]]
2027
			end
2028
2029
		until not S.UserInputService:IsKeyDown(Enum.KeyCode.X)
2030
		asd:destroy()
2031
		snd:Stop()
2032
		snd:Destroy()
2033
		Sound(LArm,178452221,.5,2,false,true,true)
2034
	else
2035
		CamShakeAll(60,300,pos)
2036
		AOEDamage(pos,15,30,65,25,'Knockback',25,2,true,25)
2037
		Sound(LArm,178452221,.5,2,false,true,true)
2038
	end
2039
	
2040
	for i = 1, 3 do
2041
		Effect{
2042
			Effect='ResizeAndFade',
2043
			Frames=30,
2044
			Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://3270017'},
2045
			Color=Black,
2046
			Size=V3.N(0,0,0),
2047
			CFrame=CF.N(pos)*CF.fEA(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),
2048
			FXSettings={
2049
				EndSize=V3.N(80,80,1)
2050
			}
2051
		}
2052
		local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
2053
		Effect{
2054
			Effect='Fade',
2055
			Frames=65,
2056
			Size=V3.N(10,10,15),
2057
			CFrame=CF.N(EffectPart.CFrame*angles*CF.N(0,0,-10).p,EffectPart.CFrame.p),
2058
			Mesh = {MeshType=Enum.MeshType.Sphere},
2059
			Material=Enum.Material.Neon,
2060
			Color=Black,
2061
			MoveDirection=CF.N(EffectPart.CFrame*angles*CF.N(0,0,-50).p,EffectPart.CFrame.p).p,
2062
		}
2063
	end
2064
	
2065
	coroutine.wrap(function()
2066
		for i = 1, 10 do
2067
			swait(.6)
2068
			mehs1.Scale = mehs1.Scale + Vector3.new(.5,.5,.5)
2069
			EffectPart.Transparency = EffectPart.Transparency + .1
2070
			meshla.Scale = meshla.Scale + Vector3.new(.25,.25,0)
2071
			part.Transparency = part.Transparency + .1
2072
		end
2073
		----
2074
		EffectPart:destroy()
2075
		part:Destroy()
2076
	end)()
2077
2078
	Attack = false
2079
	NeutralAnims = true
2080
	
2081
end
2082
2083
--// Wrap it all up \\--
2084
Mouse.Button1Down:connect(function()
2085
	if(Attack)then return end
2086
	if(Combo == 1)then Punch() 
2087
	elseif(Combo == 2)then Kick() 
2088
	elseif(Combo == 3)then Spin_Scythe() 
2089
	elseif(Combo == 4)then Smash() 
2090
	end
2091
end)
2092
Mouse.KeyDown:connect(function(k)
2093
	if(Attack)then return end
2094
	if(k == 'z')then CarnageSaw() end
2095
	if(k == 'x')then LayWaste() end
2096
end)
2097
2098
2099
2100
while true do
2101
	swait()
2102
	Sine = Sine + Change
2103
	
2104
	if(God)then
2105
		Hum.MaxHealth = 1e100
2106
		Hum.Health = 1e100
2107
		if(not Char:FindFirstChildOfClass'ForceField')then IN("ForceField",Char).Visible = false end
2108
		Hum.Name = M.RNG()*100
2109
	end
2110
	
2111
	local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * (4*PlayerSize)), Char)
2112
	S.Lighting.ClockTime = 23
2113
	local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
2114
	local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and (Hum.WalkSpeed < 16 and "Walk" or "Run") or hitfloor and "Idle")
2115
	if(not Effects or not Effects.Parent)then
2116
		Effects = IN("Model",Char)
2117
		Effects.Name = "Effects"
2118
	end																																																																																																				
2119
	if(State == 'Run')then
2120
		local wsVal = 20 / (Hum.WalkSpeed/16)
2121
		local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
2122
		Change = 3
2123
		RH.C1 = RH.C1:lerp(CF.N(0,1,0)*CF.N(0,0-.2*M.C(Sine/wsVal),0+.4*M.C(Sine/wsVal))*CF.A(M.R(15+25*M.C(Sine/wsVal))+-M.S(Sine/wsVal),0,0),Alpha)
2124
		LH.C1 = LH.C1:lerp(CF.N(0,1,0)*CF.N(0,0+.2*M.C(Sine/wsVal),0-.4*M.C(Sine/wsVal))*CF.A(M.R(15-25*M.C(Sine/wsVal))+M.S(Sine/wsVal),0,0),Alpha)	
2125
	elseif(State == 'Walk')then
2126
		local wsVal = 16 / (Hum.WalkSpeed/16)
2127
		local Alpha = math.min(.3 * (Hum.WalkSpeed/8),1)
2128
		Change = 3
2129
		RH.C1 = RH.C1:lerp(CF.N(0,1,0)*CF.N(0,0-.5*M.C(Sine/wsVal)/2,0+.6*M.C(Sine/wsVal)/2)*CF.A(M.R(15-2*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/2.5,0,0),Alpha)
2130
		LH.C1 = LH.C1:lerp(CF.N(0,1,0)*CF.N(0,0+.5*M.C(Sine/wsVal)/2,0-.6*M.C(Sine/wsVal)/2)*CF.A(M.R(15+2*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2.5,0,0),Alpha)	
2131
	
2132
	else
2133
		RH.C1 = RH.C1:lerp(CF.N(0,1,0),.2)
2134
		LH.C1 = LH.C1:lerp(CF.N(0,1,0),.2)
2135
	end	
2136
2137
	Hum.WalkSpeed = WalkSpeed
2138
	
2139
	if(NeutralAnims)then	
2140
		if(State == 'Idle')then
2141
			local Alpha = .1
2142
			Change = .75
2143
			RJ.C0 = clerp(RJ.C0,CFrame.new(0.0161979627, 0.00629048189+.05*M.C(Sine/16), 0.0263271146, 0.967543304, 0.00158750638, 0.252711803, 7.73640579e-07, 0.99998033, -0.00628472166, -0.252717555, 0.00608088495, 0.967527032),Alpha)
2144
			LH.C0 = clerp(LH.C0,CFrame.new(-0.496488541, -0.990815997-.05*M.C(Sine/16), 0.0215871073, 0.999878109, 0, 0.0156181455, -9.81093617e-05, 0.99998033, 0.00628099358, -0.0156178474, -0.00628175866, 0.999858379),Alpha)
2145
			RH.C0 = clerp(RH.C0,CFrame.new(0.498514056, -0.990980744-.05*M.C(Sine/16), 0.0154198771, 0.999878109, 0, 0.0156181455, -9.81093617e-05, 0.99998033, 0.00628099358, -0.0156178474, -0.00628175866, 0.999858379),Alpha)
2146
			LS.C0 = clerp(LS.C0,CFrame.new(-1.45119536, 0.577232122, 0.0193972234, 0.983973324, 0.177630529, 0.0156178325, -0.177745119, 0.984056711, 0.00627315417, -0.01425457, -0.00894861668, 0.999858439)*CF.A(M.R(0-7*M.S(Sine/16)),0,M.R(0-5*M.C(Sine/16))),Alpha)
2147
			RS.C0 = clerp(RS.C0,CFrame.new(1.33430505, 0.39246124, -0.058414869, 0.203444913, -0.978247464, 0.0405245572, 0.972460449, 0.197087735, -0.124407738, 0.113714635, 0.0647187084, 0.991403341)*CF.A(M.R(0-5*M.C(Sine/16)),0,M.R(0+5*M.C(Sine/16))),Alpha)
2148
			NK.C0 = clerp(NK.C0,CFrame.new(-0.00775345881, 1.4987644, -0.0438027829, 0.967543304, 0.0145306382, -0.252299607, 0.0015871498, 0.99797684, 0.0635627732, 0.252711982, -0.0619003437, 0.965565085)*CF.A(M.R(0+5*M.C(Sine/16)),0,0),Alpha)
2149
			HW.C0 = clerp(HW.C0,CFrame.new(0.676509261, 0.226546526, 0.215793028, 0.305675745, 0.442692071, -0.842962742, -0.269992471, 0.889299512, 0.369121492, 0.913053453, 0.114762112, 0.39136073),Alpha)
2150
			
2151
			-- idle
2152
		elseif(State == 'Run')then
2153
			local wsVal = 20 / (Hum.WalkSpeed/16)
2154
			local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
2155
			RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-15+2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),0),Alpha)
2156
			NK.C0 = NK.C0:lerp(NKC0,Alpha)
2157
			LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5)),Alpha)
2158
			RS.C0 = clerp(RS.C0,CFrame.new(1.33431649, 0.392460525, -0.0583885461, 0.203443095, -0.978248179, 0.0405152142, 0.972460985, 0.197087184, -0.124404751, 0.113713697, 0.0647087693, 0.991404116),Alpha)
2159
			LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
2160
			RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
2161
			HW.C0 = clerp(HW.C0,CFrame.new(0.676507235, 0.226549655, 0.215789661, 0.305676669, 0.44269371, -0.84296149, -0.26999855, 0.889298022, 0.369120419, 0.913051248, 0.114766926, 0.391364247),Alpha)
2162
2163
		elseif(State == 'Walk')then
2164
			local wsVal = 16 / (Hum.WalkSpeed/16)
2165
			local Alpha = math.min(.3 * (Hum.WalkSpeed/8),1)
2166
			RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-5-2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),0),Alpha)
2167
			NK.C0 = NK.C0:lerp(NKC0,Alpha)
2168
			LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,-.1*M.C(Sine/wsVal))*CF.A(M.R(37*M.C(Sine/wsVal)),0,M.R(-5)),Alpha)
2169
			RS.C0 = clerp(RS.C0,CFrame.new(1.33431649, 0.392460525, -0.0583885461, 0.203443095, -0.978248179, 0.0405152142, 0.972460985, 0.197087184, -0.124404751, 0.113713697, 0.0647087693, 0.991404116),Alpha)
2170
			LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
2171
			RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
2172
			HW.C0 = clerp(HW.C0,CFrame.new(0.676507235, 0.226549655, 0.215789661, 0.305676669, 0.44269371, -0.84296149, -0.26999855, 0.889298022, 0.369120419, 0.913051248, 0.114766926, 0.391364247),Alpha)
2173
2174
		elseif(State == 'Jump')then
2175
			local Alpha = .1
2176
			local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
2177
			LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)),Alpha)
2178
			RS.C0 = clerp(RS.C0,CFrame.new(1.33431649, 0.392460525, -0.0583885461, 0.203443095, -0.978248179, 0.0405152142, 0.972460985, 0.197087184, -0.124404751, 0.113713697, 0.0647087693, 0.991404116),Alpha)
2179
			RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
2180
			NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
2181
			LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
2182
			RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
2183
			HW.C0 = clerp(HW.C0,CFrame.new(0.676507235, 0.226549655, 0.215789661, 0.305676669, 0.44269371, -0.84296149, -0.26999855, 0.889298022, 0.369120419, 0.913051248, 0.114766926, 0.391364247),Alpha)
2184
2185
		elseif(State == 'Fall')then
2186
			local Alpha = .1
2187
			local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
2188
			LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)+idk),Alpha)
2189
			RS.C0 = clerp(RS.C0,CFrame.new(1.33431649, 0.392460525, -0.0583885461, 0.203443095, -0.978248179, 0.0405152142, 0.972460985, 0.197087184, -0.124404751, 0.113713697, 0.0647087693, 0.991404116),Alpha)
2190
			RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
2191
			NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
2192
			LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
2193
			RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
2194
			HW.C0 = clerp(HW.C0,CFrame.new(0.676507235, 0.226549655, 0.215789661, 0.305676669, 0.44269371, -0.84296149, -0.26999855, 0.889298022, 0.369120419, 0.913051248, 0.114766926, 0.391364247),Alpha)
2195
2196
		elseif(State == 'Paralyzed')then
2197
			-- paralyzed
2198
		elseif(State == 'Sit')then
2199
			-- sit
2200
		end
2201
	end
2202
	
2203
end