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1 | - | -- ORIGINAL CREATOR: Depr1 |
1 | + | |
2 | - | --Fixed lags by stommmDev for toasters if the creator wants to shut down this script i will |
2 | + | if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end |
3 | - | -- If this script isn't on pastebin or the user who uploaded this isn't called "Delros12" |
3 | + | print("FE Compatibility: by WaverlyCole & Mokiros") |
4 | - | -- (and yes my pastebin account is Delros12) or the link is not https://pastebin.com/2NNDTLjL |
4 | + | InternalData = {} |
5 | - | -- then this is not the original link of this script. |
5 | + | do |
6 | script.Parent = owner.Character | |
7 | - | -- The original link of the script gets edited constantly for updates, if you use the original |
7 | + | local Event = Instance.new("RemoteEvent") |
8 | - | -- link you will be able to enjoy the most recent updates of this script without changing to |
8 | + | Event.Name = "UserInput" |
9 | - | -- another link which contains updated script. |
9 | + | local function NewFakeEvent() |
10 | local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect | |
11 | - | -- Enjoy! :) |
11 | + | return Fake |
12 | end | |
13 | - | -- Controls: Q to sneak, use the keypad numbers 1-9 to change blocks, choose a empty slot i |
13 | + | local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()} |
14 | - | -- you want to remove a block. |
14 | + | local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()} |
15 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...) | |
16 | - | -- this script will transform you into steve when used |
16 | + | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil |
17 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
18 | local function TriggerEvent(self,Event,...) | |
19 | local Trigger = Mouse[Event] | |
20 | if Trigger and Trigger.fakeEvent and Trigger.Function then | |
21 | Trigger.Function(...) | |
22 | end | |
23 | end | |
24 | Mouse.TrigEvent = TriggerEvent | |
25 | UserInputService.TrigEvent = TriggerEvent | |
26 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
27 | if FiredBy.Name ~= owner.Name then end | |
28 | if Input.MouseEvent then | |
29 | Mouse.Target = Input.Target | |
30 | Mouse.Hit = Input.Hit | |
31 | else | |
32 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
33 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then | |
34 | return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") | |
35 | end | |
36 | for _,Action in pairs(ContextActionService.Actions) do | |
37 | for _,Key in pairs(Action.Keys) do | |
38 | if Key==Input.KeyCode then | |
39 | Action.Function(Action.Name,Input.UserInputState,Input) | |
40 | end | |
41 | end | |
42 | end | |
43 | Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower()) | |
44 | UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
45 | end | |
46 | end) | |
47 | InternalData["Mouse"] = Mouse | |
48 | InternalData["ContextActionService"] = ContextActionService | |
49 | InternalData["UserInputService"] = UserInputService | |
50 | Event.Parent = NLS([[ | |
51 | local Player = owner | |
52 | local Event = script:WaitForChild("UserInput") | |
53 | local UserInputService = game:GetService("UserInputService") | |
54 | local Mouse = Player:GetMouse() | |
55 | local Input = function(Input,gameProcessedEvent) | |
56 | if gameProcessedEvent then return end | |
57 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState}) | |
58 | end | |
59 | UserInputService.InputBegan:Connect(Input) | |
60 | UserInputService.InputEnded:Connect(Input) | |
61 | local Hit,Target | |
62 | while wait(1/30) do | |
63 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
64 | Hit,Target = Mouse.Hit,Mouse.Target | |
65 | Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit}) | |
66 | end | |
67 | end | |
68 | ]],owner.Character) | |
69 | end | |
70 | RealGame = game;game = setmetatable({},{ | |
71 | __index = function (self,Index) | |
72 | local Sandbox = function (Thing) | |
73 | if Thing:IsA("Player") then | |
74 | local RealPlayer = Thing | |
75 | return setmetatable({},{ | |
76 | __index = function (self,Index) | |
77 | local Type = type(RealPlayer[Index]) | |
78 | if Type == "function" then | |
79 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
80 | return function (self) | |
81 | return InternalData["Mouse"] | |
82 | end | |
83 | end | |
84 | return function (self,...) | |
85 | return RealPlayer[Index](RealPlayer,...) | |
86 | end | |
87 | else | |
88 | if Index == "PlrObj" then | |
89 | return RealPlayer | |
90 | end | |
91 | return RealPlayer[Index] | |
92 | end | |
93 | end; | |
94 | __tostring = function(self) | |
95 | return RealPlayer.Name | |
96 | end | |
97 | }) | |
98 | end | |
99 | end | |
100 | if RealGame[Index] then | |
101 | local Type = type(RealGame[Index]) | |
102 | if Type == "function" then | |
103 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
104 | return function (self,Service) | |
105 | if Service:lower() == "players" then | |
106 | return setmetatable({},{ | |
107 | __index = function (self2,Index2) | |
108 | local RealService = RealGame:GetService(Service) | |
109 | local Type2 = type(Index2) | |
110 | if Type2 == "function" then | |
111 | return function (self,...) | |
112 | return RealService[Index2](RealService,...) | |
113 | end | |
114 | else | |
115 | if Index2:lower() == "localplayer" then | |
116 | return Sandbox(owner) | |
117 | end | |
118 | return RealService[Index2] | |
119 | end | |
120 | end; | |
121 | __tostring = function(self) | |
122 | return RealGame:GetService(Service).Name | |
123 | end | |
124 | }) | |
125 | elseif Service:lower() == "contextactionservice" then | |
126 | return InternalData["ContextActionService"] | |
127 | elseif Service:lower() == "contextactionservice" then | |
128 | return InternalData["UserInputService"] | |
129 | elseif Service:lower() == "runservice" then | |
130 | return setmetatable({},{ | |
131 | __index = function(self2,Index2) | |
132 | local RealService = RealGame:GetService(Service) | |
133 | local Type2 = type(Index2) | |
134 | if Type2 == "function" then | |
135 | return function (self,...) | |
136 | return RealService[Index2](RealService,...) | |
137 | end | |
138 | else | |
139 | if Index2:lower() == "bindtorenderstep" then | |
140 | return function (self,Name,Priority,Function) | |
141 | return RealGame:GetService("RunService").Stepped:Connect(Function) | |
142 | end | |
143 | end | |
144 | if Index2:lower() == "renderstepped" then | |
145 | return RealService["Stepped"] | |
146 | end | |
147 | return RealService[Index2] | |
148 | end | |
149 | end | |
150 | }) | |
151 | else | |
152 | return RealGame:GetService(Service) | |
153 | end | |
154 | end | |
155 | end | |
156 | return function (self,...) | |
157 | return RealGame[Index](RealGame,...) | |
158 | end | |
159 | else | |
160 | if game:GetService(Index) then | |
161 | return game:GetService(Index) | |
162 | end | |
163 | return RealGame[Index] | |
164 | end | |
165 | else | |
166 | return nil | |
167 | end | |
168 | end | |
169 | });Game = game;owner = game:GetService("Players").LocalPlayer;script = {} | |
170 | print("Complete! Running...") | |
171 | ||
172 | local targetName = game.Players.LocalPlayer.Name | |
173 | local player = game.Players:FindFirstChild(targetName) | |
174 | function putTexture(part, frontF, backF, topF, bottomF, leftF, rightF, className) | |
175 | local faces = {"Front", "Back", "Top", "Bottom", "Left", "Right"} | |
176 | for i,f in pairs(faces) do | |
177 | local decal = Instance.new(className, part) | |
178 | if i == 1 then decal.Texture = frontF decal.Name = f end | |
179 | if i == 2 then decal.Texture = backF or frontF decal.Name = f end | |
180 | if i == 3 then decal.Texture = topF or frontF decal.Name = f end | |
181 | if i == 4 then decal.Texture = bottomF or frontF decal.Name = f end | |
182 | if i == 5 then decal.Texture = leftF or frontF decal.Name = f end | |
183 | if i == 6 then decal.Texture = rightF or frontF decal.Name = f end | |
184 | decal.Face = f | |
185 | end | |
186 | return part | |
187 | end | |
188 | function makeSquare(position, size, color, transparency, parent) | |
189 | local label = Instance.new("TextLabel", parent) | |
190 | label.Text = "" | |
191 | label.BorderSizePixel = 0 | |
192 | label.BackgroundTransparency = transparency | |
193 | label.Position = position | |
194 | label.Size = size | |
195 | label.BackgroundColor3 = color | |
196 | end | |
197 | function putToolBarSlot(position, image) | |
198 | local playerGui = player:FindFirstChild("PlayerGui") | |
199 | if playerGui then | |
200 | local gui = playerGui:FindFirstChild("ToolBar") or Instance.new("ScreenGui", playerGui) | |
201 | gui.Name = "ToolBar" | |
202 | local slot = Instance.new("ImageLabel", gui) | |
203 | slot.Position = position | |
204 | slot.Size = UDim2.new(0, 32, 0, 32) | |
205 | slot.BackgroundTransparency = 1 | |
206 | slot.ImageTransparency = 0 | |
207 | slot.Image = image | |
208 | slot.ZIndex = 2 | |
209 | ||
210 | makeSquare(UDim2.new(0, 0, 0, 0), UDim2.new(0, 32, 0, 32), | |
211 | Color3.new(95/255, 89/255, 76/255), 0, slot) | |
212 | makeSquare(UDim2.new(0, 0, 0, 0), UDim2.new(0, 2, 0, 32), | |
213 | Color3.new(0/255, 0/255, 0/255), 0.5, slot) | |
214 | makeSquare(UDim2.new(0, 2, 0, 0), UDim2.new(0, 30, 0, 2), | |
215 | Color3.new(0/255, 0/255, 0/255), 0.5, slot) | |
216 | makeSquare(UDim2.new(0, -2, 0, -2), UDim2.new(0, 36, 0, 2), | |
217 | Color3.new(106/255, 106/255, 106/255), 0, slot) | |
218 | makeSquare(UDim2.new(0, -2, 0, -2), UDim2.new(0, 2, 0, 36), | |
219 | Color3.new(106/255, 106/255, 106/255), 0, slot) | |
220 | makeSquare(UDim2.new(0, 0, 0, 32), UDim2.new(0, 34, 0, 2), | |
221 | Color3.new(130/255, 130/255, 130/255), 0, slot) | |
222 | makeSquare(UDim2.new(0, 32, 0, 0), UDim2.new(0, 2, 0, 34), | |
223 | Color3.new(130/255, 130/255, 130/255), 0, slot) | |
224 | makeSquare(UDim2.new(0, -4, 0, -2), UDim2.new(0, 2, 0, 38), | |
225 | Color3.new(130/255, 130/255, 130/255), 0, slot) | |
226 | makeSquare(UDim2.new(0, 34, 0, -2), UDim2.new(0, 2, 0, 36), | |
227 | Color3.new(106/255, 106/255, 106/255), 0, slot) | |
228 | makeSquare(UDim2.new(0, -2, 0, 34), UDim2.new(0, 38, 0, 2), | |
229 | Color3.new(106/255, 106/255, 106/255), 0, slot) | |
230 | makeSquare(UDim2.new(0, -4, 0, -4), UDim2.new(0, 40, 0, 2), | |
231 | Color3.new(156/255, 156/255, 156/255), 0, slot) | |
232 | end | |
233 | end | |
234 | function divide(x, d) | |
235 | if x ~= 0 and d ~= 0 then | |
236 | return x/d | |
237 | else | |
238 | return x | |
239 | end | |
240 | end -- so it doesn't divide by zero | |
241 | function getDistance(v1, v2) | |
242 | return math.abs((Vector3.new(math.abs(v2.X - v1.X), math.abs(v2.Y - v1.Y), math.abs(v2.Z - v1.Z))).Magnitude) | |
243 | end | |
244 | function round(x) | |
245 | if x%2 ~= 0.5 then | |
246 | return math.floor(x+0.5) | |
247 | end | |
248 | return x-0.5 | |
249 | end | |
250 | function weldTo(part1, part2) | |
251 | local weld = Instance.new("Weld", part1) | |
252 | weld.Part0 = part1 | |
253 | weld.Part1 = part2 | |
254 | end | |
255 | function getMagnitudeXZ(velocity) | |
256 | return math.abs(velocity.X) + math.abs(velocity.Z) | |
257 | end | |
258 | function placeBlock(block, cFPos) | |
259 | local blockPlaced = Instance.new("Part", workspace) | |
260 | blockPlaced.Material = "Fabric" | |
261 | blockPlaced.Anchored = true | |
262 | blockPlaced.Size = block.size | |
263 | blockPlaced.CFrame = cFPos | |
264 | putTexture(blockPlaced, block.frontTex, block.backTex, | |
265 | block.topTex, block.bottomTex, block.leftTex, block.rightTex, "Texture") | |
266 | return blockPlaced | |
267 | end | |
268 | local toolBar = { | |
269 | Dirt = { | |
270 | size = Vector3.new(2.6, 2.6, 2.6), | |
271 | frontTex = "rbxassetid://179655033", | |
272 | backTex = "rbxassetid://179655033", | |
273 | topTex = "rbxassetid://179655033", | |
274 | bottomTex = "rbxassetid://179655033", | |
275 | leftTex = "rbxassetid://179655033", | |
276 | rightTex = "rbxassetid://179655033" | |
277 | }, | |
278 | Grass = { | |
279 | size = Vector3.new(2.6, 2.6, 2.6), | |
280 | frontTex = "rbxassetid://96430337", | |
281 | backTex = "rbxassetid://96430337", | |
282 | topTex = "rbxassetid://96430265", | |
283 | bottomTex = "rbxassetid://179655033", | |
284 | leftTex = "rbxassetid://96430337", | |
285 | rightTex = "rbxassetid://96430337" | |
286 | }, | |
287 | Stone = { | |
288 | size = Vector3.new(2.6, 2.6, 2.6), | |
289 | frontTex = "rbxassetid://75880927", | |
290 | backTex = "rbxassetid://75880927", | |
291 | topTex = "rbxassetid://75880927", | |
292 | bottomTex = "rbxassetid://75880927", | |
293 | leftTex = "rbxassetid://75880927", | |
294 | rightTex = "rbxassetid://75880927" | |
295 | }, | |
296 | Diamond_Ore = { | |
297 | size = Vector3.new(2.6, 2.6, 2.6), | |
298 | frontTex = "rbxassetid://57928490", | |
299 | backTex = "rbxassetid://57928490", | |
300 | topTex = "rbxassetid://57928490", | |
301 | bottomTex = "rbxassetid://57928490", | |
302 | leftTex = "rbxassetid://57928490", | |
303 | rightTex = "rbxassetid://57928490" | |
304 | }, | |
305 | Diamond_Block = { | |
306 | size = Vector3.new(2.6, 2.6, 2.6), | |
307 | frontTex = "rbxassetid://56749955", | |
308 | backTex = "rbxassetid://56749955", | |
309 | topTex = "rbxassetid://56749955", | |
310 | bottomTex = "rbxassetid://56749955", | |
311 | leftTex = "rbxassetid://56749955", | |
312 | rightTex = "rbxassetid://56749955" | |
313 | }, | |
314 | Wood_Planks = { | |
315 | size = Vector3.new(2.6, 2.6, 2.6), | |
316 | frontTex = "rbxassetid://346201871", | |
317 | backTex = "rbxassetid://346201871", | |
318 | topTex = "rbxassetid://346201871", | |
319 | bottomTex = "rbxassetid://346201871", | |
320 | leftTex = "rbxassetid://346201871", | |
321 | rightTex = "rbxassetid://346201871" | |
322 | }, | |
323 | Oak_Log = { | |
324 | size = Vector3.new(2.6, 2.6, 2.6), | |
325 | frontTex = "rbxassetid://310831812", | |
326 | backTex = "rbxassetid://310831812", | |
327 | topTex = "rbxassetid://152538557", | |
328 | bottomTex = "rbxassetid://152538557", | |
329 | leftTex = "rbxassetid://310831812", | |
330 | rightTex = "rbxassetid://310831812" | |
331 | } | |
332 | } | |
333 | if player then | |
334 | local char = player.Character | |
335 | if char then | |
336 | for _,cM in pairs(char:GetChildren()) do | |
337 | if cM.ClassName == "CharacterMesh" then cM:Destroy() end | |
338 | end | |
339 | ||
340 | --[] | |
341 | local gui = player.PlayerGui:FindFirstChild("ToolBar") or Instance.new("ScreenGui", player.PlayerGui) | |
342 | gui.Name = "ToolBar" | |
343 | ||
344 | makeSquare(UDim2.new(0.5, -166, 1, -111), UDim2.new(0, 364, 0, 44), | |
345 | Color3.new(0/255, 0/255, 0/255), 0, gui) | |
346 | ||
347 | local blocks = {"Dirt", "Grass", "Stone", "Diamond_Ore", "Diamond_Block", "Wood_Planks", "Oak_Log"} | |
348 | for i = 1, 9 do | |
349 | if toolBar[blocks[i]] ~= nil then | |
350 | putToolBarSlot(UDim2.new(0.5, -160 + ((i-1)*40), 1, -105), toolBar[blocks[i]].frontTex) | |
351 | else | |
352 | putToolBarSlot(UDim2.new(0.5, -160 + ((i-1)*40), 1, -105), "") | |
353 | end | |
354 | end | |
355 | ||
356 | local humRootPart = char:WaitForChild("HumanoidRootPart") | |
357 | local head = char:WaitForChild("Head") | |
358 | local torso = char:WaitForChild("Torso") | |
359 | local lArm = char:WaitForChild("Left Arm") | |
360 | local rArm = char:WaitForChild("Right Arm") | |
361 | local lLeg = char:WaitForChild("Left Leg") | |
362 | local rLeg = char:WaitForChild("Right Leg") | |
363 | ||
364 | head.Size = Vector3.new(1.3, 1.3, 1.3) | |
365 | putTexture(head, "rbxassetid://38738031", "rbxassetid://36047330", | |
366 | "rbxassetid://36047341", "rbxassetid://36047347", | |
367 | "rbxassetid://36047323", "rbxassetid://36047315", "Decal") | |
368 | head:WaitForChild("Mesh"):Destroy() | |
369 | head:WaitForChild("face"):Destroy() | |
370 | ||
371 | torso.Size = Vector3.new(1.3, 1.95, 0.65) | |
372 | putTexture(torso, "rbxassetid://38934753", "rbxassetid://38934731", | |
373 | "rbxassetid://38934780", "rbxassetid://38934740", | |
374 | "rbxassetid://38934762", "rbxassetid://38934762", "Decal") | |
375 | ||
376 | lArm.Size = Vector3.new(0.65, 1.95, 0.65) | |
377 | putTexture(lArm, "rbxassetid://38934581", "rbxassetid://38934560", | |
378 | "rbxassetid://38934613", "rbxassetid://38934568", | |
379 | "rbxassetid://38934601", "rbxassetid://38934591", "Decal") | |
380 | ||
381 | rArm.Size = Vector3.new(0.65, 1.95, 0.65) | |
382 | putTexture(rArm, "rbxassetid://38934560", "rbxassetid://38934581", | |
383 | "rbxassetid://38934613", "rbxassetid://38934568", | |
384 | "rbxassetid://38934601", "rbxassetid://38934591", "Decal") | |
385 | ||
386 | lLeg.Size = Vector3.new(0.65, 1.95, 0.65) | |
387 | putTexture(lLeg, "rbxassetid://38936226", "rbxassetid://38936209", | |
388 | "rbxassetid://38934719", "rbxassetid://38934712", | |
389 | "rbxassetid://38936255", "rbxassetid://38936242", "Decal") | |
390 | ||
391 | rLeg.Size = Vector3.new(0.65, 1.95, 0.65) | |
392 | putTexture(rLeg, "rbxassetid://38936209", "rbxassetid://38936226", | |
393 | "rbxassetid://38934719", "rbxassetid://38934712", | |
394 | "rbxassetid://38936242", "rbxassetid://38936255", "Decal") | |
395 | ||
396 | char.Humanoid:ClearAllChildren() | |
397 | char.Animate:Remove() | |
398 | ||
399 | -- now for the real stuff | |
400 | -- | | |
401 | -- | | |
402 | -- V | |
403 | Instance.new("BlockMesh", torso) | |
404 | Instance.new("BlockMesh", lArm) | |
405 | Instance.new("BlockMesh", rArm) | |
406 | Instance.new("BlockMesh", lLeg) | |
407 | Instance.new("BlockMesh", rLeg) | |
408 | ||
409 | local camera = workspace.Camera | |
410 | local camPart = Instance.new("Part", camera) | |
411 | camPart.Size = Vector3.new(0, 0, 0) | |
412 | camPart.CFrame = camera.CFrame | |
413 | camPart.Transparency = 1 | |
414 | ||
415 | --[[local cameraHand = Instance.new("Part", camera) | |
416 | cameraHand.Size = Vector3.new(0.65, 1.95, 0.65) | |
417 | cameraHand.CanCollide = false | |
418 | cameraHand.Anchored = true | |
419 | cameraHand.Name = "CameraHand" | |
420 | putTexture(cameraHand, "rbxassetid://38934560", "rbxassetid://38934581", | |
421 | "rbxassetid://38934613", "rbxassetid://38934568", | |
422 | "rbxassetid://38934601", "rbxassetid://38934591", "Decal") | |
423 | ||
424 | local cameraHandWeld = Instance.new("Motor6D", camPart) | |
425 | cameraHandWeld.Part0 = camPart | |
426 | cameraHandWeld.Part1 = cameraHand | |
427 | cameraHandWeld.C0 = CFrame.new(5, 0, 0) | |
428 | ]]-- | |
429 | ||
430 | local humanoid = char:WaitForChild("Humanoid") | |
431 | humanoid.HipHeight = 0.3 | |
432 | ||
433 | local rootJoint = Instance.new("Motor6D", torso) | |
434 | rootJoint.Name = "RootJoint" | |
435 | rootJoint.Part0 = humRootPart | |
436 | rootJoint.Part1 = torso | |
437 | rootJoint.C1 = CFrame.new(0, 0.05, 0) | |
438 | ||
439 | local neck = Instance.new("Motor6D", torso) | |
440 | neck.Name = "Neck" | |
441 | neck.Part0 = head | |
442 | neck.Part1 = torso | |
443 | ||
444 | local lS = Instance.new("Motor6D", torso) | |
445 | lS.Name = "Left Shoulder" | |
446 | lS.Part0 = lArm | |
447 | lS.Part1 = torso | |
448 | lS.C0 = CFrame.new(-0.325, 0.975, 0) * CFrame.Angles(0, 0, 0) | |
449 | lS.C1 = CFrame.new(0.65, 0.975, 0) | |
450 | ||
451 | local rS = Instance.new("Motor6D", torso) | |
452 | rS.Name = "Right Shoulder" | |
453 | rS.Part0 = rArm | |
454 | rS.Part1 = torso | |
455 | rS.C0 = CFrame.new(-0.325, 0.975, 0) * CFrame.Angles(0, 0, 0) | |
456 | rS.C1 = CFrame.new(-0.65, 0.975, 0) * CFrame.Angles(0, -math.rad(180), 0) | |
457 | ||
458 | local lH = Instance.new("Motor6D", torso) | |
459 | lH.Name = "Left Hip" | |
460 | lH.Part0 = lLeg | |
461 | lH.Part1 = torso | |
462 | lH.C0 = CFrame.new(0, 0.975, 0) | |
463 | lH.C1 = CFrame.new(0.325, -0.975, 0) * CFrame.Angles(0, 0, 0) | |
464 | ||
465 | local rH = Instance.new("Motor6D", torso) | |
466 | rH.Name = "Right Hip" | |
467 | rH.Part0 = rLeg | |
468 | rH.Part1 = torso | |
469 | rH.C0 = CFrame.new(0, 0.975, 0) | |
470 | rH.C1 = CFrame.new(-0.325, -0.975, 0) * CFrame.Angles(0, -math.rad(180), 0) | |
471 | ||
472 | for _,p in pairs(char:GetChildren()) do | |
473 | if p.Name ~= "HumanoidRootPart" and p.ClassName == "Part" then | |
474 | local hit = Instance.new("Part", char) | |
475 | hit.Name = "DamagePart" | |
476 | hit.BrickColor = BrickColor.new("Bright red") | |
477 | hit.Material = "SmoothPlastic" | |
478 | hit.Transparency = 1 | |
479 | hit.Size = Vector3.new(p.Size.X + 0.05, p.Size.Y + 0.05, p.Size.Z + 0.05) | |
480 | hit.CanCollide = false | |
481 | weldTo(hit, p) | |
482 | end | |
483 | end | |
484 | ||
485 | local ticks = 0 | |
486 | local times = 0 | |
487 | ||
488 | local walkAnim = 0 | |
489 | local increaseWalkAnim = 1 | |
490 | ||
491 | local idleAnimRotX = 0 | |
492 | local idleAnimRotZ = 0 | |
493 | local sneaking = 0 | |
494 | ||
495 | local RS = game:GetService("RunService").RenderStepped | |
496 | local Mouse = player:GetMouse() | |
497 | ||
498 | local oldHP = humanoid.Health | |
499 | local damageTime = 0 | |
500 | ||
501 | local punchRotX = 0 | |
502 | local punchRotY = 0 | |
503 | local punchRotZ = 0 | |
504 | local punchSpeed = 0 | |
505 | local punching = 0 | |
506 | local selectedBlock = 8 | |
507 | local punchEnded = 1 | |
508 | local itemOnHand = nil | |
509 | ||
510 | local handItem = Instance.new("Part", char) | |
511 | handItem.Name = "HandItem" | |
512 | handItem.Size = Vector3.new(0.52, 0.52, 0.52) | |
513 | handItem.Transparency = 1 | |
514 | handItem.CanCollide = false | |
515 | ||
516 | local handItemWeld = Instance.new("Weld", char) | |
517 | handItemWeld.Part0 = handItem | |
518 | handItemWeld.Part1 = lArm | |
519 | handItemWeld.C1 = CFrame.new(0, -0.9, -0.6) * CFrame.Angles(math.rad(-10), math.rad(45), 0) | |
520 | ||
521 | local sound = Instance.new("Sound", char) | |
522 | sound.Name = "Hurt" | |
523 | sound.Volume = 10 | |
524 | sound.SoundId = "rbxassetid://535690488" | |
525 | ||
526 | local facesToResize = {"Front", "Back", "Left", "Right", "Bottom", "Top"} | |
527 | Mouse.Button1Down:connect(function() | |
528 | if punchEnded == 1 then punching = 1 end | |
529 | if Mouse.Target then | |
530 | if getDistance(head.CFrame.p, Mouse.Hit.p) <= 10.4 then | |
531 | local humanoid = Mouse.Target.Parent:FindFirstChild("Humanoid") | |
532 | if humanoid then | |
533 | humanoid.Health = humanoid.Health - 10 | |
534 | local parts = Mouse.Target.Parent:GetChildren() | |
535 | for _,p in pairs(parts) do | |
536 | if p.ClassName == "Part" then | |
537 | p.Velocity = Vector3.new(p.Velocity.X + (head.CFrame.lookVector.X * 18), p.Velocity.Y + (head.CFrame.lookVector.Y * 18) + 8, p.Velocity.Z + (head.CFrame.lookVector.Z * 18)) | |
538 | end | |
539 | end | |
540 | return | |
541 | end | |
542 | local x = Mouse.Target.CFrame.p.X | |
543 | local y = Mouse.Target.CFrame.p.Y | |
544 | local z = Mouse.Target.CFrame.p.Z | |
545 | if Mouse.TargetSurface.Name == "Right" then x = x + 2.6 end | |
546 | if Mouse.TargetSurface.Name == "Left" then x = x - 2.6 end | |
547 | if Mouse.TargetSurface.Name == "Top" then y = y + 2.6 end | |
548 | if Mouse.TargetSurface.Name == "Bottom" then y = y - 2.6 end | |
549 | if Mouse.TargetSurface.Name == "Back" then z = z + 2.6 end | |
550 | if Mouse.TargetSurface.Name == "Front" then z = z - 2.6 end | |
551 | if Mouse.Target.Size.X > 2.6 or Mouse.Target.Size.Y > 2.6 or Mouse.Target.Size.Z > 2.6 then | |
552 | x = Mouse.Hit.p.X | |
553 | y = Mouse.Hit.p.Y | |
554 | z = Mouse.Hit.p.Z | |
555 | end | |
556 | -- local x = round(math.abs(mouseX)/2.6)*2.6 | |
557 | -- local y = round(math.abs(mouseY)/2.6)*2.6 | |
558 | -- local z = round(math.abs(mouseZ)/2.6)*2.6 | |
559 | -- if Mouse.Hit.p.X < 0 then x = x * -1 end | |
560 | -- if Mouse.Hit.p.Y < 0 then y = y * -1 end | |
561 | -- if Mouse.Hit.p.Z < 0 then z = z * -1 end | |
562 | if selectedBlock == 0 then | |
563 | local blk = placeBlock(toolBar.Dirt, CFrame.new(x, y, z)) | |
564 | for _,f in pairs(facesToResize) do | |
565 | blk:WaitForChild(f).StudsPerTileU = 2.6 | |
566 | blk:WaitForChild(f).StudsPerTileV = 2.6 | |
567 | end | |
568 | elseif selectedBlock == 1 then | |
569 | local blk = placeBlock(toolBar.Grass, CFrame.new(x, y, z)) | |
570 | for _,f in pairs(facesToResize) do | |
571 | blk:WaitForChild(f).StudsPerTileU = 2.6 | |
572 | blk:WaitForChild(f).StudsPerTileV = 2.6 | |
573 | end | |
574 | elseif selectedBlock == 2 then | |
575 | local blk = placeBlock(toolBar.Stone, CFrame.new(x, y, z)) | |
576 | for _,f in pairs(facesToResize) do | |
577 | blk:WaitForChild(f).StudsPerTileU = 2.6 | |
578 | blk:WaitForChild(f).StudsPerTileV = 2.6 | |
579 | end | |
580 | elseif selectedBlock == 3 then | |
581 | local blk = placeBlock(toolBar.Diamond_Ore, CFrame.new(x, y, z)) | |
582 | for _,f in pairs(facesToResize) do | |
583 | blk:WaitForChild(f).StudsPerTileU = 2.6 | |
584 | blk:WaitForChild(f).StudsPerTileV = 2.6 | |
585 | end | |
586 | elseif selectedBlock == 4 then | |
587 | local blk = placeBlock(toolBar.Diamond_Block, CFrame.new(x, y, z)) | |
588 | for _,f in pairs(facesToResize) do | |
589 | blk:WaitForChild(f).StudsPerTileU = 2.6 | |
590 | blk:WaitForChild(f).StudsPerTileV = 2.6 | |
591 | end | |
592 | elseif selectedBlock == 5 then | |
593 | local blk = placeBlock(toolBar.Wood_Planks, CFrame.new(x, y, z)) | |
594 | for _,f in pairs(facesToResize) do | |
595 | blk:WaitForChild(f).StudsPerTileU = 2.6 | |
596 | blk:WaitForChild(f).StudsPerTileV = 2.6 | |
597 | end | |
598 | elseif selectedBlock == 6 then | |
599 | local blk = placeBlock(toolBar.Oak_Log, CFrame.new(x, y, z)) | |
600 | for _,f in pairs(facesToResize) do | |
601 | blk:WaitForChild(f).StudsPerTileU = 2.6 | |
602 | blk:WaitForChild(f).StudsPerTileV = 2.6 | |
603 | end | |
604 | elseif selectedBlock == 7 or selectedBlock == 8 then | |
605 | if Mouse.Target.Size.X <= 10 and Mouse.Target.Size.Y <= 10 and Mouse.Target.Size.Z <= 10 then | |
606 | Mouse.Target.Parent = nil | |
607 | end | |
608 | end | |
609 | end | |
610 | end | |
611 | end) | |
612 | ||
613 | local hasItemOnHand = 0 | |
614 | local hi = 0 | |
615 | -- selection thingy | |
616 | local selectLabel = Instance.new("TextLabel", gui) | |
617 | selectLabel.Size = UDim2.new(0, 32, 0, 32) | |
618 | selectLabel.Position = UDim2.new(0.5, -160 + (selectedBlock*40), 1, -105) | |
619 | selectLabel.BackgroundTransparency = 0.5 | |
620 | selectLabel.BackgroundColor3 = Color3.new(1, 1, 1) | |
621 | selectLabel.BorderSizePixel = 0 | |
622 | selectLabel.Text = "" | |
623 | selectLabel.ZIndex = 3 | |
624 | -- | |
625 | Mouse.KeyDown:connect(function(key) | |
626 | if key == "q" then | |
627 | sneaking = 1 | |
628 | humanoid.WalkSpeed = humanoid.WalkSpeed / 2 | |
629 | rootJoint.C1 = CFrame.new(0, 0.325, 0) * CFrame.Angles(math.rad(sneaking*45), 0, 0) | |
630 | lH.C0 = CFrame.new(0, 0.975, 0) * CFrame.Angles(-math.rad(sneaking*45), 0, 0) | |
631 | rH.C0 = CFrame.new(0, 0.975, 0) * CFrame.Angles(math.rad(sneaking*45), 0, 0) | |
632 | --print("Sneaking...") | |
633 | end | |
634 | if key == "8" then | |
635 | selectedBlock = 7 | |
636 | itemOnHand = nil | |
637 | for _,d in pairs(handItem:GetChildren()) do | |
638 | d:Destroy() | |
639 | end | |
640 | if hasItemOnHand == 1 then hi = 1 end | |
641 | end | |
642 | if key == "9" then | |
643 | selectedBlock = 8 | |
644 | itemOnHand = nil | |
645 | for _,d in pairs(handItem:GetChildren()) do | |
646 | d:Destroy() | |
647 | end | |
648 | if hasItemOnHand == 1 then hi = 1 end | |
649 | end | |
650 | if key == "1" then | |
651 | selectedBlock = 0 | |
652 | itemOnHand = toolBar.Dirt | |
653 | for _,d in pairs(handItem:GetChildren()) do | |
654 | d:Destroy() | |
655 | end | |
656 | putTexture(handItem, itemOnHand.frontTex, itemOnHand.backTex, | |
657 | itemOnHand.topTex, itemOnHand.bottomTex, | |
658 | itemOnHand.leftTex, itemOnHand.rightTex, "Texture") | |
659 | for _,f in pairs(facesToResize) do | |
660 | handItem:WaitForChild(f).StudsPerTileU = 0.52 | |
661 | handItem:WaitForChild(f).StudsPerTileV = 0.52 | |
662 | end | |
663 | end | |
664 | if key == "2" then | |
665 | selectedBlock = 1 | |
666 | itemOnHand = toolBar.Grass | |
667 | for _,d in pairs(handItem:GetChildren()) do | |
668 | d:Destroy() | |
669 | end | |
670 | putTexture(handItem, itemOnHand.frontTex, itemOnHand.backTex, | |
671 | itemOnHand.topTex, itemOnHand.bottomTex, | |
672 | itemOnHand.leftTex, itemOnHand.rightTex, "Texture") | |
673 | for _,f in pairs(facesToResize) do | |
674 | handItem:WaitForChild(f).StudsPerTileU = 0.52 | |
675 | handItem:WaitForChild(f).StudsPerTileV = 0.52 | |
676 | end | |
677 | end | |
678 | if key == "3" then | |
679 | selectedBlock = 2 | |
680 | itemOnHand = toolBar.Stone | |
681 | for _,d in pairs(handItem:GetChildren()) do | |
682 | d:Destroy() | |
683 | end | |
684 | putTexture(handItem, itemOnHand.frontTex, itemOnHand.backTex, | |
685 | itemOnHand.topTex, itemOnHand.bottomTex, | |
686 | itemOnHand.leftTex, itemOnHand.rightTex, "Texture") | |
687 | for _,f in pairs(facesToResize) do | |
688 | handItem:WaitForChild(f).StudsPerTileU = 0.52 | |
689 | handItem:WaitForChild(f).StudsPerTileV = 0.52 | |
690 | end | |
691 | end | |
692 | if key == "4" then | |
693 | selectedBlock = 3 | |
694 | itemOnHand = toolBar.Diamond_Ore | |
695 | for _,d in pairs(handItem:GetChildren()) do | |
696 | d:Destroy() | |
697 | end | |
698 | putTexture(handItem, itemOnHand.frontTex, itemOnHand.backTex, | |
699 | itemOnHand.topTex, itemOnHand.bottomTex, | |
700 | itemOnHand.leftTex, itemOnHand.rightTex, "Texture") | |
701 | for _,f in pairs(facesToResize) do | |
702 | handItem:WaitForChild(f).StudsPerTileU = 0.52 | |
703 | handItem:WaitForChild(f).StudsPerTileV = 0.52 | |
704 | end | |
705 | end | |
706 | if key == "5" then | |
707 | selectedBlock = 4 | |
708 | itemOnHand = toolBar.Diamond_Block | |
709 | for _,d in pairs(handItem:GetChildren()) do | |
710 | d:Destroy() | |
711 | end | |
712 | putTexture(handItem, itemOnHand.frontTex, itemOnHand.backTex, | |
713 | itemOnHand.topTex, itemOnHand.bottomTex, | |
714 | itemOnHand.leftTex, itemOnHand.rightTex, "Texture") | |
715 | for _,f in pairs(facesToResize) do | |
716 | handItem:WaitForChild(f).StudsPerTileU = 0.52 | |
717 | handItem:WaitForChild(f).StudsPerTileV = 0.52 | |
718 | end | |
719 | end | |
720 | if key == "6" then | |
721 | selectedBlock = 5 | |
722 | itemOnHand = toolBar.Wood_Planks | |
723 | for _,d in pairs(handItem:GetChildren()) do | |
724 | d:Destroy() | |
725 | end | |
726 | putTexture(handItem, itemOnHand.frontTex, itemOnHand.backTex, | |
727 | itemOnHand.topTex, itemOnHand.bottomTex, | |
728 | itemOnHand.leftTex, itemOnHand.rightTex, "Texture") | |
729 | for _,f in pairs(facesToResize) do | |
730 | handItem:WaitForChild(f).StudsPerTileU = 0.52 | |
731 | handItem:WaitForChild(f).StudsPerTileV = 0.52 | |
732 | end | |
733 | end | |
734 | if key == "7" then | |
735 | selectedBlock = 6 | |
736 | itemOnHand = toolBar.Oak_Log | |
737 | for _,d in pairs(handItem:GetChildren()) do | |
738 | d:Destroy() | |
739 | end | |
740 | putTexture(handItem, itemOnHand.frontTex, itemOnHand.backTex, | |
741 | itemOnHand.topTex, itemOnHand.bottomTex, | |
742 | itemOnHand.leftTex, itemOnHand.rightTex, "Texture") | |
743 | for _,f in pairs(facesToResize) do | |
744 | handItem:WaitForChild(f).StudsPerTileU = 0.52 | |
745 | handItem:WaitForChild(f).StudsPerTileV = 0.52 | |
746 | end | |
747 | end | |
748 | if (key == "0" or key == "1" or key == "2" | |
749 | or key == "3" or key == "4" or key == "5" | |
750 | or key == "6" or key == "7") and hasItemOnHand == 0 then hi = 1 end | |
751 | selectLabel.Position = UDim2.new(0.5, -160 + ((selectedBlock)*40), 1, -105) | |
752 | end) | |
753 | ||
754 | Mouse.KeyUp:connect(function(key) | |
755 | if key == "q" then | |
756 | sneaking = 0 | |
757 | humanoid.WalkSpeed = humanoid.WalkSpeed * 2 | |
758 | rootJoint.C1 = CFrame.new(0, 0.05, 0) * CFrame.Angles(0, 0, 0) | |
759 | lH.C0 = CFrame.new(0, 0.975, 0) * CFrame.Angles(0, 0, 0) | |
760 | rH.C0 = CFrame.new(0, 0.975, 0) * CFrame.Angles(0, 0, 0) | |
761 | --print("Stopped sneaking...") | |
762 | end | |
763 | end) | |
764 | ||
765 | while RS:wait() do | |
766 | if itemOnHand ~= nil then | |
767 | hasItemOnHand = 1 | |
768 | handItem.Transparency = 0 | |
769 | else | |
770 | hasItemOnHand = 0 | |
771 | handItem.Transparency = 1 | |
772 | end | |
773 | if humanoid.Health < oldHP then | |
774 | damageTime = 60 | |
775 | sound:Play() | |
776 | end | |
777 | oldHP = humanoid.Health | |
778 | if damageTime > 0 and humanoid.Health > 0 then | |
779 | for _,p in pairs(char:GetChildren()) do | |
780 | if p.Name ~= "HumanoidRootPart" and p.ClassName == "Part" then | |
781 | if p.Name == "DamagePart" then | |
782 | p.Transparency = 0.5 | |
783 | end | |
784 | end | |
785 | end | |
786 | damageTime = damageTime - 2 | |
787 | if damageTime <= 0 then | |
788 | for _,p in pairs(char:GetChildren()) do | |
789 | if p.Name ~= "HumanoidRootPart" and p.ClassName == "Part" then | |
790 | if p.Name == "DamagePart" then | |
791 | p.Transparency = 1 | |
792 | end | |
793 | end | |
794 | end | |
795 | end | |
796 | end | |
797 | camPart.CFrame = camera.CFrame | |
798 | neck.C1 = CFrame.new(0, 0.975, 0) * CFrame.fromEulerAnglesXYZ(math.rad(sneaking*45), math.rad(camPart.Orientation.Y - torso.Orientation.Y), 0) | |
799 | neck.C0 = CFrame.new(0, -0.65, 0) * CFrame.Angles(-math.rad(camPart.Orientation.X - torso.Orientation.X - (sneaking*45)), 0, 0) | |
800 | ||
801 | if getMagnitudeXZ(torso.Velocity) > 1 then | |
802 | if walkAnim >= 1 then | |
803 | increaseWalkAnim = -1 | |
804 | elseif walkAnim <= -1 then | |
805 | increaseWalkAnim = 1 | |
806 | end | |
807 | walkAnim = walkAnim + (increaseWalkAnim/(10+(sneaking*20))) | |
808 | else | |
809 | walkAnim = 0 | |
810 | end | |
811 | ||
812 | --lH.C0 = CFrame.new(0, 0.975, 0) * CFrame.Angles(-math.rad(sneaking*45), 0, 0) | |
813 | --rH.C0 = CFrame.new(0, 0.975, 0) * CFrame.Angles(math.rad(sneaking*45), 0, 0) | |
814 | lH.C0 = lH.C0:lerp(CFrame.new(0, 0.975, 0) * CFrame.Angles(-math.rad(sneaking*45) + math.rad(damageTime*1.5) + math.rad(walkAnim*getMagnitudeXZ(torso.Velocity)*5/(1+sneaking)), 0, 0), 0.1) | |
815 | rH.C0 = rH.C0:lerp(CFrame.new(0, 0.975, 0) * CFrame.Angles(math.rad(sneaking*45) + math.rad(damageTime*1.5) + math.rad(walkAnim*getMagnitudeXZ(torso.Velocity)*5/(1+sneaking)), 0, 0), 0.1) | |
816 | -- | |
817 | --rootJoint.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
818 | --print(math.abs(head.Orientation.Y) - math.abs(humRootPart.Orientation.Y)) | |
819 | --if (head.Orientation.Y * 2) - (head.Orientation.Y + torso.Orientation.Y) > 45 then | |
820 | --humRootPart.CFrame = humRootPart.CFrame * CFrame.Angles(0, math.rad(-45 + head.Orientation.Y), 0) | |
821 | --print("-45") | |
822 | --end | |
823 | --if (head.Orientation.Y * 2) - (head.Orientation.Y + torso.Orientation.Y) < -45 then | |
824 | --humRootPart.CFrame = humRootPart.CFrame * CFrame.Angles(0, math.rad(45 + head.Orientation.Y), 0) | |
825 | --print("45") | |
826 | --end | |
827 | ||
828 | --move these arms | |
829 | rootJoint.C1 = rootJoint.C1:lerp(CFrame.new(0, 0.325, 0) * CFrame.Angles(math.rad(sneaking*45), math.rad(punchRotY), 0), 0.2) | |
830 | ||
831 | lS.C0 = lS.C0:lerp(CFrame.new(-0.325, 0.975, 0) * CFrame.Angles(idleAnimRotX/20 + math.rad(-hasItemOnHand*10) + math.rad(punchRotX) + math.rad(damageTime*1.5) + math.rad(walkAnim*getMagnitudeXZ(torso.Velocity)*5/(1+sneaking)), 0, math.rad(punchRotZ) + idleAnimRotZ/20), 0.025+(math.min(1, getMagnitudeXZ(torso.Velocity))/12) + divide(punchSpeed, 6) + hi) | |
832 | rS.C0 = rS.C0:lerp(CFrame.new(-0.325, 0.975, 0) * CFrame.Angles(idleAnimRotX/20 + math.rad(damageTime*1.5) + math.rad(walkAnim*getMagnitudeXZ(torso.Velocity)*5/(1+sneaking)), 0, idleAnimRotZ/20), 0.025+(math.min(1, getMagnitudeXZ(torso.Velocity))/12)) | |
833 | if punching == 1 and punchEnded == 1 then | |
834 | punching = 0 | |
835 | --print("steve uses punch!!") | |
836 | local coPunch = coroutine.wrap(function() | |
837 | punchEnded = 0 | |
838 | punchSpeed = 1 | |
839 | punchRotX = -60 | |
840 | punchRotY = -8 | |
841 | punchRotZ = -35 | |
842 | wait(0.075) | |
843 | punchSpeed = 1 | |
844 | punchRotX = -75 | |
845 | punchRotY = 8 | |
846 | punchRotZ = 40 | |
847 | wait(0.075) | |
848 | punchSpeed = 1 | |
849 | punchRotX = -20 | |
850 | punchRotZ = 40 | |
851 | wait(0.075) | |
852 | punchSpeed = 3.5 | |
853 | punchRotX = 0 | |
854 | punchRotY = 0 | |
855 | punchRotZ = 0 | |
856 | punchEnded = 1 | |
857 | wait(0.06) | |
858 | punchSpeed = 0 | |
859 | end) | |
860 | coPunch() | |
861 | end | |
862 | if ticks > 20 then | |
863 | ticks = 0 | |
864 | if times == 0 then | |
865 | times = times + 1 | |
866 | idleAnimRotX = -1 | |
867 | idleAnimRotZ = 0 | |
868 | elseif times == 1 then | |
869 | times = times + 1 | |
870 | idleAnimRotX = -0.75 | |
871 | idleAnimRotZ = -0.75 | |
872 | elseif times == 2 then | |
873 | times = times + 1 | |
874 | idleAnimRotX = 0 | |
875 | idleAnimRotZ = -1 | |
876 | elseif times == 3 then | |
877 | times = times + 1 | |
878 | idleAnimRotX = 0.75 | |
879 | idleAnimRotZ = -0.75 | |
880 | --idleAnimRotX = 0.75 | |
881 | --idleAnimRotZ = -0 | |
882 | elseif times == 4 then | |
883 | times = times + 1 | |
884 | idleAnimRotX = 1 | |
885 | idleAnimRotZ = 0 | |
886 | --idleAnimRotX = 1 | |
887 | --idleAnimRotZ = 0 | |
888 | elseif times == 5 then | |
889 | times = times + 1 | |
890 | idleAnimRotX = 0.75 | |
891 | idleAnimRotZ = 0.75 | |
892 | elseif times == 6 then | |
893 | times = times + 1 | |
894 | idleAnimRotX = 0 | |
895 | idleAnimRotZ = 1 | |
896 | elseif times == 7 then | |
897 | times = 0 | |
898 | idleAnimRotX = -0.75 | |
899 | idleAnimRotZ = 0.75 | |
900 | end | |
901 | end | |
902 | if hi == 1 then hi = 0 end | |
903 | ticks = ticks + 1 | |
904 | end | |
905 | end | |
906 | end |