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1
--[[
2
User: TheDarkRevenant
3
Script: DSSJ3
4
Pass: QNAh3g8U
5
6
]]
7
8
local p = game.Players.LocalPlayer
9
local char = p.Character
10
local mouse = p:GetMouse()
11
local larm = char["Left Arm"]
12
local rarm = char["Right Arm"]
13
local lleg = char["Left Leg"]
14
local rleg = char["Right Leg"
15
]local hed = char.Head
16
local torso = char.Torso
17
local hum = char.Humanoid
18
local cam = game.Workspace.CurrentCamera
19
local root = char.HumanoidRootPart
20
local deb = false
21
local shot = 0
22
local debris=game:service"Debris"
23
local l = game:GetService("Lighting")
24
local rs = game:GetService("RunService").RenderStepped
25
ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
26
math.randomseed(os.time())
27
for i,v in pairs(char:children()) do
28
    if v:IsA("Hat") then
29
        v:Destroy()
30
    end
31
end
32
for i,v in pairs (hed:GetChildren()) do
33
        if v:IsA("Sound") then
34
                v:Destroy()
35
        end
36
end
37
----------------------------------------------------
38
Debounces = {
39
CanAttack = true;
40
NoIdl = false;
41
Slashing = false;
42
Slashed = false;
43
RPunch = false;
44
RPunched = false;
45
LPunch = false;
46
LPunched = false;
47
}
48
local Touche = {char.Name, }
49
----------------------------------------------------
50-
hed.face.Texture = "rbxassetid://110112292"
50+
hed.face.Texture = "rbxassetid://60797585"
51
char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
52
char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
53
char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
54
char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
55
----------------------------------------------------
56
ypcall(function()
57
char.Shirt:Destroy()
58
char.Pants:Destroy()
59
shirt = Instance.new("Shirt", char)
60
shirt.Name = "Shirt"
61
pants = Instance.new("Pants", char)
62
pants.Name = "Pants"
63-
char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=246438816"
63+
char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=59341696"
64-
char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=267068334"
64+
char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=59345608"
65
end)
66
----------------------------------------------------
67
function lerp(a, b, t) -- Linear interpolation
68
        return a + (b - a)*t
69
end
70
71
function slerp(a, b, t) --Spherical interpolation
72
        dot = a:Dot(b)
73
        if dot > 0.99999 or dot < -0.99999 then
74
                return t <= 0.5 and a or b
75
        else
76
                r = math.acos(dot)
77
                return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
78
        end
79
end
80
81
function matrixInterpolate(a, b, t)
82
        local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
83
        local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
84
        local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
85
        local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector  right
86
        local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector  up
87
        local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector  back
88
        local t = v1:Dot(v2)
89
        if not (t < 0 or t == 0 or t > 0) then         -- Failsafe
90
                return CFrame.new()
91
        end
92
        return CFrame.new(
93
        v0.x, v0.y, v0.z,
94
        v1.x, v1.y, v1.z,
95
        v2.x, v2.y, v2.z,
96
        v3.x, v3.y, v3.z)
97
end
98
----------------------------------------------------
99
function genWeld(a,b)
100
    local w = Instance.new("Weld",a)
101
    w.Part0 = a
102
    w.Part1 = b
103
    return w
104
end
105
function weld(a, b)
106
    local weld = Instance.new("Weld")
107
    weld.Name = "W"
108
    weld.Part0 = a
109
    weld.Part1 = b
110
    weld.C0 = a.CFrame:inverse() * b.CFrame
111
    weld.Parent = a
112
    return weld;
113
end
114
----------------------------------------------------
115
function Lerp(c1,c2,al)
116
local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
117
local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
118
for i,v in pairs(com1) do
119
com1[i] = v+(com2[i]-v)*al
120
end
121
return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
122
end
123
----------------------------------------------------
124
newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
125
local wld = Instance.new("Weld", wp1)
126
wld.Part0 = wp0
127
wld.Part1 = wp1
128
wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
129
end
130
----------------------------------------------------
131
function weld5(part0, part1, c0, c1)
132
    weeld=Instance.new("Weld", part0)
133
    weeld.Part0=part0
134
    weeld.Part1=part1
135
    weeld.C0=c0
136
    weeld.C1=c1
137
    return weeld
138
end
139
----------------------------------------------------
140
function HasntTouched(plrname)
141
local ret = true
142
for _, v in pairs(Touche) do
143
if v == plrname then
144
ret = false
145
end
146
end
147
return ret
148
end
149
----------------------------------------------------
150
newWeld(torso, larm, -1.5, 0.5, 0)
151
larm.Weld.C1 = CFrame.new(0, 0.5, 0)
152
newWeld(torso, rarm, 1.5, 0.5, 0)
153
rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
154
newWeld(torso, hed, 0, 1.5, 0)
155
newWeld(torso, lleg, -0.5, -1, 0)
156
lleg.Weld.C1 = CFrame.new(0, 1, 0)
157
newWeld(torso, rleg, 0.5, -1, 0)
158
rleg.Weld.C1 = CFrame.new(0, 1, 0)
159
newWeld(root, torso, 0, -1, 0)
160
torso.Weld.C1 = CFrame.new(0, -1, 0)
161
----------------------------------------------------
162
z = Instance.new("Sound", char)
163
z.SoundId = "rbxassetid://157060424"--282572614 -- 157060424 -- 303570180
164
z.Looped = true
165
z.Pitch = 1
166
z.Volume = 1
167
wait(.1)
168
z:Play()
169
----------------------------------------------------
170
local Transforming = true
171
hum.WalkSpeed = 0
172
local fx = Instance.new("Part",torso)
173
fx.Anchored = true
174
fx.Material = "Neon"
175
fx.CanCollide = false
176
fx.Locked = true
177
fx.Transparency = 1
178-
fx.Material = "SmoothPlastic"
178+
179
fx.Size = Vector3.new(1,1,1)
180
fx.TopSurface = "SmoothNoOutlines"
181
fx.BottomSurface = "SmoothNoOutlines"
182-
fx.BrickColor = BrickColor.new("Really black")
182+
fx.BrickColor = BrickColor.new("Lime green")
183
fxm = Instance.new("SpecialMesh",fx)
184
fxm.MeshType = "Sphere"
185
fxm.Scale = Vector3.new(1,1,1)
186
for i = 1, 20 do rs:wait()
187
        fx.Transparency = fx.Transparency - (1/20)
188
        fx.CFrame = torso.CFrame
189
        fxm.Scale = fxm.Scale + Vector3.new(1,1,1)
190
        rs:wait()
191
end
192
----------------------------------------------------
193
local m = Instance.new("Model")
194
m.Name = "Hair"
195
p1 = Instance.new("Part", m)
196-
p1.BrickColor = BrickColor.new("Really black")
196+
p1.BrickColor = BrickColor.new("Lime green")
197
p1.FormFactor = Enum.FormFactor.Symmetric
198
p1.Size = Vector3.new(1, 1, 1)
199
p1.CFrame = CFrame.new(-2.49043155, 8.24595642, -3.40113306, -5.48362732e-006, -0.978699088, 0.205299795, 3.27825546e-007, -0.205299854, -0.978699148, 1, -5.28991222e-006, 1.48639083e-006)
200
p1.CanCollide = false
201
p1.Locked = true
202
p1.BottomSurface = Enum.SurfaceType.Smooth
203
p1.TopSurface = Enum.SurfaceType.Smooth
204
b1 = Instance.new("SpecialMesh", p1)
205
b1.MeshId = "http://www.roblox.com/asset/?id=12212520"
206
b1.TextureId = ""
207
b1.MeshType = Enum.MeshType.FileMesh
208
b1.Name = "Mesh"
209
b1.VertexColor = Vector3.new(0, 0, 0)
210
b1.Scale = Vector3.new(1, 1.60000002, 1.29999995)
211
p2 = Instance.new("Part", m)
212
p2.BrickColor = BrickColor.new("Pastel brown")
213
p2.Transparency = 1
214
p2.Name = "Head"
215
p2.FormFactor = Enum.FormFactor.Symmetric
216
p2.Size = Vector3.new(2, 1, 1)
217
p2.CFrame = CFrame.new(-1.70008016, 8.14794922, -3.40013027, 4.24603923e-006, 7.4505806e-008, -1, -1.50268988e-007, 1, 1.49011612e-008, 1.00000012, 6.79109462e-008, 4.23316806e-006)
218
p2.CanCollide = false
219
p2.Locked = true
220
p2.TopSurface = Enum.SurfaceType.Smooth
221
b2 = Instance.new("SpecialMesh", p2)
222
b2.MeshType = Enum.MeshType.Head
223
b2.Name = "Mesh"
224
b2.Scale = Vector3.new(1.25, 1.25, 1.25)
225
p3 = Instance.new("Part", m)
226
p3.BrickColor = BrickColor.new("Really black")
227
p3.FormFactor = Enum.FormFactor.Symmetric
228
p3.Size = Vector3.new(2, 2, 2)
229
p3.CFrame = CFrame.new(-1.70003617, 8.71796131, -3.4000442, 2.57710985e-006, 6.95607483e-008, -1.00000012, -1.20466638e-007, 1, 9.95640903e-009, 1.00000024, 3.81086345e-008, 2.56423846e-006)
230
p3.CanCollide = false
231
p3.Locked = true
232
p3.BottomSurface = Enum.SurfaceType.Smooth
233
p3.TopSurface = Enum.SurfaceType.Smooth
234
b3 = Instance.new("SpecialMesh", p3)
235
b3.MeshId = "http://www.roblox.com/asset/?id=16627529"
236
b3.TextureId = ""
237
b3.MeshType = Enum.MeshType.FileMesh
238
b3.Name = "Mesh"
239
b3.VertexColor = Vector3.new(0, 0, 0)
240
b3.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
241
p4 = Instance.new("Part", m)
242
p4.BrickColor = BrickColor.new("Really black")
243
p4.FormFactor = Enum.FormFactor.Symmetric
244
p4.Size = Vector3.new(1, 1, 1)
245
p4.CFrame = CFrame.new(-1.77981007, 8.84795475, -3.40016508, 5.79576135e-006, 7.9450956e-008, -1.00000012, -1.80071311e-007, 1, 1.98458743e-008, 1.00000024, 9.77132402e-008, 5.78289018e-006)
246
p4.CanCollide = false
247
p4.Locked = true
248
p4.BottomSurface = Enum.SurfaceType.Smooth
249
p4.TopSurface = Enum.SurfaceType.Smooth
250
b4 = Instance.new("SpecialMesh", p4)
251
b4.MeshId = "http://www.roblox.com/asset/?id=19326912"
252
b4.TextureId = ""
253
b4.MeshType = Enum.MeshType.FileMesh
254
b4.Name = "Mesh"
255
b4.VertexColor = Vector3.new(0, 0, 0)
256
p5 = Instance.new("Part", m)
257
p5.BrickColor = BrickColor.new("Really black")
258
p5.FormFactor = Enum.FormFactor.Symmetric
259
p5.Size = Vector3.new(1, 1, 1)
260
p5.CFrame = CFrame.new(-1.70003772, 8.46796131, -3.40004301, -3.43517968e-007, 2.98088111e-007, -1, -1.00421907e-007, 1, 2.38484063e-007, 1.00000012, 1.80640072e-008, -3.56389592e-007)
261
p5.CanCollide = false
262
p5.Locked = true
263
p5.BottomSurface = Enum.SurfaceType.Smooth
264
p5.TopSurface = Enum.SurfaceType.Smooth
265
b5 = Instance.new("SpecialMesh", p5)
266
b5.MeshId = "http://www.roblox.com/asset/?id=45916884"
267
b5.TextureId = ""
268
b5.MeshType = Enum.MeshType.FileMesh
269
b5.Name = "Mesh"
270
b5.VertexColor = Vector3.new(0, 0, 0)
271
b5.Scale = Vector3.new(1, 0.899999976, 1)
272
p6 = Instance.new("Part", m)
273
p6.BrickColor = BrickColor.new("Really black")
274
p6.FormFactor = Enum.FormFactor.Symmetric
275
p6.Size = Vector3.new(1, 1, 1)
276
p6.CFrame = CFrame.new(-1.89967656, 8.58795834, -3.44990659, -5.81936433e-007, 5.36502284e-007, -0.99999994, -1.3998249e-007, 1, 4.76898265e-007, 1, 5.76247672e-008, -5.94808171e-007)
277
p6.CanCollide = false
278
p6.Locked = true
279
p6.BottomSurface = Enum.SurfaceType.Smooth
280
p6.TopSurface = Enum.SurfaceType.Smooth
281
b6 = Instance.new("SpecialMesh", p6)
282
b6.MeshId = "http://www.roblox.com/asset/?id=62246019"
283
b6.TextureId = ""
284
b6.MeshType = Enum.MeshType.FileMesh
285
b6.Name = "Mesh"
286
b6.VertexColor = Vector3.new(0, 0, 0)
287
p7 = Instance.new("Part", m)
288
p7.BrickColor = BrickColor.new("Really black")
289
p7.FormFactor = Enum.FormFactor.Symmetric
290
p7.Size = Vector3.new(1, 1, 1)
291
p7.CFrame = CFrame.new(-1.89918542, 8.31796837, -3.50097537, -4.62727087e-007, 5.36502228e-007, -0.999999881, -1.39982518e-007, 1, 4.76898208e-007, 0.99999994, 5.76247459e-008, -4.75598938e-007)
292
p7.CanCollide = false
293
p7.Locked = true
294
p7.BottomSurface = Enum.SurfaceType.Smooth
295
p7.TopSurface = Enum.SurfaceType.Smooth
296
b7 = Instance.new("SpecialMesh", p7)
297
b7.MeshId = "http://www.roblox.com/asset/?id=76056263"
298
b7.TextureId = ""
299
b7.MeshType = Enum.MeshType.FileMesh
300
b7.Name = "Mesh"
301
b7.VertexColor = Vector3.new(0, 0, 0)
302
p8 = Instance.new("Part", m)
303
p8.BrickColor = BrickColor.new("Really black")
304
p8.FormFactor = Enum.FormFactor.Symmetric
305
p8.Size = Vector3.new(1, 1, 1)
306
p8.CFrame = CFrame.new(-2.62433338, 7.66397905, -3.4010179, -1.17798254e-006, -0.805111349, 0.593123376, -2.5008859e-007, -0.593123615, -0.805111527, 0.999999881, -9.58229293e-007, 4.4941558e-007)
307
p8.CanCollide = false
308
p8.Locked = true
309
p8.BottomSurface = Enum.SurfaceType.Smooth
310
p8.TopSurface = Enum.SurfaceType.Smooth
311
b8 = Instance.new("SpecialMesh", p8)
312
b8.MeshId = "http://www.roblox.com/asset/?id=12212520"
313
b8.TextureId = ""
314
b8.MeshType = Enum.MeshType.FileMesh
315
b8.Name = "Mesh"
316
b8.VertexColor = Vector3.new(0, 0, 0)
317
b8.Scale = Vector3.new(1, 1.60000002, 1.29999995)
318
p9 = Instance.new("Part", m)
319
p9.BrickColor = BrickColor.new("Really black")
320
p9.FormFactor = Enum.FormFactor.Symmetric
321
p9.Size = Vector3.new(2, 1, 2)
322
p9.CFrame = CFrame.new(-1.76505995, 8.56096649, -3.40065479, -9.73168881e-007, -0.0995008349, -0.995037436, -1.70322267e-007, 0.995037675, -0.0995009243, 1, 1.13823972e-007, -6.80968242e-007)
323
p9.CanCollide = false
324
p9.Locked = true
325
p9.BottomSurface = Enum.SurfaceType.Smooth
326
p9.TopSurface = Enum.SurfaceType.Smooth
327
b9 = Instance.new("SpecialMesh", p9)
328
b9.MeshId = "http://www.roblox.com/asset/?id=12259089"
329
b9.TextureId = ""
330
b9.MeshType = Enum.MeshType.FileMesh
331
b9.Name = "Mesh"
332
b9.VertexColor = Vector3.new(0, 0, 0)
333
b9.Scale = Vector3.new(1.01999998, 1.04999995, 1.04999995)
334
p10 = Instance.new("Part", m)
335
p10.BrickColor = BrickColor.new("Really black")
336
p10.FormFactor = Enum.FormFactor.Symmetric
337
p10.Size = Vector3.new(1, 1, 1)
338
p10.CFrame = CFrame.new(-2.0207715, 9.06097031, -3.39961624, -1.10652763e-006, -0.683569431, -0.729885519, -2.85231891e-007, 0.729885638, -0.68356967, 1.00000012, -3.22293062e-007, -8.40051371e-007)
339
p10.CanCollide = false
340
p10.Locked = true
341
p10.BottomSurface = Enum.SurfaceType.Smooth
342
p10.TopSurface = Enum.SurfaceType.Smooth
343
b10 = Instance.new("SpecialMesh", p10)
344
b10.MeshId = "http://www.roblox.com/asset/?id=12212520"
345
b10.TextureId = ""
346
b10.MeshType = Enum.MeshType.FileMesh
347
b10.Name = "Mesh"
348
b10.VertexColor = Vector3.new(0, 0, 0)
349
b10.Scale = Vector3.new(1, 1.60000002, 1.29999995)
350
p11 = Instance.new("Part", m)
351
p11.BrickColor = BrickColor.new("Really black")
352
p11.FormFactor = Enum.FormFactor.Symmetric
353
p11.Size = Vector3.new(1, 1, 1)
354
p11.CFrame = CFrame.new(-2.16468835, 8.78595829, -3.40089417, -1.41617738e-006, -0.989475727, -0.144699216, -4.36450762e-007, 0.144699067, -0.989476085, 1.00000024, -9.47996682e-007, -7.38401468e-007)
355
p11.CanCollide = false
356
p11.Locked = true
357
p11.BottomSurface = Enum.SurfaceType.Smooth
358
p11.TopSurface = Enum.SurfaceType.Smooth
359
b11 = Instance.new("SpecialMesh", p11)
360
b11.MeshId = "http://www.roblox.com/asset/?id=12212520"
361
b11.TextureId = ""
362
b11.MeshType = Enum.MeshType.FileMesh
363
b11.Name = "Mesh"
364
b11.VertexColor = Vector3.new(0, 0, 0)
365
b11.Scale = Vector3.new(1, 1.60000002, 1.29999995)
366
p12 = Instance.new("Part", m)
367
p12.BrickColor = BrickColor.new("Really black")
368
p12.FormFactor = Enum.FormFactor.Custom
369
p12.Size = Vector3.new(1, 3.5, 1)
370
p12.CFrame = CFrame.new(-3.74216318, 6.74288082, -3.40101933, -1.20476273e-006, -0.553697288, 0.832718134, -3.31002866e-007, -0.832718611, -0.553697169, 1.00000036, -8.7345768e-007, 3.69213154e-007)
371
p12.CanCollide = false
372
p12.Locked = true
373
p12.BottomSurface = Enum.SurfaceType.Smooth
374
p12.TopSurface = Enum.SurfaceType.Smooth
375
b12 = Instance.new("SpecialMesh", p12)
376
b12.MeshId = "http://www.roblox.com/asset/?id=12212520"
377
b12.TextureId = ""
378
b12.MeshType = Enum.MeshType.FileMesh
379
b12.Name = "Mesh"
380
b12.VertexColor = Vector3.new(0, 0, 0)
381
b12.Scale = Vector3.new(1, 3, 1.29999995)
382
p13 = Instance.new("Part", m)
383
p13.BrickColor = BrickColor.new("Really black")
384
p13.FormFactor = Enum.FormFactor.Custom
385
p13.Size = Vector3.new(1, 2, 1)
386
p13.CFrame = CFrame.new(-3.32689047, 6.86741829, -3.40101862, -9.81709945e-007, -0.319307148, 0.947651446, -5.6545997e-007, -0.947651923, -0.31930691, 1.00000048, -8.39551717e-007, 1.79318391e-007)
387
p13.CanCollide = false
388
p13.Locked = true
389
p13.BottomSurface = Enum.SurfaceType.Smooth
390
p13.TopSurface = Enum.SurfaceType.Smooth
391
b13 = Instance.new("SpecialMesh", p13)
392
b13.MeshId = "http://www.roblox.com/asset/?id=12212520"
393
b13.TextureId = ""
394
b13.MeshType = Enum.MeshType.FileMesh
395
b13.Name = "Mesh"
396
b13.VertexColor = Vector3.new(0, 0, 0)
397
b13.Scale = Vector3.new(1, 3, 1.29999995)
398
p14 = Instance.new("Part", m)
399
p14.BrickColor = BrickColor.new("Really black")
400
p14.FormFactor = Enum.FormFactor.Custom
401
p14.Size = Vector3.new(1, 2, 1)
402
p14.CFrame = CFrame.new(-3.02689028, 7.96740961, -3.40101862, -1.33478545e-006, -0.750354111, 0.661036491, -5.20037702e-008, -0.661037207, -0.750354171, 1.0000006, -6.31296757e-007, 2.01137496e-007)
403
p14.CanCollide = false
404
p14.Locked = true
405
p14.BottomSurface = Enum.SurfaceType.Smooth
406
p14.TopSurface = Enum.SurfaceType.Smooth
407
b14 = Instance.new("SpecialMesh", p14)
408
b14.MeshId = "http://www.roblox.com/asset/?id=12212520"
409
b14.TextureId = ""
410
b14.MeshType = Enum.MeshType.FileMesh
411
b14.Name = "Mesh"
412
b14.VertexColor = Vector3.new(0, 0, 0)
413
b14.Scale = Vector3.new(1, 3, 1.29999995)
414
p15 = Instance.new("Part", m)
415
p15.BrickColor = BrickColor.new("Really black")
416
p15.FormFactor = Enum.FormFactor.Custom
417
p15.Size = Vector3.new(1, 2.5, 1)
418
p15.CFrame = CFrame.new(-2.96531463, 7.75924349, -2.90101862, 0.342019022, -0.520305753, 0.782499552, -1.1920929e-007, -0.832718909, -0.553697407, 0.939693451, 0.189374983, -0.284806281)
419
p15.CanCollide = false
420
p15.Locked = true
421
p15.BottomSurface = Enum.SurfaceType.Smooth
422
p15.TopSurface = Enum.SurfaceType.Smooth
423
b15 = Instance.new("SpecialMesh", p15)
424
b15.MeshId = "http://www.roblox.com/asset/?id=12212520"
425
b15.TextureId = ""
426
b15.MeshType = Enum.MeshType.FileMesh
427
b15.Name = "Mesh"
428
b15.VertexColor = Vector3.new(0, 0, 0)
429
b15.Scale = Vector3.new(1, 3, 1.29999995)
430
p16 = Instance.new("Part", m)
431
p16.BrickColor = BrickColor.new("Really black")
432
p16.FormFactor = Enum.FormFactor.Custom
433
p16.Size = Vector3.new(1, 2.5, 1)
434
p16.CFrame = CFrame.new(-2.96531439, 7.75924349, -3.80101967, -0.258820295, -0.534830391, 0.804343879, -1.78813934e-007, -0.832718968, -0.553697228, 0.96592629, -0.143308073, 0.215523779)
435
p16.CanCollide = false
436
p16.Locked = true
437
p16.BottomSurface = Enum.SurfaceType.Smooth
438
p16.TopSurface = Enum.SurfaceType.Smooth
439
b16 = Instance.new("SpecialMesh", p16)
440
b16.MeshId = "http://www.roblox.com/asset/?id=12212520"
441
b16.TextureId = ""
442
b16.MeshType = Enum.MeshType.FileMesh
443
b16.Name = "Mesh"
444
b16.VertexColor = Vector3.new(0, 0, 0)
445
b16.Scale = Vector3.new(1, 3, 1.29999995)
446
p17 = Instance.new("Part", m)
447
p17.BrickColor = BrickColor.new("Really black")
448
p17.FormFactor = Enum.FormFactor.Custom
449
p17.Size = Vector3.new(1, 2.4000001, 1)
450
p17.CFrame = CFrame.new(-2.69075108, 7.07788849, -3.40101933, -1.13248825e-006, -0.319307148, 0.947651625, -1.1920929e-006, -0.947652161, -0.319306791, 1.0000006, -1.54972076e-006, 1.04308128e-007)
451
p17.CanCollide = false
452
p17.Locked = true
453
p17.BottomSurface = Enum.SurfaceType.Smooth
454
p17.TopSurface = Enum.SurfaceType.Smooth
455
b17 = Instance.new("SpecialMesh", p17)
456
b17.MeshId = "http://www.roblox.com/asset/?id=12212520"
457
b17.TextureId = ""
458
b17.MeshType = Enum.MeshType.FileMesh
459
b17.Name = "Mesh"
460
b17.VertexColor = Vector3.new(0, 0, 0)
461
b17.Scale = Vector3.new(1, 3, 1.29999995)
462
p18 = Instance.new("Part", m)
463
p18.BrickColor = BrickColor.new("Really black")
464
p18.FormFactor = Enum.FormFactor.Custom
465
p18.Size = Vector3.new(2, 2, 2)
466
p18.CFrame = CFrame.new(-1.70003319, 8.71796608, -3.40004444, -2.37434961e-006, 1.78813934e-007, 1.00000036, -2.35242567e-007, 1.00000072, 3.27825546e-007, -1.0000006, 7.95440158e-009, -2.91315405e-006)
467
p18.CanCollide = false
468
p18.Locked = true
469
p18.BottomSurface = Enum.SurfaceType.Smooth
470
p18.TopSurface = Enum.SurfaceType.Smooth
471
b18 = Instance.new("SpecialMesh", p18)
472
b18.MeshId = "http://www.roblox.com/asset/?id=16627529"
473
b18.TextureId = ""
474
b18.MeshType = Enum.MeshType.FileMesh
475
b18.Name = "Mesh"
476
b18.VertexColor = Vector3.new(0, 0, 0)
477
b18.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
478
w1 = Instance.new("Weld", p1)
479
w1.Name = "Head_Weld"
480
w1.Part0 = p1
481
w1.C0 = CFrame.new(3.40111661, -0.744508088, 8.58160019, -5.48362732e-006, 3.27825546e-007, 1, -0.978699088, -0.205299854, -5.30481339e-006, 0.205299824, -0.978699148, 1.49011612e-006)
482
w1.Part1 = p2
483
w1.C1 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
484
w2 = Instance.new("Weld", p2)
485
w2.Name = "Part_Weld"
486
w2.Part0 = p2
487
w2.C0 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
488
w2.Part1 = p3
489
w2.C1 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
490
w3 = Instance.new("Weld", p3)
491
w3.Name = "Part_Weld"
492
w3.Part0 = p3
493
w3.C0 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
494
w3.Part1 = p4
495
w3.C1 = CFrame.new(3.40017533, -8.8479538, -1.77979064, 5.78165054e-006, -1.38599077e-007, 1, 3.46098972e-008, 1, 1.38598878e-007, -1, 3.46090907e-008, 5.78165054e-006)
496
w4 = Instance.new("Weld", p4)
497
w4.Name = "Part_Weld"
498
w4.Part0 = p4
499
w4.C0 = CFrame.new(3.40017533, -8.8479538, -1.77979064, 5.78165054e-006, -1.38599077e-007, 1, 3.46098972e-008, 1, 1.38598878e-007, -1, 3.46090907e-008, 5.78165054e-006)
500
w4.Part1 = p5
501
w4.C1 = CFrame.new(3.40004182, -8.46796036, -1.70004117, -3.57627869e-007, -5.89495883e-008, 0.99999994, 2.53247009e-007, 1, 5.89496665e-008, -0.99999994, 2.53247009e-007, -3.57627869e-007)
502
w5 = Instance.new("Weld", p5)
503
w5.Name = "Part_Weld"
504
w5.Part0 = p5
505
w5.C0 = CFrame.new(3.40004182, -8.46796036, -1.70004117, -3.57627869e-007, -5.89495883e-008, 0.99999994, 2.53247009e-007, 1, 5.89496665e-008, -0.99999994, 2.53247009e-007, -3.57627869e-007)
506
w5.Part1 = p6
507
w5.C1 = CFrame.new(3.44990563, -8.58795738, -1.89968324, -5.96046448e-007, -9.85101565e-008, 1, 4.91661183e-007, 1, 9.85104407e-008, -1, 4.9166124e-007, -5.96046448e-007)
508
w6 = Instance.new("Weld", p6)
509
w6.Name = "Part_Weld"
510
w6.Part0 = p6
511
w6.C0 = CFrame.new(3.44990563, -8.58795738, -1.89968324, -5.96046448e-007, -9.85101565e-008, 1, 4.91661183e-007, 1, 9.85104407e-008, -1, 4.9166124e-007, -5.96046448e-007)
512
w6.Part1 = p7
513
w6.C1 = CFrame.new(3.50097466, -8.31796741, -1.89919162, -4.76837158e-007, -9.85101849e-008, 0.99999994, 4.91661126e-007, 1, 9.85104265e-008, -0.99999994, 4.91661183e-007, -4.76837158e-007)
514
w7 = Instance.new("Weld", p7)
515
w7.Name = "Part_Weld"
516
w7.Part0 = p7
517
w7.C0 = CFrame.new(3.50097466, -8.31796741, -1.89919162, -4.76837158e-007, -9.85101849e-008, 0.99999994, 4.91661126e-007, 1, 9.85104265e-008, -0.99999994, 4.91661183e-007, -4.76837158e-007)
518
w7.Part1 = p8
519
w7.C1 = CFrame.new(3.40101647, 2.43280101, 7.72691393, -1.1920929e-006, -2.08616257e-007, 1, -0.805111527, -0.593123555, -9.83476639e-007, 0.593123496, -0.805111527, 4.17232513e-007)
520
w8 = Instance.new("Weld", p8)
521
w8.Name = "Part_Weld"
522
w8.Part0 = p8
523
w8.C0 = CFrame.new(3.40101647, 2.43280101, 7.72691393, -1.1920929e-006, -2.08616257e-007, 1, -0.805111527, -0.593123555, -9.83476639e-007, 0.593123496, -0.805111527, 4.17232513e-007)
524
w8.Part1 = p9
525
w8.C1 = CFrame.new(3.40065455, -8.6941061, -0.904481649, -8.34465027e-007, -1.67638063e-007, 1.00000012, -0.0995008498, 0.995037496, 1.00582838e-007, -0.995037615, -0.0995008498, -8.34465027e-007)
526
w9 = Instance.new("Weld", p9)
527
w9.Name = "Part_Weld"
528
w9.Part0 = p9
529
w9.C0 = CFrame.new(3.40065455, -8.6941061, -0.904481649, -8.34465027e-007, -1.67638063e-007, 1.00000012, -0.0995008498, 0.995037496, 1.00582838e-007, -0.995037615, -0.0995008498, -8.34465027e-007)
530
w9.Part1 = p10
531
w9.C1 = CFrame.new(3.39961672, -7.99480963, 4.71886492, -9.53674316e-007, -2.98023224e-007, 1, -0.683569372, 0.729885519, -4.47034836e-007, -0.729885459, -0.683569431, -9.53674316e-007)
532
w10 = Instance.new("Weld", p10)
533
w10.Name = "Part_Weld"
534
w10.Part0 = p10
535
w10.C0 = CFrame.new(3.39961672, -7.99480963, 4.71886492, -9.53674316e-007, -2.98023224e-007, 1, -0.683569372, 0.729885519, -4.47034836e-007, -0.729885459, -0.683569431, -9.53674316e-007)
536
w10.Part1 = p11
537
w10.C1 = CFrame.new(3.40089583, -3.41323304, 8.38025856, -1.31130219e-006, -4.76837158e-007, 1.00000012, -0.989475787, 0.144699097, -1.07288361e-006, -0.144699246, -0.989475787, -7.15255737e-007)
538
w11 = Instance.new("Weld", p11)
539
w11.Name = "Part_Weld"
540
w11.Part0 = p11
541
w11.C0 = CFrame.new(3.40089583, -3.41323304, 8.38025856, -1.31130219e-006, -4.76837158e-007, 1.00000012, -0.989475787, 0.144699097, -1.07288361e-006, -0.144699246, -0.989475787, -7.15255737e-007)
542
w11.Part1 = p12
543
w11.C1 = CFrame.new(3.40101814, 3.54288888, 6.84968376, -9.53674316e-007, -4.47034836e-007, 1, -0.553697109, -0.832718134, -9.23871994e-007, 0.832718134, -0.553697109, 6.55651093e-007)
544
w12 = Instance.new("Weld", p12)
545
w12.Name = "Part_Weld"
546
w12.Part0 = p12
547
w12.C0 = CFrame.new(3.40101814, 3.54288888, 6.84968376, -9.53674316e-007, -4.47034836e-007, 1, -0.553697109, -0.832718134, -9.23871994e-007, 0.832718134, -0.553697109, 6.55651093e-007)
548
w12.Part1 = p13
549
w12.C1 = CFrame.new(3.40102005, 5.44561195, 5.34554911, -8.34465027e-007, -6.40749931e-007, 1.00000012, -0.319307029, -0.947651505, -8.19563866e-007, 0.947651386, -0.319307029, 3.57627869e-007)
550
w13 = Instance.new("Weld", p13)
551
w13.Name = "Part_Weld"
552
w13.Part0 = p13
553
w13.C0 = CFrame.new(3.40102005, 5.44561195, 5.34554911, -8.34465027e-007, -6.40749931e-007, 1.00000012, -0.319307029, -0.947651505, -8.19563866e-007, 0.947651386, -0.319307029, 3.57627869e-007)
554
w13.Part1 = p14
555
w13.C1 = CFrame.new(3.40101624, 2.99550176, 7.97925997, -9.53674316e-007, -1.49011612e-007, 1, -0.750353813, -0.661036491, -8.64267349e-007, 0.661036491, -0.750353813, 5.36441803e-007)
556
w14 = Instance.new("Weld", p14)
557
w14.Name = "Part_Weld"
558
w14.Part0 = p14
559
w14.C0 = CFrame.new(3.40101624, 2.99550176, 7.97925997, -9.53674316e-007, -1.49011612e-007, 1, -0.750353813, -0.661036491, -8.64267349e-007, 0.661036491, -0.750353813, 5.36441803e-007)
560
w14.Part1 = p15
561
w14.C1 = CFrame.new(3.74026394, 5.46776819, 5.79039907, 0.34201923, -3.27825546e-007, 0.939692974, -0.520305395, -0.832718134, 0.189374775, 0.782499313, -0.553697109, -0.284805775)
562
w15 = Instance.new("Weld", p15)
563
w15.Name = "Part_Weld"
564
w15.Part0 = p15
565
w15.C0 = CFrame.new(3.74026394, 5.46776819, 5.79039907, 0.34201923, -3.27825546e-007, 0.939692974, -0.520305395, -0.832718134, 0.189374775, 0.782499313, -0.553697109, -0.284805775)
566
w15.Part1 = p16
567
w15.C1 = CFrame.new(2.90401983, 4.33060169, 7.50061178, -0.258819938, -2.68220901e-007, 0.965925574, -0.534830093, -0.832718134, -0.143308043, 0.80434382, -0.55369705, 0.215523928)
568
w16 = Instance.new("Weld", p16)
569
w16.Name = "Part_Weld"
570
w16.Part0 = p16
571
w16.C0 = CFrame.new(2.90401983, 4.33060169, 7.50061178, -0.258819938, -2.68220901e-007, 0.965925574, -0.534830093, -0.832718134, -0.143308043, 0.80434382, -0.55369705, 0.215523928)
572
w16.Part1 = p17
573
w16.C1 = CFrame.new(3.4010253, 5.84818506, 4.80991411, -8.56413749e-007, -1.3483392e-006, 1, -0.31930685, -0.947651386, -1.55121427e-006, 0.947651386, -0.31930685, 3.81047698e-007)
574
w17 = Instance.new("Weld", p17)
575
w17.Name = "Part_Weld"
576
w17.Part0 = p17
577
w17.C0 = CFrame.new(3.4010253, 5.84818506, 4.80991411, -8.56413749e-007, -1.3483392e-006, 1, -0.31930685, -0.947651386, -1.55121427e-006, 0.947651386, -0.31930685, 3.81047698e-007)
578
w17.Part1 = p18
579
w17.C1 = CFrame.new(-3.40004683, -8.71796036, 1.70002675, -2.6504224e-006, -7.89943471e-008, -1, -2.47197018e-008, 1, -7.89942831e-008, 1, 2.47194887e-008, -2.6504224e-006)
580
m.Parent = char
581
m:MakeJoints()
582
----------------------------------------------------
583
local cor = Instance.new("Part", char.Hair)
584
cor.Name = "Link"
585
cor.Locked = true
586
cor.BottomSurface = 0
587
cor.CanCollide = false
588
cor.Size = Vector3.new(1, 9, 1)
589
cor.Transparency = 1
590
cor.TopSurface = 0
591
corw = Instance.new("Weld", cor)
592
corw.Part0 = hed
593
corw.Part1 = cor
594
corw.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
595
corw.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
596
weld1 = Instance.new("Weld", char.Hair)
597
weld1.Part0 = cor
598
weld1.Part1 = char.Hair.Head
599
weld1.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
600
----------------------------------------------------
601
GroundWave1 = function()
602
	local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
603
	local Colors = {"Bright red", "Really black"}
604
		local wave = Instance.new("Part", torso)
605
		wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
606
		wave.Anchored = true
607
		wave.CanCollide = false
608
		wave.Locked = true
609
		wave.Size = Vector3.new(1, 1, 1)
610
		wave.TopSurface = "Smooth"
611
		wave.BottomSurface = "Smooth"
612
		wave.Transparency = 0.35
613
		wave.CFrame = HandCF
614
		wm = Instance.new("SpecialMesh", wave)
615
		wm.MeshId = "rbxassetid://3270017"
616
		coroutine.wrap(function()
617
		for i = 1, 30, 1 do
618
		wm.Scale = Vector3.new(1 + i*1.2, 1 + i*1.2, 1)
619
		wave.Size = wm.Scale
620
		wave.CFrame = HandCF
621
		wave.Transparency = i/30
622
		wait()
623
		end
624
		wait()
625
		wave:Destroy()
626
	end)()
627
end
628
----------------------------------------------------
629
GroundWave = function()
630
        if Transforming == true then
631
                local wave = Instance.new("Part", torso)
632
                wave.BrickColor = BrickColor.new("Really black")
633
                wave.Anchored = true
634
                wave.CanCollide = false
635
                wave.Locked = true
636
                wave.Size = Vector3.new(1, 1, 1)
637
                wave.TopSurface = "Smooth"
638
                wave.BottomSurface = "Smooth"
639
                wave.Transparency = 0.35
640
                wave.CFrame = fx.CFrame
641
                wm = Instance.new("SpecialMesh", wave)
642
                wm.MeshType = "Sphere"
643
                wm.Scale = Vector3.new(1,1,1)
644
                coroutine.wrap(function()
645
                for i = 1, 18, 1 do
646
                wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
647
                --wave.Size = wm.Scale
648
                wave.CFrame = fx.CFrame
649
                wave.Transparency = i/14
650
                wait()
651
                end
652
                wait()
653
                wave:Destroy()
654
        end)()
655
        elseif Transforming == false then
656
        wait()
657
        end
658
end
659
660
for i = 1, 100 do rs:wait()
661
        fx.CFrame = torso.CFrame
662
end
663
664
Spawn(function()
665
	while wait(1) do
666
		GroundWave()
667
	end
668
end)
669
670
wait(4)
671
672
Transforming = false
673
674
for i = 1, 20 do rs:wait()
675
        fx.Transparency = fx.Transparency + (1/20)
676
        fx.CFrame = torso.CFrame
677
        fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
678
        rs:wait()
679
end
680
681
local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
682
        local wave = Instance.new("Part", torso)
683
        wave.BrickColor = BrickColor.new("Institutional white")
684
        wave.Anchored = true
685
        wave.CanCollide = false
686
        wave.Locked = true
687
        wave.Size = Vector3.new(1, 1, 1)
688
        wave.TopSurface = "Smooth"
689
        wave.BottomSurface = "Smooth"
690
        wave.Transparency = 0.35
691
        wave.CFrame = HandCF
692
        wm = Instance.new("SpecialMesh", wave)
693
        wm.MeshId = "rbxassetid://3270017"
694
        coroutine.wrap(function()
695
        for i = 1, 14, 1 do
696
        wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
697
        wave.Size = wm.Scale
698
        wave.CFrame = HandCF
699
        wave.Transparency = i/14
700
        wait()
701
        end
702
        wait()
703
        wave:Destroy()
704
end)()
705
hum.WalkSpeed = 16
706
----------------------------------------------------
707
Blast = function()
708
	local Colors = {"Really red", "Really black"}
709
		local wave = Instance.new("Part", torso)
710
		wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
711
		wave.Anchored = true
712
		wave.CanCollide = false
713
		wave.Locked = true
714
		wave.Size = Vector3.new(1, 1, 1)
715
		wave.TopSurface = "Smooth"
716
		wave.BottomSurface = "Smooth"
717
		wave.Transparency = 0.35
718
		wave.CFrame = rarm.CFrame
719
		wm = Instance.new("SpecialMesh", wave)
720
		wm.MeshType = "Sphere"
721
		wm.Scale = Vector3.new(1,1,1)
722
		z = Instance.new("Sound",wave)
723
		z.SoundId = "rbxassetid://237035051"
724
		z.Volume = 1
725
		z.Pitch = .9
726
		z:Play()
727
		coroutine.wrap(function()
728
		for i = 1, 30, 1 do
729
		wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
730
		--wave.Size = wm.Scale
731
		wave.CFrame = rarm.CFrame
732
		wave.Transparency = (1/14)
733
		rs:wait()
734
		end
735
		rs:wait()
736
		wave:Destroy()
737
		z:Destroy()
738
	end)()
739
end
740
----------------------------------------------------
741
rarm.Touched:connect(function(ht)
742
    hit = ht.Parent
743
    if ht and hit:IsA("Model") then
744
            if hit:FindFirstChild("Humanoid") then
745
                if hit.Name ~= p.Name then
746
                    if Debounces.RPunch == true and Debounces.RPunched == false then
747
                            Debounces.RPunched = true
748
                                hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
749
                                    if Debounces.ks==true then
750
                                    z = Instance.new("Sound",hed)
751
                                    z.SoundId = "rbxassetid://169380525"
752
                                                                        z.Pitch = ptz[math.random(1,#ptz)]
753
                                    z.Volume = 1
754
                                    z:Play()
755
                                    end
756
                            wait(.2)
757
                            Debounces.RPunched = false
758
                    end
759
                end
760
            end
761
    elseif ht and hit:IsA("Hat") then
762
        if hit.Parent.Name ~= p.Name then
763
            if hit.Parent:FindFirstChild("Humanoid") then
764
                   if Debounces.RPunch == true and Debounces.RPunched == false then
765
                            Debounces.RPunched = true
766
                            hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
767
                                    if Debounces.ks==true then
768
                                    z = Instance.new("Sound",hed)
769
                                    z.SoundId = "rbxassetid://169380525"
770
                                                                        z.Pitch = ptz[math.random(1,#ptz)]
771
                                    z.Volume = 1
772
                                    z:Play()
773
                                    end
774
                            wait(.2)
775
                Debounces.RPunched = false
776
                                end
777
            end
778
        end
779
    end
780
end)
781
larm.Touched:connect(function(ht)
782
    hit = ht.Parent
783
    if ht and hit:IsA("Model") then
784
            if hit:FindFirstChild("Humanoid") then
785
                if hit.Name ~= p.Name then
786
                    if Debounces.LPunch == true and Debounces.LPunched == false then
787
                            Debounces.LPunched = true
788
                                hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
789
                                    if Debounces.ks2==true then
790
                                    z = Instance.new("Sound",hed)
791
                                    z.SoundId = "rbxassetid://169380525"
792
                                                                        z.Pitch = ptz[math.random(1,#ptz)]
793
                                    z.Volume = 1
794
                                    z:Play()
795
                                    end
796
                            wait(.2)
797
                        Debounces.LPunched = false
798
                    end
799
                end
800
            end
801
    elseif ht and hit:IsA("Hat") then
802
        if hit.Parent.Name ~= p.Name then
803
            if hit.Parent:FindFirstChild("Humanoid") then
804
                   if Debounces.LPunch == true and Debounces.LPunched == false then
805
                            Debounces.LPunched = true
806
                            hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
807
                                    if Debounces.ks2==true then
808
                                    z = Instance.new("Sound",hed)
809
                                    z.SoundId = "rbxassetid://169380525"
810
                                                                        z.Pitch = ptz[math.random(1,#ptz)]
811
                                    z.Volume = 1
812
                                    z:Play()
813
                                    end
814
                            wait(.2)
815
                Debounces.LPunched = false
816
                                end
817
            end
818
        end
819
    end
820
end)
821
----------------------------------------------------
822
mod4 = Instance.new("Model",char)
823
824
ptez = {0.7, 0.8, 0.9, 1}
825
826
function FindNearestTorso(Position,Distance,SinglePlayer)
827
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
828
        local List = {}
829
        for i,v in pairs(workspace:GetChildren())do
830
            if v:IsA("Model")then
831
                if v:findFirstChild("Torso")then
832
                    if v ~= char then
833
                        if(v.Torso.Position -Position).magnitude <= Distance then
834
                            table.insert(List,v)
835
                        end
836
                    end
837
                end
838
            end
839
        end
840
    return List
841
end
842
843
function Punch()
844
    part=Instance.new('Part',mod4)
845
    part.Anchored=true
846
    part.CanCollide=false
847
    part.FormFactor='Custom'
848
    part.Size=Vector3.new(.2,.2,.2)
849
    part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
850
    part.Transparency=.7
851
    part.BrickColor=BrickColor.new('Really black')
852
    mesh=Instance.new('SpecialMesh',part)
853
    mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
854
    mesh.Scale=Vector3.new(3,3,3)
855
    part2=Instance.new('Part',mod4)
856
    part2.Anchored=true
857
    part2.CanCollide=false
858
    part2.FormFactor='Custom'
859
    part2.Size=Vector3.new(.2,.2,.2)
860
    part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
861
    part2.Transparency=.7
862
    part2.BrickColor=BrickColor.new('Really red')
863
    mesh2=Instance.new('SpecialMesh',part2)
864
    mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
865
    mesh2.Scale=Vector3.new(3,1.5,3)
866
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
867
        if v:FindFirstChild('Humanoid') then
868
            v.Humanoid:TakeDamage(math.random(2,6))
869
        end
870
    end
871
    coroutine.resume(coroutine.create(function()
872
        for i=0,0.62,0.4 do
873
            wait()
874
            part.CFrame=part.CFrame
875
            part.Transparency=i
876
            mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
877
            part2.CFrame=part2.CFrame
878
            part2.Transparency=i
879
            mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
880
            end
881
        part.Parent=nil
882
        part2.Parent=nil
883
    end))
884
end
885
----------------------------------------------------
886
rarm.Touched:connect(function(ht)
887
    hit = ht.Parent
888
    if ht and hit:IsA("Model") then
889
            if hit:FindFirstChild("Humanoid") then
890
                if hit.Name ~= p.Name then
891
                    if Debounces.RPunch == true and Debounces.RPunched == false then
892
                            Debounces.RPunched = true
893
                                hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
894
                                    if Debounces.ks==true then
895
                                    z = Instance.new("Sound",hed)
896
                                    z.SoundId = "rbxassetid://169380525"
897
									z.Pitch = ptz[math.random(1,#ptz)]
898
                                    z.Volume = 1
899
                                    z:Play()
900
                                    end
901
                            wait(.2)
902
                            Debounces.RPunched = false
903
                    end
904
                end
905
            end
906
    elseif ht and hit:IsA("Hat") then
907
        if hit.Parent.Name ~= p.Name then
908
            if hit.Parent:FindFirstChild("Humanoid") then
909
                   if Debounces.RPunch == true and Debounces.RPunched == false then
910
                            Debounces.RPunched = true
911
                            hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
912
                                    if Debounces.ks==true then
913
                                    z = Instance.new("Sound",hed)
914
                                    z.SoundId = "rbxassetid://169380525"
915
									z.Pitch = ptz[math.random(1,#ptz)]
916
                                    z.Volume = 1
917
                                    z:Play()
918
                                    end
919
                            wait(.2)
920
                Debounces.RPunched = false
921
				end
922
            end
923
        end
924
    end
925
end)
926
larm.Touched:connect(function(ht)
927
    hit = ht.Parent
928
    if ht and hit:IsA("Model") then
929
            if hit:FindFirstChild("Humanoid") then
930
                if hit.Name ~= p.Name then
931
                    if Debounces.LPunch == true and Debounces.LPunched == false then
932
                            Debounces.LPunched = true
933
                                hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
934
                                    if Debounces.ks2==true then
935
                                    z = Instance.new("Sound",hed)
936
                                    z.SoundId = "rbxassetid://169380525"
937
									z.Pitch = ptz[math.random(1,#ptz)]
938
                                    z.Volume = 1
939
                                    z:Play()
940
                                    end
941
                            wait(.2)
942
                            Debounces.LPunched = false
943
                    end
944
                end
945
            end
946
    elseif ht and hit:IsA("Hat") then
947
        if hit.Parent.Name ~= p.Name then
948
            if hit.Parent:FindFirstChild("Humanoid") then
949
                   if Debounces.LPunch == true and Debounces.LPunched == false then
950
                            Debounces.LPunched = true
951
                            hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
952
                                    if Debounces.ks2==true then
953
                                    z = Instance.new("Sound",hed)
954
                                    z.SoundId = "rbxassetid://169380525"
955
									z.Pitch = ptz[math.random(1,#ptz)]
956
                                    z.Volume = 1
957
                                    z:Play()
958
                                    end
959
                            wait(.2)
960
                Debounces.LPunched = false
961
				end
962
            end
963
        end
964
    end
965
end)
966
----------------------------------------------------
967
local player = game.Players.LocalPlayer
968
local pchar = player.Character
969
local mouse = player:GetMouse()
970
local cam = workspace.CurrentCamera
971
972
local rad = math.rad
973
974
local keysDown = {}
975
local flySpeed = 0
976
local MAX_FLY_SPEED = 150
977
978
local canFly = false
979
local flyToggled = false
980
981
local forward, side = 0, 0
982
local lastForward, lastSide = 0, 0
983
984
local floatBP = Instance.new("BodyPosition")
985
floatBP.maxForce = Vector3.new(0, math.huge, 0)
986
local flyBV = Instance.new("BodyVelocity")
987
flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
988
local turnBG = Instance.new("BodyGyro")
989
turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
990
991
mouse.KeyDown:connect(function(key)
992
        keysDown[key] = true
993
994
        if key == "f" then
995
                flyToggled = not flyToggled
996
997
        if not flyToggled then
998
                stanceToggle = "Normal"
999
                floatBP.Parent = nil
1000
                flyBV.Parent = nil
1001
                turnBG.Parent = nil
1002
                root.Velocity = Vector3.new()
1003
                pchar.Humanoid.PlatformStand = false
1004
        end
1005
end
1006
1007
end)
1008
mouse.KeyUp:connect(function(key)
1009
        keysDown[key] = nil
1010
end)
1011
1012
local function updateFly()
1013
1014
        if not flyToggled then return end
1015
1016
        lastForward = forward
1017
        lastSide = side
1018
1019
        forward = 0
1020
        side = 0
1021
1022
        if keysDown.w then
1023
                forward = forward + 1
1024
        end
1025
        if keysDown.s then
1026
                forward = forward - 1
1027
        end
1028
        if keysDown.a then
1029
                side = side - 1
1030
        end
1031
        if keysDown.d then
1032
                side = side + 1
1033
        end
1034
1035
        canFly = (forward ~= 0 or side ~= 0)
1036
1037
        if canFly then
1038
                stanceToggle = "Floating"
1039
                turnBG.Parent = root
1040
                floatBP.Parent = nil
1041
                flyBV.Parent = root
1042
1043
                flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
1044
                if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
1045
        else
1046
                floatBP.position = root.Position
1047
                floatBP.Parent = root
1048
1049
                flySpeed = flySpeed - 1
1050
                if flySpeed < 0 then flySpeed = 0 end
1051
        end
1052
1053
        local camCF = cam.CoordinateFrame
1054
        local in_forward = canFly and forward or lastForward
1055
        local in_side = canFly and side or lastSide
1056
1057
        flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
1058
in_forward * 0.2, 0).p) - camCF.p) * flySpeed
1059
1060
        turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
1061
0)
1062
end
1063
1064
game:service'RunService'.RenderStepped:connect(function()
1065
        if flyToggled then
1066
                pchar.Humanoid.PlatformStand = true
1067
        end
1068
        updateFly()
1069
end)
1070
-------------------------------
1071
mouse.KeyDown:connect(function(key)
1072
	if key == "q" then
1073
		if Debounces.CanAttack == true then
1074
			Debounces.CanAttack = false
1075
			Debounces.NoIdl = true
1076
			Debounces.on = true
1077
			function FindNearestTorso(Position,Distance,SinglePlayer)
1078
				if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1079
					local List = {}
1080
					for i,v in pairs(workspace:GetChildren())do
1081
						if v:IsA("Model")then
1082
							if v:findFirstChild("Torso")then
1083
								if v ~= char then
1084
									if(v.Torso.Position -Position).magnitude <= Distance then
1085
										table.insert(List,v)
1086
									end
1087
								end
1088
							end
1089
						end
1090
					end
1091
				return List
1092
			end
1093
	z = Instance.new("Sound",hed)
1094
	z.SoundId = "rbxassetid://232213955"
1095
	z.Pitch = 1
1096
	z.Volume = 1
1097
	wait(0.2)
1098
	z:Play()
1099
	sp = Instance.new("Part",rarm)
1100
	sp.Anchored = true
1101
	sp.CanCollide = false
1102
	sp.Locked = true
1103
	sp.Transparency = 0
1104
	sp.Material = "Neon"
1105
	sp.Size = Vector3.new(1,1,1)
1106
	sp.TopSurface = "SmoothNoOutlines"
1107
	sp.BottomSurface = "SmoothNoOutlines"
1108
	sp.BrickColor = BrickColor.new("Bright red")
1109
	spm = Instance.new("SpecialMesh",sp)
1110
	spm.MeshType = "Sphere"
1111
	spm.Scale = Vector3.new(21,21,21)
1112
	sp2 = Instance.new("Part", rarm)
1113
	sp2.Name = "Energy"
1114
	sp2.BrickColor = BrickColor.new("Bright red")
1115
	sp2.Size = Vector3.new(1, 1, 1)
1116
	sp2.Shape = "Ball"
1117
	sp2.CanCollide = false
1118
	sp2.Anchored = true
1119
	sp2.Locked = true
1120
	sp2.TopSurface = 0
1121
	sp2.BottomSurface = 0
1122
	sp2.Transparency = 1
1123
	spm2 = Instance.new("SpecialMesh",sp2)
1124
	spm2.MeshId = "rbxassetid://9982590"
1125
	spm2.Scale = Vector3.new(2,2,2)
1126
	for i = 1, 20 do
1127
		spm.Scale = spm.Scale - Vector3.new(1,1,1)
1128
		sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
1129
		rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
1130
		larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
1131
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
1132
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
1133
		lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
1134
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
1135
		if Debounces.on == false then break end
1136
		rs:wait()
1137
	end
1138
	for i = 1, 100, 20 do rs:wait()
1139
		sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
1140
	end
1141
	for i = 1, 20 do
1142
		sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
1143
		rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
1144
		larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
1145
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
1146
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
1147
		lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
1148
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
1149
		if Debounces.on == false then break end
1150
		rs:wait()
1151
	end
1152
	sp.Transparency = 1
1153
	for i = 1, 20 do
1154
		rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
1155
		larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
1156
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
1157
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
1158
		lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
1159
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
1160
		if Debounces.on == false then break end
1161
		rs:wait()
1162
	end
1163
	wait(1)
1164
	sp.Transparency = 0
1165
	sp2.Transparency = 0.84
1166
	for i = 1, 20 do
1167
		--spm.Scale = spm.Scale - Vector3.new(1,1,1)
1168
		sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
1169
		sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
1170
		rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
1171
		larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
1172
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
1173
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
1174
		lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
1175
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
1176
		if Debounces.on == false then break end
1177
		rs:wait()
1178
	end
1179
	for i = 1, 2880, 50 do
1180
		rs:wait()
1181
		sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
1182
		sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
1183
		rs:wait()
1184
	end
1185
	sp:Destroy()
1186
	sp2:Destroy()
1187
	local X = Instance.new("Part",char)
1188
	local O = Instance.new("ObjectValue",X)
1189
	O.Name = "creator"
1190
	X.Locked = true
1191
	X.Name = "Shell"
1192
	X.Anchored = false
1193
	X.CanCollide = false
1194
	X.Transparency = 0
1195
	X.Reflectance = 0
1196
	X.BottomSurface = 0
1197
	X.TopSurface = 0
1198
	X.Shape = 0
1199
	local V = Instance.new("ObjectValue",X)
1200
	V.Value = char
1201
	V.Name = "creator"
1202
	X.BrickColor = BrickColor.new("Bright red")
1203
	X.Size = Vector3.new(2,2,2)
1204
	X.Material = "Neon"
1205
	local Z = Instance.new("SpecialMesh",X)
1206
	Z.MeshType = "Sphere"
1207
	Z.Scale = Vector3.new(0.5,0.5,1)
1208
	X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
1209
	local bv = Instance.new("BodyVelocity",X)
1210
	bv.maxForce = Vector3.new(99999,99999,99999)
1211
	X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
1212
	bv.velocity = X.CFrame.lookVector*65
1213
1214
	Explode = X.Touched:connect(function(hit)
1215
		if hit ~= char and hit.Name ~= "Shell" then
1216
			local cf = X.CFrame
1217
			bv:Destroy()
1218
			X.Anchored = true
1219
			Z:Remove()
1220
			Explode:disconnect()
1221
			X.Size = Vector3.new(3,3,3)
1222
			X.Touched:connect(function(hit) end)
1223
			X.CanCollide = false
1224
			local part3 = Instance.new("Part", rarm)
1225
			part3.Anchored=true
1226
			part3.CanCollide=false
1227
			part3.Locked = true
1228
			part3.TopSurface = "SmoothNoOutlines"
1229
			part3.BottomSurface = "SmoothNoOutlines"
1230
			part3.FormFactor='Custom'
1231
			part3.Size=Vector3.new(1,1, 1)
1232
			part3.CFrame=X.CFrame
1233
			part3.Transparency=0
1234
			part3.BrickColor=BrickColor.new("Bright red")
1235
			local mesh3 = Instance.new("SpecialMesh",part3)
1236
			mesh3.MeshType = "Sphere"
1237
			mesh3.Scale = Vector3.new(1,1,1)
1238
			--debris:AddItem(X,8)
1239
			local part4 = Instance.new("Part", rarm)
1240
			part4.Material = "Neon"
1241
			part4.Anchored=true
1242
			part4.CanCollide=false
1243
			part4.Locked = true
1244
			part4.TopSurface = "SmoothNoOutlines"
1245
			part4.BottomSurface = "SmoothNoOutlines"
1246
			part4.FormFactor='Custom'
1247
			part4.Size=Vector3.new(1,1, 1)
1248
			part4.CFrame=X.CFrame
1249
			part4.Transparency=0
1250
			part4.BrickColor=BrickColor.new("Really red")
1251
			local mesh4 = Instance.new("SpecialMesh",part4)
1252
			mesh4.MeshType = "Sphere"
1253
			mesh4.Scale = Vector3.new(.5,.5,.5)
1254
			local part7 = Instance.new("Part", rarm)
1255
			part7.Material = "Neon"
1256
			part7.Anchored=true
1257
			part7.CanCollide=false
1258
			part7.Locked = true
1259
			part7.TopSurface = "SmoothNoOutlines"
1260
			part7.BottomSurface = "SmoothNoOutlines"
1261
			part7.FormFactor='Custom'
1262
			part7.Size=Vector3.new(1,1, 1)
1263
			part7.CFrame=X.CFrame
1264
			part7.Transparency=0
1265
			part7.BrickColor=BrickColor.new("Really black")
1266
			local mesh7 = Instance.new("SpecialMesh",part7)
1267
			mesh7.MeshType = "Sphere"
1268
			mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
1269
		--[[X.Touched:connect(function(ht)
1270
				hit = ht.Parent
1271
			if ht and hit:IsA("Model") then
1272
					if hit:FindFirstChild("Humanoid") then
1273
						if hit.Name ~= p.Name then
1274
							hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
1275
							wait(.3)
1276
						end
1277
					end
1278
			elseif ht and hit:IsA("Hat") then
1279
				if hit.Parent.Name ~= p.Name then
1280
					if hit.Parent:FindFirstChild("Humanoid") then
1281
						hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
1282
						wait(.3)
1283
					end
1284
				end
1285
			end
1286
		end)
1287
		part3.Touched:connect(function(ht)
1288
				hit = ht.Parent
1289
			if ht and hit:IsA("Model") then
1290
					if hit:FindFirstChild("Humanoid") then
1291
						if hit.Name ~= p.Name then
1292
							hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
1293
							wait(.3)
1294
						end
1295
					end
1296
			elseif ht and hit:IsA("Hat") then
1297
				if hit.Parent.Name ~= p.Name then
1298
					if hit.Parent:FindFirstChild("Humanoid") then
1299
						hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
1300
						wait(.3)
1301
					end
1302
				end
1303
			end
1304
		end)]]--
1305
		for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
1306
			if v:FindFirstChild('Humanoid') then
1307
				v.Humanoid:TakeDamage(math.random(1000,10000))
1308
				v.Humanoid.PlatformStand = true
1309
				v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
1310
			end
1311
		end
1312
1313
		local acos = math.acos
1314
		local sqrt = math.sqrt
1315
		local Vec3 = Vector3.new
1316
		local fromAxisAngle = CFrame.fromAxisAngle
1317
1318
		local function toAxisAngle(CFr)
1319
			local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
1320
			local Angle = math.acos((R00+R11+R22-1)/2)
1321
			local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1322
			A = A == 0 and 0.00001 or A
1323
			local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1324
			B = B == 0 and 0.00001 or B
1325
			local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1326
			C = C == 0 and 0.00001 or C
1327
			local x = (R21-R12)/sqrt(A)
1328
			local y = (R02-R20)/sqrt(B)
1329
			local z = (R10-R01)/sqrt(C)
1330
			return Vec3(x,y,z),Angle
1331
		end
1332
1333
		function ApplyTrig(Num,Func)
1334
			local Min,Max = Func(0),Func(1)
1335
			local i = Func(Num)
1336
			return (i-Min)/(Max-Min)
1337
		end
1338
1339
		function LerpCFrame(CFrame1,CFrame2,Num)
1340
			local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
1341
			return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
1342
		end
1343
1344
		function Crater(Torso,Radius)
1345
			Spawn(function()
1346
				local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
1347
				local Ignore = {}
1348
				for i,v in pairs(game:GetService("Players"):GetPlayers()) do
1349
					if v.Character ~= nil then
1350
						Ignore[#Ignore+1] = v.Character
1351
					end
1352
				end
1353
				local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
1354
				if Hit == nil then return end
1355
					local Parts = {}
1356
					for i = 1,360,10 do
1357
						local P = Instance.new("Part",Torso.Parent)
1358
						P.Anchored = true
1359
						P.FormFactor = "Custom"
1360
						P.BrickColor = Hit.BrickColor
1361
						P.Material = Hit.Material
1362
						P.TopSurface = "Smooth"
1363
						P.BottomSurface = "Smooth"
1364
						P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
1365
						P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
1366
						Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
1367
						if math.random(0,5) == 0 then -- rubble
1368
							local P = Instance.new("Part",Torso.Parent)
1369
							P.Anchored = true
1370
							P.FormFactor = "Custom"
1371
							P.BrickColor = Hit.BrickColor
1372
							P.Material = Hit.Material
1373
							P.TopSurface = "Smooth"
1374
							P.BottomSurface = "Smooth"
1375
							P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
1376
							P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
1377
							Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
1378
							end
1379
						end
1380
						for i = 0,1,0.05 do
1381
							for i2,v in pairs(Parts) do
1382
								v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
1383
							end
1384
							wait(0.02)
1385
						end
1386
						for i,v in pairs(Parts) do
1387
							if v[1].Size.X > 2.1 then
1388
								v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
1389
							end
1390
							v[1].Anchored = false
1391
						end
1392
						for i = 0,1,0.05 do
1393
							for i2,v in pairs(Parts) do
1394
								v[1].Transparency = i
1395
								if i == 1 then
1396
									v[1]:Destroy()
1397
								elseif i >= 0.25 then
1398
									v[1].CanCollide = false
1399
								end
1400
							end
1401
						wait(0.02)
1402
						end
1403
					Parts = nil
1404
					end)
1405
				end
1406
1407
				ROW = function(out, trans, s, wt, t, ang, plus)
1408
					for i = 1, 360, 360/t do
1409
						local c = Instance.new("Part", game.Workspace)
1410
						c.FormFactor = 3
1411
						c.TopSurface = 0
1412
						c.BottomSurface = 0
1413
						c.Size = s
1414
						c.Anchored = true
1415
						c.CanCollide = wt
1416
						c.Material=workspace.Base.Material
1417
						c.Transparency = trans
1418
						c.BrickColor = workspace.Base.BrickColor
1419
						c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i +  plus), 0) *     CFrame.new(0, 0, out) * ang
1420
						c.Locked=true
1421
						game.Debris:AddItem(c,15)
1422
					end
1423
				end
1424
1425
				Part = function(x,y,z,color,tr,cc,an,parent)
1426
					local p = Instance.new('Part',parent or Weapon)
1427
					p.formFactor = 'Custom'
1428
					p.Size = Vector3.new(x,y,z)
1429
					p.BrickColor = BrickColor.new(color)
1430
					p.CanCollide = cc
1431
					p.Transparency = tr
1432
					p.Anchored = an
1433
					p.TopSurface,p.BottomSurface = 0,0
1434
					p.Locked=true
1435
					p:BreakJoints()
1436
				return p end
1437
1438
			Mesh = function(par,num,x,y,z)
1439
			local msh = _
1440
			if num == 1 then msh = Instance.new("CylinderMesh",par)
1441
			elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
1442
			elseif num == 3 then msh = Instance.new("BlockMesh",par)
1443
			elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
1444
			elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
1445
			end msh.Scale = Vector3.new(x,y,z)
1446
			return msh end
1447
1448
			function explosion(col1,col2,cfr,sz,rng,dmg)
1449
				local a= Part(1,1,1,col1,.5,false,true,workspace)
1450
				local a2= Part(1,1,1,col2,.5,false,true,workspace)
1451
				local a3= Part(1,1,1,col2,.5,false,true,workspace)
1452
				v1,v2,v3=sz.x,sz.y,sz.z
1453
				local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
1454
				local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
1455
				local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
1456
				a.CFrame=cfr
1457
				a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
1458
				a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
1459
1460
				Spawn(function()
1461
					while wait() do
1462
						if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
1463
							m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
1464
							m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
1465
							m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
1466
							a.Transparency=a.Transparency+0.05
1467
							a2.Transparency=a2.Transparency+0.05
1468
							a3.Transparency=a3.Transparency+0.05
1469
						end
1470
					end)
1471
				end
1472
1473
				Crater(X,20)
1474
				ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad    (math.random(-30,30))), 0)
1475
				z = Instance.new("Sound",X)
1476
				z.SoundId = "rbxassetid://231917744"
1477
				z.Pitch = .5
1478
				z.Volume = 10
1479
				z1 = Instance.new("Sound",X)
1480
				z1.SoundId = "rbxassetid://231917744"
1481
				z1.Pitch = .5
1482
				z1.Volume = 10
1483
				z2 = Instance.new("Sound",X)
1484
				z2.SoundId = "rbxassetid://231917744"
1485
				z2.Pitch = .5
1486
				z2.Volume = 10
1487
				z3 = Instance.new("Sound",X)
1488
				z3.SoundId = "rbxassetid://245537790"
1489
				z3.Pitch = .7
1490
				z3.Volume = 1
1491
				z4 = Instance.new("Sound",X)
1492
				z4.SoundId = "rbxassetid://245537790"
1493
				z4.Pitch = .7
1494
				z4.Volume = 1
1495
				wait(0.1)
1496
				z:Play()
1497
				z1:Play()
1498
				z2:Play()
1499
				z3:Play()
1500
				z4:Play()
1501
1502
				local part=Instance.new('Part',rarm)
1503
				part.Anchored=true
1504
				part.CanCollide=false
1505
				part.Locked = true
1506
				part.FormFactor='Custom'
1507
				part.Size=Vector3.new(1,1,1)
1508
				part.CFrame=X.CFrame*CFrame.new(0,0,0)
1509
				part.Transparency=0
1510
				part.BrickColor=BrickColor.new('Really black')
1511
				local mesh=Instance.new('SpecialMesh',part)
1512
				mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
1513
				mesh.Scale=Vector3.new(2,2,2)
1514
				local part2=part:clone()
1515
				part2.Parent = rarm
1516
				part2.BrickColor=BrickColor.new("Bright red")
1517
				local part5=part:clone()
1518
				part5.Parent = rarm
1519
				part5.BrickColor=BrickColor.new("Crimson")
1520
				local part6=part:clone()
1521
				part6.Parent = rarm
1522
				part6.BrickColor=BrickColor.new("Black")
1523
				local mesh2=mesh:clone()
1524
				mesh2.Parent=part2
1525
				mesh2.Scale=Vector3.new(3, 3, 3)
1526
				local mesh5=mesh:clone()
1527
				mesh5.Parent=part5
1528
				mesh5.Scale=Vector3.new(3, 3, 3)
1529
				local mesh6=mesh:clone()
1530
				mesh6.Parent=part6
1531
				mesh6.Scale=Vector3.new(3, 3, 3)
1532
				local blast = Instance.new("Part", rarm)
1533
				blast.BrickColor = BrickColor.new("Really black")
1534
				blast.Anchored = true
1535
				blast.CanCollide = false
1536
				blast.Locked = true
1537
				blast.Size = Vector3.new(1, 1, 1)
1538
				blast.TopSurface = "Smooth"
1539
				blast.BottomSurface = "Smooth"
1540
				blast.Transparency = 0
1541
				blast.CFrame = HandCF
1542
				local bm = Instance.new("SpecialMesh", blast)
1543
				bm.Scale = Vector3.new(5,1,5)
1544
				bm.MeshId = "rbxassetid://3270017"
1545
				local blast2 = Instance.new("Part", rarm)
1546
				blast2.BrickColor = BrickColor.new("Really black")
1547
				blast2.Anchored = true
1548
				blast2.CanCollide = false
1549
				blast2.Locked = true
1550
				blast2.Size = Vector3.new(1, 1, 1)
1551
				blast2.TopSurface = "Smooth"
1552
				blast2.BottomSurface = "Smooth"
1553
				blast2.Transparency = 0
1554
				blast2.CFrame = HandCF
1555
				local bm2 = Instance.new("SpecialMesh", blast2)
1556
				bm2.Scale = Vector3.new(3,1,3)
1557
				bm2.MeshId = "rbxassetid://3270017"
1558
				local blast3 = Instance.new("Part", rarm)
1559
				blast3.BrickColor = BrickColor.new("Really black")
1560
				blast3.Anchored = true
1561
				blast3.CanCollide = false
1562
				blast3.Locked = true
1563
				blast3.Size = Vector3.new(1, 1, 1)
1564
				blast3.TopSurface = "Smooth"
1565
				blast3.BottomSurface = "Smooth"
1566
				blast3.Transparency = 0
1567
				blast3.CFrame = HandCF
1568
				local bm3 = Instance.new("SpecialMesh", blast3)
1569
				bm3.Scale = Vector3.new(3,1,3)
1570
				bm3.MeshId = "rbxassetid://3270017"
1571
				for i = 1,120 do rs:wait()
1572
					X.Transparency = X.Transparency + (1/120)
1573
					part.Transparency = part.Transparency + (1/120)
1574
					part2.Transparency = part2.Transparency + (1/120)
1575
					part3.Transparency = part3.Transparency + (1/120)
1576
					part4.Transparency = part4.Transparency + (1/120)
1577
					part5.Transparency = part5.Transparency + (1/120)
1578
					part6.Transparency = part6.Transparency + (1/120)
1579
					part7.Transparency = part7.Transparency + (1/120)
1580
					blast.Transparency = blast.Transparency + (1/120)
1581
					blast2.Transparency = blast2.Transparency + (1/120)
1582
					blast3.Transparency = blast3.Transparency + (1/120)
1583
					X.Size = X.Size + Vector3.new(.8,.8,.8)
1584
					--part3.Size = part3.Size + Vector3.new(3,3,3)
1585
					mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
1586
					mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
1587
					mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
1588
					mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
1589
					mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
1590
					mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
1591
					mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
1592
					bm.Scale = bm.Scale + Vector3.new(6,6,.2)
1593
					bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
1594
					bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
1595
					X.CFrame = cf
1596
					part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
1597
					part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
1598
					part3.CFrame=X.CFrame
1599
					part4.CFrame=X.CFrame
1600
					part7.CFrame=X.CFrame
1601
					part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
1602
					part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
1603
					blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
1604
					blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
1605
					blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
1606
					rs:wait()
1607
					end
1608
					X:Destroy()
1609
					part:Destroy()
1610
					part2:Destroy()
1611
					part3:Destroy()
1612
					part4:Destroy()
1613
					part5:Destroy()
1614
					part6:Destroy()
1615
					blast:Destroy()
1616
					blast2:Destroy()
1617
					blast3:Destroy()
1618
					z:Destroy()
1619
					z1:Destroy()
1620
					z2:Destroy()
1621
					z3:Destroy()
1622
					z4:Destroy()
1623
				end
1624
			end)
1625
			for i = 1, 20 do
1626
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
1627
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
1628
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
1629
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
1630
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
1631
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
1632
				if Debounces.on == false then break end
1633
				rs:wait()
1634
			end
1635
			if Debounces.CanAttack == false then
1636
				Debounces.CanAttack = true
1637
				Debounces.NoIdl = false
1638
				Debounces.on = false
1639
			end
1640
		end
1641
	end
1642
end)
1643
----------------------------------------------------
1644
mouse.KeyDown:connect(function(key)
1645
	if key == "e" then
1646
		if Debounces.CanAttack == true then
1647
		Debounces.CanAttack = false
1648
		Debounces.on = true
1649
		Debounces.NoIdl = true
1650
pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
1651
z = Instance.new("Sound", rarm)
1652
z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
1653
z.Volume = .6
1654
z.Pitch = pt[math.random(1,#pt)]
1655
z.Looped = false
1656
z:Play()
1657
Debounces.RPunch = true
1658
Debounces.LPunch = true
1659
Debounces.ks = true
1660
Debounces.ks2 = true
1661
for i = 1, 3 do
1662
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
1663
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
1664
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
1665
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
1666
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
1667
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
1668
if Debounces.on == false then break end
1669
wait()
1670
end
1671
z2 = Instance.new("Sound", larm)
1672
z2.SoundId = "http://www.roblox.com/asset/?id=206083107"
1673
z2.Volume = .6
1674
z2.Pitch = pt[math.random(1,#pt)]
1675
z2.Looped = false
1676
z2:Play()
1677
for i = 1, 3 do
1678
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1679
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
1680
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1681
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1682
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1683
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1684
if Debounces.on == false then break end
1685
wait()
1686
end
1687
z3 = Instance.new("Sound", rarm)
1688
z3.SoundId = "http://www.roblox.com/asset/?id=206083107"
1689
z3.Volume = 0.6
1690
z3.Pitch = pt[math.random(1,#pt)]
1691
z3.Looped = false
1692
z3:Play()
1693
for i = 1, 3 do
1694
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
1695
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
1696
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
1697
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
1698
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
1699
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
1700
if Debounces.on == false then break end
1701
wait()
1702
end
1703
z4 = Instance.new("Sound", larm)
1704
z4.SoundId = "http://www.roblox.com/asset/?id=206083107"
1705
z4.Volume = .6
1706
z4.Pitch = pt[math.random(1,#pt)]
1707
z4.Looped = false
1708
z4:Play()
1709
for i = 1, 3 do
1710
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1711
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
1712
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1713
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1714
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1715
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1716
if Debounces.on == false then break end
1717
wait()
1718
end
1719
z5 = Instance.new("Sound", rarm)
1720
z5.SoundId = "http://www.roblox.com/asset/?id=206083107"
1721
z5.Volume = .6
1722
z5.Pitch = pt[math.random(1,#pt)]
1723
z5.Looped = false
1724
z5:Play()
1725
for i = 1, 3 do
1726
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
1727
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
1728
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
1729
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
1730
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
1731
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
1732
if Debounces.on == false then break end
1733
wait()
1734
end
1735
z6 = Instance.new("Sound", larm)
1736
z6.SoundId = "http://www.roblox.com/asset/?id=206083107"
1737
z6.Volume = .6
1738
z6.Pitch = pt[math.random(1,#pt)]
1739
z6.Looped = false
1740
z6:Play()
1741
for i = 1, 3 do
1742
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1743
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
1744
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1745
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1746
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1747
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1748
if Debounces.on == false then break end
1749
wait()
1750
end
1751
z7 = Instance.new("Sound", rarm)
1752
z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
1753
z7.Volume = .6
1754
z7.Pitch = pt[math.random(1,#pt)]
1755
z7.Looped = false
1756
z7:Play()
1757
for i = 1, 3 do
1758
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
1759
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
1760
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
1761
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
1762
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
1763
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
1764
if Debounces.on == false then break end
1765
wait()
1766
end
1767
z8 = Instance.new("Sound", larm)
1768
z8.SoundId = "http://www.roblox.com/asset/?id=206083107"
1769
z8.Volume = .6
1770
z8.Pitch = pt[math.random(1,#pt)]
1771
z8.Looped = false
1772
z8:Play()
1773
for i = 1, 3 do
1774
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1775
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
1776
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1777
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1778
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1779
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1780
if Debounces.on == false then break end
1781
wait()
1782
end
1783
z9 = Instance.new("Sound", rarm)
1784
z9.SoundId = "http://www.roblox.com/asset/?id=206083107"
1785
z9.Volume = 0.6
1786
z9.Pitch = pt[math.random(1,#pt)]
1787
z9.Looped = false
1788
z9:Play()
1789
for i = 1, 3 do
1790
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
1791
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
1792
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
1793
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
1794
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
1795
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
1796
if Debounces.on == false then break end
1797
wait()
1798
end
1799
z10 = Instance.new("Sound", larm)
1800
z10.SoundId = "http://www.roblox.com/asset/?id=206083107"
1801
z10.Volume = .6
1802
z10.Pitch = pt[math.random(1,#pt)]
1803
z10.Looped = false
1804
z10:Play()
1805
for i = 1, 3 do
1806
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1807
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
1808
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1809
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1810
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1811
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1812
if Debounces.on == false then break end
1813
wait()
1814
end
1815
z11 = Instance.new("Sound", rarm)
1816
z11.SoundId = "http://www.roblox.com/asset/?id=206083107"
1817
z11.Volume = .6
1818
z11.Pitch = pt[math.random(1,#pt)]
1819
z11.Looped = false
1820
z11:Play()
1821
for i = 1, 3 do
1822
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
1823
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
1824
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
1825
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
1826
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
1827
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
1828
if Debounces.on == false then break end
1829
wait()
1830
end
1831
z12 = Instance.new("Sound", larm)
1832
z12.SoundId = "http://www.roblox.com/asset/?id=206083107"
1833
z12.Volume = .6
1834
z12.Pitch = pt[math.random(1,#pt)]
1835
z12.Looped = false
1836
z12:Play()
1837
for i = 1, 3 do
1838
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1839
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
1840
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1841
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1842
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1843
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1844
if Debounces.on == false then break end
1845
wait()
1846
end
1847
z13 = Instance.new("Sound", rarm)
1848
z13.SoundId = "http://www.roblox.com/asset/?id=206083107"
1849
z13.Volume = 0.6
1850
z13.Pitch = pt[math.random(1,#pt)]
1851
z13.Looped = false
1852
z13:Play()
1853
for i = 1, 3 do
1854
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
1855
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
1856
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
1857
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
1858
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
1859
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
1860
if Debounces.on == false then break end
1861
wait()
1862
end
1863
z14 = Instance.new("Sound", larm)
1864
z14.SoundId = "http://www.roblox.com/asset/?id=206083107"
1865
z14.Volume = .6
1866
z14.Pitch = pt[math.random(1,#pt)]
1867
z14.Looped = false
1868
z14:Play()
1869
for i = 1, 3 do
1870
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1871
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
1872
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1873
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1874
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1875
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1876
if Debounces.on == false then break end
1877
wait()
1878
end
1879
z15 = Instance.new("Sound", rarm)
1880
z15.SoundId = "http://www.roblox.com/asset/?id=206083107"
1881
z15.Volume = .6
1882
z15.Pitch = pt[math.random(1,#pt)]
1883
z15.Looped = false
1884
z15:Play()
1885
for i = 1, 3 do
1886
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
1887
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
1888
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
1889
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
1890
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
1891
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
1892
if Debounces.on == false then break end
1893
wait()
1894
end
1895
z16 = Instance.new("Sound", larm)
1896
z16.SoundId = "http://www.roblox.com/asset/?id=206083107"
1897
z16.Volume = .6
1898
z16.Pitch = pt[math.random(1,#pt)]
1899
z16.Looped = false
1900
z16:Play()
1901
for i = 1, 3 do
1902
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1903
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
1904
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1905
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1906
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1907
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1908
if Debounces.on == false then break end
1909
wait()
1910
end
1911
z17 = Instance.new("Sound", rarm)
1912
z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
1913
z17.Volume = .6
1914
z17.Pitch = pt[math.random(1,#pt)]
1915
z17.Looped = false
1916
z17:Play()
1917
for i = 1, 3 do
1918
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
1919
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
1920
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
1921
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
1922
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
1923
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
1924
if Debounces.on == false then break end
1925
wait()
1926
end
1927
z18 = Instance.new("Sound", larm)
1928
z18.SoundId = "http://www.roblox.com/asset/?id=206083107"
1929
z18.Volume = .6
1930
z18.Pitch = pt[math.random(1,#pt)]
1931
z18.Looped = false
1932
z18:Play()
1933
for i = 1, 3 do
1934
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1935
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
1936
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1937
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1938
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1939
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1940
if Debounces.on == false then break end
1941
wait()
1942
end
1943
z19 = Instance.new("Sound", rarm)
1944
z19.SoundId = "http://www.roblox.com/asset/?id=206083107"
1945
z19.Volume = 0.6
1946
z19.Pitch = pt[math.random(1,#pt)]
1947
z19.Looped = false
1948
z19:Play()
1949
for i = 1, 3 do
1950
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
1951
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
1952
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
1953
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
1954
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
1955
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
1956
if Debounces.on == false then break end
1957
wait()
1958
end
1959
z20 = Instance.new("Sound", larm)
1960
z20.SoundId = "http://www.roblox.com/asset/?id=206083107"
1961
z20.Volume = .6
1962
z20.Pitch = pt[math.random(1,#pt)]
1963
z20.Looped = false
1964
z20:Play()
1965
for i = 1, 3 do
1966
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1967
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
1968
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1969
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1970
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1971
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1972
if Debounces.on == false then break end
1973
wait()
1974
end
1975
z:Destroy()
1976
z2:Destroy()
1977
z3:Destroy()
1978
z4:Destroy()
1979
z5:Destroy()
1980
z6:Destroy()
1981
z7:Destroy()
1982
z8:Destroy()
1983
z9:Destroy()
1984
z10:Destroy()
1985
z11:Destroy()
1986
z12:Destroy()
1987
z13:Destroy()
1988
z14:Destroy()
1989
z15:Destroy()
1990
z16:Destroy()
1991
z17:Destroy()
1992
z18:Destroy()
1993
z19:Destroy()
1994
z20:Destroy()
1995
Debounces.LPunch = false
1996
Debounces.RPunch = false
1997
Debounces.ks = false
1998
Debounces.ks2 = false
1999
if Debounces.CanAttack == false then
2000
Debounces.CanAttack = true
2001
Debounces.on = false
2002
Debounces.NoIdl = false
2003
end
2004
end
2005
end
2006
end)
2007
-------------------------------
2008
mouse.KeyDown:connect(function(key)
2009
	if key == "t" then
2010
		if Debounces.CanAttack == true then
2011
			Debounces.CanAttack = false
2012
			Debounces.NoIdl = true
2013
			Debounces.on = true
2014
			Debounces.ks = true
2015
    kik = rleg.Touched:connect(function(ht)
2016
        hit = ht.Parent
2017
            if ht and hit:IsA("Model") then
2018
                    if hit:FindFirstChild("Humanoid") then
2019
                        if hit.Name ~= p.Name then
2020
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2021
                                    Debounces.Slashed = true]]--
2022
                                    if Debounces.ks==true then
2023
                                    z = Instance.new("Sound",hed)
2024
                                    z.SoundId = "rbxassetid://169380525"
2025
                                    z.Volume = 1
2026
                                    z:Play()
2027
                                    Debounces.ks=false
2028
                                    end
2029
                                    hit:FindFirstChild("Humanoid"):TakeDamage(2)
2030
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
2031
                            --Debounces.Slashed = false
2032
                        --end
2033
                    end
2034
                end
2035
            elseif ht and hit:IsA("Hat") then
2036
                if hit.Parent.Name ~= p.Name then
2037
                    if hit.Parent:FindFirstChild("Humanoid") then
2038
                           --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2039
                                    Debounces.Slashed = true]]--
2040
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
2041
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
2042
                            --Debounces.Slashed = false
2043
                        --end
2044
                    end
2045
                end
2046
            end
2047
        end)
2048
			for i = 1,20 do
2049
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
2050
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
2051
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
2052
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
2053
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
2054
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
2055
				if Debounces.on == false then break end
2056
				rs:wait()
2057
			end
2058
			kik:disconnect()
2059
			if Debounces.CanAttack == false then
2060
				Debounces.CanAttack = true
2061
				Debounces.NoIdl = false
2062
				Debounces.on = false
2063
            end
2064
        end
2065
    end
2066
end)
2067
----------------------------------------------------
2068
mouse.KeyDown:connect(function(key)
2069
	if key == "y" then
2070
		if Debounces.CanAttack == true then
2071
            Debounces.CanAttack = false
2072
            Debounces.on = true
2073
            Debounces.NoIdl = true
2074
				for i = 1, 15 do
2075
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
2076
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
2077
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
2078
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
2079
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
2080
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
2081
                    if Debounces.on == false then break end
2082
                    rs:wait(2.7)
2083
                end
2084
				x = Instance.new("Sound",char)
2085
				x.SoundId = "rbxassetid://228343271"
2086
				x.Pitch = 1
2087
				x.Volume = .8
2088
				wait(.1)
2089
				x:Play()
2090
				Debounces.on = false
2091
				Debounces.Here = false
2092
				shot = shot + 1
2093
local rng = Instance.new("Part", larm)
2094
rng.Anchored = true
2095
rng.BrickColor = BrickColor.new("Bright red")
2096
rng.CanCollide = false
2097
rng.FormFactor = 3
2098
rng.Name = "Ring"
2099
rng.Size = Vector3.new(1, 1, 1)
2100
rng.Transparency = 0.35
2101
rng.TopSurface = 0
2102
rng.BottomSurface = 0
2103
rng2 = rng:clone()
2104
rng3 = rng2:clone()
2105
rng4 = rng2:clone()
2106
local rngm = Instance.new("SpecialMesh", rng)
2107
rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
2108
rngm.Scale = Vector3.new(10, 10, 1)
2109
rngm2 = rngm:clone()
2110
rngm2.Scale = Vector3.new(5, 5, 3)
2111
rngm3=rngm2:clone()
2112
rngm3.Parent = rng3
2113
rngm3.Scale = Vector3.new(8, 8, 1)
2114
rngm4 = rngm2:clone()
2115
rngm4.Parent = rng4
2116
rngm4.Scale = Vector3.new(6, 6, 1)
2117
local bem = Instance.new("Part", larm)
2118
bem.Anchored = true
2119
bem.BrickColor = BrickColor.new("Really black")
2120
bem.CanCollide = false
2121
bem.FormFactor = 3
2122
bem.Name = "Beam" .. shot
2123
bem.Size = Vector3.new(1, 1, 1)
2124
bem.Transparency = 0.35
2125
bem.TopSurface = 0
2126
bem.BottomSurface = 0
2127
local bemm = Instance.new("SpecialMesh", bem)
2128
bemm.MeshType = 4
2129
bemm.Scale = Vector3.new(1, 4, 4)
2130
local out = Instance.new("Part", larm)
2131
out.Anchored = true
2132
out.BrickColor = BrickColor.new("Really black")
2133
out.CanCollide = false
2134
out.FormFactor = 3
2135
out.Name = "Out"
2136
out.Size = Vector3.new(4, 4, 4)
2137
out.Transparency = 0.35
2138
out.TopSurface = 0
2139
out.BottomSurface = 0
2140
local outm = Instance.new("SpecialMesh", out)
2141
outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
2142
outm.Scale = Vector3.new(6, 4, 6)
2143
local bnd = Instance.new("Part", larm)
2144
bnd.Anchored = true
2145
bnd.BrickColor = BrickColor.new("Really red")
2146
bnd.CanCollide = false
2147
bnd.FormFactor = 3
2148
bnd.Name = "Bend"
2149
bnd.Size = Vector3.new(1, 1, 1)
2150
bnd.Transparency = 1
2151
bnd.TopSurface = 0
2152
bnd.BottomSurface = 0
2153
local bndm = Instance.new("SpecialMesh", bnd)
2154
bndm.MeshType = 3
2155
bndm.Scale = Vector3.new(8, 8, 8)
2156
out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
2157
bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
2158
bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
2159
rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
2160
rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
2161
rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
2162
Debounces.Shewt = true
2163
coroutine.wrap(function()
2164
for i = 1, 20, 0.2 do
2165
rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
2166
rngm3.Scale = Vector3.new(8 + i*3, 8 + i*3, 1)
2167
rngm4.Scale = Vector3.new(6 + i*4, 6 + i*4, 1)
2168
rng.Transparency = i/20
2169
rng3.Transparency = 1/24
2170
rng4.Transparency = i/26
2171
wait()
2172
end
2173
wait()
2174
rng:Destroy()
2175
end)()
2176
if Debounces.Shewt == true then
2177
larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
2178
hit = ht.Parent
2179
if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
2180
if HasntTouched(hit.Name) == true and deb == false then
2181
deb = true
2182
coroutine.wrap(function()
2183
hit:FindFirstChild("Humanoid").PlatformStand = true
2184
hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
2185
hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
2186
end)()
2187
table.insert(Touche, hit.Name)
2188
deb = false
2189
end
2190
elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
2191
if HasntTouched(hit.Parent.Name) == true and deb == false then
2192
deb = true
2193
coroutine.wrap(function()
2194
hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
2195
hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
2196
wait(1)
2197
hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
2198
end)()
2199
table.insert(Touche, hit.Parent.Name)
2200
deb = false
2201
for i, v in pairs(Touche) do
2202
print(v)
2203
end
2204
end
2205
end
2206
end)
2207
end
2208
for i = 0, 260, 8 do
2209
bem.Size = Vector3.new(i, 3, 3)
2210
out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
2211
bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
2212
bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
2213
bnd.Size = Vector3.new(1,1,1)
2214
bndm.Scale = Vector3.new(8,8,8)
2215
if i % 10 == 0 then
2216
local newRng = rng2:Clone()
2217
newRng.Parent = larm
2218
newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
2219
local newRngm = rngm2:clone()
2220
newRngm.Parent=newRng
2221
coroutine.wrap(function()
2222
for i = 1, 10, 0.2 do
2223
newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 3)
2224
newRng.Transparency = i/10
2225
wait()
2226
end
2227
wait()
2228
newRng:Destroy()
2229
end)()
2230
end
2231
wait()
2232
end
2233
wait()
2234
Debounces.Shewt = false
2235
bem:Destroy()
2236
out:Destroy()
2237
bnd:Destroy()
2238
Debounces.Ready = false
2239
for i, v in pairs(Touche) do
2240
table.remove(Touche, i)
2241
end
2242
wait()
2243
table.insert(Touche, char.Name)
2244
Debounces.NoIdl = false
2245
if Debounces.CanAttack == false then
2246
Debounces.CanAttack = true
2247
end
2248
end
2249
end
2250
end)
2251
----------------------------------------------------
2252
mouse.KeyDown:connect(function(key)
2253
	if key == "x" then
2254
		if Debounces.CanAttack == true then
2255
			Debounces.CanAttack = false
2256
			Debounces.NoIdl = true
2257
			Debounces.on = true
2258
				local shell = Instance.new("Part",torso)
2259
				shell.BrickColor = BrickColor.new("Royal purple")
2260
				shell.Anchored = false
2261
				shell.CanCollide = false
2262
				shell.Locked = true
2263
				shell.TopSurface = "SmoothNoOutlines"
2264
				shell.BottomSurface = "SmoothNoOutlines"
2265
				shell.Size = Vector3.new(1.2,1.2,1.2)
2266
				shell.FormFactor = 3
2267
				local shellm = Instance.new("SpecialMesh",shell)
2268
				shellm.MeshType = "Sphere"
2269
				shellm.Scale = Vector3.new(1.2,1.2,1.2)
2270
				Omega = function()
2271
					local X = Instance.new("Part",char)
2272
					local O = Instance.new("ObjectValue",X)
2273
					O.Name = "creator"
2274
					X.Locked = true
2275
					X.Name = "Shell"
2276
					X.Anchored = false
2277
					X.CanCollide = false
2278
					X.Transparency = 0.5
2279
					X.Reflectance = 0
2280
					X.BottomSurface = 0
2281
					X.TopSurface = 0
2282
					X.Shape = 0
2283
					local V = Instance.new("ObjectValue",X)
2284
					V.Value = char
2285
					V.Name = "creator"
2286
					X.BrickColor = BrickColor.new("Royal purple")
2287
					X.Size = Vector3.new(40,40,40)
2288
					--X.Material = "Neon"
2289
					local Z = Instance.new("SpecialMesh",X)
2290
					Z.MeshType = "Sphere"
2291
					Z.Scale = Vector3.new(0.2,0.2,0.2)
2292
					X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
2293
					local bv = Instance.new("BodyVelocity",X)
2294
					bv.maxForce = Vector3.new(99999,99999,99999)
2295
					X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
2296
					bv.velocity = root.CFrame.lookVector*10
2297
					Explode = X.Touched:connect(function(hit)
2298
						if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then
2299
							local cf = X.CFrame
2300
							bv:Destroy()
2301
							X.Anchored = true
2302
							Z:Remove()
2303
							Explode:disconnect()
2304
							X.Size = Vector3.new(3,3,3)
2305
							X.Touched:connect(function(hit) end)
2306
							X.CanCollide = false
2307
							for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
2308
								if v:FindFirstChild('Humanoid') then
2309
									v.Humanoid:TakeDamage(math.random(80,120))
2310
								end
2311
							end
2312
								for i = 1, (40) do rs:wait()
2313
									X.Transparency = X.Transparency + (1/40)
2314
									X.Size = X.Size + Vector3.new(1,1,1)
2315
									X.CFrame = root.CFrame * CFrame.new(0,0,-10)
2316
								end
2317
							X:Destroy()
2318
							end
2319
						end)
2320
					end
2321
			for i = 1,200 do
2322
				shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2323
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
2324
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
2325
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
2326
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
2327
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2328
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2329
				if Debounces.on == false then break end
2330
				rs:wait()
2331
			end
2332
			for i = 1,30 do
2333
				shell.CFrame = torso.CFrame * CFrame.new(0,8,0)
2334
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
2335
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
2336
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
2337
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
2338
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2339
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2340
				if Debounces.on == false then break end
2341
				rs:wait()
2342
			end
2343
			for i = 1,40 do
2344
				shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
2345
				shell.Size = shell.Size + Vector3.new(1,1,1)
2346
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
2347
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
2348
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
2349
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
2350
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2351
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2352
				if Debounces.on == false then break end
2353
				rs:wait()
2354
			end
2355
			for i = 1,40 do
2356
				shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
2357
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
2358
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
2359
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
2360
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
2361
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2362
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2363
				if Debounces.on == false then break end
2364
				rs:wait()
2365
			end
2366
			for i = 1,60 do
2367
				shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
2368
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
2369
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
2370
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
2371
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
2372
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2373
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2374
				if Debounces.on == false then break end
2375
				rs:wait()
2376
			end
2377
			for i = 1,60 do
2378
				shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
2379
				shell.Size = shell.Size + Vector3.new(1,1,1)
2380
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
2381
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
2382
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
2383
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
2384
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2385
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2386
				if Debounces.on == false then break end
2387
				rs:wait()
2388
			end
2389
			if Debounces.CanAttack == false then
2390
				Debounces.CanAttack = true
2391
				Debounces.NoIdl = false
2392
				Debounces.on = false
2393
            end
2394
        end
2395
    end
2396
end)
2397
----------------------------------------------------
2398
Charging = false
2399
mouse.KeyDown:connect(function(key)
2400
	if key == "r" then
2401
		if Charging == false then
2402
			Charging = true
2403
			if Debounces.CanAttack == true then
2404
				Debounces.CanAttack = false
2405
				Debounces.NoIdl = true
2406
				Debounces.on = true
2407
				for i = 1,20 do
2408
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
2409
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
2410
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
2411
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
2412
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
2413
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
2414
					if Debounces.on == false then break end
2415
					rs:wait()
2416
				end
2417
				--[[for i = 1,20 do
2418
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
2419
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
2420
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
2421
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
2422
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
2423
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
2424
					if Debounces.on == false then break end
2425
					rs:wait()
2426
				end]]--
2427
pt=Instance.new('Part',torso)
2428
pt.Anchored=true
2429
pt.CanCollide=false
2430
pt.Locked = true
2431
pt.FormFactor='Custom'
2432
pt.Size=Vector3.new(1,1,1)
2433
pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
2434
pt.Transparency=.6
2435
pt.BrickColor=BrickColor.new('Really black')
2436
msh=Instance.new('SpecialMesh',pt)
2437
msh.MeshId='http://www.roblox.com/asset/?id=20329976'
2438
msh.Scale=Vector3.new(8,4,8)
2439
pt2=pt:clone()
2440
pt2.Parent = torso
2441
pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
2442
pt2.BrickColor=BrickColor.new("Bright red")
2443
msh2=msh:clone()
2444
msh2.Parent=pt2
2445
msh2.Scale=Vector3.new(10,5,10)
2446
2447
custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
2448
2449
bl = Instance.new("Part", char)
2450
bl.Locked = true
2451
bl.Name = "Shell"
2452
bl.BrickColor = BrickColor.new("Really black")
2453
bl.Anchored = true
2454
bl.CanCollide = false
2455
bl.Transparency = 0
2456
bl.Reflectance = 0
2457
bl.BottomSurface = 0
2458
bl.TopSurface = 0
2459
bl.Shape = 0
2460
blm = Instance.new("SpecialMesh",bl)
2461
blm.MeshType = "Sphere"
2462
blm.Scale = Vector3.new(1,1,1)
2463
blm.MeshId = "rbxassetid://9982590"
2464
2465
	coroutine.resume(coroutine.create(function()
2466
        for i=1, math.huge, 4 do
2467
			if Charging == true then
2468
				rs:wait()
2469
				bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
2470
				blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
2471
				bl.Transparency = bl.Transparency + 0.005
2472
				pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
2473
				pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
2474
				msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
2475
				msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
2476
				elseif Charging == false then break
2477
			end
2478
		end
2479
    end))
2480
2481
repeat
2482
    local p = Instance.new('Part',torso)
2483
    p.formFactor = 'Custom'
2484
    p.Size = Vector3.new(1,1,1)
2485
    p.BrickColor = workspace.Base.BrickColor
2486
    p.CanCollide = false
2487
    p.Transparency = 0
2488
    p.Anchored = true
2489
    p.Locked=true
2490
    p.Material = workspace.Base.Material
2491
    s = math.random(1,40)/10
2492
    local m = Instance.new("BlockMesh",p)
2493
    m.Scale = Vector3.new(s,s,s)
2494
    p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
2495
	--[[coroutine.wrap(function()
2496
		wait(2)
2497
		while Charging == true do
2498
		wait(2)
2499
		GroundWave1()
2500
		wait(2)
2501
		end
2502
	end)()]]--
2503
	Spawn(function()
2504
		while rs:wait() do
2505
			if Charging == true then
2506
				rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
2507
				larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
2508
				hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
2509
				torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
2510
				lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
2511
				rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
2512
			elseif Charging == false then break
2513
			end
2514
		end
2515
	end)
2516
	Spawn(function()
2517
        while rs:wait() do
2518
            if p.Transparency >= 1 then p:Destroy() break end
2519
            p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
2520
            p.Transparency = p.Transparency+0.01
2521
        end
2522
    end)
2523
    wait(.3)
2524
until Charging == false
2525
			end
2526
		end
2527
	end
2528
end)
2529
----------------------------------------------------
2530
mouse.KeyUp:connect(function(key)
2531
	if key == "r" then
2532
		if Charging == true then
2533
			Charging = false
2534
				pt:Destroy()
2535
				pt2:Destroy()
2536
				bl:Destroy()
2537
			if Debounces.CanAttack == false then
2538
				Debounces.CanAttack = true
2539
				Debounces.NoIdl = false
2540
				Debounces.on = false
2541
			end
2542
		end
2543
	end
2544
end)
2545
----------------------------------------------------
2546
mouse.KeyDown:connect(function(key)
2547
	if key == "g" then
2548
		if Debounces.CanAttack == true then
2549
			Debounces.CanAttack = false
2550
			Debounces.NoIdl = true
2551
			Debounces.on = true
2552
				local shell = Instance.new("Part",torso)
2553
				shell.BrickColor = BrickColor.new("Bright red")
2554
				shell.Anchored = true
2555
				shell.CanCollide = false
2556
				shell.Locked = true
2557
				shell.TopSurface = "SmoothNoOutlines"
2558
				shell.BottomSurface = "SmoothNoOutlines"
2559
				shell.Size = Vector3.new(1,1,1)
2560
				shellm = Instance.new("SpecialMesh",shell)
2561
				shellm.MeshType = "Sphere"
2562
				shellm.Scale = Vector3.new(1,1,1)
2563
				local shell2 = Instance.new("Part",torso)
2564
				shell2.BrickColor = BrickColor.new("Bright red")
2565
				shell2.Anchored = true
2566
				shell2.CanCollide = false
2567
				shell2.Locked = true
2568
				shell2.TopSurface = "SmoothNoOutlines"
2569
				shell2.BottomSurface = "SmoothNoOutlines"
2570
				shell2.Size = Vector3.new(1,1,1)
2571
				shellm2 = Instance.new("SpecialMesh",shell2)
2572
				shellm2.MeshType = "Sphere"
2573
				shellm2.Scale = Vector3.new(1,1,1)
2574
2575
function FindNearestTorso(Position,Distance,SinglePlayer)
2576
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
2577
        local List = {}
2578
        for i,v in pairs(workspace:GetChildren())do
2579
            if v:IsA("Model")then
2580
                if v:findFirstChild("Torso")then
2581
                    if v ~= char then
2582
                        if(v.Torso.Position -Position).magnitude <= Distance then
2583
                            table.insert(List,v)
2584
                        end
2585
                    end
2586
                end
2587
            end
2588
        end
2589
    return List
2590
end
2591
2592
Shell = function()
2593
local X = Instance.new("Part",char)
2594
local O = Instance.new("ObjectValue",X)
2595
        O.Name = "creator"
2596
        X.Locked = true
2597
		X.Name = "Shell"
2598
        X.Anchored = false
2599
        X.CanCollide = false
2600
        X.Transparency = 0
2601
        X.Reflectance = 0
2602
        X.BottomSurface = 0
2603
        X.TopSurface = 0
2604
        X.Shape = 0
2605
        local V = Instance.new("ObjectValue",X)
2606
        V.Value = char
2607
        V.Name = "creator"
2608
        X.BrickColor = BrickColor.new("Bright red")
2609
        X.Size = Vector3.new(1,1,1)
2610
        --X.Material = "Neon"
2611
        local Z = Instance.new("SpecialMesh",X)
2612
        Z.MeshType = "Sphere"
2613
        Z.Scale = Vector3.new(1,1,1)
2614
        X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
2615
        local bv = Instance.new("BodyVelocity",X)
2616
        bv.maxForce = Vector3.new(99999,99999,99999)
2617
        X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
2618
        bv.velocity = root.CFrame.lookVector*65
2619
Explode = X.Touched:connect(function(hit)
2620
        if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
2621
        local cf = X.CFrame
2622
        bv:Destroy()
2623
        X.Anchored = true
2624
        Z:Remove()
2625
        Explode:disconnect()
2626
        X.Size = Vector3.new(3,3,3)
2627
        X.Touched:connect(function(hit) end)
2628
        X.CanCollide = false
2629
		for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
2630
			if v:FindFirstChild('Humanoid') then
2631
				v.Humanoid:TakeDamage(math.random(6,12))
2632
			end
2633
		end
2634
			for i = 1, (40) do rs:wait()
2635
				X.Transparency = X.Transparency + (1/40)
2636
				X.Size = X.Size + Vector3.new(1,1,1)
2637
				X.CFrame = cf
2638
			end
2639
		X:Destroy()
2640
		end
2641
	end)
2642
end
2643
				Shell()
2644
				for i = 1, 10 do
2645
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2646
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2647
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
2648
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
2649
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
2650
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
2651
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
2652
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
2653
					if Debounces.on == false then break end
2654
					rs:wait()
2655
				end
2656
				Shell()
2657
				shell.Transparency = 1
2658
				for i = 1, 10 do
2659
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2660
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2661
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
2662
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
2663
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
2664
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
2665
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
2666
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
2667
					if Debounces.on == false then break end
2668
					rs:wait()
2669
				end
2670
				Shell()
2671
				shell.Transparency = 0
2672
				shell2.Transparency = 1
2673
				for i = 1, 10 do
2674
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2675
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2676
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
2677
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
2678
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
2679
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
2680
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
2681
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
2682
					if Debounces.on == false then break end
2683
					rs:wait()
2684
				end
2685
				Shell()
2686
				shell2.Transparency = 0
2687
				shell.Transparency = 1
2688
				for i = 1, 10 do
2689
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2690
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2691
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
2692
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
2693
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
2694
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
2695
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
2696
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
2697
					if Debounces.on == false then break end
2698
					rs:wait()
2699
				end
2700
				Shell()
2701
				shell.Transparency = 0
2702
				shell2.Transparency = 1
2703
				for i = 1, 10 do
2704
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2705
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2706
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
2707
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
2708
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
2709
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
2710
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
2711
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
2712
					if Debounces.on == false then break end
2713
					rs:wait()
2714
				end
2715
				Shell()
2716
				shell2.Transparency = 0
2717
				shell.Transparency = 1
2718
				for i = 1, 10 do
2719
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2720
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2721
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
2722
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
2723
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
2724
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
2725
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
2726
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
2727
					if Debounces.on == false then break end
2728
					rs:wait()
2729
				end
2730
				Shell()
2731
				shell.Transparency = 0
2732
				shell2.Transparency = 1
2733
				for i = 1, 10 do
2734
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2735
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2736
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
2737
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
2738
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
2739
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
2740
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
2741
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
2742
					if Debounces.on == false then break end
2743
					rs:wait()
2744
				end
2745
				Shell()
2746
				shell2.Transparency = 0
2747
				shell.Transparency = 1
2748
				for i = 1, 10 do
2749
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2750
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2751
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
2752
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
2753
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
2754
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
2755
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
2756
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
2757
					if Debounces.on == false then break end
2758
					rs:wait()
2759
				end
2760
				Shell()
2761
				shell.Transparency = 0
2762
				shell2.Transparency = 1
2763
				for i = 1, 10 do
2764
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2765
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2766
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
2767
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
2768
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
2769
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
2770
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
2771
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
2772
					if Debounces.on == false then break end
2773
					rs:wait()
2774
				end
2775
				Shell()
2776
				shell2.Transparency = 0
2777
				shell.Transparency = 1
2778
				for i = 1, 10 do
2779
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2780
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2781
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
2782
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
2783
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
2784
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
2785
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
2786
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
2787
					if Debounces.on == false then break end
2788
					rs:wait()
2789
				end
2790
				Shell()
2791
				shell.Transparency = 0
2792
				shell2.Transparency = 1
2793
				for i = 1, 10 do
2794
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2795
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2796
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
2797
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
2798
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
2799
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
2800
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
2801
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
2802
					if Debounces.on == false then break end
2803
					rs:wait()
2804
				end
2805
				Shell()
2806
				shell2.Transparency = 0
2807
				shell.Transparency = 1
2808
				for i = 1, 10 do
2809
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2810
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2811
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
2812
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
2813
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
2814
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
2815
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
2816
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
2817
					if Debounces.on == false then break end
2818
					rs:wait()
2819
				end
2820
				Shell()
2821
				shell.Transparency = 0
2822
				shell2.Transparency = 1
2823
				for i = 1, 10 do
2824
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2825
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2826
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
2827
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
2828
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
2829
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
2830
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
2831
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
2832
					if Debounces.on == false then break end
2833
					rs:wait()
2834
				end
2835
				shell.Transparency = 1
2836
			if Debounces.CanAttack == false then
2837
				Debounces.CanAttack = true
2838
				Debounces.NoIdl = false
2839
				Debounces.on = false
2840
			end
2841
		end
2842
	end
2843
end)
2844
----------------------------------------------------
2845
Search = false
2846
mouse.KeyDown:connect(function(key)
2847
	if key == "n" then
2848
		if Search == false then
2849
			Search = true
2850
			for i,v in pairs(game.Players:getPlayers()) do
2851
				if v.Name~=char.Name then
2852
					for j,k in pairs(v.Character:GetChildren()) do
2853
						if k:IsA("BasePart") and k.Transparency >= 1 then
2854
							bawx=Instance.new("SelectionBox",cam)
2855
							bawx.Color = BrickColor.new("Bright red")
2856
							bawx.Transparency = .5
2857
							bawx.Adornee = k
2858
						end
2859
                    end
2860
                end
2861
            end
2862
		elseif Search == true then
2863
			Search = false
2864
			for i, v in pairs(cam:GetChildren()) do
2865
				if v:IsA("SelectionBox") then
2866
					v:Destroy()
2867
				end
2868
			end
2869
	    end
2870
    end
2871
end)
2872
----------------------------------------------------
2873
Grab = false
2874
mouse.KeyDown:connect(function(key)
2875
    if key == "z" then
2876
        Debounces.on = true
2877
        Debounces.NoIdl = true
2878
		Debounces.ks = true
2879
        if Grab == false then
2880
        gp = nil
2881
		for i = 1, 20 do
2882
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
2883
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
2884
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
2885
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
2886
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
2887
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
2888
			if Debounces.on == false then break end
2889
			rs:wait()
2890
		end
2891
        con1=larm.Touched:connect(function(hit) -- this is grab
2892
            ht = hit.Parent
2893
            hum1=ht:FindFirstChild('Humanoid')
2894
            if hum1 ~= nil then
2895
			    if Debounces.ks==true then
2896
                z = Instance.new("Sound",hed)
2897
                z.SoundId = "rbxassetid://169380525"
2898
                z.Volume = 1
2899
                z:Play()
2900
                Debounces.ks=false
2901
				end
2902
                hum1.PlatformStand=true
2903
                gp = ht
2904
                Grab = true
2905
                asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
2906
                asd.Parent = larm
2907
                asd.Name = "asd"
2908
                asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
2909
            --[[elseif hum1 == nil then
2910
                con1:disconnect()
2911
                wait() return]]--
2912
            end
2913
        end)
2914
		for i = 1, 20 do
2915
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
2916
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
2917
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
2918
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
2919
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
2920
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
2921
			if Debounces.on == false then break end
2922
			rs:wait()
2923
		end
2924
	if hum1 == nil then
2925
    Debounces.on = false
2926
    Debounces.NoIdl = false
2927
	end
2928
	con1:disconnect()
2929
    elseif Grab == true then
2930
        Grab = false
2931
		Punch()
2932
		z = Instance.new("Sound",hed)
2933
		z.SoundId = "rbxassetid://169380525"
2934
		z.Pitch = ptz[math.random(1,#ptz)]
2935
		z.Volume = 1
2936
		z:Play()
2937
		for i = 1, 10 do
2938
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
2939
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
2940
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
2941
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
2942
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
2943
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
2944
			if Debounces.on == false then break end
2945
			rs:wait()
2946
		end
2947
		Punch()
2948
		z = Instance.new("Sound",hed)
2949
		z.SoundId = "rbxassetid://169380525"
2950
		z.Pitch = ptz[math.random(1,#ptz)]
2951
		z.Volume = 1
2952
		z:Play()
2953
		for i = 1, 10 do
2954
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
2955
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
2956
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
2957
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
2958
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
2959
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
2960
			if Debounces.on == false then break end
2961
			rs:wait()
2962
		end
2963
		Punch()
2964
		z = Instance.new("Sound",hed)
2965
		z.SoundId = "rbxassetid://169380525"
2966
		z.Pitch = ptz[math.random(1,#ptz)]
2967
		z.Volume = 1
2968
		z:Play()
2969
		for i = 1, 10 do
2970
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
2971
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
2972
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
2973
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
2974
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
2975
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
2976
			if Debounces.on == false then break end
2977
			rs:wait()
2978
		end
2979
		Punch()
2980
		z = Instance.new("Sound",hed)
2981
		z.SoundId = "rbxassetid://169380525"
2982
		z.Pitch = ptz[math.random(1,#ptz)]
2983
		z.Volume = 1
2984
		z:Play()
2985
		for i = 1, 10 do
2986
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
2987
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
2988
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
2989
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
2990
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
2991
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
2992
			if Debounces.on == false then break end
2993
			rs:wait()
2994
		end
2995
		Punch()
2996
		z = Instance.new("Sound",hed)
2997
		z.SoundId = "rbxassetid://169380525"
2998
		z.Pitch = ptz[math.random(1,#ptz)]
2999
		z.Volume = 1
3000
		z:Play()
3001
		for i = 1, 10 do
3002
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
3003
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
3004
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
3005
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
3006
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3007
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3008
			if Debounces.on == false then break end
3009
			rs:wait()
3010
		end
3011
		Punch()
3012
		z = Instance.new("Sound",hed)
3013
		z.SoundId = "rbxassetid://169380525"
3014
		z.Pitch = ptz[math.random(1,#ptz)]
3015
		z.Volume = 1
3016
		z:Play()
3017
		for i = 1, 10 do
3018
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
3019
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
3020
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
3021
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
3022
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3023
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3024
			if Debounces.on == false then break end
3025
			rs:wait()
3026
		end
3027
		Punch()
3028
		z = Instance.new("Sound",hed)
3029
		z.SoundId = "rbxassetid://169380525"
3030
		z.Pitch = ptz[math.random(1,#ptz)]
3031
		z.Volume = 1
3032
		z:Play()
3033
		for i = 1, 10 do
3034
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
3035
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
3036
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
3037
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
3038
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3039
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3040
			if Debounces.on == false then break end
3041
			rs:wait()
3042
		end
3043
		Punch()
3044
		z = Instance.new("Sound",hed)
3045
		z.SoundId = "rbxassetid://169380525"
3046
		z.Pitch = ptz[math.random(1,#ptz)]
3047
		z.Volume = 1
3048
		z:Play()
3049
		for i = 1, 10 do
3050
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
3051
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
3052
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
3053
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
3054
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3055
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3056
			if Debounces.on == false then break end
3057
			rs:wait()
3058
		end
3059
		Punch()
3060
		z = Instance.new("Sound",hed)
3061
		z.SoundId = "rbxassetid://169380525"
3062
		z.Pitch = ptz[math.random(1,#ptz)]
3063
		z.Volume = 1
3064
		z:Play()
3065
		for i = 1, 10 do
3066
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
3067
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
3068
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
3069
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
3070
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3071
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3072
			if Debounces.on == false then break end
3073
			rs:wait()
3074
		end
3075
		Punch()
3076
		z = Instance.new("Sound",hed)
3077
		z.SoundId = "rbxassetid://169380525"
3078
		z.Pitch = ptz[math.random(1,#ptz)]
3079
		z.Volume = 1
3080
		z:Play()
3081
		for i = 1, 10 do
3082
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
3083
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
3084
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
3085
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
3086
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3087
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3088
			if Debounces.on == false then break end
3089
			rs:wait()
3090
		end
3091
		Punch()
3092
		z = Instance.new("Sound",hed)
3093
		z.SoundId = "rbxassetid://169380525"
3094
		z.Pitch = ptz[math.random(1,#ptz)]
3095
		z.Volume = 1
3096
		z:Play()
3097
		for i = 1, 10 do
3098
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
3099
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
3100
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
3101
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
3102
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3103
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3104
			if Debounces.on == false then break end
3105
			rs:wait()
3106
		end
3107
		Punch()
3108
		z = Instance.new("Sound",hed)
3109
		z.SoundId = "rbxassetid://169380525"
3110
		z.Pitch = ptz[math.random(1,#ptz)]
3111
		z.Volume = 1
3112
		z:Play()
3113
		for i = 1, 10 do
3114
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
3115
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
3116
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
3117
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
3118
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3119
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3120
			if Debounces.on == false then break end
3121
			rs:wait()
3122
		end
3123
		con1:disconnect()
3124
		Debounces.on = false
3125
		Debounces.NoIdl = false
3126
		if gp ~= nil then
3127
			gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
3128
				for i,v in pairs(larm:GetChildren()) do
3129
					if v.Name == "asd" and v:IsA("Weld") then
3130
				v:Remove()
3131
			end
3132
		end
3133
        --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
3134
        bv.maxForce = Vector3.new(400000, 400000, 400000)
3135
        bv.P = 125000
3136
        bv.velocity = char.Head.CFrame.lookVector * 200]]--
3137
        hum1=nil
3138
		ht=nil
3139
        Debounces.on = false
3140
        Debounces.NoIdl = false
3141
        elseif ht == nil then wait()
3142
        Grab = false
3143
        Debounces.on = false
3144
        Debounces.NoIdl = false
3145
            end
3146
        end
3147
    end
3148
end)
3149
----------------------------------------------------
3150
mouse.KeyDown:connect(function(key)
3151
    if string.byte(key) == 52 then
3152
        char.Humanoid.WalkSpeed = 60
3153
    end
3154
end)
3155
mouse.KeyUp:connect(function(key)
3156
    if string.byte(key) == 52 then
3157
        char.Humanoid.WalkSpeed = 8
3158
    end
3159
end)
3160
-------------------------------
3161
local animpose = "Idle"
3162
local lastanimpose = "Idle"
3163
local sine = 0
3164
local change = 1
3165
local val = 0
3166
local ffing = false
3167
-------------------------------
3168
game:GetService("RunService").RenderStepped:connect(function()
3169
--[[if char.Humanoid.Jump == true then
3170
jump = true
3171
else
3172
jump = false
3173
end]]
3174
char.Humanoid.FreeFalling:connect(function(f)
3175
if f then
3176
ffing = true
3177
else
3178
ffing = false
3179
end
3180
end)
3181
sine = sine + change
3182
if jumpn == true then
3183
animpose = "Jumping"
3184
elseif ffing == true then
3185
animpose = "Freefalling"
3186
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
3187
animpose = "Idle"
3188
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
3189
animpose = "Walking"
3190
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
3191
animpose = "Running"
3192
end
3193
if animpose ~= lastanimpose then
3194
sine = 0
3195
if Debounces.NoIdl == false then
3196
if animpose == "Idle" then
3197
for i = 1, 2 do
3198
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
3199
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
3200
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
3201
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
3202
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
3203
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
3204
end
3205
elseif animpose == "Walking" then
3206
for i = 1, 2 do
3207
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
3208
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
3209
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
3210
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
3211
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
3212
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
3213
end
3214
elseif animpose == "Running" then
3215
for i = 1, 2 do
3216
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
3217
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
3218
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
3219
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
3220
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
3221
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
3222
wait()
3223
end
3224
end
3225
else
3226
end
3227
end
3228
lastanimpose = animpose
3229
if Debounces.NoIdl == false then
3230
if animpose == "Idle" then
3231
change = 0.5
3232
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
3233
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
3234
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
3235
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
3236
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
3237
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
3238
elseif animpose == "Walking" then
3239
change = 1
3240
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
3241
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
3242
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
3243
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
3244
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
3245
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
3246
elseif animpose == "Running" then
3247
change = 1
3248
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
3249
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
3250
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
3251
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
3252
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
3253
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
3254
end
3255
end
3256
end)
3257
3258
hum.MaxHealth = 9001
3259
wait(3)
3260
hum.Health = 9001
3261
3262
function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
3263
    --[[Part0 = Vector3 (Start pos)
3264
		Part1 = Vector3 (End pos)
3265
		Times = number (Amount of lightning parts)
3266
		Offset = number (Offset)
3267
		Color = color (brickcolor value)
3268
		Thickness = number (thickness)
3269
		Trans = number (transparency)
3270
    ]]--
3271
    local magz = (Part0 - Part1).magnitude
3272
    local curpos = Part0
3273
    local trz = {-Offset,Offset}
3274
    for i=1,Times do
3275
        local li = Instance.new("Part", torso)
3276
		li.Name = "Lightning"
3277
		li.TopSurface =0
3278
		li.Material = "Neon"
3279
		li.BottomSurface = 0
3280
		li.Anchored = true
3281
		li.Locked = true
3282
		li.Transparency = Trans or 0.4
3283
		li.BrickColor = BrickColor.new(Color)
3284
		li.formFactor = "Custom"
3285
		li.CanCollide = false
3286
		li.Size = Vector3.new(Thickness,Thickness,magz/Times)
3287
        local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
3288
        local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
3289
        if Times == i then
3290
        local magz2 = (curpos - Part1).magnitude
3291
        li.Size = Vector3.new(Thickness,Thickness,magz2)
3292
        li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
3293
        else
3294
        li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
3295
        end
3296
        curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
3297
        game.Debris:AddItem(li,.1)
3298
    end
3299
end
3300
3301
BodyParts = {} -- Parts to emit lightning effects from
3302
for _, v in pairs(char:GetChildren()) do
3303
    if v:IsA("Part") then
3304
        table.insert(BodyParts, v)
3305
    end
3306
end
3307
3308
Bounding = {} -- Calculate the bounding boxes
3309
for _, v in pairs(BodyParts) do
3310
	local temp = {X=nil, Y=nil, Z=nil}
3311
	temp.X = v.Size.X/2 * 10
3312
	temp.Y = v.Size.Y/2 * 10
3313
	temp.Z = v.Size.Z/2 * 10
3314
	Bounding[v.Name] = temp
3315
	--table.insert(Bounding, v.Name, temp)
3316
end
3317
3318
while wait(math.random(1,10)/10) do -- Emit the Lightning effects randomly
3319
	local Body1 = BodyParts[math.random(#BodyParts)]
3320
	local Body2 = BodyParts[math.random(#BodyParts)]
3321
	local Pos1 = Vector3.new(
3322
		math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
3323
		math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
3324
		math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
3325
)
3326
	local Pos2 = Vector3.new(
3327
		math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
3328
		math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
3329
		math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
3330
)
3331
	local SPos1 = Body1.Position + Pos1
3332
	local SPos2 = Body2.Position + Pos2
3333
	Lightning(SPos1, SPos2, 4, 3, "Really red", .3, .56)
3334
end