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1
-- Made By Mtek Exploits On Youtube
2
-- Artens#9749
3
-- Gun model from origonal script
4
-- Thanks For Using
5
wait(2)
6
local p = game.Players.LocalPlayer
7
local char = p.Character
8
local mouse = p:GetMouse()
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local larm = char["Left Arm"]
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local rarm = char["Right Arm"]
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local lleg = char["Left Leg"]
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local rleg = char["Right Leg"]
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local hed = char.Head
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local torso = char.Torso
15
local hum = char.Humanoid
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local cam = game.Workspace.CurrentCamera
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local root = char.HumanoidRootPart
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local deb = false
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local shot = 0
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local l = game:GetService("Lighting")
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local rs = game:GetService("RunService").RenderStepped
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local stanceToggle = "Normal"
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char["Body Colors"].HeadColor = BrickColor.new("Reddish brown")
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char["Body Colors"].TorsoColor = BrickColor.new("Reddish brown")
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char["Body Colors"].LeftArmColor = BrickColor.new("Reddish brown")
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char["Body Colors"].RightArmColor = BrickColor.new("Reddish brown")
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char["Body Colors"].LeftLegColor = BrickColor.new("Reddish brown")
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char["Body Colors"].RightLegColor = BrickColor.new("Reddish brown")
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math.randomseed(os.time())
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hum.WalkSpeed = 60
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char.Health:Destroy()
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hum.MaxHealth = math.huge
33
wait(0.1)
34
hum.Health = math.huge
35
----------------------------------------------------
36
pcall(function()char.Shirt:Destroy()
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char.Pants:Destroy()
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end)
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shirt = Instance.new("Shirt", char)
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shirt.Name = "Shirt"
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pants = Instance.new("Pants", char)
42
pants.Name = "Pants"
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char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=236410507"
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char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=236412261"
45
----------------------------------------------------
46
Debounces = {
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on = false;
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ks = false;
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CanAttack = true;
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CanJoke = true;
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NoIdl = false;
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Slashing = false;
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Slashed = false;
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Grabbing = false;
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Grabbed = false;
56
}
57
local Touche = {char.Name, }
58
----------------------------------------------------
59
function lerp(a, b, t) -- Linear interpolation
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    return a + (b - a)*t
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end
62
 
63
function slerp(a, b, t) --Spherical interpolation
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    dot = a:Dot(b)
65
    if dot > 0.99999 or dot < -0.99999 then
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        return t <= 0.5 and a or b
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    else
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        r = math.acos(dot)
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        return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
70
    end
71
end
72
 
73
function matrixInterpolate(a, b, t)
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    local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
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    local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
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    local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
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    local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector  right
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    local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector  up
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    local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector  back
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    local t = v1:Dot(v2)
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    if not (t < 0 or t == 0 or t > 0) then     -- Failsafe
82
        return CFrame.new()
83
    end
84
    return CFrame.new(
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    v0.x, v0.y, v0.z,
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    v1.x, v1.y, v1.z,
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    v2.x, v2.y, v2.z,
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    v3.x, v3.y, v3.z)
89
end
90
----------------------------------------------------
91
function genWeld(a,b)
92
    local w = Instance.new("Weld",a)
93
    w.Part0 = a
94
    w.Part1 = b
95
    return w
96
end
97
function weld(a, b)
98
    local weld = Instance.new("Weld")
99
    weld.Name = "W"
100
    weld.Part0 = a
101
    weld.Part1 = b
102
    weld.C0 = a.CFrame:inverse() * b.CFrame
103
    weld.Parent = a
104
    return weld;
105
end
106
----------------------------------------------------
107
function Lerp(c1,c2,al)
108
local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
109
local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
110
for i,v in pairs(com1) do 
111
com1[i] = v+(com2[i]-v)*al
112
end
113
return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
114
end
115
----------------------------------------------------
116
newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
117
local wld = Instance.new("Weld", wp1)
118
wld.Part0 = wp0
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wld.Part1 = wp1
120
wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
121
end
122
----------------------------------------------------
123
for i,v in pairs(char:children()) do
124
    if v:IsA("Hat") then
125
        v:Destroy()
126
    end
127
end
128
for i,v in pairs(hed:children()) do
129
    if v:IsA("Sound") then
130
        v:Destroy()
131
    end
132
end
133
----------------------------------------------------
134
function HasntTouched(plrname)
135
local ret = true
136
for _, v in pairs(Touche) do
137
if v == plrname then
138
ret = false
139
end
140
end
141
return ret
142
end
143
----------------------------------------------------
144
larm.Size = larm.Size * 2
145
rarm.Size = rarm.Size * 2
146
lleg.Size = lleg.Size * 2
147
rleg.Size = rleg.Size * 2
148
torso.Size = torso.Size * 2
149
hed.Size = hed.Size * 2
150
root.Size = root.Size * 2
151
----------------------------------------------------
152
newWeld(torso, larm, -1.5, 0.5, 0)
153
larm.Weld.C1 = CFrame.new(0, 0.5, 0)
154
newWeld(torso, rarm, 1.5, 0.5, 0)
155
rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
156
newWeld(torso, hed, 0, 1.5, 0)
157
newWeld(torso, lleg, -0.5, -1, 0)
158
lleg.Weld.C1 = CFrame.new(0, 1, 0)
159
newWeld(torso, rleg, 0.5, -1, 0)
160
rleg.Weld.C1 = CFrame.new(0, 1, 0)
161
newWeld(root, torso, 0, -1, 0)
162
torso.Weld.C1 = CFrame.new(0, -1, 0)
163
------------------------------ Cap ---------------------------------------
164
Hats1 = Instance.new("Part")
165
Hats1.Parent = char
166
Hats1.BrickColor = BrickColor.new("White")
167
Hats1.formFactor = "Symmetric"
168
Hats1.Size = Vector3.new(1, 1, 1)
169
Hats1.CFrame = hed.CFrame
170
Hats1:BreakJoints()
171
Hats1.CanCollide = false
172
Hats1.TopSurface = "Smooth"
173
Hats1.BottomSurface = "Smooth"
174
Weld = Instance.new("Weld") 
175
Weld.Part0 = hed
176
Weld.Part1 = Hats1
177
Weld.Parent = hed
178
Weld.C0 = CFrame.new(0, 1.2, 0.1)*CFrame.fromEulerAnglesXYZ(0, 0, 0) 
179
Mesh = Instance.new("SpecialMesh")
180
Mesh.Parent = Hats1
181
Mesh.MeshId = "http://www.roblox.com/asset/?id=11412443"
182
Mesh.TextureId = "http://www.roblox.com/asset/?id=33560204"
183
Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
184
----------------------- Antlers --------------------------------
185
Hats2 = Instance.new("Part")
186
Hats2.Parent = char
187
Hats2.formFactor = "Symmetric"
188
Hats2.Size = Vector3.new(1, 1, 1)
189
Hats2.CFrame = hed.CFrame
190
Hats2:BreakJoints()
191
Hats2.CanCollide = false
192
Hats2.TopSurface = "Smooth"
193
Hats2.BottomSurface = "Smooth"
194
Weld = Instance.new("Weld") 
195
Weld.Part0 = hed
196
Weld.Part1 = Hats2
197
Weld.Parent = hed
198
Weld.C0 = CFrame.new(0, 1.8, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0) 
199
Mesh = Instance.new("SpecialMesh")
200
Mesh.Parent = Hats2
201
Mesh.MeshId = "http://www.roblox.com/asset/?id=0"
202
Mesh.TextureId = "http://www.roblox.com/asset/?id=0"
203
Mesh.Scale = Vector3.new(2.2, 2.2, 2.2)
204
---------------------------- Mask ------------------------------------
205
Hats3 = Instance.new("Part")
206
Hats3.Parent = char
207
Hats3.formFactor = "Symmetric"
208
Hats3.Size = Vector3.new(1, 1, 1)
209
Hats3.CFrame = hed.CFrame
210
Hats3:BreakJoints()
211
Hats3.CanCollide = false
212
Hats3.TopSurface = "Smooth"
213
Hats3.BottomSurface = "Smooth"
214
Weld = Instance.new("Weld") 
215
Weld.Part0 = hed
216
Weld.Part1 = Hats3
217
Weld.Parent = hed 
218
Weld.C0 = CFrame.new(0, 0, -1.2)*CFrame.fromEulerAnglesXYZ(4.57, 0, 0) 
219
Mesh = Instance.new("SpecialMesh")
220
Mesh.Parent = Hats3
221
Mesh.MeshId = "http://www.roblox.com/asset/?id=0"
222
Mesh.TextureId = "http://www.roblox.com/asset/?id=0"
223
Mesh.Scale = Vector3.new(0.22, 0.22, 0.22)
224
----------------------------------------------------
225
hed.face.Texture = "rbxassetid://127498555"
226
lite = Instance.new("PointLight", torso)
227
lite.Brightness = 20
228
lite.Range = 15
229
lite.Color = Color3.new(255, 0, 0)
230
----------------------------------------------------
231
z = Instance.new("Sound", char)
232
z.SoundId = "rbxassetid://553989517"--242463565
233
z.Looped = true
234
z.Pitch = 1
235
z.Volume = 1
236
wait(.01)
237
z:Play()
238
--------------------Ray Gun-------------------------
239
local m = Instance.new("Model")
240
m.Name = "RayGun"
241
p1 = Instance.new("Part", m)
242
p1.FormFactor = Enum.FormFactor.Custom
243
p1.Size = Vector3.new(1.5, 0.5, 0.5)
244
p1.CanCollide = false
245
p1.Locked = true
246
p1.BottomSurface = Enum.SurfaceType.Smooth
247
p1.TopSurface = Enum.SurfaceType.Smooth
248
Mesh = Instance.new("SpecialMesh")
249
Mesh.Parent = p1
250
Mesh.MeshId = "http://www.roblox.com/asset/?id=430279107"
251
Mesh.TextureId = "http://www.roblox.com/asset/?id=430279131"
252
Mesh.Scale = Vector3.new(0.2, 0.2, 0.2)
253
Mesh.Offset = Vector3.new(0, 0, 0)
254
p15 = Instance.new("Part", m)
255
p15.BrickColor = BrickColor.new("Medium stone grey")
256
p15.Transparency = 1
257
p15.Name = "ArmPart"
258
p15.FormFactor = Enum.FormFactor.Custom
259
p15.Size = Vector3.new(2, 1, 1)
260
p15.CFrame = CFrame.new(1.49875152, 5.13257265, -16.0004654, -2.99420208e-007, 4.39002179e-007, 1.00001442, 0.00011029192, -1, 0, 1.00001454, 0.000108176115, 4.42378223e-008)
261
p15.CanCollide = false
262
p15.Locked = true
263
weld2 = Instance.new("Weld", p1)
264
weld2.Part0 = p1
265
weld2.Part1 = p15
266
weld2.C0 = CFrame.new(-2.3, 0, -0.5)*CFrame.fromEulerAnglesXYZ(0, 0, 3.2) 
267
m.Parent = char
268
m:MakeJoints()
269
----------------------------------------------------
270
local cor2 = Instance.new("Part", char.RayGun)
271
cor2.Name = "Thingy"
272
cor2.Locked = true
273
cor2.BottomSurface = 0
274
cor2.CanCollide = false
275
cor2.Size = Vector3.new(2, 1, 1)
276
cor2.Transparency = 1
277
cor2.TopSurface = 0
278
corw2 = Instance.new("Weld", cor2)
279
corw2.Part0 = larm
280
corw2.Part1 = cor2
281
corw2.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(90))
282
corw2.C1 = CFrame.new(0, 0, 0)
283
weld2 = Instance.new("Weld", char.RayGun)
284
weld2.Part0 = cor2
285
weld2.Part1 = char.RayGun.ArmPart
286
weld2.C0 = CFrame.new(0, 0, 0)
287
----------------------------------------------------
288
local m = Instance.new("Model")
289
m.Name = "Absolution"
290
p1 = Instance.new("Part", m)
291
p1.BrickColor = BrickColor.new("Lime green")
292
p1.Material = "Neon"
293
p1.Transparency = 1
294
p1.FormFactor = Enum.FormFactor.Custom
295
p1.Size = Vector3.new(1, 0.600000024, 1.5)
296
p1.CFrame = CFrame.new(67.4994888, 12.1560526, 73.0205841, 0.999972522, -3.59117985e-005, -8.00192356e-006, -1.39250187e-005, 0.358383715, -0.933530986, 5.28097153e-005, 0.933500648, 0.358406395)
297
p1.CanCollide = false
298
p1.Locked = true
299
p1.Elasticity = 0
300
p1.BottomSurface = Enum.SurfaceType.Smooth
301
p1.TopSurface = Enum.SurfaceType.Smooth
302
p2 = Instance.new("Part", m)
303
p2.BrickColor = BrickColor.new("White")
304
p2.Transparency = 1
305
p2.FormFactor = Enum.FormFactor.Custom
306
p2.Size = Vector3.new(1, 2.9000001, 1)
307
p2.CFrame = CFrame.new(67.4995728, 11.7633543, 74.2129135, -1.30959779e-005, 2.79811252e-006, 0.999972522, 0.961226642, 0.275612593, -7.50799518e-006, -0.275637805, 0.96119839, 1.01176247e-005)
308
p2.CanCollide = false
309
p2.Locked = true
310
p2.Elasticity = 0
311
p2.BottomSurface = Enum.SurfaceType.Smooth
312
p2.TopSurface = Enum.SurfaceType.Smooth
313
p3 = Instance.new("Part", m)
314
p3.Transparency = 1
315
p3.BrickColor = BrickColor.new("Lime green")
316
p3.Material = "Neon"
317
p3.FormFactor = Enum.FormFactor.Custom
318
p3.Size = Vector3.new(1, 1.20000005, 2.0999999)
319
p3.CFrame = CFrame.new(67.4994965, 12.6401453, 73.9670334, 0.999972522, -3.52207899e-005, -8.10639358e-006, -1.61500211e-005, 0.309035271, -0.951007903, 5.24176576e-005, 0.950978875, 0.309059501)
320
p3.CanCollide = false
321
p3.Locked = true
322
p3.Elasticity = 0
323
p3.BottomSurface = Enum.SurfaceType.Smooth
324
p3.TopSurface = Enum.SurfaceType.Smooth
325
b3 = Instance.new("SpecialMesh", p3)
326
b3.MeshType = Enum.MeshType.Wedge
327
b3.Name = "Mesh"
328
b3.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
329
p4 = Instance.new("Part", m)
330
p4.Transparency = 1
331
p4.BrickColor = BrickColor.new("Lime green")
332
p4.Material = "Neon"
333
p4.FormFactor = Enum.FormFactor.Custom
334
p4.Size = Vector3.new(1, 1.43999994, 2.05000019)
335
p4.CFrame = CFrame.new(67.4995575, 11.8683414, 76.1565704, 0.999972522, -2.5085672e-005, -1.53700166e-005, -4.86194367e-005, -0.800831437, -0.598821938, 1.9131101e-005, 0.598835468, -0.800796151)
336
p4.CanCollide = false
337
p4.Locked = true
338
p4.Elasticity = 0
339
p4.BottomSurface = Enum.SurfaceType.Smooth
340
p4.TopSurface = Enum.SurfaceType.Smooth
341
p5 = Instance.new("Part", m)
342
p5.Transparency = 1
343
p5.BrickColor = BrickColor.new("Lime green")
344
p5.Material = "Neon"
345
p5.FormFactor = Enum.FormFactor.Custom
346
p5.Size = Vector3.new(1, 1.20000005, 3.20000005)
347
p5.CFrame = CFrame.new(67.4995193, 13.241991, 74.8357468, 0.999972522, -3.59118021e-005, -8.00191992e-006, -1.39250224e-005, 0.358383656, -0.933530807, 5.2809708e-005, 0.933500469, 0.358406246)
348
p5.CanCollide = false
349
p5.Locked = true
350
p5.Elasticity = 0
351
p5.BottomSurface = Enum.SurfaceType.Smooth
352
p5.TopSurface = Enum.SurfaceType.Smooth
353
p6 = Instance.new("Part", m)
354
p6.Transparency = 1
355
p6.Name = "Handle"
356
p6.BrickColor = BrickColor.new("White")
357
p6.FormFactor = Enum.FormFactor.Custom
358
p6.Size = Vector3.new(1.5999999, 13.6000004, 1)
359
p6.CFrame = CFrame.new(67.5017471, 11.2780685, 66.1421967, -1.18190947e-005, 6.28741009e-006, 0.999972522, 0.99995929, -1.39772892e-005, -7.50630716e-006, -1.79708004e-005, 0.999939024, 1.01296728e-005)
360
p6.CanCollide = false
361
p6.Locked = true
362
p6.Elasticity = 0
363
p6.BottomSurface = Enum.SurfaceType.Smooth
364
p6.TopSurface = Enum.SurfaceType.Smooth
365
p7 = Instance.new("Part", m)
366
p7.Transparency = 1
367
p7.BrickColor = BrickColor.new("Lime green")
368
p7.Material = "Neon"
369
p7.FormFactor = Enum.FormFactor.Custom
370
p7.Size = Vector3.new(1, 1.00999999, 1.05000019)
371
p7.CFrame = CFrame.new(67.5174179, 10.5228004, 76.3114471, 0.999972522, -2.76626724e-005, -6.72184569e-006, -4.7347472e-005, -0.91489929, -0.403581172, 2.14323372e-005, 0.403602213, -0.914867818)
372
p7.CanCollide = false
373
p7.Locked = true
374
p7.Elasticity = 0
375
p7.BottomSurface = Enum.SurfaceType.Smooth
376
p7.TopSurface = Enum.SurfaceType.Smooth
377
p8 = Instance.new("Part", m)
378
p8.Transparency = 1
379
p8.BrickColor = BrickColor.new("Lime green")
380
p8.Material = "Neon"
381
p8.Material = "Neon"
382
p8.FormFactor = Enum.FormFactor.Custom
383
p8.Size = Vector3.new(1, 1.00999999, 1.05000019)
384
p8.CFrame = CFrame.new(67.5074387, 8.51285458, 76.8714371, 0.999972522, -2.76626724e-005, -6.72184387e-006, -4.73474684e-005, -0.91489917, -0.403581113, 2.14323354e-005, 0.403602153, -0.914867699)
385
p8.CanCollide = false
386
p8.Locked = true
387
p8.Elasticity = 0
388
p8.BottomSurface = Enum.SurfaceType.Smooth
389
p8.TopSurface = Enum.SurfaceType.Smooth
390
p9 = Instance.new("Part", m)
391
p9.Transparency = 1
392
p9.BrickColor = BrickColor.new("White")
393
p9.FormFactor = Enum.FormFactor.Custom
394
p9.Size = Vector3.new(1, 1.07999957, 1)
395
p9.CFrame = CFrame.new(67.5095749, 7.1092, 74.5051422, -2.60536999e-005, -5.21559741e-006, 0.999972522, 0.35323599, -0.935490847, -1.50012565e-005, 0.935460567, 0.353258699, 4.2632455e-005)
396
p9.CanCollide = false
397
p9.Locked = true
398
p9.Elasticity = 0
399
p9.BottomSurface = Enum.SurfaceType.Smooth
400
p9.TopSurface = Enum.SurfaceType.Smooth
401
p10 = Instance.new("Part", m)
402
p10.Transparency = 1
403
p10.BrickColor = BrickColor.new("White")
404
p10.FormFactor = Enum.FormFactor.Custom
405
p10.Size = Vector3.new(1, 1.41999948, 1)
406
p10.CFrame = CFrame.new(67.489624, 8.67401791, 72.7929764, -9.47785156e-006, -9.42233055e-006, 0.999972522, 0.292371064, 0.956263304, -7.54374832e-006, -0.956253231, 0.292334616, 1.01081387e-005)
407
p10.CanCollide = false
408
p10.Locked = true
409
p10.Elasticity = 0
410
p10.BottomSurface = Enum.SurfaceType.Smooth
411
p10.TopSurface = Enum.SurfaceType.Smooth
412
p11 = Instance.new("Part", m)
413
p11.Transparency = 1
414
p11.BrickColor = BrickColor.new("White")
415
p11.FormFactor = Enum.FormFactor.Custom
416
p11.Size = Vector3.new(1, 1.50999951, 1)
417
p11.CFrame = CFrame.new(67.509552, 7.11887455, 70.3475952, -1.87569385e-005, 1.80455972e-005, 0.999972522, -0.36222899, -0.932047009, -9.30004444e-006, 0.932039678, -0.362191886, 4.04359016e-005)
418
p11.CanCollide = false
419
p11.Locked = true
420
p11.Elasticity = 0
421
p11.BottomSurface = Enum.SurfaceType.Smooth
422
p11.TopSurface = Enum.SurfaceType.Smooth
423
p12 = Instance.new("Part", m)
424
p12.Name = "BladeCenter"
425
p12.Transparency = 1
426
p12.BrickColor = BrickColor.new("Dark stone grey")
427
p12.Material = Enum.Material.Concrete
428
p12.FormFactor = Enum.FormFactor.Symmetric
429
p12.Size = Vector3.new(1, 2, 2)
430
p12.CFrame = CFrame.new(67.4995346, 6.83217764, 72.2514038, -0.999972522, 2.42275873e-005, 0.000103325896, -8.39982677e-005, 4.44650614e-005, -0.999960959, -4.06451727e-005, -0.999940753, -1.25430051e-005)
431
p12.CanCollide = false
432
p12.Locked = true
433
p12.BottomSurface = Enum.SurfaceType.Smooth
434
p12.TopSurface = Enum.SurfaceType.Smooth
435
p13 = Instance.new("Part", m)
436
p13.Transparency = 1
437
p13.BrickColor = BrickColor.new("White")
438
p13.FormFactor = Enum.FormFactor.Custom
439
p13.Size = Vector3.new(2.91000009, 4.3300004, 1)
440
p13.CFrame = CFrame.new(67.5096359, 9.31026554, 73.9751816, 7.60371313e-006, 1.0943455e-005, 0.999972522, -0.119072244, -0.99284631, -7.55448127e-006, 0.992830038, -0.119038157, 1.01703836e-005)
441
p13.CanCollide = false
442
p13.Locked = true
443
p13.Elasticity = 0
444
p13.BottomSurface = Enum.SurfaceType.Smooth
445
p13.TopSurface = Enum.SurfaceType.Smooth
446
p14 = Instance.new("Part", m)
447
p14.Transparency = 1
448
p14.BrickColor = BrickColor.new("White")
449
p14.FormFactor = Enum.FormFactor.Custom
450
p14.Size = Vector3.new(2.5, 2.17999935, 1)
451
p14.CFrame = CFrame.new(67.4896011, 10.1621294, 72.6420059, -1.55498967e-007, -1.33476442e-005, 0.999972522, -0.462319613, 0.886669755, -7.56198779e-006, -0.886637092, -0.462338567, 1.01078904e-005)
452
p14.CanCollide = false
453
p14.Locked = true
454
p14.Elasticity = 0
455
p14.BottomSurface = Enum.SurfaceType.Smooth
456
p14.TopSurface = Enum.SurfaceType.Smooth
457
p15 = Instance.new("Part", m)
458
p15.BrickColor = BrickColor.new("White")
459
p15.FormFactor = Enum.FormFactor.Custom
460
p15.Size = Vector3.new(1.16999996, 4.2699995, 1)
461
p15.CFrame = CFrame.new(67.5095901, 9.35303593, 70.6884613, -1.24399676e-005, -4.94209144e-006, 0.999972522, 0.645082474, 0.764063478, -7.52419282e-006, -0.764068604, 0.645045042, 1.0099785e-005)
462
p15.CanCollide = false
463
p15.Locked = true
464
p15.Elasticity = 0
465
p15.Transparency = 1
466
p15.BottomSurface = Enum.SurfaceType.Smooth
467
p15.TopSurface = Enum.SurfaceType.Smooth
468
p16 = Instance.new("Part", m)
469
p16.BrickColor = BrickColor.new("White")
470
p16.FormFactor = Enum.FormFactor.Custom
471
p16.Size = Vector3.new(1.68999994, 4.76000023, 1)
472
p16.CFrame = CFrame.new(67.4996033, 9.63990211, 75.3800278, 2.98175655e-006, 1.30014914e-005, 0.999972522, 0.258795738, -0.965893507, -7.53869244e-006, 0.965865672, 0.258821338, 1.01718706e-005)
473
p16.CanCollide = false
474
p16.Locked = true
475
p16.Elasticity = 0
476
p16.Transparency = 1
477
p16.BottomSurface = Enum.SurfaceType.Smooth
478
p16.TopSurface = Enum.SurfaceType.Smooth
479
p17 = Instance.new("Part", m)
480
p17.BrickColor = BrickColor.new("White")
481
p17.FormFactor = Enum.FormFactor.Custom
482
p17.Size = Vector3.new(1.78999996, 4.21999979, 1)
483
p17.CFrame = CFrame.new(67.499588, 9.28996372, 69.8789978, -9.50601952e-006, -9.41252802e-006, 0.999972522, 0.293352425, 0.955965877, -7.53842551e-006, -0.955955863, 0.293315947, 1.00904235e-005)
484
p17.CanCollide = false
485
p17.Locked = true
486
p17.Elasticity = 0
487
p17.Transparency = 1
488
p17.BottomSurface = Enum.SurfaceType.Smooth
489
p17.TopSurface = Enum.SurfaceType.Smooth
490
p18 = Instance.new("WedgePart", m)
491
p18.BrickColor = BrickColor.new("Dark stone grey")
492
p18.Name = "BladePart1"
493
p18.Material = Enum.Material.Concrete
494
p18.Name = "Wedge"
495
p18.Transparency = 1
496
p18.FormFactor = Enum.FormFactor.Symmetric
497
p18.Size = Vector3.new(1, 4, 2)
498
p18.CFrame = CFrame.new(67.499321, 6.83199787, 69.4816895, 0.999972522, -3.68033288e-005, -4.22928351e-005, 2.29664256e-005, -1.65102574e-005, 0.999963701, -2.03872096e-005, -0.999943435, -4.84290831e-005)
499
p18.CanCollide = false
500
p18.Locked = true
501
p18.BottomSurface = Enum.SurfaceType.Smooth
502
p18.TopSurface = Enum.SurfaceType.Smooth
503
p19 = Instance.new("WedgePart", m)
504
p19.BrickColor = BrickColor.new("Dark stone grey")
505
p19.Name = "BladePart2"
506
p19.Material = Enum.Material.Concrete
507
p19.Name = "Wedge"
508
p19.Transparency = 1
509
p19.FormFactor = Enum.FormFactor.Symmetric
510
p19.Size = Vector3.new(1, 4, 2)
511
p19.CFrame = CFrame.new(67.4994736, 6.83213568, 75.0314102, -0.999972522, 3.68059118e-005, -0.000103325001, -8.40002976e-005, -4.4521752e-005, 0.999963701, 2.03864402e-005, 0.999943435, 1.26029336e-005)
512
p19.CanCollide = false
513
p19.Locked = true
514
p19.BottomSurface = Enum.SurfaceType.Smooth
515
p19.TopSurface = Enum.SurfaceType.Smooth
516
p20 = Instance.new("Part", m)
517
p20.Transparency = 1
518
p20.BrickColor = BrickColor.new("White")
519
p20.FormFactor = Enum.FormFactor.Custom
520
p20.Size = Vector3.new(2.53000021, 2.39999938, 1)
521
p20.CFrame = CFrame.new(67.4996414, 7.91898966, 71.4148178, -1.09432585e-005, 7.6432425e-006, 0.999972522, 0.992849231, -0.119072601, -7.55000656e-006, 0.119038492, 0.992832959, 1.01311334e-005)
522
p20.CanCollide = false
523
p20.Locked = true
524
p20.Elasticity = 0
525
p20.BottomSurface = Enum.SurfaceType.Smooth
526
p20.TopSurface = Enum.SurfaceType.Smooth
527
p21 = Instance.new("Part", m)
528
p21.BrickColor = BrickColor.new("Lime green")
529
p21.Material = "Neon"
530
p21.Transparency = 1
531
p21.FormFactor = Enum.FormFactor.Custom
532
p21.Size = Vector3.new(1, 1.43999994, 1.59000015)
533
p21.CFrame = CFrame.new(67.509613, 9.57073689, 76.6228256, 0.999972522, -2.50856156e-005, -1.53699839e-005, -4.86196222e-005, -0.800835371, -0.598824739, 1.91311228e-005, 0.59883821, -0.800800025)
534
p21.CanCollide = false
535
p21.Locked = true
536
p21.Elasticity = 0
537
p21.BottomSurface = Enum.SurfaceType.Smooth
538
p21.TopSurface = Enum.SurfaceType.Smooth
539
w1 = Instance.new("Weld", p1)
540
w1.Name = "Part_Weld"
541
w1.Part0 = p1
542
w1.C0 = CFrame.new(-67.5030899, -72.5280457, -14.8209743, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
543
w1.Part1 = p2
544
w1.C1 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
545
w2 = Instance.new("Weld", p2)
546
w2.Name = "Part_Weld"
547
w2.Part0 = p2
548
w2.C0 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
549
w2.Part1 = p3
550
w2.C1 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
551
w3 = Instance.new("Weld", p3)
552
w3.Name = "Part_Weld"
553
w3.Part0 = p3
554
w3.C0 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
555
w3.Part1 = p4
556
w3.C1 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
557
w4 = Instance.new("Weld", p4)
558
w4.Name = "Part_Weld"
559
w4.Part0 = p4
560
w4.C0 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
561
w4.Part1 = p5
562
w4.C1 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
563
w5 = Instance.new("Weld", p5)
564
w5.Name = "Part_Weld"
565
w5.Part0 = p5
566
w5.C0 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
567
w5.Part1 = p6
568
w5.C1 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
569
w6 = Instance.new("Weld", p6)
570
w6.Name = "Part_Weld"
571
w6.Part0 = p6
572
w6.C0 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
573
w6.Part1 = p7
574
w6.C1 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
575
w7 = Instance.new("Weld", p7)
576
w7.Name = "Part_Weld"
577
w7.Part0 = p7
578
w7.C0 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
579
w7.Part1 = p8
580
w7.C1 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
581
w8 = Instance.new("Weld", p8)
582
w8.Name = "Part_Weld"
583
w8.Part0 = p8
584
w8.C0 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
585
w8.Part1 = p9
586
w8.C1 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
587
w9 = Instance.new("Weld", p9)
588
w9.Name = "Part_Weld"
589
w9.Part0 = p9
590
w9.C0 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
591
w9.Part1 = p10
592
w9.C1 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
593
w10 = Instance.new("Weld", p10)
594
w10.Name = "Part_Weld"
595
w10.Part0 = p10
596
w10.C0 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
597
w10.Part1 = p11
598
w10.C1 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
599
w11 = Instance.new("Weld", p11)
600
w11.Name = "Part_Weld"
601
w11.Part0 = p11
602
w11.C0 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
603
w11.Part1 = p12
604
w11.C1 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
605
w12 = Instance.new("Weld", p12)
606
w12.Name = "Part_Weld"
607
w12.Part0 = p12
608
w12.C0 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
609
w12.Part1 = p13
610
w12.C1 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
611
w13 = Instance.new("Weld", p13)
612
w13.Name = "Part_Weld"
613
w13.Part0 = p13
614
w13.C0 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
615
w13.Part1 = p14
616
w13.C1 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
617
w14 = Instance.new("Weld", p14)
618
w14.Name = "Part_Weld"
619
w14.Part0 = p14
620
w14.C0 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
621
w14.Part1 = p15
622
w14.C1 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
623
w15 = Instance.new("Weld", p15)
624
w15.Name = "Part_Weld"
625
w15.Part0 = p15
626
w15.C0 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
627
w15.Part1 = p16
628
w15.C1 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
629
w16 = Instance.new("Weld", p16)
630
w16.Name = "Part_Weld"
631
w16.Part0 = p16
632
w16.C0 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
633
w16.Part1 = p17
634
w16.C1 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
635
w17 = Instance.new("Weld", p17)
636
w17.Name = "Wedge_Weld"
637
w17.Part0 = p17
638
w17.C0 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
639
w17.Part1 = p18
640
w17.C1 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
641
w18 = Instance.new("Weld", p18)
642
w18.Name = "Wedge_Weld"
643
w18.Part0 = p18
644
w18.C0 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
645
w18.Part1 = p19
646
w18.C1 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
647
w19 = Instance.new("Weld", p19)
648
w19.Name = "Part_Weld"
649
w19.Part0 = p19
650
w19.C0 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
651
w19.Part1 = p20
652
w19.C1 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
653
w20 = Instance.new("Weld", p20)
654
w20.Name = "Part_Weld"
655
w20.Part0 = p20
656
w20.C0 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
657
w20.Part1 = p21
658
w20.C1 = CFrame.new(-67.5104218, -38.2193756, 67.100563, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
659
m.Parent = char
660
m:MakeJoints()
661
----------------------------------------------------
662
local cor = Instance.new("Part", char.Absolution)
663
cor.Name = "Thingy"
664
cor.Locked = true
665
cor.BottomSurface = 0
666
cor.CanCollide = false
667
cor.Size = Vector3.new(1, 13, 1)
668
cor.Transparency = 1
669
cor.TopSurface = 0
670
corw = Instance.new("Weld", cor)
671
corw.Part0 = rarm
672
corw.Part1 = cor
673
corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
674
corw.C1 = CFrame.new(0, 0, 0)
675
weld1 = Instance.new("Weld", char.Absolution)
676
weld1.Part0 = cor
677
weld1.Part1 = p6
678
weld1.C0 = CFrame.new(0, 0, 0)
679
----------------------------------------------------
680
hitb = Instance.new("Part", char.Absolution)
681
hitb.Name = "Thingy2"
682
hitb.Locked = true
683
hitb.BottomSurface = 0
684
hitb.CanCollide = false
685
hitb.Size = Vector3.new(0, 8, 6)
686
hitb.Transparency = 1
687
hitb.TopSurface = 0
688
weld2 = Instance.new("Weld", char.Absolution)
689
weld2.Part0 = hitb
690
weld2.Part1 = p12
691
weld2.C0 = CFrame.new(0, .6, 1)
692
----------------------------------------------------
693
694
----------------------------------------------------
695
696
----------------------------------------------------
697
function weld5(part0, part1, c0, c1)
698
    weeld=Instance.new("Weld", part0)
699
    weeld.Part0=part0
700
    weeld.Part1=part1
701
    weeld.C0=c0
702
    weeld.C1=c1
703
    return weeld
704
end
705
----------------------------------------------------
706
function newRay(start,face,range,wat)
707
	local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
708
	hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
709
	return rey,hit,pos
710
end
711
----------------------------------------------------
712
mod5 = Instance.new("Model",char)
713
714
function FindNearestTorso(Position,Distance,SinglePlayer)
715
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
716
        local List = {}
717
        for i,v in pairs(workspace:GetChildren())do
718
            if v:IsA("Model")then
719
                if v:findFirstChild("Torso")then
720
                    if v ~= char then
721
                        if(v.Torso.Position -Position).magnitude <= Distance then
722
                            table.insert(List,v)
723
                        end 
724
                    end 
725
                end 
726
            end 
727
        end
728
    return List
729
end
730
731
function Landing()
732
    part=Instance.new('Part',mod5)
733
    part.Anchored=true
734
    part.CanCollide=false
735
    part.FormFactor='Custom'
736
    part.Size=Vector3.new(.2,.2,.2)
737
    part.CFrame=root.CFrame*CFrame.new(0,-2,0)
738
    part.Transparency=.7
739
    part.BrickColor=BrickColor.new('White')
740
    mesh=Instance.new('SpecialMesh',part)
741
    mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
742
    mesh.Scale=Vector3.new(10,5,10)
743
744
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
745
if v:IsA'Model' and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Head") then
746
v:breakJoints''
747
        end
748
    end
749
750
751
    coroutine.resume(coroutine.create(function() 
752
        for i=0,3.8,0.05 do
753
            wait()
754
            part.CFrame=part.CFrame
755
            part.Transparency=i
756
            mesh.Scale=mesh.Scale+Vector3.new(1,0.2,1)
757
            end
758
        part.Parent = nil
759
    end))
760
end
761
----------------------------------------------------
762
mod4 = Instance.new("Model",char)
763
764
ptez = {0.7, 0.8, 0.9, 1}
765
766
function FindNearestTorso(Position,Distance,SinglePlayer)
767
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
768
        local List = {}
769
        for i,v in pairs(workspace:GetChildren())do
770
            if v:IsA("Model")then
771
                if v:findFirstChild("Torso")then
772
                    if v ~= char then
773
                        if(v.Torso.Position -Position).magnitude <= Distance then
774
                            table.insert(List,v)
775
                        end 
776
                    end 
777
                end 
778
            end 
779
        end
780
    return List
781
end
782
783
function GroundPound()
784
    part=Instance.new('Part',mod4)
785
    part.Anchored=true
786
    part.CanCollide=false
787
    part.FormFactor='Custom'
788
    part.Size=Vector3.new(.2,.2,.2)
789
    part.CFrame=root.CFrame*CFrame.new(0,-5.8,-2.4)*CFrame.Angles(math.rad(90),0,0)
790
    part.Transparency=.7
791
    part.BrickColor=BrickColor.new('White')
792
    mesh=Instance.new('SpecialMesh',part)
793
    mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
794
    mesh.Scale=Vector3.new(3,3,3)
795
    part2=Instance.new('Part',mod4)
796
    part2.Anchored=true
797
    part2.CanCollide=false
798
    part2.FormFactor='Custom'
799
    part2.Size=Vector3.new(.2,.2,.2)
800
    part2.CFrame=root.CFrame*CFrame.new(0,-5,-2.6)
801
    part2.Transparency=.7
802
    part2.BrickColor=BrickColor.new('Really red')
803
    mesh2=Instance.new('SpecialMesh',part2)
804
    mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
805
    mesh2.Scale=Vector3.new(3,1.5,3)
806
    x = Instance.new("Sound",char)
807
    x.SoundId = "http://www.roblox.com/asset/?id=142070127"
808
    x.Pitch = ptez[math.random(1,#ptez)]
809
    x.Volume = 1
810
    wait(.1)
811
    x:Play()
812
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
813
   if v:IsA'Model' and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Head") then
814
v:breakJoints''
815
        end
816
    end
817
    coroutine.resume(coroutine.create(function() 
818
        for i=0,0.62,0.13 do
819
            wait()
820
            part.CFrame=part.CFrame
821
            part.Transparency=i
822
            mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
823
            part2.CFrame=part2.CFrame
824
            part2.Transparency=i
825
            mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
826
            end
827
        part.Parent=nil
828
        part2.Parent=nil
829
        x:Destroy()
830
    end))
831
end
832
----------------------------------------------------
833
mod=Instance.new('Model',char)
834
835
function charge()
836
    hed.Velocity=hed.CFrame.lookVector*200
837
    part=Instance.new('Part',mod)
838
    part.Anchored=true
839
    part.CanCollide=false
840
    part.FormFactor='Custom'
841
    part.Size=Vector3.new(.2,.2,.2)
842
    part.CFrame=hed.CFrame*CFrame.Angles(math.rad(90),0,0)
843
    part.Transparency=.7
844
    part.BrickColor=BrickColor.new('Black')
845
    mesh=Instance.new('SpecialMesh',part)
846
    mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
847
    mesh.Scale=Vector3.new(10,5,10)
848
    part2=part:clone()
849
    part2.Parent=mod
850
    part2.BrickColor=BrickColor.new('Bright red')
851
    mesh2=mesh:clone()
852
    mesh2.Parent=part2
853
    mesh2.Scale=Vector3.new(20,10,20)
854
    part3=part2:clone()
855
    part3.Parent = mod
856
    part3.BrickColor=BrickColor.new('White')
857
    mesh3=mesh2:clone()
858
    mesh2.Parent=part3
859
    mesh3.Scale=Vector3.new(30,15,30)
860
    coroutine.resume(coroutine.create(function() 
861
        for i=0,1,0.1 do
862
            wait()
863
            part.CFrame=part.CFrame
864
            part.Transparency=i
865
            mesh.Scale=mesh.Scale+Vector3.new(1,1,1)
866
            part2.CFrame=part2.CFrame
867
            part2.Transparency=i
868
            mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
869
            part3.CFrame=part3.CFrame
870
            part3.Transparency=i
871
            mesh3.Scale=mesh3.Scale+Vector3.new(1,1,1)
872
            end
873
        part.Parent=nil
874
        part2.Parent=nil
875
        part3.Parent = nil
876
    end))
877
end
878
----------------------------------------------------
879
function FindNearestTorso(Position,Distance,SinglePlayer)
880
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
881
        local List = {}
882
        for i,v in pairs(workspace:GetChildren())do
883
            if v:IsA("Model")then
884
                if v:findFirstChild("Torso")then
885
                    if v ~= char then
886
                        if(v.Torso.Position -Position).magnitude <= Distance then
887
                            table.insert(List,v)
888
                        end 
889
                    end 
890
                end 
891
            end 
892
        end
893
    return List
894
end
895
896
mod3 = Instance.new("Model",rleg)
897
898
function Stomp()
899
    part=Instance.new('Part',mod3)
900
    part.Anchored=true
901
    part.CanCollide=false
902
    part.FormFactor='Custom'
903
    part.Size=Vector3.new(.2,.2,.2)
904
    part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(90),0,0)
905
    part.Transparency=.7
906
    part.BrickColor=BrickColor.new('Bright green')
907
    mesh=Instance.new('SpecialMesh',part)
908
    mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
909
    mesh.Scale=Vector3.new(25,25,25)
910
    part2=part:clone()
911
    part2.Parent=mod3
912
    part2.BrickColor=BrickColor.new('Bright green')
913
    mesh2=mesh:clone()
914
    mesh2.Parent=part2
915
    mesh2.Scale=Vector3.new(15,15,15)
916
    part3=part:clone()
917
    part3.Parent=mod3
918
    part3.TopSurface=0
919
    part3.BottomSurface=0
920
    part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0)
921
    mesh3=Instance.new('SpecialMesh',part3)
922
    mesh3.MeshType = 3
923
    mesh3.Scale=Vector3.new(12,12,12)
924
        for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
925
   if v:IsA'Model' and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Head") then
926
v:breakJoints''
927
        end
928
    end
929
    coroutine.resume(coroutine.create(function() 
930
        for i=0,3.8,0.05 do
931
            wait()
932
            part.CFrame=part.CFrame
933
            part.Transparency=i
934
            mesh.Scale=mesh.Scale+Vector3.new(2.8,2.8,2.8)
935
            part2.CFrame=part2.CFrame
936
            part2.Transparency=i
937
            mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
938
            part3.CFrame=part3.CFrame
939
            part3.Transparency=i
940
            mesh3.Scale=mesh3.Scale+Vector3.new(1.5,1.5,1.5)
941
        end
942
    end))
943
end
944
----------------------------------------------------
945
946
local acos = math.acos
947
local sqrt = math.sqrt
948
local Vec3 = Vector3.new
949
local fromAxisAngle = CFrame.fromAxisAngle
950
951
local function toAxisAngle(CFr)
952
        local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
953
        local Angle = math.acos((R00+R11+R22-1)/2)
954
        local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
955
        A = A == 0 and 0.00001 or A
956
        local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
957
        B = B == 0 and 0.00001 or B
958
        local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
959
        C = C == 0 and 0.00001 or C
960
        local x = (R21-R12)/sqrt(A)
961
        local y = (R02-R20)/sqrt(B)
962
        local z = (R10-R01)/sqrt(C)
963
        return Vec3(x,y,z),Angle
964
end
965
966
function ApplyTrig(Num,Func)
967
        local Min,Max = Func(0),Func(1)
968
        local i = Func(Num)
969
        return (i-Min)/(Max-Min)
970
        --[[if Func == "sin" then
971
                return (math.sin((1-Num)*math.pi)+1)/2
972
        elseif Func == "cos" then
973
                return (math.cos((1-Num)*math.pi)+1)/2
974
        end]]
975
end
976
977
function LerpCFrame(CFrame1,CFrame2,Num)
978
        local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
979
        return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
980
end
981
982
function Crater(Torso,Radius)
983
        Spawn(function()
984
        local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
985
        local Ignore = {}
986
        for i,v in pairs(game:GetService("Players"):GetPlayers()) do
987
                if v.Character ~= nil then
988
                        Ignore[#Ignore+1] = v.Character
989
                end
990
        end
991
        local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
992
        if Hit == nil then return end
993
        local Parts = {}
994
        for i = 1,360,10 do
995
                local P = Instance.new("Part",Torso.Parent)
996
                P.Anchored = true
997
                P.FormFactor = "Custom"
998
                P.BrickColor = Hit.BrickColor
999
                P.Material = Hit.Material
1000
                P.TopSurface = "Smooth"
1001
                P.BottomSurface = "Smooth"
1002
                P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
1003
                P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
1004
                Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
1005
                if math.random(0,5) == 0 then -- rubble
1006
                        local P = Instance.new("Part",Torso.Parent)
1007
                        P.Anchored = true
1008
                        P.FormFactor = "Custom"
1009
                        P.BrickColor = Hit.BrickColor
1010
                        P.Material = Hit.Material
1011
                        P.TopSurface = "Smooth"
1012
                        P.BottomSurface = "Smooth"
1013
                        P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
1014
                        P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
1015
                        Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
1016
                end
1017
        end
1018
        for i = 0,1,0.05 do
1019
                for i2,v in pairs(Parts) do
1020
                        v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
1021
                end
1022
                wait(0.02)
1023
        end
1024
        for i,v in pairs(Parts) do
1025
                if v[1].Size.X > 2.1 then
1026
                        v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
1027
                end
1028
                v[1].Anchored = false
1029
        end
1030
        for i = 0,1,0.05 do
1031
                for i2,v in pairs(Parts) do
1032
                        v[1].Transparency = i
1033
                        if i == 1 then
1034
                                v[1]:Destroy()
1035
                        elseif i >= 0.25 then
1036
                                v[1].CanCollide = false
1037
                        end
1038
                end
1039
                wait(0.02)
1040
        end
1041
        Parts = nil
1042
        end)
1043
end
1044
1045
----------------------------------------------------
1046
mouse.KeyDown:connect(function(key)
1047
    if key == "r" then
1048
        larm.BrickColor = BrickColor.new("Bright red")
1049
        rarm.BrickColor = BrickColor.new("Bright red")
1050
        if Debounces.CanAttack == true then
1051
        Debounces.CanAttack = false
1052
        Debounces.on = true
1053
        Debounces.NoIdl = true
1054
to = char.Absolution.Thingy2.Touched:connect(function(ht)
1055
        hit = ht.Parent
1056
        if ht and hit:IsA("Model") then
1057
                if hit:FindFirstChild("Humanoid") then
1058
                    if hit.Name ~= p.Name then
1059
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1060
                                Debounces.Slashed = true]]--
1061
                                    hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
1062
                                wait(1)
1063
1064
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
1065
   if v:IsA'Model' and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Head") then
1066
v:breakJoints''
1067
        end
1068
    end
1069
                                --Debounces.Slashed = false
1070
                        --end
1071
                    end
1072
                end
1073
        elseif ht and hit:IsA("Hat") then
1074
            if hit.Parent.Name ~= p.Name then
1075
                if hit.Parent:FindFirstChild("Humanoid") then
1076
                       --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
1077
                                Debounces.Slashed = true]]--
1078
                                hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
1079
                                wait(1)
1080
1081
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
1082
   if v:IsA'Model' and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Head") then
1083
v:breakJoints''
1084
        end
1085
    end
1086
                    --Debounces.Slashed = false
1087
                end
1088
            end
1089
        end    
1090
    end)
1091
q = Instance.new("Sound",hed)
1092
q.SoundId = "http://www.roblox.com/asset/?id=134012322"
1093
q.Pitch = 0.85
1094
q.Looped = false
1095
q1 = Instance.new("Sound",hed)
1096
q1.SoundId = "http://www.roblox.com/asset/?id=134012322"
1097
q1.Pitch = 0.85
1098
q1.Looped = false
1099
q:Play()
1100
q1:Play()
1101
    for i = 1,20 do
1102
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
1103
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
1104
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
1105
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
1106
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 1) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
1107
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
1108
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.2, -3) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(0)), 0.5)
1109
        if Debounces.on == false then break end
1110
    wait()
1111
end
1112
n = Instance.new("Sound",hed)
1113
n.SoundId = "http://www.roblox.com/asset/?id=168514932"
1114
n.Pitch = 0.94
1115
n.Looped = false
1116
n1 = Instance.new("Sound",hed)
1117
n1.SoundId = "http://www.roblox.com/asset/?id=168514932"
1118
n1.Pitch = 0.94
1119
n1.Looped = false
1120
n:Play()
1121
n1:Play()
1122
b = Instance.new("Sound",hed)
1123
b.SoundId = "http://www.roblox.com/asset/?id=783186930"
1124
b.Pitch = 3.5
1125
b.Looped = false
1126
b1 = Instance.new("Sound",hed)
1127
b1.SoundId = "http://www.roblox.com/asset/?id=783186930"
1128
b1.Pitch = 3.5
1129
b1.Looped = false
1130
b:Play()
1131
b1:Play()
1132
    for i = 1,26 do
1133
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.5)
1134
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.5)
1135
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)),0.5)
1136
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), 0), 0.5)
1137
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -1) * CFrame.Angles(math.rad(50), 0, math.rad(0)), 0.5)
1138
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .4) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.5)
1139
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 0.5)
1140
        if Debounces.on == false then break end
1141
    wait()
1142
end
1143
wait(.5)
1144
to:disconnect()
1145
q:Destroy()
1146
q1:Destroy()
1147
n:Destroy()
1148
n1:Destroy()
1149
larm.BrickColor = BrickColor.new("White")
1150
rarm.BrickColor = BrickColor.new("White")
1151
    if Debounces.CanAttack == false then
1152
        Debounces.CanAttack = true
1153
        Debounces.on = false
1154
        Debounces.NoIdl = false
1155
            end
1156
        end
1157
    end
1158
end)
1159
----------------------------------------------------
1160
--Made by Mtek Exploits
1161
 
1162
local s = Instance.new("Sound")
1163
 
1164
s.Name = "Sound"
1165
s.SoundId = "http://www.roblox.com/asset/?id=785725639"
1166
s.Volume = 1
1167
s.Pitch = 2.35
1168
s.Looped = true
1169
s.archivable = false
1170
 
1171
s.Parent = game.Workspace
1172
 
1173
wait(.5)
1174
 
1175
s:play()
1176
----------------------------------------------------
1177
mouse.KeyDown:connect(function(key)
1178
    if key == "q" then
1179
        larm.BrickColor = BrickColor.new("Bright red")
1180
        rarm.BrickColor = BrickColor.new("Bright red")
1181
        if Debounces.CanAttack == true then
1182
        Debounces.CanAttack = false
1183
        Debounces.on = true
1184
        Debounces.NoIdl = true
1185
to = char.Absolution.Thingy2.Touched:connect(function(ht)
1186
        hit = ht.Parent
1187
        if ht and hit:IsA("Model") then
1188
                if hit:FindFirstChild("Humanoid") then
1189
                    if hit.Name ~= p.Name then
1190
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1191
                                Debounces.Slashed = true]]--
1192
                                    hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
1193
1194
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
1195
   if v:IsA'Model' and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Head") then
1196
v:breakJoints''
1197
        end
1198
    end
1199
                                wait(1)
1200
                                --Debounces.Slashed = false
1201
                        --end
1202
                    end
1203
                end
1204
        elseif ht and hit:IsA("Hat") then
1205
            if hit.Parent.Name ~= p.Name then
1206
                if hit.Parent:FindFirstChild("Humanoid") then
1207
                       --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
1208
                                Debounces.Slashed = true]]--
1209
                                hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
1210
                                wait(1)
1211
1212
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
1213
   if v:IsA'Model' and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Head") then
1214
v:breakJoints''
1215
        end
1216
    end
1217
                    --Debounces.Slashed = false
1218
                end
1219
            end
1220
        end    
1221
    end)
1222
        for i = 1, 20 do
1223
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(21), math.rad(75), math.rad(50)), 0.2)
1224
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(-18)), 0.2)
1225
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-60),0), 0.5)
1226
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(70), 0), 0.5)
1227
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
1228
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
1229
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1230
        if Debounces.on == false then break end
1231
        wait()
1232
    end
1233
    z = Instance.new("Sound",hed)
1234
    z.SoundId = "rbxassetid://160069154"
1235
    z.Looped = false
1236
    z.Pitch = .9
1237
    z1 = Instance.new("Sound",hed)
1238
    z1.SoundId = "rbxassetid://160069154"
1239
    z1.Looped = false
1240
    z1.Pitch = .9
1241
    wait(0.01)
1242
    z:Play()
1243
    z1:Play()
1244
        for i = 1, 12 do
1245
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), 0.2)
1246
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2,.9,-1) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.5)
1247
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(30),0), 0.5)
1248
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
1249
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10), 0, 0), 0.5)
1250
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, .6) * CFrame.Angles(math.rad(-65), 0, 0), 0.5)
1251
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1252
        if Debounces.on == false then break end
1253
        wait()
1254
    end
1255
        for i = 1, 12 do
1256
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(140), math.rad(0), math.rad(50)), 0.4)
1257
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-18)), 0.4)
1258
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(10),0), 0.5)
1259
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-10), 0), 0.5)
1260
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
1261
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
1262
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1263
        if Debounces.on == false then break end
1264
        wait()
1265
    end
1266
    z = Instance.new("Sound",hed)
1267
    z.SoundId = "rbxassetid://168586621"
1268
    z.Looped = false
1269
    z.Pitch = 1
1270
    z1 = Instance.new("Sound",hed)
1271
    z1.SoundId = "rbxassetid://168586621"
1272
    z1.Looped = false
1273
    z1.Pitch = 1
1274
    wait(0.01)
1275
    z:Play()
1276
    z1:Play()
1277
        for i = 1, 12 do
1278
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(10)), 0.5)
1279
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-18)), 0.4)
1280
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-40),0), 0.5)
1281
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(40), 0), 0.5)
1282
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(-10)), 0.5)
1283
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(20), 0, math.rad(10)), 0.5)
1284
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(-110), math.rad(-90), math.rad(20)), 1)
1285
        if Debounces.on == false then break end
1286
        wait()
1287
    end
1288
to:disconnect()
1289
larm.BrickColor = BrickColor.new("White")
1290
rarm.BrickColor = BrickColor.new("White")
1291
    if Debounces.CanAttack == false then
1292
        Debounces.CanAttack = true
1293
        Debounces.on = false
1294
        Debounces.NoIdl = false
1295
            end
1296
        end
1297
    end
1298
end)
1299
----------------------------------------------------
1300
Sit = false
1301
mouse.KeyDown:connect(function(key)
1302
    if key == "v" then
1303
        if Sit == false then
1304
            Sit = true
1305
            hum.WalkSpeed = 60
1306
        stanceToggle = "Sitting"
1307
    elseif Sit == true then
1308
        Sit = false
1309
            hum.WalkSpeed = 60
1310
        stanceToggle = "Normal"
1311
        end
1312
    end
1313
end)
1314
----------------------------------------------------
1315
mouse.KeyDown:connect(function(key)
1316
    if key == "t" then
1317
        if Debounces.CanAttack == true then
1318
        Debounces.CanAttack = false
1319
        Debounces.on = true
1320
        Debounces.NoIdl = true
1321
        for i = 1, 20 do
1322
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) *  CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
1323
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) *  CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
1324
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
1325
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
1326
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .6) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.4)
1327
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.2) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.4)
1328
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
1329
            if Debounces.on == false then break end
1330
            wait()
1331
        end
1332
        Spawn(function()
1333
            local Parts = {}
1334
            for Y = -5,5 do
1335
                local P = Instance.new("Part",char)
1336
                P.Anchored = true
1337
                P.FormFactor = "Custom"
1338
                P.CanCollide = false
1339
                P.Size = Vector3.new(1,2,1)
1340
                P.TopSurface = "SmoothNoOutlines"
1341
                P.BottomSurface = "SmoothNoOutlines"
1342
                P.BrickColor = BrickColor.new("White")
1343
                P.Name = tostring(Y)
1344
                local i = (Y+5)/(10)
1345
                i = 1-math.cos(math.pi*i-(math.pi/2))
1346
                P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*5),0,0)
1347
                --[[P.Touched:connect(function(ht)
1348
                    local hit = ht.Parent
1349
                    if hit:FindFirstChild("Humanoid") then
1350
                        hit.Humanoid:TakeDamage(math.random(20,50))
1351
                    end
1352
                end)]]--
1353
        s = Instance.new("Sound",P)
1354
        s.SoundId = "rbxassetid://228343271"
1355
        s.Volume = .7
1356
        s.Pitch = 0.9
1357
        s:Play()
1358
P.Touched:connect(function(ht)
1359
        hit = ht.Parent
1360
        if ht and hit:IsA("Model") then
1361
                if hit:FindFirstChild("Humanoid") then
1362
                    if hit.Name ~= p.Name then
1363
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1364
                                Debounces.Slashed = true]]--
1365
                                    hit:FindFirstChild("Humanoid"):TakeDamage(math.random(math.huge))
1366
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
1367
1368
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
1369
   if v:IsA'Model' and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Head") then
1370
v:breakJoints''
1371
        end
1372
    end
1373
                                wait(1)
1374
                                --Debounces.Slashed = false
1375
                        --end
1376
                end
1377
                end
1378
        elseif ht and hit:IsA("Hat") then
1379
            if hit.Parent.Name ~= p.Name then
1380
                if hit.Parent:FindFirstChild("Humanoid") then
1381
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1382
                                Debounces.Slashed = true]]--
1383
                                hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (math.huge))
1384
                                hit:FindFirstChild("Humanoid").PlatformStand = true
1385
1386
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
1387
   if v:IsA'Model' and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Head") then
1388
v:breakJoints''
1389
        end
1390
    end
1391
                                wait(1)
1392
                    --Debounces.Slashed = false
1393
                --end
1394
            end
1395
        end
1396
    end
1397
end)
1398
                Parts[#Parts+1] = P
1399
            end
1400
            local BREAKIT = false
1401
            local CParts = {}
1402
            local Rocks = {}
1403
            local LastPos = nil
1404
            for i = 1,70 do
1405
                for i2,v in pairs(Parts) do
1406
                    v.CFrame = v.CFrame*CFrame.new(0,0,-4)
1407
                    local cf = v.CFrame
1408
                    v.Size = v.Size+Vector3.new(0.4,0.35,0)
1409
                    v.CFrame = cf
1410
                    v.Transparency = v.Transparency+0.02
1411
                    if v.Transparency >= 0.975 then BREAKIT = true end
1412
                    if v.Name == "0" then
1413
                        local Ignore = {}
1414
                        for i,v in pairs(game:GetService("Players"):GetPlayers()) do
1415
                            if v.Character ~= nil then
1416
                                Ignore[#Ignore+1] = v.Character
1417
                            end
1418
                        end
1419
                        local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-200,0))
1420
                        local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
1421
                        if Hit ~= nil then
1422
                            if #Rocks == 0 then
1423
                                for i = 1,5 do
1424
                                    local P = Instance.new("Part",char)
1425
                                    Rocks[#Rocks+1] = P
1426
                                    P.Anchored = true
1427
                                    P.FormFactor = "Custom"
1428
                                    P.BrickColor = Hit.BrickColor
1429
                                    P.Material = Hit.Material
1430
                                    P.TopSurface = "Smooth"
1431
                                    P.BottomSurface = "Smooth"
1432
                                    P.Size = Vector3.new(1,1,1)*(math.random(500,900)/100)
1433
                                end
1434
                            end
1435
                            for i,P in pairs(Rocks) do
1436
                                P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
1437
                            end
1438
                            local P = Instance.new("Part",char)
1439
                            CParts[#CParts+1] = {P,tick()}
1440
                            P.Anchored = true
1441
                            P.FormFactor = "Custom"
1442
                            P.BrickColor = Hit.BrickColor
1443
                            P.Material = Hit.Material
1444
                            P.TopSurface = "Smooth"
1445
                            P.BottomSurface = "Smooth"
1446
                            P.Size = Vector3.new(1,1,1)*(math.random(100,300)/100)
1447
                            Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
1448
                            Pos = Pos.p
1449
                            P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
1450
                            local P = P:Clone()
1451
                            CParts[#CParts+1] = {P,tick()}
1452
                            P.Parent = char
1453
                            Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
1454
                            Pos = Pos.p
1455
                            P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
1456
                            if LastPos ~= nil then
1457
                                local P = P:Clone()
1458
                                CParts[#CParts+1] = {P,tick()}
1459
                                P.Parent = char
1460
                                P.BrickColor = BrickColor.new("White")
1461
                                Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
1462
                                Pos = Pos.p
1463
                                local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
1464
                                P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.25)
1465
                                --P.Velocity = Vector3.new(0,-1000,0)
1466
                                P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
1467
                            end
1468
                            LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
1469
                        end
1470
                    end
1471
                end
1472
                if BREAKIT then break end
1473
                wait(0.002)
1474
            end
1475
            for i,v in pairs(Rocks) do
1476
                CParts[#CParts+1] = {v,tick()}
1477
            end
1478
            for i,v in pairs(Parts) do
1479
                v:Destroy()
1480
            end
1481
            Parts = nil
1482
            while true do
1483
                local t = tick()
1484
                local p = nil
1485
                for i,v in pairs(CParts) do
1486
                    if t-v[2] > 4 then
1487
                        v[1].Transparency = v[1].Transparency+0.05
1488
                        if v[1].Transparency >= 1 then
1489
                            v[1]:Destroy()
1490
                            CParts[i] = nil
1491
                        end
1492
                    end
1493
                    p = v
1494
                end
1495
                if p == nil then break end
1496
                wait(0.002)
1497
            end
1498
            for i,v in pairs(CParts) do
1499
                v:Destroy()
1500
            end
1501
            CParts = {}
1502
        end)
1503
        for i = 1, 20 do
1504
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,.8,-1) *   CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.4)
1505
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,.8,-1) *   CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.4)
1506
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),0.4)
1507
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.6, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.4)
1508
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -1.4) * CFrame.Angles(math.rad(40), 0, math.rad(0)), 0.4)
1509
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1.6, -.9) * CFrame.Angles(math.rad(10), 0, math.rad(0)), 0.4)
1510
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
1511
            if Debounces.on == false then break end
1512
            wait()
1513
        end
1514
    if Debounces.CanAttack == false then
1515
        Debounces.CanAttack = true
1516
        Debounces.on = false
1517
        Debounces.NoIdl = false
1518
            end
1519
        end
1520
    end
1521
end)
1522
----------------------------------------------------
1523
mouse.KeyDown:connect(function(key)
1524
    if key == "e" then
1525
    larm.BrickColor = BrickColor.new("Bright red")
1526
    rarm.BrickColor = BrickColor.new("Bright red")
1527
        if Debounces.CanAttack == true then
1528
        Debounces.CanAttack = false
1529
        Debounces.on = true
1530
        Debounces.NoIdl = true
1531
        for i = 1, 18 do
1532
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.7, 0) * CFrame.Angles(math.rad(90),math.rad(50),math.rad(90)), 0.4)
1533
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
1534
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
1535
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
1536
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
1537
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
1538
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1539
        if Debounces.on == false then break end
1540
            wait()
1541
        end
1542
        local HandCF = CFrame.new(char.Absolution.Handle.Position - Vector3.new(0,8.8,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
1543
        local rng = Instance.new("Part", char.Absolution.Handle)
1544
        rng.Anchored = true
1545
        rng.BrickColor = BrickColor.new("White")
1546
        rng.CanCollide = true
1547
        rng.FormFactor = 3
1548
        rng.Name = "Ring"
1549
        rng.Size = Vector3.new(1, 1, 1)
1550
        rng.CanCollide = false
1551
        rng.Transparency = 0.35
1552
        rng.TopSurface = 0
1553
        rng.BottomSurface = 0
1554
        rng.CFrame = HandCF
1555
        local rngm = Instance.new("SpecialMesh", rng)
1556
        rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
1557
        rngm.Scale = Vector3.new(1, 1, 2)
1558
            x = Instance.new("Sound", hed)
1559
            x.SoundId = "http://www.roblox.com/asset/?id=169445602"
1560
            x.Looped = false
1561
            x.Pitch = .7
1562
            x.Volume = 1
1563
            x1 = Instance.new("Sound", hed)
1564
            x1.SoundId = "http://www.roblox.com/asset/?id=169445602"
1565
            x1.Looped = false
1566
            x1.Pitch = .7
1567
            x1.Volume = 1
1568
            x:Play()
1569
            x1:Play()
1570
            rngto = rng.Touched:connect(function(ht)
1571
            hit = ht.Parent
1572
            if ht and hit:IsA("Model") then
1573
                    if hit:FindFirstChild("Humanoid") then
1574
                        if hit.Name ~= p.Name then
1575
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1576
                                    Debounces.Slashed = true]]--
1577
                                    hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
1578
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
1579
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
1580
                                    --Debounces.Slashed = false
1581
1582
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
1583
   if v:IsA'Model' and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Head") then
1584
v:breakJoints''
1585
        end
1586
    end
1587
                            --end
1588
1589
1590
                        end
1591
                    end
1592
            elseif ht and hit:IsA("Hat") then
1593
                if hit.Parent.Name ~= p.Name then
1594
                    if hit.Parent:FindFirstChild("Humanoid") then
1595
                           --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
1596
                                    Debounces.Slashed = true]]--
1597
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
1598
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
1599
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
1600
   if v:IsA'Model' and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Head") then
1601
v:breakJoints''
1602
        end
1603
    end
1604
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
1605
                        --Debounces.Slashed = false
1606
                    end
1607
                end
1608
            end    
1609
        end)
1610
                coroutine.wrap(function()
1611
                for i = 1, 60, 2 do
1612
                rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
1613
                rng.Size = rngm.Scale
1614
                rng.CFrame = HandCF
1615
                rng.Transparency = i/60
1616
                wait()
1617
                end
1618
                wait()
1619
                rng:Destroy()
1620
                end)()
1621
        for i = 1, 18 do
1622
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.4)
1623
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
1624
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
1625
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
1626
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
1627
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
1628
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1629
        if Debounces.on == false then break end
1630
            wait()
1631
        end
1632
        larm.BrickColor = BrickColor.new("White")
1633
        rarm.BrickColor = BrickColor.new("White")
1634
        x:Destroy()
1635
        x1:Destroy()
1636
    if Debounces.CanAttack == false then
1637
        Debounces.CanAttack = true
1638
        Debounces.on = false
1639
        Debounces.NoIdl = false
1640
            end
1641
        end
1642
    end
1643
end)
1644
----------------------------------------------------
1645
mouse.KeyDown:connect(function(key)
1646
	if key == "y" then
1647
		if Debounces.CanAttack == true then
1648
            Debounces.CanAttack = false
1649
            Debounces.on = true
1650
            Debounces.NoIdl = true
1651
				for i = 1, 15 do
1652
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
1653
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.2)
1654
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
1655
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.2)
1656
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
1657
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
1658
					cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
1659
                    if Debounces.on == false then break end
1660
                    wait()
1661
                end
1662
				x = Instance.new("Sound",char)
1663
				x.SoundId = "rbxassetid://131179973"
1664
				x.Pitch = 1
1665
				x.Volume = 1
1666
				wait(.1)
1667
				x:Play()
1668
				Debounces.on = false
1669
				Debounces.Here = false
1670
				shot = shot + 1
1671
local rng = Instance.new("Part", char)
1672
rng.Anchored = true
1673
rng.BrickColor = BrickColor.new("Lime green")
1674
rng.Material = "Neon"
1675
rng.CanCollide = false
1676
rng.FormFactor = 3
1677
rng.Name = "Ring"
1678
rng.Size = Vector3.new(1, 1, 1)
1679
rng.TopSurface = 0
1680
rng.BottomSurface = 0
1681
rng2 = rng:clone()
1682
rng3 = rng2:clone()
1683
rng4 = rng2:clone()
1684
local rngm = Instance.new("SpecialMesh", rng)
1685
rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
1686
rngm.Scale = Vector3.new(10, 10, 1)
1687
rngm.TextureId = "http://www.roblox.com/asset/?id=269748808"
1688
rngm.VertexColor = Vector3.new(0,1,0)
1689
rngm2 = rngm:clone()
1690
rngm2.Scale = Vector3.new(5, 5, 1)
1691
rngm3=rngm2:clone()
1692
rngm3.Parent = rng3
1693
rngm3.Scale = Vector3.new(8, 8, 1)
1694
rngm4 = rngm2:clone()
1695
rngm4.Parent = rng4
1696
rngm4.Scale = Vector3.new(6, 6, 1)
1697
local bem = Instance.new("Part", char)
1698
bem.Anchored = true
1699
bem.BrickColor = BrickColor.new("Lime green")
1700
bem.Material = "Neon"
1701
bem.CanCollide = false
1702
bem.FormFactor = 3
1703
bem.Name = "Beam" .. shot
1704
bem.Size = Vector3.new(1, 1, 1)
1705
bem.TopSurface = 0
1706
bem.BottomSurface = 0
1707
local bemm = Instance.new("SpecialMesh", bem)
1708
bemm.MeshType = 4
1709
bemm.Scale = Vector3.new(1, 4, 4)
1710
bemm.VertexColor = Vector3.new(0,1,0)
1711
local out = Instance.new("Part", char)
1712
out.Anchored = true
1713
out.BrickColor = BrickColor.new("Lime green")
1714
out.CanCollide = false
1715
out.FormFactor = 3
1716
out.Name = "Out"
1717
out.Size = Vector3.new(4, 4, 4)
1718
out.TopSurface = 0
1719
out.Transparency = 1
1720
out.BottomSurface = 0
1721
local outm = Instance.new("SpecialMesh", out)
1722
outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
1723
outm.TextureId = "http://www.roblox.com/asset/?id=269748808"
1724
outm.Scale = Vector3.new(4, 4, 4)
1725
local bnd = Instance.new("Part", char)
1726
bnd.Anchored = true
1727
bnd.BrickColor = BrickColor.new("Lime green")
1728
bnd.Material = "Neon"
1729
bnd.CanCollide = false
1730
bnd.FormFactor = 3
1731
bnd.Name = "Bend"
1732
bnd.Size = Vector3.new(1, 1, 1)
1733
bnd.Transparency = 1
1734
bnd.TopSurface = 0
1735
bnd.BottomSurface = 0
1736
local bndm = Instance.new("SpecialMesh", bnd)
1737
bndm.MeshType = 3
1738
bndm.Scale = Vector3.new(8, 8, 8)
1739
out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
1740
bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
1741
bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
1742
rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
1743
rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
1744
rng4.CFrame = rng3.CFrame * CFrame.new(0, -.5, 0)
1745
Debounces.Shewt = true
1746
coroutine.wrap(function()
1747
for i = 1, 20, 0.2 do
1748
rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
1749
rngm3.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
1750
rngm4.Scale = Vector3.new(6 + i*2, 6 + i*2, 1)
1751
wait()
1752
end
1753
wait()
1754
rng:Destroy()
1755
end)()
1756
if Debounces.Shewt == true then
1757
char:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
1758
hit = ht.Parent
1759
if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
1760
if HasntTouched(hit.Name) == true and deb == false then
1761
deb = true
1762
coroutine.wrap(function()
1763
hit:FindFirstChild("Humanoid").PlatformStand = true
1764
hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
1765
hit:FindFirstChild("Humanoid"):TakeDamage(math.random(math.huge))
1766
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
1767
   if v:IsA'Model' and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Head") then
1768
v:breakJoints''
1769
        end
1770
    end
1771
end)()
1772
table.insert(Touche, hit.Name)
1773
deb = false
1774
end
1775
elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
1776
if HasntTouched(hit.Parent.Name) == true and deb == false then
1777
deb = true
1778
coroutine.wrap(function()
1779
hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
1780
hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
1781
wait(1)
1782
hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
1783
end)()
1784
table.insert(Touche, hit.Parent.Name)
1785
deb = false
1786
for i, v in pairs(Touche) do
1787
print(v)
1788
end
1789
end
1790
end
1791
end)
1792
end
1793
for i = 0, 260, 8 do
1794
bem.Size = Vector3.new(i, 2, 2)
1795
bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
1796
bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
1797
bnd.Size = Vector3.new(1,1,1)
1798
bndm.Scale = Vector3.new(8,8,8)
1799
if i % 10 == 0 then
1800
local newRng = rng2:Clone()
1801
newRng.Parent = char
1802
newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
1803
local newRngm = rngm2:clone()
1804
newRngm.Parent=newRng
1805
coroutine.wrap(function()
1806
for i = 1, 10, 0.2 do
1807
newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
1808
newRng.Transparency = i/10
1809
wait()
1810
end
1811
wait()
1812
newRng:Destroy()
1813
end)()
1814
end
1815
wait()
1816
end
1817
wait()
1818
Debounces.Shewt = false
1819
bem:Destroy()
1820
out:Destroy()
1821
bnd:Destroy()
1822
Debounces.Ready = false
1823
for i, v in pairs(Touche) do
1824
table.remove(Touche, i)
1825
end
1826
wait()
1827
table.insert(Touche, char.Name)
1828
Debounces.NoIdl = false
1829
if Debounces.CanAttack == false then
1830
Debounces.CanAttack = true
1831
end
1832
end
1833
end
1834
end)
1835
----------------------------------------------------
1836
sidz = {"231917888", "231917845", "231917806"}
1837
ptz = {0.65, 0.7, 0.75, 0.8, 0.95, 1}
1838
mouse.KeyDown:connect(function(key)
1839
    if key == "f" then
1840
    larm.BrickColor = BrickColor.new("Bright red")
1841
    rarm.BrickColor = BrickColor.new("Bright red")
1842
        if Debounces.CanAttack == true then
1843
            Debounces.CanAttack = false
1844
            Debounces.on = true
1845
            Debounces.NoIdl = true
1846
                for i = 1, 10 do
1847
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-34)), 0.4)
1848
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(34)), 0.4)
1849
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
1850
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
1851
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
1852
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
1853
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1854
                    if Debounces.on == false then break end
1855
                    wait()
1856
                end
1857
                z = Instance.new("Sound",char)
1858
                z.SoundId = "rbxassetid://"..sidz[math.random(1,#sidz)]
1859
                z.Pitch = ptz[math.random(1,#ptz)]
1860
                z.Volume = 1
1861
                z1 = Instance.new("Sound",char)
1862
                z1.SoundId = z.SoundId
1863
                z1.Pitch = z.Pitch
1864
                z1.Volume = 1
1865
                wait(1)
1866
                z:Play()
1867
                z1:Play()
1868
                Stomp()
1869
                for i = 1, 20 do
1870
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(28)), 0.6)
1871
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-28)), 0.6)
1872
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
1873
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, -.6) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.6)
1874
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
1875
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, -1.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
1876
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1877
                    if Debounces.on == false then break end
1878
                    wait()
1879
                end
1880
        if Debounces.CanAttack == false then
1881
            Debounces.CanAttack = true
1882
            Debounces.on = false
1883
            Debounces.NoIdl = false
1884
            larm.BrickColor = BrickColor.new("White")
1885
            rarm.BrickColor = BrickColor.new("White")
1886
            end
1887
        end
1888
    end
1889
end)    
1890
----------------------------------------------------
1891
mouse.KeyDown:connect(function(key)
1892
    if key == "g" then
1893
    larm.BrickColor = BrickColor.new("Bright red")
1894
    rarm.BrickColor = BrickColor.new("Bright red")
1895
        if Debounces.CanAttack == true then
1896
        Debounces.CanAttack = false
1897
        Debounces.on = true
1898
        Debounces.NoIdl = true
1899
        chrg = lleg.Touched:connect(function(ht)
1900
        hit = ht.Parent
1901
            if ht and hit:IsA("Model") then
1902
                    if hit:FindFirstChild("Humanoid") then
1903
                        if hit.Name ~= p.Name then
1904
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1905
                                    Debounces.Slashed = true]]--
1906
                                    hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
1907
1908
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
1909
   if v:IsA'Model' and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Head") then
1910
v:breakJoints''
1911
        end
1912
    end
1913
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
1914
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
1915
                                    --Debounces.Slashed = false
1916
                            --end
1917
                        end
1918
                    end
1919
            elseif ht and hit:IsA("Hat") then
1920
                if hit.Parent.Name ~= p.Name then
1921
                    if hit.Parent:FindFirstChild("Humanoid") then
1922
                           --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
1923
                                    Debounces.Slashed = true]]--
1924
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
1925
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
1926
1927
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
1928
   if v:IsA'Model' and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Head") then
1929
v:breakJoints''
1930
        end
1931
    end
1932
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
1933
                        --Debounces.Slashed = false
1934
                    end
1935
                end
1936
            end    
1937
        end)
1938
        for i = 1, 14 do
1939
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.5)
1940
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.5)
1941
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.5)
1942
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
1943
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.8, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
1944
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
1945
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
1946
            if Debounces.on == false then break end
1947
            wait()
1948
        end
1949
        charge()
1950
        z = Instance.new("Sound",char)
1951
        z.SoundId = "rbxassetid://200632875"
1952
        z.Volume = 1
1953
        z.Pitch = .8
1954
        z1 = Instance.new("Sound",char)
1955
        z1.SoundId = "rbxassetid://200632875"
1956
        z1.Volume = 1
1957
        z1.Pitch = .9
1958
        z:Play()
1959
        z1:Play()
1960
        wait(1)
1961
        z:Destroy()
1962
        z1:Destroy()
1963
        chrg:disconnect()
1964
        if Debounces.CanAttack == false then
1965
            Debounces.CanAttack = true
1966
            Debounces.on = false
1967
            Debounces.NoIdl = false
1968
            larm.BrickColor = BrickColor.new("White")
1969
            rarm.BrickColor = BrickColor.new("White")
1970
            end
1971
        end
1972
    end
1973
end)
1974
----------------------------------------------------
1975
pt = {1, 1.1, 1.2}
1976
mouse.KeyDown:connect(function(key)
1977
    if key == "h" then
1978
        if Debounces.CanJoke == true then
1979
            Debounces.CanJoke = false
1980
            u = Instance.new("Sound")
1981
            u.SoundId = "http://www.roblox.com/asset/?id=134978657"
1982
		local dance = Instance.new("Animation")
1983
		dance.AnimationId = "rbxassetid://435170121"
1984
		local animloader = p.Character.Humanoid:LoadAnimation(dance)
1985
		animloader:Play()
1986
            u.Parent = char
1987
            u.Looped = false
1988
            u.Pitch = pt[math.random(1,#pt)]
1989
            u.Volume = 1
1990
            local u2 = Instance.new("Sound")
1991
            u2.SoundId = "http://www.roblox.com/asset/?id=435170121"
1992
            u2.Parent = char
1993
            u2.Looped = false
1994
            u2.Pitch = u.Pitch
1995
            u2.Volume = 1
1996
            wait(.01)
1997
            u:Play()
1998
            u2:Play()
1999
2000
	
2001
angle = 0	
2002
for i = 1, 100 do
2003
p = Instance.new("Part")
2004
p.Color = Color3.new(math.random(),math.random(),math.random())
2005
p.Material = "Neon"
2006
p.Transparency = 0
2007
p.CanCollide = false
2008
p.Anchored = true
2009
p.Size = Vector3.new(50,50,50)
2010
Instance.new("BlockMesh",p)
2011
bv = Instance.new("BodyVelocity",p)
2012
bv.maxForce = Vector3.new(math.huge,math.huge,math.huge)
2013
bv.velocity = Vector3.new(math.random(-300,300),math.random(0,300),math.random(-300,300))
2014
p.Parent = game.Workspace
2015
p.Anchored = false
2016
angle = angle + 1
2017
wait()	
2018
end
2019
wait(200)
2020
	
2021
2022
2023
            wait(6)
2024
            u:Destroy()
2025
            u2:Destroy()
2026
            if Debounces.CanJoke == false then
2027
                Debounces.CanJoke = true
2028
            end
2029
        end
2030
    end
2031
end)
2032
----------------------------------------------------
2033
mouse.KeyDown:connect(function(key)
2034
    if key == "j" then
2035
			if Debounces.CanJoke == true then
2036
				Debounces.CanJoke = false
2037
                z = Instance.new("Sound",char)
2038
                z.SoundId = "rbxassetid://135017755"
2039
                z.Pitch = .76
2040
                z.Volume = 1
2041
				wait()
2042
				z:Play()
2043
				wait(6)
2044
				z:Destroy()
2045
			if Debounces.CanJoke == false then
2046
				Debounces.CanJoke = true
2047
			end
2048
		end
2049
	end
2050
end)
2051
----------------------------------------------------
2052
mouse.KeyDown:connect(function(key)
2053
    if key == "n" then
2054
			if Debounces.CanJoke == true then
2055
				Debounces.CanJoke = false
2056
                z = Instance.new("Sound",char)
2057
                z.SoundId = "rbxassetid://130792236"
2058
                z.Pitch = .76
2059
                z.Volume = 1
2060
				wait()
2061
				z:Play()
2062
				wait(6)
2063
				z:Destroy()
2064
			if Debounces.CanJoke == false then
2065
				Debounces.CanJoke = true
2066
			end
2067
		end
2068
	end
2069
end)
2070
----------------------------------------------------
2071
mouse.KeyDown:connect(function(key)
2072
    if key == "l" then
2073
			if Debounces.CanJoke == true then
2074
				Debounces.CanJoke = false
2075
                z = Instance.new("Sound",char)
2076
                z.SoundId = "rbxassetid://233774928"
2077
                z.Pitch = .76
2078
                z.Volume = 1
2079
				wait()
2080
				z:Play()
2081
				wait(6)
2082
				z:Destroy()
2083
			if Debounces.CanJoke == false then
2084
				Debounces.CanJoke = true
2085
			end
2086
		end
2087
	end
2088
end)
2089
----------------------------------------------------
2090
mouse.KeyDown:connect(function(key)
2091
    if key == "k" then
2092
			if Debounces.CanJoke == true then
2093
				Debounces.CanJoke = false
2094
                z = Instance.new("Sound",char)
2095
                z.SoundId = "rbxassetid://135017578"
2096
                z.Pitch = .76
2097
                z.Volume = 1
2098
				wait()
2099
				z:Play()
2100
				wait(4)
2101
				z:Destroy()
2102
			if Debounces.CanJoke == false then
2103
				Debounces.CanJoke = true
2104
			end
2105
		end
2106
	end
2107
end)
2108
----------------------------------------------------
2109
mouse.KeyDown:connect(function(key)
2110
    if key == "x" then
2111
        if Debounces.CanAttack == true then
2112
            Debounces.CanAttack = false
2113
            Debounces.NoIdl = true
2114
            Debounces.on = true
2115
            Debounces.ks = true
2116
        for i = 1, 10 do
2117
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.6)
2118
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.7,.9,-.5)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(20)), 0.6)
2119
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
2120
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.6)
2121
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.6)
2122
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.7, .6) * CFrame.Angles(math.rad(-70), math.rad(0), math.rad(0)), 0.6)
2123
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2124
            if Debounces.on == false then break end
2125
            wait()
2126
        end
2127
        z = Instance.new("Sound",hed)
2128
        z.SoundId = "rbxassetid://169445092"
2129
        z.Volume = 1
2130
        wait(0.1)
2131
        z:Play()
2132
        kik = rleg.Touched:connect(function(ht)
2133
        hit = ht.Parent
2134
            if ht and hit:IsA("Model") then
2135
                    if hit:FindFirstChild("Humanoid") then
2136
                        if hit.Name ~= p.Name then
2137
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2138
                                    Debounces.Slashed = true]]--
2139
                                    if Debounces.ks==true then
2140
                                    z = Instance.new("Sound",hed)
2141
                                    z.SoundId = "rbxassetid://169380525"
2142
                                    z.Volume = 1
2143
                                    z:Play()
2144
                                    Debounces.ks=false
2145
                                    end
2146
                                    hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
2147
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2148
2149
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
2150
   if v:IsA'Model' and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Head") then
2151
v:breakJoints''
2152
        end
2153
    end
2154
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2155
                            --Debounces.Slashed = false
2156
                        --end
2157
                    end
2158
                end
2159
            elseif ht and hit:IsA("Hat") then
2160
                if hit.Parent.Name ~= p.Name then
2161
                    if hit.Parent:FindFirstChild("Humanoid") then
2162
                           --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2163
                                    Debounces.Slashed = true]]--
2164
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
2165
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2166
2167
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
2168
   if v:IsA'Model' and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Head") then
2169
v:breakJoints''
2170
        end
2171
    end
2172
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2173
                            --Debounces.Slashed = false
2174
                        --end
2175
                    end
2176
                end
2177
            end    
2178
        end)
2179
        for i = 1, 8 do
2180
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2181
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.7)
2182
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,.2)*CFrame.Angles(math.rad(8),math.rad(0),0), 0.7)
2183
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(16), math.rad(0), 0), 0.7)
2184
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
2185
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.6, -1.4) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.7)
2186
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2187
            if Debounces.on == false then break end
2188
            wait()
2189
        end
2190
        kik:disconnect()
2191
        if Debounces.CanAttack == false then
2192
            Debounces.CanAttack = true
2193
            Debounces.on = false
2194
            Debounces.NoIdl = false
2195
            end
2196
        end
2197
    end
2198
end)
2199
----------------------------------------------------
2200
mouse.KeyDown:connect(function(key)
2201
    if key == "c" then
2202
        if Debounces.CanAttack == true then
2203
            Debounces.CanAttack = false
2204
            Debounces.NoIdl = true
2205
            Debounces.on = true
2206
            SIDZ = {"231917744", "231917742"}
2207
            PTZ = {0.7, 0.8, 0.9, 1}
2208
                for i = 1, 20 do
2209
                    wait()
2210
                        for i,v in pairs(char.Absolution:children()) do
2211
                    if v:IsA("Part") or v:IsA("WedgePart") then
2212
                        v.Transparency = 1
2213
                        end
2214
                    end
2215
                end
2216
                function FindNearestTorso(Position,Distance,SinglePlayer)
2217
                    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
2218
                        local List = {}
2219
                        for i,v in pairs(workspace:GetChildren())do
2220
                            if v:IsA("Model")then
2221
                                if v:findFirstChild("Torso")then
2222
                                    if v ~= char then
2223
                                        if(v.Torso.Position -Position).magnitude <= Distance then
2224
                                            table.insert(List,v)
2225
                                        end 
2226
                                    end 
2227
                                end 
2228
                            end 
2229
                        end
2230
                    return List
2231
                end
2232
                GroundPound()
2233
                for i = 1, 5 do
2234
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
2235
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2236
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
2237
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
2238
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
2239
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2240
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2241
                    if Debounces.on == false then break end
2242
                    wait()
2243
                end
2244
                GroundPound()
2245
                for i = 1, 5 do
2246
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
2247
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
2248
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
2249
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
2250
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2251
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
2252
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2253
                    if Debounces.on == false then break end
2254
                    wait()
2255
                end
2256
                GroundPound()
2257
                for i = 1, 5 do
2258
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
2259
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2260
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
2261
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
2262
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
2263
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2264
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2265
                    if Debounces.on == false then break end
2266
                    wait()
2267
                end
2268
                GroundPound()
2269
                for i = 1, 5 do
2270
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
2271
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
2272
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
2273
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
2274
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2275
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
2276
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2277
                    if Debounces.on == false then break end
2278
                    wait()
2279
                end
2280
                GroundPound()
2281
                for i = 1, 5 do
2282
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
2283
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2284
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
2285
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
2286
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
2287
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2288
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2289
                    if Debounces.on == false then break end
2290
                    wait()
2291
                end
2292
                GroundPound()
2293
                for i = 1, 5 do
2294
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
2295
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
2296
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
2297
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
2298
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2299
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
2300
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2301
                    if Debounces.on == false then break end
2302
                    wait()
2303
                end
2304
                for i = 1, 18 do
2305
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)
2306
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(10)), 0.4)
2307
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
2308
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
2309
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2310
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2311
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2312
                    if Debounces.on == false then break end
2313
                    wait()
2314
                end
2315
                for i,v in pairs(FindNearestTorso(torso.CFrame.p,25))do
2316
                    if v:FindFirstChild('Humanoid') then
2317
                        v.Humanoid:TakeDamage(math.random(3,10))
2318
                        v.Humanoid.PlatformStand = true
2319
2320
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
2321
   if v:IsA'Model' and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Head") then
2322
v:breakJoints''
2323
        end
2324
    end
2325
                        v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
2326
                    end
2327
                end
2328
                x = Instance.new("Sound",char)
2329
                x.SoundId = "rbxassetid://"..SIDZ[math.random(1,#SIDZ)]
2330
                x.Pitch = PTZ[math.random(1,#PTZ)]
2331
                x.Volume = 1
2332
                wait(0.1)
2333
                x:Play()
2334
                Crater(hed,20)
2335
                for i = 1, 14 do
2336
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(-10)), 0.6)
2337
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(10)), 0.6)
2338
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.6)
2339
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -5, 0) * CFrame.Angles(math.rad(-90), math.rad(0), 0), 0.6)
2340
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
2341
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
2342
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2343
                    if Debounces.on == false then break end
2344
                    wait()
2345
                end
2346
            if Debounces.CanAttack == false then
2347
                Debounces.CanAttack = true
2348
                Debounces.on = false
2349
                Debounces.NoIdl = false
2350
                for i = 1, 20 do
2351
                    wait()
2352
                        for i,v in pairs(char.Absolution:children()) do
2353
                    if v:IsA("Part") or v:IsA("WedgePart") then
2354
                        v.Transparency = 1
2355
                        end
2356
                    end
2357
                end
2358
            end
2359
        end
2360
    end
2361
end)
2362
----------------------------------------------------176349813
2363
mouse.KeyDown:connect(function(key)
2364
    if key == "b" then
2365
        hum.WalkSpeed = 60
2366
        if Debounces.CanAttack == true then
2367
            Debounces.CanAttack = false
2368
            Debounces.NoIdl = true
2369
            Debounces.on = true
2370
            for i = 1,20 do
2371
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
2372
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
2373
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
2374
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
2375
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(-5)), 0.1)
2376
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(5)), 0.1)
2377
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2378
            if Debounces.on == false then break end
2379
            wait()
2380
            end
2381
        wait(1)
2382
        v = Instance.new("Sound")
2383
        v.SoundId = "rbxassetid://181384451"
2384
        v.Parent = char
2385
        v.Looped = false
2386
        v.Pitch = 1.04
2387
        v.Volume = 1
2388
        wait(.01)
2389
        v:Play()
2390
        
2391
        if Daytime == true then
2392
            Daytime = false
2393
            l.TimeOfDay = 24
2394
        else
2395
            Daytime = true
2396
            l.TimeOfDay = 12
2397
            l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
2398
        end
2399
        
2400
            local Shockwave = function()
2401
                local rng1 = Instance.new("Part", char)
2402
                rng1.Anchored = true
2403
                rng1.BrickColor = BrickColor.new("White")
2404
                rng1.CanCollide = false
2405
                rng1.FormFactor = 3
2406
                rng1.Name = "Ring"
2407
                rng1.Size = Vector3.new(1, 1, 1)
2408
                rng1.Transparency = 0.35
2409
                rng1.TopSurface = 0
2410
                rng1.BottomSurface = 0
2411
                local rngm1 = Instance.new("SpecialMesh", rng)
2412
                rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
2413
                rngm1.Scale = Vector3.new(10, 10, 1)
2414
                rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
2415
                local Wave = Instance.new("Part", game.Workspace--[[?]])
2416
                Wave.Name = "Shockwave"
2417
                Wave.BrickColor = BrickColor.new("White")
2418
                Wave.Size = Vector3.new(1, 1, 1)
2419
                Wave.Shape = "Ball"
2420
                Wave.CanCollide = false
2421
                Wave.Anchored = true
2422
                Wave.TopSurface = 0
2423
                Wave.BottomSurface = 0
2424
                Wave.Touched:connect(function(hit)
2425
                    if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
2426
                        local Occlude = true
2427
                        local NotOccludes = {
2428
                            char.Name;
2429
                            "Wings";
2430
                            "Scythe";
2431
                            "Thingy";
2432
                            "Thingy2"; -- put all of the names in a table pls
2433
                        }
2434
                        for i,v in pairs(NotOccludes) do
2435
                            if hit.Parent.Name == v then
2436
                                Occlude = false
2437
                            end
2438
                        end
2439
                        --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name     ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and     hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
2440
                        if Occlude then
2441
                            hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 1
2442
                            hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
2443
                        end
2444
                    end
2445
                end)
2446
                
2447
                Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
2448
                
2449
                coroutine.wrap(function()
2450
                    for i = 1, 20, 0.2 do
2451
                        rngm1.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
2452
                        rng1.Transparency = i/20
2453
                    wait()
2454
                    end
2455
                    wait()
2456
                    rng1:Destroy()
2457
                end)()
2458
                
2459
                Delay(0, function()
2460
2461
                    if Daytime == false then
2462
                       for i = 1, 50, 1 do
2463
                            Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
2464
                            Wave.CFrame = char.Torso.CFrame
2465
                            local t = i / 50
2466
                            Wave.Transparency = t
2467
                            wait()
2468
                        end
2469
                    else
2470
                        for i = 1, 50, 1 do
2471
                            Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
2472
                            Wave.CFrame = char.Torso.CFrame
2473
                            local t = i / 50
2474
                            Wave.Transparency = t
2475
                            wait()
2476
                        end
2477
                    end
2478
                    Wave:Destroy()
2479
                end)
2480
                Delay(0, function()
2481
                    while wait() do
2482
                        if Wave ~= nil then
2483
                            Wave.CFrame = char.Torso.CFrame
2484
                        else
2485
                            break
2486
                        end
2487
                    end
2488
                end)
2489
            end
2490
        Shockwave() 
2491
        for i = 1, 15 do
2492
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
2493
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
2494
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
2495
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
2496
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
2497
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2498
            if Debounces.on == false then break end
2499
            wait()
2500
        end
2501
        for i = 1, 15 do
2502
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
2503
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
2504
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
2505
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
2506
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2507
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
2508
            if Debounces.on == false then break end
2509
            wait()
2510
        end
2511
        for i = 1, 15 do
2512
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
2513
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
2514
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
2515
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
2516
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
2517
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2518
            if Debounces.on == false then break end
2519
            wait()
2520
        end
2521
        for i = 1, 15 do
2522
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
2523
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
2524
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
2525
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
2526
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2527
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
2528
            if Debounces.on == false then break end
2529
            wait()
2530
        end
2531
        for i = 1, 15 do
2532
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
2533
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
2534
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
2535
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
2536
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
2537
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2538
            if Debounces.on == false then break end
2539
            wait()
2540
        end
2541
        for i = 1, 15 do
2542
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
2543
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
2544
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
2545
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
2546
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2547
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
2548
            if Debounces.on == false then break end
2549
            wait()
2550
        end
2551
        wait(1.4)
2552
        Debounces.NoIdl = false
2553
        hum.WalkSpeed = 60
2554
        Debounces.on = false
2555
        wait()
2556
        if Debounces.CanAttack == false then
2557
            Debounces.CanAttack = true
2558
            v:Destroy()
2559
            end
2560
        end
2561
    end
2562
end)
2563
----------------------------------------------------
2564
mouse.KeyDown:connect(function(key)
2565
    if key == "m" then
2566
hum.WalkSpeed = 60
2567
        if Debounces.CanAttack == true then
2568
        Debounces.CanAttack = false
2569
        Debounces.on = true
2570
        Debounces.NoIdl = true
2571
            --[[x = Instance.new("Sound",char)
2572
            x.SoundId = "http://www.roblox.com/asset/?id=169445572"
2573
            x.Looped = false
2574
            x.Pitch = 1.1
2575
            x.Volume = 1
2576
            x:Play()
2577
            x2 = Instance.new("Sound",char)
2578
            x2.SoundId = "http://www.roblox.com/asset/?id=169380495"
2579
            x2.Looped = false
2580
            x2.Pitch = .7
2581
            x2.Volume = 1
2582
            wait(.1)
2583
            x:Play()
2584
            x2:Play()
2585
        for i = 1, 20 do
2586
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,0.6,-.2) *CFrame.Angles (math.rad    (45),math.rad(0),math.rad(32)), 0.2)
2587
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,1,0)*CFrame.Angles(math.rad     (0),math.rad(0),math.rad(-20)), 0.2)
2588
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad (-    8),math.rad(-40), math.rad(-8)),0.2)
2589
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3.2, 0) * CFrame.Angles  (math.rad    (-50), math.rad(40), math.rad(0)), 0.2)
2590
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -1.6) * CFrame.Angles  (math.rad    (30), 0, math.rad(20)), 0.2)
2591
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.6, -2, 0) * CFrame.Angles  (math.rad(-    10), math.rad(-40), math.rad(0)), 0.2)
2592
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.4)
2593
            if Debounces.on == false then break end
2594
                wait()
2595
            x:Destroy()
2596
            x2:Destroy()
2597
            end
2598
            wait(1)]]--
2599
        local rng = Instance.new("Part", char)
2600
        rng.Anchored = true
2601
        rng.BrickColor = BrickColor.new("White")
2602
        rng.CanCollide = false
2603
        rng.FormFactor = 3
2604
        rng.Name = "Ring"
2605
        rng.Size = Vector3.new(1, 1, 1)
2606
        rng.Transparency = 0.35
2607
        rng.TopSurface = 0
2608
        rng.BottomSurface = 0
2609
        rng.Position = torso.Position - Vector3.new(0,2,0)
2610
        rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
2611
        local rngm = Instance.new("SpecialMesh", rng)
2612
        rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
2613
        rngm.Scale = Vector3.new(1, 1, 2)
2614
            x = Instance.new("Sound",char)
2615
            x.SoundId = "http://www.roblox.com/asset/?id=169445602"
2616
            x.Looped = false
2617
            x.Pitch = .7
2618
            x.Volume = 1
2619
            x:Play()
2620
                coroutine.wrap(function()
2621
                for i = 1, 60, 2 do
2622
                rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
2623
                rng.Transparency = i/60
2624
                wait()
2625
                end
2626
                wait()
2627
                rng:Destroy()
2628
                end)()
2629
            hum.WalkSpeed = 60
2630
        BV = Instance.new("BodyVelocity", torso)
2631
        BV.maxForce = Vector3.new(0,200000,0)
2632
        BV.P = 100000
2633
        BV.velocity = Vector3.new(0,800,0)
2634
    for i = 1, 20 do
2635
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(20),math.rad(0),     math.rad(0)),0.7)
2636
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16),     math.rad(0), math.rad(0)), 0.7)
2637
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(40), 0,     math.rad(-20)), 0.7)
2638
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(-40),     math.rad(0), math.rad(20)), 0.7)
2639
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
2640
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, 0, -2) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
2641
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2642
        if Debounces.on == false then break end
2643
        wait()
2644
    end
2645
x:Destroy()
2646
BV:Destroy()
2647
    --[[for i = 1, 30 do
2648
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0),     math.rad(0)),0.3)
2649
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad    (0), math.rad(0)), 0.3)
2650
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(-10)), 0.3)
2651
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(10)), 0.3)
2652
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
2653
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0),     0.3)
2654
        if Debounces.on == false then break end
2655
        wait()
2656
    end]]--
2657
if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
2658
    for i = 1, 30 do
2659
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
2660
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
2661
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
2662
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
2663
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
2664
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
2665
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2666
        if Debounces.on == false then break end
2667
        wait()
2668
    end
2669
end
2670
Debounces.on = false
2671
Debounces.NoIdl = false
2672
local ry,ht,ps=nil,nil,nil
2673
while ht==nil do
2674
	ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
2675
	wait()
2676
end
2677
z = Instance.new("Sound",char)
2678
z.SoundId = "rbxassetid://142070127"
2679
z.Volume = 1
2680
wait(.1)
2681
z:Play()
2682
Landing()
2683
hum.WalkSpeed = 60
2684
if Debounces.CanAttack == false then
2685
Debounces.CanAttack = true
2686
end
2687
end
2688
end
2689
end)
2690
----------------------------------------------------
2691
Grab = false
2692
mouse.KeyDown:connect(function(key)
2693
    if key == "z" then
2694
    larm.BrickColor = BrickColor.new("Bright red")
2695
    rarm.BrickColor = BrickColor.new("Bright red")
2696
        Debounces.on = true
2697
        Debounces.NoIdl = true
2698
        if Grab == false then
2699
        gp = nil
2700
        con1=larm.Touched:connect(function(hit) -- this is grab
2701
            ht = hit.Parent
2702
            hum1=ht:FindFirstChild('Humanoid')
2703
            if hum1 ~= nil then
2704
                hum1.PlatformStand=true
2705
                gp = ht
2706
                Grab = true
2707
                asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-3.3,0),CFrame.new(0,0,0))
2708
                asd.Parent = larm
2709
                asd.Name = "asd"
2710
                asd.C0=asd.C0*CFrame.Angles(math.rad(-90),0,0)
2711
            elseif hum1 == nil then
2712
                con1:disconnect()
2713
                wait() return
2714
            end
2715
        end)
2716
        for i = 1, 18 do
2717
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(36)), 0.2)
2718
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.65,.9,-.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
2719
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
2720
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-60), math.rad(0), 0), 0.2)
2721
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
2722
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
2723
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
2724
            if Debounces.on == false then break end
2725
            wait()
2726
        end
2727
    con1:disconnect()
2728
    Debounces.on = false
2729
    Debounces.NoIdl = false
2730
    elseif Grab == true then
2731
        Grab = false
2732
    for i = 1, 20 do
2733
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.2)
2734
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-20)), 0.1)
2735
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
2736
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
2737
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
2738
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
2739
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2740
        if Debounces.on == false then end
2741
        wait()
2742
    end
2743
        if gp ~= nil then
2744
        for i,v in pairs(larm:GetChildren()) do
2745
            if v.Name == "asd" and v:IsA("Weld") then
2746
                v:Remove()
2747
            end
2748
        end
2749
        bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
2750
        bv.maxForce = Vector3.new(400000, 400000, 400000)
2751
        bv.P = 125000
2752
        bv.velocity = char.Head.CFrame.lookVector * 200
2753
        for i = 1, 12 do
2754
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.75)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.5)
2755
            if Debounces.on == false then end
2756
            wait()
2757
        end
2758
        ht=nil
2759
        Spawn(function()
2760
            wait(0.5)
2761
            bv:Destroy()
2762
        end)
2763
        Debounces.on = false
2764
        Debounces.NoIdl = false
2765
        elseif ht == nil then wait()
2766
        Grab = false
2767
        Debounces.on = false
2768
        Debounces.NoIdl = false
2769
            end
2770
        end
2771
    end
2772
end)
2773
----------------------------------------------------
2774
mouse.KeyDown:connect(function(key)
2775
    if string.byte(key) == 52 then
2776
        char.Humanoid.WalkSpeed = 60
2777
    end
2778
end)
2779
mouse.KeyUp:connect(function(key)
2780
    if string.byte(key) == 52 then
2781
        char.Humanoid.WalkSpeed = 60
2782
    end
2783
end)
2784
----------------------------------------------------
2785
local animpose = "Idle"
2786
local lastanimpose = "Idle"
2787
local sine = 0
2788
local change = 1
2789
local val = 0
2790
local ffing = false
2791
----------------------------------------------------
2792
--[[x = Instance.new("Sound", char)
2793
x.SoundId = "http://www.roblox.com/asset/?id=187922823"
2794
x.Looped = true
2795
x.Volume = 1
2796
x.Pitch = 1
2797
local footsteps = false]]--
2798
-------------------------------
2799
game:GetService("RunService").RenderStepped:connect(function()
2800
--[[if char.Humanoid.Jump == true then
2801
jump = true
2802
else
2803
jump = false
2804
end]]
2805
char.Humanoid.FreeFalling:connect(function(f)
2806
if f then
2807
ffing = true
2808
else
2809
ffing = false
2810
end
2811
end)
2812
sine = sine + change
2813
if jumpn == true then
2814
animpose = "Jumping"
2815
elseif ffing == true then
2816
animpose = "Freefalling"
2817
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
2818
animpose = "Idle"
2819
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
2820
animpose = "Walking"
2821
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
2822
animpose = "Running"
2823
end
2824
if animpose ~= lastanimpose then
2825
sine = 0
2826
if Debounces.NoIdl == false then
2827
if animpose == "Idle" then
2828
for i = 1, 2 do
2829
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2)
2830
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
2831
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
2832
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
2833
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
2834
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
2835
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2836
end
2837
elseif animpose == "Walking" then
2838
for i = 1, 2 do
2839
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2)
2840
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2)
2841
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2)
2842
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2)
2843
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
2844
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
2845
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2846
end
2847
elseif animpose == "Running" then
2848
for i = 1, 2 do
2849
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2)
2850
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2)
2851
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
2852
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
2853
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
2854
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
2855
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2856
end
2857
wait()
2858
end
2859
else
2860
end
2861
end
2862
lastanimpose = animpose
2863
if Debounces.NoIdl == false then
2864
if animpose == "Idle" then
2865
if stanceToggle == "Normal" then
2866
change = 0.5
2867
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(88+2*math.cos(sine/14)),math.rad(0),math.rad(20)), 0.2)
2868
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(50),math.rad(-30),math.rad(-40-2*math.cos(sine/14))), 0.2)
2869
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(40),0), 0.2)
2870
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-40), 0), 0.2)
2871
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
2872
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
2873
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2874
elseif stanceToggle == "Sitting" then
2875
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(100-1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2)
2876
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(50)), 0.2)
2877
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2)
2878
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2)
2879
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2)
2880
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2)
2881
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2882
end
2883
elseif animpose == "Walking" then
2884
if stanceToggle == "Normal" then
2885
change = 1
2886
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9+.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(90+2*math.cos(sine/7)), math.rad(0), math.rad(20)), 0.2)
2887
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9+.1*math.cos(sine/7), -math.sin(sine/14)/2)*CFrame.Angles(math.sin(sine/14)/4, math.rad(1) + -math.sin(sine/14)/2, math.rad(-30)), 0.2)
2888
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/7)), math.rad(0), math.rad(0)),0.2)
2889
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/7)), 0, math.rad(0)), 0.2)
2890
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.3*math.cos(sine/14)/2, -.05 + math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + -math.sin(sine/14)/2.3, 0, 0), .4)
2891
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.3*math.cos(sine/14)/2, -.05 + -math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + math.sin(sine/14)/2.3, 0, 0), .4)
2892
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2893
end
2894
elseif animpose == "Running" then
2895
change = 1
2896
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10-20*math.cos(sine/4)/2), math.rad(-40+10*math.cos(sine/4)/2), math.rad(50-10*math.cos(sine/4)/2)), 0.2)
2897
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .5)*CFrame.Angles(math.rad(10+20*math.cos(sine/4)/2), math.rad(40-10*math.cos(sine/4)/2), math.rad(-50+10*math.cos(sine/4)/2)), 0.2)
2898
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+6*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
2899
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
2900
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
2901
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
2902
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2903
end
2904
end
2905
--[[if animpose == "Walking" then
2906
    if footsteps == false then
2907
        x:Play()
2908
        footsteps = true
2909
    end
2910
    x.Pitch = 1.1
2911
elseif animpose == "Idle" then
2912
    x:Stop()
2913
    footsteps = false
2914
elseif animpose == "Running" then
2915
    x.Pitch = 1.2
2916
    if footsteps == false then
2917
        x:Play()
2918
        footsteps = true
2919
    end
2920
end]]--
2921
end)