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1 | #SingleInstance Force | |
2 | #Persistent | |
3 | ||
4 | SetTimer fo3, 500 | |
5 | SetTimer fnv, 500 | |
6 | Return | |
7 | ||
8 | fo3: | |
9 | WinGet IDs, List, ahk_class Fallout3 | |
10 | Loop %IDs% | |
11 | { | |
12 | Screen_X = %A_ScreenWidth% | |
13 | Screen_Y = %A_ScreenHeight% | |
14 | ID := IDs%A_Index% | |
15 | If ID not in %Old_IDs% | |
16 | { | |
17 | WinActivate ahk_id %ID% | |
18 | WinSet, Style, -0xC40000, A | |
19 | WinMove, A, , 0, 0, Screen_X, Screen_Y | |
20 | WinActivate, A | |
21 | } | |
22 | New_IDs .= ID "," | |
23 | } | |
24 | StringTrimRight Old_IDs, New_IDs, 1 | |
25 | New_IDs = | |
26 | Return | |
27 | ||
28 | fnv: | |
29 | WinGet IDs, List, ahk_class Fallout: New Vegas | |
30 | Loop %IDs% | |
31 | { | |
32 | Screen_X = %A_ScreenWidth% | |
33 | Screen_Y = %A_ScreenHeight% | |
34 | ID := IDs%A_Index% | |
35 | If ID not in %Old_IDs% | |
36 | { | |
37 | WinActivate ahk_id %ID% | |
38 | WinSet, Style, -0xC40000, A | |
39 | WinMove, A, , 0, 0, Screen_X, Screen_Y | |
40 | WinActivate, A | |
41 | } | |
42 | New_IDs .= ID "," | |
43 | } | |
44 | StringTrimRight Old_IDs, New_IDs, 1 | |
45 | New_IDs = | |
46 | Return |