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1
function Click()
2
	--Made by OpTic Null, leaked by Kingboy233--
3
-- based off of light titan--
4
local p = game.Players.LocalPlayer
5
local char = p.Character
6
local mouse = p:GetMouse()
7
local larm = char["Left Arm"]
8
local rarm = char["Right Arm"]
9
local lleg = char["Left Leg"]
10
local rleg = char["Right Leg"]
11
local hed = char.Head
12
local torso = char.Torso
13
local hum = char.Humanoid
14
local cam = game.Workspace.CurrentCamera
15
local root = char.HumanoidRootPart
16
local deb = false
17
local shot = 0
18
local l = game:GetService("Lighting")
19
local rs = game:GetService("RunService").RenderStepped
20
local stanceToggle = "Normal"
21
math.randomseed(os.time())
22
hum.WalkSpeed = 7
23
char.Health:Destroy()
24
hum.MaxHealth = 50000
25
wait(0.1)
26
hum.Health = 50000
27
----------------------------------------------------
28
pcall(function()char.Shirt:Destroy()
29
char.Pants:Destroy()
30
end)
31
shirt = Instance.new("Shirt", char)
32
shirt.Name = "Shirt"
33
pants = Instance.new("Pants", char)
34
pants.Name = "Pants"
35
char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=397040429"
36
char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=397040429"
37
----------------------------------------------------
38
Debounces = {
39
on = false;
40
ks = false;
41
CanAttack = true;
42
CanJoke = true;
43
NoIdl = false;
44
Slashing = false;
45
Slashed = false;
46
Grabbing = false;
47
Grabbed = false;
48
}
49
local Touche = {char.Name, }
50
----------------------------------------------------
51
function lerp(a, b, t) -- Linear interpolation
52
    return a + (b - a)*t
53
end
54
 
55
function slerp(a, b, t) --Spherical interpolation
56
    dot = a:Dot(b)
57
    if dot > 0.99999 or dot < -0.99999 then
58
        return t <= 0.5 and a or b
59
    else
60
        r = math.acos(dot)
61
        return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
62
    end
63
end
64
 
65
function matrixInterpolate(a, b, t)
66
    local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
67
    local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
68
    local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
69
    local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector  right
70
    local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector  up
71
    local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector  back
72
    local t = v1:Dot(v2)
73
    if not (t < 0 or t == 0 or t > 0) then     -- Failsafe
74
        return CFrame.new()
75
    end
76
    return CFrame.new(
77
    v0.x, v0.y, v0.z,
78
    v1.x, v1.y, v1.z,
79
    v2.x, v2.y, v2.z,
80
    v3.x, v3.y, v3.z)
81
end
82
----------------------------------------------------
83
function genWeld(a,b)
84
    local w = Instance.new("Weld",a)
85
    w.Part0 = a
86
    w.Part1 = b
87
    return w
88
end
89
function weld(a, b)
90
    local weld = Instance.new("Weld")
91
    weld.Name = "W"
92
    weld.Part0 = a
93
    weld.Part1 = b
94
    weld.C0 = a.CFrame:inverse() * b.CFrame
95
    weld.Parent = a
96
    return weld;
97
end
98
----------------------------------------------------
99
function Lerp(c1,c2,al)
100
local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
101
local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
102
for i,v in pairs(com1) do 
103
com1[i] = v+(com2[i]-v)*al
104
end
105
return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
106
end
107
----------------------------------------------------
108
newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
109
local wld = Instance.new("Weld", wp1)
110
wld.Part0 = wp0
111
wld.Part1 = wp1
112
wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
113
end
114
----------------------------------------------------
115
for i,v in pairs(char:children()) do
116
    if v:IsA("Hat") then
117
        v:Destroy()
118
    end
119
end
120
for i,v in pairs(hed:children()) do
121
    if v:IsA("Sound") then
122
        v:Destroy()
123
    end
124
end
125
----------------------------------------------------
126
function HasntTouched(plrname)
127
local ret = true
128
for _, v in pairs(Touche) do
129
if v == plrname then
130
ret = false
131
end
132
end
133
return ret
134
end
135
----------------------------------------------------
136
larm.Size = larm.Size * 2
137
rarm.Size = rarm.Size * 2
138
lleg.Size = lleg.Size * 2
139
rleg.Size = rleg.Size * 2
140
torso.Size = torso.Size * 2
141
hed.Size = hed.Size * 2
142
root.Size = root.Size * 2
143
----------------------------------------------------
144
newWeld(torso, larm, -1.5, 0.5, 0)
145
larm.Weld.C1 = CFrame.new(0, 0.5, 0)
146
newWeld(torso, rarm, 1.5, 0.5, 0)
147
rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
148
newWeld(torso, hed, 0, 1.5, 0)
149
newWeld(torso, lleg, -0.5, -1, 0)
150
lleg.Weld.C1 = CFrame.new(0, 1, 0)
151
newWeld(torso, rleg, 0.5, -1, 0)
152
rleg.Weld.C1 = CFrame.new(0, 1, 0)
153
newWeld(root, torso, 0, -1, 0)
154
torso.Weld.C1 = CFrame.new(0, -1, 0)
155
----------------------------------------------------
156
game:service'InsertService':LoadAsset(23301681):children()[1].Parent=char
157
char["Moon Seeing Stars"].Handle.Mesh.Scale = char["Moon Seeing Stars"].Handle.Mesh.Scale * 3.2
158
char["Moon Seeing Stars"].Handle.Mesh.VertexColor = Vector3.new(1,1,1)
159
hed.face.Texture = "rbxassetid://127498555"
160
z=Instance.new('Decal',hed)
161
z.Face = 'Front'
162
z.Texture='rbxassetid://36527091'
163
hed.BrickColor = BrickColor.new("Really black")
164
lite = Instance.new("PointLight", torso)
165
lite.Brightness = 14
166
lite.Range = 10
167
lite.Color = Color3.new(1, 0, 0)
168
--[[local hed2 = hed:Clone()
169
hed2.CanCollide = false
170
hed2.Parent = char
171
hed2:ClearAllChildren()
172
hed2.Transparency = 1
173
hed2.Name = "DARP"
174
local w = Instance.new("Weld",hed2)
175
w.Part0 = hed
176
w.Part1 = hed2
177
w.C0 = CFrame.new(0,0,-0.175)
178
z=Instance.new("SurfaceGui",hed2)
179
z.Enabled = true
180
z.Face = "Front"
181
z.Adornee = hed2
182
z.CanvasSize = Vector2.new(100,100)
183
local face = Instance.new("ImageLabel",z)
184
face.Size = UDim2.new(1,-30,1,0)
185
face.Position = UDim2.new(0,15,0,0)
186
face.BackgroundTransparency = 1
187
face.Image='rbxassetid://46282671']]--
188
----------------------------------------------------
189
----------------------------------------------------
190
191
z = Instance.new("Sound", char)
192
z.SoundId = "rbxassetid://289054567 "--242463565
193
z.Looped = true
194
z.Pitch = 1
195
z.Volume = 10
196
wait(.01)
197
z:Play()
198
----------------------------------------------------
199
local m = Instance.new("Model")
200
m.Name = "Absolution"
201
p1 = Instance.new("Part", m)
202
p1.BrickColor = BrickColor.new("Bright Orange")
203
p1.FormFactor = Enum.FormFactor.Custom
204
p1.Size = Vector3.new(1, 0.600000024, 1.5)
205
p1.CFrame = CFrame.new(67.4994888, 12.1560526, 73.0205841, 0.999972522, -3.59117985e-005, -8.00192356e-006, -1.39250187e-005, 0.358383715, -0.933530986, 5.28097153e-005, 0.933500648, 0.358406395)
206
p1.CanCollide = false
207
p1.Locked = true
208
p1.Elasticity = 0
209
p1.BottomSurface = Enum.SurfaceType.Smooth
210
p1.TopSurface = Enum.SurfaceType.Smooth
211
b1 = Instance.new("SpecialMesh", p1)
212
b1.MeshType = Enum.MeshType.Wedge
213
b1.Name = "Mesh"
214
b1.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
215
p2 = Instance.new("Part", m)
216
p2.BrickColor = BrickColor.new("Really black")
217
p2.FormFactor = Enum.FormFactor.Custom
218
p2.Size = Vector3.new(1, 2.9000001, 1)
219
p2.CFrame = CFrame.new(67.4995728, 11.7633543, 74.2129135, -1.30959779e-005, 2.79811252e-006, 0.999972522, 0.961226642, 0.275612593, -7.50799518e-006, -0.275637805, 0.96119839, 1.01176247e-005)
220
p2.CanCollide = false
221
p2.Locked = true
222
p2.Elasticity = 0
223
p2.BottomSurface = Enum.SurfaceType.Smooth
224
p2.TopSurface = Enum.SurfaceType.Smooth
225
b2 = Instance.new("BlockMesh", p2)
226
b2.Name = "Mesh"
227
b2.Scale = Vector3.new(0.400000006, 1, 0.400000006)
228
p3 = Instance.new("Part", m)
229
p3.BrickColor = BrickColor.new("Bright Orange")
230
p3.FormFactor = Enum.FormFactor.Custom
231
p3.Size = Vector3.new(1, 1.20000005, 2.0999999)
232
p3.CFrame = CFrame.new(67.4994965, 12.6401453, 73.9670334, 0.999972522, -3.52207899e-005, -8.10639358e-006, -1.61500211e-005, 0.309035271, -0.951007903, 5.24176576e-005, 0.950978875, 0.309059501)
233
p3.CanCollide = false
234
p3.Locked = true
235
p3.Elasticity = 0
236
p3.BottomSurface = Enum.SurfaceType.Smooth
237
p3.TopSurface = Enum.SurfaceType.Smooth
238
b3 = Instance.new("SpecialMesh", p3)
239
b3.MeshType = Enum.MeshType.Wedge
240
b3.Name = "Mesh"
241
b3.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
242
p4 = Instance.new("Part", m)
243
p4.BrickColor = BrickColor.new("Bright Orange")
244
p4.FormFactor = Enum.FormFactor.Custom
245
p4.Size = Vector3.new(1, 1.43999994, 2.05000019)
246
p4.CFrame = CFrame.new(67.4995575, 11.8683414, 76.1565704, 0.999972522, -2.5085672e-005, -1.53700166e-005, -4.86194367e-005, -0.800831437, -0.598821938, 1.9131101e-005, 0.598835468, -0.800796151)
247
p4.CanCollide = false
248
p4.Locked = true
249
p4.Elasticity = 0
250
p4.BottomSurface = Enum.SurfaceType.Smooth
251
p4.TopSurface = Enum.SurfaceType.Smooth
252
b4 = Instance.new("SpecialMesh", p4)
253
b4.MeshType = Enum.MeshType.Wedge
254
b4.Name = "Mesh"
255
b4.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
256
p5 = Instance.new("Part", m)
257
p5.BrickColor = BrickColor.new("Bright Orange")
258
p5.FormFactor = Enum.FormFactor.Custom
259
p5.Size = Vector3.new(1, 1.20000005, 3.20000005)
260
p5.CFrame = CFrame.new(67.4995193, 13.241991, 74.8357468, 0.999972522, -3.59118021e-005, -8.00191992e-006, -1.39250224e-005, 0.358383656, -0.933530807, 5.2809708e-005, 0.933500469, 0.358406246)
261
p5.CanCollide = false
262
p5.Locked = true
263
p5.Elasticity = 0
264
p5.BottomSurface = Enum.SurfaceType.Smooth
265
p5.TopSurface = Enum.SurfaceType.Smooth
266
b5 = Instance.new("SpecialMesh", p5)
267
b5.MeshType = Enum.MeshType.Wedge
268
b5.Name = "Mesh"
269
b5.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
270
p6 = Instance.new("Part", m)
271
p6.Name = "Handle"
272
p6.BrickColor = BrickColor.new("Really black")
273
p6.FormFactor = Enum.FormFactor.Custom
274
p6.Size = Vector3.new(1.5999999, 13.6000004, 1)
275
p6.CFrame = CFrame.new(67.5017471, 11.2780685, 66.1421967, -1.18190947e-005, 6.28741009e-006, 0.999972522, 0.99995929, -1.39772892e-005, -7.50630716e-006, -1.79708004e-005, 0.999939024, 1.01296728e-005)
276
p6.CanCollide = false
277
p6.Locked = true
278
p6.Elasticity = 0
279
p6.BottomSurface = Enum.SurfaceType.Smooth
280
p6.TopSurface = Enum.SurfaceType.Smooth
281
b6 = Instance.new("BlockMesh", p6)
282
b6.Name = "Mesh"
283
b6.Scale = Vector3.new(0.400000006, 1, 0.400000006)
284
p7 = Instance.new("Part", m)
285
p7.BrickColor = BrickColor.new("Bright Orange")
286
p7.FormFactor = Enum.FormFactor.Custom
287
p7.Size = Vector3.new(1, 1.00999999, 1.05000019)
288
p7.CFrame = CFrame.new(67.5174179, 10.5228004, 76.3114471, 0.999972522, -2.76626724e-005, -6.72184569e-006, -4.7347472e-005, -0.91489929, -0.403581172, 2.14323372e-005, 0.403602213, -0.914867818)
289
p7.CanCollide = false
290
p7.Locked = true
291
p7.Elasticity = 0
292
p7.BottomSurface = Enum.SurfaceType.Smooth
293
p7.TopSurface = Enum.SurfaceType.Smooth
294
b7 = Instance.new("SpecialMesh", p7)
295
b7.MeshType = Enum.MeshType.Wedge
296
b7.Name = "Mesh"
297
b7.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
298
p8 = Instance.new("Part", m)
299
p8.BrickColor = BrickColor.new("Bright Orange")
300
p8.FormFactor = Enum.FormFactor.Custom
301
p8.Size = Vector3.new(1, 1.00999999, 1.05000019)
302
p8.CFrame = CFrame.new(67.5074387, 8.51285458, 76.8714371, 0.999972522, -2.76626724e-005, -6.72184387e-006, -4.73474684e-005, -0.91489917, -0.403581113, 2.14323354e-005, 0.403602153, -0.914867699)
303
p8.CanCollide = false
304
p8.Locked = true
305
p8.Elasticity = 0
306
p8.BottomSurface = Enum.SurfaceType.Smooth
307
p8.TopSurface = Enum.SurfaceType.Smooth
308
b8 = Instance.new("SpecialMesh", p8)
309
b8.MeshType = Enum.MeshType.Wedge
310
b8.Name = "Mesh"
311
b8.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
312
p9 = Instance.new("Part", m)
313
p9.BrickColor = BrickColor.new("Really black")
314
p9.FormFactor = Enum.FormFactor.Custom
315
p9.Size = Vector3.new(1, 1.07999957, 1)
316
p9.CFrame = CFrame.new(67.5095749, 7.1092, 74.5051422, -2.60536999e-005, -5.21559741e-006, 0.999972522, 0.35323599, -0.935490847, -1.50012565e-005, 0.935460567, 0.353258699, 4.2632455e-005)
317
p9.CanCollide = false
318
p9.Locked = true
319
p9.Elasticity = 0
320
p9.BottomSurface = Enum.SurfaceType.Smooth
321
p9.TopSurface = Enum.SurfaceType.Smooth
322
b9 = Instance.new("BlockMesh", p9)
323
b9.Name = "Mesh"
324
b9.Scale = Vector3.new(0.550000012, 1, 0.550000012)
325
p10 = Instance.new("Part", m)
326
p10.BrickColor = BrickColor.new("Really black")
327
p10.FormFactor = Enum.FormFactor.Custom
328
p10.Size = Vector3.new(1, 1.41999948, 1)
329
p10.CFrame = CFrame.new(67.489624, 8.67401791, 72.7929764, -9.47785156e-006, -9.42233055e-006, 0.999972522, 0.292371064, 0.956263304, -7.54374832e-006, -0.956253231, 0.292334616, 1.01081387e-005)
330
p10.CanCollide = false
331
p10.Locked = true
332
p10.Elasticity = 0
333
p10.BottomSurface = Enum.SurfaceType.Smooth
334
p10.TopSurface = Enum.SurfaceType.Smooth
335
b10 = Instance.new("BlockMesh", p10)
336
b10.Name = "Mesh"
337
b10.Scale = Vector3.new(0.400000006, 1, 0.400000006)
338
p11 = Instance.new("Part", m)
339
p11.BrickColor = BrickColor.new("Really black")
340
p11.FormFactor = Enum.FormFactor.Custom
341
p11.Size = Vector3.new(1, 1.50999951, 1)
342
p11.CFrame = CFrame.new(67.509552, 7.11887455, 70.3475952, -1.87569385e-005, 1.80455972e-005, 0.999972522, -0.36222899, -0.932047009, -9.30004444e-006, 0.932039678, -0.362191886, 4.04359016e-005)
343
p11.CanCollide = false
344
p11.Locked = true
345
p11.Elasticity = 0
346
p11.BottomSurface = Enum.SurfaceType.Smooth
347
p11.TopSurface = Enum.SurfaceType.Smooth
348
b11 = Instance.new("BlockMesh", p11)
349
b11.Name = "Mesh"
350
b11.Scale = Vector3.new(0.550000012, 1, 0.550000012)
351
p12 = Instance.new("Part", m)
352
p12.Name = "BladeCenter"
353
p12.BrickColor = BrickColor.new("Dark stone grey")
354
p12.Material = Enum.Material.Concrete
355
p12.FormFactor = Enum.FormFactor.Symmetric
356
p12.Size = Vector3.new(1, 2, 2)
357
p12.CFrame = CFrame.new(67.4995346, 6.83217764, 72.2514038, -0.999972522, 2.42275873e-005, 0.000103325896, -8.39982677e-005, 4.44650614e-005, -0.999960959, -4.06451727e-005, -0.999940753, -1.25430051e-005)
358
p12.CanCollide = false
359
p12.Locked = true
360
p12.BottomSurface = Enum.SurfaceType.Smooth
361
p12.TopSurface = Enum.SurfaceType.Smooth
362
b12 = Instance.new("SpecialMesh", p12)
363
b12.MeshType = Enum.MeshType.Brick
364
b12.Name = "Mesh"
365
b12.Scale = Vector3.new(0.499999911, 1, 0.699999928)
366
p13 = Instance.new("Part", m)
367
p13.BrickColor = BrickColor.new("Really black")
368
p13.FormFactor = Enum.FormFactor.Custom
369
p13.Size = Vector3.new(2.91000009, 4.3300004, 1)
370
p13.CFrame = CFrame.new(67.5096359, 9.31026554, 73.9751816, 7.60371313e-006, 1.0943455e-005, 0.999972522, -0.119072244, -0.99284631, -7.55448127e-006, 0.992830038, -0.119038157, 1.01703836e-005)
371
p13.CanCollide = false
372
p13.Locked = true
373
p13.Elasticity = 0
374
p13.BottomSurface = Enum.SurfaceType.Smooth
375
p13.TopSurface = Enum.SurfaceType.Smooth
376
b13 = Instance.new("BlockMesh", p13)
377
b13.Name = "Mesh"
378
b13.Scale = Vector3.new(1, 1, 0.400000006)
379
p14 = Instance.new("Part", m)
380
p14.BrickColor = BrickColor.new("Really black")
381
p14.FormFactor = Enum.FormFactor.Custom
382
p14.Size = Vector3.new(2.5, 2.17999935, 1)
383
p14.CFrame = CFrame.new(67.4896011, 10.1621294, 72.6420059, -1.55498967e-007, -1.33476442e-005, 0.999972522, -0.462319613, 0.886669755, -7.56198779e-006, -0.886637092, -0.462338567, 1.01078904e-005)
384
p14.CanCollide = false
385
p14.Locked = true
386
p14.Elasticity = 0
387
p14.BottomSurface = Enum.SurfaceType.Smooth
388
p14.TopSurface = Enum.SurfaceType.Smooth
389
b14 = Instance.new("BlockMesh", p14)
390
b14.Name = "Mesh"
391
b14.Scale = Vector3.new(0.400000006, 1, 0.400000006)
392
p15 = Instance.new("Part", m)
393
p15.BrickColor = BrickColor.new("Really black")
394
p15.FormFactor = Enum.FormFactor.Custom
395
p15.Size = Vector3.new(1.16999996, 4.2699995, 1)
396
p15.CFrame = CFrame.new(67.5095901, 9.35303593, 70.6884613, -1.24399676e-005, -4.94209144e-006, 0.999972522, 0.645082474, 0.764063478, -7.52419282e-006, -0.764068604, 0.645045042, 1.0099785e-005)
397
p15.CanCollide = false
398
p15.Locked = true
399
p15.Elasticity = 0
400
p15.BottomSurface = Enum.SurfaceType.Smooth
401
p15.TopSurface = Enum.SurfaceType.Smooth
402
b15 = Instance.new("BlockMesh", p15)
403
b15.Name = "Mesh"
404
b15.Scale = Vector3.new(1, 1, 0.400000006)
405
p16 = Instance.new("Part", m)
406
p16.BrickColor = BrickColor.new("Really black")
407
p16.FormFactor = Enum.FormFactor.Custom
408
p16.Size = Vector3.new(1.68999994, 4.76000023, 1)
409
p16.CFrame = CFrame.new(67.4996033, 9.63990211, 75.3800278, 2.98175655e-006, 1.30014914e-005, 0.999972522, 0.258795738, -0.965893507, -7.53869244e-006, 0.965865672, 0.258821338, 1.01718706e-005)
410
p16.CanCollide = false
411
p16.Locked = true
412
p16.Elasticity = 0
413
p16.BottomSurface = Enum.SurfaceType.Smooth
414
p16.TopSurface = Enum.SurfaceType.Smooth
415
b16 = Instance.new("BlockMesh", p16)
416
b16.Name = "Mesh"
417
b16.Scale = Vector3.new(1, 1, 0.400000006)
418
p17 = Instance.new("Part", m)
419
p17.BrickColor = BrickColor.new("Really black")
420
p17.FormFactor = Enum.FormFactor.Custom
421
p17.Size = Vector3.new(1.78999996, 4.21999979, 1)
422
p17.CFrame = CFrame.new(67.499588, 9.28996372, 69.8789978, -9.50601952e-006, -9.41252802e-006, 0.999972522, 0.293352425, 0.955965877, -7.53842551e-006, -0.955955863, 0.293315947, 1.00904235e-005)
423
p17.CanCollide = false
424
p17.Locked = true
425
p17.Elasticity = 0
426
p17.BottomSurface = Enum.SurfaceType.Smooth
427
p17.TopSurface = Enum.SurfaceType.Smooth
428
b17 = Instance.new("BlockMesh", p17)
429
b17.Name = "Mesh"
430
b17.Scale = Vector3.new(1, 1, 0.400000006)
431
p18 = Instance.new("WedgePart", m)
432
p18.BrickColor = BrickColor.new("Dark stone grey")
433
p18.Name = "BladePart1"
434
p18.Material = Enum.Material.Concrete
435
p18.Name = "Wedge"
436
p18.FormFactor = Enum.FormFactor.Symmetric
437
p18.Size = Vector3.new(1, 4, 2)
438
p18.CFrame = CFrame.new(67.499321, 6.83199787, 69.4816895, 0.999972522, -3.68033288e-005, -4.22928351e-005, 2.29664256e-005, -1.65102574e-005, 0.999963701, -2.03872096e-005, -0.999943435, -4.84290831e-005)
439
p18.CanCollide = false
440
p18.Locked = true
441
p18.BottomSurface = Enum.SurfaceType.Smooth
442
p18.TopSurface = Enum.SurfaceType.Smooth
443
b18 = Instance.new("SpecialMesh", p18)
444
b18.MeshType = Enum.MeshType.Wedge
445
b18.Name = "Mesh"
446
b18.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
447
p19 = Instance.new("WedgePart", m)
448
p19.BrickColor = BrickColor.new("Dark stone grey")
449
p19.Name = "BladePart2"
450
p19.Material = Enum.Material.Concrete
451
p19.Name = "Wedge"
452
p19.FormFactor = Enum.FormFactor.Symmetric
453
p19.Size = Vector3.new(1, 4, 2)
454
p19.CFrame = CFrame.new(67.4994736, 6.83213568, 75.0314102, -0.999972522, 3.68059118e-005, -0.000103325001, -8.40002976e-005, -4.4521752e-005, 0.999963701, 2.03864402e-005, 0.999943435, 1.26029336e-005)
455
p19.CanCollide = false
456
p19.Locked = true
457
p19.BottomSurface = Enum.SurfaceType.Smooth
458
p19.TopSurface = Enum.SurfaceType.Smooth
459
b19 = Instance.new("SpecialMesh", p19)
460
b19.MeshType = Enum.MeshType.Wedge
461
b19.Name = "Mesh"
462
b19.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
463
p20 = Instance.new("Part", m)
464
p20.BrickColor = BrickColor.new("Really black")
465
p20.FormFactor = Enum.FormFactor.Custom
466
p20.Size = Vector3.new(2.53000021, 2.39999938, 1)
467
p20.CFrame = CFrame.new(67.4996414, 7.91898966, 71.4148178, -1.09432585e-005, 7.6432425e-006, 0.999972522, 0.992849231, -0.119072601, -7.55000656e-006, 0.119038492, 0.992832959, 1.01311334e-005)
468
p20.CanCollide = false
469
p20.Locked = true
470
p20.Elasticity = 0
471
p20.BottomSurface = Enum.SurfaceType.Smooth
472
p20.TopSurface = Enum.SurfaceType.Smooth
473
b20 = Instance.new("BlockMesh", p20)
474
b20.Name = "Mesh"
475
b20.Scale = Vector3.new(0.400000006, 1, 0.400000006)
476
p21 = Instance.new("Part", m)
477
p21.BrickColor = BrickColor.new("Bright Orange")
478
p21.FormFactor = Enum.FormFactor.Custom
479
p21.Size = Vector3.new(1, 1.43999994, 1.59000015)
480
p21.CFrame = CFrame.new(67.509613, 9.57073689, 76.6228256, 0.999972522, -2.50856156e-005, -1.53699839e-005, -4.86196222e-005, -0.800835371, -0.598824739, 1.91311228e-005, 0.59883821, -0.800800025)
481
p21.CanCollide = false
482
p21.Locked = true
483
p21.Elasticity = 0
484
p21.BottomSurface = Enum.SurfaceType.Smooth
485
p21.TopSurface = Enum.SurfaceType.Smooth
486
b21 = Instance.new("SpecialMesh", p21)
487
b21.MeshType = Enum.MeshType.Wedge
488
b21.Name = "Mesh"
489
b21.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
490
w1 = Instance.new("Weld", p1)
491
w1.Name = "Part_Weld"
492
w1.Part0 = p1
493
w1.C0 = CFrame.new(-67.5030899, -72.5280457, -14.8209743, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
494
w1.Part1 = p2
495
w1.C1 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
496
w2 = Instance.new("Weld", p2)
497
w2.Name = "Part_Weld"
498
w2.Part0 = p2
499
w2.C0 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
500
w2.Part1 = p3
501
w2.C1 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
502
w3 = Instance.new("Weld", p3)
503
w3.Name = "Part_Weld"
504
w3.Part0 = p3
505
w3.C0 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
506
w3.Part1 = p4
507
w3.C1 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
508
w4 = Instance.new("Weld", p4)
509
w4.Name = "Part_Weld"
510
w4.Part0 = p4
511
w4.C0 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
512
w4.Part1 = p5
513
w4.C1 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
514
w5 = Instance.new("Weld", p5)
515
w5.Name = "Part_Weld"
516
w5.Part0 = p5
517
w5.C0 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
518
w5.Part1 = p6
519
w5.C1 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
520
w6 = Instance.new("Weld", p6)
521
w6.Name = "Part_Weld"
522
w6.Part0 = p6
523
w6.C0 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
524
w6.Part1 = p7
525
w6.C1 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
526
w7 = Instance.new("Weld", p7)
527
w7.Name = "Part_Weld"
528
w7.Part0 = p7
529
w7.C0 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
530
w7.Part1 = p8
531
w7.C1 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
532
w8 = Instance.new("Weld", p8)
533
w8.Name = "Part_Weld"
534
w8.Part0 = p8
535
w8.C0 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
536
w8.Part1 = p9
537
w8.C1 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
538
w9 = Instance.new("Weld", p9)
539
w9.Name = "Part_Weld"
540
w9.Part0 = p9
541
w9.C0 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
542
w9.Part1 = p10
543
w9.C1 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
544
w10 = Instance.new("Weld", p10)
545
w10.Name = "Part_Weld"
546
w10.Part0 = p10
547
w10.C0 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
548
w10.Part1 = p11
549
w10.C1 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
550
w11 = Instance.new("Weld", p11)
551
w11.Name = "Part_Weld"
552
w11.Part0 = p11
553
w11.C0 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
554
w11.Part1 = p12
555
w11.C1 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
556
w12 = Instance.new("Weld", p12)
557
w12.Name = "Part_Weld"
558
w12.Part0 = p12
559
w12.C0 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
560
w12.Part1 = p13
561
w12.C1 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
562
w13 = Instance.new("Weld", p13)
563
w13.Name = "Part_Weld"
564
w13.Part0 = p13
565
w13.C0 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
566
w13.Part1 = p14
567
w13.C1 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
568
w14 = Instance.new("Weld", p14)
569
w14.Name = "Part_Weld"
570
w14.Part0 = p14
571
w14.C0 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
572
w14.Part1 = p15
573
w14.C1 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
574
w15 = Instance.new("Weld", p15)
575
w15.Name = "Part_Weld"
576
w15.Part0 = p15
577
w15.C0 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
578
w15.Part1 = p16
579
w15.C1 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
580
w16 = Instance.new("Weld", p16)
581
w16.Name = "Part_Weld"
582
w16.Part0 = p16
583
w16.C0 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
584
w16.Part1 = p17
585
w16.C1 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
586
w17 = Instance.new("Weld", p17)
587
w17.Name = "Wedge_Weld"
588
w17.Part0 = p17
589
w17.C0 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
590
w17.Part1 = p18
591
w17.C1 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
592
w18 = Instance.new("Weld", p18)
593
w18.Name = "Wedge_Weld"
594
w18.Part0 = p18
595
w18.C0 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
596
w18.Part1 = p19
597
w18.C1 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
598
w19 = Instance.new("Weld", p19)
599
w19.Name = "Part_Weld"
600
w19.Part0 = p19
601
w19.C0 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
602
w19.Part1 = p20
603
w19.C1 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
604
w20 = Instance.new("Weld", p20)
605
w20.Name = "Part_Weld"
606
w20.Part0 = p20
607
w20.C0 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
608
w20.Part1 = p21
609
w20.C1 = CFrame.new(-67.5104218, -38.2193756, 67.100563, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
610
m.Parent = char
611
m:MakeJoints()
612
----------------------------------------------------
613
local cor = Instance.new("Part", char.Absolution)
614
cor.Name = "Thingy"
615
cor.Locked = true
616
cor.BottomSurface = 0
617
cor.CanCollide = false
618
cor.Size = Vector3.new(1, 13, 1)
619
cor.Transparency = 1
620
cor.TopSurface = 0
621
corw = Instance.new("Weld", cor)
622
corw.Part0 = rarm
623
corw.Part1 = cor
624
corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
625
corw.C1 = CFrame.new(0, 0, 0)
626
weld1 = Instance.new("Weld", char.Absolution)
627
weld1.Part0 = cor
628
weld1.Part1 = p6
629
weld1.C0 = CFrame.new(0, 0, 0)
630
----------------------------------------------------
631
hitb = Instance.new("Part", char.Absolution)
632
hitb.Name = "Thingy2"
633
hitb.Locked = true
634
hitb.BottomSurface = 0
635
hitb.CanCollide = false
636
hitb.Size = Vector3.new(0, 8, 6)
637
hitb.Transparency = 1
638
hitb.TopSurface = 0
639
weld2 = Instance.new("Weld", char.Absolution)
640
weld2.Part0 = hitb
641
weld2.Part1 = p12
642
weld2.C0 = CFrame.new(0, .6, 1)
643
----------------------------------------------------
644
local m = Instance.new("Model")
645
m.Name = "Claw"
646
p1 = Instance.new("Part", m)
647
p1.BrickColor = BrickColor.new("Really black")
648
p1.FormFactor = Enum.FormFactor.Custom
649
p1.Size = Vector3.new(1.5, 0.5, 0.5)
650
p1.CFrame = CFrame.new(2.91120553, 6.79703379, -19.5339718, -0.205515206, -0.209888965, 0.955883741, 0.52527827, -0.847774804, -0.0732159689, 0.825741529, 0.487057745, 0.284480691)
651
p1.CanCollide = false
652
p1.Locked = true
653
p1.BottomSurface = Enum.SurfaceType.Smooth
654
p1.TopSurface = Enum.SurfaceType.Smooth
655
b1 = Instance.new("BlockMesh", p1)
656
b1.Name = "Mesh"
657
p2 = Instance.new("WedgePart", m)
658
p2.BrickColor = BrickColor.new("Really black")
659
p2.Name = "Wedge"
660
p2.FormFactor = Enum.FormFactor.Custom
661
p2.Size = Vector3.new(3, 1, 0.5)
662
p2.CFrame = CFrame.new(2.94872427, 6.13246727, -16.5004997, -5.96046448e-008, -4.47034836e-008, -1.00000358, -1.3615936e-005, 0.99999994, 4.47034836e-008, 1.00000358, 1.41002238e-005, 0)
663
p2.CanCollide = false
664
p2.Locked = true
665
p2.BottomSurface = Enum.SurfaceType.Smooth
666
p2.TopSurface = Enum.SurfaceType.Smooth
667
p3 = Instance.new("Part", m)
668
p3.BrickColor = BrickColor.new("Really black")
669
p3.FormFactor = Enum.FormFactor.Custom
670
p3.Size = Vector3.new(1.5, 0.5, 0.5)
671
p3.CFrame = CFrame.new(1.84869456, 6.79700661, -18.5422173, -5.06400113e-008, 1.07230136e-007, 1.00000715, -0.499905825, -0.866079628, -1.1125789e-007, 0.86608547, -0.499910295, -2.17476881e-008)
672
p3.CanCollide = false
673
p3.Locked = true
674
p3.BottomSurface = Enum.SurfaceType.Smooth
675
p3.TopSurface = Enum.SurfaceType.Smooth
676
b2 = Instance.new("BlockMesh", p3)
677
b2.Name = "Mesh"
678
p4 = Instance.new("WedgePart", m)
679
p4.BrickColor = BrickColor.new("Really black")
680
p4.Name = "Wedge"
681
p4.FormFactor = Enum.FormFactor.Custom
682
p4.Size = Vector3.new(3, 1, 0.5)
683
p4.CFrame = CFrame.new(0.0487272739, 4.13279819, -16.5004959, -1.62921424e-007, 1.78814929e-007, 1.00001431, -1.2755394e-005, -0.999999762, -1.78813849e-007, 1.00001431, -1.46627426e-005, -7.54998553e-008)
684
p4.CanCollide = false
685
p4.Locked = true
686
p4.BottomSurface = Enum.SurfaceType.Smooth
687
p4.TopSurface = Enum.SurfaceType.Smooth
688
p5 = Instance.new("Part", m)
689
p5.BrickColor = BrickColor.new("Really black")
690
p5.FormFactor = Enum.FormFactor.Custom
691
p5.Size = Vector3.new(1.5, 0.5, 0.5)
692
p5.CFrame = CFrame.new(1.84874606, 6.79701567, -19.6422844, -4.29027068e-007, 1.9046513e-007, 1.00001431, 0.500089467, -0.865973532, 2.18601315e-008, 0.865987122, 0.50009501, 3.78533827e-008)
693
p5.CanCollide = false
694
p5.Locked = true
695
p5.BottomSurface = Enum.SurfaceType.Smooth
696
p5.TopSurface = Enum.SurfaceType.Smooth
697
b3 = Instance.new("BlockMesh", p5)
698
b3.Name = "Mesh"
699
p6 = Instance.new("Part", m)
700
p6.BrickColor = BrickColor.new("Really black")
701
p6.FormFactor = Enum.FormFactor.Custom
702
p6.Size = Vector3.new(1.5, 0.5, 0.5)
703
p6.CFrame = CFrame.new(2.61122823, 6.79701757, -18.433939, -0.250001401, 0.0669622123, 0.965941966, -0.491382152, -0.868364573, -0.0669801831, 0.834303975, -0.491393685, 0.249996051)
704
p6.CanCollide = false
705
p6.Locked = true
706
p6.BottomSurface = Enum.SurfaceType.Smooth
707
p6.TopSurface = Enum.SurfaceType.Smooth
708
b4 = Instance.new("BlockMesh", p6)
709
b4.Name = "Mesh"
710
p7 = Instance.new("Part", m)
711
p7.BrickColor = BrickColor.new("Really black")
712
p7.FormFactor = Enum.FormFactor.Custom
713
p7.Size = Vector3.new(3, 1, 1.20000005)
714
p7.CFrame = CFrame.new(2.59874034, 5.13276958, -16.5005379, -3.27825546e-007, -3.57627869e-007, -1.00001431, -0.000133868307, 0.99999994, 1.49011612e-008, 1.00001442, 0.000135900453, -5.96046448e-008)
715
p7.CanCollide = false
716
p7.Locked = true
717
p7.BottomSurface = Enum.SurfaceType.Smooth
718
p7.TopSurface = Enum.SurfaceType.Smooth
719
b5 = Instance.new("BlockMesh", p7)
720
b5.Name = "Mesh"
721
p8 = Instance.new("Part", m)
722
p8.BrickColor = BrickColor.new("Bright Orange")
723
p8.FormFactor = Enum.FormFactor.Symmetric
724
p8.Size = Vector3.new(1, 1, 1)
725
p8.CFrame = CFrame.new(1.84841466, 6.25537968, -20.3997307, -1.42129729e-005, 0.00428489037, -1.00000513, 0.965967655, 0.258660465, 0.00109496934, 0.258668512, -0.965972245, -0.00414247159)
726
p8.CanCollide = false
727
p8.Locked = true
728
b6 = Instance.new("SpecialMesh", p8)
729
b6.MeshId = "http://www.roblox.com/Asset/?id=9756362"
730
b6.TextureId = ""
731
b6.MeshType = Enum.MeshType.FileMesh
732
b6.Name = "Mesh"
733
b6.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
734
p9 = Instance.new("Part", m)
735
p9.BrickColor = BrickColor.new("Really black")
736
p9.FormFactor = Enum.FormFactor.Custom
737
p9.Size = Vector3.new(1.5, 0.5, 0.5)
738
p9.CFrame = CFrame.new(2.79691935, 3.68131566, -18.264101, -0.277095288, -0.561500967, -0.779720128, 0.631033003, 0.505603611, -0.58835566, 0.724593103, -0.655058563, 0.214224264)
739
p9.CanCollide = false
740
p9.Locked = true
741
p9.BottomSurface = Enum.SurfaceType.Smooth
742
p9.TopSurface = Enum.SurfaceType.Smooth
743
b7 = Instance.new("BlockMesh", p9)
744
b7.Name = "Mesh"
745
p10 = Instance.new("Part", m)
746
p10.BrickColor = BrickColor.new("Bright Orange")
747
p10.FormFactor = Enum.FormFactor.Symmetric
748
p10.Size = Vector3.new(1, 1, 1)
749
p10.CFrame = CFrame.new(3.09846497, 6.25236273, -20.2996788, -0.0669716895, 0.254178405, -0.964850724, 0.96595335, 0.258713901, 0.00110733509, 0.249903828, -0.93192625, -0.262850702)
750
p10.CanCollide = false
751
p10.Locked = true
752
b8 = Instance.new("SpecialMesh", p10)
753
b8.MeshId = "http://www.roblox.com/Asset/?id=9756362"
754
b8.TextureId = ""
755
b8.MeshType = Enum.MeshType.FileMesh
756
b8.Name = "Mesh"
757
b8.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
758
p11 = Instance.new("Part", m)
759
p11.BrickColor = BrickColor.new("Really black")
760
p11.FormFactor = Enum.FormFactor.Custom
761
p11.Size = Vector3.new(1.5, 0.5, 0.5)
762
p11.CFrame = CFrame.new(0.386122227, 6.79699421, -18.533905, 0.250022948, -0.0669473261, 0.965937555, -0.491377324, -0.868365645, 0.0670026764, 0.834300399, -0.491393894, -0.250007868)
763
p11.CanCollide = false
764
p11.Locked = true
765
p11.BottomSurface = Enum.SurfaceType.Smooth
766
p11.TopSurface = Enum.SurfaceType.Smooth
767
b9 = Instance.new("BlockMesh", p11)
768
b9.Name = "Mesh"
769
p12 = Instance.new("Part", m)
770
p12.BrickColor = BrickColor.new("Really black")
771
p12.FormFactor = Enum.FormFactor.Custom
772
p12.Size = Vector3.new(1.5, 0.5, 0.5)
773
p12.CFrame = CFrame.new(1.14871967, 6.79700947, -19.6422291, -4.76837158e-007, 2.83122063e-007, 1.00001442, 0.500089884, -0.865973473, 4.47034836e-008, 0.865987122, 0.500095367, 1.49011612e-008)
774
p12.CanCollide = false
775
p12.Locked = true
776
p12.BottomSurface = Enum.SurfaceType.Smooth
777
p12.TopSurface = Enum.SurfaceType.Smooth
778
b10 = Instance.new("BlockMesh", p12)
779
b10.Name = "Mesh"
780
p13 = Instance.new("Part", m)
781
p13.BrickColor = BrickColor.new("Really black")
782
p13.FormFactor = Enum.FormFactor.Custom
783
p13.Size = Vector3.new(1.5, 0.5, 0.5)
784
p13.CFrame = CFrame.new(1.14870512, 6.79699612, -18.5421638, -4.63888163e-008, 5.08347114e-007, 1.00001442, -0.499899268, -0.866083562, -2.18518963e-008, 0.866095126, -0.499908328, 3.78581007e-008)
785
p13.CanCollide = false
786
p13.Locked = true
787
p13.BottomSurface = Enum.SurfaceType.Smooth
788
p13.TopSurface = Enum.SurfaceType.Smooth
789
b11 = Instance.new("BlockMesh", p13)
790
b11.Name = "Mesh"
791
p14 = Instance.new("Part", m)
792
p14.BrickColor = BrickColor.new("Bright Orange")
793
p14.FormFactor = Enum.FormFactor.Symmetric
794
p14.Size = Vector3.new(1, 1, 1)
795
p14.CFrame = CFrame.new(1.14845455, 6.25537348, -20.3996773, -1.42545232e-005, 0.00425684778, -1.00000536, 0.965958476, 0.258694947, 0.00108788908, 0.258703023, -0.965963125, -0.00411536777)
796
p14.CanCollide = false
797
p14.Locked = true
798
b12 = Instance.new("SpecialMesh", p14)
799
b12.MeshId = "http://www.roblox.com/Asset/?id=9756362"
800
b12.TextureId = ""
801
b12.MeshType = Enum.MeshType.FileMesh
802
b12.Name = "Mesh"
803
b12.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
804
p15 = Instance.new("Part", m)
805
p15.BrickColor = BrickColor.new("Medium stone grey")
806
p15.Transparency = 1
807
p15.Name = "ArmPart"
808
p15.FormFactor = Enum.FormFactor.Custom
809
p15.Size = Vector3.new(2, 1, 1)
810
p15.CFrame = CFrame.new(1.49875152, 5.13257265, -16.0004654, -2.99420208e-007, 4.39002179e-007, 1.00001442, 0.00011029192, -1, 0, 1.00001454, 0.000108176115, 4.42378223e-008)
811
p15.CanCollide = false
812
p15.Locked = true
813
p15.BottomSurface = Enum.SurfaceType.Smooth
814
p15.TopSurface = Enum.SurfaceType.Smooth
815
b13 = Instance.new("BlockMesh", p15)
816
b13.Name = "Mesh"
817
p16 = Instance.new("Part", m)
818
p16.BrickColor = BrickColor.new("Really black")
819
p16.FormFactor = Enum.FormFactor.Custom
820
p16.Size = Vector3.new(3, 1, 2.4000001)
821
p16.CFrame = CFrame.new(1.49872661, 6.13250732, -16.5007095, -2.98894406e-007, 4.39006953e-007, 1.00001442, 0.000110270419, -1, 4.71678729e-012, 1.00001454, 0.000108154614, 4.37120207e-008)
822
p16.CanCollide = false
823
p16.Locked = true
824
p16.BottomSurface = Enum.SurfaceType.Smooth
825
p16.TopSurface = Enum.SurfaceType.Smooth
826
b14 = Instance.new("BlockMesh", p16)
827
b14.Name = "Mesh"
828
p17 = Instance.new("Part", m)
829
p17.BrickColor = BrickColor.new("Really black")
830
p17.FormFactor = Enum.FormFactor.Custom
831
p17.Size = Vector3.new(1.5, 0.5, 0.5)
832
p17.CFrame = CFrame.new(2.77308726, 3.37837577, -19.2558823, 0.396035522, -0.497440547, -0.771840453, -0.207958207, 0.770127177, -0.603040278, 0.894391596, 0.399337679, 0.201549783)
833
p17.CanCollide = false
834
p17.Locked = true
835
p17.BottomSurface = Enum.SurfaceType.Smooth
836
p17.TopSurface = Enum.SurfaceType.Smooth
837
b15 = Instance.new("BlockMesh", p17)
838
b15.Name = "Mesh"
839
p18 = Instance.new("Part", m)
840
p18.BrickColor = BrickColor.new("Bright Orange")
841
p18.FormFactor = Enum.FormFactor.Symmetric
842
p18.Size = Vector3.new(1, 1, 1)
843
p18.CFrame = CFrame.new(-0.0516102314, 6.25535488, -20.1996384, 0.066943109, -0.245838761, -0.967011333, 0.965954781, 0.258709013, 0.00110003352, 0.249906152, -0.934162259, 0.254788101)
844
p18.CanCollide = false
845
p18.Locked = true
846
b16 = Instance.new("SpecialMesh", p18)
847
b16.MeshId = "http://www.roblox.com/Asset/?id=9756362"
848
b16.TextureId = ""
849
b16.MeshType = Enum.MeshType.FileMesh
850
b16.Name = "Mesh"
851
b16.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
852
p19 = Instance.new("Part", m)
853
p19.BrickColor = BrickColor.new("Bright Orange")
854
p19.FormFactor = Enum.FormFactor.Symmetric
855
p19.Size = Vector3.new(1, 1, 1)
856
p19.CFrame = CFrame.new(2.43177533, 3.59484506, -20.0301056, 0.559401393, 0.116905749, 0.820629179, -0.685213447, -0.491872638, 0.537163019, 0.466440916, -0.862796843, -0.195047855)
857
p19.CanCollide = false
858
p19.Locked = true
859
b17 = Instance.new("SpecialMesh", p19)
860
b17.MeshId = "http://www.roblox.com/Asset/?id=9756362"
861
b17.TextureId = ""
862
b17.MeshType = Enum.MeshType.FileMesh
863
b17.Name = "Mesh"
864
b17.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
865
p20 = Instance.new("Part", m)
866
p20.BrickColor = BrickColor.new("Really black")
867
p20.FormFactor = Enum.FormFactor.Custom
868
p20.Size = Vector3.new(3, 1, 2.4000001)
869
p20.CFrame = CFrame.new(1.49873698, 4.13275099, -16.500618, -2.38418579e-007, -4.47034836e-007, -1.00001454, -0.000133797526, 1.00000024, -2.98023224e-008, 1.00001466, 0.000135831535, -5.96046448e-008)
870
p20.CanCollide = false
871
p20.Locked = true
872
p20.BottomSurface = Enum.SurfaceType.Smooth
873
p20.TopSurface = Enum.SurfaceType.Smooth
874
b18 = Instance.new("BlockMesh", p20)
875
b18.Name = "Mesh"
876
p21 = Instance.new("Part", m)
877
p21.BrickColor = BrickColor.new("Really black")
878
p21.FormFactor = Enum.FormFactor.Custom
879
p21.Size = Vector3.new(3, 1, 1.19999993)
880
p21.CFrame = CFrame.new(0.398718834, 5.13273239, -16.5005798, -2.22529991e-007, -4.17224015e-007, -1.00001454, -0.000133820766, 1.00000024, 5.9472427e-012, 1.00001466, 0.000135854774, -4.37120207e-008)
881
p21.CanCollide = false
882
p21.Locked = true
883
p21.BottomSurface = Enum.SurfaceType.Smooth
884
p21.TopSurface = Enum.SurfaceType.Smooth
885
b19 = Instance.new("BlockMesh", p21)
886
b19.Name = "Mesh"
887
p22 = Instance.new("WedgePart", m)
888
p22.BrickColor = BrickColor.new("Really black")
889
p22.Name = "Wedge"
890
p22.FormFactor = Enum.FormFactor.Custom
891
p22.Size = Vector3.new(3, 1, 0.5)
892
p22.CFrame = CFrame.new(2.94884443, 4.13282013, -16.5005474, 1.35156796e-007, 4.17202415e-007, -1.00001454, 1.19470278e-005, -1.00000024, -6.07483681e-013, -1.00001466, -1.39792755e-005, 4.37120278e-008)
893
p22.CanCollide = false
894
p22.Locked = true
895
p22.BottomSurface = Enum.SurfaceType.Smooth
896
p22.TopSurface = Enum.SurfaceType.Smooth
897
p23 = Instance.new("Part", m)
898
p23.BrickColor = BrickColor.new("Really black")
899
p23.FormFactor = Enum.FormFactor.Custom
900
p23.Size = Vector3.new(1.5, 0.5, 0.5)
901
p23.CFrame = CFrame.new(0.111123323, 6.79699326, -19.53405, 0.167916089, 0.220654398, 0.960804224, 0.593452632, -0.800862908, 0.0802069977, 0.787171543, 0.556722164, -0.265425682)
902
p23.CanCollide = false
903
p23.Locked = true
904
p23.BottomSurface = Enum.SurfaceType.Smooth
905
p23.TopSurface = Enum.SurfaceType.Smooth
906
b20 = Instance.new("BlockMesh", p23)
907
b20.Name = "Mesh"
908
p24 = Instance.new("WedgePart", m)
909
p24.BrickColor = BrickColor.new("Really black")
910
p24.Name = "Wedge"
911
p24.FormFactor = Enum.FormFactor.Custom
912
p24.Size = Vector3.new(3, 1, 0.5)
913
p24.CFrame = CFrame.new(0.0487362742, 6.13243389, -16.5004158, -0.000165194273, -0.00030361861, 1.00001442, 0.00304524973, 0.999995589, 0.000303655863, -1.00001013, 0.00304720178, -0.000164449215)
914
p24.CanCollide = false
915
p24.Locked = true
916
p24.BottomSurface = Enum.SurfaceType.Smooth
917
p24.TopSurface = Enum.SurfaceType.Smooth
918
p25 = Instance.new("Part", m)
919
p25.BrickColor = BrickColor.new("Bright Orange")
920
p25.FormFactor = Enum.FormFactor.Symmetric
921
p25.Size = Vector3.new(1, 1, 1)
922
p25.CFrame = CFrame.new(1.49870086, 5.13261318, -18.0007782, 1.20991026e-005, -1.00001454, -4.94604174e-005, -1.00000024, -1.16155716e-005, -0.000471511274, 0.000469659513, 4.96469293e-005, -1.00001466)
923
p25.CanCollide = false
924
p25.Locked = true
925
p25.BottomSurface = Enum.SurfaceType.Smooth
926
p25.TopSurface = Enum.SurfaceType.Smooth
927
b21 = Instance.new("SpecialMesh", p25)
928
b21.MeshId = "http://www.roblox.com/asset/?id=3270017"
929
b21.TextureId = ""
930
b21.MeshType = Enum.MeshType.FileMesh
931
b21.Name = "Mesh"
932
b21.Scale = Vector3.new(1.39999998, 1.39999998, 0.600000024)
933
p26 = Instance.new("Part", m)
934
p26.BrickColor = BrickColor.new("Really black")
935
p26.FormFactor = Enum.FormFactor.Symmetric
936
p26.Size = Vector3.new(1, 1, 1)
937
p26.CFrame = CFrame.new(1.49868095, 5.13287783, -17.5005093, 0.00030383491, 0.000164763711, -1.00001454, -0.999995768, -0.00302907336, -0.000303868263, -0.00303102471, 1.00001025, 0.000164022902)
938
p26.CanCollide = false
939
p26.Locked = true
940
p26.BottomSurface = Enum.SurfaceType.Smooth
941
p26.TopSurface = Enum.SurfaceType.Smooth
942
b22 = Instance.new("SpecialMesh", p26)
943
b22.MeshType = Enum.MeshType.Brick
944
b22.Name = "Mesh"
945
w1 = Instance.new("Weld", p1)
946
w1.Name = "Wedge_Weld"
947
w1.Part0 = p1
948
w1.C0 = CFrame.new(13.1579618, 15.8875484, 3.27191186, -0.205515206, 0.52527827, 0.825741529, -0.209888965, -0.847774804, 0.487057745, 0.955883741, -0.0732159689, 0.284480691)
949
w1.Part1 = p2
950
w1.C1 = CFrame.new(16.5005817, -6.13223743, 2.94872212, -4.37113883e-008, -1.38580826e-005, 1, 0, 1, 1.38580826e-005, -1, 6.05756005e-013, -4.37113883e-008)
951
w2 = Instance.new("Weld", p2)
952
w2.Name = "Part_Weld"
953
w2.Part0 = p2
954
w2.C0 = CFrame.new(16.5006275, -6.13223362, 2.94873357, -5.96046448e-008, -1.3615936e-005, 1.00000358, -4.47034836e-008, 0.99999994, 1.41002238e-005, -1.00000358, 4.47034836e-008, 0)
955
w2.Part1 = p3
956
w2.C1 = CFrame.new(19.4568748, -3.38260746, -1.84870064, -4.37113883e-008, -0.499906301, 0.866079509, 0, -0.866079509, -0.499906301, 1, -2.18515979e-008, 3.78575393e-008)
957
w3 = Instance.new("Weld", p3)
958
w3.Name = "Wedge_Weld"
959
w3.Part0 = p3
960
w3.C0 = CFrame.new(19.456995, -3.38268948, -1.84870648, -5.06400113e-008, -0.499905825, 0.86608547, 1.07230136e-007, -0.866079628, -0.499910295, 1.00000715, -1.1125789e-007, -2.17476881e-008)
961
w3.Part1 = p4
962
w3.C1 = CFrame.new(16.5005646, 4.13256884, -0.0487511083, -4.37113883e-008, -1.37408551e-005, 1, 0, -1, -1.37408551e-005, 1, -6.00631849e-013, 4.37113883e-008)
963
w4 = Instance.new("Weld", p4)
964
w4.Name = "Part_Weld"
965
w4.Part0 = p4
966
w4.C0 = CFrame.new(16.5007706, 4.13255453, -0.0487275235, -1.62921424e-007, -1.2755394e-005, 1.00001431, 1.78814929e-007, -0.999999762, -1.46627426e-005, 1.00001431, -1.78813849e-007, -7.54998553e-008)
967
w4.Part1 = p5
968
w4.C1 = CFrame.new(13.6104183, 15.7089605, -1.84869325, -4.37113883e-008, 0.500093758, 0.865971267, 0, -0.865971267, 0.500093758, 1, 2.18597922e-008, 3.78528071e-008)
969
w5 = Instance.new("Weld", p5)
970
w5.Name = "Part_Weld"
971
w5.Part0 = p5
972
w5.C0 = CFrame.new(13.6108379, 15.7090359, -1.84877098, -4.29027068e-007, 0.500089467, 0.865987122, 1.9046513e-007, -0.865973532, 0.50009501, 1.00001431, 2.18601315e-008, 3.78533827e-008)
973
w5.Part1 = p6
974
w5.C1 = CFrame.new(19.3720245, -3.33087778, 2.54137325, -0.249996737, -0.491388977, 0.834289134, 0.0669635162, -0.868360817, -0.491391122, 0.965928316, -0.0669792444, 0.24999252)
975
w6 = Instance.new("Weld", p6)
976
w6.Name = "Part_Weld"
977
w6.Part0 = p6
978
w6.C0 = CFrame.new(19.3722382, -3.33087826, 2.54137945, -0.250001401, -0.491382152, 0.834303975, 0.0669622123, -0.868364573, -0.491393685, 0.965941966, -0.0669801831, 0.249996051)
979
w6.Part1 = p7
980
w6.C1 = CFrame.new(16.5012703, -5.1305232, 2.59873891, -4.37113883e-008, -0.000135861075, 1, 0, 1, 0.000135861075, -1, 5.9386762e-012, -4.37113883e-008)
981
w7 = Instance.new("Weld", p7)
982
w7.Name = "Part_Weld"
983
w7.Part0 = p7
984
w7.C0 = CFrame.new(16.5014496, -5.13052464, 2.59877563, -3.27825546e-007, -0.000133868307, 1.00001442, -3.57627869e-007, 0.99999994, 0.000135900453, -1.00001431, 1.49011612e-008, -5.96046448e-008)
985
w7.Part1 = p8
986
w7.C1 = CFrame.new(-0.765930653, -21.3311157, 1.75706458, -1.37833995e-005, 0.965968609, 0.258659452, 0.00428466033, 0.258657128, -0.965959728, -0.999990821, 0.00109495374, -0.00414241292)
987
w8 = Instance.new("Weld", p8)
988
w8.Name = "Part_Weld"
989
w8.Part0 = p8
990
w8.C0 = CFrame.new(-0.765703201, -21.3314991, 1.75706851, -1.42129729e-005, 0.965967655, 0.258668512, 0.00428489037, 0.258660465, -0.965972245, -1.00000513, 0.00109496934, -0.00414247159)
991
w8.Part1 = p9
992
w8.C1 = CFrame.new(11.6857395, -12.2548676, 8.25926208, -0.277089596, 0.631037474, 0.724577785, -0.561487973, 0.505604029, -0.655054033, -0.779713154, -0.588350415, 0.214222342)
993
w9 = Instance.new("Weld", p9)
994
w9.Name = "Part_Weld"
995
w9.Part0 = p9
996
w9.C0 = CFrame.new(11.6860123, -12.254859, 8.25934601, -0.277095288, 0.631033003, 0.724593103, -0.561500967, 0.505603611, -0.655058563, -0.779720128, -0.58835566, 0.214224264)
997
w9.Part1 = p10
998
w9.C1 = CFrame.new(-0.759226322, -21.3225994, -2.35311079, -0.0669693872, 0.965954244, 0.249894977, 0.254174918, 0.258710593, -0.931914091, -0.964836895, 0.00110732042, -0.262847036)
999
w10 = Instance.new("Weld", p10)
1000
w10.Name = "Part_Weld"
1001
w10.Part0 = p10
1002
w10.C0 = CFrame.new(-0.759016514, -21.3229256, -2.3531487, -0.0669716895, 0.96595335, 0.249903828, 0.254178405, 0.258713901, -0.93192625, -0.964850724, 0.00110733509, -0.262850702)
1003
w10.Part1 = p11
1004
w10.C1 = CFrame.new(18.7059784, -3.17931223, -5.46201515, 0.250018269, -0.49138394, 0.834285676, -0.0669495314, -0.86836195, -0.491391063, 0.965923727, 0.0670017004, -0.250004292)
1005
w11 = Instance.new("Weld", p11)
1006
w11.Name = "Part_Weld"
1007
w11.Part0 = p11
1008
w11.C0 = CFrame.new(18.7061806, -3.17931461, -5.46200418, 0.250022948, -0.491377324, 0.834300399, -0.0669473261, -0.868365645, -0.491393894, 0.965937555, 0.0670026764, -0.250007868)
1009
w11.Part1 = p12
1010
w11.C1 = CFrame.new(13.6104174, 15.708952, -1.1486963, -4.37113883e-008, 0.500093997, 0.865971148, 0, -0.865971148, 0.500093997, 1, 2.18598029e-008, 3.78528e-008)
1011
w12 = Instance.new("Weld", p12)
1012
w12.Name = "Part_Weld"
1013
w12.Part0 = p12
1014
w12.C0 = CFrame.new(13.6107903, 15.7090092, -1.1487354, -4.76837158e-007, 0.500089884, 0.865987122, 2.83122063e-007, -0.865973473, 0.500095367, 1.00001442, 4.47034836e-008, 1.49011612e-008)
1015
w12.Part1 = p13
1016
w12.C1 = CFrame.new(19.4568653, -3.38261366, -1.14870369, -4.37113883e-008, -0.499906093, 0.866079628, 0, -0.866079628, -0.499906093, 1, -2.1851589e-008, 3.78575429e-008)
1017
w13 = Instance.new("Weld", p13)
1018
w13.Name = "Part_Weld"
1019
w13.Part0 = p13
1020
w13.C0 = CFrame.new(19.457077, -3.38260937, -1.14871991, -4.63888163e-008, -0.499899268, 0.866095126, 5.08347114e-007, -0.866083562, -0.499908328, 1.00001442, -2.18518963e-008, 3.78581007e-008)
1021
w13.Part1 = p14
1022
w13.C1 = CFrame.new(-0.765169621, -21.3281136, 1.05768669, -1.37638153e-005, 0.96595937, 0.258693874, 0.00425664661, 0.258691579, -0.965950608, -0.99999094, 0.00108787336, -0.00411530817)
1023
w14 = Instance.new("Weld", p14)
1024
w14.Name = "ArmPart_Weld"
1025
w14.Part0 = p14
1026
w14.C0 = CFrame.new(-0.764959335, -21.3284416, 1.05770254, -1.42545232e-005, 0.965958476, 0.258703023, 0.00425684778, 0.258694947, -0.965963125, -1.00000536, 0.00108788908, -0.00411536777)
1027
w14.Part1 = p15
1028
w14.C1 = CFrame.new(16.0000172, 5.13429213, -1.49874043, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
1029
w15 = Instance.new("Weld", p15)
1030
w15.Name = "Part_Weld"
1031
w15.Part0 = p15
1032
w15.C0 = CFrame.new(16.0001163, 5.13430214, -1.49877143, -2.99420208e-007, 0.00011029192, 1.00001454, 4.39002179e-007, -1, 0.000108176115, 1.00001442, 0, 4.42378223e-008)
1033
w15.Part1 = p16
1034
w15.C1 = CFrame.new(16.5000153, 6.13429213, -1.49872518, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
1035
w16 = Instance.new("Weld", p16)
1036
w16.Name = "Part_Weld"
1037
w16.Part0 = p16
1038
w16.C0 = CFrame.new(16.5002594, 6.1342907, -1.49874651, -2.98894406e-007, 0.000110270419, 1.00001454, 4.39006953e-007, -1, 0.000108154614, 1.00001442, 4.71678729e-012, 4.37120207e-008)
1039
w16.Part1 = p17
1040
w16.C1 = CFrame.new(16.8263168, 6.46704865, 8.05857849, 0.396029502, -0.207962677, 0.894378066, -0.497426808, 0.770130157, 0.399332225, -0.771833658, -0.603034973, 0.201548025)
1041
w17 = Instance.new("Weld", p17)
1042
w17.Name = "Part_Weld"
1043
w17.Part0 = p17
1044
w17.C0 = CFrame.new(16.8266068, 6.46726036, 8.05869198, 0.396035522, -0.207958207, 0.894391596, -0.497440547, 0.770127177, 0.399337679, -0.771840453, -0.603040278, 0.201549783)
1045
w17.Part1 = p18
1046
w17.C1 = CFrame.new(-0.991122723, -20.5004215, 5.08983374, 0.0669417754, 0.965955615, 0.249897182, -0.245835528, 0.258705586, -0.9341501, -0.966997266, 0.00110005983, 0.254784435)
1047
w18 = Instance.new("Weld", p18)
1048
w18.Name = "Part_Weld"
1049
w18.Part0 = p18
1050
w18.C0 = CFrame.new(-0.990923882, -20.5007305, 5.08983374, 0.066943109, 0.965954781, 0.249906152, -0.245838761, 0.258709013, -0.934162259, -0.967011333, 0.00110003352, 0.254788101)
1051
w18.Part1 = p19
1052
w18.C1 = CFrame.new(10.4456682, -15.7977238, -7.8332901, 0.559388936, -0.68521893, 0.466432214, 0.116898462, -0.491870552, -0.862785101, 0.820620954, 0.537157655, -0.195045918)
1053
w19 = Instance.new("Weld", p19)
1054
w19.Name = "Part_Weld"
1055
w19.Part0 = p19
1056
w19.C0 = CFrame.new(10.4457512, -15.7979813, -7.83342838, 0.559401393, -0.685213447, 0.466440916, 0.116905749, -0.491872638, -0.862796843, 0.820629179, 0.537163019, -0.195047855)
1057
w19.Part1 = p20
1058
w19.C1 = CFrame.new(16.5012665, -4.13050127, 1.49876332, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
1059
w20 = Instance.new("Weld", p20)
1060
w20.Name = "Part_Weld"
1061
w20.Part0 = p20
1062
w20.C0 = CFrame.new(16.5013981, -4.13050938, 1.498757, -2.38418579e-007, -0.000133797526, 1.00001466, -4.47034836e-007, 1.00000024, 0.000135831535, -1.00001454, -2.98023224e-008, -5.96046448e-008)
1063
w20.Part1 = p21
1064
w20.C1 = CFrame.new(16.5012627, -5.13048887, 0.39874959, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
1065
w21 = Instance.new("Weld", p21)
1066
w21.Name = "Wedge_Weld"
1067
w21.Part0 = p21
1068
w21.C0 = CFrame.new(16.5014935, -5.13049126, 0.398722976, -2.22529991e-007, -0.000133820766, 1.00001466, -4.17224015e-007, 1.00000024, 0.000135854774, -1.00001454, 5.9472427e-012, -4.37120207e-008)
1069
w21.Part1 = p22
1070
w21.C1 = CFrame.new(-16.5005875, 4.13259029, 2.94876933, -4.37113883e-008, 1.39792737e-005, -1, 0, -1, -1.39792737e-005, -1, -6.11053471e-013, 4.37113883e-008)
1071
w22 = Instance.new("Weld", p22)
1072
w22.Name = "Part_Weld"
1073
w22.Part0 = p22
1074
w22.C0 = CFrame.new(-16.500824, 4.13258791, 2.94888711, 1.35156796e-007, 1.19470278e-005, -1.00001466, 4.17202415e-007, -1.00000024, -1.39792755e-005, -1.00001454, -6.07483681e-013, 4.37120278e-008)
1075
w22.Part1 = p23
1076
w22.C1 = CFrame.new(11.3238592, 16.2938461, -5.83674097, 0.167913347, 0.593457043, 0.787155509, 0.220650926, -0.800859332, 0.556720257, 0.960790455, 0.0802058354, -0.265421808)
1077
w23 = Instance.new("Weld", p23)
1078
w23.Name = "Wedge_Weld"
1079
w23.Part0 = p23
1080
w23.C0 = CFrame.new(11.3242846, 16.2939701, -5.83676767, 0.167916089, 0.593452632, 0.787171543, 0.220654398, -0.800862908, 0.556722164, 0.960804224, 0.0802069977, -0.265425682)
1081
w23.Part1 = p24
1082
w23.C1 = CFrame.new(-16.5190907, -6.08210278, -0.053311754, -0.000165350299, 0.00304719806, -0.999995351, -0.000303142268, 0.999995351, 0.00304725766, 0.99999994, 0.000303644716, -0.000164425801)
1083
w24 = Instance.new("Weld", p24)
1084
w24.Name = "Part_Weld"
1085
w24.Part0 = p24
1086
w24.C0 = CFrame.new(-16.5192356, -6.08211088, -0.0533116534, -0.000165194273, 0.00304524973, -1.00001013, -0.00030361861, 0.999995589, 0.00304720178, 1.00001442, 0.000303655863, -0.000164449215)
1087
w24.Part1 = p25
1088
w24.C1 = CFrame.new(5.14108515, 1.49960721, -17.9982204, 1.16387992e-005, -0.999999881, 0.000471503939, -1, -1.1615477e-005, 4.94651576e-005, -4.94596788e-005, -0.000471504522, -0.999999881)
1089
w25 = Instance.new("Weld", p25)
1090
w25.Name = "Part_Weld"
1091
w25.Part0 = p25
1092
w25.C0 = CFrame.new(5.14104986, 1.49967504, -17.9985313, 1.20991026e-005, -1.00000024, 0.000469659513, -1.00001454, -1.16155716e-005, 4.96469293e-005, -4.94604174e-005, -0.000471511274, -1.00001466)
1093
w25.Part1 = p26
1094
w25.C1 = CFrame.new(5.07938719, 17.5157299, 1.50311017, 0.00030336561, -0.99999541, -0.00302907825, 0.000164940167, -0.00302901864, 0.999995351, -0.99999994, -0.000303863839, 0.000164020501)
1095
m.Parent = char
1096
m:MakeJoints()
1097
----------------------------------------------------
1098
local cor2 = Instance.new("Part", char.Claw)
1099
cor2.Name = "Thingy"
1100
cor2.Locked = true
1101
cor2.BottomSurface = 0
1102
cor2.CanCollide = false
1103
cor2.Size = Vector3.new(2, 1, 1)
1104
cor2.Transparency = 1
1105
cor2.TopSurface = 0
1106
corw2 = Instance.new("Weld", cor2)
1107
corw2.Part0 = larm
1108
corw2.Part1 = cor2
1109
corw2.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(90))
1110
corw2.C1 = CFrame.new(0, 0, 0)
1111
weld2 = Instance.new("Weld", char.Claw)
1112
weld2.Part0 = cor2
1113
weld2.Part1 = char.Claw.ArmPart
1114
weld2.C0 = CFrame.new(0, 0, 0)
1115
----------------------------------------------------
1116
function weld5(part0, part1, c0, c1)
1117
    weeld=Instance.new("Weld", part0)
1118
    weeld.Part0=part0
1119
    weeld.Part1=part1
1120
    weeld.C0=c0
1121
    weeld.C1=c1
1122
    return weeld
1123
end
1124
----------------------------------------------------
1125
function newRay(start,face,range,wat)
1126
	local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
1127
	hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
1128
	return rey,hit,pos
1129
end
1130
----------------------------------------------------
1131
mod5 = Instance.new("Model",char)
1132
1133
function FindNearestTorso(Position,Distance,SinglePlayer)
1134
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1135
        local List = {}
1136
        for i,v in pairs(workspace:GetChildren())do
1137
            if v:IsA("Model")then
1138
                if v:findFirstChild("Torso")then
1139
                    if v ~= char then
1140
                        if(v.Torso.Position -Position).magnitude <= Distance then
1141
                            table.insert(List,v)
1142
                        end 
1143
                    end 
1144
                end 
1145
            end 
1146
        end
1147
    return List
1148
end
1149
1150
function Landing()
1151
    part=Instance.new('Part',mod5)
1152
    part.Anchored=true
1153
    part.CanCollide=false
1154
    part.FormFactor='Custom'
1155
    part.Size=Vector3.new(.2,.2,.2)
1156
    part.CFrame=root.CFrame*CFrame.new(0,-2,0)
1157
    part.Transparency=.7
1158
    part.BrickColor=BrickColor.new('Really black')
1159
    mesh=Instance.new('SpecialMesh',part)
1160
    mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
1161
    mesh.Scale=Vector3.new(10,5,10)
1162
1163
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
1164
        if v:FindFirstChild('Humanoid') then
1165
            v.Humanoid:TakeDamage(math.random(20,30))
1166
            v.Humanoid.PlatformStand = true
1167
            v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
1168
        end
1169
    end
1170
1171
    coroutine.resume(coroutine.create(function() 
1172
        for i=0,3.8,0.05 do
1173
            wait()
1174
            part.CFrame=part.CFrame
1175
            part.Transparency=i
1176
            mesh.Scale=mesh.Scale+Vector3.new(1,0.2,1)
1177
            end
1178
        part.Parent = nil
1179
    end))
1180
end
1181
----------------------------------------------------
1182
mod4 = Instance.new("Model",char)
1183
1184
ptez = {0.7, 0.8, 0.9, 1}
1185
1186
function FindNearestTorso(Position,Distance,SinglePlayer)
1187
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1188
        local List = {}
1189
        for i,v in pairs(workspace:GetChildren())do
1190
            if v:IsA("Model")then
1191
                if v:findFirstChild("Torso")then
1192
                    if v ~= char then
1193
                        if(v.Torso.Position -Position).magnitude <= Distance then
1194
                            table.insert(List,v)
1195
                        end 
1196
                    end 
1197
                end 
1198
            end 
1199
        end
1200
    return List
1201
end
1202
1203
function GroundPound()
1204
    part=Instance.new('Part',mod4)
1205
    part.Anchored=true
1206
    part.CanCollide=false
1207
    part.FormFactor='Custom'
1208
    part.Size=Vector3.new(.2,.2,.2)
1209
    part.CFrame=root.CFrame*CFrame.new(0,-5.8,-2.4)*CFrame.Angles(math.rad(90),0,0)
1210
    part.Transparency=.7
1211
    part.BrickColor=BrickColor.new('Really black')
1212
    mesh=Instance.new('SpecialMesh',part)
1213
    mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
1214
    mesh.Scale=Vector3.new(3,3,3)
1215
    part2=Instance.new('Part',mod4)
1216
    part2.Anchored=true
1217
    part2.CanCollide=false
1218
    part2.FormFactor='Custom'
1219
    part2.Size=Vector3.new(.2,.2,.2)
1220
    part2.CFrame=root.CFrame*CFrame.new(0,-5,-2.6)
1221
    part2.Transparency=.7
1222
    part2.BrickColor=BrickColor.new('Really red')
1223
    mesh2=Instance.new('SpecialMesh',part2)
1224
    mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
1225
    mesh2.Scale=Vector3.new(3,1.5,3)
1226
    x = Instance.new("Sound",char)
1227
    x.SoundId = "http://www.roblox.com/asset/?id=142070127"
1228
    x.Pitch = ptez[math.random(1,#ptez)]
1229
    x.Volume = 1
1230
    wait(.1)
1231
    x:Play()
1232
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
1233
        if v:FindFirstChild('Humanoid') then
1234
            v.Humanoid:TakeDamage(math.random(8,15))
1235
        end
1236
    end
1237
    coroutine.resume(coroutine.create(function() 
1238
        for i=0,0.62,0.13 do
1239
            wait()
1240
            part.CFrame=part.CFrame
1241
            part.Transparency=i
1242
            mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
1243
            part2.CFrame=part2.CFrame
1244
            part2.Transparency=i
1245
            mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
1246
            end
1247
        part.Parent=nil
1248
        part2.Parent=nil
1249
        x:Destroy()
1250
    end))
1251
end
1252
----------------------------------------------------
1253
mod=Instance.new('Model',char)
1254
1255
function charge()
1256
    hed.Velocity=hed.CFrame.lookVector*200
1257
    part=Instance.new('Part',mod)
1258
    part.Anchored=true
1259
    part.CanCollide=false
1260
    part.FormFactor='Custom'
1261
    part.Size=Vector3.new(.2,.2,.2)
1262
    part.CFrame=hed.CFrame*CFrame.Angles(math.rad(90),0,0)
1263
    part.Transparency=.7
1264
    part.BrickColor=BrickColor.new('Bright Orange')
1265
    mesh=Instance.new('SpecialMesh',part)
1266
    mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
1267
    mesh.Scale=Vector3.new(10,5,10)
1268
    part2=part:clone()
1269
    part2.Parent=mod
1270
    part2.BrickColor=BrickColor.new('Bright red')
1271
    mesh2=mesh:clone()
1272
    mesh2.Parent=part2
1273
    mesh2.Scale=Vector3.new(20,10,20)
1274
    part3=part2:clone()
1275
    part3.Parent = mod
1276
    part3.BrickColor=BrickColor.new('Really black')
1277
    mesh3=mesh2:clone()
1278
    mesh2.Parent=part3
1279
    mesh3.Scale=Vector3.new(30,15,30)
1280
    coroutine.resume(coroutine.create(function() 
1281
        for i=0,1,0.1 do
1282
            wait()
1283
            part.CFrame=part.CFrame
1284
            part.Transparency=i
1285
            mesh.Scale=mesh.Scale+Vector3.new(1,1,1)
1286
            part2.CFrame=part2.CFrame
1287
            part2.Transparency=i
1288
            mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
1289
            part3.CFrame=part3.CFrame
1290
            part3.Transparency=i
1291
            mesh3.Scale=mesh3.Scale+Vector3.new(1,1,1)
1292
            end
1293
        part.Parent=nil
1294
        part2.Parent=nil
1295
        part3.Parent = nil
1296
    end))
1297
end
1298
----------------------------------------------------
1299
function FindNearestTorso(Position,Distance,SinglePlayer)
1300
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1301
        local List = {}
1302
        for i,v in pairs(workspace:GetChildren())do
1303
            if v:IsA("Model")then
1304
                if v:findFirstChild("Torso")then
1305
                    if v ~= char then
1306
                        if(v.Torso.Position -Position).magnitude <= Distance then
1307
                            table.insert(List,v)
1308
                        end 
1309
                    end 
1310
                end 
1311
            end 
1312
        end
1313
    return List
1314
end
1315
1316
mod3 = Instance.new("Model",rleg)
1317
1318
function Stomp()
1319
    part=Instance.new('Part',mod3)
1320
    part.Anchored=true
1321
    part.CanCollide=false
1322
    part.FormFactor='Custom'
1323
    part.Size=Vector3.new(.2,.2,.2)
1324
    part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(90),0,0)
1325
    part.Transparency=.7
1326
    part.BrickColor=BrickColor.new('Bright green')
1327
    mesh=Instance.new('SpecialMesh',part)
1328
    mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
1329
    mesh.Scale=Vector3.new(25,25,25)
1330
    part2=part:clone()
1331
    part2.Parent=mod3
1332
    part2.BrickColor=BrickColor.new('Bright green')
1333
    mesh2=mesh:clone()
1334
    mesh2.Parent=part2
1335
    mesh2.Scale=Vector3.new(15,15,15)
1336
    part3=part:clone()
1337
    part3.Parent=mod3
1338
    part3.TopSurface=0
1339
    part3.BottomSurface=0
1340
    part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0)
1341
    mesh3=Instance.new('SpecialMesh',part3)
1342
    mesh3.MeshType = 3
1343
    mesh3.Scale=Vector3.new(12,12,12)
1344
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
1345
        if v:FindFirstChild('Humanoid') then
1346
            v.Humanoid:TakeDamage(math.random(20,60))
1347
            v.Humanoid.PlatformStand = true
1348
            v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
1349
        end
1350
    end 
1351
    coroutine.resume(coroutine.create(function() 
1352
        for i=0,3.8,0.05 do
1353
            wait()
1354
            part.CFrame=part.CFrame
1355
            part.Transparency=i
1356
            mesh.Scale=mesh.Scale+Vector3.new(2.8,2.8,2.8)
1357
            part2.CFrame=part2.CFrame
1358
            part2.Transparency=i
1359
            mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
1360
            part3.CFrame=part3.CFrame
1361
            part3.Transparency=i
1362
            mesh3.Scale=mesh3.Scale+Vector3.new(1.5,1.5,1.5)
1363
        end
1364
    end))
1365
end
1366
----------------------------------------------------
1367
1368
local acos = math.acos
1369
local sqrt = math.sqrt
1370
local Vec3 = Vector3.new
1371
local fromAxisAngle = CFrame.fromAxisAngle
1372
1373
local function toAxisAngle(CFr)
1374
        local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
1375
        local Angle = math.acos((R00+R11+R22-1)/2)
1376
        local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1377
        A = A == 0 and 0.00001 or A
1378
        local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1379
        B = B == 0 and 0.00001 or B
1380
        local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1381
        C = C == 0 and 0.00001 or C
1382
        local x = (R21-R12)/sqrt(A)
1383
        local y = (R02-R20)/sqrt(B)
1384
        local z = (R10-R01)/sqrt(C)
1385
        return Vec3(x,y,z),Angle
1386
end
1387
1388
function ApplyTrig(Num,Func)
1389
        local Min,Max = Func(0),Func(1)
1390
        local i = Func(Num)
1391
        return (i-Min)/(Max-Min)
1392
        --[[if Func == "sin" then
1393
                return (math.sin((1-Num)*math.pi)+1)/2
1394
        elseif Func == "cos" then
1395
                return (math.cos((1-Num)*math.pi)+1)/2
1396
        end]]
1397
end
1398
1399
function LerpCFrame(CFrame1,CFrame2,Num)
1400
        local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
1401
        return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
1402
end
1403
1404
function Crater(Torso,Radius)
1405
        Spawn(function()
1406
        local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
1407
        local Ignore = {}
1408
        for i,v in pairs(game:GetService("Players"):GetPlayers()) do
1409
                if v.Character ~= nil then
1410
                        Ignore[#Ignore+1] = v.Character
1411
                end
1412
        end
1413
        local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
1414
        if Hit == nil then return end
1415
        local Parts = {}
1416
        for i = 1,360,10 do
1417
                local P = Instance.new("Part",Torso.Parent)
1418
                P.Anchored = true
1419
                P.FormFactor = "Custom"
1420
                P.BrickColor = Hit.BrickColor
1421
                P.Material = Hit.Material
1422
                P.TopSurface = "Smooth"
1423
                P.BottomSurface = "Smooth"
1424
                P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
1425
                P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
1426
                Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
1427
                if math.random(0,5) == 0 then -- rubble
1428
                        local P = Instance.new("Part",Torso.Parent)
1429
                        P.Anchored = true
1430
                        P.FormFactor = "Custom"
1431
                        P.BrickColor = Hit.BrickColor
1432
                        P.Material = Hit.Material
1433
                        P.TopSurface = "Smooth"
1434
                        P.BottomSurface = "Smooth"
1435
                        P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
1436
                        P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
1437
                        Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
1438
                end
1439
        end
1440
        for i = 0,1,0.05 do
1441
                for i2,v in pairs(Parts) do
1442
                        v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
1443
                end
1444
                wait(0.02)
1445
        end
1446
        for i,v in pairs(Parts) do
1447
                if v[1].Size.X > 2.1 then
1448
                        v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
1449
                end
1450
                v[1].Anchored = false
1451
        end
1452
        for i = 0,1,0.05 do
1453
                for i2,v in pairs(Parts) do
1454
                        v[1].Transparency = i
1455
                        if i == 1 then
1456
                                v[1]:Destroy()
1457
                        elseif i >= 0.25 then
1458
                                v[1].CanCollide = false
1459
                        end
1460
                end
1461
                wait(0.02)
1462
        end
1463
        Parts = nil
1464
        end)
1465
end
1466
1467
----------------------------------------------------
1468
mouse.KeyDown:connect(function(key)
1469
    if key == "r" then
1470
        larm.BrickColor = BrickColor.new("Bright red")
1471
        rarm.BrickColor = BrickColor.new("Bright red")
1472
        if Debounces.CanAttack == true then
1473
        Debounces.CanAttack = false
1474
        Debounces.on = true
1475
        Debounces.NoIdl = true
1476
to = char.Absolution.Thingy2.Touched:connect(function(ht)
1477
        hit = ht.Parent
1478
        if ht and hit:IsA("Model") then
1479
                if hit:FindFirstChild("Humanoid") then
1480
                    if hit.Name ~= p.Name then
1481
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1482
                                Debounces.Slashed = true]]--
1483
                                    hit:FindFirstChild("Humanoid"):TakeDamage(10)
1484
                                wait(1)
1485
                                --Debounces.Slashed = false
1486
                        --end
1487
                    end
1488
                end
1489
        elseif ht and hit:IsA("Hat") then
1490
            if hit.Parent.Name ~= p.Name then
1491
                if hit.Parent:FindFirstChild("Humanoid") then
1492
                       --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
1493
                                Debounces.Slashed = true]]--
1494
                                hit.Parent:FindFirstChild("Humanoid"):TakeDamage(10)
1495
                                wait(1)
1496
                    --Debounces.Slashed = false
1497
                end
1498
            end
1499
        end    
1500
    end)
1501
q = Instance.new("Sound",hed)
1502
q.SoundId = "http://www.roblox.com/asset/?id=134012322"
1503
q.Pitch = 0.85
1504
q.Looped = false
1505
q1 = Instance.new("Sound",hed)
1506
q1.SoundId = "http://www.roblox.com/asset/?id=134012322"
1507
q1.Pitch = 0.85
1508
q1.Looped = false
1509
q:Play()
1510
q1:Play()
1511
    for i = 1,20 do
1512
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
1513
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
1514
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
1515
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
1516
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 1) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
1517
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
1518
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.2, -3) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(0)), 0.5)
1519
        if Debounces.on == false then break end
1520
    wait()
1521
end
1522
n = Instance.new("Sound",hed)
1523
n.SoundId = "http://www.roblox.com/asset/?id=168514932"
1524
n.Pitch = 0.94
1525
n.Looped = false
1526
n1 = Instance.new("Sound",hed)
1527
n1.SoundId = "http://www.roblox.com/asset/?id=168514932"
1528
n1.Pitch = 0.94
1529
n1.Looped = false
1530
n:Play()
1531
n1:Play()
1532
b = Instance.new("Sound",hed)
1533
b.SoundId = "http://www.roblox.com/asset/?id=168586586"
1534
b.Pitch = 0.94
1535
b.Looped = false
1536
b1 = Instance.new("Sound",hed)
1537
b1.SoundId = "http://www.roblox.com/asset/?id=168586586"
1538
b1.Pitch = 0.94
1539
b1.Looped = false
1540
b:Play()
1541
b1:Play()
1542
    for i = 1,26 do
1543
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.5)
1544
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.5)
1545
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)),0.5)
1546
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), 0), 0.5)
1547
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -1) * CFrame.Angles(math.rad(50), 0, math.rad(0)), 0.5)
1548
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .4) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.5)
1549
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 0.5)
1550
        if Debounces.on == false then break end
1551
    wait()
1552
end
1553
wait(.5)
1554
to:disconnect()
1555
q:Destroy()
1556
q1:Destroy()
1557
n:Destroy()
1558
n1:Destroy()
1559
larm.BrickColor = BrickColor.new("Really black")
1560
rarm.BrickColor = BrickColor.new("Really black")
1561
    if Debounces.CanAttack == false then
1562
        Debounces.CanAttack = true
1563
        Debounces.on = false
1564
        Debounces.NoIdl = false
1565
            end
1566
        end
1567
    end
1568
end)
1569
----------------------------------------------------
1570
mouse.KeyDown:connect(function(key)
1571
    if key == "q" then
1572
        larm.BrickColor = BrickColor.new("Bright red")
1573
        rarm.BrickColor = BrickColor.new("Bright red")
1574
        if Debounces.CanAttack == true then
1575
        Debounces.CanAttack = false
1576
        Debounces.on = true
1577
        Debounces.NoIdl = true
1578
to = char.Absolution.Thingy2.Touched:connect(function(ht)
1579
        hit = ht.Parent
1580
        if ht and hit:IsA("Model") then
1581
                if hit:FindFirstChild("Humanoid") then
1582
                    if hit.Name ~= p.Name then
1583
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1584
                                Debounces.Slashed = true]]--
1585
                                    hit:FindFirstChild("Humanoid"):TakeDamage(4)
1586
                                wait(1)
1587
                                --Debounces.Slashed = false
1588
                        --end
1589
                    end
1590
                end
1591
        elseif ht and hit:IsA("Hat") then
1592
            if hit.Parent.Name ~= p.Name then
1593
                if hit.Parent:FindFirstChild("Humanoid") then
1594
                       --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
1595
                                Debounces.Slashed = true]]--
1596
                                hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
1597
                                wait(1)
1598
                    --Debounces.Slashed = false
1599
                end
1600
            end
1601
        end    
1602
    end)
1603
        for i = 1, 20 do
1604
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(21), math.rad(75), math.rad(50)), 0.2)
1605
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(-18)), 0.2)
1606
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-60),0), 0.5)
1607
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(70), 0), 0.5)
1608
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
1609
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
1610
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1611
        if Debounces.on == false then break end
1612
        wait()
1613
    end
1614
    z = Instance.new("Sound",hed)
1615
    z.SoundId = "rbxassetid://160069154"
1616
    z.Looped = false
1617
    z.Pitch = .9
1618
    z1 = Instance.new("Sound",hed)
1619
    z1.SoundId = "rbxassetid://160069154"
1620
    z1.Looped = false
1621
    z1.Pitch = .9
1622
    wait(0.01)
1623
    z:Play()
1624
    z1:Play()
1625
        for i = 1, 12 do
1626
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), 0.2)
1627
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2,.9,-1) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.5)
1628
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(30),0), 0.5)
1629
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
1630
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10), 0, 0), 0.5)
1631
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, .6) * CFrame.Angles(math.rad(-65), 0, 0), 0.5)
1632
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1633
        if Debounces.on == false then break end
1634
        wait()
1635
    end
1636
        for i = 1, 12 do
1637
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(140), math.rad(0), math.rad(50)), 0.4)
1638
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-18)), 0.4)
1639
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(10),0), 0.5)
1640
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-10), 0), 0.5)
1641
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
1642
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
1643
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1644
        if Debounces.on == false then break end
1645
        wait()
1646
    end
1647
    z = Instance.new("Sound",hed)
1648
    z.SoundId = "rbxassetid://168586621"
1649
    z.Looped = false
1650
    z.Pitch = 1
1651
    z1 = Instance.new("Sound",hed)
1652
    z1.SoundId = "rbxassetid://168586621"
1653
    z1.Looped = false
1654
    z1.Pitch = 1
1655
    wait(0.01)
1656
    z:Play()
1657
    z1:Play()
1658
        for i = 1, 12 do
1659
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(10)), 0.5)
1660
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-18)), 0.4)
1661
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-40),0), 0.5)
1662
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(40), 0), 0.5)
1663
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(-10)), 0.5)
1664
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(20), 0, math.rad(10)), 0.5)
1665
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(-110), math.rad(-90), math.rad(20)), 1)
1666
        if Debounces.on == false then break end
1667
        wait()
1668
    end
1669
to:disconnect()
1670
larm.BrickColor = BrickColor.new("Really black")
1671
rarm.BrickColor = BrickColor.new("Really black")
1672
    if Debounces.CanAttack == false then
1673
        Debounces.CanAttack = true
1674
        Debounces.on = false
1675
        Debounces.NoIdl = false
1676
            end
1677
        end
1678
    end
1679
end)
1680
----------------------------------------------------
1681
Sit = false
1682
mouse.KeyDown:connect(function(key)
1683
    if key == "v" then
1684
        if Sit == false then
1685
            Sit = true
1686
            hum.WalkSpeed = 0.001
1687
        stanceToggle = "Sitting"
1688
    elseif Sit == true then
1689
        Sit = false
1690
            hum.WalkSpeed = 7
1691
        stanceToggle = "Normal"
1692
        end
1693
    end
1694
end)
1695
----------------------------------------------------
1696
mouse.KeyDown:connect(function(key)
1697
    if key == "t" then
1698
        if Debounces.CanAttack == true then
1699
        Debounces.CanAttack = false
1700
        Debounces.on = true
1701
        Debounces.NoIdl = true
1702
        for i = 1, 20 do
1703
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) *  CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
1704
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) *  CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
1705
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
1706
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
1707
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .6) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.4)
1708
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.2) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.4)
1709
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
1710
            if Debounces.on == false then break end
1711
            wait()
1712
        end
1713
        Spawn(function()
1714
            local Parts = {}
1715
            for Y = -5,5 do
1716
                local P = Instance.new("Part",char)
1717
                P.Anchored = true
1718
                P.FormFactor = "Custom"
1719
                P.CanCollide = false
1720
                P.Size = Vector3.new(1,2,1)
1721
                P.TopSurface = "SmoothNoOutlines"
1722
                P.BottomSurface = "SmoothNoOutlines"
1723
                P.BrickColor = BrickColor.new("Really black")
1724
                P.Name = tostring(Y)
1725
                local i = (Y+5)/(10)
1726
                i = 1-math.cos(math.pi*i-(math.pi/2))
1727
                P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*5),0,0)
1728
                --[[P.Touched:connect(function(ht)
1729
                    local hit = ht.Parent
1730
                    if hit:FindFirstChild("Humanoid") then
1731
                        hit.Humanoid:TakeDamage(math.random(20,50))
1732
                    end
1733
                end)]]--
1734
        s = Instance.new("Sound",P)
1735
        s.SoundId = "rbxassetid://228343271"
1736
        s.Volume = .7
1737
        s.Pitch = 0.9
1738
        s:Play()
1739
P.Touched:connect(function(ht)
1740
        hit = ht.Parent
1741
        if ht and hit:IsA("Model") then
1742
                if hit:FindFirstChild("Humanoid") then
1743
                    if hit.Name ~= p.Name then
1744
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1745
                                Debounces.Slashed = true]]--
1746
                                    hit:FindFirstChild("Humanoid"):TakeDamage(math.random(1,3))
1747
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
1748
                                wait(1)
1749
                                --Debounces.Slashed = false
1750
                        --end
1751
                end
1752
                end
1753
        elseif ht and hit:IsA("Hat") then
1754
            if hit.Parent.Name ~= p.Name then
1755
                if hit.Parent:FindFirstChild("Humanoid") then
1756
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1757
                                Debounces.Slashed = true]]--
1758
                                hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (1,3))
1759
                                hit:FindFirstChild("Humanoid").PlatformStand = true
1760
                                wait(1)
1761
                    --Debounces.Slashed = false
1762
                --end
1763
            end
1764
        end
1765
    end
1766
end)
1767
                Parts[#Parts+1] = P
1768
            end
1769
            local BREAKIT = false
1770
            local CParts = {}
1771
            local Rocks = {}
1772
            local LastPos = nil
1773
            for i = 1,70 do
1774
                for i2,v in pairs(Parts) do
1775
                    v.CFrame = v.CFrame*CFrame.new(0,0,-4)
1776
                    local cf = v.CFrame
1777
                    v.Size = v.Size+Vector3.new(0.4,0.35,0)
1778
                    v.CFrame = cf
1779
                    v.Transparency = v.Transparency+0.02
1780
                    if v.Transparency >= 0.975 then BREAKIT = true end
1781
                    if v.Name == "0" then
1782
                        local Ignore = {}
1783
                        for i,v in pairs(game:GetService("Players"):GetPlayers()) do
1784
                            if v.Character ~= nil then
1785
                                Ignore[#Ignore+1] = v.Character
1786
                            end
1787
                        end
1788
                        local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-200,0))
1789
                        local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
1790
                        if Hit ~= nil then
1791
                            if #Rocks == 0 then
1792
                                for i = 1,5 do
1793
                                    local P = Instance.new("Part",char)
1794
                                    Rocks[#Rocks+1] = P
1795
                                    P.Anchored = true
1796
                                    P.FormFactor = "Custom"
1797
                                    P.BrickColor = Hit.BrickColor
1798
                                    P.Material = Hit.Material
1799
                                    P.TopSurface = "Smooth"
1800
                                    P.BottomSurface = "Smooth"
1801
                                    P.Size = Vector3.new(1,1,1)*(math.random(500,900)/100)
1802
                                end
1803
                            end
1804
                            for i,P in pairs(Rocks) do
1805
                                P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
1806
                            end
1807
                            local P = Instance.new("Part",char)
1808
                            CParts[#CParts+1] = {P,tick()}
1809
                            P.Anchored = true
1810
                            P.FormFactor = "Custom"
1811
                            P.BrickColor = Hit.BrickColor
1812
                            P.Material = Hit.Material
1813
                            P.TopSurface = "Smooth"
1814
                            P.BottomSurface = "Smooth"
1815
                            P.Size = Vector3.new(1,1,1)*(math.random(100,300)/100)
1816
                            Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
1817
                            Pos = Pos.p
1818
                            P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
1819
                            local P = P:Clone()
1820
                            CParts[#CParts+1] = {P,tick()}
1821
                            P.Parent = char
1822
                            Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
1823
                            Pos = Pos.p
1824
                            P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
1825
                            if LastPos ~= nil then
1826
                                local P = P:Clone()
1827
                                CParts[#CParts+1] = {P,tick()}
1828
                                P.Parent = char
1829
                                P.BrickColor = BrickColor.new("Really black")
1830
                                Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
1831
                                Pos = Pos.p
1832
                                local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
1833
                                P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.25)
1834
                                --P.Velocity = Vector3.new(0,-1000,0)
1835
                                P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
1836
                            end
1837
                            LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
1838
                        end
1839
                    end
1840
                end
1841
                if BREAKIT then break end
1842
                wait(0.002)
1843
            end
1844
            for i,v in pairs(Rocks) do
1845
                CParts[#CParts+1] = {v,tick()}
1846
            end
1847
            for i,v in pairs(Parts) do
1848
                v:Destroy()
1849
            end
1850
            Parts = nil
1851
            while true do
1852
                local t = tick()
1853
                local p = nil
1854
                for i,v in pairs(CParts) do
1855
                    if t-v[2] > 4 then
1856
                        v[1].Transparency = v[1].Transparency+0.05
1857
                        if v[1].Transparency >= 1 then
1858
                            v[1]:Destroy()
1859
                            CParts[i] = nil
1860
                        end
1861
                    end
1862
                    p = v
1863
                end
1864
                if p == nil then break end
1865
                wait(0.002)
1866
            end
1867
            for i,v in pairs(CParts) do
1868
                v:Destroy()
1869
            end
1870
            CParts = {}
1871
        end)
1872
        for i = 1, 20 do
1873
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,.8,-1) *   CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.4)
1874
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,.8,-1) *   CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.4)
1875
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),0.4)
1876
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.6, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.4)
1877
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -1.4) * CFrame.Angles(math.rad(40), 0, math.rad(0)), 0.4)
1878
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1.6, -.9) * CFrame.Angles(math.rad(10), 0, math.rad(0)), 0.4)
1879
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
1880
            if Debounces.on == false then break end
1881
            wait()
1882
        end
1883
    if Debounces.CanAttack == false then
1884
        Debounces.CanAttack = true
1885
        Debounces.on = false
1886
        Debounces.NoIdl = false
1887
            end
1888
        end
1889
    end
1890
end)
1891
----------------------------------------------------
1892
mouse.KeyDown:connect(function(key)
1893
    if key == "e" then
1894
    larm.BrickColor = BrickColor.new("Bright red")
1895
    rarm.BrickColor = BrickColor.new("Bright red")
1896
        if Debounces.CanAttack == true then
1897
        Debounces.CanAttack = false
1898
        Debounces.on = true
1899
        Debounces.NoIdl = true
1900
        for i = 1, 18 do
1901
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.7, 0) * CFrame.Angles(math.rad(90),math.rad(50),math.rad(90)), 0.4)
1902
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
1903
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
1904
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
1905
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
1906
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
1907
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1908
        if Debounces.on == false then break end
1909
            wait()
1910
        end
1911
        local HandCF = CFrame.new(char.Absolution.Handle.Position - Vector3.new(0,8.8,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
1912
        local rng = Instance.new("Part", char.Absolution.Handle)
1913
        rng.Anchored = true
1914
        rng.BrickColor = BrickColor.new("Really black")
1915
        rng.CanCollide = true
1916
        rng.FormFactor = 3
1917
        rng.Name = "Ring"
1918
        rng.Size = Vector3.new(1, 1, 1)
1919
        rng.CanCollide = false
1920
        rng.Transparency = 0.35
1921
        rng.TopSurface = 0
1922
        rng.BottomSurface = 0
1923
        rng.CFrame = HandCF
1924
        local rngm = Instance.new("SpecialMesh", rng)
1925
        rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
1926
        rngm.Scale = Vector3.new(1, 1, 2)
1927
            x = Instance.new("Sound", hed)
1928
            x.SoundId = "http://www.roblox.com/asset/?id=169445602"
1929
            x.Looped = false
1930
            x.Pitch = .7
1931
            x.Volume = 1
1932
            x1 = Instance.new("Sound", hed)
1933
            x1.SoundId = "http://www.roblox.com/asset/?id=169445602"
1934
            x1.Looped = false
1935
            x1.Pitch = .7
1936
            x1.Volume = 1
1937
            x:Play()
1938
            x1:Play()
1939
            rngto = rng.Touched:connect(function(ht)
1940
            hit = ht.Parent
1941
            if ht and hit:IsA("Model") then
1942
                    if hit:FindFirstChild("Humanoid") then
1943
                        if hit.Name ~= p.Name then
1944
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1945
                                    Debounces.Slashed = true]]--
1946
                                    hit:FindFirstChild("Humanoid"):TakeDamage(4)
1947
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
1948
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
1949
                                    --Debounces.Slashed = false
1950
                            --end
1951
                        end
1952
                    end
1953
            elseif ht and hit:IsA("Hat") then
1954
                if hit.Parent.Name ~= p.Name then
1955
                    if hit.Parent:FindFirstChild("Humanoid") then
1956
                           --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
1957
                                    Debounces.Slashed = true]]--
1958
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
1959
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
1960
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
1961
                        --Debounces.Slashed = false
1962
                    end
1963
                end
1964
            end    
1965
        end)
1966
                coroutine.wrap(function()
1967
                for i = 1, 60, 2 do
1968
                rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
1969
                rng.Size = rngm.Scale
1970
                rng.CFrame = HandCF
1971
                rng.Transparency = i/60
1972
                wait()
1973
                end
1974
                wait()
1975
                rng:Destroy()
1976
                end)()
1977
        for i = 1, 18 do
1978
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.4)
1979
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
1980
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
1981
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
1982
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
1983
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
1984
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1985
        if Debounces.on == false then break end
1986
            wait()
1987
        end
1988
        larm.BrickColor = BrickColor.new("Really black")
1989
        rarm.BrickColor = BrickColor.new("Really black")
1990
        x:Destroy()
1991
        x1:Destroy()
1992
    if Debounces.CanAttack == false then
1993
        Debounces.CanAttack = true
1994
        Debounces.on = false
1995
        Debounces.NoIdl = false
1996
            end
1997
        end
1998
    end
1999
end)
2000
----------------------------------------------------
2001
mouse.KeyDown:connect(function(key)
2002
	if key == "y" then
2003
		if Debounces.CanAttack == true then
2004
            Debounces.CanAttack = false
2005
            Debounces.on = true
2006
            Debounces.NoIdl = true
2007
				for i = 1, 15 do
2008
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
2009
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.2)
2010
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
2011
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.2)
2012
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
2013
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
2014
					cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2015
                    if Debounces.on == false then break end
2016
                    wait()
2017
                end
2018
				x = Instance.new("Sound",char)
2019
				x.SoundId = "rbxassetid://228343271"
2020
				x.Pitch = 1
2021
				x.Volume = .8
2022
				wait(.1)
2023
				x:Play()
2024
				Debounces.on = false
2025
				Debounces.Here = false
2026
				shot = shot + 1
2027
local rng = Instance.new("Part", char)
2028
rng.Anchored = true
2029
rng.BrickColor = BrickColor.new("Really black")
2030
rng.CanCollide = false
2031
rng.FormFactor = 3
2032
rng.Name = "Ring"
2033
rng.Size = Vector3.new(1, 1, 1)
2034
rng.Transparency = 0.35
2035
rng.TopSurface = 0
2036
rng.BottomSurface = 0
2037
rng2 = rng:clone()
2038
rng3 = rng2:clone()
2039
rng4 = rng2:clone()
2040
local rngm = Instance.new("SpecialMesh", rng)
2041
rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
2042
rngm.Scale = Vector3.new(10, 10, 1)
2043
rngm2 = rngm:clone()
2044
rngm2.Scale = Vector3.new(5, 5, 1)
2045
rngm3=rngm2:clone()
2046
rngm3.Parent = rng3
2047
rngm3.Scale = Vector3.new(8, 8, 1)
2048
rngm4 = rngm2:clone()
2049
rngm4.Parent = rng4
2050
rngm4.Scale = Vector3.new(6, 6, 1)
2051
local bem = Instance.new("Part", char)
2052
bem.Anchored = true
2053
bem.BrickColor = BrickColor.new("Really black")
2054
bem.CanCollide = false
2055
bem.FormFactor = 3
2056
bem.Name = "Beam" .. shot
2057
bem.Size = Vector3.new(1, 1, 1)
2058
bem.Transparency = 0.35
2059
bem.TopSurface = 0
2060
bem.BottomSurface = 0
2061
local bemm = Instance.new("SpecialMesh", bem)
2062
bemm.MeshType = 4
2063
bemm.Scale = Vector3.new(1, 4, 4)
2064
local out = Instance.new("Part", char)
2065
out.Anchored = true
2066
out.BrickColor = BrickColor.new("Really black")
2067
out.CanCollide = false
2068
out.FormFactor = 3
2069
out.Name = "Out"
2070
out.Size = Vector3.new(4, 4, 4)
2071
out.Transparency = 0.35
2072
out.TopSurface = 0
2073
out.BottomSurface = 0
2074
local outm = Instance.new("SpecialMesh", out)
2075
outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
2076
outm.Scale = Vector3.new(4, 4, 4)
2077
local bnd = Instance.new("Part", char)
2078
bnd.Anchored = true
2079
bnd.BrickColor = BrickColor.new("Really black")
2080
bnd.CanCollide = false
2081
bnd.FormFactor = 3
2082
bnd.Name = "Bend"
2083
bnd.Size = Vector3.new(1, 1, 1)
2084
bnd.Transparency = 1
2085
bnd.TopSurface = 0
2086
bnd.BottomSurface = 0
2087
local bndm = Instance.new("SpecialMesh", bnd)
2088
bndm.MeshType = 3
2089
bndm.Scale = Vector3.new(8, 8, 8)
2090
out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
2091
bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
2092
bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
2093
rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
2094
rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
2095
rng4.CFrame = rng3.CFrame * CFrame.new(0, -.5, 0)
2096
Debounces.Shewt = true
2097
coroutine.wrap(function()
2098
for i = 1, 20, 0.2 do
2099
rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
2100
rngm3.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
2101
rngm4.Scale = Vector3.new(6 + i*2, 6 + i*2, 1)
2102
rng.Transparency = i/20
2103
rng3.Transparency = 1/16
2104
rng4.Transparency = i/12
2105
wait()
2106
end
2107
wait()
2108
rng:Destroy()
2109
end)()
2110
if Debounces.Shewt == true then
2111
char:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
2112
hit = ht.Parent
2113
if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
2114
if HasntTouched(hit.Name) == true and deb == false then
2115
deb = true
2116
coroutine.wrap(function()
2117
hit:FindFirstChild("Humanoid").PlatformStand = true
2118
hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
2119
hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
2120
end)()
2121
table.insert(Touche, hit.Name)
2122
deb = false
2123
end
2124
elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
2125
if HasntTouched(hit.Parent.Name) == true and deb == false then
2126
deb = true
2127
coroutine.wrap(function()
2128
hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
2129
hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
2130
wait(1)
2131
hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
2132
end)()
2133
table.insert(Touche, hit.Parent.Name)
2134
deb = false
2135
for i, v in pairs(Touche) do
2136
print(v)
2137
end
2138
end
2139
end
2140
end)
2141
end
2142
for i = 0, 260, 8 do
2143
bem.Size = Vector3.new(i, 2, 2)
2144
bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
2145
bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
2146
bnd.Size = Vector3.new(1,1,1)
2147
bndm.Scale = Vector3.new(8,8,8)
2148
if i % 10 == 0 then
2149
local newRng = rng2:Clone()
2150
newRng.Parent = char
2151
newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
2152
local newRngm = rngm2:clone()
2153
newRngm.Parent=newRng
2154
coroutine.wrap(function()
2155
for i = 1, 10, 0.2 do
2156
newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
2157
newRng.Transparency = i/10
2158
wait()
2159
end
2160
wait()
2161
newRng:Destroy()
2162
end)()
2163
end
2164
wait()
2165
end
2166
wait()
2167
Debounces.Shewt = false
2168
bem:Destroy()
2169
out:Destroy()
2170
bnd:Destroy()
2171
Debounces.Ready = false
2172
for i, v in pairs(Touche) do
2173
table.remove(Touche, i)
2174
end
2175
wait()
2176
table.insert(Touche, char.Name)
2177
Debounces.NoIdl = false
2178
if Debounces.CanAttack == false then
2179
Debounces.CanAttack = true
2180
end
2181
end
2182
end
2183
end)
2184
----------------------------------------------------
2185
sidz = {"231917888", "231917845", "231917806"}
2186
ptz = {0.65, 0.7, 0.75, 0.8, 0.95, 1}
2187
mouse.KeyDown:connect(function(key)
2188
    if key == "f" then
2189
    larm.BrickColor = BrickColor.new("Bright red")
2190
    rarm.BrickColor = BrickColor.new("Bright red")
2191
        if Debounces.CanAttack == true then
2192
            Debounces.CanAttack = false
2193
            Debounces.on = true
2194
            Debounces.NoIdl = true
2195
                for i = 1, 10 do
2196
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-34)), 0.4)
2197
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(34)), 0.4)
2198
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
2199
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
2200
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2201
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2202
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2203
                    if Debounces.on == false then break end
2204
                    wait()
2205
                end
2206
                z = Instance.new("Sound",char)
2207
                z.SoundId = "rbxassetid://"..sidz[math.random(1,#sidz)]
2208
                z.Pitch = ptz[math.random(1,#ptz)]
2209
                z.Volume = 1
2210
                z1 = Instance.new("Sound",char)
2211
                z1.SoundId = z.SoundId
2212
                z1.Pitch = z.Pitch
2213
                z1.Volume = 1
2214
                wait(1)
2215
                z:Play()
2216
                z1:Play()
2217
                Stomp()
2218
                for i = 1, 20 do
2219
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(28)), 0.6)
2220
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-28)), 0.6)
2221
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
2222
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, -.6) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.6)
2223
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
2224
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, -1.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
2225
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2226
                    if Debounces.on == false then break end
2227
                    wait()
2228
                end
2229
        if Debounces.CanAttack == false then
2230
            Debounces.CanAttack = true
2231
            Debounces.on = false
2232
            Debounces.NoIdl = false
2233
            larm.BrickColor = BrickColor.new("Really black")
2234
            rarm.BrickColor = BrickColor.new("Really black")
2235
            end
2236
        end
2237
    end
2238
end)    
2239
----------------------------------------------------
2240
mouse.KeyDown:connect(function(key)
2241
    if key == "g" then
2242
    larm.BrickColor = BrickColor.new("Bright red")
2243
    rarm.BrickColor = BrickColor.new("Bright red")
2244
        if Debounces.CanAttack == true then
2245
        Debounces.CanAttack = false
2246
        Debounces.on = true
2247
        Debounces.NoIdl = true
2248
        chrg = lleg.Touched:connect(function(ht)
2249
        hit = ht.Parent
2250
            if ht and hit:IsA("Model") then
2251
                    if hit:FindFirstChild("Humanoid") then
2252
                        if hit.Name ~= p.Name then
2253
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2254
                                    Debounces.Slashed = true]]--
2255
                                    hit:FindFirstChild("Humanoid"):TakeDamage(2)
2256
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2257
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2258
                                    --Debounces.Slashed = false
2259
                            --end
2260
                        end
2261
                    end
2262
            elseif ht and hit:IsA("Hat") then
2263
                if hit.Parent.Name ~= p.Name then
2264
                    if hit.Parent:FindFirstChild("Humanoid") then
2265
                           --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
2266
                                    Debounces.Slashed = true]]--
2267
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
2268
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2269
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2270
                        --Debounces.Slashed = false
2271
                    end
2272
                end
2273
            end    
2274
        end)
2275
        for i = 1, 14 do
2276
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.5)
2277
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.5)
2278
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.5)
2279
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
2280
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.8, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
2281
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
2282
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
2283
            if Debounces.on == false then break end
2284
            wait()
2285
        end
2286
        charge()
2287
        z = Instance.new("Sound",char)
2288
        z.SoundId = "rbxassetid://200632875"
2289
        z.Volume = 1
2290
        z.Pitch = .8
2291
        z1 = Instance.new("Sound",char)
2292
        z1.SoundId = "rbxassetid://200632875"
2293
        z1.Volume = 1
2294
        z1.Pitch = .9
2295
        z:Play()
2296
        z1:Play()
2297
        wait(1)
2298
        z:Destroy()
2299
        z1:Destroy()
2300
        chrg:disconnect()
2301
        if Debounces.CanAttack == false then
2302
            Debounces.CanAttack = true
2303
            Debounces.on = false
2304
            Debounces.NoIdl = false
2305
            larm.BrickColor = BrickColor.new("Really black")
2306
            rarm.BrickColor = BrickColor.new("Really black")
2307
            end
2308
        end
2309
    end
2310
end)
2311
----------------------------------------------------
2312
pt = {0.7, 0.8, 0.9}
2313
mouse.KeyDown:connect(function(key)
2314
    if key == "h" then
2315
        if Debounces.CanJoke == true then
2316
            Debounces.CanJoke = false
2317
            u = Instance.new("Sound")
2318
            u.SoundId = "http://www.roblox.com/asset/?id=333446256"
2319
            u.Parent = char
2320
            u.Looped = false
2321
            u.Pitch = pt[math.random(1,#pt)]
2322
            u.Volume = 1
2323
            u2 = Instance.new("Sound")
2324
            u2.SoundId = "http://www.roblox.com/asset/?id=333446256"
2325
            u2.Parent = char
2326
            u2.Looped = false
2327
            u2.Pitch = u.Pitch
2328
            u2.Volume = 1
2329
            wait(.01)
2330
            u:Play()
2331
            u2:Play()
2332
            wait(6)
2333
            u:Destroy()
2334
            u2:Destroy()
2335
            if Debounces.CanJoke == false then
2336
                Debounces.CanJoke = true
2337
            end
2338
        end
2339
    end
2340
end)
2341
----------------------------------------------------
2342
mouse.KeyDown:connect(function(key)
2343
    if key == "l" then
2344
			if Debounces.CanJoke == true then
2345
				Debounces.CanJoke = false
2346
                z = Instance.new("Sound",char)
2347
                z.SoundId = "rbxassetid://233774928"
2348
                z.Pitch = .76
2349
                z.Volume = 1
2350
				wait()
2351
				z:Play()
2352
				wait(6)
2353
				z:Destroy()
2354
			if Debounces.CanJoke == false then
2355
				Debounces.CanJoke = true
2356
			end
2357
		end
2358
	end
2359
end)
2360
----------------------------------------------------
2361
mouse.KeyDown:connect(function(key)
2362
    if key == "j" then
2363
			if Debounces.CanJoke == true then
2364
				Debounces.CanJoke = false
2365
                z = Instance.new("Sound",char)
2366
                z.SoundId = "rbxassetid://135017456"
2367
                z.Pitch = .76
2368
                z.Volume = 1
2369
				wait()
2370
				z:Play()
2371
				wait(6)
2372
				z:Destroy()
2373
			if Debounces.CanJoke == false then
2374
				Debounces.CanJoke = true
2375
			end
2376
		end
2377
	end
2378
end)
2379
----------------------------------------------------
2380
mouse.KeyDown:connect(function(key)
2381
    if key == "n" then
2382
			if Debounces.CanJoke == true then
2383
				Debounces.CanJoke = false
2384
                z = Instance.new("Sound",char)
2385
                z.SoundId = "rbxassetid://130792236"
2386
                z.Pitch = .76
2387
                z.Volume = 1
2388
				wait()
2389
				z:Play()
2390
				wait(6)
2391
				z:Destroy()
2392
			if Debounces.CanJoke == false then
2393
				Debounces.CanJoke = true
2394
			end
2395
		end
2396
	end
2397
end)
2398
----------------------------------------------------
2399
mouse.KeyDown:connect(function(key)
2400
    if key == "k" then
2401
			if Debounces.CanJoke == true then
2402
				Debounces.CanJoke = false
2403
                z = Instance.new("Sound",char)
2404
                z.SoundId = "rbxassetid://135014184"
2405
                z.Pitch = .76
2406
                z.Volume = 1
2407
				wait()
2408
				z:Play()
2409
				wait(4)
2410
				z:Destroy()
2411
			if Debounces.CanJoke == false then
2412
				Debounces.CanJoke = true
2413
			end
2414
		end
2415
	end
2416
end)
2417
----------------------------------------------------
2418
mouse.KeyDown:connect(function(key)
2419
    if key == "x" then
2420
        if Debounces.CanAttack == true then
2421
            Debounces.CanAttack = false
2422
            Debounces.NoIdl = true
2423
            Debounces.on = true
2424
            Debounces.ks = true
2425
        for i = 1, 10 do
2426
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.6)
2427
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.7,.9,-.5)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(20)), 0.6)
2428
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
2429
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.6)
2430
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.6)
2431
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.7, .6) * CFrame.Angles(math.rad(-70), math.rad(0), math.rad(0)), 0.6)
2432
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2433
            if Debounces.on == false then break end
2434
            wait()
2435
        end
2436
        z = Instance.new("Sound",hed)
2437
        z.SoundId = "rbxassetid://169445092"
2438
        z.Volume = 1
2439
        wait(0.1)
2440
        z:Play()
2441
        kik = rleg.Touched:connect(function(ht)
2442
        hit = ht.Parent
2443
            if ht and hit:IsA("Model") then
2444
                    if hit:FindFirstChild("Humanoid") then
2445
                        if hit.Name ~= p.Name then
2446
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2447
                                    Debounces.Slashed = true]]--
2448
                                    if Debounces.ks==true then
2449
                                    z = Instance.new("Sound",hed)
2450
                                    z.SoundId = "rbxassetid://169380525"
2451
                                    z.Volume = 1
2452
                                    z:Play()
2453
                                    Debounces.ks=false
2454
                                    end
2455
                                    hit:FindFirstChild("Humanoid"):TakeDamage(2)
2456
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2457
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2458
                            --Debounces.Slashed = false
2459
                        --end
2460
                    end
2461
                end
2462
            elseif ht and hit:IsA("Hat") then
2463
                if hit.Parent.Name ~= p.Name then
2464
                    if hit.Parent:FindFirstChild("Humanoid") then
2465
                           --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2466
                                    Debounces.Slashed = true]]--
2467
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
2468
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2469
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2470
                            --Debounces.Slashed = false
2471
                        --end
2472
                    end
2473
                end
2474
            end    
2475
        end)
2476
        for i = 1, 8 do
2477
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2478
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.7)
2479
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,.2)*CFrame.Angles(math.rad(8),math.rad(0),0), 0.7)
2480
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(16), math.rad(0), 0), 0.7)
2481
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
2482
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.6, -1.4) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.7)
2483
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2484
            if Debounces.on == false then break end
2485
            wait()
2486
        end
2487
        kik:disconnect()
2488
        if Debounces.CanAttack == false then
2489
            Debounces.CanAttack = true
2490
            Debounces.on = false
2491
            Debounces.NoIdl = false
2492
            end
2493
        end
2494
    end
2495
end)
2496
----------------------------------------------------
2497
mouse.KeyDown:connect(function(key)
2498
    if key == "c" then
2499
        if Debounces.CanAttack == true then
2500
            Debounces.CanAttack = false
2501
            Debounces.NoIdl = true
2502
            Debounces.on = true
2503
            SIDZ = {"231917744", "231917742"}
2504
            PTZ = {0.7, 0.8, 0.9, 1}
2505
                for i = 1, 20 do
2506
                    wait()
2507
                        for i,v in pairs(char.Absolution:children()) do
2508
                    if v:IsA("Part") or v:IsA("WedgePart") then
2509
                        v.Transparency = v.Transparency + 0.05
2510
                        end
2511
                    end
2512
                end
2513
                function FindNearestTorso(Position,Distance,SinglePlayer)
2514
                    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
2515
                        local List = {}
2516
                        for i,v in pairs(workspace:GetChildren())do
2517
                            if v:IsA("Model")then
2518
                                if v:findFirstChild("Torso")then
2519
                                    if v ~= char then
2520
                                        if(v.Torso.Position -Position).magnitude <= Distance then
2521
                                            table.insert(List,v)
2522
                                        end 
2523
                                    end 
2524
                                end 
2525
                            end 
2526
                        end
2527
                    return List
2528
                end
2529
                GroundPound()
2530
                for i = 1, 5 do
2531
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
2532
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2533
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
2534
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
2535
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
2536
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2537
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2538
                    if Debounces.on == false then break end
2539
                    wait()
2540
                end
2541
                GroundPound()
2542
                for i = 1, 5 do
2543
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
2544
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
2545
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
2546
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
2547
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2548
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
2549
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2550
                    if Debounces.on == false then break end
2551
                    wait()
2552
                end
2553
                GroundPound()
2554
                for i = 1, 5 do
2555
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
2556
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2557
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
2558
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
2559
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
2560
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2561
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2562
                    if Debounces.on == false then break end
2563
                    wait()
2564
                end
2565
                GroundPound()
2566
                for i = 1, 5 do
2567
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
2568
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
2569
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
2570
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
2571
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2572
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
2573
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2574
                    if Debounces.on == false then break end
2575
                    wait()
2576
                end
2577
                GroundPound()
2578
                for i = 1, 5 do
2579
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
2580
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2581
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
2582
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
2583
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
2584
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2585
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2586
                    if Debounces.on == false then break end
2587
                    wait()
2588
                end
2589
                GroundPound()
2590
                for i = 1, 5 do
2591
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
2592
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
2593
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
2594
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
2595
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2596
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
2597
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2598
                    if Debounces.on == false then break end
2599
                    wait()
2600
                end
2601
                for i = 1, 18 do
2602
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)
2603
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(10)), 0.4)
2604
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
2605
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
2606
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2607
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2608
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2609
                    if Debounces.on == false then break end
2610
                    wait()
2611
                end
2612
                for i,v in pairs(FindNearestTorso(torso.CFrame.p,25))do
2613
                    if v:FindFirstChild('Humanoid') then
2614
                        v.Humanoid:TakeDamage(math.random(20,60))
2615
                        v.Humanoid.PlatformStand = true
2616
                        v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
2617
                    end
2618
                end
2619
                x = Instance.new("Sound",char)
2620
                x.SoundId = "rbxassetid://"..SIDZ[math.random(1,#SIDZ)]
2621
                x.Pitch = PTZ[math.random(1,#PTZ)]
2622
                x.Volume = 1
2623
                wait(0.1)
2624
                x:Play()
2625
                Crater(hed,20)
2626
                for i = 1, 14 do
2627
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(-10)), 0.6)
2628
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(10)), 0.6)
2629
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.6)
2630
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -5, 0) * CFrame.Angles(math.rad(-90), math.rad(0), 0), 0.6)
2631
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
2632
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
2633
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2634
                    if Debounces.on == false then break end
2635
                    wait()
2636
                end
2637
            if Debounces.CanAttack == false then
2638
                Debounces.CanAttack = true
2639
                Debounces.on = false
2640
                Debounces.NoIdl = false
2641
                for i = 1, 20 do
2642
                    wait()
2643
                        for i,v in pairs(char.Absolution:children()) do
2644
                    if v:IsA("Part") or v:IsA("WedgePart") then
2645
                        v.Transparency = v.Transparency - 0.05
2646
                        end
2647
                    end
2648
                end
2649
            end
2650
        end
2651
    end
2652
end)
2653
----------------------------------------------------176349813
2654
mouse.KeyDown:connect(function(key)
2655
    if key == "b" then
2656
        hum.WalkSpeed = 0.01
2657
        if Debounces.CanAttack == true then
2658
            Debounces.CanAttack = false
2659
            Debounces.NoIdl = true
2660
            Debounces.on = true
2661
            for i = 1,20 do
2662
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
2663
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
2664
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
2665
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
2666
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(-5)), 0.1)
2667
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(5)), 0.1)
2668
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2669
            if Debounces.on == false then break end
2670
            wait()
2671
            end
2672
        wait(1)
2673
        v = Instance.new("Sound")
2674
        v.SoundId = "rbxassetid://181384451"
2675
        v.Parent = char
2676
        v.Looped = false
2677
        v.Pitch = 1.04
2678
        v.Volume = 1
2679
        wait(.01)
2680
        v:Play()
2681
        
2682
        if Daytime == true then
2683
            Daytime = false
2684
            l.TimeOfDay = 24
2685
        else
2686
            Daytime = true
2687
            l.TimeOfDay = 12
2688
            l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
2689
        end
2690
        
2691
            local Shockwave = function()
2692
                local rng1 = Instance.new("Part", char)
2693
                rng1.Anchored = true
2694
                rng1.BrickColor = BrickColor.new("Really black")
2695
                rng1.CanCollide = false
2696
                rng1.FormFactor = 3
2697
                rng1.Name = "Ring"
2698
                rng1.Size = Vector3.new(1, 1, 1)
2699
                rng1.Transparency = 0.35
2700
                rng1.TopSurface = 0
2701
                rng1.BottomSurface = 0
2702
                local rngm1 = Instance.new("SpecialMesh", rng)
2703
                rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
2704
                rngm1.Scale = Vector3.new(10, 10, 1)
2705
                rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
2706
                local Wave = Instance.new("Part", game.Workspace--[[?]])
2707
                Wave.Name = "Shockwave"
2708
                Wave.BrickColor = BrickColor.new("Really black")
2709
                Wave.Size = Vector3.new(1, 1, 1)
2710
                Wave.Shape = "Ball"
2711
                Wave.CanCollide = false
2712
                Wave.Anchored = true
2713
                Wave.TopSurface = 0
2714
                Wave.BottomSurface = 0
2715
                Wave.Touched:connect(function(hit)
2716
                    if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
2717
                        local Occlude = true
2718
                        local NotOccludes = {
2719
                            char.Name;
2720
                            "Wings";
2721
                            "Scythe";
2722
                            "Thingy";
2723
                            "Thingy2"; -- put all of the names in a table pls
2724
                        }
2725
                        for i,v in pairs(NotOccludes) do
2726
                            if hit.Parent.Name == v then
2727
                                Occlude = false
2728
                            end
2729
                        end
2730
                        --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name     ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and     hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
2731
                        if Occlude then
2732
                            hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 1
2733
                            hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
2734
                        end
2735
                    end
2736
                end)
2737
                
2738
                Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
2739
                
2740
                coroutine.wrap(function()
2741
                    for i = 1, 20, 0.2 do
2742
                        rngm1.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
2743
                        rng1.Transparency = i/20
2744
                    wait()
2745
                    end
2746
                    wait()
2747
                    rng1:Destroy()
2748
                end)()
2749
                
2750
                Delay(0, function()
2751
2752
                    if Daytime == false then
2753
                       for i = 1, 50, 1 do
2754
                            Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
2755
                            Wave.CFrame = char.Torso.CFrame
2756
                            local t = i / 50
2757
                            Wave.Transparency = t
2758
                            wait()
2759
                        end
2760
                    else
2761
                        for i = 1, 50, 1 do
2762
                            Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
2763
                            Wave.CFrame = char.Torso.CFrame
2764
                            local t = i / 50
2765
                            Wave.Transparency = t
2766
                            wait()
2767
                        end
2768
                    end
2769
                    Wave:Destroy()
2770
                end)
2771
                Delay(0, function()
2772
                    while wait() do
2773
                        if Wave ~= nil then
2774
                            Wave.CFrame = char.Torso.CFrame
2775
                        else
2776
                            break
2777
                        end
2778
                    end
2779
                end)
2780
            end
2781
        Shockwave() 
2782
        for i = 1, 15 do
2783
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
2784
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
2785
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
2786
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
2787
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
2788
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2789
            if Debounces.on == false then break end
2790
            wait()
2791
        end
2792
        for i = 1, 15 do
2793
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
2794
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
2795
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
2796
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
2797
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2798
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
2799
            if Debounces.on == false then break end
2800
            wait()
2801
        end
2802
        for i = 1, 15 do
2803
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
2804
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
2805
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
2806
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
2807
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
2808
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2809
            if Debounces.on == false then break end
2810
            wait()
2811
        end
2812
        for i = 1, 15 do
2813
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
2814
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
2815
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
2816
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
2817
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2818
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
2819
            if Debounces.on == false then break end
2820
            wait()
2821
        end
2822
        for i = 1, 15 do
2823
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
2824
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
2825
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
2826
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
2827
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
2828
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2829
            if Debounces.on == false then break end
2830
            wait()
2831
        end
2832
        for i = 1, 15 do
2833
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
2834
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
2835
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
2836
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
2837
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2838
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
2839
            if Debounces.on == false then break end
2840
            wait()
2841
        end
2842
        wait(1.4)
2843
        Debounces.NoIdl = false
2844
        hum.WalkSpeed = 5
2845
        Debounces.on = false
2846
        wait()
2847
        if Debounces.CanAttack == false then
2848
            Debounces.CanAttack = true
2849
            v:Destroy()
2850
            end
2851
        end
2852
    end
2853
end)
2854
----------------------------------------------------
2855
mouse.KeyDown:connect(function(key)
2856
    if key == "m" then
2857
hum.WalkSpeed = 0
2858
        if Debounces.CanAttack == true then
2859
        Debounces.CanAttack = false
2860
        Debounces.on = true
2861
        Debounces.NoIdl = true
2862
            --[[x = Instance.new("Sound",char)
2863
            x.SoundId = "http://www.roblox.com/asset/?id=169445572"
2864
            x.Looped = false
2865
            x.Pitch = 1.1
2866
            x.Volume = 1
2867
            x:Play()
2868
            x2 = Instance.new("Sound",char)
2869
            x2.SoundId = "http://www.roblox.com/asset/?id=169380495"
2870
            x2.Looped = false
2871
            x2.Pitch = .7
2872
            x2.Volume = 1
2873
            wait(.1)
2874
            x:Play()
2875
            x2:Play()
2876
        for i = 1, 20 do
2877
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,0.6,-.2) *CFrame.Angles (math.rad    (45),math.rad(0),math.rad(32)), 0.2)
2878
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,1,0)*CFrame.Angles(math.rad     (0),math.rad(0),math.rad(-20)), 0.2)
2879
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad (-    8),math.rad(-40), math.rad(-8)),0.2)
2880
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3.2, 0) * CFrame.Angles  (math.rad    (-50), math.rad(40), math.rad(0)), 0.2)
2881
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -1.6) * CFrame.Angles  (math.rad    (30), 0, math.rad(20)), 0.2)
2882
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.6, -2, 0) * CFrame.Angles  (math.rad(-    10), math.rad(-40), math.rad(0)), 0.2)
2883
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.4)
2884
            if Debounces.on == false then break end
2885
                wait()
2886
            x:Destroy()
2887
            x2:Destroy()
2888
            end
2889
            wait(1)]]--
2890
        local rng = Instance.new("Part", char)
2891
        rng.Anchored = true
2892
        rng.BrickColor = BrickColor.new("Really black")
2893
        rng.CanCollide = false
2894
        rng.FormFactor = 3
2895
        rng.Name = "Ring"
2896
        rng.Size = Vector3.new(1, 1, 1)
2897
        rng.Transparency = 0.35
2898
        rng.TopSurface = 0
2899
        rng.BottomSurface = 0
2900
        rng.Position = torso.Position - Vector3.new(0,2,0)
2901
        rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
2902
        local rngm = Instance.new("SpecialMesh", rng)
2903
        rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
2904
        rngm.Scale = Vector3.new(1, 1, 2)
2905
            x = Instance.new("Sound",char)
2906
            x.SoundId = "http://www.roblox.com/asset/?id=169445602"
2907
            x.Looped = false
2908
            x.Pitch = .7
2909
            x.Volume = 1
2910
            x:Play()
2911
                coroutine.wrap(function()
2912
                for i = 1, 60, 2 do
2913
                rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
2914
                rng.Transparency = i/60
2915
                wait()
2916
                end
2917
                wait()
2918
                rng:Destroy()
2919
                end)()
2920
            hum.WalkSpeed = 50
2921
        BV = Instance.new("BodyVelocity", torso)
2922
        BV.maxForce = Vector3.new(0,200000,0)
2923
        BV.P = 100000
2924
        BV.velocity = Vector3.new(0,800,0)
2925
    for i = 1, 20 do
2926
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(20),math.rad(0),     math.rad(0)),0.7)
2927
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16),     math.rad(0), math.rad(0)), 0.7)
2928
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(40), 0,     math.rad(-20)), 0.7)
2929
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(-40),     math.rad(0), math.rad(20)), 0.7)
2930
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
2931
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, 0, -2) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
2932
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2933
        if Debounces.on == false then break end
2934
        wait()
2935
    end
2936
x:Destroy()
2937
BV:Destroy()
2938
    --[[for i = 1, 30 do
2939
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0),     math.rad(0)),0.3)
2940
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad    (0), math.rad(0)), 0.3)
2941
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(-10)), 0.3)
2942
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(10)), 0.3)
2943
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
2944
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0),     0.3)
2945
        if Debounces.on == false then break end
2946
        wait()
2947
    end]]--
2948
if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
2949
    for i = 1, 30 do
2950
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
2951
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
2952
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
2953
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
2954
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
2955
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
2956
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2957
        if Debounces.on == false then break end
2958
        wait()
2959
    end
2960
end
2961
Debounces.on = false
2962
Debounces.NoIdl = false
2963
local ry,ht,ps=nil,nil,nil
2964
while ht==nil do
2965
	ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
2966
	wait()
2967
end
2968
z = Instance.new("Sound",char)
2969
z.SoundId = "rbxassetid://142070127"
2970
z.Volume = 1
2971
wait(.1)
2972
z:Play()
2973
Landing()
2974
hum.WalkSpeed = 8
2975
if Debounces.CanAttack == false then
2976
Debounces.CanAttack = true
2977
end
2978
end
2979
end
2980
end)
2981
----------------------------------------------------
2982
Grab = false
2983
mouse.KeyDown:connect(function(key)
2984
    if key == "z" then
2985
    larm.BrickColor = BrickColor.new("Bright red")
2986
    rarm.BrickColor = BrickColor.new("Bright red")
2987
        Debounces.on = true
2988
        Debounces.NoIdl = true
2989
        if Grab == false then
2990
        gp = nil
2991
        con1=larm.Touched:connect(function(hit) -- this is grab
2992
            ht = hit.Parent
2993
            hum1=ht:FindFirstChild('Humanoid')
2994
            if hum1 ~= nil then
2995
                hum1.PlatformStand=true
2996
                gp = ht
2997
                Grab = true
2998
                asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-3.3,0),CFrame.new(0,0,0))
2999
                asd.Parent = larm
3000
                asd.Name = "asd"
3001
                asd.C0=asd.C0*CFrame.Angles(math.rad(-90),0,0)
3002
            elseif hum1 == nil then
3003
                con1:disconnect()
3004
                wait() return
3005
            end
3006
        end)
3007
        for i = 1, 18 do
3008
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(36)), 0.2)
3009
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.65,.9,-.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
3010
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
3011
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-60), math.rad(0), 0), 0.2)
3012
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
3013
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
3014
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
3015
            if Debounces.on == false then break end
3016
            wait()
3017
        end
3018
    con1:disconnect()
3019
    Debounces.on = false
3020
    Debounces.NoIdl = false
3021
    elseif Grab == true then
3022
        Grab = false
3023
    for i = 1, 20 do
3024
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.2)
3025
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-20)), 0.1)
3026
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
3027
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
3028
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
3029
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
3030
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3031
        if Debounces.on == false then end
3032
        wait()
3033
    end
3034
        if gp ~= nil then
3035
        for i,v in pairs(larm:GetChildren()) do
3036
            if v.Name == "asd" and v:IsA("Weld") then
3037
                v:Remove()
3038
            end
3039
        end
3040
        bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
3041
        bv.maxForce = Vector3.new(400000, 400000, 400000)
3042
        bv.P = 125000
3043
        bv.velocity = char.Head.CFrame.lookVector * 200
3044
        for i = 1, 12 do
3045
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.75)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.5)
3046
            if Debounces.on == false then end
3047
            wait()
3048
        end
3049
        ht=nil
3050
        Spawn(function()
3051
            wait(0.5)
3052
            bv:Destroy()
3053
        end)
3054
        Debounces.on = false
3055
        Debounces.NoIdl = false
3056
        elseif ht == nil then wait()
3057
        Grab = false
3058
        Debounces.on = false
3059
        Debounces.NoIdl = false
3060
            end
3061
        end
3062
    end
3063
end)
3064
----------------------------------------------------
3065
mouse.KeyDown:connect(function(key)
3066
    if string.byte(key) == 52 then
3067
        char.Humanoid.WalkSpeed = 21
3068
    end
3069
end)
3070
mouse.KeyUp:connect(function(key)
3071
    if string.byte(key) == 52 then
3072
        char.Humanoid.WalkSpeed = 5
3073
    end
3074
end)
3075
----------------------------------------------------
3076
local animpose = "Idle"
3077
local lastanimpose = "Idle"
3078
local sine = 0
3079
local change = 1
3080
local val = 0
3081
local ffing = false
3082
----------------------------------------------------
3083
--[[x = Instance.new("Sound", char)
3084
x.SoundId = "http://www.roblox.com/asset/?id=187922823"
3085
x.Looped = true
3086
x.Volume = 1
3087
x.Pitch = 1
3088
local footsteps = false]]--
3089
-------------------------------
3090
game:GetService("RunService").RenderStepped:connect(function()
3091
--[[if char.Humanoid.Jump == true then
3092
jump = true
3093
else
3094
jump = false
3095
end]]
3096
char.Humanoid.FreeFalling:connect(function(f)
3097
if f then
3098
ffing = true
3099
else
3100
ffing = false
3101
end
3102
end)
3103
sine = sine + change
3104
if jumpn == true then
3105
animpose = "Jumping"
3106
elseif ffing == true then
3107
animpose = "Freefalling"
3108
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
3109
animpose = "Idle"
3110
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
3111
animpose = "Walking"
3112
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
3113
animpose = "Running"
3114
end
3115
if animpose ~= lastanimpose then
3116
sine = 0
3117
if Debounces.NoIdl == false then
3118
if animpose == "Idle" then
3119
for i = 1, 2 do
3120
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2)
3121
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
3122
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
3123
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
3124
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
3125
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
3126
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3127
end
3128
elseif animpose == "Walking" then
3129
for i = 1, 2 do
3130
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2)
3131
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2)
3132
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2)
3133
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2)
3134
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
3135
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
3136
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3137
end
3138
elseif animpose == "Running" then
3139
for i = 1, 2 do
3140
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2)
3141
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2)
3142
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
3143
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
3144
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
3145
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
3146
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
3147
end
3148
wait()
3149
end
3150
else
3151
end
3152
end
3153
lastanimpose = animpose
3154
if Debounces.NoIdl == false then
3155
if animpose == "Idle" then
3156
if stanceToggle == "Normal" then
3157
change = 0.5
3158
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(88+2*math.cos(sine/14)),math.rad(0),math.rad(20)), 0.2)
3159
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(50),math.rad(-30),math.rad(-40-2*math.cos(sine/14))), 0.2)
3160
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(40),0), 0.2)
3161
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-40), 0), 0.2)
3162
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3163
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3164
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3165
elseif stanceToggle == "Sitting" then
3166
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(100-1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2)
3167
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(50)), 0.2)
3168
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2)
3169
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2)
3170
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2)
3171
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2)
3172
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
3173
end
3174
elseif animpose == "Walking" then
3175
if stanceToggle == "Normal" then
3176
change = 1
3177
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9+.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(90+2*math.cos(sine/7)), math.rad(0), math.rad(20)), 0.2)
3178
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9+.1*math.cos(sine/7), -math.sin(sine/14)/2)*CFrame.Angles(math.sin(sine/14)/4, math.rad(1) + -math.sin(sine/14)/2, math.rad(-30)), 0.2)
3179
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/7)), math.rad(0), math.rad(0)),0.2)
3180
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/7)), 0, math.rad(0)), 0.2)
3181
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.3*math.cos(sine/14)/2, -.05 + math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + -math.sin(sine/14)/2.3, 0, 0), .4)
3182
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.3*math.cos(sine/14)/2, -.05 + -math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + math.sin(sine/14)/2.3, 0, 0), .4)
3183
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3184
end
3185
elseif animpose == "Running" then
3186
change = 1
3187
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10-20*math.cos(sine/4)/2), math.rad(-40+10*math.cos(sine/4)/2), math.rad(50-10*math.cos(sine/4)/2)), 0.2)
3188
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .5)*CFrame.Angles(math.rad(10+20*math.cos(sine/4)/2), math.rad(40-10*math.cos(sine/4)/2), math.rad(-50+10*math.cos(sine/4)/2)), 0.2)
3189
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+6*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
3190
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
3191
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
3192
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
3193
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
3194
end
3195
end
3196
--[[if animpose == "Walking" then
3197
    if footsteps == false then
3198
        x:Play()
3199
        footsteps = true
3200
    end
3201
    x.Pitch = 1.1
3202
elseif animpose == "Idle" then
3203
    x:Stop()
3204
    footsteps = false
3205
elseif animpose == "Running" then
3206
    x.Pitch = 1.2
3207
    if footsteps == false then
3208
        x:Play()
3209
        footsteps = true
3210
    end
3211
end]]--
3212
end)
3213
game.Players.LocalPlayer.Humanoid.MaxHealth = 10000000
3214
wait()
3215
game.Players.LocalPlayer.Humanoid.Health = 10000000
3216
end