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1 | --https://github.com/Mokiros/roblox-FE-compatibility | |
2 | - | -- Services -- |
2 | + | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end |
3 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
4 | local RealPlayer = Player | |
5 | do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end -- Services -- | |
6 | local Player = game:GetService("Players").LocalPlayer | |
7 | local RunService = game:GetService("RunService") | |
8 | local InputService = game:GetService("UserInputService") | |
9 | local ChatService = game:GetService("Chat") | |
10 | local Mouse = Player:GetMouse() | |
11 | -- Variables -- | |
12 | local Character = Player.Character | |
13 | local Torso = Character.Torso | |
14 | local Head = Character.Head | |
15 | local HammerHandleWeld = Character.HumanoidRootPart | |
16 | local Humanoid = Character:FindFirstChild("Humanoid") | |
17 | local Parts = Instance.new("Model",Character) | |
18 | local clickDebounce = false | |
19 | local hitBoxEnabled = false | |
20 | local comboFlag = 0 | |
21 | local comboFlag2 = 0 | |
22 | Humanoid.WalkSpeed = 10 | |
23 | Humanoid.Health = 1000 | |
24 | Humanoid.MaxHealth = 1000 | |
25 | Humanoid.JumpPower = 0 | |
26 | Parts.Name = "Hammer" | |
27 | -- Hammer -- | |
28 | HammerHandle = Instance.new("Part",Parts) | |
29 | HammerHandle.Size = Vector3.new(7.7,0.25,0.25) | |
30 | HammerHandle.BrickColor = BrickColor.new("Black") | |
31 | HammerHandle.Anchored = false | |
32 | HammerHandle.Locked = true | |
33 | HammerHandle.Material = "Wood" | |
34 | HammerHandle.CanCollide = false | |
35 | ||
36 | HammerBlock1 = Instance.new("Part",Parts) | |
37 | HammerBlock1.Locked = true | |
38 | HammerBlock1.Size = Vector3.new(1.74,4.20,1.74) | |
39 | HammerBlock1.BrickColor = BrickColor.new("Black") | |
40 | HammerBlock1.Anchored = false | |
41 | HammerBlock1.Material = "Neon" | |
42 | HammerBlock1.CanCollide = false | |
43 | HammerBlock1.Locked = true | |
44 | ||
45 | HammerBlock2 = Instance.new("Part",Parts) | |
46 | HammerBlock2.Size = Vector3.new(1.54,4.45,1.54) | |
47 | HammerBlock2.BrickColor = BrickColor.new("Dark stone grey") | |
48 | HammerBlock2.Anchored = false | |
49 | HammerBlock2.Locked = true | |
50 | HammerBlock2.Material = "Neon" | |
51 | HammerBlock2.CanCollide = false | |
52 | ||
53 | HammerBlock3 = Instance.new("Part",Parts) | |
54 | HammerBlock3.Size = Vector3.new(2,1,2) | |
55 | HammerBlock3.BrickColor = BrickColor.new("Dark stone grey") | |
56 | HammerBlock3.Anchored = false | |
57 | HammerBlock3.Locked = true | |
58 | HammerBlock3.Material = "Neon" | |
59 | HammerBlock3.CanCollide = false | |
60 | ||
61 | HammerBlock4 = Instance.new("Part",Parts) | |
62 | HammerBlock4.Size = Vector3.new(2,1,2) | |
63 | HammerBlock4.BrickColor = BrickColor.new("Dark stone grey") | |
64 | HammerBlock4.Anchored = false | |
65 | HammerBlock4.Locked = true | |
66 | HammerBlock4.Material = "Neon" | |
67 | HammerBlock4.CanCollide = false | |
68 | ||
69 | HammerBlock5 = Instance.new("Part",Parts) | |
70 | HammerBlock5.Size = Vector3.new(1.9,1,1.9) | |
71 | HammerBlock5.BrickColor = BrickColor.new("Really black") | |
72 | HammerBlock5.Anchored = false | |
73 | HammerBlock5.Locked = true | |
74 | HammerBlock5.Material = "Wood" | |
75 | HammerBlock5.CanCollide = false | |
76 | ||
77 | HammerBlock6 = Instance.new("Part",Parts) | |
78 | HammerBlock6.Size = Vector3.new(1.9,1,1.9) | |
79 | HammerBlock6.BrickColor = BrickColor.new("Really black") | |
80 | HammerBlock6.Anchored = false | |
81 | HammerBlock6.Locked = true | |
82 | HammerBlock6.Material = "Wood" | |
83 | HammerBlock6.CanCollide = false | |
84 | ||
85 | HammerBlock7 = Instance.new("Part",Parts) | |
86 | HammerBlock7.Size = Vector3.new(2.15,0.85,2.1) | |
87 | HammerBlock7.BrickColor = BrickColor.new("Really black") | |
88 | HammerBlock7.Anchored = false | |
89 | HammerBlock7.Locked = true | |
90 | HammerBlock7.Material = "Wood" | |
91 | HammerBlock7.CanCollide = false | |
92 | ||
93 | HammerBlock8 = Instance.new("Part",Parts) | |
94 | HammerBlock8.Size = Vector3.new(2.15,0.85,2.1) | |
95 | HammerBlock8.BrickColor = BrickColor.new("Really black") | |
96 | HammerBlock8.Anchored = false | |
97 | HammerBlock8.Locked = true | |
98 | HammerBlock8.Material = "Wood" | |
99 | HammerBlock8.CanCollide = false | |
100 | HammerHitBox = Instance.new("Part",Parts) | |
101 | HammerHitBox.Size = Vector3.new(8.2,4.8,2.25) | |
102 | HammerHitBox.BrickColor = BrickColor.new("Really red") | |
103 | HammerHitBox.Transparency = 1 | |
104 | HammerHitBox.Anchored = false | |
105 | HammerHitBox.Locked = true | |
106 | HammerHitBox.Material = "Neon" | |
107 | HammerHitBox.CanCollide = false | |
108 | HammerHitBoxHandle = Instance.new("Part",Parts) | |
109 | HammerHitBoxHandle.Size = Vector3.new(7.92,0.55,0.55) | |
110 | HammerHitBoxHandle.BrickColor = BrickColor.new("Really red") | |
111 | HammerHitBoxHandle.Transparency = 1 | |
112 | HammerHitBoxHandle.Anchored = false | |
113 | HammerHitBoxHandle.Locked = true | |
114 | HammerHitBoxHandle.Material = "Neon" | |
115 | HammerHitBoxHandle.CanCollide = false | |
116 | HammerSquare1 = Instance.new("Part",Parts) | |
117 | HammerSquare1.Size = Vector3.new(0.25,0.45,0.45) | |
118 | HammerSquare1.BrickColor = BrickColor.new("Dark stone grey") | |
119 | HammerSquare1.Anchored = false | |
120 | HammerSquare1.Locked = true | |
121 | HammerSquare1.Material = "Concrete" | |
122 | HammerSquare1.CanCollide = false | |
123 | HammerSquare2 = Instance.new("Part",Parts) | |
124 | HammerSquare2.Size = Vector3.new(0.25,0.45,0.45) | |
125 | HammerSquare2.BrickColor = BrickColor.new("Dark stone grey") | |
126 | HammerSquare2.Anchored = false | |
127 | HammerSquare2.Locked = true | |
128 | HammerSquare2.Material = "Concrete" | |
129 | HammerSquare2.CanCollide = false | |
130 | HammerSwing1 = Instance.new("Sound",HammerHitBox) | |
131 | HammerSwing1.SoundId = "rbxassetid://145486992" | |
132 | HammerSwing1.Volume = 1 | |
133 | HammerSwing2 = Instance.new("Sound",HammerHitBox) | |
134 | HammerSwing2.SoundId = "rbxassetid://246930031" | |
135 | HammerSwing2.Volume = 2 | |
136 | HammerContact = Instance.new("Sound",HammerHitBox) | |
137 | HammerContact.SoundId = "rbxassetid://130791043" | |
138 | HammerContact.Volume = 1 | |
139 | HammerContact2 = Instance.new("Sound",HammerHitBox) | |
140 | HammerContact2.SoundId = "rbxassetid://146163534" | |
141 | HammerContact2.Volume = 1 | |
142 | ||
143 | -- Welds -- | |
144 | local leftArmWeld = Instance.new("Weld",Character["Left Arm"]) | |
145 | local leftLegWeld = Instance.new("Weld",Character["Left Leg"]) | |
146 | local rightArmWeld = Instance.new("Weld",Character["Right Arm"]) | |
147 | local rightLegWeld = Instance.new("Weld",Character["Right Leg"]) | |
148 | local hammerHandleWeld = Instance.new("Weld",Character["Right Arm"]) | |
149 | local hammerBlock1Weld = Instance.new("Weld",hammerHandleWeld) | |
150 | local hammerBlock2Weld = Instance.new("Weld",hammerHandleWeld) | |
151 | local hammerBlock3Weld = Instance.new("Weld",hammerHandleWeld) | |
152 | local hammerBlock4Weld = Instance.new("Weld",hammerHandleWeld) | |
153 | local hammerBlock5Weld = Instance.new("Weld",hammerHandleWeld) | |
154 | local hammerBlock6Weld = Instance.new("Weld",hammerHandleWeld) | |
155 | local hammerBlock7Weld = Instance.new("Weld",hammerHandleWeld) | |
156 | local hammerBlock8Weld = Instance.new("Weld",hammerHandleWeld) | |
157 | local hammerHitBoxWeld = Instance.new("Weld",hammerHandleWeld) | |
158 | local hammerHitBoxHandleWeld = Instance.new("Weld",hammerHandleWeld) | |
159 | local HammerSquare1Weld = Instance.new("Weld",hammerHandleWeld) | |
160 | local HammerSquare2Weld = Instance.new("Weld",hammerHandleWeld) | |
161 | local headWeld = Instance.new("Weld",Head) | |
162 | local torsoWeld = Instance.new("Weld",Torso) | |
163 | -- WeldsPartC0 -- | |
164 | leftArmWeld.Part0 = Torso | |
165 | leftArmWeld.Part1 = Character["Left Arm"] | |
166 | leftArmWeld.C0 = CFrame.new(-1,0.5,0) | |
167 | rightArmWeld.Part0 = Torso | |
168 | rightArmWeld.Part1 = Character["Right Arm"] | |
169 | rightArmWeld.C0 = CFrame.new(1,0.5,0) | |
170 | leftLegWeld.Part0 = Torso | |
171 | leftLegWeld.Part1 = Character["Left Leg"] | |
172 | leftLegWeld.C0 = CFrame.new(-0.5,-1.0,0) | |
173 | rightLegWeld.Part0 = Torso | |
174 | rightLegWeld.Part1 = Character["Right Leg"] | |
175 | rightLegWeld.C0 = CFrame.new(0.5,-1.0,0) | |
176 | hammerHandleWeld.Part0 = Character["Right Arm"] | |
177 | hammerHandleWeld.Part1 = HammerHandle | |
178 | hammerHandleWeld.C0 = CFrame.new(0,-.90,0) | |
179 | hammerBlock1Weld.Part0 = HammerHandle | |
180 | hammerBlock1Weld.Part1 = HammerBlock1 | |
181 | hammerBlock1Weld.C0 = CFrame.new(-2.5,0,0) | |
182 | hammerBlock2Weld.Part0 = HammerBlock1 | |
183 | hammerBlock2Weld.Part1 = HammerBlock2 | |
184 | hammerBlock2Weld.C0 = CFrame.new(0,0,0) | |
185 | hammerBlock3Weld.Part0 = HammerBlock1 | |
186 | hammerBlock3Weld.Part1 = HammerBlock3 | |
187 | hammerBlock3Weld.C0 = CFrame.new(0,1.55,0) | |
188 | hammerBlock4Weld.Part0 = HammerBlock1 | |
189 | hammerBlock4Weld.Part1 = HammerBlock4 | |
190 | hammerBlock4Weld.C0 = CFrame.new(0,-1.55,0) | |
191 | hammerBlock5Weld.Part0 = HammerBlock1 | |
192 | hammerBlock5Weld.Part1 = HammerBlock5 | |
193 | hammerBlock5Weld.C0 = CFrame.new(0,1,0) | |
194 | hammerBlock6Weld.Part0 = HammerBlock1 | |
195 | hammerBlock6Weld.Part1 = HammerBlock6 | |
196 | hammerBlock6Weld.C0 = CFrame.new(0,-1,0) | |
197 | hammerBlock7Weld.Part0 = HammerBlock1 | |
198 | hammerBlock7Weld.Part1 = HammerBlock7 | |
199 | hammerBlock7Weld.C0 = CFrame.new(0,1.7,0) | |
200 | hammerBlock8Weld.Part0 = HammerBlock1 | |
201 | hammerBlock8Weld.Part1 = HammerBlock8 | |
202 | hammerBlock8Weld.C0 = CFrame.new(0,-1.7,0) | |
203 | hammerHitBoxWeld.Part0 = HammerBlock1 | |
204 | hammerHitBoxWeld.Part1 = HammerHitBox | |
205 | hammerHitBoxWeld.C0 = CFrame.new(2.4,0,0) | |
206 | hammerHitBoxHandleWeld.Part0 = HammerHandle | |
207 | hammerHitBoxHandleWeld.Part1 = HammerHitBoxHandle | |
208 | hammerHitBoxHandleWeld.C0 = CFrame.new(0,0,0) | |
209 | HammerSquare1Weld.Part0 = HammerBlock1 | |
210 | HammerSquare1Weld.Part1 = HammerSquare1 | |
211 | HammerSquare1Weld.C0 = CFrame.new(-.9,0,0) | |
212 | HammerSquare2Weld.Part0 = HammerBlock1 | |
213 | HammerSquare2Weld.Part1 = HammerSquare2 | |
214 | HammerSquare2Weld.C0 = CFrame.new(.9,0,0) | |
215 | torsoWeld.Part0 = HammerHandleWeld | |
216 | torsoWeld.Part1 = Torso | |
217 | headWeld.Part0 = Torso | |
218 | headWeld.Part1 = Head | |
219 | headWeld.C0 = CFrame.new(0,1,0) | |
220 | --[[ | |
221 | local billboard = Instance.new("BillboardGui") | |
222 | billboard.Size = UDim2.new(1,0,1,0) | |
223 | billboard.Parent = HammerSquare1 | |
224 | billboard.AlwaysOnTop = true | |
225 | ||
226 | local frame = Instance.new("Frame",billboard) | |
227 | frame.BorderSizePixel = 0 | |
228 | frame.Transparency = 1 | |
229 | frame.Size = UDim2.new(1,0,1,0) | |
230 | ||
231 | local image = Instance.new("TextLabel",frame) | |
232 | image.Size = UDim2.new(1.5,0,1,0) | |
233 | image.BorderSizePixel = 2 | |
234 | image.TextTransparency = 0 | |
235 | image.TextSize = 35 | |
236 | image.BackgroundTransparency = 1 | |
237 | image.Font = Enum.Font.SourceSansBold | |
238 | image.TextColor3 = Color3.new(0,0,0) | |
239 | image.TextStrokeTransparency = 0 | |
240 | image.TextStrokeColor3 = Color3.new(255,255,255) | |
241 | ]] | |
242 | ||
243 | -- Functions -- | |
244 | local function Debris(x,y,z) | |
245 | wait(1) | |
246 | for i = 1,14 do | |
247 | z.TextTransparency = z.TextTransparency + 0.1 | |
248 | z.TextStrokeTransparency = z.TextStrokeTransparency + 0.1 | |
249 | wait() | |
250 | end | |
251 | game:GetService("Debris"):AddItem(x,y) | |
252 | end | |
253 | function Chat(playername,pos) | |
254 | local billboard = Instance.new("BillboardGui") | |
255 | billboard.Size = UDim2.new(1,0,1,0) | |
256 | billboard.Parent = HammerSquare1 | |
257 | billboard.AlwaysOnTop = true | |
258 | ||
259 | local frame = Instance.new("Frame",billboard) | |
260 | frame.BorderSizePixel = 0 | |
261 | frame.Transparency = 1 | |
262 | frame.Size = UDim2.new(1,0,1,0) | |
263 | ||
264 | local image = Instance.new("TextLabel",frame) | |
265 | image.Size = UDim2.new(1.5,0,1,0) | |
266 | image.BorderSizePixel = 2 | |
267 | image.TextTransparency = 0 | |
268 | image.TextSize = 35 | |
269 | image.BackgroundTransparency = 1 | |
270 | image.Font = Enum.Font.SourceSansBold | |
271 | image.TextColor3 = Color3.new(0,0,0) | |
272 | image.TextStrokeTransparency = 0 | |
273 | image.TextStrokeColor3 = Color3.new(255,255,255) | |
274 | image.Text = "[ "..playername.." ] has been nil'd." | |
275 | Spawn(function() | |
276 | Debris(billboard,1,image) | |
277 | ||
278 | end) | |
279 | end | |
280 | ||
281 | ||
282 | -- Walking Idle -- | |
283 | Spawn(function() | |
284 | while RunService.Stepped:Wait() do | |
285 | if hitBoxEnabled == true then | |
286 | HammerHitBox.Transparency = 0.85 | |
287 | HammerHitBoxHandle.Transparency = 0.85 | |
288 | else | |
289 | HammerHitBox.Transparency = 01 | |
290 | HammerHitBoxHandle.Transparency = 1 | |
291 | end | |
292 | local positionSpeed = (HammerHandleWeld.Velocity * Vector3.new(1,0,1)).magnitude | |
293 | if positionSpeed < 1 then | |
294 | if clickDebounce == true then repeat wait() until clickDebounce == false end | |
295 | leftArmWeld.C1 = leftArmWeld.C1:Lerp(CFrame.new(0.5,0.5,0) * CFrame.Angles(-math.rad(70),math.rad(15),-math.rad(45)),0.2) | |
296 | rightArmWeld.C1 = rightArmWeld.C1:Lerp(CFrame.new(-0.5,0.5,0) * CFrame.Angles(-math.rad(45),0,math.rad(45) + -math.cos(tick()*4)/17),0.2) | |
297 | leftLegWeld.C1 = leftLegWeld.C1:Lerp(CFrame.new(0,1 + -math.cos(tick()*4)/17,0) * CFrame.Angles(-math.rad(15),-math.rad(50) + math.cos(tick()*4)/17,0),0.2) | |
298 | rightLegWeld.C1 = rightLegWeld.C1:Lerp(CFrame.new(0,1 + -math.cos(tick()*4)/17,0) * CFrame.Angles(math.rad(15),-math.rad(50) + math.cos(tick()*4)/17,0),0.2) | |
299 | torsoWeld.C1 = torsoWeld.C1:Lerp(CFrame.new(0,math.cos(tick()*4)/17,0) * CFrame.Angles(0,math.rad(55),0),0.2) | |
300 | headWeld.C1 = headWeld.C1:Lerp(CFrame.new(0,-0.5,0) * CFrame.Angles(math.rad(5),-math.rad(45),0),0.2) | |
301 | hammerBlock1Weld.C1 = hammerBlock1Weld.C1:Lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),0.2) | |
302 | hammerHandleWeld.C1 = hammerHandleWeld.C1:Lerp(CFrame.new(2.5,0,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.2) | |
303 | elseif positionSpeed > 1 then | |
304 | if clickDebounce == true then repeat wait() until clickDebounce == false end | |
305 | leftArmWeld.C1 = leftArmWeld.C1:Lerp(CFrame.new(0.5,0.5,0) * CFrame.Angles(-math.rad(120),math.rad(45),math.rad(45)),0.2) | |
306 | rightArmWeld.C1 = rightArmWeld.C1:Lerp(CFrame.new(-0.5,0.5,0) * CFrame.Angles(-math.rad(45),-math.rad(170),math.rad(160) ),0.2) | |
307 | leftLegWeld.C1 = leftLegWeld.C1:Lerp(CFrame.new(0,1,0) * CFrame.Angles(math.cos(tick()*6)/2,-math.rad(50),0),0.2) | |
308 | rightLegWeld.C1 = rightLegWeld.C1:Lerp(CFrame.new(0,1,0) * CFrame.Angles(-math.cos(tick()*6)/2,-math.rad(50),0),0.2) | |
309 | torsoWeld.C1 = torsoWeld.C1:Lerp(CFrame.new(0,0,0) * CFrame.Angles(0,math.rad(55),0),0.2) | |
310 | headWeld.C1 = headWeld.C1:Lerp(CFrame.new(0,-0.5,0) * CFrame.Angles(math.rad(5),-math.rad(45),0),0.2) | |
311 | hammerBlock1Weld.C1 = hammerBlock1Weld.C1:Lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(45),0,0),0.2) | |
312 | hammerHandleWeld.C1 = hammerHandleWeld.C1:Lerp(CFrame.new(2.5,0,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.2) | |
313 | end | |
314 | ||
315 | end | |
316 | end) | |
317 | -- | |
318 | local lastAttack = 0 | |
319 | local lastHit = "" | |
320 | function KeyPress(Key) | |
321 | if Key == Enum.KeyCode.E then | |
322 | wait() | |
323 | local t = game:GetService("RunService").Stepped:wait() | |
324 | if (t - lastAttack) > 0.7 or comboFlag2 == 2 then | |
325 | comboFlag2 = 0 | |
326 | end | |
327 | if clickDebounce then return end | |
328 | clickDebounce = true | |
329 | if comboFlag2 == 0 then | |
330 | HammerSwing1:Play() | |
331 | for i = 1,15 do | |
332 | leftArmWeld.C1 = leftArmWeld.C1:Lerp(CFrame.new(0.5,0.5,0) * CFrame.Angles(math.rad(55),-math.rad(35),math.rad(45)),0.3) | |
333 | rightArmWeld.C1 = rightArmWeld.C1:Lerp(CFrame.new(-0.5,0.5,0) * CFrame.Angles(-math.rad(120),-math.rad(45),-math.rad(55)),0.3) | |
334 | leftLegWeld.C1 = leftLegWeld.C1:Lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(0),-math.rad(0),0),0.3) | |
335 | rightLegWeld.C1 = rightLegWeld.C1:Lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(0),-math.rad(0),0),0.3) | |
336 | torsoWeld.C1 = torsoWeld.C1:Lerp(CFrame.new(0,0,0) * CFrame.Angles(-math.rad(0),-math.rad(35),0),0.3) | |
337 | headWeld.C1 = headWeld.C1:Lerp(CFrame.new(0,-0.5,0) * CFrame.Angles(0,-math.rad(75),0),0.3) | |
338 | hammerBlock1Weld.C1 = hammerBlock1Weld.C1:Lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),0.3) | |
339 | hammerHandleWeld.C1 = hammerHandleWeld.C1:Lerp(CFrame.new(2.5,0,0) * CFrame.Angles(math.rad(0),math.rad(0),-math.rad(30)),0.3) | |
340 | game:GetService("RunService").Stepped:wait() | |
341 | end | |
342 | local connection1 = HammerHitBox.Touched:connect(function(hit) | |
343 | pcall(function() | |
344 | if hit.Parent == Character then return end | |
345 | if hit.Parent.Name == lastHit then return end | |
346 | debounce = true | |
347 | local human = hit.Parent:FindFirstChildOfClass("Humanoid") | |
348 | if human and debounce then | |
349 | asd = hit.Parent | |
350 | lastHit = asd.Name | |
351 | human:TakeDamage(15) | |
352 | HammerContact2:Play() | |
353 | asd:FindFirstChild("Torso").Velocity = Torso.CFrame.lookVector * 200 | |
354 | end | |
355 | end) | |
356 | end) | |
357 | lastHit = "" | |
358 | wait() | |
359 | for i = 1,9 do -- move 1 | |
360 | leftArmWeld.C1 = leftArmWeld.C1:Lerp(CFrame.new(0.5,0.5,0) * CFrame.Angles(math.rad(10),-math.rad(35),math.rad(45)),0.3) | |
361 | rightArmWeld.C1 = rightArmWeld.C1:Lerp(CFrame.new(-0.5,0.5,0) * CFrame.Angles(-math.rad(100),math.rad(75),-math.rad(0)),0.3) | |
362 | leftLegWeld.C1 = leftLegWeld.C1:Lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(0),-math.rad(0),0),0.3) | |
363 | rightLegWeld.C1 = rightLegWeld.C1:Lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(0),-math.rad(0),0),0.3) | |
364 | torsoWeld.C1 = torsoWeld.C1:Lerp(CFrame.new(0,0,0) * CFrame.Angles(-math.rad(0),-math.rad(0),0),0.3) | |
365 | headWeld.C1 = headWeld.C1:Lerp(CFrame.new(0,-0.5,0) * CFrame.Angles(0,math.rad(50),0),0.3) | |
366 | hammerBlock1Weld.C1 = hammerBlock1Weld.C1:Lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),0.3) | |
367 | hammerHandleWeld.C1 = hammerHandleWeld.C1:Lerp(CFrame.new(2.5,0,0) * CFrame.Angles(math.rad(0),math.rad(0),-math.rad(30)),0.3) | |
368 | game:GetService("RunService").Stepped:wait() | |
369 | end | |
370 | connection1:disconnect() | |
371 | wait(0.35) | |
372 | clickDebounce = false | |
373 | debounce = false | |
374 | comboFlag2 = comboFlag2 + 1 | |
375 | lastAttack = t | |
376 | elseif comboFlag2 == 1 then | |
377 | local connection2 = HammerHitBox.Touched:connect(function(hit) | |
378 | pcall(function() | |
379 | if hit.Parent == Character then return end | |
380 | if hit.Parent.Name == lastHit then return end | |
381 | debounce = true | |
382 | local human = hit.Parent:FindFirstChildOfClass("Humanoid") | |
383 | if human and debounce then | |
384 | asd = hit.Parent | |
385 | lastHit = asd.Name | |
386 | human:TakeDamage(15) | |
387 | HammerContact2:Play() | |
388 | asd:FindFirstChild("Torso").Velocity = Torso.CFrame.lookVector * 200 | |
389 | end | |
390 | end) | |
391 | end) | |
392 | for i = 1,15 do -- move 1 | |
393 | leftArmWeld.C1 = leftArmWeld.C1:Lerp(CFrame.new(0.5,0.5,0) * CFrame.Angles(math.rad(10),-math.rad(35),math.rad(45)),0.3) | |
394 | rightArmWeld.C1 = rightArmWeld.C1:Lerp(CFrame.new(-0.5,0.5,0) * CFrame.Angles(-math.rad(100),math.rad(75),-math.rad(0)),0.3) | |
395 | leftLegWeld.C1 = leftLegWeld.C1:Lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(0),-math.rad(0),0),0.3) | |
396 | rightLegWeld.C1 = rightLegWeld.C1:Lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(0),-math.rad(0),0),0.3) | |
397 | torsoWeld.C1 = torsoWeld.C1:Lerp(CFrame.new(0,0,0) * CFrame.Angles(-math.rad(0),-math.rad(0),0),0.3) | |
398 | headWeld.C1 = headWeld.C1:Lerp(CFrame.new(0,-0.5,0) * CFrame.Angles(0,math.rad(50),0),0.3) | |
399 | hammerBlock1Weld.C1 = hammerBlock1Weld.C1:Lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),0.3) | |
400 | hammerHandleWeld.C1 = hammerHandleWeld.C1:Lerp(CFrame.new(2.5,0,0) * CFrame.Angles(math.rad(0),math.rad(0),-math.rad(30)),0.3) | |
401 | game:GetService("RunService").Stepped:wait() | |
402 | end | |
403 | wait() | |
404 | for i = 1,9 do | |
405 | leftArmWeld.C1 = leftArmWeld.C1:Lerp(CFrame.new(0.5,0.5,0) * CFrame.Angles(math.rad(55),-math.rad(35),math.rad(45)),0.3) | |
406 | rightArmWeld.C1 = rightArmWeld.C1:Lerp(CFrame.new(-0.5,0.5,0) * CFrame.Angles(-math.rad(120),-math.rad(45),-math.rad(55)),0.3) | |
407 | leftLegWeld.C1 = leftLegWeld.C1:Lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(0),-math.rad(0),0),0.3) | |
408 | rightLegWeld.C1 = rightLegWeld.C1:Lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(0),-math.rad(0),0),0.3) | |
409 | torsoWeld.C1 = torsoWeld.C1:Lerp(CFrame.new(0,0,0) * CFrame.Angles(-math.rad(0),-math.rad(35),0),0.3) | |
410 | headWeld.C1 = headWeld.C1:Lerp(CFrame.new(0,-0.5,0) * CFrame.Angles(0,-math.rad(75),0),0.3) | |
411 | hammerBlock1Weld.C1 = hammerBlock1Weld.C1:Lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),0.3) | |
412 | hammerHandleWeld.C1 = hammerHandleWeld.C1:Lerp(CFrame.new(2.5,0,0) * CFrame.Angles(math.rad(0),math.rad(0),-math.rad(30)),0.3) | |
413 | game:GetService("RunService").Stepped:wait() | |
414 | end | |
415 | connection2:disconnect() | |
416 | clickDebounce = false | |
417 | debounce = false | |
418 | lastAttack = t | |
419 | comboFlag2 = comboFlag2 + 1 | |
420 | end | |
421 | ||
422 | elseif Key == Enum.KeyCode.Z then | |
423 | if hitBoxEnabled == false then | |
424 | wait(1) | |
425 | hitBoxEnabled = true | |
426 | else | |
427 | hitBoxEnabled = false | |
428 | end | |
429 | ||
430 | elseif Key == Enum.KeyCode.Q then | |
431 | wait() | |
432 | if clickDebounce then return end | |
433 | clickDebounce = true | |
434 | local connection1 = HammerHitBox.Touched:connect(function(hit) | |
435 | pcall(function() | |
436 | if hit.Parent == Character then return end | |
437 | if hit.Parent.Name == lastHit then return end | |
438 | debounce = true | |
439 | local human = hit.Parent:FindFirstChildOfClass("Humanoid") | |
440 | if human and debounce then | |
441 | asd = hit.Parent | |
442 | lastHit = asd.Name | |
443 | HammerContact:Play() | |
444 | asd.Parent = nil | |
445 | if asd.Parent == nil then | |
446 | Chat(asd.Name) | |
447 | end | |
448 | end | |
449 | end) | |
450 | end) | |
451 | lastHit = "" | |
452 | HammerSwing1:Play() | |
453 | for i = 1,15 do | |
454 | leftArmWeld.C1 = leftArmWeld.C1:Lerp(CFrame.new(0.5,1,0) * CFrame.Angles(-math.rad(190),-math.rad(0),math.rad(35)),0.3) | |
455 | rightArmWeld.C1 = rightArmWeld.C1:Lerp(CFrame.new(-0.5,1,0) * CFrame.Angles(-math.rad(190),math.rad(0),-math.rad(35)),0.3) | |
456 | leftLegWeld.C1 = leftLegWeld.C1:Lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(25),-math.rad(0),0),0.3) | |
457 | rightLegWeld.C1 = rightLegWeld.C1:Lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(25),-math.rad(0),0),0.3) | |
458 | torsoWeld.C1 = torsoWeld.C1:Lerp(CFrame.new(0,-3,0) * CFrame.Angles(-math.rad(35),-math.rad(0),0),0.3) | |
459 | headWeld.C1 = headWeld.C1:Lerp(CFrame.new(0,-0.5,0) * CFrame.Angles(math.rad(0),-math.rad(0),0),0.3) | |
460 | hammerBlock1Weld.C1 = hammerBlock1Weld.C1:Lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),0.3) | |
461 | hammerHandleWeld.C1 = hammerHandleWeld.C1:Lerp(CFrame.new(2.5,0.5,0) * CFrame.Angles(math.rad(5),math.rad(90),math.rad(0)),0.3) | |
462 | game:GetService("RunService").Stepped:wait() | |
463 | end | |
464 | wait(0.25) | |
465 | HammerSwing2:Play() | |
466 | for i = 1,9 do -- move 1 | |
467 | leftArmWeld.C1 = leftArmWeld.C1:Lerp(CFrame.new(0.5,1,0) * CFrame.Angles(-math.rad(112),math.rad(25),math.rad(35)),0.2) | |
468 | rightArmWeld.C1 = rightArmWeld.C1:Lerp(CFrame.new(-0.5,1,0) * CFrame.Angles(-math.rad(112),-math.rad(25),-math.rad(35)),0.2) | |
469 | leftLegWeld.C1 = leftLegWeld.C1:Lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(25),-math.rad(0),0),0.2) | |
470 | rightLegWeld.C1 = rightLegWeld.C1:Lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(25),-math.rad(0),0),0.2) | |
471 | torsoWeld.C1 = torsoWeld.C1:Lerp(CFrame.new(0,3,0) * CFrame.Angles(math.rad(145),-math.rad(0),0),0.2) | |
472 | headWeld.C1 = headWeld.C1:Lerp(CFrame.new(0,-0.5,0) * CFrame.Angles(math.rad(0),-math.rad(0),0),0.2) | |
473 | hammerBlock1Weld.C1 = hammerBlock1Weld.C1:Lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(104),0,0),0.2) | |
474 | hammerHandleWeld.C1 = hammerHandleWeld.C1:Lerp(CFrame.new(2.5,0,0) * CFrame.Angles(math.rad(0),math.rad(90),math.rad(60)),0.2) | |
475 | game:GetService("RunService").Stepped:wait() | |
476 | end | |
477 | connection1:disconnect() | |
478 | wait(0.35) | |
479 | clickDebounce = false | |
480 | debounce = false | |
481 | end | |
482 | end | |
483 | ||
484 | if InputService.KeyboardEnabled then | |
485 | function onInput(input,processed) | |
486 | if input.UserInputType == Enum.UserInputType.Keyboard then | |
487 | KeyPress(input.KeyCode) | |
488 | ||
489 | end | |
490 | end | |
491 | end | |
492 | InputService.InputBegan:connect(onInput) | |
493 | InputService.InputChanged:connect(onInput) |