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1
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
2
local Player,game,owner = owner,game
3
local RealPlayer = Player
4
do
5
	print("FE Compatibility code by Mokiros")
6
	local rp = RealPlayer
7
	script.Parent = rp.Character
8
	
9
	--RemoteEvent for communicating
10
	local Event = Instance.new("RemoteEvent")
11
	Event.Name = "UserInput_Event"
12
13
	--Fake event to make stuff like Mouse.KeyDown work
14
	local function fakeEvent()
15
		local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
16
		t.connect = t.Connect
17
		return t
18
	end
19
20
	--Creating fake input objects with fake variables
21
    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
22
	local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
23
	local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
24
		CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
25
	end}
26
	--Merged 2 functions into one by checking amount of arguments
27
	CAS.UnbindAction = CAS.BindAction
28
29
	--This function will trigger the events that have been :Connect()'ed
30
	local function te(self,ev,...)
31
		local t = m[ev]
32
		if t and t._fakeEvent then
33
			for _,f in pairs(t.Functions) do
34
				f(...)
35
			end
36
		end
37
	end
38
	m.TrigEvent = te
39
	UIS.TrigEvent = te
40
41
	Event.OnServerEvent:Connect(function(plr,io)
42
	    if plr~=rp then return end
43
		m.Target = io.Target
44
		m.Hit = io.Hit
45
		if not io.isMouse then
46
			local b = io.UserInputState == Enum.UserInputState.Begin
47
			if io.UserInputType == Enum.UserInputType.MouseButton1 then
48
				return m:TrigEvent(b and "Button1Down" or "Button1Up")
49
			end
50
			for _,t in pairs(CAS.Actions) do
51
				for _,k in pairs(t.Keys) do
52
					if k==io.KeyCode then
53
						t.Function(t.Name,io.UserInputState,io)
54
					end
55
				end
56
			end
57
			m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
58
			UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
59
	    end
60
	end)
61
	Event.Parent = NLS([==[
62
	local Player = game:GetService("Players").LocalPlayer
63
	local Event = script:WaitForChild("UserInput_Event")
64
65
	local Mouse = Player:GetMouse()
66
	local UIS = game:GetService("UserInputService")
67
	local input = function(io,a)
68
		if a then return end
69
		--Since InputObject is a client-side instance, we create and pass table instead
70
		Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
71
	end
72
	UIS.InputBegan:Connect(input)
73
	UIS.InputEnded:Connect(input)
74
75
	local h,t
76
	--Give the server mouse data 30 times every second, but only if the values changed
77
	--If player is not moving their mouse, client won't fire events
78
	while wait(1/30) do
79
		if h~=Mouse.Hit or t~=Mouse.Target then
80
			h,t=Mouse.Hit,Mouse.Target
81
			Event:FireServer({isMouse=true,Target=t,Hit=h})
82
		end
83
	end]==],Player.Character)
84
85
	----Sandboxed game object that allows the usage of client-side methods and services
86
	--Real game object
87
	local _rg = game
88
89
	--Metatable for fake service
90
	local fsmt = {
91
		__index = function(self,k)
92
			local s = rawget(self,"_RealService")
93
			if s then return s[k] end
94
		end,
95
		__newindex = function(self,k,v)
96
			local s = rawget(self,"_RealService")
97
			if s then s[k]=v end
98
		end,
99
		__call = function(self,...)
100
			local s = rawget(self,"_RealService")
101
			if s then return s(...) end
102
		end
103
	}
104
	local function FakeService(t,RealService)
105
		t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
106
		return setmetatable(t,fsmt)
107
	end
108
109
	--Fake game object
110
	local g = {
111
		GetService = function(self,s)
112
			return self[s]
113
		end,
114
		Players = FakeService({
115
			LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
116
		},"Players"),
117
		UserInputService = FakeService(UIS,"UserInputService"),
118
		ContextActionService = FakeService(CAS,"ContextActionService"),
119
	}
120
	rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
121
	g.service = g.GetService
122
	
123
	g.RunService = FakeService({
124
		RenderStepped = _rg:GetService("RunService").Heartbeat,
125
		BindToRenderStep = function(self,name,_,fun)
126
127
		end,
128
		UnbindFromRenderStep = function(self,name)
129
			self._btrs[name]:Disconnect()
130
		end,
131
	},"RunService")
132
133
	setmetatable(g,{
134
		__index=function(self,s)
135
			return _rg:GetService(s) or typeof(_rg[s])=="function"
136
			and function(_,...)return _rg[s](_rg,...)end or _rg[s]
137
		end,
138
		__newindex = fsmt.__newindex,
139
		__call = fsmt.__call
140
	})
141
	--Changing owner to fake player object to support owner:GetMouse()
142
	game,owner = g,g.Players.LocalPlayer
143
end
144
---------------------------------
145
--Voodoo Child--
146
-------------------------------------------------------
147
--A script By makhail07
148
149
--Discord Creterisk#2958 
150
-------------------------------------------------------
151
152
local FavIDs = {
153
	340106355, --Nefl Crystals
154
	927529620, --Dimension
155
	876981900, --Fantasy
156
	398987889, --Ordinary Days
157
	1117396305, --Oh wait, it's you.
158
	885996042, --Action Winter Journey
159
	919231299, --Sprawling Idiot Effigy
160
	743466274, --Good Day Sunshine
161
	727411183, --Knife Fight
162
	1402748531, --The Earth Is Counting On You!
163
	595230126 --Robot Language
164
	}
165
166
167
168
--The reality of my life isn't real but a Universe -makhail07
169
wait()
170
local plr = game:service'Players'.LocalPlayer
171
print('Local User is '..plr.Name)
172
local char = plr.Character
173
local hum = char.Humanoid
174
local ra = char["Right Arm"]
175
local la= char["Left Arm"]
176
local rl= char["Right Leg"]
177
local ll = char["Left Leg"]
178
local hed = char.Head
179
local root = char.HumanoidRootPart
180
local rootj = root.RootJoint
181
local tors = char.Torso
182
local mouse = plr:GetMouse()
183
local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
184
local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
185
local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
186
187
local Hair = Instance.new("Part", char)
188
Hair.Name = "Hair"
189
Hair.CanCollide = false
190
Hair.BrickColor = BrickColor.new("Institutional white")
191
Hair.Transparency = 0
192
Hair.Material = "Plastic"
193
Hair.Size = Vector3.new(1, 1, 2)
194
Hair.TopSurface = Enum.SurfaceType.Smooth
195
Hair.BottomSurface = Enum.SurfaceType.Smooth
196
 
197
local Weld = Instance.new("Weld", Hair)
198
Weld.Part0 = hed
199
Weld.Part1 = Hair
200
Weld.C1 = CFrame.new(0, -.6, 0)
201
Weld.C0 = CFrame.Angles(math.rad(0),math.rad(0),0)
202
 
203
local M2 = Instance.new("SpecialMesh")
204
M2.Parent = Hair
205
M2.MeshId = "http://www.roblox.com/asset/?id=16627529"
206
M2.TextureId = "http://www.roblox.com/asset/?id=16627494"
207
M2.Scale = Vector3.new(1, 1, 1)
208
-------------------------------------------------------
209
for i,v in pairs(char:children()) do
210
if v:IsA("Shirt") and v:IsA("Pants") and v:IsA("Hat") and v:IsA("Accessory") then
211
v:Remove()
212
end
213
end
214
shirt = Instance.new("Shirt", char)
215
shirt.Name = "Shirt"
216
pants = Instance.new("Pants", char)
217
pants.Name = "Pants"
218
char.Shirt.ShirtTemplate = "rbxassetid://230449737"
219
char.Pants.PantsTemplate = "rbxassetid://676428351"
220
-------------------------------------------------------
221
--Start Good Stuff--
222
-------------------------------------------------------
223
CF = CFrame.new
224
angles = CFrame.Angles
225
attack = false
226
Euler = CFrame.fromEulerAnglesXYZ
227
Rad = math.rad
228
IT = Instance.new
229
BrickC = BrickColor.new
230
Cos = math.cos
231
Acos = math.acos
232
Sin = math.sin
233
Asin = math.asin
234
Abs = math.abs
235
Mrandom = math.random
236
Floor = math.floor
237
-------------------------------------------------------
238
--End Good Stuff--
239
-------------------------------------------------------
240
necko = CF(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
241
RSH, LSH = nil, nil 
242
RW = Instance.new("Weld") 
243
LW = Instance.new("Weld")
244
RH = tors["Right Hip"]
245
LH = tors["Left Hip"]
246
RSH = tors["Right Shoulder"] 
247
LSH = tors["Left Shoulder"] 
248
RSH.Parent = nil 
249
LSH.Parent = nil 
250
RW.Name = "RW"
251
RW.Part0 = tors 
252
RW.C0 = CF(1.5, 0.5, 0)
253
RW.C1 = CF(0, 0.5, 0) 
254
RW.Part1 = ra
255
RW.Parent = tors 
256
LW.Name = "LW"
257
LW.Part0 = tors 
258
LW.C0 = CF(-1.5, 0.5, 0)
259
LW.C1 = CF(0, 0.5, 0) 
260
LW.Part1 = la
261
LW.Parent = tors
262
Effects = {}
263
264
-------------------------------------------------------
265
--Start HeartBeat--
266
-------------------------------------------------------
267
ArtificialHB = Instance.new("BindableEvent", script)
268
ArtificialHB.Name = "Heartbeat"
269
script:WaitForChild("Heartbeat")
270
271
frame = 1 / 60
272
tf = 0
273
allowframeloss = false
274
tossremainder = false
275
276
277
lastframe = tick()
278
script.Heartbeat:Fire()
279
280
281
game:GetService("RunService").Heartbeat:connect(function(s, p)
282
	tf = tf + s
283
	if tf >= frame then
284
		if allowframeloss then
285
			script.Heartbeat:Fire()
286
			lastframe = tick()
287
		else
288
			for i = 1, math.floor(tf / frame) do
289
				script.Heartbeat:Fire()
290
			end
291
			lastframe = tick()
292
		end
293
		if tossremainder then
294
			tf = 0
295
		else
296
			tf = tf - frame * math.floor(tf / frame)
297
		end
298
	end
299
end)
300
-------------------------------------------------------
301
--End HeartBeat--
302
-------------------------------------------------------
303
304
-------------------------------------------------------
305
--Start Important Functions--
306
-------------------------------------------------------
307
function swait(num)
308
	if num == 0 or num == nil then
309
		game:service("RunService").Stepped:wait(0)
310
	else
311
		for i = 0, num do
312
			game:service("RunService").Stepped:wait(0)
313
		end
314
	end
315
end
316
function thread(f)
317
	coroutine.resume(coroutine.create(f))
318
end
319
function clerp(a, b, t)
320
	local qa = {
321
		QuaternionFromCFrame(a)
322
	}
323
	local qb = {
324
		QuaternionFromCFrame(b)
325
	}
326
	local ax, ay, az = a.x, a.y, a.z
327
	local bx, by, bz = b.x, b.y, b.z
328
	local _t = 1 - t
329
	return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
330
end
331
function QuaternionFromCFrame(cf)
332
	local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
333
	local trace = m00 + m11 + m22
334
	if trace > 0 then
335
		local s = math.sqrt(1 + trace)
336
		local recip = 0.5 / s
337
		return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
338
	else
339
		local i = 0
340
		if m00 < m11 then
341
			i = 1
342
		end
343
		if m22 > (i == 0 and m00 or m11) then
344
			i = 2
345
		end
346
		if i == 0 then
347
			local s = math.sqrt(m00 - m11 - m22 + 1)
348
			local recip = 0.5 / s
349
			return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
350
		elseif i == 1 then
351
			local s = math.sqrt(m11 - m22 - m00 + 1)
352
			local recip = 0.5 / s
353
			return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
354
		elseif i == 2 then
355
			local s = math.sqrt(m22 - m00 - m11 + 1)
356
			local recip = 0.5 / s
357
			return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
358
		end
359
	end
360
end
361
function QuaternionToCFrame(px, py, pz, x, y, z, w)
362
	local xs, ys, zs = x + x, y + y, z + z
363
	local wx, wy, wz = w * xs, w * ys, w * zs
364
	local xx = x * xs
365
	local xy = x * ys
366
	local xz = x * zs
367
	local yy = y * ys
368
	local yz = y * zs
369
	local zz = z * zs
370
	return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
371
end
372
function QuaternionSlerp(a, b, t)
373
	local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
374
	local startInterp, finishInterp
375
	if cosTheta >= 1.0E-4 then
376
		if 1 - cosTheta > 1.0E-4 then
377
			local theta = math.acos(cosTheta)
378
			local invSinTheta = 1 / Sin(theta)
379
			startInterp = Sin((1 - t) * theta) * invSinTheta
380
			finishInterp = Sin(t * theta) * invSinTheta
381
		else
382
			startInterp = 1 - t
383
			finishInterp = t
384
		end
385
	elseif 1 + cosTheta > 1.0E-4 then
386
		local theta = math.acos(-cosTheta)
387
		local invSinTheta = 1 / Sin(theta)
388
		startInterp = Sin((t - 1) * theta) * invSinTheta
389
		finishInterp = Sin(t * theta) * invSinTheta
390
	else
391
		startInterp = t - 1
392
		finishInterp = t
393
	end
394
	return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
395
end
396
function rayCast(Position, Direction, Range, Ignore)
397
	return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
398
end
399
local RbxUtility = LoadLibrary("RbxUtility")
400
local Create = RbxUtility.Create
401
402
-------------------------------------------------------
403
--Start Damage Function--
404
-------------------------------------------------------
405
function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
406
	if hit.Parent == nil then
407
		return
408
	end
409
	local h = hit.Parent:FindFirstChildOfClass("Humanoid")
410
	for _, v in pairs(hit.Parent:children()) do
411
		if v:IsA("Humanoid") then
412
			h = v
413
		end
414
	end
415
         if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
416
	
417
         hit.Parent:FindFirstChild("Head"):BreakJoints()
418
         end
419
420
	if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
421
		if hit.Parent:findFirstChild("DebounceHit") ~= nil then
422
			if hit.Parent.DebounceHit.Value == true then
423
				return
424
			end
425
		end
426
         if insta == true then
427
         hit.Parent:FindFirstChild("Head"):BreakJoints()
428
         end
429
		local c = Create("ObjectValue"){
430
			Name = "creator",
431
			Value = game:service("Players").LocalPlayer,
432
			Parent = h,
433
		}
434
		game:GetService("Debris"):AddItem(c, .5)
435
		if HitSound ~= nil and HitPitch ~= nil then
436
			CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) 
437
		end
438
		local Damage = math.random(minim, maxim)
439
		local blocked = false
440
		local block = hit.Parent:findFirstChild("Block")
441
		if block ~= nil then
442
			if block.className == "IntValue" then
443
				if block.Value > 0 then
444
					blocked = true
445
					block.Value = block.Value - 1
446
					print(block.Value)
447
				end
448
			end
449
		end
450
		if blocked == false then
451
			h.Health = h.Health - Damage
452
			ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
453
		else
454
			h.Health = h.Health - (Damage / 2)
455
			ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
456
		end
457
		if Type == "Knockdown" then
458
			local hum = hit.Parent.Humanoid
459
			hum.PlatformStand = true
460
			coroutine.resume(coroutine.create(function(HHumanoid)
461
				swait(1)
462
				HHumanoid.PlatformStand = false
463
			end), hum)
464
			local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
465
			local bodvol = Create("BodyVelocity"){
466
				velocity = angle * knockback,
467
				P = 5000,
468
				maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
469
				Parent = hit,
470
			}
471
			local rl = Create("BodyAngularVelocity"){
472
				P = 3000,
473
				maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
474
				angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
475
				Parent = hit,
476
			}
477
			game:GetService("Debris"):AddItem(bodvol, .5)
478
			game:GetService("Debris"):AddItem(rl, .5)
479
		elseif Type == "Normal" then
480
			local vp = Create("BodyVelocity"){
481
				P = 500,
482
				maxForce = Vector3.new(math.huge, 0, math.huge),
483
				velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
484
			}
485
			if knockback > 0 then
486
				vp.Parent = hit.Parent.Torso
487
			end
488
			game:GetService("Debris"):AddItem(vp, .5)
489
		elseif Type == "Up" then
490
			local bodyVelocity = Create("BodyVelocity"){
491
				velocity = Vector3.new(0, 20, 0),
492
				P = 5000,
493
				maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
494
				Parent = hit,
495
			}
496
			game:GetService("Debris"):AddItem(bodyVelocity, .5)
497
		elseif Type == "DarkUp" then
498
			coroutine.resume(coroutine.create(function()
499
				for i = 0, 1, 0.1 do
500
					swait()
501
					Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
502
				end
503
			end))
504
			local bodyVelocity = Create("BodyVelocity"){
505
				velocity = Vector3.new(0, 20, 0),
506
				P = 5000,
507
				maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
508
				Parent = hit,
509
			}
510
			game:GetService("Debris"):AddItem(bodyVelocity, 1)
511
		elseif Type == "Snare" then
512
			local bp = Create("BodyPosition"){
513
				P = 2000,
514
				D = 100,
515
				maxForce = Vector3.new(math.huge, math.huge, math.huge),
516
				position = hit.Parent.Torso.Position,
517
				Parent = hit.Parent.Torso,
518
			}
519
			game:GetService("Debris"):AddItem(bp, 1)
520
		elseif Type == "Freeze" then
521
			local BodPos = Create("BodyPosition"){
522
				P = 50000,
523
				D = 1000,
524
				maxForce = Vector3.new(math.huge, math.huge, math.huge),
525
				position = hit.Parent.Torso.Position,
526
				Parent = hit.Parent.Torso,
527
			}
528
			local BodGy = Create("BodyGyro") {
529
				maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
530
				P = 20e+003,
531
				Parent = hit.Parent.Torso,
532
				cframe = hit.Parent.Torso.CFrame,
533
			}
534
			hit.Parent.Torso.Anchored = true
535
			coroutine.resume(coroutine.create(function(Part) 
536
				swait(1.5)
537
				Part.Anchored = false
538
			end), hit.Parent.Torso)
539
			game:GetService("Debris"):AddItem(BodPos, 3)
540
			game:GetService("Debris"):AddItem(BodGy, 3)
541
		end
542
		local debounce = Create("BoolValue"){
543
			Name = "DebounceHit",
544
			Parent = hit.Parent,
545
			Value = true,
546
		}
547
		game:GetService("Debris"):AddItem(debounce, Delay)
548
		c = Create("ObjectValue"){
549
			Name = "creator",
550
			Value = Player,
551
			Parent = h,
552
		}
553
		game:GetService("Debris"):AddItem(c, .5)
554
	end
555
end
556
-------------------------------------------------------
557
--End Damage Function--
558
-------------------------------------------------------
559
560
-------------------------------------------------------
561
--Start Damage Function Customization--
562
-------------------------------------------------------
563
function ShowDamage(Pos, Text, Time, Color)
564
	local Rate = (1 / 30)
565
	local Pos = (Pos or Vector3.new(0, 0, 0))
566
	local Text = (Text or "")
567
	local Time = (Time or 2)
568
	local Color = (Color or Color3.new(1, 0, 1))
569
	local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
570
	EffectPart.Anchored = true
571
	local BillboardGui = Create("BillboardGui"){
572
		Size = UDim2.new(3, 0, 3, 0),
573
		Adornee = EffectPart,
574
		Parent = EffectPart,
575
	}
576
	local TextLabel = Create("TextLabel"){
577
		BackgroundTransparency = 1,
578
		Size = UDim2.new(1, 0, 1, 0),
579
		Text = Text,
580
		Font = "Bodoni",
581
		TextColor3 = Color,
582
		TextScaled = true,
583
		TextStrokeColor3 = Color3.fromRGB(0,0,0),
584
		Parent = BillboardGui,
585
	}
586
	game.Debris:AddItem(EffectPart, (Time))
587
	EffectPart.Parent = game:GetService("Workspace")
588
	delay(0, function()
589
		local Frames = (Time / Rate)
590
		for Frame = 1, Frames do
591
			wait(Rate)
592
			local Percent = (Frame / Frames)
593
			EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
594
			TextLabel.TextTransparency = Percent
595
		end
596
		if EffectPart and EffectPart.Parent then
597
			EffectPart:Destroy()
598
		end
599
	end)
600
end
601
-------------------------------------------------------
602
--End Damage Function Customization--
603
-------------------------------------------------------
604
605
function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
606
  for _, c in pairs(workspace:children()) do
607
    local hum = c:findFirstChild("Humanoid")
608
    if hum ~= nil then
609
      local head = c:findFirstChild("Head")
610
      if head ~= nil then
611
        local targ = head.Position - Part.Position
612
        local mag = targ.magnitude
613
        if magni >= mag and c.Name ~= plr.Name then
614
          Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://www.roblox.com/asset/?id=0", 1.2)
615
        end
616
      end
617
    end
618
  end
619
end
620
621
622
CFuncs = {
623
	Part = {
624
		Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
625
			local Part = Create("Part")({
626
				Parent = Parent,
627
				Reflectance = Reflectance,
628
				Transparency = Transparency,
629
				CanCollide = false,
630
				Locked = true,
631
				BrickColor = BrickColor.new(tostring(BColor)),
632
				Name = Name,
633
				Size = Size,
634
				Material = Material
635
			})
636
			RemoveOutlines(Part)
637
			return Part
638
		end
639
	},
640
	Mesh = {
641
		Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
642
			local Msh = Create(Mesh)({
643
				Parent = Part,
644
				Offset = OffSet,
645
				Scale = Scale
646
			})
647
			if Mesh == "SpecialMesh" then
648
				Msh.MeshType = MeshType
649
				Msh.MeshId = MeshId
650
			end
651
			return Msh
652
		end
653
	},
654
	Mesh = {
655
		Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
656
			local Msh = Create(Mesh)({
657
				Parent = Part,
658
				Offset = OffSet,
659
				Scale = Scale
660
			})
661
			if Mesh == "SpecialMesh" then
662
				Msh.MeshType = MeshType
663
				Msh.MeshId = MeshId
664
			end
665
			return Msh
666
		end
667
	},
668
	Weld = {
669
		Create = function(Parent, Part0, Part1, C0, C1)
670
			local Weld = Create("Weld")({
671
				Parent = Parent,
672
				Part0 = Part0,
673
				Part1 = Part1,
674
				C0 = C0,
675
				C1 = C1
676
			})
677
			return Weld
678
		end
679
	},
680
	Sound = {
681
		Create = function(id, par, vol, pit)
682
			coroutine.resume(coroutine.create(function()
683
				local S = Create("Sound")({
684
					Volume = vol,
685
					Pitch = pit or 1,
686
					SoundId = id,
687
					Parent = par or workspace
688
				})
689
				wait()
690
				S:play()
691
				game:GetService("Debris"):AddItem(S, 6)
692
			end))
693
		end
694
	},
695
	ParticleEmitter = {
696
		Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
697
			local fp = Create("ParticleEmitter")({
698
				Parent = Parent,
699
				Color = ColorSequence.new(Color1, Color2),
700
				LightEmission = LightEmission,
701
				Size = Size,
702
				Texture = Texture,
703
				Transparency = Transparency,
704
				ZOffset = ZOffset,
705
				Acceleration = Accel,
706
				Drag = Drag,
707
				LockedToPart = LockedToPart,
708
				VelocityInheritance = VelocityInheritance,
709
				EmissionDirection = EmissionDirection,
710
				Enabled = Enabled,
711
				Lifetime = LifeTime,
712
				Rate = Rate,
713
				Rotation = Rotation,
714
				RotSpeed = RotSpeed,
715
				Speed = Speed,
716
				VelocitySpread = VelocitySpread
717
			})
718
			return fp
719
		end
720
	}
721
}
722
function RemoveOutlines(part)
723
	part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
724
end
725
function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size)
726
	local Part = Create("Part")({
727
		formFactor = FormFactor,
728
		Parent = Parent,
729
		Reflectance = Reflectance,
730
		Transparency = Transparency,
731
		CanCollide = false,
732
		Locked = true,
733
		BrickColor = BrickColor.new(tostring(BColor)),
734
		Name = Name,
735
		Size = Size,
736
		Material = Material
737
	})
738
	RemoveOutlines(Part)
739
	return Part
740
end
741
function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
742
	local Msh = Create(Mesh)({
743
		Parent = Part,
744
		Offset = OffSet,
745
		Scale = Scale
746
	})
747
	if Mesh == "SpecialMesh" then
748
		Msh.MeshType = MeshType
749
		Msh.MeshId = MeshId
750
	end
751
	return Msh
752
end
753
function CreateWeld(Parent, Part0, Part1, C0, C1)
754
	local Weld = Create("Weld")({
755
		Parent = Parent,
756
		Part0 = Part0,
757
		Part1 = Part1,
758
		C0 = C0,
759
		C1 = C1
760
	})
761
	return Weld
762
end
763
764
765
-------------------------------------------------------
766
--Start Effect Function--
767
-------------------------------------------------------
768
EffectModel = Instance.new("Model", char)
769
Effects = {
770
  Block = {
771
    Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
772
      local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
773
      prt.Anchored = true
774
      prt.CFrame = cframe
775
      local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
776
      game:GetService("Debris"):AddItem(prt, 10)
777
      if Type == 1 or Type == nil then
778
        table.insert(Effects, {
779
          prt,
780
          "Block1",
781
          delay,
782
          x3,
783
          y3,
784
          z3,
785
          msh
786
        })
787
      elseif Type == 2 then
788
        table.insert(Effects, {
789
          prt,
790
          "Block2",
791
          delay,
792
          x3,
793
          y3,
794
          z3,
795
          msh
796
        })
797
      else
798
        table.insert(Effects, {
799
          prt,
800
          "Block3",
801
          delay,
802
          x3,
803
          y3,
804
          z3,
805
          msh
806
        })
807
      end
808
    end
809
  },
810
  Sphere = {
811
    Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
812
      local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
813
      prt.Anchored = true
814
      prt.CFrame = cframe
815
      local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
816
      game:GetService("Debris"):AddItem(prt, 10)
817
      table.insert(Effects, {
818
        prt,
819
        "Cylinder",
820
        delay,
821
        x3,
822
        y3,
823
        z3,
824
        msh
825
      })
826
    end
827
  },
828
  Cylinder = {
829
    Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
830
      local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
831
      prt.Anchored = true
832
      prt.CFrame = cframe
833
      local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
834
      game:GetService("Debris"):AddItem(prt, 10)
835
      table.insert(Effects, {
836
        prt,
837
        "Cylinder",
838
        delay,
839
        x3,
840
        y3,
841
        z3,
842
        msh
843
      })
844
    end
845
  },
846
  Wave = {
847
    Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
848
      local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
849
      prt.Anchored = true
850
      prt.CFrame = cframe
851
      local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60))
852
      game:GetService("Debris"):AddItem(prt, 10)
853
      table.insert(Effects, {
854
        prt,
855
        "Cylinder",
856
        delay,
857
        x3 / 60,
858
        y3 / 60,
859
        z3 / 60,
860
        msh
861
      })
862
    end
863
  },
864
  Ring = {
865
    Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
866
      local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
867
      prt.Anchored = true
868
      prt.CFrame = cframe
869
      local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
870
      game:GetService("Debris"):AddItem(prt, 10)
871
      table.insert(Effects, {
872
        prt,
873
        "Cylinder",
874
        delay,
875
        x3,
876
        y3,
877
        z3,
878
        msh
879
      })
880
    end
881
  },
882
  Break = {
883
    Create = function(brickcolor, cframe, x1, y1, z1)
884
      local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
885
      prt.Anchored = true
886
      prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
887
      local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
888
      local num = math.random(10, 50) / 1000
889
      game:GetService("Debris"):AddItem(prt, 10)
890
      table.insert(Effects, {
891
        prt,
892
        "Shatter",
893
        num,
894
        prt.CFrame,
895
        math.random() - math.random(),
896
        0,
897
        math.random(50, 100) / 100
898
      })
899
    end
900
  },
901
Spiral = {
902
    Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
903
      local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
904
      prt.Anchored = true
905
      prt.CFrame = cframe
906
      local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1051557", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
907
      game:GetService("Debris"):AddItem(prt, 10)
908
      table.insert(Effects, {
909
        prt,
910
        "Cylinder",
911
        delay,
912
        x3,
913
        y3,
914
        z3,
915
        msh
916
      })
917
    end
918
  },
919
Push = {
920
    Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
921
      local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
922
      prt.Anchored = true
923
      prt.CFrame = cframe
924
      local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://437347603", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
925
      game:GetService("Debris"):AddItem(prt, 10)
926
      table.insert(Effects, {
927
        prt,
928
        "Cylinder",
929
        delay,
930
        x3,
931
        y3,
932
        z3,
933
        msh
934
      })
935
    end
936
  }
937
}
938
-------------------------------------------------------
939
--End Effect Function--
940
-------------------------------------------------------
941
942
function CreateSound(ID, PARENT, VOLUME, PITCH)
943
	local NSound = nil
944
	coroutine.resume(coroutine.create(function()
945
		NSound = Instance.new("Sound", PARENT)
946
		NSound.Volume = VOLUME
947
		NSound.Pitch = PITCH
948
		NSound.SoundId = "http://www.roblox.com/asset/?id="..ID
949
		swait()
950
		NSound:play()
951
		game:GetService("Debris"):AddItem(NSound, 10)
952
	end))
953
	return NSound
954
end
955
956
--Very lazi from here to below except the animations but who cares /shrug
957
function chatfunc(text)
958
local chat = coroutine.wrap(function()
959
if char:FindFirstChild("TalkingBillBoard")~= nil then
960
char:FindFirstChild("TalkingBillBoard"):destroy()
961
end
962
local naeeym2 = Instance.new("BillboardGui",char)
963
naeeym2.Size = UDim2.new(0,100,0,40)
964
naeeym2.StudsOffset = Vector3.new(0,3,0)
965
naeeym2.Adornee = char.Head
966
naeeym2.Name = "TalkingBillBoard"
967
local tecks2 = Instance.new("TextLabel",naeeym2)
968
tecks2.BackgroundTransparency = 1
969
tecks2.BorderSizePixel = 0
970
tecks2.Text = ""
971
tecks2.Font = "Bodoni"
972
tecks2.TextSize = 30
973
tecks2.TextStrokeTransparency = 0
974
tecks2.TextColor3 = Color3.new(255,0,0)
975
tecks2.TextStrokeColor3 = Color3.new(0,0,0)
976
tecks2.Size = UDim2.new(1,0,0.5,0)
977
local tecks3 = Instance.new("TextLabel",naeeym2)
978
tecks3.BackgroundTransparency = 1
979
tecks3.BorderSizePixel = 0
980
tecks3.Text = ""
981
tecks3.Font = "Bodoni"
982
tecks3.TextSize = 30
983
tecks3.TextStrokeTransparency = 0
984
tecks3.TextColor3 = Color3.new(255,0,0)
985
tecks3.TextStrokeColor3 = Color3.new(0,0,0)
986
tecks3.Size = UDim2.new(1,0,0.5,0)
987
coroutine.resume(coroutine.create(function()
988
	while tecks3 ~= nil do
989
		swait()	
990
		tecks3.Position = UDim2.new(math.random(-.2,.2),math.random(-3,3),.05,math.random(-3,3))	
991
		tecks3.Rotation = math.random(-3,3)
992
		tecks3.TextColor3 = Color3.new(math.random(0, 255)/255,0,0)
993
		tecks3.TextStrokeColor3 = Color3.new(math.random(0, 255)/255,0,0)
994
	end
995
end))
996
for i = 1,string.len(text),1 do
997
tecks2.Text = string.sub(text,1,i)
998
tecks3.Text = string.sub(text,1,i)
999
wait(0.01)
1000
end
1001
wait(2)
1002
for i = 1, 50 do
1003
swait()
1004
tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
1005
tecks2.Rotation = tecks2.Rotation - .8
1006
tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
1007
tecks2.TextTransparency = tecks2.TextTransparency + .04
1008
tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
1009
tecks3.Rotation = tecks2.Rotation + .8
1010
tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
1011
tecks3.TextTransparency = tecks2.TextTransparency + .04
1012
end
1013
naeeym2:Destroy()
1014
end)
1015
chat()
1016
end
1017
function onChatted(msg)
1018
chatfunc(msg)
1019
end
1020
--plr.Chatted:connect(onChatted)
1021
1022
abss = Instance.new("BillboardGui",char)
1023
abss.Size = UDim2.new(10,0,10,0)
1024
abss.Enabled = false
1025
imgl = Instance.new("ImageLabel",abss)
1026
imgl.Position = UDim2.new(0,0,0,0)
1027
imgl.Size = UDim2.new(1,0,1,0)
1028
imgl.Image = "rbxassetid://153485522"
1029
imgl.BackgroundTransparency = 1
1030
imgl.ImageColor3 = Color3.new(.9,0,0)
1031
img2 = Instance.new("ImageLabel",abss)
1032
img2.Position = UDim2.new(0,0,0,0)
1033
img2.Size = UDim2.new(1,0,1,0)
1034
img2.Image = "rbxassetid://153485522"
1035
img2.BackgroundTransparency = 1
1036
img2.ImageColor3 = Color3.new(.9,0,0)
1037
1038
function TargetSelect(person)
1039
local dd=coroutine.wrap(function()
1040
if targetted ~= person then
1041
targetted = person
1042
img2.Size = UDim2.new(1,0,1,0)
1043
img2.ImageTransparency = 0
1044
img2.Position = UDim2.new(0,0,0,0)
1045
for i = 0, 2, 0.1 do
1046
swait()
1047
img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
1048
img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
1049
img2.ImageTransparency = img2.ImageTransparency + 0.05
1050
end
1051
end
1052
end)
1053
dd()
1054
end
1055
1056
function dmg(dude)
1057
if dude.Name ~= char then
1058
dude:FindFirstChildOfClass("Humanoid").PlatformStand = true
1059
local bgf = Instance.new("BodyGyro",dude.Head)
1060
bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
1061
local val = Instance.new("BoolValue",dude)
1062
val.Name = "IsHit"
1063
local torsy = dude:FindFirstChild("UpperTorso") or dude:FindFirstChild("Torso")
1064
local partasdeff = Instance.new("ParticleEmitter",torsy)
1065
partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
1066
partasdeff.LightEmission = .1
1067
partasdeff.Size = NumberSequence.new(0.2)
1068
partasdeff.Texture = "rbxassetid://771221224"
1069
aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
1070
bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
1071
partasdeff.Transparency = bbb
1072
partasdeff.Size = aaa
1073
partasdeff.ZOffset = .9
1074
partasdeff.Acceleration = Vector3.new(0, -5, 0)
1075
partasdeff.LockedToPart = false
1076
partasdeff.EmissionDirection = "Back"
1077
partasdeff.Lifetime = NumberRange.new(1, 2)
1078
partasdeff.Rate = 1000
1079
partasdeff.Rotation = NumberRange.new(-100, 100)
1080
partasdeff.RotSpeed = NumberRange.new(-100, 100)
1081
partasdeff.Speed = NumberRange.new(6)
1082
partasdeff.VelocitySpread = 10000
1083
partasdeff.Enabled=false
1084
partasdeff:Emit(30)
1085
coroutine.wrap(function()
1086
targetted = nil
1087
swait(30)
1088
dude:BreakJoints()
1089
swait(5)
1090
dude:FindFirstChildOfClass("Humanoid"):Destroy()
1091
for i=0,1,.05 do
1092
for a,v in pairs(dude:GetChildren()) do
1093
if v:IsA("BasePart") then
1094
v.Transparency = i
1095
end
1096
end
1097
swait()
1098
end
1099
for a,v in pairs(dude:GetChildren()) do
1100
if v:IsA("BasePart") and v:FindFirstChild("ParticleEmitter") then
1101
v.ParticleEmitter.Enabled = false
1102
end
1103
game:service'Debris':AddItem(v,2)
1104
end
1105
end)()
1106
end
1107
end
1108
1109
--lazi
1110
function kdown(dd)
1111
if dd.Name ~= char then
1112
dd.Humanoid.PlatformStand = true
1113
local bgf = Instance.new("BodyGyro",dd.Head)
1114
bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
1115
local val = Instance.new("BoolValue",dd)
1116
val.Name = "IsHit"
1117
end
1118
end
1119
1120
function mdmg(Part, Magnitude)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
1121
    --local buddy
1122
	for _, c in pairs(workspace:children()) do
1123
		local hum = c:findFirstChild("Humanoid")
1124
		if hum ~= nil then
1125
			local head = c:findFirstChild("Torso")
1126
			if head ~= nil then
1127
				local targ = head.Position - Part.Position
1128
				local mag = targ.magnitude
1129
				if mag <= Magnitude and c.Name ~= plr.Name then 
1130
				if c.Name ~= char then
1131
				if c.Name ~= "makhail07" and c.Name ~= "Nebula_Zorua" and c.Name ~= "KillerDarkness0105" and c.Name ~= "Salvo_Starly" then
1132
			local asd = Instance.new("ParticleEmitter",c.Torso)
1133
			asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
1134
			asd.LightEmission = .1
1135
			asd.Size = NumberSequence.new(0.2)
1136
			asd.Texture = "http://www.roblox.com/asset/?ID=771221224"
1137
			aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
1138
			bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
1139
			asd.Transparency = bbb
1140
			asd.Size = aaa
1141
			asd.ZOffset = .9
1142
			asd.Acceleration = Vector3.new(0, -5, 0)
1143
			asd.LockedToPart = false
1144
			asd.EmissionDirection = "Back"
1145
			asd.Lifetime = NumberRange.new(1, 2)
1146
			asd.Rate = 1000
1147
			asd.Rotation = NumberRange.new(-100, 100)
1148
			asd.RotSpeed = NumberRange.new(-100, 100)
1149
			asd.Speed = NumberRange.new(6)
1150
			asd.VelocitySpread = 10000
1151
			asd.Enabled=true
1152
					--Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
1153
					dmg(c)
1154
					CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=206082273", c.Torso, 1.2, .8)
1155
					coroutine.wrap(function()
1156
					wait(.2)
1157
					asd.Enabled = false
1158
					wait(2)
1159
					asd:Remove()
1160
					end)()
1161
				       else
1162
        CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=240429289", c.Torso, 1.5, math.random(1,1.3))		
1163
        Effects.Sphere.Create(BrickColor.new("Bright red"), c.Torso.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
1164
1165
					end
1166
				end
1167
			end
1168
		end
1169
	end
1170
	end
1171
end
1172
1173
-------------------------------------------------------
1174
--End Important Functions--
1175
-------------------------------------------------------
1176
1177
--[[
1178
		Thanks for using Build-To-Lua by jarredbcv.
1179
]]--
1180
1181
New = function(Object, Parent, Name, Data)
1182
	local Object = Instance.new(Object)
1183
	for Index, Value in pairs(Data or {}) do
1184
		Object[Index] = Value
1185
	end
1186
	Object.Parent = Parent
1187
	Object.Name = Name
1188
	return Object
1189
end
1190
	
1191
Doll = New("Model",char,"Doll",{})
1192
Handle = New("Part",Doll,"Handle",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.755005181, 0.52783519, 0.664805532),CFrame = CFrame.new(17.7066402, 4.04866695, 4.38868618, -0.408491671, 0.666965187, -0.623126268, 0.353551745, 0.745008111, 0.565648913, 0.841502249, 0.0107554942, -0.540138841),Color = Color3.new(0.792157, 0.74902, 0.639216),})
1193
Mesh = New("CylinderMesh",Handle,"Mesh",{})
1194
--Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
1195
--Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
1196
--Decal = New("Decal",Handle,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
1197
--Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
1198
--Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
1199
--Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
1200
Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.8601875, 3.91987228, 3.94369364, 0.725253046, -0.0676794797, 0.685131192, -0.652452052, -0.385200739, 0.652613878, 0.219753951, -0.920328677, -0.3235268),Color = Color3.new(0.792157, 0.74902, 0.639216),})
1201
Mesh = New("CylinderMesh",Part,"Mesh",{})
1202
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
1203
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
1204
--Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
1205
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
1206
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
1207
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
1208
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.725257337, -0.652455866, 0.219753742, -0.0676780641, -0.385204077, -0.920336843, 0.685135007, 0.652616382, -0.323529661),C1 = CFrame.new(-0.482725382, 0.00167179108, 0.0718259811, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1209
Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(17.834486, 3.79168725, 3.64936543, 0.0676793754, -0.685130835, 0.725253344, 0.385200799, -0.652614176, -0.652451873, 0.920328736, 0.323526919, 0.219753981),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
1210
--Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
1211
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
1212
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
1213
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
1214
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
1215
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
1216
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0676779449, 0.385204136, 0.920336902, -0.685134649, -0.65261662, 0.32352975, 0.725257695, -0.652455688, 0.219753742),C1 = CFrame.new(-0.765227079, -0.114135742, 0.174312592, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1217
Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.469902, 4.25766516, 4.74769306, 0.445832253, 0.789082885, 0.422561586, -0.410611928, -0.239177942, 0.879868925, 0.795366764, -0.565779567, 0.217372388),Color = Color3.new(0.792157, 0.74902, 0.639216),})
1218
Mesh = New("CylinderMesh",Part,"Mesh",{})
1219
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
1220
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
1221
--Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
1222
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
1223
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
1224
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
1225
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.445833862, -0.410613358, 0.795372128, 0.789088428, -0.239180744, -0.565785825, 0.422562867, 0.879873633, 0.217374772),C1 = CFrame.new(0.472706556, 0.0016708374, 0.0718240738, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1226
Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(17.1839867, 3.98582673, 3.75731707, 0.429396152, -0.706048965, 0.563108683, -0.389012426, -0.70731467, -0.590215027, 0.815025091, 0.0343795903, -0.578376234),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
1227
--Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
1228
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
1229
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
1230
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
1231
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
1232
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
1233
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.429397583, -0.389013648, 0.815030634, -0.706052482, -0.707317889, 0.0343799815, 0.563113213, -0.590219498, -0.57838279),C1 = CFrame.new(-0.340019703, -0.402200699, 0.631163597, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1234
Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.3263435, 3.86502314, 4.01973581, 0.563109279, -0.429397821, 0.706047297, -0.590211987, 0.389013797, 0.707316399, -0.578378439, -0.815023482, -0.0343782082),Color = Color3.new(0.792157, 0.74902, 0.639216),})
1235
Mesh = New("CylinderMesh",Part,"Mesh",{})
1236
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
1237
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
1238
--Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
1239
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
1240
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
1241
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
1242
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.563113868, -0.590216458, -0.578384995, -0.429399252, 0.389015079, -0.815029025, 0.706050813, 0.707319558, -0.0343785957),C1 = CFrame.new(-0.220053911, -0.394431114, 0.332381248, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1243
Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.1463699, 4.02708626, 4.39648008, 0.0949088037, -0.73499012, 0.671386242, -0.165235519, 0.653441608, 0.738708198, -0.981658518, -0.181056261, -0.0594294369),Color = Color3.new(0.792157, 0.74902, 0.639216),})
1244
Mesh = New("CylinderMesh",Part,"Mesh",{})
1245
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
1246
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
1247
--Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
1248
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
1249
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
1250
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
1251
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0949110687, -0.165237904, -0.981667101, -0.734994531, 0.653445482, -0.181055605, 0.67138958, 0.738711536, -0.0594298989),C1 = CFrame.new(0.227796555, -0.389676094, 0.33270359, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1252
Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(16.9056702, 4.23298216, 4.33822775, 0.734989643, -0.671386659, 0.0949084461, -0.65344131, -0.738707781, -0.165238559, 0.18105793, 0.0594319291, -0.981658101),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
1253
--Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
1254
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
1255
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
1256
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
1257
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
1258
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
1259
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.734994054, -0.653445184, 0.181057304, -0.671389878, -0.738711119, 0.0594324097, 0.0949106514, -0.165240943, -0.981666625),C1 = CFrame.new(0.349896908, -0.397447586, 0.630620956, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1260
Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.668146014, 0.668146014, 0.668146014),CFrame = CFrame.new(17.5317345, 3.8532939, 4.38586617, -0.408485681, -0.666960537, 0.62312144, 0.353546619, -0.745002985, -0.565644801, 0.841490149, -0.01075528, 0.540134549),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
1261
--Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
1262
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
1263
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
1264
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
1265
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
1266
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
1267
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.408489615, 0.353550047, 0.841498256, -0.666963577, -0.745006442, -0.0107553881, 0.623124659, -0.565647602, 0.540137351),C1 = CFrame.new(2.38418579e-07, -0.262242317, -9.53674316e-07, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1268
Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(17.2187252, 4.32988024, 4.93205738, 0.445832521, -0.422561586, 0.789083481, -0.410612077, -0.879869342, -0.239178166, 0.795367122, -0.217372417, -0.565779924),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
1269
--Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
1270
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
1271
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
1272
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
1273
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
1274
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
1275
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.4458341, -0.410613567, 0.795372486, -0.422562897, -0.879873991, -0.217374831, 0.789088964, -0.239180893, -0.565786123),C1 = CFrame.new(0.755987883, -0.110072136, 0.169605255, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1276
Part = New("Part",Doll,"Part",{FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.668145955, 0.668145835, 0.668145955),CFrame = CFrame.new(18.08988, 4.4767499, 4.39486742, 0.408485681, 0.666960537, 0.62312144, -0.353546619, 0.745002985, -0.565644801, -0.841490149, 0.01075528, 0.540134549),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
1277
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.267258376, 0.267258346, 0.267258376),MeshId = "rbxassetid://511959728",TextureId = "rbxassetid://511959832",MeshType = Enum.MeshType.FileMesh,})
1278
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.408489615, -0.353550047, -0.841498256, 0.666963577, 0.745006442, 0.0107553881, 0.623124659, -0.565647602, 0.540137351),C1 = CFrame.new(7.15255737e-07, 0.574602127, -9.53674316e-07, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1279
ConeMesh = New("Part",Doll,"ConeMesh",{Material = Enum.Material.SmoothPlastic,Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.334072918, 0.200000003),CFrame = CFrame.new(17.9875202, 4.01644802, 3.77061558, -0.0676794201, -0.685131192, -0.725253105, -0.385200799, -0.652613878, 0.652452171, -0.920328856, 0.3235268, -0.219753891),CanCollide = false,})
1280
Mesh = New("SpecialMesh",ConeMesh,"Mesh",{Scale = Vector3.new(0.0100221895, 0.334072918, 0.0100221895),MeshId = "http://www.roblox.com/asset/?id=1033714",MeshType = Enum.MeshType.FileMesh,})
1281
mot = New("Motor",ConeMesh,"mot",{Part0 = ConeMesh,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0676780194, -0.385204077, -0.920336962, -0.685135007, -0.652616382, 0.323529661, -0.725257397, 0.652455926, -0.219753653),C1 = CFrame.new(-0.646242142, 0.156686783, 0.14059639, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1282
ConeMesh = New("Part",Doll,"ConeMesh",{Material = Enum.Material.SmoothPlastic,Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.334072918, 0.200000003),CFrame = CFrame.new(17.5272255, 4.25228214, 4.19855928, 0.0679666698, 0.36827448, 0.927217185, -0.212974086, -0.902587652, 0.374107033, 0.974675775, -0.222893685, 0.017090857),CanCollide = false,})
1283
Mesh = New("SpecialMesh",ConeMesh,"Mesh",{Scale = Vector3.new(0.0100221895, 0.334072918, 0.0100221895),MeshId = "http://www.roblox.com/asset/?id=1033714",MeshType = Enum.MeshType.FileMesh,})
1284
mot = New("Motor",ConeMesh,"mot",{Part0 = ConeMesh,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0679656863, -0.212973878, 0.974683523, 0.368277669, -0.902593136, -0.22289744, 0.927222073, 0.374108285, 0.0170900673),C1 = CFrame.new(-0.0147144794, 0.0299873352, 0.329668999, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1285
Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Bright red"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Ball,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(18.0725803, 4.09775925, 3.73087263, 0.0676794201, 0.685131252, -0.725253105, 0.385200679, 0.652613938, 0.652452171, 0.920328856, -0.32352671, -0.219753891),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
1286
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.334072977, 0.334072918, 0.334072977),MeshType = Enum.MeshType.Sphere,})
1287
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0676779896, 0.385204017, 0.920336962, 0.685135067, 0.652616382, -0.323529571, -0.725257397, 0.652455926, -0.219753653),C1 = CFrame.new(-0.685684681, 0.273569107, 0.155054092, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1288
Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Bright red"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Ball,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(17.4762096, 4.37637663, 4.2292285, 0.0679666698, 0.927216947, -0.368275285, -0.212974086, 0.374107838, 0.902587295, 0.974675775, 0.0170910954, 0.222893804),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
1289
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.334072977, 0.334072918, 0.334072977),MeshType = Enum.MeshType.Sphere,})
1290
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0679656863, -0.212973878, 0.974683523, 0.927221835, 0.374109089, 0.0170903057, -0.368278474, 0.902592778, 0.22289747),C1 = CFrame.new(0.0758080482, 0.0887422562, 0.4150877, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1291
1292
--lazi xd
1293
Needle = New("Model",char,"Needle",{})
1294
Handle2 = New("Part",Needle,"Handle2",{FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1, 2.4000001, 1),CFrame = CFrame.new(16.3492584, 4.78270006, 4.07852173, 0.0870969296, 0.578728557, -0.810855865, 0.54097569, -0.710955501, -0.449318945, -0.836516261, -0.399518967, -0.375000119),BackSurface = Enum.SurfaceType.Weld,BottomSurface = Enum.SurfaceType.Weld,FrontSurface = Enum.SurfaceType.Weld,LeftSurface = Enum.SurfaceType.Weld,RightSurface = Enum.SurfaceType.Weld,TopSurface = Enum.SurfaceType.Weld,})
1295
Mesh = New("SpecialMesh",Handle2,"Mesh",{Scale = Vector3.new(0.100000001, 0.800000012, 0.100000001),MeshId = "http://www.roblox.com/asset/?id=1082802",MeshType = Enum.MeshType.FileMesh,})
1296
1297
1298
for _, v in pairs(Doll:GetChildren()) do
1299
    if v:IsA'BasePart' then
1300
    v.CanCollide = false
1301
end
1302
end
1303
1304
for _, v in pairs(Needle:GetChildren()) do
1305
    if v:IsA'BasePart' then
1306
    v.CanCollide = false
1307
end
1308
end
1309
1310
1311
local NewInstance = function(instance,parent,properties)
1312
	local inst = Instance.new(instance,parent)
1313
	if(properties)then
1314
		for i,v in next, properties do
1315
			pcall(function() inst[i] = v end)
1316
		end
1317
	end
1318
	return inst;
1319
end
1320
local HW = NewInstance('Weld',char,{Part0=ra,Part1=Handle,C0 = CFrame.new(-.2,-.8,-.4)*CFrame.Angles(math.rad(-30),math.rad(220),math.rad(65))})
1321
1322
local HW2 = NewInstance('Weld',char,{Part0=la,Part1=Handle2,C0 = CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(125),math.rad(90))})
1323
1324
1325
1326
-------------------------------------------------------
1327
--Start Music Option--
1328
-------------------------------------------------------
1329
local Music = Instance.new("Sound",tors)
1330
Music.Volume = 2.5
1331
Music.SoundId = "rbxassetid://803936798" --536675558 1470848774
1332
Music.Looped = true
1333
Music.Pitch = .9 --Pitcher
1334
Music:Play()
1335
-------------------------------------------------------
1336
--End Music Option--
1337
-------------------------------------------------------
1338
1339
1340
-------------------------------------------------------
1341
--Start Attacks N Stuff--
1342
-------------------------------------------------------
1343
local sine=0
1344
function LockOn()
1345
if mouse.Target.Parent ~= char and mouse.Target.Parent.Parent ~= char and mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
1346
TargetSelect(mouse.Target.Parent)
1347
CreateSound("743521450", char, 1, .8)
1348
end
1349
end
1350
1351
1352
1353
function Stab_Them_For_FUN()
1354
	attack = true
1355
	hum.WalkSpeed = 0
1356
	if targetted.Name ~= "makhail07" and targetted.Name ~= "Salvo_Starly" and targetted.Name ~= "Nebula_Zorua" and targetted.Name ~= "KillerDarkness0105" then
1357
		local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
1358
			local partasdeff = Instance.new("ParticleEmitter",torsy)
1359
			partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
1360
			partasdeff.LightEmission = .1
1361
			partasdeff.Size = NumberSequence.new(0.2)
1362
			partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
1363
			aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
1364
			bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
1365
			partasdeff.Transparency = bbb
1366
			partasdeff.Size = aaa
1367
			partasdeff.ZOffset = .9
1368
			partasdeff.Acceleration = Vector3.new(0, -5, 0)
1369
			partasdeff.LockedToPart = false
1370
			partasdeff.EmissionDirection = "Back"
1371
			partasdeff.Lifetime = NumberRange.new(1, 2)
1372
			partasdeff.Rate = 1000
1373
			partasdeff.Rotation = NumberRange.new(-100, 100)
1374
			partasdeff.RotSpeed = NumberRange.new(-100, 100)
1375
			partasdeff.Speed = NumberRange.new(6)
1376
			partasdeff.VelocitySpread = 10000
1377
			partasdeff.Enabled=false
1378
	for i = 0, 1.4, 0.1 do
1379
        swait()
1380
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
1381
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-15), Rad(0), Rad(-25)), 0.3)
1382
		if Mrandom(1,15) == 1 then
1383
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1384
		end
1385
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1386
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1387
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
1388
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
1389
  	end
1390
    dmg(targetted)
1391
    partasdeff.Enabled=true
1392
CreateSound("429400881", torsy, 10, .8)
1393
	for i = 0, 1.4, 0.1 do
1394
        swait()
1395
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
1396
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
1397
		if Mrandom(1,15) == 1 then
1398
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1399
		end
1400
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1401
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1402
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
1403
		LW.C0 = clerp(LW.C0, CF(-.4, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(75), Rad(0), Rad(65)), 0.1)
1404
  	end
1405
	partasdeff.Enabled=false
1406
	for i = 0, 1.4, 0.1 do
1407
        swait()
1408
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
1409
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-15), Rad(0), Rad(-25)), 0.3)
1410
		if Mrandom(1,15) == 1 then
1411
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1412
		end
1413
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1414
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1415
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
1416
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
1417
	  	end
1418
	attack = false
1419
	hum.WalkSpeed = 8
1420
	elseif targetted.Name == "makhail07" then
1421
	for i = 0, 2.4, 0.1 do
1422
        swait()
1423
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
1424
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
1425
		if Mrandom(1,15) == 1 then
1426
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1427
		end
1428
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1429
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1430
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
1431
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
1432
  	end
1433
	for i = 0, 2.4, 0.1 do
1434
        swait()
1435
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
1436
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
1437
		if Mrandom(1,15) == 1 then
1438
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1439
		end
1440
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1441
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1442
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
1443
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
1444
  	end
1445
	coroutine.wrap(function()
1446
	wait(2)
1447
	--partasdeff:Remove()
1448
	end)()
1449
	local sel = Mrandom(1,3)
1450
	if sel == 1 then	
1451
	chatfunc("Hmhmhm, Why try?")
1452
	elseif sel == 2 then	
1453
	chatfunc("Stop it that's my creator.")
1454
	elseif sel == 3 then
1455
	chatfunc("I can't do that...")
1456
	end
1457
	wait(2)
1458
	hum.WalkSpeed = 8
1459
	attack = false
1460
	elseif targetted.Name == "Salvo_Starly" then
1461
		for i = 0, 2.4, 0.1 do
1462
        swait()
1463
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
1464
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
1465
		if Mrandom(1,15) == 1 then
1466
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1467
		end
1468
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1469
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1470
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
1471
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
1472
  	end
1473
		for i = 0, 2.4, 0.1 do
1474
        swait()
1475
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
1476
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
1477
		if Mrandom(1,15) == 1 then
1478
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1479
		end
1480
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1481
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1482
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
1483
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
1484
  	end
1485
	coroutine.wrap(function()
1486
	wait(2)
1487
	--partasdeff:Remove()
1488
	end)()
1489
	local sel = Mrandom(1,3)
1490
	if sel == 1 then	
1491
	chatfunc("Sorry about that.")
1492
	elseif sel == 2 then	
1493
	chatfunc("H-Hello. I almost killed you.")
1494
	elseif sel == 3 then
1495
	chatfunc("OwO?")
1496
	end
1497
	wait(2)
1498
	hum.WalkSpeed = 8
1499
	attack = false
1500
	elseif targetted.Name == "Nebula_Zorua" then
1501
		for i = 0, 2.4, 0.1 do
1502
        swait()
1503
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
1504
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
1505
		if Mrandom(1,15) == 1 then
1506
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1507
		end
1508
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1509
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1510
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
1511
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
1512
  	end
1513
		for i = 0, 2.4, 0.1 do
1514
        swait()
1515
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
1516
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
1517
		if Mrandom(1,15) == 1 then
1518
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1519
		end
1520
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1521
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1522
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
1523
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
1524
  	end
1525
	coroutine.wrap(function()
1526
	wait(2)
1527
	--partasdeff:Remove()
1528
	end)()
1529
	local sel = Mrandom(1,3)
1530
	if sel == 1 then	
1531
	chatfunc("Sorry, Nebula.")
1532
	elseif sel == 2 then	
1533
	chatfunc("Theres no need to harm you. Yet...")
1534
	elseif sel == 3 then
1535
	chatfunc("My mistake.")
1536
	end
1537
	wait(2)
1538
	hum.WalkSpeed = 8
1539
	attack = false
1540
	elseif targetted.Name == "KillerDarkness0105" then
1541
		for i = 0, 2.4, 0.1 do
1542
        swait()
1543
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
1544
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
1545
		if Mrandom(1,15) == 1 then
1546
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1547
		end
1548
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1549
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1550
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
1551
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
1552
  	end
1553
		for i = 0, 2.4, 0.1 do
1554
        swait()
1555
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
1556
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
1557
		if Mrandom(1,15) == 1 then
1558
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1559
		end
1560
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1561
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1562
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
1563
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
1564
  	end
1565
	coroutine.wrap(function()
1566
	wait(2)
1567
	--partasdeff:Remove()
1568
	end)()
1569
	local sel = Mrandom(1,3)
1570
	if sel == 1 then	
1571
	chatfunc("Hm, Killer it's been a while.")
1572
	elseif sel == 2 then	
1573
	chatfunc("No need for this.")
1574
	elseif sel == 3 then
1575
	chatfunc("Hello, sorry.")
1576
	end
1577
	wait(2)
1578
	hum.WalkSpeed = 8
1579
	attack = false
1580
	end
1581
end
1582
1583
function Oh_No_AN_ERROR_Has_OcccccccurrEEEED()
1584
	attack = true
1585
	hum.WalkSpeed = 0
1586
	if targetted.Name ~= "makhail07" and targetted.Name ~= "Salvo_Starly" and targetted.Name ~= "Nebula_Zorua" and targetted.Name ~= "KillerDarkness0105" then
1587
	local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
1588
	local partasdeff = Instance.new("ParticleEmitter",torsy)
1589
			partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
1590
			partasdeff.LightEmission = .1
1591
			partasdeff.Size = NumberSequence.new(0.2)
1592
			partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
1593
			aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
1594
			bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
1595
			partasdeff.Transparency = bbb
1596
			partasdeff.Size = aaa
1597
			partasdeff.ZOffset = .9
1598
			partasdeff.Acceleration = Vector3.new(0, -5, 0)
1599
			partasdeff.LockedToPart = false
1600
			partasdeff.EmissionDirection = "Back"
1601
			partasdeff.Lifetime = NumberRange.new(1, 2)
1602
			partasdeff.Rate = 1000
1603
			partasdeff.Rotation = NumberRange.new(-100, 100)
1604
			partasdeff.RotSpeed = NumberRange.new(-100, 100)
1605
			partasdeff.Speed = NumberRange.new(6)
1606
			partasdeff.VelocitySpread = 10000
1607
			partasdeff.Enabled=false
1608
	for i = 0, 1.2, 0.1 do
1609
        swait()
1610
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
1611
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
1612
		if Mrandom(1,15) == 1 then
1613
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1614
		end
1615
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1616
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1617
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
1618
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
1619
	  	end
1620
	HW.Part0 = root
1621
	for i = 0, 1.8, 0.1 do
1622
        swait()
1623
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
1624
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
1625
		if Mrandom(1,15) == 1 then
1626
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1627
		end
1628
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1629
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1630
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(35), Rad(0), Rad(5)), 0.1)
1631
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
1632
		HW.C0 = clerp(HW.C0, CF(1,-2.9,-.7) * angles(Rad(-90), Rad(0), Rad(0)), 0.1)
1633
	  	end
1634
	kdown(targetted)
1635
	for i = 0, 1.6, 0.1 do
1636
        swait()
1637
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
1638
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
1639
		if Mrandom(1,15) == 1 then
1640
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1641
		end
1642
		RH.C0 = clerp(RH.C0, CF(1, -0.4 - 0.1 * Cos(sine / 20), -.8 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1643
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1644
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
1645
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
1646
	  end
1647
	for i = 1,7 do
1648
		partasdeff.Enabled = false
1649
        for i = 0, 1.6, 0.1 do
1650
        swait()
1651
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(5), Rad(0), Rad(0)), 0.15)
1652
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(25), Rad(0), Rad(0)), 0.3)
1653
		if Mrandom(1,15) == 1 then
1654
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1655
		end
1656
		RH.C0 = clerp(RH.C0, CF(1, -0.1 - 0.1 * Cos(sine / 20), -.8 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1657
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1658
		RW.C0 = clerp(RW.C0, CF(1.5, 0.3 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(15)), 0.1)
1659
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.3 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-15)), 0.1)
1660
  	end
1661
CreateSound("429400881", torsy, 10, 1)
1662
	partasdeff.Enabled = true
1663
	for i = 0, 1.6, 0.1 do
1664
        swait()
1665
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
1666
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(25), Rad(0), Rad(0)), 0.3)
1667
		if Mrandom(1,15) == 1 then
1668
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1669
		end
1670
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), -.5 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(10)), 0.15)
1671
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1672
		RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(15)), 0.1)
1673
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-15)), 0.1)
1674
  	end
1675
	  	end
1676
	partasdeff.Enabled = false
1677
	dmg(targetted)
1678
	attack = false
1679
	HW.Part0 = ra
1680
	HW.C0 = clerp(HW.C0, CF(-.2,-.8,-.4) * angles(Rad(-30), Rad(220), Rad(65)), 0.1)
1681
	hum.WalkSpeed = 8
1682
	elseif targetted.Name == "makhail07" then
1683
	for i = 0, 3.2, 0.1 do
1684
        swait()
1685
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
1686
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
1687
		if Mrandom(1,15) == 1 then
1688
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1689
		end
1690
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1691
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1692
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
1693
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
1694
	  	end
1695
	for i = 0, 1.8, 0.1 do
1696
        swait()
1697
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
1698
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
1699
		if Mrandom(1,15) == 1 then
1700
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1701
		end
1702
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1703
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1704
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
1705
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
1706
		  	end
1707
		coroutine.wrap(function()
1708
	wait(2)
1709
	--partasdeff:Remove()
1710
	end)()
1711
	local sel = Mrandom(1,3)
1712
	if sel == 1 then	
1713
	chatfunc("Hah you tried.")
1714
	elseif sel == 2 then	
1715
	chatfunc("No,no that's wrong.")
1716
	elseif sel == 3 then
1717
	chatfunc("Oops, I almost smashed myself to pieces.")
1718
	end
1719
	wait(2)
1720
	hum.WalkSpeed = 8
1721
	attack = false
1722
	elseif targetted.Name == "Salvo_Starly" then
1723
	for i = 0, 3.2, 0.1 do
1724
        swait()
1725
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
1726
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
1727
		if Mrandom(1,15) == 1 then
1728
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1729
		end
1730
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1731
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1732
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
1733
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
1734
	  	end
1735
	for i = 0, 1.8, 0.1 do
1736
        swait()
1737
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
1738
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
1739
		if Mrandom(1,15) == 1 then
1740
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1741
		end
1742
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1743
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1744
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
1745
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
1746
		  	end
1747
		coroutine.wrap(function()
1748
	wait(2)
1749
	--partasdeff:Remove()
1750
	end)()
1751
	local sel = Mrandom(1,3)
1752
	if sel == 1 then	
1753
	chatfunc("Ooooopsy.")
1754
	elseif sel == 2 then	
1755
	chatfunc("OOF I almost smashed you.")
1756
	elseif sel == 3 then
1757
	chatfunc("Give me, wait...Salvo?")
1758
	end
1759
	wait(2)
1760
	hum.WalkSpeed = 8
1761
	attack = false
1762
	elseif targetted.Name == "Nebula_Zorua" then
1763
	for i = 0, 3.2, 0.1 do
1764
        swait()
1765
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
1766
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
1767
		if Mrandom(1,15) == 1 then
1768
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1769
		end
1770
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1771
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1772
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
1773
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
1774
	  	end
1775
	for i = 0, 1.8, 0.1 do
1776
        swait()
1777
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
1778
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
1779
		if Mrandom(1,15) == 1 then
1780
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1781
		end
1782
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1783
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1784
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
1785
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
1786
		  	end
1787
		coroutine.wrap(function()
1788
	wait(2)
1789
	--partasdeff:Remove()
1790
	end)()
1791
	local sel = Mrandom(1,3)
1792
	if sel == 1 then	
1793
	chatfunc("Lucky I know you...")
1794
	elseif sel == 2 then	
1795
	chatfunc("Nebu?")
1796
	elseif sel == 3 then
1797
	chatfunc("VSB = Bad, GSB = Good")
1798
	end
1799
	wait(2)
1800
	hum.WalkSpeed = 8
1801
	attack = false
1802
	elseif targetted.Name == "KillerDarkness0105" then
1803
	for i = 0, 3.2, 0.1 do
1804
        swait()
1805
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
1806
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
1807
		if Mrandom(1,15) == 1 then
1808
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1809
		end
1810
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1811
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1812
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
1813
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
1814
	  	end
1815
	for i = 0, 1.8, 0.1 do
1816
        swait()
1817
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
1818
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
1819
		if Mrandom(1,15) == 1 then
1820
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1821
		end
1822
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1823
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1824
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
1825
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
1826
		  	end
1827
		coroutine.wrap(function()
1828
	wait(2)
1829
	--partasdeff:Remove()
1830
	end)()
1831
	local sel = Mrandom(1,3)
1832
	if sel == 1 then	
1833
	chatfunc("AaaaAA Killer, what are you doing?")
1834
	elseif sel == 2 then	
1835
	chatfunc("Are you finished with those touhou scripts?")
1836
	elseif sel == 3 then
1837
	chatfunc("Oh hi, sorry for that.")
1838
	end
1839
	wait(2)
1840
	hum.WalkSpeed = 8
1841
	attack = false
1842
	end
1843
end
1844
1845
function Get_Over_Here_And_PERISH()
1846
	attack = true
1847
	hum.WalkSpeed = 0
1848
	local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
1849
	for i = 0, 2, 0.1 do
1850
        swait()
1851
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(25)), 0.15)
1852
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
1853
		if Mrandom(1,15) == 1 then
1854
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1855
		end
1856
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1857
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1858
		RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(10)), 0.1)
1859
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
1860
	  	end
1861
	coroutine.resume(coroutine.create(function()
1862
		for i = 1,10 do
1863
			swait()
1864
		local Pully = Create("BodyPosition")({
1865
            P = 9000,
1866
            D = 1000,
1867
            maxForce = Vector3.new(math.huge, math.huge, math.huge),
1868
            position = ra.Position - ra.CFrame.lookVector * 6,
1869
            Parent = torsy
1870
          })
1871
          game:GetService("Debris"):AddItem(Pully, 0.2)
1872
          wait()
1873
		end
1874
	end))
1875
	CreateSound("541909814", torsy, 10, 1)
1876
	CreateSound("131228548", hed, 10, 1)
1877
	for i = 0, 2.2, 0.1 do
1878
        swait()
1879
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-35)), 0.15)
1880
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(35)), 0.3)
1881
		if Mrandom(1,15) == 1 then
1882
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1883
		end
1884
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(17), Rad(-10)), 0.15)
1885
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1886
		RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1)
1887
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(40), Rad(0), Rad(-5)), 0.1)
1888
	  	end
1889
	attack = false
1890
	hum.WalkSpeed = 8
1891
end
1892
1893
function The_End_offfff()
1894
	attack = true
1895
	hum.WalkSpeed = 0
1896
	Music:Stop()
1897
	for _, v in pairs(Doll:GetChildren()) do
1898
    if v:IsA'BasePart' then
1899
    v:Remove()
1900
	end
1901
	end
1902
	for _, v in pairs(Needle:GetChildren()) do
1903
    if v:IsA'BasePart' then
1904
     v:Remove()
1905
	end
1906
	end
1907
	for i = 0,6,0.1 do
1908
		swait()
1909
		rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
1910
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
1911
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
1912
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
1913
		RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
1914
		LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(140), Rad(0), Rad(15)), 0.1)
1915
	end
1916
    CreateSound("1093102664", hed, 10, 1)
1917
	for i = 0,4,0.1 do
1918
		swait()
1919
		rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(5), Rad(0), Rad(0)), 0.15)
1920
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(10), Rad(0), Rad(-90)), 0.4)
1921
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
1922-
		chatfunc("Come on now child everythings okay...")
1922+
1923
		RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
1924
		LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(40), Rad(0), Rad(40)), 0.4)
1925
	end
1926
	for i = 0,6,0.1 do
1927
		swait()
1928
		rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -3 + 0.1) * angles(Rad(90), Rad(0), Rad(0)), 0.15)
1929
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-90)), 0.4)
1930
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-14), Rad(0), Rad(0)), 0.15)
1931
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6), Rad(0), Rad(0)), 0.15)
1932
		RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(155)), 0.1)
1933
		LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-167)), 0.4)
1934
	end
1935
	wait(2)
1936
	dmg(char)
1937
end
1938
1939
-------------------------------------------------------
1940
--End Attacks N Stuff--
1941
-------------------------------------------------------
1942
mouse.Button1Down:connect(function()
1943
	if attack == false and targetted ~= nil then
1944
		Stab_Them_For_FUN()
1945
	end
1946
end)
1947
1948
1949
mouse.KeyDown:connect(function(key)
1950
if attack == false then
1951
	if key == 'q' then
1952
		LockOn()
1953
	elseif key == 'f' then
1954
		chatfunc("DO YOU THINK IM SO FOOLISH?!")
1955
	elseif key == 'e' and targetted ~= nil then 
1956
		Oh_No_AN_ERROR_Has_OcccccccurrEEEED()
1957
	elseif key == 'x' and targetted ~= nil then
1958
		Get_Over_Here_And_PERISH()
1959
	elseif key == 'r' and targetted ~= nil then
1960
		CreateSound("289556450", hed, .4, math.random(5, 15) / 5) 
1961
		root.CFrame = targetted.Head.CFrame * CFrame.new(0, 0, 6)
1962
	elseif key == 'p' then
1963
		The_End_offfff()
1964
		end
1965
	end
1966
end)
1967
1968
1969
1970
1971
1972
1973
-------------------------------------------------------
1974
--Start Animations--
1975
-------------------------------------------------------
1976
local equipped = false
1977
hum.WalkSpeed = 8
1978
hed.face.Texture = "rbxassetid://1471407701"
1979
local idle = 0
1980
local change = 1
1981
local val = 0
1982
local toim = 0
1983
local idleanim = 0.4
1984
hum.Animator.Parent = nil
1985
while true do
1986
	swait()
1987
	game.Lighting.TimeOfDay = "00:00:00"
1988
	--game.Lighting.FogEnd = 50
1989
	--game.Lighting.FogColor = Color3.fromRGB(0,0,0)
1990
	Music.Parent = tors
1991
	
1992
	imgl.Rotation = imgl.Rotation + 3
1993
	img2.Rotation = img2.Rotation + 3
1994
	if targetted ~= nil then
1995
	abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
1996
	abss.Enabled = true
1997
	elseif targetted == nil then
1998
	abss.Adornee = nil
1999
	abss.Enabled = false
2000
	end
2001
2002
	while true and imgl.Rotation >= 360 do
2003
	imgl.Rotation = 0	
2004
	img2.Rotation = 0
2005
	end
2006
	
2007
	sine = sine + change
2008
	local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude
2009
	local velderp = root.Velocity.y
2010
	hitfloor, posfloor = rayCast(root.Position, CFrame.new(root.Position, root.Position - Vector3.new(0, 1, 0)).lookVector, 4, char)
2011
	if equipped == true or equipped == false then
2012
		if attack == false then
2013
			idle = idle + 1
2014
		else
2015
			idle = 0
2016
		end
2017
		if 1 < root.Velocity.y and hitfloor == nil then
2018
			Anim = "Jump"
2019
			if attack == false then
2020
				rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-10), Rad(0), Rad(0)), 0.3)
2021
				tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-10), Rad(0), Rad(0)), 0.3)
2022
				RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(Rad(30), Rad(0), Rad(20)), 0.3)
2023
				LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(Rad(-20), Rad(0), Rad(-30)), 0.3)
2024
				LH.C0=clerp(LH.C0, CF(-1,-.4-0.1 * Cos(sine / 20), -.6) * LHCF * angles(Rad(-5), Rad(-0), Rad(20)), 0.15)
2025
				RH.C0=clerp(RH.C0, CF(1,-1-0.1 * Cos(sine / 20), -.3) * angles(Rad(0), Rad(90), Rad(0)), .3)
2026
			end
2027
		elseif -1 > root.Velocity.y and hitfloor == nil then
2028
			Anim = "Fall"
2029
			if attack == false then
2030
				rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(5), Rad(0), Rad(0)), 0.3)
2031
				tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(10), Rad(0), Rad(0)), 0.3)
2032
				RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(Rad(30), Rad(0), Rad(20)), 0.3)
2033
				LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(Rad(-20), Rad(0), Rad(-30)), 0.3)
2034
				LH.C0 = clerp(LH.C0, CF(-1,-.4-0.1 * Cos(sine / 20), -.6) * LHCF * angles(Rad(-5), Rad(-0), Rad(20)), 0.15)
2035
				RH.C0 = clerp(RH.C0, CF(1,-1-0.1 * Cos(sine / 20), -.3) * angles(Rad(0), Rad(90), Rad(0)), .3)
2036
			end
2037
		elseif torvel < 1 and hitfloor ~= nil then
2038
			Anim = "Idle"
2039
			change = .6
2040
			if attack == false then
2041
				rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
2042
				tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
2043
				if Mrandom(1,15) == 1 then
2044
					tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
2045
				end
2046
				RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
2047
				LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
2048
				RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
2049
				LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(130), Rad(0), Rad(20)), 0.1)
2050
				HW.C0 = clerp(HW.C0, CF(-.2,-.8,-.4) * angles(Rad(-30), Rad(220), Rad(65)), 0.1)
2051
			end
2052
		elseif tors.Velocity.magnitude < 50 and hitfloor ~= nil then
2053
			Anim = "Walk"
2054
			change = .4
2055
			if attack == false then
2056
				rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7) * angles(Rad(9-2.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(10 * Cos(sine / 7))), 0.15)
2057
				tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(30 * Cos(sine / 20)), Rad(0) - hed.RotVelocity.Y / 15), 0.3)
2058
				RH.C0 = clerp(RH.C0, CF(1, -0.925 - 0.5 * Cos(sine / 7) / 2, 0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 - 35 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
2059
         		LH.C0 = clerp(LH.C0, CF(-1, -0.925 + 0.5 * Cos(sine / 7) / 2, -0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 + 35 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
2060
				RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15) - ra.RotVelocity.Y / 75), 0.1)
2061
				LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-70)  * Cos(sine / 7) , Rad(0) ,	Rad(-5) + la.RotVelocity.Y / 75), 0.1)
2062
				HW.C0 = clerp(HW.C0, CF(-.2,-.8,-.4) * angles(Rad(-30), Rad(220), Rad(65)), 0.1)
2063
			end
2064
		end
2065
	end
2066
	if 0 < #Effects then
2067
		for e = 1, #Effects do
2068
			if Effects[e] ~= nil then
2069
				local Thing = Effects[e]
2070
				if Thing ~= nil then
2071
					local Part = Thing[1]
2072
					local Mode = Thing[2]
2073
					local Delay = Thing[3]
2074
					local IncX = Thing[4]
2075
					local IncY = Thing[5]
2076
					local IncZ = Thing[6]
2077
					if 1 >= Thing[1].Transparency then
2078
						if Thing[2] == "Block1" then
2079
							Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
2080
							local Mesh = Thing[1].Mesh
2081
							Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
2082
							Thing[1].Transparency = Thing[1].Transparency + Thing[3]
2083
						elseif Thing[2] == "Block2" then
2084
							Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0)
2085
							local Mesh = Thing[7]
2086
							Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
2087
							Thing[1].Transparency = Thing[1].Transparency + Thing[3]
2088
						elseif Thing[2] == "Block3" then
2089
							Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0)
2090
							local Mesh = Thing[7]
2091
							Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
2092
							Thing[1].Transparency = Thing[1].Transparency + Thing[3]
2093
						elseif Thing[2] == "Cylinder" then
2094
							local Mesh = Thing[1].Mesh
2095
							Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
2096
							Thing[1].Transparency = Thing[1].Transparency + Thing[3]
2097
						elseif Thing[2] == "Blood" then
2098
							local Mesh = Thing[7]
2099
							Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0)
2100
							Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
2101
							Thing[1].Transparency = Thing[1].Transparency + Thing[3]
2102
						elseif Thing[2] == "Elec" then
2103
							local Mesh = Thing[1].Mesh
2104
							Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
2105
							Thing[1].Transparency = Thing[1].Transparency + Thing[3]
2106
						elseif Thing[2] == "Disappear" then
2107
							Thing[1].Transparency = Thing[1].Transparency + Thing[3]
2108
						elseif Thing[2] == "Shatter" then
2109
							Thing[1].Transparency = Thing[1].Transparency + Thing[3]
2110
							Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
2111
							Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
2112
							Thing[6] = Thing[6] + Thing[5]
2113
						end
2114
					else
2115
						Part.Parent = nil
2116
						table.remove(Effects, e)
2117
					end
2118
				end
2119
			end
2120
		end
2121
	end
2122
end
2123
-------------------------------------------------------
2124
--End Animations And Script--
2125
-------------------------------------------------------