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1 | --FRUIT-- | |
2 | --Converted with ttyyuu12345's model to script plugin v4 | |
3 | function sandbox(var,func) | |
4 | local env = getfenv(func) | |
5 | local newenv = setmetatable({},{ | |
6 | __index = function(self,k) | |
7 | if k=="script" then | |
8 | return var | |
9 | else | |
10 | return env[k] | |
11 | end | |
12 | end, | |
13 | }) | |
14 | setfenv(func,newenv) | |
15 | return func | |
16 | end | |
17 | cors = {} | |
18 | mas = Instance.new("Model",game:GetService("Lighting")) | |
19 | Tool0 = Instance.new("Tool") | |
20 | Part1 = Instance.new("Part") | |
21 | Decal2 = Instance.new("Decal") | |
22 | Decal3 = Instance.new("Decal") | |
23 | Decal4 = Instance.new("Decal") | |
24 | Decal5 = Instance.new("Decal") | |
25 | Decal6 = Instance.new("Decal") | |
26 | Decal7 = Instance.new("Decal") | |
27 | SpecialMesh8 = Instance.new("SpecialMesh") | |
28 | Sound9 = Instance.new("Sound") | |
29 | LocalScript10 = Instance.new("LocalScript") | |
30 | LocalScript11 = Instance.new("LocalScript") | |
31 | HopperBin12 = Instance.new("HopperBin") | |
32 | LocalScript13 = Instance.new("LocalScript") | |
33 | BlockMesh14 = Instance.new("BlockMesh") | |
34 | Script15 = Instance.new("Script") | |
35 | Script16 = Instance.new("Script") | |
36 | HopperBin17 = Instance.new("HopperBin") | |
37 | LocalScript18 = Instance.new("LocalScript") | |
38 | HopperBin19 = Instance.new("HopperBin") | |
39 | LocalScript20 = Instance.new("LocalScript") | |
40 | BlockMesh21 = Instance.new("BlockMesh") | |
41 | Script22 = Instance.new("Script") | |
42 | Script23 = Instance.new("Script") | |
43 | Script24 = Instance.new("Script") | |
44 | StringValue25 = Instance.new("StringValue") | |
45 | Part26 = Instance.new("Part") | |
46 | SpecialMesh27 = Instance.new("SpecialMesh") | |
47 | Part28 = Instance.new("Part") | |
48 | SpecialMesh29 = Instance.new("SpecialMesh") | |
49 | Part30 = Instance.new("Part") | |
50 | SpecialMesh31 = Instance.new("SpecialMesh") | |
51 | Tool0.Name = "(Click to eat) Gomu Gomu no mi" | |
52 | Tool0.Parent = mas | |
53 | Tool0.Grip = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
54 | Tool0.GripForward = Vector3.new(1, -0, -0) | |
55 | Tool0.GripRight = Vector3.new(0, 0, 1) | |
56 | Part1.Name = "Handle" | |
57 | Part1.Parent = Tool0 | |
58 | Part1.CFrame = CFrame.new(48.749485, 0.503547013, 19.1430969, -0.999999523, -0.000978620723, 1.05401614e-05, -0.000978537253, 0.999980748, 0.00612961594, -1.66846348e-05, 0.0061296029, -0.999981225) | |
59 | Part1.Orientation = Vector3.new(-0.349999994, 180, -0.0599999987) | |
60 | Part1.Position = Vector3.new(48.749485, 0.503547013, 19.1430969) | |
61 | Part1.Rotation = Vector3.new(-179.649994, 0, 179.940002) | |
62 | Part1.Color = Color3.new(0.972549, 0.85098, 0.427451) | |
63 | Part1.Size = Vector3.new(1, 1, 1) | |
64 | Part1.BottomSurface = Enum.SurfaceType.Smooth | |
65 | Part1.BrickColor = BrickColor.new("Daisy orange") | |
66 | Part1.Material = Enum.Material.SmoothPlastic | |
67 | Part1.TopSurface = Enum.SurfaceType.Smooth | |
68 | Part1.brickColor = BrickColor.new("Daisy orange") | |
69 | Part1.FormFactor = Enum.FormFactor.Symmetric | |
70 | Part1.formFactor = Enum.FormFactor.Symmetric | |
71 | Decal2.Parent = Part1 | |
72 | Decal2.Texture = "rbxassetid://114369508" | |
73 | Decal2.Transparency = 0.5 | |
74 | Decal3.Parent = Part1 | |
75 | Decal3.Texture = "rbxassetid://114369508" | |
76 | Decal3.Transparency = 0.5 | |
77 | Decal3.Face = Enum.NormalId.Left | |
78 | Decal4.Parent = Part1 | |
79 | Decal4.Texture = "rbxassetid://114369508" | |
80 | Decal4.Transparency = 0.5 | |
81 | Decal4.Face = Enum.NormalId.Back | |
82 | Decal5.Parent = Part1 | |
83 | Decal5.Texture = "rbxassetid://114369508" | |
84 | Decal5.Transparency = 0.5 | |
85 | Decal5.Face = Enum.NormalId.Right | |
86 | Decal6.Parent = Part1 | |
87 | Decal6.Texture = "rbxassetid://114369508" | |
88 | Decal6.Transparency = 0.5 | |
89 | Decal6.Face = Enum.NormalId.Top | |
90 | Decal7.Parent = Part1 | |
91 | Decal7.Texture = "rbxassetid://114369508" | |
92 | Decal7.Transparency = 0.5 | |
93 | Decal7.Face = Enum.NormalId.Bottom | |
94 | SpecialMesh8.Parent = Part1 | |
95 | SpecialMesh8.Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995) | |
96 | SpecialMesh8.MeshType = Enum.MeshType.Sphere | |
97 | Sound9.Name = "Eat" | |
98 | Sound9.Parent = Part1 | |
99 | Sound9.Looped = true | |
100 | Sound9.Pitch = 1.1000000238419 | |
101 | Sound9.PlaybackSpeed = 1.1000000238419 | |
102 | Sound9.SoundId = "rbxassetid://161190414" | |
103 | LocalScript10.Name = "InstaWeld" | |
104 | LocalScript10.Parent = Tool0 | |
105 | table.insert(cors,sandbox(LocalScript10,function() | |
106 | local currentwelds = {} | |
107 | ||
108 | function Weld(x,y) | |
109 | local W = Instance.new("Weld") | |
110 | W.Part0 = x | |
111 | W.Part1 = y | |
112 | local CJ = CFrame.new(x.Position) | |
113 | local C0 = x.CFrame:inverse()*CJ | |
114 | local C1 = y.CFrame:inverse()*CJ | |
115 | W.C0 = C0 | |
116 | W.C1 = C1 | |
117 | W.Parent = x | |
118 | currentwelds[#currentwelds+1] = W | |
119 | end | |
120 | ||
121 | function Get(A) | |
122 | if A:IsA("BasePart") then | |
123 | Weld(script.Parent.Handle, A) | |
124 | A.Anchored = false | |
125 | else | |
126 | local C = A:GetChildren() | |
127 | for i=1, #C do | |
128 | Get(C[i]) | |
129 | end | |
130 | end | |
131 | end | |
132 | ||
133 | function Finale() | |
134 | currentwelds = {} | |
135 | Get(script.Parent) | |
136 | coroutine.resume(coroutine.create(function() | |
137 | wait(0.1) | |
138 | local toolparts = script.Parent:GetChildren() | |
139 | for h = 1, #toolparts do | |
140 | local c = toolparts[h]:GetChildren() | |
141 | for j = 1, #c do | |
142 | if c[j]:IsA("Weld") then | |
143 | local stop = false | |
144 | for k = 1, #currentwelds do | |
145 | if c[j] == currentwelds[k] then | |
146 | stop = true | |
147 | end | |
148 | end | |
149 | if not stop then | |
150 | c[j]:Destroy() | |
151 | end | |
152 | end | |
153 | end | |
154 | end | |
155 | end)) | |
156 | end | |
157 | ||
158 | script.Parent.Equipped:connect(Finale) | |
159 | script.Parent.Unequipped:connect(Finale) | |
160 | Finale() | |
161 | end)) | |
162 | LocalScript11.Name = "EatScript" | |
163 | LocalScript11.Parent = Tool0 | |
164 | table.insert(cors,sandbox(LocalScript11,function() | |
165 | wait() | |
166 | ||
167 | local tool = script.Parent | |
168 | local player = owner | |
169 | ||
170 | defaultholdingpos = tool.GripPos | |
171 | eaten = false | |
172 | equipped = false | |
173 | cancelled = false | |
174 | tool.Equipped:connect(function() | |
175 | equipped = true | |
176 | script.Parent.Activated:connect(function() | |
177 | if not eaten then | |
178 | cancelled = false | |
179 | tool.GripPos = Vector3.new(0.8, -0.5, 1.5) | |
180 | tool.Handle.Eat:Play() | |
181 | wait(1.4) | |
182 | tool.Handle.Eat:Stop() | |
183 | if equipped and not cancelled then | |
184 | local currentsavedgear = player:FindFirstChild("StarterGear"):GetChildren() | |
185 | local hasdf = false | |
186 | if #currentsavedgear > 0 then | |
187 | for i = 1, #currentsavedgear do | |
188 | if currentsavedgear[i]:FindFirstChild("DevilFruitAbility") then | |
189 | currentsavedgear[i]:Destroy() | |
190 | hasdf = true | |
191 | end | |
192 | end | |
193 | end | |
194 | if not hasdf then | |
195 | local dftools = script:GetChildren() | |
196 | for i = 1, #dftools do | |
197 | local df_tag = Instance.new("StringValue") | |
198 | df_tag.Name = "DevilFruitAbility" | |
199 | df_tag.Value = tool.DevilFruitType.Value | |
200 | df_tag.Parent = dftools[i] | |
201 | dftools[i]:clone().Parent = player:FindFirstChild("Backpack") | |
202 | dftools[i]:clone().Parent = player:FindFirstChild("StarterGear") | |
203 | end | |
204 | tool:Destroy() | |
205 | elseif hasdf then | |
206 | if player.Character then | |
207 | if player.Character:FindFirstChild("Humanoid") then | |
208 | player.Character:BreakJoints() | |
209 | player.Character:FindFirstChild("Humanoid").Health = 0 | |
210 | end | |
211 | end | |
212 | tool:Destroy() | |
213 | end | |
214 | end | |
215 | end | |
216 | end) | |
217 | end) | |
218 | ||
219 | tool.Unequipped:connect(function() | |
220 | tool.Handle.Eat:Stop() | |
221 | cancelled = true | |
222 | equipped = false | |
223 | if not eaten then | |
224 | tool.GripPos = defaultholdingpos | |
225 | end | |
226 | end) | |
227 | end)) | |
228 | - | HopperBin12.Name = "Pistol" |
228 | + | |
229 | - | HopperBin12.Parent = LocalScript11 |
229 | + | |
230 | - | LocalScript13.Name = "Normal" |
230 | + | |
231 | - | LocalScript13.Parent = HopperBin12 |
231 | + | |
232 | MIN_VELOCITY = 400 | |
233 | ||
234 | AUTOFIRE = false | |
235 | ||
236 | SPREAD = 2 | |
237 | ORIGIN_SPREAD = 0 | |
238 | LOCK_FORWARD = false | |
239 | ||
240 | ANTI_GRAVITY = 1 | |
241 | ||
242 | FIRE_SOUND = "http://www.roblox.com/asset/?id=93011731" | |
243 | ||
244 | DESPAWN_TIME = 1 | |
245 | ||
246 | ||
247 | wait(1) | |
248 | ------------------------------ | |
249 | missile = Instance.new("Part") | |
250 | missile.Name = "Gomu" | |
251 | missile.Transparency = 0 | |
252 | missile.Reflectance = 0 | |
253 | missile.CanCollide = false | |
254 | missile.Shape = "Block" | |
255 | missile.FormFactor = "Custom" | |
256 | missile.Size = Vector3.new(2, 2, 2) | |
257 | missile.Elasticity = 0 | |
258 | missile.TopSurface = 0 | |
259 | missile.BottomSurface = 0 | |
260 | ||
261 | while script:FindFirstChild("Mesh") == nil do wait() end | |
262 | script.Mesh:clone().Parent = missile | |
263 | ||
264 | force = Instance.new("BodyForce") | |
265 | force.force = Vector3.new(0,missile:GetMass() * 196.2 * ANTI_GRAVITY) | |
266 | force.Parent = missile | |
267 | ||
268 | scriptName = "ArrowScript" | |
269 | while script:FindFirstChild(scriptName) == nil do wait() end | |
270 | script:FindFirstChild(scriptName):clone().Parent = missile | |
271 | ||
272 | ------------------------------ | |
273 | ||
274 | wait() | |
275 | Tool = script.Parent | |
276 | player = owner | |
277 | while player.Character == nil do wait() end | |
278 | char = player.Character | |
279 | ||
280 | function hidePart(part) | |
281 | if part:FindFirstChild("AttackHide") == nil then | |
282 | local hide = Instance.new("SpecialMesh") | |
283 | hide.Name = "AttackHide" | |
284 | hide.MeshType = "FileMesh" | |
285 | hide.Scale = Vector3.new(0, 0, 0) | |
286 | hide.Parent = part | |
287 | game.Debris:AddItem(hide, DESPAWN_TIME/2) | |
288 | end | |
289 | end | |
290 | ||
291 | shooting = false | |
292 | function fire(v) | |
293 | if choosehand == 1 then | |
294 | choosehand = 2 | |
295 | arm = char:FindFirstChild("Right Arm") | |
296 | else | |
297 | choosehand = 1 | |
298 | arm = char:FindFirstChild("Left Arm") | |
299 | end | |
300 | if arm == nil then return end | |
301 | hidePart(arm) | |
302 | ||
303 | if not LOCK_FORWARD then | |
304 | v_spreadx = math.random(-SPREAD, SPREAD) | |
305 | v_spready = math.random(-SPREAD, SPREAD) | |
306 | v_spreadz = math.random(-SPREAD, SPREAD) | |
307 | v = v + Vector3.new(v_spreadx, v_spready, v_spreadz) | |
308 | v = (v - arm.Position).unit | |
309 | else | |
310 | v = char:FindFirstChild("Torso").CFrame.lookVector | |
311 | end | |
312 | ||
313 | o_spreadx = math.random(-ORIGIN_SPREAD, ORIGIN_SPREAD) | |
314 | o_spready = math.random(-ORIGIN_SPREAD, ORIGIN_SPREAD) | |
315 | o_spreadz = math.random(-ORIGIN_SPREAD, ORIGIN_SPREAD) | |
316 | local spawnPos = arm.Position + Vector3.new(o_spreadx, o_spready, o_spreadz) | |
317 | spawnPos = spawnPos + (v * 1) | |
318 | ||
319 | shot = missile:clone() | |
320 | shot.BrickColor = arm.BrickColor | |
321 | shot.Velocity = v * math.random(MIN_VELOCITY, MAX_VELOCITY) | |
322 | local launch = spawnPos + 2 * v | |
323 | shot.CFrame = CFrame.new(launch, launch + v) | |
324 | ||
325 | local creator_tag = Instance.new("ObjectValue") | |
326 | creator_tag.Value = player | |
327 | creator_tag.Name = "creator" | |
328 | creator_tag.Parent = shot | |
329 | ||
330 | local firesound = Instance.new("Sound") | |
331 | firesound.Name = "FiredSound" | |
332 | firesound.SoundId = FIRE_SOUND | |
333 | firesound.Volume = 1 | |
334 | firesound.Pitch = math.random(8, 14)/10 | |
335 | firesound.Parent = shot | |
336 | ||
337 | shot.Parent = game.Workspace | |
338 | game.Debris:AddItem(shot, DESPAWN_TIME) | |
339 | shot:FindFirstChild(scriptName).Disabled = false | |
340 | end | |
341 | ||
342 | ||
343 | enabled = true | |
344 | gatlingmode = false | |
345 | ||
346 | function onButtonUp() | |
347 | shooting = false | |
348 | end | |
349 | ||
350 | function onDeselect() | |
351 | stopped = true | |
352 | end | |
353 | ||
354 | function gatlingOFF() | |
355 | gatlingmode = false -- its not gatling ya know | |
356 | COOLDOWN = 2 | |
357 | MAX_VELOCITY = 250 | |
358 | MIN_VELOCITY = 200 | |
359 | AUTOFIRE = false | |
360 | SPREAD = 3 | |
361 | ORIGIN_SPREAD = 3 | |
362 | DESPAWN_TIME = 0.9 | |
363 | missile.Transparency = 0.4 | |
364 | LOCK_FORWARD = true | |
365 | end | |
366 | ||
367 | function gatlingON() | |
368 | gatlingmode = true -- its one shot | |
369 | COOLDOWN = 2 | |
370 | MAX_VELOCITY = 475 | |
371 | MIN_VELOCITY = 400 | |
372 | AUTOFIRE = false | |
373 | SPREAD = 2 | |
374 | ORIGIN_SPREAD = 0 | |
375 | DESPAWN_TIME = 1 | |
376 | missile.Transparency = 0 | |
377 | LOCK_FORWARD = false | |
378 | end | |
379 | ||
380 | function onSelected(mouse) | |
381 | gatlingmode = false | |
382 | gatlingOFF() | |
383 | mouse.Icon = "rbxasset://textures\\GunCursor.png" | |
384 | mouse.Button1Down:connect(function() | |
385 | ||
386 | if not enabled then return end | |
387 | mouse.Icon = "rbxasset://textures\\GunWaitCursor.png" | |
388 | enabled = false | |
389 | shooting = true | |
390 | stopped = false | |
391 | while shooting do | |
392 | hum = char:FindFirstChild("Humanoid") | |
393 | if hum == nil then else | |
394 | if hum.Health <= 0 then shooting = false end | |
395 | fire(mouse.Hit.p) | |
396 | ||
397 | wait(COOLDOWN) | |
398 | if not AUTOFIRE then | |
399 | shooting = false | |
400 | end | |
401 | end | |
402 | if AUTOFIRE then | |
403 | wait(COOLDOWN) | |
404 | end | |
405 | if mouse then | |
406 | mouse.Icon = "rbxasset://textures\\GunCursor.png" | |
407 | end | |
408 | enabled = true | |
409 | end | |
410 | end) | |
411 | mouse.Button1Up:connect(function() onButtonUp() end) | |
412 | mouse.KeyDown:connect(function(key2) | |
413 | local key=string.byte(key2) | |
414 | if key==string.byte("g") then | |
415 | if gatlingmode == false then | |
416 | gatlingON() | |
417 | else | |
418 | gatlingOFF() | |
419 | end | |
420 | end | |
421 | end) | |
422 | end | |
423 | ||
424 | script.Parent.Selected:connect(onSelected) | |
425 | script.Parent.Deselected:connect(onDeselected) | |
426 | ||
427 | ||
428 | ||
429 | ||
430 | end)) | |
431 | BlockMesh14.Parent = LocalScript13 | |
432 | Script15.Name = "Stretch" | |
433 | Script15.Parent = BlockMesh14 | |
434 | table.insert(cors,sandbox(Script15,function() | |
435 | local missile = script.Parent.Parent | |
436 | if missile:IsA("Part") then | |
437 | origPos = missile.Position | |
438 | m = script.Parent | |
439 | for i = 1, 10 do | |
440 | script.Parent.Parent.Velocity = script.Parent.Parent.Velocity * 0.8 | |
441 | dist = (origPos - missile.Position).magnitude | |
442 | m.Scale = Vector3.new(0.5, 0.5, dist/2) | |
443 | m.Offset = Vector3.new(0.5, 0.5, dist/2) | |
444 | wait() | |
445 | end | |
446 | wait(0.1) | |
447 | script.Parent.Parent.Velocity = script.Parent.Parent.Velocity * -0.6 | |
448 | while true do | |
449 | script.Parent.Parent.Velocity = script.Parent.Parent.Velocity * 1.15 | |
450 | dist = (origPos - missile.Position).magnitude | |
451 | m.Scale = Vector3.new(0.5, 0.5, dist/2) | |
452 | m.Offset = Vector3.new(0.5, 0.5, dist/2) | |
453 | wait() | |
454 | end | |
455 | end | |
456 | end)) | |
457 | Script16.Name = "ArrowScript" | |
458 | Script16.Parent = LocalScript13 | |
459 | table.insert(cors,sandbox(Script16,function() | |
460 | arrow = script.Parent | |
461 | ||
462 | local hitsound = Instance.new("Sound") | |
463 | hitsound.SoundId = "http://www.roblox.com/asset/?id=137579113" | |
464 | hitsound.Volume = 0.3 | |
465 | hitsound.Pitch = math.random(11, 17)/10 | |
466 | hitsound.Parent = arrow | |
467 | ||
468 | if arrow:FindFirstChild("creator") == nil then | |
469 | arrow:WaitForChild("creator") | |
470 | end | |
471 | ||
472 | damage = 25 | |
473 | if arrow.Transparency ~= 0 then | |
474 | damage = 25 | |
475 | end | |
476 | ||
477 | local tag = arrow:FindFirstChild("creator") | |
478 | local ourguy = tag.Value.Character:FindFirstChild("Humanoid") | |
479 | ||
480 | ||
481 | function onTouched(hit) | |
482 | humanoid = nil | |
483 | if tag ~= nil and ourguy ~= nil then | |
484 | if hit.Parent == nil then return end | |
485 | if hit.Parent:findFirstChild("Humanoid") then | |
486 | humanoid = hit.Parent:findFirstChild("Humanoid") | |
487 | elseif hit.Parent.Parent:findFirstChild("Humanoid") then | |
488 | humanoid = hit.Parent.Parent:findFirstChild("Humanoid") | |
489 | end | |
490 | if humanoid ~= nil then | |
491 | if humanoid ~= ourguy then | |
492 | stop = false | |
493 | local ph = hit.Parent:FindFirstChild("PunchHurt") | |
494 | if (ph ~= nil) then | |
495 | if ph.Value == false then | |
496 | stop = true | |
497 | end | |
498 | end | |
499 | if stop == false then | |
500 | hitsound:Play() | |
501 | tagHumanoid(humanoid, vPlayer) | |
502 | humanoid:TakeDamage(damage) | |
503 | arrow:Destroy() | |
504 | end | |
505 | end | |
506 | elseif hit.Anchored == true and hit.CanCollide == true then | |
507 | arrow:Destroy() | |
508 | end | |
509 | end | |
510 | end | |
511 | ||
512 | function tagHumanoid(humanoid) | |
513 | local tag = arrow:findFirstChild("creator") | |
514 | if tag ~= nil then | |
515 | local new_tag = tag:clone() | |
516 | new_tag.Parent = humanoid | |
517 | game.Debris:AddItem(new_tag, 1) | |
518 | end | |
519 | end | |
520 | ||
521 | arrow.Touched:connect(onTouched) | |
522 | ||
523 | wait() | |
524 | if arrow:FindFirstChild("FiredSound") then | |
525 | arrow:FindFirstChild("FiredSound"):Play() | |
526 | end | |
527 | ||
528 | wait(10) | |
529 | arrow:Destroy() | |
530 | end)) | |
531 | Script16.Disabled = true | |
532 | table.insert(cors,sandbox(LocalScript18,function() | |
533 | bin = script.Parent | |
534 | player = script.Parent.Parent.Parent | |
535 | me = script.Parent.Parent.Parent | |
536 | - | HopperBin17.Name = "Gear Second" |
536 | + | |
537 | - | HopperBin17.Parent = LocalScript11 |
537 | + | |
538 | - | LocalScript18.Parent = HopperBin17 |
538 | + | |
539 | function Talk(msg) | |
540 | game:GetService("Chat"):Chat(player.Character.Head, msg, Enum.ChatColor.Blue) | |
541 | end | |
542 | ||
543 | function onButton1Down(mouse) | |
544 | if not enabled then | |
545 | return | |
546 | end | |
547 | ||
548 | local player = owner | |
549 | if player == nil then return end | |
550 | ||
551 | enabled = false | |
552 | RightShoulder = me.Character.Torso["Right Shoulder"] | |
553 | LeftShoulder = me.Character.Torso["Left Shoulder"] | |
554 | Run = game:GetService("RunService") | |
555 | for i = 1, 3 do | |
556 | LeftShoulder.C0 = LeftShoulder.C0 *CFrame.Angles(0, 0, 1) | |
557 | RightShoulder.C0 = RightShoulder.C0 *CFrame.Angles(0, 0, -1) | |
558 | RightShoulder.C0 = RightShoulder.C0 *CFrame.Angles(0, 1.1, 0) | |
559 | LeftShoulder.C0 = LeftShoulder.C0 *CFrame.Angles(0, -1.1, 0) | |
560 | Run.Stepped:wait(0.005) | |
561 | end | |
562 | ------------------------------------------------------------------------------- | |
563 | ||
564 | --EDIT HERE-- | |
565 | Talk("Gear Second!")-- you can change Gear Second or Gear 2nd | |
566 | gg = Instance.new("Part") | |
567 | gg.Anchored = true | |
568 | gg.Shape = "Ball" --THIS ball will appear when transforming | |
569 | gg.TopSurface = "Smooth" | |
570 | gg.BottomSurface = "Smooth" | |
571 | gg.BrickColor = BrickColor.new("Persimmon")--color of the bode when transforming | |
572 | gg.CanCollide = false | |
573 | gg.Parent = Workspace | |
574 | gg.Size = Vector3.new(6, 6, 6) | |
575 | p = Instance.new("PointLight", gg) | |
576 | p.Brightness = 10 | |
577 | p.Range = 10 | |
578 | p.Color = Color3.new(255, 0, 0) | |
579 | gg.CFrame = me.Character.Torso.CFrame*CFrame.new(0, 0, 0) | |
580 | qq = Instance.new("SpecialMesh") | |
581 | qq.Parent = gg | |
582 | qq.Scale = Vector3.new(6, 6, 6) | |
583 | qq.MeshType = ("Sphere") | |
584 | for i = 1,6 do | |
585 | qq.Scale = qq.Scale -Vector3.new(1 ,1 ,1) | |
586 | wait(0.01) | |
587 | end | |
588 | gg:remove() | |
589 | Hardening = me.Character["Body Colors"] | |
590 | Hardening.LeftArmColor = BrickColor.new("Persimmon") --color | |
591 | Hardening.RightArmColor = BrickColor.new("Persimmon")--of | |
592 | Hardening.RightLegColor = BrickColor.new("Persimmon")--the | |
593 | Hardening.LeftLegColor = BrickColor.new("Persimmon")--body | |
594 | Hardening.TorsoColor = BrickColor.new("Persimmon")--when | |
595 | Hardening. HeadColor = BrickColor.new("Persimmon")--transforming | |
596 | j = me.Character.Head | |
597 | k = me.Character.Torso | |
598 | q = me.Character["Left Arm"] | |
599 | w = me.Character["Left Leg"] | |
600 | e = me.Character["Right Arm"] | |
601 | r = me.Character["Right Leg"] | |
602 | ||
603 | me.Character.Humanoid.MaxHealth = 500-- 500 - 550 Health of human when transformed | |
604 | me.Character.Humanoid.Health = 500----- SAME ONE | |
605 | me.Character.Humanoid.WalkSpeed = 0 | |
606 | wait(1.5) | |
607 | me.Character.Humanoid.WalkSpeed = 20 --edit 17 - 100 it will increase speed | |
608 | ||
609 | ||
610 | ||
611 | ||
612 | for i = 1, 3 do | |
613 | LeftShoulder.C0 = LeftShoulder.C0 *CFrame.Angles(0, 1.1, 0) | |
614 | RightShoulder.C0 = RightShoulder.C0 *CFrame.Angles(0, -1.1, 0) | |
615 | LeftShoulder.C0 = LeftShoulder.C0 *CFrame.Angles(0, 0, -1) | |
616 | RightShoulder.C0 = RightShoulder.C0 *CFrame.Angles(0, 0, 1) | |
617 | Run.Stepped:wait(0.01) | |
618 | end | |
619 | wait(20) | |
620 | enabled = true | |
621 | end | |
622 | ||
623 | ||
624 | enabled = true | |
625 | function onS(mouse) | |
626 | mouse.Button1Down:connect(function() onButton1Down(mouse) end) | |
627 | end | |
628 | bin.Selected:connect(onS) | |
629 | ||
630 | ||
631 | end)) | |
632 | table.insert(cors,sandbox(LocalScript20,function() | |
633 | COOLDOWN = 2 | |
634 | ||
635 | MAX_VELOCITY = 475 | |
636 | MIN_VELOCITY = 400 | |
637 | ||
638 | AUTOFIRE = false | |
639 | - | HopperBin19.Name = "Gatling Gun" |
639 | + | |
640 | - | HopperBin19.Parent = LocalScript11 |
640 | + | |
641 | - | LocalScript20.Name = "Gatling" |
641 | + | |
642 | - | LocalScript20.Parent = HopperBin19 |
642 | + | |
643 | ||
644 | ANTI_GRAVITY = 1 | |
645 | ||
646 | FIRE_SOUND = "http://www.roblox.com/asset/?id=93011731" | |
647 | ||
648 | DESPAWN_TIME = 1 | |
649 | ||
650 | ||
651 | wait(1) | |
652 | ------------------------------ | |
653 | missile = Instance.new("Part") | |
654 | missile.Name = "Gomu" | |
655 | missile.Transparency = 0 | |
656 | missile.Reflectance = 0 | |
657 | missile.CanCollide = false | |
658 | missile.Shape = "Block" | |
659 | missile.FormFactor = "Custom" | |
660 | missile.Size = Vector3.new(2, 2, 2) | |
661 | missile.Elasticity = 0 | |
662 | missile.TopSurface = 0 | |
663 | missile.BottomSurface = 0 | |
664 | ||
665 | while script:FindFirstChild("Mesh") == nil do wait() end | |
666 | script.Mesh:clone().Parent = missile | |
667 | ||
668 | force = Instance.new("BodyForce") | |
669 | force.force = Vector3.new(0,missile:GetMass() * 196.2 * ANTI_GRAVITY) | |
670 | force.Parent = missile | |
671 | ||
672 | scriptName = "ArrowScript" | |
673 | while script:FindFirstChild(scriptName) == nil do wait() end | |
674 | script:FindFirstChild(scriptName):clone().Parent = missile | |
675 | ||
676 | ------------------------------ | |
677 | ||
678 | wait() | |
679 | Tool = script.Parent | |
680 | player = owner | |
681 | while player.Character == nil do wait() end | |
682 | char = player.Character | |
683 | ||
684 | function hidePart(part) | |
685 | if part:FindFirstChild("AttackHide") == nil then | |
686 | local hide = Instance.new("SpecialMesh") | |
687 | hide.Name = "AttackHide" | |
688 | hide.MeshType = "FileMesh" | |
689 | hide.Scale = Vector3.new(0, 0, 0) | |
690 | hide.Parent = part | |
691 | game.Debris:AddItem(hide, DESPAWN_TIME/2) | |
692 | end | |
693 | end | |
694 | ||
695 | shooting = false | |
696 | function fire(v) | |
697 | if choosehand == 1 then | |
698 | choosehand = 2 | |
699 | arm = char:FindFirstChild("Right Arm") | |
700 | else | |
701 | choosehand = 1 | |
702 | arm = char:FindFirstChild("Left Arm") | |
703 | end | |
704 | if arm == nil then return end | |
705 | hidePart(arm) | |
706 | ||
707 | if not LOCK_FORWARD then | |
708 | v_spreadx = math.random(-SPREAD, SPREAD) | |
709 | v_spready = math.random(-SPREAD, SPREAD) | |
710 | v_spreadz = math.random(-SPREAD, SPREAD) | |
711 | v = v + Vector3.new(v_spreadx, v_spready, v_spreadz) | |
712 | v = (v - arm.Position).unit | |
713 | else | |
714 | v = char:FindFirstChild("Torso").CFrame.lookVector | |
715 | end | |
716 | ||
717 | o_spreadx = math.random(-ORIGIN_SPREAD, ORIGIN_SPREAD) | |
718 | o_spready = math.random(-ORIGIN_SPREAD, ORIGIN_SPREAD) | |
719 | o_spreadz = math.random(-ORIGIN_SPREAD, ORIGIN_SPREAD) | |
720 | local spawnPos = arm.Position + Vector3.new(o_spreadx, o_spready, o_spreadz) | |
721 | spawnPos = spawnPos + (v * 1) | |
722 | ||
723 | shot = missile:clone() | |
724 | shot.BrickColor = arm.BrickColor | |
725 | shot.Velocity = v * math.random(MIN_VELOCITY, MAX_VELOCITY) | |
726 | local launch = spawnPos + 2 * v | |
727 | shot.CFrame = CFrame.new(launch, launch + v) | |
728 | ||
729 | local creator_tag = Instance.new("ObjectValue") | |
730 | creator_tag.Value = player | |
731 | creator_tag.Name = "creator" | |
732 | creator_tag.Parent = shot | |
733 | ||
734 | local firesound = Instance.new("Sound") | |
735 | firesound.Name = "FiredSound" | |
736 | firesound.SoundId = FIRE_SOUND | |
737 | firesound.Volume = 1 | |
738 | firesound.Pitch = math.random(8, 14)/10 | |
739 | firesound.Parent = shot | |
740 | ||
741 | shot.Parent = game.Workspace | |
742 | game.Debris:AddItem(shot, DESPAWN_TIME) | |
743 | shot:FindFirstChild(scriptName).Disabled = false | |
744 | end | |
745 | ||
746 | ||
747 | enabled = true | |
748 | gatlingmode = false | |
749 | ||
750 | function onButtonUp() | |
751 | shooting = false | |
752 | end | |
753 | ||
754 | function onDeselect() | |
755 | stopped = true | |
756 | end | |
757 | ||
758 | function gatlingON() | |
759 | gatlingmode = true --if gatling mode | |
760 | COOLDOWN = 0 | |
761 | MAX_VELOCITY = 250 | |
762 | MIN_VELOCITY = 200 | |
763 | AUTOFIRE = true --it means if you click one time it will repeat | |
764 | SPREAD = 3 | |
765 | ORIGIN_SPREAD = 3 | |
766 | DESPAWN_TIME = 0.9 | |
767 | missile.Transparency = 0.4 | |
768 | LOCK_FORWARD = true --change it to false if you want to back attack | |
769 | end | |
770 | ||
771 | function gatlingOFF() | |
772 | gatlingmode = false -- if one shot mode | |
773 | COOLDOWN = 0.4 | |
774 | MAX_VELOCITY = 475 | |
775 | MIN_VELOCITY = 400 | |
776 | AUTOFIRE = true --it means if you click one time it will repeat | |
777 | SPREAD = 2 | |
778 | ORIGIN_SPREAD = 0 | |
779 | DESPAWN_TIME = 1 | |
780 | missile.Transparency = 0 | |
781 | LOCK_FORWARD = false | |
782 | end | |
783 | ||
784 | function onSelected(mouse) | |
785 | gatlingmode = true | |
786 | gatlingON() | |
787 | mouse.Icon = "rbxasset://textures\\GunCursor.png" | |
788 | mouse.Button1Down:connect(function() | |
789 | ||
790 | if not enabled then return end | |
791 | mouse.Icon = "rbxasset://textures\\GunWaitCursor.png" | |
792 | enabled = false | |
793 | shooting = true | |
794 | stopped = false | |
795 | while shooting do | |
796 | hum = char:FindFirstChild("Humanoid") | |
797 | if hum == nil then else | |
798 | if hum.Health <= 0 then shooting = false end | |
799 | fire(mouse.Hit.p) | |
800 | ||
801 | wait(COOLDOWN) | |
802 | if not AUTOFIRE then | |
803 | shooting = false | |
804 | end | |
805 | end | |
806 | if AUTOFIRE then | |
807 | wait(COOLDOWN) | |
808 | end | |
809 | if mouse then | |
810 | mouse.Icon = "rbxasset://textures\\GunCursor.png" | |
811 | end | |
812 | enabled = true | |
813 | end | |
814 | end) | |
815 | mouse.Button1Up:connect(function() onButtonUp() end) | |
816 | mouse.KeyDown:connect(function(key2) | |
817 | local key=string.byte(key2) | |
818 | if key==string.byte("g") then | |
819 | if gatlingmode == false then | |
820 | gatlingON() | |
821 | else | |
822 | gatlingOFF() | |
823 | end | |
824 | end | |
825 | end) | |
826 | end | |
827 | ||
828 | script.Parent.Selected:connect(onSelected) | |
829 | script.Parent.Deselected:connect(onDeselected) | |
830 | ||
831 | ||
832 | ||
833 | ||
834 | ||
835 | ||
836 | end)) | |
837 | BlockMesh21.Parent = LocalScript20 | |
838 | Script22.Name = "Stretch" | |
839 | Script22.Parent = BlockMesh21 | |
840 | table.insert(cors,sandbox(Script22,function() | |
841 | local missile = script.Parent.Parent | |
842 | if missile:IsA("Part") then | |
843 | origPos = missile.Position | |
844 | m = script.Parent | |
845 | for i = 1, 10 do | |
846 | script.Parent.Parent.Velocity = script.Parent.Parent.Velocity * 0.8 | |
847 | dist = (origPos - missile.Position).magnitude | |
848 | m.Scale = Vector3.new(0.5, 0.5, dist/2) | |
849 | m.Offset = Vector3.new(0.5, 0.5, dist/2) | |
850 | wait() | |
851 | end | |
852 | wait(0.1) | |
853 | script.Parent.Parent.Velocity = script.Parent.Parent.Velocity * -0.6 | |
854 | while true do | |
855 | script.Parent.Parent.Velocity = script.Parent.Parent.Velocity * 1.15 | |
856 | dist = (origPos - missile.Position).magnitude | |
857 | m.Scale = Vector3.new(0.5, 0.5, dist/2) | |
858 | m.Offset = Vector3.new(0.5, 0.5, dist/2) | |
859 | wait() | |
860 | end | |
861 | end | |
862 | end)) | |
863 | Script23.Name = "ArrowScript" | |
864 | Script23.Parent = LocalScript20 | |
865 | table.insert(cors,sandbox(Script23,function() | |
866 | arrow = script.Parent | |
867 | ||
868 | local hitsound = Instance.new("Sound") | |
869 | hitsound.SoundId = "http://www.roblox.com/asset/?id=137579113" | |
870 | hitsound.Volume = 0.3 | |
871 | hitsound.Pitch = math.random(11, 17)/10 | |
872 | hitsound.Parent = arrow | |
873 | ||
874 | if arrow:FindFirstChild("creator") == nil then | |
875 | arrow:WaitForChild("creator") | |
876 | end | |
877 | ||
878 | damage = 40 | |
879 | if arrow.Transparency ~= 0 then | |
880 | damage = 40 | |
881 | end | |
882 | ||
883 | local tag = arrow:FindFirstChild("creator") | |
884 | local ourguy = tag.Value.Character:FindFirstChild("Humanoid") | |
885 | ||
886 | ||
887 | function onTouched(hit) | |
888 | humanoid = nil | |
889 | if tag ~= nil and ourguy ~= nil then | |
890 | if hit.Parent == nil then return end | |
891 | if hit.Parent:findFirstChild("Humanoid") then | |
892 | humanoid = hit.Parent:findFirstChild("Humanoid") | |
893 | elseif hit.Parent.Parent:findFirstChild("Humanoid") then | |
894 | humanoid = hit.Parent.Parent:findFirstChild("Humanoid") | |
895 | end | |
896 | if humanoid ~= nil then | |
897 | if humanoid ~= ourguy then | |
898 | stop = false | |
899 | local ph = hit.Parent:FindFirstChild("PunchHurt") | |
900 | if (ph ~= nil) then | |
901 | if ph.Value == false then | |
902 | stop = true | |
903 | end | |
904 | end | |
905 | if stop == false then | |
906 | hitsound:Play() | |
907 | tagHumanoid(humanoid, vPlayer) | |
908 | humanoid:TakeDamage(damage) | |
909 | arrow:Destroy() | |
910 | end | |
911 | end | |
912 | elseif hit.Anchored == true and hit.CanCollide == true then | |
913 | arrow:Destroy() | |
914 | end | |
915 | end | |
916 | end | |
917 | ||
918 | function tagHumanoid(humanoid) | |
919 | local tag = arrow:findFirstChild("creator") | |
920 | if tag ~= nil then | |
921 | local new_tag = tag:clone() | |
922 | new_tag.Parent = humanoid | |
923 | game.Debris:AddItem(new_tag, 1) | |
924 | end | |
925 | end | |
926 | ||
927 | arrow.Touched:connect(onTouched) | |
928 | ||
929 | wait() | |
930 | if arrow:FindFirstChild("FiredSound") then | |
931 | arrow:FindFirstChild("FiredSound"):Play() | |
932 | end | |
933 | ||
934 | wait(10) | |
935 | arrow:Destroy() | |
936 | end)) | |
937 | Script23.Disabled = true | |
938 | Script24.Name = "DevilFruitAttributes" | |
939 | Script24.Parent = LocalScript11 | |
940 | table.insert(cors,sandbox(Script24,function() | |
941 | wait() | |
942 | if script.Parent then | |
943 | if not script.Parent:IsA("Script") or not script.Parent.Name == "StarterGear" then | |
944 | local debris = game:GetService("Debris") | |
945 | local backpack = script.Parent | |
946 | local player = backpack.Parent | |
947 | while player.Character == nil do wait() end | |
948 | local character = player.Character | |
949 | if character then | |
950 | while character:FindFirstChild("Humanoid") == nil do wait() end | |
951 | local hum = character:FindFirstChild("Humanoid") | |
952 | ||
953 | -- Logia | |
954 | local charparts = character:GetChildren() | |
955 | for i = 1, #charparts do | |
956 | local charpart = charparts[i] | |
957 | if charpart:IsA("BasePart") then | |
958 | charpart.Touched:connect(function(hit) | |
959 | if charpart:FindFirstChild("Hide") then return end | |
960 | local stop = true | |
961 | if hit ~= nil then | |
962 | if hit.Parent ~= nil then | |
963 | if hit:FindFirstChild("creator") or hit.Parent:FindFirstChild("creator") then | |
964 | stop = false | |
965 | elseif hit.Parent:FindFirstChild("Humanoid") then | |
966 | if hit.Parent:FindFirstChild("Humanoid") ~= hum then | |
967 | stop = false | |
968 | end | |
969 | end | |
970 | end | |
971 | end | |
972 | if stop then return end | |
973 | local hidemesh = Instance.new("SpecialMesh") | |
974 | hidemesh.Name = "Hide" | |
975 | hidemesh.MeshType = "FileMesh" | |
976 | hidemesh.MeshId = "" | |
977 | hidemesh.Scale = Vector3.new(0, 0, 0) | |
978 | hidemesh.Parent = charpart | |
979 | debris:AddItem(hidemesh, 1.5) | |
980 | ||
981 | local bodyeffect = Instance.new("Part") | |
982 | bodyeffect.Name = "BodyEffect" | |
983 | bodyeffect.Transparency = 0.3 | |
984 | bodyeffect.CanCollide = false | |
985 | bodyeffect.FormFactor = "Custom" | |
986 | bodyeffect.Size = Vector3.new(0.2, 0.2, 0.2) | |
987 | bodyeffect.TopSurface = "Smooth" | |
988 | bodyeffect.BottomSurface = "Smooth" | |
989 | bodyeffect.CFrame = charpart.CFrame | |
990 | ||
991 | local mesh = Instance.new("SpecialMesh") | |
992 | mesh.MeshId = "http://www.roblox.com/asset?id=165709404" | |
993 | mesh.TextureId = "http://www.roblox.com/asset?id=165709478" | |
994 | mesh.Scale = Vector3.new(3, 3, 3) | |
995 | mesh.Parent = bodyeffect | |
996 | ||
997 | local sound = Instance.new("Sound") | |
998 | sound.SoundId = "http://www.roblox.com/asset/?id=31759626" | |
999 | sound.Volume = 0.3 | |
1000 | sound.Pitch = math.random(9, 11)/10 | |
1001 | sound.Parent = bodyeffect | |
1002 | ||
1003 | local light = Instance.new("PointLight") | |
1004 | light.Range = 5 | |
1005 | light.Color = Color3.new(1, 1, 0) | |
1006 | light.Parent = bodyeffect | |
1007 | ||
1008 | bodyeffect.Parent = charpart.Parent | |
1009 | ||
1010 | sound:Play() | |
1011 | ||
1012 | local weld = Instance.new("ManualWeld") | |
1013 | weld.Part0 = bodyeffect | |
1014 | weld.Part1 = charpart | |
1015 | weld.C1 = charpart.CFrame:inverse() * bodyeffect.CFrame | |
1016 | weld.Parent = bodyeffect | |
1017 | ||
1018 | debris:AddItem(bodyeffect, 1.5) | |
1019 | end) | |
1020 | end | |
1021 | end | |
1022 | end | |
1023 | end | |
1024 | end | |
1025 | end)) | |
1026 | StringValue25.Name = "DevilFruitType" | |
1027 | StringValue25.Parent = Tool0 | |
1028 | StringValue25.Value = "Rubber" | |
1029 | Part26.Name = "Leafs" | |
1030 | Part26.Parent = Tool0 | |
1031 | Part26.CFrame = CFrame.new(48.6795959, 1.326491, 19.1532822, -4.4091145e-08, -7.30506144e-08, -1, 1, -4.51691449e-08, -4.36030163e-08, -4.23751771e-08, -1, -7.30506144e-08) | |
1032 | Part26.Orientation = Vector3.new(0, -90, 90) | |
1033 | Part26.Position = Vector3.new(48.6795959, 1.326491, 19.1532822) | |
1034 | Part26.Rotation = Vector3.new(-90, -90, 0) | |
1035 | Part26.Color = Color3.new(1, 0.34902, 0.34902) | |
1036 | Part26.Size = Vector3.new(0.410000086, 0.329999983, 0.200000048) | |
1037 | Part26.Anchored = true | |
1038 | Part26.BrickColor = BrickColor.new("Persimmon") | |
1039 | Part26.Material = Enum.Material.SmoothPlastic | |
1040 | Part26.brickColor = BrickColor.new("Persimmon") | |
1041 | Part26.FormFactor = Enum.FormFactor.Custom | |
1042 | Part26.formFactor = Enum.FormFactor.Custom | |
1043 | SpecialMesh27.Parent = Part26 | |
1044 | SpecialMesh27.Scale = Vector3.new(1, 0.200000003, 0.200000003) | |
1045 | SpecialMesh27.MeshType = Enum.MeshType.Cylinder | |
1046 | Part28.Name = "Leafs" | |
1047 | Part28.Parent = Tool0 | |
1048 | Part28.CFrame = CFrame.new(48.6795998, 1.51648796, 19.1482849, -1.16759111e-07, 4.34269509e-10, -1, -1.52271241e-07, -1, 1.92770244e-11, -1, 1.49477273e-07, -2.93402991e-08) | |
1049 | Part28.Orientation = Vector3.new(0, -90, -180) | |
1050 | Part28.Position = Vector3.new(48.6795998, 1.51648796, 19.1482849) | |
1051 | Part28.Rotation = Vector3.new(180, -90, 0) | |
1052 | Part28.Color = Color3.new(0.411765, 0.25098, 0.156863) | |
1053 | Part28.Size = Vector3.new(0.640000045, 0.329999983, 0.200000048) | |
1054 | Part28.Anchored = true | |
1055 | Part28.BrickColor = BrickColor.new("Reddish brown") | |
1056 | Part28.Material = Enum.Material.SmoothPlastic | |
1057 | Part28.brickColor = BrickColor.new("Reddish brown") | |
1058 | Part28.FormFactor = Enum.FormFactor.Custom | |
1059 | Part28.formFactor = Enum.FormFactor.Custom | |
1060 | SpecialMesh29.Parent = Part28 | |
1061 | SpecialMesh29.Scale = Vector3.new(1, 0.200000003, 0.200000003) | |
1062 | SpecialMesh29.MeshType = Enum.MeshType.Cylinder | |
1063 | Part30.Name = "Leafs" | |
1064 | Part30.Parent = Tool0 | |
1065 | Part30.CFrame = CFrame.new(48.6795998, 1.543787, 18.7326698, -1.14498107e-07, -1.83335942e-08, -1, 0.258818775, -0.965925932, -1.1264305e-08, -0.965925932, -0.258818686, -3.08291419e-08) | |
1066 | Part30.Orientation = Vector3.new(0, -90, 165) | |
1067 | Part30.Position = Vector3.new(48.6795998, 1.543787, 18.7326698) | |
1068 | Part30.Rotation = Vector3.new(-165, -90, 0) | |
1069 | Part30.Color = Color3.new(0.411765, 0.25098, 0.156863) | |
1070 | Part30.Size = Vector3.new(0.200000077, 0.329999983, 0.200000048) | |
1071 | Part30.Anchored = true | |
1072 | Part30.BrickColor = BrickColor.new("Reddish brown") | |
1073 | Part30.Material = Enum.Material.SmoothPlastic | |
1074 | Part30.brickColor = BrickColor.new("Reddish brown") | |
1075 | Part30.FormFactor = Enum.FormFactor.Custom | |
1076 | Part30.formFactor = Enum.FormFactor.Custom | |
1077 | SpecialMesh31.Parent = Part30 | |
1078 | SpecialMesh31.Scale = Vector3.new(1, 0.200000003, 0.200000003) | |
1079 | SpecialMesh31.MeshType = Enum.MeshType.Cylinder | |
1080 | for i,v in pairs(mas:GetChildren()) do | |
1081 | v.Parent = workspace | |
1082 | pcall(function() v:MakeJoints() end) | |
1083 | end | |
1084 | for i,v in pairs(cors) do | |
1085 | spawn(function() | |
1086 | pcall(v) | |
1087 | end) | |
1088 | end | |
1089 | ||
1090 | ---------------------------------------------------------------- | |
1091 | --//Budha-Budha no mi\\-- | |
1092 | ---------------------------------------------------------------- | |
1093 | ||
1094 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
1095 | - | mas:Destroy() |
1095 | + | |
1096 | local RealPlayer = Player | |
1097 | do | |
1098 | local rp = RealPlayer | |
1099 | script.Parent = rp.Character | |
1100 | ||
1101 | --RemoteEvent for communicating | |
1102 | local Event = Instance.new("RemoteEvent") | |
1103 | Event.Name = "UserInput_Event" | |
1104 | ||
1105 | --Fake event to make stuff like Mouse.KeyDown work | |
1106 | local function fakeEvent() | |
1107 | local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end} | |
1108 | t.connect = t.Connect | |
1109 | return t | |
1110 | end | |
1111 | ||
1112 | --Creating fake input objects with fake variables | |
1113 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
1114 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
1115 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
1116 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
1117 | end} | |
1118 | --Merged 2 functions into one by checking amount of arguments | |
1119 | CAS.UnbindAction = CAS.BindAction | |
1120 | ||
1121 | --This function will trigger the events that have been :Connect()'ed | |
1122 | local function te(self,ev,...) | |
1123 | local t = m[ev] | |
1124 | if t and t._fakeEvent then | |
1125 | for _,f in pairs(t.Functions) do | |
1126 | f(...) | |
1127 | end | |
1128 | end | |
1129 | end | |
1130 | m.TrigEvent = te | |
1131 | UIS.TrigEvent = te | |
1132 | ||
1133 | Event.OnServerEvent:Connect(function(plr,io) | |
1134 | if plr~=rp then return end | |
1135 | m.Target = io.Target | |
1136 | m.Hit = io.Hit | |
1137 | if not io.isMouse then | |
1138 | local b = io.UserInputState == Enum.UserInputState.Begin | |
1139 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
1140 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
1141 | end | |
1142 | for _,t in pairs(CAS.Actions) do | |
1143 | for _,k in pairs(t.Keys) do | |
1144 | if k==io.KeyCode then | |
1145 | t.Function(t.Name,io.UserInputState,io) | |
1146 | end | |
1147 | end | |
1148 | end | |
1149 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
1150 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
1151 | end | |
1152 | end) | |
1153 | Event.Parent = NLS([==[ | |
1154 | local Player = game:GetService("Players").LocalPlayer | |
1155 | local Event = script:WaitForChild("UserInput_Event") | |
1156 | ||
1157 | local Mouse = Player:GetMouse() | |
1158 | local UIS = game:GetService("UserInputService") | |
1159 | local input = function(io,a) | |
1160 | if a then return end | |
1161 | --Since InputObject is a client-side instance, we create and pass table instead | |
1162 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target}) | |
1163 | end | |
1164 | UIS.InputBegan:Connect(input) | |
1165 | UIS.InputEnded:Connect(input) | |
1166 | ||
1167 | local h,t | |
1168 | --Give the server mouse data 30 times every second, but only if the values changed | |
1169 | --If player is not moving their mouse, client won't fire events | |
1170 | while wait(1/30) do | |
1171 | if h~=Mouse.Hit or t~=Mouse.Target then | |
1172 | h,t=Mouse.Hit,Mouse.Target | |
1173 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
1174 | end | |
1175 | end]==],Player.Character) | |
1176 | ||
1177 | ----Sandboxed game object that allows the usage of client-side methods and services | |
1178 | --Real game object | |
1179 | local _rg = game | |
1180 | ||
1181 | --Metatable for fake service | |
1182 | local fsmt = { | |
1183 | __index = function(self,k) | |
1184 | local s = rawget(self,"_RealService") | |
1185 | if s then return s[k] end | |
1186 | end, | |
1187 | __newindex = function(self,k,v) | |
1188 | local s = rawget(self,"_RealService") | |
1189 | if s then s[k]=v end | |
1190 | end, | |
1191 | __call = function(self,...) | |
1192 | local s = rawget(self,"_RealService") | |
1193 | if s then return s(...) end | |
1194 | end | |
1195 | } | |
1196 | local function FakeService(t,RealService) | |
1197 | t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService | |
1198 | return setmetatable(t,fsmt) | |
1199 | end | |
1200 | ||
1201 | --Fake game object | |
1202 | local g = { | |
1203 | GetService = function(self,s) | |
1204 | return self[s] | |
1205 | end, | |
1206 | Players = FakeService({ | |
1207 | LocalPlayer = FakeService({GetMouse=function(self)return m end},Player) | |
1208 | },"Players"), | |
1209 | UserInputService = FakeService(UIS,"UserInputService"), | |
1210 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
1211 | } | |
1212 | rawset(g.Players,"localPlayer",g.Players.LocalPlayer) | |
1213 | g.service = g.GetService | |
1214 | ||
1215 | g.RunService = FakeService({ | |
1216 | RenderStepped = _rg:GetService("RunService").Heartbeat, | |
1217 | BindToRenderStep = function(self,name,_,fun) | |
1218 | self._btrs[name] = self.Heartbeat:Connect(fun) | |
1219 | end, | |
1220 | UnbindFromRenderStep = function(self,name) | |
1221 | self._btrs[name]:Disconnect() | |
1222 | end, | |
1223 | },"RunService") | |
1224 | ||
1225 | setmetatable(g,{ | |
1226 | __index=function(self,s) | |
1227 | return _rg:GetService(s) or typeof(_rg[s])=="function" | |
1228 | and function(_,...)return _rg[s](_rg,...)end or _rg[s] | |
1229 | end, | |
1230 | __newindex = fsmt.__newindex, | |
1231 | __call = fsmt.__call | |
1232 | }) | |
1233 | --Changing owner to fake player object to support owner:GetMouse() | |
1234 | game,owner = g,g.Players.LocalPlayer | |
1235 | end | |
1236 | ||
1237 | Player = owner | |
1238 | PlayerGui = Player.PlayerGui | |
1239 | Cam = workspace.CurrentCamera | |
1240 | Backpack = Player.Backpack | |
1241 | Character = Player.Character | |
1242 | Humanoid = Character.Humanoid | |
1243 | Mouse = Player:GetMouse() | |
1244 | RootPart = Character["HumanoidRootPart"] | |
1245 | Torso = Character["Torso"] | |
1246 | Head = Character["Head"] | |
1247 | RightArm = Character["Right Arm"] | |
1248 | LeftArm = Character["Left Arm"] | |
1249 | RightLeg = Character["Right Leg"] | |
1250 | LeftLeg = Character["Left Leg"] | |
1251 | RootJoint = RootPart["RootJoint"] | |
1252 | Neck = Torso["Neck"] | |
1253 | RightShoulder = Torso["Right Shoulder"] | |
1254 | LeftShoulder = Torso["Left Shoulder"] | |
1255 | RightHip = Torso["Right Hip"] | |
1256 | LeftHip = Torso["Left Hip"] | |
1257 | ||
1258 | removeuseless = game:GetService("Debris") | |
1259 | laff = Instance.new("Sound",Head) | |
1260 | tauntdebounce = false | |
1261 | Character = Player.Character | |
1262 | Humanoid = Character.Humanoid | |
1263 | --------- | |
1264 | plr = game.Players.LocalPlayer | |
1265 | chara = plr.Character | |
1266 | mouse = plr:GetMouse() | |
1267 | Create = Instance.new | |
1268 | Huge = math.huge | |
1269 | ||
1270 | Player = game:GetService("Players").LocalPlayer | |
1271 | PlayerGui = Player.PlayerGui | |
1272 | Cam = workspace.CurrentCamera | |
1273 | Backpack = Player.Backpack | |
1274 | Character = Player.Character | |
1275 | char = Player.Character | |
1276 | Humanoid = Character.Humanoid | |
1277 | Mouse = Player:GetMouse() | |
1278 | RootPart = Character["HumanoidRootPart"] | |
1279 | Torso = Character["Torso"] | |
1280 | Head = Character["Head"] | |
1281 | RightArm = Character["Right Arm"] | |
1282 | LeftArm = Character["Left Arm"] | |
1283 | RightLeg = Character["Right Leg"] | |
1284 | LeftLeg = Character["Left Leg"] | |
1285 | RootJoint = RootPart["RootJoint"] | |
1286 | Neck = Torso["Neck"] | |
1287 | RightShoulder = Torso["Right Shoulder"] | |
1288 | LeftShoulder = Torso["Left Shoulder"] | |
1289 | RightHip = Torso["Right Hip"] | |
1290 | LeftHip = Torso["Left Hip"] | |
1291 | ||
1292 | local Orin = "http://www.roblox.com/asset/?id=1065951398" | |
1293 | Head.face.Texture = Orin | |
1294 | function weld(a, b, acf) | |
1295 | local w = Instance.new("Weld", a) | |
1296 | w.Part0 = a | |
1297 | w.Part1 = b | |
1298 | w.C0 = acf | |
1299 | end | |
1300 | -------------------------------- | |
1301 | char.Head.face.Texture = "rbxassetid://0" | |
1302 | -------------------------------- | |
1303 | local naeeym2 = Instance.new("BillboardGui",char) | |
1304 | naeeym2.AlwaysOnTop = true | |
1305 | naeeym2.Size = UDim2.new(5,35,2,35) | |
1306 | naeeym2.StudsOffset = Vector3.new(0,2,0) | |
1307 | naeeym2.Adornee = hed | |
1308 | naeeym2.Name = "Name" | |
1309 | ||
1310 | local tecks2 = Instance.new("TextLabel",naeeym2) | |
1311 | tecks2.BackgroundTransparency = 1 | |
1312 | tecks2.TextScaled = true | |
1313 | tecks2.BorderSizePixel = 0 | |
1314 | tecks2.Text = "" | |
1315 | tecks2.Font = "Fantasy" | |
1316 | tecks2.TextSize = 30 | |
1317 | tecks2.TextStrokeTransparency = 0 | |
1318 | tecks2.TextColor3 = BrickColor.new('Really red').Color | |
1319 | tecks2.TextStrokeColor3 = BrickColor.new('Really black').Color | |
1320 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
1321 | tecks2.Parent = naeeym2 | |
1322 | textfag = tecks2 | |
1323 | tecks2.Text = "" | |
1324 | tecks2.Text = "script by xdielivex" | |
1325 | wait(2) | |
1326 | tecks2.Text = "" | |
1327 | coroutine.resume(coroutine.create(function() | |
1328 | - | HopperBin12.Name = "Pistol" |
1328 | + | |
1329 | - | HopperBin12.Parent = LocalScript11 |
1329 | + | |
1330 | - | LocalScript13.Name = "Normal" |
1330 | + | |
1331 | - | LocalScript13.Parent = HopperBin12 |
1331 | + | |
1332 | end | |
1333 | end)) | |
1334 | ------------------------------------------------------- | |
1335 | wait(0.2) | |
1336 | local plr = game:service'Players'.LocalPlayer | |
1337 | local char = plr.Character | |
1338 | local hum = char.Humanoid | |
1339 | local hed = char.Head | |
1340 | local root = char.HumanoidRootPart | |
1341 | local rootj = root.RootJoint | |
1342 | local tors = char.Torso | |
1343 | local ra = char["Right Arm"] | |
1344 | local la = char["Left Arm"] | |
1345 | local rl = char["Right Leg"] | |
1346 | local ll = char["Left Leg"] | |
1347 | local neck = tors["Neck"] | |
1348 | local mouse = plr:GetMouse() | |
1349 | local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
1350 | local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0) | |
1351 | local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0) | |
1352 | local maincolor = BrickColor.new("Plum") | |
1353 | ||
1354 | ------------------------------------------------------- | |
1355 | --Start Good Stuff-- | |
1356 | ------------------------------------------------------- | |
1357 | cam = game.Workspace.CurrentCamera | |
1358 | CF = CFrame.new | |
1359 | angles = CFrame.Angles | |
1360 | attack = false | |
1361 | Euler = CFrame.fromEulerAnglesXYZ | |
1362 | Rad = math.rad | |
1363 | IT = Instance.new | |
1364 | BrickC = BrickColor.new | |
1365 | Cos = math.cos | |
1366 | Acos = math.acos | |
1367 | Sin = math.sin | |
1368 | Asin = math.asin | |
1369 | Abs = math.abs | |
1370 | Mrandom = math.random | |
1371 | Floor = math.floor | |
1372 | ------------------------------------------------------- | |
1373 | --End Good Stuff-- | |
1374 | ------------------------------------------------------- | |
1375 | ------------------------------------------------------- | |
1376 | --Start HeartBeat-- | |
1377 | ------------------------------------------------------- | |
1378 | ArtificialHB = Instance.new("BindableEvent", script) | |
1379 | ArtificialHB.Name = "Heartbeat" | |
1380 | script:WaitForChild("Heartbeat") | |
1381 | ||
1382 | frame = 1 / 60 | |
1383 | tf = 0 | |
1384 | allowframeloss = false | |
1385 | tossremainder = false | |
1386 | ||
1387 | ||
1388 | lastframe = tick() | |
1389 | script.Heartbeat:Fire() | |
1390 | ||
1391 | ||
1392 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
1393 | tf = tf + s | |
1394 | if tf >= frame then | |
1395 | if allowframeloss then | |
1396 | script.Heartbeat:Fire() | |
1397 | lastframe = tick() | |
1398 | else | |
1399 | for i = 1, math.floor(tf / frame) do | |
1400 | script.Heartbeat:Fire() | |
1401 | end | |
1402 | lastframe = tick() | |
1403 | end | |
1404 | if tossremainder then | |
1405 | tf = 0 | |
1406 | else | |
1407 | tf = tf - frame * math.floor(tf / frame) | |
1408 | end | |
1409 | end | |
1410 | end) | |
1411 | ------------------------------------------------------- | |
1412 | --End HeartBeat-- | |
1413 | ------------------------------------------------------- | |
1414 | ||
1415 | ------------------------------------------------------- | |
1416 | --Start Important Functions-- | |
1417 | ------------------------------------------------------- | |
1418 | function swait(num) | |
1419 | if num == 0 or num == nil then | |
1420 | game:service("RunService").Stepped:wait(0) | |
1421 | else | |
1422 | for i = 0, num do | |
1423 | game:service("RunService").Stepped:wait(0) | |
1424 | end | |
1425 | end | |
1426 | end | |
1427 | function thread(f) | |
1428 | coroutine.resume(coroutine.create(f)) | |
1429 | end | |
1430 | function clerp(a, b, t) | |
1431 | local qa = { | |
1432 | QuaternionFromCFrame(a) | |
1433 | } | |
1434 | local qb = { | |
1435 | QuaternionFromCFrame(b) | |
1436 | } | |
1437 | local ax, ay, az = a.x, a.y, a.z | |
1438 | local bx, by, bz = b.x, b.y, b.z | |
1439 | local _t = 1 - t | |
1440 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
1441 | end | |
1442 | function QuaternionFromCFrame(cf) | |
1443 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
1444 | local trace = m00 + m11 + m22 | |
1445 | if trace > 0 then | |
1446 | local s = math.sqrt(1 + trace) | |
1447 | local recip = 0.5 / s | |
1448 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
1449 | else | |
1450 | local i = 0 | |
1451 | if m00 < m11 then | |
1452 | i = 1 | |
1453 | end | |
1454 | if m22 > (i == 0 and m00 or m11) then | |
1455 | i = 2 | |
1456 | end | |
1457 | if i == 0 then | |
1458 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
1459 | local recip = 0.5 / s | |
1460 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
1461 | elseif i == 1 then | |
1462 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
1463 | local recip = 0.5 / s | |
1464 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
1465 | elseif i == 2 then | |
1466 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
1467 | local recip = 0.5 / s | |
1468 | return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
1469 | end | |
1470 | end | |
1471 | end | |
1472 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
1473 | local xs, ys, zs = x + x, y + y, z + z | |
1474 | local wx, wy, wz = w * xs, w * ys, w * zs | |
1475 | local xx = x * xs | |
1476 | local xy = x * ys | |
1477 | local xz = x * zs | |
1478 | local yy = y * ys | |
1479 | local yz = y * zs | |
1480 | local zz = z * zs | |
1481 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
1482 | end | |
1483 | function QuaternionSlerp(a, b, t) | |
1484 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
1485 | local startInterp, finishInterp | |
1486 | if cosTheta >= 1.0E-4 then | |
1487 | if 1 - cosTheta > 1.0E-4 then | |
1488 | local theta = math.acos(cosTheta) | |
1489 | local invSinTheta = 1 / Sin(theta) | |
1490 | startInterp = Sin((1 - t) * theta) * invSinTheta | |
1491 | finishInterp = Sin(t * theta) * invSinTheta | |
1492 | else | |
1493 | startInterp = 1 - t | |
1494 | finishInterp = t | |
1495 | end | |
1496 | elseif 1 + cosTheta > 1.0E-4 then | |
1497 | local theta = math.acos(-cosTheta) | |
1498 | local invSinTheta = 1 / Sin(theta) | |
1499 | startInterp = Sin((t - 1) * theta) * invSinTheta | |
1500 | finishInterp = Sin(t * theta) * invSinTheta | |
1501 | else | |
1502 | startInterp = t - 1 | |
1503 | finishInterp = t | |
1504 | end | |
1505 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
1506 | end | |
1507 | function rayCast(Position, Direction, Range, Ignore) | |
1508 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore) | |
1509 | end | |
1510 | local RbxUtility = LoadLibrary("RbxUtility") | |
1511 | local Create = RbxUtility.Create | |
1512 | ||
1513 | ------------------------------------------------------- | |
1514 | --Start Damage Function-- | |
1515 | ------------------------------------------------------- | |
1516 | function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
1517 | if hit.Parent == nil then | |
1518 | return | |
1519 | end | |
1520 | local h = hit.Parent:FindFirstChildOfClass("Humanoid") | |
1521 | for _, v in pairs(hit.Parent:children()) do | |
1522 | if v:IsA("Humanoid") then | |
1523 | h = v | |
1524 | end | |
1525 | end | |
1526 | if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then | |
1527 | ||
1528 | hit.Parent:FindFirstChild("Head"):BreakJoints() | |
1529 | end | |
1530 | ||
1531 | if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then | |
1532 | if hit.Parent:findFirstChild("DebounceHit") ~= nil then | |
1533 | if hit.Parent.DebounceHit.Value == true then | |
1534 | return | |
1535 | end | |
1536 | end | |
1537 | if insta == true then | |
1538 | hit.Parent:FindFirstChild("Head"):BreakJoints() | |
1539 | end | |
1540 | local c = Create("ObjectValue"){ | |
1541 | Name = "creator", | |
1542 | Value = game:service("Players").LocalPlayer, | |
1543 | Parent = h, | |
1544 | } | |
1545 | game:GetService("Debris"):AddItem(c, .5) | |
1546 | if HitSound ~= nil and HitPitch ~= nil then | |
1547 | CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) | |
1548 | end | |
1549 | local Damage = math.random(minim, maxim) | |
1550 | local blocked = false | |
1551 | local block = hit.Parent:findFirstChild("Block") | |
1552 | if block ~= nil then | |
1553 | if block.className == "IntValue" then | |
1554 | if block.Value > 0 then | |
1555 | blocked = true | |
1556 | block.Value = block.Value - 1 | |
1557 | print(block.Value) | |
1558 | end | |
1559 | end | |
1560 | end | |
1561 | if blocked == false then | |
1562 | h.Health = h.Health - Damage | |
1563 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color) | |
1564 | else | |
1565 | h.Health = h.Health - (Damage / 2) | |
1566 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color) | |
1567 | end | |
1568 | if Type == "Knockdown" then | |
1569 | local hum = hit.Parent.Humanoid | |
1570 | hum.PlatformStand = true | |
1571 | coroutine.resume(coroutine.create(function(HHumanoid) | |
1572 | swait(1) | |
1573 | HHumanoid.PlatformStand = false | |
1574 | end), hum) | |
1575 | local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit | |
1576 | local bodvol = Create("BodyVelocity"){ | |
1577 | velocity = angle * knockback, | |
1578 | P = 5000, | |
1579 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
1580 | Parent = hit, | |
1581 | } | |
1582 | local rl = Create("BodyAngularVelocity"){ | |
1583 | P = 3000, | |
1584 | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, | |
1585 | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), | |
1586 | Parent = hit, | |
1587 | } | |
1588 | game:GetService("Debris"):AddItem(bodvol, .5) | |
1589 | game:GetService("Debris"):AddItem(rl, .5) | |
1590 | elseif Type == "Normal" then | |
1591 | local vp = Create("BodyVelocity"){ | |
1592 | P = 500, | |
1593 | maxForce = Vector3.new(math.huge, 0, math.huge), | |
1594 | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05, | |
1595 | } | |
1596 | if knockback > 0 then | |
1597 | vp.Parent = hit.Parent.Torso | |
1598 | end | |
1599 | game:GetService("Debris"):AddItem(vp, .5) | |
1600 | elseif Type == "Up" then | |
1601 | local bodyVelocity = Create("BodyVelocity"){ | |
1602 | velocity = Vector3.new(0, 20, 0), | |
1603 | P = 5000, | |
1604 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
1605 | Parent = hit, | |
1606 | } | |
1607 | game:GetService("Debris"):AddItem(bodyVelocity, .5) | |
1608 | elseif Type == "DarkUp" then | |
1609 | coroutine.resume(coroutine.create(function() | |
1610 | for i = 0, 1, 0.1 do | |
1611 | swait() | |
1612 | Effects.Block.Create(BrickColor.new("Really red"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1) | |
1613 | end | |
1614 | end)) | |
1615 | local bodyVelocity = Create("BodyVelocity"){ | |
1616 | velocity = Vector3.new(0, 20, 0), | |
1617 | P = 5000, | |
1618 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
1619 | Parent = hit, | |
1620 | } | |
1621 | game:GetService("Debris"):AddItem(bodyVelocity, 1) | |
1622 | elseif Type == "Snare" then | |
1623 | local bp = Create("BodyPosition"){ | |
1624 | P = 2000, | |
1625 | D = 100, | |
1626 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
1627 | position = hit.Parent.Torso.Position, | |
1628 | Parent = hit.Parent.Torso, | |
1629 | } | |
1630 | game:GetService("Debris"):AddItem(bp, 1) | |
1631 | elseif Type == "Freeze" then | |
1632 | local BodPos = Create("BodyPosition"){ | |
1633 | P = 50000, | |
1634 | D = 1000, | |
1635 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
1636 | - | HopperBin17.Name = "Gear Second" |
1636 | + | |
1637 | - | HopperBin17.Parent = LocalScript11 |
1637 | + | |
1638 | - | LocalScript18.Parent = HopperBin17 |
1638 | + | |
1639 | local BodGy = Create("BodyGyro") { | |
1640 | maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge , | |
1641 | P = 20e+003, | |
1642 | Parent = hit.Parent.Torso, | |
1643 | cframe = hit.Parent.Torso.CFrame, | |
1644 | } | |
1645 | hit.Parent.Torso.Anchored = true | |
1646 | coroutine.resume(coroutine.create(function(Part) | |
1647 | swait(1.5) | |
1648 | Part.Anchored = false | |
1649 | end), hit.Parent.Torso) | |
1650 | game:GetService("Debris"):AddItem(BodPos, 3) | |
1651 | game:GetService("Debris"):AddItem(BodGy, 3) | |
1652 | end | |
1653 | local debounce = Create("BoolValue"){ | |
1654 | Name = "DebounceHit", | |
1655 | Parent = hit.Parent, | |
1656 | Value = true, | |
1657 | } | |
1658 | game:GetService("Debris"):AddItem(debounce, Delay) | |
1659 | c = Create("ObjectValue"){ | |
1660 | Name = "creator", | |
1661 | Value = Player, | |
1662 | Parent = h, | |
1663 | } | |
1664 | game:GetService("Debris"):AddItem(c, .5) | |
1665 | end | |
1666 | end | |
1667 | ------------------------------------------------------- | |
1668 | --End Damage Function-- | |
1669 | ------------------------------------------------------- | |
1670 | ||
1671 | ------------------------------------------------------- | |
1672 | --Start Damage Function Customization-- | |
1673 | ------------------------------------------------------- | |
1674 | function ShowDamage(Pos, Text, Time, Color) | |
1675 | local Rate = (1 / 30) | |
1676 | local Pos = (Pos or Vector3.new(0, 0, 0)) | |
1677 | local Text = (Text or "") | |
1678 | local Time = (Time or 2) | |
1679 | local Color = (Color or Color3.new(255, 255, 1)) | |
1680 | local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
1681 | EffectPart.Anchored = true | |
1682 | local BillboardGui = Create("BillboardGui"){ | |
1683 | Size = UDim2.new(3, 0, 3, 0), | |
1684 | Adornee = EffectPart, | |
1685 | Parent = EffectPart, | |
1686 | } | |
1687 | local TextLabel = Create("TextLabel"){ | |
1688 | BackgroundTransparency = 1, | |
1689 | Size = UDim2.new(1, 0, 1, 0), | |
1690 | Text = Text, | |
1691 | Font = "Bodoni", | |
1692 | TextColor3 = Color, | |
1693 | TextScaled = true, | |
1694 | TextStrokeColor3 = Color3.fromRGB(220, 188, 129), | |
1695 | Parent = BillboardGui, | |
1696 | } | |
1697 | game.Debris:AddItem(EffectPart, (Time)) | |
1698 | EffectPart.Parent = game:GetService("Workspace") | |
1699 | delay(0, function() | |
1700 | local Frames = (Time / Rate) | |
1701 | for Frame = 1, Frames do | |
1702 | wait(Rate) | |
1703 | local Percent = (Frame / Frames) | |
1704 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
1705 | TextLabel.TextTransparency = Percent | |
1706 | end | |
1707 | if EffectPart and EffectPart.Parent then | |
1708 | EffectPart:Destroy() | |
1709 | end | |
1710 | end) | |
1711 | end | |
1712 | ------------------------------------------------------- | |
1713 | --End Damage Function Customization-- | |
1714 | ------------------------------------------------------- | |
1715 | ||
1716 | function MagniDamage(Part, magni, mindam, maxdam, knock, Type) | |
1717 | for _, c in pairs(workspace:children()) do | |
1718 | local hum = c:findFirstChild("Humanoid") | |
1719 | if hum ~= nil then | |
1720 | local head = c:findFirstChild("Head") | |
1721 | if head ~= nil then | |
1722 | local targ = head.Position - Part.Position | |
1723 | local mag = targ.magnitude | |
1724 | if magni >= mag and c.Name ~= plr.Name then | |
1725 | Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://www.roblox.com/asset/?id=0", 1.2) | |
1726 | end | |
1727 | end | |
1728 | end | |
1729 | end | |
1730 | end | |
1731 | ||
1732 | ||
1733 | CFuncs = { | |
1734 | Part = { | |
1735 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
1736 | local Part = Create("Part")({ | |
1737 | Parent = Parent, | |
1738 | Reflectance = Reflectance, | |
1739 | - | HopperBin19.Name = "Gatling Gun" |
1739 | + | |
1740 | - | HopperBin19.Parent = LocalScript11 |
1740 | + | |
1741 | - | LocalScript20.Name = "Gatling" |
1741 | + | |
1742 | - | LocalScript20.Parent = HopperBin19 |
1742 | + | |
1743 | Name = Name, | |
1744 | Size = Size, | |
1745 | Material = Material | |
1746 | }) | |
1747 | RemoveOutlines(Part) | |
1748 | return Part | |
1749 | end | |
1750 | }, | |
1751 | Mesh = { | |
1752 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
1753 | local Msh = Create(Mesh)({ | |
1754 | Parent = Part, | |
1755 | Offset = OffSet, | |
1756 | Scale = Scale | |
1757 | }) | |
1758 | if Mesh == "SpecialMesh" then | |
1759 | Msh.MeshType = MeshType | |
1760 | Msh.MeshId = MeshId | |
1761 | end | |
1762 | return Msh | |
1763 | end | |
1764 | }, | |
1765 | Mesh = { | |
1766 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
1767 | local Msh = Create(Mesh)({ | |
1768 | Parent = Part, | |
1769 | Offset = OffSet, | |
1770 | Scale = Scale | |
1771 | }) | |
1772 | if Mesh == "SpecialMesh" then | |
1773 | Msh.MeshType = MeshType | |
1774 | Msh.MeshId = MeshId | |
1775 | end | |
1776 | return Msh | |
1777 | end | |
1778 | }, | |
1779 | Weld = { | |
1780 | Create = function(Parent, Part0, Part1, C0, C1) | |
1781 | local Weld = Create("Weld")({ | |
1782 | Parent = Parent, | |
1783 | Part0 = Part0, | |
1784 | Part1 = Part1, | |
1785 | C0 = C0, | |
1786 | C1 = C1 | |
1787 | }) | |
1788 | return Weld | |
1789 | end | |
1790 | }, | |
1791 | Sound = { | |
1792 | Create = function(id, par, vol, pit) | |
1793 | coroutine.resume(coroutine.create(function() | |
1794 | local S = Create("Sound")({ | |
1795 | Volume = vol, | |
1796 | Pitch = pit or 1, | |
1797 | SoundId = id, | |
1798 | Parent = par or workspace | |
1799 | }) | |
1800 | wait() | |
1801 | S:play() | |
1802 | game:GetService("Debris"):AddItem(S, 6) | |
1803 | end)) | |
1804 | end | |
1805 | }, | |
1806 | ParticleEmitter = { | |
1807 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
1808 | local fp = Create("ParticleEmitter")({ | |
1809 | Parent = Parent, | |
1810 | Color = ColorSequence.new(Color1, Color2), | |
1811 | LightEmission = LightEmission, | |
1812 | Size = Size, | |
1813 | Texture = Texture, | |
1814 | Transparency = Transparency, | |
1815 | ZOffset = ZOffset, | |
1816 | Acceleration = Accel, | |
1817 | Drag = Drag, | |
1818 | LockedToPart = LockedToPart, | |
1819 | VelocityInheritance = VelocityInheritance, | |
1820 | EmissionDirection = EmissionDirection, | |
1821 | Enabled = Enabled, | |
1822 | Lifetime = LifeTime, | |
1823 | Rate = Rate, | |
1824 | Rotation = Rotation, | |
1825 | RotSpeed = RotSpeed, | |
1826 | Speed = Speed, | |
1827 | VelocitySpread = VelocitySpread | |
1828 | }) | |
1829 | return fp | |
1830 | end | |
1831 | } | |
1832 | } | |
1833 | function RemoveOutlines(part) | |
1834 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
1835 | end | |
1836 | function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
1837 | local Part = Create("Part")({ | |
1838 | formFactor = FormFactor, | |
1839 | Parent = Parent, | |
1840 | Reflectance = Reflectance, | |
1841 | Transparency = Transparency, | |
1842 | CanCollide = false, | |
1843 | Locked = true, | |
1844 | BrickColor = BrickColor.new(tostring(BColor)), | |
1845 | Name = Name, | |
1846 | Size = Size, | |
1847 | Material = Material | |
1848 | }) | |
1849 | RemoveOutlines(Part) | |
1850 | return Part | |
1851 | end | |
1852 | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
1853 | local Msh = Create(Mesh)({ | |
1854 | Parent = Part, | |
1855 | Offset = OffSet, | |
1856 | Scale = Scale | |
1857 | }) | |
1858 | if Mesh == "SpecialMesh" then | |
1859 | Msh.MeshType = MeshType | |
1860 | Msh.MeshId = MeshId | |
1861 | end | |
1862 | return Msh | |
1863 | end | |
1864 | function CreateWeld(Parent, Part0, Part1, C0, C1) | |
1865 | local Weld = Create("Weld")({ | |
1866 | Parent = Parent, | |
1867 | Part0 = Part0, | |
1868 | Part1 = Part1, | |
1869 | C0 = C0, | |
1870 | C1 = C1 | |
1871 | }) | |
1872 | return Weld | |
1873 | end | |
1874 | ||
1875 | ||
1876 | ||
1877 | ------------------------------------------------------- | |
1878 | --End Effect Function-- | |
1879 | ------------------------------------------------------- | |
1880 | function Cso(ID, PARENT, VOLUME, PITCH) | |
1881 | local NSound = nil | |
1882 | coroutine.resume(coroutine.create(function() | |
1883 | NSound = IT("Sound", PARENT) | |
1884 | NSound.Volume = VOLUME | |
1885 | NSound.Pitch = PITCH | |
1886 | NSound.SoundId = "http://www.roblox.com/asset/?id="..ID | |
1887 | swait() | |
1888 | NSound:play() | |
1889 | game:GetService("Debris"):AddItem(NSound, 50) | |
1890 | end)) | |
1891 | return NSound | |
1892 | end | |
1893 | function CameraEnshaking(Length, Intensity) | |
1894 | coroutine.resume(coroutine.create(function() | |
1895 | local intensity = 1 * Intensity | |
1896 | local rotM = 0.01 * Intensity | |
1897 | for i = 0, Length, 0.1 do | |
1898 | swait() | |
1899 | intensity = intensity - 0.05 * Intensity / Length | |
1900 | rotM = rotM - 5.0E-4 * Intensity / Length | |
1901 | hum.CameraOffset = Vector3.new(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity))) | |
1902 | cam.CFrame = cam.CFrame * CF(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity))) * Euler(Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM) | |
1903 | end | |
1904 | hum.CameraOffset = Vector3.new(0, 0, 0) | |
1905 | end)) | |
1906 | end | |
1907 | ------------------------------------------------------- | |
1908 | --End Important Functions-- | |
1909 | ------------------------------------------------------- | |
1910 | ||
1911 | ---------------------------------------------------------------------------------- | |
1912 | hum.WalkSpeed = 20 | |
1913 | hum.JumpPower = 60 | |
1914 | ---------------------------------------------------------------------------------- | |
1915 | local AddInstance = function(Object, ...) | |
1916 | local Obj = Instance.new(Object) | |
1917 | for i,v in next,(...) do | |
1918 | Obj[i] = v | |
1919 | end | |
1920 | return Obj | |
1921 | end | |
1922 | ---------------------------------------------------- | |
1923 | ||
1924 | ||
1925 | local Reaper = AddInstance("Part",{ | |
1926 | Parent = hed, | |
1927 | CFrame = hed.CFrame, | |
1928 | formFactor = "Symmetric", | |
1929 | Size = Vector3.new(1, 1, 1), | |
1930 | CanCollide = false, | |
1931 | TopSurface = "Smooth", | |
1932 | BottomSurface = "Smooth", | |
1933 | Locked = true, | |
1934 | }) | |
1935 | local Weld = AddInstance("Weld",{ | |
1936 | Parent = Reaper, | |
1937 | Part0 = hed, | |
1938 | C0 = CFrame.new(0, 1.45, 0)*CFrame.Angles(0, 0, 0), | |
1939 | Part1 = Reaper, | |
1940 | }) | |
1941 | local Mesh = AddInstance("SpecialMesh",{ | |
1942 | Parent = Reaper, | |
1943 | MeshId = "rbxassetid://0", | |
1944 | TextureId = "rbxassetid://0", | |
1945 | Scale = Vector3.new(0.85,0.85,0.85), | |
1946 | VertexColor = Vector3.new(1, 1, 1), | |
1947 | }) | |
1948 | ||
1949 | ------------------------------------------------------- | |
1950 | IT = Instance.new | |
1951 | CF = CFrame.new | |
1952 | VT = Vector3.new | |
1953 | RAD = math.rad | |
1954 | C3 = Color3.new | |
1955 | UD2 = UDim2.new | |
1956 | BRICKC = BrickColor.new | |
1957 | ANGLES = CFrame.Angles | |
1958 | EULER = CFrame.fromEulerAnglesXYZ | |
1959 | COS = math.cos | |
1960 | ACOS = math.acos | |
1961 | SIN = math.sin | |
1962 | ASIN = math.asin | |
1963 | ABS = math.abs | |
1964 | MRANDOM = math.random | |
1965 | FLOOR = math.floor | |
1966 | ||
1967 | function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME) | |
1968 | local label = IT("TextLabel") | |
1969 | label.BackgroundTransparency = 1 | |
1970 | label.Size = UD2(1, 0, 1, 0) | |
1971 | label.Position = UD2(0, 0, 0, 0) | |
1972 | label.TextColor3 = TEXTCOLOR | |
1973 | label.TextStrokeTransparency = STROKETRANSPARENCY | |
1974 | label.TextTransparency = TRANSPARENCY | |
1975 | label.FontSize = TEXTFONTSIZE | |
1976 | label.Font = TEXTFONT | |
1977 | label.BorderSizePixel = BORDERSIZEPIXEL | |
1978 | label.TextScaled = false | |
1979 | label.Text = TEXT | |
1980 | label.Name = NAME | |
1981 | label.Parent = PARENT | |
1982 | return label | |
1983 | end | |
1984 | ||
1985 | function chatfunc(text) | |
1986 | local chat = coroutine.wrap(function() | |
1987 | if Character:FindFirstChild("TalkingBillBoard")~= nil then | |
1988 | Character:FindFirstChild("TalkingBillBoard"):destroy() | |
1989 | end | |
1990 | local Bill = Instance.new("BillboardGui",Character) | |
1991 | Bill.Size = UDim2.new(0,100,0,40) | |
1992 | Bill.StudsOffset = Vector3.new(0,3,0) | |
1993 | Bill.Adornee = Character.Head | |
1994 | Bill.Name = "TalkingBillBoard" | |
1995 | local Hehe = Instance.new("TextLabel",Bill) | |
1996 | Hehe.BackgroundTransparency = 1 | |
1997 | Hehe.BorderSizePixel = 0 | |
1998 | Hehe.Text = "" | |
1999 | Hehe.Font = "Bodoni" | |
2000 | Hehe.TextSize = 40 | |
2001 | Hehe.TextStrokeTransparency = 0 | |
2002 | Hehe.Size = UDim2.new(1,0,0.5,0) | |
2003 | coroutine.resume(coroutine.create(function() | |
2004 | while Hehe ~= nil do | |
2005 | swait() | |
2006 | Hehe.Position = UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5)) | |
2007 | Hehe.Rotation = math.random(-5,5) | |
2008 | Hehe.TextColor3 = Color3.new(220, 188, 129) | |
2009 | Hehe.TextStrokeColor3 = Color3.new(220, 188, 129) | |
2010 | end | |
2011 | end)) | |
2012 | for i = 1,string.len(text),1 do | |
2013 | swait() | |
2014 | Hehe.Text = string.sub(text,1,i) | |
2015 | end | |
2016 | swait(90)--Re[math.random(1, 93)] | |
2017 | for i = 0, 1, .025 do | |
2018 | swait() | |
2019 | Bill.ExtentsOffset = Vector3.new(math.random(-i, i), math.random(-i, i), math.random(-i, i)) | |
2020 | Hehe.TextStrokeTransparency = i | |
2021 | Hehe.TextTransparency = i | |
2022 | end | |
2023 | Bill:Destroy() | |
2024 | end) | |
2025 | chat() | |
2026 | end | |
2027 | ||
2028 | function onChatted(msg) | |
2029 | chatfunc(msg) | |
2030 | end | |
2031 | ||
2032 | Player.Chatted:connect(onChatted) | |
2033 | ||
2034 | function Ban() | |
2035 | wait(1.5) | |
2036 | local Hair = AddInstance("Part",{ | |
2037 | Parent = hed, | |
2038 | CFrame = hed.CFrame, | |
2039 | formFactor = "Symmetric", | |
2040 | Size = Vector3.new(1, 1, 1), | |
2041 | CanCollide = false, | |
2042 | TopSurface = "Smooth", | |
2043 | BottomSurface = "Smooth", | |
2044 | Locked = true, | |
2045 | }) | |
2046 | local Weld = AddInstance("Weld",{ | |
2047 | Parent = Hair, | |
2048 | Part0 = hed, | |
2049 | C0 = CFrame.new(0, 0.3, 0.45)*CFrame.Angles(0, 480.5, 0), | |
2050 | Part1 = Hair, | |
2051 | }) | |
2052 | local Mesh = AddInstance("SpecialMesh",{ | |
2053 | Parent = Hair, | |
2054 | MeshId = "rbxassetid://430736398", | |
2055 | TextureId = "rbxassetid://869796655", | |
2056 | Scale = Vector3.new(1,1,1), | |
2057 | VertexColor = Vector3.new(1, 1, 1), | |
2058 | }) | |
2059 | local Cape = AddInstance("Part",{ | |
2060 | Parent = Torso, | |
2061 | CFrame = Torso.CFrame, | |
2062 | formFactor = "Symmetric", | |
2063 | Size = Vector3.new(1, 1, 1), | |
2064 | CanCollide = false, | |
2065 | TopSurface = "Smooth", | |
2066 | BottomSurface = "Smooth", | |
2067 | Locked = true, | |
2068 | }) | |
2069 | local Weld = AddInstance("Weld",{ | |
2070 | Parent = Cape, | |
2071 | Part0 = Torso, | |
2072 | C0 = CFrame.new(0, -1.2, 0.65)*CFrame.Angles(0, 0, 0), | |
2073 | Part1 = Cape, | |
2074 | }) | |
2075 | local Mesh = AddInstance("SpecialMesh",{ | |
2076 | Parent = Cape, | |
2077 | MeshId = "rbxassetid://2774049768", | |
2078 | TextureId = "rbxassetid://2774049797", | |
2079 | Scale = Vector3.new(5, 4, 5), | |
2080 | VertexColor = Vector3.new(1, 1, 1), | |
2081 | }) | |
2082 | local har3 = Instance.new("Part", char.Head) | |
2083 | har3.BrickColor = BrickColor.new("Black") | |
2084 | har3.Name = "Hair" | |
2085 | har3.formFactor = 0 | |
2086 | har3.Size = Vector3.new(0,-0.25,0) | |
2087 | har3.BottomSurface = 0 | |
2088 | har3.TopSurface = 0 | |
2089 | har3.CanCollide = false | |
2090 | Mesh3 = Instance.new("SpecialMesh",har3) | |
2091 | Mesh3.MeshId = "rbxassetid://1018860047" | |
2092 | Mesh3.Scale=Vector3.new(1.01, .99, 1.01) | |
2093 | local bWeld = Instance.new("Weld", char.Head) | |
2094 | bWeld.Part0 = char.Head | |
2095 | bWeld.Part1 = har3 | |
2096 | bWeld.C1 = CFrame.new(0,-.1,.3) | |
2097 | ||
2098 | swait() | |
2099 | plr = game.Players.LocalPlayer | |
2100 | char = plr.Character | |
2101 | mouse = plr:GetMouse() | |
2102 | whitecolor = Color3.new(220, 188, 129) | |
2103 | epicmode = false | |
2104 | normal = true | |
2105 | for i,v in pairs(char:GetChildren()) do | |
2106 | if v.ClassName == "Shirt" or v.ClassName == "Pants" or v.ClassName == "ShirtGraphic" then | |
2107 | v:Destroy() | |
2108 | end | |
2109 | end | |
2110 | local shirt = Instance.new("Shirt",char) | |
2111 | shirt.ShirtTemplate = "rbxassetid://0" | |
2112 | local pants = Instance.new("Pants",char) | |
2113 | pants.PantsTemplate = "rbxassetid://0" | |
2114 | local bdycolors = char["Body Colors"] | |
2115 | bdycolors.HeadColor3 = whitecolor | |
2116 | bdycolors.LeftArmColor3 = whitecolor | |
2117 | bdycolors.LeftLegColor3 = whitecolor | |
2118 | bdycolors.RightArmColor3 = whitecolor | |
2119 | bdycolors.RightLegColor3 = whitecolor | |
2120 | bdycolors.TorsoColor3 = whitecolor | |
2121 | for i,v in pairs(char:GetChildren()) do | |
2122 | if v.ClassName == "Hat" or v.ClassName == "Accessory" then | |
2123 | v:Destroy() | |
2124 | end | |
2125 | end | |
2126 | ||
2127 | local BC = Character["Body Colors"] | |
2128 | BC.HeadColor = BrickColor.new("Flame yellowish orange") | |
2129 | BC.LeftArmColor = BrickColor.new("Flame yellowish orange") | |
2130 | BC.LeftLegColor = BrickColor.new("Flame yellowish orange") | |
2131 | BC.RightArmColor = BrickColor.new("Flame yellowish orange") | |
2132 | BC.RightLegColor = BrickColor.new("Flame yellowish orange") | |
2133 | BC.TorsoColor = BrickColor.new("Curry") | |
2134 | end | |
2135 | ||
2136 | mouse.Button1Down:connect(function(key) | |
2137 | if attack == false then | |
2138 | Ban() | |
2139 | end | |
2140 | end) | |
2141 | ----------------------------------------------- | |
2142 | ||
2143 | theme = Instance.new("Sound", Head) | |
2144 | theme.Volume = 0.7 | |
2145 | theme.Name = "theme" | |
2146 | theme.Looped = true | |
2147 | ||
2148 | mouse.KeyDown:connect(function(Press) | |
2149 | Press=Press:lower() | |
2150 | if Press=='z' then | |
2151 | id = 0 | |
2152 | theme.SoundId = "rbxassetid://"..id | |
2153 | theme:Play() | |
2154 | end | |
2155 | end) | |
2156 | ||
2157 | mouse.KeyDown:connect(function(Press) | |
2158 | Press=Press:lower() | |
2159 | if Press=='c' then | |
2160 | id = 143809158 | |
2161 | theme.SoundId = "rbxassetid://"..id | |
2162 | theme:Play() | |
2163 | end | |
2164 | end) | |
2165 | ||
2166 | mouse.KeyDown:connect(function(Press) | |
2167 | Press=Press:lower() | |
2168 | if Press=='v' then | |
2169 | id = 136343853 | |
2170 | theme.SoundId = "rbxassetid://"..id | |
2171 | theme:Play() | |
2172 | end | |
2173 | end) | |
2174 | ||
2175 | mouse.KeyDown:connect(function(Press) | |
2176 | Press=Press:lower() | |
2177 | if Press=='b' then | |
2178 | id = 317697384 | |
2179 | theme.SoundId = "rbxassetid://"..id | |
2180 | theme:Play() | |
2181 | end | |
2182 | end) | |
2183 | ||
2184 | mouse.KeyDown:connect(function(Press) | |
2185 | Press=Press:lower() | |
2186 | if Press=='f' then | |
2187 | dist = (tors.Position - mouse.Hit.p).magnitude | |
2188 | if dist <= 10000 then | |
2189 | tors.CFrame = CFrame.new(mouse.Hit.p) + Vector3.new(0,3,0) | |
2190 | end | |
2191 | end | |
2192 | end) | |
2193 | ||
2194 | mouse.KeyDown:connect(function(Press) | |
2195 | Press=Press:lower() | |
2196 | if Press=='x' then | |
2197 | id = 235751894 | |
2198 | theme.SoundId = "rbxassetid://"..id | |
2199 | theme:Play() | |
2200 | end | |
2201 | end) | |
2202 | mas:Destroy() |